diff options
Diffstat (limited to 'src')
1379 files changed, 114254 insertions, 46106 deletions
diff --git a/src/SConscript b/src/SConscript index 5440acd135..6083fcbec9 100644 --- a/src/SConscript +++ b/src/SConscript @@ -1,5 +1,6 @@ Import('*') +SConscript('glsl/SConscript') SConscript('gallium/SConscript') if 'mesa' in env['statetrackers']: diff --git a/src/egl/drivers/Makefile.template b/src/egl/drivers/Makefile.template new file mode 100644 index 0000000000..e9a614ce62 --- /dev/null +++ b/src/egl/drivers/Makefile.template @@ -0,0 +1,51 @@ +# src/egl/drivers/Makefile.template +# +# Drivers should define +# +# EGL_DRIVER, the driver name +# EGL_SOURCES, the driver sources +# EGL_INCLUDES, the include pathes +# EGL_CFLAGS, additional CFLAGS +# EGL_LIBS, additional LIBS +# +# before including this template. +# + + +EGL_DRIVER_PATH = $(TOP)/$(LIB_DIR)/$(EGL_DRIVER) +EGL_OBJECTS = $(EGL_SOURCES:.c=.o) + + +default: depend $(EGL_DRIVER_PATH) + +$(EGL_DRIVER_PATH): $(EGL_DRIVER) + $(INSTALL) $< $(TOP)/$(LIB_DIR) + +$(EGL_DRIVER): $(EGL_OBJECTS) Makefile $(TOP)/src/egl/drivers/Makefile.template + @$(MKLIB) -o $(EGL_DRIVER) -noprefix \ + -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -L$(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ + $(EGL_OBJECTS) $(EGL_LIBS) + +.c.o: + $(CC) -c $(EGL_INCLUDES) $(CFLAGS) $(EGL_CFLAGS) $< -o $@ + + +install: $(EGL_DRIVER_PATH) + $(INSTALL) -d $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR) + $(MINSTALL) $(EGL_DRIVER_PATH) $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR) + +clean: + rm -f $(EGL_DRIVER) + rm -f $(EGL_OBJECTS) + rm -f depend depend.bak + +depend: $(EGL_SOURCES) + @ echo "running $(MKDEP)" + @ rm -f depend + @ touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(EGL_INCLUDES) $(EGL_SOURCES) \ + >/dev/null 2>/dev/null + +sinclude depend +# DO NOT DELETE diff --git a/src/egl/drivers/demo/Makefile b/src/egl/drivers/demo/Makefile deleted file mode 100644 index 444dfb35bd..0000000000 --- a/src/egl/drivers/demo/Makefile +++ /dev/null @@ -1,32 +0,0 @@ -# src/egl/drivers/demo/Makefile - -TOP = ../../../.. -include $(TOP)/configs/current - - -INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/egl/main $(X11_INCLUDES) - - -SOURCES = demo.c - -OBJECTS = $(SOURCES:.c=.o) - - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ - - - -default: $(TOP)/$(LIB_DIR)/demodriver.so - - -$(TOP)/$(LIB_DIR)/demodriver.so: $(OBJECTS) - $(MKLIB) -o demodriver.so -noprefix -linker '$(CC)' \ - -ldflags '$(LDFLAGS)' -install $(TOP)/$(LIB_DIR) \ - $(OBJECTS) - -install: - -clean: - -rm -f *.o - -rm -f *.so diff --git a/src/egl/drivers/demo/demo.c b/src/egl/drivers/demo/demo.c deleted file mode 100644 index 0933c0bdaa..0000000000 --- a/src/egl/drivers/demo/demo.c +++ /dev/null @@ -1,289 +0,0 @@ -/* - * Sample driver: Demo - */ - -#include <assert.h> -#include <stdio.h> -#include <stdlib.h> -#include "eglconfig.h" -#include "eglcontext.h" -#include "egldisplay.h" -#include "egldriver.h" -#include "eglglobals.h" -#include "eglmode.h" -#include "eglscreen.h" -#include "eglsurface.h" - - -/** - * Demo driver-specific driver class derived from _EGLDriver - */ -typedef struct demo_driver -{ - _EGLDriver Base; /* base class/object */ - unsigned DemoStuff; -} DemoDriver; - -#define DEMO_DRIVER(D) ((DemoDriver *) (D)) - - -/** - * Demo driver-specific surface class derived from _EGLSurface - */ -typedef struct demo_surface -{ - _EGLSurface Base; /* base class/object */ - unsigned DemoStuff; -} DemoSurface; - - -/** - * Demo driver-specific context class derived from _EGLContext - */ -typedef struct demo_context -{ - _EGLContext Base; /* base class/object */ - unsigned DemoStuff; -} DemoContext; - - - -static EGLBoolean -demoInitialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) -{ - _EGLScreen *scrn; - EGLint i; - - /* Create a screen */ - scrn = calloc(1, sizeof(*scrn)); - _eglAddScreen(disp, scrn); - - /* Create the screen's modes - silly example */ - _eglAddNewMode(scrn, 1600, 1200, 72 * 1000, "1600x1200-72"); - _eglAddNewMode(scrn, 1280, 1024, 72 * 1000, "1280x1024-70"); - _eglAddNewMode(scrn, 1280, 1024, 70 * 1000, "1280x1024-70"); - _eglAddNewMode(scrn, 1024, 768, 72 * 1000, "1024x768-72"); - - /* Create the display's visual configs - silly example */ - for (i = 0; i < 4; i++) { - _EGLConfig *config = calloc(1, sizeof(_EGLConfig)); - _eglInitConfig(config, i + 1); - _eglSetConfigAttrib(config, EGL_RED_SIZE, 8); - _eglSetConfigAttrib(config, EGL_GREEN_SIZE, 8); - _eglSetConfigAttrib(config, EGL_BLUE_SIZE, 8); - _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, 8); - _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, 32); - if (i & 1) { - _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, 32); - } - if (i & 2) { - _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, 8); - } - _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, - (EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT)); - _eglAddConfig(disp, config); - } - - /* enable supported extensions */ - disp->Extensions.MESA_screen_surface = EGL_TRUE; - disp->Extensions.MESA_copy_context = EGL_TRUE; - - *major = 1; - *minor = 0; - - return EGL_TRUE; -} - - -static EGLBoolean -demoTerminate(_EGLDriver *drv, _EGLDisplay *dpy) -{ - /*DemoDriver *demo = DEMO_DRIVER(dpy);*/ - return EGL_TRUE; -} - - -static DemoContext * -LookupDemoContext(_EGLContext *c) -{ - return (DemoContext *) c; -} - - -static DemoSurface * -LookupDemoSurface(_EGLSurface *s) -{ - return (DemoSurface *) s; -} - - -static _EGLContext * -demoCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list) -{ - DemoContext *c; - int i; - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs defined for now */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext"); - return NULL; - } - } - - c = (DemoContext *) calloc(1, sizeof(DemoContext)); - if (!c) - return NULL; - - _eglInitContext(drv, &c->Base, conf, attrib_list); - c->DemoStuff = 1; - printf("demoCreateContext\n"); - - return &c->Base; -} - - -static _EGLSurface * -demoCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list) -{ - int i; - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs at this time */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreateWindowSurface"); - return NULL; - } - } - printf("eglCreateWindowSurface()\n"); - /* XXX unfinished */ - - return NULL; -} - - -static _EGLSurface * -demoCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list) -{ - EGLint i; - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs at this time */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface"); - return NULL; - } - } - - if (GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) == 0) { - _eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface"); - return NULL; - } - - printf("eglCreatePixmapSurface()\n"); - return NULL; -} - - -static _EGLSurface * -demoCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - const EGLint *attrib_list) -{ - DemoSurface *surf = (DemoSurface *) calloc(1, sizeof(DemoSurface)); - - if (!surf) - return NULL; - - if (!_eglInitSurface(drv, &surf->Base, EGL_PBUFFER_BIT, - conf, attrib_list)) { - free(surf); - return NULL; - } - - /* a real driver would allocate the pbuffer memory here */ - - return &surf->Base; -} - - -static EGLBoolean -demoDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface) -{ - DemoSurface *fs = LookupDemoSurface(surface); - if (!_eglIsSurfaceBound(&fs->Base)) - free(fs); - return EGL_TRUE; -} - - -static EGLBoolean -demoDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *context) -{ - DemoContext *fc = LookupDemoContext(context); - if (!_eglIsContextBound(&fc->Base)) - free(fc); - return EGL_TRUE; -} - - -static EGLBoolean -demoMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *drawSurf, _EGLSurface *readSurf, _EGLContext *ctx) -{ - /*DemoDriver *demo = DEMO_DRIVER(dpy);*/ - EGLBoolean b; - - b = _eglMakeCurrent(drv, dpy, drawSurf, readSurf, ctx); - if (!b) - return EGL_FALSE; - - /* XXX this is where we'd do the hardware context switch */ - (void) drawSurf; - (void) readSurf; - (void) ctx; - - printf("eglMakeCurrent()\n"); - return EGL_TRUE; -} - - -static void -demoUnload(_EGLDriver *drv) -{ - free(drv); -} - - -/** - * The bootstrap function. Return a new DemoDriver object and - * plug in API functions. - */ -_EGLDriver * -_eglMain(const char *args) -{ - DemoDriver *demo; - - demo = (DemoDriver *) calloc(1, sizeof(DemoDriver)); - if (!demo) { - return NULL; - } - - /* First fill in the dispatch table with defaults */ - _eglInitDriverFallbacks(&demo->Base); - /* then plug in our Demo-specific functions */ - demo->Base.API.Initialize = demoInitialize; - demo->Base.API.Terminate = demoTerminate; - demo->Base.API.CreateContext = demoCreateContext; - demo->Base.API.MakeCurrent = demoMakeCurrent; - demo->Base.API.CreateWindowSurface = demoCreateWindowSurface; - demo->Base.API.CreatePixmapSurface = demoCreatePixmapSurface; - demo->Base.API.CreatePbufferSurface = demoCreatePbufferSurface; - demo->Base.API.DestroySurface = demoDestroySurface; - demo->Base.API.DestroyContext = demoDestroyContext; - - demo->Base.Name = "egl/demo"; - demo->Base.Unload = demoUnload; - - return &demo->Base; -} diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c index 9e400be624..ca6821dad0 100644 --- a/src/egl/drivers/dri/egldri.c +++ b/src/egl/drivers/dri/egldri.c @@ -675,13 +675,13 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, drm_context_t * hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { _eglLog(_EGL_WARNING, "drmCreateContext failed."); @@ -691,14 +691,14 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, } #if 0 __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -716,13 +716,13 @@ static GLboolean __eglDestroyContext( __DRInativeDisplay * ndpy, int screen, __DRIid context ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyContext(psp->fd, context); @@ -735,13 +735,13 @@ __eglCreateDrawable(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, drm_drawable_t * hHWDrawable) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateDrawable(psp->fd, hHWDrawable)) { _eglLog(_EGL_WARNING, "drmCreateDrawable failed."); @@ -756,13 +756,13 @@ static GLboolean __eglDestroyDrawable( __DRInativeDisplay * ndpy, int screen, __DRIid drawable ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyDrawable(psp->fd, drawable); @@ -778,7 +778,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, int* numBackClipRects, drm_clip_rect_t ** pBackClipRects ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; driSurface *surf = Lookup_driSurface((EGLSurface) drawable); pDRIScreen = __eglFindDRIScreen(ndpy, screen); @@ -786,7 +786,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; *X = 0; *Y = 0; *W = surf->Base.Width; @@ -807,7 +807,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; if (drawable == 0) { return GL_FALSE; } diff --git a/src/egl/drivers/glx/Makefile b/src/egl/drivers/glx/Makefile index 20ef0352ad..634638f538 100644 --- a/src/egl/drivers/glx/Makefile +++ b/src/egl/drivers/glx/Makefile @@ -1,77 +1,16 @@ # src/egl/drivers/glx/Makefile -# Build XEGL DRI driver loader library: egl_glx.so - - TOP = ../../../.. include $(TOP)/configs/current +EGL_DRIVER = egl_glx.so +EGL_SOURCES = egl_glx.c -EXTRA_DEFINES = -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" - -DRIVER_NAME = egl_glx.so - - -INCLUDE_DIRS = \ - -I. \ - -I/usr/include \ - $(shell pkg-config --cflags-only-I libdrm) \ +EGL_INCLUDES = \ -I$(TOP)/include \ - -I$(TOP)/include/GL/internal \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa/drivers/dri/common \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/egl/main \ - -I$(TOP)/src/glx/x11 - -SOURCES = egl_glx.c - -OBJECTS = $(SOURCES:.c=.o) - -DRM_LIB = `pkg-config --libs libdrm` - -MISC_LIBS = -ldl -lXext -lGL - - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@ - - -.PHONY: library - - -default: depend library Makefile - - -library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) - - -# Make the egl_glx.so library -$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS) - $(TOP)/bin/mklib -o $(DRIVER_NAME) \ - -noprefix \ - -major 1 -minor 0 \ - -L$(TOP)/$(LIB_DIR) \ - -install $(TOP)/$(LIB_DIR) \ - $(OBJECTS) $(DRM_LIB) $(MISC_LIBS) - -install: - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR) - -clean: - rm -f *.o - rm -f *.so - rm -f depend depend.bak - + -I$(TOP)/src/egl/main -depend: $(SOURCES) $(HEADERS) - @ echo "running $(MKDEP)" - @ rm -f depend - @ touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \ - $(SOURCES) $(HEADERS) >/dev/null 2>/dev/null +EGL_CFLAGS = +EGL_LIBS = -lX11 -lGL -include depend -# DO NOT DELETE +include ../Makefile.template diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index 96292b0e9e..89a4353f8a 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -54,13 +54,6 @@ #error "GL/glx.h must be equal to or greater than GLX 1.4" #endif -/* - * report OpenGL ES bits because apps usually forget to specify - * EGL_RENDERABLE_TYPE when choosing configs - */ -#define GLX_EGL_APIS (EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT) - - /** subclass of _EGLDriver */ struct GLX_egl_driver { @@ -244,7 +237,7 @@ convert_fbconfig(Display *dpy, GLXFBConfig fbconfig, GLX_conf->double_buffered = (mode.doubleBufferMode != 0); return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode, - GLX_EGL_APIS, GLX_EGL_APIS); + EGL_OPENGL_BIT, EGL_OPENGL_BIT); } @@ -364,7 +357,7 @@ convert_visual(Display *dpy, XVisualInfo *vinfo, GLX_conf->double_buffered = (mode.doubleBufferMode != 0); return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode, - GLX_EGL_APIS, GLX_EGL_APIS); + EGL_OPENGL_BIT, EGL_OPENGL_BIT); } @@ -559,7 +552,7 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp, } disp->DriverData = (void *) GLX_dpy; - disp->ClientAPIsMask = GLX_EGL_APIS; + disp->ClientAPIsMask = EGL_OPENGL_BIT; /* we're supporting EGL 1.4 */ *major = 1; @@ -684,8 +677,9 @@ get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). */ static _EGLSurface * -GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, - NativeWindowType window, const EGLint *attrib_list) +GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, + _EGLConfig *conf, EGLNativeWindowType window, + const EGLint *attrib_list) { struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); struct GLX_egl_surface *GLX_surf; @@ -726,8 +720,9 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, } static _EGLSurface * -GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, - NativePixmapType pixmap, const EGLint *attrib_list) +GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, + _EGLConfig *conf, EGLNativePixmapType pixmap, + const EGLint *attrib_list) { struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp); struct GLX_egl_surface *GLX_surf; @@ -899,7 +894,7 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) * Called from eglGetProcAddress() via drv->API.GetProcAddress(). */ static _EGLProc -GLX_eglGetProcAddress(const char *procname) +GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname) { return (_EGLProc) glXGetProcAddress((const GLubyte *) procname); } diff --git a/src/egl/drivers/xdri/Makefile b/src/egl/drivers/xdri/Makefile index 4c1fc9071c..9120620dc5 100644 --- a/src/egl/drivers/xdri/Makefile +++ b/src/egl/drivers/xdri/Makefile @@ -1,78 +1,28 @@ # src/egl/drivers/xdri/Makefile -# Build XEGL DRI driver loader library: egl_xdri.so - - TOP = ../../../.. include $(TOP)/configs/current +EGL_DRIVER = egl_xdri.so -DRIVER_NAME = egl_xdri.so - - -INCLUDE_DIRS = \ - -I. \ - -I/usr/include \ +# steal sources from GLX +GLX_SOURCES = dri_common.c XF86dri.c dri2.c dri2_glx.c dri_glx.c drisw_glx.c +GLX_SOURCES := $(addprefix ../../../glx/x11/,$(GLX_SOURCES)) +GLX_INCLUDES = \ $(shell pkg-config --cflags-only-I libdrm) \ - -I$(TOP)/include \ -I$(TOP)/include/GL/internal \ - -I$(TOP)/src/mesa \ + -I$(TOP)/src/glx/x11 \ -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/egl/main \ - -I$(TOP)/src/glx/x11 - -HEADERS = glxinit.h driinit.h -SOURCES = egl_xdri.c glxinit.c driinit.c - -DRI_SOURCES = dri_common.c XF86dri.c dri2.c dri2_glx.c dri_glx.c -DRI_SOURCES := $(addprefix ../../../glx/x11/,$(DRI_SOURCES)) - -SOURCES += $(DRI_SOURCES) - -OBJECTS = $(SOURCES:.c=.o) - -DRM_LIB = `pkg-config --libs libdrm` - -CFLAGS += -DGLX_DIRECT_RENDERING - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ - - -.PHONY: library - - -default: depend library Makefile - - -library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) - - -# Make the egl_xdri.so library -$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS) - $(TOP)/bin/mklib -o $(DRIVER_NAME) \ - -noprefix \ - -major 1 -minor 0 \ - -L$(TOP)/$(LIB_DIR) \ - -install $(TOP)/$(LIB_DIR) \ - $(OBJECTS) $(DRM_LIB) $(GL_LIB_DEPS) - -install: - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(DESTDIR)$(INSTALL_LIB_DIR) - -clean: - rm -f *.o - rm -f *.so - rm -f depend depend.bak + -I$(TOP)/src/mesa +GLX_CFLAGS = -DGLX_DIRECT_RENDERING +EGL_SOURCES = egl_xdri.c glxinit.c driinit.c $(GLX_SOURCES) +EGL_INCLUDES = \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main \ + $(GLX_INCLUDES) -depend: $(SOURCES) $(HEADERS) - @ echo "running $(MKDEP)" - @ rm -f depend - @ touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \ - $(SOURCES) $(HEADERS) >/dev/null 2>/dev/null +EGL_CFLAGS = $(GLX_CFLAGS) +EGL_LIBS = -lX11 -lGL -include depend -# DO NOT DELETE +include ../Makefile.template diff --git a/src/egl/drivers/xdri/driinit.c b/src/egl/drivers/xdri/driinit.c index 12da1bcd24..3e54f0bd4d 100644 --- a/src/egl/drivers/xdri/driinit.c +++ b/src/egl/drivers/xdri/driinit.c @@ -2,6 +2,7 @@ * DRI initialization. The DRI loaders are defined in src/glx/x11/. */ +#include <stdlib.h> #include <sys/time.h> #include "glxclient.h" @@ -42,18 +43,26 @@ __glXEnableDirectExtension(__GLXscreenConfigs * psc, const char *name) _X_HIDDEN __GLXDRIdisplay * __driCreateDisplay(__GLXdisplayPrivate *dpyPriv, int *version) { - __GLXDRIdisplay *driDisplay; + __GLXDRIdisplay *driDisplay = NULL; int ver = 0; + char *env; + int force_sw; + + env = getenv("EGL_SOFTWARE"); + force_sw = (env && *env != '0'); /* try DRI2 first */ - driDisplay = dri2CreateDisplay(dpyPriv->dpy); - if (driDisplay) { - /* fill in the required field */ - dpyPriv->dri2Display = driDisplay; - ver = 2; + if (!force_sw) { + driDisplay = dri2CreateDisplay(dpyPriv->dpy); + if (driDisplay) { + /* fill in the required field */ + dpyPriv->dri2Display = driDisplay; + ver = 2; + } } - else { - /* try DRI */ + + /* and then DRI */ + if (!force_sw && !driDisplay) { driDisplay = driCreateDisplay(dpyPriv->dpy); if (driDisplay) { dpyPriv->driDisplay = driDisplay; @@ -61,6 +70,15 @@ __driCreateDisplay(__GLXdisplayPrivate *dpyPriv, int *version) } } + /* and then DRISW */ + if (!driDisplay) { + driDisplay = driswCreateDisplay(dpyPriv->dpy); + if (driDisplay) { + dpyPriv->driDisplay = driDisplay; + ver = 0; + } + } + if (version) *version = ver; return driDisplay; diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c index d2affc66dd..e13d884e71 100644 --- a/src/egl/drivers/xdri/egl_xdri.c +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -62,6 +62,7 @@ struct xdri_egl_driver { _EGLDriver Base; /**< base class */ + void (*FlushCurrentContext)(void); }; @@ -71,6 +72,7 @@ struct xdri_egl_display Display *dpy; __GLXdisplayPrivate *dpyPriv; __GLXDRIdisplay *driDisplay; + int driVersion; __GLXscreenConfigs *psc; EGLint scr; @@ -167,14 +169,10 @@ get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) static EGLBoolean convert_config(_EGLConfig *conf, EGLint id, const __GLcontextModes *m) { - static const EGLint all_apis = (EGL_OPENGL_ES_BIT | - EGL_OPENGL_ES2_BIT | - EGL_OPENVG_BIT | - EGL_OPENGL_BIT); EGLint val; _eglInitConfig(conf, id); - if (!_eglConfigFromContextModesRec(conf, m, all_apis, all_apis)) + if (!_eglConfigFromContextModesRec(conf, m, EGL_OPENGL_BIT, EGL_OPENGL_BIT)) return EGL_FALSE; if (m->doubleBufferMode) { @@ -215,6 +213,7 @@ convert_config(_EGLConfig *conf, EGLint id, const __GLcontextModes *m) static EGLint create_configs(_EGLDisplay *disp, const __GLcontextModes *m, EGLint first_id) { + struct xdri_egl_display *xdri_dpy = lookup_display(disp); int id = first_id; for (; m; m = m->next) { @@ -224,8 +223,15 @@ create_configs(_EGLDisplay *disp, const __GLcontextModes *m, EGLint first_id) if (!convert_config(&conf, id, m)) continue; - - rb = (m->doubleBufferMode) ? EGL_BACK_BUFFER : EGL_SINGLE_BUFFER; + if (m->doubleBufferMode) { + rb = EGL_BACK_BUFFER; + } + else { + /* ignore single-buffered mode for DRISW */ + if (xdri_dpy->driVersion == 0) + continue; + rb = EGL_SINGLE_BUFFER; + } xdri_conf = CALLOC_STRUCT(xdri_egl_config); if (xdri_conf) { @@ -275,7 +281,7 @@ xdri_eglInitialize(_EGLDriver *drv, _EGLDisplay *dpy, return _eglError(EGL_NOT_INITIALIZED, "eglInitialize"); } - driDisplay = __driCreateDisplay(dpyPriv, NULL); + driDisplay = __driCreateDisplay(dpyPriv, &xdri_dpy->driVersion); if (!driDisplay) { _eglLog(_EGL_WARNING, "failed to create DRI display"); free(xdri_dpy); @@ -297,16 +303,13 @@ xdri_eglInitialize(_EGLDriver *drv, _EGLDisplay *dpy, return _eglError(EGL_NOT_INITIALIZED, "eglInitialize"); } + dpy->DriverData = xdri_dpy; + dpy->ClientAPIsMask = EGL_OPENGL_BIT; + /* add visuals and fbconfigs */ first_id = create_configs(dpy, psc->visuals, first_id); create_configs(dpy, psc->configs, first_id); - dpy->DriverData = xdri_dpy; - dpy->ClientAPIsMask = (EGL_OPENGL_BIT | - EGL_OPENGL_ES_BIT | - EGL_OPENGL_ES2_BIT | - EGL_OPENVG_BIT); - /* we're supporting EGL 1.4 */ *minor = 1; *major = 4; @@ -342,7 +345,6 @@ xdri_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) } xdri_dpy->driDisplay->destroyDisplay(xdri_dpy->driDisplay); - __glXRelease(xdri_dpy->dpyPriv); free(xdri_dpy); dpy->DriverData = NULL; @@ -355,7 +357,7 @@ xdri_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) * Called from eglGetProcAddress() via drv->API.GetProcAddress(). */ static _EGLProc -xdri_eglGetProcAddress(const char *procname) +xdri_eglGetProcAddress(_EGLDriver *drv, const char *procname) { /* the symbol is defined in libGL.so */ return (_EGLProc) _glapi_get_proc_address(procname); @@ -441,13 +443,23 @@ static EGLBoolean xdri_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *d, _EGLSurface *r, _EGLContext *context) { + struct xdri_egl_driver *xdri_driver = xdri_egl_driver(drv); struct xdri_egl_context *xdri_ctx = lookup_context(context); struct xdri_egl_surface *draw = lookup_surface(d); struct xdri_egl_surface *read = lookup_surface(r); + _EGLContext *old = _eglGetCurrentContext(); + + /* an unlinked context will be invalid after context switch */ + if (!_eglIsContextLinked(old)) + old = NULL; if (!_eglMakeCurrent(drv, dpy, d, r, context)) return EGL_FALSE; + /* flush before context switch */ + if (old && old != context && xdri_driver->FlushCurrentContext) + xdri_driver->FlushCurrentContext(); + /* the symbol is defined in libGL.so */ _glapi_check_multithread(); @@ -458,12 +470,9 @@ xdri_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *d, return EGL_FALSE; } } - else { - _EGLContext *old = _eglGetCurrentContext(); - if (old) { - xdri_ctx = lookup_context(old); - xdri_ctx->driContext->unbindContext(xdri_ctx->driContext); - } + else if (old) { + xdri_ctx = lookup_context(old); + xdri_ctx->driContext->unbindContext(xdri_ctx->driContext); } return EGL_TRUE; @@ -475,7 +484,8 @@ xdri_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *d, */ static _EGLSurface * xdri_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - NativeWindowType window, const EGLint *attrib_list) + EGLNativeWindowType window, + const EGLint *attrib_list) { struct xdri_egl_display *xdri_dpy = lookup_display(dpy); struct xdri_egl_config *xdri_config = lookup_config(conf); @@ -559,10 +569,15 @@ xdri_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, static EGLBoolean xdri_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) { + struct xdri_egl_driver *xdri_driver = xdri_egl_driver(drv); struct xdri_egl_display *xdri_dpy = lookup_display(dpy); struct xdri_egl_surface *xdri_surf = lookup_surface(draw); - xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable); + /* swapBuffers does not flush commands */ + if (draw->Binding && xdri_driver->FlushCurrentContext) + xdri_driver->FlushCurrentContext(); + + xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable, 0, 0, 0); return EGL_TRUE; } @@ -606,5 +621,9 @@ _eglMain(const char *args) xdri_drv->Base.Name = "X/DRI"; xdri_drv->Base.Unload = xdri_Unload; + /* we need a way to flush commands */ + xdri_drv->FlushCurrentContext = + (void (*)(void)) xdri_eglGetProcAddress(&xdri_drv->Base, "glFlush"); + return &xdri_drv->Base; } diff --git a/src/egl/drivers/xdri/glxinit.c b/src/egl/drivers/xdri/glxinit.c index 7775009394..ba6132788a 100644 --- a/src/egl/drivers/xdri/glxinit.c +++ b/src/egl/drivers/xdri/glxinit.c @@ -1,8 +1,10 @@ /** * GLX initialization. Code based on glxext.c, glx_query.c, and - * glcontextmodes.c under src/glx/x11/. The major difference is that no DRI - * related code here. + * glcontextmodes.c under src/glx/x11/. The major difference is that DRI + * related code is stripped out. * + * If the maintenance of this file takes too much time, we should consider + * refactoring glxext.c. */ #include <assert.h> @@ -31,8 +33,26 @@ typedef struct GLXGenericGetString static char *__glXExtensionName = GLX_EXTENSION_NAME; static XExtensionInfo *__glXExtensionInfo = NULL; -static /* const */ XExtensionHooks __glXExtensionHooks = { NULL }; -static +static int +__glXCloseDisplay(Display * dpy, XExtCodes * codes) +{ + return XextRemoveDisplay(__glXExtensionInfo, dpy); +} + +static /* const */ XExtensionHooks __glXExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + __glXCloseDisplay, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ +}; + XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, __glXExtensionName, &__glXExtensionHooks, __GLX_NUMBER_EVENTS, NULL) @@ -180,6 +200,30 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv) priv->screenConfigs = NULL; } +/* +** Release the private memory referred to in a display private +** structure. The caller will free the extension structure. +*/ +static int +__glXFreeDisplayPrivate(XExtData * extension) +{ + __GLXdisplayPrivate *priv; + + priv = (__GLXdisplayPrivate *) extension->private_data; + FreeScreenConfigs(priv); + if (priv->serverGLXvendor) { + Xfree((char *) priv->serverGLXvendor); + priv->serverGLXvendor = 0x0; /* to protect against double free's */ + } + if (priv->serverGLXversion) { + Xfree((char *) priv->serverGLXversion); + priv->serverGLXversion = 0x0; /* to protect against double free's */ + } + + Xfree((char *) priv); + return 0; +} + /************************************************************************/ /* @@ -570,40 +614,40 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) return GL_TRUE; } -_X_HIDDEN void -__glXRelease(__GLXdisplayPrivate *dpyPriv) -{ - FreeScreenConfigs(dpyPriv); - - if (dpyPriv->serverGLXvendor) { - Xfree((char *) dpyPriv->serverGLXvendor); - dpyPriv->serverGLXvendor = NULL; - } - if (dpyPriv->serverGLXversion) { - Xfree((char *) dpyPriv->serverGLXversion); - dpyPriv->serverGLXversion = NULL; - } - - Xfree(dpyPriv); -} - _X_HIDDEN __GLXdisplayPrivate * __glXInitialize(Display * dpy) { XExtDisplayInfo *info = __glXFindDisplay(dpy); + XExtData **privList, *private, *found; __GLXdisplayPrivate *dpyPriv; + XEDataObject dataObj; int major, minor; if (!XextHasExtension(info)) return NULL; + /* See if a display private already exists. If so, return it */ + dataObj.display = dpy; + privList = XEHeadOfExtensionList(dataObj); + found = XFindOnExtensionList(privList, info->codes->extension); + if (found) + return (__GLXdisplayPrivate *) found->private_data; + /* See if the versions are compatible */ if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) return NULL; + /* + ** Allocate memory for all the pieces needed for this buffer. + */ + private = (XExtData *) Xmalloc(sizeof(XExtData)); + if (!private) + return NULL; dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); - if (!dpyPriv) + if (!dpyPriv) { + Xfree(private); return NULL; + } /* ** Init the display private and then read in the screen config @@ -619,8 +663,20 @@ __glXInitialize(Display * dpy) if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { Xfree(dpyPriv); + Xfree(private); return NULL; } + /* + ** Fill in the private structure. This is the actual structure that + ** hangs off of the Display structure. Our private structure is + ** referred to by this structure. Got that? + */ + private->number = info->codes->extension; + private->next = 0; + private->free_private = __glXFreeDisplayPrivate; + private->private_data = (char *) dpyPriv; + XAddToExtensionList(privList, private); + return dpyPriv; } diff --git a/src/egl/drivers/xdri/glxinit.h b/src/egl/drivers/xdri/glxinit.h index 57206e627b..1cc7c460fe 100644 --- a/src/egl/drivers/xdri/glxinit.h +++ b/src/egl/drivers/xdri/glxinit.h @@ -8,7 +8,4 @@ extern void _gl_context_modes_destroy(__GLcontextModes * modes); -extern void -__glXRelease(__GLXdisplayPrivate *dpyPriv); - #endif /* GLXINIT_INCLUDED */ diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index c951b070f1..31f214cf6f 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -4,7 +4,10 @@ TOP = ../../.. include $(TOP)/configs/current -INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi $(X11_INCLUDES) +EGL_MAJOR = 1 +EGL_MINOR = 0 + +INCLUDE_DIRS = -I$(TOP)/include HEADERS = \ eglcompiler.h \ @@ -16,6 +19,7 @@ HEADERS = \ egldisplay.h \ egldriver.h \ eglglobals.h \ + eglimage.h \ egllog.h \ eglmisc.h \ eglmode.h \ @@ -33,6 +37,7 @@ SOURCES = \ egldisplay.c \ egldriver.c \ eglglobals.c \ + eglimage.c \ egllog.c \ eglmisc.c \ eglmode.c \ @@ -43,9 +48,14 @@ SOURCES = \ OBJECTS = $(SOURCES:.c=.o) -# Undefined for now -LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 +# use dl*() to load drivers +LOCAL_CFLAGS = -D_EGL_PLATFORM_POSIX=1 + +EGL_DEFAULT_DISPLAY = $(word 1, $(EGL_DISPLAYS)) +LOCAL_CFLAGS += \ + -D_EGL_DEFAULT_DISPLAY=\"$(EGL_DEFAULT_DISPLAY)\" \ + -D_EGL_DRIVER_SEARCH_DIR=\"$(EGL_DRIVER_INSTALL_DIR)\" .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@ @@ -56,21 +66,29 @@ default: depend library # EGL Library -library: $(TOP)/$(LIB_DIR)/libEGL.so +library: $(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME) -$(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) - $(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major 1 -minor 0 \ - -install $(TOP)/$(LIB_DIR) \ +$(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS) + $(MKLIB) -o $(EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(EGL_MAJOR) -minor $(EGL_MINOR) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ $(EGL_LIB_DEPS) $(OBJECTS) -install: default +install-headers: + $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/KHR + $(INSTALL) -m 644 $(TOP)/include/KHR/*.h \ + $(DESTDIR)$(INSTALL_INC_DIR)/KHR + $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/EGL + $(INSTALL) -m 644 $(TOP)/include/EGL/*.h \ + $(DESTDIR)$(INSTALL_INC_DIR)/EGL + +install: default install-headers $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(MINSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR) + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(EGL_LIB_GLOB) \ + $(DESTDIR)$(INSTALL_LIB_DIR) clean: - -rm -f *.o *.so* - -rm -f core.* + -rm -f *.o -rm -f depend depend.bak @@ -82,5 +100,5 @@ depend: $(SOURCES) $(HEADERS) $(SOURCES) $(HEADERS) > /dev/null 2>/dev/null -include depend +-include depend # DO NOT DELETE diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index 14cc5fa613..90828bd3e9 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -65,6 +65,7 @@ #include "eglconfig.h" #include "eglscreen.h" #include "eglmode.h" +#include "eglimage.h" /** @@ -72,7 +73,7 @@ * We initialize our global vars and create a private _EGLDisplay object. */ EGLDisplay EGLAPIENTRY -eglGetDisplay(NativeDisplayType nativeDisplay) +eglGetDisplay(EGLNativeDisplayType nativeDisplay) { _EGLDisplay *dpy; dpy = _eglFindDisplay(nativeDisplay); @@ -101,15 +102,15 @@ eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) drv = disp->Driver; if (!drv) { - drv = _eglOpenDriver(disp); + _eglPreloadDrivers(); + + drv = _eglMatchDriver(disp); if (!drv) return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__); /* Initialize the particular display now */ - if (!drv->API.Initialize(drv, disp, &major_int, &minor_int)) { - _eglCloseDriver(drv, disp); + if (!drv->API.Initialize(drv, disp, &major_int, &minor_int)) return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__); - } disp->APImajor = major_int; disp->APIminor = minor_int; @@ -147,7 +148,6 @@ eglTerminate(EGLDisplay dpy) drv = disp->Driver; if (drv) { drv->API.Terminate(drv, disp); - _eglCloseDriver(drv, disp); disp->Driver = NULL; } @@ -415,7 +415,7 @@ eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, - NativeWindowType window, const EGLint *attrib_list) + EGLNativeWindowType window, const EGLint *attrib_list) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _EGLConfig *conf = _eglLookupConfig(config, disp); @@ -436,7 +436,7 @@ eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, - NativePixmapType pixmap, const EGLint *attrib_list) + EGLNativePixmapType pixmap, const EGLint *attrib_list) { _EGLDisplay *disp = _eglLookupDisplay(dpy); _EGLConfig *conf = _eglLookupConfig(config, disp); @@ -524,7 +524,7 @@ eglSwapInterval(EGLDisplay dpy, EGLint interval) _EGLSurface *surf; _EGL_DECLARE_DD(dpy); - if (!ctx || !_eglIsContextLinked(ctx) || ctx->Display != disp) + if (!ctx || !_eglIsContextLinked(ctx) || ctx->Resource.Display != disp) return _eglError(EGL_BAD_CONTEXT, __FUNCTION__); surf = ctx->DrawSurface; @@ -550,7 +550,7 @@ eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) EGLBoolean EGLAPIENTRY -eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target) +eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) { _EGL_DECLARE_DD_AND_SURFACE(dpy, surface); return drv->API.CopyBuffers(drv, disp, surf, target); @@ -571,7 +571,7 @@ eglWaitClient(void) return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__); /* a valid current context implies an initialized current display */ - disp = ctx->Display; + disp = ctx->Resource.Display; drv = disp->Driver; assert(drv); @@ -615,7 +615,7 @@ eglWaitNative(EGLint engine) return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__); /* a valid current context implies an initialized current display */ - disp = ctx->Display; + disp = ctx->Resource.Display; drv = disp->Driver; assert(drv); @@ -626,8 +626,8 @@ eglWaitNative(EGLint engine) EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void) { - _EGLDisplay *dpy = _eglGetCurrentDisplay(); - return _eglGetDisplayHandle(dpy); + _EGLContext *ctx = _eglGetCurrentContext(); + return (ctx) ? _eglGetDisplayHandle(ctx->Resource.Display) : EGL_NO_DISPLAY; } @@ -676,7 +676,8 @@ eglGetError(void) } -void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() +__eglMustCastToProperFunctionPointerType EGLAPIENTRY +eglGetProcAddress(const char *procname) { static const struct { const char *name; @@ -697,6 +698,10 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() { "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA }, { "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA }, #endif /* EGL_MESA_screen_surface */ +#ifdef EGL_KHR_image_base + { "eglCreateImageKHR", (_EGLProc) eglCreateImageKHR }, + { "eglDestroyImageKHR", (_EGLProc) eglDestroyImageKHR }, +#endif /* EGL_KHR_image_base */ { NULL, NULL } }; EGLint i; @@ -710,13 +715,12 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() } } - /* preload a driver if there isn't one */ - if (!_eglGlobal.NumDrivers) - _eglPreloadDriver(NULL); + _eglPreloadDrivers(); /* now loop over drivers to query their procs */ for (i = 0; i < _eglGlobal.NumDrivers; i++) { - _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname); + _EGLDriver *drv = _eglGlobal.Drivers[i]; + _EGLProc p = drv->API.GetProcAddress(drv, procname); if (p) return p; } @@ -977,13 +981,20 @@ eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLBoolean eglReleaseThread(void) { - /* unbind current context */ + /* unbind current contexts */ if (!_eglIsCurrentThreadDummy()) { - _EGLDisplay *disp = _eglGetCurrentDisplay(); - _EGLDriver *drv; - if (disp) { - drv = disp->Driver; - (void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL); + _EGLThreadInfo *t = _eglGetCurrentThread(); + EGLint i; + + for (i = 0; i < _EGL_API_NUM_APIS; i++) { + _EGLContext *ctx = t->CurrentContexts[i]; + if (ctx) { + _EGLDisplay *disp = ctx->Resource.Display; + _EGLDriver *drv = disp->Driver; + /* what if drv is not avaialbe? */ + if (drv) + (void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL); + } } } @@ -993,3 +1004,52 @@ eglReleaseThread(void) #endif /* EGL_VERSION_1_2 */ + + +#ifdef EGL_KHR_image_base + + +EGLImageKHR +eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, + EGLClientBuffer buffer, const EGLint *attr_list) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLContext *context = _eglLookupContext(ctx, disp); + _EGLDriver *drv; + _EGLImage *img; + + drv = _eglCheckDisplay(disp, __FUNCTION__); + if (!drv) + return EGL_NO_IMAGE_KHR; + if (!context && ctx != EGL_NO_CONTEXT) { + _eglError(EGL_BAD_CONTEXT, __FUNCTION__); + return EGL_NO_IMAGE_KHR; + } + + img = drv->API.CreateImageKHR(drv, + disp, context, target, buffer, attr_list); + if (img) + return _eglLinkImage(img, disp); + else + return EGL_NO_IMAGE_KHR; +} + + +EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + _EGLImage *img = _eglLookupImage(image, disp); + _EGLDriver *drv; + + drv = _eglCheckDisplay(disp, __FUNCTION__); + if (!drv) + return EGL_FALSE; + if (!img) + return _eglError(EGL_BAD_PARAMETER, __FUNCTION__); + + _eglUnlinkImage(img); + return drv->API.DestroyImageKHR(drv, disp, img); +} + + +#endif /* EGL_KHR_image_base */ diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h index aa0abe3eb6..db31c7cf93 100644 --- a/src/egl/main/eglapi.h +++ b/src/egl/main/eglapi.h @@ -27,8 +27,8 @@ typedef EGLBoolean (*MakeCurrent_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurfa typedef EGLBoolean (*QueryContext_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value); /* surface funcs */ -typedef _EGLSurface *(*CreateWindowSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, NativeWindowType window, const EGLint *attrib_list); -typedef _EGLSurface *(*CreatePixmapSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, NativePixmapType pixmap, const EGLint *attrib_list); +typedef _EGLSurface *(*CreateWindowSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, EGLNativeWindowType window, const EGLint *attrib_list); +typedef _EGLSurface *(*CreatePixmapSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, EGLNativePixmapType pixmap, const EGLint *attrib_list); typedef _EGLSurface *(*CreatePbufferSurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *config, const EGLint *attrib_list); typedef EGLBoolean (*DestroySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface); typedef EGLBoolean (*QuerySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint *value); @@ -37,14 +37,14 @@ typedef EGLBoolean (*BindTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurf typedef EGLBoolean (*ReleaseTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer); typedef EGLBoolean (*SwapInterval_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval); typedef EGLBoolean (*SwapBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw); -typedef EGLBoolean (*CopyBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, NativePixmapType target); +typedef EGLBoolean (*CopyBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLNativePixmapType target); /* misc funcs */ typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name); typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx); typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine); -typedef _EGLProc (*GetProcAddress_t)(const char *procname); +typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname); @@ -69,6 +69,11 @@ typedef _EGLSurface *(*CreatePbufferFromClientBuffer_t)(_EGLDriver *drv, _EGLDis #endif /* EGL_VERSION_1_2 */ +#ifdef EGL_KHR_image_base +typedef _EGLImage *(*CreateImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attr_list); +typedef EGLBoolean (*DestroyImageKHR_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image); +#endif /* EGL_KHR_image_base */ + /** * The API dispatcher jumps through these functions @@ -104,7 +109,7 @@ struct _egl_api WaitNative_t WaitNative; GetProcAddress_t GetProcAddress; - /* EGL_MESA_screen extension */ +#ifdef EGL_MESA_screen_surface ChooseModeMESA_t ChooseModeMESA; GetModesMESA_t GetModesMESA; GetModeAttribMESA_t GetModeAttribMESA; @@ -117,10 +122,16 @@ struct _egl_api QueryScreenSurfaceMESA_t QueryScreenSurfaceMESA; QueryScreenModeMESA_t QueryScreenModeMESA; QueryModeStringMESA_t QueryModeStringMESA; +#endif /* EGL_MESA_screen_surface */ #ifdef EGL_VERSION_1_2 CreatePbufferFromClientBuffer_t CreatePbufferFromClientBuffer; #endif + +#ifdef EGL_KHR_image_base + CreateImageKHR_t CreateImageKHR; + DestroyImageKHR_t DestroyImageKHR; +#endif /* EGL_KHR_image_base */ }; #endif /* EGLAPI_INCLUDED */ diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h index 6b639b75c6..d844fbb0ef 100644 --- a/src/egl/main/eglcompiler.h +++ b/src/egl/main/eglcompiler.h @@ -61,4 +61,33 @@ #endif +/** + * Function visibility + */ +#if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \ + || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PUBLIC __attribute__((visibility("default"))) +#else +# define PUBLIC +#endif + +/** + * The __FUNCTION__ gcc variable is generally only used for debugging. + * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. + * Don't define it if using a newer Windows compiler. + */ +#ifndef __FUNCTION__ +# if defined(__VMS) +# define __FUNCTION__ "VMS$NL:" +# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \ + (!defined(_MSC_VER) || _MSC_VER < 1300) +# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \ + (defined(__SUNPRO_C) && defined(__C99FEATURES__)) +# define __FUNCTION__ __func__ +# else +# define __FUNCTION__ "<unknown>" +# endif +# endif +#endif + #endif /* EGLCOMPILER_INCLUDED */ diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index 31d69a7708..a57aa33352 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -224,7 +224,8 @@ static const struct { { EGL_MATCH_NATIVE_PIXMAP, ATTRIB_TYPE_PSEUDO, ATTRIB_CRITERION_SPECIAL, EGL_NONE }, - { EGL_PRESERVED_RESOURCES, ATTRIB_TYPE_PSEUDO, + /* there is a gap before EGL_SAMPLES */ + { 0x3030, ATTRIB_TYPE_PSEUDO, ATTRIB_CRITERION_IGNORE, 0 }, { EGL_NONE, ATTRIB_TYPE_PSEUDO, @@ -324,6 +325,7 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) mask = EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT | + EGL_SCREEN_BIT_MESA | /* XXX should check the extension */ EGL_VG_COLORSPACE_LINEAR_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT | EGL_MULTISAMPLE_RESOLVE_BOX_BIT | @@ -772,7 +774,7 @@ _eglIsConfigAttribValid(_EGLConfig *conf, EGLint attr) /* there are some holes in the range */ switch (attr) { - case EGL_PRESERVED_RESOURCES: + case 0x3030 /* a gap before EGL_SAMPLES */: case EGL_NONE: #ifdef EGL_VERSION_1_4 case EGL_MATCH_NATIVE_PIXMAP: diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 6b8a259984..799bf4ee24 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -91,11 +91,11 @@ _eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val) } -extern void +PUBLIC void _eglInitConfig(_EGLConfig *config, EGLint id); -extern EGLConfig +PUBLIC EGLConfig _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf); @@ -144,24 +144,24 @@ _eglGetConfigHandle(_EGLConfig *conf) } -extern EGLBoolean +PUBLIC EGLBoolean _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching); -extern EGLBoolean +PUBLIC EGLBoolean _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria); -extern EGLBoolean +PUBLIC EGLBoolean _eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list); -extern EGLint +PUBLIC EGLint _eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2, const _EGLConfig *criteria, EGLBoolean compare_id); -extern void +PUBLIC void _eglSortConfigs(const _EGLConfig **configs, EGLint count, EGLint (*compare)(const _EGLConfig *, const _EGLConfig *, void *), diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c index 36e94f0d2d..9cf94b3c4a 100644 --- a/src/egl/main/eglconfigutil.c +++ b/src/egl/main/eglconfigutil.c @@ -128,210 +128,3 @@ _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, return EGL_TRUE; } - - -/** - * Creates a set of \c _EGLConfigs that a driver will expose. - * - * A set of \c __GLcontextModes will be created based on the supplied - * parameters. The number of modes processed will be 2 * - * \c num_depth_stencil_bits * \c num_db_modes. - * - * For the most part, data is just copied from \c depth_bits, \c stencil_bits, - * \c db_modes, and \c visType into each \c __GLcontextModes element. - * However, the meanings of \c fb_format and \c fb_type require further - * explanation. The \c fb_format specifies which color components are in - * each pixel and what the default order is. For example, \c GL_RGB specifies - * that red, green, blue are available and red is in the "most significant" - * position and blue is in the "least significant". The \c fb_type specifies - * the bit sizes of each component and the actual ordering. For example, if - * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] - * are the blue value, bits [10:5] are the green value, and bits [4:0] are - * the red value. - * - * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either - * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the - * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or - * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as - * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 - * still uses 32-bits. - * - * If in doubt, look at the tables used in the function. - * - * \param configs the array of configs generated - * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, - * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. - * \param fb_type Type of the pixels in the framebuffer. Currently only - * \c GL_UNSIGNED_SHORT_5_6_5, - * \c GL_UNSIGNED_SHORT_5_6_5_REV, - * \c GL_UNSIGNED_INT_8_8_8_8, and - * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. - * \param depth_bits Array of depth buffer sizes to be exposed. - * \param stencil_bits Array of stencil buffer sizes to be exposed. - * \param num_depth_stencil_bits Number of entries in both \c depth_bits and - * \c stencil_bits. - * \param db_modes Array of buffer swap modes. If an element has a - * value of \c GLX_NONE, then it represents a - * single-buffered mode. Other valid values are - * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and - * \c GLX_SWAP_UNDEFINED_OML. See the - * GLX_OML_swap_method extension spec for more details. - * \param num_db_modes Number of entries in \c db_modes. - * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or - * \c GLX_DIRECT_COLOR. - * - * \returns - * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only - * cause of failure is a bad parameter (i.e., unsupported \c fb_format or - * \c fb_type). - * - * \todo - * There is currently no way to support packed RGB modes (i.e., modes with - * exactly 3 bytes per pixel) or floating-point modes. This could probably - * be done by creating some new, private enums with clever names likes - * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, - * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. - */ -EGLBoolean -_eglFillInConfigs(_EGLConfig * configs, - GLenum fb_format, GLenum fb_type, - const uint8_t * depth_bits, const uint8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - int visType) -{ - static const uint8_t bits_table[3][4] = { - /* R G B A */ - { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ - { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ - { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ - }; - - /* The following arrays are all indexed by the fb_type masked with 0x07. - * Given the four supported fb_type values, this results in valid array - * indices of 3, 4, 5, and 7. - */ - static const uint32_t masks_table_rgb[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ - {0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_rgba[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ - {0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */ - }; - -#if 0 - static const uint32_t masks_table_bgr[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ - {0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_bgra[8][4] = { - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ - {0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ - {0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF}, /* 8_8_8_8 */ - {0x00000000, 0x00000000, 0x00000000, 0x00000000}, - {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */ - }; -#endif - - static const uint8_t bytes_per_pixel[8] = { - 0, 0, 0, 2, 2, 4, 0, 4 - }; - - const uint8_t * bits; - const uint32_t * masks; - const int index = fb_type & 0x07; - _EGLConfig *config; - unsigned i; - unsigned j; - unsigned k; - - if ( bytes_per_pixel[index] == 0 ) { - _eglLog(_EGL_INFO, - "[_eglFillInConfigs:%u] Framebuffer type 0x%04x has 0 bytes per pixel.", - __LINE__, fb_type); - return GL_FALSE; - } - - /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and - * the _REV versions. - * - * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. - */ - switch ( fb_format ) { - case GL_RGB: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; - masks = masks_table_rgb[index]; - break; - - case GL_RGBA: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; - masks = masks_table_rgba[index]; - break; - -#if 0 - case GL_BGR: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; - masks = masks_table_bgr[index]; - break; - - case GL_BGRA: - bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; - masks = masks_table_bgra[index]; - break; -#endif - - default: - _eglLog(_EGL_WARNING, - "[_eglFillInConfigs:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.", - __LINE__, fb_format); - return GL_FALSE; - } - - config = configs; - for (k = 0; k < num_depth_stencil_bits; k++) { - for (i = 0; i < num_db_modes; i++) { - for (j = 0; j < 2; j++) { - _eglSetConfigAttrib(config, EGL_RED_SIZE, bits[0]); - _eglSetConfigAttrib(config, EGL_GREEN_SIZE, bits[1]); - _eglSetConfigAttrib(config, EGL_BLUE_SIZE, bits[2]); - _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, bits[3]); - _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, - bits[0] + bits[1] + bits[2] + bits[3]); - - _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, stencil_bits[k]); - _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, depth_bits[i]); - - _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_SCREEN_BIT_MESA | - EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT); - - config++; - } - } - } - return GL_TRUE; -} - diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h index 8c923ee206..c6f4819960 100644 --- a/src/egl/main/eglconfigutil.h +++ b/src/egl/main/eglconfigutil.h @@ -7,23 +7,13 @@ #include "eglconfig.h" -extern void +PUBLIC void _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); -extern EGLBoolean +PUBLIC EGLBoolean _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, EGLint conformant, EGLint renderable_type); -extern EGLBoolean -_eglFillInConfigs( _EGLConfig *configs, - EGLenum fb_format, EGLenum fb_type, - const uint8_t * depth_bits, const uint8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const EGLenum * db_modes, unsigned num_db_modes, - int visType ); - - - #endif /* EGLCONFIGUTIL_INCLUDED */ diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index ee4b1b59f5..deaa8d3f41 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -140,101 +140,181 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c, /** - * Drivers will typically call this to do the error checking and - * update the various flags. - * Then, the driver will do its device-dependent Make-Current stuff. + * Bind the context to the surface as the draw or read surface. Return the + * previous surface that the context is bound to. + * + * Note that the context may be NULL. */ -EGLBoolean -_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, - _EGLSurface *read, _EGLContext *ctx) +static _EGLSurface * +_eglBindContextToSurface(_EGLContext *ctx, _EGLSurface *surf, EGLint readdraw) +{ + _EGLSurface **attachment, *oldSurf; + + if (!ctx) { + surf->Binding = NULL; + return NULL; + } + + attachment = (readdraw == EGL_DRAW) ? + &ctx->DrawSurface : &ctx->ReadSurface; + oldSurf = *attachment; + + if (oldSurf == surf) + return NULL; + + if (oldSurf) + oldSurf->Binding = NULL; + surf->Binding = ctx; + *attachment = surf; + + return oldSurf; +} + + +/** + * Bind the context to the thread and return the previous context. + * + * Note that the context may be NULL. + */ +static _EGLContext * +_eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t) { - _EGLThreadInfo *t = _eglGetCurrentThread(); - _EGLContext *oldContext = NULL; - _EGLSurface *oldDrawSurface = NULL; - _EGLSurface *oldReadSurface = NULL; EGLint apiIndex; + _EGLContext *oldCtx; + + apiIndex = (ctx) ? + _eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex; + + oldCtx = t->CurrentContexts[apiIndex]; + if (ctx == oldCtx) + return NULL; + + if (oldCtx) + oldCtx->Binding = NULL; + if (ctx) + ctx->Binding = t; + + t->CurrentContexts[apiIndex] = ctx; + + return oldCtx; +} + + +/** + * Return true if the given context and surfaces can be made current. + */ +static EGLBoolean +_eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read) +{ + _EGLThreadInfo *t = _eglGetCurrentThread(); + EGLint conflict_api; if (_eglIsCurrentThreadDummy()) return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent"); - if (ctx) { - /* error checking */ - if (ctx->Binding && ctx->Binding != t) - return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); - if (draw == NULL || read == NULL) - return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); - if (draw->Config != ctx->Config || read->Config != ctx->Config) + /* this is easy */ + if (!ctx) { + if (draw || read) return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); - if ((draw->Binding && draw->Binding->Binding != t) || - (read->Binding && read->Binding->Binding != t)) - return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); + return EGL_TRUE; + } + + /* ctx/draw/read must be all given */ + if (draw == NULL || read == NULL) + return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); + + /* context stealing from another thread is not allowed */ + if (ctx->Binding && ctx->Binding != t) + return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); + + /* + * The spec says + * + * "If ctx is current to some other thread, or if either draw or read are + * bound to contexts in another thread, an EGL_BAD_ACCESS error is + * generated." + * + * But it also says + * + * "at most one context may be bound to a particular surface at a given + * time" + * + * The latter is more restrictive so we can check only the latter case. + */ + if ((draw->Binding && draw->Binding != ctx) || + (read->Binding && read->Binding != ctx)) + return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); + + /* simply require the configs to be equal */ + if (draw->Config != ctx->Config || read->Config != ctx->Config) + return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); + switch (ctx->ClientAPI) { #ifdef EGL_VERSION_1_4 - /* OpenGL and OpenGL ES are conflicting */ - switch (ctx->ClientAPI) { - case EGL_OPENGL_ES_API: - if (t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)]) - return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); - break; - case EGL_OPENGL_API: - if (t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_ES_API)]) - return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); - break; - default: - break; - } + /* OpenGL and OpenGL ES are conflicting */ + case EGL_OPENGL_ES_API: + conflict_api = EGL_OPENGL_API; + break; + case EGL_OPENGL_API: + conflict_api = EGL_OPENGL_ES_API; + break; #endif - apiIndex = _eglConvertApiToIndex(ctx->ClientAPI); - } - else { - if (draw != NULL || read != NULL) - return _eglError(EGL_BAD_MATCH, "eglMakeCurrent"); - apiIndex = t->CurrentAPIIndex; + default: + conflict_api = -1; + break; } - oldContext = t->CurrentContexts[apiIndex]; - if (oldContext) { - oldDrawSurface = oldContext->DrawSurface; - oldReadSurface = oldContext->ReadSurface; - assert(oldDrawSurface); - assert(oldReadSurface); - - /* break old bindings */ - t->CurrentContexts[apiIndex] = NULL; - oldContext->Binding = NULL; - oldContext->DrawSurface = NULL; - oldContext->ReadSurface = NULL; - oldDrawSurface->Binding = NULL; - oldReadSurface->Binding = NULL; - - /* - * check if the old context or surfaces need to be deleted - */ - if (!_eglIsSurfaceLinked(oldDrawSurface)) { - assert(draw != oldDrawSurface && read != oldDrawSurface); - drv->API.DestroySurface(drv, dpy, oldDrawSurface); - } - if (oldReadSurface != oldDrawSurface && - !_eglIsSurfaceLinked(oldReadSurface)) { - assert(draw != oldReadSurface && read != oldReadSurface); - drv->API.DestroySurface(drv, dpy, oldReadSurface); - } - if (!_eglIsContextLinked(oldContext)) { - assert(ctx != oldContext); - drv->API.DestroyContext(drv, dpy, oldContext); - } - } + if (conflict_api >= 0 && _eglGetAPIContext(conflict_api)) + return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent"); + + return EGL_TRUE; +} + + +/** + * Drivers will typically call this to do the error checking and + * update the various flags. + * Then, the driver will do its device-dependent Make-Current stuff. + */ +EGLBoolean +_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, + _EGLSurface *read, _EGLContext *ctx) +{ + _EGLThreadInfo *t = _eglGetCurrentThread(); + _EGLSurface *oldDraw = NULL, *oldRead = NULL; + _EGLContext *oldCtx; + + if (!_eglCheckMakeCurrent(ctx, draw, read)) + return EGL_FALSE; + + oldCtx = _eglBindContextToThread(ctx, t); - /* build new bindings */ if (ctx) { - t->CurrentContexts[apiIndex] = ctx; - ctx->Binding = t; - ctx->DrawSurface = draw; - ctx->ReadSurface = read; - draw->Binding = ctx; - read->Binding = ctx; + oldDraw = _eglBindContextToSurface(ctx, draw, EGL_DRAW); + oldRead = _eglBindContextToSurface(ctx, read, EGL_READ); + } + else if (oldCtx) { + /* unbind the old context from its binding surfaces */ + oldDraw = oldCtx->DrawSurface; + oldRead = oldCtx->ReadSurface; + + if (oldDraw) + _eglBindContextToSurface(NULL, oldDraw, EGL_DRAW); + if (oldRead && oldRead != oldDraw) + _eglBindContextToSurface(NULL, oldRead, EGL_READ); } + /* avoid double destroy */ + if (oldRead && oldRead == oldDraw) + oldRead = NULL; + + if (oldCtx && !_eglIsContextLinked(oldCtx)) + drv->API.DestroyContext(drv, dpy, oldCtx); + if (oldDraw && !_eglIsSurfaceLinked(oldDraw)) + drv->API.DestroySurface(drv, dpy, oldDraw); + if (oldRead && !_eglIsSurfaceLinked(oldRead)) + drv->API.DestroySurface(drv, dpy, oldRead); + return EGL_TRUE; } diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index 45c7b4717b..be00642d13 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -4,6 +4,7 @@ #include "egltypedefs.h" +#include "egldisplay.h" /** @@ -11,9 +12,8 @@ */ struct _egl_context { - /* Managed by EGLDisplay for linking */ - _EGLDisplay *Display; - _EGLContext *Next; + /* A context is a display resource */ + _EGLResource Resource; /* The bound status of the context */ _EGLThreadInfo *Binding; @@ -30,7 +30,7 @@ struct _egl_context }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitContext(_EGLDriver *drv, _EGLContext *ctx, _EGLConfig *config, const EGLint *attrib_list); @@ -47,7 +47,7 @@ extern EGLBoolean _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value); -extern EGLBoolean +PUBLIC EGLBoolean _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx); @@ -65,4 +65,64 @@ _eglIsContextBound(_EGLContext *ctx) } +/** + * Link a context to a display and return the handle of the link. + * The handle can be passed to client directly. + */ +static INLINE EGLContext +_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy) +{ + _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT, dpy); + return (EGLContext) ctx; +} + + +/** + * Unlink a linked context from its display. + * Accessing an unlinked context should generate EGL_BAD_CONTEXT error. + */ +static INLINE void +_eglUnlinkContext(_EGLContext *ctx) +{ + _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT); +} + + +/** + * Lookup a handle to find the linked context. + * Return NULL if the handle has no corresponding linked context. + */ +static INLINE _EGLContext * +_eglLookupContext(EGLContext context, _EGLDisplay *dpy) +{ + _EGLContext *ctx = (_EGLContext *) context; + if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy)) + ctx = NULL; + return ctx; +} + + +/** + * Return the handle of a linked context, or EGL_NO_CONTEXT. + */ +static INLINE EGLContext +_eglGetContextHandle(_EGLContext *ctx) +{ + _EGLResource *res = (_EGLResource *) ctx; + return (res && _eglIsResourceLinked(res)) ? + (EGLContext) ctx : EGL_NO_CONTEXT; +} + + +/** + * Return true if the context is linked to a display. + */ +static INLINE EGLBoolean +_eglIsContextLinked(_EGLContext *ctx) +{ + _EGLResource *res = (_EGLResource *) ctx; + return (res && _eglIsResourceLinked(res)); +} + + #endif /* EGLCONTEXT_INCLUDED */ diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c index df506151b5..696d04e8ba 100644 --- a/src/egl/main/eglcurrent.c +++ b/src/egl/main/eglcurrent.c @@ -227,50 +227,24 @@ _eglIsCurrentThreadDummy(void) /** - * Return the currently bound context, or NULL. + * Return the currently bound context of the given API, or NULL. */ -_EGLContext * -_eglGetCurrentContext(void) -{ - _EGLThreadInfo *t = _eglGetCurrentThread(); - return t->CurrentContexts[t->CurrentAPIIndex]; -} - - -/** - * Return the display of the currently bound context, or NULL. - */ -_EGLDisplay * -_eglGetCurrentDisplay(void) +PUBLIC _EGLContext * +_eglGetAPIContext(EGLenum api) { _EGLThreadInfo *t = _eglGetCurrentThread(); - _EGLContext *ctx = t->CurrentContexts[t->CurrentAPIIndex]; - if (ctx) - return ctx->Display; - else - return NULL; + return t->CurrentContexts[_eglConvertApiToIndex(api)]; } /** - * Return the read or write surface of the currently bound context, or NULL. + * Return the currently bound context of the current API, or NULL. */ -_EGLSurface * -_eglGetCurrentSurface(EGLint readdraw) +_EGLContext * +_eglGetCurrentContext(void) { _EGLThreadInfo *t = _eglGetCurrentThread(); - _EGLContext *ctx = t->CurrentContexts[t->CurrentAPIIndex]; - if (ctx) { - switch (readdraw) { - case EGL_DRAW: - return ctx->DrawSurface; - case EGL_READ: - return ctx->ReadSurface; - default: - return NULL; - } - } - return NULL; + return t->CurrentContexts[t->CurrentAPIIndex]; } diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h index 9503e0aba0..c169c93e94 100644 --- a/src/egl/main/eglcurrent.h +++ b/src/egl/main/eglcurrent.h @@ -60,7 +60,7 @@ _eglConvertApiFromIndex(EGLint idx) } -extern _EGLThreadInfo * +PUBLIC _EGLThreadInfo * _eglGetCurrentThread(void); @@ -72,19 +72,15 @@ extern EGLBoolean _eglIsCurrentThreadDummy(void); -extern _EGLContext * -_eglGetCurrentContext(void); - - -extern _EGLDisplay * -_eglGetCurrentDisplay(void); +PUBLIC _EGLContext * +_eglGetAPIContext(EGLenum api); -extern _EGLSurface * -_eglGetCurrentSurface(EGLint readdraw); +PUBLIC _EGLContext * +_eglGetCurrentContext(void); -extern EGLBoolean +PUBLIC EGLBoolean _eglError(EGLint errCode, const char *msg); diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 896d60dbe1..b53cc59713 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -26,12 +26,18 @@ _eglFiniDisplay(void) /* atexit function is called with global mutex locked */ dpyList = _eglGlobal.DisplayList; while (dpyList) { + EGLint i; + /* pop list head */ dpy = dpyList; dpyList = dpyList->Next; - if (dpy->ContextList || dpy->SurfaceList) - _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy); + for (i = 0; i < _EGL_NUM_RESOURCES; i++) { + if (dpy->ResourceLists[i]) { + _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy); + break; + } + } free(dpy); } @@ -40,53 +46,17 @@ _eglFiniDisplay(void) /** - * If the first character is '!' we interpret it as specific driver name - * (i.e. "!r200" or "!i830"). Whatever follows ':' is interpreted as - * arguments. - * - * The caller may free() the returned driver name. - */ -char * -_eglSplitDisplayString(const char *dpyString, const char **args) -{ - char *drv, *p; - - if (!dpyString || dpyString[0] != '!') - return NULL; - drv = _eglstrdup(dpyString + 1); - if (!drv) - return NULL; - - p = strchr(dpyString, ':'); - if (p) { - drv[p - dpyString] = '\0'; - p++; - } - if (args) - *args = p; - - return drv; -} - - -/** * Allocate a new _EGLDisplay object for the given nativeDisplay handle. * We'll also try to determine the device driver name at this time. * * Note that nativeDisplay may be an X Display ptr, or a string. */ _EGLDisplay * -_eglNewDisplay(NativeDisplayType nativeDisplay) +_eglNewDisplay(EGLNativeDisplayType nativeDisplay) { _EGLDisplay *dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay)); if (dpy) { dpy->NativeDisplay = nativeDisplay; - - dpy->DriverName = _eglPreloadDriver(dpy); - if (!dpy->DriverName) { - free(dpy); - return NULL; - } } return dpy; } @@ -144,7 +114,7 @@ _eglUnlinkDisplay(_EGLDisplay *dpy) * linked displays. */ _EGLDisplay * -_eglFindDisplay(NativeDisplayType nativeDisplay) +_eglFindDisplay(EGLNativeDisplayType nativeDisplay) { _EGLDisplay *dpy; @@ -171,29 +141,27 @@ _eglFindDisplay(NativeDisplayType nativeDisplay) void _eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *display) { - _EGLContext *contexts; - _EGLSurface *surfaces; - - contexts = display->ContextList; - surfaces = display->SurfaceList; + _EGLResource *list; - while (contexts) { - _EGLContext *ctx = contexts; - contexts = contexts->Next; + list = display->ResourceLists[_EGL_RESOURCE_CONTEXT]; + while (list) { + _EGLContext *ctx = (_EGLContext *) list; + list = list->Next; _eglUnlinkContext(ctx); drv->API.DestroyContext(drv, display, ctx); } - assert(!display->ContextList); + assert(!display->ResourceLists[_EGL_RESOURCE_CONTEXT]); - while (surfaces) { - _EGLSurface *surf = surfaces; - surfaces = surfaces->Next; + list = display->ResourceLists[_EGL_RESOURCE_SURFACE]; + while (list) { + _EGLSurface *surf = (_EGLSurface *) list; + list = list->Next; _eglUnlinkSurface(surf); drv->API.DestroySurface(drv, display, surf); } - assert(!display->SurfaceList); + assert(!display->ResourceLists[_EGL_RESOURCE_SURFACE]); } @@ -212,97 +180,13 @@ _eglCleanupDisplay(_EGLDisplay *disp) free(disp->Configs); disp->Configs = NULL; disp->NumConfigs = 0; + disp->MaxConfigs = 0; } /* XXX incomplete */ } -/** - * Link a context to a display and return the handle of the link. - * The handle can be passed to client directly. - */ -EGLContext -_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy) -{ - ctx->Display = dpy; - ctx->Next = dpy->ContextList; - dpy->ContextList = ctx; - return (EGLContext) ctx; -} - - -/** - * Unlink a linked context from its display. - * Accessing an unlinked context should generate EGL_BAD_CONTEXT error. - */ -void -_eglUnlinkContext(_EGLContext *ctx) -{ - _EGLContext *prev; - - prev = ctx->Display->ContextList; - if (prev != ctx) { - while (prev) { - if (prev->Next == ctx) - break; - prev = prev->Next; - } - assert(prev); - prev->Next = ctx->Next; - } - else { - ctx->Display->ContextList = ctx->Next; - } - - ctx->Next = NULL; - ctx->Display = NULL; -} - - -/** - * Link a surface to a display and return the handle of the link. - * The handle can be passed to client directly. - */ -EGLSurface -_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy) -{ - surf->Display = dpy; - surf->Next = dpy->SurfaceList; - dpy->SurfaceList = surf; - return (EGLSurface) surf; -} - - -/** - * Unlink a linked surface from its display. - * Accessing an unlinked surface should generate EGL_BAD_SURFACE error. - */ -void -_eglUnlinkSurface(_EGLSurface *surf) -{ - _EGLSurface *prev; - - prev = surf->Display->SurfaceList; - if (prev != surf) { - while (prev) { - if (prev->Next == surf) - break; - prev = prev->Next; - } - assert(prev); - prev->Next = surf->Next; - } - else { - prev = NULL; - surf->Display->SurfaceList = surf->Next; - } - - surf->Next = NULL; - surf->Display = NULL; -} - - #ifndef _EGL_SKIP_HANDLE_CHECK @@ -327,45 +211,70 @@ _eglCheckDisplayHandle(EGLDisplay dpy) /** - * Return EGL_TRUE if the given handle is a valid handle to a context. + * Return EGL_TRUE if the given resource is valid. That is, the display does + * own the resource. */ EGLBoolean -_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy) +_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy) { - _EGLContext *cur = NULL; - - if (dpy) - cur = dpy->ContextList; - while (cur) { - if (cur == (_EGLContext *) ctx) { - assert(cur->Display == dpy); + _EGLResource *list = dpy->ResourceLists[type]; + + if (!res) + return EGL_FALSE; + + while (list) { + if (res == (void *) list) { + assert(list->Display == dpy); break; } - cur = cur->Next; + list = list->Next; } - return (cur != NULL); + + return (list != NULL); } +#endif /* !_EGL_SKIP_HANDLE_CHECK */ + + /** - * Return EGL_TRUE if the given handle is a valid handle to a surface. + * Link a resource to a display. */ -EGLBoolean -_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy) +void +_eglLinkResource(_EGLResource *res, _EGLResourceType type, _EGLDisplay *dpy) { - _EGLSurface *cur = NULL; + assert(!res->Display || res->Display == dpy); - if (dpy) - cur = dpy->SurfaceList; - while (cur) { - if (cur == (_EGLSurface *) surf) { - assert(cur->Display == dpy); - break; - } - cur = cur->Next; - } - return (cur != NULL); + res->Display = dpy; + res->IsLinked = EGL_TRUE; + res->Next = dpy->ResourceLists[type]; + dpy->ResourceLists[type] = res; } -#endif /* !_EGL_SKIP_HANDLE_CHECK */ +/** + * Unlink a linked resource from its display. + */ +void +_eglUnlinkResource(_EGLResource *res, _EGLResourceType type) +{ + _EGLResource *prev; + + prev = res->Display->ResourceLists[type]; + if (prev != res) { + while (prev) { + if (prev->Next == res) + break; + prev = prev->Next; + } + assert(prev); + prev->Next = res->Next; + } + else { + res->Display->ResourceLists[type] = res->Next; + } + + res->Next = NULL; + /* do not reset res->Display */ + res->IsLinked = EGL_FALSE; +} diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index ea4e35a8b3..8f74ad23a8 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -3,8 +3,29 @@ #include "egltypedefs.h" #include "egldefines.h" -#include "eglcontext.h" -#include "eglsurface.h" + + +enum _egl_resource_type { + _EGL_RESOURCE_CONTEXT, + _EGL_RESOURCE_SURFACE, + _EGL_RESOURCE_IMAGE, + + _EGL_NUM_RESOURCES +}; + + +/** + * A resource of a display. + */ +struct _egl_resource +{ + /* which display the resource belongs to */ + _EGLDisplay *Display; + EGLBoolean IsLinked; + + /* used to link resources of the same type */ + _EGLResource *Next; +}; /** @@ -14,6 +35,8 @@ struct _egl_extensions { EGLBoolean MESA_screen_surface; EGLBoolean MESA_copy_context; + EGLBoolean KHR_image_base; + EGLBoolean KHR_image_pixmap; char String[_EGL_MAX_EXTENSIONS_LEN]; }; @@ -26,7 +49,6 @@ struct _egl_display EGLNativeDisplayType NativeDisplay; - const char *DriverName; _EGLDriver *Driver; void *DriverData; /* private to driver */ @@ -48,9 +70,8 @@ struct _egl_display EGLint NumConfigs; _EGLConfig **Configs; /* array [NumConfigs] of ptr to _EGLConfig */ - /* lists of linked contexts and surface */ - _EGLContext *ContextList; - _EGLSurface *SurfaceList; + /* lists of resources */ + _EGLResource *ResourceLists[_EGL_NUM_RESOURCES]; }; @@ -58,12 +79,8 @@ extern void _eglFiniDisplay(void); -extern char * -_eglSplitDisplayString(const char *dpyString, const char **args); - - extern _EGLDisplay * -_eglNewDisplay(NativeDisplayType displayName); +_eglNewDisplay(EGLNativeDisplayType displayName); extern EGLDisplay @@ -75,33 +92,17 @@ _eglUnlinkDisplay(_EGLDisplay *dpy); extern _EGLDisplay * -_eglFindDisplay(NativeDisplayType nativeDisplay); +_eglFindDisplay(EGLNativeDisplayType nativeDisplay); -extern void +PUBLIC void _eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy); -extern void +PUBLIC void _eglCleanupDisplay(_EGLDisplay *disp); -extern EGLContext -_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy); - - -extern void -_eglUnlinkContext(_EGLContext *ctx); - - -extern EGLSurface -_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy); - - -extern void -_eglUnlinkSurface(_EGLSurface *surf); - - #ifndef _EGL_SKIP_HANDLE_CHECK @@ -109,12 +110,8 @@ extern EGLBoolean _eglCheckDisplayHandle(EGLDisplay dpy); -extern EGLBoolean -_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy); - - -extern EGLBoolean -_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy); +PUBLIC EGLBoolean +_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy); #else /* !_EGL_SKIP_HANDLE_CHECK */ @@ -129,18 +126,9 @@ _eglCheckDisplayHandle(EGLDisplay dpy) static INLINE EGLBoolean -_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy) +_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy); { - _EGLContext *c = (_EGLContext *) ctx; - return (dpy && c && c->Display == dpy); -} - - -static INLINE EGLBoolean -_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy) -{ - _EGLSurface *s = (_EGLSurface *) surf; - return (dpy && s && s->Display == dpy); + return (((_EGLResource *) res)->Display == dpy); } @@ -181,92 +169,21 @@ _eglIsDisplayLinked(_EGLDisplay *dpy) } -/** - * Lookup a handle to find the linked context. - * Return NULL if the handle has no corresponding linked context. - */ -static INLINE _EGLContext * -_eglLookupContext(EGLContext context, _EGLDisplay *dpy) -{ - _EGLContext *ctx = (_EGLContext *) context; - if (!_eglCheckContextHandle(context, dpy)) - ctx = NULL; - return ctx; -} - - -/** - * Return the handle of a linked context, or EGL_NO_CONTEXT. - */ -static INLINE EGLContext -_eglGetContextHandle(_EGLContext *ctx) -{ - return (EGLContext) ((ctx && ctx->Display) ? ctx : EGL_NO_CONTEXT); -} - - -/** - * Return true if the context is linked to a display. - */ -static INLINE EGLBoolean -_eglIsContextLinked(_EGLContext *ctx) -{ - return (EGLBoolean) (_eglGetContextHandle(ctx) != EGL_NO_CONTEXT); -} - - -/** - * Lookup a handle to find the linked surface. - * Return NULL if the handle has no corresponding linked surface. - */ -static INLINE _EGLSurface * -_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy) -{ - _EGLSurface *surf = (_EGLSurface *) surface; - if (!_eglCheckSurfaceHandle(surf, dpy)) - surf = NULL; - return surf; -} +extern void +_eglLinkResource(_EGLResource *res, _EGLResourceType type, _EGLDisplay *dpy); -/** - * Return the handle of a linked surface, or EGL_NO_SURFACE. - */ -static INLINE EGLSurface -_eglGetSurfaceHandle(_EGLSurface *surf) -{ - return (EGLSurface) ((surf && surf->Display) ? surf : EGL_NO_SURFACE); -} +extern void +_eglUnlinkResource(_EGLResource *res, _EGLResourceType type); /** - * Return true if the surface is linked to a display. + * Return true if the resource is linked. */ static INLINE EGLBoolean -_eglIsSurfaceLinked(_EGLSurface *surf) -{ - return (EGLBoolean) (_eglGetSurfaceHandle(surf) != EGL_NO_SURFACE); -} - - -/** - * Cast an unsigned int to a pointer. - */ -static INLINE void * -_eglUIntToPointer(unsigned int v) -{ - return (void *) ((uintptr_t) v); -} - - -/** - * Cast a pointer to an unsigned int. The pointer must be one that is - * returned by _eglUIntToPointer. - */ -static INLINE unsigned int -_eglPointerToUInt(const void *p) +_eglIsResourceLinked(_EGLResource *res) { - return (unsigned int) ((uintptr_t) p); + return res->IsLinked; } diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c index 018b06d3be..1dadbf783b 100644 --- a/src/egl/main/egldriver.c +++ b/src/egl/main/egldriver.c @@ -19,9 +19,12 @@ #include "eglscreen.h" #include "eglstring.h" #include "eglsurface.h" +#include "eglimage.h" -#if defined(_EGL_PLATFORM_X) +#if defined(_EGL_PLATFORM_POSIX) #include <dlfcn.h> +#include <sys/types.h> +#include <dirent.h> #endif @@ -49,10 +52,31 @@ close_library(HMODULE lib) } -#elif defined(_EGL_PLATFORM_X) +static const char * +library_suffix(void) +{ + return "dll"; +} + + +static EGLBoolean +make_library_path(char *buf, unsigned int size, const char *name) +{ + EGLBoolean need_suffix; + const char *suffix = ".dll"; + int ret; + + need_suffix = (strchr(name, '.') == NULL); + ret = snprintf(buf, size, "%s%s", name, (need_suffix) ? suffix : ""); + + return ((unsigned int) ret < size); +} + +#elif defined(_EGL_PLATFORM_POSIX) -static const char DefaultDriverName[] = "egl_softpipe"; + +static const char DefaultDriverName[] = "egl_glx"; typedef void * lib_handle; @@ -68,6 +92,32 @@ close_library(void *lib) dlclose(lib); } + +static const char * +library_suffix(void) +{ + return "so"; +} + + +static EGLBoolean +make_library_path(char *buf, unsigned int size, const char *name) +{ + EGLBoolean need_dir, need_suffix; + const char *suffix = ".so"; + int ret; + + need_dir = (strchr(name, '/') == NULL); + need_suffix = (strchr(name, '.') == NULL); + + ret = snprintf(buf, size, "%s%s%s", + (need_dir) ? _EGL_DRIVER_SEARCH_DIR"/" : "", name, + (need_suffix) ? suffix : ""); + + return ((unsigned int) ret < size); +} + + #else /* _EGL_PLATFORM_NO_OS */ static const char DefaultDriverName[] = "builtin"; @@ -86,67 +136,29 @@ close_library(void *lib) } -#endif +static const char * +library_suffix(void) +{ + return NULL; +} -/** - * Choose a driver for a given display. - * The caller may free() the returned strings. - */ -static char * -_eglChooseDriver(_EGLDisplay *dpy, char **argsRet) +static EGLBoolean +make_library_path(char *buf, unsigned int size, const char *name) { - char *path = NULL; - const char *args = NULL; - const char *suffix = NULL; - const char *p; - - path = getenv("EGL_DRIVER"); - if (path) - path = _eglstrdup(path); - -#if defined(_EGL_PLATFORM_X) - if (!path && dpy && dpy->NativeDisplay) { - /* assume (wrongly!) that the native display is a display string */ - path = _eglSplitDisplayString((const char *) dpy->NativeDisplay, &args); - } - suffix = "so"; -#elif defined(_EGL_PLATFORM_WINDOWS) - suffix = "dll"; -#else /* _EGL_PLATFORM_NO_OS */ - if (path) { - /* force the use of the default driver */ - _eglLog(_EGL_DEBUG, "ignore EGL_DRIVER"); - free(path); - path = NULL; - } - suffix = NULL; -#endif + int ret = snprintf(buf, size, name); + return ((unsigned int) ret < size); +} - if (!path) - path = _eglstrdup(DefaultDriverName); - - /* append suffix if there isn't */ - p = strrchr(path, '.'); - if (!p && suffix) { - size_t len = strlen(path); - char *tmp = malloc(len + strlen(suffix) + 2); - if (tmp) { - memcpy(tmp, path, len); - tmp[len++] = '.'; - tmp[len] = '\0'; - strcat(tmp + len, suffix); - - free(path); - path = tmp; - } - } - if (argsRet) - *argsRet = (args) ? _eglstrdup(args) : NULL; +#endif + - return path; -} +#define NUM_PROBE_CACHE_SLOTS 8 +static struct { + EGLint keys[NUM_PROBE_CACHE_SLOTS]; + const void *values[NUM_PROBE_CACHE_SLOTS]; +} _eglProbeCache; /** @@ -168,7 +180,7 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle) /* XXX untested */ if (lib) mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain"); -#elif defined(_EGL_PLATFORM_X) +#elif defined(_EGL_PLATFORM_POSIX) if (lib) { mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain"); if (!mainFunc) @@ -208,11 +220,10 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle) /** - * Load the named driver. The path and args passed will be - * owned by the driver and freed. + * Load the named driver. */ static _EGLDriver * -_eglLoadDriver(char *path, char *args) +_eglLoadDriver(const char *path, const char *args) { _EGLMain_t mainFunc; lib_handle lib; @@ -234,8 +245,19 @@ _eglLoadDriver(char *path, char *args) drv->Name = "UNNAMED"; } - drv->Path = path; - drv->Args = args; + drv->Path = _eglstrdup(path); + drv->Args = (args) ? _eglstrdup(args) : NULL; + if (!drv->Path || (args && !drv->Args)) { + if (drv->Path) + free((char *) drv->Path); + if (drv->Args) + free((char *) drv->Args); + drv->Unload(drv); + if (lib) + close_library(lib); + return NULL; + } + drv->LibHandle = lib; return drv; @@ -244,93 +266,182 @@ _eglLoadDriver(char *path, char *args) /** * Match a display to a preloaded driver. + * + * The matching is done by finding the driver with the highest score. */ -static _EGLDriver * +_EGLDriver * _eglMatchDriver(_EGLDisplay *dpy) { - _EGLDriver *defaultDriver = NULL; - EGLint i; + _EGLDriver *best_drv = NULL; + EGLint best_score = -1, i; for (i = 0; i < _eglGlobal.NumDrivers; i++) { _EGLDriver *drv = _eglGlobal.Drivers[i]; - - /* display specifies a driver */ - if (dpy->DriverName) { - if (strcmp(dpy->DriverName, drv->Name) == 0) - return drv; - } - else if (drv->Probe) { - if (drv->Probe(drv, dpy)) - return drv; - } - else { - if (!defaultDriver) - defaultDriver = drv; + EGLint score; + + score = (drv->Probe) ? drv->Probe(drv, dpy) : 0; + if (score > best_score) { + if (best_drv) { + _eglLog(_EGL_DEBUG, "driver %s has higher score than %s", + drv->Name, best_drv->Name); + } + + best_drv = drv; + best_score = score; + /* perfect match */ + if (score >= 100) + break; } } - return defaultDriver; + return best_drv; } /** - * Load a driver and save it. + * Preload a user driver. + * + * A user driver can be specified by EGL_DRIVER. */ -const char * -_eglPreloadDriver(_EGLDisplay *dpy) +static EGLBoolean +_eglPreloadUserDriver(void) { - char *path, *args; +#if defined(_EGL_PLATFORM_POSIX) || defined(_EGL_PLATFORM_WINDOWS) _EGLDriver *drv; - EGLint i; + char path[1024]; + char *env; - path = _eglChooseDriver(dpy, &args); - if (!path) - return NULL; + env = getenv("EGL_DRIVER"); + if (!env) + return EGL_FALSE; - for (i = 0; i < _eglGlobal.NumDrivers; i++) { - drv = _eglGlobal.Drivers[i]; - if (strcmp(drv->Path, path) == 0) { - _eglLog(_EGL_DEBUG, "Driver %s is already preloaded", - drv->Name); - free(path); - if (args) - free(args); - return drv->Name; - } - } + if (!make_library_path(path, sizeof(path), env)) + return EGL_FALSE; - drv = _eglLoadDriver(path, args); - if (!drv) - return NULL; + drv = _eglLoadDriver(path, NULL); + if (!drv) { + _eglLog(_EGL_WARNING, "EGL_DRIVER is set to an invalid driver"); + return EGL_FALSE; + } _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv; - return drv->Name; + return EGL_TRUE; +#else /* _EGL_PLATFORM_POSIX || _EGL_PLATFORM_WINDOWS */ + return EGL_FALSE; +#endif } /** - * Open a preloaded driver. + * Preload display drivers. + * + * Display drivers are a set of drivers that support a certain display system. + * The display system may be specified by EGL_DISPLAY. + * + * FIXME This makes libEGL a memory hog if an user driver is not specified and + * there are many display drivers. */ -_EGLDriver * -_eglOpenDriver(_EGLDisplay *dpy) +static EGLBoolean +_eglPreloadDisplayDrivers(void) { - _EGLDriver *drv = _eglMatchDriver(dpy); - return drv; +#if defined(_EGL_PLATFORM_POSIX) + const char *dpy, *suffix; + char path[1024], prefix[32]; + DIR *dirp; + struct dirent *dirent; + + dpy = getenv("EGL_DISPLAY"); + if (!dpy || !dpy[0]) + dpy = _EGL_DEFAULT_DISPLAY; + if (!dpy || !dpy[0]) + return EGL_FALSE; + + snprintf(prefix, sizeof(prefix), "egl_%s_", dpy); + suffix = library_suffix(); + + dirp = opendir(_EGL_DRIVER_SEARCH_DIR); + if (!dirp) + return EGL_FALSE; + + while ((dirent = readdir(dirp))) { + _EGLDriver *drv; + const char *p; + + /* match the prefix */ + if (strncmp(dirent->d_name, prefix, strlen(prefix)) != 0) + continue; + + /* match the suffix */ + p = strrchr(dirent->d_name, '.'); + if ((p && !suffix) || (!p && suffix)) + continue; + else if (p && suffix && strcmp(p + 1, suffix) != 0) + continue; + + snprintf(path, sizeof(path), + _EGL_DRIVER_SEARCH_DIR"/%s", dirent->d_name); + + drv = _eglLoadDriver(path, NULL); + if (drv) + _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv; + } + + closedir(dirp); + + return (_eglGlobal.NumDrivers > 0); +#else /* _EGL_PLATFORM_POSIX */ + return EGL_FALSE; +#endif } /** - * Close a preloaded driver. + * Preload the default driver. */ -EGLBoolean -_eglCloseDriver(_EGLDriver *drv, _EGLDisplay *dpy) +static EGLBoolean +_eglPreloadDefaultDriver(void) { + _EGLDriver *drv; + char path[1024]; + + if (!make_library_path(path, sizeof(path), DefaultDriverName)) + return EGL_FALSE; + + drv = _eglLoadDriver(path, NULL); + if (!drv) + return EGL_FALSE; + + _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv; + return EGL_TRUE; } /** + * Preload drivers. + * + * This function loads the driver modules and creates the corresponding + * _EGLDriver objects. + */ +EGLBoolean +_eglPreloadDrivers(void) +{ + EGLBoolean loaded; + + /* already preloaded */ + if (_eglGlobal.NumDrivers) + return EGL_TRUE; + + loaded = (_eglPreloadUserDriver() || + _eglPreloadDisplayDrivers() || + _eglPreloadDefaultDriver()); + + return loaded; +} + + +/** * Unload preloaded drivers. */ void @@ -360,20 +471,6 @@ _eglUnloadDrivers(void) /** - * Given a display handle, return the _EGLDriver for that display. - */ -_EGLDriver * -_eglLookupDriver(EGLDisplay dpy) -{ - _EGLDisplay *d = _eglLookupDisplay(dpy); - if (d) - return d->Driver; - else - return NULL; -} - - -/** * Plug all the available fallback routines into the given driver's * dispatch table. */ @@ -428,56 +525,50 @@ _eglInitDriverFallbacks(_EGLDriver *drv) #ifdef EGL_VERSION_1_2 drv->API.CreatePbufferFromClientBuffer = _eglCreatePbufferFromClientBuffer; #endif /* EGL_VERSION_1_2 */ -} +#ifdef EGL_KHR_image_base + drv->API.CreateImageKHR = _eglCreateImageKHR; + drv->API.DestroyImageKHR = _eglDestroyImageKHR; +#endif /* EGL_KHR_image_base */ +} /** - * Try to determine which EGL APIs (OpenGL, OpenGL ES, OpenVG, etc) - * are supported on the system by looking for standard library names. + * Set the probe cache at the given key. + * + * A key, instead of a _EGLDriver, is used to allow the probe cache to be share + * by multiple drivers. */ -EGLint -_eglFindAPIs(void) +void +_eglSetProbeCache(EGLint key, const void *val) { - EGLint mask = 0x0; - lib_handle lib; -#if defined(_EGL_PLATFORM_WINDOWS) - /* XXX not sure about these names */ - const char *es1_libname = "libGLESv1_CM.dll"; - const char *es2_libname = "libGLESv2.dll"; - const char *gl_libname = "OpenGL32.dll"; - const char *vg_libname = "libOpenVG.dll"; -#elif defined(_EGL_PLATFORM_X) - const char *es1_libname = "libGLESv1_CM.so"; - const char *es2_libname = "libGLESv2.so"; - const char *gl_libname = "libGL.so"; - const char *vg_libname = "libOpenVG.so"; -#else /* _EGL_PLATFORM_NO_OS */ - const char *es1_libname = NULL; - const char *es2_libname = NULL; - const char *gl_libname = NULL; - const char *vg_libname = NULL; -#endif + EGLint idx; - if ((lib = open_library(es1_libname))) { - close_library(lib); - mask |= EGL_OPENGL_ES_BIT; + for (idx = 0; idx < NUM_PROBE_CACHE_SLOTS; idx++) { + if (!_eglProbeCache.keys[idx] || _eglProbeCache.keys[idx] == key) + break; } + assert(key > 0); + assert(idx < NUM_PROBE_CACHE_SLOTS); - if ((lib = open_library(es2_libname))) { - close_library(lib); - mask |= EGL_OPENGL_ES2_BIT; - } + _eglProbeCache.keys[idx] = key; + _eglProbeCache.values[idx] = val; +} - if ((lib = open_library(gl_libname))) { - close_library(lib); - mask |= EGL_OPENGL_BIT; - } - if ((lib = open_library(vg_libname))) { - close_library(lib); - mask |= EGL_OPENVG_BIT; +/** + * Return the probe cache at the given key. + */ +const void * +_eglGetProbeCache(EGLint key) +{ + EGLint idx; + + for (idx = 0; idx < NUM_PROBE_CACHE_SLOTS; idx++) { + if (!_eglProbeCache.keys[idx] || _eglProbeCache.keys[idx] == key) + break; } - return mask; + return (idx < NUM_PROBE_CACHE_SLOTS && _eglProbeCache.keys[idx] == key) ? + _eglProbeCache.values[idx] : NULL; } diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h index 6c848eb35e..6ebb60a8f1 100644 --- a/src/egl/main/egldriver.h +++ b/src/egl/main/egldriver.h @@ -16,44 +16,54 @@ struct _egl_driver const char *Args; /**< args to load this driver */ const char *Name; /**< name of this driver */ - /**< probe a display to see if it is supported */ - EGLBoolean (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy); - /**< called before dlclose to release this driver */ + + /** + * Probe a display and return a score. + * + * Roughly, + * 50 means the driver supports the display; + * 90 means the driver can accelerate the display; + * 100 means a perfect match. + */ + EGLint (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy); + + /** + * Release the driver resource. + * + * It is called before dlclose(). + */ void (*Unload)(_EGLDriver *drv); _EGLAPI API; /**< EGL API dispatch table */ }; -extern _EGLDriver *_eglMain(const char *args); - - -extern const char * -_eglPreloadDriver(_EGLDisplay *dpy); +PUBLIC _EGLDriver * +_eglMain(const char *args); extern _EGLDriver * -_eglOpenDriver(_EGLDisplay *dpy); +_eglMatchDriver(_EGLDisplay *dpy); extern EGLBoolean -_eglCloseDriver(_EGLDriver *drv, _EGLDisplay *dpy); +_eglPreloadDrivers(void); -void +extern void _eglUnloadDrivers(void); -extern _EGLDriver * -_eglLookupDriver(EGLDisplay d); +PUBLIC void +_eglInitDriverFallbacks(_EGLDriver *drv); -extern void -_eglInitDriverFallbacks(_EGLDriver *drv); +PUBLIC void +_eglSetProbeCache(EGLint key, const void *val); -extern EGLint -_eglFindAPIs(void); +PUBLIC const void * +_eglGetProbeCache(EGLint key); #endif /* EGLDRIVER_INCLUDED */ diff --git a/src/egl/main/eglimage.c b/src/egl/main/eglimage.c new file mode 100644 index 0000000000..5044112fa8 --- /dev/null +++ b/src/egl/main/eglimage.c @@ -0,0 +1,51 @@ +#include <assert.h> + +#include "eglimage.h" +#include "egldisplay.h" + + +#ifdef EGL_KHR_image_base + + +EGLBoolean +_eglInitImage(_EGLDriver *drv, _EGLImage *img, const EGLint *attrib_list) +{ + EGLint i; + + img->Preserved = EGL_FALSE; + + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { + switch (attrib_list[i]) { + case EGL_IMAGE_PRESERVED_KHR: + i++; + img->Preserved = attrib_list[i]; + break; + default: + /* not an error */ + break; + } + } + + return EGL_TRUE; +} + + +_EGLImage * +_eglCreateImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, + EGLenum target, EGLClientBuffer buffer, + const EGLint *attr_list) +{ + /* driver should override this function */ + return NULL; +} + + +EGLBoolean +_eglDestroyImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image) +{ + /* driver should override this function */ + return EGL_FALSE; +} + + +#endif /* EGL_KHR_image_base */ diff --git a/src/egl/main/eglimage.h b/src/egl/main/eglimage.h new file mode 100644 index 0000000000..43107c23e9 --- /dev/null +++ b/src/egl/main/eglimage.h @@ -0,0 +1,94 @@ +#ifndef EGLIMAGE_INCLUDED +#define EGLIMAGE_INCLUDED + + +#include "egltypedefs.h" +#include "egldisplay.h" + + +/** + * "Base" class for device driver images. + */ +struct _egl_image +{ + /* An image is a display resource */ + _EGLResource Resource; + + EGLBoolean Preserved; +}; + + +PUBLIC EGLBoolean +_eglInitImage(_EGLDriver *drv, _EGLImage *img, const EGLint *attrib_list); + + +extern _EGLImage * +_eglCreateImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, + EGLenum target, EGLClientBuffer buffer, const EGLint *attr_list); + + +extern EGLBoolean +_eglDestroyImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image); + + +/** + * Link an image to a display and return the handle of the link. + * The handle can be passed to client directly. + */ +static INLINE EGLImageKHR +_eglLinkImage(_EGLImage *img, _EGLDisplay *dpy) +{ + _eglLinkResource(&img->Resource, _EGL_RESOURCE_IMAGE, dpy); + return (EGLImageKHR) img; +} + + +/** + * Unlink a linked image from its display. + * Accessing an unlinked image should generate EGL_BAD_PARAMETER error. + */ +static INLINE void +_eglUnlinkImage(_EGLImage *img) +{ + _eglUnlinkResource(&img->Resource, _EGL_RESOURCE_IMAGE); +} + + +/** + * Lookup a handle to find the linked image. + * Return NULL if the handle has no corresponding linked image. + */ +static INLINE _EGLImage * +_eglLookupImage(EGLImageKHR image, _EGLDisplay *dpy) +{ + _EGLImage *img = (_EGLImage *) image; + if (!dpy || !_eglCheckResource((void *) img, _EGL_RESOURCE_IMAGE, dpy)) + img = NULL; + return img; +} + + +/** + * Return the handle of a linked image, or EGL_NO_IMAGE_KHR. + */ +static INLINE EGLImageKHR +_eglGetImageHandle(_EGLImage *img) +{ + _EGLResource *res = (_EGLResource *) img; + return (res && _eglIsResourceLinked(res)) ? + (EGLImageKHR) img : EGL_NO_IMAGE_KHR; +} + + +/** + * Return true if the image is linked to a display. + */ +static INLINE EGLBoolean +_eglIsImageLinked(_EGLImage *img) +{ + _EGLResource *res = (_EGLResource *) img; + return (res && _eglIsResourceLinked(res)); +} + + +#endif /* EGLIMAGE_INCLUDED */ diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h index 83c8bb72a6..3a99bfea4b 100644 --- a/src/egl/main/egllog.h +++ b/src/egl/main/egllog.h @@ -12,15 +12,15 @@ typedef void (*_EGLLogProc)(EGLint level, const char *msg); -extern void +PUBLIC void _eglSetLogProc(_EGLLogProc logger); -extern void +PUBLIC void _eglSetLogLevel(EGLint level); -extern void +PUBLIC void _eglLog(EGLint level, const char *fmtStr, ...); diff --git a/src/egl/main/eglmisc.c b/src/egl/main/eglmisc.c index e66913320b..5726f5bca8 100644 --- a/src/egl/main/eglmisc.c +++ b/src/egl/main/eglmisc.c @@ -54,6 +54,14 @@ _eglUpdateExtensionsString(_EGLDisplay *dpy) strcat(exts, "EGL_MESA_screen_surface "); if (dpy->Extensions.MESA_copy_context) strcat(exts, "EGL_MESA_copy_context "); + + if (dpy->Extensions.KHR_image_base) + strcat(exts, "EGL_KHR_image_base "); + if (dpy->Extensions.KHR_image_pixmap) + strcat(exts, "EGL_KHR_image_pixmap "); + if (dpy->Extensions.KHR_image_base && dpy->Extensions.KHR_image_pixmap) + strcat(exts, "EGL_KHR_image "); + assert(strlen(exts) < _EGL_MAX_EXTENSIONS_LEN); } diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h index af7c2c56d3..a089a5e194 100644 --- a/src/egl/main/eglmode.h +++ b/src/egl/main/eglmode.h @@ -29,7 +29,7 @@ extern _EGLMode * _eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy); -extern _EGLMode * +PUBLIC _EGLMode * _eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height, EGLint refreshRate, const char *name); diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h index 8860a2aa7f..d52e5388c3 100644 --- a/src/egl/main/eglscreen.h +++ b/src/egl/main/eglscreen.h @@ -30,7 +30,7 @@ extern EGLScreenMESA _eglAllocScreenHandle(void); -extern void +PUBLIC void _eglInitScreen(_EGLScreen *screen); @@ -38,7 +38,7 @@ extern _EGLScreen * _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy); -extern void +PUBLIC void _eglAddScreen(_EGLDisplay *display, _EGLScreen *screen); @@ -83,7 +83,7 @@ extern void _eglDestroyScreenModes(_EGLScreen *scrn); -extern void +PUBLIC void _eglDestroyScreen(_EGLScreen *scrn); diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index 940a1b760c..89eb93d808 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -237,7 +237,7 @@ _eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) EGLBoolean _eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, - NativePixmapType target) + EGLNativePixmapType target) { /* copy surface to native pixmap */ /* All implementation burdon for this is in the device driver */ @@ -319,7 +319,7 @@ _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, */ _EGLSurface * _eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - NativeWindowType window, const EGLint *attrib_list) + EGLNativeWindowType window, const EGLint *attrib_list) { #if 0 /* THIS IS JUST EXAMPLE CODE */ _EGLSurface *surf; @@ -344,7 +344,7 @@ _eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, */ _EGLSurface * _eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - NativePixmapType pixmap, const EGLint *attrib_list) + EGLNativePixmapType pixmap, const EGLint *attrib_list) { #if 0 /* THIS IS JUST EXAMPLE CODE */ _EGLSurface *surf; diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index b75fa9c368..4062b990fa 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -3,6 +3,7 @@ #include "egltypedefs.h" +#include "egldisplay.h" /** @@ -10,9 +11,8 @@ */ struct _egl_surface { - /* Managed by EGLDisplay for linking */ - _EGLDisplay *Display; - _EGLSurface *Next; + /* A surface is a display resource */ + _EGLResource Resource; /* The bound status of the surface */ _EGLContext *Binding; @@ -40,7 +40,7 @@ struct _egl_surface }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, _EGLConfig *config, const EGLint *attrib_list); @@ -50,7 +50,7 @@ _eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf); extern EGLBoolean -_eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, NativePixmapType target); +_eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLNativePixmapType target); extern EGLBoolean @@ -58,11 +58,11 @@ _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint at extern _EGLSurface * -_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list); +_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, EGLNativeWindowType window, const EGLint *attrib_list); extern _EGLSurface * -_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list); +_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, EGLNativePixmapType pixmap, const EGLint *attrib_list); extern _EGLSurface * @@ -111,4 +111,64 @@ _eglIsSurfaceBound(_EGLSurface *surf) } +/** + * Link a surface to a display and return the handle of the link. + * The handle can be passed to client directly. + */ +static INLINE EGLSurface +_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy) +{ + _eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE, dpy); + return (EGLSurface) surf; +} + + +/** + * Unlink a linked surface from its display. + * Accessing an unlinked surface should generate EGL_BAD_SURFACE error. + */ +static INLINE void +_eglUnlinkSurface(_EGLSurface *surf) +{ + _eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE); +} + + +/** + * Lookup a handle to find the linked surface. + * Return NULL if the handle has no corresponding linked surface. + */ +static INLINE _EGLSurface * +_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy) +{ + _EGLSurface *surf = (_EGLSurface *) surface; + if (!dpy || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, dpy)) + surf = NULL; + return surf; +} + + +/** + * Return the handle of a linked surface, or EGL_NO_SURFACE. + */ +static INLINE EGLSurface +_eglGetSurfaceHandle(_EGLSurface *surf) +{ + _EGLResource *res = (_EGLResource *) surf; + return (res && _eglIsResourceLinked(res)) ? + (EGLSurface) surf : EGL_NO_SURFACE; +} + + +/** + * Return true if the surface is linked to a display. + */ +static INLINE EGLBoolean +_eglIsSurfaceLinked(_EGLSurface *surf) +{ + _EGLResource *res = (_EGLResource *) surf; + return (res && _eglIsResourceLinked(res)); +} + + #endif /* EGLSURFACE_INCLUDED */ diff --git a/src/egl/main/egltypedefs.h b/src/egl/main/egltypedefs.h index 4461440b9b..e6b19b35d0 100644 --- a/src/egl/main/egltypedefs.h +++ b/src/egl/main/egltypedefs.h @@ -8,6 +8,8 @@ #include "eglcompiler.h" +typedef enum _egl_resource_type _EGLResourceType; + typedef struct _egl_api _EGLAPI; typedef struct _egl_config _EGLConfig; @@ -20,8 +22,12 @@ typedef struct _egl_driver _EGLDriver; typedef struct _egl_extensions _EGLExtensions; +typedef struct _egl_image _EGLImage; + typedef struct _egl_mode _EGLMode; +typedef struct _egl_resource _EGLResource; + typedef struct _egl_screen _EGLScreen; typedef struct _egl_surface _EGLSurface; diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template index 63983c5220..136423513c 100644 --- a/src/gallium/Makefile.template +++ b/src/gallium/Makefile.template @@ -54,13 +54,13 @@ install: ##### RULES ##### .c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ .cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ sinclude depend diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 8be84cddbe..eea32b1314 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -2,29 +2,7 @@ import os Import('*') -env = env.Clone() - -auxiliaries = [] - -Export('auxiliaries') - - -if llvm: - SConscript(['auxiliary/gallivm/SConscript']) - -SConscript([ - # NOTE: order matters! - 'auxiliary/util/SConscript', - 'auxiliary/rtasm/SConscript', - 'auxiliary/tgsi/SConscript', - 'auxiliary/cso_cache/SConscript', - 'auxiliary/translate/SConscript', - 'auxiliary/draw/SConscript', - 'auxiliary/pipebuffer/SConscript', - 'auxiliary/indices/SConscript', - 'auxiliary/rbug/SConscript', - 'auxiliary/vl/SConscript', -]) +SConscript('auxiliary/SConscript') for driver in env['drivers']: SConscript(os.path.join('drivers', driver, 'SConscript')) diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 5446eb68a9..da1fb6b299 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -1,12 +1,177 @@ -# src/gallium/auxiliary/Makefile TOP = ../../.. include $(TOP)/configs/current -SUBDIRS = $(GALLIUM_AUXILIARY_DIRS) +LIBNAME = gallium -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done +C_SOURCES = \ + cso_cache/cso_context.c \ + cso_cache/cso_cache.c \ + cso_cache/cso_hash.c \ + draw/draw_context.c \ + draw/draw_gs.c \ + draw/draw_pipe.c \ + draw/draw_pipe_aaline.c \ + draw/draw_pipe_aapoint.c \ + draw/draw_pipe_clip.c \ + draw/draw_pipe_cull.c \ + draw/draw_pipe_flatshade.c \ + draw/draw_pipe_offset.c \ + draw/draw_pipe_pstipple.c \ + draw/draw_pipe_stipple.c \ + draw/draw_pipe_twoside.c \ + draw/draw_pipe_unfilled.c \ + draw/draw_pipe_util.c \ + draw/draw_pipe_validate.c \ + draw/draw_pipe_vbuf.c \ + draw/draw_pipe_wide_line.c \ + draw/draw_pipe_wide_point.c \ + draw/draw_pt.c \ + draw/draw_pt_elts.c \ + draw/draw_pt_emit.c \ + draw/draw_pt_fetch.c \ + draw/draw_pt_fetch_emit.c \ + draw/draw_pt_fetch_shade_emit.c \ + draw/draw_pt_fetch_shade_pipeline.c \ + draw/draw_pt_post_vs.c \ + draw/draw_pt_util.c \ + draw/draw_pt_varray.c \ + draw/draw_pt_vcache.c \ + draw/draw_vertex.c \ + draw/draw_vs.c \ + draw/draw_vs_varient.c \ + draw/draw_vs_aos.c \ + draw/draw_vs_aos_io.c \ + draw/draw_vs_aos_machine.c \ + draw/draw_vs_exec.c \ + draw/draw_vs_llvm.c \ + draw/draw_vs_ppc.c \ + draw/draw_vs_sse.c \ + indices/u_indices_gen.c \ + indices/u_unfilled_gen.c \ + pipebuffer/pb_buffer_malloc.c \ + pipebuffer/pb_bufmgr_alt.c \ + pipebuffer/pb_bufmgr_cache.c \ + pipebuffer/pb_bufmgr_debug.c \ + pipebuffer/pb_bufmgr_mm.c \ + pipebuffer/pb_bufmgr_ondemand.c \ + pipebuffer/pb_bufmgr_pool.c \ + pipebuffer/pb_bufmgr_slab.c \ + pipebuffer/pb_validate.c \ + rbug/rbug_connection.c \ + rbug/rbug_core.c \ + rbug/rbug_texture.c \ + rbug/rbug_context.c \ + rbug/rbug_shader.c \ + rbug/rbug_demarshal.c \ + rtasm/rtasm_cpu.c \ + rtasm/rtasm_execmem.c \ + rtasm/rtasm_x86sse.c \ + rtasm/rtasm_ppc.c \ + rtasm/rtasm_ppc_spe.c \ + tgsi/tgsi_sanity.c \ + tgsi/tgsi_build.c \ + tgsi/tgsi_dump.c \ + tgsi/tgsi_exec.c \ + tgsi/tgsi_info.c \ + tgsi/tgsi_iterate.c \ + tgsi/tgsi_parse.c \ + tgsi/tgsi_ppc.c \ + tgsi/tgsi_scan.c \ + tgsi/tgsi_sse2.c \ + tgsi/tgsi_text.c \ + tgsi/tgsi_transform.c \ + tgsi/tgsi_ureg.c \ + tgsi/tgsi_util.c \ + translate/translate_generic.c \ + translate/translate_sse.c \ + translate/translate.c \ + translate/translate_cache.c \ + util/u_debug.c \ + util/u_debug_dump.c \ + util/u_debug_symbol.c \ + util/u_debug_stack.c \ + util/u_bitmask.c \ + util/u_blit.c \ + util/u_blitter.c \ + util/u_cache.c \ + util/u_cpu_detect.c \ + util/u_dl.c \ + util/u_draw_quad.c \ + util/u_format.c \ + util/u_format_access.c \ + util/u_format_table.c \ + util/u_gen_mipmap.c \ + util/u_handle_table.c \ + util/u_hash_table.c \ + util/u_hash.c \ + util/u_keymap.c \ + util/u_linear.c \ + util/u_network.c \ + util/u_math.c \ + util/u_mm.c \ + util/u_rect.c \ + util/u_ringbuffer.c \ + util/u_simple_shaders.c \ + util/u_snprintf.c \ + util/u_stream_stdc.c \ + util/u_stream_wd.c \ + util/u_surface.c \ + util/u_texture.c \ + util/u_tile.c \ + util/u_time.c \ + util/u_timed_winsys.c \ + util/u_upload_mgr.c \ + util/u_simple_screen.c \ + vl/vl_bitstream_parser.c \ + vl/vl_mpeg12_mc_renderer.c \ + vl/vl_compositor.c \ + vl/vl_csc.c \ + vl/vl_shader_build.c + +GALLIVM_SOURCES = \ + gallivm/gallivm.cpp \ + gallivm/gallivm_cpu.cpp \ + gallivm/instructions.cpp \ + gallivm/loweringpass.cpp \ + gallivm/tgsitollvm.cpp \ + gallivm/storage.cpp \ + gallivm/storagesoa.cpp \ + gallivm/instructionssoa.cpp + +INC_SOURCES = \ + gallivm/gallivm_builtins.cpp \ + gallivm/gallivmsoabuiltins.cpp + +# XXX: gallivm doesn't build correctly so disable for now +#ifeq ($(MESA_LLVM),1) +#DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS +#CPP_SOURCES += \ +# $(GALLIVM_SOURCES) +#endif + + +include ../Makefile.template + + +gallivm/gallivm_builtins.cpp: gallivm/llvm_builtins.c + clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin + (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ + rm temp1.bin + +gallivm/gallivmsoabuiltins.cpp: gallivm/soabuiltins.c + clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin + (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ + rm temp2.bin + + +indices/u_indices_gen.c: indices/u_indices_gen.py + python $< > $@ + +indices/u_unfilled_gen.c: indices/u_unfilled_gen.py + python $< > $@ + +util/u_format_table.c: util/u_format_table.py util/u_format_parse.py util/u_format.csv + python util/u_format_table.py util/u_format.csv > $@ + +util/u_format_access.c: util/u_format_access.py util/u_format_parse.py util/u_format.csv + python util/u_format_access.py util/u_format.csv > $@ diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript new file mode 100644 index 0000000000..3aa782f81e --- /dev/null +++ b/src/gallium/auxiliary/SConscript @@ -0,0 +1,185 @@ +Import('*') + +from sys import executable as python_cmd + +env.Append(CPPPATH = [ + 'indices', + 'util', +]) + +env.CodeGenerate( + target = 'indices/u_indices_gen.c', + script = 'indices/u_indices_gen.py', + source = [], + command = python_cmd + ' $SCRIPT > $TARGET' +) + +env.CodeGenerate( + target = 'indices/u_unfilled_gen.c', + script = 'indices/u_unfilled_gen.py', + source = [], + command = python_cmd + ' $SCRIPT > $TARGET' +) + +env.CodeGenerate( + target = 'util/u_format_table.c', + script = 'util/u_format_table.py', + source = ['util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + +env.CodeGenerate( + target = 'util/u_format_access.c', + script = 'util/u_format_access.py', + source = ['util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + +source = [ + 'cso_cache/cso_context.c', + 'cso_cache/cso_cache.c', + 'cso_cache/cso_hash.c', + 'draw/draw_context.c', + 'draw/draw_pipe.c', + 'draw/draw_pipe_aaline.c', + 'draw/draw_pipe_aapoint.c', + 'draw/draw_pipe_clip.c', + 'draw/draw_pipe_cull.c', + 'draw/draw_pipe_flatshade.c', + 'draw/draw_pipe_offset.c', + 'draw/draw_pipe_pstipple.c', + 'draw/draw_pipe_stipple.c', + 'draw/draw_pipe_twoside.c', + 'draw/draw_pipe_unfilled.c', + 'draw/draw_pipe_util.c', + 'draw/draw_pipe_validate.c', + 'draw/draw_pipe_vbuf.c', + 'draw/draw_pipe_wide_line.c', + 'draw/draw_pipe_wide_point.c', + 'draw/draw_pt.c', + 'draw/draw_pt_elts.c', + 'draw/draw_pt_emit.c', + 'draw/draw_pt_fetch.c', + 'draw/draw_pt_fetch_emit.c', + 'draw/draw_pt_fetch_shade_emit.c', + 'draw/draw_pt_fetch_shade_pipeline.c', + 'draw/draw_pt_post_vs.c', + 'draw/draw_pt_util.c', + 'draw/draw_pt_varray.c', + 'draw/draw_pt_vcache.c', + 'draw/draw_vertex.c', + 'draw/draw_vs.c', + 'draw/draw_vs_aos.c', + 'draw/draw_vs_aos_io.c', + 'draw/draw_vs_aos_machine.c', + 'draw/draw_vs_exec.c', + 'draw/draw_vs_llvm.c', + 'draw/draw_vs_ppc.c', + 'draw/draw_vs_sse.c', + 'draw/draw_vs_varient.c', + 'draw/draw_gs.c', + #'indices/u_indices.c', + #'indices/u_unfilled_indices.c', + 'indices/u_indices_gen.c', + 'indices/u_unfilled_gen.c', + 'pipebuffer/pb_buffer_fenced.c', + 'pipebuffer/pb_buffer_malloc.c', + 'pipebuffer/pb_bufmgr_alt.c', + 'pipebuffer/pb_bufmgr_cache.c', + 'pipebuffer/pb_bufmgr_debug.c', + 'pipebuffer/pb_bufmgr_mm.c', + 'pipebuffer/pb_bufmgr_ondemand.c', + 'pipebuffer/pb_bufmgr_pool.c', + 'pipebuffer/pb_bufmgr_slab.c', + 'pipebuffer/pb_validate.c', + 'rbug/rbug_core.c', + 'rbug/rbug_shader.c', + 'rbug/rbug_context.c', + 'rbug/rbug_texture.c', + 'rbug/rbug_demarshal.c', + 'rbug/rbug_connection.c', + 'rtasm/rtasm_cpu.c', + 'rtasm/rtasm_execmem.c', + 'rtasm/rtasm_x86sse.c', + 'rtasm/rtasm_ppc.c', + 'rtasm/rtasm_ppc_spe.c', + 'tgsi/tgsi_build.c', + 'tgsi/tgsi_dump.c', + 'tgsi/tgsi_dump_c.c', + 'tgsi/tgsi_exec.c', + 'tgsi/tgsi_info.c', + 'tgsi/tgsi_iterate.c', + 'tgsi/tgsi_parse.c', + 'tgsi/tgsi_sanity.c', + 'tgsi/tgsi_scan.c', + 'tgsi/tgsi_ppc.c', + 'tgsi/tgsi_sse2.c', + 'tgsi/tgsi_text.c', + 'tgsi/tgsi_transform.c', + 'tgsi/tgsi_ureg.c', + 'tgsi/tgsi_util.c', + 'translate/translate_generic.c', + 'translate/translate_sse.c', + 'translate/translate.c', + 'translate/translate_cache.c', + 'util/u_bitmask.c', + 'util/u_blit.c', + 'util/u_blitter.c', + 'util/u_cache.c', + 'util/u_cpu_detect.c', + 'util/u_debug.c', + 'util/u_debug_dump.c', + 'util/u_debug_memory.c', + 'util/u_debug_stack.c', + 'util/u_debug_symbol.c', + 'util/u_dl.c', + 'util/u_draw_quad.c', + 'util/u_format.c', + 'util/u_format_access.c', + 'util/u_format_table.c', + 'util/u_gen_mipmap.c', + 'util/u_handle_table.c', + 'util/u_hash.c', + 'util/u_hash_table.c', + 'util/u_keymap.c', + 'util/u_network.c', + 'util/u_math.c', + 'util/u_mm.c', + 'util/u_rect.c', + 'util/u_ringbuffer.c', + 'util/u_simple_shaders.c', + 'util/u_snprintf.c', + 'util/u_stream_stdc.c', + 'util/u_stream_wd.c', + 'util/u_surface.c', + 'util/u_texture.c', + 'util/u_tile.c', + 'util/u_time.c', + 'util/u_timed_winsys.c', + 'util/u_upload_mgr.c', + 'util/u_simple_screen.c', + 'vl/vl_bitstream_parser.c', + 'vl/vl_mpeg12_mc_renderer.c', + 'vl/vl_compositor.c', + 'vl/vl_csc.c', + 'vl/vl_shader_build.c', +] + +if env['llvm']: + source += [ + 'gallivm/gallivm.cpp', + 'gallivm/gallivm_cpu.cpp', + 'gallivm/instructions.cpp', + 'gallivm/loweringpass.cpp', + 'gallivm/tgsitollvm.cpp', + 'gallivm/storage.cpp', + 'gallivm/storagesoa.cpp', + 'gallivm/instructionssoa.cpp', + ] + +gallium = env.ConvenienceLibrary( + target = 'gallium', + source = source, +) + +Export('gallium') diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile deleted file mode 100644 index 8726afcd94..0000000000 --- a/src/gallium/auxiliary/cso_cache/Makefile +++ /dev/null @@ -1,11 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = cso_cache - -C_SOURCES = \ - cso_context.c \ - cso_cache.c \ - cso_hash.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript deleted file mode 100644 index 651e68a191..0000000000 --- a/src/gallium/auxiliary/cso_cache/SConscript +++ /dev/null @@ -1,11 +0,0 @@ -Import('*') - -cso_cache = env.ConvenienceLibrary( - target = 'cso_cache', - source = [ - 'cso_context.c', - 'cso_cache.c', - 'cso_hash.c', - ]) - -auxiliaries.insert(0, cso_cache) diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 4f13b3e2ba..fdfb5faa59 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -42,6 +42,7 @@ #include "cso_cache/cso_context.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_hash.h" +#include "cso_context.h" struct cso_context { struct pipe_context *pipe; @@ -50,28 +51,43 @@ struct cso_context { struct { void *samplers[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; + + void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned nr_vertex_samplers; } hw; void *samplers[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; + void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned nr_vertex_samplers; + unsigned nr_samplers_saved; void *samplers_saved[PIPE_MAX_SAMPLERS]; + unsigned nr_vertex_samplers_saved; + void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; uint nr_textures; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; + uint nr_vertex_textures; + uint nr_textures_saved; struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS]; + uint nr_vertex_textures_saved; + struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS]; + /** Current and saved state. * The saved state is used as a 1-deep stack. */ void *blend, *blend_saved; void *depth_stencil, *depth_stencil_saved; void *rasterizer, *rasterizer_saved; - void *fragment_shader, *fragment_shader_saved; - void *vertex_shader, *vertex_shader_saved; + void *fragment_shader, *fragment_shader_saved, *geometry_shader; + void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved; struct pipe_framebuffer_state fb, fb_saved; struct pipe_viewport_state vp, vp_saved; @@ -244,7 +260,9 @@ void cso_release_all( struct cso_context *ctx ) if (ctx->pipe) { ctx->pipe->bind_blend_state( ctx->pipe, NULL ); ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL ); - ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL ); + ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL ); + if (ctx->pipe->bind_vertex_sampler_states) + ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL); ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL ); ctx->pipe->bind_fs_state( ctx->pipe, NULL ); ctx->pipe->bind_vs_state( ctx->pipe, NULL ); @@ -255,6 +273,11 @@ void cso_release_all( struct cso_context *ctx ) pipe_texture_reference(&ctx->textures_saved[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL); + } + free_framebuffer_state(&ctx->fb); free_framebuffer_state(&ctx->fb_saved); @@ -378,6 +401,46 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx, return PIPE_OK; } +enum pipe_error +cso_single_vertex_sampler(struct cso_context *ctx, + unsigned idx, + const struct pipe_sampler_state *templ) +{ + void *handle = NULL; + + if (templ != NULL) { + unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state)); + struct cso_hash_iter iter = cso_find_state_template(ctx->cache, + hash_key, CSO_SAMPLER, + (void*)templ); + + if (cso_hash_iter_is_null(iter)) { + struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler)); + if (!cso) + return PIPE_ERROR_OUT_OF_MEMORY; + + memcpy(&cso->state, templ, sizeof(*templ)); + cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state); + cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state; + cso->context = ctx->pipe; + + iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso); + if (cso_hash_iter_is_null(iter)) { + FREE(cso); + return PIPE_ERROR_OUT_OF_MEMORY; + } + + handle = cso->data; + } + else { + handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data; + } + } + + ctx->vertex_samplers[idx] = handle; + return PIPE_OK; +} + void cso_single_sampler_done( struct cso_context *ctx ) { unsigned i; @@ -398,7 +461,36 @@ void cso_single_sampler_done( struct cso_context *ctx ) memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *)); ctx->hw.nr_samplers = ctx->nr_samplers; - ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers); + ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers); + } +} + +void +cso_single_vertex_sampler_done(struct cso_context *ctx) +{ + unsigned i; + + /* find highest non-null sampler */ + for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) { + if (ctx->vertex_samplers[i - 1] != NULL) + break; + } + + ctx->nr_vertex_samplers = i; + + if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers || + memcmp(ctx->hw.vertex_samplers, + ctx->vertex_samplers, + ctx->nr_vertex_samplers * sizeof(void *)) != 0) + { + memcpy(ctx->hw.vertex_samplers, + ctx->vertex_samplers, + ctx->nr_vertex_samplers * sizeof(void *)); + ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers; + + ctx->pipe->bind_vertex_sampler_states(ctx->pipe, + ctx->nr_vertex_samplers, + ctx->vertex_samplers); } } @@ -447,6 +539,53 @@ void cso_restore_samplers(struct cso_context *ctx) cso_single_sampler_done( ctx ); } +/* + * If the function encouters any errors it will return the + * last one. Done to always try to set as many samplers + * as possible. + */ +enum pipe_error cso_set_vertex_samplers(struct cso_context *ctx, + unsigned nr, + const struct pipe_sampler_state **templates) +{ + unsigned i; + enum pipe_error temp, error = PIPE_OK; + + /* TODO: fastpath + */ + + for (i = 0; i < nr; i++) { + temp = cso_single_vertex_sampler( ctx, i, templates[i] ); + if (temp != PIPE_OK) + error = temp; + } + + for ( ; i < ctx->nr_samplers; i++) { + temp = cso_single_vertex_sampler( ctx, i, NULL ); + if (temp != PIPE_OK) + error = temp; + } + + cso_single_vertex_sampler_done( ctx ); + + return error; +} + +void +cso_save_vertex_samplers(struct cso_context *ctx) +{ + ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers; + memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers)); +} + +void +cso_restore_vertex_samplers(struct cso_context *ctx) +{ + ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved; + memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers)); + cso_single_vertex_sampler_done(ctx); +} + enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, uint count, @@ -461,7 +600,7 @@ enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, for ( ; i < PIPE_MAX_SAMPLERS; i++) pipe_texture_reference(&ctx->textures[i], NULL); - ctx->pipe->set_sampler_textures(ctx->pipe, count, textures); + ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures); return PIPE_OK; } @@ -491,13 +630,71 @@ void cso_restore_sampler_textures( struct cso_context *ctx ) for ( ; i < PIPE_MAX_SAMPLERS; i++) pipe_texture_reference(&ctx->textures[i], NULL); - ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); + ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); ctx->nr_textures_saved = 0; } +enum pipe_error +cso_set_vertex_sampler_textures(struct cso_context *ctx, + uint count, + struct pipe_texture **textures) +{ + uint i; + + ctx->nr_vertex_textures = count; + + for (i = 0; i < count; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], textures[i]); + } + for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + } + + ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures); + + return PIPE_OK; +} + +void +cso_save_vertex_sampler_textures(struct cso_context *ctx) +{ + uint i; + + ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures; + for (i = 0; i < ctx->nr_vertex_textures; i++) { + assert(!ctx->vertex_textures_saved[i]); + pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]); + } +} + +void +cso_restore_vertex_sampler_textures(struct cso_context *ctx) +{ + uint i; + + ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved; + + for (i = 0; i < ctx->nr_vertex_textures; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + ctx->vertex_textures[i] = ctx->vertex_textures_saved[i]; + ctx->vertex_textures_saved[i] = NULL; + } + for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + } + + ctx->pipe->set_vertex_sampler_textures(ctx->pipe, + ctx->nr_vertex_textures, + ctx->vertex_textures); + + ctx->nr_vertex_textures_saved = 0; +} + + + enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx, const struct pipe_depth_stencil_alpha_state *templ) { @@ -863,3 +1060,38 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx, } return PIPE_OK; } + +enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, + void *handle) +{ + if (ctx->geometry_shader != handle) { + ctx->geometry_shader = handle; + ctx->pipe->bind_gs_state(ctx->pipe, handle); + } + return PIPE_OK; +} + +void cso_delete_geometry_shader(struct cso_context *ctx, void *handle) +{ + if (handle == ctx->geometry_shader) { + /* unbind before deleting */ + ctx->pipe->bind_gs_state(ctx->pipe, NULL); + ctx->geometry_shader = NULL; + } + ctx->pipe->delete_gs_state(ctx->pipe, handle); +} + +void cso_save_geometry_shader(struct cso_context *ctx) +{ + assert(!ctx->geometry_shader_saved); + ctx->geometry_shader_saved = ctx->geometry_shader; +} + +void cso_restore_geometry_shader(struct cso_context *ctx) +{ + if (ctx->geometry_shader_saved != ctx->geometry_shader) { + ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved); + ctx->geometry_shader = ctx->geometry_shader_saved; + } + ctx->geometry_shader_saved = NULL; +} diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index 69630e98ba..d2089b1c88 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -84,6 +84,24 @@ enum pipe_error cso_single_sampler( struct cso_context *cso, void cso_single_sampler_done( struct cso_context *cso ); +enum pipe_error cso_set_vertex_samplers(struct cso_context *cso, + unsigned count, + const struct pipe_sampler_state **states); + +void +cso_save_vertex_samplers(struct cso_context *cso); + +void +cso_restore_vertex_samplers(struct cso_context *cso); + +enum pipe_error +cso_single_vertex_sampler(struct cso_context *cso, + unsigned nr, + const struct pipe_sampler_state *states); + +void +cso_single_vertex_sampler_done(struct cso_context *cso); + enum pipe_error cso_set_sampler_textures( struct cso_context *cso, @@ -94,6 +112,17 @@ void cso_restore_sampler_textures( struct cso_context *cso ); +enum pipe_error +cso_set_vertex_sampler_textures(struct cso_context *cso, + uint count, + struct pipe_texture **textures); +void +cso_save_vertex_sampler_textures(struct cso_context *cso); +void +cso_restore_vertex_sampler_textures(struct cso_context *cso); + + + /* These aren't really sensible -- most of the time the api provides * object semantics for shaders anyway, and the cases where it doesn't * (eg mesa's internall-generated texenv programs), it will be up to @@ -121,6 +150,13 @@ void cso_save_vertex_shader(struct cso_context *cso); void cso_restore_vertex_shader(struct cso_context *cso); +enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, + void *handle); +void cso_delete_geometry_shader(struct cso_context *ctx, void *handle); +void cso_save_geometry_shader(struct cso_context *cso); +void cso_restore_geometry_shader(struct cso_context *cso); + + enum pipe_error cso_set_framebuffer(struct cso_context *cso, const struct pipe_framebuffer_state *fb); diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile deleted file mode 100644 index 5041dcc072..0000000000 --- a/src/gallium/auxiliary/draw/Makefile +++ /dev/null @@ -1,46 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = draw - -C_SOURCES = \ - draw_context.c \ - draw_pipe.c \ - draw_pipe_aaline.c \ - draw_pipe_aapoint.c \ - draw_pipe_clip.c \ - draw_pipe_cull.c \ - draw_pipe_flatshade.c \ - draw_pipe_offset.c \ - draw_pipe_pstipple.c \ - draw_pipe_stipple.c \ - draw_pipe_twoside.c \ - draw_pipe_unfilled.c \ - draw_pipe_util.c \ - draw_pipe_validate.c \ - draw_pipe_vbuf.c \ - draw_pipe_wide_line.c \ - draw_pipe_wide_point.c \ - draw_pt.c \ - draw_pt_elts.c \ - draw_pt_emit.c \ - draw_pt_fetch.c \ - draw_pt_fetch_emit.c \ - draw_pt_fetch_shade_emit.c \ - draw_pt_fetch_shade_pipeline.c \ - draw_pt_post_vs.c \ - draw_pt_util.c \ - draw_pt_varray.c \ - draw_pt_vcache.c \ - draw_vertex.c \ - draw_vs.c \ - draw_vs_varient.c \ - draw_vs_aos.c \ - draw_vs_aos_io.c \ - draw_vs_aos_machine.c \ - draw_vs_exec.c \ - draw_vs_llvm.c \ - draw_vs_ppc.c \ - draw_vs_sse.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript deleted file mode 100644 index 5f05aa324a..0000000000 --- a/src/gallium/auxiliary/draw/SConscript +++ /dev/null @@ -1,46 +0,0 @@ -Import('*') - -draw = env.ConvenienceLibrary( - target = 'draw', - source = [ - 'draw_context.c', - 'draw_pipe.c', - 'draw_pipe_aaline.c', - 'draw_pipe_aapoint.c', - 'draw_pipe_clip.c', - 'draw_pipe_cull.c', - 'draw_pipe_flatshade.c', - 'draw_pipe_offset.c', - 'draw_pipe_pstipple.c', - 'draw_pipe_stipple.c', - 'draw_pipe_twoside.c', - 'draw_pipe_unfilled.c', - 'draw_pipe_util.c', - 'draw_pipe_validate.c', - 'draw_pipe_vbuf.c', - 'draw_pipe_wide_line.c', - 'draw_pipe_wide_point.c', - 'draw_pt.c', - 'draw_pt_elts.c', - 'draw_pt_emit.c', - 'draw_pt_fetch.c', - 'draw_pt_fetch_emit.c', - 'draw_pt_fetch_shade_emit.c', - 'draw_pt_fetch_shade_pipeline.c', - 'draw_pt_post_vs.c', - 'draw_pt_util.c', - 'draw_pt_varray.c', - 'draw_pt_vcache.c', - 'draw_vertex.c', - 'draw_vs.c', - 'draw_vs_aos.c', - 'draw_vs_aos_io.c', - 'draw_vs_aos_machine.c', - 'draw_vs_exec.c', - 'draw_vs_llvm.c', - 'draw_vs_ppc.c', - 'draw_vs_sse.c', - 'draw_vs_varient.c' - ]) - -auxiliaries.insert(0, draw) diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index b814ecb87a..fb1bc05af4 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -35,6 +35,9 @@ #include "util/u_math.h" #include "draw_context.h" #include "draw_vs.h" +#include "draw_gs.h" +#include "draw_pt.h" +#include "draw_pipe.h" struct draw_context *draw_create( void ) @@ -64,6 +67,9 @@ struct draw_context *draw_create( void ) if (!draw_vs_init( draw )) goto fail; + if (!draw_gs_init( draw )) + goto fail; + return draw; fail: @@ -88,6 +94,7 @@ void draw_destroy( struct draw_context *draw ) draw_pipeline_destroy( draw ); draw_pt_destroy( draw ); draw_vs_destroy( draw ); + draw_gs_destroy( draw ); FREE( draw ); } @@ -228,11 +235,19 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw, void draw_set_mapped_constant_buffer(struct draw_context *draw, - const void *buffer, + unsigned shader_type, + const void *buffer, unsigned size ) { - draw->pt.user.constants = buffer; - draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); + debug_assert(shader_type == PIPE_SHADER_VERTEX || + shader_type == PIPE_SHADER_GEOMETRY); + if (shader_type == PIPE_SHADER_VERTEX) { + draw->pt.user.vs_constants = buffer; + draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); + } else if (shader_type == PIPE_SHADER_GEOMETRY) { + draw->pt.user.gs_constants = buffer; + draw_gs_set_constants( draw, (const float (*)[4])buffer, size ); + } } @@ -295,7 +310,7 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable ) * a post-transformed vertex. * * With this function, drivers that use the draw module should have no reason - * to track the current vertex shader. + * to track the current vertex/geometry shader. * * Note that the draw module may sometimes generate vertices with extra * attributes (such as texcoords for AA lines). The driver can call this @@ -306,43 +321,59 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable ) * work for the drivers. */ int -draw_find_vs_output(const struct draw_context *draw, - uint semantic_name, uint semantic_index) +draw_find_shader_output(const struct draw_context *draw, + uint semantic_name, uint semantic_index) { const struct draw_vertex_shader *vs = draw->vs.vertex_shader; + const struct draw_geometry_shader *gs = draw->gs.geometry_shader; uint i; - for (i = 0; i < vs->info.num_outputs; i++) { - if (vs->info.output_semantic_name[i] == semantic_name && - vs->info.output_semantic_index[i] == semantic_index) + const struct tgsi_shader_info *info = &vs->info; + + if (gs) + info = &gs->info; + + for (i = 0; i < info->num_outputs; i++) { + if (info->output_semantic_name[i] == semantic_name && + info->output_semantic_index[i] == semantic_index) return i; } /* XXX there may be more than one extra vertex attrib. * For example, simulated gl_FragCoord and gl_PointCoord. */ - if (draw->extra_vp_outputs.semantic_name == semantic_name && - draw->extra_vp_outputs.semantic_index == semantic_index) { - return draw->extra_vp_outputs.slot; + if (draw->extra_shader_outputs.semantic_name == semantic_name && + draw->extra_shader_outputs.semantic_index == semantic_index) { + return draw->extra_shader_outputs.slot; } + return 0; } /** - * Return number of vertex shader outputs. + * Return number of the shader outputs. + * + * If geometry shader is present, its output will be returned, + * if not vertex shader is used. */ uint -draw_num_vs_outputs(const struct draw_context *draw) +draw_num_shader_outputs(const struct draw_context *draw) { uint count = draw->vs.vertex_shader->info.num_outputs; - if (draw->extra_vp_outputs.slot > 0) + + /* if geometry shader is present, its outputs go to te + * driver, not the vertex shaders */ + if (draw->gs.geometry_shader) + count = draw->gs.geometry_shader->info.num_outputs; + + if (draw->extra_shader_outputs.slot > 0) count++; return count; } /** - * Provide TGSI sampler objects for vertex shaders that use texture fetches. + * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches. * This might only be used by software drivers for the time being. */ void @@ -352,6 +383,8 @@ draw_texture_samplers(struct draw_context *draw, { draw->vs.num_samplers = num_samplers; draw->vs.samplers = samplers; + draw->gs.num_samplers = num_samplers; + draw->gs.samplers = samplers; } @@ -363,13 +396,6 @@ void draw_set_render( struct draw_context *draw, draw->render = render; } -void draw_set_edgeflags( struct draw_context *draw, - const unsigned *edgeflag ) -{ - draw->pt.user.edgeflag = edgeflag; -} - - /** @@ -425,3 +451,18 @@ void draw_do_flush( struct draw_context *draw, unsigned flags ) draw->flushing = FALSE; } } + + +int draw_current_shader_outputs(struct draw_context *draw) +{ + if (draw->gs.geometry_shader) + return draw->gs.num_gs_outputs; + return draw->vs.num_vs_outputs; +} + +int draw_current_shader_position_output(struct draw_context *draw) +{ + if (draw->gs.geometry_shader) + return draw->gs.position_output; + return draw->vs.position_output; +} diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index d529e4e9a2..8a64c06efc 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -45,6 +45,7 @@ struct pipe_context; struct draw_context; struct draw_stage; struct draw_vertex_shader; +struct draw_geometry_shader; struct tgsi_sampler; @@ -85,11 +86,11 @@ draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe int -draw_find_vs_output(const struct draw_context *draw, - uint semantic_name, uint semantic_index); +draw_find_shader_output(const struct draw_context *draw, + uint semantic_name, uint semantic_index); uint -draw_num_vs_outputs(const struct draw_context *draw); +draw_num_shader_outputs(const struct draw_context *draw); void @@ -112,6 +113,17 @@ void draw_delete_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs); +/* + * Geometry shader functions + */ +struct draw_geometry_shader * +draw_create_geometry_shader(struct draw_context *draw, + const struct pipe_shader_state *shader); +void draw_bind_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dvs); +void draw_delete_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dvs); + /* * Vertex data functions @@ -140,12 +152,10 @@ void draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer); void draw_set_mapped_constant_buffer(struct draw_context *draw, + unsigned shader_type, const void *buffer, unsigned size ); -void draw_set_edgeflags( struct draw_context *draw, - const unsigned *edgeflag ); - /*********************************************************************** * draw_prim.c @@ -154,6 +164,14 @@ void draw_set_edgeflags( struct draw_context *draw, void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count); +void +draw_arrays_instanced(struct draw_context *draw, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + void draw_flush(struct draw_context *draw); diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c new file mode 100644 index 0000000000..daf8d071f1 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -0,0 +1,347 @@ +/************************************************************************** + * + * Copyright 2009 VMWare Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "draw_gs.h" + +#include "draw_private.h" +#include "draw_context.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_exec.h" + +#include "pipe/p_shader_tokens.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#define MAX_PRIM_VERTICES 6 +/* fixme: move it from here */ +#define MAX_PRIMITIVES 64 + +boolean +draw_gs_init( struct draw_context *draw ) +{ + draw->gs.machine = tgsi_exec_machine_create(); + if (!draw->gs.machine) + return FALSE; + + draw->gs.machine->Primitives = align_malloc( + MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16); + if (!draw->gs.machine->Primitives) + return FALSE; + memset(draw->gs.machine->Primitives, 0, + MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector)); + + return TRUE; +} + +void draw_gs_destroy( struct draw_context *draw ) +{ + if (!draw->gs.machine) + return; + + align_free(draw->gs.machine->Primitives); + + tgsi_exec_machine_destroy(draw->gs.machine); +} + +void draw_gs_set_constants( struct draw_context *draw, + const float (*constants)[4], + unsigned size ) +{ +} + + +struct draw_geometry_shader * +draw_create_geometry_shader(struct draw_context *draw, + const struct pipe_shader_state *state) +{ + struct draw_geometry_shader *gs; + int i; + + gs = CALLOC_STRUCT(draw_geometry_shader); + + if (!gs) + return NULL; + + gs->state = *state; + gs->state.tokens = tgsi_dup_tokens(state->tokens); + if (!gs->state.tokens) { + FREE(gs); + return NULL; + } + + tgsi_scan_shader(state->tokens, &gs->info); + + /* setup the defaults */ + gs->input_primitive = PIPE_PRIM_TRIANGLES; + gs->output_primitive = PIPE_PRIM_TRIANGLE_STRIP; + gs->max_output_vertices = 32; + + for (i = 0; i < gs->info.num_properties; ++i) { + if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_INPUT_PRIM) + gs->input_primitive = gs->info.properties[i].data[0]; + else if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_OUTPUT_PRIM) + gs->output_primitive = gs->info.properties[i].data[0]; + else if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_MAX_VERTICES) + gs->max_output_vertices = gs->info.properties[i].data[0]; + } + + gs->machine = draw->gs.machine; + + if (gs) + { + uint i; + for (i = 0; i < gs->info.num_outputs; i++) { + if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && + gs->info.output_semantic_index[i] == 0) + gs->position_output = i; + } + } + + return gs; +} + +void draw_bind_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dgs) +{ + draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); + + if (dgs) { + draw->gs.geometry_shader = dgs; + draw->gs.num_gs_outputs = dgs->info.num_outputs; + draw->gs.position_output = dgs->position_output; + draw_geometry_shader_prepare(dgs, draw); + } + else { + draw->gs.geometry_shader = NULL; + draw->gs.num_gs_outputs = 0; + } +} + +void draw_delete_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dgs) +{ + FREE(dgs); +} + +static INLINE int num_vertices_for_prim(int prim) +{ + switch(prim) { + case PIPE_PRIM_POINTS: + return 1; + case PIPE_PRIM_LINES: + return 2; + case PIPE_PRIM_LINE_LOOP: + return 2; + case PIPE_PRIM_LINE_STRIP: + return 2; + case PIPE_PRIM_TRIANGLES: + return 3; + case PIPE_PRIM_TRIANGLE_STRIP: + return 3; + case PIPE_PRIM_TRIANGLE_FAN: + return 3; + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return 4; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return 6; + default: + assert(!"Bad geometry shader input"); + return 0; + } +} + +static void draw_fetch_geometry_input(struct draw_geometry_shader *shader, + int start_primitive, + int num_primitives, + const float (*input_ptr)[4], + unsigned input_vertex_stride, + unsigned inputs_from_vs) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned slot, vs_slot, k, j; + unsigned num_vertices = num_vertices_for_prim(shader->input_primitive); + int idx = 0; + + for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; slot++) { + /*debug_printf("Slot = %d (semantic = %d)\n", slot, + shader->info.input_semantic_name[slot]);*/ + if (shader->info.input_semantic_name[slot] == + TGSI_SEMANTIC_PRIMID) { + for (j = 0; j < num_primitives; ++j) { + machine->Inputs[idx].xyzw[0].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[1].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[2].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[3].f[j] = (float)start_primitive + j; + } + ++idx; + } else { + for (j = 0; j < num_primitives; ++j) { + int vidx = idx; + const float (*prim_ptr)[4]; + /*debug_printf(" %d) Prim (num_verts = %d)\n", start_primitive + j, + num_vertices);*/ + prim_ptr = (const float (*)[4])( + (const char *)input_ptr + + (j * num_vertices * input_vertex_stride)); + + for (k = 0; k < num_vertices; ++k, ++vidx) { + const float (*input)[4]; + input = (const float (*)[4])( + (const char *)prim_ptr + (k * input_vertex_stride)); + vidx = k * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot; + /*debug_printf("\t%d)(%d) Input vert:\n", vidx, k);*/ +#if 1 + assert(!util_is_inf_or_nan(input[vs_slot][0])); + assert(!util_is_inf_or_nan(input[vs_slot][1])); + assert(!util_is_inf_or_nan(input[vs_slot][2])); + assert(!util_is_inf_or_nan(input[vs_slot][3])); +#endif + machine->Inputs[vidx].xyzw[0].f[j] = input[vs_slot][0]; + machine->Inputs[vidx].xyzw[1].f[j] = input[vs_slot][1]; + machine->Inputs[vidx].xyzw[2].f[j] = input[vs_slot][2]; + machine->Inputs[vidx].xyzw[3].f[j] = input[vs_slot][3]; +#if 0 + debug_printf("\t\t%d %f %f %f %f\n", slot, + machine->Inputs[vidx].xyzw[0].f[j], + machine->Inputs[vidx].xyzw[1].f[j], + machine->Inputs[vidx].xyzw[2].f[j], + machine->Inputs[vidx].xyzw[3].f[j]); +#endif + } + } + ++vs_slot; + idx += num_vertices; + } + } +} + +static INLINE void +draw_geometry_fetch_outputs(struct draw_geometry_shader *shader, + int num_primitives, + float (*output)[4], + unsigned vertex_size) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned prim_idx, j, slot; + + /* Unswizzle all output results. + */ + /* FIXME: handle all the primitives produced by the gs, not just + * the first one + unsigned prim_count = + mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];*/ + for (prim_idx = 0; prim_idx < num_primitives; ++prim_idx) { + unsigned num_verts_per_prim = machine->Primitives[0]; + for (j = 0; j < num_verts_per_prim; j++) { + int idx = (prim_idx * num_verts_per_prim + j) * + shader->info.num_outputs; +#ifdef DEBUG_OUTPUTS + debug_printf("%d) Output vert:\n", idx); +#endif + for (slot = 0; slot < shader->info.num_outputs; slot++) { + output[slot][0] = machine->Outputs[idx + slot].xyzw[0].f[prim_idx]; + output[slot][1] = machine->Outputs[idx + slot].xyzw[1].f[prim_idx]; + output[slot][2] = machine->Outputs[idx + slot].xyzw[2].f[prim_idx]; + output[slot][3] = machine->Outputs[idx + slot].xyzw[3].f[prim_idx]; +#ifdef DEBUG_OUTPUTS + debug_printf("\t%d: %f %f %f %f\n", slot, + output[slot][0], + output[slot][1], + output[slot][2], + output[slot][3]); +#endif + debug_assert(!util_is_inf_or_nan(output[slot][0])); + } + output = (float (*)[4])((char *)output + vertex_size); + } + } +} + +void draw_geometry_shader_run(struct draw_geometry_shader *shader, + const float (*input)[4], + float (*output)[4], + const float (*constants)[4], + unsigned count, + unsigned input_stride, + unsigned vertex_size) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned int i; + unsigned num_vertices = num_vertices_for_prim(shader->input_primitive); + unsigned num_primitives = count/num_vertices; + unsigned inputs_from_vs = 0; + + machine->Consts = constants; + + for (i = 0; i < shader->info.num_inputs; ++i) { + if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID) + ++inputs_from_vs; + } + + for (i = 0; i < num_primitives; ++i) { + unsigned int max_primitives = 1; + + draw_fetch_geometry_input(shader, i, max_primitives, input, + input_stride, inputs_from_vs); + + tgsi_set_exec_mask(machine, + 1, + max_primitives > 1, + max_primitives > 2, + max_primitives > 3); + + /* run interpreter */ + tgsi_exec_machine_run(machine); + + draw_geometry_fetch_outputs(shader, max_primitives, + output, vertex_size); + } +} + +void draw_geometry_shader_delete(struct draw_geometry_shader *shader) +{ + FREE((void*) shader->state.tokens); + FREE(shader); +} + +void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, + struct draw_context *draw) +{ + if (shader->machine->Tokens != shader->state.tokens) { + tgsi_exec_machine_bind_shader(shader->machine, + shader->state.tokens, + draw->gs.num_samplers, + draw->gs.samplers); + } +} diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h new file mode 100644 index 0000000000..d6a97d9c4e --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_gs.h @@ -0,0 +1,76 @@ +/************************************************************************** + * + * Copyright 2009 VMWare Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRAW_GS_H +#define DRAW_GS_H + +#include "draw_context.h" +#include "draw_private.h" + + +#define MAX_TGSI_PRIMITIVES 4 + +struct draw_context; + +/** + * Private version of the compiled geometry shader + */ +struct draw_geometry_shader { + struct draw_context *draw; + + struct tgsi_exec_machine *machine; + + /* This member will disappear shortly:*/ + struct pipe_shader_state state; + + struct tgsi_shader_info info; + unsigned position_output; + + unsigned max_output_vertices; + unsigned input_primitive; + unsigned output_primitive; + + /* Extracted from shader: + */ + const float (*immediates)[4]; +}; + +void draw_geometry_shader_run(struct draw_geometry_shader *shader, + const float (*input)[4], + float (*output)[4], + const float (*constants)[4], + unsigned count, + unsigned input_stride, + unsigned output_stride); + +void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, + struct draw_context *draw); + +void draw_geometry_shader_delete(struct draw_geometry_shader *shader); + + +#endif diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 9f956715a2..4585dcdb48 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -35,6 +35,8 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" + +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -139,29 +141,29 @@ aa_transform_decl(struct tgsi_transform_context *ctx, struct aa_transform_context *aactx = (struct aa_transform_context *) ctx; if (decl->Declaration.File == TGSI_FILE_OUTPUT && - decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR && - decl->Semantic.SemanticIndex == 0) { - aactx->colorOutput = decl->DeclarationRange.First; + decl->Semantic.Name == TGSI_SEMANTIC_COLOR && + decl->Semantic.Index == 0) { + aactx->colorOutput = decl->Range.First; } else if (decl->Declaration.File == TGSI_FILE_SAMPLER) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { aactx->samplersUsed |= 1 << i; } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - if ((int) decl->DeclarationRange.Last > aactx->maxInput) - aactx->maxInput = decl->DeclarationRange.Last; - if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC && - (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) { - aactx->maxGeneric = decl->Semantic.SemanticIndex; + if ((int) decl->Range.Last > aactx->maxInput) + aactx->maxInput = decl->Range.Last; + if (decl->Semantic.Name == TGSI_SEMANTIC_GENERIC && + (int) decl->Semantic.Index > aactx->maxGeneric) { + aactx->maxGeneric = decl->Semantic.Index; } } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { aactx->tempsUsed |= (1 << i); } } @@ -228,30 +230,30 @@ aa_transform_inst(struct tgsi_transform_context *ctx, /* XXX this could be linear... */ decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; - decl.Semantic.SemanticIndex = aactx->maxGeneric + 1; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->maxInput + 1; + decl.Semantic.Name = TGSI_SEMANTIC_GENERIC; + decl.Semantic.Index = aactx->maxGeneric + 1; + decl.Range.First = + decl.Range.Last = aactx->maxInput + 1; ctx->emit_declaration(ctx, &decl); /* declare new sampler */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->freeSampler; + decl.Range.First = + decl.Range.Last = aactx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->texTemp; + decl.Range.First = + decl.Range.Last = aactx->texTemp; ctx->emit_declaration(ctx, &decl); decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->colorTemp; + decl.Range.First = + decl.Range.Last = aactx->colorTemp; ctx->emit_declaration(ctx, &decl); aactx->firstInstruction = FALSE; @@ -265,14 +267,15 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_TEX; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->texTemp; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = aactx->texTemp; newInst.Instruction.NumSrcRegs = 2; - newInst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->maxInput + 1; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->freeSampler; + newInst.Instruction.Texture = TRUE; + newInst.Texture.Texture = TGSI_TEXTURE_2D; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = aactx->maxInput + 1; + newInst.Src[1].Register.File = TGSI_FILE_SAMPLER; + newInst.Src[1].Register.Index = aactx->freeSampler; ctx->emit_instruction(ctx, &newInst); @@ -280,26 +283,26 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MOV; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XYZ; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZ; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; ctx->emit_instruction(ctx, &newInst); /* MUL alpha */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->texTemp; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = aactx->texTemp; ctx->emit_instruction(ctx, &newInst); /* END */ @@ -316,11 +319,11 @@ aa_transform_inst(struct tgsi_transform_context *ctx, uint i; for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - if (dst->DstRegister.File == TGSI_FILE_OUTPUT && - dst->DstRegister.Index == aactx->colorOutput) { - dst->DstRegister.File = TGSI_FILE_TEMPORARY; - dst->DstRegister.Index = aactx->colorTemp; + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + if (dst->Register.File == TGSI_FILE_OUTPUT && + dst->Register.Index == aactx->colorOutput) { + dst->Register.File = TGSI_FILE_TEMPORARY; + dst->Register.Index = aactx->colorTemp; } } @@ -398,10 +401,9 @@ aaline_create_texture(struct aaline_stage *aaline) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = MAX_TEXTURE_LEVEL; - texTemp.width[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.height[0] = 1 << MAX_TEXTURE_LEVEL; - texTemp.depth[0] = 1; - pf_get_block(texTemp.format, &texTemp.block); + texTemp.width0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.height0 = 1 << MAX_TEXTURE_LEVEL; + texTemp.depth0 = 1; aaline->texture = screen->texture_create(screen, &texTemp); if (!aaline->texture) @@ -413,11 +415,11 @@ aaline_create_texture(struct aaline_stage *aaline) */ for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) { struct pipe_transfer *transfer; - const uint size = aaline->texture->width[level]; + const uint size = u_minify(aaline->texture->width0, level); ubyte *data; uint i, j; - assert(aaline->texture->width[level] == aaline->texture->height[level]); + assert(aaline->texture->width0 == aaline->texture->height0); /* This texture is new, no need to flush. */ @@ -658,13 +660,13 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) } /* update vertex attrib info */ - aaline->tex_slot = draw->vs.num_vs_outputs; - aaline->pos_slot = draw->vs.position_output; + aaline->tex_slot = draw_current_shader_outputs(draw); + aaline->pos_slot = draw_current_shader_position_output(draw);; /* advertise the extra post-transformed vertex attribute */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib; - draw->extra_vp_outputs.slot = aaline->tex_slot; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = aaline->fs->generic_attrib; + draw->extra_shader_outputs.slot = aaline->tex_slot; /* how many samplers? */ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ @@ -705,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags) aaline->state.texture); draw->suspend_flushing = FALSE; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } @@ -896,16 +898,16 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe) aaline->driver_bind_fs_state = pipe->bind_fs_state; aaline->driver_delete_fs_state = pipe->delete_fs_state; - aaline->driver_bind_sampler_states = pipe->bind_sampler_states; - aaline->driver_set_sampler_textures = pipe->set_sampler_textures; + aaline->driver_bind_sampler_states = pipe->bind_fragment_sampler_states; + aaline->driver_set_sampler_textures = pipe->set_fragment_sampler_textures; /* override the driver's functions */ pipe->create_fs_state = aaline_create_fs_state; pipe->bind_fs_state = aaline_bind_fs_state; pipe->delete_fs_state = aaline_delete_fs_state; - pipe->bind_sampler_states = aaline_bind_sampler_states; - pipe->set_sampler_textures = aaline_set_sampler_textures; + pipe->bind_fragment_sampler_states = aaline_bind_sampler_states; + pipe->set_fragment_sampler_textures = aaline_set_sampler_textures; /* Install once everything is known to be OK: */ diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index ae1712fe12..d86717e518 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -131,22 +131,22 @@ aa_transform_decl(struct tgsi_transform_context *ctx, struct aa_transform_context *aactx = (struct aa_transform_context *) ctx; if (decl->Declaration.File == TGSI_FILE_OUTPUT && - decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR && - decl->Semantic.SemanticIndex == 0) { - aactx->colorOutput = decl->DeclarationRange.First; + decl->Semantic.Name == TGSI_SEMANTIC_COLOR && + decl->Semantic.Index == 0) { + aactx->colorOutput = decl->Range.First; } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - if ((int) decl->DeclarationRange.Last > aactx->maxInput) - aactx->maxInput = decl->DeclarationRange.Last; - if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC && - (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) { - aactx->maxGeneric = decl->Semantic.SemanticIndex; + if ((int) decl->Range.Last > aactx->maxInput) + aactx->maxInput = decl->Range.Last; + if (decl->Semantic.Name == TGSI_SEMANTIC_GENERIC && + (int) decl->Semantic.Index > aactx->maxGeneric) { + aactx->maxGeneric = decl->Semantic.Index; } } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { aactx->tempsUsed |= (1 << i); } } @@ -198,23 +198,23 @@ aa_transform_inst(struct tgsi_transform_context *ctx, /* XXX this could be linear... */ decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC; - decl.Semantic.SemanticIndex = aactx->maxGeneric + 1; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = texInput; + decl.Semantic.Name = TGSI_SEMANTIC_GENERIC; + decl.Semantic.Index = aactx->maxGeneric + 1; + decl.Range.First = + decl.Range.Last = texInput; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = tmp0; + decl.Range.First = + decl.Range.Last = tmp0; ctx->emit_declaration(ctx, &decl); decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = aactx->colorTemp; + decl.Range.First = + decl.Range.Last = aactx->colorTemp; ctx->emit_declaration(ctx, &decl); aactx->firstInstruction = FALSE; @@ -234,30 +234,30 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XY; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XY; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = texInput; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; ctx->emit_instruction(ctx, &newInst); /* ADD t0.x, t0.x, t0.y; # x^2 + y^2 */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_ADD; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = tmp0; + newInst.Src[1].Register.SwizzleX = TGSI_SWIZZLE_Y; ctx->emit_instruction(ctx, &newInst); #if NORMALIZE /* OPTIONAL normalization of length */ @@ -265,24 +265,24 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_RSQ; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; ctx->emit_instruction(ctx, &newInst); /* RCP t0.x, t0.x; */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_RCP; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; ctx->emit_instruction(ctx, &newInst); #endif @@ -290,16 +290,16 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SGT; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_W; ctx->emit_instruction(ctx, &newInst); /* KIL -tmp0.yyyy; # if -tmp0.y < 0, KILL */ @@ -307,13 +307,13 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst.Instruction.Opcode = TGSI_OPCODE_KIL; newInst.Instruction.NumDstRegs = 0; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.Negate = 1; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.Negate = 1; ctx->emit_instruction(ctx, &newInst); @@ -323,77 +323,77 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SUB; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Z; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = texInput; + newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_W; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleZ = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* RCP t0.z, t0.z; # t0.z = 1 / m */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_RCP; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Z; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* SUB t0.y, 1, t0.x; # d = 1 - d */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SUB; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = texInput; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = tmp0; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_X; ctx->emit_instruction(ctx, &newInst); /* MUL t0.w, t0.y, t0.z; # coverage = d * m */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = tmp0; + newInst.Src[1].Register.SwizzleW = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* SLE t0.y, t0.x, tex.z; # bool b = distance <= k */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_SLE; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Z; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_Z; ctx->emit_instruction(ctx, &newInst); /* CMP t0.w, -t0.y, tex.w, t0.w; @@ -405,29 +405,29 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_CMP; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = tmp0; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = tmp0; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 3; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - newInst.FullSrcRegisters[0].SrcRegister.Negate = 1; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[1].SrcRegister.Index = texInput; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[2].SrcRegister.Index = tmp0; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleX = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleY = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W; - newInst.FullSrcRegisters[2].SrcRegister.SwizzleW = TGSI_SWIZZLE_W; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = tmp0; + newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y; + newInst.Src[0].Register.Negate = 1; + newInst.Src[1].Register.File = TGSI_FILE_INPUT; + newInst.Src[1].Register.Index = texInput; + newInst.Src[1].Register.SwizzleX = TGSI_SWIZZLE_W; + newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[1].Register.SwizzleZ = TGSI_SWIZZLE_W; + newInst.Src[1].Register.SwizzleW = TGSI_SWIZZLE_W; + newInst.Src[2].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[2].Register.Index = tmp0; + newInst.Src[2].Register.SwizzleX = TGSI_SWIZZLE_W; + newInst.Src[2].Register.SwizzleY = TGSI_SWIZZLE_W; + newInst.Src[2].Register.SwizzleZ = TGSI_SWIZZLE_W; + newInst.Src[2].Register.SwizzleW = TGSI_SWIZZLE_W; ctx->emit_instruction(ctx, &newInst); } @@ -439,26 +439,26 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MOV; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XYZ; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZ; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; ctx->emit_instruction(ctx, &newInst); /* MUL result.color.w, colorTemp, tmp0.w; */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT; - newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput; - newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W; + newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT; + newInst.Dst[0].Register.Index = aactx->colorOutput; + newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->tmp0; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = aactx->colorTemp; + newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[1].Register.Index = aactx->tmp0; ctx->emit_instruction(ctx, &newInst); } else { @@ -468,11 +468,11 @@ aa_transform_inst(struct tgsi_transform_context *ctx, uint i; for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - if (dst->DstRegister.File == TGSI_FILE_OUTPUT && - dst->DstRegister.Index == aactx->colorOutput) { - dst->DstRegister.File = TGSI_FILE_TEMPORARY; - dst->DstRegister.Index = aactx->colorTemp; + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + if (dst->Register.File == TGSI_FILE_OUTPUT && + dst->Register.Index == aactx->colorOutput) { + dst->Register.File = TGSI_FILE_TEMPORARY; + dst->Register.Index = aactx->colorTemp; } } } @@ -687,14 +687,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header) bind_aapoint_fragment_shader(aapoint); /* update vertex attrib info */ - aapoint->tex_slot = draw->vs.num_vs_outputs; + aapoint->tex_slot = draw_current_shader_outputs(draw); assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ - aapoint->pos_slot = draw->vs.position_output; + aapoint->pos_slot = draw_current_shader_position_output(draw); - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib; - draw->extra_vp_outputs.slot = aapoint->tex_slot; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = aapoint->fs->generic_attrib; + draw->extra_shader_outputs.slot = aapoint->tex_slot; /* find psize slot in post-transform vertex */ aapoint->psize_slot = -1; @@ -731,7 +731,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags) aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs); draw->suspend_flushing = FALSE; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c index 0670268a19..51a6115ebf 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_clip.c +++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c @@ -55,7 +55,7 @@ -struct clipper { +struct clip_stage { struct draw_stage stage; /**< base class */ /* Basically duplicate some of the flatshading logic here: @@ -70,9 +70,9 @@ struct clipper { /* This is a bit confusing: */ -static INLINE struct clipper *clipper_stage( struct draw_stage *stage ) +static INLINE struct clip_stage *clip_stage( struct draw_stage *stage ) { - return (struct clipper *)stage; + return (struct clip_stage *)stage; } @@ -92,11 +92,12 @@ static void interp_attr( float *fdst, fdst[3] = LINTERP( t, fout[3], fin[3] ); } + static void copy_colors( struct draw_stage *stage, struct vertex_header *dst, const struct vertex_header *src ) { - const struct clipper *clipper = clipper_stage(stage); + const struct clip_stage *clipper = clip_stage(stage); uint i; for (i = 0; i < clipper->num_color_attribs; i++) { const uint attr = clipper->color_attribs[i]; @@ -108,14 +109,14 @@ static void copy_colors( struct draw_stage *stage, /* Interpolate between two vertices to produce a third. */ -static void interp( const struct clipper *clip, +static void interp( const struct clip_stage *clip, struct vertex_header *dst, float t, const struct vertex_header *out, const struct vertex_header *in ) { - const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs; - const unsigned pos_attr = clip->stage.draw->vs.position_output; + const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw); + const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw); unsigned j; /* Vertex header. @@ -179,7 +180,7 @@ static void emit_poly( struct draw_stage *stage, header.v[2] = inlist[0]; /* keep in v[2] for flatshading */ if (i == n-1) - header.flags |= edge_last; + header.flags |= edge_last; if (0) { const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; @@ -200,13 +201,14 @@ static void emit_poly( struct draw_stage *stage, } } + static INLINE float dot4(const float *a, const float *b) { - return (a[0]*b[0] + - a[1]*b[1] + - a[2]*b[2] + - a[3]*b[3]); + return (a[0] * b[0] + + a[1] * b[1] + + a[2] * b[2] + + a[3] * b[3]); } @@ -217,7 +219,7 @@ do_clip_tri( struct draw_stage *stage, struct prim_header *header, unsigned clipmask ) { - struct clipper *clipper = clipper_stage( stage ); + struct clip_stage *clipper = clip_stage( stage ); struct vertex_header *a[MAX_CLIPPED_VERTICES]; struct vertex_header *b[MAX_CLIPPED_VERTICES]; struct vertex_header **inlist = a; @@ -280,6 +282,7 @@ do_clip_tri( struct draw_stage *stage, dp_prev = dp; } + /* swap in/out lists */ { struct vertex_header **tmp = inlist; inlist = outlist; @@ -291,15 +294,11 @@ do_clip_tri( struct draw_stage *stage, /* If flat-shading, copy color to new provoking vertex. */ if (clipper->flat && inlist[0] != header->v[2]) { - if (1) { - inlist[0] = dup_vert(stage, inlist[0], tmpnr++); - } + inlist[0] = dup_vert(stage, inlist[0], tmpnr++); copy_colors(stage, inlist[0], header->v[2]); } - - /* Emit the polygon as triangles to the setup stage: */ if (n >= 3) @@ -314,7 +313,7 @@ do_clip_line( struct draw_stage *stage, struct prim_header *header, unsigned clipmask ) { - const struct clipper *clipper = clipper_stage( stage ); + const struct clip_stage *clipper = clip_stage( stage ); struct vertex_header *v0 = header->v[0]; struct vertex_header *v1 = header->v[1]; const float *pos0 = v0->clip; @@ -416,13 +415,14 @@ clip_tri( struct draw_stage *stage, } } + /* Update state. Could further delay this until we hit the first * primitive that really requires clipping. */ static void clip_init_state( struct draw_stage *stage ) { - struct clipper *clipper = clipper_stage( stage ); + struct clip_stage *clipper = clip_stage( stage ); clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE; @@ -488,7 +488,7 @@ static void clip_destroy( struct draw_stage *stage ) */ struct draw_stage *draw_clip_stage( struct draw_context *draw ) { - struct clipper *clipper = CALLOC_STRUCT(clipper); + struct clip_stage *clipper = CALLOC_STRUCT(clip_stage); if (clipper == NULL) goto fail; diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c index 0a70483858..dc66c65a56 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_cull.c +++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c @@ -50,19 +50,17 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage ) } - - static void cull_tri( struct draw_stage *stage, struct prim_header *header ) { - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); /* Window coords: */ const float *v0 = header->v[0]->data[pos]; const float *v1 = header->v[1]->data[pos]; const float *v2 = header->v[2]->data[pos]; - /* edge vectors e = v0 - v2, f = v1 - v2 */ + /* edge vectors: e = v0 - v2, f = v1 - v2 */ const float ex = v0[0] - v2[0]; const float ey = v0[1] - v2[1]; const float fx = v1[0] - v2[0]; @@ -72,7 +70,7 @@ static void cull_tri( struct draw_stage *stage, header->det = ex * fy - ey * fx; if (header->det != 0) { - /* if (det < 0 then Z points toward camera and triangle is + /* if det < 0 then Z points toward the camera and the triangle is * counter-clockwise winding. */ unsigned winding = (header->det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW; @@ -84,6 +82,7 @@ static void cull_tri( struct draw_stage *stage, } } + static void cull_first_tri( struct draw_stage *stage, struct prim_header *header ) { @@ -96,13 +95,13 @@ static void cull_first_tri( struct draw_stage *stage, } - static void cull_flush( struct draw_stage *stage, unsigned flags ) { stage->tri = cull_first_tri; stage->next->flush( stage->next, flags ); } + static void cull_reset_stipple_counter( struct draw_stage *stage ) { stage->next->reset_stipple_counter( stage->next ); @@ -140,7 +139,7 @@ struct draw_stage *draw_cull_stage( struct draw_context *draw ) return &cull->stage; - fail: +fail: if (cull) cull->stage.destroy( &cull->stage ); diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c index 40798a5d6e..e829492423 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_offset.c +++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c @@ -63,7 +63,7 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage ) static void do_offset_tri( struct draw_stage *stage, struct prim_header *header ) { - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); struct offset_stage *offset = offset_stage(stage); float inv_det = 1.0f / header->det; diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 283502cdf3..0cc2b71864 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -38,6 +38,7 @@ #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -133,20 +134,20 @@ pstip_transform_decl(struct tgsi_transform_context *ctx, if (decl->Declaration.File == TGSI_FILE_SAMPLER) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { pctx->samplersUsed |= 1 << i; } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { - pctx->maxInput = MAX2(pctx->maxInput, (int) decl->DeclarationRange.Last); - if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) - pctx->wincoordInput = (int) decl->DeclarationRange.First; + pctx->maxInput = MAX2(pctx->maxInput, (int) decl->Range.Last); + if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) + pctx->wincoordInput = (int) decl->Range.First; } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; i++) { + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { pctx->tempsUsed |= (1 << i); } } @@ -226,25 +227,25 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */ decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = TGSI_SEMANTIC_POSITION; - decl.Semantic.SemanticIndex = 0; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = wincoordInput; + decl.Semantic.Name = TGSI_SEMANTIC_POSITION; + decl.Semantic.Index = 0; + decl.Range.First = + decl.Range.Last = wincoordInput; ctx->emit_declaration(ctx, &decl); } /* declare new sampler */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = pctx->freeSampler; + decl.Range.First = + decl.Range.Last = pctx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = - decl.DeclarationRange.Last = pctx->texTemp; + decl.Range.First = + decl.Range.Last = pctx->texTemp; ctx->emit_declaration(ctx, &decl); /* emit immediate = {1/32, 1/32, 1, 1} @@ -280,27 +281,28 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_MUL; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = pctx->texTemp; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; newInst.Instruction.NumSrcRegs = 2; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; - newInst.FullSrcRegisters[0].SrcRegister.Index = wincoordInput; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_IMMEDIATE; - newInst.FullSrcRegisters[1].SrcRegister.Index = pctx->numImmed; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = wincoordInput; + newInst.Src[1].Register.File = TGSI_FILE_IMMEDIATE; + newInst.Src[1].Register.Index = pctx->numImmed; ctx->emit_instruction(ctx, &newInst); /* TEX texTemp, texTemp, sampler; */ newInst = tgsi_default_full_instruction(); newInst.Instruction.Opcode = TGSI_OPCODE_TEX; newInst.Instruction.NumDstRegs = 1; - newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullDstRegisters[0].DstRegister.Index = pctx->texTemp; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; newInst.Instruction.NumSrcRegs = 2; - newInst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = pctx->texTemp; - newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - newInst.FullSrcRegisters[1].SrcRegister.Index = pctx->freeSampler; + newInst.Instruction.Texture = TRUE; + newInst.Texture.Texture = TGSI_TEXTURE_2D; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[1].Register.File = TGSI_FILE_SAMPLER; + newInst.Src[1].Register.Index = pctx->freeSampler; ctx->emit_instruction(ctx, &newInst); /* KIL -texTemp; # if -texTemp < 0, KILL fragment */ @@ -308,9 +310,9 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, newInst.Instruction.Opcode = TGSI_OPCODE_KIL; newInst.Instruction.NumDstRegs = 0; newInst.Instruction.NumSrcRegs = 1; - newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; - newInst.FullSrcRegisters[0].SrcRegister.Index = pctx->texTemp; - newInst.FullSrcRegisters[0].SrcRegister.Negate = 1; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[0].Register.Negate = 1; ctx->emit_instruction(ctx, &newInst); } @@ -427,10 +429,9 @@ pstip_create_texture(struct pstip_stage *pstip) texTemp.target = PIPE_TEXTURE_2D; texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */ texTemp.last_level = 0; - texTemp.width[0] = 32; - texTemp.height[0] = 32; - texTemp.depth[0] = 1; - pf_get_block(texTemp.format, &texTemp.block); + texTemp.width0 = 32; + texTemp.height0 = 32; + texTemp.depth0 = 1; pstip->texture = screen->texture_create(screen, &texTemp); if (pstip->texture == NULL) @@ -754,8 +755,8 @@ draw_install_pstipple_stage(struct draw_context *draw, pstip->driver_bind_fs_state = pipe->bind_fs_state; pstip->driver_delete_fs_state = pipe->delete_fs_state; - pstip->driver_bind_sampler_states = pipe->bind_sampler_states; - pstip->driver_set_sampler_textures = pipe->set_sampler_textures; + pstip->driver_bind_sampler_states = pipe->bind_fragment_sampler_states; + pstip->driver_set_sampler_textures = pipe->set_fragment_sampler_textures; pstip->driver_set_polygon_stipple = pipe->set_polygon_stipple; /* override the driver's functions */ @@ -763,8 +764,8 @@ draw_install_pstipple_stage(struct draw_context *draw, pipe->bind_fs_state = pstip_bind_fs_state; pipe->delete_fs_state = pstip_delete_fs_state; - pipe->bind_sampler_states = pstip_bind_sampler_states; - pipe->set_sampler_textures = pstip_set_sampler_textures; + pipe->bind_fragment_sampler_states = pstip_bind_sampler_states; + pipe->set_fragment_sampler_textures = pstip_set_sampler_textures; pipe->set_polygon_stipple = pstip_set_polygon_stipple; return TRUE; diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c index 6e921bac27..70fbab9ea7 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c @@ -73,7 +73,8 @@ screen_interp( struct draw_context *draw, const struct vertex_header *v1 ) { uint attr; - for (attr = 0; attr < draw->vs.num_vs_outputs; attr++) { + int num_outputs = draw_current_shader_outputs(draw); + for (attr = 0; attr < num_outputs; attr++) { const float *val0 = v0->data[attr]; const float *val1 = v1->data[attr]; float *newv = dst->data[attr]; @@ -121,7 +122,7 @@ stipple_line(struct draw_stage *stage, struct prim_header *header) struct stipple_stage *stipple = stipple_stage(stage); struct vertex_header *v0 = header->v[0]; struct vertex_header *v1 = header->v[1]; - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const float *pos0 = v0->data[pos]; const float *pos1 = v1->data[pos]; float start = 0; diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c index bea90e50d3..a69e2633be 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_validate.c +++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c @@ -151,8 +151,8 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) { struct draw_context *draw = stage->draw; struct draw_stage *next = draw->pipeline.rasterize; - int need_det = 0; - int precalc_flat = 0; + boolean need_det = FALSE; + boolean precalc_flat = FALSE; boolean wide_lines, wide_points; /* Set the validate's next stage to the rasterize stage, so that it @@ -194,7 +194,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) if (wide_lines) { draw->pipeline.wide_line->next = next; next = draw->pipeline.wide_line; - precalc_flat = 1; + precalc_flat = TRUE; } if (wide_points || draw->rasterizer->point_sprite) { @@ -205,7 +205,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) if (draw->rasterizer->line_stipple_enable && draw->pipeline.line_stipple) { draw->pipeline.stipple->next = next; next = draw->pipeline.stipple; - precalc_flat = 1; /* only needed for lines really */ + precalc_flat = TRUE; /* only needed for lines really */ } if (draw->rasterizer->poly_stipple_enable @@ -218,8 +218,8 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) { draw->pipeline.unfilled->next = next; next = draw->pipeline.unfilled; - precalc_flat = 1; /* only needed for triangles really */ - need_det = 1; + precalc_flat = TRUE; /* only needed for triangles really */ + need_det = TRUE; } if (draw->rasterizer->flatshade && precalc_flat) { @@ -231,13 +231,13 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) draw->rasterizer->offset_ccw) { draw->pipeline.offset->next = next; next = draw->pipeline.offset; - need_det = 1; + need_det = TRUE; } if (draw->rasterizer->light_twoside) { draw->pipeline.twoside->next = next; next = draw->pipeline.twoside; - need_det = 1; + need_det = TRUE; } /* Always run the cull stage as we calculate determinant there diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 1a5269c0de..d40c035240 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -138,7 +138,7 @@ emit_vertex( struct vbuf_stage *vbuf, /* Note: we really do want data[0] here, not data[pos]: */ vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0); - vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr); + vbuf->translate->run(vbuf->translate, 0, 1, 0, vbuf->vertex_ptr); if (0) draw_dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr); @@ -271,10 +271,12 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim ) emit_sz = 0; break; } - + + hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; hw_key.element[i].input_buffer = src_buffer; hw_key.element[i].input_offset = src_offset; + hw_key.element[i].instance_divisor = 0; hw_key.element[i].output_format = output_format; hw_key.element[i].output_offset = dst_offset; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c index f32cbef983..3073c87082 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c @@ -59,7 +59,7 @@ static void wideline_line( struct draw_stage *stage, struct prim_header *header ) { /*const struct wideline_stage *wide = wideline_stage(stage);*/ - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const float half_width = 0.5f * stage->draw->rasterizer->line_width; struct prim_header tri; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index 7d76a7dbf3..8dc50c0ab4 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -112,7 +112,7 @@ static void set_texcoords(const struct widepoint_stage *wide, if (wide->point_coord_fs_input >= 0) { /* put gl_PointCoord into the extra vertex slot */ - uint slot = wide->stage.draw->extra_vp_outputs.slot; + uint slot = wide->stage.draw->extra_shader_outputs.slot; v->data[slot][0] = tc[0]; v->data[slot][1] = tc[1]; v->data[slot][2] = 0.0F; @@ -130,7 +130,7 @@ static void widepoint_point( struct draw_stage *stage, struct prim_header *header ) { const struct widepoint_stage *wide = widepoint_stage(stage); - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite; float half_size; float left_adj, right_adj, bot_adj, top_adj; @@ -257,13 +257,13 @@ static void widepoint_first_point( struct draw_stage *stage, wide->point_coord_fs_input = find_pntc_input_attrib(draw); /* setup extra vp output (point coord implemented as a texcoord) */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = 0; - draw->extra_vp_outputs.slot = draw->vs.num_vs_outputs; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = 0; + draw->extra_shader_outputs.slot = draw_current_shader_outputs(draw); } else { wide->point_coord_fs_input = -1; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } wide->psize_slot = -1; @@ -287,7 +287,7 @@ static void widepoint_flush( struct draw_stage *stage, unsigned flags ) { stage->point = widepoint_first_point; stage->next->flush( stage->next, flags ); - stage->draw->extra_vp_outputs.slot = 0; + stage->draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 41fcb16a0a..ef49e57536 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -142,8 +142,6 @@ struct draw_context /* user-space vertex data, buffers */ struct { - const unsigned *edgeflag; - /** vertex element/index buffer (ex: glDrawElements) */ const void *elts; /** bytes per index (0, 1, 2 or 4) */ @@ -154,8 +152,9 @@ struct draw_context /** vertex arrays */ const void *vbuffer[PIPE_MAX_ATTRIBS]; - /** constant buffer (for vertex shader) */ - const void *constants; + /** constant buffer (for vertex/geometry shader) */ + const void *vs_constants; + const void *gs_constants; } user; boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */ @@ -173,6 +172,8 @@ struct draw_context boolean force_passthrough; /**< never clip or shade */ + boolean dump_vs; + double mrd; /**< minimum resolvable depth value, for polygon offset */ /* pipe state that we need: */ @@ -184,6 +185,7 @@ struct draw_context struct draw_vertex_shader *vertex_shader; uint num_vs_outputs; /**< convenience, from vertex_shader */ uint position_output; + uint edgeflag_output; /** TGSI program interpreter runtime state */ struct tgsi_exec_machine *machine; @@ -212,6 +214,18 @@ struct draw_context struct translate_cache *emit_cache; } vs; + struct { + struct draw_geometry_shader *geometry_shader; + uint num_gs_outputs; /**< convenience, from geometry_shader */ + uint position_output; + + /** TGSI program interpreter runtime state */ + struct tgsi_exec_machine *machine; + + uint num_samplers; + struct tgsi_sampler **samplers; + } gs; + /* Clip derived state: */ float plane[12][4]; @@ -223,10 +237,12 @@ struct draw_context uint semantic_name; uint semantic_index; int slot; - } extra_vp_outputs; + } extra_shader_outputs; unsigned reduced_prim; + unsigned instance_id; + void *driver_private; }; @@ -246,6 +262,20 @@ void draw_vs_set_constants( struct draw_context *, +/******************************************************************************* + * Geometry shading code: + */ +boolean draw_gs_init( struct draw_context *draw ); +void draw_gs_set_constants( struct draw_context *, + const float (*constants)[4], + unsigned size ); +void draw_gs_destroy( struct draw_context *draw ); + +/******************************************************************************* + * Common shading code: + */ +int draw_current_shader_outputs(struct draw_context *draw); +int draw_current_shader_position_output(struct draw_context *draw); /******************************************************************************* * Vertex processing (was passthrough) code: diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index ae9ee539fb..f5ed32d0b0 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -279,20 +279,33 @@ void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count) { - unsigned reduced_prim = u_reduced_prim(prim); + draw_arrays_instanced(draw, prim, start, count, 0, 1); +} + +void +draw_arrays_instanced(struct draw_context *draw, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + unsigned reduced_prim = u_reduced_prim(mode); + unsigned instance; + if (reduced_prim != draw->reduced_prim) { - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); draw->reduced_prim = reduced_prim; } if (0) - draw_print_arrays(draw, prim, start, MIN2(count, 20)); + draw_print_arrays(draw, mode, start, MIN2(count, 20)); #if 0 { int i; - debug_printf("draw_arrays(prim=%u start=%u count=%u):\n", - prim, start, count); + debug_printf("draw_arrays(mode=%u start=%u count=%u):\n", + mode, start, count); tgsi_dump(draw->vs.vertex_shader->state.tokens, 0); debug_printf("Elements:\n"); for (i = 0; i < draw->pt.nr_vertex_elements; i++) { @@ -310,15 +323,8 @@ draw_arrays(struct draw_context *draw, unsigned prim, } #endif - /* drawing done here: */ - draw_pt_arrays(draw, prim, start, count); -} - -boolean draw_pt_get_edgeflag( struct draw_context *draw, - unsigned idx ) -{ - if (draw->pt.user.edgeflag) - return (draw->pt.user.edgeflag[idx/32] & (1 << (idx%32))) != 0; - else - return 1; + for (instance = 0; instance < instanceCount; instance++) { + draw->instance_id = instance + startInstance; + draw_pt_arrays(draw, mode, start, count); + } } diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index 7a17a9fb6b..d5e0d92a60 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -149,11 +149,6 @@ struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw ); struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw); -/* More helpers: - */ -boolean draw_pt_get_edgeflag( struct draw_context *draw, - unsigned idx ); - /******************************************************************************* * HW vertex emit: @@ -188,7 +183,8 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw ); struct pt_fetch; void draw_pt_fetch_prepare( struct pt_fetch *fetch, unsigned vertex_input_count, - unsigned vertex_size ); + unsigned vertex_size, + unsigned instance_id_index ); void draw_pt_fetch_run( struct pt_fetch *fetch, const unsigned *elts, @@ -217,7 +213,8 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs, void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, boolean bypass_clipping, boolean bypass_viewport, - boolean opengl ); + boolean opengl, + boolean need_edgeflags ); struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw ); diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index 064e16c295..4fb53276bb 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -121,10 +121,12 @@ void draw_pt_emit_prepare( struct pt_emit *emit, emit_sz = 0; break; } - + + hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; hw_key.element[i].input_buffer = src_buffer; hw_key.element[i].input_offset = src_offset; + hw_key.element[i].instance_divisor = 0; hw_key.element[i].output_format = output_format; hw_key.element[i].output_offset = dst_offset; @@ -204,6 +206,7 @@ void draw_pt_emit( struct pt_emit *emit, translate->run( translate, 0, vertex_count, + draw->instance_id, hw_verts ); render->unmap_vertices( render, @@ -263,6 +266,7 @@ void draw_pt_emit_linear(struct pt_emit *emit, translate->run(translate, 0, count, + draw->instance_id, hw_verts); if (0) { diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c index 2bd88a23fd..252be5053e 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c @@ -41,11 +41,11 @@ struct pt_fetch { struct translate *translate; unsigned vertex_size; - boolean need_edgeflags; struct translate_cache *cache; }; + /* Perform the fetch from API vertex elements & vertex buffers, to a * contiguous set of float[4] attributes as required for the * vertex_shader->run_linear() method. @@ -57,12 +57,14 @@ struct pt_fetch { */ void draw_pt_fetch_prepare( struct pt_fetch *fetch, unsigned vs_input_count, - unsigned vertex_size ) + unsigned vertex_size, + unsigned instance_id_index ) { struct draw_context *draw = fetch->draw; unsigned nr_inputs; - unsigned i, nr = 0; + unsigned i, nr = 0, ei = 0; unsigned dst_offset = 0; + unsigned num_extra_inputs = 0; struct translate_key key; fetch->vertex_size = vertex_size; @@ -77,9 +79,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, { /* Need to set header->vertex_id = 0xffff somehow. */ + key.element[nr].type = TRANSLATE_ELEMENT_NORMAL; key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT; key.element[nr].input_buffer = draw->pt.nr_vertex_buffers; key.element[nr].input_offset = 0; + key.element[nr].instance_divisor = 0; key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT; key.element[nr].output_offset = dst_offset; dst_offset += 1 * sizeof(float); @@ -90,19 +94,36 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, */ dst_offset += 4 * sizeof(float); } - - assert( draw->pt.nr_vertex_elements >= vs_input_count ); - nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements ); + if (instance_id_index != ~0) { + num_extra_inputs++; + } + + assert(draw->pt.nr_vertex_elements + num_extra_inputs >= vs_input_count); + + nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs); for (i = 0; i < nr_inputs; i++) { - key.element[nr].input_format = draw->pt.vertex_element[i].src_format; - key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index; - key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset; - key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - key.element[nr].output_offset = dst_offset; + if (i == instance_id_index) { + key.element[nr].type = TRANSLATE_ELEMENT_INSTANCE_ID; + key.element[nr].input_format = PIPE_FORMAT_R32_USCALED; + key.element[nr].output_format = PIPE_FORMAT_R32_USCALED; + key.element[nr].output_offset = dst_offset; + + dst_offset += sizeof(uint); + } else { + key.element[nr].type = TRANSLATE_ELEMENT_NORMAL; + key.element[nr].input_format = draw->pt.vertex_element[ei].src_format; + key.element[nr].input_buffer = draw->pt.vertex_element[ei].vertex_buffer_index; + key.element[nr].input_offset = draw->pt.vertex_element[ei].src_offset; + key.element[nr].instance_divisor = draw->pt.vertex_element[ei].instance_divisor; + key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + key.element[nr].output_offset = dst_offset; + + ei++; + dst_offset += 4 * sizeof(float); + } - dst_offset += 4 * sizeof(float); nr++; } @@ -119,7 +140,12 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, fetch->translate = translate_cache_find(fetch->cache, &key); { - static struct vertex_header vh = { 0, 1, 0, UNDEFINED_VERTEX_ID, { .0f, .0f, .0f, .0f } }; + static struct vertex_header vh = { 0, + 1, + 0, + UNDEFINED_VERTEX_ID, + { .0f, .0f, .0f, .0f } }; + fetch->translate->set_buffer(fetch->translate, draw->pt.nr_vertex_buffers, &vh, @@ -127,9 +153,6 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, } } - fetch->need_edgeflags = ((draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) && - draw->pt.user.edgeflag); } @@ -155,19 +178,9 @@ void draw_pt_fetch_run( struct pt_fetch *fetch, translate->run_elts( translate, elts, count, + draw->instance_id, verts ); - /* Edgeflags are hard to fit into a translate program, populate - * them separately if required. In the setup above they are - * defaulted to one, so only need this if there is reason to change - * that default: - */ - if (fetch->need_edgeflags) { - for (i = 0; i < count; i++) { - struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size); - vh->edgeflag = draw_pt_get_edgeflag( draw, elts[i] ); - } - } } @@ -191,19 +204,8 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch, translate->run( translate, start, count, + draw->instance_id, verts ); - - /* Edgeflags are hard to fit into a translate program, populate - * them separately if required. In the setup above they are - * defaulted to one, so only need this if there is reason to change - * that default: - */ - if (fetch->need_edgeflags) { - for (i = 0; i < count; i++) { - struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size); - vh->edgeflag = draw_pt_get_edgeflag( draw, start + i ); - } - } } diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index e7fe6b3b76..2a604470e9 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -166,9 +166,11 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle, continue; } + key.element[i].type = TRANSLATE_ELEMENT_NORMAL; key.element[i].input_format = input_format; key.element[i].input_buffer = input_buffer; key.element[i].input_offset = input_offset; + key.element[i].instance_divisor = src->instance_divisor; key.element[i].output_format = output_format; key.element[i].output_offset = dst_offset; @@ -256,6 +258,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle, feme->translate->run_elts( feme->translate, fetch_elts, fetch_count, + draw->instance_id, hw_verts ); if (0) { @@ -314,6 +317,7 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle, feme->translate->run( feme->translate, start, count, + draw->instance_id, hw_verts ); if (0) { @@ -374,6 +378,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle, feme->translate->run( feme->translate, start, count, + draw->instance_id, hw_verts ); draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 18483acabf..23da556f79 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -32,6 +32,8 @@ #include "draw/draw_vertex.h" #include "draw/draw_pt.h" #include "draw/draw_vs.h" +#include "draw/draw_gs.h" +#include "translate/translate.h" struct fetch_pipeline_middle_end { @@ -57,6 +59,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *vs = draw->vs.vertex_shader; + unsigned i; + unsigned instance_id_index = ~0; /* Add one to num_outputs because the pipeline occasionally tags on * an additional texcoord, eg for AA lines. @@ -64,6 +68,15 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, unsigned nr = MAX2( vs->info.num_inputs, vs->info.num_outputs + 1 ); + /* Scan for instanceID system value. + */ + for (i = 0; i < vs->info.num_inputs; i++) { + if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) { + instance_id_index = i; + break; + } + } + fpme->prim = prim; fpme->opt = opt; @@ -77,16 +90,17 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, draw_pt_fetch_prepare( fpme->fetch, vs->info.num_inputs, - fpme->vertex_size ); + fpme->vertex_size, + instance_id_index ); /* XXX: it's not really gl rasterization rules we care about here, * but gl vs dx9 clip spaces. */ draw_pt_post_vs_prepare( fpme->post_vs, (boolean)draw->bypass_clipping, (boolean)(draw->identity_viewport || - draw->rasterizer->bypass_vs_clip_and_viewport), - (boolean)draw->rasterizer->gl_rasterization_rules ); - + draw->rasterizer->bypass_vs_clip_and_viewport), + (boolean)draw->rasterizer->gl_rasterization_rules, + (draw->vs.edgeflag_output ? true : false) ); if (!(opt & PT_PIPELINE)) { draw_pt_emit_prepare( fpme->emit, @@ -118,7 +132,8 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_vertex_shader *vshader = draw->vs.vertex_shader; + struct draw_geometry_shader *gshader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( fetch_count, 4 ); @@ -146,13 +161,21 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, */ if (opt & PT_SHADE) { - shader->run_linear(shader, - (const float (*)[4])pipeline_verts->data, - ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, - fetch_count, - fpme->vertex_size, - fpme->vertex_size); + vshader->run_linear(vshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.vs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); + if (gshader) + draw_geometry_shader_run(gshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, @@ -195,6 +218,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( count, 4 ); @@ -225,10 +249,19 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, shader->run_linear(shader, (const float (*)[4])pipeline_verts->data, ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, + (const float (*)[4])draw->pt.user.vs_constants, count, fpme->vertex_size, fpme->vertex_size); + + if (geometry_shader) + draw_geometry_shader_run(geometry_shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, @@ -269,6 +302,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( count, 4 ); @@ -295,10 +329,19 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle shader->run_linear(shader, (const float (*)[4])pipeline_verts->data, ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, + (const float (*)[4])draw->pt.user.vs_constants, count, fpme->vertex_size, fpme->vertex_size); + + if (geometry_shader) + draw_geometry_shader_run(geometry_shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c index 360eb86419..9728d5c2bd 100644 --- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c +++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c @@ -99,7 +99,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; - const unsigned pos = pvs->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(pvs->draw); unsigned clipped = 0; unsigned j; @@ -146,6 +146,39 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs, +/* As above plus edgeflags + */ +static boolean +post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs *pvs, + struct vertex_header *vertices, + unsigned count, + unsigned stride ) +{ + unsigned j; + boolean needpipe; + + needpipe = post_vs_cliptest_viewport_gl( pvs, vertices, count, stride); + + /* If present, copy edgeflag VS output into vertex header. + * Otherwise, leave header as is. + */ + if (pvs->draw->vs.edgeflag_output) { + struct vertex_header *out = vertices; + int ef = pvs->draw->vs.edgeflag_output; + + for (j = 0; j < count; j++) { + const float *edgeflag = out->data[ef]; + out->edgeflag = !(edgeflag[0] != 1.0f); + needpipe |= !out->edgeflag; + out = (struct vertex_header *)( (char *)out + stride ); + } + } + return needpipe; +} + + + + /* If bypass_clipping is set, skip cliptest and rhw divide. */ static boolean post_vs_viewport( struct pt_post_vs *pvs, @@ -156,7 +189,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; - const unsigned pos = pvs->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(pvs->draw); unsigned j; if (0) debug_printf("%s\n", __FUNCTION__); @@ -200,17 +233,29 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs, void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, boolean bypass_clipping, boolean bypass_viewport, - boolean opengl ) + boolean opengl, + boolean need_edgeflags ) { - if (bypass_clipping) { - if (bypass_viewport) - pvs->run = post_vs_none; - else - pvs->run = post_vs_viewport; + if (!need_edgeflags) { + if (bypass_clipping) { + if (bypass_viewport) + pvs->run = post_vs_none; + else + pvs->run = post_vs_viewport; + } + else { + /* if (opengl) */ + pvs->run = post_vs_cliptest_viewport_gl; + } } else { - /* if (opengl) */ - pvs->run = post_vs_cliptest_viewport_gl; + /* If we need to copy edgeflags to the vertex header, it should + * mean we're running the primitive pipeline. Hence the bypass + * flags should be false. + */ + assert(!bypass_clipping); + assert(!bypass_viewport); + pvs->run = post_vs_cliptest_viewport_gl_edgeflag; } } diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c index b61fa29143..17c3b8cec2 100644 --- a/src/gallium/auxiliary/draw/draw_pt_util.c +++ b/src/gallium/auxiliary/draw/draw_pt_util.c @@ -50,16 +50,32 @@ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr) *first = 2; *incr = 1; break; + case PIPE_PRIM_LINES_ADJACENCY: + *first = 4; + *incr = 2; + break; + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + *first = 4; + *incr = 1; + break; case PIPE_PRIM_TRIANGLES: *first = 3; *incr = 3; break; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + *first = 6; + *incr = 3; + break; case PIPE_PRIM_TRIANGLE_STRIP: case PIPE_PRIM_TRIANGLE_FAN: case PIPE_PRIM_POLYGON: *first = 3; *incr = 1; break; + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + *first = 6; + *incr = 1; + break; case PIPE_PRIM_QUADS: *first = 4; *incr = 4; diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h index 010c7a18a7..f0aec5feba 100644 --- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h +++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h @@ -36,6 +36,10 @@ static void FUNC(struct draw_pt_front_end *frontend, case PIPE_PRIM_TRIANGLE_STRIP: case PIPE_PRIM_QUADS: case PIPE_PRIM_QUAD_STRIP: + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: for (j = 0; j < count;) { unsigned remaining = count - j; unsigned nr = trim( MIN2(varray->driver_fetch_max, remaining), first, incr ); diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c index d3f179ced1..757c487454 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache.c +++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c @@ -346,7 +346,8 @@ vcache_check_run( struct draw_pt_front_end *frontend, vcache->fetch_max, draw_count); - if (max_index == 0xffffffff || + if (max_index >= DRAW_PIPE_MAX_VERTICES || + fetch_count >= UNDEFINED_VERTEX_ID || fetch_count > draw_count) { if (0) debug_printf("fail\n"); goto fail; diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 790e89ed82..e03ac8c229 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -43,11 +43,11 @@ #include "translate/translate.h" #include "translate/translate_cache.h" +#include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_exec.h" - void draw_vs_set_constants( struct draw_context *draw, const float (*constants)[4], unsigned size ) @@ -83,6 +83,10 @@ draw_create_vertex_shader(struct draw_context *draw, { struct draw_vertex_shader *vs; + if (draw->dump_vs) { + tgsi_dump(shader->tokens, 0); + } + vs = draw_create_vs_llvm( draw, shader ); if (!vs) { vs = draw_create_vs_sse( draw, shader ); @@ -101,6 +105,9 @@ draw_create_vertex_shader(struct draw_context *draw, if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && vs->info.output_semantic_index[i] == 0) vs->position_output = i; + else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_EDGEFLAG && + vs->info.output_semantic_index[i] == 0) + vs->edgeflag_output = i; } } @@ -120,6 +127,7 @@ draw_bind_vertex_shader(struct draw_context *draw, draw->vs.vertex_shader = dvs; draw->vs.num_vs_outputs = dvs->info.num_outputs; draw->vs.position_output = dvs->position_output; + draw->vs.edgeflag_output = dvs->edgeflag_output; dvs->prepare( dvs, draw ); } else { @@ -148,6 +156,8 @@ draw_delete_vertex_shader(struct draw_context *draw, boolean draw_vs_init( struct draw_context *draw ) { + draw->dump_vs = debug_get_bool_option("GALLIUM_DUMP_VS", FALSE); + draw->vs.machine = tgsi_exec_machine_create(); if (!draw->vs.machine) return FALSE; diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index 89ae158751..00036cfe68 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -43,6 +43,7 @@ struct draw_varient_input enum pipe_format format; unsigned buffer; unsigned offset; + unsigned instance_divisor; }; struct draw_varient_output @@ -107,6 +108,7 @@ struct draw_vertex_shader { struct tgsi_shader_info info; unsigned position_output; + unsigned edgeflag_output; /* Extracted from shader: */ diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 88bc790b62..1aaae4ab7a 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -361,8 +361,8 @@ static struct x86_reg aos_get_shader_reg_ptr( struct aos_compilation *cp, static struct x86_reg get_dst_ptr( struct aos_compilation *cp, const struct tgsi_full_dst_register *dst ) { - unsigned file = dst->DstRegister.File; - unsigned idx = dst->DstRegister.Index; + unsigned file = dst->Register.File; + unsigned idx = dst->Register.Index; unsigned i; @@ -529,8 +529,8 @@ static struct x86_reg fetch_src( struct aos_compilation *cp, const struct tgsi_full_src_register *src ) { struct x86_reg arg0 = aos_get_shader_reg(cp, - src->SrcRegister.File, - src->SrcRegister.Index); + src->Register.File, + src->Register.Index); unsigned i; ubyte swz = 0; unsigned negs = 0; @@ -620,8 +620,8 @@ static void x87_fld_src( struct aos_compilation *cp, unsigned channel ) { struct x86_reg arg0 = aos_get_shader_reg_ptr(cp, - src->SrcRegister.File, - src->SrcRegister.Index); + src->Register.File, + src->Register.Index); unsigned swizzle = tgsi_util_get_full_src_register_swizzle( src, channel ); unsigned neg = tgsi_util_get_full_src_register_sign_mode( src, channel ); @@ -669,15 +669,15 @@ static void store_dest( struct aos_compilation *cp, { struct x86_reg dst; - switch (reg->DstRegister.WriteMask) { + switch (reg->Register.WriteMask) { case 0: return; case TGSI_WRITEMASK_XYZW: aos_adopt_xmm_reg(cp, get_xmm_writable(cp, result), - reg->DstRegister.File, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.Index, TRUE); return; default: @@ -685,10 +685,10 @@ static void store_dest( struct aos_compilation *cp, } dst = aos_get_shader_reg_xmm(cp, - reg->DstRegister.File, - reg->DstRegister.Index); + reg->Register.File, + reg->Register.Index); - switch (reg->DstRegister.WriteMask) { + switch (reg->Register.WriteMask) { case TGSI_WRITEMASK_X: sse_movss(cp->func, dst, get_xmm(cp, result)); break; @@ -710,14 +710,14 @@ static void store_dest( struct aos_compilation *cp, break; default: - mask_write(cp, dst, result, reg->DstRegister.WriteMask); + mask_write(cp, dst, result, reg->Register.WriteMask); break; } aos_adopt_xmm_reg(cp, dst, - reg->DstRegister.File, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.Index, TRUE); } @@ -737,7 +737,7 @@ static void store_scalar_dest( struct aos_compilation *cp, const struct tgsi_full_dst_register *reg, struct x86_reg result ) { - unsigned writemask = reg->DstRegister.WriteMask; + unsigned writemask = reg->Register.WriteMask; struct x86_reg dst; if (writemask != TGSI_WRITEMASK_X && @@ -754,12 +754,12 @@ static void store_scalar_dest( struct aos_compilation *cp, result = get_xmm(cp, result); dst = aos_get_shader_reg_xmm(cp, - reg->DstRegister.File, - reg->DstRegister.Index); + reg->Register.File, + reg->Register.Index); - switch (reg->DstRegister.WriteMask) { + switch (reg->Register.WriteMask) { case TGSI_WRITEMASK_X: sse_movss(cp->func, dst, result); break; @@ -782,8 +782,8 @@ static void store_scalar_dest( struct aos_compilation *cp, aos_adopt_xmm_reg(cp, dst, - reg->DstRegister.File, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.Index, TRUE); } @@ -819,7 +819,7 @@ static void x87_fstp_dest4( struct aos_compilation *cp, const struct tgsi_full_dst_register *dst ) { struct x86_reg ptr = get_dst_ptr(cp, dst); - unsigned writemask = dst->DstRegister.WriteMask; + unsigned writemask = dst->Register.WriteMask; x87_fst_or_nop(cp->func, writemask, 0, ptr); x87_fst_or_nop(cp->func, writemask, 1, ptr); @@ -956,7 +956,7 @@ static void emit_print( struct aos_compilation *cp, static boolean emit_ABS( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg neg = aos_get_internal(cp, IMM_NEGS); struct x86_reg tmp = aos_get_xmm_reg(cp); @@ -964,27 +964,27 @@ static boolean emit_ABS( struct aos_compilation *cp, const struct tgsi_full_inst sse_mulps(cp->func, tmp, neg); sse_maxps(cp->func, tmp, arg0); - store_dest(cp, &op->FullDstRegisters[0], tmp); + store_dest(cp, &op->Dst[0], tmp); return TRUE; } static boolean emit_ADD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_addps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_COS( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fld_src(cp, &op->Src[0], 0); x87_fcos(cp->func); - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } @@ -993,8 +993,8 @@ static boolean emit_COS( struct aos_compilation *cp, const struct tgsi_full_inst */ static boolean emit_DP3( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg dst = get_xmm_writable(cp, arg0); @@ -1007,14 +1007,14 @@ static boolean emit_DP3( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_DP4( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg dst = get_xmm_writable(cp, arg0); @@ -1028,14 +1028,14 @@ static boolean emit_DP4( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_DPH( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg dst = get_xmm_writable(cp, arg0); @@ -1051,14 +1051,14 @@ static boolean emit_DPH( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_DST( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = aos_get_xmm_reg(cp); struct x86_reg tmp = aos_get_xmm_reg(cp); struct x86_reg ones = aos_get_internal(cp, IMM_ONES); @@ -1073,25 +1073,25 @@ static boolean emit_DST( struct aos_compilation *cp, const struct tgsi_full_inst sse_mulps(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_LG2( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { x87_fld1(cp->func); /* 1 */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 1 */ + x87_fld_src(cp, &op->Src[0], 0); /* a0 1 */ x87_fyl2x(cp->func); /* log2(a0) */ - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } #if 0 static boolean emit_EX2( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fld_src(cp, &op->Src[0], 0); x87_emit_ex2(cp); - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } #endif @@ -1099,8 +1099,8 @@ static boolean emit_EX2( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); + unsigned writemask = op->Dst[0].Register.WriteMask; int i; set_fpu_round_neg_inf( cp ); @@ -1109,7 +1109,7 @@ static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_inst */ for (i = 3; i >= 0; i--) { if (writemask & (1<<i)) { - x87_fld_src(cp, &op->FullSrcRegisters[0], i); + x87_fld_src(cp, &op->Src[0], i); } } @@ -1126,8 +1126,8 @@ static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); + unsigned writemask = op->Dst[0].Register.WriteMask; int i; set_fpu_round_nearest( cp ); @@ -1136,7 +1136,7 @@ static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_inst */ for (i = 3; i >= 0; i--) { if (writemask & (1<<i)) { - x87_fld_src(cp, &op->FullSrcRegisters[0], i); + x87_fld_src(cp, &op->Src[0], i); } } @@ -1153,10 +1153,10 @@ static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); struct x86_reg st0 = x86_make_reg(file_x87, 0); struct x86_reg st1 = x86_make_reg(file_x87, 1); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + unsigned writemask = op->Dst[0].Register.WriteMask; int i; set_fpu_round_neg_inf( cp ); @@ -1166,7 +1166,7 @@ static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_inst */ for (i = 3; i >= 0; i--) { if (writemask & (1<<i)) { - x87_fld_src(cp, &op->FullSrcRegisters[0], i); + x87_fld_src(cp, &op->Src[0], i); } } @@ -1190,7 +1190,7 @@ static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { struct x86_reg ecx = x86_make_reg( file_REG32, reg_CX ); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + unsigned writemask = op->Dst[0].Register.WriteMask; unsigned lit_count = cp->lit_count++; struct x86_reg result, arg0; unsigned i; @@ -1209,10 +1209,10 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst if (writemask != TGSI_WRITEMASK_XYZW) result = x86_make_disp(cp->machine_EDX, Offset(struct aos_machine, tmp[0])); else - result = get_dst_ptr(cp, &op->FullDstRegisters[0]); + result = get_dst_ptr(cp, &op->Dst[0]); - arg0 = fetch_src( cp, &op->FullSrcRegisters[0] ); + arg0 = fetch_src( cp, &op->Src[0] ); if (arg0.file == file_XMM) { struct x86_reg tmp = x86_make_disp(cp->machine_EDX, Offset(struct aos_machine, tmp[1])); @@ -1259,7 +1259,7 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst if (writemask != TGSI_WRITEMASK_XYZW) { store_dest( cp, - &op->FullDstRegisters[0], + &op->Dst[0], get_xmm_writable( cp, result ) ); } @@ -1269,8 +1269,8 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst #if 0 static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]); - unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask; + struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]); + unsigned writemask = op->Dst[0].Register.WriteMask; if (writemask & TGSI_WRITEMASK_YZ) { struct x86_reg st1 = x86_make_reg(file_x87, 1); @@ -1286,13 +1286,13 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu */ x87_fldz(cp->func); /* 1 0 */ #endif - x87_fld_src(cp, &op->FullSrcRegisters[0], 1); /* a1 1 0 */ + x87_fld_src(cp, &op->Src[0], 1); /* a1 1 0 */ x87_fcomi(cp->func, st2); /* a1 1 0 */ x87_fcmovb(cp->func, st1); /* a1' 1 0 */ x87_fstp(cp->func, st1); /* a1' 0 */ x87_fstp(cp->func, st1); /* a1' */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 3); /* a3 a1' */ + x87_fld_src(cp, &op->Src[0], 3); /* a3 a1' */ x87_fxch(cp->func, st1); /* a1' a3 */ @@ -1305,7 +1305,7 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu /* a0' = max2(a0, 0): */ x87_fldz(cp->func); /* 0 r2 */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 0 r2 */ + x87_fld_src(cp, &op->Src[0], 0); /* a0 0 r2 */ x87_fcomi(cp->func, st1); x87_fcmovb(cp->func, st1); /* a0' 0 r2 */ @@ -1333,58 +1333,58 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu static boolean emit_MAX( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_maxps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_minps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MOV( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg dst = get_xmm_writable(cp, arg0); /* potentially nothing to do */ - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MUL( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_mulps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_MAD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); - struct x86_reg arg2 = fetch_src(cp, &op->FullSrcRegisters[2]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); + struct x86_reg arg2 = fetch_src(cp, &op->Src[2]); /* If we can't clobber old contents of arg0, get a temporary & copy * it there, then clobber it... @@ -1393,7 +1393,7 @@ static boolean emit_MAD( struct aos_compilation *cp, const struct tgsi_full_inst sse_mulps(cp->func, arg0, arg1); sse_addps(cp->func, arg0, arg2); - store_dest(cp, &op->FullDstRegisters[0], arg0); + store_dest(cp, &op->Dst[0], arg0); return TRUE; } @@ -1425,13 +1425,13 @@ static float PIPE_CDECL _exp2(float x) static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { #if 0 - x87_fld_src(cp, &op->FullSrcRegisters[1], 0); /* a1.x */ - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0.x a1.x */ + x87_fld_src(cp, &op->Src[1], 0); /* a1.x */ + x87_fld_src(cp, &op->Src[0], 0); /* a0.x a1.x */ x87_fyl2x(cp->func); /* a1*log2(a0) */ x87_emit_ex2( cp ); /* 2^(a1*log2(a0)) */ - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); #else uint i; @@ -1450,9 +1450,9 @@ static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_inst x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, -8) ); - x87_fld_src( cp, &op->FullSrcRegisters[1], 0 ); + x87_fld_src( cp, &op->Src[1], 0 ); x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 4 ) ); - x87_fld_src( cp, &op->FullSrcRegisters[0], 0 ); + x87_fld_src( cp, &op->Src[0], 0 ); x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 0 ) ); /* tmp_EAX has been pushed & will be restored below */ @@ -1467,7 +1467,7 @@ static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_inst */ cp->func->x87_stack++; - x87_fstp_dest4( cp, &op->FullDstRegisters[0] ); + x87_fstp_dest4( cp, &op->Dst[0] ); #endif return TRUE; } @@ -1493,7 +1493,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, -4) ); - x87_fld_src( cp, &op->FullSrcRegisters[0], 0 ); + x87_fld_src( cp, &op->Src[0], 0 ); x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 0 ) ); /* tmp_EAX has been pushed & will be restored below */ @@ -1508,7 +1508,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full */ cp->func->x87_stack++; - x87_fstp_dest4( cp, &op->FullDstRegisters[0] ); + x87_fstp_dest4( cp, &op->Dst[0] ); return TRUE; } @@ -1517,7 +1517,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg dst = aos_get_xmm_reg(cp); if (cp->have_sse2) { @@ -1531,7 +1531,7 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst sse_divss(cp->func, dst, arg0); } - store_scalar_dest(cp, &op->FullDstRegisters[0], dst); + store_scalar_dest(cp, &op->Dst[0], dst); return TRUE; } @@ -1551,14 +1551,14 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { if (0) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg r = aos_get_xmm_reg(cp); sse_rsqrtss(cp->func, r, arg0); - store_scalar_dest(cp, &op->FullDstRegisters[0], r); + store_scalar_dest(cp, &op->Dst[0], r); return TRUE; } else { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg r = aos_get_xmm_reg(cp); struct x86_reg neg_half = get_reg_ptr( cp, AOS_FILE_INTERNAL, IMM_RSQ ); @@ -1578,7 +1578,7 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst sse_addss( cp->func, tmp, one_point_five ); /* 1.5 - .5 * a * r * r */ sse_mulss( cp->func, r, tmp ); /* r * (1.5 - .5 * a * r * r) */ - store_scalar_dest(cp, &op->FullDstRegisters[0], r); + store_scalar_dest(cp, &op->Dst[0], r); aos_release_xmm_reg(cp, tmp.idx); @@ -1589,23 +1589,23 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_SGE( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg ones = aos_get_internal(cp, IMM_ONES); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_cmpps(cp->func, dst, arg1, cc_NotLessThan); sse_andps(cp->func, dst, ones); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_SIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - x87_fld_src(cp, &op->FullSrcRegisters[0], 0); + x87_fld_src(cp, &op->Src[0], 0); x87_fsin(cp->func); - x87_fstp_dest4(cp, &op->FullDstRegisters[0]); + x87_fstp_dest4(cp, &op->Dst[0]); return TRUE; } @@ -1613,46 +1613,46 @@ static boolean emit_SIN( struct aos_compilation *cp, const struct tgsi_full_inst static boolean emit_SLT( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg ones = aos_get_internal(cp, IMM_ONES); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_cmpps(cp->func, dst, arg1, cc_LessThan); sse_andps(cp->func, dst, ones); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_SUB( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg dst = get_xmm_writable(cp, arg0); sse_subps(cp->func, dst, arg1); - store_dest(cp, &op->FullDstRegisters[0], dst); + store_dest(cp, &op->Dst[0], dst); return TRUE; } static boolean emit_TRUNC( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); struct x86_reg tmp0 = aos_get_xmm_reg(cp); sse2_cvttps2dq(cp->func, tmp0, arg0); sse2_cvtdq2ps(cp->func, tmp0, tmp0); - store_dest(cp, &op->FullDstRegisters[0], tmp0); + store_dest(cp, &op->Dst[0], tmp0); return TRUE; } static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]); + struct x86_reg arg0 = fetch_src(cp, &op->Src[0]); + struct x86_reg arg1 = fetch_src(cp, &op->Src[1]); struct x86_reg tmp0 = aos_get_xmm_reg(cp); struct x86_reg tmp1 = aos_get_xmm_reg(cp); @@ -1670,7 +1670,7 @@ static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_inst aos_release_xmm_reg(cp, tmp0.idx); - store_dest(cp, &op->FullDstRegisters[0], tmp1); + store_dest(cp, &op->Dst[0], tmp1); return TRUE; } @@ -1897,10 +1897,10 @@ static void find_last_write_outputs( struct aos_compilation *cp ) continue; for (i = 0; i < TGSI_FULL_MAX_DST_REGISTERS; i++) { - if (parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.File == + if (parse.FullToken.FullInstruction.Dst[i].Register.File == TGSI_FILE_OUTPUT) { - unsigned idx = parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.Index; + unsigned idx = parse.FullToken.FullInstruction.Dst[i].Register.Index; cp->output_last_write[idx] = this_instruction; } } diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c index ad184bd696..da9f3e3d35 100644 --- a/src/gallium/auxiliary/draw/draw_vs_ppc.c +++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c @@ -98,9 +98,9 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, /* loop over verts */ for (i = 0; i < count; i += MAX_VERTICES) { const uint max_vertices = MIN2(MAX_VERTICES, count - i); - float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4] ALIGN16_ATTRIB; - float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4] ALIGN16_ATTRIB; - float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4]; + PIPE_ALIGN_VAR(16) float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4]; + PIPE_ALIGN_VAR(16) float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4]; uint attr; /* convert (up to) four input verts to SoA format */ diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c index 7ae043f5a4..b87a465f6b 100644 --- a/src/gallium/auxiliary/draw/draw_vs_varient.c +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -141,16 +141,18 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, vsvg->fetch->run_elts( vsvg->fetch, elts, count, + vsvg->draw->instance_id, temp_buffer ); vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); + /* FIXME: geometry shading? */ if (vsvg->base.key.clip) { /* not really handling clipping, just do the rhw so we can @@ -179,6 +181,7 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, vsvg->emit->run( vsvg->emit, 0, count, + vsvg->draw->instance_id, output_buffer ); FREE(temp_buffer); @@ -201,12 +204,13 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, vsvg->fetch->run( vsvg->fetch, start, count, + vsvg->draw->instance_id, temp_buffer ); vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); @@ -237,6 +241,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, vsvg->emit->run( vsvg->emit, 0, count, + vsvg->draw->instance_id, output_buffer ); FREE(temp_buffer); @@ -279,9 +284,11 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, fetch.nr_elements = key->nr_inputs; fetch.output_stride = vsvg->temp_vertex_stride; for (i = 0; i < key->nr_inputs; i++) { + fetch.element[i].type = TRANSLATE_ELEMENT_NORMAL; fetch.element[i].input_format = key->element[i].in.format; fetch.element[i].input_buffer = key->element[i].in.buffer; fetch.element[i].input_offset = key->element[i].in.offset; + fetch.element[i].instance_divisor = 0; fetch.element[i].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; fetch.element[i].output_offset = i * 4 * sizeof(float); assert(fetch.element[i].output_offset < fetch.output_stride); @@ -293,17 +300,21 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, for (i = 0; i < key->nr_outputs; i++) { if (key->element[i].out.format != EMIT_1F_PSIZE) { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; emit.element[i].input_buffer = 0; emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float); + emit.element[i].instance_divisor = 0; emit.element[i].output_format = draw_translate_vinfo_format(key->element[i].out.format); emit.element[i].output_offset = key->element[i].out.offset; assert(emit.element[i].input_offset <= fetch.output_stride); } else { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32_FLOAT; emit.element[i].input_buffer = 1; emit.element[i].input_offset = 0; + emit.element[i].instance_divisor = 0; emit.element[i].output_format = PIPE_FORMAT_R32_FLOAT; emit.element[i].output_offset = key->element[i].out.offset; } diff --git a/src/gallium/auxiliary/gallivm/Makefile b/src/gallium/auxiliary/gallivm/Makefile deleted file mode 100644 index 5a96d94ec3..0000000000 --- a/src/gallium/auxiliary/gallivm/Makefile +++ /dev/null @@ -1,92 +0,0 @@ -# -*-makefile-*- -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = gallivm - - -GALLIVM_SOURCES = \ - gallivm.cpp \ - gallivm_cpu.cpp \ - instructions.cpp \ - loweringpass.cpp \ - tgsitollvm.cpp \ - storage.cpp \ - storagesoa.cpp \ - instructionssoa.cpp - -INC_SOURCES = gallivm_builtins.cpp gallivmsoabuiltins.cpp - -CPP_SOURCES = \ - $(GALLIVM_SOURCES) - -C_SOURCES = -ASM_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - -### Include directories -INCLUDES = \ - -I. \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/include - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(LLVM_CFLAGS) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(LLVM_CXXFLAGS) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -##### TARGETS ##### - -default:: depend symlinks $(LIBNAME) - - -$(LIBNAME): $(OBJECTS) Makefile - $(TOP)/bin/mklib -o $@ -static $(OBJECTS) - - -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) $(INC_SOURCES) 2> /dev/null - - -gallivm_builtins.cpp: llvm_builtins.c - clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin - (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ - rm temp1.bin - -gallivmsoabuiltins.cpp: soabuiltins.c - clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin - (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ - rm temp2.bin - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean: - -rm -f *.o */*.o *~ *.so *~ server/*.o - -rm -f depend depend.bak - -rm -f gallivm_builtins.cpp - -rm -f gallivmsoabuiltins.cpp - -symlinks: - - -include depend diff --git a/src/gallium/auxiliary/gallivm/SConscript b/src/gallium/auxiliary/gallivm/SConscript deleted file mode 100644 index c0aa51b90a..0000000000 --- a/src/gallium/auxiliary/gallivm/SConscript +++ /dev/null @@ -1,16 +0,0 @@ -Import('*') - -gallivm = env.ConvenienceLibrary( - target = 'gallivm', - source = [ - 'gallivm.cpp', - 'gallivm_cpu.cpp', - 'instructions.cpp', - 'loweringpass.cpp', - 'tgsitollvm.cpp', - 'storage.cpp', - 'storagesoa.cpp', - 'instructionssoa.cpp', - ]) - -auxiliaries.insert(0, gallivm) diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index bf84401e11..8f7d3b7100 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -94,8 +94,8 @@ translate_declaration(struct gallivm_ir *prog, unsigned first, last, mask; uint interp_method; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; /* Do not touch WPOS.xy */ @@ -149,7 +149,7 @@ translate_declarationir(struct gallivm_ir *, struct tgsi_full_declaration *) { if (decl->Declaration.File == TGSI_FILE_ADDRESS) { - int idx = decl->DeclarationRange.First; + int idx = decl->Range.First; storage->addAddress(idx); } } @@ -234,26 +234,26 @@ translate_instruction(llvm::Module *module, inputs[3] = 0; for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; + struct tgsi_full_src_register *src = &inst->Src[i]; llvm::Value *val = 0; llvm::Value *indIdx = 0; - if (src->SrcRegister.Indirect) { - indIdx = storage->addrElement(src->SrcRegisterInd.Index); + if (src->Register.Indirect) { + indIdx = storage->addrElement(src->Indirect.Index); indIdx = storage->extractIndex(indIdx); } - if (src->SrcRegister.File == TGSI_FILE_CONSTANT) { - val = storage->constElement(src->SrcRegister.Index, indIdx); - } else if (src->SrcRegister.File == TGSI_FILE_INPUT) { - val = storage->inputElement(src->SrcRegister.Index, indIdx); - } else if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) { - val = storage->tempElement(src->SrcRegister.Index); - } else if (src->SrcRegister.File == TGSI_FILE_OUTPUT) { - val = storage->outputElement(src->SrcRegister.Index, indIdx); - } else if (src->SrcRegister.File == TGSI_FILE_IMMEDIATE) { - val = storage->immediateElement(src->SrcRegister.Index); + if (src->Register.File == TGSI_FILE_CONSTANT) { + val = storage->constElement(src->Register.Index, indIdx); + } else if (src->Register.File == TGSI_FILE_INPUT) { + val = storage->inputElement(src->Register.Index, indIdx); + } else if (src->Register.File == TGSI_FILE_TEMPORARY) { + val = storage->tempElement(src->Register.Index); + } else if (src->Register.File == TGSI_FILE_OUTPUT) { + val = storage->outputElement(src->Register.Index, indIdx); + } else if (src->Register.File == TGSI_FILE_IMMEDIATE) { + val = storage->immediateElement(src->Register.Index); } else { - fprintf(stderr, "ERROR: not supported llvm source %d\n", src->SrcRegister.File); + fprintf(stderr, "ERROR: not supported llvm source %d\n", src->Register.File); return; } @@ -552,7 +552,7 @@ translate_instruction(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; @@ -656,14 +656,14 @@ translate_instruction(llvm::Module *module, /* store results */ for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - - if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { - storage->setOutputElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); - } else if (dst->DstRegister.File == TGSI_FILE_TEMPORARY) { - storage->setTempElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); - } else if (dst->DstRegister.File == TGSI_FILE_ADDRESS) { - storage->setAddrElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + + if (dst->Register.File == TGSI_FILE_OUTPUT) { + storage->setOutputElement(dst->Register.Index, out, dst->Register.WriteMask); + } else if (dst->Register.File == TGSI_FILE_TEMPORARY) { + storage->setTempElement(dst->Register.Index, out, dst->Register.WriteMask); + } else if (dst->Register.File == TGSI_FILE_ADDRESS) { + storage->setAddrElement(dst->Register.Index, out, dst->Register.WriteMask); } else { fprintf(stderr, "ERROR: unsupported LLVM destination!"); assert(!"wrong destination"); @@ -683,16 +683,16 @@ translate_instructionir(llvm::Module *module, std::vector< std::vector<llvm::Value*> > inputs(inst->Instruction.NumSrcRegs); for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; + struct tgsi_full_src_register *src = &inst->Src[i]; std::vector<llvm::Value*> val; llvm::Value *indIdx = 0; int swizzle = swizzleInt(src); - if (src->SrcRegister.Indirect) { - indIdx = storage->addrElement(src->SrcRegisterInd.Index); + if (src->Register.Indirect) { + indIdx = storage->addrElement(src->Indirect.Index); } - val = storage->load((enum tgsi_file_type)src->SrcRegister.File, - src->SrcRegister.Index, swizzle, instr->getIRBuilder(), indIdx); + val = storage->load((enum tgsi_file_type)src->Register.File, + src->Register.Index, swizzle, instr->getIRBuilder(), indIdx); inputs[i] = val; } @@ -919,7 +919,7 @@ translate_instructionir(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; @@ -993,9 +993,9 @@ translate_instructionir(llvm::Module *module, /* store results */ for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - storage->store((enum tgsi_file_type)dst->DstRegister.File, - dst->DstRegister.Index, out, dst->DstRegister.WriteMask, + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + storage->store((enum tgsi_file_type)dst->Register.File, + dst->Register.Index, out, dst->Register.WriteMask, instr->getIRBuilder() ); } } diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile deleted file mode 100644 index f2ebc3f410..0000000000 --- a/src/gallium/auxiliary/indices/Makefile +++ /dev/null @@ -1,16 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = indices - -C_SOURCES = \ - u_indices_gen.c \ - u_unfilled_gen.c - -include ../../Makefile.template - -u_indices_gen.c: u_indices_gen.py - python $< > $@ - -u_unfilled_gen.c: u_unfilled_gen.py - python $< > $@ diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript deleted file mode 100644 index 712e215534..0000000000 --- a/src/gallium/auxiliary/indices/SConscript +++ /dev/null @@ -1,28 +0,0 @@ -Import('*') - -from sys import executable as python_cmd - -env.CodeGenerate( - target = 'u_indices_gen.c', - script = 'u_indices_gen.py', - source = [], - command = python_cmd + ' $SCRIPT > $TARGET' -) - -env.CodeGenerate( - target = 'u_unfilled_gen.c', - script = 'u_unfilled_gen.py', - source = [], - command = python_cmd + ' $SCRIPT > $TARGET' -) - -indices = env.ConvenienceLibrary( - target = 'indices', - source = [ -# 'u_indices.c', -# 'u_unfilled_indices.c', - 'u_indices_gen.c', - 'u_unfilled_gen.c', - ]) - -auxiliaries.insert(0, indices) diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h index 4ef372233f..eb7e84be84 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h @@ -237,8 +237,9 @@ pb_reference(struct pb_buffer **dst, { struct pb_buffer *old = *dst; - if (pipe_reference((struct pipe_reference**)dst, &src->base.reference)) + if (pipe_reference(&(*dst)->base.reference, &src->base.reference)) pb_destroy( old ); + *dst = src; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index 57d1ede45a..7b34c8e357 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -294,7 +294,7 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, LIST_DEL(&buf->head); pipe_mutex_unlock(mgr->mutex); /* Increase refcount */ - pb_reference((struct pb_buffer**)&buf, &buf->base); + pipe_reference(NULL, &buf->base.base.reference); return &buf->base; } diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile deleted file mode 100644 index cd12e8468f..0000000000 --- a/src/gallium/auxiliary/rbug/Makefile +++ /dev/null @@ -1,14 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = rbug - -C_SOURCES = \ - rbug_connection.c \ - rbug_core.c \ - rbug_texture.c \ - rbug_context.c \ - rbug_shader.c \ - rbug_demarshal.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript deleted file mode 100644 index 4a9afb45d3..0000000000 --- a/src/gallium/auxiliary/rbug/SConscript +++ /dev/null @@ -1,14 +0,0 @@ -Import('*') - -rbug = env.ConvenienceLibrary( - target = 'rbug', - source = [ - 'rbug_core.c', - 'rbug_shader.c', - 'rbug_context.c', - 'rbug_texture.c', - 'rbug_demarshal.c', - 'rbug_connection.c', - ]) - -auxiliaries.insert(0, rbug) diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile deleted file mode 100644 index ab8ea464c6..0000000000 --- a/src/gallium/auxiliary/rtasm/Makefile +++ /dev/null @@ -1,13 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = rtasm - -C_SOURCES = \ - rtasm_cpu.c \ - rtasm_execmem.c \ - rtasm_x86sse.c \ - rtasm_ppc.c \ - rtasm_ppc_spe.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript deleted file mode 100644 index eb48368acc..0000000000 --- a/src/gallium/auxiliary/rtasm/SConscript +++ /dev/null @@ -1,13 +0,0 @@ -Import('*') - -rtasm = env.ConvenienceLibrary( - target = 'rtasm', - source = [ - 'rtasm_cpu.c', - 'rtasm_execmem.c', - 'rtasm_x86sse.c', - 'rtasm_ppc.c', - 'rtasm_ppc_spe.c', - ]) - -auxiliaries.insert(0, rtasm) diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c index 1acf3c373e..f675427d98 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c @@ -673,6 +673,13 @@ void x86_and( struct x86_function *p, emit_op_modrm( p, 0x23, 0x21, dst, src ); } +void x86_div( struct x86_function *p, + struct x86_reg src ) +{ + assert(src.file == file_REG32 && src.mod == mod_REG); + emit_op_modrm(p, 0xf7, 0, x86_make_reg(file_REG32, 6), src); +} + /*********************************************************************** diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h index 731a651796..f7612d416a 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h @@ -244,6 +244,7 @@ void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_sahf( struct x86_function *p ); +void x86_div( struct x86_function *p, struct x86_reg src ); void x86_cdecl_caller_push_regs( struct x86_function *p ); diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile deleted file mode 100644 index a7d111b689..0000000000 --- a/src/gallium/auxiliary/sct/Makefile +++ /dev/null @@ -1,9 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = sct - -C_SOURCES = \ - sct.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript deleted file mode 100644 index 76927d973f..0000000000 --- a/src/gallium/auxiliary/sct/SConscript +++ /dev/null @@ -1,9 +0,0 @@ -Import('*') - -sct = env.ConvenienceLibrary( - target = 'sct', - source = [ - 'sct.c' - ]) - -auxiliaries.insert(0, sct) diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c deleted file mode 100644 index 722d2b7e66..0000000000 --- a/src/gallium/auxiliary/sct/sct.c +++ /dev/null @@ -1,453 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "util/u_memory.h" -#include "pipe/p_state.h" -#include "sct.h" - - -struct texture_list -{ - struct pipe_texture *texture; - struct texture_list *next; -}; - - - -#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1) - -struct sct_context -{ - const struct pipe_context *context; - - /** surfaces the context is drawing into */ - struct pipe_surface *surfaces[MAX_SURFACES]; - - /** currently bound textures */ - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; - - /** previously bound textures, used but not flushed */ - struct texture_list *textures_used; - - boolean needs_flush; - - struct sct_context *next; -}; - - - -struct sct_surface -{ - const struct pipe_surface *surface; - - /** list of contexts drawing to this surface */ - struct sct_context_list *contexts; - - struct sct_surface *next; -}; - - - -/** - * Find the surface_info for the given pipe_surface - */ -static struct sct_surface * -find_surface_info(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - struct sct_surface *si; - for (si = sct->surfaces; si; si = si->next) - if (si->surface == surface) - return si; - return NULL; -} - - -/** - * As above, but create new surface_info if surface is new. - */ -static struct sct_surface * -find_create_surface_info(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - struct sct_surface *si = find_surface_info(sct, surface); - if (si) - return si; - - /* alloc new */ - si = CALLOC_STRUCT(sct_surface); - if (si) { - si->surface = surface; - - /* insert at head */ - si->next = sct->surfaces; - sct->surfaces = si; - } - - return si; -} - - -/** - * Find a context_info for the given context. - */ -static struct sct_context * -find_context_info(struct surface_context_tracker *sct, - const struct pipe_context *context) -{ - struct sct_context *ci; - for (ci = sct->contexts; ci; ci = ci->next) - if (ci->context == context) - return ci; - return NULL; -} - - -/** - * As above, but create new context_info if context is new. - */ -static struct sct_context * -find_create_context_info(struct surface_context_tracker *sct, - const struct pipe_context *context) -{ - struct sct_context *ci = find_context_info(sct, context); - if (ci) - return ci; - - /* alloc new */ - ci = CALLOC_STRUCT(sct_context); - if (ci) { - ci->context = context; - - /* insert at head */ - ci->next = sct->contexts; - sct->contexts = ci; - } - - return ci; -} - - -/** - * Is the context already bound to the surface? - */ -static boolean -find_surface_context(const struct sct_surface *si, - const struct pipe_context *context) -{ - const struct sct_context_list *cl; - for (cl = si->contexts; cl; cl = cl->next) { - if (cl->context == context) { - return TRUE; - } - } - return FALSE; -} - - -/** - * Add a context to the list of contexts associated with a surface. - */ -static void -add_context_to_surface(struct sct_surface *si, - const struct pipe_context *context) -{ - struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list); - if (cl) { - cl->context = context; - /* insert at head of list of contexts */ - cl->next = si->contexts; - si->contexts = cl; - } -} - - -/** - * Remove a context from the list of contexts associated with a surface. - */ -static void -remove_context_from_surface(struct sct_surface *si, - const struct pipe_context *context) -{ - struct sct_context_list *prev = NULL, *curr, *next; - - for (curr = si->contexts; curr; curr = next) { - if (curr->context == context) { - /* remove */ - if (prev) - prev->next = curr->next; - else - si->contexts = curr->next; - next = curr->next; - FREE(curr); - } - else { - prev = curr; - next = curr->next; - } - } -} - - -/** - * Unbind context from surface. - */ -static void -unbind_context_surface(struct surface_context_tracker *sct, - struct pipe_context *context, - struct pipe_surface *surface) -{ - struct sct_surface *si = find_surface_info(sct, surface); - if (si) { - remove_context_from_surface(si, context); - } -} - - -/** - * Bind context to a set of surfaces (color + Z). - * Like MakeCurrent(). - */ -void -sct_bind_surfaces(struct surface_context_tracker *sct, - struct pipe_context *context, - uint num_surf, - struct pipe_surface **surfaces) -{ - struct sct_context *ci = find_create_context_info(sct, context); - uint i; - - if (!ci) { - return; /* out of memory */ - } - - /* unbind currently bound surfaces */ - for (i = 0; i < MAX_SURFACES; i++) { - if (ci->surfaces[i]) { - unbind_context_surface(sct, context, ci->surfaces[i]); - } - } - - /* bind new surfaces */ - for (i = 0; i < num_surf; i++) { - struct sct_surface *si = find_create_surface_info(sct, surfaces[i]); - if (!find_surface_context(si, context)) { - add_context_to_surface(si, context); - } - } -} - - -/** - * Return list of contexts bound to a surface. - */ -const struct sct_context_list * -sct_get_surface_contexts(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - const struct sct_surface *si = find_surface_info(sct, surface); - return si->contexts; -} - - - -static boolean -find_texture(const struct sct_context *ci, - const struct pipe_texture *texture) -{ - const struct texture_list *tl; - - for (tl = ci->textures_used; tl; tl = tl->next) { - if (tl->texture == texture) { - return TRUE; - } - } - return FALSE; -} - - -/** - * Add the given texture to the context's list of used textures. - */ -static void -add_texture_used(struct sct_context *ci, - struct pipe_texture *texture) -{ - if (!find_texture(ci, texture)) { - /* add to list */ - struct texture_list *tl = CALLOC_STRUCT(texture_list); - if (tl) { - pipe_texture_reference(&tl->texture, texture); - /* insert at head */ - tl->next = ci->textures_used; - ci->textures_used = tl; - } - } -} - - -/** - * Bind a texture to a rendering context. - */ -void -sct_bind_texture(struct surface_context_tracker *sct, - struct pipe_context *context, - uint unit, - struct pipe_texture *tex) -{ - struct sct_context *ci = find_context_info(sct, context); - - if (ci->textures[unit] != tex) { - /* put texture on the 'used' list */ - add_texture_used(ci, tex); - /* bind new */ - pipe_texture_reference(&ci->textures[unit], tex); - } -} - - -/** - * Check if the given texture has been used by the rendering context - * since the last call to sct_flush_textures(). - */ -boolean -sct_is_texture_used(struct surface_context_tracker *sct, - const struct pipe_context *context, - const struct pipe_texture *texture) -{ - const struct sct_context *ci = find_context_info(sct, context); - return find_texture(ci, texture); -} - - -/** - * To be called when the image contents of a texture are changed, such - * as for gl[Copy]TexSubImage(). - * XXX this may not be needed - */ -void -sct_update_texture(struct pipe_texture *tex) -{ - -} - - -/** - * When a scene is flushed/rendered we can release the list of - * used textures. - */ -void -sct_flush_textures(struct surface_context_tracker *sct, - struct pipe_context *context) -{ - struct sct_context *ci = find_context_info(sct, context); - struct texture_list *tl, *next; - uint i; - - for (tl = ci->textures_used; tl; tl = next) { - next = tl->next; - pipe_texture_reference(&tl->texture, NULL); - FREE(tl); - } - ci->textures_used = NULL; - - /* put the currently bound textures on the 'used' list */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - add_texture_used(ci, ci->textures[i]); - } -} - - - -void -sct_destroy_context(struct surface_context_tracker *sct, - struct pipe_context *context) -{ - /* XXX should we require an unbinding first? */ - { - struct sct_surface *si; - for (si = sct->surfaces; si; si = si->next) { - remove_context_from_surface(si, context); - } - } - - /* remove context from context_info list */ - { - struct sct_context *ci, *next, *prev = NULL; - for (ci = sct->contexts; ci; ci = next) { - next = ci->next; - if (ci->context == context) { - if (prev) - prev->next = ci->next; - else - sct->contexts = ci->next; - FREE(ci); - } - else { - prev = ci; - } - } - } - -} - - -void -sct_destroy_surface(struct surface_context_tracker *sct, - struct pipe_surface *surface) -{ - if (1) { - /* debug/sanity: no context should be bound to surface */ - struct sct_context *ci; - uint i; - for (ci = sct->contexts; ci; ci = ci->next) { - for (i = 0; i < MAX_SURFACES; i++) { - assert(ci->surfaces[i] != surface); - } - } - } - - /* remove surface from sct_surface list */ - { - struct sct_surface *si, *next, *prev = NULL; - for (si = sct->surfaces; si; si = next) { - next = si->next; - if (si->surface == surface) { - /* unlink */ - if (prev) - prev->next = si->next; - else - sct->surfaces = si->next; - FREE(si); - } - else { - prev = si; - } - } - } -} diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h deleted file mode 100644 index cf7c4d3bdf..0000000000 --- a/src/gallium/auxiliary/sct/sct.h +++ /dev/null @@ -1,123 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Surface/Context Tracking - * - * For some drivers, we need to monitor the binding between contexts and - * surfaces/textures. - * This code may evolve quite a bit... - */ - - -#ifndef SCT_H -#define SCT_H - - -#ifdef __cplusplus -extern "C" { -#endif - - -struct pipe_context; -struct pipe_surface; - -struct sct_context; -struct sct_surface; - - -/** - * Per-device info, basically - */ -struct surface_context_tracker -{ - struct sct_context *contexts; - struct sct_surface *surfaces; -}; - - - -/** - * Simple linked list of contexts - */ -struct sct_context_list -{ - const struct pipe_context *context; - struct sct_context_list *next; -}; - - - -extern void -sct_bind_surfaces(struct surface_context_tracker *sct, - struct pipe_context *context, - uint num_surf, - struct pipe_surface **surfaces); - - -extern void -sct_bind_texture(struct surface_context_tracker *sct, - struct pipe_context *context, - uint unit, - struct pipe_texture *texture); - - -extern void -sct_update_texture(struct pipe_texture *tex); - - -extern boolean -sct_is_texture_used(struct surface_context_tracker *sct, - const struct pipe_context *context, - const struct pipe_texture *texture); - -extern void -sct_flush_textures(struct surface_context_tracker *sct, - struct pipe_context *context); - - -extern const struct sct_context_list * -sct_get_surface_contexts(struct surface_context_tracker *sct, - const struct pipe_surface *surf); - - -extern void -sct_destroy_context(struct surface_context_tracker *sct, - struct pipe_context *context); - - -extern void -sct_destroy_surface(struct surface_context_tracker *sct, - struct pipe_surface *surface); - - - -#ifdef __cplusplus -} -#endif - -#endif /* SCT_H */ diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c deleted file mode 100644 index 6227f19962..0000000000 --- a/src/gallium/auxiliary/sct/usage.c +++ /dev/null @@ -1,61 +0,0 @@ -/* surface / context tracking */ - - -/* - -context A: - render to texture T - -context B: - texture from T - ------------------------ - -flush surface: - which contexts are bound to the surface? - ------------------------ - -glTexSubImage(): - which contexts need to be flushed? - - */ - - -/* - -in MakeCurrent(): - - call sct_bind_surfaces(context, list of surfaces) to update the - dependencies between context and surfaces - - -in SurfaceFlush(), or whatever it is in D3D: - - call sct_get_surface_contexts(surface) to get a list of contexts - which are currently bound to the surface. - - - -in BindTexture(): - - call sct_bind_texture(context, texture) to indicate that the texture - is used in the scene. - - -in glTexSubImage() or RenderToTexture(): - - call sct_is_texture_used(context, texture) to determine if the texture - has been used in the scene, but the scene's not flushed. If TRUE is - returned it means the scene has to be rendered/flushed before the contents - of the texture can be changed. - - -in psb_scene_flush/terminate(): - - call sct_flush_textures(context) to tell the SCT that the textures which - were used in the scene can be released. - - - -*/ diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile deleted file mode 100644 index 5f0a580b09..0000000000 --- a/src/gallium/auxiliary/tgsi/Makefile +++ /dev/null @@ -1,22 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = tgsi - -C_SOURCES = \ - tgsi_sanity.c \ - tgsi_build.c \ - tgsi_dump.c \ - tgsi_exec.c \ - tgsi_info.c \ - tgsi_iterate.c \ - tgsi_parse.c \ - tgsi_ppc.c \ - tgsi_scan.c \ - tgsi_sse2.c \ - tgsi_text.c \ - tgsi_transform.c \ - tgsi_ureg.c \ - tgsi_util.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript deleted file mode 100644 index b6bc2924f0..0000000000 --- a/src/gallium/auxiliary/tgsi/SConscript +++ /dev/null @@ -1,23 +0,0 @@ -Import('*') - -tgsi = env.ConvenienceLibrary( - target = 'tgsi', - source = [ - 'tgsi_build.c', - 'tgsi_dump.c', - 'tgsi_dump_c.c', - 'tgsi_exec.c', - 'tgsi_info.c', - 'tgsi_iterate.c', - 'tgsi_parse.c', - 'tgsi_sanity.c', - 'tgsi_scan.c', - 'tgsi_ppc.c', - 'tgsi_sse2.c', - 'tgsi_text.c', - 'tgsi_transform.c', - 'tgsi_ureg.c', - 'tgsi_util.c', - ]) - -auxiliaries.insert(0, tgsi) diff --git a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt index eb492076b7..080fd4c731 100644 --- a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt +++ b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt @@ -1129,3 +1129,35 @@ TGSI Instruction Specification target Label of target instruction. + +3 Other tokens +=============== + + +3.1 Declaration Semantic +------------------------- + + + Follows Declaration token if Semantic bit is set. + + Since its purpose is to link a shader with other stages of the pipeline, + it is valid to follow only those Declaration tokens that declare a register + either in INPUT or OUTPUT file. + + SemanticName field contains the semantic name of the register being declared. + There is no default value. + + SemanticIndex is an optional subscript that can be used to distinguish + different register declarations with the same semantic name. The default value + is 0. + + The meanings of the individual semantic names are explained in the following + sections. + + +3.1.1 FACE + + Valid only in a fragment shader INPUT declaration. + + FACE.x is negative when the primitive is back facing. FACE.x is positive + when the primitive is front facing. diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index 4fa10e2f7e..de9cbc8630 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -30,21 +30,6 @@ #include "tgsi_build.h" #include "tgsi_parse.h" -/* - * version - */ - -struct tgsi_version -tgsi_build_version( void ) -{ - struct tgsi_version version; - - version.MajorVersion = 1; - version.MinorVersion = 1; - version.Padding = 0; - - return version; -} /* * header @@ -122,7 +107,6 @@ tgsi_default_declaration( void ) declaration.Centroid = 0; declaration.Invariant = 0; declaration.Padding = 0; - declaration.Extended = 0; return declaration; } @@ -173,7 +157,7 @@ tgsi_default_full_declaration( void ) struct tgsi_full_declaration full_declaration; full_declaration.Declaration = tgsi_default_declaration(); - full_declaration.DeclarationRange = tgsi_default_declaration_range(); + full_declaration.Range = tgsi_default_declaration_range(); full_declaration.Semantic = tgsi_default_declaration_semantic(); return full_declaration; @@ -210,8 +194,8 @@ tgsi_build_full_declaration( size++; *dr = tgsi_build_declaration_range( - full_decl->DeclarationRange.First, - full_decl->DeclarationRange.Last, + full_decl->Range.First, + full_decl->Range.Last, declaration, header ); @@ -224,8 +208,8 @@ tgsi_build_full_declaration( size++; *ds = tgsi_build_declaration_semantic( - full_decl->Semantic.SemanticName, - full_decl->Semantic.SemanticIndex, + full_decl->Semantic.Name, + full_decl->Semantic.Index, declaration, header ); } @@ -270,8 +254,8 @@ tgsi_default_declaration_semantic( void ) { struct tgsi_declaration_semantic ds; - ds.SemanticName = TGSI_SEMANTIC_POSITION; - ds.SemanticIndex = 0; + ds.Name = TGSI_SEMANTIC_POSITION; + ds.Index = 0; ds.Padding = 0; return ds; @@ -290,8 +274,8 @@ tgsi_build_declaration_semantic( assert( semantic_index <= 0xFFFF ); ds = tgsi_default_declaration_semantic(); - ds.SemanticName = semantic_name; - ds.SemanticIndex = semantic_index; + ds.Name = semantic_name; + ds.Index = semantic_index; declaration_grow( declaration, header ); @@ -311,7 +295,6 @@ tgsi_default_immediate( void ) immediate.NrTokens = 1; immediate.DataType = TGSI_IMM_FLOAT32; immediate.Padding = 0; - immediate.Extended = 0; return immediate; } @@ -416,24 +399,26 @@ tgsi_default_instruction( void ) struct tgsi_instruction instruction; instruction.Type = TGSI_TOKEN_TYPE_INSTRUCTION; - instruction.NrTokens = 1; + instruction.NrTokens = 0; instruction.Opcode = TGSI_OPCODE_MOV; instruction.Saturate = TGSI_SAT_NONE; + instruction.Predicate = 0; instruction.NumDstRegs = 1; instruction.NumSrcRegs = 1; + instruction.Label = 0; + instruction.Texture = 0; instruction.Padding = 0; - instruction.Extended = 0; return instruction; } struct tgsi_instruction -tgsi_build_instruction( - unsigned opcode, - unsigned saturate, - unsigned num_dst_regs, - unsigned num_src_regs, - struct tgsi_header *header ) +tgsi_build_instruction(unsigned opcode, + unsigned saturate, + unsigned predicate, + unsigned num_dst_regs, + unsigned num_src_regs, + struct tgsi_header *header) { struct tgsi_instruction instruction; @@ -445,6 +430,7 @@ tgsi_build_instruction( instruction = tgsi_default_instruction(); instruction.Opcode = opcode; instruction.Saturate = saturate; + instruction.Predicate = predicate; instruction.NumDstRegs = num_dst_regs; instruction.NumSrcRegs = num_src_regs; @@ -472,18 +458,16 @@ tgsi_default_full_instruction( void ) unsigned i; full_instruction.Instruction = tgsi_default_instruction(); - full_instruction.InstructionExtLabel = tgsi_default_instruction_ext_label(); - full_instruction.InstructionExtTexture = tgsi_default_instruction_ext_texture(); - full_instruction.InstructionExtPredicate = tgsi_default_instruction_ext_predicate(); + full_instruction.Predicate = tgsi_default_instruction_predicate(); + full_instruction.Label = tgsi_default_instruction_label(); + full_instruction.Texture = tgsi_default_instruction_texture(); for( i = 0; i < TGSI_FULL_MAX_DST_REGISTERS; i++ ) { - full_instruction.FullDstRegisters[i] = tgsi_default_full_dst_register(); + full_instruction.Dst[i] = tgsi_default_full_dst_register(); } for( i = 0; i < TGSI_FULL_MAX_SRC_REGISTERS; i++ ) { - full_instruction.FullSrcRegisters[i] = tgsi_default_full_src_register(); + full_instruction.Src[i] = tgsi_default_full_src_register(); } - full_instruction.Flags = 0x0; - return full_instruction; } @@ -504,77 +488,70 @@ tgsi_build_full_instruction( instruction = (struct tgsi_instruction *) &tokens[size]; size++; - *instruction = tgsi_build_instruction( - full_inst->Instruction.Opcode, - full_inst->Instruction.Saturate, - full_inst->Instruction.NumDstRegs, - full_inst->Instruction.NumSrcRegs, - header ); + *instruction = tgsi_build_instruction(full_inst->Instruction.Opcode, + full_inst->Instruction.Saturate, + full_inst->Instruction.Predicate, + full_inst->Instruction.NumDstRegs, + full_inst->Instruction.NumSrcRegs, + header); prev_token = (struct tgsi_token *) instruction; - if( tgsi_compare_instruction_ext_label( - full_inst->InstructionExtLabel, - tgsi_default_instruction_ext_label() ) ) { - struct tgsi_instruction_ext_label *instruction_ext_label; + if (full_inst->Instruction.Predicate) { + struct tgsi_instruction_predicate *instruction_predicate; - if( maxsize <= size ) + if (maxsize <= size) { return 0; - instruction_ext_label = - (struct tgsi_instruction_ext_label *) &tokens[size]; + } + instruction_predicate = (struct tgsi_instruction_predicate *)&tokens[size]; size++; - *instruction_ext_label = tgsi_build_instruction_ext_label( - full_inst->InstructionExtLabel.Label, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) instruction_ext_label; + *instruction_predicate = + tgsi_build_instruction_predicate(full_inst->Predicate.Index, + full_inst->Predicate.Negate, + full_inst->Predicate.SwizzleX, + full_inst->Predicate.SwizzleY, + full_inst->Predicate.SwizzleZ, + full_inst->Predicate.SwizzleW, + instruction, + header); } - if( tgsi_compare_instruction_ext_texture( - full_inst->InstructionExtTexture, - tgsi_default_instruction_ext_texture() ) ) { - struct tgsi_instruction_ext_texture *instruction_ext_texture; + if (full_inst->Instruction.Label) { + struct tgsi_instruction_label *instruction_label; if( maxsize <= size ) return 0; - instruction_ext_texture = - (struct tgsi_instruction_ext_texture *) &tokens[size]; + instruction_label = + (struct tgsi_instruction_label *) &tokens[size]; size++; - *instruction_ext_texture = tgsi_build_instruction_ext_texture( - full_inst->InstructionExtTexture.Texture, + *instruction_label = tgsi_build_instruction_label( + full_inst->Label.Label, prev_token, instruction, - header ); - prev_token = (struct tgsi_token *) instruction_ext_texture; + header ); + prev_token = (struct tgsi_token *) instruction_label; } - if (tgsi_compare_instruction_ext_predicate(full_inst->InstructionExtPredicate, - tgsi_default_instruction_ext_predicate())) { - struct tgsi_instruction_ext_predicate *instruction_ext_predicate; + if (full_inst->Instruction.Texture) { + struct tgsi_instruction_texture *instruction_texture; - if (maxsize <= size) { + if( maxsize <= size ) return 0; - } - instruction_ext_predicate = (struct tgsi_instruction_ext_predicate *)&tokens[size]; + instruction_texture = + (struct tgsi_instruction_texture *) &tokens[size]; size++; - *instruction_ext_predicate = - tgsi_build_instruction_ext_predicate(full_inst->InstructionExtPredicate.SrcIndex, - full_inst->InstructionExtPredicate.Negate, - full_inst->InstructionExtPredicate.SwizzleX, - full_inst->InstructionExtPredicate.SwizzleY, - full_inst->InstructionExtPredicate.SwizzleZ, - full_inst->InstructionExtPredicate.SwizzleW, - prev_token, - instruction, - header); - prev_token = (struct tgsi_token *)instruction_ext_predicate; + *instruction_texture = tgsi_build_instruction_texture( + full_inst->Texture.Texture, + prev_token, + instruction, + header ); + prev_token = (struct tgsi_token *) instruction_texture; } for( i = 0; i < full_inst->Instruction.NumDstRegs; i++ ) { - const struct tgsi_full_dst_register *reg = &full_inst->FullDstRegisters[i]; + const struct tgsi_full_dst_register *reg = &full_inst->Dst[i]; struct tgsi_dst_register *dst_register; struct tgsi_token *prev_token; @@ -584,34 +561,15 @@ tgsi_build_full_instruction( size++; *dst_register = tgsi_build_dst_register( - reg->DstRegister.File, - reg->DstRegister.WriteMask, - reg->DstRegister.Indirect, - reg->DstRegister.Index, + reg->Register.File, + reg->Register.WriteMask, + reg->Register.Indirect, + reg->Register.Index, instruction, header ); prev_token = (struct tgsi_token *) dst_register; - if( tgsi_compare_dst_register_ext_modulate( - reg->DstRegisterExtModulate, - tgsi_default_dst_register_ext_modulate() ) ) { - struct tgsi_dst_register_ext_modulate *dst_register_ext_modulate; - - if( maxsize <= size ) - return 0; - dst_register_ext_modulate = - (struct tgsi_dst_register_ext_modulate *) &tokens[size]; - size++; - - *dst_register_ext_modulate = tgsi_build_dst_register_ext_modulate( - reg->DstRegisterExtModulate.Modulate, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) dst_register_ext_modulate; - } - - if( reg->DstRegister.Indirect ) { + if( reg->Register.Indirect ) { struct tgsi_src_register *ind; if( maxsize <= size ) @@ -620,22 +578,23 @@ tgsi_build_full_instruction( size++; *ind = tgsi_build_src_register( - reg->DstRegisterInd.File, - reg->DstRegisterInd.SwizzleX, - reg->DstRegisterInd.SwizzleY, - reg->DstRegisterInd.SwizzleZ, - reg->DstRegisterInd.SwizzleW, - reg->DstRegisterInd.Negate, - reg->DstRegisterInd.Indirect, - reg->DstRegisterInd.Dimension, - reg->DstRegisterInd.Index, + reg->Indirect.File, + reg->Indirect.SwizzleX, + reg->Indirect.SwizzleY, + reg->Indirect.SwizzleZ, + reg->Indirect.SwizzleW, + reg->Indirect.Negate, + reg->Indirect.Absolute, + reg->Indirect.Indirect, + reg->Indirect.Dimension, + reg->Indirect.Index, instruction, header ); } } for( i = 0; i < full_inst->Instruction.NumSrcRegs; i++ ) { - const struct tgsi_full_src_register *reg = &full_inst->FullSrcRegisters[i]; + const struct tgsi_full_src_register *reg = &full_inst->Src[i]; struct tgsi_src_register *src_register; struct tgsi_token *prev_token; @@ -645,43 +604,21 @@ tgsi_build_full_instruction( size++; *src_register = tgsi_build_src_register( - reg->SrcRegister.File, - reg->SrcRegister.SwizzleX, - reg->SrcRegister.SwizzleY, - reg->SrcRegister.SwizzleZ, - reg->SrcRegister.SwizzleW, - reg->SrcRegister.Negate, - reg->SrcRegister.Indirect, - reg->SrcRegister.Dimension, - reg->SrcRegister.Index, + reg->Register.File, + reg->Register.SwizzleX, + reg->Register.SwizzleY, + reg->Register.SwizzleZ, + reg->Register.SwizzleW, + reg->Register.Negate, + reg->Register.Absolute, + reg->Register.Indirect, + reg->Register.Dimension, + reg->Register.Index, instruction, header ); prev_token = (struct tgsi_token *) src_register; - if( tgsi_compare_src_register_ext_mod( - reg->SrcRegisterExtMod, - tgsi_default_src_register_ext_mod() ) ) { - struct tgsi_src_register_ext_mod *src_register_ext_mod; - - if( maxsize <= size ) - return 0; - src_register_ext_mod = - (struct tgsi_src_register_ext_mod *) &tokens[size]; - size++; - - *src_register_ext_mod = tgsi_build_src_register_ext_mod( - reg->SrcRegisterExtMod.Complement, - reg->SrcRegisterExtMod.Bias, - reg->SrcRegisterExtMod.Scale2X, - reg->SrcRegisterExtMod.Absolute, - reg->SrcRegisterExtMod.Negate, - prev_token, - instruction, - header ); - prev_token = (struct tgsi_token *) src_register_ext_mod; - } - - if( reg->SrcRegister.Indirect ) { + if( reg->Register.Indirect ) { struct tgsi_src_register *ind; if( maxsize <= size ) @@ -690,23 +627,24 @@ tgsi_build_full_instruction( size++; *ind = tgsi_build_src_register( - reg->SrcRegisterInd.File, - reg->SrcRegisterInd.SwizzleX, - reg->SrcRegisterInd.SwizzleY, - reg->SrcRegisterInd.SwizzleZ, - reg->SrcRegisterInd.SwizzleW, - reg->SrcRegisterInd.Negate, - reg->SrcRegisterInd.Indirect, - reg->SrcRegisterInd.Dimension, - reg->SrcRegisterInd.Index, + reg->Indirect.File, + reg->Indirect.SwizzleX, + reg->Indirect.SwizzleY, + reg->Indirect.SwizzleZ, + reg->Indirect.SwizzleW, + reg->Indirect.Negate, + reg->Indirect.Absolute, + reg->Indirect.Indirect, + reg->Indirect.Dimension, + reg->Indirect.Index, instruction, header ); } - if( reg->SrcRegister.Dimension ) { + if( reg->Register.Dimension ) { struct tgsi_dimension *dim; - assert( !reg->SrcRegisterDim.Dimension ); + assert( !reg->Dimension.Dimension ); if( maxsize <= size ) return 0; @@ -714,12 +652,12 @@ tgsi_build_full_instruction( size++; *dim = tgsi_build_dimension( - reg->SrcRegisterDim.Indirect, - reg->SrcRegisterDim.Index, + reg->Dimension.Indirect, + reg->Dimension.Index, instruction, header ); - if( reg->SrcRegisterDim.Indirect ) { + if( reg->Dimension.Indirect ) { struct tgsi_src_register *ind; if( maxsize <= size ) @@ -728,15 +666,16 @@ tgsi_build_full_instruction( size++; *ind = tgsi_build_src_register( - reg->SrcRegisterDimInd.File, - reg->SrcRegisterDimInd.SwizzleX, - reg->SrcRegisterDimInd.SwizzleY, - reg->SrcRegisterDimInd.SwizzleZ, - reg->SrcRegisterDimInd.SwizzleW, - reg->SrcRegisterDimInd.Negate, - reg->SrcRegisterDimInd.Indirect, - reg->SrcRegisterDimInd.Dimension, - reg->SrcRegisterDimInd.Index, + reg->DimIndirect.File, + reg->DimIndirect.SwizzleX, + reg->DimIndirect.SwizzleY, + reg->DimIndirect.SwizzleZ, + reg->DimIndirect.SwizzleW, + reg->DimIndirect.Negate, + reg->DimIndirect.Absolute, + reg->DimIndirect.Indirect, + reg->DimIndirect.Dimension, + reg->DimIndirect.Index, instruction, header ); } @@ -746,147 +685,103 @@ tgsi_build_full_instruction( return size; } -/** test for inequality of 32-bit values pointed to by a and b */ -static INLINE boolean -compare32(const void *a, const void *b) +struct tgsi_instruction_predicate +tgsi_default_instruction_predicate(void) { - return *((uint32_t *) a) != *((uint32_t *) b); + struct tgsi_instruction_predicate instruction_predicate; + + instruction_predicate.SwizzleX = TGSI_SWIZZLE_X; + instruction_predicate.SwizzleY = TGSI_SWIZZLE_Y; + instruction_predicate.SwizzleZ = TGSI_SWIZZLE_Z; + instruction_predicate.SwizzleW = TGSI_SWIZZLE_W; + instruction_predicate.Negate = 0; + instruction_predicate.Index = 0; + instruction_predicate.Padding = 0; + + return instruction_predicate; } -struct tgsi_instruction_ext_label -tgsi_default_instruction_ext_label( void ) +struct tgsi_instruction_predicate +tgsi_build_instruction_predicate(int index, + unsigned negate, + unsigned swizzleX, + unsigned swizzleY, + unsigned swizzleZ, + unsigned swizzleW, + struct tgsi_instruction *instruction, + struct tgsi_header *header) { - struct tgsi_instruction_ext_label instruction_ext_label; + struct tgsi_instruction_predicate instruction_predicate; + + instruction_predicate = tgsi_default_instruction_predicate(); + instruction_predicate.SwizzleX = swizzleX; + instruction_predicate.SwizzleY = swizzleY; + instruction_predicate.SwizzleZ = swizzleZ; + instruction_predicate.SwizzleW = swizzleW; + instruction_predicate.Negate = negate; + instruction_predicate.Index = index; - instruction_ext_label.Type = TGSI_INSTRUCTION_EXT_TYPE_LABEL; - instruction_ext_label.Label = 0; - instruction_ext_label.Padding = 0; - instruction_ext_label.Extended = 0; + instruction_grow(instruction, header); - return instruction_ext_label; + return instruction_predicate; } -unsigned -tgsi_compare_instruction_ext_label( - struct tgsi_instruction_ext_label a, - struct tgsi_instruction_ext_label b ) +struct tgsi_instruction_label +tgsi_default_instruction_label( void ) { - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); + struct tgsi_instruction_label instruction_label; + + instruction_label.Label = 0; + instruction_label.Padding = 0; + + return instruction_label; } -struct tgsi_instruction_ext_label -tgsi_build_instruction_ext_label( +struct tgsi_instruction_label +tgsi_build_instruction_label( unsigned label, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, struct tgsi_header *header ) { - struct tgsi_instruction_ext_label instruction_ext_label; + struct tgsi_instruction_label instruction_label; - instruction_ext_label = tgsi_default_instruction_ext_label(); - instruction_ext_label.Label = label; + instruction_label = tgsi_default_instruction_label(); + instruction_label.Label = label; + instruction->Label = 1; - prev_token->Extended = 1; instruction_grow( instruction, header ); - return instruction_ext_label; + return instruction_label; } -struct tgsi_instruction_ext_texture -tgsi_default_instruction_ext_texture( void ) +struct tgsi_instruction_texture +tgsi_default_instruction_texture( void ) { - struct tgsi_instruction_ext_texture instruction_ext_texture; + struct tgsi_instruction_texture instruction_texture; - instruction_ext_texture.Type = TGSI_INSTRUCTION_EXT_TYPE_TEXTURE; - instruction_ext_texture.Texture = TGSI_TEXTURE_UNKNOWN; - instruction_ext_texture.Padding = 0; - instruction_ext_texture.Extended = 0; - - return instruction_ext_texture; -} + instruction_texture.Texture = TGSI_TEXTURE_UNKNOWN; + instruction_texture.Padding = 0; -unsigned -tgsi_compare_instruction_ext_texture( - struct tgsi_instruction_ext_texture a, - struct tgsi_instruction_ext_texture b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); + return instruction_texture; } -struct tgsi_instruction_ext_texture -tgsi_build_instruction_ext_texture( +struct tgsi_instruction_texture +tgsi_build_instruction_texture( unsigned texture, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, struct tgsi_header *header ) { - struct tgsi_instruction_ext_texture instruction_ext_texture; + struct tgsi_instruction_texture instruction_texture; - instruction_ext_texture = tgsi_default_instruction_ext_texture(); - instruction_ext_texture.Texture = texture; + instruction_texture = tgsi_default_instruction_texture(); + instruction_texture.Texture = texture; + instruction->Texture = 1; - prev_token->Extended = 1; instruction_grow( instruction, header ); - return instruction_ext_texture; -} - -struct tgsi_instruction_ext_predicate -tgsi_default_instruction_ext_predicate(void) -{ - struct tgsi_instruction_ext_predicate instruction_ext_predicate; - - instruction_ext_predicate.Type = TGSI_INSTRUCTION_EXT_TYPE_PREDICATE; - instruction_ext_predicate.SwizzleX = TGSI_SWIZZLE_X; - instruction_ext_predicate.SwizzleY = TGSI_SWIZZLE_Y; - instruction_ext_predicate.SwizzleZ = TGSI_SWIZZLE_Z; - instruction_ext_predicate.SwizzleW = TGSI_SWIZZLE_W; - instruction_ext_predicate.Negate = 0; - instruction_ext_predicate.SrcIndex = 0; - instruction_ext_predicate.Padding = 0; - instruction_ext_predicate.Extended = 0; - - return instruction_ext_predicate; -} - -unsigned -tgsi_compare_instruction_ext_predicate(struct tgsi_instruction_ext_predicate a, - struct tgsi_instruction_ext_predicate b) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_instruction_ext_predicate -tgsi_build_instruction_ext_predicate(unsigned index, - unsigned negate, - unsigned swizzleX, - unsigned swizzleY, - unsigned swizzleZ, - unsigned swizzleW, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header) -{ - struct tgsi_instruction_ext_predicate instruction_ext_predicate; - - instruction_ext_predicate = tgsi_default_instruction_ext_predicate(); - instruction_ext_predicate.SwizzleX = swizzleX; - instruction_ext_predicate.SwizzleY = swizzleY; - instruction_ext_predicate.SwizzleZ = swizzleZ; - instruction_ext_predicate.SwizzleW = swizzleW; - instruction_ext_predicate.Negate = negate; - instruction_ext_predicate.SrcIndex = index; - - prev_token->Extended = 1; - instruction_grow(instruction, header); - - return instruction_ext_predicate; + return instruction_texture; } struct tgsi_src_register @@ -900,10 +795,10 @@ tgsi_default_src_register( void ) src_register.SwizzleZ = TGSI_SWIZZLE_Z; src_register.SwizzleW = TGSI_SWIZZLE_W; src_register.Negate = 0; + src_register.Absolute = 0; src_register.Indirect = 0; src_register.Dimension = 0; src_register.Index = 0; - src_register.Extended = 0; return src_register; } @@ -916,6 +811,7 @@ tgsi_build_src_register( unsigned swizzle_z, unsigned swizzle_w, unsigned negate, + unsigned absolute, unsigned indirect, unsigned dimension, int index, @@ -939,6 +835,7 @@ tgsi_build_src_register( src_register.SwizzleZ = swizzle_z; src_register.SwizzleW = swizzle_w; src_register.Negate = negate; + src_register.Absolute = absolute; src_register.Indirect = indirect; src_register.Dimension = dimension; src_register.Index = index; @@ -953,75 +850,15 @@ tgsi_default_full_src_register( void ) { struct tgsi_full_src_register full_src_register; - full_src_register.SrcRegister = tgsi_default_src_register(); - full_src_register.SrcRegisterExtMod = tgsi_default_src_register_ext_mod(); - full_src_register.SrcRegisterInd = tgsi_default_src_register(); - full_src_register.SrcRegisterDim = tgsi_default_dimension(); - full_src_register.SrcRegisterDimInd = tgsi_default_src_register(); + full_src_register.Register = tgsi_default_src_register(); + full_src_register.Indirect = tgsi_default_src_register(); + full_src_register.Dimension = tgsi_default_dimension(); + full_src_register.DimIndirect = tgsi_default_src_register(); return full_src_register; } -struct tgsi_src_register_ext_mod -tgsi_default_src_register_ext_mod( void ) -{ - struct tgsi_src_register_ext_mod src_register_ext_mod; - - src_register_ext_mod.Type = TGSI_SRC_REGISTER_EXT_TYPE_MOD; - src_register_ext_mod.Complement = 0; - src_register_ext_mod.Bias = 0; - src_register_ext_mod.Scale2X = 0; - src_register_ext_mod.Absolute = 0; - src_register_ext_mod.Negate = 0; - src_register_ext_mod.Padding = 0; - src_register_ext_mod.Extended = 0; - - return src_register_ext_mod; -} - -unsigned -tgsi_compare_src_register_ext_mod( - struct tgsi_src_register_ext_mod a, - struct tgsi_src_register_ext_mod b ) -{ - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); -} - -struct tgsi_src_register_ext_mod -tgsi_build_src_register_ext_mod( - unsigned complement, - unsigned bias, - unsigned scale_2x, - unsigned absolute, - unsigned negate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_src_register_ext_mod src_register_ext_mod; - - assert( complement <= 1 ); - assert( bias <= 1 ); - assert( scale_2x <= 1 ); - assert( absolute <= 1 ); - assert( negate <= 1 ); - - src_register_ext_mod = tgsi_default_src_register_ext_mod(); - src_register_ext_mod.Complement = complement; - src_register_ext_mod.Bias = bias; - src_register_ext_mod.Scale2X = scale_2x; - src_register_ext_mod.Absolute = absolute; - src_register_ext_mod.Negate = negate; - - prev_token->Extended = 1; - instruction_grow( instruction, header ); - - return src_register_ext_mod; -} - struct tgsi_dimension tgsi_default_dimension( void ) { @@ -1031,7 +868,6 @@ tgsi_default_dimension( void ) dimension.Dimension = 0; dimension.Padding = 0; dimension.Index = 0; - dimension.Extended = 0; return dimension; } @@ -1065,7 +901,6 @@ tgsi_default_dst_register( void ) dst_register.Dimension = 0; dst_register.Index = 0; dst_register.Padding = 0; - dst_register.Extended = 0; return dst_register; } @@ -1101,53 +936,113 @@ tgsi_default_full_dst_register( void ) { struct tgsi_full_dst_register full_dst_register; - full_dst_register.DstRegister = tgsi_default_dst_register(); - full_dst_register.DstRegisterInd = tgsi_default_src_register(); - full_dst_register.DstRegisterExtModulate = - tgsi_default_dst_register_ext_modulate(); + full_dst_register.Register = tgsi_default_dst_register(); + full_dst_register.Indirect = tgsi_default_src_register(); return full_dst_register; } -struct tgsi_dst_register_ext_modulate -tgsi_default_dst_register_ext_modulate( void ) +struct tgsi_property +tgsi_default_property( void ) { - struct tgsi_dst_register_ext_modulate dst_register_ext_modulate; + struct tgsi_property property; - dst_register_ext_modulate.Type = TGSI_DST_REGISTER_EXT_TYPE_MODULATE; - dst_register_ext_modulate.Modulate = TGSI_MODULATE_1X; - dst_register_ext_modulate.Padding = 0; - dst_register_ext_modulate.Extended = 0; + property.Type = TGSI_TOKEN_TYPE_PROPERTY; + property.NrTokens = 1; + property.PropertyName = TGSI_PROPERTY_GS_INPUT_PRIM; + property.Padding = 0; - return dst_register_ext_modulate; + return property; } -unsigned -tgsi_compare_dst_register_ext_modulate( - struct tgsi_dst_register_ext_modulate a, - struct tgsi_dst_register_ext_modulate b ) +struct tgsi_property +tgsi_build_property(unsigned property_name, + struct tgsi_header *header) { - a.Padding = b.Padding = 0; - a.Extended = b.Extended = 0; - return compare32(&a, &b); + struct tgsi_property property; + + property = tgsi_default_property(); + property.PropertyName = property_name; + + header_bodysize_grow( header ); + + return property; } -struct tgsi_dst_register_ext_modulate -tgsi_build_dst_register_ext_modulate( - unsigned modulate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, + +struct tgsi_full_property +tgsi_default_full_property( void ) +{ + struct tgsi_full_property full_property; + + full_property.Property = tgsi_default_property(); + memset(full_property.u, 0, + sizeof(struct tgsi_property_data) * 8); + + return full_property; +} + +static void +property_grow( + struct tgsi_property *property, struct tgsi_header *header ) { - struct tgsi_dst_register_ext_modulate dst_register_ext_modulate; + assert( property->NrTokens < 0xFF ); - assert( modulate <= TGSI_MODULATE_EIGHTH ); + property->NrTokens++; - dst_register_ext_modulate = tgsi_default_dst_register_ext_modulate(); - dst_register_ext_modulate.Modulate = modulate; + header_bodysize_grow( header ); +} - prev_token->Extended = 1; - instruction_grow( instruction, header ); +struct tgsi_property_data +tgsi_build_property_data( + unsigned value, + struct tgsi_property *property, + struct tgsi_header *header ) +{ + struct tgsi_property_data property_data; + + property_data.Data = value; + + property_grow( property, header ); + + return property_data; +} + +unsigned +tgsi_build_full_property( + const struct tgsi_full_property *full_prop, + struct tgsi_token *tokens, + struct tgsi_header *header, + unsigned maxsize ) +{ + unsigned size = 0, i; + struct tgsi_property *property; - return dst_register_ext_modulate; + if( maxsize <= size ) + return 0; + property = (struct tgsi_property *) &tokens[size]; + size++; + + *property = tgsi_build_property( + full_prop->Property.PropertyName, + header ); + + assert( full_prop->Property.NrTokens <= 8 + 1 ); + + for( i = 0; i < full_prop->Property.NrTokens - 1; i++ ) { + struct tgsi_property_data *data; + + if( maxsize <= size ) + return 0; + data = (struct tgsi_property_data *) &tokens[size]; + size++; + + *data = tgsi_build_property_data( + full_prop->u[i].Data, + property, + header ); + } + + return size; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h index 669712eb8f..9de2757fe4 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.h +++ b/src/gallium/auxiliary/tgsi/tgsi_build.h @@ -36,12 +36,6 @@ struct tgsi_token; extern "C" { #endif -/* - * version - */ - -struct tgsi_version -tgsi_build_version( void ); /* * header @@ -133,6 +127,34 @@ tgsi_build_full_immediate( unsigned maxsize ); /* + * properties + */ + +struct tgsi_property +tgsi_default_property( void ); + +struct tgsi_property +tgsi_build_property( + unsigned property_name, + struct tgsi_header *header ); + +struct tgsi_full_property +tgsi_default_full_property( void ); + +struct tgsi_property_data +tgsi_build_property_data( + unsigned value, + struct tgsi_property *property, + struct tgsi_header *header ); + +unsigned +tgsi_build_full_property( + const struct tgsi_full_property *full_prop, + struct tgsi_token *tokens, + struct tgsi_header *header, + unsigned maxsize ); + +/* * instruction */ @@ -143,6 +165,7 @@ struct tgsi_instruction tgsi_build_instruction( unsigned opcode, unsigned saturate, + unsigned predicate, unsigned num_dst_regs, unsigned num_src_regs, struct tgsi_header *header ); @@ -157,54 +180,39 @@ tgsi_build_full_instruction( struct tgsi_header *header, unsigned maxsize ); -struct tgsi_instruction_ext_label -tgsi_default_instruction_ext_label( void ); +struct tgsi_instruction_predicate +tgsi_default_instruction_predicate(void); -unsigned -tgsi_compare_instruction_ext_label( - struct tgsi_instruction_ext_label a, - struct tgsi_instruction_ext_label b ); +struct tgsi_instruction_predicate +tgsi_build_instruction_predicate(int index, + unsigned negate, + unsigned swizzleX, + unsigned swizzleY, + unsigned swizzleZ, + unsigned swizzleW, + struct tgsi_instruction *instruction, + struct tgsi_header *header); + +struct tgsi_instruction_label +tgsi_default_instruction_label( void ); -struct tgsi_instruction_ext_label -tgsi_build_instruction_ext_label( +struct tgsi_instruction_label +tgsi_build_instruction_label( unsigned label, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, struct tgsi_header *header ); -struct tgsi_instruction_ext_texture -tgsi_default_instruction_ext_texture( void ); +struct tgsi_instruction_texture +tgsi_default_instruction_texture( void ); -unsigned -tgsi_compare_instruction_ext_texture( - struct tgsi_instruction_ext_texture a, - struct tgsi_instruction_ext_texture b ); - -struct tgsi_instruction_ext_texture -tgsi_build_instruction_ext_texture( +struct tgsi_instruction_texture +tgsi_build_instruction_texture( unsigned texture, struct tgsi_token *prev_token, struct tgsi_instruction *instruction, struct tgsi_header *header ); -struct tgsi_instruction_ext_predicate -tgsi_default_instruction_ext_predicate(void); - -unsigned -tgsi_compare_instruction_ext_predicate(struct tgsi_instruction_ext_predicate a, - struct tgsi_instruction_ext_predicate b); - -struct tgsi_instruction_ext_predicate -tgsi_build_instruction_ext_predicate(unsigned index, - unsigned negate, - unsigned swizzleX, - unsigned swizzleY, - unsigned swizzleZ, - unsigned swizzleW, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header); - struct tgsi_src_register tgsi_default_src_register( void ); @@ -216,6 +224,7 @@ tgsi_build_src_register( unsigned swizzle_z, unsigned swizzle_w, unsigned negate, + unsigned absolute, unsigned indirect, unsigned dimension, int index, @@ -225,24 +234,6 @@ tgsi_build_src_register( struct tgsi_full_src_register tgsi_default_full_src_register( void ); -struct tgsi_src_register_ext_mod -tgsi_default_src_register_ext_mod( void ); - -unsigned -tgsi_compare_src_register_ext_mod( - struct tgsi_src_register_ext_mod a, - struct tgsi_src_register_ext_mod b ); - -struct tgsi_src_register_ext_mod -tgsi_build_src_register_ext_mod( - unsigned complement, - unsigned bias, - unsigned scale_2x, - unsigned absolute, - unsigned negate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); struct tgsi_dimension tgsi_default_dimension( void ); @@ -269,20 +260,6 @@ tgsi_build_dst_register( struct tgsi_full_dst_register tgsi_default_full_dst_register( void ); -struct tgsi_dst_register_ext_modulate -tgsi_default_dst_register_ext_modulate( void ); - -unsigned -tgsi_compare_dst_register_ext_modulate( - struct tgsi_dst_register_ext_modulate a, - struct tgsi_dst_register_ext_modulate b ); - -struct tgsi_dst_register_ext_modulate -tgsi_build_dst_register_ext_modulate( - unsigned modulate, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); #if defined __cplusplus } diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index d16e64f9c5..c254a7274f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -101,7 +101,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "ADDR", "IMM", "LOOP", - "PRED" + "PRED", + "SV" }; static const char *interpolate_names[] = @@ -120,12 +121,17 @@ static const char *semantic_names[] = "PSIZE", "GENERIC", "NORMAL", - "FACE" + "FACE", + "EDGEFLAG", + "PRIM_ID", + "INSTANCEID" }; static const char *immediate_type_names[] = { - "FLT32" + "FLT32", + "UINT32", + "INT32" }; static const char *swizzle_names[] = @@ -149,26 +155,42 @@ static const char *texture_names[] = "SHADOWRECT" }; +static const char *property_names[] = +{ + "GS_INPUT_PRIMITIVE", + "GS_OUTPUT_PRIMITIVE", + "GS_MAX_OUTPUT_VERTICES" +}; -static const char *modulate_names[TGSI_MODULATE_COUNT] = +static const char *primitive_names[] = { - "", - "_2X", - "_4X", - "_8X", - "_D2", - "_D4", - "_D8" + "POINTS", + "LINES", + "LINE_LOOP", + "LINE_STRIP", + "TRIANGLES", + "TRIANGLE_STRIP", + "TRIANGLE_FAN", + "QUADS", + "QUAD_STRIP", + "POLYGON" }; + static void -_dump_register( +_dump_register_decl( struct dump_ctx *ctx, uint file, int first, int last ) { ENM( file, file_names ); + + /* all geometry shader inputs are two dimensional */ + if (file == TGSI_FILE_INPUT && + ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) + TXT("[]"); + CHR( '[' ); SID( first ); if (first != last) { @@ -179,6 +201,51 @@ _dump_register( } static void +_dump_register_dst( + struct dump_ctx *ctx, + uint file, + int index) +{ + ENM( file, file_names ); + + CHR( '[' ); + SID( index ); + CHR( ']' ); +} + + +static void +_dump_register_src( + struct dump_ctx *ctx, + const struct tgsi_full_src_register *src ) +{ + ENM(src->Register.File, file_names); + if (src->Register.Dimension) { + CHR('['); + SID(src->Dimension.Index); + CHR(']'); + } + if (src->Register.Indirect) { + CHR( '[' ); + ENM( src->Indirect.File, file_names ); + CHR( '[' ); + SID( src->Indirect.Index ); + TXT( "]." ); + ENM( src->Indirect.SwizzleX, swizzle_names ); + if (src->Register.Index != 0) { + if (src->Register.Index > 0) + CHR( '+' ); + SID( src->Register.Index ); + } + CHR( ']' ); + } else { + CHR( '[' ); + SID( src->Register.Index ); + CHR( ']' ); + } +} + +static void _dump_register_ind( struct dump_ctx *ctx, uint file, @@ -232,22 +299,22 @@ iter_declaration( TXT( "DCL " ); - _dump_register( + _dump_register_decl( ctx, decl->Declaration.File, - decl->DeclarationRange.First, - decl->DeclarationRange.Last ); + decl->Range.First, + decl->Range.Last ); _dump_writemask( ctx, decl->Declaration.UsageMask ); if (decl->Declaration.Semantic) { TXT( ", " ); - ENM( decl->Semantic.SemanticName, semantic_names ); - if (decl->Semantic.SemanticIndex != 0 || - decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC) { + ENM( decl->Semantic.Name, semantic_names ); + if (decl->Semantic.Index != 0 || + decl->Semantic.Name == TGSI_SEMANTIC_GENERIC) { CHR( '[' ); - UID( decl->Semantic.SemanticIndex ); + UID( decl->Semantic.Index ); CHR( ']' ); } } @@ -284,6 +351,50 @@ tgsi_dump_declaration( } static boolean +iter_property( + struct tgsi_iterate_context *iter, + struct tgsi_full_property *prop ) +{ + int i; + struct dump_ctx *ctx = (struct dump_ctx *)iter; + + assert(Elements(property_names) == TGSI_PROPERTY_COUNT); + + TXT( "PROPERTY " ); + ENM(prop->Property.PropertyName, property_names); + + if (prop->Property.NrTokens > 1) + TXT(" "); + + for (i = 0; i < prop->Property.NrTokens - 1; ++i) { + switch (prop->Property.PropertyName) { + case TGSI_PROPERTY_GS_INPUT_PRIM: + case TGSI_PROPERTY_GS_OUTPUT_PRIM: + ENM(prop->u[i].Data, primitive_names); + break; + default: + SID( prop->u[i].Data ); + break; + } + if (i < prop->Property.NrTokens - 2) + TXT( ", " ); + } + EOL(); + + return TRUE; +} + +void tgsi_dump_property( + const struct tgsi_full_property *prop ) +{ + struct dump_ctx ctx; + + ctx.printf = dump_ctx_printf; + + iter_property( &ctx.iter, (struct tgsi_full_property *)prop ); +} + +static boolean iter_immediate( struct tgsi_iterate_context *iter, struct tgsi_full_immediate *imm ) @@ -303,6 +414,12 @@ iter_immediate( case TGSI_IMM_FLOAT32: FLT( imm->u[i].Float ); break; + case TGSI_IMM_UINT32: + UID(imm->u[i].Uint); + break; + case TGSI_IMM_INT32: + SID(imm->u[i].Int); + break; default: assert( 0 ); } @@ -363,99 +480,66 @@ iter_instruction( } for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - const struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; + const struct tgsi_full_dst_register *dst = &inst->Dst[i]; if (!first_reg) CHR( ',' ); CHR( ' ' ); - if (dst->DstRegister.Indirect) { + if (dst->Register.Indirect) { _dump_register_ind( ctx, - dst->DstRegister.File, - dst->DstRegister.Index, - dst->DstRegisterInd.File, - dst->DstRegisterInd.Index, - dst->DstRegisterInd.SwizzleX ); + dst->Register.File, + dst->Register.Index, + dst->Indirect.File, + dst->Indirect.Index, + dst->Indirect.SwizzleX ); } else { - _dump_register( + _dump_register_dst( ctx, - dst->DstRegister.File, - dst->DstRegister.Index, - dst->DstRegister.Index ); + dst->Register.File, + dst->Register.Index ); } - ENM( dst->DstRegisterExtModulate.Modulate, modulate_names ); - _dump_writemask( ctx, dst->DstRegister.WriteMask ); + _dump_writemask( ctx, dst->Register.WriteMask ); first_reg = FALSE; } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; + const struct tgsi_full_src_register *src = &inst->Src[i]; if (!first_reg) CHR( ',' ); CHR( ' ' ); - if (src->SrcRegisterExtMod.Negate) - TXT( "-(" ); - if (src->SrcRegisterExtMod.Absolute) - CHR( '|' ); - if (src->SrcRegisterExtMod.Scale2X) - TXT( "2*(" ); - if (src->SrcRegisterExtMod.Bias) - CHR( '(' ); - if (src->SrcRegisterExtMod.Complement) - TXT( "1-(" ); - if (src->SrcRegister.Negate) + if (src->Register.Negate) CHR( '-' ); + if (src->Register.Absolute) + CHR( '|' ); - if (src->SrcRegister.Indirect) { - _dump_register_ind( - ctx, - src->SrcRegister.File, - src->SrcRegister.Index, - src->SrcRegisterInd.File, - src->SrcRegisterInd.Index, - src->SrcRegisterInd.SwizzleX ); - } - else { - _dump_register( - ctx, - src->SrcRegister.File, - src->SrcRegister.Index, - src->SrcRegister.Index ); - } + _dump_register_src(ctx, src); - if (src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X || - src->SrcRegister.SwizzleY != TGSI_SWIZZLE_Y || - src->SrcRegister.SwizzleZ != TGSI_SWIZZLE_Z || - src->SrcRegister.SwizzleW != TGSI_SWIZZLE_W) { + if (src->Register.SwizzleX != TGSI_SWIZZLE_X || + src->Register.SwizzleY != TGSI_SWIZZLE_Y || + src->Register.SwizzleZ != TGSI_SWIZZLE_Z || + src->Register.SwizzleW != TGSI_SWIZZLE_W) { CHR( '.' ); - ENM( src->SrcRegister.SwizzleX, swizzle_names ); - ENM( src->SrcRegister.SwizzleY, swizzle_names ); - ENM( src->SrcRegister.SwizzleZ, swizzle_names ); - ENM( src->SrcRegister.SwizzleW, swizzle_names ); + ENM( src->Register.SwizzleX, swizzle_names ); + ENM( src->Register.SwizzleY, swizzle_names ); + ENM( src->Register.SwizzleZ, swizzle_names ); + ENM( src->Register.SwizzleW, swizzle_names ); } - if (src->SrcRegisterExtMod.Complement) - CHR( ')' ); - if (src->SrcRegisterExtMod.Bias) - TXT( ")-.5" ); - if (src->SrcRegisterExtMod.Scale2X) - CHR( ')' ); - if (src->SrcRegisterExtMod.Absolute) + if (src->Register.Absolute) CHR( '|' ); - if (src->SrcRegisterExtMod.Negate) - CHR( ')' ); first_reg = FALSE; } - if (inst->InstructionExtTexture.Texture != TGSI_TEXTURE_UNKNOWN) { + if (inst->Instruction.Texture) { TXT( ", " ); - ENM( inst->InstructionExtTexture.Texture, texture_names ); + ENM( inst->Texture.Texture, texture_names ); } switch (inst->Instruction.Opcode) { @@ -465,7 +549,7 @@ iter_instruction( case TGSI_OPCODE_ENDLOOP: case TGSI_OPCODE_CAL: TXT( " :" ); - UID( inst->InstructionExtLabel.Label ); + UID( inst->Label.Label ); break; } @@ -503,9 +587,6 @@ prolog( { struct dump_ctx *ctx = (struct dump_ctx *) iter; ENM( iter->processor.Processor, processor_type_names ); - UID( iter->version.MajorVersion ); - CHR( '.' ); - UID( iter->version.MinorVersion ); EOL(); return TRUE; } @@ -521,6 +602,7 @@ tgsi_dump( ctx.iter.iterate_instruction = iter_instruction; ctx.iter.iterate_declaration = iter_declaration; ctx.iter.iterate_immediate = iter_immediate; + ctx.iter.iterate_property = iter_property; ctx.iter.epilog = NULL; ctx.instno = 0; @@ -575,6 +657,7 @@ tgsi_dump_str( ctx.base.iter.iterate_instruction = iter_instruction; ctx.base.iter.iterate_declaration = iter_declaration; ctx.base.iter.iterate_immediate = iter_immediate; + ctx.base.iter.iterate_property = iter_property; ctx.base.iter.epilog = NULL; ctx.base.instno = 0; diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.h b/src/gallium/auxiliary/tgsi/tgsi_dump.h index ad1e647ec9..4cd27317b3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.h +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.h @@ -49,6 +49,7 @@ tgsi_dump( struct tgsi_full_immediate; struct tgsi_full_instruction; struct tgsi_full_declaration; +struct tgsi_full_property; void tgsi_dump_immediate( @@ -63,6 +64,10 @@ void tgsi_dump_declaration( const struct tgsi_full_declaration *decl ); +void +tgsi_dump_property( + const struct tgsi_full_property *prop ); + #if defined __cplusplus } #endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c index 4648051e29..47fd1dd590 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c @@ -113,13 +113,6 @@ static const char *TGSI_SATS[] = "SAT_MINUS_PLUS_ONE" }; -static const char *TGSI_INSTRUCTION_EXTS[] = -{ - "", - "INSTRUCTION_EXT_TYPE_LABEL", - "INSTRUCTION_EXT_TYPE_TEXTURE" -}; - static const char *TGSI_SWIZZLES[] = { "SWIZZLE_X", @@ -141,12 +134,6 @@ static const char *TGSI_TEXTURES[] = "TEXTURE_SHADOWRECT" }; -static const char *TGSI_SRC_REGISTER_EXTS[] = -{ - "", - "SRC_REGISTER_EXT_TYPE_MOD" -}; - static const char *TGSI_WRITEMASKS[] = { "0", @@ -167,23 +154,6 @@ static const char *TGSI_WRITEMASKS[] = "WRITEMASK_XYZW" }; -static const char *TGSI_DST_REGISTER_EXTS[] = -{ - "", - "DST_REGISTER_EXT_TYPE_MODULATE" -}; - -static const char *TGSI_MODULATES[] = -{ - "MODULATE_1X", - "MODULATE_2X", - "MODULATE_4X", - "MODULATE_8X", - "MODULATE_HALF", - "MODULATE_QUARTER", - "MODULATE_EIGHTH" -}; - static void dump_declaration_verbose( struct tgsi_full_declaration *decl, @@ -216,6 +186,14 @@ dump_declaration_verbose( TXT( "\nSemantic : " ); UID( decl->Declaration.Semantic ); } + if (deflt || fd->Declaration.Centroid != decl->Declaration.Centroid) { + TXT("\nCentroid : "); + UID(decl->Declaration.Centroid); + } + if (deflt || fd->Declaration.Invariant != decl->Declaration.Invariant) { + TXT("\nInvariant : "); + UID(decl->Declaration.Invariant); + } if( ignored ) { TXT( "\nPadding : " ); UIX( decl->Declaration.Padding ); @@ -223,16 +201,16 @@ dump_declaration_verbose( EOL(); TXT( "\nFirst: " ); - UID( decl->DeclarationRange.First ); + UID( decl->Range.First ); TXT( "\nLast : " ); - UID( decl->DeclarationRange.Last ); + UID( decl->Range.Last ); if( decl->Declaration.Semantic ) { EOL(); - TXT( "\nSemanticName : " ); - ENM( decl->Semantic.SemanticName, TGSI_SEMANTICS ); - TXT( "\nSemanticIndex: " ); - UID( decl->Semantic.SemanticIndex ); + TXT( "\nName : " ); + ENM( decl->Semantic.Name, TGSI_SEMANTICS ); + TXT( "\nIndex: " ); + UID( decl->Semantic.Index ); if( ignored ) { TXT( "\nPadding : " ); UIX( decl->Semantic.Padding ); @@ -292,180 +270,122 @@ dump_instruction_verbose( TXT( "\nNumSrcRegs : " ); UID( inst->Instruction.NumSrcRegs ); } + if (deflt || fi->Instruction.Predicate != inst->Instruction.Predicate) { + TXT("\nPredicate : "); + UID(inst->Instruction.Predicate); + } + if (deflt || fi->Instruction.Label != inst->Instruction.Label) { + TXT("\nLabel : "); + UID(inst->Instruction.Label); + } + if (deflt || fi->Instruction.Texture != inst->Instruction.Texture) { + TXT("\nTexture : "); + UID(inst->Instruction.Texture); + } if( ignored ) { TXT( "\nPadding : " ); UIX( inst->Instruction.Padding ); } - if( deflt || tgsi_compare_instruction_ext_label( inst->InstructionExtLabel, fi->InstructionExtLabel ) ) { + if (deflt || inst->Instruction.Label) { EOL(); - TXT( "\nType : " ); - ENM( inst->InstructionExtLabel.Type, TGSI_INSTRUCTION_EXTS ); - if( deflt || fi->InstructionExtLabel.Label != inst->InstructionExtLabel.Label ) { + if (deflt || fi->Label.Label != inst->Label.Label) { TXT( "\nLabel : " ); - UID( inst->InstructionExtLabel.Label ); + UID(inst->Label.Label); } if( ignored ) { TXT( "\nPadding : " ); - UIX( inst->InstructionExtLabel.Padding ); - if( deflt || fi->InstructionExtLabel.Extended != inst->InstructionExtLabel.Extended ) { - TXT( "\nExtended: " ); - UID( inst->InstructionExtLabel.Extended ); - } + UIX(inst->Label.Padding); } } - if( deflt || tgsi_compare_instruction_ext_texture( inst->InstructionExtTexture, fi->InstructionExtTexture ) ) { + if (deflt || inst->Instruction.Texture) { EOL(); - TXT( "\nType : " ); - ENM( inst->InstructionExtTexture.Type, TGSI_INSTRUCTION_EXTS ); - if( deflt || fi->InstructionExtTexture.Texture != inst->InstructionExtTexture.Texture ) { + if (deflt || fi->Texture.Texture != inst->Texture.Texture) { TXT( "\nTexture : " ); - ENM( inst->InstructionExtTexture.Texture, TGSI_TEXTURES ); + ENM(inst->Texture.Texture, TGSI_TEXTURES); } if( ignored ) { TXT( "\nPadding : " ); - UIX( inst->InstructionExtTexture.Padding ); - if( deflt || fi->InstructionExtTexture.Extended != inst->InstructionExtTexture.Extended ) { - TXT( "\nExtended: " ); - UID( inst->InstructionExtTexture.Extended ); - } + UIX(inst->Texture.Padding); } } for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) { - struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; - struct tgsi_full_dst_register *fd = &fi->FullDstRegisters[i]; + struct tgsi_full_dst_register *dst = &inst->Dst[i]; + struct tgsi_full_dst_register *fd = &fi->Dst[i]; EOL(); TXT( "\nFile : " ); - ENM( dst->DstRegister.File, TGSI_FILES ); - if( deflt || fd->DstRegister.WriteMask != dst->DstRegister.WriteMask ) { + ENM( dst->Register.File, TGSI_FILES ); + if( deflt || fd->Register.WriteMask != dst->Register.WriteMask ) { TXT( "\nWriteMask: " ); - ENM( dst->DstRegister.WriteMask, TGSI_WRITEMASKS ); + ENM( dst->Register.WriteMask, TGSI_WRITEMASKS ); } if( ignored ) { - if( deflt || fd->DstRegister.Indirect != dst->DstRegister.Indirect ) { + if( deflt || fd->Register.Indirect != dst->Register.Indirect ) { TXT( "\nIndirect : " ); - UID( dst->DstRegister.Indirect ); + UID( dst->Register.Indirect ); } - if( deflt || fd->DstRegister.Dimension != dst->DstRegister.Dimension ) { + if( deflt || fd->Register.Dimension != dst->Register.Dimension ) { TXT( "\nDimension: " ); - UID( dst->DstRegister.Dimension ); + UID( dst->Register.Dimension ); } } - if( deflt || fd->DstRegister.Index != dst->DstRegister.Index ) { + if( deflt || fd->Register.Index != dst->Register.Index ) { TXT( "\nIndex : " ); - SID( dst->DstRegister.Index ); + SID( dst->Register.Index ); } if( ignored ) { TXT( "\nPadding : " ); - UIX( dst->DstRegister.Padding ); - if( deflt || fd->DstRegister.Extended != dst->DstRegister.Extended ) { - TXT( "\nExtended : " ); - UID( dst->DstRegister.Extended ); - } - } - - if( deflt || tgsi_compare_dst_register_ext_modulate( dst->DstRegisterExtModulate, fd->DstRegisterExtModulate ) ) { - EOL(); - TXT( "\nType : " ); - ENM( dst->DstRegisterExtModulate.Type, TGSI_DST_REGISTER_EXTS ); - if( deflt || fd->DstRegisterExtModulate.Modulate != dst->DstRegisterExtModulate.Modulate ) { - TXT( "\nModulate: " ); - ENM( dst->DstRegisterExtModulate.Modulate, TGSI_MODULATES ); - } - if( ignored ) { - TXT( "\nPadding : " ); - UIX( dst->DstRegisterExtModulate.Padding ); - if( deflt || fd->DstRegisterExtModulate.Extended != dst->DstRegisterExtModulate.Extended ) { - TXT( "\nExtended: " ); - UID( dst->DstRegisterExtModulate.Extended ); - } - } + UIX( dst->Register.Padding ); } } for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) { - struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i]; - struct tgsi_full_src_register *fs = &fi->FullSrcRegisters[i]; + struct tgsi_full_src_register *src = &inst->Src[i]; + struct tgsi_full_src_register *fs = &fi->Src[i]; EOL(); TXT( "\nFile : "); - ENM( src->SrcRegister.File, TGSI_FILES ); - if( deflt || fs->SrcRegister.SwizzleX != src->SrcRegister.SwizzleX ) { + ENM( src->Register.File, TGSI_FILES ); + if( deflt || fs->Register.SwizzleX != src->Register.SwizzleX ) { TXT( "\nSwizzleX : " ); - ENM( src->SrcRegister.SwizzleX, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleX, TGSI_SWIZZLES ); } - if( deflt || fs->SrcRegister.SwizzleY != src->SrcRegister.SwizzleY ) { + if( deflt || fs->Register.SwizzleY != src->Register.SwizzleY ) { TXT( "\nSwizzleY : " ); - ENM( src->SrcRegister.SwizzleY, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleY, TGSI_SWIZZLES ); } - if( deflt || fs->SrcRegister.SwizzleZ != src->SrcRegister.SwizzleZ ) { + if( deflt || fs->Register.SwizzleZ != src->Register.SwizzleZ ) { TXT( "\nSwizzleZ : " ); - ENM( src->SrcRegister.SwizzleZ, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleZ, TGSI_SWIZZLES ); } - if( deflt || fs->SrcRegister.SwizzleW != src->SrcRegister.SwizzleW ) { + if( deflt || fs->Register.SwizzleW != src->Register.SwizzleW ) { TXT( "\nSwizzleW : " ); - ENM( src->SrcRegister.SwizzleW, TGSI_SWIZZLES ); + ENM( src->Register.SwizzleW, TGSI_SWIZZLES ); + } + if (deflt || fs->Register.Absolute != src->Register.Absolute) { + TXT("\nAbsolute : "); + UID(src->Register.Absolute); } - if( deflt || fs->SrcRegister.Negate != src->SrcRegister.Negate ) { + if( deflt || fs->Register.Negate != src->Register.Negate ) { TXT( "\nNegate : " ); - UID( src->SrcRegister.Negate ); + UID( src->Register.Negate ); } if( ignored ) { - if( deflt || fs->SrcRegister.Indirect != src->SrcRegister.Indirect ) { + if( deflt || fs->Register.Indirect != src->Register.Indirect ) { TXT( "\nIndirect : " ); - UID( src->SrcRegister.Indirect ); + UID( src->Register.Indirect ); } - if( deflt || fs->SrcRegister.Dimension != src->SrcRegister.Dimension ) { + if( deflt || fs->Register.Dimension != src->Register.Dimension ) { TXT( "\nDimension: " ); - UID( src->SrcRegister.Dimension ); + UID( src->Register.Dimension ); } } - if( deflt || fs->SrcRegister.Index != src->SrcRegister.Index ) { + if( deflt || fs->Register.Index != src->Register.Index ) { TXT( "\nIndex : " ); - SID( src->SrcRegister.Index ); - } - if( ignored ) { - if( deflt || fs->SrcRegister.Extended != src->SrcRegister.Extended ) { - TXT( "\nExtended : " ); - UID( src->SrcRegister.Extended ); - } - } - - if( deflt || tgsi_compare_src_register_ext_mod( src->SrcRegisterExtMod, fs->SrcRegisterExtMod ) ) { - EOL(); - TXT( "\nType : " ); - ENM( src->SrcRegisterExtMod.Type, TGSI_SRC_REGISTER_EXTS ); - if( deflt || fs->SrcRegisterExtMod.Complement != src->SrcRegisterExtMod.Complement ) { - TXT( "\nComplement: " ); - UID( src->SrcRegisterExtMod.Complement ); - } - if( deflt || fs->SrcRegisterExtMod.Bias != src->SrcRegisterExtMod.Bias ) { - TXT( "\nBias : " ); - UID( src->SrcRegisterExtMod.Bias ); - } - if( deflt || fs->SrcRegisterExtMod.Scale2X != src->SrcRegisterExtMod.Scale2X ) { - TXT( "\nScale2X : " ); - UID( src->SrcRegisterExtMod.Scale2X ); - } - if( deflt || fs->SrcRegisterExtMod.Absolute != src->SrcRegisterExtMod.Absolute ) { - TXT( "\nAbsolute : " ); - UID( src->SrcRegisterExtMod.Absolute ); - } - if( deflt || fs->SrcRegisterExtMod.Negate != src->SrcRegisterExtMod.Negate ) { - TXT( "\nNegate : " ); - UID( src->SrcRegisterExtMod.Negate ); - } - if( ignored ) { - TXT( "\nPadding : " ); - UIX( src->SrcRegisterExtMod.Padding ); - if( deflt || fs->SrcRegisterExtMod.Extended != src->SrcRegisterExtMod.Extended ) { - TXT( "\nExtended : " ); - UID( src->SrcRegisterExtMod.Extended ); - } - } + SID( src->Register.Index ); } } } @@ -485,12 +405,6 @@ tgsi_dump_c( TXT( "tgsi-dump begin -----------------" ); - TXT( "\nMajorVersion: " ); - UID( parse.FullVersion.Version.MajorVersion ); - TXT( "\nMinorVersion: " ); - UID( parse.FullVersion.Version.MinorVersion ); - EOL(); - TXT( "\nHeaderSize: " ); UID( parse.FullHeader.Header.HeaderSize ); TXT( "\nBodySize : " ); @@ -510,10 +424,6 @@ tgsi_dump_c( if( ignored ) { TXT( "\nSize : " ); UID( parse.FullToken.Token.NrTokens ); - if( deflt || parse.FullToken.Token.Extended ) { - TXT( "\nExtended : " ); - UID( parse.FullToken.Token.Extended ); - } } switch( parse.FullToken.Token.Type ) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 146000adeb..83646b73c1 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -60,21 +61,337 @@ #include "util/u_memory.h" #include "util/u_math.h" -#define FAST_MATH 1 -/** for tgsi_full_instruction::Flags */ -#define SOA_DEPENDENCY_FLAG 0x1 +#define FAST_MATH 1 #define TILE_TOP_LEFT 0 #define TILE_TOP_RIGHT 1 #define TILE_BOTTOM_LEFT 2 #define TILE_BOTTOM_RIGHT 3 +static void +micro_abs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = fabsf(src->f[0]); + dst->f[1] = fabsf(src->f[1]); + dst->f[2] = fabsf(src->f[2]); + dst->f[3] = fabsf(src->f[3]); +} + +static void +micro_arl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0]); + dst->i[1] = (int)floorf(src->f[1]); + dst->i[2] = (int)floorf(src->f[2]); + dst->i[3] = (int)floorf(src->f[3]); +} + +static void +micro_arr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0] + 0.5f); + dst->i[1] = (int)floorf(src->f[1] + 0.5f); + dst->i[2] = (int)floorf(src->f[2] + 0.5f); + dst->i[3] = (int)floorf(src->f[3] + 0.5f); +} + +static void +micro_ceil(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = ceilf(src->f[0]); + dst->f[1] = ceilf(src->f[1]); + dst->f[2] = ceilf(src->f[2]); + dst->f[3] = ceilf(src->f[3]); +} + +static void +micro_cos(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = cosf(src->f[0]); + dst->f[1] = cosf(src->f[1]); + dst->f[2] = cosf(src->f[2]); + dst->f[3] = cosf(src->f[3]); +} + +static void +micro_ddx(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; +} + +static void +micro_ddy(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; +} + +static void +micro_exp2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_exp2(src->f[0]); + dst->f[1] = util_fast_exp2(src->f[1]); + dst->f[2] = util_fast_exp2(src->f[2]); + dst->f[3] = util_fast_exp2(src->f[3]); +#else +#if DEBUG + /* Inf is okay for this instruction, so clamp it to silence assertions. */ + uint i; + union tgsi_exec_channel clamped; + + for (i = 0; i < 4; i++) { + if (src->f[i] > 127.99999f) { + clamped.f[i] = 127.99999f; + } else if (src->f[i] < -126.99999f) { + clamped.f[i] = -126.99999f; + } else { + clamped.f[i] = src->f[i]; + } + } + src = &clamped; +#endif /* DEBUG */ + + dst->f[0] = powf(2.0f, src->f[0]); + dst->f[1] = powf(2.0f, src->f[1]); + dst->f[2] = powf(2.0f, src->f[2]); + dst->f[3] = powf(2.0f, src->f[3]); +#endif /* FAST_MATH */ +} + +static void +micro_flr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0]); + dst->f[1] = floorf(src->f[1]); + dst->f[2] = floorf(src->f[2]); + dst->f[3] = floorf(src->f[3]); +} + +static void +micro_frc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] - floorf(src->f[0]); + dst->f[1] = src->f[1] - floorf(src->f[1]); + dst->f[2] = src->f[2] - floorf(src->f[2]); + dst->f[3] = src->f[3] - floorf(src->f[3]); +} + +static void +micro_iabs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src->i[0] >= 0 ? src->i[0] : -src->i[0]; + dst->i[1] = src->i[1] >= 0 ? src->i[1] : -src->i[1]; + dst->i[2] = src->i[2] >= 0 ? src->i[2] : -src->i[2]; + dst->i[3] = src->i[3] >= 0 ? src->i[3] : -src->i[3]; +} + +static void +micro_ineg(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = -src->i[0]; + dst->i[1] = -src->i[1]; + dst->i[2] = -src->i[2]; + dst->i[3] = -src->i[3]; +} + +static void +micro_lg2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_log2(src->f[0]); + dst->f[1] = util_fast_log2(src->f[1]); + dst->f[2] = util_fast_log2(src->f[2]); + dst->f[3] = util_fast_log2(src->f[3]); +#else + dst->f[0] = logf(src->f[0]) * 1.442695f; + dst->f[1] = logf(src->f[1]) * 1.442695f; + dst->f[2] = logf(src->f[2]) * 1.442695f; + dst->f[3] = logf(src->f[3]) * 1.442695f; +#endif +} + +static void +micro_lrp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * (src[1].f[0] - src[2].f[0]) + src[2].f[0]; + dst->f[1] = src[0].f[1] * (src[1].f[1] - src[2].f[1]) + src[2].f[1]; + dst->f[2] = src[0].f[2] * (src[1].f[2] - src[2].f[2]) + src[2].f[2]; + dst->f[3] = src[0].f[3] * (src[1].f[3] - src[2].f[3]) + src[2].f[3]; +} + +static void +micro_mad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * src[1].f[0] + src[2].f[0]; + dst->f[1] = src[0].f[1] * src[1].f[1] + src[2].f[1]; + dst->f[2] = src[0].f[2] * src[1].f[2] + src[2].f[2]; + dst->f[3] = src[0].f[3] * src[1].f[3] + src[2].f[3]; +} + +static void +micro_mov(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src->u[0]; + dst->u[1] = src->u[1]; + dst->u[2] = src->u[2]; + dst->u[3] = src->u[3]; +} + +static void +micro_rcp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / src->f[0]; + dst->f[1] = 1.0f / src->f[1]; + dst->f[2] = 1.0f / src->f[2]; + dst->f[3] = 1.0f / src->f[3]; +} + +static void +micro_rnd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0] + 0.5f); + dst->f[1] = floorf(src->f[1] + 0.5f); + dst->f[2] = floorf(src->f[2] + 0.5f); + dst->f[3] = floorf(src->f[3] + 0.5f); +} + +static void +micro_rsq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0])); + dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1])); + dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2])); + dst->f[3] = 1.0f / sqrtf(fabsf(src->f[3])); +} + +static void +micro_seq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] == src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] == src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] == src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] == src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] >= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] >= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] >= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] >= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sgn(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; + dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; + dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; + dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; +} + +static void +micro_sgt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] > src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] > src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] > src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] > src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = sinf(src->f[0]); + dst->f[1] = sinf(src->f[1]); + dst->f[2] = sinf(src->f[2]); + dst->f[3] = sinf(src->f[3]); +} + +static void +micro_sle(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] <= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] <= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] <= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] <= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_slt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] < src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] < src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] < src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] < src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] != src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] != src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] != src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] != src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_trunc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)(int)src->f[0]; + dst->f[1] = (float)(int)src->f[1]; + dst->f[2] = (float)(int)src->f[2]; + dst->f[3] = (float)(int)src->f[3]; +} + + #define CHAN_X 0 #define CHAN_Y 1 #define CHAN_Z 2 #define CHAN_W 3 +enum tgsi_exec_datatype { + TGSI_EXEC_DATA_FLOAT, + TGSI_EXEC_DATA_INT, + TGSI_EXEC_DATA_UINT +}; + /* * Shorthand locations of various utility registers (_I = Index, _C = Channel) */ @@ -110,10 +427,10 @@ #define TEMP_P0 TGSI_EXEC_TEMP_P0 #define IS_CHANNEL_ENABLED(INST, CHAN)\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IS_CHANNEL_ENABLED2(INST, CHAN)\ - ((INST).FullDstRegisters[1].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[1].Register.WriteMask & (1 << (CHAN))) #define FOR_EACH_ENABLED_CHANNEL(INST, CHAN)\ for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)\ @@ -126,23 +443,19 @@ /** The execution mask depends on the conditional mask and the loop mask */ #define UPDATE_EXEC_MASK(MACH) \ - MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->FuncMask + MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->Switch.mask & MACH->FuncMask static const union tgsi_exec_channel ZeroVec = { { 0.0, 0.0, 0.0, 0.0 } }; -#ifdef DEBUG -static void -check_inf_or_nan(const union tgsi_exec_channel *chan) -{ - assert(!util_is_inf_or_nan(chan->f[0])); - assert(!util_is_inf_or_nan(chan->f[1])); - assert(!util_is_inf_or_nan(chan->f[2])); - assert(!util_is_inf_or_nan(chan->f[3])); -} -#endif +#define CHECK_INF_OR_NAN(chan) do {\ + assert(!util_is_inf_or_nan((chan)->f[0]));\ + assert(!util_is_inf_or_nan((chan)->f[1]));\ + assert(!util_is_inf_or_nan((chan)->f[2]));\ + assert(!util_is_inf_or_nan((chan)->f[3]));\ + } while (0) #ifdef DEBUG @@ -191,7 +504,7 @@ tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst) { uint i, chan; - uint writemask = inst->FullDstRegisters[0].DstRegister.WriteMask; + uint writemask = inst->Dst[0].Register.WriteMask; if (writemask == TGSI_WRITEMASK_X || writemask == TGSI_WRITEMASK_Y || writemask == TGSI_WRITEMASK_Z || @@ -203,15 +516,15 @@ tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst) /* loop over src regs */ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - if ((inst->FullSrcRegisters[i].SrcRegister.File == - inst->FullDstRegisters[0].DstRegister.File) && - (inst->FullSrcRegisters[i].SrcRegister.Index == - inst->FullDstRegisters[0].DstRegister.Index)) { + if ((inst->Src[i].Register.File == + inst->Dst[0].Register.File) && + (inst->Src[i].Register.Index == + inst->Dst[0].Register.Index)) { /* loop over dest channels */ uint channelsWritten = 0x0; FOR_EACH_ENABLED_CHANNEL(*inst, chan) { /* check if we're reading a channel that's been written */ - uint swizzle = tgsi_util_get_full_src_register_swizzle(&inst->FullSrcRegisters[i], chan); + uint swizzle = tgsi_util_get_full_src_register_swizzle(&inst->Src[i], chan); if (channelsWritten & (1 << swizzle)) { return TRUE; } @@ -295,6 +608,14 @@ tgsi_exec_machine_bind_shader( * sizeof(struct tgsi_full_declaration)); maxDeclarations += 10; } + if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_OUTPUT) { + unsigned reg; + for (reg = parse.FullToken.FullDeclaration.Range.First; + reg <= parse.FullToken.FullDeclaration.Range.Last; + ++reg) { + ++mach->NumOutputs; + } + } memcpy(declarations + numDeclarations, &parse.FullToken.FullDeclaration, sizeof(declarations[0])); @@ -332,20 +653,6 @@ tgsi_exec_machine_bind_shader( maxInstructions += 10; } - if (tgsi_check_soa_dependencies(&parse.FullToken.FullInstruction)) { - uint opcode = parse.FullToken.FullInstruction.Instruction.Opcode; - parse.FullToken.FullInstruction.Flags = SOA_DEPENDENCY_FLAG; - /* XXX we only handle SOA dependencies properly for MOV/SWZ - * at this time! - */ - if (opcode != TGSI_OPCODE_MOV) { - debug_printf("Warning: SOA dependency in instruction" - " is not handled:\n"); - tgsi_dump_instruction(&parse.FullToken.FullInstruction, - numInstructions); - } - } - memcpy(instructions + numInstructions, &parse.FullToken.FullInstruction, sizeof(instructions[0])); @@ -353,6 +660,9 @@ tgsi_exec_machine_bind_shader( numInstructions++; break; + case TGSI_TOKEN_TYPE_PROPERTY: + break; + default: assert( 0 ); } @@ -386,6 +696,8 @@ tgsi_exec_machine_create( void ) memset(mach, 0, sizeof(*mach)); mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR]; + mach->MaxGeometryShaderOutputs = TGSI_MAX_TOTAL_VERTICES; + mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0]; /* Setup constants. */ for( i = 0; i < 4; i++ ) { @@ -426,18 +738,6 @@ tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach) align_free(mach); } - -static void -micro_abs( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = fabsf( src->f[0] ); - dst->f[1] = fabsf( src->f[1] ); - dst->f[2] = fabsf( src->f[2] ); - dst->f[3] = fabsf( src->f[3] ); -} - static void micro_add( union tgsi_exec_channel *dst, @@ -450,76 +750,6 @@ micro_add( dst->f[3] = src0->f[3] + src1->f[3]; } -#if 0 -static void -micro_iadd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] + src1->i[0]; - dst->i[1] = src0->i[1] + src1->i[1]; - dst->i[2] = src0->i[2] + src1->i[2]; - dst->i[3] = src0->i[3] + src1->i[3]; -} -#endif - -static void -micro_and( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] & src1->u[0]; - dst->u[1] = src0->u[1] & src1->u[1]; - dst->u[2] = src0->u[2] & src1->u[2]; - dst->u[3] = src0->u[3] & src1->u[3]; -} - -static void -micro_ceil( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = ceilf( src->f[0] ); - dst->f[1] = ceilf( src->f[1] ); - dst->f[2] = ceilf( src->f[2] ); - dst->f[3] = ceilf( src->f[3] ); -} - -static void -micro_cos( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = cosf( src->f[0] ); - dst->f[1] = cosf( src->f[1] ); - dst->f[2] = cosf( src->f[2] ); - dst->f[3] = cosf( src->f[3] ); -} - -static void -micro_ddx( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; -} - -static void -micro_ddy( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_TOP_LEFT] - src->f[TILE_BOTTOM_LEFT]; -} - static void micro_div( union tgsi_exec_channel *dst, @@ -540,81 +770,6 @@ micro_div( } } -#if 0 -static void -micro_udiv( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] / src1->u[0]; - dst->u[1] = src0->u[1] / src1->u[1]; - dst->u[2] = src0->u[2] / src1->u[2]; - dst->u[3] = src0->u[3] / src1->u[3]; -} -#endif - -static void -micro_eq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] == src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] == src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] == src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] == src1->f[3] ? src2->f[3] : src3->f[3]; -} - -#if 0 -static void -micro_ieq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] == src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] == src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] == src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] == src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -static void -micro_exp2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src) -{ -#if FAST_MATH - dst->f[0] = util_fast_exp2( src->f[0] ); - dst->f[1] = util_fast_exp2( src->f[1] ); - dst->f[2] = util_fast_exp2( src->f[2] ); - dst->f[3] = util_fast_exp2( src->f[3] ); -#else - dst->f[0] = powf( 2.0f, src->f[0] ); - dst->f[1] = powf( 2.0f, src->f[1] ); - dst->f[2] = powf( 2.0f, src->f[2] ); - dst->f[3] = powf( 2.0f, src->f[3] ); -#endif -} - -#if 0 -static void -micro_f2ut( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = (uint) src->f[0]; - dst->u[1] = (uint) src->f[1]; - dst->u[2] = (uint) src->f[2]; - dst->u[3] = (uint) src->f[3]; -} -#endif - static void micro_float_clamp(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) @@ -642,71 +797,6 @@ micro_float_clamp(union tgsi_exec_channel *dst, } static void -micro_flr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] ); - dst->f[1] = floorf( src->f[1] ); - dst->f[2] = floorf( src->f[2] ); - dst->f[3] = floorf( src->f[3] ); -} - -static void -micro_frc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] - floorf( src->f[0] ); - dst->f[1] = src->f[1] - floorf( src->f[1] ); - dst->f[2] = src->f[2] - floorf( src->f[2] ); - dst->f[3] = src->f[3] - floorf( src->f[3] ); -} - -static void -micro_i2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->i[0]; - dst->f[1] = (float) src->i[1]; - dst->f[2] = (float) src->i[2]; - dst->f[3] = (float) src->i[3]; -} - -static void -micro_lg2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ -#if FAST_MATH - dst->f[0] = util_fast_log2( src->f[0] ); - dst->f[1] = util_fast_log2( src->f[1] ); - dst->f[2] = util_fast_log2( src->f[2] ); - dst->f[3] = util_fast_log2( src->f[3] ); -#else - dst->f[0] = logf( src->f[0] ) * 1.442695f; - dst->f[1] = logf( src->f[1] ) * 1.442695f; - dst->f[2] = logf( src->f[2] ) * 1.442695f; - dst->f[3] = logf( src->f[3] ) * 1.442695f; -#endif -} - -static void -micro_le( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] <= src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] <= src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] <= src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] <= src1->f[3] ? src2->f[3] : src3->f[3]; -} - -static void micro_lt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src0, @@ -720,38 +810,6 @@ micro_lt( dst->f[3] = src0->f[3] < src1->f[3] ? src2->f[3] : src3->f[3]; } -#if 0 -static void -micro_ilt( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -#if 0 -static void -micro_ult( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src2->u[0] : src3->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src2->u[1] : src3->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src2->u[2] : src3->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src2->u[3] : src3->u[3]; -} -#endif - static void micro_max( union tgsi_exec_channel *dst, @@ -764,34 +822,6 @@ micro_max( dst->f[3] = src0->f[3] > src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] > src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] > src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] > src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] > src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] > src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] > src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] > src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] > src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - static void micro_min( union tgsi_exec_channel *dst, @@ -804,48 +834,6 @@ micro_min( dst->f[3] = src0->f[3] < src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - -#if 0 -static void -micro_umod( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] % src1->u[0]; - dst->u[1] = src0->u[1] % src1->u[1]; - dst->u[2] = src0->u[2] % src1->u[2]; - dst->u[3] = src0->u[3] % src1->u[3]; -} -#endif - static void micro_mul( union tgsi_exec_channel *dst, @@ -860,20 +848,6 @@ micro_mul( #if 0 static void -micro_imul( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] * src1->i[0]; - dst->i[1] = src0->i[1] * src1->i[1]; - dst->i[2] = src0->i[2] * src1->i[2]; - dst->i[3] = src0->i[3] * src1->i[3]; -} -#endif - -#if 0 -static void micro_imul64( union tgsi_exec_channel *dst0, union tgsi_exec_channel *dst1, @@ -937,42 +911,6 @@ micro_neg( dst->f[3] = -src->f[3]; } -#if 0 -static void -micro_ineg( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->i[0] = -src->i[0]; - dst->i[1] = -src->i[1]; - dst->i[2] = -src->i[2]; - dst->i[3] = -src->i[3]; -} -#endif - -static void -micro_not( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = ~src->u[0]; - dst->u[1] = ~src->u[1]; - dst->u[2] = ~src->u[2]; - dst->u[3] = ~src->u[3]; -} - -static void -micro_or( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] | src1->u[0]; - dst->u[1] = src0->u[1] | src1->u[1]; - dst->u[2] = src0->u[2] | src1->u[2]; - dst->u[3] = src0->u[3] | src1->u[3]; -} - static void micro_pow( union tgsi_exec_channel *dst, @@ -993,88 +931,6 @@ micro_pow( } static void -micro_rnd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] + 0.5f ); - dst->f[1] = floorf( src->f[1] + 0.5f ); - dst->f[2] = floorf( src->f[2] + 0.5f ); - dst->f[3] = floorf( src->f[3] + 0.5f ); -} - -static void -micro_sgn( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; - dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; - dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; - dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; -} - -static void -micro_shl( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] << src1->i[0]; - dst->i[1] = src0->i[1] << src1->i[1]; - dst->i[2] = src0->i[2] << src1->i[2]; - dst->i[3] = src0->i[3] << src1->i[3]; -} - -static void -micro_ishr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] >> src1->i[0]; - dst->i[1] = src0->i[1] >> src1->i[1]; - dst->i[2] = src0->i[2] >> src1->i[2]; - dst->i[3] = src0->i[3] >> src1->i[3]; -} - -static void -micro_trunc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0 ) -{ - dst->f[0] = (float) (int) src0->f[0]; - dst->f[1] = (float) (int) src0->f[1]; - dst->f[2] = (float) (int) src0->f[2]; - dst->f[3] = (float) (int) src0->f[3]; -} - -#if 0 -static void -micro_ushr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] >> src1->u[0]; - dst->u[1] = src0->u[1] >> src1->u[1]; - dst->u[2] = src0->u[2] >> src1->u[2]; - dst->u[3] = src0->u[3] >> src1->u[3]; -} -#endif - -static void -micro_sin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = sinf( src->f[0] ); - dst->f[1] = sinf( src->f[1] ); - dst->f[2] = sinf( src->f[2] ); - dst->f[3] = sinf( src->f[3] ); -} - -static void micro_sqrt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src ) { @@ -1096,31 +952,6 @@ micro_sub( dst->f[3] = src0->f[3] - src1->f[3]; } -#if 0 -static void -micro_u2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->u[0]; - dst->f[1] = (float) src->u[1]; - dst->f[2] = (float) src->u[2]; - dst->f[3] = (float) src->u[3]; -} -#endif - -static void -micro_xor( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] ^ src1->u[0]; - dst->u[1] = src0->u[1] ^ src1->u[1]; - dst->u[2] = src0->u[2] ^ src1->u[2]; - dst->u[3] = src0->u[3] ^ src1->u[3]; -} - static void fetch_src_file_channel( const struct tgsi_exec_machine *mach, @@ -1156,6 +987,7 @@ fetch_src_file_channel( break; case TGSI_FILE_INPUT: + case TGSI_FILE_SYSTEM_VALUE: chan->u[0] = mach->Inputs[index->i[0]].xyzw[swizzle].u[0]; chan->u[1] = mach->Inputs[index->i[1]].xyzw[swizzle].u[1]; chan->u[2] = mach->Inputs[index->i[2]].xyzw[swizzle].u[2]; @@ -1193,10 +1025,10 @@ fetch_src_file_channel( assert(index->i[1] < TGSI_EXEC_NUM_PREDS); assert(index->i[2] < TGSI_EXEC_NUM_PREDS); assert(index->i[3] < TGSI_EXEC_NUM_PREDS); - chan->u[0] = mach->Addrs[0].xyzw[swizzle].u[0]; - chan->u[1] = mach->Addrs[0].xyzw[swizzle].u[1]; - chan->u[2] = mach->Addrs[0].xyzw[swizzle].u[2]; - chan->u[3] = mach->Addrs[0].xyzw[swizzle].u[3]; + chan->u[0] = mach->Predicates[0].xyzw[swizzle].u[0]; + chan->u[1] = mach->Predicates[0].xyzw[swizzle].u[1]; + chan->u[2] = mach->Predicates[0].xyzw[swizzle].u[2]; + chan->u[3] = mach->Predicates[0].xyzw[swizzle].u[3]; break; case TGSI_FILE_OUTPUT: @@ -1226,11 +1058,11 @@ fetch_src_file_channel( } static void -fetch_source( - const struct tgsi_exec_machine *mach, - union tgsi_exec_channel *chan, - const struct tgsi_full_src_register *reg, - const uint chan_index ) +fetch_source(const struct tgsi_exec_machine *mach, + union tgsi_exec_channel *chan, + const struct tgsi_full_src_register *reg, + const uint chan_index, + enum tgsi_exec_datatype src_datatype) { union tgsi_exec_channel index; uint swizzle; @@ -1239,13 +1071,13 @@ fetch_source( * * file[1], * where: - * file = SrcRegister.File - * [1] = SrcRegister.Index + * file = Register.File + * [1] = Register.Index */ index.i[0] = index.i[1] = index.i[2] = - index.i[3] = reg->SrcRegister.Index; + index.i[3] = reg->Register.Index; /* There is an extra source register that indirectly subscripts * a register file. The direct index now becomes an offset @@ -1253,11 +1085,11 @@ fetch_source( * * file[ind[2].x+1], * where: - * ind = SrcRegisterInd.File - * [2] = SrcRegisterInd.Index - * .x = SrcRegisterInd.SwizzleX + * ind = Indirect.File + * [2] = Indirect.Index + * .x = Indirect.SwizzleX */ - if (reg->SrcRegister.Indirect) { + if (reg->Register.Indirect) { union tgsi_exec_channel index2; union tgsi_exec_channel indir_index; const uint execmask = mach->ExecMask; @@ -1267,22 +1099,22 @@ fetch_source( index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterInd.Index; + index2.i[3] = reg->Indirect.Index; /* get current value of address register[swizzle] */ - swizzle = tgsi_util_get_src_register_swizzle( ®->SrcRegisterInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->Indirect, CHAN_X ); fetch_src_file_channel( mach, - reg->SrcRegisterInd.File, + reg->Indirect.File, swizzle, &index2, &indir_index ); /* add value of address register to the offset */ - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + index.i[0] += indir_index.i[0]; + index.i[1] += indir_index.i[1]; + index.i[2] += indir_index.i[2]; + index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. @@ -1297,49 +1129,48 @@ fetch_source( * subscript to a register file. Effectively it means that * the register file is actually a 2D array of registers. * - * file[1][3] == file[1*sizeof(file[1])+3], + * file[3][1] == file[3*sizeof(file[1])+1], * where: - * [3] = SrcRegisterDim.Index + * [3] = Dimension.Index */ - if (reg->SrcRegister.Dimension) { + if (reg->Register.Dimension) { + int array_size; + union tgsi_exec_channel dim_index; + /* The size of the first-order array depends on the register file type. * We need to multiply the index to the first array to get an effective, * "flat" index that points to the beginning of the second-order array. */ - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_INPUT: - index.i[0] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; - index.i[1] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; - index.i[2] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; - index.i[3] *= TGSI_EXEC_MAX_INPUT_ATTRIBS; + case TGSI_FILE_SYSTEM_VALUE: + array_size = TGSI_EXEC_MAX_INPUT_ATTRIBS; break; case TGSI_FILE_CONSTANT: - index.i[0] *= TGSI_EXEC_MAX_CONST_BUFFER; - index.i[1] *= TGSI_EXEC_MAX_CONST_BUFFER; - index.i[2] *= TGSI_EXEC_MAX_CONST_BUFFER; - index.i[3] *= TGSI_EXEC_MAX_CONST_BUFFER; + array_size = TGSI_EXEC_MAX_CONST_BUFFER; break; default: assert( 0 ); + array_size = 0; } - index.i[0] += reg->SrcRegisterDim.Index; - index.i[1] += reg->SrcRegisterDim.Index; - index.i[2] += reg->SrcRegisterDim.Index; - index.i[3] += reg->SrcRegisterDim.Index; + dim_index.i[0] = + dim_index.i[1] = + dim_index.i[2] = + dim_index.i[3] = reg->Dimension.Index; /* Again, the second subscript index can be addressed indirectly * identically to the first one. * Nothing stops us from indirectly addressing the indirect register, * but there is no need for that, so we won't exercise it. * - * file[1][ind[4].y+3], + * file[ind[4].y+3][1], * where: - * ind = SrcRegisterDimInd.File - * [4] = SrcRegisterDimInd.Index - * .y = SrcRegisterDimInd.SwizzleX + * ind = DimIndirect.File + * [4] = DimIndirect.Index + * .y = DimIndirect.SwizzleX */ - if (reg->SrcRegisterDim.Indirect) { + if (reg->Dimension.Indirect) { union tgsi_exec_channel index2; union tgsi_exec_channel indir_index; const uint execmask = mach->ExecMask; @@ -1348,32 +1179,37 @@ fetch_source( index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterDimInd.Index; + index2.i[3] = reg->DimIndirect.Index; - swizzle = tgsi_util_get_src_register_swizzle( ®->SrcRegisterDimInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->DimIndirect, CHAN_X ); fetch_src_file_channel( mach, - reg->SrcRegisterDimInd.File, + reg->DimIndirect.File, swizzle, &index2, &indir_index ); - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + dim_index.i[0] += indir_index.i[0]; + dim_index.i[1] += indir_index.i[1]; + dim_index.i[2] += indir_index.i[2]; + dim_index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. */ for (i = 0; i < QUAD_SIZE; i++) { if ((execmask & (1 << i)) == 0) - index.i[i] = 0; + dim_index.i[i] = 0; } } + index.i[0] += dim_index.i[0] * array_size; + index.i[1] += dim_index.i[1] * array_size; + index.i[2] += dim_index.i[2] * array_size; + index.i[3] += dim_index.i[3] * array_size; + /* If by any chance there was a need for a 3D array of register - * files, we would have to check whether SrcRegisterDim is followed + * files, we would have to check whether Dimension is followed * by a dimension register and continue the saga. */ } @@ -1381,41 +1217,35 @@ fetch_source( swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); fetch_src_file_channel( mach, - reg->SrcRegister.File, + reg->Register.File, swizzle, &index, chan ); - switch (tgsi_util_get_full_src_register_sign_mode( reg, chan_index )) { - case TGSI_UTIL_SIGN_CLEAR: - micro_abs( chan, chan ); - break; - - case TGSI_UTIL_SIGN_SET: - micro_abs( chan, chan ); - micro_neg( chan, chan ); - break; - - case TGSI_UTIL_SIGN_TOGGLE: - micro_neg( chan, chan ); - break; - - case TGSI_UTIL_SIGN_KEEP: - break; + if (reg->Register.Absolute) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_abs(chan, chan); + } else { + micro_iabs(chan, chan); + } } - if (reg->SrcRegisterExtMod.Complement) { - micro_sub( chan, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], chan ); + if (reg->Register.Negate) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_neg(chan, chan); + } else { + micro_ineg(chan, chan); + } } } static void -store_dest( - struct tgsi_exec_machine *mach, - const union tgsi_exec_channel *chan, - const struct tgsi_full_dst_register *reg, - const struct tgsi_full_instruction *inst, - uint chan_index ) +store_dest(struct tgsi_exec_machine *mach, + const union tgsi_exec_channel *chan, + const struct tgsi_full_dst_register *reg, + const struct tgsi_full_instruction *inst, + uint chan_index, + enum tgsi_exec_datatype dst_datatype) { uint i; union tgsi_exec_channel null; @@ -1424,9 +1254,9 @@ store_dest( int offset = 0; /* indirection offset */ int index; -#ifdef DEBUG - check_inf_or_nan(chan); -#endif + if (dst_datatype == TGSI_EXEC_DATA_FLOAT) { + CHECK_INF_OR_NAN(chan); + } /* There is an extra source register that indirectly subscripts * a register file. The direct index now becomes an offset @@ -1434,11 +1264,11 @@ store_dest( * * file[ind[2].x+1], * where: - * ind = DstRegisterInd.File - * [2] = DstRegisterInd.Index - * .x = DstRegisterInd.SwizzleX + * ind = Indirect.File + * [2] = Indirect.Index + * .x = Indirect.SwizzleX */ - if (reg->DstRegister.Indirect) { + if (reg->Register.Indirect) { union tgsi_exec_channel index; union tgsi_exec_channel indir_index; uint swizzle; @@ -1447,49 +1277,65 @@ store_dest( index.i[0] = index.i[1] = index.i[2] = - index.i[3] = reg->DstRegisterInd.Index; + index.i[3] = reg->Indirect.Index; /* get current value of address register[swizzle] */ - swizzle = tgsi_util_get_src_register_swizzle( ®->DstRegisterInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->Indirect, CHAN_X ); /* fetch values from the address/indirection register */ fetch_src_file_channel( mach, - reg->DstRegisterInd.File, + reg->Indirect.File, swizzle, &index, &indir_index ); /* save indirection offset */ - offset = (int) indir_index.f[0]; + offset = indir_index.i[0]; } - switch (reg->DstRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_NULL: dst = &null; break; case TGSI_FILE_OUTPUT: index = mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] - + reg->DstRegister.Index; + + reg->Register.Index; dst = &mach->Outputs[offset + index].xyzw[chan_index]; +#if 0 + if (TGSI_PROCESSOR_GEOMETRY == mach->Processor) { + fprintf(stderr, "STORING OUT[%d] mask(%d), = (", offset + index, execmask); + for (i = 0; i < QUAD_SIZE; i++) + if (execmask & (1 << i)) + fprintf(stderr, "%f, ", chan->f[i]); + fprintf(stderr, ")\n"); + } +#endif break; case TGSI_FILE_TEMPORARY: - index = reg->DstRegister.Index; + index = reg->Register.Index; assert( index < TGSI_EXEC_NUM_TEMPS ); dst = &mach->Temps[offset + index].xyzw[chan_index]; break; case TGSI_FILE_ADDRESS: - index = reg->DstRegister.Index; + index = reg->Register.Index; dst = &mach->Addrs[index].xyzw[chan_index]; break; + case TGSI_FILE_LOOP: + assert(reg->Register.Index == 0); + assert(mach->LoopCounterStackTop > 0); + assert(chan_index == CHAN_X); + dst = &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[chan_index]; + break; + case TGSI_FILE_PREDICATE: - index = reg->DstRegister.Index; + index = reg->Register.Index; assert(index < TGSI_EXEC_NUM_PREDS); - dst = &mach->Addrs[index].xyzw[chan_index]; + dst = &mach->Predicates[index].xyzw[chan_index]; break; default: @@ -1497,6 +1343,47 @@ store_dest( return; } + if (inst->Instruction.Predicate) { + uint swizzle; + union tgsi_exec_channel *pred; + + switch (chan_index) { + case CHAN_X: + swizzle = inst->Predicate.SwizzleX; + break; + case CHAN_Y: + swizzle = inst->Predicate.SwizzleY; + break; + case CHAN_Z: + swizzle = inst->Predicate.SwizzleZ; + break; + case CHAN_W: + swizzle = inst->Predicate.SwizzleW; + break; + default: + assert(0); + return; + } + + assert(inst->Predicate.Index == 0); + + pred = &mach->Predicates[inst->Predicate.Index].xyzw[swizzle]; + + if (inst->Predicate.Negate) { + for (i = 0; i < QUAD_SIZE; i++) { + if (pred->u[i]) { + execmask &= ~(1 << i); + } + } + } else { + for (i = 0; i < QUAD_SIZE; i++) { + if (!pred->u[i]) { + execmask &= ~(1 << i); + } + } + } + } + switch (inst->Instruction.Saturate) { case TGSI_SAT_NONE: for (i = 0; i < QUAD_SIZE; i++) @@ -1534,10 +1421,10 @@ store_dest( } #define FETCH(VAL,INDEX,CHAN)\ - fetch_source (mach, VAL, &inst->FullSrcRegisters[INDEX], CHAN) + fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT) #define STORE(VAL,INDEX,CHAN)\ - store_dest (mach, VAL, &inst->FullDstRegisters[INDEX], inst, CHAN ) + store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT) /** @@ -1563,7 +1450,7 @@ exec_kil(struct tgsi_exec_machine *mach, /* unswizzle channel */ swizzle = tgsi_util_get_full_src_register_swizzle ( - &inst->FullSrcRegisters[0], + &inst->Src[0], chan_index); /* check if the component has not been already tested */ @@ -1595,6 +1482,35 @@ exec_kilp(struct tgsi_exec_machine *mach, mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask; } +static void +emit_vertex(struct tgsi_exec_machine *mach) +{ + /* FIXME: check for exec mask correctly + unsigned i; + for (i = 0; i < QUAD_SIZE; ++i) { + if ((mach->ExecMask & (1 << i))) + */ + if (mach->ExecMask) { + mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += mach->NumOutputs; + mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++; + } +} + +static void +emit_primitive(struct tgsi_exec_machine *mach) +{ + unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]; + /* FIXME: check for exec mask correctly + unsigned i; + for (i = 0; i < QUAD_SIZE; ++i) { + if ((mach->ExecMask & (1 << i))) + */ + if (mach->ExecMask) { + ++(*prim_count); + debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs); + mach->Primitives[*prim_count] = 0; + } +} /* * Fetch a four texture samples using STR texture coordinates. @@ -1604,7 +1520,8 @@ fetch_texel( struct tgsi_sampler *sampler, const union tgsi_exec_channel *s, const union tgsi_exec_channel *t, const union tgsi_exec_channel *p, - float lodbias, /* XXX should be float[4] */ + const union tgsi_exec_channel *c0, + enum tgsi_sampler_control control, union tgsi_exec_channel *r, union tgsi_exec_channel *g, union tgsi_exec_channel *b, @@ -1613,7 +1530,7 @@ fetch_texel( struct tgsi_sampler *sampler, uint j; float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, s->f, t->f, p->f, lodbias, rgba); + sampler->get_samples(sampler, s->f, t->f, p->f, c0->f, control, rgba); for (j = 0; j < 4; j++) { r->f[j] = rgba[0][j]; @@ -1624,102 +1541,156 @@ fetch_texel( struct tgsi_sampler *sampler, } +#define TEX_MODIFIER_NONE 0 +#define TEX_MODIFIER_PROJECTED 1 +#define TEX_MODIFIER_LOD_BIAS 2 +#define TEX_MODIFIER_EXPLICIT_LOD 3 + + static void exec_tex(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst, - boolean biasLod, - boolean projected) + uint modifier) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; union tgsi_exec_channel r[4]; + const union tgsi_exec_channel *lod = &ZeroVec; + enum tgsi_sampler_control control; uint chan_index; - float lodBias; - /* debug_printf("Sampler %u unit %u\n", sampler, unit); */ + if (modifier != TEX_MODIFIER_NONE) { + FETCH(&r[3], 0, CHAN_W); + if (modifier != TEX_MODIFIER_PROJECTED) { + lod = &r[3]; + } + } + + if (modifier == TEX_MODIFIER_EXPLICIT_LOD) { + control = tgsi_sampler_lod_explicit; + } else { + control = tgsi_sampler_lod_bias; + } - switch (inst->InstructionExtTexture.Texture) { + switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: case TGSI_TEXTURE_SHADOW1D: - FETCH(&r[0], 0, CHAN_X); - if (projected) { - FETCH(&r[1], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[1] ); + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); } - if (biasLod) { - FETCH(&r[1], 0, CHAN_W); - lodBias = r[2].f[0]; - } - else - lodBias = 0.0; - fetch_texel(mach->Samplers[unit], - &r[0], &ZeroVec, &ZeroVec, lodBias, /* S, T, P, BIAS */ - &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + &r[0], &ZeroVec, &ZeroVec, lod, /* S, T, P, LOD */ + control, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; - } - else - lodBias = 0.0; - fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, /* inputs */ + &r[0], &r[1], &r[2], lod, /* S, T, P, LOD */ + control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: case TGSI_TEXTURE_CUBE: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; - } - else - lodBias = 0.0; + fetch_texel(mach->Samplers[unit], + &r[0], &r[1], &r[2], lod, + control, + &r[0], &r[1], &r[2], &r[3]); + break; + + default: + assert(0); + } + + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&r[chan_index], 0, chan_index); + } +} + +static void +exec_txd(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + const uint unit = inst->Src[3].Register.Index; + union tgsi_exec_channel r[4]; + uint chan_index; + + /* + * XXX: This is fake TXD -- the derivatives are not taken into account, yet. + */ + + switch (inst->Texture.Texture) { + case TGSI_TEXTURE_1D: + case TGSI_TEXTURE_SHADOW1D: + + FETCH(&r[0], 0, CHAN_X); + + fetch_texel(mach->Samplers[unit], + &r[0], &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, BIAS */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + break; + + case TGSI_TEXTURE_2D: + case TGSI_TEXTURE_RECT: + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + + FETCH(&r[0], 0, CHAN_X); + FETCH(&r[1], 0, CHAN_Y); + FETCH(&r[2], 0, CHAN_Z); + + fetch_texel(mach->Samplers[unit], + &r[0], &r[1], &r[2], &ZeroVec, /* inputs */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* outputs */ + break; + + case TGSI_TEXTURE_3D: + case TGSI_TEXTURE_CUBE: + + FETCH(&r[0], 0, CHAN_X); + FETCH(&r[1], 0, CHAN_Y); + FETCH(&r[2], 0, CHAN_Z); fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, + &r[0], &r[1], &r[2], &ZeroVec, + tgsi_sampler_lod_bias, &r[0], &r[1], &r[2], &r[3]); break; default: - assert (0); + assert(0); } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[chan_index], 0, chan_index ); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&r[chan_index], 0, chan_index); } } @@ -1792,53 +1763,59 @@ typedef void (* eval_coef_func)( unsigned chan ); static void -exec_declaration( - struct tgsi_exec_machine *mach, - const struct tgsi_full_declaration *decl ) +exec_declaration(struct tgsi_exec_machine *mach, + const struct tgsi_full_declaration *decl) { - if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) { - if( decl->Declaration.File == TGSI_FILE_INPUT ) { - unsigned first, last, mask; - eval_coef_func eval; + if (mach->Processor == TGSI_PROCESSOR_FRAGMENT) { + if (decl->Declaration.File == TGSI_FILE_INPUT || + decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE) { + uint first, last, mask; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; - switch( decl->Declaration.Interpolate ) { - case TGSI_INTERPOLATE_CONSTANT: - eval = eval_constant_coef; - break; - - case TGSI_INTERPOLATE_LINEAR: - eval = eval_linear_coef; - break; + if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) { + assert(decl->Semantic.Index == 0); + assert(first == last); + assert(mask == TGSI_WRITEMASK_XYZW); - case TGSI_INTERPOLATE_PERSPECTIVE: - eval = eval_perspective_coef; - break; - - default: - assert( 0 ); - return; - } + mach->Inputs[first] = mach->QuadPos; + } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) { + uint i; - if( mask == TGSI_WRITEMASK_XYZW ) { - unsigned i, j; + assert(decl->Semantic.Index == 0); + assert(first == last); - for( i = first; i <= last; i++ ) { - for( j = 0; j < NUM_CHANNELS; j++ ) { - eval( mach, i, j ); - } + for (i = 0; i < QUAD_SIZE; i++) { + mach->Inputs[first].xyzw[0].f[i] = mach->Face; + } + } else { + eval_coef_func eval; + uint i, j; + + switch (decl->Declaration.Interpolate) { + case TGSI_INTERPOLATE_CONSTANT: + eval = eval_constant_coef; + break; + + case TGSI_INTERPOLATE_LINEAR: + eval = eval_linear_coef; + break; + + case TGSI_INTERPOLATE_PERSPECTIVE: + eval = eval_perspective_coef; + break; + + default: + assert(0); + return; } - } - else { - unsigned i, j; - for( j = 0; j < NUM_CHANNELS; j++ ) { - if( mask & (1 << j) ) { - for( i = first; i <= last; i++ ) { - eval( mach, i, j ); + for (j = 0; j < NUM_CHANNELS; j++) { + if (mask & (1 << j)) { + for (i = first; i <= last; i++) { + eval(mach, i, j); } } } @@ -1847,6 +1824,585 @@ exec_declaration( } } +typedef void (* micro_op)(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src); + +static void +exec_scalar_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + union tgsi_exec_channel src; + union tgsi_exec_channel dst; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, src_datatype); + op(&dst, &src); + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src; + + fetch_source(mach, &src, &inst->Src[0], chan, src_datatype); + op(&dst.xyzw[chan], &src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_binary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[2]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_trinary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[3]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + fetch_source(mach, &src[2], &inst->Src[2], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_dp3(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_Z; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp4(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_W; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2a(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[2], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dph(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_W, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_break(struct tgsi_exec_machine *mach) +{ + if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) { + /* turn off loop channels for each enabled exec channel */ + mach->LoopMask &= ~mach->ExecMask; + /* Todo: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); + } else { + assert(mach->BreakType == TGSI_EXEC_BREAK_INSIDE_SWITCH); + + mach->Switch.mask = 0x0; + + UPDATE_EXEC_MASK(mach); + } +} + +static void +exec_switch(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + fetch_source(mach, &mach->Switch.selector, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + mach->Switch.mask = 0x0; + mach->Switch.defaultMask = 0x0; + + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_SWITCH; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_case(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + union tgsi_exec_channel src; + uint mask = 0; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + + if (mach->Switch.selector.u[0] == src.u[0]) { + mask |= 0x1; + } + if (mach->Switch.selector.u[1] == src.u[1]) { + mask |= 0x2; + } + if (mach->Switch.selector.u[2] == src.u[2]) { + mask |= 0x4; + } + if (mach->Switch.selector.u[3] == src.u[3]) { + mask |= 0x8; + } + + mach->Switch.defaultMask |= mask; + + mach->Switch.mask |= mask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_default(struct tgsi_exec_machine *mach) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + + mach->Switch.mask |= ~mach->Switch.defaultMask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_endswitch(struct tgsi_exec_machine *mach) +{ + mach->Switch = mach->SwitchStack[--mach->SwitchStackTop]; + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; + + UPDATE_EXEC_MASK(mach); +} + +static void +micro_i2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->i[0]; + dst->f[1] = (float)src->i[1]; + dst->f[2] = (float)src->i[2]; + dst->f[3] = (float)src->i[3]; +} + +static void +micro_not(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = ~src->u[0]; + dst->u[1] = ~src->u[1]; + dst->u[2] = ~src->u[2]; + dst->u[3] = ~src->u[3]; +} + +static void +micro_shl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] << src[1].u[0]; + dst->u[1] = src[0].u[1] << src[1].u[1]; + dst->u[2] = src[0].u[2] << src[1].u[2]; + dst->u[3] = src[0].u[3] << src[1].u[3]; +} + +static void +micro_and(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] & src[1].u[0]; + dst->u[1] = src[0].u[1] & src[1].u[1]; + dst->u[2] = src[0].u[2] & src[1].u[2]; + dst->u[3] = src[0].u[3] & src[1].u[3]; +} + +static void +micro_or(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] | src[1].u[0]; + dst->u[1] = src[0].u[1] | src[1].u[1]; + dst->u[2] = src[0].u[2] | src[1].u[2]; + dst->u[3] = src[0].u[3] | src[1].u[3]; +} + +static void +micro_xor(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] ^ src[1].u[0]; + dst->u[1] = src[0].u[1] ^ src[1].u[1]; + dst->u[2] = src[0].u[2] ^ src[1].u[2]; + dst->u[3] = src[0].u[3] ^ src[1].u[3]; +} + +static void +micro_f2i(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)src->f[0]; + dst->i[1] = (int)src->f[1]; + dst->i[2] = (int)src->f[2]; + dst->i[3] = (int)src->f[3]; +} + +static void +micro_idiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] / src[1].i[0]; + dst->i[1] = src[0].i[1] / src[1].i[1]; + dst->i[2] = src[0].i[2] / src[1].i[2]; + dst->i[3] = src[0].i[3] / src[1].i[3]; +} + +static void +micro_imax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] > src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] > src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] > src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] > src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_imin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] < src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] < src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] < src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_isge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >= src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] >= src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] >= src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] >= src[1].i[3] ? -1 : 0; +} + +static void +micro_ishr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >> src[1].i[0]; + dst->i[1] = src[0].i[1] >> src[1].i[1]; + dst->i[2] = src[0].i[2] >> src[1].i[2]; + dst->i[3] = src[0].i[3] >> src[1].i[3]; +} + +static void +micro_islt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] < src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] < src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] < src[1].i[3] ? -1 : 0; +} + +static void +micro_f2u(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = (uint)src->f[0]; + dst->u[1] = (uint)src->f[1]; + dst->u[2] = (uint)src->f[2]; + dst->u[3] = (uint)src->f[3]; +} + +static void +micro_u2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->u[0]; + dst->f[1] = (float)src->u[1]; + dst->f[2] = (float)src->u[2]; + dst->f[3] = (float)src->u[3]; +} + +static void +micro_uadd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] + src[1].u[0]; + dst->u[1] = src[0].u[1] + src[1].u[1]; + dst->u[2] = src[0].u[2] + src[1].u[2]; + dst->u[3] = src[0].u[3] + src[1].u[3]; +} + +static void +micro_udiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] / src[1].u[0]; + dst->u[1] = src[0].u[1] / src[1].u[1]; + dst->u[2] = src[0].u[2] / src[1].u[2]; + dst->u[3] = src[0].u[3] / src[1].u[3]; +} + +static void +micro_umad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0] + src[2].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1] + src[2].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2] + src[2].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3] + src[2].u[3]; +} + +static void +micro_umax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] > src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] > src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] > src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] > src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] < src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] < src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] < src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umod(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] % src[1].u[0]; + dst->u[1] = src[0].u[1] % src[1].u[1]; + dst->u[2] = src[0].u[2] % src[1].u[2]; + dst->u[3] = src[0].u[3] % src[1].u[3]; +} + +static void +micro_umul(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3]; +} + +static void +micro_useq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] == src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] == src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] == src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] == src[1].u[3] ? ~0 : 0; +} + +static void +micro_usge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >= src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] >= src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] >= src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] >= src[1].u[3] ? ~0 : 0; +} + +static void +micro_ushr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >> src[1].u[0]; + dst->u[1] = src[0].u[1] >> src[1].u[1]; + dst->u[2] = src[0].u[2] >> src[1].u[2]; + dst->u[3] = src[0].u[3] >> src[1].u[3]; +} + +static void +micro_uslt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] < src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] < src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] < src[1].u[3] ? ~0 : 0; +} + +static void +micro_usne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] != src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] != src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] != src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] != src[1].u[3] ? ~0 : 0; +} + static void exec_instruction( struct tgsi_exec_machine *mach, @@ -1855,50 +2411,24 @@ exec_instruction( { uint chan_index; union tgsi_exec_channel r[10]; + union tgsi_exec_channel d[8]; (*pc)++; switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ARL: - case TGSI_OPCODE_FLR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_flr( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_arl, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MOV: - if (inst->Flags & SOA_DEPENDENCY_FLAG) { - /* Do all fetches into temp regs, then do all stores to avoid - * intermediate/accidental clobbering. This could be done all the - * time for MOV but for other instructions we'll need more temps... - */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[chan_index], 0, chan_index ); - } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[chan_index], 0, chan_index ); - } - } - else { - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - STORE( &r[0], 0, chan_index ); - } - } + exec_vector_unary(mach, inst, micro_mov, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LIT: - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { FETCH( &r[0], 0, CHAN_X ); if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - micro_max( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, CHAN_Y ); + micro_max(&d[CHAN_Y], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); } if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { @@ -1909,34 +2439,30 @@ exec_instruction( micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] ); micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] ); micro_pow( &r[1], &r[1], &r[2] ); - micro_lt( &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, CHAN_Z ); + micro_lt(&d[CHAN_Z], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); } - } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_Z], 0, CHAN_Z); + } + } + if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { + STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); + } if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); } break; case TGSI_OPCODE_RCP: - /* TGSI_OPCODE_RECIP */ - FETCH( &r[0], 0, CHAN_X ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rcp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_RSQ: - /* TGSI_OPCODE_RECIPSQRT */ - FETCH( &r[0], 0, CHAN_X ); - micro_abs( &r[0], &r[0] ); - micro_sqrt( &r[0], &r[0] ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rsq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EXP: @@ -1981,14 +2507,13 @@ exec_instruction( break; case TGSI_OPCODE_MUL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) - { + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); - - micro_mul( &r[0], &r[0], &r[1] ); - - STORE(&r[0], 0, chan_index); + micro_mul(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -1996,82 +2521,45 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_add( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); + micro_add(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_DP3: - /* TGSI_OPCODE_DOT3 */ - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Z ); - FETCH( &r[2], 1, CHAN_Z ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp3(mach, inst); break; - case TGSI_OPCODE_DP4: - /* TGSI_OPCODE_DOT4 */ - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_W); - FETCH(&r[2], 1, CHAN_W); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + case TGSI_OPCODE_DP4: + exec_dp4(mach, inst); break; case TGSI_OPCODE_DST: - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { FETCH( &r[0], 0, CHAN_Y ); FETCH( &r[1], 1, CHAN_Y); - micro_mul( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, CHAN_Y ); + micro_mul(&d[CHAN_Y], &r[0], &r[1]); } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH( &r[0], 0, CHAN_Z ); - STORE( &r[0], 0, CHAN_Z ); + FETCH(&d[CHAN_Z], 0, CHAN_Z); } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - FETCH( &r[0], 1, CHAN_W ); - STORE( &r[0], 0, CHAN_W ); + FETCH(&d[CHAN_W], 1, CHAN_W); + } + + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_Z], 0, CHAN_Z); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(&d[CHAN_W], 0, CHAN_W); } break; @@ -2081,9 +2569,10 @@ exec_instruction( FETCH(&r[1], 1, chan_index); /* XXX use micro_min()?? */ - micro_lt( &r[0], &r[0], &r[1], &r[0], &r[1] ); - - STORE(&r[0], 0, chan_index); + micro_lt(&d[chan_index], &r[0], &r[1], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2093,67 +2582,38 @@ exec_instruction( FETCH(&r[1], 1, chan_index); /* XXX use micro_max()?? */ - micro_lt( &r[0], &r[0], &r[1], &r[1], &r[0] ); - - STORE(&r[0], 0, chan_index ); + micro_lt(&d[chan_index], &r[0], &r[1], &r[1], &r[0] ); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_SLT: - /* TGSI_OPCODE_SETLT */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_lt( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_slt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SGE: - /* TGSI_OPCODE_SETGE */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le( &r[0], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_sge, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MAD: - /* TGSI_OPCODE_MADD */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_mul( &r[0], &r[0], &r[1] ); - FETCH( &r[1], 2, chan_index ); - micro_add( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_trinary(mach, inst, micro_mad, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SUB: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); - - micro_sub( &r[0], &r[0], &r[1] ); - - STORE(&r[0], 0, chan_index); + micro_sub(&d[chan_index], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_LRP: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - FETCH(&r[1], 1, chan_index); - FETCH(&r[2], 2, chan_index); - - micro_sub( &r[1], &r[1], &r[2] ); - micro_mul( &r[0], &r[0], &r[1] ); - micro_add( &r[0], &r[0], &r[2] ); - - STORE(&r[0], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_lrp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CND: @@ -2161,35 +2621,19 @@ exec_instruction( FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); FETCH(&r[2], 2, chan_index); - micro_lt(&r[0], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]); - STORE(&r[0], 0, chan_index); + micro_lt(&d[chan_index], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; case TGSI_OPCODE_DP2A: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[2], 2, CHAN_X ); - micro_add( &r[0], &r[0], &r[2] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2a(mach, inst); break; case TGSI_OPCODE_FRC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_frc( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_frc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CLAMP: @@ -2198,40 +2642,27 @@ exec_instruction( FETCH(&r[1], 1, chan_index); micro_max(&r[0], &r[0], &r[1]); FETCH(&r[1], 2, chan_index); - micro_min(&r[0], &r[0], &r[1]); - STORE(&r[0], 0, chan_index); + micro_min(&d[chan_index], &r[0], &r[1]); } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); + } + break; + + case TGSI_OPCODE_FLR: + exec_vector_unary(mach, inst, micro_flr, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_ROUND: - case TGSI_OPCODE_ARR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_rnd( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_rnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EX2: - FETCH(&r[0], 0, CHAN_X); - -#if FAST_MATH - micro_exp2( &r[0], &r[0] ); -#else - micro_pow( &r[0], &mach->Temps[TEMP_2_I].xyzw[TEMP_2_C], &r[0] ); -#endif - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_exp2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LG2: - FETCH( &r[0], 0, CHAN_X ); - micro_lg2( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_lg2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_POW: @@ -2255,11 +2686,7 @@ exec_instruction( FETCH(&r[4], 1, CHAN_Y); micro_mul( &r[5], &r[3], &r[4] ); - micro_sub( &r[2], &r[2], &r[5] ); - - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &r[2], 0, CHAN_X ); - } + micro_sub(&d[CHAN_X], &r[2], &r[5]); FETCH(&r[2], 1, CHAN_X); @@ -2268,34 +2695,29 @@ exec_instruction( FETCH(&r[5], 0, CHAN_X); micro_mul( &r[1], &r[1], &r[5] ); - micro_sub( &r[3], &r[3], &r[1] ); - - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - STORE( &r[3], 0, CHAN_Y ); - } + micro_sub(&d[CHAN_Y], &r[3], &r[1]); micro_mul( &r[5], &r[5], &r[4] ); micro_mul( &r[0], &r[0], &r[2] ); - micro_sub( &r[5], &r[5], &r[0] ); + micro_sub(&d[CHAN_Z], &r[5], &r[0]); - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - STORE( &r[5], 0, CHAN_Z ); + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(&d[CHAN_X], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_Z], 0, CHAN_Z); } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); } break; - case TGSI_OPCODE_ABS: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - - micro_abs( &r[0], &r[0] ); - - STORE(&r[0], 0, chan_index); - } - break; + case TGSI_OPCODE_ABS: + exec_vector_unary(mach, inst, micro_abs, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); + break; case TGSI_OPCODE_RCC: FETCH(&r[0], 0, CHAN_X); @@ -2307,56 +2729,19 @@ exec_instruction( break; case TGSI_OPCODE_DPH: - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 1, CHAN_W); - - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dph(mach, inst); break; case TGSI_OPCODE_COS: - FETCH(&r[0], 0, CHAN_X); - - micro_cos( &r[0], &r[0] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDX: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddx( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_ddx, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDY: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddy( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_ddy, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_KILP: @@ -2433,14 +2818,7 @@ exec_instruction( break; case TGSI_OPCODE_SEQ: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq( &r[0], &r[0], &r[1], - &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], - &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_seq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SFL: @@ -2450,38 +2828,19 @@ exec_instruction( break; case TGSI_OPCODE_SGT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le( &r[0], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_sgt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SIN: - FETCH( &r[0], 0, CHAN_X ); - micro_sin( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_sin, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SLE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_sle, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SNE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq( &r[0], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_sne, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_STR: @@ -2494,14 +2853,14 @@ exec_instruction( /* simple texture lookup */ /* src[0] = texcoord */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_NONE); break; case TGSI_OPCODE_TXB: /* Texture lookup with lod bias */ /* src[0] = texcoord (src[0].w = LOD bias) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_LOD_BIAS); break; case TGSI_OPCODE_TXD: @@ -2510,21 +2869,21 @@ exec_instruction( /* src[1] = d[strq]/dx */ /* src[2] = d[strq]/dy */ /* src[3] = sampler unit */ - assert (0); + exec_txd(mach, inst); break; case TGSI_OPCODE_TXL: /* Texture lookup with explit LOD */ /* src[0] = texcoord (src[0].w = LOD) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_EXPLICIT_LOD); break; case TGSI_OPCODE_TXP: /* Texture lookup with projection */ /* src[0] = texcoord (src[0].w = projection) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, TRUE); + exec_tex(mach, inst, TEX_MODIFIER_PROJECTED); break; case TGSI_OPCODE_UP2H: @@ -2554,13 +2913,8 @@ exec_instruction( micro_mul(&r[3], &r[3], &r[1]); micro_add(&r[2], &r[2], &r[3]); FETCH(&r[3], 0, CHAN_X); - micro_add(&r[2], &r[2], &r[3]); - if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { - STORE(&r[2], 0, CHAN_X); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - STORE(&r[2], 0, CHAN_Z); - } + micro_add(&d[CHAN_X], &r[2], &r[3]); + } if (IS_CHANNEL_ENABLED(*inst, CHAN_Y) || IS_CHANNEL_ENABLED(*inst, CHAN_W)) { @@ -2570,13 +2924,20 @@ exec_instruction( micro_mul(&r[3], &r[3], &r[1]); micro_add(&r[2], &r[2], &r[3]); FETCH(&r[3], 0, CHAN_Y); - micro_add(&r[2], &r[2], &r[3]); - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - STORE(&r[2], 0, CHAN_Y); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { - STORE(&r[2], 0, CHAN_W); - } + micro_add(&d[CHAN_Y], &r[2], &r[3]); + + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(&d[CHAN_X], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&d[CHAN_Y], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&d[CHAN_X], 0, CHAN_Z); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(&d[CHAN_Y], 0, CHAN_W); } break; @@ -2584,6 +2945,10 @@ exec_instruction( assert (0); break; + case TGSI_OPCODE_ARR: + exec_vector_unary(mach, inst, micro_arr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + case TGSI_OPCODE_BRA: assert (0); break; @@ -2603,6 +2968,8 @@ exec_instruction( mach->CallStack[mach->CallStackTop].CondStackTop = mach->CondStackTop; mach->CallStack[mach->CallStackTop].LoopStackTop = mach->LoopStackTop; mach->CallStack[mach->CallStackTop].ContStackTop = mach->ContStackTop; + mach->CallStack[mach->CallStackTop].SwitchStackTop = mach->SwitchStackTop; + mach->CallStack[mach->CallStackTop].BreakStackTop = mach->BreakStackTop; /* note that PC was already incremented above */ mach->CallStack[mach->CallStackTop].ReturnAddr = *pc; @@ -2610,16 +2977,21 @@ exec_instruction( /* Second, push the Cond, Loop, Cont, Func stacks */ assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); - mach->CondStack[mach->CondStackTop++] = mach->CondMask; assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING); + + mach->CondStack[mach->CondStackTop++] = mach->CondMask; + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask; /* Finally, jump to the subroutine */ - *pc = inst->InstructionExtLabel.Label; + *pc = inst->Label.Label; } break; @@ -2648,6 +3020,12 @@ exec_instruction( mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; mach->ContMask = mach->ContStack[mach->ContStackTop]; + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + assert(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; @@ -2658,12 +3036,7 @@ exec_instruction( break; case TGSI_OPCODE_SSG: - /* TGSI_OPCODE_SGN */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_sgn( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_sgn, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CMP: @@ -2671,10 +3044,10 @@ exec_instruction( FETCH(&r[0], 0, chan_index); FETCH(&r[1], 1, chan_index); FETCH(&r[2], 2, chan_index); - - micro_lt( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[1], &r[2] ); - - STORE(&r[0], 0, chan_index); + micro_lt(&d[chan_index], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[1], &r[2]); + } + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&d[chan_index], 0, chan_index); } break; @@ -2770,18 +3143,7 @@ exec_instruction( break; case TGSI_OPCODE_DP2: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2(mach, inst); break; case TGSI_OPCODE_IF: @@ -2847,71 +3209,31 @@ exec_instruction( break; case TGSI_OPCODE_CEIL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ceil( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_ceil, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_I2F: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_i2f( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_i2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT); break; case TGSI_OPCODE_NOT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_not( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_not, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_TRUNC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_trunc( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_unary(mach, inst, micro_trunc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SHL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_shl( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); - } - break; - - case TGSI_OPCODE_SHR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_ishr( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_shl, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_AND: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_and( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_and, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_OR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_or( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_or, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_MOD: @@ -2919,12 +3241,7 @@ exec_instruction( break; case TGSI_OPCODE_XOR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_xor( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, chan_index ); - } + exec_vector_binary(mach, inst, micro_xor, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_SAD: @@ -2940,13 +3257,11 @@ exec_instruction( break; case TGSI_OPCODE_EMIT: - mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += 16; - mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++; + emit_vertex(mach); break; case TGSI_OPCODE_ENDPRIM: - mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]++; - mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0; + emit_primitive(mach); break; case TGSI_OPCODE_BGNFOR: @@ -2954,43 +3269,62 @@ exec_instruction( for (chan_index = 0; chan_index < 3; chan_index++) { FETCH( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[chan_index], 0, chan_index ); } - STORE( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_Y], 0, CHAN_X ); ++mach->LoopCounterStackTop; + STORE(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], 0, CHAN_X); + /* update LoopMask */ + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[0] <= 0.0f) { + mach->LoopMask &= ~0x1; + } + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[1] <= 0.0f) { + mach->LoopMask &= ~0x2; + } + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[2] <= 0.0f) { + mach->LoopMask &= ~0x4; + } + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[3] <= 0.0f) { + mach->LoopMask &= ~0x8; + } + /* TODO: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); /* fall-through (for now) */ case TGSI_OPCODE_BGNLOOP: /* push LoopMask and ContMasks */ assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; assert(mach->LoopLabelStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; mach->LoopLabelStack[mach->LoopLabelStackTop++] = *pc - 1; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_LOOP; break; case TGSI_OPCODE_ENDFOR: assert(mach->LoopCounterStackTop > 0); - micro_sub( &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], - &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], - &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] ); + micro_sub(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], + &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], + &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); /* update LoopMask */ - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[0] <= 0) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[0] <= 0.0f) { mach->LoopMask &= ~0x1; } - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[1] <= 0 ) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[1] <= 0.0f) { mach->LoopMask &= ~0x2; } - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[2] <= 0 ) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[2] <= 0.0f) { mach->LoopMask &= ~0x4; } - if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[3] <= 0 ) { + if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[3] <= 0.0f) { mach->LoopMask &= ~0x8; } - micro_add( &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], - &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y], - &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Z]); + micro_add(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], + &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], + &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Z]); assert(mach->LoopLabelStackTop > 0); inst = mach->Instructions + mach->LoopLabelStack[mach->LoopLabelStackTop - 1]; - STORE( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_Y], 0, CHAN_X ); + STORE(&mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_X], 0, CHAN_X); /* Restore ContMask, but don't pop */ assert(mach->ContStackTop > 0); mach->ContMask = mach->ContStack[mach->ContStackTop - 1]; @@ -3011,6 +3345,8 @@ exec_instruction( --mach->LoopLabelStackTop; assert(mach->LoopCounterStackTop > 0); --mach->LoopCounterStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; @@ -3034,15 +3370,14 @@ exec_instruction( mach->ContMask = mach->ContStack[--mach->ContStackTop]; assert(mach->LoopLabelStackTop > 0); --mach->LoopLabelStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; case TGSI_OPCODE_BRK: - /* turn off loop channels for each enabled exec channel */ - mach->LoopMask &= ~mach->ExecMask; - /* Todo: if mach->LoopMask == 0, jump to end of loop */ - UPDATE_EXEC_MASK(mach); + exec_break(mach); break; case TGSI_OPCODE_CONT: @@ -3057,18 +3392,171 @@ exec_instruction( break; case TGSI_OPCODE_ENDSUB: - /* no-op */ + /* + * XXX: This really should be a no-op. We should never reach this opcode. + */ + + assert(mach->CallStackTop > 0); + mach->CallStackTop--; + + mach->CondStackTop = mach->CallStack[mach->CallStackTop].CondStackTop; + mach->CondMask = mach->CondStack[mach->CondStackTop]; + + mach->LoopStackTop = mach->CallStack[mach->CallStackTop].LoopStackTop; + mach->LoopMask = mach->LoopStack[mach->LoopStackTop]; + + mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; + mach->ContMask = mach->ContStack[mach->ContStackTop]; + + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + + assert(mach->FuncStackTop > 0); + mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; + + *pc = mach->CallStack[mach->CallStackTop].ReturnAddr; + + UPDATE_EXEC_MASK(mach); break; case TGSI_OPCODE_NOP: break; + case TGSI_OPCODE_BREAKC: + FETCH(&r[0], 0, CHAN_X); + /* update CondMask */ + if (r[0].u[0] && (mach->ExecMask & 0x1)) { + mach->LoopMask &= ~0x1; + } + if (r[0].u[1] && (mach->ExecMask & 0x2)) { + mach->LoopMask &= ~0x2; + } + if (r[0].u[2] && (mach->ExecMask & 0x4)) { + mach->LoopMask &= ~0x4; + } + if (r[0].u[3] && (mach->ExecMask & 0x8)) { + mach->LoopMask &= ~0x8; + } + /* Todo: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); + break; + + case TGSI_OPCODE_F2I: + exec_vector_unary(mach, inst, micro_f2i, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_IDIV: + exec_vector_binary(mach, inst, micro_idiv, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMAX: + exec_vector_binary(mach, inst, micro_imax, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMIN: + exec_vector_binary(mach, inst, micro_imin, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_INEG: + exec_vector_unary(mach, inst, micro_ineg, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISGE: + exec_vector_binary(mach, inst, micro_isge, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISHR: + exec_vector_binary(mach, inst, micro_ishr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISLT: + exec_vector_binary(mach, inst, micro_islt, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_F2U: + exec_vector_unary(mach, inst, micro_f2u, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_U2F: + exec_vector_unary(mach, inst, micro_u2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UADD: + exec_vector_binary(mach, inst, micro_uadd, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UDIV: + exec_vector_binary(mach, inst, micro_udiv, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAD: + exec_vector_trinary(mach, inst, micro_umad, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAX: + exec_vector_binary(mach, inst, micro_umax, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMIN: + exec_vector_binary(mach, inst, micro_umin, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMOD: + exec_vector_binary(mach, inst, micro_umod, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMUL: + exec_vector_binary(mach, inst, micro_umul, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USEQ: + exec_vector_binary(mach, inst, micro_useq, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USGE: + exec_vector_binary(mach, inst, micro_usge, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USHR: + exec_vector_binary(mach, inst, micro_ushr, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USLT: + exec_vector_binary(mach, inst, micro_uslt, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USNE: + exec_vector_binary(mach, inst, micro_usne, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_SWITCH: + exec_switch(mach, inst); + break; + + case TGSI_OPCODE_CASE: + exec_case(mach, inst); + break; + + case TGSI_OPCODE_DEFAULT: + exec_default(mach); + break; + + case TGSI_OPCODE_ENDSWITCH: + exec_endswitch(mach); + break; + default: assert( 0 ); } } +#define DEBUG_EXECUTION 0 + + /** * Run TGSI interpreter. * \return bitmask of "alive" quad components @@ -3085,9 +3573,13 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) mach->FuncMask = 0xf; mach->ExecMask = 0xf; + mach->Switch.mask = 0xf; + assert(mach->CondStackTop == 0); assert(mach->LoopStackTop == 0); assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); assert(mach->CallStackTop == 0); mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0; @@ -3111,10 +3603,67 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) exec_declaration( mach, mach->Declarations+i ); } - /* execute instructions, until pc is set to -1 */ - while (pc != -1) { - assert(pc < (int) mach->NumInstructions); - exec_instruction( mach, mach->Instructions + pc, &pc ); + { +#if DEBUG_EXECUTION + struct tgsi_exec_vector temps[TGSI_EXEC_NUM_TEMPS + TGSI_EXEC_NUM_TEMP_EXTRAS]; + struct tgsi_exec_vector outputs[PIPE_MAX_ATTRIBS]; + uint inst = 1; + + memcpy(temps, mach->Temps, sizeof(temps)); + memcpy(outputs, mach->Outputs, sizeof(outputs)); +#endif + + /* execute instructions, until pc is set to -1 */ + while (pc != -1) { + +#if DEBUG_EXECUTION + uint i; + + tgsi_dump_instruction(&mach->Instructions[pc], inst++); +#endif + + assert(pc < (int) mach->NumInstructions); + exec_instruction(mach, mach->Instructions + pc, &pc); + +#if DEBUG_EXECUTION + for (i = 0; i < TGSI_EXEC_NUM_TEMPS + TGSI_EXEC_NUM_TEMP_EXTRAS; i++) { + if (memcmp(&temps[i], &mach->Temps[i], sizeof(temps[i]))) { + uint j; + + memcpy(&temps[i], &mach->Temps[i], sizeof(temps[i])); + debug_printf("TEMP[%2u] = ", i); + for (j = 0; j < 4; j++) { + if (j > 0) { + debug_printf(" "); + } + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + temps[i].xyzw[0].f[j], temps[i].xyzw[0].u[j], + temps[i].xyzw[1].f[j], temps[i].xyzw[1].u[j], + temps[i].xyzw[2].f[j], temps[i].xyzw[2].u[j], + temps[i].xyzw[3].f[j], temps[i].xyzw[3].u[j]); + } + } + } + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + if (memcmp(&outputs[i], &mach->Outputs[i], sizeof(outputs[i]))) { + uint j; + + memcpy(&outputs[i], &mach->Outputs[i], sizeof(outputs[i])); + debug_printf("OUT[%2u] = ", i); + for (j = 0; j < 4; j++) { + if (j > 0) { + debug_printf(" "); + } + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + outputs[i].xyzw[0].f[j], outputs[i].xyzw[0].u[j], + outputs[i].xyzw[1].f[j], outputs[i].xyzw[1].u[j], + outputs[i].xyzw[2].f[j], outputs[i].xyzw[2].u[j], + outputs[i].xyzw[3].f[j], outputs[i].xyzw[3].u[j]); + } + } + } +#endif + } } #if 0 @@ -3128,5 +3677,12 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) } #endif + assert(mach->CondStackTop == 0); + assert(mach->LoopStackTop == 0); + assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); + assert(mach->CallStackTop == 0); + return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0]; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index 471f591dd6..59e3b445cc 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -35,11 +36,13 @@ extern "C" { #endif + #define MAX_LABELS (4 * 1024) /**< basically, max instructions */ #define NUM_CHANNELS 4 /* R,G,B,A */ #define QUAD_SIZE 4 /* 4 pixel/quad */ + /** * Registers may be treated as float, signed int or unsigned int. */ @@ -69,6 +72,11 @@ struct tgsi_interp_coef float dady[NUM_CHANNELS]; }; +enum tgsi_sampler_control { + tgsi_sampler_lod_bias, + tgsi_sampler_lod_explicit +}; + /** * Information for sampling textures, which must be implemented * by code outside the TGSI executor. @@ -80,7 +88,8 @@ struct tgsi_sampler const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); }; @@ -179,6 +188,7 @@ struct tgsi_exec_labels #define TGSI_EXEC_MAX_COND_NESTING 32 #define TGSI_EXEC_MAX_LOOP_NESTING 32 +#define TGSI_EXEC_MAX_SWITCH_NESTING 32 #define TGSI_EXEC_MAX_CALL_NESTING 32 /* The maximum number of input attributes per vertex. For 2D @@ -191,6 +201,14 @@ struct tgsi_exec_labels */ #define TGSI_EXEC_MAX_CONST_BUFFER 4096 +/* The maximum number of vertices per primitive */ +#define TGSI_MAX_PRIM_VERTICES 6 + +/* The maximum number of primitives to be generated */ +#define TGSI_MAX_PRIMITIVES 64 + +/* The maximum total number of vertices */ +#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS) /** function call/activation record */ struct tgsi_call_record @@ -198,10 +216,29 @@ struct tgsi_call_record uint CondStackTop; uint LoopStackTop; uint ContStackTop; + int SwitchStackTop; + int BreakStackTop; uint ReturnAddr; }; +/* Switch-case block state. */ +struct tgsi_switch_record { + uint mask; /**< execution mask */ + union tgsi_exec_channel selector; /**< a value case statements are compared to */ + uint defaultMask; /**< non-execute mask for default case */ +}; + + +enum tgsi_break_type { + TGSI_EXEC_BREAK_INSIDE_LOOP, + TGSI_EXEC_BREAK_INSIDE_SWITCH +}; + + +#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING) + + /** * Run-time virtual machine state for executing TGSI shader. */ @@ -214,10 +251,11 @@ struct tgsi_exec_machine float Imms[TGSI_EXEC_NUM_IMMEDIATES][4]; - struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS]; - struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS]; + struct tgsi_exec_vector Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS]; + struct tgsi_exec_vector Outputs[TGSI_MAX_TOTAL_VERTICES]; struct tgsi_exec_vector *Addrs; + struct tgsi_exec_vector *Predicates; struct tgsi_sampler **Samplers; @@ -228,10 +266,13 @@ struct tgsi_exec_machine /* GEOMETRY processor only. */ unsigned *Primitives; + unsigned NumOutputs; + unsigned MaxGeometryShaderOutputs; /* FRAGMENT processor only. */ const struct tgsi_interp_coef *InterpCoefs; struct tgsi_exec_vector QuadPos; + float Face; /**< +1 if front facing, -1 if back facing */ /* Conditional execution masks */ uint CondMask; /**< For IF/ELSE/ENDIF */ @@ -240,6 +281,12 @@ struct tgsi_exec_machine uint FuncMask; /**< For function calls */ uint ExecMask; /**< = CondMask & LoopMask */ + /* Current switch-case state. */ + struct tgsi_switch_record Switch; + + /* Current break type. */ + enum tgsi_break_type BreakType; + /** Condition mask stack (for nested conditionals) */ uint CondStack[TGSI_EXEC_MAX_COND_NESTING]; int CondStackTop; @@ -252,7 +299,7 @@ struct tgsi_exec_machine uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING]; int LoopLabelStackTop; - /** Loop counter stack (x = count, y = current, z = step) */ + /** Loop counter stack (x = index, y = counter, z = step) */ struct tgsi_exec_vector LoopCounterStack[TGSI_EXEC_MAX_LOOP_NESTING]; int LoopCounterStackTop; @@ -260,6 +307,13 @@ struct tgsi_exec_machine uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING]; int ContStackTop; + /** Switch case stack */ + struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING]; + int SwitchStackTop; + + enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK]; + int BreakStackTop; + /** Function execution mask stack (for executing subroutine code) */ uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING]; int FuncStackTop; diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c index be375cabb8..de0e09cdba 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.c +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c @@ -119,7 +119,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 1, 1, 0, 0, 0, 0, "NOT", TGSI_OPCODE_NOT }, { 1, 1, 0, 0, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC }, { 1, 2, 0, 0, 0, 0, "SHL", TGSI_OPCODE_SHL }, - { 1, 2, 0, 0, 0, 0, "SHR", TGSI_OPCODE_SHR }, + { 0, 0, 0, 0, 0, 0, "", 88 }, /* removed */ { 1, 2, 0, 0, 0, 0, "AND", TGSI_OPCODE_AND }, { 1, 2, 0, 0, 0, 0, "OR", TGSI_OPCODE_OR }, { 1, 2, 0, 0, 0, 0, "MOD", TGSI_OPCODE_MOD }, @@ -149,7 +149,33 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC }, { 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL }, { 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END }, - { 0, 0, 0, 0, 0, 0, "", 118 } /* removed */ + { 0, 0, 0, 0, 0, 0, "", 118 }, /* removed */ + { 1, 1, 0, 0, 0, 0, "F2I", TGSI_OPCODE_F2I }, + { 1, 2, 0, 0, 0, 0, "IDIV", TGSI_OPCODE_IDIV }, + { 1, 2, 0, 0, 0, 0, "IMAX", TGSI_OPCODE_IMAX }, + { 1, 2, 0, 0, 0, 0, "IMIN", TGSI_OPCODE_IMIN }, + { 1, 1, 0, 0, 0, 0, "INEG", TGSI_OPCODE_INEG }, + { 1, 2, 0, 0, 0, 0, "ISGE", TGSI_OPCODE_ISGE }, + { 1, 2, 0, 0, 0, 0, "ISHR", TGSI_OPCODE_ISHR }, + { 1, 2, 0, 0, 0, 0, "ISLT", TGSI_OPCODE_ISLT }, + { 1, 1, 0, 0, 0, 0, "F2U", TGSI_OPCODE_F2U }, + { 1, 1, 0, 0, 0, 0, "U2F", TGSI_OPCODE_U2F }, + { 1, 2, 0, 0, 0, 0, "UADD", TGSI_OPCODE_UADD }, + { 1, 2, 0, 0, 0, 0, "UDIV", TGSI_OPCODE_UDIV }, + { 1, 3, 0, 0, 0, 0, "UMAD", TGSI_OPCODE_UMAD }, + { 1, 2, 0, 0, 0, 0, "UMAX", TGSI_OPCODE_UMAX }, + { 1, 2, 0, 0, 0, 0, "UMIN", TGSI_OPCODE_UMIN }, + { 1, 2, 0, 0, 0, 0, "UMOD", TGSI_OPCODE_UMOD }, + { 1, 2, 0, 0, 0, 0, "UMUL", TGSI_OPCODE_UMUL }, + { 1, 2, 0, 0, 0, 0, "USEQ", TGSI_OPCODE_USEQ }, + { 1, 2, 0, 0, 0, 0, "USGE", TGSI_OPCODE_USGE }, + { 1, 2, 0, 0, 0, 0, "USHR", TGSI_OPCODE_USHR }, + { 1, 2, 0, 0, 0, 0, "USLT", TGSI_OPCODE_USLT }, + { 1, 2, 0, 0, 0, 0, "USNE", TGSI_OPCODE_USNE }, + { 0, 1, 0, 0, 0, 0, "SWITCH", TGSI_OPCODE_SWITCH }, + { 0, 1, 0, 0, 0, 0, "CASE", TGSI_OPCODE_CASE }, + { 0, 0, 0, 0, 0, 0, "DEFAULT", TGSI_OPCODE_DEFAULT }, + { 0, 0, 0, 0, 0, 0, "ENDSWITCH", TGSI_OPCODE_ENDSWITCH } }; const struct tgsi_opcode_info * diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.c b/src/gallium/auxiliary/tgsi/tgsi_iterate.c index d88c2558d8..0ba5fe4841 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_iterate.c +++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.c @@ -39,7 +39,6 @@ tgsi_iterate_shader( return FALSE; ctx->processor = parse.FullHeader.Processor; - ctx->version = parse.FullVersion.Version; if (ctx->prolog) if (!ctx->prolog( ctx )) @@ -67,6 +66,12 @@ tgsi_iterate_shader( goto fail; break; + case TGSI_TOKEN_TYPE_PROPERTY: + if (ctx->iterate_property) + if (!ctx->iterate_property( ctx, &parse.FullToken.FullProperty )) + goto fail; + break; + default: assert( 0 ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.h b/src/gallium/auxiliary/tgsi/tgsi_iterate.h index ec7b85bf63..8d67f22c42 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_iterate.h +++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.h @@ -57,11 +57,15 @@ struct tgsi_iterate_context struct tgsi_full_immediate *imm ); boolean + (* iterate_property)( + struct tgsi_iterate_context *ctx, + struct tgsi_full_property *prop ); + + boolean (* epilog)( struct tgsi_iterate_context *ctx ); struct tgsi_processor processor; - struct tgsi_version version; }; boolean diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h index b34263da48..e4af15c156 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h +++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h @@ -124,7 +124,6 @@ OP11(I2F) OP11(NOT) OP11(TRUNC) OP12(SHL) -OP12(SHR) OP12(AND) OP12(OR) OP12(MOD) @@ -146,6 +145,28 @@ OP01(IFC) OP01(BREAKC) OP01(KIL) OP00(END) +OP11(F2I) +OP12(IDIV) +OP12(IMAX) +OP12(IMIN) +OP11(INEG) +OP12(ISGE) +OP12(ISHR) +OP12(ISLT) +OP11(F2U) +OP11(U2F) +OP12(UADD) +OP12(UDIV) +OP13(UMAD) +OP12(UMAX) +OP12(UMIN) +OP12(UMOD) +OP12(UMUL) +OP12(USEQ) +OP12(USGE) +OP12(USHR) +OP12(USLT) +OP12(USNE) #undef OP00 diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index 83f9df1183..8c7062d850 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -28,44 +28,23 @@ #include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi_parse.h" -#include "tgsi_build.h" #include "util/u_memory.h" -void -tgsi_full_token_init( - union tgsi_full_token *full_token ) -{ - full_token->Token.Type = TGSI_TOKEN_TYPE_DECLARATION; -} - -void -tgsi_full_token_free( - union tgsi_full_token *full_token ) -{ -} - unsigned tgsi_parse_init( struct tgsi_parse_context *ctx, const struct tgsi_token *tokens ) { - ctx->FullVersion.Version = *(struct tgsi_version *) &tokens[0]; - if( ctx->FullVersion.Version.MajorVersion > 1 ) { - return TGSI_PARSE_ERROR; - } - - ctx->FullHeader.Header = *(struct tgsi_header *) &tokens[1]; + ctx->FullHeader.Header = *(struct tgsi_header *) &tokens[0]; if( ctx->FullHeader.Header.HeaderSize >= 2 ) { - ctx->FullHeader.Processor = *(struct tgsi_processor *) &tokens[2]; + ctx->FullHeader.Processor = *(struct tgsi_processor *) &tokens[1]; } else { - ctx->FullHeader.Processor = tgsi_default_processor(); + return TGSI_PARSE_ERROR; } ctx->Tokens = tokens; - ctx->Position = 1 + ctx->FullHeader.Header.HeaderSize; - - tgsi_full_token_init( &ctx->FullToken ); + ctx->Position = ctx->FullHeader.Header.HeaderSize; return TGSI_PARSE_OK; } @@ -74,7 +53,6 @@ void tgsi_parse_free( struct tgsi_parse_context *ctx ) { - tgsi_full_token_free( &ctx->FullToken ); } boolean @@ -82,7 +60,7 @@ tgsi_parse_end_of_tokens( struct tgsi_parse_context *ctx ) { return ctx->Position >= - 1 + ctx->FullHeader.Header.HeaderSize + ctx->FullHeader.Header.BodySize; + ctx->FullHeader.Header.HeaderSize + ctx->FullHeader.Header.BodySize; } @@ -119,9 +97,6 @@ tgsi_parse_token( struct tgsi_token token; unsigned i; - tgsi_full_token_free( &ctx->FullToken ); - tgsi_full_token_init( &ctx->FullToken ); - next_token( ctx, &token ); switch( token.Type ) { @@ -129,10 +104,10 @@ tgsi_parse_token( { struct tgsi_full_declaration *decl = &ctx->FullToken.FullDeclaration; - *decl = tgsi_default_full_declaration(); + memset(decl, 0, sizeof *decl); copy_token(&decl->Declaration, &token); - next_token( ctx, &decl->DeclarationRange ); + next_token( ctx, &decl->Range ); if( decl->Declaration.Semantic ) { next_token( ctx, &decl->Semantic ); @@ -144,18 +119,29 @@ tgsi_parse_token( case TGSI_TOKEN_TYPE_IMMEDIATE: { struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate; + uint imm_count; - *imm = tgsi_default_full_immediate(); + memset(imm, 0, sizeof *imm); copy_token(&imm->Immediate, &token); - assert( !imm->Immediate.Extended ); + + imm_count = imm->Immediate.NrTokens - 1; switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - { - uint imm_count = imm->Immediate.NrTokens - 1; - for (i = 0; i < imm_count; i++) { - next_token(ctx, &imm->u[i]); - } + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Float); + } + break; + + case TGSI_IMM_UINT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Uint); + } + break; + + case TGSI_IMM_INT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Int); } break; @@ -169,137 +155,76 @@ tgsi_parse_token( case TGSI_TOKEN_TYPE_INSTRUCTION: { struct tgsi_full_instruction *inst = &ctx->FullToken.FullInstruction; - unsigned extended; - *inst = tgsi_default_full_instruction(); + memset(inst, 0, sizeof *inst); copy_token(&inst->Instruction, &token); - extended = inst->Instruction.Extended; - - while( extended ) { - struct tgsi_src_register_ext token; - - next_token( ctx, &token ); - switch( token.Type ) { - case TGSI_INSTRUCTION_EXT_TYPE_LABEL: - copy_token(&inst->InstructionExtLabel, &token); - break; - - case TGSI_INSTRUCTION_EXT_TYPE_TEXTURE: - copy_token(&inst->InstructionExtTexture, &token); - break; - - case TGSI_INSTRUCTION_EXT_TYPE_PREDICATE: - copy_token(&inst->InstructionExtPredicate, &token); - break; + if (inst->Instruction.Predicate) { + next_token(ctx, &inst->Predicate); + } - default: - assert( 0 ); - } + if (inst->Instruction.Label) { + next_token( ctx, &inst->Label); + } - extended = token.Extended; + if (inst->Instruction.Texture) { + next_token( ctx, &inst->Texture); } assert( inst->Instruction.NumDstRegs <= TGSI_FULL_MAX_DST_REGISTERS ); for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) { - unsigned extended; - next_token( ctx, &inst->FullDstRegisters[i].DstRegister ); + next_token( ctx, &inst->Dst[i].Register ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullDstRegisters[i].DstRegister.Dimension ); - - extended = inst->FullDstRegisters[i].DstRegister.Extended; - - while( extended ) { - struct tgsi_src_register_ext token; + assert( !inst->Dst[i].Register.Dimension ); - next_token( ctx, &token ); - - switch( token.Type ) { - case TGSI_DST_REGISTER_EXT_TYPE_MODULATE: - copy_token(&inst->FullDstRegisters[i].DstRegisterExtModulate, - &token); - break; - - default: - assert( 0 ); - } - - extended = token.Extended; - } - - if( inst->FullDstRegisters[i].DstRegister.Indirect ) { - next_token( ctx, &inst->FullDstRegisters[i].DstRegisterInd ); + if( inst->Dst[i].Register.Indirect ) { + next_token( ctx, &inst->Dst[i].Indirect ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullDstRegisters[i].DstRegisterInd.Indirect ); - assert( !inst->FullDstRegisters[i].DstRegisterInd.Dimension ); - assert( !inst->FullDstRegisters[i].DstRegisterInd.Extended ); + assert( !inst->Dst[i].Indirect.Dimension ); + assert( !inst->Dst[i].Indirect.Indirect ); } } assert( inst->Instruction.NumSrcRegs <= TGSI_FULL_MAX_SRC_REGISTERS ); for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) { - unsigned extended; - - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegister ); - - extended = inst->FullSrcRegisters[i].SrcRegister.Extended; - - while( extended ) { - struct tgsi_src_register_ext token; - next_token( ctx, &token ); + next_token( ctx, &inst->Src[i].Register ); - switch( token.Type ) { - case TGSI_SRC_REGISTER_EXT_TYPE_MOD: - copy_token(&inst->FullSrcRegisters[i].SrcRegisterExtMod, - &token); - break; - - default: - assert( 0 ); - } - - extended = token.Extended; - } - - if( inst->FullSrcRegisters[i].SrcRegister.Indirect ) { - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterInd ); + if( inst->Src[i].Register.Indirect ) { + next_token( ctx, &inst->Src[i].Indirect ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Indirect ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Dimension ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Extended ); + assert( !inst->Src[i].Indirect.Indirect ); + assert( !inst->Src[i].Indirect.Dimension ); } - if( inst->FullSrcRegisters[i].SrcRegister.Dimension ) { - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterDim ); + if( inst->Src[i].Register.Dimension ) { + next_token( ctx, &inst->Src[i].Dimension ); /* * No support for multi-dimensional addressing. */ - assert( !inst->FullSrcRegisters[i].SrcRegisterDim.Dimension ); - assert( !inst->FullSrcRegisters[i].SrcRegisterDim.Extended ); + assert( !inst->Src[i].Dimension.Dimension ); - if( inst->FullSrcRegisters[i].SrcRegisterDim.Indirect ) { - next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterDimInd ); + if( inst->Src[i].Dimension.Indirect ) { + next_token( ctx, &inst->Src[i].DimIndirect ); /* * No support for indirect or multi-dimensional addressing. */ - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Indirect ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Dimension ); - assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Extended ); + assert( !inst->Src[i].Indirect.Indirect ); + assert( !inst->Src[i].Indirect.Dimension ); } } } @@ -307,6 +232,22 @@ tgsi_parse_token( break; } + case TGSI_TOKEN_TYPE_PROPERTY: + { + struct tgsi_full_property *prop = &ctx->FullToken.FullProperty; + uint prop_count; + + memset(prop, 0, sizeof *prop); + copy_token(&prop->Property, &token); + + prop_count = prop->Property.NrTokens - 1; + for (i = 0; i < prop_count; i++) { + next_token(ctx, &prop->u[i]); + } + + break; + } + default: assert( 0 ); } @@ -319,8 +260,7 @@ tgsi_num_tokens(const struct tgsi_token *tokens) struct tgsi_parse_context ctx; if (tgsi_parse_init(&ctx, tokens) == TGSI_PARSE_OK) { unsigned len = (ctx.FullHeader.Header.HeaderSize + - ctx.FullHeader.Header.BodySize + - 1); + ctx.FullHeader.Header.BodySize); return len; } return 0; diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h index 76f1676d85..439a57269b 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.h +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h @@ -34,11 +34,6 @@ extern "C" { #endif -struct tgsi_full_version -{ - struct tgsi_version Version; -}; - struct tgsi_full_header { struct tgsi_header Header; @@ -47,24 +42,22 @@ struct tgsi_full_header struct tgsi_full_dst_register { - struct tgsi_dst_register DstRegister; - struct tgsi_src_register DstRegisterInd; - struct tgsi_dst_register_ext_modulate DstRegisterExtModulate; + struct tgsi_dst_register Register; + struct tgsi_src_register Indirect; }; struct tgsi_full_src_register { - struct tgsi_src_register SrcRegister; - struct tgsi_src_register_ext_mod SrcRegisterExtMod; - struct tgsi_src_register SrcRegisterInd; - struct tgsi_dimension SrcRegisterDim; - struct tgsi_src_register SrcRegisterDimInd; + struct tgsi_src_register Register; + struct tgsi_src_register Indirect; + struct tgsi_dimension Dimension; + struct tgsi_src_register DimIndirect; }; struct tgsi_full_declaration { struct tgsi_declaration Declaration; - struct tgsi_declaration_range DeclarationRange; + struct tgsi_declaration_range Range; struct tgsi_declaration_semantic Semantic; }; @@ -74,18 +67,23 @@ struct tgsi_full_immediate union tgsi_immediate_data u[4]; }; +struct tgsi_full_property +{ + struct tgsi_property Property; + struct tgsi_property_data u[8]; +}; + #define TGSI_FULL_MAX_DST_REGISTERS 2 #define TGSI_FULL_MAX_SRC_REGISTERS 4 /* TXD has 4 */ struct tgsi_full_instruction { struct tgsi_instruction Instruction; - struct tgsi_instruction_ext_label InstructionExtLabel; - struct tgsi_instruction_ext_texture InstructionExtTexture; - struct tgsi_instruction_ext_predicate InstructionExtPredicate; - struct tgsi_full_dst_register FullDstRegisters[TGSI_FULL_MAX_DST_REGISTERS]; - struct tgsi_full_src_register FullSrcRegisters[TGSI_FULL_MAX_SRC_REGISTERS]; - uint Flags; /**< user-defined usage */ + struct tgsi_instruction_predicate Predicate; + struct tgsi_instruction_label Label; + struct tgsi_instruction_texture Texture; + struct tgsi_full_dst_register Dst[TGSI_FULL_MAX_DST_REGISTERS]; + struct tgsi_full_src_register Src[TGSI_FULL_MAX_SRC_REGISTERS]; }; union tgsi_full_token @@ -94,21 +92,13 @@ union tgsi_full_token struct tgsi_full_declaration FullDeclaration; struct tgsi_full_immediate FullImmediate; struct tgsi_full_instruction FullInstruction; + struct tgsi_full_property FullProperty; }; -void -tgsi_full_token_init( - union tgsi_full_token *full_token ); - -void -tgsi_full_token_free( - union tgsi_full_token *full_token ); - struct tgsi_parse_context { const struct tgsi_token *Tokens; unsigned Position; - struct tgsi_full_version FullVersion; struct tgsi_full_header FullHeader; union tgsi_full_token FullToken; }; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index 617fd7f6be..ad553c71a5 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -51,7 +51,8 @@ * Since it's pretty much impossible to form PPC vector immediates, load * them from memory here: */ -const float ppc_builtin_constants[] ALIGN16_ATTRIB = { +PIPE_ALIGN_VAR(16) const float +ppc_builtin_constants[] = { 1.0f, -128.0f, 128.0, 0.0 }; @@ -60,7 +61,7 @@ const float ppc_builtin_constants[] ALIGN16_ATTRIB = { for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++) #define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ if (IS_DST0_CHANNEL_ENABLED( INST, CHAN )) @@ -156,8 +157,8 @@ init_gen_context(struct gen_context *gen, struct ppc_function *func) static boolean is_ppc_vec_temporary(const struct tgsi_full_src_register *reg) { - return (reg->SrcRegister.File == TGSI_FILE_TEMPORARY && - reg->SrcRegister.Index < MAX_PPC_TEMPS); + return (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Index < MAX_PPC_TEMPS); } @@ -167,8 +168,8 @@ is_ppc_vec_temporary(const struct tgsi_full_src_register *reg) static boolean is_ppc_vec_temporary_dst(const struct tgsi_full_dst_register *reg) { - return (reg->DstRegister.File == TGSI_FILE_TEMPORARY && - reg->DstRegister.Index < MAX_PPC_TEMPS); + return (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Index < MAX_PPC_TEMPS); } @@ -291,10 +292,11 @@ emit_fetch(struct gen_context *gen, case TGSI_SWIZZLE_Y: case TGSI_SWIZZLE_Z: case TGSI_SWIZZLE_W: - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_INPUT: + case TGSI_FILE_SYSTEM_VALUE: { - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; + int offset = (reg->Register.Index * 4 + swizzle) * 16; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); ppc_lvx(gen->f, dst_vec, gen->inputs_reg, offset_reg); @@ -303,11 +305,11 @@ emit_fetch(struct gen_context *gen, case TGSI_FILE_TEMPORARY: if (is_ppc_vec_temporary(reg)) { /* use PPC vec register */ - dst_vec = gen->temps_map[reg->SrcRegister.Index][swizzle]; + dst_vec = gen->temps_map[reg->Register.Index][swizzle]; } else { /* use memory-based temp register "file" */ - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; + int offset = (reg->Register.Index * 4 + swizzle) * 16; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); ppc_lvx(gen->f, dst_vec, gen->temps_reg, offset_reg); @@ -315,7 +317,7 @@ emit_fetch(struct gen_context *gen, break; case TGSI_FILE_IMMEDIATE: { - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4; + int offset = (reg->Register.Index * 4 + swizzle) * 4; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); /* Load 4-byte word into vector register. @@ -331,7 +333,7 @@ emit_fetch(struct gen_context *gen, break; case TGSI_FILE_CONSTANT: { - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4; + int offset = (reg->Register.Index * 4 + swizzle) * 4; int offset_reg = emit_li_offset(gen, offset); dst_vec = ppc_allocate_vec_register(gen->f); /* Load 4-byte word into vector register. @@ -404,9 +406,9 @@ equal_src_locs(const struct tgsi_full_src_register *a, uint chan_a, { int swz_a, swz_b; int sign_a, sign_b; - if (a->SrcRegister.File != b->SrcRegister.File) + if (a->Register.File != b->Register.File) return FALSE; - if (a->SrcRegister.Index != b->SrcRegister.Index) + if (a->Register.Index != b->Register.Index) return FALSE; swz_a = tgsi_util_get_full_src_register_swizzle(a, chan_a); swz_b = tgsi_util_get_full_src_register_swizzle(b, chan_b); @@ -431,7 +433,7 @@ get_src_vec(struct gen_context *gen, struct tgsi_full_instruction *inst, int src_reg, uint chan) { const const struct tgsi_full_src_register *src = - &inst->FullSrcRegisters[src_reg]; + &inst->Src[src_reg]; int vec; uint i; @@ -482,10 +484,10 @@ get_dst_vec(struct gen_context *gen, const struct tgsi_full_instruction *inst, unsigned chan_index) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0]; + const struct tgsi_full_dst_register *reg = &inst->Dst[0]; if (is_ppc_vec_temporary_dst(reg)) { - int vec = gen->temps_map[reg->DstRegister.Index][chan_index]; + int vec = gen->temps_map[reg->Register.Index][chan_index]; return vec; } else { @@ -505,12 +507,12 @@ emit_store(struct gen_context *gen, unsigned chan_index, boolean free_vec) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0]; + const struct tgsi_full_dst_register *reg = &inst->Dst[0]; - switch (reg->DstRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_OUTPUT: { - int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; + int offset = (reg->Register.Index * 4 + chan_index) * 16; int offset_reg = emit_li_offset(gen, offset); ppc_stvx(gen->f, src_vec, gen->outputs_reg, offset_reg); } @@ -518,14 +520,14 @@ emit_store(struct gen_context *gen, case TGSI_FILE_TEMPORARY: if (is_ppc_vec_temporary_dst(reg)) { if (!free_vec) { - int dst_vec = gen->temps_map[reg->DstRegister.Index][chan_index]; + int dst_vec = gen->temps_map[reg->Register.Index][chan_index]; if (dst_vec != src_vec) ppc_vmove(gen->f, dst_vec, src_vec); } free_vec = FALSE; } else { - int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; + int offset = (reg->Register.Index * 4 + chan_index) * 16; int offset_reg = emit_li_offset(gen, offset); ppc_stvx(gen->f, src_vec, gen->temps_reg, offset_reg); } @@ -535,7 +537,7 @@ emit_store(struct gen_context *gen, emit_addrs( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; #endif @@ -1173,13 +1175,14 @@ emit_declaration( struct ppc_function *func, struct tgsi_full_declaration *decl ) { - if( decl->Declaration.File == TGSI_FILE_INPUT ) { + if( decl->Declaration.File == TGSI_FILE_INPUT || + decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE ) { #if 0 unsigned first, last, mask; unsigned i, j; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; for( i = first; i <= last; i++ ) { @@ -1339,6 +1342,9 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, } break; + case TGSI_TOKEN_TYPE_PROPERTY: + break; + default: ok = 0; assert( 0 ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 36e27ea52f..431c3ffb14 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -26,32 +26,112 @@ **************************************************************************/ #include "util/u_debug.h" +#include "util/u_memory.h" +#include "util/u_prim.h" +#include "cso_cache/cso_hash.h" #include "tgsi_sanity.h" #include "tgsi_info.h" #include "tgsi_iterate.h" -typedef uint reg_flag; - -#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8) - -#define MAX_REGISTERS 256 -#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG) +typedef struct { + uint file : 28; + /* max 2 dimensions */ + uint dimensions : 4; + uint indices[2]; +} scan_register; struct sanity_check_ctx { struct tgsi_iterate_context iter; + struct cso_hash *regs_decl; + struct cso_hash *regs_used; + struct cso_hash *regs_ind_used; - reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS]; - reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS]; - boolean regs_ind_used[TGSI_FILE_COUNT]; uint num_imms; uint num_instructions; uint index_of_END; uint errors; uint warnings; + uint implied_array_size; }; +static INLINE unsigned +scan_register_key(const scan_register *reg) +{ + unsigned key = reg->file; + key |= (reg->indices[0] << 4); + key |= (reg->indices[1] << 18); + + return key; +} + +static void +fill_scan_register1d(scan_register *reg, + uint file, uint index) +{ + reg->file = file; + reg->dimensions = 1; + reg->indices[0] = index; + reg->indices[1] = 0; +} + +static void +fill_scan_register2d(scan_register *reg, + uint file, uint index1, uint index2) +{ + reg->file = file; + reg->dimensions = 2; + reg->indices[0] = index1; + reg->indices[1] = index2; +} + +static void +scan_register_dst(scan_register *reg, + struct tgsi_full_dst_register *dst) +{ + fill_scan_register1d(reg, + dst->Register.File, + dst->Register.Index); +} + +static void +scan_register_src(scan_register *reg, + struct tgsi_full_src_register *src) +{ + if (src->Register.Dimension) { + /*FIXME: right now we don't support indirect + * multidimensional addressing */ + debug_assert(!src->Dimension.Indirect); + fill_scan_register2d(reg, + src->Register.File, + src->Register.Index, + src->Dimension.Index); + } else { + fill_scan_register1d(reg, + src->Register.File, + src->Register.Index); + } +} + +static scan_register * +create_scan_register_src(struct tgsi_full_src_register *src) +{ + scan_register *reg = MALLOC(sizeof(scan_register)); + scan_register_src(reg, src); + + return reg; +} + +static scan_register * +create_scan_register_dst(struct tgsi_full_dst_register *dst) +{ + scan_register *reg = MALLOC(sizeof(scan_register)); + scan_register_dst(reg, dst); + + return reg; +} + static void report_error( struct sanity_check_ctx *ctx, @@ -99,12 +179,12 @@ check_file_name( static boolean is_register_declared( struct sanity_check_ctx *ctx, - uint file, - int index ) + const scan_register *reg) { - assert( index >= 0 && index < MAX_REGISTERS ); - - return (ctx->regs_decl[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE; + void *data = cso_hash_find_data_from_template( + ctx->regs_decl, scan_register_key(reg), + (void*)reg, sizeof(scan_register)); + return data ? TRUE : FALSE; } static boolean @@ -112,23 +192,37 @@ is_any_register_declared( struct sanity_check_ctx *ctx, uint file ) { - uint i; + struct cso_hash_iter iter = + cso_hash_first_node(ctx->regs_decl); - for (i = 0; i < MAX_REG_FLAGS; i++) - if (ctx->regs_decl[file][i]) + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + if (reg->file == file) return TRUE; + iter = cso_hash_iter_next(iter); + } + return FALSE; } static boolean is_register_used( struct sanity_check_ctx *ctx, - uint file, - int index ) + scan_register *reg) { - assert( index < MAX_REGISTERS ); + void *data = cso_hash_find_data_from_template( + ctx->regs_used, scan_register_key(reg), + reg, sizeof(scan_register)); + return data ? TRUE : FALSE; +} - return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE; + +static boolean +is_ind_register_used( + struct sanity_check_ctx *ctx, + scan_register *reg) +{ + return cso_hash_contains(ctx->regs_ind_used, reg->file); } static const char *file_names[TGSI_FILE_COUNT] = @@ -148,31 +242,42 @@ static const char *file_names[TGSI_FILE_COUNT] = static boolean check_register_usage( struct sanity_check_ctx *ctx, - uint file, - int index, + scan_register *reg, const char *name, boolean indirect_access ) { - if (!check_file_name( ctx, file )) + if (!check_file_name( ctx, reg->file )) { + FREE(reg); return FALSE; + } if (indirect_access) { /* Note that 'index' is an offset relative to the value of the - * address register. No range checking done here. - */ - if (!is_any_register_declared( ctx, file )) - report_error( ctx, "%s: Undeclared %s register", file_names[file], name ); - ctx->regs_ind_used[file] = TRUE; + * address register. No range checking done here.*/ + reg->indices[0] = 0; + reg->indices[1] = 0; + if (!is_any_register_declared( ctx, reg->file )) + report_error( ctx, "%s: Undeclared %s register", file_names[reg->file], name ); + if (!is_ind_register_used(ctx, reg)) + cso_hash_insert(ctx->regs_ind_used, reg->file, reg); + else + FREE(reg); } else { - if (index < 0 || index >= MAX_REGISTERS) { - report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name ); - return FALSE; + if (!is_register_declared( ctx, reg )) { + if (reg->dimensions == 2) { + report_error( ctx, "%s[%d][%d]: Undeclared %s register", file_names[reg->file], + reg->indices[0], reg->indices[1], name ); + } + else { + report_error( ctx, "%s[%d]: Undeclared %s register", file_names[reg->file], + reg->indices[0], name ); + } } - - if (!is_register_declared( ctx, file, index )) - report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name ); - ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG)); + if (!is_register_used( ctx, reg )) + cso_hash_insert(ctx->regs_used, scan_register_key(reg), reg); + else + FREE(reg); } return TRUE; } @@ -210,43 +315,39 @@ iter_instruction( * Mark the registers as used. */ for (i = 0; i < inst->Instruction.NumDstRegs; i++) { + scan_register *reg = create_scan_register_dst(&inst->Dst[i]); check_register_usage( ctx, - inst->FullDstRegisters[i].DstRegister.File, - inst->FullDstRegisters[i].DstRegister.Index, + reg, "destination", FALSE ); } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { + scan_register *reg = create_scan_register_src(&inst->Src[i]); check_register_usage( ctx, - inst->FullSrcRegisters[i].SrcRegister.File, - inst->FullSrcRegisters[i].SrcRegister.Index, + reg, "source", - (boolean)inst->FullSrcRegisters[i].SrcRegister.Indirect ); - if (inst->FullSrcRegisters[i].SrcRegister.Indirect) { - uint file; - int index; + (boolean)inst->Src[i].Register.Indirect ); + if (inst->Src[i].Register.Indirect) { + scan_register *ind_reg = MALLOC(sizeof(scan_register)); - file = inst->FullSrcRegisters[i].SrcRegisterInd.File; - index = inst->FullSrcRegisters[i].SrcRegisterInd.Index; + fill_scan_register1d(ind_reg, + inst->Src[i].Indirect.File, + inst->Src[i].Indirect.Index); check_register_usage( ctx, - file, - index, + ind_reg, "indirect", FALSE ); - if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) { - report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); - } } } switch (inst->Instruction.Opcode) { case TGSI_OPCODE_BGNFOR: case TGSI_OPCODE_ENDFOR: - if (inst->FullDstRegisters[0].DstRegister.File != TGSI_FILE_LOOP || - inst->FullDstRegisters[0].DstRegister.Index != 0) { + if (inst->Dst[0].Register.File != TGSI_FILE_LOOP || + inst->Dst[0].Register.Index != 0) { report_error(ctx, "Destination register must be LOOP[0]"); } break; @@ -254,8 +355,8 @@ iter_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_BGNFOR: - if (inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_CONSTANT && - inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_IMMEDIATE) { + if (inst->Src[0].Register.File != TGSI_FILE_CONSTANT && + inst->Src[0].Register.File != TGSI_FILE_IMMEDIATE) { report_error(ctx, "Source register file must be either CONST or IMM"); } break; @@ -266,6 +367,19 @@ iter_instruction( return TRUE; } +static void +check_and_declare(struct sanity_check_ctx *ctx, + scan_register *reg) +{ + if (is_register_declared( ctx, reg)) + report_error( ctx, "%s[%u]: The same register declared more than once", + file_names[reg->file], reg->indices[0] ); + cso_hash_insert(ctx->regs_decl, + scan_register_key(reg), + reg); +} + + static boolean iter_declaration( struct tgsi_iterate_context *iter, @@ -286,10 +400,22 @@ iter_declaration( file = decl->Declaration.File; if (!check_file_name( ctx, file )) return TRUE; - for (i = decl->DeclarationRange.First; i <= decl->DeclarationRange.Last; i++) { - if (is_register_declared( ctx, file, i )) - report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i ); - ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG)); + for (i = decl->Range.First; i <= decl->Range.Last; i++) { + /* declared TGSI_FILE_INPUT's for geometry processor + * have an implied second dimension */ + if (file == TGSI_FILE_INPUT && + ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) { + uint vert; + for (vert = 0; vert < ctx->implied_array_size; ++vert) { + scan_register *reg = MALLOC(sizeof(scan_register)); + fill_scan_register2d(reg, file, i, vert); + check_and_declare(ctx, reg); + } + } else { + scan_register *reg = MALLOC(sizeof(scan_register)); + fill_scan_register1d(reg, file, i); + check_and_declare(ctx, reg); + } } return TRUE; @@ -301,8 +427,7 @@ iter_immediate( struct tgsi_full_immediate *imm ) { struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; - - assert( ctx->num_imms < MAX_REGISTERS ); + scan_register *reg; /* No immediates allowed after the first instruction. */ @@ -311,12 +436,16 @@ iter_immediate( /* Mark the register as declared. */ - ctx->regs_decl[TGSI_FILE_IMMEDIATE][ctx->num_imms / BITS_IN_REG_FLAG] |= (1 << (ctx->num_imms % BITS_IN_REG_FLAG)); + reg = MALLOC(sizeof(scan_register)); + fill_scan_register1d(reg, TGSI_FILE_IMMEDIATE, ctx->num_imms); + cso_hash_insert(ctx->regs_decl, scan_register_key(reg), reg); ctx->num_imms++; /* Check data type validity. */ - if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) { + if (imm->Immediate.DataType != TGSI_IMM_FLOAT32 && + imm->Immediate.DataType != TGSI_IMM_UINT32 && + imm->Immediate.DataType != TGSI_IMM_INT32) { report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType ); return TRUE; } @@ -324,12 +453,26 @@ iter_immediate( return TRUE; } + +static boolean +iter_property( + struct tgsi_iterate_context *iter, + struct tgsi_full_property *prop ) +{ + struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; + + if (iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY && + prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) { + ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data); + } + return TRUE; +} + static boolean epilog( struct tgsi_iterate_context *iter ) { struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; - uint file; /* There must be an END instruction somewhere. */ @@ -339,13 +482,17 @@ epilog( /* Check if all declared registers were used. */ - for (file = TGSI_FILE_NULL; file < TGSI_FILE_COUNT; file++) { - uint i; - - for (i = 0; i < MAX_REGISTERS; i++) { - if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) { - report_warning( ctx, "%s[%u]: Register never used", file_names[file], i ); + { + struct cso_hash_iter iter = + cso_hash_first_node(ctx->regs_decl); + + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + if (!is_register_used(ctx, reg) && !is_ind_register_used(ctx, reg)) { + report_warning( ctx, "%s[%u]: Register never used", + file_names[reg->file], reg->indices[0] ); } + iter = cso_hash_iter_next(iter); } } @@ -357,6 +504,19 @@ epilog( return TRUE; } +static void +regs_hash_destroy(struct cso_hash *hash) +{ + struct cso_hash_iter iter = cso_hash_first_node(hash); + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + iter = cso_hash_erase(hash, iter); + assert(reg->file < TGSI_FILE_COUNT); + FREE(reg); + } + cso_hash_delete(hash); +} + boolean tgsi_sanity_check( const struct tgsi_token *tokens ) @@ -367,20 +527,26 @@ tgsi_sanity_check( ctx.iter.iterate_instruction = iter_instruction; ctx.iter.iterate_declaration = iter_declaration; ctx.iter.iterate_immediate = iter_immediate; + ctx.iter.iterate_property = iter_property; ctx.iter.epilog = epilog; - memset( ctx.regs_decl, 0, sizeof( ctx.regs_decl ) ); - memset( ctx.regs_used, 0, sizeof( ctx.regs_used ) ); - memset( ctx.regs_ind_used, 0, sizeof( ctx.regs_ind_used ) ); + ctx.regs_decl = cso_hash_create(); + ctx.regs_used = cso_hash_create(); + ctx.regs_ind_used = cso_hash_create(); + ctx.num_imms = 0; ctx.num_instructions = 0; ctx.index_of_END = ~0; ctx.errors = 0; ctx.warnings = 0; + ctx.implied_array_size = 0; if (!tgsi_iterate_shader( tokens, &ctx.iter )) return FALSE; + regs_hash_destroy(ctx.regs_decl); + regs_hash_destroy(ctx.regs_used); + regs_hash_destroy(ctx.regs_ind_used); return ctx.errors == 0; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index a4414d118a..b9be8dc0a3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -35,7 +35,6 @@ #include "util/u_math.h" -#include "tgsi/tgsi_build.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_scan.h" @@ -97,9 +96,10 @@ tgsi_scan_shader(const struct tgsi_token *tokens, uint i; for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *src = - &fullinst->FullSrcRegisters[i]; - if (src->SrcRegister.File == TGSI_FILE_INPUT) { - const int ind = src->SrcRegister.Index; + &fullinst->Src[i]; + if (src->Register.File == TGSI_FILE_INPUT || + src->Register.File == TGSI_FILE_SYSTEM_VALUE) { + const int ind = src->Register.Index; if (info->input_semantic_name[ind] == TGSI_SEMANTIC_FOG) { info->uses_fogcoord = TRUE; } @@ -118,8 +118,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens, = &parse.FullToken.FullDeclaration; const uint file = fulldecl->Declaration.File; uint reg; - for (reg = fulldecl->DeclarationRange.First; - reg <= fulldecl->DeclarationRange.Last; + for (reg = fulldecl->Range.First; + reg <= fulldecl->Range.Last; reg++) { /* only first 32 regs will appear in this bitfield */ @@ -127,25 +127,29 @@ tgsi_scan_shader(const struct tgsi_token *tokens, info->file_count[file]++; info->file_max[file] = MAX2(info->file_max[file], (int)reg); - if (file == TGSI_FILE_INPUT) { - info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName; - info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex; + if (file == TGSI_FILE_INPUT || file == TGSI_FILE_SYSTEM_VALUE) { + info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name; + info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index; info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate; info->num_inputs++; } else if (file == TGSI_FILE_OUTPUT) { - info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName; - info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex; + info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name; + info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index; info->num_outputs++; - } - /* special case */ - if (procType == TGSI_PROCESSOR_FRAGMENT && - file == TGSI_FILE_OUTPUT && - fulldecl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) { - info->writes_z = TRUE; + /* extra info for special outputs */ + if (procType == TGSI_PROCESSOR_FRAGMENT && + fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION) { + info->writes_z = TRUE; + } + if (procType == TGSI_PROCESSOR_VERTEX && + fulldecl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG) { + info->writes_edgeflag = TRUE; + } } - } + + } } break; @@ -159,6 +163,19 @@ tgsi_scan_shader(const struct tgsi_token *tokens, info->file_max[file] = MAX2(info->file_max[file], (int)reg); } break; + case TGSI_TOKEN_TYPE_PROPERTY: + { + const struct tgsi_full_property *fullprop + = &parse.FullToken.FullProperty; + + info->properties[info->num_properties].name = + fullprop->Property.PropertyName; + memcpy(info->properties[info->num_properties].data, + fullprop->u, 8 * sizeof(unsigned));; + + ++info->num_properties; + } + break; default: assert( 0 ); @@ -204,29 +221,26 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens) struct tgsi_full_instruction *fullinst = &parse.FullToken.FullInstruction; const struct tgsi_full_src_register *src = - &fullinst->FullSrcRegisters[0]; + &fullinst->Src[0]; const struct tgsi_full_dst_register *dst = - &fullinst->FullDstRegisters[0]; + &fullinst->Dst[0]; /* Do a whole bunch of checks for a simple move */ if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV || - src->SrcRegister.File != TGSI_FILE_INPUT || - dst->DstRegister.File != TGSI_FILE_OUTPUT || - src->SrcRegister.Index != dst->DstRegister.Index || - - src->SrcRegister.Negate || - src->SrcRegisterExtMod.Negate || - src->SrcRegisterExtMod.Absolute || - src->SrcRegisterExtMod.Scale2X || - src->SrcRegisterExtMod.Bias || - src->SrcRegisterExtMod.Complement || - - src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X || - src->SrcRegister.SwizzleY != TGSI_SWIZZLE_Y || - src->SrcRegister.SwizzleZ != TGSI_SWIZZLE_Z || - src->SrcRegister.SwizzleW != TGSI_SWIZZLE_W || - - dst->DstRegister.WriteMask != TGSI_WRITEMASK_XYZW) + (src->Register.File != TGSI_FILE_INPUT && + src->Register.File != TGSI_FILE_SYSTEM_VALUE) || + dst->Register.File != TGSI_FILE_OUTPUT || + src->Register.Index != dst->Register.Index || + + src->Register.Negate || + src->Register.Absolute || + + src->Register.SwizzleX != TGSI_SWIZZLE_X || + src->Register.SwizzleY != TGSI_SWIZZLE_Y || + src->Register.SwizzleZ != TGSI_SWIZZLE_Z || + src->Register.SwizzleW != TGSI_SWIZZLE_W || + + dst->Register.WriteMask != TGSI_WRITEMASK_XYZW) { tgsi_parse_free(&parse); return FALSE; @@ -238,6 +252,8 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens) /* fall-through */ case TGSI_TOKEN_TYPE_IMMEDIATE: /* fall-through */ + case TGSI_TOKEN_TYPE_PROPERTY: + /* fall-through */ default: ; /* no-op */ } diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h index 8a7ee0c7e4..dae5376c24 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.h +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h @@ -33,7 +33,6 @@ #include "pipe/p_state.h" #include "pipe/p_shader_tokens.h" - /** * Shader summary info */ @@ -58,11 +57,17 @@ struct tgsi_shader_info uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */ boolean writes_z; /**< does fragment shader write Z value? */ + boolean writes_edgeflag; /**< vertex shader outputs edgeflag */ boolean uses_kill; /**< KIL or KILP instruction used? */ boolean uses_fogcoord; /**< fragment shader uses fog coord? */ boolean uses_frontfacing; /**< fragment shader uses front/back-face flag? */ -}; + struct { + unsigned name; + unsigned data[8]; + } properties[TGSI_PROPERTY_COUNT]; + uint num_properties; +}; extern void tgsi_scan_shader(const struct tgsi_token *tokens, diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index 2c39defde5..a85cc4659e 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -58,7 +59,7 @@ for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++) #define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ if (IS_DST0_CHANNEL_ENABLED( INST, CHAN )) @@ -1267,31 +1268,32 @@ emit_fetch( case TGSI_SWIZZLE_Y: case TGSI_SWIZZLE_Z: case TGSI_SWIZZLE_W: - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_CONSTANT: emit_const( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle, - reg->SrcRegister.Indirect, - reg->SrcRegisterInd.File, - reg->SrcRegisterInd.Index ); + reg->Register.Indirect, + reg->Indirect.File, + reg->Indirect.Index ); break; case TGSI_FILE_IMMEDIATE: emit_immediate( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle ); break; case TGSI_FILE_INPUT: + case TGSI_FILE_SYSTEM_VALUE: emit_inputf( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle ); break; @@ -1299,7 +1301,7 @@ emit_fetch( emit_tempf( func, xmm, - reg->SrcRegister.Index, + reg->Register.Index, swizzle ); break; @@ -1331,7 +1333,7 @@ emit_fetch( } #define FETCH( FUNC, INST, XMM, INDEX, CHAN )\ - emit_fetch( FUNC, XMM, &(INST).FullSrcRegisters[INDEX], CHAN ) + emit_fetch( FUNC, XMM, &(INST).Src[INDEX], CHAN ) /** * Register store. @@ -1371,12 +1373,12 @@ emit_store( } - switch( reg->DstRegister.File ) { + switch( reg->Register.File ) { case TGSI_FILE_OUTPUT: emit_output( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; @@ -1384,7 +1386,7 @@ emit_store( emit_temps( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; @@ -1392,7 +1394,7 @@ emit_store( emit_addrs( func, xmm, - reg->DstRegister.Index, + reg->Register.Index, chan_index ); break; @@ -1402,7 +1404,7 @@ emit_store( } #define STORE( FUNC, INST, XMM, INDEX, CHAN )\ - emit_store( FUNC, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN ) + emit_store( FUNC, XMM, &(INST).Dst[INDEX], &(INST), CHAN ) static void PIPE_CDECL @@ -1417,13 +1419,13 @@ fetch_texel( struct tgsi_sampler **sampler, sampler, *sampler, store ); - debug_printf("lodbias %f\n", store[12]); - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", + debug_printf("sample %d texcoord %f %f %f lodbias %f\n", j, store[0+j], - store[4+j]); + store[4+j], + store[8 + j], + store[12 + j]); #endif { @@ -1432,7 +1434,8 @@ fetch_texel( struct tgsi_sampler **sampler, &store[0], /* s */ &store[4], /* t */ &store[8], /* r */ - store[12], /* lodbias */ + &store[12], /* lodbias */ + tgsi_sampler_lod_bias, rgba); /* results */ memcpy( store, rgba, 16 * sizeof(float)); @@ -1459,12 +1462,13 @@ emit_tex( struct x86_function *func, boolean lodbias, boolean projected) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; struct x86_reg args[2]; unsigned count; unsigned i; - switch (inst->InstructionExtTexture.Texture) { + assert(inst->Instruction.Texture); + switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: count = 1; break; @@ -1719,15 +1723,15 @@ indirect_temp_reference(const struct tgsi_full_instruction *inst) { uint i; for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i]; - if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY && - reg->SrcRegister.Indirect) + const struct tgsi_full_src_register *reg = &inst->Src[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i]; - if (reg->DstRegister.File == TGSI_FILE_TEMPORARY && - reg->DstRegister.Indirect) + const struct tgsi_full_dst_register *reg = &inst->Dst[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } return FALSE; @@ -2253,7 +2257,7 @@ emit_instruction( case TGSI_OPCODE_KIL: /* conditional kill */ - emit_kil( func, &inst->FullSrcRegisters[0] ); + emit_kil( func, &inst->Src[0] ); break; case TGSI_OPCODE_PK2H: @@ -2514,7 +2518,7 @@ emit_instruction( break; case TGSI_OPCODE_TXL: - emit_tex( func, inst, TRUE, FALSE ); + return 0; break; case TGSI_OPCODE_TXP: @@ -2586,7 +2590,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: return 0; break; @@ -2642,12 +2646,13 @@ emit_declaration( struct x86_function *func, struct tgsi_full_declaration *decl ) { - if( decl->Declaration.File == TGSI_FILE_INPUT ) { + if( decl->Declaration.File == TGSI_FILE_INPUT || + decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE ) { unsigned first, last, mask; unsigned i, j; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; for( i = first; i <= last; i++ ) { @@ -2961,6 +2966,9 @@ tgsi_emit_sse2( num_immediates++; } break; + case TGSI_TOKEN_TYPE_PROPERTY: + /* we just ignore them for now */ + break; default: ok = 0; diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index d2b03ffb2f..7fe5dad5ff 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -27,6 +27,9 @@ #include "util/u_debug.h" #include "util/u_memory.h" +#include "util/u_prim.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" #include "tgsi_text.h" #include "tgsi_build.h" #include "tgsi_info.h" @@ -59,6 +62,23 @@ static boolean uprcase( char c ) return c; } +/* + * Ignore case of str1 and assume str1 is already uppercase. + * Return TRUE iff str1 and str2 are equal. + */ +static int +streq_nocase_uprcase(const char *str1, + const char *str2) +{ + while (*str1 && *str2) { + if (*str1 != uprcase(*str2)) + return FALSE; + str1++; + str2++; + } + return TRUE; +} + static boolean str_match_no_case( const char **pcur, const char *str ) { const char *cur = *pcur; @@ -110,6 +130,20 @@ static boolean parse_uint( const char **pcur, uint *val ) return FALSE; } +static boolean parse_identifier( const char **pcur, char *ret ) +{ + const char *cur = *pcur; + int i = 0; + if (is_alpha_underscore( cur )) { + ret[i++] = *cur++; + while (is_alpha_underscore( cur )) + ret[i++] = *cur++; + *pcur = cur; + return TRUE; + } + return FALSE; +} + /* Parse floating point. */ static boolean parse_float( const char **pcur, float *val ) @@ -163,28 +197,43 @@ struct translate_ctx struct tgsi_token *tokens_cur; struct tgsi_token *tokens_end; struct tgsi_header *header; + unsigned processor : 4; + int implied_array_size : 5; }; static void report_error( struct translate_ctx *ctx, const char *msg ) { - debug_printf( "\nError: %s", msg ); + int line = 1; + int column = 1; + const char *itr = ctx->text; + + while (itr != ctx->cur) { + if (*itr == '\n') { + column = 1; + ++line; + } + ++column; + ++itr; + } + + debug_printf( "\nTGSI asm error: %s [%d : %d] \n", msg, line, column ); } /* Parse shader header. * Return TRUE for one of the following headers. - * FRAG1.1 - * GEOM1.1 - * VERT1.1 + * FRAG + * GEOM + * VERT */ static boolean parse_header( struct translate_ctx *ctx ) { uint processor; - if (str_match_no_case( &ctx->cur, "FRAG1.1" )) + if (str_match_no_case( &ctx->cur, "FRAG" )) processor = TGSI_PROCESSOR_FRAGMENT; - else if (str_match_no_case( &ctx->cur, "VERT1.1" )) + else if (str_match_no_case( &ctx->cur, "VERT" )) processor = TGSI_PROCESSOR_VERTEX; - else if (str_match_no_case( &ctx->cur, "GEOM1.1" )) + else if (str_match_no_case( &ctx->cur, "GEOM" )) processor = TGSI_PROCESSOR_GEOMETRY; else { report_error( ctx, "Unknown header" ); @@ -193,16 +242,13 @@ static boolean parse_header( struct translate_ctx *ctx ) if (ctx->tokens_cur >= ctx->tokens_end) return FALSE; - *(struct tgsi_version *) ctx->tokens_cur++ = tgsi_build_version(); - - if (ctx->tokens_cur >= ctx->tokens_end) - return FALSE; ctx->header = (struct tgsi_header *) ctx->tokens_cur++; *ctx->header = tgsi_build_header(); if (ctx->tokens_cur >= ctx->tokens_end) return FALSE; *(struct tgsi_processor *) ctx->tokens_cur++ = tgsi_build_processor( processor, ctx->header ); + ctx->processor = processor; return TRUE; } @@ -233,7 +279,8 @@ static const char *file_names[TGSI_FILE_COUNT] = "ADDR", "IMM", "LOOP", - "PRED" + "PRED", + "SV" }; static boolean @@ -298,92 +345,36 @@ parse_opt_writemask( return TRUE; } -/* <register_file_bracket> ::= <file> `[' - */ static boolean -parse_register_file_bracket( - struct translate_ctx *ctx, - uint *file ) -{ - if (!parse_file( &ctx->cur, file )) { - report_error( ctx, "Unknown register file" ); - return FALSE; - } - eat_opt_white( &ctx->cur ); - if (*ctx->cur != '[') { - report_error( ctx, "Expected `['" ); - return FALSE; - } - ctx->cur++; - return TRUE; -} +parse_register_dst( struct translate_ctx *ctx, + uint *file, + int *index ); -/* <register_file_bracket_index> ::= <register_file_bracket> <uint> - */ -static boolean -parse_register_file_bracket_index( - struct translate_ctx *ctx, - uint *file, - int *index ) -{ - uint uindex; +struct parsed_src_bracket { + int index; - if (!parse_register_file_bracket( ctx, file )) - return FALSE; - eat_opt_white( &ctx->cur ); - if (!parse_uint( &ctx->cur, &uindex )) { - report_error( ctx, "Expected literal unsigned integer" ); - return FALSE; - } - *index = (int) uindex; - return TRUE; -} + uint ind_file; + int ind_index; + uint ind_comp; +}; -/* Parse destination register operand. - * <register_dst> ::= <register_file_bracket_index> `]' - */ -static boolean -parse_register_dst( - struct translate_ctx *ctx, - uint *file, - int *index ) -{ - if (!parse_register_file_bracket_index( ctx, file, index )) - return FALSE; - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ']') { - report_error( ctx, "Expected `]'" ); - return FALSE; - } - ctx->cur++; - return TRUE; -} -/* Parse source register operand. - * <register_src> ::= <register_file_bracket_index> `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]' - */ static boolean -parse_register_src( +parse_register_src_bracket( struct translate_ctx *ctx, - uint *file, - int *index, - uint *ind_file, - int *ind_index, - uint *ind_comp) + struct parsed_src_bracket *brackets) { const char *cur; uint uindex; - *ind_comp = TGSI_SWIZZLE_X; - if (!parse_register_file_bracket( ctx, file )) - return FALSE; + memset(brackets, 0, sizeof(struct parsed_src_bracket)); + eat_opt_white( &ctx->cur ); + cur = ctx->cur; - if (parse_file( &cur, ind_file )) { - if (!parse_register_dst( ctx, ind_file, ind_index )) + if (parse_file( &cur, &brackets->ind_file )) { + if (!parse_register_dst( ctx, &brackets->ind_file, + &brackets->ind_index )) return FALSE; eat_opt_white( &ctx->cur ); @@ -393,16 +384,16 @@ parse_register_src( switch (uprcase(*ctx->cur)) { case 'X': - *ind_comp = TGSI_SWIZZLE_X; + brackets->ind_comp = TGSI_SWIZZLE_X; break; case 'Y': - *ind_comp = TGSI_SWIZZLE_Y; + brackets->ind_comp = TGSI_SWIZZLE_Y; break; case 'Z': - *ind_comp = TGSI_SWIZZLE_Z; + brackets->ind_comp = TGSI_SWIZZLE_Z; break; case 'W': - *ind_comp = TGSI_SWIZZLE_W; + brackets->ind_comp = TGSI_SWIZZLE_W; break; default: report_error(ctx, "Expected indirect register swizzle component `x', `y', `z' or `w'"); @@ -423,12 +414,12 @@ parse_register_src( return FALSE; } if (negate) - *index = -(int) uindex; + brackets->index = -(int) uindex; else - *index = (int) uindex; + brackets->index = (int) uindex; } else { - *index = 0; + brackets->index = 0; } } else { @@ -436,9 +427,9 @@ parse_register_src( report_error( ctx, "Expected literal unsigned integer" ); return FALSE; } - *index = (int) uindex; - *ind_file = TGSI_FILE_NULL; - *ind_index = 0; + brackets->index = (int) uindex; + brackets->ind_file = TGSI_FILE_NULL; + brackets->ind_index = 0; } eat_opt_white( &ctx->cur ); if (*ctx->cur != ']') { @@ -449,20 +440,123 @@ parse_register_src( return TRUE; } -/* Parse register declaration. - * <register_dcl> ::= <register_file_bracket_index> `]' | - * <register_file_bracket_index> `..' <index> `]' +static boolean +parse_opt_register_src_bracket( + struct translate_ctx *ctx, + struct parsed_src_bracket *brackets, + int *parsed_brackets) +{ + const char *cur = ctx->cur; + + *parsed_brackets = 0; + + eat_opt_white( &cur ); + if (cur[0] == '[') { + ++cur; + ctx->cur = cur; + + if (!parse_register_src_bracket(ctx, brackets)) + return FALSE; + + *parsed_brackets = 1; + } + + return TRUE; +} + +/* <register_file_bracket> ::= <file> `[' */ static boolean -parse_register_dcl( +parse_register_file_bracket( + struct translate_ctx *ctx, + uint *file ) +{ + if (!parse_file( &ctx->cur, file )) { + report_error( ctx, "Unknown register file" ); + return FALSE; + } + eat_opt_white( &ctx->cur ); + if (*ctx->cur != '[') { + report_error( ctx, "Expected `['" ); + return FALSE; + } + ctx->cur++; + return TRUE; +} + +/* <register_file_bracket_index> ::= <register_file_bracket> <uint> + */ +static boolean +parse_register_file_bracket_index( + struct translate_ctx *ctx, + uint *file, + int *index ) +{ + uint uindex; + + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + eat_opt_white( &ctx->cur ); + if (!parse_uint( &ctx->cur, &uindex )) { + report_error( ctx, "Expected literal unsigned integer" ); + return FALSE; + } + *index = (int) uindex; + return TRUE; +} + +/* Parse source register operand. + * <register_src> ::= <register_file_bracket_index> `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]' + */ +static boolean +parse_register_src( struct translate_ctx *ctx, uint *file, - int *first, - int *last ) + struct parsed_src_bracket *brackets) { - if (!parse_register_file_bracket_index( ctx, file, first )) + + brackets->ind_comp = TGSI_SWIZZLE_X; + if (!parse_register_file_bracket( ctx, file )) return FALSE; + if (!parse_register_src_bracket( ctx, brackets )) + return FALSE; + + return TRUE; +} + +struct parsed_dcl_bracket { + uint first; + uint last; +}; + +static boolean +parse_register_dcl_bracket( + struct translate_ctx *ctx, + struct parsed_dcl_bracket *bracket) +{ + uint uindex; + memset(bracket, 0, sizeof(struct parsed_dcl_bracket)); + eat_opt_white( &ctx->cur ); + + if (!parse_uint( &ctx->cur, &uindex )) { + /* it can be an empty bracket [] which means its range + * is from 0 to some implied size */ + if (ctx->cur[0] == ']' && ctx->implied_array_size != 0) { + bracket->first = 0; + bracket->last = ctx->implied_array_size - 1; + goto cleanup; + } + report_error( ctx, "Expected literal unsigned integer" ); + return FALSE; + } + bracket->first = (int) uindex; + + eat_opt_white( &ctx->cur ); + if (ctx->cur[0] == '.' && ctx->cur[1] == '.') { uint uindex; @@ -472,12 +566,14 @@ parse_register_dcl( report_error( ctx, "Expected literal integer" ); return FALSE; } - *last = (int) uindex; + bracket->last = (int) uindex; eat_opt_white( &ctx->cur ); } else { - *last = *first; + bracket->last = bracket->first; } + +cleanup: if (*ctx->cur != ']') { report_error( ctx, "Expected `]' or `..'" ); return FALSE; @@ -486,16 +582,70 @@ parse_register_dcl( return TRUE; } -static const char *modulate_names[TGSI_MODULATE_COUNT] = +/* Parse register declaration. + * <register_dcl> ::= <register_file_bracket_index> `]' | + * <register_file_bracket_index> `..' <index> `]' + */ +static boolean +parse_register_dcl( + struct translate_ctx *ctx, + uint *file, + struct parsed_dcl_bracket *brackets, + int *num_brackets) { - "_1X", - "_2X", - "_4X", - "_8X", - "_D2", - "_D4", - "_D8" -}; + const char *cur; + + *num_brackets = 0; + + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + if (!parse_register_dcl_bracket( ctx, &brackets[0] )) + return FALSE; + + *num_brackets = 1; + + cur = ctx->cur; + eat_opt_white( &cur ); + + if (cur[0] == '[') { + ++cur; + ctx->cur = cur; + if (!parse_register_dcl_bracket( ctx, &brackets[1] )) + return FALSE; + /* for geometry shader we don't really care about + * the first brackets it's always the size of the + * input primitive. so we want to declare just + * the index relevant to the semantics which is in + * the second bracket */ + if (ctx->processor == TGSI_PROCESSOR_GEOMETRY) { + brackets[0] = brackets[1]; + } + *num_brackets = 2; + } + + return TRUE; +} + + +/* Parse destination register operand. + * <register_dst> ::= <register_file_bracket_index> `]' + */ +static boolean +parse_register_dst( + struct translate_ctx *ctx, + uint *file, + int *index ) +{ + if (!parse_register_file_bracket_index( ctx, file, index )) + return FALSE; + eat_opt_white( &ctx->cur ); + if (*ctx->cur != ']') { + report_error( ctx, "Expected `]'" ); + return FALSE; + } + ctx->cur++; + return TRUE; +} static boolean parse_dst_operand( @@ -512,26 +662,13 @@ parse_dst_operand( cur = ctx->cur; eat_opt_white( &cur ); - if (*cur == '_') { - uint i; - - for (i = 0; i < TGSI_MODULATE_COUNT; i++) { - if (str_match_no_case( &cur, modulate_names[i] )) { - if (!is_digit_alpha_underscore( cur )) { - dst->DstRegisterExtModulate.Modulate = i; - ctx->cur = cur; - break; - } - } - } - } if (!parse_opt_writemask( ctx, &writemask )) return FALSE; - dst->DstRegister.File = file; - dst->DstRegister.Index = index; - dst->DstRegister.WriteMask = writemask; + dst->Register.File = file; + dst->Register.Index = index; + dst->Register.WriteMask = writemask; return TRUE; } @@ -577,162 +714,59 @@ parse_src_operand( struct translate_ctx *ctx, struct tgsi_full_src_register *src ) { - const char *cur; - float value; uint file; - int index; - uint ind_file; - int ind_index; - uint ind_comp; uint swizzle[4]; - boolean parsed_ext_negate_paren = FALSE; boolean parsed_swizzle; + struct parsed_src_bracket bracket[2]; + int parsed_opt_brackets; if (*ctx->cur == '-') { - cur = ctx->cur; - cur++; - eat_opt_white( &cur ); - if (*cur == '(') { - cur++; - src->SrcRegisterExtMod.Negate = 1; - eat_opt_white( &cur ); - ctx->cur = cur; - parsed_ext_negate_paren = TRUE; - } - else if (*cur == '|') { - cur++; - src->SrcRegisterExtMod.Negate = 1; - src->SrcRegisterExtMod.Absolute = 1; - eat_opt_white(&cur); - ctx->cur = cur; - } - } - else if (*ctx->cur == '|') { ctx->cur++; eat_opt_white( &ctx->cur ); - src->SrcRegisterExtMod.Absolute = 1; + src->Register.Negate = 1; } - if (*ctx->cur == '-') { + if (*ctx->cur == '|') { ctx->cur++; eat_opt_white( &ctx->cur ); - src->SrcRegister.Negate = 1; + src->Register.Absolute = 1; } - cur = ctx->cur; - if (parse_float( &cur, &value )) { - if (value == 2.0f) { - eat_opt_white( &cur ); - if (*cur != '*') { - report_error( ctx, "Expected `*'" ); - return FALSE; - } - cur++; - if (*cur != '(') { - report_error( ctx, "Expected `('" ); - return FALSE; - } - cur++; - src->SrcRegisterExtMod.Scale2X = 1; - eat_opt_white( &cur ); - ctx->cur = cur; - } - } + if (!parse_register_src(ctx, &file, &bracket[0])) + return FALSE; + if (!parse_opt_register_src_bracket(ctx, &bracket[1], &parsed_opt_brackets)) + return FALSE; - if (*ctx->cur == '(') { - ctx->cur++; - eat_opt_white( &ctx->cur ); - src->SrcRegisterExtMod.Bias = 1; + src->Register.File = file; + src->Register.Index = bracket[0].index; + if (bracket[0].ind_file != TGSI_FILE_NULL) { + src->Register.Indirect = 1; + src->Indirect.File = bracket[0].ind_file; + src->Indirect.Index = bracket[0].ind_index; + src->Indirect.SwizzleX = bracket[0].ind_comp; + src->Indirect.SwizzleY = bracket[0].ind_comp; + src->Indirect.SwizzleZ = bracket[0].ind_comp; + src->Indirect.SwizzleW = bracket[0].ind_comp; } - - cur = ctx->cur; - if (parse_float( &cur, &value )) { - if (value == 1.0f) { - eat_opt_white( &cur ); - if (*cur != '-') { - report_error( ctx, "Expected `-'" ); - return FALSE; - } - cur++; - if (*cur != '(') { - report_error( ctx, "Expected `('" ); - return FALSE; - } - cur++; - src->SrcRegisterExtMod.Complement = 1; - eat_opt_white( &cur ); - ctx->cur = cur; - } - } - - if (!parse_register_src(ctx, &file, &index, &ind_file, &ind_index, &ind_comp)) - return FALSE; - src->SrcRegister.File = file; - src->SrcRegister.Index = index; - if (ind_file != TGSI_FILE_NULL) { - src->SrcRegister.Indirect = 1; - src->SrcRegisterInd.File = ind_file; - src->SrcRegisterInd.Index = ind_index; - src->SrcRegisterInd.SwizzleX = ind_comp; - src->SrcRegisterInd.SwizzleY = ind_comp; - src->SrcRegisterInd.SwizzleZ = ind_comp; - src->SrcRegisterInd.SwizzleW = ind_comp; + if (parsed_opt_brackets) { + src->Register.Dimension = 1; + src->Dimension.Indirect = 0; + src->Dimension.Dimension = 0; + src->Dimension.Index = bracket[1].index; } /* Parse optional swizzle. */ if (parse_optional_swizzle( ctx, swizzle, &parsed_swizzle )) { if (parsed_swizzle) { - src->SrcRegister.SwizzleX = swizzle[0]; - src->SrcRegister.SwizzleY = swizzle[1]; - src->SrcRegister.SwizzleZ = swizzle[2]; - src->SrcRegister.SwizzleW = swizzle[3]; - } - } - - if (src->SrcRegisterExtMod.Complement) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; - } - ctx->cur++; - } - - if (src->SrcRegisterExtMod.Bias) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; - } - ctx->cur++; - eat_opt_white( &ctx->cur ); - if (*ctx->cur != '-') { - report_error( ctx, "Expected `-'" ); - return FALSE; - } - ctx->cur++; - eat_opt_white( &ctx->cur ); - if (!parse_float( &ctx->cur, &value )) { - report_error( ctx, "Expected literal floating point" ); - return FALSE; - } - if (value != 0.5f) { - report_error( ctx, "Expected 0.5" ); - return FALSE; + src->Register.SwizzleX = swizzle[0]; + src->Register.SwizzleY = swizzle[1]; + src->Register.SwizzleZ = swizzle[2]; + src->Register.SwizzleW = swizzle[3]; } } - if (src->SrcRegisterExtMod.Scale2X) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; - } - ctx->cur++; - } - - if (src->SrcRegisterExtMod.Absolute) { + if (src->Register.Absolute) { eat_opt_white( &ctx->cur ); if (*ctx->cur != '|') { report_error( ctx, "Expected `|'" ); @@ -741,14 +775,6 @@ parse_src_operand( ctx->cur++; } - if (parsed_ext_negate_paren) { - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ')') { - report_error( ctx, "Expected `)'" ); - return FALSE; - } - ctx->cur++; - } return TRUE; } @@ -840,11 +866,11 @@ parse_instruction( } if (i < info->num_dst) { - if (!parse_dst_operand( ctx, &inst.FullDstRegisters[i] )) + if (!parse_dst_operand( ctx, &inst.Dst[i] )) return FALSE; } else if (i < info->num_dst + info->num_src) { - if (!parse_src_operand( ctx, &inst.FullSrcRegisters[i - info->num_dst] )) + if (!parse_src_operand( ctx, &inst.Src[i - info->num_dst] )) return FALSE; } else { @@ -853,7 +879,8 @@ parse_instruction( for (j = 0; j < TGSI_TEXTURE_COUNT; j++) { if (str_match_no_case( &ctx->cur, texture_names[j] )) { if (!is_digit_alpha_underscore( ctx->cur )) { - inst.InstructionExtTexture.Texture = j; + inst.Instruction.Texture = 1; + inst.Texture.Texture = j; break; } } @@ -879,7 +906,8 @@ parse_instruction( report_error( ctx, "Expected a label" ); return FALSE; } - inst.InstructionExtLabel.Label = target; + inst.Instruction.Label = 1; + inst.Label.Label = target; } advance = tgsi_build_full_instruction( @@ -903,7 +931,10 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] = "PSIZE", "GENERIC", "NORMAL", - "FACE" + "FACE", + "EDGEFLAG", + "PRIM_ID", + "INSTANCEID" }; static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] = @@ -917,8 +948,8 @@ static boolean parse_declaration( struct translate_ctx *ctx ) { struct tgsi_full_declaration decl; uint file; - int first; - int last; + struct parsed_dcl_bracket brackets[2]; + int num_brackets; uint writemask; const char *cur; uint advance; @@ -930,7 +961,7 @@ static boolean parse_declaration( struct translate_ctx *ctx ) report_error( ctx, "Syntax error" ); return FALSE; } - if (!parse_register_dcl( ctx, &file, &first, &last )) + if (!parse_register_dcl( ctx, &file, brackets, &num_brackets)) return FALSE; if (!parse_opt_writemask( ctx, &writemask )) return FALSE; @@ -938,8 +969,8 @@ static boolean parse_declaration( struct translate_ctx *ctx ) decl = tgsi_default_full_declaration(); decl.Declaration.File = file; decl.Declaration.UsageMask = writemask; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = brackets[0].first; + decl.Range.Last = brackets[0].last; cur = ctx->cur; eat_opt_white( &cur ); @@ -970,13 +1001,13 @@ static boolean parse_declaration( struct translate_ctx *ctx ) } cur2++; - decl.Semantic.SemanticIndex = index; + decl.Semantic.Index = index; cur = cur2; } decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = i; + decl.Semantic.Name = i; ctx->cur = cur; break; @@ -1082,6 +1113,110 @@ static boolean parse_immediate( struct translate_ctx *ctx ) return TRUE; } +static const char *property_names[] = +{ + "GS_INPUT_PRIMITIVE", + "GS_OUTPUT_PRIMITIVE", + "GS_MAX_OUTPUT_VERTICES" +}; + +static const char *primitive_names[] = +{ + "POINTS", + "LINES", + "LINE_LOOP", + "LINE_STRIP", + "TRIANGLES", + "TRIANGLE_STRIP", + "TRIANGLE_FAN", + "QUADS", + "QUAD_STRIP", + "POLYGON" +}; + +static boolean +parse_primitive( const char **pcur, uint *primitive ) +{ + uint i; + + for (i = 0; i < PIPE_PRIM_MAX; i++) { + const char *cur = *pcur; + + if (str_match_no_case( &cur, primitive_names[i])) { + *primitive = i; + *pcur = cur; + return TRUE; + } + } + return FALSE; +} + + +static boolean parse_property( struct translate_ctx *ctx ) +{ + struct tgsi_full_property prop; + uint property_name; + uint values[8]; + uint advance; + char id[64]; + + if (!eat_white( &ctx->cur )) { + report_error( ctx, "Syntax error" ); + return FALSE; + } + if (!parse_identifier( &ctx->cur, id )) { + report_error( ctx, "Syntax error" ); + return FALSE; + } + for (property_name = 0; property_name < TGSI_PROPERTY_COUNT; + ++property_name) { + if (streq_nocase_uprcase(property_names[property_name], id)) { + break; + } + } + if (property_name >= TGSI_PROPERTY_COUNT) { + debug_printf( "\nError: Unknown property : '%s'", id ); + return FALSE; + } + + eat_opt_white( &ctx->cur ); + switch(property_name) { + case TGSI_PROPERTY_GS_INPUT_PRIM: + case TGSI_PROPERTY_GS_OUTPUT_PRIM: + if (!parse_primitive(&ctx->cur, &values[0] )) { + report_error( ctx, "Unknown primitive name as property!" ); + return FALSE; + } + if (property_name == TGSI_PROPERTY_GS_INPUT_PRIM && + ctx->processor == TGSI_PROCESSOR_GEOMETRY) { + ctx->implied_array_size = u_vertices_per_prim(values[0]); + } + break; + default: + if (!parse_uint(&ctx->cur, &values[0] )) { + report_error( ctx, "Expected unsigned integer as property!" ); + return FALSE; + } + } + + prop = tgsi_default_full_property(); + prop.Property.PropertyName = property_name; + prop.Property.NrTokens += 1; + prop.u[0].Data = values[0]; + + advance = tgsi_build_full_property( + &prop, + ctx->tokens_cur, + ctx->header, + (uint) (ctx->tokens_end - ctx->tokens_cur) ); + if (advance == 0) + return FALSE; + ctx->tokens_cur += advance; + + return TRUE; +} + + static boolean translate( struct translate_ctx *ctx ) { eat_opt_white( &ctx->cur ); @@ -1090,7 +1225,6 @@ static boolean translate( struct translate_ctx *ctx ) while (*ctx->cur != '\0') { uint label_val = 0; - if (!eat_white( &ctx->cur )) { report_error( ctx, "Syntax error" ); return FALSE; @@ -1098,7 +1232,6 @@ static boolean translate( struct translate_ctx *ctx ) if (*ctx->cur == '\0') break; - if (parse_label( ctx, &label_val )) { if (!parse_instruction( ctx, TRUE )) return FALSE; @@ -1111,6 +1244,10 @@ static boolean translate( struct translate_ctx *ctx ) if (!parse_immediate( ctx )) return FALSE; } + else if (str_match_no_case( &ctx->cur, "PROPERTY" )) { + if (!parse_property( ctx )) + return FALSE; + } else if (!parse_instruction( ctx, FALSE )) { return FALSE; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c index bc9c18fd4a..ae875f29ab 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_transform.c +++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c @@ -79,6 +79,19 @@ emit_immediate(struct tgsi_transform_context *ctx, } +static void +emit_property(struct tgsi_transform_context *ctx, + const struct tgsi_full_property *prop) +{ + uint ti = ctx->ti; + + ti += tgsi_build_full_property(prop, + ctx->tokens_out + ti, + ctx->header, + ctx->max_tokens_out - ti); + ctx->ti = ti; +} + /** * Apply user-defined transformations to the input shader to produce @@ -110,6 +123,7 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in, ctx->emit_instruction = emit_instruction; ctx->emit_declaration = emit_declaration; ctx->emit_immediate = emit_immediate; + ctx->emit_property = emit_property; ctx->tokens_out = tokens_out; ctx->max_tokens_out = max_tokens_out; @@ -130,15 +144,13 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in, /** ** Setup output shader **/ - *(struct tgsi_version *) &tokens_out[0] = tgsi_build_version(); - - ctx->header = (struct tgsi_header *) (tokens_out + 1); + ctx->header = (struct tgsi_header *)tokens_out; *ctx->header = tgsi_build_header(); - processor = (struct tgsi_processor *) (tokens_out + 2); + processor = (struct tgsi_processor *) (tokens_out + 1); *processor = tgsi_build_processor( procType, ctx->header ); - ctx->ti = 3; + ctx->ti = 2; /** @@ -184,6 +196,17 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in, ctx->emit_immediate(ctx, fullimm); } break; + case TGSI_TOKEN_TYPE_PROPERTY: + { + struct tgsi_full_property *fullprop + = &parse.FullToken.FullProperty; + + if (ctx->transform_property) + ctx->transform_property(ctx, fullprop); + else + ctx->emit_property(ctx, fullprop); + } + break; default: assert( 0 ); @@ -215,7 +238,7 @@ tgsi_transform_foo( struct tgsi_token *tokens_out, uint max_tokens_out ) { const char *text = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], COLOR, CONSTANT\n" "DCL OUT[0], COLOR\n" " 0: MOV OUT[0], IN[0]\n" diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.h b/src/gallium/auxiliary/tgsi/tgsi_transform.h index a121adbaef..818478e277 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_transform.h +++ b/src/gallium/auxiliary/tgsi/tgsi_transform.h @@ -53,6 +53,8 @@ struct tgsi_transform_context void (*transform_immediate)(struct tgsi_transform_context *ctx, struct tgsi_full_immediate *imm); + void (*transform_property)(struct tgsi_transform_context *ctx, + struct tgsi_full_property *prop); /** * Called at end of input program to allow caller to append extra @@ -73,6 +75,8 @@ struct tgsi_transform_context const struct tgsi_full_declaration *decl); void (*emit_immediate)(struct tgsi_transform_context *ctx, const struct tgsi_full_immediate *imm); + void (*emit_property)(struct tgsi_transform_context *ctx, + const struct tgsi_full_property *prop); struct tgsi_header *header; uint max_tokens_out; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c index bf39cf5409..ab557a23f9 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -37,24 +37,23 @@ #include "util/u_math.h" union tgsi_any_token { - struct tgsi_version version; struct tgsi_header header; struct tgsi_processor processor; struct tgsi_token token; + struct tgsi_property prop; + struct tgsi_property_data prop_data; struct tgsi_declaration decl; struct tgsi_declaration_range decl_range; struct tgsi_declaration_semantic decl_semantic; struct tgsi_immediate imm; union tgsi_immediate_data imm_data; struct tgsi_instruction insn; - struct tgsi_instruction_ext_label insn_ext_label; - struct tgsi_instruction_ext_texture insn_ext_texture; - struct tgsi_instruction_ext_predicate insn_ext_predicate; + struct tgsi_instruction_predicate insn_predicate; + struct tgsi_instruction_label insn_label; + struct tgsi_instruction_texture insn_texture; struct tgsi_src_register src; - struct tgsi_src_register_ext_mod src_ext_mod; struct tgsi_dimension dim; struct tgsi_dst_register dst; - struct tgsi_dst_register_ext_modulate dst_ext_mod; unsigned value; }; @@ -67,11 +66,13 @@ struct ureg_tokens { }; #define UREG_MAX_INPUT PIPE_MAX_ATTRIBS +#define UREG_MAX_SYSTEM_VALUE PIPE_MAX_ATTRIBS #define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS #define UREG_MAX_CONSTANT_RANGE 32 #define UREG_MAX_IMMEDIATE 32 #define UREG_MAX_TEMP 256 #define UREG_MAX_ADDR 2 +#define UREG_MAX_LOOP 1 #define UREG_MAX_PRED 1 #define DOMAIN_DECL 0 @@ -92,14 +93,31 @@ struct ureg_program unsigned vs_inputs[UREG_MAX_INPUT/32]; struct { + unsigned index; + } gs_input[UREG_MAX_INPUT]; + unsigned nr_gs_inputs; + + struct { + unsigned index; + unsigned semantic_name; + unsigned semantic_index; + } system_value[UREG_MAX_SYSTEM_VALUE]; + unsigned nr_system_values; + + struct { unsigned semantic_name; unsigned semantic_index; } output[UREG_MAX_OUTPUT]; unsigned nr_outputs; struct { - float v[4]; + union { + float f[4]; + unsigned u[4]; + int i[4]; + } value; unsigned nr; + unsigned type; } immediate[UREG_MAX_IMMEDIATE]; unsigned nr_immediates; @@ -115,8 +133,11 @@ struct ureg_program } constant_range[UREG_MAX_CONSTANT_RANGE]; unsigned nr_constant_ranges; + unsigned property_gs_input_prim; + unsigned nr_addrs; unsigned nr_preds; + unsigned nr_loops; unsigned nr_instructions; struct ureg_tokens domain[2]; @@ -225,19 +246,29 @@ ureg_src_register( unsigned file, src.SwizzleY = TGSI_SWIZZLE_Y; src.SwizzleZ = TGSI_SWIZZLE_Z; src.SwizzleW = TGSI_SWIZZLE_W; - src.Pad = 0; src.Indirect = 0; + src.IndirectFile = TGSI_FILE_NULL; src.IndirectIndex = 0; src.IndirectSwizzle = 0; src.Absolute = 0; src.Index = index; src.Negate = 0; + src.Dimension = 0; + src.DimensionIndex = 0; return src; } +void +ureg_property_gs_input_prim(struct ureg_program *ureg, + unsigned gs_input_prim) +{ + ureg->property_gs_input_prim = gs_input_prim; +} + + struct ureg_src ureg_DECL_fs_input( struct ureg_program *ureg, @@ -279,6 +310,41 @@ ureg_DECL_vs_input( struct ureg_program *ureg, } +struct ureg_src +ureg_DECL_gs_input(struct ureg_program *ureg, + unsigned index) +{ + if (ureg->nr_gs_inputs < UREG_MAX_INPUT) { + ureg->gs_input[ureg->nr_gs_inputs].index = index; + ureg->nr_gs_inputs++; + } else { + set_bad(ureg); + } + + /* XXX: Add suport for true 2D input registers. */ + return ureg_src_register(TGSI_FILE_INPUT, index); +} + + +struct ureg_src +ureg_DECL_system_value(struct ureg_program *ureg, + unsigned index, + unsigned semantic_name, + unsigned semantic_index) +{ + if (ureg->nr_system_values < UREG_MAX_SYSTEM_VALUE) { + ureg->system_value[ureg->nr_system_values].index = index; + ureg->system_value[ureg->nr_system_values].semantic_name = semantic_name; + ureg->system_value[ureg->nr_system_values].semantic_index = semantic_index; + ureg->nr_system_values++; + } else { + set_bad(ureg); + } + + return ureg_src_register(TGSI_FILE_SYSTEM_VALUE, index); +} + + struct ureg_dst ureg_DECL_output( struct ureg_program *ureg, unsigned name, @@ -350,6 +416,7 @@ struct ureg_src ureg_DECL_constant(struct ureg_program *ureg, i = ureg->nr_constant_ranges++; ureg->constant_range[i].first = index; ureg->constant_range[i].last = index; + goto out; } /* Collapse all ranges down to one: @@ -417,6 +484,19 @@ struct ureg_dst ureg_DECL_address( struct ureg_program *ureg ) return ureg_dst_register( TGSI_FILE_ADDRESS, 0 ); } +/* Allocate a new loop register. + */ +struct ureg_dst +ureg_DECL_loop(struct ureg_program *ureg) +{ + if (ureg->nr_loops < UREG_MAX_LOOP) { + return ureg_dst_register(TGSI_FILE_LOOP, ureg->nr_loops++); + } + + assert(0); + return ureg_dst_register(TGSI_FILE_LOOP, 0); +} + /* Allocate a new predicate register. */ struct ureg_dst @@ -452,22 +532,22 @@ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, } - - -static int match_or_expand_immediate( const float *v, - unsigned nr, - float *v2, - unsigned *nr2, - unsigned *swizzle ) +static int +match_or_expand_immediate( const unsigned *v, + unsigned nr, + unsigned *v2, + unsigned *pnr2, + unsigned *swizzle ) { + unsigned nr2 = *pnr2; unsigned i, j; - + *swizzle = 0; for (i = 0; i < nr; i++) { boolean found = FALSE; - for (j = 0; j < *nr2 && !found; j++) { + for (j = 0; j < nr2 && !found; j++) { if (v[i] == v2[j]) { *swizzle |= j << (i * 2); found = TRUE; @@ -475,24 +555,28 @@ static int match_or_expand_immediate( const float *v, } if (!found) { - if (*nr2 >= 4) + if (nr2 >= 4) { return FALSE; + } - v2[*nr2] = v[i]; - *swizzle |= *nr2 << (i * 2); - (*nr2)++; + v2[nr2] = v[i]; + *swizzle |= nr2 << (i * 2); + nr2++; } } + /* Actually expand immediate only when fully succeeded. + */ + *pnr2 = nr2; return TRUE; } - - -struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, - const float *v, - unsigned nr ) +static struct ureg_src +decl_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned nr, + unsigned type ) { unsigned i, j; unsigned swizzle; @@ -502,38 +586,111 @@ struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, */ for (i = 0; i < ureg->nr_immediates; i++) { - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + if (ureg->immediate[i].type != type) { + continue; + } + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) { i = ureg->nr_immediates++; - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + ureg->immediate[i].type = type; + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } - set_bad( ureg ); + set_bad(ureg); out: /* Make sure that all referenced elements are from this immediate. * Has the effect of making size-one immediates into scalars. */ - for (j = nr; j < 4; j++) + for (j = nr; j < 4; j++) { swizzle |= (swizzle & 0x3) << (j * 2); + } + + return ureg_swizzle(ureg_src_register(TGSI_FILE_IMMEDIATE, i), + (swizzle >> 0) & 0x3, + (swizzle >> 2) & 0x3, + (swizzle >> 4) & 0x3, + (swizzle >> 6) & 0x3); +} + - return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ), - (swizzle >> 0) & 0x3, - (swizzle >> 2) & 0x3, - (swizzle >> 4) & 0x3, - (swizzle >> 6) & 0x3); +struct ureg_src +ureg_DECL_immediate( struct ureg_program *ureg, + const float *v, + unsigned nr ) +{ + union { + float f[4]; + unsigned u[4]; + } fu; + unsigned int i; + + for (i = 0; i < nr; i++) { + fu.f[i] = v[i]; + } + + return decl_immediate(ureg, fu.u, nr, TGSI_IMM_FLOAT32); +} + + +struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *ureg, + const unsigned *v, + unsigned nr ) +{ + return decl_immediate(ureg, v, nr, TGSI_IMM_UINT32); +} + + +struct ureg_src +ureg_DECL_immediate_block_uint( struct ureg_program *ureg, + const unsigned *v, + unsigned nr ) +{ + uint index; + uint i; + + if (ureg->nr_immediates + (nr + 3) / 4 > UREG_MAX_IMMEDIATE) { + set_bad(ureg); + return ureg_src_register(TGSI_FILE_IMMEDIATE, 0); + } + + index = ureg->nr_immediates; + ureg->nr_immediates += (nr + 3) / 4; + + for (i = index; i < ureg->nr_immediates; i++) { + ureg->immediate[i].type = TGSI_IMM_UINT32; + ureg->immediate[i].nr = nr > 4 ? 4 : nr; + memcpy(ureg->immediate[i].value.u, + &v[(i - index) * 4], + ureg->immediate[i].nr * sizeof(uint)); + nr -= 4; + } + + return ureg_src_register(TGSI_FILE_IMMEDIATE, index); +} + + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *ureg, + const int *v, + unsigned nr ) +{ + return decl_immediate(ureg, (const unsigned *)v, nr, TGSI_IMM_INT32); } @@ -541,9 +698,7 @@ void ureg_emit_src( struct ureg_program *ureg, struct ureg_src src ) { - unsigned size = (1 + - (src.Absolute ? 1 : 0) + - (src.Indirect ? 1 : 0)); + unsigned size = 1 + (src.Indirect ? 1 : 0) + (src.Dimension ? 1 : 0); union tgsi_any_token *out = get_tokens( ureg, DOMAIN_INSN, size ); unsigned n = 0; @@ -560,22 +715,13 @@ ureg_emit_src( struct ureg_program *ureg, out[n].src.SwizzleW = src.SwizzleW; out[n].src.Index = src.Index; out[n].src.Negate = src.Negate; + out[0].src.Absolute = src.Absolute; n++; - - if (src.Absolute) { - out[0].src.Extended = 1; - out[0].src.Negate = 0; - out[n].value = 0; - out[n].src_ext_mod.Type = TGSI_SRC_REGISTER_EXT_TYPE_MOD; - out[n].src_ext_mod.Absolute = 1; - out[n].src_ext_mod.Negate = src.Negate; - n++; - } if (src.Indirect) { out[0].src.Indirect = 1; out[n].value = 0; - out[n].src.File = TGSI_FILE_ADDRESS; + out[n].src.File = src.IndirectFile; out[n].src.SwizzleX = src.IndirectSwizzle; out[n].src.SwizzleY = src.IndirectSwizzle; out[n].src.SwizzleZ = src.IndirectSwizzle; @@ -584,6 +730,15 @@ ureg_emit_src( struct ureg_program *ureg, n++; } + if (src.Dimension) { + out[0].src.Dimension = 1; + out[n].dim.Indirect = 0; + out[n].dim.Dimension = 0; + out[n].dim.Padding = 0; + out[n].dim.Index = src.DimensionIndex; + n++; + } + assert(n == size); } @@ -661,35 +816,27 @@ ureg_emit_insn(struct ureg_program *ureg, validate( opcode, num_dst, num_src ); out = get_tokens( ureg, DOMAIN_INSN, count ); - out[0].value = 0; - out[0].insn.Type = TGSI_TOKEN_TYPE_INSTRUCTION; - out[0].insn.NrTokens = 0; + out[0].insn = tgsi_default_instruction(); out[0].insn.Opcode = opcode; out[0].insn.Saturate = saturate; out[0].insn.NumDstRegs = num_dst; out[0].insn.NumSrcRegs = num_src; - out[0].insn.Padding = 0; result.insn_token = ureg->domain[DOMAIN_INSN].count - count; + result.extended_token = result.insn_token; if (predicate) { - out[0].insn.Extended = 1; - out[1].insn_ext_predicate = tgsi_default_instruction_ext_predicate(); - out[1].insn_ext_predicate.Negate = pred_negate; - out[1].insn_ext_predicate.SwizzleX = pred_swizzle_x; - out[1].insn_ext_predicate.SwizzleY = pred_swizzle_y; - out[1].insn_ext_predicate.SwizzleZ = pred_swizzle_z; - out[1].insn_ext_predicate.SwizzleW = pred_swizzle_w; - - result.extended_token = result.insn_token + 1; - } else { - out[0].insn.Extended = 0; - - result.extended_token = result.insn_token; + out[0].insn.Predicate = 1; + out[1].insn_predicate = tgsi_default_instruction_predicate(); + out[1].insn_predicate.Negate = pred_negate; + out[1].insn_predicate.SwizzleX = pred_swizzle_x; + out[1].insn_predicate.SwizzleY = pred_swizzle_y; + out[1].insn_predicate.SwizzleZ = pred_swizzle_z; + out[1].insn_predicate.SwizzleW = pred_swizzle_w; } ureg->nr_instructions++; - + return result; } @@ -705,13 +852,11 @@ ureg_emit_label(struct ureg_program *ureg, return; out = get_tokens( ureg, DOMAIN_INSN, 1 ); - insn = retrieve_token( ureg, DOMAIN_INSN, extended_token ); + out[0].value = 0; - insn->token.Extended = 1; + insn = retrieve_token( ureg, DOMAIN_INSN, extended_token ); + insn->insn.Label = 1; - out[0].value = 0; - out[0].insn_ext_label.Type = TGSI_INSTRUCTION_EXT_TYPE_LABEL; - *label_token = ureg->domain[DOMAIN_INSN].count - 1; } @@ -734,8 +879,7 @@ ureg_fixup_label(struct ureg_program *ureg, { union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_INSN, label_token ); - assert(out->insn_ext_label.Type == TGSI_INSTRUCTION_EXT_TYPE_LABEL); - out->insn_ext_label.Label = instruction_number; + out->insn_label.Label = instruction_number; } @@ -749,11 +893,10 @@ ureg_emit_texture(struct ureg_program *ureg, out = get_tokens( ureg, DOMAIN_INSN, 1 ); insn = retrieve_token( ureg, DOMAIN_INSN, extended_token ); - insn->token.Extended = 1; + insn->insn.Texture = 1; out[0].value = 0; - out[0].insn_ext_texture.Type = TGSI_INSTRUCTION_EXT_TYPE_TEXTURE; - out[0].insn_ext_texture.Texture = target; + out[0].insn_texture.Texture = target; } @@ -918,8 +1061,8 @@ static void emit_decl( struct ureg_program *ureg, out[1].decl_range.Last = index; out[2].value = 0; - out[2].decl_semantic.SemanticName = semantic_name; - out[2].decl_semantic.SemanticIndex = semantic_index; + out[2].decl_semantic.Name = semantic_name; + out[2].decl_semantic.Index = semantic_index; } @@ -944,39 +1087,60 @@ static void emit_decl_range( struct ureg_program *ureg, out[1].decl_range.Last = first + count - 1; } -static void emit_immediate( struct ureg_program *ureg, - const float *v ) +static void +emit_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned type ) { union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 ); out[0].value = 0; out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE; out[0].imm.NrTokens = 5; - out[0].imm.DataType = TGSI_IMM_FLOAT32; + out[0].imm.DataType = type; out[0].imm.Padding = 0; - out[0].imm.Extended = 0; - out[1].imm_data.Float = v[0]; - out[2].imm_data.Float = v[1]; - out[3].imm_data.Float = v[2]; - out[4].imm_data.Float = v[3]; + out[1].imm_data.Uint = v[0]; + out[2].imm_data.Uint = v[1]; + out[3].imm_data.Uint = v[2]; + out[4].imm_data.Uint = v[3]; } +static void +emit_property(struct ureg_program *ureg, + unsigned name, + unsigned data) +{ + union tgsi_any_token *out = get_tokens(ureg, DOMAIN_DECL, 2); + out[0].value = 0; + out[0].prop.Type = TGSI_TOKEN_TYPE_PROPERTY; + out[0].prop.NrTokens = 2; + out[0].prop.PropertyName = name; + + out[1].prop_data.Data = data; +} static void emit_decls( struct ureg_program *ureg ) { unsigned i; + if (ureg->property_gs_input_prim != ~0) { + assert(ureg->processor == TGSI_PROCESSOR_GEOMETRY); + + emit_property(ureg, + TGSI_PROPERTY_GS_INPUT_PRIM, + ureg->property_gs_input_prim); + } + if (ureg->processor == TGSI_PROCESSOR_VERTEX) { for (i = 0; i < UREG_MAX_INPUT; i++) { if (ureg->vs_inputs[i/32] & (1 << (i%32))) { emit_decl_range( ureg, TGSI_FILE_INPUT, i, 1 ); } } - } - else { + } else if (ureg->processor == TGSI_PROCESSOR_FRAGMENT) { for (i = 0; i < ureg->nr_fs_inputs; i++) { emit_decl( ureg, TGSI_FILE_INPUT, @@ -985,6 +1149,22 @@ static void emit_decls( struct ureg_program *ureg ) ureg->fs_input[i].semantic_index, ureg->fs_input[i].interp ); } + } else { + for (i = 0; i < ureg->nr_gs_inputs; i++) { + emit_decl_range(ureg, + TGSI_FILE_INPUT, + ureg->gs_input[i].index, + 1); + } + } + + for (i = 0; i < ureg->nr_system_values; i++) { + emit_decl(ureg, + TGSI_FILE_SYSTEM_VALUE, + ureg->system_value[i].index, + ureg->system_value[i].semantic_name, + ureg->system_value[i].semantic_index, + TGSI_INTERPOLATE_CONSTANT); } for (i = 0; i < ureg->nr_outputs; i++) { @@ -1023,6 +1203,13 @@ static void emit_decls( struct ureg_program *ureg ) 0, ureg->nr_addrs ); } + if (ureg->nr_loops) { + emit_decl_range(ureg, + TGSI_FILE_LOOP, + 0, + ureg->nr_loops); + } + if (ureg->nr_preds) { emit_decl_range(ureg, TGSI_FILE_PREDICATE, @@ -1032,7 +1219,8 @@ static void emit_decls( struct ureg_program *ureg ) for (i = 0; i < ureg->nr_immediates; i++) { emit_immediate( ureg, - ureg->immediate[i].v ); + ureg->immediate[i].value.u, + ureg->immediate[i].type ); } } @@ -1055,26 +1243,22 @@ static void copy_instructions( struct ureg_program *ureg ) static void fixup_header_size(struct ureg_program *ureg) { - union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_DECL, 1 ); + union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_DECL, 0 ); - out->header.BodySize = ureg->domain[DOMAIN_DECL].count - 3; + out->header.BodySize = ureg->domain[DOMAIN_DECL].count - 2; } static void emit_header( struct ureg_program *ureg ) { - union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 3 ); - - out[0].version.MajorVersion = 1; - out[0].version.MinorVersion = 1; - out[0].version.Padding = 0; + union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 2 ); - out[1].header.HeaderSize = 2; - out[1].header.BodySize = 0; + out[0].header.HeaderSize = 2; + out[0].header.BodySize = 0; - out[2].processor.Processor = ureg->processor; - out[2].processor.Padding = 0; + out[1].processor.Processor = ureg->processor; + out[1].processor.Padding = 0; } @@ -1159,6 +1343,7 @@ struct ureg_program *ureg_create( unsigned processor ) return NULL; ureg->processor = processor; + ureg->property_gs_input_prim = ~0; return ureg; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h index dae4291194..8c8a6bbce6 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -47,13 +47,15 @@ struct ureg_src unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */ - unsigned Pad : 1; /* BOOL */ unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ unsigned Absolute : 1; /* BOOL */ - int Index : 16; /* SINT */ unsigned Negate : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned IndirectFile : 4; /* TGSI_FILE_ */ int IndirectIndex : 16; /* SINT */ - int IndirectSwizzle : 2; /* TGSI_SWIZZLE_ */ + unsigned IndirectSwizzle : 2; /* TGSI_SWIZZLE_ */ + int DimensionIndex : 16; /* SINT */ }; /* Very similar to a tgsi_dst_register, removing unsupported fields @@ -118,6 +120,14 @@ ureg_create_shader_and_destroy( struct ureg_program *p, } +/*********************************************************************** + * Build shader properties: + */ + +void +ureg_property_gs_input_prim(struct ureg_program *ureg, + unsigned gs_input_prim); + /*********************************************************************** * Build shader declarations: @@ -133,6 +143,16 @@ struct ureg_src ureg_DECL_vs_input( struct ureg_program *, unsigned index ); +struct ureg_src +ureg_DECL_gs_input(struct ureg_program *, + unsigned index); + +struct ureg_src +ureg_DECL_system_value(struct ureg_program *, + unsigned index, + unsigned semantic_name, + unsigned semantic_index); + struct ureg_dst ureg_DECL_output( struct ureg_program *, unsigned semantic_name, @@ -144,6 +164,21 @@ ureg_DECL_immediate( struct ureg_program *, unsigned nr ); struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *, + const unsigned *v, + unsigned nr ); + +struct ureg_src +ureg_DECL_immediate_block_uint( struct ureg_program *, + const unsigned *v, + unsigned nr ); + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *, + const int *v, + unsigned nr ); + +struct ureg_src ureg_DECL_constant( struct ureg_program *, unsigned index ); @@ -158,6 +193,9 @@ struct ureg_dst ureg_DECL_address( struct ureg_program * ); struct ureg_dst +ureg_DECL_loop( struct ureg_program * ); + +struct ureg_dst ureg_DECL_predicate(struct ureg_program *); /* Supply an index to the sampler declaration as this is the hook to @@ -214,6 +252,90 @@ ureg_imm1f( struct ureg_program *ureg, return ureg_DECL_immediate( ureg, v, 1 ); } +static INLINE struct ureg_src +ureg_imm4u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c, unsigned d) +{ + unsigned v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_uint( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c) +{ + unsigned v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_uint( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2u( struct ureg_program *ureg, + unsigned a, unsigned b) +{ + unsigned v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_uint( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1u( struct ureg_program *ureg, + unsigned a) +{ + return ureg_DECL_immediate_uint( ureg, &a, 1 ); +} + +static INLINE struct ureg_src +ureg_imm4i( struct ureg_program *ureg, + int a, int b, + int c, int d) +{ + int v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_int( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3i( struct ureg_program *ureg, + int a, int b, + int c) +{ + int v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_int( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2i( struct ureg_program *ureg, + int a, int b) +{ + int v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_int( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1i( struct ureg_program *ureg, + int a) +{ + return ureg_DECL_immediate_int( ureg, &a, 1 ); +} + /*********************************************************************** * Functions for patching up labels */ @@ -652,18 +774,30 @@ static INLINE struct ureg_src ureg_src_indirect( struct ureg_src reg, struct ureg_src addr ) { assert(reg.File != TGSI_FILE_NULL); - assert(addr.File == TGSI_FILE_ADDRESS); + assert(addr.File == TGSI_FILE_ADDRESS || addr.File == TGSI_FILE_TEMPORARY); reg.Indirect = 1; + reg.IndirectFile = addr.File; reg.IndirectIndex = addr.Index; reg.IndirectSwizzle = addr.SwizzleX; return reg; } +static INLINE struct ureg_src +ureg_src_dimension( struct ureg_src reg, int index ) +{ + assert(reg.File != TGSI_FILE_NULL); + reg.Dimension = 1; + reg.DimensionIndex = index; + return reg; +} + static INLINE struct ureg_dst ureg_dst( struct ureg_src src ) { struct ureg_dst dst; + assert(!src.Indirect || src.IndirectFile == TGSI_FILE_ADDRESS); + dst.File = src.File; dst.WriteMask = TGSI_WRITEMASK_XYZW; dst.Indirect = src.Indirect; @@ -691,13 +825,15 @@ ureg_src( struct ureg_dst dst ) src.SwizzleY = TGSI_SWIZZLE_Y; src.SwizzleZ = TGSI_SWIZZLE_Z; src.SwizzleW = TGSI_SWIZZLE_W; - src.Pad = 0; src.Indirect = dst.Indirect; + src.IndirectFile = TGSI_FILE_ADDRESS; src.IndirectIndex = dst.IndirectIndex; src.IndirectSwizzle = dst.IndirectSwizzle; src.Absolute = 0; src.Index = dst.Index; src.Negate = 0; + src.Dimension = 0; + src.DimensionIndex = 0; return src; } @@ -736,13 +872,15 @@ ureg_src_undef( void ) src.SwizzleY = 0; src.SwizzleZ = 0; src.SwizzleW = 0; - src.Pad = 0; src.Indirect = 0; + src.IndirectFile = TGSI_FILE_NULL; src.IndirectIndex = 0; src.IndirectSwizzle = 0; src.Absolute = 0; src.Index = 0; src.Negate = 0; + src.Dimension = 0; + src.DimensionIndex = 0; return src; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.c b/src/gallium/auxiliary/tgsi/tgsi_util.c index 4dee1be9e8..f4ca9e21ed 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_util.c +++ b/src/gallium/auxiliary/tgsi/tgsi_util.c @@ -76,7 +76,7 @@ tgsi_util_get_full_src_register_swizzle( unsigned component ) { return tgsi_util_get_src_register_swizzle( - ®->SrcRegister, + ®->Register, component ); } @@ -111,10 +111,10 @@ tgsi_util_get_full_src_register_sign_mode( { unsigned sign_mode; - if( reg->SrcRegisterExtMod.Absolute ) { + if( reg->Register.Absolute ) { /* Consider only the post-abs negation. */ - if( reg->SrcRegisterExtMod.Negate ) { + if( reg->Register.Negate ) { sign_mode = TGSI_UTIL_SIGN_SET; } else { @@ -122,17 +122,7 @@ tgsi_util_get_full_src_register_sign_mode( } } else { - /* Accumulate the three negations. */ - - unsigned negate; - - negate = reg->SrcRegister.Negate; - - if( reg->SrcRegisterExtMod.Negate ) { - negate = !negate; - } - - if( negate ) { + if( reg->Register.Negate ) { sign_mode = TGSI_UTIL_SIGN_TOGGLE; } else { @@ -151,27 +141,23 @@ tgsi_util_set_full_src_register_sign_mode( switch (sign_mode) { case TGSI_UTIL_SIGN_CLEAR: - reg->SrcRegister.Negate = 0; - reg->SrcRegisterExtMod.Absolute = 1; - reg->SrcRegisterExtMod.Negate = 0; + reg->Register.Negate = 0; + reg->Register.Absolute = 1; break; case TGSI_UTIL_SIGN_SET: - reg->SrcRegister.Negate = 0; - reg->SrcRegisterExtMod.Absolute = 1; - reg->SrcRegisterExtMod.Negate = 1; + reg->Register.Absolute = 1; + reg->Register.Negate = 1; break; case TGSI_UTIL_SIGN_TOGGLE: - reg->SrcRegister.Negate = 1; - reg->SrcRegisterExtMod.Absolute = 0; - reg->SrcRegisterExtMod.Negate = 0; + reg->Register.Negate = 1; + reg->Register.Absolute = 0; break; case TGSI_UTIL_SIGN_KEEP: - reg->SrcRegister.Negate = 0; - reg->SrcRegisterExtMod.Absolute = 0; - reg->SrcRegisterExtMod.Negate = 0; + reg->Register.Negate = 0; + reg->Register.Absolute = 0; break; default: diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile deleted file mode 100644 index 3c82f8ae03..0000000000 --- a/src/gallium/auxiliary/translate/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = translate - -C_SOURCES = \ - translate_generic.c \ - translate_sse.c \ - translate.c \ - translate_cache.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/translate/SConscript b/src/gallium/auxiliary/translate/SConscript deleted file mode 100644 index 9553a67537..0000000000 --- a/src/gallium/auxiliary/translate/SConscript +++ /dev/null @@ -1,12 +0,0 @@ -Import('*') - -translate = env.ConvenienceLibrary( - target = 'translate', - source = [ - 'translate_generic.c', - 'translate_sse.c', - 'translate.c', - 'translate_cache.c', - ]) - -auxiliaries.insert(0, translate) diff --git a/src/gallium/auxiliary/translate/translate.h b/src/gallium/auxiliary/translate/translate.h index 34526eb061..54ed2c1a4b 100644 --- a/src/gallium/auxiliary/translate/translate.h +++ b/src/gallium/auxiliary/translate/translate.h @@ -44,12 +44,19 @@ #include "pipe/p_format.h" #include "pipe/p_state.h" +enum translate_element_type { + TRANSLATE_ELEMENT_NORMAL, + TRANSLATE_ELEMENT_INSTANCE_ID +}; + struct translate_element { + enum translate_element_type type; enum pipe_format input_format; enum pipe_format output_format; unsigned input_buffer:8; unsigned input_offset:24; + unsigned instance_divisor; unsigned output_offset; }; @@ -74,11 +81,13 @@ struct translate { void (PIPE_CDECL *run_elts)( struct translate *, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer); void (PIPE_CDECL *run)( struct translate *, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer); }; @@ -103,8 +112,13 @@ static INLINE int translate_keysize( const struct translate_key *key ) static INLINE int translate_key_compare( const struct translate_key *a, const struct translate_key *b ) { - int keysize = translate_keysize(a); - return memcmp(a, b, keysize); + int keysize_a = translate_keysize(a); + int keysize_b = translate_keysize(b); + + if (keysize_a != keysize_b) { + return keysize_a - keysize_b; + } + return memcmp(a, b, keysize_a); } diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c index 266e7ee81e..24727d4988 100644 --- a/src/gallium/auxiliary/translate/translate_generic.c +++ b/src/gallium/auxiliary/translate/translate_generic.c @@ -46,9 +46,12 @@ struct translate_generic { struct translate translate; struct { + enum translate_element_type type; + fetch_func fetch; unsigned buffer; unsigned input_offset; + unsigned instance_divisor; emit_func emit; unsigned output_offset; @@ -568,6 +571,7 @@ static emit_func get_emit_func( enum pipe_format format ) static void PIPE_CDECL generic_run_elts( struct translate *translate, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); @@ -583,13 +587,20 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate, for (attr = 0; attr < nr_attrs; attr++) { float data[4]; - - const char *src = (tg->attrib[attr].input_ptr + - tg->attrib[attr].input_stride * elt); + const char *src; char *dst = (vert + tg->attrib[attr].output_offset); + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + tg->attrib[attr].fetch( src, data ); if (0) debug_printf("vert %d/%d attr %d: %f %f %f %f\n", @@ -607,6 +618,7 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate, static void PIPE_CDECL generic_run( struct translate *translate, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); @@ -623,13 +635,25 @@ static void PIPE_CDECL generic_run( struct translate *translate, for (attr = 0; attr < nr_attrs; attr++) { float data[4]; - const char *src = (tg->attrib[attr].input_ptr + - tg->attrib[attr].input_stride * elt); - char *dst = (vert + tg->attrib[attr].output_offset); - tg->attrib[attr].fetch( src, data ); + if (tg->attrib[attr].type == TRANSLATE_ELEMENT_NORMAL) { + const char *src; + + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + + tg->attrib[attr].fetch( src, data ); + } else { + data[0] = (float)instance_id; + } if (0) debug_printf("vert %d attr %d: %f %f %f %f\n", i, attr, data[0], data[1], data[2], data[3]); @@ -683,10 +707,12 @@ struct translate *translate_generic_create( const struct translate_key *key ) tg->translate.run = generic_run; for (i = 0; i < key->nr_elements; i++) { + tg->attrib[i].type = key->element[i].type; tg->attrib[i].fetch = get_fetch_func(key->element[i].input_format); tg->attrib[i].buffer = key->element[i].input_buffer; tg->attrib[i].input_offset = key->element[i].input_offset; + tg->attrib[i].instance_divisor = key->element[i].instance_divisor; tg->attrib[i].emit = get_emit_func(key->element[i].output_format); tg->attrib[i].output_offset = key->element[i].output_offset; diff --git a/src/gallium/auxiliary/translate/translate_sse.c b/src/gallium/auxiliary/translate/translate_sse.c index b62db8d8f3..c13e742738 100644 --- a/src/gallium/auxiliary/translate/translate_sse.c +++ b/src/gallium/auxiliary/translate/translate_sse.c @@ -49,19 +49,29 @@ typedef void (PIPE_CDECL *run_func)( struct translate *translate, unsigned start, unsigned count, - void *output_buffer ); + unsigned instance_id, + void *output_buffer); typedef void (PIPE_CDECL *run_elts_func)( struct translate *translate, const unsigned *elts, unsigned count, - void *output_buffer ); + unsigned instance_id, + void *output_buffer); struct translate_buffer { const void *base_ptr; unsigned stride; - void *ptr; /* updated per vertex */ }; +struct translate_buffer_varient { + unsigned buffer_index; + unsigned instance_divisor; + void *ptr; /* updated either per vertex or per instance */ +}; + + +#define ELEMENT_BUFFER_INSTANCE_ID 1001 + struct translate_sse { struct translate translate; @@ -81,6 +91,16 @@ struct translate_sse { struct translate_buffer buffer[PIPE_MAX_ATTRIBS]; unsigned nr_buffers; + /* Multiple buffer varients can map to a single buffer. */ + struct translate_buffer_varient buffer_varient[PIPE_MAX_ATTRIBS]; + unsigned nr_buffer_varients; + + /* Multiple elements can map to a single buffer varient. */ + unsigned element_to_buffer_varient[PIPE_MAX_ATTRIBS]; + + boolean use_instancing; + unsigned instance_id; + run_func gen_run; run_elts_func gen_run_elts; @@ -359,32 +379,61 @@ static boolean init_inputs( struct translate_sse *p, boolean linear ) { unsigned i; - if (linear) { - for (i = 0; i < p->nr_buffers; i++) { + struct x86_reg instance_id = x86_make_disp(p->machine_EDX, + get_offset(p, &p->instance_id)); + + for (i = 0; i < p->nr_buffer_varients; i++) { + struct translate_buffer_varient *varient = &p->buffer_varient[i]; + struct translate_buffer *buffer = &p->buffer[varient->buffer_index]; + + if (linear || varient->instance_divisor) { struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].stride)); + get_offset(p, &buffer->stride)); struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].ptr)); + get_offset(p, &varient->ptr)); struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].base_ptr)); + get_offset(p, &buffer->base_ptr)); struct x86_reg elt = p->idx_EBX; - struct x86_reg tmp = p->tmp_EAX; - + struct x86_reg tmp_EAX = p->tmp_EAX; /* Calculate pointer to first attrib: + * base_ptr + stride * index, where index depends on instance divisor */ - x86_mov(p->func, tmp, buf_stride); - x86_imul(p->func, tmp, elt); - x86_add(p->func, tmp, buf_base_ptr); + if (varient->instance_divisor) { + /* Our index is instance ID divided by instance divisor. + */ + x86_mov(p->func, tmp_EAX, instance_id); + + if (varient->instance_divisor != 1) { + struct x86_reg tmp_EDX = p->machine_EDX; + struct x86_reg tmp_ECX = p->outbuf_ECX; + + /* TODO: Add x86_shr() to rtasm and use it whenever + * instance divisor is power of two. + */ + + x86_push(p->func, tmp_EDX); + x86_push(p->func, tmp_ECX); + x86_xor(p->func, tmp_EDX, tmp_EDX); + x86_mov_reg_imm(p->func, tmp_ECX, varient->instance_divisor); + x86_div(p->func, tmp_ECX); /* EAX = EDX:EAX / ECX */ + x86_pop(p->func, tmp_ECX); + x86_pop(p->func, tmp_EDX); + } + } else { + x86_mov(p->func, tmp_EAX, elt); + } + x86_imul(p->func, tmp_EAX, buf_stride); + x86_add(p->func, tmp_EAX, buf_base_ptr); /* In the linear case, keep the buffer pointer instead of the * index number. */ - if (p->nr_buffers == 1) - x86_mov( p->func, elt, tmp ); + if (linear && p->nr_buffer_varients == 1) + x86_mov(p->func, elt, tmp_EAX); else - x86_mov( p->func, buf_ptr, tmp ); + x86_mov(p->func, buf_ptr, tmp_EAX); } } @@ -394,31 +443,36 @@ static boolean init_inputs( struct translate_sse *p, static struct x86_reg get_buffer_ptr( struct translate_sse *p, boolean linear, - unsigned buf_idx, + unsigned var_idx, struct x86_reg elt ) { - if (linear && p->nr_buffers == 1) { + if (var_idx == ELEMENT_BUFFER_INSTANCE_ID) { + return x86_make_disp(p->machine_EDX, + get_offset(p, &p->instance_id)); + } + if (linear && p->nr_buffer_varients == 1) { return p->idx_EBX; } - else if (linear) { + else if (linear || p->buffer_varient[var_idx].instance_divisor) { struct x86_reg ptr = p->tmp_EAX; struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].ptr)); + get_offset(p, &p->buffer_varient[var_idx].ptr)); x86_mov(p->func, ptr, buf_ptr); return ptr; } else { struct x86_reg ptr = p->tmp_EAX; + const struct translate_buffer_varient *varient = &p->buffer_varient[var_idx]; struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].stride)); + get_offset(p, &p->buffer[varient->buffer_index].stride)); struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].base_ptr)); + get_offset(p, &p->buffer[varient->buffer_index].base_ptr)); @@ -436,28 +490,33 @@ static struct x86_reg get_buffer_ptr( struct translate_sse *p, static boolean incr_inputs( struct translate_sse *p, boolean linear ) { - if (linear && p->nr_buffers == 1) { + if (linear && p->nr_buffer_varients == 1) { struct x86_reg stride = x86_make_disp(p->machine_EDX, get_offset(p, &p->buffer[0].stride)); - x86_add(p->func, p->idx_EBX, stride); - sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192)); + if (p->buffer_varient[0].instance_divisor == 0) { + x86_add(p->func, p->idx_EBX, stride); + sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192)); + } } else if (linear) { unsigned i; /* Is this worthwhile?? */ - for (i = 0; i < p->nr_buffers; i++) { + for (i = 0; i < p->nr_buffer_varients; i++) { + struct translate_buffer_varient *varient = &p->buffer_varient[i]; struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].ptr)); + get_offset(p, &varient->ptr)); struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].stride)); + get_offset(p, &p->buffer[varient->buffer_index].stride)); - x86_mov(p->func, p->tmp_EAX, buf_ptr); - x86_add(p->func, p->tmp_EAX, buf_stride); - if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192)); - x86_mov(p->func, buf_ptr, p->tmp_EAX); + if (varient->instance_divisor == 0) { + x86_mov(p->func, p->tmp_EAX, buf_ptr); + x86_add(p->func, p->tmp_EAX, buf_stride); + if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192)); + x86_mov(p->func, buf_ptr, p->tmp_EAX); + } } } else { @@ -514,7 +573,18 @@ static boolean build_vertex_emit( struct translate_sse *p, x86_mov(p->func, p->machine_EDX, x86_fn_arg(p->func, 1)); x86_mov(p->func, p->idx_EBX, x86_fn_arg(p->func, 2)); x86_mov(p->func, p->count_ESI, x86_fn_arg(p->func, 3)); - x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 4)); + x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 5)); + + /* Load instance ID. + */ + if (p->use_instancing) { + x86_mov(p->func, + p->tmp_EAX, + x86_fn_arg(p->func, 4)); + x86_mov(p->func, + x86_make_disp(p->machine_EDX, get_offset(p, &p->instance_id)), + p->tmp_EAX); + } /* Get vertex count, compare to zero */ @@ -531,17 +601,18 @@ static boolean build_vertex_emit( struct translate_sse *p, label = x86_get_label(p->func); { struct x86_reg elt = linear ? p->idx_EBX : x86_deref(p->idx_EBX); - int last_vb = -1; + int last_varient = -1; struct x86_reg vb; for (j = 0; j < p->translate.key.nr_elements; j++) { const struct translate_element *a = &p->translate.key.element[j]; + unsigned varient = p->element_to_buffer_varient[j]; /* Figure out source pointer address: */ - if (a->input_buffer != last_vb) { - last_vb = a->input_buffer; - vb = get_buffer_ptr(p, linear, a->input_buffer, elt); + if (varient != last_varient) { + last_varient = varient; + vb = get_buffer_ptr(p, linear, varient, elt); } if (!translate_attr( p, a, @@ -624,6 +695,7 @@ static void translate_sse_release( struct translate *translate ) static void PIPE_CDECL translate_sse_run_elts( struct translate *translate, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_sse *p = (struct translate_sse *)translate; @@ -631,12 +703,14 @@ static void PIPE_CDECL translate_sse_run_elts( struct translate *translate, p->gen_run_elts( translate, elts, count, - output_buffer ); + instance_id, + output_buffer); } static void PIPE_CDECL translate_sse_run( struct translate *translate, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_sse *p = (struct translate_sse *)translate; @@ -644,7 +718,8 @@ static void PIPE_CDECL translate_sse_run( struct translate *translate, p->gen_run( translate, start, count, - output_buffer ); + instance_id, + output_buffer); } @@ -666,8 +741,37 @@ struct translate *translate_sse2_create( const struct translate_key *key ) p->translate.run_elts = translate_sse_run_elts; p->translate.run = translate_sse_run; - for (i = 0; i < key->nr_elements; i++) - p->nr_buffers = MAX2( p->nr_buffers, key->element[i].input_buffer + 1 ); + for (i = 0; i < key->nr_elements; i++) { + if (key->element[i].type == TRANSLATE_ELEMENT_NORMAL) { + unsigned j; + + p->nr_buffers = MAX2(p->nr_buffers, key->element[i].input_buffer + 1); + + if (key->element[i].instance_divisor) { + p->use_instancing = TRUE; + } + + /* + * Map vertex element to vertex buffer varient. + */ + for (j = 0; j < p->nr_buffer_varients; j++) { + if (p->buffer_varient[j].buffer_index == key->element[i].input_buffer && + p->buffer_varient[j].instance_divisor == key->element[i].instance_divisor) { + break; + } + } + if (j == p->nr_buffer_varients) { + p->buffer_varient[j].buffer_index = key->element[i].input_buffer; + p->buffer_varient[j].instance_divisor = key->element[i].instance_divisor; + p->nr_buffer_varients++; + } + p->element_to_buffer_varient[i] = j; + } else { + assert(key->element[i].type == TRANSLATE_ELEMENT_INSTANCE_ID); + + p->element_to_buffer_varient[i] = ELEMENT_BUFFER_INSTANCE_ID; + } + } if (0) debug_printf("nr_buffers: %d\n", p->nr_buffers); diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile deleted file mode 100644 index 7e47ec6d3b..0000000000 --- a/src/gallium/auxiliary/util/Makefile +++ /dev/null @@ -1,46 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = util - -C_SOURCES = \ - u_debug.c \ - u_debug_dump.c \ - u_debug_symbol.c \ - u_debug_stack.c \ - u_blit.c \ - u_bitmask.c \ - u_cache.c \ - u_cpu_detect.c \ - u_draw_quad.c \ - u_format.c \ - u_format_access.c \ - u_format_table.c \ - u_gen_mipmap.c \ - u_handle_table.c \ - u_hash_table.c \ - u_hash.c \ - u_keymap.c \ - u_linear.c \ - u_network.c \ - u_math.c \ - u_mm.c \ - u_rect.c \ - u_simple_shaders.c \ - u_snprintf.c \ - u_stream_stdc.c \ - u_stream_wd.c \ - u_surface.c \ - u_tile.c \ - u_time.c \ - u_timed_winsys.c \ - u_upload_mgr.c \ - u_simple_screen.c - -include ../../Makefile.template - -u_format_table.c: u_format_table.py u_format_parse.py u_format.csv - python u_format_table.py u_format.csv > $@ - -u_format_access.c: u_format_access.py u_format_parse.py u_format.csv - python u_format_access.py u_format.csv > $@ diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript deleted file mode 100644 index 8d99106d0b..0000000000 --- a/src/gallium/auxiliary/util/SConscript +++ /dev/null @@ -1,58 +0,0 @@ -Import('*') - -env.Clone() - -env.Append(CPPPATH = ['.']) - -env.CodeGenerate( - target = 'u_format_table.c', - script = 'u_format_table.py', - source = ['u_format.csv'], - command = 'python $SCRIPT $SOURCE > $TARGET' -) - -env.CodeGenerate( - target = 'u_format_access.c', - script = 'u_format_access.py', - source = ['u_format.csv'], - command = 'python $SCRIPT $SOURCE > $TARGET' -) - -util = env.ConvenienceLibrary( - target = 'util', - source = [ - 'u_bitmask.c', - 'u_blit.c', - 'u_cache.c', - 'u_cpu_detect.c', - 'u_debug.c', - 'u_debug_dump.c', - 'u_debug_memory.c', - 'u_debug_stack.c', - 'u_debug_symbol.c', - 'u_draw_quad.c', - 'u_format.c', - 'u_format_access.c', - 'u_format_table.c', - 'u_gen_mipmap.c', - 'u_handle_table.c', - 'u_hash.c', - 'u_hash_table.c', - 'u_keymap.c', - 'u_network.c', - 'u_math.c', - 'u_mm.c', - 'u_rect.c', - 'u_simple_shaders.c', - 'u_snprintf.c', - 'u_stream_stdc.c', - 'u_stream_wd.c', - 'u_surface.c', - 'u_tile.c', - 'u_time.c', - 'u_timed_winsys.c', - 'u_upload_mgr.c', - 'u_simple_screen.c', - ]) - -auxiliaries.insert(0, util) diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index cf35d3d5df..236f1e4fee 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -42,6 +42,7 @@ #include "util/u_blit.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_simple_shaders.h" @@ -126,7 +127,8 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) } /* fragment shader */ - ctx->fs[TGSI_WRITEMASK_XYZW] = util_make_fragment_tex_shader(pipe); + ctx->fs[TGSI_WRITEMASK_XYZW] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); ctx->vbuf = NULL; /* init vertex data that doesn't change */ @@ -260,6 +262,10 @@ regions_overlap(int srcX0, int srcY0, * Copy pixel block from src surface to dst surface. * Overlapping regions are acceptable. * Flipping and stretching are supported. + * \param filter one of PIPE_TEX_MIPFILTER_NEAREST/LINEAR + * \param writemask controls which channels in the dest surface are sourced + * from the src surface. Disabled channels are sourced + * from (0,0,0,1). * XXX what about clipping??? * XXX need some control over blitting Z and/or stencil. */ @@ -354,10 +360,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, texTemp.target = PIPE_TEXTURE_2D; texTemp.format = src->format; texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; - pf_get_block(src->format, &texTemp.block); + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; tex = screen->texture_create(screen, &texTemp); if (!tex) @@ -389,10 +394,10 @@ util_blit_pixels_writemask(struct blit_state *ctx, } else { pipe_texture_reference(&tex, src->texture); - s0 = srcX0 / (float)tex->width[0]; - s1 = srcX1 / (float)tex->width[0]; - t0 = srcY0 / (float)tex->height[0]; - t1 = srcY1 / (float)tex->height[0]; + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; } @@ -421,7 +426,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &tex); if (ctx->fs[writemask] == NULL) - ctx->fs[writemask] = util_make_fragment_tex_shader_writemask(pipe, writemask); + ctx->fs[writemask] = + util_make_fragment_tex_shader_writemask(pipe, TGSI_TEXTURE_2D, + writemask); /* shaders */ cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]); @@ -518,13 +525,13 @@ util_blit_pixels_tex(struct blit_state *ctx, assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = srcX0 / (float)tex->width[0]; - s1 = srcX1 / (float)tex->width[0]; - t0 = srcY0 / (float)tex->height[0]; - t1 = srcY1 / (float)tex->height[0]; + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, PIPE_TEXTURE_2D, diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c new file mode 100644 index 0000000000..249a0375fc --- /dev/null +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -0,0 +1,820 @@ +/************************************************************************** + * + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Blitter utility to facilitate acceleration of the clear, surface_copy, + * and surface_fill functions. + * + * @author Marek Olšák + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" + +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_blitter.h" +#include "util/u_draw_quad.h" +#include "util/u_pack_color.h" +#include "util/u_rect.h" +#include "util/u_simple_shaders.h" +#include "util/u_texture.h" + +#define INVALID_PTR ((void*)~0) + +struct blitter_context_priv +{ + struct blitter_context blitter; + + struct pipe_context *pipe; /**< pipe context */ + struct pipe_buffer *vbuf; /**< quad */ + + float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */ + + /* Templates for various state objects. */ + struct pipe_depth_stencil_alpha_state template_dsa; + struct pipe_sampler_state template_sampler_state; + + /* Constant state objects. */ + /* Vertex shaders. */ + void *vs_col; /**< Vertex shader which passes {pos, color} to the output */ + void *vs_tex; /**<Vertex shader which passes {pos, texcoord} to the output.*/ + + /* Fragment shaders. */ + /* FS which outputs a color to multiple color buffers. */ + void *fs_col[PIPE_MAX_COLOR_BUFS]; + + /* FS which outputs a color from a texture, + where the index is PIPE_TEXTURE_* to be sampled. */ + void *fs_texfetch_col[PIPE_MAX_TEXTURE_TYPES]; + + /* FS which outputs a depth from a texture, + where the index is PIPE_TEXTURE_* to be sampled. */ + void *fs_texfetch_depth[PIPE_MAX_TEXTURE_TYPES]; + + /* Blend state. */ + void *blend_write_color; /**< blend state with writemask of RGBA */ + void *blend_keep_color; /**< blend state with writemask of 0 */ + + /* Depth stencil alpha state. */ + void *dsa_write_depth_stencil[0xff]; /**< indices are stencil clear values */ + void *dsa_write_depth_keep_stencil; + void *dsa_keep_depth_stencil; + + /* Sampler state for clamping to a miplevel. */ + void *sampler_state[PIPE_MAX_TEXTURE_LEVELS]; + + /* Rasterizer state. */ + void *rs_state; +}; + +struct blitter_context *util_blitter_create(struct pipe_context *pipe) +{ + struct blitter_context_priv *ctx; + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state *dsa; + struct pipe_rasterizer_state rs_state; + struct pipe_sampler_state *sampler_state; + unsigned i; + + ctx = CALLOC_STRUCT(blitter_context_priv); + if (!ctx) + return NULL; + + ctx->pipe = pipe; + + /* init state objects for them to be considered invalid */ + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; + ctx->blitter.saved_fb_state.nr_cbufs = ~0; + ctx->blitter.saved_num_textures = ~0; + ctx->blitter.saved_num_sampler_states = ~0; + + /* blend state objects */ + memset(&blend, 0, sizeof(blend)); + ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend); + + blend.colormask = PIPE_MASK_RGBA; + ctx->blend_write_color = pipe->create_blend_state(pipe, &blend); + + /* depth stencil alpha state objects */ + dsa = &ctx->template_dsa; + ctx->dsa_keep_depth_stencil = + pipe->create_depth_stencil_alpha_state(pipe, dsa); + + dsa->depth.enabled = 1; + dsa->depth.writemask = 1; + dsa->depth.func = PIPE_FUNC_ALWAYS; + ctx->dsa_write_depth_keep_stencil = + pipe->create_depth_stencil_alpha_state(pipe, dsa); + + dsa->stencil[0].enabled = 1; + dsa->stencil[0].func = PIPE_FUNC_ALWAYS; + dsa->stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; + dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; + dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; + dsa->stencil[0].valuemask = 0xff; + dsa->stencil[0].writemask = 0xff; + /* The DSA state objects which write depth and stencil are created + * on-demand. */ + + /* sampler state */ + sampler_state = &ctx->template_sampler_state; + sampler_state->wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler_state->wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler_state->wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + /* The sampler state objects which sample from a specified mipmap level + * are created on-demand. */ + + /* rasterizer state */ + memset(&rs_state, 0, sizeof(rs_state)); + rs_state.front_winding = PIPE_WINDING_CW; + rs_state.cull_mode = PIPE_WINDING_NONE; + rs_state.bypass_vs_clip_and_viewport = 1; + rs_state.gl_rasterization_rules = 1; + rs_state.flatshade = 1; + ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); + + /* fragment shaders are created on-demand */ + + /* vertex shaders */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_COLOR }; + const uint semantic_indices[] = { 0, 0 }; + ctx->vs_col = + util_make_vertex_passthrough_shader(pipe, 2, semantic_names, + semantic_indices); + } + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indices[] = { 0, 0 }; + ctx->vs_tex = + util_make_vertex_passthrough_shader(pipe, 2, semantic_names, + semantic_indices); + } + + /* set invariant vertex coordinates */ + for (i = 0; i < 4; i++) + ctx->vertices[i][0][3] = 1; /*v.w*/ + + /* create the vertex buffer */ + ctx->vbuf = pipe_buffer_create(ctx->pipe->screen, + 32, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(ctx->vertices)); + + return &ctx->blitter; +} + +void util_blitter_destroy(struct blitter_context *blitter) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + int i; + + pipe->delete_blend_state(pipe, ctx->blend_write_color); + pipe->delete_blend_state(pipe, ctx->blend_keep_color); + pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + pipe->delete_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_keep_stencil); + + for (i = 0; i < 0xff; i++) + if (ctx->dsa_write_depth_stencil[i]) + pipe->delete_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_stencil[i]); + + pipe->delete_rasterizer_state(pipe, ctx->rs_state); + pipe->delete_vs_state(pipe, ctx->vs_col); + pipe->delete_vs_state(pipe, ctx->vs_tex); + + for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) { + if (ctx->fs_texfetch_col[i]) + pipe->delete_fs_state(pipe, ctx->fs_texfetch_col[i]); + if (ctx->fs_texfetch_depth[i]) + pipe->delete_fs_state(pipe, ctx->fs_texfetch_depth[i]); + } + + for (i = 0; i < PIPE_MAX_COLOR_BUFS && ctx->fs_col[i]; i++) + if (ctx->fs_col[i]) + pipe->delete_fs_state(pipe, ctx->fs_col[i]); + + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + if (ctx->sampler_state[i]) + pipe->delete_sampler_state(pipe, ctx->sampler_state[i]); + + pipe_buffer_reference(&ctx->vbuf, NULL); + FREE(ctx); +} + +static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx) +{ + /* make sure these CSOs have been saved */ + assert(ctx->blitter.saved_blend_state != INVALID_PTR && + ctx->blitter.saved_dsa_state != INVALID_PTR && + ctx->blitter.saved_rs_state != INVALID_PTR && + ctx->blitter.saved_fs != INVALID_PTR && + ctx->blitter.saved_vs != INVALID_PTR); +} + +static void blitter_restore_CSOs(struct blitter_context_priv *ctx) +{ + struct pipe_context *pipe = ctx->pipe; + + /* restore the state objects which are always required to be saved */ + pipe->bind_blend_state(pipe, ctx->blitter.saved_blend_state); + pipe->bind_depth_stencil_alpha_state(pipe, ctx->blitter.saved_dsa_state); + pipe->bind_rasterizer_state(pipe, ctx->blitter.saved_rs_state); + pipe->bind_fs_state(pipe, ctx->blitter.saved_fs); + pipe->bind_vs_state(pipe, ctx->blitter.saved_vs); + + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; + + /* restore the state objects which are required to be saved before copy/fill + */ + if (ctx->blitter.saved_fb_state.nr_cbufs != ~0) { + pipe->set_framebuffer_state(pipe, &ctx->blitter.saved_fb_state); + ctx->blitter.saved_fb_state.nr_cbufs = ~0; + } + + if (ctx->blitter.saved_num_sampler_states != ~0) { + pipe->bind_fragment_sampler_states(pipe, + ctx->blitter.saved_num_sampler_states, + ctx->blitter.saved_sampler_states); + ctx->blitter.saved_num_sampler_states = ~0; + } + + if (ctx->blitter.saved_num_textures != ~0) { + pipe->set_fragment_sampler_textures(pipe, + ctx->blitter.saved_num_textures, + ctx->blitter.saved_textures); + ctx->blitter.saved_num_textures = ~0; + } +} + +static void blitter_set_rectangle(struct blitter_context_priv *ctx, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2, + float depth) +{ + int i; + + /* set vertex positions */ + ctx->vertices[0][0][0] = x1; /*v0.x*/ + ctx->vertices[0][0][1] = y1; /*v0.y*/ + + ctx->vertices[1][0][0] = x2; /*v1.x*/ + ctx->vertices[1][0][1] = y1; /*v1.y*/ + + ctx->vertices[2][0][0] = x2; /*v2.x*/ + ctx->vertices[2][0][1] = y2; /*v2.y*/ + + ctx->vertices[3][0][0] = x1; /*v3.x*/ + ctx->vertices[3][0][1] = y2; /*v3.y*/ + + for (i = 0; i < 4; i++) + ctx->vertices[i][0][2] = depth; /*z*/ +} + +static void blitter_set_clear_color(struct blitter_context_priv *ctx, + const float *rgba) +{ + int i; + + for (i = 0; i < 4; i++) { + ctx->vertices[i][1][0] = rgba[0]; + ctx->vertices[i][1][1] = rgba[1]; + ctx->vertices[i][1][2] = rgba[2]; + ctx->vertices[i][1][3] = rgba[3]; + } +} + +static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx, + struct pipe_surface *surf, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2) +{ + int i; + float s1 = x1 / (float)surf->width; + float t1 = y1 / (float)surf->height; + float s2 = x2 / (float)surf->width; + float t2 = y2 / (float)surf->height; + + ctx->vertices[0][1][0] = s1; /*t0.s*/ + ctx->vertices[0][1][1] = t1; /*t0.t*/ + + ctx->vertices[1][1][0] = s2; /*t1.s*/ + ctx->vertices[1][1][1] = t1; /*t1.t*/ + + ctx->vertices[2][1][0] = s2; /*t2.s*/ + ctx->vertices[2][1][1] = t2; /*t2.t*/ + + ctx->vertices[3][1][0] = s1; /*t3.s*/ + ctx->vertices[3][1][1] = t2; /*t3.t*/ + + for (i = 0; i < 4; i++) { + ctx->vertices[i][1][2] = 0; /*r*/ + ctx->vertices[i][1][3] = 1; /*q*/ + } +} + +static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx, + struct pipe_surface *surf, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2) +{ + int i; + float depth = u_minify(surf->texture->depth0, surf->level); + float r = surf->zslice / depth; + + blitter_set_texcoords_2d(ctx, surf, x1, y1, x2, y2); + + for (i = 0; i < 4; i++) + ctx->vertices[i][1][2] = r; /*r*/ +} + +static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx, + struct pipe_surface *surf, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2) +{ + int i; + float s1 = x1 / (float)surf->width; + float t1 = y1 / (float)surf->height; + float s2 = x2 / (float)surf->width; + float t2 = y2 / (float)surf->height; + float st[4][2]; + + st[0][0] = s1; + st[0][1] = t1; + st[1][0] = s2; + st[1][1] = t1; + st[2][0] = s2; + st[2][1] = t2; + st[3][0] = s1; + st[3][1] = t2; + + util_map_texcoords2d_onto_cubemap(surf->face, + /* pointer, stride in floats */ + &st[0][0], 2, + &ctx->vertices[0][1][0], 8); + + for (i = 0; i < 4; i++) + ctx->vertices[i][1][3] = 1; /*q*/ +} + +static void blitter_draw_quad(struct blitter_context_priv *ctx) +{ + struct pipe_context *pipe = ctx->pipe; + + /* write vertices and draw them */ + pipe_buffer_write(pipe->screen, ctx->vbuf, + 0, sizeof(ctx->vertices), ctx->vertices); + + util_draw_vertex_buffer(pipe, ctx->vbuf, 0, PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ +} + +static INLINE +void *blitter_get_state_write_depth_stencil( + struct blitter_context_priv *ctx, + unsigned stencil) +{ + struct pipe_context *pipe = ctx->pipe; + + stencil &= 0xff; + + /* Create the DSA state on-demand. */ + if (!ctx->dsa_write_depth_stencil[stencil]) { + ctx->template_dsa.stencil[0].ref_value = stencil; + + ctx->dsa_write_depth_stencil[stencil] = + pipe->create_depth_stencil_alpha_state(pipe, &ctx->template_dsa); + } + + return ctx->dsa_write_depth_stencil[stencil]; +} + +static INLINE +void **blitter_get_sampler_state(struct blitter_context_priv *ctx, + int miplevel) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_sampler_state *sampler_state = &ctx->template_sampler_state; + + assert(miplevel < PIPE_MAX_TEXTURE_LEVELS); + + /* Create the sampler state on-demand. */ + if (!ctx->sampler_state[miplevel]) { + sampler_state->lod_bias = miplevel; + sampler_state->min_lod = miplevel; + sampler_state->max_lod = miplevel; + + ctx->sampler_state[miplevel] = pipe->create_sampler_state(pipe, + sampler_state); + } + + /* Return void** so that it can be passed to bind_fragment_sampler_states + * directly. */ + return &ctx->sampler_state[miplevel]; +} + +static INLINE +void *blitter_get_fs_col(struct blitter_context_priv *ctx, unsigned num_cbufs) +{ + struct pipe_context *pipe = ctx->pipe; + unsigned index = num_cbufs ? num_cbufs - 1 : 0; + + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); + + if (!ctx->fs_col[index]) + ctx->fs_col[index] = + util_make_fragment_clonecolor_shader(pipe, num_cbufs); + + return ctx->fs_col[index]; +} + +static INLINE +void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx, + unsigned tex_target) +{ + struct pipe_context *pipe = ctx->pipe; + + assert(tex_target < PIPE_MAX_TEXTURE_TYPES); + + /* Create the fragment shader on-demand. */ + if (!ctx->fs_texfetch_col[tex_target]) { + switch (tex_target) { + case PIPE_TEXTURE_1D: + ctx->fs_texfetch_col[PIPE_TEXTURE_1D] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D); + break; + case PIPE_TEXTURE_2D: + ctx->fs_texfetch_col[PIPE_TEXTURE_2D] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); + break; + case PIPE_TEXTURE_3D: + ctx->fs_texfetch_col[PIPE_TEXTURE_3D] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_3D); + break; + case PIPE_TEXTURE_CUBE: + ctx->fs_texfetch_col[PIPE_TEXTURE_CUBE] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE); + break; + default:; + } + } + + return ctx->fs_texfetch_col[tex_target]; +} + +static INLINE +void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx, + unsigned tex_target) +{ + struct pipe_context *pipe = ctx->pipe; + + assert(tex_target < PIPE_MAX_TEXTURE_TYPES); + + /* Create the fragment shader on-demand. */ + if (!ctx->fs_texfetch_depth[tex_target]) { + switch (tex_target) { + case PIPE_TEXTURE_1D: + ctx->fs_texfetch_depth[PIPE_TEXTURE_1D] = + util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_1D); + break; + case PIPE_TEXTURE_2D: + ctx->fs_texfetch_depth[PIPE_TEXTURE_2D] = + util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_2D); + break; + case PIPE_TEXTURE_3D: + ctx->fs_texfetch_depth[PIPE_TEXTURE_3D] = + util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_3D); + break; + case PIPE_TEXTURE_CUBE: + ctx->fs_texfetch_depth[PIPE_TEXTURE_CUBE] = + util_make_fragment_tex_shader_writedepth(pipe,TGSI_TEXTURE_CUBE); + break; + default:; + } + } + + return ctx->fs_texfetch_depth[tex_target]; +} + +void util_blitter_clear(struct blitter_context *blitter, + unsigned width, unsigned height, + unsigned num_cbufs, + unsigned clear_buffers, + const float *rgba, + double depth, unsigned stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); + + blitter_check_saved_CSOs(ctx); + + /* bind CSOs */ + if (clear_buffers & PIPE_CLEAR_COLOR) + pipe->bind_blend_state(pipe, ctx->blend_write_color); + else + pipe->bind_blend_state(pipe, ctx->blend_keep_color); + + if (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) + pipe->bind_depth_stencil_alpha_state(pipe, + blitter_get_state_write_depth_stencil(ctx, stencil)); + else + pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + + pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs)); + pipe->bind_vs_state(pipe, ctx->vs_col); + + blitter_set_clear_color(ctx, rgba); + blitter_set_rectangle(ctx, 0, 0, width, height, depth); + blitter_draw_quad(ctx); + blitter_restore_CSOs(ctx); +} + +static boolean +is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2, + unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2) +{ + if (sx1 >= dx2 || sx2 <= dx1 || sy1 >= dy2 || sy2 <= dy1) { + return FALSE; + } else { + return TRUE; + } +} + +static void util_blitter_do_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean is_depth) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_framebuffer_state fb_state; + + assert(blitter->saved_fb_state.nr_cbufs != ~0); + assert(blitter->saved_num_textures != ~0); + assert(blitter->saved_num_sampler_states != ~0); + assert(src->texture->target < PIPE_MAX_TEXTURE_TYPES); + + /* bind CSOs */ + fb_state.width = dst->width; + fb_state.height = dst->height; + + if (is_depth) { + pipe->bind_blend_state(pipe, ctx->blend_keep_color); + pipe->bind_depth_stencil_alpha_state(pipe, + ctx->dsa_write_depth_keep_stencil); + pipe->bind_fs_state(pipe, + blitter_get_fs_texfetch_depth(ctx, src->texture->target)); + + fb_state.nr_cbufs = 0; + fb_state.zsbuf = dst; + } else { + pipe->bind_blend_state(pipe, ctx->blend_write_color); + pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + pipe->bind_fs_state(pipe, + blitter_get_fs_texfetch_col(ctx, src->texture->target)); + + fb_state.nr_cbufs = 1; + fb_state.cbufs[0] = dst; + fb_state.zsbuf = 0; + } + + pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_vs_state(pipe, ctx->vs_tex); + pipe->bind_fragment_sampler_states(pipe, 1, + blitter_get_sampler_state(ctx, src->level)); + pipe->set_fragment_sampler_textures(pipe, 1, &src->texture); + pipe->set_framebuffer_state(pipe, &fb_state); + + /* set texture coordinates */ + switch (src->texture->target) { + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_2D: + blitter_set_texcoords_2d(ctx, src, srcx, srcy, + srcx+width, srcy+height); + break; + case PIPE_TEXTURE_3D: + blitter_set_texcoords_3d(ctx, src, srcx, srcy, + srcx+width, srcy+height); + break; + case PIPE_TEXTURE_CUBE: + blitter_set_texcoords_cube(ctx, src, srcx, srcy, + srcx+width, srcy+height); + break; + default: + assert(0); + } + + blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0); + blitter_draw_quad(ctx); + +} + +static void util_blitter_overlap_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + + struct pipe_texture texTemp; + struct pipe_texture *texture; + struct pipe_surface *tex_surf; + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + + memset(&texTemp, 0, sizeof(texTemp)); + texTemp.target = PIPE_TEXTURE_2D; + texTemp.format = dst->texture->format; /* XXX verify supported by driver! */ + texTemp.last_level = 0; + texTemp.width0 = width; + texTemp.height0 = height; + texTemp.depth0 = 1; + + texture = screen->texture_create(screen, &texTemp); + if (!texture) + return; + + tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* blit from the src to the temp */ + util_blitter_do_copy(blitter, tex_surf, 0, 0, + src, srcx, srcy, + width, height, + FALSE); + util_blitter_do_copy(blitter, dst, dstx, dsty, + tex_surf, 0, 0, + width, height, + FALSE); + pipe_surface_reference(&tex_surf, NULL); + pipe_texture_reference(&texture, NULL); + blitter_restore_CSOs(ctx); +} + +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + boolean is_stencil, is_depth; + unsigned dst_tex_usage; + + /* give up if textures are not set */ + assert(dst->texture && src->texture); + if (!dst->texture || !src->texture) + return; + + if (dst->texture == src->texture) { + if (is_overlap(srcx, srcx + width, srcy, srcy + height, + dstx, dstx + width, dsty, dsty + height)) { + util_blitter_overlap_copy(blitter, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + } + + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; + dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET; + + /* check if we can sample from and render to the surfaces */ + /* (assuming copying a stencil buffer is not possible) */ + if ((!ignore_stencil && is_stencil) || + !screen->is_format_supported(screen, dst->format, dst->texture->target, + dst_tex_usage, 0) || + !screen->is_format_supported(screen, src->format, src->texture->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + util_blitter_do_copy(blitter, + dst, dstx, dsty, + src, srcx, srcy, + width, height, is_depth); + blitter_restore_CSOs(ctx); +} + +void util_blitter_fill(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_framebuffer_state fb_state; + float rgba[4]; + ubyte ub_rgba[4] = {0}; + union util_color color; + int i; + + assert(dst->texture); + if (!dst->texture) + return; + + /* check if we can render to the surface */ + if (util_format_is_depth_or_stencil(dst->format) || /* unlikely, but you never know */ + !screen->is_format_supported(screen, dst->format, dst->texture->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + util_surface_fill(pipe, dst, dstx, dsty, width, height, value); + return; + } + + /* unpack the color */ + color.ui = value; + util_unpack_color_ub(dst->format, &color, + ub_rgba, ub_rgba+1, ub_rgba+2, ub_rgba+3); + for (i = 0; i < 4; i++) + rgba[i] = ubyte_to_float(ub_rgba[i]); + + /* check the saved state */ + blitter_check_saved_CSOs(ctx); + assert(blitter->saved_fb_state.nr_cbufs != ~0); + + /* bind CSOs */ + pipe->bind_blend_state(pipe, ctx->blend_write_color); + pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1)); + pipe->bind_vs_state(pipe, ctx->vs_col); + + /* set a framebuffer state */ + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 1; + fb_state.cbufs[0] = dst; + fb_state.zsbuf = 0; + pipe->set_framebuffer_state(pipe, &fb_state); + + blitter_set_clear_color(ctx, rgba); + blitter_set_rectangle(ctx, 0, 0, width, height, 0); + blitter_draw_quad(ctx); + blitter_restore_CSOs(ctx); +} diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h new file mode 100644 index 0000000000..3da5a6ca52 --- /dev/null +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -0,0 +1,230 @@ +/************************************************************************** + * + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_BLITTER_H +#define U_BLITTER_H + +#include "util/u_memory.h" + +#include "pipe/p_state.h" + + +#ifdef __cplusplus +extern "C" { +#endif + +struct pipe_context; + +struct blitter_context +{ + /* Private members, really. */ + void *saved_blend_state; /**< blend state */ + void *saved_dsa_state; /**< depth stencil alpha state */ + void *saved_rs_state; /**< rasterizer state */ + void *saved_fs, *saved_vs; /**< fragment shader, vertex shader */ + + struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */ + + int saved_num_sampler_states; + void *saved_sampler_states[32]; + + int saved_num_textures; + struct pipe_texture *saved_textures[32]; /* is 32 enough? */ +}; + +/** + * Create a blitter context. + */ +struct blitter_context *util_blitter_create(struct pipe_context *pipe); + +/** + * Destroy a blitter context. + */ +void util_blitter_destroy(struct blitter_context *blitter); + +/* + * These CSOs must be saved before any of the following functions is called: + * - blend state + * - depth stencil alpha state + * - rasterizer state + * - vertex shader + * - fragment shader + */ + +/** + * Clear a specified set of currently bound buffers to specified values. + */ +void util_blitter_clear(struct blitter_context *blitter, + unsigned width, unsigned height, + unsigned num_cbufs, + unsigned clear_buffers, + const float *rgba, + double depth, unsigned stencil); + +/** + * Copy a block of pixels from one surface to another. + * + * You can copy from any color format to any other color format provided + * the former can be sampled and the latter can be rendered to. Otherwise, + * a software fallback path is taken and both surfaces must be of the same + * format. + * + * The same holds for depth-stencil formats with the exception that stencil + * cannot be copied unless you set ignore_stencil to FALSE. In that case, + * a software fallback path is taken and both surfaces must be of the same + * format. + * + * Use pipe_screen->is_format_supported to know your options. + * + * These states must be saved in the blitter in addition to the state objects + * already required to be saved: + * - framebuffer state + * - fragment sampler states + * - fragment sampler textures + */ +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil); + +/** + * Fill a region of a surface with a constant value. + * + * If the surface cannot be rendered to or it's a depth-stencil format, + * a software fallback path is taken. + * + * These states must be saved in the blitter in addition to the state objects + * already required to be saved: + * - framebuffer state + */ +void util_blitter_fill(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value); + +/** + * Copy all pixels from one surface to another. + * + * The rules are the same as in util_blitter_copy with the addition that + * surfaces must have the same size. + */ +static INLINE +void util_blitter_copy_surface(struct blitter_context *blitter, + struct pipe_surface *dst, + struct pipe_surface *src, + boolean ignore_stencil) +{ + assert(dst->width == src->width && dst->height == src->height); + + util_blitter_copy(blitter, dst, 0, 0, src, 0, 0, src->width, src->height, + ignore_stencil); +} + + +/* The functions below should be used to save currently bound constant state + * objects inside a driver. The objects are automatically restored at the end + * of the util_blitter_{clear, fill, copy, copy_surface} functions and then + * forgotten. + * + * CSOs not listed here are not affected by util_blitter. */ + +static INLINE +void util_blitter_save_blend(struct blitter_context *blitter, + void *state) +{ + blitter->saved_blend_state = state; +} + +static INLINE +void util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter, + void *state) +{ + blitter->saved_dsa_state = state; +} + +static INLINE +void util_blitter_save_rasterizer(struct blitter_context *blitter, + void *state) +{ + blitter->saved_rs_state = state; +} + +static INLINE +void util_blitter_save_fragment_shader(struct blitter_context *blitter, + void *fs) +{ + blitter->saved_fs = fs; +} + +static INLINE +void util_blitter_save_vertex_shader(struct blitter_context *blitter, + void *vs) +{ + blitter->saved_vs = vs; +} + +static INLINE +void util_blitter_save_framebuffer(struct blitter_context *blitter, + struct pipe_framebuffer_state *state) +{ + blitter->saved_fb_state = *state; +} + +static INLINE +void util_blitter_save_fragment_sampler_states( + struct blitter_context *blitter, + int num_sampler_states, + void **sampler_states) +{ + assert(num_sampler_states <= Elements(blitter->saved_sampler_states)); + + blitter->saved_num_sampler_states = num_sampler_states; + memcpy(blitter->saved_sampler_states, sampler_states, + num_sampler_states * sizeof(void *)); +} + +static INLINE +void util_blitter_save_fragment_sampler_textures( + struct blitter_context *blitter, + int num_textures, + struct pipe_texture **textures) +{ + assert(num_textures <= Elements(blitter->saved_textures)); + + blitter->saved_num_textures = num_textures; + memcpy(blitter->saved_textures, textures, + num_textures * sizeof(struct pipe_texture *)); +} + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/auxiliary/util/u_clear.h b/src/gallium/auxiliary/util/u_clear.h index 6be5ca2297..2c32db6175 100644 --- a/src/gallium/auxiliary/util/u_clear.h +++ b/src/gallium/auxiliary/util/u_clear.h @@ -46,13 +46,13 @@ util_clear(struct pipe_context *pipe, { if (buffers & PIPE_CLEAR_COLOR) { struct pipe_surface *ps = framebuffer->cbufs[0]; - unsigned color = 0; + union util_color uc; - util_pack_color(rgba, ps->format, &color); + util_pack_color(rgba, ps->format, &uc); if (pipe->surface_fill) { - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui); } else { - util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color); + util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui); } } diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index be5eb87e47..9b4e6ca2a7 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -64,11 +64,13 @@ #include "pipe/p_format.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_string.h" #include "util/u_stream.h" #include "util/u_math.h" #include "util/u_tile.h" +#include "util/u_prim.h" #ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY @@ -602,6 +604,32 @@ const char *pf_name( enum pipe_format format ) } + +static const struct debug_named_value pipe_prim_names[] = { +#ifdef DEBUG + DEBUG_NAMED_VALUE(PIPE_PRIM_POINTS), + DEBUG_NAMED_VALUE(PIPE_PRIM_LINES), + DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_LOOP), + DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP), + DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES), + DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP), + DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_FAN), + DEBUG_NAMED_VALUE(PIPE_PRIM_QUADS), + DEBUG_NAMED_VALUE(PIPE_PRIM_QUAD_STRIP), + DEBUG_NAMED_VALUE(PIPE_PRIM_POLYGON), +#endif + DEBUG_NAMED_VALUE_END +}; + + +const char *u_prim_name( unsigned prim ) +{ + return debug_dump_enum(pipe_prim_names, prim); +} + + + + #ifdef DEBUG void debug_dump_image(const char *prefix, unsigned format, unsigned cpp, @@ -671,10 +699,10 @@ void debug_dump_surface(const char *prefix, goto error; debug_dump_image(prefix, - transfer->format, - transfer->block.size, - transfer->nblocksx, - transfer->nblocksy, + texture->format, + util_format_get_blocksize(texture->format), + util_format_get_nblocksx(texture->format, transfer->width), + util_format_get_nblocksy(texture->format, transfer->height), transfer->stride, data); diff --git a/src/gallium/auxiliary/util/u_debug_dump.c b/src/gallium/auxiliary/util/u_debug_dump.c index 09866880ae..61624d05c0 100644 --- a/src/gallium/auxiliary/util/u_debug_dump.c +++ b/src/gallium/auxiliary/util/u_debug_dump.c @@ -255,15 +255,13 @@ DEFINE_DEBUG_DUMP_CONTINUOUS(tex_mipfilter) static const char * debug_dump_tex_filter_names[] = { "PIPE_TEX_FILTER_NEAREST", - "PIPE_TEX_FILTER_LINEAR", - "PIPE_TEX_FILTER_ANISO" + "PIPE_TEX_FILTER_LINEAR" }; static const char * debug_dump_tex_filter_short_names[] = { "nearest", - "linear", - "aniso" + "linear" }; DEFINE_DEBUG_DUMP_CONTINUOUS(tex_filter) diff --git a/src/gallium/auxiliary/util/u_dl.c b/src/gallium/auxiliary/util/u_dl.c new file mode 100644 index 0000000000..b42b429d4d --- /dev/null +++ b/src/gallium/auxiliary/util/u_dl.c @@ -0,0 +1,79 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * Copyright 1999-2008 Brian Paul + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + + +#include "pipe/p_config.h" + +#if defined(PIPE_OS_UNIX) +#include <dlfcn.h> +#endif +#if defined(PIPE_OS_WINDOWS) +#include <windows.h> +#endif + +#include "u_dl.h" + + +struct util_dl_library * +util_dl_open(const char *filename) +{ +#if defined(PIPE_OS_UNIX) + return (struct util_dl_library *)dlopen(filename, RTLD_LAZY | RTLD_GLOBAL); +#elif defined(PIPE_OS_WINDOWS) + return (struct util_dl_library *)LoadLibraryA(filename); +#else + return NULL; +#endif +} + + +util_dl_proc +util_dl_get_proc_address(struct util_dl_library *library, + const char *procname) +{ +#if defined(PIPE_OS_UNIX) + return (util_dl_proc)dlsym((void *)library, procname); +#elif defined(PIPE_OS_WINDOWS) + return (util_dl_proc)GetProcAddress((HMODULE)library, procname); +#else + return (util_dl_proc)NULL; +#endif +} + + +void +util_dl_close(struct util_dl_library *library) +{ +#if defined(PIPE_OS_UNIX) + dlclose((void *)library); +#elif defined(PIPE_OS_WINDOWS) + FreeLibrary((HMODULE)library); +#else + (void)library; +#endif +} diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c b/src/gallium/auxiliary/util/u_dl.h index f038bfa40e..85296c58af 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c +++ b/src/gallium/auxiliary/util/u_dl.h @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * + * Copyright 2009 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,32 +10,64 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * - * + * **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + + +#ifndef U_DL_H_ +#define U_DL_H_ + + +#include "pipe/p_config.h" + + +#if defined(PIPE_OS_WINDOWS) +# define UTIL_DL_EXT ".dll" +#elif defined(PIPE_OS_APPLE) +# define UTIL_DL_EXT ".dylib" +#else +# define UTIL_DL_EXT ".so" +#endif + + +struct util_dl_library; + + +typedef void (*util_dl_proc)(void); + + +/** + * Open a library dynamically. */ +struct util_dl_library * +util_dl_open(const char *filename); + -#include "radeon_winsys_softpipe.h" +/** + * Lookup a function in a library. + */ +util_dl_proc +util_dl_get_proc_address(struct util_dl_library *library, + const char *procname); -struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys) -{ - struct pipe_screen *pipe_screen; - pipe_screen = softpipe_create_screen(winsys); +/** + * Close a library. + */ +void +util_dl_close(struct util_dl_library *library); + - return softpipe_create(pipe_screen); -} +#endif /* U_DL_H_ */ diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index 4110485fb1..e2e23c3cdd 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -61,6 +61,7 @@ util_draw_vertex_buffer(struct pipe_context *pipe, /* tell pipe about the vertex attributes */ for (i = 0; i < num_attribs; i++) { velements[i].src_offset = i * 4 * sizeof(float); + velements[i].instance_divisor = 0; velements[i].vertex_buffer_index = 0; velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; velements[i].nr_components = 4; diff --git a/src/gallium/auxiliary/util/u_format.c b/src/gallium/auxiliary/util/u_format.c index 98ea13b60b..e0724a1a8b 100644 --- a/src/gallium/auxiliary/util/u_format.c +++ b/src/gallium/auxiliary/util/u_format.c @@ -32,15 +32,14 @@ const struct util_format_description * util_format_description(enum pipe_format format) { - const struct util_format_description *desc = util_format_description_table; + const struct util_format_description *desc; - while(TRUE) { - if(desc->format == format) - return desc; + if (format >= PIPE_FORMAT_COUNT) { + return NULL; + } - if(desc->format == PIPE_FORMAT_NONE) - return NULL; + desc = &util_format_description_table[format]; + assert(desc->format == format); - ++desc; - }; + return desc; } diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index f1bf94f17d..01f7931aed 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -11,6 +11,8 @@ PIPE_FORMAT_A8_UNORM , arith , 1, 1, un8 , , , , 000x, PIPE_FORMAT_I8_UNORM , arith , 1, 1, un8 , , , , xxxx, rgb PIPE_FORMAT_A8L8_UNORM , arith , 1, 1, un8 , un8 , , , xxxy, rgb PIPE_FORMAT_L16_UNORM , arith , 1, 1, un16, , , , xxx1, rgb +PIPE_FORMAT_YCBCR , yuv , 2, 1, x32 , , , , xyz1, yuv +PIPE_FORMAT_YCBCR_REV , yuv , 2, 1, x32 , , , , xyz1, yuv PIPE_FORMAT_Z16_UNORM , array , 1, 1, un16, , , , x___, zs PIPE_FORMAT_Z32_UNORM , array , 1, 1, un32, , , , x___, zs PIPE_FORMAT_Z32_FLOAT , array , 1, 1, f32 , , , , x___, zs @@ -60,10 +62,10 @@ PIPE_FORMAT_R16G16_SSCALED , array , 1, 1, s16 , s16 , , , xy01, PIPE_FORMAT_R16G16B16_SSCALED , array , 1, 1, s16 , s16 , s16 , , xyz1, rgb PIPE_FORMAT_R16G16B16A16_SSCALED , array , 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb PIPE_FORMAT_R8_UNORM , array , 1, 1, un8 , , , , x001, rgb -PIPE_FORMAT_R8G8_UNORM , array , 1, 1, un8 , un8 , , , xy01, rgb -PIPE_FORMAT_R8G8B8_UNORM , array , 1, 1, un8 , un8 , un8 , , xyz1, rgb -PIPE_FORMAT_R8G8B8A8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , xyzw, rgb -PIPE_FORMAT_R8G8B8X8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , xyz1, rgb +PIPE_FORMAT_R8G8_UNORM , array , 1, 1, un8 , un8 , , , yx01, rgb +PIPE_FORMAT_R8G8B8_UNORM , array , 1, 1, un8 , un8 , un8 , , zyx1, rgb +PIPE_FORMAT_R8G8B8A8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb +PIPE_FORMAT_R8G8B8X8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , wzy1, rgb PIPE_FORMAT_R8_USCALED , array , 1, 1, u8 , , , , x001, rgb PIPE_FORMAT_R8G8_USCALED , array , 1, 1, u8 , u8 , , , xy01, rgb PIPE_FORMAT_R8G8B8_USCALED , array , 1, 1, u8 , u8 , u8 , , xyz1, rgb @@ -74,9 +76,9 @@ PIPE_FORMAT_R8G8_SNORM , array , 1, 1, sn8 , sn8 , , , xy01, PIPE_FORMAT_R8G8B8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb PIPE_FORMAT_R8G8B8A8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb PIPE_FORMAT_R8G8B8X8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb -PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , zyx1, rgb -PIPE_FORMAT_A8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyxw, rgb -PIPE_FORMAT_X8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyx1, rgb +PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb +PIPE_FORMAT_A8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb +PIPE_FORMAT_X8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb PIPE_FORMAT_R8_SSCALED , array , 1, 1, s8 , , , , x001, rgb PIPE_FORMAT_R8G8_SSCALED , array , 1, 1, s8 , s8 , , , xy01, rgb PIPE_FORMAT_R8G8B8_SSCALED , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb @@ -88,12 +90,20 @@ PIPE_FORMAT_R32G32B32_FIXED , array , 1, 1, h32 , h32 , h32 , , xyz1, PIPE_FORMAT_R32G32B32A32_FIXED , array , 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb PIPE_FORMAT_L8_SRGB , arith , 1, 1, u8 , , , , xxx1, srgb PIPE_FORMAT_A8L8_SRGB , arith , 1, 1, u8 , u8 , , , xxxy, srgb -PIPE_FORMAT_R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , , xyz1, srgb -PIPE_FORMAT_R8G8B8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb -PIPE_FORMAT_R8G8B8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb -PIPE_FORMAT_A8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , wxyz, srgb -PIPE_FORMAT_X8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , 1xyz, srgb -PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb -PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb -PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb +PIPE_FORMAT_R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , , xyz1, srgb +PIPE_FORMAT_R8G8B8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb +PIPE_FORMAT_R8G8B8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb +PIPE_FORMAT_A8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzwx, srgb +PIPE_FORMAT_X8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzw1, srgb +PIPE_FORMAT_B8G8R8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb +PIPE_FORMAT_B8G8R8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb +PIPE_FORMAT_X8UB8UG8SR8S_NORM , array , 1, 1, sn8 , sn8 , un8 , x8 , wzy1, rgb PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb +PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb +PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb +PIPE_FORMAT_DXT3_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT5_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT1_SRGB , dxt , 4, 4, x64 , , , , xyz1, srgb +PIPE_FORMAT_DXT1_SRGBA , dxt , 4, 4, x64 , , , , xyzw, srgb +PIPE_FORMAT_DXT3_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb +PIPE_FORMAT_DXT5_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index bd27f34692..a558923b2e 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -32,11 +32,51 @@ #include "pipe/p_format.h" +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Describe how to best pack/unpack pixels into/from the prescribed format. + * + * These are used for automatic code generation of pixel packing and unpacking + * routines (in compile time, e.g., u_format_access.py, or in runtime, like + * llvmpipe does). + * + * Thumb rule is: if you're not code generating pixel packing/unpacking then + * these are irrelevant for you. + * + * Note that this can be deduced from other values in util_format_description + * structure. This is by design, to make code generation of pixel + * packing/unpacking/sampling routines simple and efficient. + * + * XXX: This should be renamed to something like util_format_pack. + */ enum util_format_layout { + /** + * Single scalar component. + */ UTIL_FORMAT_LAYOUT_SCALAR = 0, + + /** + * One or more components of mixed integer formats, arithmetically encoded + * in a word up to 32bits. + */ UTIL_FORMAT_LAYOUT_ARITH = 1, + + /** + * One or more components, no mixed formats, each with equal power of two + * number of bytes. + */ UTIL_FORMAT_LAYOUT_ARRAY = 2, + + /** + * XXX: Not used yet. These might go away and be replaced by a single entry, + * for formats where multiple pixels have to be + * read in order to determine a single pixel value (i.e., block.width > 1 + * || block.height > 1) + */ UTIL_FORMAT_LAYOUT_YUV = 3, UTIL_FORMAT_LAYOUT_DXT = 4 }; @@ -50,7 +90,7 @@ struct util_format_block /** Block height in pixels */ unsigned height; - /** Block size in bytes */ + /** Block size in bits */ unsigned bits; }; @@ -111,6 +151,250 @@ const struct util_format_description * util_format_description(enum pipe_format format); +/* + * Format query functions. + */ + +static INLINE boolean +util_format_is_compressed(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + return desc->layout == UTIL_FORMAT_LAYOUT_DXT ? TRUE : FALSE; +} + +static INLINE boolean +util_format_is_depth_or_stencil(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + return desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? TRUE : FALSE; +} + +static INLINE boolean +util_format_is_depth_and_stencil(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) { + return FALSE; + } + + return (desc->swizzle[0] != UTIL_FORMAT_SWIZZLE_NONE && + desc->swizzle[1] != UTIL_FORMAT_SWIZZLE_NONE) ? TRUE : FALSE; +} + + +/** + * Return total bits needed for the pixel format per block. + */ +static INLINE uint +util_format_get_blocksizebits(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return 0; + } + + return desc->block.bits; +} + +/** + * Return bytes per block (not pixel) for the given format. + */ +static INLINE uint +util_format_get_blocksize(enum pipe_format format) +{ + uint bits = util_format_get_blocksizebits(format); + + assert(bits % 8 == 0); + + return bits / 8; +} + +static INLINE uint +util_format_get_blockwidth(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return 1; + } + + switch (desc->layout) { + case UTIL_FORMAT_LAYOUT_YUV: + return 2; + case UTIL_FORMAT_LAYOUT_DXT: + return 4; + default: + return 1; + } +} + +static INLINE uint +util_format_get_blockheight(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return 1; + } + + switch (desc->layout) { + case UTIL_FORMAT_LAYOUT_DXT: + return 4; + default: + return 1; + } +} + +static INLINE unsigned +util_format_get_nblocksx(enum pipe_format format, + unsigned x) +{ + unsigned blockwidth = util_format_get_blockwidth(format); + return (x + blockwidth - 1) / blockwidth; +} + +static INLINE unsigned +util_format_get_nblocksy(enum pipe_format format, + unsigned y) +{ + unsigned blockheight = util_format_get_blockheight(format); + return (y + blockheight - 1) / blockheight; +} + +static INLINE unsigned +util_format_get_nblocks(enum pipe_format format, + unsigned width, + unsigned height) +{ + return util_format_get_nblocksx(format, width) * util_format_get_nblocksy(format, height); +} + +static INLINE size_t +util_format_get_stride(enum pipe_format format, + unsigned width) +{ + return util_format_get_nblocksx(format, width) * util_format_get_blocksize(format); +} + +static INLINE size_t +util_format_get_2d_size(enum pipe_format format, + size_t stride, + unsigned height) +{ + return util_format_get_nblocksy(format, height) * stride; +} + +static INLINE uint +util_format_get_component_bits(enum pipe_format format, + enum util_format_colorspace colorspace, + uint component) +{ + const struct util_format_description *desc = util_format_description(format); + enum util_format_colorspace desc_colorspace; + + assert(format); + if (!format) { + return 0; + } + + assert(component < 4); + + /* Treat RGB and SRGB as equivalent. */ + if (colorspace == UTIL_FORMAT_COLORSPACE_SRGB) { + colorspace = UTIL_FORMAT_COLORSPACE_RGB; + } + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) { + desc_colorspace = UTIL_FORMAT_COLORSPACE_RGB; + } else { + desc_colorspace = desc->colorspace; + } + + if (desc_colorspace != colorspace) { + return 0; + } + + switch (desc->swizzle[component]) { + case UTIL_FORMAT_SWIZZLE_X: + return desc->channel[0].size; + case UTIL_FORMAT_SWIZZLE_Y: + return desc->channel[1].size; + case UTIL_FORMAT_SWIZZLE_Z: + return desc->channel[2].size; + case UTIL_FORMAT_SWIZZLE_W: + return desc->channel[3].size; + default: + return 0; + } +} + +static INLINE boolean +util_format_has_alpha(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + assert(format); + if (!format) { + return FALSE; + } + + switch (desc->layout) { + case UTIL_FORMAT_LAYOUT_SCALAR: + case UTIL_FORMAT_LAYOUT_ARITH: + case UTIL_FORMAT_LAYOUT_ARRAY: + /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */ + if (format == PIPE_FORMAT_A8_UNORM || + format == PIPE_FORMAT_A8L8_UNORM || + format == PIPE_FORMAT_A8L8_SRGB) { + return TRUE; + } + return util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) != 0; + case UTIL_FORMAT_LAYOUT_YUV: + return FALSE; + case UTIL_FORMAT_LAYOUT_DXT: + switch (format) { + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_DXT1_SRGBA: + case PIPE_FORMAT_DXT3_SRGBA: + case PIPE_FORMAT_DXT5_SRGBA: + return TRUE; + default: + return FALSE; + } + default: + assert(0); + return FALSE; + } +} + + +/* + * Format access functions. + */ + void util_format_read_4f(enum pipe_format format, float *dst, unsigned dst_stride, @@ -135,4 +419,8 @@ util_format_write_4ub(enum pipe_format format, void *dst, unsigned dst_stride, unsigned x, unsigned y, unsigned w, unsigned h); +#ifdef __cplusplus +} // extern "C" { +#endif + #endif /* ! U_FORMAT_H */ diff --git a/src/gallium/auxiliary/util/u_format_access.py b/src/gallium/auxiliary/util/u_format_access.py index eeb1a9657f..0b05ddb931 100644 --- a/src/gallium/auxiliary/util/u_format_access.py +++ b/src/gallium/auxiliary/util/u_format_access.py @@ -325,14 +325,14 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix): elif swizzle == SWIZZLE_0: value = '0' elif swizzle == SWIZZLE_1: - value = '1' + value = get_one(dst_type) else: assert False elif format.colorspace == 'zs': if i < 3: value = 'z' else: - value = '1' + value = get_one(dst_type) else: assert False print ' *dst_pixel++ = %s; /* %s */' % (value, 'rgba'[i]) diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py index 8834568e8e..571cab55dc 100755 --- a/src/gallium/auxiliary/util/u_format_table.py +++ b/src/gallium/auxiliary/util/u_format_table.py @@ -44,11 +44,10 @@ def colorspace_map(colorspace): colorspace_channels_map = { - 'rgb': 'rgba', - 'rgba': 'rgba', - 'zs': 'zs', - 'yuv': ['y1', 'y2', 'u', 'v'], - 'dxt': [] + 'rgb': ['r', 'g', 'b', 'a'], + 'srgb': ['sr', 'sg', 'sb', 'a'], + 'zs': ['z', 's'], + 'yuv': ['y', 'u', 'v'], } @@ -90,11 +89,20 @@ def write_format_table(formats): print 'const struct util_format_description' print 'util_format_description_table[] = ' print "{" + print " {" + print " PIPE_FORMAT_NONE," + print " \"PIPE_FORMAT_NONE\"," + print " {0, 0, 0}," + print " 0," + print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}}," + print " {0, 0, 0, 0}," + print " 0" + print " }," for format in formats: print " {" print " %s," % (format.name,) print " \"%s\"," % (format.name,) - print " {%u, %u, %u}, /* block */" % (format.block_width, format.block_height, format.block_size()) + print " {%u, %u, %u},\t/* block */" % (format.block_width, format.block_height, format.block_size()) print " %s," % (layout_map(format.layout),) print " {" for i in range(4): @@ -103,7 +111,7 @@ def write_format_table(formats): sep = "," else: sep = "" - print " {%s, %s, %u}%s /* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i]) + print " {%s, %s, %u}%s\t/* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i]) print " }," print " {" for i in range(4): @@ -113,22 +121,13 @@ def write_format_table(formats): else: sep = "" try: - comment = layout_channels_map[format.layout][i] - except: + comment = colorspace_channels_map[format.colorspace][i] + except (KeyError, IndexError): comment = 'ignored' - print " %s%s /* %s */" % (swizzle_map[swizzle], sep, comment) + print " %s%s\t/* %s */" % (swizzle_map[swizzle], sep, comment) print " }," print " %s," % (colorspace_map(format.colorspace),) print " }," - print " {" - print " PIPE_FORMAT_NONE," - print " \"PIPE_FORMAT_NONE\"," - print " {0, 0, 0}," - print " 0," - print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}}," - print " {0, 0, 0, 0}," - print " 0" - print " }," print "};" diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index e47928b439..5426c91152 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -41,10 +41,13 @@ #include "pipe/p_shader_tokens.h" #include "pipe/p_state.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_draw_quad.h" #include "util/u_gen_mipmap.h" #include "util/u_simple_shaders.h" +#include "util/u_math.h" +#include "util/u_texture.h" #include "cso_cache/cso_context.h" @@ -60,7 +63,7 @@ struct gen_mipmap_state struct pipe_sampler_state sampler; void *vs; - void *fs; + void *fs2d, *fsCube; struct pipe_buffer *vbuf; /**< quad vertices */ unsigned vbuf_slot; @@ -995,7 +998,7 @@ reduce_2d(enum pipe_format pformat, { enum dtype datatype; uint comps; - const int bpt = pf_get_size(pformat); + const int bpt = util_format_get_blocksize(pformat); const ubyte *srcA, *srcB; ubyte *dst; int row; @@ -1034,7 +1037,7 @@ reduce_3d(enum pipe_format pformat, int dstWidth, int dstHeight, int dstDepth, int dstRowStride, ubyte *dstPtr) { - const int bpt = pf_get_size(pformat); + const int bpt = util_format_get_blocksize(pformat); const int border = 0; int img, row; int bytesPerSrcImage, bytesPerDstImage; @@ -1125,12 +1128,12 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1158,8 +1161,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, const uint zslice = 0; uint dstLevel; - assert(pt->block.width == 1); - assert(pt->block.height == 1); + assert(util_format_get_blockwidth(pt->format) == 1); + assert(util_format_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1168,12 +1171,12 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1203,8 +1206,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, struct pipe_screen *screen = pipe->screen; uint dstLevel, zslice = 0; - assert(pt->block.width == 1); - assert(pt->block.height == 1); + assert(util_format_get_blockwidth(pt->format) == 1); + assert(util_format_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1213,12 +1216,12 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); @@ -1316,7 +1319,8 @@ util_create_gen_mipmap(struct pipe_context *pipe, } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe); + ctx->fs2d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); + ctx->fsCube = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE); /* vertex data that doesn't change */ for (i = 0; i < 4; i++) { @@ -1382,59 +1386,9 @@ set_vertex_data(struct gen_mipmap_state *ctx, static const float st[4][2] = { {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} }; - float rx, ry, rz; - uint i; - - /* loop over quad verts */ - for (i = 0; i < 4; i++) { - /* Compute sc = +/-scale and tc = +/-scale. - * Not +/-1 to avoid cube face selection ambiguity near the edges, - * though that can still sometimes happen with this scale factor... - */ - const float scale = 0.9999f; - const float sc = (2.0f * st[i][0] - 1.0f) * scale; - const float tc = (2.0f * st[i][1] - 1.0f) * scale; - - switch (face) { - case PIPE_TEX_FACE_POS_X: - rx = 1.0f; - ry = -tc; - rz = -sc; - break; - case PIPE_TEX_FACE_NEG_X: - rx = -1.0f; - ry = -tc; - rz = sc; - break; - case PIPE_TEX_FACE_POS_Y: - rx = sc; - ry = 1.0f; - rz = tc; - break; - case PIPE_TEX_FACE_NEG_Y: - rx = sc; - ry = -1.0f; - rz = -tc; - break; - case PIPE_TEX_FACE_POS_Z: - rx = sc; - ry = -tc; - rz = 1.0f; - break; - case PIPE_TEX_FACE_NEG_Z: - rx = -sc; - ry = -tc; - rz = -1.0f; - break; - default: - rx = ry = rz = 0.0f; - assert(0); - } - ctx->vertices[i][1][0] = rx; /*s*/ - ctx->vertices[i][1][1] = ry; /*t*/ - ctx->vertices[i][1][2] = rz; /*r*/ - } + util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2, + &ctx->vertices[0][1][0], 8); } else { /* 1D/2D */ @@ -1474,7 +1428,8 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) struct pipe_context *pipe = ctx->pipe; pipe->delete_vs_state(pipe, ctx->vs); - pipe->delete_fs_state(pipe, ctx->fs); + pipe->delete_fs_state(pipe, ctx->fs2d); + pipe->delete_fs_state(pipe, ctx->fsCube); pipe_buffer_reference(&ctx->vbuf, NULL); @@ -1512,6 +1467,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; + void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d; uint dstLevel; uint zslice = 0; uint offset; @@ -1549,7 +1505,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); - cso_set_fragment_shader_handle(ctx->cso, ctx->fs); + cso_set_fragment_shader_handle(ctx->cso, fs); cso_set_vertex_shader_handle(ctx->cso, ctx->vs); /* init framebuffer state */ @@ -1575,8 +1531,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, * Setup framebuffer / dest surface */ fb.cbufs[0] = surf; - fb.width = pt->width[dstLevel]; - fb.height = pt->height[dstLevel]; + fb.width = u_minify(pt->width0, dstLevel); + fb.height = u_minify(pt->height0, dstLevel); cso_set_framebuffer(ctx->cso, &fb); /* @@ -1597,8 +1553,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, offset = set_vertex_data(ctx, pt->target, face, - (float) pt->width[dstLevel], - (float) pt->height[dstLevel]); + (float) u_minify(pt->width0, dstLevel), + (float) u_minify(pt->height0, dstLevel)); util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c index a1dce3f5cf..f1aef21677 100644 --- a/src/gallium/auxiliary/util/u_linear.c +++ b/src/gallium/auxiliary/util/u_linear.c @@ -82,7 +82,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr, void pipe_linear_fill_info(struct pipe_tile_info *t, - const struct pipe_format_block *block, + const struct u_linear_format_block *block, unsigned tile_width, unsigned tile_height, unsigned tiles_x, unsigned tiles_y) { diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h index b74308ffa3..42c40b2aa7 100644 --- a/src/gallium/auxiliary/util/u_linear.h +++ b/src/gallium/auxiliary/util/u_linear.h @@ -35,6 +35,19 @@ #include "pipe/p_format.h" +struct u_linear_format_block +{ + /** Block size in bytes */ + unsigned size; + + /** Block width in pixels */ + unsigned width; + + /** Block height in pixels */ + unsigned height; +}; + + struct pipe_tile_info { unsigned size; @@ -49,10 +62,10 @@ struct pipe_tile_info unsigned rows; /* Describe the tile in pixels */ - struct pipe_format_block tile; + struct u_linear_format_block tile; /* Describe each block within the tile */ - struct pipe_format_block block; + struct u_linear_format_block block; }; void pipe_linear_to_tile(size_t src_stride, const void *src_ptr, @@ -71,7 +84,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr, * @tiles_y number of tiles in y axis */ void pipe_linear_fill_info(struct pipe_tile_info *t, - const struct pipe_format_block *block, + const struct u_linear_format_block *block, unsigned tile_width, unsigned tile_height, unsigned tiles_x, unsigned tiles_y); diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index 75b075f160..b2969a210a 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -491,6 +491,47 @@ util_next_power_of_two(unsigned x) /** + * Return number of bits set in n. + */ +static INLINE unsigned +util_bitcount(unsigned n) +{ +#if defined(PIPE_CC_GCC) + return __builtin_popcount(n); +#else + /* K&R classic bitcount. + * + * For each iteration, clear the LSB from the bitfield. + * Requires only one iteration per set bit, instead of + * one iteration per bit less than highest set bit. + */ + unsigned bits = 0; + for (bits; n; bits++) { + n &= n - 1; + } + return bits; +#endif +} + + +/** + * Reverse byte order of a 32 bit word. + */ +static INLINE uint32_t +util_bswap32(uint32_t n) +{ +#if defined(PIPE_CC_GCC) && (PIPE_CC_GCC_VERSION >= 403) + return __builtin_bswap32(n); +#else + return (n >> 24) | + ((n >> 8) & 0x0000ff00) | + ((n << 8) & 0x00ff0000) | + (n << 24); +#endif +} + + +/** * Clamp X to [MIN, MAX]. * This is a macro to allow float, int, uint, etc. types. */ @@ -499,6 +540,9 @@ util_next_power_of_two(unsigned x) #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) #define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) +#define MIN3( A, B, C ) MIN2( MIN2( A, B ), C ) +#define MAX3( A, B, C ) MAX2( MAX2( A, B ), C ) + static INLINE int align(int value, int alignment) @@ -507,9 +551,9 @@ align(int value, int alignment) } static INLINE unsigned -minify(unsigned value) +u_minify(unsigned value, unsigned levels) { - return MAX2(1, value >> 1); + return MAX2(1, value >> levels); } #ifndef COPY_4V @@ -539,6 +583,18 @@ do { \ #endif +static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits) +{ + return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits)); +} + +static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits) +{ + return (int32_t)(value * (1<<frac_bits)); +} + + + #ifdef __cplusplus } #endif diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h index 9dacc6d83d..0ab53c75dd 100644 --- a/src/gallium/auxiliary/util/u_pack_color.h +++ b/src/gallium/auxiliary/util/u_pack_color.h @@ -37,106 +37,110 @@ #include "pipe/p_compiler.h" #include "pipe/p_format.h" +#include "util/u_format.h" #include "util/u_math.h" + +union util_color { + ubyte ub; + ushort us; + uint ui; + float f[4]; +}; + /** * Pack ubyte R,G,B,A into dest pixel. */ static INLINE void util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, - enum pipe_format format, void *dest) + enum pipe_format format, union util_color *uc) { switch (format) { case PIPE_FORMAT_R8G8B8A8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | a; + uc->ui = (r << 24) | (g << 16) | (b << 8) | a; } return; case PIPE_FORMAT_R8G8B8X8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | 0xff; + uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff; } return; case PIPE_FORMAT_A8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (a << 24) | (r << 16) | (g << 8) | b; + uc->ui = (a << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_X8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (0xff << 24) | (r << 16) | (g << 8) | b; + uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_B8G8R8A8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | a; + uc->ui = (b << 24) | (g << 16) | (r << 8) | a; } return; case PIPE_FORMAT_B8G8R8X8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | 0xff; + uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff; } return; case PIPE_FORMAT_R5G6B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); + uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); } return; case PIPE_FORMAT_A1R5G5B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); + uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); } return; case PIPE_FORMAT_A4R4G4B4_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); + uc->us = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); } return; case PIPE_FORMAT_A8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = a; + uc->ub = a; } return; case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_I8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = r; + uc->ub = a; } return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { - float *d = (float *) dest; - d[0] = (float)r / 255.0f; - d[1] = (float)g / 255.0f; - d[2] = (float)b / 255.0f; - d[3] = (float)a / 255.0f; + uc->f[0] = (float)r / 255.0f; + uc->f[1] = (float)g / 255.0f; + uc->f[2] = (float)b / 255.0f; + uc->f[3] = (float)a / 255.0f; } return; case PIPE_FORMAT_R32G32B32_FLOAT: { - float *d = (float *) dest; - d[0] = (float)r / 255.0f; - d[1] = (float)g / 255.0f; - d[2] = (float)b / 255.0f; + uc->f[0] = (float)r / 255.0f; + uc->f[1] = (float)g / 255.0f; + uc->f[2] = (float)b / 255.0f; } return; - /* XXX lots more cases to add */ + /* Handle other cases with a generic function. + */ default: - debug_print_format("gallium: unhandled format in util_pack_color_ub()", format); - assert(0); + { + ubyte src[4]; + + src[0] = r; + src[1] = g; + src[2] = b; + src[3] = a; + util_format_write_4ub(format, src, 0, uc, 0, 0, 0, 1, 1); + } } } @@ -145,13 +149,13 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, * Unpack RGBA from a packed pixel, returning values as ubytes in [0,255]. */ static INLINE void -util_unpack_color_ub(enum pipe_format format, const void *src, +util_unpack_color_ub(enum pipe_format format, union util_color *uc, ubyte *r, ubyte *g, ubyte *b, ubyte *a) { switch (format) { case PIPE_FORMAT_R8G8B8A8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 24) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 8) & 0xff); @@ -160,7 +164,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_R8G8B8X8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 24) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 8) & 0xff); @@ -169,7 +173,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A8R8G8B8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 16) & 0xff); *g = (ubyte) ((p >> 8) & 0xff); *b = (ubyte) ((p >> 0) & 0xff); @@ -178,7 +182,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_X8R8G8B8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 16) & 0xff); *g = (ubyte) ((p >> 8) & 0xff); *b = (ubyte) ((p >> 0) & 0xff); @@ -187,7 +191,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_B8G8R8A8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 8) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 24) & 0xff); @@ -196,7 +200,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_B8G8R8X8_UNORM: { - uint p = ((const uint *) src)[0]; + uint p = uc->ui; *r = (ubyte) ((p >> 8) & 0xff); *g = (ubyte) ((p >> 16) & 0xff); *b = (ubyte) ((p >> 24) & 0xff); @@ -205,7 +209,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_R5G6B5_UNORM: { - ushort p = ((const ushort *) src)[0]; + ushort p = uc->us; *r = (ubyte) (((p >> 8) & 0xf8) | ((p >> 13) & 0x7)); *g = (ubyte) (((p >> 3) & 0xfc) | ((p >> 9) & 0x3)); *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7)); @@ -214,7 +218,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A1R5G5B5_UNORM: { - ushort p = ((const ushort *) src)[0]; + ushort p = uc->us; *r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7)); *g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7)); *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7)); @@ -223,7 +227,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A4R4G4B4_UNORM: { - ushort p = ((const ushort *) src)[0]; + ushort p = uc->us; *r = (ubyte) (((p >> 4) & 0xf0) | ((p >> 8) & 0xf)); *g = (ubyte) (((p >> 0) & 0xf0) | ((p >> 4) & 0xf)); *b = (ubyte) (((p << 4) & 0xf0) | ((p >> 0) & 0xf)); @@ -232,27 +236,27 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_A8_UNORM: { - ubyte p = ((const ubyte *) src)[0]; + ubyte p = uc->ub; *r = *g = *b = (ubyte) 0xff; *a = p; } return; case PIPE_FORMAT_L8_UNORM: { - ubyte p = ((const ubyte *) src)[0]; + ubyte p = uc->ub; *r = *g = *b = p; *a = (ubyte) 0xff; } return; case PIPE_FORMAT_I8_UNORM: { - ubyte p = ((const ubyte *) src)[0]; + ubyte p = uc->ub; *r = *g = *b = *a = p; } return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = float_to_ubyte(p[1]); *b = float_to_ubyte(p[2]); @@ -261,7 +265,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, return; case PIPE_FORMAT_R32G32B32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = float_to_ubyte(p[1]); *b = float_to_ubyte(p[2]); @@ -271,7 +275,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src, case PIPE_FORMAT_R32G32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = float_to_ubyte(p[1]); *b = *a = (ubyte) 0xff; @@ -280,34 +284,40 @@ util_unpack_color_ub(enum pipe_format format, const void *src, case PIPE_FORMAT_R32_FLOAT: { - const float *p = (const float *) src; + const float *p = &uc->f[0]; *r = float_to_ubyte(p[0]); *g = *b = *a = (ubyte) 0xff; } return; - /* XXX lots more cases to add */ + /* Handle other cases with a generic function. + */ default: - debug_print_format("gallium: unhandled format in util_unpack_color_ub()", - format); - assert(0); + { + ubyte dst[4]; + + util_format_read_4ub(format, dst, 0, uc, 0, 0, 0, 1, 1); + *r = dst[0]; + *g = dst[1]; + *b = dst[2]; + *a = dst[3]; + } } } - /** * Note rgba outside [0,1] will be clamped for int pixel formats. */ static INLINE void -util_pack_color(const float rgba[4], enum pipe_format format, void *dest) +util_pack_color(const float rgba[4], enum pipe_format format, union util_color *uc) { ubyte r = 0; ubyte g = 0; ubyte b = 0; ubyte a = 0; - if (pf_size_x(format) <= 8) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) <= 8) { /* format uses 8-bit components or less */ r = float_to_ubyte(rgba[0]); g = float_to_ubyte(rgba[1]); @@ -318,92 +328,80 @@ util_pack_color(const float rgba[4], enum pipe_format format, void *dest) switch (format) { case PIPE_FORMAT_R8G8B8A8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | a; + uc->ui = (r << 24) | (g << 16) | (b << 8) | a; } return; case PIPE_FORMAT_R8G8B8X8_UNORM: { - uint *d = (uint *) dest; - *d = (r << 24) | (g << 16) | (b << 8) | 0xff; + uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff; } return; case PIPE_FORMAT_A8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (a << 24) | (r << 16) | (g << 8) | b; + uc->ui = (a << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_X8R8G8B8_UNORM: { - uint *d = (uint *) dest; - *d = (0xff << 24) | (r << 16) | (g << 8) | b; + uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b; } return; case PIPE_FORMAT_B8G8R8A8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | a; + uc->ui = (b << 24) | (g << 16) | (r << 8) | a; } return; case PIPE_FORMAT_B8G8R8X8_UNORM: { - uint *d = (uint *) dest; - *d = (b << 24) | (g << 16) | (r << 8) | 0xff; + uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff; } return; case PIPE_FORMAT_R5G6B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); + uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); } return; case PIPE_FORMAT_A1R5G5B5_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); + uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); } return; case PIPE_FORMAT_A4R4G4B4_UNORM: { - ushort *d = (ushort *) dest; - *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); + uc->ub = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); } return; case PIPE_FORMAT_A8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = a; + uc->ub = a; } return; case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_I8_UNORM: { - ubyte *d = (ubyte *) dest; - *d = r; + uc->ub = r; } return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { - float *d = (float *) dest; - d[0] = rgba[0]; - d[1] = rgba[1]; - d[2] = rgba[2]; - d[3] = rgba[3]; + uc->f[0] = rgba[0]; + uc->f[1] = rgba[1]; + uc->f[2] = rgba[2]; + uc->f[3] = rgba[3]; } return; case PIPE_FORMAT_R32G32B32_FLOAT: { - float *d = (float *) dest; - d[0] = rgba[0]; - d[1] = rgba[1]; - d[2] = rgba[2]; + uc->f[0] = rgba[0]; + uc->f[1] = rgba[1]; + uc->f[2] = rgba[2]; } return; - /* XXX lots more cases to add */ + + /* Handle other cases with a generic function. + */ default: - debug_print_format("gallium: unhandled format in util_pack_color()", format); - assert(0); + util_format_write_4f(format, rgba, 0, uc, 0, 0, 0, 1, 1); } } @@ -427,6 +425,8 @@ util_pack_z(enum pipe_format format, double z) if (z == 1.0) return 0xffffffff; return (uint) (z * 0xffffffff); + case PIPE_FORMAT_Z32_FLOAT: + return (uint)z; case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: if (z == 1.0) diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h index a9b533eea7..10a874f341 100644 --- a/src/gallium/auxiliary/util/u_prim.h +++ b/src/gallium/auxiliary/util/u_prim.h @@ -135,4 +135,39 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim ) } } +static INLINE unsigned +u_vertices_per_prim(int primitive) +{ + switch(primitive) { + case PIPE_PRIM_POINTS: + return 1; + case PIPE_PRIM_LINES: + case PIPE_PRIM_LINE_LOOP: + case PIPE_PRIM_LINE_STRIP: + return 2; + case PIPE_PRIM_TRIANGLES: + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_TRIANGLE_FAN: + return 3; + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return 4; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return 6; + + /* following primitives should never be used + * with geometry shaders abd their size is + * undefined */ + case PIPE_PRIM_POLYGON: + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + default: + debug_printf("Unrecognized geometry shader primitive"); + return 3; + } +} + +const char *u_prim_name( unsigned pipe_prim ); + #endif diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index 9866b6fc8a..8479161c74 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -34,17 +34,18 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "util/u_rect.h" /** * Copy 2D rect from one place to another. * Position and sizes are in pixels. - * src_pitch may be negative to do vertical flip of pixels from source. + * src_stride may be negative to do vertical flip of pixels from source. */ void util_copy_rect(ubyte * dst, - const struct pipe_format_block *block, + enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, @@ -53,31 +54,30 @@ util_copy_rect(ubyte * dst, const ubyte * src, int src_stride, unsigned src_x, - int src_y) + unsigned src_y) { unsigned i; int src_stride_pos = src_stride < 0 ? -src_stride : src_stride; - - assert(block->size > 0); - assert(block->width > 0); - assert(block->height > 0); - assert(src_x >= 0); - assert(src_y >= 0); - assert(dst_x >= 0); - assert(dst_y >= 0); - - dst_x /= block->width; - dst_y /= block->height; - width = (width + block->width - 1)/block->width; - height = (height + block->height - 1)/block->height; - src_x /= block->width; - src_y /= block->height; + int blocksize = util_format_get_blocksize(format); + int blockwidth = util_format_get_blockwidth(format); + int blockheight = util_format_get_blockheight(format); + + assert(blocksize > 0); + assert(blockwidth > 0); + assert(blockheight > 0); + + dst_x /= blockwidth; + dst_y /= blockheight; + width = (width + blockwidth - 1)/blockwidth; + height = (height + blockheight - 1)/blockheight; + src_x /= blockwidth; + src_y /= blockheight; - dst += dst_x * block->size; - src += src_x * block->size; + dst += dst_x * blocksize; + src += src_x * blocksize; dst += dst_y * dst_stride; src += src_y * src_stride_pos; - width *= block->size; + width *= blocksize; if (width == dst_stride && width == src_stride) memcpy(dst, src, height * width); @@ -92,7 +92,7 @@ util_copy_rect(ubyte * dst, void util_fill_rect(ubyte * dst, - const struct pipe_format_block *block, + enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, @@ -102,23 +102,24 @@ util_fill_rect(ubyte * dst, { unsigned i, j; unsigned width_size; - - assert(block->size > 0); - assert(block->width > 0); - assert(block->height > 0); - assert(dst_x >= 0); - assert(dst_y >= 0); - - dst_x /= block->width; - dst_y /= block->height; - width = (width + block->width - 1)/block->width; - height = (height + block->height - 1)/block->height; + int blocksize = util_format_get_blocksize(format); + int blockwidth = util_format_get_blockwidth(format); + int blockheight = util_format_get_blockheight(format); + + assert(blocksize > 0); + assert(blockwidth > 0); + assert(blockheight > 0); + + dst_x /= blockwidth; + dst_y /= blockheight; + width = (width + blockwidth - 1)/blockwidth; + height = (height + blockheight - 1)/blockheight; - dst += dst_x * block->size; + dst += dst_x * blocksize; dst += dst_y * dst_stride; - width_size = width * block->size; + width_size = width * blocksize; - switch (block->size) { + switch (blocksize) { case 1: if(dst_stride == width_size) memset(dst, (ubyte) value, height * width_size); @@ -172,10 +173,15 @@ util_surface_copy(struct pipe_context *pipe, struct pipe_transfer *src_trans, *dst_trans; void *dst_map; const void *src_map; + enum pipe_format src_format, dst_format; assert(src->texture && dst->texture); if (!src->texture || !dst->texture) return; + + src_format = src->texture->format; + dst_format = dst->texture->format; + src_trans = screen->get_tex_transfer(screen, src->texture, src->face, @@ -192,9 +198,9 @@ util_surface_copy(struct pipe_context *pipe, PIPE_TRANSFER_WRITE, dst_x, dst_y, w, h); - assert(dst_trans->block.size == src_trans->block.size); - assert(dst_trans->block.width == src_trans->block.width); - assert(dst_trans->block.height == src_trans->block.height); + assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format)); + assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format)); + assert(util_format_get_blockheight(dst_format) == util_format_get_blockheight(src_format)); src_map = pipe->screen->transfer_map(screen, src_trans); dst_map = pipe->screen->transfer_map(screen, dst_trans); @@ -205,7 +211,7 @@ util_surface_copy(struct pipe_context *pipe, if (src_map && dst_map) { /* If do_flip, invert src_y position and pass negative src stride */ util_copy_rect(dst_map, - &dst_trans->block, + dst_format, dst_trans->stride, 0, 0, w, h, @@ -259,11 +265,11 @@ util_surface_fill(struct pipe_context *pipe, if (dst_map) { assert(dst_trans->stride > 0); - switch (dst_trans->block.size) { + switch (util_format_get_blocksize(dst_trans->texture->format)) { case 1: case 2: case 4: - util_fill_rect(dst_map, &dst_trans->block, dst_trans->stride, + util_fill_rect(dst_map, dst_trans->texture->format, dst_trans->stride, 0, 0, width, height, value); break; case 8: diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h index daa50834d3..b44d821904 100644 --- a/src/gallium/auxiliary/util/u_rect.h +++ b/src/gallium/auxiliary/util/u_rect.h @@ -42,13 +42,13 @@ struct pipe_surface; extern void -util_copy_rect(ubyte * dst, const struct pipe_format_block *block, +util_copy_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, const ubyte * src, - int src_stride, unsigned src_x, int src_y); + int src_stride, unsigned src_x, unsigned src_y); extern void -util_fill_rect(ubyte * dst, const struct pipe_format_block *block, +util_fill_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, uint32_t value); diff --git a/src/gallium/auxiliary/util/u_ringbuffer.c b/src/gallium/auxiliary/util/u_ringbuffer.c new file mode 100644 index 0000000000..3f43a19e01 --- /dev/null +++ b/src/gallium/auxiliary/util/u_ringbuffer.c @@ -0,0 +1,145 @@ + +#include "pipe/p_thread.h" +#include "pipe/p_defines.h" +#include "util/u_ringbuffer.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +/* Generic ringbuffer: + */ +struct util_ringbuffer +{ + struct util_packet *buf; + unsigned mask; + + /* Can this be done with atomic variables?? + */ + unsigned head; + unsigned tail; + pipe_condvar change; + pipe_mutex mutex; +}; + + +struct util_ringbuffer *util_ringbuffer_create( unsigned dwords ) +{ + struct util_ringbuffer *ring = CALLOC_STRUCT(util_ringbuffer); + if (ring == NULL) + return NULL; + + assert(util_is_power_of_two(dwords)); + + ring->buf = MALLOC( dwords * sizeof(unsigned) ); + if (ring->buf == NULL) + goto fail; + + ring->mask = dwords - 1; + + pipe_condvar_init(ring->change); + pipe_mutex_init(ring->mutex); + return ring; + +fail: + FREE(ring->buf); + FREE(ring); + return NULL; +} + +void util_ringbuffer_destroy( struct util_ringbuffer *ring ) +{ + pipe_condvar_destroy(ring->change); + pipe_mutex_destroy(ring->mutex); + FREE(ring->buf); + FREE(ring); +} + +static INLINE unsigned util_ringbuffer_space( const struct util_ringbuffer *ring ) +{ + return (ring->tail - (ring->head + 1)) & ring->mask; +} + +void util_ringbuffer_enqueue( struct util_ringbuffer *ring, + const struct util_packet *packet ) +{ + unsigned i; + + /* XXX: over-reliance on mutexes, etc: + */ + pipe_mutex_lock(ring->mutex); + + /* Wait for free space: + */ + while (util_ringbuffer_space(ring) < packet->dwords) + pipe_condvar_wait(ring->change, ring->mutex); + + /* Copy data to ring: + */ + for (i = 0; i < packet->dwords; i++) { + + /* Copy all dwords of the packet. Note we're abusing the + * typesystem a little - we're being passed a pointer to + * something, but probably not an array of packet structs: + */ + ring->buf[ring->head] = packet[i]; + ring->head++; + ring->head &= ring->mask; + } + + /* Signal change: + */ + pipe_condvar_signal(ring->change); + pipe_mutex_unlock(ring->mutex); +} + +enum pipe_error util_ringbuffer_dequeue( struct util_ringbuffer *ring, + struct util_packet *packet, + unsigned max_dwords, + boolean wait ) +{ + const struct util_packet *ring_packet; + unsigned i; + int ret = PIPE_OK; + + /* XXX: over-reliance on mutexes, etc: + */ + pipe_mutex_lock(ring->mutex); + + /* Wait for free space: + */ + if (wait) { + while (util_ringbuffer_space(ring) == 0) + pipe_condvar_wait(ring->change, ring->mutex); + } + else { + if (util_ringbuffer_space(ring) == 0) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto out; + } + } + + ring_packet = &ring->buf[ring->tail]; + + /* Both of these are considered bugs. Raise an assert on debug builds. + */ + if (ring_packet->dwords > ring->mask + 1 - util_ringbuffer_space(ring) || + ring_packet->dwords > max_dwords) { + assert(0); + ret = PIPE_ERROR_BAD_INPUT; + goto out; + } + + /* Copy data from ring: + */ + for (i = 0; i < ring_packet->dwords; i++) { + packet[i] = ring->buf[ring->tail]; + ring->tail++; + ring->tail &= ring->mask; + } + +out: + /* Signal change: + */ + pipe_condvar_signal(ring->change); + pipe_mutex_unlock(ring->mutex); + return ret; +} diff --git a/src/gallium/auxiliary/util/u_ringbuffer.h b/src/gallium/auxiliary/util/u_ringbuffer.h new file mode 100644 index 0000000000..85f0ad6c1f --- /dev/null +++ b/src/gallium/auxiliary/util/u_ringbuffer.h @@ -0,0 +1,29 @@ + +#ifndef UTIL_RINGBUFFER_H +#define UTIL_RINGBUFFER_H + +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" /* only for pipe_error! */ + +/* Generic header + */ +struct util_packet { + unsigned dwords:8; + unsigned data24:24; +}; + +struct util_ringbuffer; + +struct util_ringbuffer *util_ringbuffer_create( unsigned dwords ); + +void util_ringbuffer_destroy( struct util_ringbuffer *ring ); + +void util_ringbuffer_enqueue( struct util_ringbuffer *ring, + const struct util_packet *packet ); + +enum pipe_error util_ringbuffer_dequeue( struct util_ringbuffer *ring, + struct util_packet *packet, + unsigned max_dwords, + boolean wait ); + +#endif diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 1c8b157d91..b751e29ab6 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -2,6 +2,7 @@ * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -30,6 +31,7 @@ * Simple vertex/fragment shader generators. * * @author Brian Paul + Marek Olšák */ @@ -42,13 +44,15 @@ /** * Make simple vertex pass-through shader. + * \param num_attribs number of attributes to pass through + * \param semantic_names array of semantic names for each attribute + * \param semantic_indexes array of semantic indexes for each attribute */ void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, const uint *semantic_indexes) - { struct ureg_program *ureg; uint i; @@ -76,8 +80,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, } - - /** * Make simple fragment texture shader: * IMM {0,0,0,1} // (if writemask != 0xf) @@ -87,6 +89,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, */ void * util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, + unsigned tex_target, unsigned writemask ) { struct ureg_program *ureg; @@ -116,20 +119,71 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, ureg_TEX( ureg, ureg_writemask(out, writemask), - TGSI_TEXTURE_2D, tex, sampler ); + tex_target, tex, sampler ); ureg_END( ureg ); return ureg_create_shader_and_destroy( ureg, pipe ); } + +/** + * Make a simple fragment shader that sets the output color to a color + * taken from a texture. + * \param tex_target one of PIPE_TEXTURE_x + */ void * -util_make_fragment_tex_shader(struct pipe_context *pipe ) +util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) { return util_make_fragment_tex_shader_writemask( pipe, + tex_target, TGSI_WRITEMASK_XYZW ); } +/** + * Make a simple fragment texture shader which reads an X component from + * a texture and writes it as depth. + */ +void * +util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, + unsigned tex_target) +{ + struct ureg_program *ureg; + struct ureg_src sampler; + struct ureg_src tex; + struct ureg_dst out, depth; + struct ureg_src imm; + + ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return NULL; + + sampler = ureg_DECL_sampler( ureg, 0 ); + + tex = ureg_DECL_fs_input( ureg, + TGSI_SEMANTIC_GENERIC, 0, + TGSI_INTERPOLATE_PERSPECTIVE ); + + out = ureg_DECL_output( ureg, + TGSI_SEMANTIC_COLOR, + 0 ); + + depth = ureg_DECL_output( ureg, + TGSI_SEMANTIC_POSITION, + 0 ); + + imm = ureg_imm4f( ureg, 0, 0, 0, 1 ); + + ureg_MOV( ureg, out, imm ); + + ureg_TEX( ureg, + ureg_writemask(depth, TGSI_WRITEMASK_Z), + tex_target, tex, sampler ); + ureg_END( ureg ); + + return ureg_create_shader_and_destroy( ureg, pipe ); +} + /** * Make simple fragment color pass-through shader. @@ -137,9 +191,22 @@ util_make_fragment_tex_shader(struct pipe_context *pipe ) void * util_make_fragment_passthrough_shader(struct pipe_context *pipe) { + return util_make_fragment_clonecolor_shader(pipe, 1); +} + + +/** + * Make a fragment shader that copies the input color to N output colors. + */ +void * +util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs) +{ struct ureg_program *ureg; struct ureg_src src; - struct ureg_dst dst; + struct ureg_dst dst[PIPE_MAX_COLOR_BUFS]; + int i; + + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); if (ureg == NULL) @@ -148,12 +215,13 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0, TGSI_INTERPOLATE_PERSPECTIVE ); - dst = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ); + for (i = 0; i < num_cbufs; i++) + dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i ); + + for (i = 0; i < num_cbufs; i++) + ureg_MOV( ureg, dst[i], src ); - ureg_MOV( ureg, dst, src ); ureg_END( ureg ); return ureg_create_shader_and_destroy( ureg, pipe ); } - - diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h index d2e80d6eb4..6e760942e2 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.h +++ b/src/gallium/auxiliary/util/u_simple_shaders.h @@ -51,16 +51,25 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, extern void * util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, - unsigned writemask ); + unsigned tex_target, + unsigned writemask); extern void * -util_make_fragment_tex_shader(struct pipe_context *pipe); +util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target); + + +extern void * +util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, + unsigned tex_target); extern void * util_make_fragment_passthrough_shader(struct pipe_context *pipe); +extern void * +util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs); + #ifdef __cplusplus } #endif diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c index 85e443204e..35c4978204 100644 --- a/src/gallium/auxiliary/util/u_surface.c +++ b/src/gallium/auxiliary/util/u_surface.c @@ -36,6 +36,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" +#include "util/u_format.h" #include "util/u_surface.h" @@ -79,10 +80,9 @@ util_create_rgba_surface(struct pipe_screen *screen, templ.target = target; templ.format = format; templ.last_level = 0; - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; - pf_get_block(format, &templ.block); + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.tex_usage = usage; *textureOut = screen->texture_create(screen, &templ); diff --git a/src/gallium/auxiliary/util/u_texture.c b/src/gallium/auxiliary/util/u_texture.c new file mode 100644 index 0000000000..cd477ab640 --- /dev/null +++ b/src/gallium/auxiliary/util/u_texture.c @@ -0,0 +1,102 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * Copyright 2008 VMware, Inc. All rights reserved. + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Texture mapping utility functions. + * + * @author Brian Paul + * Marek Olšák + */ + +#include "pipe/p_defines.h" + +#include "util/u_texture.h" + +void util_map_texcoords2d_onto_cubemap(unsigned face, + const float *in_st, unsigned in_stride, + float *out_str, unsigned out_stride) +{ + int i; + float rx, ry, rz; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const float scale = 0.9999f; + const float sc = (2 * in_st[0] - 1) * scale; + const float tc = (2 * in_st[1] - 1) * scale; + + switch (face) { + case PIPE_TEX_FACE_POS_X: + rx = 1; + ry = -tc; + rz = -sc; + break; + case PIPE_TEX_FACE_NEG_X: + rx = -1; + ry = -tc; + rz = sc; + break; + case PIPE_TEX_FACE_POS_Y: + rx = sc; + ry = 1; + rz = tc; + break; + case PIPE_TEX_FACE_NEG_Y: + rx = sc; + ry = -1; + rz = -tc; + break; + case PIPE_TEX_FACE_POS_Z: + rx = sc; + ry = -tc; + rz = 1; + break; + case PIPE_TEX_FACE_NEG_Z: + rx = -sc; + ry = -tc; + rz = -1; + break; + default: + rx = ry = rz = 0; + assert(0); + } + + out_str[0] = rx; /*s*/ + out_str[1] = ry; /*t*/ + out_str[2] = rz; /*r*/ + + in_st += in_stride; + out_str += out_stride; + } +} diff --git a/src/gallium/auxiliary/util/u_texture.h b/src/gallium/auxiliary/util/u_texture.h new file mode 100644 index 0000000000..93b2f1e4c9 --- /dev/null +++ b/src/gallium/auxiliary/util/u_texture.h @@ -0,0 +1,54 @@ +/************************************************************************** + * + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_TEXTURE_H +#define U_TEXTURE_H + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Convert 2D texture coordinates of 4 vertices into cubemap coordinates + * in the given face. + * Coordinates must be in the range [0,1]. + * + * \param face Cubemap face. + * \param in_st 4 pairs of 2D texture coordinates to convert. + * \param in_stride Stride of in_st in floats. + * \param out_str STR cubemap texture coordinates to compute. + * \param out_stride Stride of out_str in floats. + */ +void util_map_texcoords2d_onto_cubemap(unsigned face, + const float *in_st, unsigned in_stride, + float *out_str, unsigned out_stride); + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 7b0680b5d0..c25e1e52e9 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -34,6 +34,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_rect.h" @@ -52,7 +53,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt, const void *src; if (dst_stride == 0) - dst_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size; + dst_stride = util_format_get_stride(pt->texture->format, w); if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -62,7 +63,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt, if(!src) return; - util_copy_rect(dst, &pt->block, dst_stride, 0, 0, w, h, src, pt->stride, x, y); + util_copy_rect(dst, pt->texture->format, dst_stride, 0, 0, w, h, src, pt->stride, x, y); screen->transfer_unmap(screen, pt); } @@ -78,9 +79,10 @@ pipe_put_tile_raw(struct pipe_transfer *pt, { struct pipe_screen *screen = pt->texture->screen; void *dst; + enum pipe_format format = pt->texture->format; if (src_stride == 0) - src_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size; + src_stride = util_format_get_stride(format, w); if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -90,7 +92,7 @@ pipe_put_tile_raw(struct pipe_transfer *pt, if(!dst) return; - util_copy_rect(dst, &pt->block, pt->stride, x, y, w, h, src, src_stride, 0, 0); + util_copy_rect(dst, format, pt->stride, x, y, w, h, src, src_stride, 0, 0); screen->transfer_unmap(screen, pt); } @@ -246,6 +248,53 @@ b8g8r8a8_put_tile_rgba(unsigned *dst, } +/*** PIPE_FORMAT_R8G8B8A8_UNORM ***/ + +static void +r8g8b8a8_get_tile_rgba(const unsigned *src, + unsigned w, unsigned h, + float *p, + unsigned dst_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + const unsigned pixel = *src++; + pRow[0] = ubyte_to_float((pixel >> 24) & 0xff); + pRow[1] = ubyte_to_float((pixel >> 16) & 0xff); + pRow[2] = ubyte_to_float((pixel >> 8) & 0xff); + pRow[3] = ubyte_to_float((pixel >> 0) & 0xff); + } + p += dst_stride; + } +} + + +static void +r8g8b8a8_put_tile_rgba(unsigned *dst, + unsigned w, unsigned h, + const float *p, + unsigned src_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + const float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + unsigned r, g, b, a; + r = float_to_ubyte(pRow[0]); + g = float_to_ubyte(pRow[1]); + b = float_to_ubyte(pRow[2]); + a = float_to_ubyte(pRow[3]); + *dst++ = (r << 24) | (g << 16) | (b << 8) | a; + } + p += src_stride; + } +} + + /*** PIPE_FORMAT_A1R5G5B5_UNORM ***/ static void @@ -1106,27 +1155,6 @@ ycbcr_get_tile_rgba(const ushort *src, } -static void -fake_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - float *p, - unsigned dst_stride) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - float *pRow = p; - for (j = 0; j < w; j++, pRow += 4) { - pRow[0] = - pRow[1] = - pRow[2] = - pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f; - } - p += dst_stride; - } -} - - void pipe_tile_raw_to_rgba(enum pipe_format format, void *src, @@ -1143,6 +1171,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format, case PIPE_FORMAT_B8G8R8A8_UNORM: b8g8r8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride); break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + r8g8b8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride); + break; case PIPE_FORMAT_A1R5G5B5_UNORM: a1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride); break; @@ -1206,8 +1237,10 @@ pipe_tile_raw_to_rgba(enum pipe_format format, ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE); break; default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format)); - fake_get_tile_rgba(src, w, h, dst, dst_stride); + util_format_read_4f(format, + dst, dst_stride * sizeof(float), + src, util_format_get_stride(format, w), + 0, 0, w, h); } } @@ -1219,21 +1252,22 @@ pipe_get_tile_rgba(struct pipe_transfer *pt, { unsigned dst_stride = w * 4; void *packed; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); + packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format)); if (!packed) return; - if(pt->format == PIPE_FORMAT_YCBCR || pt->format == PIPE_FORMAT_YCBCR_REV) + if(format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV) assert((x & 1) == 0); pipe_get_tile_raw(pt, x, y, w, h, packed, 0); - pipe_tile_raw_to_rgba(pt->format, packed, w, h, p, dst_stride); + pipe_tile_raw_to_rgba(format, packed, w, h, p, dst_stride); FREE(packed); } @@ -1246,16 +1280,17 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, { unsigned src_stride = w * 4; void *packed; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); + packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format)); if (!packed) return; - switch (pt->format) { + switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: a8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); break; @@ -1265,6 +1300,9 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, case PIPE_FORMAT_B8G8R8A8_UNORM: b8g8r8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + r8g8b8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); + break; case PIPE_FORMAT_A1R5G5B5_UNORM: a1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride); break; @@ -1274,9 +1312,6 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, case PIPE_FORMAT_R8G8B8_UNORM: r8g8b8_put_tile_rgba((ubyte *) packed, w, h, p, src_stride); break; - case PIPE_FORMAT_R8G8B8A8_UNORM: - assert(0); - break; case PIPE_FORMAT_A4R4G4B4_UNORM: a4r4g4b4_put_tile_rgba((ushort *) packed, w, h, p, src_stride); break; @@ -1322,7 +1357,10 @@ pipe_put_tile_rgba(struct pipe_transfer *pt, /*z24s8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/ break; default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(pt->format)); + util_format_write_4f(format, + p, src_stride * sizeof(float), + packed, util_format_get_stride(format, w), + 0, 0, w, h); } pipe_put_tile_raw(pt, x, y, w, h, packed, 0); @@ -1344,6 +1382,7 @@ pipe_get_tile_z(struct pipe_transfer *pt, ubyte *map; uint *pDest = z; uint i, j; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -1354,7 +1393,7 @@ pipe_get_tile_z(struct pipe_transfer *pt, return; } - switch (pt->format) { + switch (format) { case PIPE_FORMAT_Z32_UNORM: { const uint *ptrc @@ -1428,6 +1467,7 @@ pipe_put_tile_z(struct pipe_transfer *pt, const uint *ptrc = zSrc; ubyte *map; uint i, j; + enum pipe_format format = pt->texture->format; if (pipe_clip_tile(x, y, &w, &h, pt)) return; @@ -1438,7 +1478,7 @@ pipe_put_tile_z(struct pipe_transfer *pt, return; } - switch (pt->format) { + switch (format) { case PIPE_FORMAT_Z32_UNORM: { uint *pDest = (uint *) (map + y * pt->stride + x*4); diff --git a/src/gallium/auxiliary/util/u_upload_mgr.h b/src/gallium/auxiliary/util/u_upload_mgr.h index 745b5834af..e158bed9d0 100644 --- a/src/gallium/auxiliary/util/u_upload_mgr.h +++ b/src/gallium/auxiliary/util/u_upload_mgr.h @@ -32,6 +32,8 @@ #ifndef U_UPLOAD_MGR_H #define U_UPLOAD_MGR_H +#include "pipe/p_defines.h" + struct pipe_screen; struct pipe_buffer; struct u_upload_mgr; diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile deleted file mode 100644 index 4314c1e8d6..0000000000 --- a/src/gallium/auxiliary/vl/Makefile +++ /dev/null @@ -1,13 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = vl - -C_SOURCES = \ - vl_bitstream_parser.c \ - vl_mpeg12_mc_renderer.c \ - vl_compositor.c \ - vl_csc.c \ - vl_shader_build.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript deleted file mode 100644 index aed69f5efe..0000000000 --- a/src/gallium/auxiliary/vl/SConscript +++ /dev/null @@ -1,13 +0,0 @@ -Import('*') - -vl = env.ConvenienceLibrary( - target = 'vl', - source = [ - 'vl_bitstream_parser.c', - 'vl_mpeg12_mc_renderer.c', - 'vl_compositor.c', - 'vl_csc.c', - 'vl_shader_build.c', - ]) - -auxiliaries.insert(0, vl) diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index cda6dc134a..a524e2fdfb 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -95,12 +95,11 @@ create_vert_shader(struct vl_compositor *c) assert(c); tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; + header = (struct tgsi_header*)&tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -172,12 +171,11 @@ create_frag_shader(struct vl_compositor *c) assert(c); tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; + header = (struct tgsi_header*)&tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* decl i0 ; Texcoords for s0 */ decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); @@ -213,7 +211,7 @@ create_frag_shader(struct vl_compositor *c) */ for (i = 0; i < 4; ++i) { inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i); - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -318,6 +316,7 @@ init_buffers(struct vl_compositor *c) pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[0].buffer); c->vertex_elems[0].src_offset = 0; + c->vertex_elems[0].instance_divisor = 0; c->vertex_elems[0].vertex_buffer_index = 0; c->vertex_elems[0].nr_components = 2; c->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; @@ -347,6 +346,7 @@ init_buffers(struct vl_compositor *c) pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[1].buffer); c->vertex_elems[1].src_offset = 0; + c->vertex_elems[1].instance_divisor = 0; c->vertex_elems[1].vertex_buffer_index = 1; c->vertex_elems[1].nr_components = 2; c->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; @@ -355,7 +355,7 @@ init_buffers(struct vl_compositor *c) * Create our vertex shader's constant buffer * Const buffer contains scaling and translation vectors */ - c->vs_const_buf.buffer = pipe_buffer_create + c->vs_const_buf = pipe_buffer_create ( c->pipe->screen, 1, @@ -367,7 +367,7 @@ init_buffers(struct vl_compositor *c) * Create our fragment shader's constant buffer * Const buffer contains the color conversion matrix and bias vectors */ - c->fs_const_buf.buffer = pipe_buffer_create + c->fs_const_buf = pipe_buffer_create ( c->pipe->screen, 1, @@ -392,8 +392,8 @@ cleanup_buffers(struct vl_compositor *c) for (i = 0; i < 2; ++i) pipe_buffer_reference(&c->vertex_bufs[i].buffer, NULL); - pipe_buffer_reference(&c->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&c->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&c->vs_const_buf, NULL); + pipe_buffer_reference(&c->fs_const_buf, NULL); } bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe) @@ -455,8 +455,8 @@ void vl_compositor_render(struct vl_compositor *compositor, assert(dst_area); assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME); - compositor->fb_state.width = dst_surface->width[0]; - compositor->fb_state.height = dst_surface->height[0]; + compositor->fb_state.width = dst_surface->width0; + compositor->fb_state.height = dst_surface->height0; compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface ( compositor->pipe->screen, @@ -479,19 +479,19 @@ void vl_compositor_render(struct vl_compositor *compositor, compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state); compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport); compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor); - compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler); - compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface); + compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler); + compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface); compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader); compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader); compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs); compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems); - compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, &compositor->vs_const_buf); - compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, &compositor->fs_const_buf); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, compositor->vs_const_buf); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf); vs_consts = pipe_buffer_map ( compositor->pipe->screen, - compositor->vs_const_buf.buffer, + compositor->vs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); @@ -504,16 +504,16 @@ void vl_compositor_render(struct vl_compositor *compositor, vs_consts->dst_trans.z = 0; vs_consts->dst_trans.w = 0; - vs_consts->src_scale.x = src_area->w / (float)src_surface->width[0]; - vs_consts->src_scale.y = src_area->h / (float)src_surface->height[0]; + vs_consts->src_scale.x = src_area->w / (float)src_surface->width0; + vs_consts->src_scale.y = src_area->h / (float)src_surface->height0; vs_consts->src_scale.z = 1; vs_consts->src_scale.w = 1; - vs_consts->src_trans.x = src_area->x / (float)src_surface->width[0]; - vs_consts->src_trans.y = src_area->y / (float)src_surface->height[0]; + vs_consts->src_trans.x = src_area->x / (float)src_surface->width0; + vs_consts->src_trans.y = src_area->y / (float)src_surface->height0; vs_consts->src_trans.z = 0; vs_consts->src_trans.w = 0; - pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf.buffer); + pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf); compositor->pipe->draw_arrays(compositor->pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); compositor->pipe->flush(compositor->pipe, PIPE_FLUSH_RENDER_CACHE, fence); @@ -527,10 +527,10 @@ void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float memcpy ( - pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE), mat, sizeof(struct fragment_shader_consts) ); - pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf.buffer); + pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf); } diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index f441901a75..6a9a3fd7af 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -47,7 +47,7 @@ struct vl_compositor struct pipe_scissor_state scissor; struct pipe_vertex_buffer vertex_bufs[2]; struct pipe_vertex_element vertex_elems[2]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; + struct pipe_buffer *vs_const_buf, *fs_const_buf; }; bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index bbe0d5fa4c..e43187545c 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -29,6 +29,7 @@ #include <assert.h> #include <pipe/p_context.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_math.h> #include <util/u_memory.h> #include <tgsi/tgsi_parse.h> @@ -115,12 +116,11 @@ create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -185,12 +185,11 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -237,10 +236,10 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -278,12 +277,11 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -363,12 +361,11 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -417,10 +414,10 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -474,12 +471,11 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -567,12 +563,11 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -626,10 +621,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -648,10 +643,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ @@ -689,7 +684,7 @@ xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) ( r->pipe->screen, r->textures.all[i], 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - r->textures.all[i]->width[0], r->textures.all[i]->height[0] + r->textures.all[i]->width0, r->textures.all[i]->height0 ); r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]); @@ -843,26 +838,25 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */ template.format = PIPE_FORMAT_R16_SNORM; template.last_level = 0; - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; - template.depth[0] = 1; - pf_get_block(template.format, &template.block); + template.depth0 = 1; template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template); if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) { - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width / 2) : r->picture_width / 2; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; } else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422) - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; @@ -897,53 +891,61 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) /* Position element */ r->vertex_elems[0].src_offset = 0; + r->vertex_elems[0].instance_divisor = 0; r->vertex_elems[0].vertex_buffer_index = 0; r->vertex_elems[0].nr_components = 2; r->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Luma, texcoord element */ r->vertex_elems[1].src_offset = sizeof(struct vertex2f); + r->vertex_elems[1].instance_divisor = 0; r->vertex_elems[1].vertex_buffer_index = 0; r->vertex_elems[1].nr_components = 2; r->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Chroma Cr texcoord element */ r->vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2; + r->vertex_elems[2].instance_divisor = 0; r->vertex_elems[2].vertex_buffer_index = 0; r->vertex_elems[2].nr_components = 2; r->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Chroma Cb texcoord element */ r->vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3; + r->vertex_elems[3].instance_divisor = 0; r->vertex_elems[3].vertex_buffer_index = 0; r->vertex_elems[3].nr_components = 2; r->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; /* First ref surface top field texcoord element */ r->vertex_elems[4].src_offset = 0; + r->vertex_elems[4].instance_divisor = 0; r->vertex_elems[4].vertex_buffer_index = 1; r->vertex_elems[4].nr_components = 2; r->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; /* First ref surface bottom field texcoord element */ r->vertex_elems[5].src_offset = sizeof(struct vertex2f); + r->vertex_elems[5].instance_divisor = 0; r->vertex_elems[5].vertex_buffer_index = 1; r->vertex_elems[5].nr_components = 2; r->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface top field texcoord element */ r->vertex_elems[6].src_offset = 0; + r->vertex_elems[6].instance_divisor = 0; r->vertex_elems[6].vertex_buffer_index = 2; r->vertex_elems[6].nr_components = 2; r->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface bottom field texcoord element */ r->vertex_elems[7].src_offset = sizeof(struct vertex2f); + r->vertex_elems[7].instance_divisor = 0; r->vertex_elems[7].vertex_buffer_index = 2; r->vertex_elems[7].nr_components = 2; r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; - r->vs_const_buf.buffer = pipe_buffer_create + r->vs_const_buf = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, @@ -951,7 +953,7 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) sizeof(struct vertex_shader_consts) ); - r->fs_const_buf.buffer = pipe_buffer_create + r->fs_const_buf = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, @@ -960,11 +962,11 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) memcpy ( - pipe_buffer_map(r->pipe->screen, r->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(r->pipe->screen, r->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE), &fs_consts, sizeof(struct fragment_shader_consts) ); - pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf.buffer); + pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf); return true; } @@ -976,8 +978,8 @@ cleanup_buffers(struct vl_mpeg12_mc_renderer *r) assert(r); - pipe_buffer_reference(&r->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&r->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&r->vs_const_buf, NULL); + pipe_buffer_reference(&r->fs_const_buf, NULL); for (i = 0; i < 3; ++i) pipe_buffer_reference(&r->vertex_bufs.all[i].buffer, NULL); @@ -1290,25 +1292,25 @@ flush(struct vl_mpeg12_mc_renderer *r) vs_consts = pipe_buffer_map ( - r->pipe->screen, r->vs_const_buf.buffer, + r->pipe->screen, r->vs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); - vs_consts->denorm.x = r->surface->width[0]; - vs_consts->denorm.y = r->surface->height[0]; + vs_consts->denorm.x = r->surface->width0; + vs_consts->denorm.y = r->surface->height0; - pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer); + pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, - &r->vs_const_buf); + r->vs_const_buf); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_FRAGMENT, 0, - &r->fs_const_buf); + r->fs_const_buf); if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems); - r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->i_vs); r->pipe->bind_fs_state(r->pipe, r->i_fs); @@ -1321,8 +1323,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); @@ -1335,8 +1337,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); @@ -1349,8 +1351,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); @@ -1363,8 +1365,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); @@ -1378,8 +1380,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; - r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[0]); r->pipe->bind_fs_state(r->pipe, r->b_fs[0]); @@ -1393,8 +1395,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; - r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[1]); r->pipe->bind_fs_state(r->pipe, r->b_fs[1]); @@ -1461,7 +1463,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, assert(r); assert(blocks); - tex_pitch = r->tex_transfer[0]->stride / r->tex_transfer[0]->block.size; + tex_pitch = r->tex_transfer[0]->stride / util_format_get_blocksize(r->tex_transfer[0]->texture->format); texels = r->texels[0] + mbpy * tex_pitch + mbpx; for (y = 0; y < 2; ++y) { @@ -1500,7 +1502,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, mbpy /= 2; for (tb = 0; tb < 2; ++tb) { - tex_pitch = r->tex_transfer[tb + 1]->stride / r->tex_transfer[tb + 1]->block.size; + tex_pitch = r->tex_transfer[tb + 1]->stride / util_format_get_blocksize(r->tex_transfer[tb + 1]->texture->format); texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx; if ((cbp >> (1 - tb)) & 1) { @@ -1644,8 +1646,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer renderer->past = past; renderer->future = future; renderer->fence = fence; - renderer->surface_tex_inv_size.x = 1.0f / surface->width[0]; - renderer->surface_tex_inv_size.y = 1.0f / surface->height[0]; + renderer->surface_tex_inv_size.x = 1.0f / surface->width0; + renderer->surface_tex_inv_size.y = 1.0f / surface->height0; } while (num_macroblocks) { diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h index 64184337a0..f00b8c7b8b 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h @@ -63,8 +63,8 @@ struct vl_mpeg12_mc_renderer struct pipe_viewport_state viewport; struct pipe_scissor_state scissor; - struct pipe_constant_buffer vs_const_buf; - struct pipe_constant_buffer fs_const_buf; + struct pipe_buffer *vs_const_buf; + struct pipe_buffer *fs_const_buf; struct pipe_framebuffer_state fb_state; struct pipe_vertex_element vertex_elems[8]; diff --git a/src/gallium/auxiliary/vl/vl_shader_build.c b/src/gallium/auxiliary/vl/vl_shader_build.c index faa20a903c..d011ef97bd 100644 --- a/src/gallium/auxiliary/vl/vl_shader_build.c +++ b/src/gallium/auxiliary/vl/vl_shader_build.c @@ -36,10 +36,10 @@ struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -64,11 +64,11 @@ struct tgsi_full_declaration vl_decl_interpolated_input decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; + decl.Semantic.Name = name; + decl.Semantic.Index = index; decl.Declaration.Interpolate = interpolation;; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -79,10 +79,10 @@ struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int i decl.Declaration.File = TGSI_FILE_CONSTANT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -93,10 +93,10 @@ struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int inde decl.Declaration.File = TGSI_FILE_OUTPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -107,8 +107,8 @@ struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -119,8 +119,8 @@ struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int l decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -138,11 +138,11 @@ struct tgsi_full_instruction vl_inst2 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 1; - inst.FullSrcRegisters[0].SrcRegister.File = src_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src_index; + inst.Src[0].Register.File = src_file; + inst.Src[0].Register.Index = src_index; return inst; } @@ -162,13 +162,13 @@ struct tgsi_full_instruction vl_inst3 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 2; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; return inst; } @@ -188,14 +188,15 @@ struct tgsi_full_instruction vl_tex inst.Instruction.Opcode = TGSI_OPCODE_TEX; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 2; - inst.InstructionExtTexture.Texture = tex; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + inst.Instruction.Texture = 1; + inst.Texture.Texture = tex; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; return inst; } @@ -217,15 +218,15 @@ struct tgsi_full_instruction vl_inst4 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 3; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - inst.FullSrcRegisters[2].SrcRegister.File = src3_file; - inst.FullSrcRegisters[2].SrcRegister.Index = src3_index; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; + inst.Src[2].Register.File = src3_file; + inst.Src[2].Register.Index = src3_index; return inst; } diff --git a/src/gallium/docs/Makefile b/src/gallium/docs/Makefile new file mode 100644 index 0000000000..d4a5be4192 --- /dev/null +++ b/src/gallium/docs/Makefile @@ -0,0 +1,89 @@ +# Makefile for Sphinx documentation +# + +# You can set these variables from the command line. +SPHINXOPTS = +SPHINXBUILD = sphinx-build +PAPER = +BUILDDIR = build + +# Internal variables. +PAPEROPT_a4 = -D latex_paper_size=a4 +PAPEROPT_letter = -D latex_paper_size=letter +ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) source + +.PHONY: help clean html dirhtml pickle json htmlhelp qthelp latex changes linkcheck doctest + +help: + @echo "Please use \`make <target>' where <target> is one of" + @echo " html to make standalone HTML files" + @echo " dirhtml to make HTML files named index.html in directories" + @echo " pickle to make pickle files" + @echo " json to make JSON files" + @echo " htmlhelp to make HTML files and a HTML help project" + @echo " qthelp to make HTML files and a qthelp project" + @echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter" + @echo " changes to make an overview of all changed/added/deprecated items" + @echo " linkcheck to check all external links for integrity" + @echo " doctest to run all doctests embedded in the documentation (if enabled)" + +clean: + -rm -rf $(BUILDDIR)/* + +html: + $(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/html." + +dirhtml: + $(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml." + +pickle: + $(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle + @echo + @echo "Build finished; now you can process the pickle files." + +json: + $(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json + @echo + @echo "Build finished; now you can process the JSON files." + +htmlhelp: + $(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp + @echo + @echo "Build finished; now you can run HTML Help Workshop with the" \ + ".hhp project file in $(BUILDDIR)/htmlhelp." + +qthelp: + $(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp + @echo + @echo "Build finished; now you can run "qcollectiongenerator" with the" \ + ".qhcp project file in $(BUILDDIR)/qthelp, like this:" + @echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Gallium.qhcp" + @echo "To view the help file:" + @echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Gallium.qhc" + +latex: + $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex + @echo + @echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex." + @echo "Run \`make all-pdf' or \`make all-ps' in that directory to" \ + "run these through (pdf)latex." + +changes: + $(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes + @echo + @echo "The overview file is in $(BUILDDIR)/changes." + +linkcheck: + $(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck + @echo + @echo "Link check complete; look for any errors in the above output " \ + "or in $(BUILDDIR)/linkcheck/output.txt." + +doctest: + $(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest + @echo "Testing of doctests in the sources finished, look at the " \ + "results in $(BUILDDIR)/doctest/output.txt." diff --git a/src/gallium/docs/make.bat b/src/gallium/docs/make.bat new file mode 100644 index 0000000000..6f97e0730a --- /dev/null +++ b/src/gallium/docs/make.bat @@ -0,0 +1,113 @@ +@ECHO OFF + +REM Command file for Sphinx documentation + +set SPHINXBUILD=sphinx-build +set BUILDDIR=build +set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% source +if NOT "%PAPER%" == "" ( + set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS% +) + +if "%1" == "" goto help + +if "%1" == "help" ( + :help + echo.Please use `make ^<target^>` where ^<target^> is one of + echo. html to make standalone HTML files + echo. dirhtml to make HTML files named index.html in directories + echo. pickle to make pickle files + echo. json to make JSON files + echo. htmlhelp to make HTML files and a HTML help project + echo. qthelp to make HTML files and a qthelp project + echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter + echo. changes to make an overview over all changed/added/deprecated items + echo. linkcheck to check all external links for integrity + echo. doctest to run all doctests embedded in the documentation if enabled + goto end +) + +if "%1" == "clean" ( + for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i + del /q /s %BUILDDIR%\* + goto end +) + +if "%1" == "html" ( + %SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/html. + goto end +) + +if "%1" == "dirhtml" ( + %SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml. + goto end +) + +if "%1" == "pickle" ( + %SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle + echo. + echo.Build finished; now you can process the pickle files. + goto end +) + +if "%1" == "json" ( + %SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json + echo. + echo.Build finished; now you can process the JSON files. + goto end +) + +if "%1" == "htmlhelp" ( + %SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp + echo. + echo.Build finished; now you can run HTML Help Workshop with the ^ +.hhp project file in %BUILDDIR%/htmlhelp. + goto end +) + +if "%1" == "qthelp" ( + %SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp + echo. + echo.Build finished; now you can run "qcollectiongenerator" with the ^ +.qhcp project file in %BUILDDIR%/qthelp, like this: + echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Gallium.qhcp + echo.To view the help file: + echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Gallium.ghc + goto end +) + +if "%1" == "latex" ( + %SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex + echo. + echo.Build finished; the LaTeX files are in %BUILDDIR%/latex. + goto end +) + +if "%1" == "changes" ( + %SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes + echo. + echo.The overview file is in %BUILDDIR%/changes. + goto end +) + +if "%1" == "linkcheck" ( + %SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck + echo. + echo.Link check complete; look for any errors in the above output ^ +or in %BUILDDIR%/linkcheck/output.txt. + goto end +) + +if "%1" == "doctest" ( + %SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest + echo. + echo.Testing of doctests in the sources finished, look at the ^ +results in %BUILDDIR%/doctest/output.txt. + goto end +) + +:end diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py new file mode 100644 index 0000000000..9b0c86babd --- /dev/null +++ b/src/gallium/docs/source/conf.py @@ -0,0 +1,197 @@ +# -*- coding: utf-8 -*- +# +# Gallium documentation build configuration file, created by +# sphinx-quickstart on Sun Dec 20 14:09:05 2009. +# +# This file is execfile()d with the current directory set to its containing dir. +# +# Note that not all possible configuration values are present in this +# autogenerated file. +# +# All configuration values have a default; values that are commented out +# serve to show the default. + +import sys, os + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +#sys.path.append(os.path.abspath('.')) + +# -- General configuration ----------------------------------------------------- + +# Add any Sphinx extension module names here, as strings. They can be extensions +# coming with Sphinx (named 'sphinx.ext.*') or your custom ones. +extensions = ['sphinx.ext.pngmath'] + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# The suffix of source filenames. +source_suffix = '.rst' + +# The encoding of source files. +#source_encoding = 'utf-8' + +# The master toctree document. +master_doc = 'index' + +# General information about the project. +project = u'Gallium' +copyright = u'2009, VMWare, X.org, Nouveau' + +# The version info for the project you're documenting, acts as replacement for +# |version| and |release|, also used in various other places throughout the +# built documents. +# +# The short X.Y version. +version = '0.3' +# The full version, including alpha/beta/rc tags. +release = '0.3' + +# The language for content autogenerated by Sphinx. Refer to documentation +# for a list of supported languages. +#language = None + +# There are two options for replacing |today|: either, you set today to some +# non-false value, then it is used: +#today = '' +# Else, today_fmt is used as the format for a strftime call. +#today_fmt = '%B %d, %Y' + +# List of documents that shouldn't be included in the build. +#unused_docs = [] + +# List of directories, relative to source directory, that shouldn't be searched +# for source files. +exclude_trees = [] + +# The reST default role (used for this markup: `text`) to use for all documents. +#default_role = None + +# If true, '()' will be appended to :func: etc. cross-reference text. +#add_function_parentheses = True + +# If true, the current module name will be prepended to all description +# unit titles (such as .. function::). +#add_module_names = True + +# If true, sectionauthor and moduleauthor directives will be shown in the +# output. They are ignored by default. +#show_authors = False + +# The name of the Pygments (syntax highlighting) style to use. +pygments_style = 'sphinx' + +# The language for highlighting source code. +highlight_language = 'c' + +# A list of ignored prefixes for module index sorting. +#modindex_common_prefix = [] + + +# -- Options for HTML output --------------------------------------------------- + +# The theme to use for HTML and HTML Help pages. Major themes that come with +# Sphinx are currently 'default' and 'sphinxdoc'. +html_theme = 'default' + +# Theme options are theme-specific and customize the look and feel of a theme +# further. For a list of options available for each theme, see the +# documentation. +#html_theme_options = {} + +# Add any paths that contain custom themes here, relative to this directory. +#html_theme_path = [] + +# The name for this set of Sphinx documents. If None, it defaults to +# "<project> v<release> documentation". +#html_title = None + +# A shorter title for the navigation bar. Default is the same as html_title. +#html_short_title = None + +# The name of an image file (relative to this directory) to place at the top +# of the sidebar. +#html_logo = None + +# The name of an image file (within the static path) to use as favicon of the +# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32 +# pixels large. +#html_favicon = None + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +html_static_path = ['_static'] + +# If not '', a 'Last updated on:' timestamp is inserted at every page bottom, +# using the given strftime format. +#html_last_updated_fmt = '%b %d, %Y' + +# If true, SmartyPants will be used to convert quotes and dashes to +# typographically correct entities. +#html_use_smartypants = True + +# Custom sidebar templates, maps document names to template names. +#html_sidebars = {} + +# Additional templates that should be rendered to pages, maps page names to +# template names. +#html_additional_pages = {} + +# If false, no module index is generated. +#html_use_modindex = True + +# If false, no index is generated. +#html_use_index = True + +# If true, the index is split into individual pages for each letter. +#html_split_index = False + +# If true, links to the reST sources are added to the pages. +#html_show_sourcelink = True + +# If true, an OpenSearch description file will be output, and all pages will +# contain a <link> tag referring to it. The value of this option must be the +# base URL from which the finished HTML is served. +#html_use_opensearch = '' + +# If nonempty, this is the file name suffix for HTML files (e.g. ".xhtml"). +#html_file_suffix = '' + +# Output file base name for HTML help builder. +htmlhelp_basename = 'Galliumdoc' + + +# -- Options for LaTeX output -------------------------------------------------- + +# The paper size ('letter' or 'a4'). +#latex_paper_size = 'letter' + +# The font size ('10pt', '11pt' or '12pt'). +#latex_font_size = '10pt' + +# Grouping the document tree into LaTeX files. List of tuples +# (source start file, target name, title, author, documentclass [howto/manual]). +latex_documents = [ + ('index', 'Gallium.tex', u'Gallium Documentation', + u'VMWare, X.org, Nouveau', 'manual'), +] + +# The name of an image file (relative to this directory) to place at the top of +# the title page. +#latex_logo = None + +# For "manual" documents, if this is true, then toplevel headings are parts, +# not chapters. +#latex_use_parts = False + +# Additional stuff for the LaTeX preamble. +#latex_preamble = '' + +# Documents to append as an appendix to all manuals. +#latex_appendices = [] + +# If false, no module index is generated. +#latex_use_modindex = True diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst new file mode 100644 index 0000000000..78b01cc9cb --- /dev/null +++ b/src/gallium/docs/source/context.rst @@ -0,0 +1,225 @@ +Context +======= + +The context object represents the purest, most directly accessible, abilities +of the device's 3D rendering pipeline. + +Methods +------- + +CSO State +^^^^^^^^^ + +All CSO state is created, bound, and destroyed, with triplets of methods that +all follow a specific naming scheme. For example, ``create_blend_state``, +``bind_blend_state``, and ``destroy_blend_state``. + +CSO objects handled by the context object: + +* :ref:`Blend`: ``*_blend_state`` +* :ref:`Sampler`: These are special; they can be bound to either vertex or + fragment samplers, and they are bound in groups. + ``bind_fragment_sampler_states``, ``bind_vertex_sampler_states`` +* :ref:`Rasterizer`: ``*_rasterizer_state`` +* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state`` +* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for + fragment shaders, and ``*_vs_state`` is for vertex shaders. + + +Resource Binding State +^^^^^^^^^^^^^^^^^^^^^^ + +This state describes how resources in various flavours (textures, +buffers, surfaces) are bound to the driver. + + +* ``set_constant_buffer`` sets a constant buffer to be used for a given shader + type. index is used to indicate which buffer to set (some apis may allow + multiple ones to be set, and binding a specific one later, though drivers + are mostly restricted to the first one right now). + +* ``set_framebuffer_state`` +* ``set_fragment_sampler_textures`` +* ``set_vertex_sampler_textures`` +* ``set_vertex_buffers`` + + +Non-CSO State +^^^^^^^^^^^^^ + +These pieces of state are too small, variable, and/or trivial to have CSO +objects. They all follow simple, one-method binding calls, e.g. +``set_edgeflags``. + +* ``set_blend_color`` +* ``set_clip_state`` +* ``set_polygon_stipple`` +* ``set_scissor_state`` sets the bounds for the scissor test, which culls + pixels before blending to render targets. If the :ref:`Rasterizer` does + not have the scissor test enabled, then the scissor bounds never need to + be set since they will not be used. +* ``set_viewport_state`` +* ``set_vertex_elements`` + + +Clearing +^^^^^^^^ + +``clear`` initializes some or all of the surfaces currently bound to +the framebuffer to particular RGBA, depth, or stencil values. + +Clear is one of the most difficult concepts to nail down to a single +interface and it seems likely that we will want to add additional +clear paths, for instance clearing surfaces not bound to the +framebuffer, or read-modify-write clears such as depth-only or +stencil-only clears of packed depth-stencil buffers. + + +Drawing +^^^^^^^ + +``draw_arrays`` draws a specified primitive. + +This command is equivalent to calling ``draw_arrays_instanced`` +with ``startInstance`` set to 0 and ``instanceCount`` set to 1. + +``draw_elements`` draws a specified primitive using an optional +index buffer. + +This command is equivalent to calling ``draw_elements_instanced`` +with ``startInstance`` set to 0 and ``instanceCount`` set to 1. + +``draw_range_elements`` + +XXX: this is (probably) a temporary entrypoint, as the range +information should be available from the vertex_buffer state. +Using this to quickly evaluate a specialized path in the draw +module. + +``draw_arrays_instanced`` draws multiple instances of the same primitive. + +This command is equivalent to calling ``draw_elements_instanced`` +with ``indexBuffer`` set to NULL and ``indexSize`` set to 0. + +``draw_elements_instanced`` draws multiple instances of the same primitive +using an optional index buffer. + +For instanceID in the range between ``startInstance`` +and ``startInstance``+``instanceCount``-1, inclusive, draw a primitive +specified by ``mode`` and sequential numbers in the range between ``start`` +and ``start``+``count``-1, inclusive. + +If ``indexBuffer`` is not NULL, it specifies an index buffer with index +byte size of ``indexSize``. The sequential numbers are used to lookup +the index buffer and the resulting indices in turn are used to fetch +vertex attributes. + +If ``indexBuffer`` is NULL, the sequential numbers are used directly +as indices to fetch vertex attributes. + +If a given vertex element has ``instance_divisor`` set to 0, it is said +it contains per-vertex data and effective vertex attribute address needs +to be recalculated for every index. + + attribAddr = ``stride`` * index + ``src_offset`` + +If a given vertex element has ``instance_divisor`` set to non-zero, +it is said it contains per-instance data and effective vertex attribute +address needs to recalculated for every ``instance_divisor``-th instance. + + attribAddr = ``stride`` * instanceID / ``instance_divisor`` + ``src_offset`` + +In the above formulas, ``src_offset`` is taken from the given vertex element +and ``stride`` is taken from a vertex buffer associated with the given +vertex element. + +The calculated attribAddr is used as an offset into the vertex buffer to +fetch the attribute data. + +The value of ``instanceID`` can be read in a vertex shader through a system +value register declared with INSTANCEID semantic name. + + +Queries +^^^^^^^ + +Queries gather some statistic from the 3D pipeline over one or more +draws. Queries may be nested, though no state tracker currently +exercises this. + +Queries can be created with ``create_query`` and deleted with +``destroy_query``. To enable a query, use ``begin_query``, and when finished, +use ``end_query`` to stop the query. Finally, ``get_query_result`` is used +to retrieve the results. + +A common type of query is the occlusion query which counts the number of +fragments/pixels which are written to the framebuffer (and not culled by +Z/stencil/alpha testing or shader KILL instructions). + + +Conditional Rendering +^^^^^^^^^^^^^^^^^^^^^ + +A drawing command can be skipped depending on the outcome of a query +(typically an occlusion query). The ``render_condition`` function specifies +the query which should be checked prior to rendering anything. + +If ``render_condition`` is called with ``query`` = NULL, conditional +rendering is disabled and drawing takes place normally. + +If ``render_condition`` is called with a non-null ``query`` subsequent +drawing commands will be predicated on the outcome of the query. If +the query result is zero subsequent drawing commands will be skipped. + +If ``mode`` is PIPE_RENDER_COND_WAIT the driver will wait for the +query to complete before deciding whether to render. + +If ``mode`` is PIPE_RENDER_COND_NO_WAIT and the query has not yet +completed, the drawing command will be executed normally. If the query +has completed, drawing will be predicated on the outcome of the query. + +If ``mode`` is PIPE_RENDER_COND_BY_REGION_WAIT or +PIPE_RENDER_COND_BY_REGION_NO_WAIT rendering will be predicated as above +for the non-REGION modes but in the case that an occulusion query returns +a non-zero result, regions which were occluded may be ommitted by subsequent +drawing commands. This can result in better performance with some GPUs. +Normally, if the occlusion query returned a non-zero result subsequent +drawing happens normally so fragments may be generated, shaded and +processed even where they're known to be obscured. + + +Flushing +^^^^^^^^ + +``flush`` + + +Resource Busy Queries +^^^^^^^^^^^^^^^^^^^^^ + +``is_texture_referenced`` + +``is_buffer_referenced`` + + + +Blitting +^^^^^^^^ + +These methods emulate classic blitter controls. They are not guaranteed to be +available; if they are set to NULL, then they are not present. + +These methods operate directly on ``pipe_surface`` objects, and stand +apart from any 3D state in the context. Blitting functionality may be +moved to a separate abstraction at some point in the future. + +``surface_fill`` performs a fill operation on a section of a surface. + +``surface_copy`` blits a region of a surface to a region of another surface, +provided that both surfaces are the same format. The source and destination +may be the same surface, and overlapping blits are permitted. + +The interfaces to these calls are likely to change to make it easier +for a driver to batch multiple blits with the same source and +destination. + diff --git a/src/gallium/docs/source/cso.rst b/src/gallium/docs/source/cso.rst new file mode 100644 index 0000000000..dab1ee50f3 --- /dev/null +++ b/src/gallium/docs/source/cso.rst @@ -0,0 +1,14 @@ +CSO +=== + +CSO, Constant State Objects, are a core part of Gallium's API. + +CSO work on the principle of reusable state; they are created by filling +out a state object with the desired properties, then passing that object +to a context. The context returns an opaque context-specific handle which +can be bound at any time for the desired effect. + +.. toctree:: + :glob: + + cso/* diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst new file mode 100644 index 0000000000..fd9e4a1e2d --- /dev/null +++ b/src/gallium/docs/source/cso/blend.rst @@ -0,0 +1,14 @@ +.. _blend: + +Blend +===== + +This state controls blending of the final fragments into the target rendering +buffers. + +XXX it is unresolved what behavior should result if blend_enable is off. + +Members +------- + +XXX undocumented members diff --git a/src/gallium/docs/source/cso/dsa.rst b/src/gallium/docs/source/cso/dsa.rst new file mode 100644 index 0000000000..12abaa9d6f --- /dev/null +++ b/src/gallium/docs/source/cso/dsa.rst @@ -0,0 +1,58 @@ +.. _depth,stencil,&alpha: + +Depth, Stencil, & Alpha +======================= + +These three states control the depth, stencil, and alpha tests, used to +discard fragments that have passed through the fragment shader. + +Traditionally, these three tests have been clumped together in hardware, so +they are all stored in one structure. + +During actual execution, the order of operations done on fragments is always: + +* Stencil +* Depth +* Alpha + +Depth Members +------------- + +enabled + Whether the depth test is enabled. +writemask + Whether the depth buffer receives depth writes. +func + The depth test function. One of PIPE_FUNC. + +Stencil Members +--------------- + +XXX document valuemask, writemask + +enabled + Whether the stencil test is enabled. For the second stencil, whether the + two-sided stencil is enabled. +func + The stencil test function. One of PIPE_FUNC. +ref_value + Stencil test reference value; used for certain functions. +fail_op + The operation to carry out if the stencil test fails. One of + PIPE_STENCIL_OP. +zfail_op + The operation to carry out if the stencil test passes but the depth test + fails. One of PIPE_STENCIL_OP. +zpass_op + The operation to carry out if the stencil test and depth test both pass. + One of PIPE_STENCIL_OP. + +Alpha Members +------------- + +enabled + Whether the alpha test is enabled. +func + The alpha test function. One of PIPE_FUNC. +ref_value + Alpha test reference value; used for certain functions. diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst new file mode 100644 index 0000000000..bfa4a1170a --- /dev/null +++ b/src/gallium/docs/source/cso/rasterizer.rst @@ -0,0 +1,153 @@ +.. _rasterizer: + +Rasterizer +========== + +The rasterizer state controls the rendering of points, lines and triangles. +Attributes include polygon culling state, line width, line stipple, +multisample state, scissoring and flat/smooth shading. + +Members +------- + +bypass_vs_clip_and_viewport +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +Whether the entire TCL pipeline should be bypassed. This implies that +vertices are pre-transformed for the viewport, and will not be run +through the vertex shader. + +.. note:: + + Implementations may still clip away vertices that are not in the viewport + when this is set. + +flatshade +^^^^^^^^^ + +If set, the provoking vertex of each polygon is used to determine the color +of the entire polygon. If not set, fragment colors will be interpolated +between the vertex colors. + +The actual interpolated shading algorithm is obviously +implementation-dependent, but will usually be Gourard for most hardware. + +.. note:: + + This is separate from the fragment shader input attributes + CONSTANT, LINEAR and PERSPECTIVE. The flatshade state is needed at + clipping time to determine how to set the color of new vertices. + + :ref:`Draw` can implement flat shading by copying the provoking vertex + color to all the other vertices in the primitive. + +flatshade_first +^^^^^^^^^^^^^^^ + +Whether the first vertex should be the provoking vertex, for most primitives. +If not set, the last vertex is the provoking vertex. + +There are several important exceptions to the specification of this rule. + +* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first + vertex. If the caller wishes to change the provoking vertex, they merely + need to rotate the vertices themselves. +* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no + effect; the provoking vertex is always the last vertex. +* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the + second vertex, not the first. This permits each segment of the fan to have + a different color. + +Other Members +^^^^^^^^^^^^^ + +light_twoside + If set, there are per-vertex back-facing colors. :ref:`Draw` + uses this state along with the front/back information to set the + final vertex colors prior to rasterization. + +front_winding + Indicates the window order of front-facing polygons, either + PIPE_WINDING_CW or PIPE_WINDING_CCW + +cull_mode + Indicates which polygons to cull, either PIPE_WINDING_NONE (cull no + polygons), PIPE_WINDING_CW (cull clockwise-winding polygons), + PIPE_WINDING_CCW (cull counter clockwise-winding polygons), or + PIPE_WINDING_BOTH (cull all polygons). + +fill_cw + Indicates how to fill clockwise polygons, either PIPE_POLYGON_MODE_FILL, + PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. +fill_ccw + Indicates how to fill counter clockwise polygons, either + PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. + +poly_stipple_enable + Whether polygon stippling is enabled. +poly_smooth + Controls OpenGL-style polygon smoothing/antialiasing +offset_cw + If set, clockwise polygons will have polygon offset factors applied +offset_ccw + If set, counter clockwise polygons will have polygon offset factors applied +offset_units + Specifies the polygon offset bias +offset_scale + Specifies the polygon offset scale + +line_width + The width of lines. +line_smooth + Whether lines should be smoothed. Line smoothing is simply anti-aliasing. +line_stipple_enable + Whether line stippling is enabled. +line_stipple_pattern + 16-bit bitfield of on/off flags, used to pattern the line stipple. +line_stipple_factor + When drawing a stippled line, each bit in the stipple pattern is + repeated N times, where N = line_stipple_factor + 1. +line_last_pixel + Controls whether the last pixel in a line is drawn or not. OpenGL + omits the last pixel to avoid double-drawing pixels at the ends of lines + when drawing connected lines. + +point_smooth + Whether points should be smoothed. Point smoothing turns rectangular + points into circles or ovals. +point_size_per_vertex + Whether vertices have a point size element. +point_size + The size of points, if not specified per-vertex. +point_size_min + The minimum size of points. +point_size_max + The maximum size of points. +point_sprite + Whether points are drawn as sprites (textured quads) +sprite_coord_mode + Specifies how the value for each shader output should be computed when + drawing sprites. If PIPE_SPRITE_COORD_NONE, don't change the vertex + shader output. Otherwise, the four vertices of the resulting quad will + be assigned texture coordinates. For PIPE_SPRITE_COORD_LOWER_LEFT, the + lower left vertex will have coordinate (0,0,0,1). + For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have + coordinate (0,0,0,1). + This state is needed by :ref:`Draw` because that's where each + point vertex is converted into four quad vertices. There's no other + place to emit the new vertex texture coordinates which are required for + sprite rendering. + Note that when geometry shaders are available, this state could be + removed. A special geometry shader defined by the state tracker could + converts the incoming points into quads with the proper texture coords. + +scissor + Whether the scissor test is enabled. + +multisample + Whether :term:`MSAA` is enabled. + +gl_rasterization_rules + Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set, + the rasterizer will use (0, 0) for pixel centers. + diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst new file mode 100644 index 0000000000..e3f1757f57 --- /dev/null +++ b/src/gallium/docs/source/cso/sampler.rst @@ -0,0 +1,46 @@ +.. _sampler: + +Sampler +======= + +Texture units have many options for selecting texels from loaded textures; +this state controls an individual texture unit's texel-sampling settings. + +Texture coordinates are always treated as four-dimensional, and referred to +with the traditional (S, T, R, Q) notation. + +Members +------- + +XXX undocumented compare_mode, compare_func + +wrap_s + How to wrap the S coordinate. One of PIPE_TEX_WRAP. +wrap_t + How to wrap the T coordinate. One of PIPE_TEX_WRAP. +wrap_r + How to wrap the R coordinate. One of PIPE_TEX_WRAP. +min_img_filter + The filter to use when minifying texels. One of PIPE_TEX_FILTER. +min_mip_filter + The filter to use when minifying mipmapped textures. One of + PIPE_TEX_FILTER. +mag_img_filter + The filter to use when magnifying texels. One of PIPE_TEX_FILTER. +normalized_coords + Whether the texture coordinates are normalized. If normalized, they will + always be in [0, 1]. If not, they will be in the range of each dimension + of the loaded texture. +prefilter + XXX From the Doxy, "weird sampling state exposed by some APIs." Refine. +lod_bias + The bias to apply to the level of detail. +min_lod + Minimum level of detail, used to clamp LoD after bias. +max_lod + Maximum level of detail, used to clamp LoD after bias. +border_color + RGBA color used for out-of-bounds coordinates. +max_anisotropy + Maximum filtering to apply anisotropically to textures. Setting this to + 1.0 effectively disables anisotropic filtering. diff --git a/src/gallium/docs/source/cso/shader.rst b/src/gallium/docs/source/cso/shader.rst new file mode 100644 index 0000000000..0ee42c8787 --- /dev/null +++ b/src/gallium/docs/source/cso/shader.rst @@ -0,0 +1,12 @@ +.. _shader: + +Shader +====== + +One of the two types of shaders supported by Gallium. + +Members +------- + +tokens + A list of tgsi_tokens. diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst new file mode 100644 index 0000000000..0ef9fe2645 --- /dev/null +++ b/src/gallium/docs/source/distro.rst @@ -0,0 +1,152 @@ +Distribution +============ + +Along with the interface definitions, the following drivers, state trackers, +and auxiliary modules are shipped in the standard Gallium distribution. + +Drivers +------- + +Cell +^^^^ + +Failover +^^^^^^^^ + +Deprecated. + +Intel i915 +^^^^^^^^^^ + +Intel i965 +^^^^^^^^^^ + +Highly experimental. + +Identity +^^^^^^^^ + +Wrapper driver. + +LLVM Softpipe +^^^^^^^^^^^^^ + +nVidia nv04 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv10 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv20 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv30 +^^^^^^^^^^^ + +nVidia nv40 +^^^^^^^^^^^ + +nVidia nv50 +^^^^^^^^^^^ + +VMWare SVGA +^^^^^^^^^^^ + +ATI r300 +^^^^^^^^ + +Testing-quality. + +Softpipe +^^^^^^^^ + +Reference software rasterizer. + +Trace +^^^^^ + +Wrapper driver. + +State Trackers +-------------- + +Direct Rendering Infrastructure +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +EGL +^^^ + +GLX +^^^ + +MesaGL +^^^^^^ + +Python +^^^^^^ + +OpenVG +^^^^^^ + +WGL +^^^ + +Xorg XFree86 DDX +^^^^^^^^^^^^^^^^ + +Auxiliary +--------- + +CSO Cache +^^^^^^^^^ + +The CSO cache is used to accelerate preparation of state by saving +driver-specific state structures for later use. + +.. _draw: + +Draw +^^^^ + +Draw is a software :term:`TCL` pipeline for hardware that lacks vertex shaders +or other essential parts of pre-rasterization vertex preparation. + +Gallivm +^^^^^^^ + +Indices +^^^^^^^ + +Indices provides tools for translating or generating element indices for +use with element-based rendering. + +Pipe Buffer Managers +^^^^^^^^^^^^^^^^^^^^ + +Each of these managers provides various services to drivers that are not +fully utilizing a memory manager. + +Remote Debugger +^^^^^^^^^^^^^^^ + +Runtime Assembly Emission +^^^^^^^^^^^^^^^^^^^^^^^^^ + +TGSI +^^^^ + +The TGSI auxiliary module provides basic utilities for manipulating TGSI +streams. + +Translate +^^^^^^^^^ + +Util +^^^^ + diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst new file mode 100644 index 0000000000..aec89f8b5c --- /dev/null +++ b/src/gallium/docs/source/glossary.rst @@ -0,0 +1,15 @@ +Glossary +======== + +.. glossary:: + :sorted: + + MSAA + Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes + multiple samples of the depth buffer, and uses this information to + smooth the edges of polygons. + + TCL + Transform, Clipping, & Lighting. The three stages of preparation in a + rasterizing pipeline prior to the actual rasterization of vertices into + fragments. diff --git a/src/gallium/docs/source/index.rst b/src/gallium/docs/source/index.rst new file mode 100644 index 0000000000..54bc883fce --- /dev/null +++ b/src/gallium/docs/source/index.rst @@ -0,0 +1,28 @@ +.. Gallium documentation master file, created by + sphinx-quickstart on Sun Dec 20 14:09:05 2009. + You can adapt this file completely to your liking, but it should at least + contain the root `toctree` directive. + +Welcome to Gallium's documentation! +=================================== + +Contents: + +.. toctree:: + :maxdepth: 2 + + intro + tgsi + screen + context + cso + distro + glossary + +Indices and tables +================== + +* :ref:`genindex` +* :ref:`modindex` +* :ref:`search` + diff --git a/src/gallium/docs/source/intro.rst b/src/gallium/docs/source/intro.rst new file mode 100644 index 0000000000..1ea103840a --- /dev/null +++ b/src/gallium/docs/source/intro.rst @@ -0,0 +1,9 @@ +Introduction +============ + +What is Gallium? +---------------- + +Gallium is essentially an API for writing graphics drivers in a largely +device-agnostic fashion. It provides several objects which encapsulate the +core services of graphics hardware in a straightforward manner. diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst new file mode 100644 index 0000000000..72bb75a55d --- /dev/null +++ b/src/gallium/docs/source/screen.rst @@ -0,0 +1,69 @@ +Screen +====== + +A screen is an object representing the context-independent part of a device. + +Useful Flags +------------ + +.. _pipe_texture_usage: + +PIPE_TEXTURE_USAGE +^^^^^^^^^^^^^^^^^^ + +These flags determine the possible roles a texture may be used for during its +lifetime. Texture usage flags are cumulative and may be combined to create a +texture that can be used as multiple things. + +* ``RENDER_TARGET``: A colorbuffer or pixelbuffer. +* ``DISPLAY_TARGET``: A sharable buffer that can be given to another process. +* ``PRIMARY``: A frontbuffer or scanout buffer. +* ``DEPTH_STENCIL``: A depthbuffer, stencilbuffer, or Z buffer. Gallium does + not explicitly provide for stencil-only buffers, so any stencilbuffer + validated here is implicitly also a depthbuffer. +* ``SAMPLER``: A texture that may be sampled from in a fragment or vertex + shader. +* ``DYNAMIC``: A texture that will be mapped frequently. + +Methods +------- + +XXX moar; got bored + +get_name +^^^^^^^^ + +Returns an identifying name for the screen. + +get_vendor +^^^^^^^^^^ + +Returns the screen vendor. + +get_param +^^^^^^^^^ + +Get an integer/boolean screen parameter. + +get_paramf +^^^^^^^^^^ + +Get a floating-point screen parameter. + +is_format_supported +^^^^^^^^^^^^^^^^^^^ + +See if a format can be used in a specific manner. + +**usage** is a bitmask of :ref:`PIPE_TEXTURE_USAGE` flags. + +Returns TRUE if all usages can be satisfied. + +.. note:: + + ``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage. + +texture_create +^^^^^^^^^^^^^^ + +Given a template of texture setup, create a BO-backed texture. diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst new file mode 100644 index 0000000000..65a669d8cf --- /dev/null +++ b/src/gallium/docs/source/tgsi.rst @@ -0,0 +1,1291 @@ +TGSI +==== + +TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language +for describing shaders. Since Gallium is inherently shaderful, shaders are +an important part of the API. TGSI is the only intermediate representation +used by all drivers. + +Instruction Set +--------------- + +From GL_NV_vertex_program +^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARL - Address Register Load + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +MOV - Move + +.. math:: + + dst.x = src.x + + dst.y = src.y + + dst.z = src.z + + dst.w = src.w + + +LIT - Light Coefficients + +.. math:: + + dst.x = 1 + + dst.y = max(src.x, 0) + + dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0 + + dst.w = 1 + + +RCP - Reciprocal + +.. math:: + + dst.x = \frac{1}{src.x} + + dst.y = \frac{1}{src.x} + + dst.z = \frac{1}{src.x} + + dst.w = \frac{1}{src.x} + + +RSQ - Reciprocal Square Root + +.. math:: + + dst.x = \frac{1}{\sqrt{|src.x|}} + + dst.y = \frac{1}{\sqrt{|src.x|}} + + dst.z = \frac{1}{\sqrt{|src.x|}} + + dst.w = \frac{1}{\sqrt{|src.x|}} + + +EXP - Approximate Exponential Base 2 + +.. math:: + + dst.x = 2^{\lfloor src.x\rfloor} + + dst.y = src.x - \lfloor src.x\rfloor + + dst.z = 2^{src.x} + + dst.w = 1 + + +LOG - Approximate Logarithm Base 2 + +.. math:: + + dst.x = \lfloor\log_2{|src.x|}\rfloor + + dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}} + + dst.z = \log_2{|src.x|} + + dst.w = 1 + + +MUL - Multiply + +.. math:: + + dst.x = src0.x \times src1.x + + dst.y = src0.y \times src1.y + + dst.z = src0.z \times src1.z + + dst.w = src0.w \times src1.w + + +ADD - Add + +.. math:: + + dst.x = src0.x + src1.x + + dst.y = src0.y + src1.y + + dst.z = src0.z + src1.z + + dst.w = src0.w + src1.w + + +DP3 - 3-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + +DP4 - 4-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + +DST - Distance Vector + +.. math:: + + dst.x = 1 + + dst.y = src0.y \times src1.y + + dst.z = src0.z + + dst.w = src1.w + + +MIN - Minimum + +.. math:: + + dst.x = min(src0.x, src1.x) + + dst.y = min(src0.y, src1.y) + + dst.z = min(src0.z, src1.z) + + dst.w = min(src0.w, src1.w) + + +MAX - Maximum + +.. math:: + + dst.x = max(src0.x, src1.x) + + dst.y = max(src0.y, src1.y) + + dst.z = max(src0.z, src1.z) + + dst.w = max(src0.w, src1.w) + + +SLT - Set On Less Than + +.. math:: + + dst.x = (src0.x < src1.x) ? 1 : 0 + + dst.y = (src0.y < src1.y) ? 1 : 0 + + dst.z = (src0.z < src1.z) ? 1 : 0 + + dst.w = (src0.w < src1.w) ? 1 : 0 + + +SGE - Set On Greater Equal Than + +.. math:: + + dst.x = (src0.x >= src1.x) ? 1 : 0 + + dst.y = (src0.y >= src1.y) ? 1 : 0 + + dst.z = (src0.z >= src1.z) ? 1 : 0 + + dst.w = (src0.w >= src1.w) ? 1 : 0 + + +MAD - Multiply And Add + +.. math:: + + dst.x = src0.x \times src1.x + src2.x + + dst.y = src0.y \times src1.y + src2.y + + dst.z = src0.z \times src1.z + src2.z + + dst.w = src0.w \times src1.w + src2.w + + +SUB - Subtract + +.. math:: + + dst.x = src0.x - src1.x + + dst.y = src0.y - src1.y + + dst.z = src0.z - src1.z + + dst.w = src0.w - src1.w + + +LRP - Linear Interpolate + +.. math:: + + dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x + + dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y + + dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z + + dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w + + +CND - Condition + +.. math:: + + dst.x = (src2.x > 0.5) ? src0.x : src1.x + + dst.y = (src2.y > 0.5) ? src0.y : src1.y + + dst.z = (src2.z > 0.5) ? src0.z : src1.z + + dst.w = (src2.w > 0.5) ? src0.w : src1.w + + +DP2A - 2-component Dot Product And Add + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x + + +FRAC - Fraction + +.. math:: + + dst.x = src.x - \lfloor src.x\rfloor + + dst.y = src.y - \lfloor src.y\rfloor + + dst.z = src.z - \lfloor src.z\rfloor + + dst.w = src.w - \lfloor src.w\rfloor + + +CLAMP - Clamp + +.. math:: + + dst.x = clamp(src0.x, src1.x, src2.x) + + dst.y = clamp(src0.y, src1.y, src2.y) + + dst.z = clamp(src0.z, src1.z, src2.z) + + dst.w = clamp(src0.w, src1.w, src2.w) + + +FLR - Floor + +This is identical to ARL. + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +ROUND - Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +EX2 - Exponential Base 2 + +.. math:: + + dst.x = 2^{src.x} + + dst.y = 2^{src.x} + + dst.z = 2^{src.x} + + dst.w = 2^{src.x} + + +LG2 - Logarithm Base 2 + +.. math:: + + dst.x = \log_2{src.x} + + dst.y = \log_2{src.x} + + dst.z = \log_2{src.x} + + dst.w = \log_2{src.x} + + +POW - Power + +.. math:: + + dst.x = src0.x^{src1.x} + + dst.y = src0.x^{src1.x} + + dst.z = src0.x^{src1.x} + + dst.w = src0.x^{src1.x} + +XPD - Cross Product + +.. math:: + + dst.x = src0.y \times src1.z - src1.y \times src0.z + + dst.y = src0.z \times src1.x - src1.z \times src0.x + + dst.z = src0.x \times src1.y - src1.x \times src0.y + + dst.w = 1 + + +ABS - Absolute + +.. math:: + + dst.x = |src.x| + + dst.y = |src.y| + + dst.z = |src.z| + + dst.w = |src.w| + + +RCC - Reciprocal Clamped + +XXX cleanup on aisle three + +.. math:: + + dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + +DPH - Homogeneous Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + +COS - Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \cos{src.x} + + dst.z = \cos{src.x} + + dst.w = \cos{src.x} + + +DDX - Derivative Relative To X + +.. math:: + + dst.x = partialx(src.x) + + dst.y = partialx(src.y) + + dst.z = partialx(src.z) + + dst.w = partialx(src.w) + + +DDY - Derivative Relative To Y + +.. math:: + + dst.x = partialy(src.x) + + dst.y = partialy(src.y) + + dst.z = partialy(src.z) + + dst.w = partialy(src.w) + + +KILP - Predicated Discard + + discard + + +PK2H - Pack Two 16-bit Floats + + TBD + + +PK2US - Pack Two Unsigned 16-bit Scalars + + TBD + + +PK4B - Pack Four Signed 8-bit Scalars + + TBD + + +PK4UB - Pack Four Unsigned 8-bit Scalars + + TBD + + +RFL - Reflection Vector + +.. math:: + + dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x + + dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y + + dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z + + dst.w = 1 + +Considered for removal. + + +SEQ - Set On Equal + +.. math:: + + dst.x = (src0.x == src1.x) ? 1 : 0 + + dst.y = (src0.y == src1.y) ? 1 : 0 + + dst.z = (src0.z == src1.z) ? 1 : 0 + + dst.w = (src0.w == src1.w) ? 1 : 0 + + +SFL - Set On False + +.. math:: + + dst.x = 0 + + dst.y = 0 + + dst.z = 0 + + dst.w = 0 + +Considered for removal. + +SGT - Set On Greater Than + +.. math:: + + dst.x = (src0.x > src1.x) ? 1 : 0 + + dst.y = (src0.y > src1.y) ? 1 : 0 + + dst.z = (src0.z > src1.z) ? 1 : 0 + + dst.w = (src0.w > src1.w) ? 1 : 0 + + +SIN - Sine + +.. math:: + + dst.x = \sin{src.x} + + dst.y = \sin{src.x} + + dst.z = \sin{src.x} + + dst.w = \sin{src.x} + + +SLE - Set On Less Equal Than + +.. math:: + + dst.x = (src0.x <= src1.x) ? 1 : 0 + + dst.y = (src0.y <= src1.y) ? 1 : 0 + + dst.z = (src0.z <= src1.z) ? 1 : 0 + + dst.w = (src0.w <= src1.w) ? 1 : 0 + + +SNE - Set On Not Equal + +.. math:: + + dst.x = (src0.x != src1.x) ? 1 : 0 + + dst.y = (src0.y != src1.y) ? 1 : 0 + + dst.z = (src0.z != src1.z) ? 1 : 0 + + dst.w = (src0.w != src1.w) ? 1 : 0 + + +STR - Set On True + +.. math:: + + dst.x = 1 + + dst.y = 1 + + dst.z = 1 + + dst.w = 1 + + +TEX - Texture Lookup + + TBD + + +TXD - Texture Lookup with Derivatives + + TBD + + +TXP - Projective Texture Lookup + + TBD + + +UP2H - Unpack Two 16-Bit Floats + + TBD + + Considered for removal. + +UP2US - Unpack Two Unsigned 16-Bit Scalars + + TBD + + Considered for removal. + +UP4B - Unpack Four Signed 8-Bit Values + + TBD + + Considered for removal. + +UP4UB - Unpack Four Unsigned 8-Bit Scalars + + TBD + + Considered for removal. + +X2D - 2D Coordinate Transformation + +.. math:: + + dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y + + dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w + + dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y + + dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w + +Considered for removal. + + +From GL_NV_vertex_program2 +^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARA - Address Register Add + + TBD + + Considered for removal. + +ARR - Address Register Load With Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +BRA - Branch + + pc = target + + Considered for removal. + +CAL - Subroutine Call + + push(pc) + pc = target + + +RET - Subroutine Call Return + + pc = pop() + + Potential restrictions: + * Only occurs at end of function. + +SSG - Set Sign + +.. math:: + + dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0 + + dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0 + + dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0 + + dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0 + + +CMP - Compare + +.. math:: + + dst.x = (src0.x < 0) ? src1.x : src2.x + + dst.y = (src0.y < 0) ? src1.y : src2.y + + dst.z = (src0.z < 0) ? src1.z : src2.z + + dst.w = (src0.w < 0) ? src1.w : src2.w + + +KIL - Conditional Discard + +.. math:: + + if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0) + discard + endif + + +SCS - Sine Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \sin{src.x} + + dst.z = 0 + + dst.y = 1 + + +TXB - Texture Lookup With Bias + + TBD + + +NRM - 3-component Vector Normalise + +.. math:: + + dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.w = 1 + + +DIV - Divide + +.. math:: + + dst.x = \frac{src0.x}{src1.x} + + dst.y = \frac{src0.y}{src1.y} + + dst.z = \frac{src0.z}{src1.z} + + dst.w = \frac{src0.w}{src1.w} + + +DP2 - 2-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + + dst.y = src0.x \times src1.x + src0.y \times src1.y + + dst.z = src0.x \times src1.x + src0.y \times src1.y + + dst.w = src0.x \times src1.x + src0.y \times src1.y + + +TXL - Texture Lookup With LOD + + TBD + + +BRK - Break + + TBD + + +IF - If + + TBD + + +BGNFOR - Begin a For-Loop + + dst.x = floor(src.x) + dst.y = floor(src.y) + dst.z = floor(src.z) + + if (dst.y <= 0) + pc = [matching ENDFOR] + 1 + endif + + Note: The destination must be a loop register. + The source must be a constant register. + + Considered for cleanup / removal. + + +REP - Repeat + + TBD + + +ELSE - Else + + TBD + + +ENDIF - End If + + TBD + + +ENDFOR - End a For-Loop + + dst.x = dst.x + dst.z + dst.y = dst.y - 1.0 + + if (dst.y > 0) + pc = [matching BGNFOR instruction] + 1 + endif + + Note: The destination must be a loop register. + + Considered for cleanup / removal. + +ENDREP - End Repeat + + TBD + + +PUSHA - Push Address Register On Stack + + push(src.x) + push(src.y) + push(src.z) + push(src.w) + + Considered for cleanup / removal. + +POPA - Pop Address Register From Stack + + dst.w = pop() + dst.z = pop() + dst.y = pop() + dst.x = pop() + + Considered for cleanup / removal. + + +From GL_NV_gpu_program4 +^^^^^^^^^^^^^^^^^^^^^^^^ + +Support for these opcodes indicated by a special pipe capability bit (TBD). + +CEIL - Ceiling + +.. math:: + + dst.x = \lceil src.x\rceil + + dst.y = \lceil src.y\rceil + + dst.z = \lceil src.z\rceil + + dst.w = \lceil src.w\rceil + + +I2F - Integer To Float + +.. math:: + + dst.x = (float) src.x + + dst.y = (float) src.y + + dst.z = (float) src.z + + dst.w = (float) src.w + + +NOT - Bitwise Not + +.. math:: + + dst.x = ~src.x + + dst.y = ~src.y + + dst.z = ~src.z + + dst.w = ~src.w + + +TRUNC - Truncate + +.. math:: + + dst.x = trunc(src.x) + + dst.y = trunc(src.y) + + dst.z = trunc(src.z) + + dst.w = trunc(src.w) + + +SHL - Shift Left + +.. math:: + + dst.x = src0.x << src1.x + + dst.y = src0.y << src1.x + + dst.z = src0.z << src1.x + + dst.w = src0.w << src1.x + + +SHR - Shift Right + +.. math:: + + dst.x = src0.x >> src1.x + + dst.y = src0.y >> src1.x + + dst.z = src0.z >> src1.x + + dst.w = src0.w >> src1.x + + +AND - Bitwise And + +.. math:: + + dst.x = src0.x & src1.x + + dst.y = src0.y & src1.y + + dst.z = src0.z & src1.z + + dst.w = src0.w & src1.w + + +OR - Bitwise Or + +.. math:: + + dst.x = src0.x | src1.x + + dst.y = src0.y | src1.y + + dst.z = src0.z | src1.z + + dst.w = src0.w | src1.w + + +MOD - Modulus + +.. math:: + + dst.x = src0.x \bmod src1.x + + dst.y = src0.y \bmod src1.y + + dst.z = src0.z \bmod src1.z + + dst.w = src0.w \bmod src1.w + + +XOR - Bitwise Xor + +.. math:: + + dst.x = src0.x \oplus src1.x + + dst.y = src0.y \oplus src1.y + + dst.z = src0.z \oplus src1.z + + dst.w = src0.w \oplus src1.w + + +SAD - Sum Of Absolute Differences + +.. math:: + + dst.x = |src0.x - src1.x| + src2.x + + dst.y = |src0.y - src1.y| + src2.y + + dst.z = |src0.z - src1.z| + src2.z + + dst.w = |src0.w - src1.w| + src2.w + + +TXF - Texel Fetch + + TBD + + +TXQ - Texture Size Query + + TBD + + +CONT - Continue + + TBD + + +From GL_NV_geometry_program4 +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +EMIT - Emit + + TBD + + +ENDPRIM - End Primitive + + TBD + + +From GLSL +^^^^^^^^^^ + + +BGNLOOP - Begin a Loop + + TBD + + +BGNSUB - Begin Subroutine + + TBD + + +ENDLOOP - End a Loop + + TBD + + +ENDSUB - End Subroutine + + TBD + + +NOP - No Operation + + Do nothing. + + +NRM4 - 4-component Vector Normalise + +.. math:: + + dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + +ps_2_x +^^^^^^^^^^^^ + + +CALLNZ - Subroutine Call If Not Zero + + TBD + + +IFC - If + + TBD + + +BREAKC - Break Conditional + + TBD + + +Explanation of symbols used +------------------------------ + + +Functions +^^^^^^^^^^^^^^ + + + :math:`|x|` Absolute value of `x`. + + :math:`\lceil x \rceil` Ceiling of `x`. + + clamp(x,y,z) Clamp x between y and z. + (x < y) ? y : (x > z) ? z : x + + :math:`\lfloor x\rfloor` Floor of `x`. + + :math:`\log_2{x}` Logarithm of `x`, base 2. + + max(x,y) Maximum of x and y. + (x > y) ? x : y + + min(x,y) Minimum of x and y. + (x < y) ? x : y + + partialx(x) Derivative of x relative to fragment's X. + + partialy(x) Derivative of x relative to fragment's Y. + + pop() Pop from stack. + + :math:`x^y` `x` to the power `y`. + + push(x) Push x on stack. + + round(x) Round x. + + trunc(x) Truncate x, i.e. drop the fraction bits. + + +Keywords +^^^^^^^^^^^^^ + + + discard Discard fragment. + + dst First destination register. + + dst0 First destination register. + + pc Program counter. + + src First source register. + + src0 First source register. + + src1 Second source register. + + src2 Third source register. + + target Label of target instruction. + + +Other tokens +--------------- + + +Declaration Semantic +^^^^^^^^^^^^^^^^^^^^^^^^ + + + Follows Declaration token if Semantic bit is set. + + Since its purpose is to link a shader with other stages of the pipeline, + it is valid to follow only those Declaration tokens that declare a register + either in INPUT or OUTPUT file. + + SemanticName field contains the semantic name of the register being declared. + There is no default value. + + SemanticIndex is an optional subscript that can be used to distinguish + different register declarations with the same semantic name. The default value + is 0. + + The meanings of the individual semantic names are explained in the following + sections. + +TGSI_SEMANTIC_POSITION +"""""""""""""""""""""" + +Position, sometimes known as HPOS or WPOS for historical reasons, is the +location of the vertex in space, in ``(x, y, z, w)`` format. ``x``, ``y``, and ``z`` +are the Cartesian coordinates, and ``w`` is the homogenous coordinate and used +for the perspective divide, if enabled. + +As a vertex shader output, position should be scaled to the viewport. When +used in fragment shaders, position will --- + +XXX --- wait a minute. Should position be in [0,1] for x and y? + +XXX additionally, is there a way to configure the perspective divide? it's +accelerated on most chipsets AFAIK... + +Position, if not specified, usually defaults to ``(0, 0, 0, 1)``, and can +be partially specified as ``(x, y, 0, 1)`` or ``(x, y, z, 1)``. + +XXX usually? can we solidify that? + +TGSI_SEMANTIC_COLOR +""""""""""""""""""" + +Colors are used to, well, color the primitives. Colors are always in +``(r, g, b, a)`` format. + +If alpha is not specified, it defaults to 1. + +TGSI_SEMANTIC_BCOLOR +"""""""""""""""""""" + +Back-facing colors are only used for back-facing polygons, and are only valid +in vertex shader outputs. After rasterization, all polygons are front-facing +and COLOR and BCOLOR end up occupying the same slots in the fragment, so +all BCOLORs effectively become regular COLORs in the fragment shader. + +TGSI_SEMANTIC_FOG +""""""""""""""""" + +The fog coordinate historically has been used to replace the depth coordinate +for generation of fog in dedicated fog blocks. Gallium, however, does not use +dedicated fog acceleration, placing it entirely in the fragment shader +instead. + +The fog coordinate should be written in ``(f, 0, 0, 1)`` format. Only the first +component matters when writing from the vertex shader; the driver will ensure +that the coordinate is in this format when used as a fragment shader input. + +TGSI_SEMANTIC_PSIZE +""""""""""""""""""" + +PSIZE, or point size, is used to specify point sizes per-vertex. It should +be in ``(p, n, x, f)`` format, where ``p`` is the point size, ``n`` is the minimum +size, ``x`` is the maximum size, and ``f`` is the fade threshold. + +XXX this is arb_vp. is this what we actually do? should double-check... + +When using this semantic, be sure to set the appropriate state in the +:ref:`rasterizer` first. + +TGSI_SEMANTIC_GENERIC +""""""""""""""""""""" + +Generic semantics are nearly always used for texture coordinate attributes, +in ``(s, t, r, q)`` format. ``t`` and ``r`` may be unused for certain kinds +of lookups, and ``q`` is the level-of-detail bias for biased sampling. + +These attributes are called "generic" because they may be used for anything +else, including parameters, texture generation information, or anything that +can be stored inside a four-component vector. + +TGSI_SEMANTIC_NORMAL +"""""""""""""""""""" + +Vertex normal; could be used to implement per-pixel lighting for legacy APIs +that allow mixing fixed-function and programmable stages. + +TGSI_SEMANTIC_FACE +"""""""""""""""""" + +FACE is the facing bit, to store the facing information for the fragment +shader. ``(f, 0, 0, 1)`` is the format. The first component will be positive +when the fragment is front-facing, and negative when the component is +back-facing. + +TGSI_SEMANTIC_EDGEFLAG +"""""""""""""""""""""" + +XXX no clue diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index d5f5c7bbba..aa29dcb394 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -358,6 +358,7 @@ struct cell_spu_function_info /** This is the object passed to spe_create_thread() */ +PIPE_ALIGN_TYPE(16, struct cell_init_info { unsigned id; @@ -370,7 +371,7 @@ struct cell_init_info uint *buffer_status; /**< points at cell_context->buffer_status */ struct cell_spu_function_info *spu_functions; -} ALIGN16_ATTRIB; +}); #endif /* CELL_COMMON_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index 79ad687ea9..3a3f968a49 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -59,9 +59,9 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, if (buffers & PIPE_CLEAR_COLOR) { uint surfIndex = 0; - uint clearValue; + union util_color uc; - util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &clearValue); + util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &uc); /* Build a CLEAR command and place it in the current batch buffer */ STATIC_ASSERT(sizeof(struct cell_command_clear_surface) % 16 == 0); @@ -70,7 +70,7 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, cell_batch_alloc16(cell, sizeof(*clr)); clr->opcode[0] = CELL_CMD_CLEAR_SURFACE; clr->surface = surfIndex; - clr->value = clearValue; + clr->value = uc.ui; } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 5c3188e7f9..e402ed2922 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -89,7 +89,7 @@ struct cell_buffer_node; */ struct cell_buffer_list { - struct cell_fence fence ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_fence fence; struct cell_buffer_node *head; }; @@ -115,7 +115,7 @@ struct cell_context struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[2]; + struct pipe_buffer *constants[2]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; @@ -150,18 +150,18 @@ struct cell_context /** Mapped constant buffers */ void *mapped_constants[PIPE_SHADER_TYPES]; - struct cell_spu_function_info spu_functions ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_spu_function_info spu_functions; uint num_cells, num_spus; /** Buffers for command batches, vertex/index data */ uint buffer_size[CELL_NUM_BUFFERS]; - ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE]; int cur_batch; /**< which buffer is being filled w/ commands */ /** [4] to ensure 16-byte alignment for each status word */ - uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4]; /** Associated with each command/batch buffer is a list of pipe_buffers diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 644496db40..0a4da8ecc8 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -51,17 +51,17 @@ cell_map_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) { - sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, + if (sp->constants[i] && sp->constants[i]->size) { + sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i], PIPE_BUFFER_USAGE_CPU_READ); cell_flush_buffer_range(sp, sp->mapped_constants[i], - sp->constants[i].buffer->size); + sp->constants[i]->size); } } - draw_set_mapped_constant_buffer(sp->draw, + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, sp->mapped_constants[PIPE_SHADER_VERTEX], - sp->constants[PIPE_SHADER_VERTEX].buffer->size); + sp->constants[PIPE_SHADER_VERTEX]->size); } static void @@ -70,8 +70,8 @@ cell_unmap_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) - ws->buffer_unmap(ws, sp->constants[i].buffer); + if (sp->constants[i] && sp->constants[i]->size) + ws->buffer_unmap(ws, sp->constants[i]); sp->mapped_constants[i] = NULL; } } @@ -85,7 +85,7 @@ cell_unmap_constant_buffers(struct cell_context *sp) * * XXX should the element buffer be specified/bound with a separate function? */ -static boolean +static void cell_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -145,47 +145,35 @@ cell_draw_range_elements(struct pipe_context *pipe, /* Note: leave drawing surfaces mapped */ cell_unmap_constant_buffers(sp); - - return TRUE; } -static boolean +static void cell_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return cell_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + cell_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } -static boolean +static void cell_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return cell_draw_elements(pipe, NULL, 0, mode, start, count); -} - - -static void -cell_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags) -{ - struct cell_context *cell = cell_context(pipe); - draw_set_edgeflags(cell->draw, edgeflags); + cell_draw_elements(pipe, NULL, 0, mode, start, count); } - void cell_init_draw_functions(struct cell_context *cell) { cell->pipe.draw_arrays = cell_draw_arrays; cell->pipe.draw_elements = cell_draw_elements; cell->pipe.draw_range_elements = cell_draw_range_elements; - cell->pipe.set_edgeflags = cell_set_edgeflags; } diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index 19e3ab0844..1d8a11a4ac 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -237,8 +237,8 @@ is_register_src(struct codegen *gen, int channel, if (swizzle > TGSI_SWIZZLE_W || sign_op != TGSI_UTIL_SIGN_KEEP) { return FALSE; } - if (src->SrcRegister.File == TGSI_FILE_TEMPORARY || - src->SrcRegister.File == TGSI_FILE_IMMEDIATE) { + if (src->Register.File == TGSI_FILE_TEMPORARY || + src->Register.File == TGSI_FILE_IMMEDIATE) { return TRUE; } return FALSE; @@ -249,7 +249,7 @@ static boolean is_memory_dst(struct codegen *gen, int channel, const struct tgsi_full_dst_register *dst) { - if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { + if (dst->Register.File == TGSI_FILE_OUTPUT) { return TRUE; } else { @@ -279,15 +279,15 @@ get_src_reg(struct codegen *gen, assert(swizzle <= TGSI_SWIZZLE_W); { - int index = src->SrcRegister.Index; + int index = src->Register.Index; assert(swizzle < 4); - if (src->SrcRegister.Indirect) { + if (src->Register.Indirect) { /* XXX unfinished */ } - switch (src->SrcRegister.File) { + switch (src->Register.File) { case TGSI_FILE_TEMPORARY: reg = gen->temp_regs[index][swizzle]; break; @@ -374,12 +374,12 @@ get_dst_reg(struct codegen *gen, { int reg = -1; - switch (dest->DstRegister.File) { + switch (dest->Register.File) { case TGSI_FILE_TEMPORARY: if (gen->if_nesting > 0 || gen->loop_nesting > 0) reg = get_itemp(gen); else - reg = gen->temp_regs[dest->DstRegister.Index][channel]; + reg = gen->temp_regs[dest->Register.Index][channel]; break; case TGSI_FILE_OUTPUT: reg = get_itemp(gen); @@ -419,10 +419,10 @@ store_dest_reg(struct codegen *gen, } #endif - switch (dest->DstRegister.File) { + switch (dest->Register.File) { case TGSI_FILE_TEMPORARY: if (gen->if_nesting > 0 || gen->loop_nesting > 0) { - int d_reg = gen->temp_regs[dest->DstRegister.Index][channel]; + int d_reg = gen->temp_regs[dest->Register.Index][channel]; int exec_reg = get_exec_mask_reg(gen); /* Mix d with new value according to exec mask: * d[i] = mask_reg[i] ? value_reg : d_reg @@ -437,7 +437,7 @@ store_dest_reg(struct codegen *gen, case TGSI_FILE_OUTPUT: { /* offset is measured in quadwords, not bytes */ - int offset = dest->DstRegister.Index * 4 + channel; + int offset = dest->Register.Index * 4 + channel; if (gen->if_nesting > 0 || gen->loop_nesting > 0) { int exec_reg = get_exec_mask_reg(gen); int curval_reg = get_itemp(gen); @@ -544,7 +544,7 @@ emit_epilogue(struct codegen *gen) #define FOR_EACH_ENABLED_CHANNEL(inst, ch) \ for (ch = 0; ch < 4; ch++) \ - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) + if (inst->Dst[0].Register.WriteMask & (1 << ch)) static boolean @@ -552,7 +552,7 @@ emit_ARL(struct codegen *gen, const struct tgsi_full_instruction *inst) { int ch = 0, src_reg, addr_reg; - src_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); + src_reg = get_src_reg(gen, ch, &inst->Src[0]); addr_reg = get_address_reg(gen); /* convert float to int */ @@ -570,19 +570,19 @@ emit_MOV(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, src_reg[4], dst_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - src_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - dst_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + src_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + dst_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - if (is_register_src(gen, ch, &inst->FullSrcRegisters[0]) && - is_memory_dst(gen, ch, &inst->FullDstRegisters[0])) { + if (is_register_src(gen, ch, &inst->Src[0]) && + is_memory_dst(gen, ch, &inst->Dst[0])) { /* special-case: register to memory store */ - store_dest_reg(gen, src_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, src_reg[ch], ch, &inst->Dst[0]); } else { spe_move(gen->f, dst_reg[ch], src_reg[ch]); - store_dest_reg(gen, dst_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, dst_reg[ch], ch, &inst->Dst[0]); } } @@ -601,9 +601,9 @@ emit_binop(struct codegen *gen, const struct tgsi_full_instruction *inst) /* Loop over Red/Green/Blue/Alpha channels, fetch src operands */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } /* Loop over Red/Green/Blue/Alpha channels, do the op, store results */ @@ -626,7 +626,7 @@ emit_binop(struct codegen *gen, const struct tgsi_full_instruction *inst) /* Store the result (a no-op for TGSI_FILE_TEMPORARY dests) */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } /* Free any intermediate temps we allocated */ @@ -645,16 +645,16 @@ emit_MAD(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s1_reg[4], s2_reg[4], s3_reg[4], d_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - s3_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + s3_reg[ch] = get_src_reg(gen, ch, &inst->Src[2]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { spe_fma(gen->f, d_reg[ch], s1_reg[ch], s2_reg[ch], s3_reg[ch]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); return TRUE; @@ -671,10 +671,10 @@ emit_LRP(struct codegen *gen, const struct tgsi_full_instruction *inst) /* setup/get src/dst/temp regs */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - s3_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + s3_reg[ch] = get_src_reg(gen, ch, &inst->Src[2]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -687,7 +687,7 @@ emit_LRP(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fma(gen->f, d_reg[ch], tmp_reg[ch], s1_reg[ch], s3_reg[ch]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); return TRUE; @@ -704,8 +704,8 @@ emit_RCP_RSQ(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s1_reg[4], d_reg[4], tmp_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -726,7 +726,7 @@ emit_RCP_RSQ(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -747,8 +747,8 @@ emit_ABS(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_load_uint(gen->f, bit31mask_reg, (1 << 31)); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } /* d = sign bit cleared in s1 */ @@ -757,7 +757,7 @@ emit_ABS(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -775,12 +775,12 @@ emit_DP3(struct codegen *gen, const struct tgsi_full_instruction *inst) int s2x_reg, s2y_reg, s2z_reg; int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen); - s1x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s2x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); - s1y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); - s1z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s2z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1x_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s2x_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); + s1y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); + s1z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s2z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t0 = x0 * x1 */ spe_fm(gen->f, t0_reg, s1x_reg, s2x_reg); @@ -795,9 +795,9 @@ emit_DP3(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fa(gen->f, t0_reg, t0_reg, t1_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); spe_move(gen->f, d_reg, t0_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -815,14 +815,14 @@ emit_DP4(struct codegen *gen, const struct tgsi_full_instruction *inst) int s1x_reg, s1y_reg, s1z_reg, s1w_reg; int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen); - s0x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s1x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); - s0y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s1y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); - s0z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s1z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); - s0w_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[0]); - s1w_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[1]); + s0x_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s1x_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); + s0y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s1y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); + s0z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s1z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); + s0w_reg = get_src_reg(gen, CHAN_W, &inst->Src[0]); + s1w_reg = get_src_reg(gen, CHAN_W, &inst->Src[1]); /* t0 = x0 * x1 */ spe_fm(gen->f, t0_reg, s0x_reg, s1x_reg); @@ -840,9 +840,9 @@ emit_DP4(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fa(gen->f, t0_reg, t0_reg, t1_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); spe_move(gen->f, d_reg, t0_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -857,31 +857,31 @@ emit_DPH(struct codegen *gen, const struct tgsi_full_instruction *inst) { /* XXX rewrite this function to look more like DP3/DP4 */ int ch; - int s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - int s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); + int s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + int s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); int tmp_reg = get_itemp(gen); /* t = x0 * x1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); /* t = y0 * y1 + t */ spe_fma(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t = z0 * z1 + t */ spe_fma(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - s2_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[1]); + s2_reg = get_src_reg(gen, CHAN_W, &inst->Src[1]); /* t = w1 + t */ spe_fa(gen->f, tmp_reg, s2_reg, tmp_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); spe_move(gen->f, d_reg, tmp_reg); - store_dest_reg(gen, tmp_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, tmp_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -898,9 +898,9 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst) int src_reg[3]; int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen); - src_reg[0] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - src_reg[1] = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - src_reg[2] = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); + src_reg[0] = get_src_reg(gen, CHAN_X, &inst->Src[0]); + src_reg[1] = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + src_reg[2] = get_src_reg(gen, CHAN_Z, &inst->Src[0]); /* t0 = x * x */ spe_fm(gen->f, t0_reg, src_reg[0], src_reg[0]); @@ -919,10 +919,10 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fi(gen->f, t1_reg, t0_reg, t1_reg); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); /* dst = src[ch] * t1 */ spe_fm(gen->f, d_reg, src_reg[ch], t1_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); } free_itemps(gen); @@ -936,48 +936,48 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst) static boolean emit_XPD(struct codegen *gen, const struct tgsi_full_instruction *inst) { - int s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - int s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); + int s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + int s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); int tmp_reg = get_itemp(gen); /* t = z0 * y1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t = y0 * z1 - t */ spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_X)) { - store_dest_reg(gen, tmp_reg, CHAN_X, &inst->FullDstRegisters[0]); + if (inst->Dst[0].Register.WriteMask & (1 << CHAN_X)) { + store_dest_reg(gen, tmp_reg, CHAN_X, &inst->Dst[0]); } - s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]); /* t = x0 * z1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); /* t = z0 * x1 - t */ spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_Y)) { - store_dest_reg(gen, tmp_reg, CHAN_Y, &inst->FullDstRegisters[0]); + if (inst->Dst[0].Register.WriteMask & (1 << CHAN_Y)) { + store_dest_reg(gen, tmp_reg, CHAN_Y, &inst->Dst[0]); } - s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]); /* t = y0 * x1 */ spe_fm(gen->f, tmp_reg, s1_reg, s2_reg); - s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]); - s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]); + s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]); + s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]); /* t = x0 * y1 - t */ spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg); - if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_Z)) { - store_dest_reg(gen, tmp_reg, CHAN_Z, &inst->FullDstRegisters[0]); + if (inst->Dst[0].Register.WriteMask & (1 << CHAN_Z)) { + store_dest_reg(gen, tmp_reg, CHAN_Z, &inst->Dst[0]); } free_itemps(gen); @@ -995,14 +995,14 @@ static boolean emit_inequality(struct codegen *gen, const struct tgsi_full_instruction *inst) { int ch, s1_reg[4], s2_reg[4], d_reg[4], one_reg; - bool complement = FALSE; + boolean complement = FALSE; one_reg = get_const_one_reg(gen); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } FOR_EACH_ENABLED_CHANNEL(inst, ch) { @@ -1043,7 +1043,7 @@ emit_inequality(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1060,10 +1060,10 @@ emit_CMP(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - int s3_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]); - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int s1_reg = get_src_reg(gen, ch, &inst->Src[0]); + int s2_reg = get_src_reg(gen, ch, &inst->Src[1]); + int s3_reg = get_src_reg(gen, ch, &inst->Src[2]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); int zero_reg = get_itemp(gen); spe_zero(gen->f, zero_reg); @@ -1072,7 +1072,7 @@ emit_CMP(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_fcgt(gen->f, d_reg, zero_reg, s1_reg); spe_selb(gen->f, d_reg, s3_reg, s2_reg, d_reg); - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); free_itemps(gen); } @@ -1090,8 +1090,8 @@ emit_TRUNC(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s1_reg[4], d_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } /* Convert float to int */ @@ -1105,7 +1105,7 @@ emit_TRUNC(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1129,8 +1129,8 @@ emit_FLR(struct codegen *gen, const struct tgsi_full_instruction *inst) one_reg = get_const_one_reg(gen); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -1156,7 +1156,7 @@ emit_FLR(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1177,8 +1177,8 @@ emit_FRC(struct codegen *gen, const struct tgsi_full_instruction *inst) one_reg = get_const_one_reg(gen); FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -1210,7 +1210,7 @@ emit_FRC(struct codegen *gen, const struct tgsi_full_instruction *inst) /* store result */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1272,7 +1272,7 @@ emit_function_call(struct codegen *gen, if (scalar) { for (a = 0; a < num_args; a++) { - s_regs[a] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[a]); + s_regs[a] = get_src_reg(gen, CHAN_X, &inst->Src[a]); } /* we'll call the function, put the return value in this register, * then replicate it across all write-enabled components in d_reg. @@ -1287,11 +1287,11 @@ emit_function_call(struct codegen *gen, if (!scalar) { for (a = 0; a < num_args; a++) { - s_regs[a] = get_src_reg(gen, ch, &inst->FullSrcRegisters[a]); + s_regs[a] = get_src_reg(gen, ch, &inst->Src[a]); } } - d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); if (!scalar || !func_called) { /* for a scalar function, we'll really only call the function once */ @@ -1336,7 +1336,7 @@ emit_function_call(struct codegen *gen, spe_move(gen->f, d_reg, retval_reg); } - store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg, ch, &inst->Dst[0]); free_itemps(gen); } @@ -1351,8 +1351,8 @@ emit_function_call(struct codegen *gen, static boolean emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) { - const uint target = inst->InstructionExtTexture.Texture; - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint target = inst->Texture.Texture; + const uint unit = inst->Src[1].Register.Index; uint addr; int ch; int coord_regs[4], d_regs[4]; @@ -1373,14 +1373,14 @@ emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) return FALSE; } - assert(inst->FullSrcRegisters[1].SrcRegister.File == TGSI_FILE_SAMPLER); + assert(inst->Src[1].Register.File == TGSI_FILE_SAMPLER); spe_comment(gen->f, -4, "CALL tex:"); /* get src/dst reg info */ for (ch = 0; ch < 4; ch++) { - coord_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - d_regs[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + coord_regs[ch] = get_src_reg(gen, ch, &inst->Src[0]); + d_regs[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); } { @@ -1425,7 +1425,7 @@ emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_regs[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_regs[ch], ch, &inst->Dst[0]); free_itemps(gen); } @@ -1452,7 +1452,7 @@ emit_KIL(struct codegen *gen, const struct tgsi_full_instruction *inst) /* get src regs */ FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); + s_regs[ch] = get_src_reg(gen, ch, &inst->Src[0]); } /* test if any src regs are < 0 */ @@ -1500,9 +1500,9 @@ emit_MIN_MAX(struct codegen *gen, const struct tgsi_full_instruction *inst) int ch, s0_reg[4], s1_reg[4], d_reg[4], tmp_reg[4]; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - s0_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]); - d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + s0_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]); + s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]); + d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]); tmp_reg[ch] = get_itemp(gen); } @@ -1518,7 +1518,7 @@ emit_MIN_MAX(struct codegen *gen, const struct tgsi_full_instruction *inst) } FOR_EACH_ENABLED_CHANNEL(inst, ch) { - store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]); + store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]); } free_itemps(gen); @@ -1575,7 +1575,7 @@ emit_IF(struct codegen *gen, const struct tgsi_full_instruction *inst) /* update conditional execution mask with the predicate register */ int tmp_reg = get_itemp(gen); - int s1_reg = get_src_reg(gen, channel, &inst->FullSrcRegisters[0]); + int s1_reg = get_src_reg(gen, channel, &inst->Src[0]); /* tmp = (s1_reg == 0) */ spe_ceqi(gen->f, tmp_reg, s1_reg, 0); @@ -1699,8 +1699,8 @@ emit_DDX_DDY(struct codegen *gen, const struct tgsi_full_instruction *inst, int ch; FOR_EACH_ENABLED_CHANNEL(inst, ch) { - int s_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); - int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); + int s_reg = get_src_reg(gen, ch, &inst->Src[0]); + int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]); int t1_reg = get_itemp(gen); int t2_reg = get_itemp(gen); @@ -1909,8 +1909,8 @@ emit_declaration(struct cell_context *cell, switch (decl->Declaration.File) { case TGSI_FILE_TEMPORARY: - for (i = decl->DeclarationRange.First; - i <= decl->DeclarationRange.Last; + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { assert(i < MAX_TEMPS); for (ch = 0; ch < 4; ch++) { diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index ccd0fef6e8..c18a5d0635 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -383,10 +383,10 @@ cell_init_state_functions(struct cell_context *cell) cell->pipe.delete_blend_state = cell_delete_blend_state; cell->pipe.create_sampler_state = cell_create_sampler_state; - cell->pipe.bind_sampler_states = cell_bind_sampler_states; + cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states; cell->pipe.delete_sampler_state = cell_delete_sampler_state; - cell->pipe.set_sampler_textures = cell_set_sampler_textures; + cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures; cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state; cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state; diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c index efc4f78364..b723e794e7 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_derived.c +++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c @@ -66,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell ) vinfo->num_attribs = 0; /* we always want to emit vertex pos */ - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); @@ -82,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell ) break; case TGSI_SEMANTIC_COLOR: - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR, + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_COLOR, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); break; case TGSI_SEMANTIC_FOG: - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_FOG, 0); #if 1 if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */ src = 0; @@ -100,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC, + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_GENERIC, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 9479c0898f..f1e1dcb9eb 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" +#include "util/u_math.h" #include "cell_context.h" #include "cell_gen_fragment.h" #include "cell_state.h" @@ -239,12 +240,12 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) { const uint shader = PIPE_SHADER_FRAGMENT; - const uint num_const = cell->constants[shader].buffer->size / sizeof(float); + const uint num_const = cell->constants[shader]->size / sizeof(float); uint i, j; float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float))); uint32_t *ibuf = (uint32_t *) buf; const float *constants = pipe_buffer_map(cell->pipe.screen, - cell->constants[shader].buffer, + cell->constants[shader], PIPE_BUFFER_USAGE_CPU_READ); ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS; ibuf[4] = num_const; @@ -252,7 +253,7 @@ cell_emit_state(struct cell_context *cell) for (i = 0; i < num_const; i++) { buf[j++] = constants[i]; } - pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader].buffer); + pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader]); } if (cell->dirty & (CELL_NEW_FRAMEBUFFER | @@ -299,9 +300,9 @@ cell_emit_state(struct cell_context *cell) for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { texture->start[level] = (ct->mapped + ct->level_offset[level]); - texture->width[level] = ct->base.width[level]; - texture->height[level] = ct->base.height[level]; - texture->depth[level] = ct->base.depth[level]; + texture->width[level] = u_minify(ct->base.width0, level); + texture->height[level] = u_minify(ct->base.height0, level); + texture->depth[level] = u_minify(ct->base.depth0, level); } texture->target = ct->base.target; } @@ -330,7 +331,7 @@ cell_emit_state(struct cell_context *cell) const struct draw_context *const draw = cell->draw; struct cell_shader_info info; - info.num_outputs = draw_num_vs_outputs(draw); + info.num_outputs = draw_num_shader_outputs(draw); info.declarations = (uintptr_t) draw->vs.machine.Declarations; info.num_declarations = draw->vs.machine.NumDeclarations; info.instructions = (uintptr_t) draw->vs.machine.Instructions; diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 6568c784fe..1b09cf7f7d 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -183,7 +183,7 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs) static void cell_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct cell_context *cell = cell_context(pipe); @@ -193,7 +193,7 @@ cell_set_constant_buffer(struct pipe_context *pipe, draw_flush(cell->draw); /* note: reference counting */ - pipe_buffer_reference(&cell->constants[shader].buffer, buf->buffer); + pipe_buffer_reference(&cell->constants[shader], buf); if (shader == PIPE_SHADER_VERTEX) cell->dirty |= CELL_NEW_VS_CONSTANTS; diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index ae4c61efb3..998944f77a 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -35,6 +35,8 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/internal/p_winsys_screen.h" + +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -49,9 +51,9 @@ cell_texture_layout(struct cell_texture *ct) { struct pipe_texture *pt = &ct->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; ct->buffer_size = 0; @@ -65,17 +67,11 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); - - ct->stride[level] = pt->nblocksx[level] * pt->block.size; + ct->stride[level] = util_format_get_stride(pt->format, w_tile); ct->level_offset[level] = ct->buffer_size; - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = ct->stride[level] * util_format_get_nblocksy(pt->format, h_tile); if (pt->target == PIPE_TEXTURE_CUBE) size *= 6; else @@ -83,9 +79,9 @@ cell_texture_layout(struct cell_texture *ct) ct->buffer_size += size; - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } } @@ -276,8 +272,8 @@ cell_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = ct->level_offset[level]; /* XXX may need to override usage flags (see sp_texture.c) */ ps->usage = usage; @@ -286,10 +282,12 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += face * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += zslice * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else { assert(face == 0); @@ -330,14 +328,10 @@ cell_get_tex_transfer(struct pipe_screen *screen, if (ctrans) { struct pipe_transfer *pt = &ctrans->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = ct->stride[level]; pt->usage = usage; pt->face = face; @@ -347,10 +341,12 @@ cell_get_tex_transfer(struct pipe_screen *screen, ctrans->offset = ct->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - ctrans->offset += face * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += face * util_format_get_nblocksy(texture->format, h_tile) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - ctrans->offset += zslice * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += zslice * util_format_get_nblocksy(texture->format, h_tile) * pt->stride; } else { assert(face == 0); @@ -386,8 +382,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; unsigned size; @@ -403,7 +399,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) * Create a buffer of ordinary memory for the linear texture. * This is the memory that the user will read/write. */ - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) * + util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)); ctrans->map = align_malloc(size, 16); if (!ctrans->map) @@ -411,7 +408,7 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) if (transfer->usage & PIPE_TRANSFER_READ) { /* need to untwiddle the texture to make a linear version */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = util_format_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = (uint *) (ct->mapped + ctrans->offset); uint *dst = ctrans->map; @@ -440,8 +437,8 @@ cell_transfer_unmap(struct pipe_screen *screen, struct pipe_texture *pt = transfer->texture; struct cell_texture *ct = cell_texture(pt); const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; if (!ct->mapped) { @@ -454,7 +451,7 @@ cell_transfer_unmap(struct pipe_screen *screen, /* The user wrote new texture data into the mapped buffer. * We need to convert the new linear data into the twiddled/tiled format. */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = util_format_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = ctrans->map; uint *dst = (uint *) (ct->mapped + ctrans->offset); diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index 5c0179d954..55bd85bde2 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -53,8 +53,7 @@ struct spu_vs_context draw; /** * Buffers containing dynamically generated SPU code: */ -static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] - ALIGN16_ATTRIB; +PIPE_ALIGN_VAR(16) static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS]; @@ -405,8 +404,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest; break; @@ -418,8 +415,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest; break; @@ -547,7 +542,7 @@ cmd_batch(uint opcode) { const uint buf = (opcode >> 8) & 0xff; uint size = (opcode >> 16); - qword buffer[CELL_BUFFER_SIZE / 16] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) qword buffer[CELL_BUFFER_SIZE / 16]; const unsigned usize = ROUNDUP16(size) / sizeof(buffer[0]); uint pos; diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 4c32b2d06d..d2166a4901 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -108,10 +108,10 @@ for (CHAN = 0; CHAN < 4; CHAN++) #define IS_CHANNEL_ENABLED(INST, CHAN)\ - ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) #define IS_CHANNEL_ENABLED2(INST, CHAN)\ - ((INST).FullDstRegisters[1].DstRegister.WriteMask & (1 << (CHAN))) + ((INST).Dst[1].Register.WriteMask & (1 << (CHAN))) #define FOR_EACH_ENABLED_CHANNEL(INST, CHAN)\ FOR_EACH_CHANNEL( CHAN )\ @@ -431,22 +431,22 @@ fetch_source( index.i[0] = index.i[1] = index.i[2] = - index.i[3] = reg->SrcRegister.Index; + index.i[3] = reg->Register.Index; - if (reg->SrcRegister.Indirect) { + if (reg->Register.Indirect) { union spu_exec_channel index2; union spu_exec_channel indir_index; index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterInd.Index; + index2.i[3] = reg->Indirect.Index; - swizzle = tgsi_util_get_src_register_swizzle(®->SrcRegisterInd, + swizzle = tgsi_util_get_src_register_swizzle(®->Indirect, CHAN_X); fetch_src_file_channel( mach, - reg->SrcRegisterInd.File, + reg->Indirect.File, swizzle, &index2, &indir_index ); @@ -454,8 +454,8 @@ fetch_source( index.q = si_a(index.q, indir_index.q); } - if( reg->SrcRegister.Dimension ) { - switch( reg->SrcRegister.File ) { + if( reg->Register.Dimension ) { + switch( reg->Register.File ) { case TGSI_FILE_INPUT: index.q = si_mpyi(index.q, 17); break; @@ -466,24 +466,24 @@ fetch_source( ASSERT( 0 ); } - index.i[0] += reg->SrcRegisterDim.Index; - index.i[1] += reg->SrcRegisterDim.Index; - index.i[2] += reg->SrcRegisterDim.Index; - index.i[3] += reg->SrcRegisterDim.Index; + index.i[0] += reg->Dimension.Index; + index.i[1] += reg->Dimension.Index; + index.i[2] += reg->Dimension.Index; + index.i[3] += reg->Dimension.Index; - if (reg->SrcRegisterDim.Indirect) { + if (reg->Dimension.Indirect) { union spu_exec_channel index2; union spu_exec_channel indir_index; index2.i[0] = index2.i[1] = index2.i[2] = - index2.i[3] = reg->SrcRegisterDimInd.Index; + index2.i[3] = reg->DimIndirect.Index; - swizzle = tgsi_util_get_src_register_swizzle( ®->SrcRegisterDimInd, CHAN_X ); + swizzle = tgsi_util_get_src_register_swizzle( ®->DimIndirect, CHAN_X ); fetch_src_file_channel( mach, - reg->SrcRegisterDimInd.File, + reg->DimIndirect.File, swizzle, &index2, &indir_index ); @@ -495,7 +495,7 @@ fetch_source( swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); fetch_src_file_channel( mach, - reg->SrcRegister.File, + reg->Register.File, swizzle, &index, chan ); @@ -517,7 +517,7 @@ fetch_source( break; } - if (reg->SrcRegisterExtMod.Complement) { + if (reg->RegisterExtMod.Complement) { chan->q = si_fs(mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].q, chan->q); } } @@ -532,21 +532,21 @@ store_dest( { union spu_exec_channel *dst; - switch( reg->DstRegister.File ) { + switch( reg->Register.File ) { case TGSI_FILE_NULL: return; case TGSI_FILE_OUTPUT: dst = &mach->Outputs[mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] - + reg->DstRegister.Index].xyzw[chan_index]; + + reg->Register.Index].xyzw[chan_index]; break; case TGSI_FILE_TEMPORARY: - dst = &mach->Temps[reg->DstRegister.Index].xyzw[chan_index]; + dst = &mach->Temps[reg->Register.Index].xyzw[chan_index]; break; case TGSI_FILE_ADDRESS: - dst = &mach->Addrs[reg->DstRegister.Index].xyzw[chan_index]; + dst = &mach->Addrs[reg->Register.Index].xyzw[chan_index]; break; default: @@ -583,10 +583,10 @@ store_dest( } #define FETCH(VAL,INDEX,CHAN)\ - fetch_source (mach, VAL, &inst->FullSrcRegisters[INDEX], CHAN) + fetch_source (mach, VAL, &inst->Src[INDEX], CHAN) #define STORE(VAL,INDEX,CHAN)\ - store_dest (mach, VAL, &inst->FullDstRegisters[INDEX], inst, CHAN ) + store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN ) /** @@ -612,7 +612,7 @@ exec_kil(struct spu_exec_machine *mach, /* unswizzle channel */ swizzle = tgsi_util_get_full_src_register_swizzle ( - &inst->FullSrcRegisters[0], + &inst->Src[0], chan_index); /* check if the component has not been already tested */ @@ -677,7 +677,7 @@ exec_tex(struct spu_exec_machine *mach, const struct tgsi_full_instruction *inst, boolean biasLod, boolean projected) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; union spu_exec_channel r[8]; uint chan_index; float lodBias; @@ -833,8 +833,8 @@ exec_declaration(struct spu_exec_machine *mach, unsigned first, last, mask; interpolation_func interp; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; switch( decl->Declaration.Interpolate ) { @@ -1681,7 +1681,7 @@ exec_instruction( } break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); @@ -1839,10 +1839,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach ) /* execute declarations (interpolants) */ if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) { for (i = 0; i < mach->NumDeclarations; i++) { + PIPE_ALIGN_VAR(16) union { struct tgsi_full_declaration decl; qword buffer[ROUNDUP16(sizeof(struct tgsi_full_declaration)) / 16]; - } d ALIGN16_ATTRIB; + } d; unsigned ea = (unsigned) (mach->Declarations + pc); spu_dcache_fetch_unaligned(d.buffer, ea, sizeof(d.decl)); @@ -1853,10 +1854,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach ) /* execute instructions, until pc is set to -1 */ while (pc != -1) { + PIPE_ALIGN_VAR(16) union { struct tgsi_full_instruction inst; qword buffer[ROUNDUP16(sizeof(struct tgsi_full_instruction)) / 16]; - } i ALIGN16_ATTRIB; + } i; unsigned ea = (unsigned) (mach->Instructions + pc); spu_dcache_fetch_unaligned(i.buffer, ea, sizeof(i.inst)); diff --git a/src/gallium/drivers/cell/spu/spu_exec.h b/src/gallium/drivers/cell/spu/spu_exec.h index 8605679940..0ca92af248 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.h +++ b/src/gallium/drivers/cell/spu/spu_exec.h @@ -98,9 +98,9 @@ struct spu_exec_machine * 4 internal temporaries * 1 address */ + PIPE_ALIGN_VAR(16) struct spu_exec_vector Temps[TGSI_EXEC_NUM_TEMPS - + TGSI_EXEC_NUM_TEMP_EXTRAS + 1] - ALIGN16_ATTRIB; + + TGSI_EXEC_NUM_TEMP_EXTRAS + 1]; struct spu_exec_vector *Addrs; diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c index ff3d609d25..98919c43ff 100644 --- a/src/gallium/drivers/cell/spu/spu_funcs.c +++ b/src/gallium/drivers/cell/spu/spu_funcs.c @@ -144,7 +144,7 @@ export_func(struct cell_spu_function_info *spu_functions, void return_function_info(void) { - struct cell_spu_function_info funcs ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_spu_function_info funcs; int tag = TAG_MISC; ASSERT(sizeof(funcs) == 256); /* must be multiple of 16 bytes */ diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 33767e7c51..b18f4c22ef 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -93,6 +93,7 @@ typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs, vector float *constants); +PIPE_ALIGN_TYPE(16, struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ @@ -107,10 +108,11 @@ struct spu_framebuffer uint zsize; /**< 0, 2 or 4 bytes per Z */ float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */ -} ALIGN16_ATTRIB; +}); /** per-texture level info */ +PIPE_ALIGN_TYPE(16, struct spu_texture_level { void *start; @@ -123,20 +125,22 @@ struct spu_texture_level vector signed int mask_s, mask_t, mask_r; /** texcoord clamp limits */ vector signed int max_s, max_t, max_r; -} ALIGN16_ATTRIB; +}); +PIPE_ALIGN_TYPE(16, struct spu_texture { struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS]; uint max_level; uint target; /**< PIPE_TEXTURE_x */ -} ALIGN16_ATTRIB; +}); /** * All SPU global/context state will be in a singleton object of this type: */ +PIPE_ALIGN_TYPE(16, struct spu_global { /** One-time init/constant info */ @@ -155,8 +159,8 @@ struct spu_global struct vertex_info vertex_info; /** Current color and Z tiles */ - tile_t ctile ALIGN16_ATTRIB; - tile_t ztile ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) tile_t ctile; + PIPE_ALIGN_VAR(16) tile_t ztile; /** Read depth/stencil tiles? */ boolean read_depth_stencil; @@ -165,8 +169,8 @@ struct spu_global ubyte cur_ctile_status, cur_ztile_status; /** Status of all tiles in framebuffer */ - ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; - ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE]; + PIPE_ALIGN_VAR(16) ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE]; /** Current fragment ops machine code, at 8-byte boundary */ uint *fragment_ops_code; @@ -175,7 +179,7 @@ struct spu_global spu_fragment_ops_func fragment_ops[2]; /** Current fragment program machine code, at 8-byte boundary */ - uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB; + PIPE_ALIGN_VAR(8) uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS]; /** Current fragment ops function */ spu_fragment_program_func fragment_program; @@ -187,7 +191,7 @@ struct spu_global /** Fragment program constants */ vector float constants[4 * CELL_MAX_CONSTANTS]; -} ALIGN16_ATTRIB; +}); extern struct spu_global spu; diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c index 5ffb7073ab..14987e3c3a 100644 --- a/src/gallium/drivers/cell/spu/spu_render.c +++ b/src/gallium/drivers/cell/spu/spu_render.c @@ -169,7 +169,7 @@ void cmd_render(const struct cell_command_render *render, uint *pos_incr) { /* we'll DMA into these buffers */ - ubyte vertex_data[CELL_BUFFER_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte vertex_data[CELL_BUFFER_SIZE]; const uint vertex_size = render->vertex_size; /* in bytes */ /*const*/ uint total_vertex_bytes = render->num_verts * vertex_size; uint index_bytes; diff --git a/src/gallium/drivers/cell/spu/spu_util.c b/src/gallium/drivers/cell/spu/spu_util.c index c2c32b22d5..24057e29e3 100644 --- a/src/gallium/drivers/cell/spu/spu_util.c +++ b/src/gallium/drivers/cell/spu/spu_util.c @@ -33,7 +33,7 @@ tgsi_util_get_full_src_register_swizzle( unsigned component ) { return tgsi_util_get_src_register_swizzle( - reg->SrcRegister, + reg->Register, component ); } @@ -45,10 +45,10 @@ tgsi_util_get_full_src_register_sign_mode( { unsigned sign_mode; - if( reg->SrcRegisterExtMod.Absolute ) { + if( reg->RegisterExtMod.Absolute ) { /* Consider only the post-abs negation. */ - if( reg->SrcRegisterExtMod.Negate ) { + if( reg->RegisterExtMod.Negate ) { sign_mode = TGSI_UTIL_SIGN_SET; } else { @@ -60,8 +60,8 @@ tgsi_util_get_full_src_register_sign_mode( unsigned negate; - negate = reg->SrcRegister.Negate; - if( reg->SrcRegisterExtMod.Negate ) { + negate = reg->Register.Negate; + if( reg->RegisterExtMod.Negate ) { negate = !negate; } diff --git a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c index 03375d84a5..087963960d 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c @@ -43,7 +43,8 @@ typedef void (*spu_fetch_func)(qword *out, const qword *in, const qword *shuffle_data); -static const qword fetch_shuffle_data[5] ALIGN16_ATTRIB = { +PIPE_ALIGN_VAR(16) static const qword +fetch_shuffle_data[5] = { /* Shuffle used by CVT_64_FLOAT */ { @@ -110,7 +111,7 @@ static void generic_vertex_fetch(struct spu_vs_context *draw, unsigned idx; const unsigned bytes_per_entry = draw->vertex_fetch.size[attr]; const unsigned quads_per_entry = (bytes_per_entry + 15) / 16; - qword in[2 * 4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) qword in[2 * 4]; /* Fetch four attributes for four vertices. diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c index fbe5b34d39..3e9804bf8e 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c @@ -107,8 +107,8 @@ run_vertex_program(struct spu_vs_context *draw, struct spu_exec_machine *machine = &draw->machine; unsigned int j; - ALIGN16_DECL(struct spu_exec_vector, inputs, PIPE_MAX_ATTRIBS); - ALIGN16_DECL(struct spu_exec_vector, outputs, PIPE_MAX_ATTRIBS); + PIPE_ALIGN_VAR(16) struct spu_exec_vector inputs[PIPE_MAX_ATTRIBS]; + PIPE_ALIGN_VAR(16) struct spu_exec_vector outputs[PIPE_MAX_ATTRIBS]; const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; @@ -119,8 +119,8 @@ run_vertex_program(struct spu_vs_context *draw, ASSERT_ALIGN16(draw->constants); machine->Consts = (float (*)[4]) draw->constants; - machine->Inputs = ALIGN16_ASSIGN(inputs); - machine->Outputs = ALIGN16_ASSIGN(outputs); + machine->Inputs = inputs; + machine->Outputs = outputs; spu_vertex_fetch( draw, machine, elts, count ); @@ -132,8 +132,9 @@ run_vertex_program(struct spu_vs_context *draw, for (j = 0; j < count; j++) { unsigned slot; float x, y, z, w; + PIPE_ALIGN_VAR(16) unsigned char buffer[sizeof(struct vertex_header) - + MAX_VERTEX_SIZE] ALIGN16_ATTRIB; + + MAX_VERTEX_SIZE]; struct vertex_header *const tmpOut = (struct vertex_header *) buffer; const unsigned vert_size = ROUNDUP16(sizeof(struct vertex_header) @@ -186,8 +187,8 @@ run_vertex_program(struct spu_vs_context *draw, } -unsigned char immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32] - ALIGN16_ATTRIB; +PIPE_ALIGN_VAR(16) unsigned char +immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]); void diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index 37184eac7b..46e4338d98 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -44,11 +44,19 @@ static void failover_destroy( struct pipe_context *pipe ) } +void failover_fail_over( struct failover_context *failover ) +{ + failover->dirty = TRUE; + failover->mode = FO_SW; +} + -static boolean failover_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) +static void failover_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, + unsigned start, + unsigned count) { struct failover_context *failover = failover_context( pipe ); @@ -62,24 +70,22 @@ static boolean failover_draw_elements( struct pipe_context *pipe, /* Try hardware: */ if (failover->mode == FO_HW) { - if (!failover->hw->draw_elements( failover->hw, - indexBuffer, - indexSize, - prim, - start, - count )) { - - failover->hw->flush( failover->hw, ~0, NULL ); - failover->mode = FO_SW; - } + failover->hw->draw_elements( failover->hw, + indexBuffer, + indexSize, + prim, + start, + count ); } /* Possibly try software: */ if (failover->mode == FO_SW) { - if (failover->dirty) + if (failover->dirty) { + failover->hw->flush( failover->hw, ~0, NULL ); failover_state_emit( failover ); + } failover->sw->draw_elements( failover->sw, indexBuffer, @@ -94,15 +100,13 @@ static boolean failover_draw_elements( struct pipe_context *pipe, */ failover->sw->flush( failover->sw, ~0, NULL ); } - - return TRUE; } -static boolean failover_draw_arrays( struct pipe_context *pipe, +static void failover_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return failover_draw_elements(pipe, NULL, 0, prim, start, count); + failover_draw_elements(pipe, NULL, 0, prim, start, count); } static unsigned int diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 9ba86ba866..191a44c3df 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -72,6 +72,7 @@ struct failover_context { */ const struct fo_state *blend; const struct fo_state *sampler[PIPE_MAX_SAMPLERS]; + const struct fo_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; const struct fo_state *depth_stencil; const struct fo_state *rasterizer; const struct fo_state *fragment_shader; @@ -83,6 +84,7 @@ struct failover_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; @@ -92,11 +94,15 @@ struct failover_context { void *sw_sampler_state[PIPE_MAX_SAMPLERS]; void *hw_sampler_state[PIPE_MAX_SAMPLERS]; + void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; + void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; unsigned dirty; unsigned num_samplers; + unsigned num_vertex_samplers; unsigned num_textures; + unsigned num_vertex_textures; unsigned mode; struct pipe_context *hw; @@ -119,7 +125,7 @@ failover_context( struct pipe_context *pipe ) void failover_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf); + struct pipe_buffer *buf); #endif /* FO_CONTEXT_H */ diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index c8eb926299..d6ec4d1313 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -322,8 +322,9 @@ failover_create_sampler_state(struct pipe_context *pipe, } static void -failover_bind_sampler_states(struct pipe_context *pipe, - unsigned num, void **sampler) +failover_bind_fragment_sampler_states(struct pipe_context *pipe, + unsigned num, + void **sampler) { struct failover_context *failover = failover_context(pipe); struct fo_state *state = (struct fo_state*)sampler; @@ -339,10 +340,40 @@ failover_bind_sampler_states(struct pipe_context *pipe, } failover->dirty |= FO_NEW_SAMPLER; failover->num_samplers = num; - failover->sw->bind_sampler_states(failover->sw, num, - failover->sw_sampler_state); - failover->hw->bind_sampler_states(failover->hw, num, - failover->hw_sampler_state); + failover->sw->bind_fragment_sampler_states(failover->sw, num, + failover->sw_sampler_state); + failover->hw->bind_fragment_sampler_states(failover->hw, num, + failover->hw_sampler_state); +} + +static void +failover_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct failover_context *failover = failover_context(pipe); + struct fo_state *state = (struct fo_state*)samplers; + uint i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == failover->num_vertex_samplers && + !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) { + return; + } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL; + failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL; + } + failover->dirty |= FO_NEW_SAMPLER; + failover->num_vertex_samplers = num_samplers; + failover->sw->bind_vertex_sampler_states(failover->sw, + num_samplers, + failover->sw_vertex_sampler_state); + failover->hw->bind_vertex_sampler_states(failover->hw, + num_samplers, + failover->hw_vertex_sampler_state); } static void @@ -360,9 +391,9 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) static void -failover_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +failover_set_fragment_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) { struct failover_context *failover = failover_context(pipe); uint i; @@ -381,8 +412,38 @@ failover_set_sampler_textures(struct pipe_context *pipe, NULL); failover->dirty |= FO_NEW_TEXTURE; failover->num_textures = num; - failover->sw->set_sampler_textures( failover->sw, num, texture ); - failover->hw->set_sampler_textures( failover->hw, num, texture ); + failover->sw->set_fragment_sampler_textures( failover->sw, num, texture ); + failover->hw->set_fragment_sampler_textures( failover->hw, num, texture ); +} + + +static void +failover_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct failover_context *failover = failover_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == failover->num_vertex_textures && + !memcmp(failover->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + for (i = 0; i < num_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + textures[i]); + } + for (i = num_textures; i < failover->num_vertex_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + NULL); + } + failover->dirty |= FO_NEW_TEXTURE; + failover->num_vertex_textures = num_textures; + failover->sw->set_vertex_sampler_textures(failover->sw, num_textures, textures); + failover->hw->set_vertex_sampler_textures(failover->hw, num_textures, textures); } @@ -434,7 +495,7 @@ failover_set_vertex_elements(struct pipe_context *pipe, void failover_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct failover_context *failover = failover_context(pipe); @@ -453,7 +514,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.bind_blend_state = failover_bind_blend_state; failover->pipe.delete_blend_state = failover_delete_blend_state; failover->pipe.create_sampler_state = failover_create_sampler_state; - failover->pipe.bind_sampler_states = failover_bind_sampler_states; + failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states; + failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states; failover->pipe.delete_sampler_state = failover_delete_sampler_state; failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state; failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state; @@ -473,7 +535,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; failover->pipe.set_scissor_state = failover_set_scissor_state; - failover->pipe.set_sampler_textures = failover_set_sampler_textures; + failover->pipe.set_fragment_sampler_textures = failover_set_fragment_sampler_textures; + failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures; failover->pipe.set_viewport_state = failover_set_viewport_state; failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; failover->pipe.set_vertex_elements = failover_set_vertex_elements; diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c index bd4fce9d20..a3341e33f8 100644 --- a/src/gallium/drivers/failover/fo_state_emit.c +++ b/src/gallium/drivers/failover/fo_state_emit.c @@ -92,13 +92,19 @@ failover_state_emit( struct failover_context *failover ) failover->sw->set_viewport_state( failover->sw, &failover->viewport ); if (failover->dirty & FO_NEW_SAMPLER) { - failover->sw->bind_sampler_states( failover->sw, failover->num_samplers, - failover->sw_sampler_state ); + failover->sw->bind_fragment_sampler_states( failover->sw, failover->num_samplers, + failover->sw_sampler_state ); + failover->sw->bind_vertex_sampler_states(failover->sw, + failover->num_vertex_samplers, + failover->sw_vertex_sampler_state); } if (failover->dirty & FO_NEW_TEXTURE) { - failover->sw->set_sampler_textures( failover->sw, failover->num_textures, - failover->texture ); + failover->sw->set_fragment_sampler_textures( failover->sw, failover->num_textures, + failover->texture ); + failover->sw->set_vertex_sampler_textures(failover->sw, + failover->num_vertex_textures, + failover->vertex_textures); } if (failover->dirty & FO_NEW_VERTEX_BUFFER) { diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h index a8ce997a1f..533122b69d 100644 --- a/src/gallium/drivers/failover/fo_winsys.h +++ b/src/gallium/drivers/failover/fo_winsys.h @@ -36,10 +36,13 @@ struct pipe_context; +struct failover_context; struct pipe_context *failover_create( struct pipe_context *hw, struct pipe_context *sw ); +void failover_fail_over( struct failover_context *failover ); + #endif /* FO_WINSYS_H */ diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 16ca638119..4c5ff37ca8 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -42,7 +42,7 @@ */ -static boolean +static void i915_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -81,7 +81,7 @@ i915_draw_range_elements(struct pipe_context *pipe, } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, i915->current.constants[PIPE_SHADER_VERTEX], (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 4 * sizeof(float))); @@ -103,27 +103,25 @@ i915_draw_range_elements(struct pipe_context *pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL); } - - return TRUE; } -static boolean +static void i915_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) { - return i915_draw_range_elements(pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - prim, start, count); + i915_draw_range_elements(pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + prim, start, count); } -static boolean +static void i915_draw_arrays(struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return i915_draw_elements(pipe, NULL, 0, prim, start, count); + i915_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 234b441ce6..37cbd56036 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -233,7 +233,8 @@ struct i915_context struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + /* XXX unneded */ + struct pipe_buffer *constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/i915/i915_fpc_translate.c b/src/gallium/drivers/i915/i915_fpc_translate.c index 379d47e79a..25c53210be 100644 --- a/src/gallium/drivers/i915/i915_fpc_translate.c +++ b/src/gallium/drivers/i915/i915_fpc_translate.c @@ -143,12 +143,12 @@ static uint src_vector(struct i915_fp_compile *p, const struct tgsi_full_src_register *source) { - uint index = source->SrcRegister.Index; + uint index = source->Register.Index; uint src = 0, sem_name, sem_ind; - switch (source->SrcRegister.File) { + switch (source->Register.File) { case TGSI_FILE_TEMPORARY: - if (source->SrcRegister.Index >= I915_MAX_TEMPORARY) { + if (source->Register.Index >= I915_MAX_TEMPORARY) { i915_program_error(p, "Exceeded max temporary reg"); return 0; } @@ -215,26 +215,25 @@ src_vector(struct i915_fp_compile *p, } src = swizzle(src, - source->SrcRegister.SwizzleX, - source->SrcRegister.SwizzleY, - source->SrcRegister.SwizzleZ, - source->SrcRegister.SwizzleW); + source->Register.SwizzleX, + source->Register.SwizzleY, + source->Register.SwizzleZ, + source->Register.SwizzleW); /* There's both negate-all-components and per-component negation. * Try to handle both here. */ { - int n = source->SrcRegister.Negate; + int n = source->Register.Negate; src = negate(src, n, n, n, n); } - /* no abs() or post-abs negation */ + /* no abs() */ #if 0 /* XXX assertions disabled to allow arbfplight.c to run */ /* XXX enable these assertions, or fix things */ - assert(!source->SrcRegisterExtMod.Absolute); - assert(!source->SrcRegisterExtMod.Negate); + assert(!source->Register.Absolute); #endif return src; } @@ -247,10 +246,10 @@ static uint get_result_vector(struct i915_fp_compile *p, const struct tgsi_full_dst_register *dest) { - switch (dest->DstRegister.File) { + switch (dest->Register.File) { case TGSI_FILE_OUTPUT: { - uint sem_name = p->shader->info.output_semantic_name[dest->DstRegister.Index]; + uint sem_name = p->shader->info.output_semantic_name[dest->Register.Index]; switch (sem_name) { case TGSI_SEMANTIC_POSITION: return UREG(REG_TYPE_OD, 0); @@ -262,7 +261,7 @@ get_result_vector(struct i915_fp_compile *p, } } case TGSI_FILE_TEMPORARY: - return UREG(REG_TYPE_R, dest->DstRegister.Index); + return UREG(REG_TYPE_R, dest->Register.Index); default: i915_program_error(p, "Bad inst->DstReg.File"); return 0; @@ -277,7 +276,7 @@ static uint get_result_flags(const struct tgsi_full_instruction *inst) { const uint writeMask - = inst->FullDstRegisters[0].DstRegister.WriteMask; + = inst->Dst[0].Register.WriteMask; uint flags = 0x0; if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE) @@ -339,14 +338,14 @@ emit_tex(struct i915_fp_compile *p, const struct tgsi_full_instruction *inst, uint opcode) { - uint texture = inst->InstructionExtTexture.Texture; - uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + uint texture = inst->Texture.Texture; + uint unit = inst->Src[1].Register.Index; uint tex = translate_tex_src_target( p, texture ); uint sampler = i915_emit_decl(p, REG_TYPE_S, unit, tex); - uint coord = src_vector( p, &inst->FullSrcRegisters[0]); + uint coord = src_vector( p, &inst->Src[0]); i915_emit_texld( p, - get_result_vector( p, &inst->FullDstRegisters[0] ), + get_result_vector( p, &inst->Dst[0] ), get_result_flags( inst ), sampler, coord, @@ -368,13 +367,13 @@ emit_simple_arith(struct i915_fp_compile *p, assert(numArgs <= 3); - arg1 = (numArgs < 1) ? 0 : src_vector( p, &inst->FullSrcRegisters[0] ); - arg2 = (numArgs < 2) ? 0 : src_vector( p, &inst->FullSrcRegisters[1] ); - arg3 = (numArgs < 3) ? 0 : src_vector( p, &inst->FullSrcRegisters[2] ); + arg1 = (numArgs < 1) ? 0 : src_vector( p, &inst->Src[0] ); + arg2 = (numArgs < 2) ? 0 : src_vector( p, &inst->Src[1] ); + arg3 = (numArgs < 3) ? 0 : src_vector( p, &inst->Src[2] ); i915_emit_arith( p, opcode, - get_result_vector( p, &inst->FullDstRegisters[0]), + get_result_vector( p, &inst->Dst[0]), get_result_flags( inst ), 0, arg1, arg2, @@ -394,8 +393,8 @@ emit_simple_arith_swap2(struct i915_fp_compile *p, /* transpose first two registers */ inst2 = *inst; - inst2.FullSrcRegisters[0] = inst->FullSrcRegisters[1]; - inst2.FullSrcRegisters[1] = inst->FullSrcRegisters[0]; + inst2.Src[0] = inst->Src[1]; + inst2.Src[1] = inst->Src[0]; emit_simple_arith(p, &inst2, opcode, numArgs); } @@ -424,10 +423,10 @@ i915_translate_instruction(struct i915_fp_compile *p, switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ABS: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_MAX, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, src0, negate(src0, 1, 1, 1, 1), 0); break; @@ -437,17 +436,17 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_CMP: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); - src2 = src_vector(p, &inst->FullSrcRegisters[2]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); + src2 = src_vector(p, &inst->Src[2]); i915_emit_arith(p, A0_CMP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, src0, src2, src1); /* NOTE: order of src2, src1 */ break; case TGSI_OPCODE_COS: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); i915_emit_arith(p, @@ -490,7 +489,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(tmp, ONE, Z, Y, X), i915_emit_const4fv(p, cos_constants), 0); @@ -505,19 +504,19 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_DPH: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, Y, Z, ONE), src1, 0); break; case TGSI_OPCODE_DST: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); /* result[0] = 1 * 1; * result[1] = a[1] * b[1]; @@ -526,7 +525,7 @@ i915_translate_instruction(struct i915_fp_compile *p, */ i915_emit_arith(p, A0_MUL, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, ONE, Y, Z, ONE), swizzle(src1, ONE, Y, ONE, W), 0); @@ -537,11 +536,11 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_EX2: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_EXP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; @@ -556,7 +555,7 @@ i915_translate_instruction(struct i915_fp_compile *p, case TGSI_OPCODE_KIL: /* kill if src[0].x < 0 || src[0].y < 0 ... */ - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); i915_emit_texld(p, @@ -572,17 +571,17 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_LG2: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_LOG, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; case TGSI_OPCODE_LIT: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); /* tmp = max( a.xyzw, a.00zw ) @@ -606,7 +605,7 @@ i915_translate_instruction(struct i915_fp_compile *p, swizzle(tmp, Y, Y, Y, Y), 0, 0); i915_emit_arith(p, A0_CMP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, negate(swizzle(tmp, ONE, ONE, X, ONE), 0, 0, 1, 0), swizzle(tmp, ONE, X, ZERO, ONE), @@ -615,9 +614,9 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_LRP: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); - src2 = src_vector(p, &inst->FullSrcRegisters[2]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); + src2 = src_vector(p, &inst->Src[2]); flags = get_result_flags(inst); tmp = i915_get_utemp(p); @@ -632,7 +631,7 @@ i915_translate_instruction(struct i915_fp_compile *p, flags & A0_DEST_CHANNEL_ALL, 0, src1, src0, src2); i915_emit_arith(p, A0_MAD, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), flags, 0, negate(src2, 1, 1, 1, 1), src0, tmp); break; @@ -645,8 +644,8 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_MIN: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); tmp = i915_get_utemp(p); flags = get_result_flags(inst); @@ -658,7 +657,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_MOV, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), flags, 0, negate(tmp, 1, 1, 1, 1), 0, 0); break; @@ -671,8 +670,8 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_POW: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); tmp = i915_get_utemp(p); flags = get_result_flags(inst); @@ -687,7 +686,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_EXP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), flags, 0, swizzle(tmp, X, X, X, X), 0, 0); break; @@ -696,27 +695,27 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_RCP: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_RCP, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; case TGSI_OPCODE_RSQ: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); i915_emit_arith(p, A0_RSQ, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0, 0); break; case TGSI_OPCODE_SCS: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); /* @@ -739,7 +738,7 @@ i915_translate_instruction(struct i915_fp_compile *p, swizzle(tmp, X, Y, X, Y), swizzle(tmp, X, X, ONE, ONE), 0); - writemask = inst->FullDstRegisters[0].DstRegister.WriteMask; + writemask = inst->Dst[0].Register.WriteMask; if (writemask & TGSI_WRITEMASK_Y) { uint tmp1; @@ -757,7 +756,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), A0_DEST_CHANNEL_Y, 0, swizzle(tmp1, W, Z, Y, X), i915_emit_const4fv(p, sin_constants), 0); @@ -772,7 +771,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), A0_DEST_CHANNEL_X, 0, swizzle(tmp, ONE, Z, Y, X), i915_emit_const4fv(p, cos_constants), 0); @@ -789,7 +788,7 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_SIN: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); + src0 = src_vector(p, &inst->Src[0]); tmp = i915_get_utemp(p); i915_emit_arith(p, @@ -832,7 +831,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_DP4, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(tmp, W, Z, Y, X), i915_emit_const4fv(p, sin_constants), 0); @@ -848,12 +847,12 @@ i915_translate_instruction(struct i915_fp_compile *p, break; case TGSI_OPCODE_SUB: - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); i915_emit_arith(p, A0_ADD, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, src0, negate(src1, 1, 1, 1, 1), 0); break; @@ -877,8 +876,8 @@ i915_translate_instruction(struct i915_fp_compile *p, * result.z = src0.x * src1.y - src0.y * src1.x; * result.w = undef; */ - src0 = src_vector(p, &inst->FullSrcRegisters[0]); - src1 = src_vector(p, &inst->FullSrcRegisters[1]); + src0 = src_vector(p, &inst->Src[0]); + src1 = src_vector(p, &inst->Src[1]); tmp = i915_get_utemp(p); i915_emit_arith(p, @@ -889,7 +888,7 @@ i915_translate_instruction(struct i915_fp_compile *p, i915_emit_arith(p, A0_MAD, - get_result_vector(p, &inst->FullDstRegisters[0]), + get_result_vector(p, &inst->Dst[0]), get_result_flags(inst), 0, swizzle(src0, Y, Z, X, ONE), swizzle(src1, Z, X, Y, ONE), @@ -929,8 +928,8 @@ i915_translate_instructions(struct i915_fp_compile *p, if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_CONSTANT) { uint i; - for (i = parse.FullToken.FullDeclaration.DeclarationRange.First; - i <= parse.FullToken.FullDeclaration.DeclarationRange.Last; + for (i = parse.FullToken.FullDeclaration.Range.First; + i <= parse.FullToken.FullDeclaration.Range.Last; i++) { assert(ifs->constant_flags[i] == 0x0); ifs->constant_flags[i] = I915_CONSTFLAG_USER; @@ -940,8 +939,8 @@ i915_translate_instructions(struct i915_fp_compile *p, else if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_TEMPORARY) { uint i; - for (i = parse.FullToken.FullDeclaration.DeclarationRange.First; - i <= parse.FullToken.FullDeclaration.DeclarationRange.Last; + for (i = parse.FullToken.FullDeclaration.Range.First; + i <= parse.FullToken.FullDeclaration.Range.Last; i++) { assert(i < I915_MAX_TEMPORARY); /* XXX just use shader->info->file_mask[TGSI_FILE_TEMPORARY] */ diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 1c8cb91525..06949c15f8 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -72,8 +72,6 @@ static unsigned translate_img_filter( unsigned filter ) return FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return FILTER_ANISOTROPIC; default: assert(0); return FILTER_NEAREST; @@ -219,6 +217,9 @@ i915_create_sampler_state(struct pipe_context *pipe, minFilt = translate_img_filter( sampler->min_img_filter ); magFilt = translate_img_filter( sampler->mag_img_filter ); + if (sampler->max_anisotropy > 1.0) + minFilt = magFilt = FILTER_ANISOTROPIC; + if (sampler->max_anisotropy > 2.0) { cso->state[0] |= SS2_MAX_ANISO_4; } @@ -515,7 +516,7 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader) static void i915_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct i915_context *i915 = i915_context(pipe); struct pipe_screen *screen = pipe->screen; @@ -535,13 +536,13 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, */ if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(screen, buf->buffer, + if (buf->size && + (mapped = pipe_buffer_map(screen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(i915->current.constants[shader], mapped, buf->buffer->size); - pipe_buffer_unmap(screen, buf->buffer); + memcpy(i915->current.constants[shader], mapped, buf->size); + pipe_buffer_unmap(screen, buf); i915->current.num_user_constants[shader] - = buf->buffer->size / (4 * sizeof(float)); + = buf->size / (4 * sizeof(float)); } else { i915->current.num_user_constants[shader] = 0; @@ -750,22 +751,15 @@ static void i915_set_vertex_elements(struct pipe_context *pipe, } -static void i915_set_edgeflags(struct pipe_context *pipe, - const unsigned *bitfield) -{ - /* TODO do something here */ -} - void i915_init_state_functions( struct i915_context *i915 ) { - i915->base.set_edgeflags = i915_set_edgeflags; i915->base.create_blend_state = i915_create_blend_state; i915->base.bind_blend_state = i915_bind_blend_state; i915->base.delete_blend_state = i915_delete_blend_state; i915->base.create_sampler_state = i915_create_sampler_state; - i915->base.bind_sampler_states = i915_bind_sampler_states; + i915->base.bind_fragment_sampler_states = i915_bind_sampler_states; i915->base.delete_sampler_state = i915_delete_sampler_state; i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state; @@ -789,7 +783,7 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.set_polygon_stipple = i915_set_polygon_stipple; i915->base.set_scissor_state = i915_set_scissor_state; - i915->base.set_sampler_textures = i915_set_sampler_textures; + i915->base.set_fragment_sampler_textures = i915_set_sampler_textures; i915->base.set_viewport_state = i915_set_viewport_state; i915->base.set_vertex_buffers = i915_set_vertex_buffers; i915->base.set_vertex_elements = i915_set_vertex_elements; diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index 1373f9e097..f5b0e9f011 100644 --- a/src/gallium/drivers/i915/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c @@ -83,7 +83,7 @@ static void calculate_vertex_layout( struct i915_context *i915 ) /* pos */ - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); if (needW) { draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo.hwfmt[0] |= S4_VFMT_XYZW; @@ -100,21 +100,21 @@ static void calculate_vertex_layout( struct i915_context *i915 ) /* primary color */ if (colors[0]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_COLOR; } /* secondary color */ if (colors[1]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; } /* fog coord, not fog blend factor */ if (fog) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0); draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM; } @@ -124,7 +124,7 @@ static void calculate_vertex_layout( struct i915_context *i915 ) uint hwtc; if (texCoords[i]) { hwtc = TEXCOORDFMT_4D; - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); } else { diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index 86a019d250..e5c6d87215 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -230,7 +230,7 @@ i915_update_texture(struct i915_context *i915, { const struct pipe_texture *pt = &tex->base; uint format, pitch; - const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + const uint width = pt->width0, height = pt->height0, depth = pt->depth0; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; unsigned tiled = MS3_USE_FENCE_REGS; diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index 793613be7b..13684aa59c 100644 --- a/src/gallium/drivers/i915/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -28,6 +28,9 @@ #include "i915_context.h" #include "i915_blit.h" #include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/internal/p_winsys_screen.h" +#include "util/u_format.h" /* Assumes all values are within bounds -- no checking at this level - @@ -42,17 +45,19 @@ i915_surface_copy(struct pipe_context *pipe, { struct i915_texture *dst_tex = (struct i915_texture *)dst->texture; struct i915_texture *src_tex = (struct i915_texture *)src->texture; + struct pipe_texture *dpt = &dst_tex->base; + struct pipe_texture *spt = &src_tex->base; assert( dst != src ); - assert( dst_tex->base.block.size == src_tex->base.block.size ); - assert( dst_tex->base.block.width == src_tex->base.block.height ); - assert( dst_tex->base.block.height == src_tex->base.block.height ); - assert( dst_tex->base.block.width == 1 ); - assert( dst_tex->base.block.height == 1 ); + assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) ); + assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) ); + assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) ); + assert( util_format_get_blockwidth(dpt->format) == 1 ); + assert( util_format_get_blockheight(dpt->format) == 1 ); i915_copy_blit( i915_context(pipe), FALSE, - dst_tex->base.block.size, + util_format_get_blocksize(dpt->format), (unsigned short) src_tex->stride, src_tex->buffer, src->offset, (unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset, (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height ); @@ -66,12 +71,13 @@ i915_surface_fill(struct pipe_context *pipe, unsigned width, unsigned height, unsigned value) { struct i915_texture *tex = (struct i915_texture *)dst->texture; + struct pipe_texture *pt = &tex->base; - assert(tex->base.block.width == 1); - assert(tex->base.block.height == 1); + assert(util_format_get_blockwidth(pt->format) == 1); + assert(util_format_get_blockheight(pt->format) == 1); i915_fill_blit( i915_context(pipe), - tex->base.block.size, + util_format_get_blocksize(pt->format), (unsigned short) tex->stride, tex->buffer, dst->offset, (short) dstx, (short) dsty, diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index 9c0de8fa5f..441bc4f193 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -34,6 +34,8 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "pipe/internal/p_winsys_screen.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -72,6 +74,9 @@ static const int step_offsets[6][2] = { {-1, 1} }; +/* XXX really need twice the size if x is already pot? + Otherwise just use util_next_power_of_two? +*/ static unsigned power_of_two(unsigned x) { @@ -81,13 +86,6 @@ power_of_two(unsigned x) return value; } -static unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - /* * More advanced helper funcs */ @@ -99,17 +97,8 @@ i915_miptree_set_level_info(struct i915_texture *tex, unsigned nr_images, unsigned w, unsigned h, unsigned d) { - struct pipe_texture *pt = &tex->base; - assert(level < PIPE_MAX_TEXTURE_LEVELS); - pt->width[level] = w; - pt->height[level] = h; - pt->depth[level] = d; - - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); - tex->nr_images[level] = nr_images; /* @@ -140,7 +129,7 @@ i915_miptree_set_image_offset(struct i915_texture *tex, assert(img < tex->nr_images[level]); - tex->image_offset[level][img] = y * tex->stride + x * tex->base.block.size; + tex->image_offset[level][img] = y * tex->stride + x * util_format_get_blocksize(tex->base.format); /* printf("%s level %d img %d pos %d,%d image_offset %x\n", @@ -162,28 +151,28 @@ i915_scanout_layout(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - if (pt->last_level > 0 || pt->block.size != 4) + if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + pt->width0, + pt->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - if (tex->base.width[0] >= 240) { - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + if (pt->width0 >= 240) { + tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8); tex->hw_tiled = INTEL_TILE_X; - } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) { - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + } else if (pt->width0 == 64 && pt->height0 == 64) { + tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8); } else { return FALSE; } debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + pt->width0, pt->height0, util_format_get_blocksize(pt->format), tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -197,25 +186,25 @@ i915_display_target_layout(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - if (pt->last_level > 0 || pt->block.size != 4) + if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4) return FALSE; /* fallback to normal textures for small textures */ - if (tex->base.width[0] < 240) + if (pt->width0 < 240) return FALSE; i915_miptree_set_level_info(tex, 0, 1, - tex->base.width[0], - tex->base.height[0], + pt->width0, + pt->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); - tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); + tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0)); + tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8); tex->hw_tiled = INTEL_TILE_X; debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->block.size, + pt->width0, pt->height0, util_format_get_blocksize(pt->format), tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); return TRUE; @@ -226,36 +215,34 @@ i915_miptree_layout_2d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0); /* used for scanouts that need special layouts */ - if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) + if (pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) if (i915_scanout_layout(tex)) return; /* for shared buffers we use some very like scanout */ - if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) if (i915_display_target_layout(tex)) return; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4); tex->total_nblocksy = 0; for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 1, width, height, 1); i915_miptree_set_image_offset(tex, level, 0, 0, tex->total_nblocksy); - nblocksy = round_up(MAX2(2, nblocksy), 2); + nblocksy = align(MAX2(2, nblocksy), 2); tex->total_nblocksy += nblocksy; - width = minify(width); - height = minify(height); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + nblocksy = util_format_get_nblocksy(pt->format, height); } } @@ -265,16 +252,15 @@ i915_miptree_layout_3d(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; + unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0); unsigned stack_nblocksy = 0; /* Calculate the size of a single slice. */ - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4); /* XXX: hardware expects/requires 9 levels at minimum. */ @@ -283,44 +269,41 @@ i915_miptree_layout_3d(struct i915_texture *tex) stack_nblocksy += MAX2(2, nblocksy); - width = minify(width); - height = minify(height); - depth = minify(depth); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + nblocksy = util_format_get_nblocksy(pt->format, height); } /* Fixup depth image_offsets: */ - depth = pt->depth[0]; for (level = 0; level <= pt->last_level; level++) { unsigned i; for (i = 0; i < depth; i++) i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy); - depth = minify(depth); + depth = u_minify(depth, 1); } /* Multiply slice size by texture depth for total size. It's * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - tex->total_nblocksy = stack_nblocksy * pt->depth[0]; + tex->total_nblocksy = stack_nblocksy * pt->depth0; } static void i915_miptree_layout_cube(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0], height = pt->height[0]; - const unsigned nblocks = pt->nblocksx[0]; + unsigned width = pt->width0, height = pt->height0; + const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0); unsigned level; unsigned face; assert(width == height); /* cubemap images are square */ /* double pitch for cube layouts */ - tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4); tex->total_nblocksy = nblocks * 4; for (level = 0; level <= pt->last_level; level++) { @@ -381,10 +364,10 @@ i945_miptree_layout_2d(struct i915_texture *tex) unsigned level; unsigned x = 0; unsigned y = 0; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned nblocksx = util_format_get_nblocksx(pt->format, pt->width0); + unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0); /* used for scanouts that need special layouts */ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) @@ -396,7 +379,7 @@ i945_miptree_layout_2d(struct i915_texture *tex) if (i915_display_target_layout(tex)) return; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4); /* May need to adjust pitch to accomodate the placement of * the 2nd mipmap level. This occurs when the alignment @@ -405,11 +388,11 @@ i945_miptree_layout_2d(struct i915_texture *tex) */ if (pt->last_level > 0) { unsigned mip1_nblocksx - = align(pf_get_nblocksx(&pt->block, minify(width)), align_x) - + pf_get_nblocksx(&pt->block, minify(minify(width))); + = align(util_format_get_nblocksx(pt->format, u_minify(width, 1)), align_x) + + util_format_get_nblocksx(pt->format, u_minify(width, 2)); if (mip1_nblocksx > nblocksx) - tex->stride = mip1_nblocksx * pt->block.size; + tex->stride = mip1_nblocksx * util_format_get_blocksize(pt->format); } /* Pitch must be a whole number of dwords @@ -437,10 +420,10 @@ i945_miptree_layout_2d(struct i915_texture *tex) y += nblocksy; } - width = minify(width); - height = minify(height); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + nblocksx = util_format_get_nblocksx(pt->format, width); + nblocksy = util_format_get_nblocksy(pt->format, height); } } @@ -448,20 +431,19 @@ static void i945_miptree_layout_3d(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; - unsigned nblocksx = pt->nblocksx[0]; - unsigned nblocksy = pt->nblocksy[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; + unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0); unsigned pack_x_pitch, pack_x_nr; unsigned pack_y_pitch; unsigned level; - tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4); tex->total_nblocksy = 0; - pack_y_pitch = MAX2(pt->nblocksy[0], 2); - pack_x_pitch = tex->stride / pt->block.size; + pack_y_pitch = MAX2(nblocksy, 2); + pack_x_pitch = tex->stride / util_format_get_blocksize(pt->format); pack_x_nr = 1; for (level = 0; level <= pt->last_level; level++) { @@ -486,18 +468,17 @@ i945_miptree_layout_3d(struct i915_texture *tex) if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride); + assert(pack_x_pitch * pack_x_nr * util_format_get_blocksize(pt->format) <= tex->stride); } if (pack_y_pitch > 2) { pack_y_pitch >>= 1; } - width = minify(width); - height = minify(height); - depth = minify(depth); - nblocksx = pf_get_nblocksx(&pt->block, width); - nblocksy = pf_get_nblocksy(&pt->block, height); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); + nblocksy = util_format_get_nblocksy(pt->format, height); } } @@ -507,13 +488,13 @@ i945_miptree_layout_cube(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - const unsigned nblocks = pt->nblocksx[0]; + const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0); unsigned face; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; /* - printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); + printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0); */ assert(width == height); /* cubemap images are square */ @@ -527,9 +508,9 @@ i945_miptree_layout_cube(struct i915_texture *tex) * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (nblocks > 32) - tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4); else - tex->stride = 14 * 8 * pt->block.size; + tex->stride = 14 * 8 * util_format_get_blocksize(pt->format); tex->total_nblocksy = nblocks * 4; @@ -649,9 +630,6 @@ i915_texture_create(struct pipe_screen *screen, pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; - tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); - tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); - if (is->is_i945) { if (!i945_miptree_layout(tex)) goto fail; @@ -665,7 +643,7 @@ i915_texture_create(struct pipe_screen *screen, /* for scanouts and cursors, cursors arn't scanouts */ - if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64) + if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64) buf_usage = INTEL_NEW_SCANOUT; else buf_usage = INTEL_NEW_TEXTURE; @@ -708,7 +686,7 @@ i915_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -722,7 +700,7 @@ i915_texture_blanket(struct pipe_screen * screen, tex->stride = stride[0]; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); pipe_buffer_reference(&tex->buffer, buffer); @@ -786,8 +764,8 @@ i915_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = offset; ps->usage = flags; } @@ -833,14 +811,10 @@ i915_get_tex_transfer(struct pipe_screen *screen, trans = CALLOC_STRUCT(i915_transfer); if (trans) { pipe_texture_reference(&trans->base.texture, texture); - trans->base.format = trans->base.format; trans->base.x = x; trans->base.y = y; trans->base.width = w; trans->base.height = h; - trans->base.block = texture->block; - trans->base.nblocksx = texture->nblocksx[level]; - trans->base.nblocksy = texture->nblocksy[level]; trans->base.stride = tex->stride; trans->offset = offset; trans->base.usage = usage; @@ -856,6 +830,7 @@ i915_transfer_map(struct pipe_screen *screen, struct intel_winsys *iws = i915_screen(tex->base.screen)->iws; char *map; boolean write = FALSE; + enum pipe_format format = tex->base.format; if (transfer->usage & PIPE_TRANSFER_WRITE) write = TRUE; @@ -865,8 +840,8 @@ i915_transfer_map(struct pipe_screen *screen, return NULL; return map + i915_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / util_format_get_blockheight(format) * transfer->stride + + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } static void @@ -917,7 +892,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -931,7 +906,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen, tex->stride = stride; - i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); tex->buffer = buffer; diff --git a/src/gallium/drivers/i965/Makefile b/src/gallium/drivers/i965/Makefile new file mode 100644 index 0000000000..95fd3cd69b --- /dev/null +++ b/src/gallium/drivers/i965/Makefile @@ -0,0 +1,74 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = i965 + +C_SOURCES = \ + brw_cc.c \ + brw_clip.c \ + brw_clip_line.c \ + brw_clip_point.c \ + brw_clip_state.c \ + brw_clip_tri.c \ + brw_clip_unfilled.c \ + brw_clip_util.c \ + brw_context.c \ + brw_curbe.c \ + brw_disasm.c \ + brw_draw.c \ + brw_draw_upload.c \ + brw_eu.c \ + brw_eu_debug.c \ + brw_eu_emit.c \ + brw_eu_util.c \ + brw_gs.c \ + brw_gs_emit.c \ + brw_gs_state.c \ + brw_misc_state.c \ + brw_pipe_blend.c \ + brw_pipe_depth.c \ + brw_pipe_fb.c \ + brw_pipe_query.c \ + brw_pipe_shader.c \ + brw_pipe_flush.c \ + brw_pipe_misc.c \ + brw_pipe_sampler.c \ + brw_pipe_vertex.c \ + brw_pipe_clear.c \ + brw_pipe_rast.c \ + brw_sf.c \ + brw_sf_emit.c \ + brw_sf_state.c \ + brw_state_batch.c \ + brw_state_debug.c \ + brw_state_cache.c \ + brw_state_upload.c \ + brw_structs_dump.c \ + brw_swtnl.c \ + brw_urb.c \ + brw_util.c \ + brw_vs.c \ + brw_vs_emit.c \ + brw_vs_state.c \ + brw_vs_surface_state.c \ + brw_wm.c \ + brw_wm_debug.c \ + brw_wm_emit.c \ + brw_wm_fp.c \ + brw_wm_iz.c \ + brw_wm_pass0.c \ + brw_wm_pass1.c \ + brw_wm_pass2.c \ + brw_wm_sampler_state.c \ + brw_wm_state.c \ + brw_wm_surface_state.c \ + brw_screen.c \ + brw_screen_buffers.c \ + brw_screen_tex_layout.c \ + brw_screen_texture.c \ + brw_screen_surface.c \ + brw_batchbuffer.c \ + brw_winsys_debug.c \ + intel_decode.c + +include ../../Makefile.template diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript new file mode 100644 index 0000000000..9c2faaf4b4 --- /dev/null +++ b/src/gallium/drivers/i965/SConscript @@ -0,0 +1,77 @@ +Import('*') + +env = env.Clone() + +i965 = env.ConvenienceLibrary( + target = 'i965', + source = [ + 'brw_batchbuffer.c', + 'brw_cc.c', + 'brw_clip.c', + 'brw_clip_line.c', + 'brw_clip_point.c', + 'brw_clip_state.c', + 'brw_clip_tri.c', + 'brw_clip_unfilled.c', + 'brw_clip_util.c', + 'brw_context.c', + 'brw_curbe.c', + 'brw_disasm.c', + 'brw_draw.c', + 'brw_draw_upload.c', + 'brw_eu.c', + 'brw_eu_debug.c', + 'brw_eu_emit.c', + 'brw_eu_util.c', + 'brw_gs.c', + 'brw_gs_emit.c', + 'brw_gs_state.c', + 'brw_misc_state.c', + 'brw_pipe_blend.c', + 'brw_pipe_clear.c', + 'brw_pipe_depth.c', + 'brw_pipe_fb.c', + 'brw_pipe_flush.c', + 'brw_pipe_misc.c', + 'brw_pipe_query.c', + 'brw_pipe_rast.c', + 'brw_pipe_sampler.c', + 'brw_pipe_shader.c', + 'brw_pipe_vertex.c', + 'brw_screen_buffers.c', + 'brw_screen.c', + 'brw_screen_surface.c', + 'brw_screen_tex_layout.c', + 'brw_screen_texture.c', + 'brw_structs_dump.c', + 'brw_sf.c', + 'brw_sf_emit.c', + 'brw_sf_state.c', + 'brw_state_batch.c', + 'brw_state_cache.c', +# 'brw_state_debug.c', + 'brw_state_upload.c', + 'brw_swtnl.c', + 'brw_urb.c', + 'brw_util.c', + 'brw_vs.c', + 'brw_vs_emit.c', + 'brw_vs_state.c', + 'brw_vs_surface_state.c', + 'brw_wm.c', +# 'brw_wm_constant_buffer.c', + 'brw_wm_debug.c', + 'brw_wm_emit.c', + 'brw_wm_fp.c', +# 'brw_wm_glsl.c', + 'brw_wm_iz.c', + 'brw_wm_pass0.c', + 'brw_wm_pass1.c', + 'brw_wm_pass2.c', + 'brw_wm_sampler_state.c', + 'brw_wm_state.c', + 'brw_wm_surface_state.c', + 'intel_decode.c', + ]) + +Export('i965') diff --git a/src/gallium/drivers/i965/brw_batchbuffer.c b/src/gallium/drivers/i965/brw_batchbuffer.c new file mode 100644 index 0000000000..003b1fd5bf --- /dev/null +++ b/src/gallium/drivers/i965/brw_batchbuffer.c @@ -0,0 +1,202 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "util/u_memory.h" + +#include "brw_batchbuffer.h" +#include "brw_reg.h" +#include "brw_winsys.h" +#include "brw_debug.h" +#include "brw_structs.h" + +#define ALWAYS_EMIT_MI_FLUSH 1 + +enum pipe_error +brw_batchbuffer_reset(struct brw_batchbuffer *batch) +{ + enum pipe_error ret; + + ret = batch->sws->bo_alloc( batch->sws, + BRW_BUFFER_TYPE_BATCH, + BRW_BATCH_SIZE, 4096, + &batch->buf ); + if (ret) + return ret; + + batch->size = BRW_BATCH_SIZE; + + /* With map_range semantics, the winsys can decide whether to + * inject a malloc'ed bounce buffer instead of mapping directly. + */ + batch->map = batch->sws->bo_map(batch->buf, + BRW_DATA_BATCH_BUFFER, + 0, batch->size, + GL_TRUE, + GL_TRUE, + GL_TRUE); + + batch->ptr = batch->map; + return PIPE_OK; +} + +struct brw_batchbuffer * +brw_batchbuffer_alloc(struct brw_winsys_screen *sws, + struct brw_chipset chipset) +{ + struct brw_batchbuffer *batch = CALLOC_STRUCT(brw_batchbuffer); + + batch->sws = sws; + batch->chipset = chipset; + brw_batchbuffer_reset(batch); + + return batch; +} + +void +brw_batchbuffer_free(struct brw_batchbuffer *batch) +{ + if (batch->map) { + batch->sws->bo_unmap(batch->buf); + batch->map = NULL; + } + + bo_reference(&batch->buf, NULL); + FREE(batch); +} + + +void +_brw_batchbuffer_flush(struct brw_batchbuffer *batch, + const char *file, + int line) +{ + GLuint used = batch->ptr - batch->map; + + if (used == 0) + return; + + /* Post-swap throttling done by the state tracker. + */ + + if (BRW_DEBUG & DEBUG_BATCH) + debug_printf("%s:%d: Batchbuffer flush with %db used\n", + file, line, used); + + if (ALWAYS_EMIT_MI_FLUSH) { + *(GLuint *) (batch->ptr) = MI_FLUSH | BRW_FLUSH_STATE_CACHE; + batch->ptr += 4; + used = batch->ptr - batch->map; + } + + /* Round batchbuffer usage to 2 DWORDs. + */ + if ((used & 4) == 0) { + *(GLuint *) (batch->ptr) = 0; /* noop */ + batch->ptr += 4; + used = batch->ptr - batch->map; + } + + /* Mark the end of the buffer. + */ + *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; + batch->ptr += 4; + used = batch->ptr - batch->map; + + batch->sws->bo_flush_range(batch->buf, 0, used); + batch->sws->bo_unmap(batch->buf); + batch->map = NULL; + batch->ptr = NULL; + + batch->sws->bo_exec(batch->buf, used ); + + if (BRW_DEBUG & DEBUG_SYNC) { + /* Abuse map/unmap to achieve wait-for-fence. + * + * XXX: hide this inside the winsys and export a fence + * interface. + */ + debug_printf("waiting for idle\n"); + batch->sws->bo_wait_idle(batch->buf); + } + + /* Reset the buffer: + */ + brw_batchbuffer_reset(batch); +} + + +/* The OUT_RELOC() macro ends up here, generating a relocation within + * the batch buffer. + */ +enum pipe_error +brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch, + struct brw_winsys_buffer *buffer, + enum brw_buffer_usage usage, + uint32_t delta) +{ + int ret; + + if (batch->ptr - batch->map > batch->buf->size) { + debug_printf("bad relocation ptr %p map %p offset %d size %d\n", + batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size); + + return PIPE_ERROR_OUT_OF_MEMORY; + } + + ret = batch->sws->bo_emit_reloc(batch->buf, + usage, + delta, + batch->ptr - batch->map, + buffer); + if (ret != 0) + return ret; + + /* bo_emit_reloc was resposible for writing a zero into the + * batchbuffer if necessary. Just need to update our pointer. + */ + batch->ptr += 4; + + return 0; +} + +enum pipe_error +brw_batchbuffer_data(struct brw_batchbuffer *batch, + const void *data, GLuint bytes, + enum cliprect_mode cliprect_mode) +{ + enum pipe_error ret; + + assert((bytes & 3) == 0); + + ret = brw_batchbuffer_require_space(batch, bytes); + if (ret) + return ret; + + memcpy(batch->ptr, data, bytes); + batch->ptr += bytes; + return 0; +} diff --git a/src/gallium/drivers/i965/brw_batchbuffer.h b/src/gallium/drivers/i965/brw_batchbuffer.h new file mode 100644 index 0000000000..6ca9f617f5 --- /dev/null +++ b/src/gallium/drivers/i965/brw_batchbuffer.h @@ -0,0 +1,148 @@ +#ifndef BRW_BATCHBUFFER_H +#define BRW_BATCHBUFFER_H + +#include "util/u_debug.h" + +#include "brw_types.h" +#include "brw_winsys.h" +#include "brw_reg.h" + +#define BATCH_SZ 16384 +#define BATCH_RESERVED 16 + +/* All ignored: + */ +enum cliprect_mode { + IGNORE_CLIPRECTS, + LOOP_CLIPRECTS, + NO_LOOP_CLIPRECTS, + REFERENCES_CLIPRECTS +}; + + + + +struct brw_batchbuffer { + + struct brw_winsys_screen *sws; + struct brw_winsys_buffer *buf; + struct brw_chipset chipset; + + /** + * Values exported to speed up the writing the batchbuffer, + * instead of having to go trough a accesor function for + * each dword written. + */ + /*{@*/ + uint8_t *map; + uint8_t *ptr; + size_t size; + struct { + uint8_t *end_ptr; + } emit; + + + size_t relocs; + size_t max_relocs; + /*@}*/ +}; + +struct brw_batchbuffer *brw_batchbuffer_alloc( struct brw_winsys_screen *sws, + struct brw_chipset chipset ); + +void brw_batchbuffer_free(struct brw_batchbuffer *batch); + +void _brw_batchbuffer_flush(struct brw_batchbuffer *batch, + const char *file, int line); + + +enum pipe_error +brw_batchbuffer_reset(struct brw_batchbuffer *batch); + + +/* Unlike bmBufferData, this currently requires the buffer be mapped. + * Consider it a convenience function wrapping multple + * intel_buffer_dword() calls. + */ +enum pipe_error brw_batchbuffer_data(struct brw_batchbuffer *batch, + const void *data, GLuint bytes, + enum cliprect_mode cliprect_mode); + + +enum pipe_error brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch, + struct brw_winsys_buffer *buffer, + enum brw_buffer_usage usage, + uint32_t offset); + +/* Inline functions - might actually be better off with these + * non-inlined. Certainly better off switching all command packets to + * be passed as structs rather than dwords, but that's a little bit of + * work... + */ +static INLINE GLint +brw_batchbuffer_space(struct brw_batchbuffer *batch) +{ + return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); +} + + +static INLINE void +brw_batchbuffer_emit_dword(struct brw_batchbuffer *batch, GLuint dword) +{ + assert(batch->map); + assert(brw_batchbuffer_space(batch) >= 4); + *(GLuint *) (batch->ptr) = dword; + batch->ptr += 4; +} + +static INLINE enum pipe_error +brw_batchbuffer_require_space(struct brw_batchbuffer *batch, + GLuint sz) +{ + assert(sz < batch->size - 8); + if (brw_batchbuffer_space(batch) < sz) { + assert(0); + return PIPE_ERROR_OUT_OF_MEMORY; + } +#ifdef DEBUG + batch->emit.end_ptr = batch->ptr + sz; +#endif + return 0; +} + +/* Here are the crusty old macros, to be removed: + */ +#define BEGIN_BATCH(n, cliprect_mode) do { \ + brw_batchbuffer_require_space(brw->batch, (n)*4); \ + } while (0) + +#define OUT_BATCH(d) brw_batchbuffer_emit_dword(brw->batch, d) + +#define OUT_RELOC(buf, usage, delta) do { \ + assert((unsigned) (delta) < buf->size); \ + brw_batchbuffer_emit_reloc(brw->batch, buf, \ + usage, delta); \ + } while (0) + +#ifdef DEBUG +#define ADVANCE_BATCH() do { \ + unsigned int _n = brw->batch->ptr - brw->batch->emit.end_ptr; \ + if (_n != 0) { \ + debug_printf("%s: %d too many bytes emitted to batch\n", \ + __FUNCTION__, _n); \ + abort(); \ + } \ + brw->batch->emit.end_ptr = NULL; \ + } while(0) +#else +#define ADVANCE_BATCH() +#endif + +static INLINE void +brw_batchbuffer_emit_mi_flush(struct brw_batchbuffer *batch) +{ + brw_batchbuffer_require_space(batch, 4); + brw_batchbuffer_emit_dword(batch, MI_FLUSH); +} + +#endif diff --git a/src/gallium/drivers/i965/brw_cc.c b/src/gallium/drivers/i965/brw_cc.c new file mode 100644 index 0000000000..3e070f5591 --- /dev/null +++ b/src/gallium/drivers/i965/brw_cc.c @@ -0,0 +1,111 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + + +static enum pipe_error prepare_cc_vp( struct brw_context *brw ) +{ + return brw_cache_data( &brw->cache, + BRW_CC_VP, + &brw->curr.ccv, + NULL, 0, + &brw->cc.reloc[CC_RELOC_VP].bo ); +} + +const struct brw_tracked_state brw_cc_vp = { + .dirty = { + .mesa = PIPE_NEW_VIEWPORT, + .brw = BRW_NEW_CONTEXT, + .cache = 0 + }, + .prepare = prepare_cc_vp +}; + + +/* A long-winded way to OR two unsigned integers together: + */ +static INLINE struct brw_cc3 +combine_cc3( struct brw_cc3 a, struct brw_cc3 b ) +{ + union { struct brw_cc3 cc3; unsigned i; } ca, cb; + ca.cc3 = a; + cb.cc3 = b; + ca.i |= cb.i; + return ca.cc3; +} + + +static int prepare_cc_unit( struct brw_context *brw ) +{ + brw->cc.cc.cc0 = brw->curr.zstencil->cc0; + brw->cc.cc.cc1 = brw->curr.zstencil->cc1; + brw->cc.cc.cc2 = brw->curr.zstencil->cc2; + brw->cc.cc.cc3 = combine_cc3( brw->curr.zstencil->cc3, brw->curr.blend->cc3 ); + + brw->cc.cc.cc5 = brw->curr.blend->cc5; + brw->cc.cc.cc6 = brw->curr.blend->cc6; + brw->cc.cc.cc7 = brw->curr.zstencil->cc7; + + return brw_cache_data_sz(&brw->cache, BRW_CC_UNIT, + &brw->cc.cc, sizeof(brw->cc.cc), + brw->cc.reloc, 1, + &brw->cc.state_bo); +} + +const struct brw_tracked_state brw_cc_unit = { + .dirty = { + .mesa = PIPE_NEW_DEPTH_STENCIL_ALPHA | PIPE_NEW_BLEND, + .brw = 0, + .cache = CACHE_NEW_CC_VP + }, + .prepare = prepare_cc_unit, +}; + + +void brw_hw_cc_init( struct brw_context *brw ) +{ + make_reloc(&brw->cc.reloc[0], + BRW_USAGE_STATE, + 0, + offsetof(struct brw_cc_unit_state, cc4), + NULL); +} + + +void brw_hw_cc_cleanup( struct brw_context *brw ) +{ + bo_reference(&brw->cc.state_bo, NULL); + bo_reference(&brw->cc.reloc[0].bo, NULL); +} diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c new file mode 100644 index 0000000000..d67a1a6263 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip.c @@ -0,0 +1,224 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_state.h" + +#include "util/u_math.h" + +#include "brw_screen.h" +#include "brw_batchbuffer.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_state.h" +#include "brw_pipe_rast.h" +#include "brw_clip.h" + + +#define FRONT_UNFILLED_BIT 0x1 +#define BACK_UNFILLED_BIT 0x2 + + +static enum pipe_error +compile_clip_prog( struct brw_context *brw, + struct brw_clip_prog_key *key, + struct brw_winsys_buffer **bo_out ) +{ + enum pipe_error ret; + struct brw_clip_compile c; + const GLuint *program; + GLuint program_size; + GLuint delta; + + memset(&c, 0, sizeof(c)); + + /* Begin the compilation: + */ + brw_init_compile(brw, &c.func); + + c.func.single_program_flow = 1; + + c.chipset = brw->chipset; + c.key = *key; + c.need_ff_sync = c.chipset.is_igdng; + + /* Need to locate the two positions present in vertex + header. + * These are currently hardcoded: + */ + c.header_position_offset = ATTR_SIZE; + + if (c.chipset.is_igdng) + delta = 3 * REG_SIZE; + else + delta = REG_SIZE; + + c.offset_hpos = delta + c.key.output_hpos * ATTR_SIZE; + + if (c.key.output_color0 != BRW_OUTPUT_NOT_PRESENT) + c.offset_color0 = delta + c.key.output_color0 * ATTR_SIZE; + + if (c.key.output_color1 != BRW_OUTPUT_NOT_PRESENT) + c.offset_color1 = delta + c.key.output_color1 * ATTR_SIZE; + + if (c.key.output_bfc0 != BRW_OUTPUT_NOT_PRESENT) + c.offset_bfc0 = delta + c.key.output_bfc0 * ATTR_SIZE; + + if (c.key.output_bfc1 != BRW_OUTPUT_NOT_PRESENT) + c.offset_bfc1 = delta + c.key.output_bfc1 * ATTR_SIZE; + + if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT) + c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE; + + if (BRW_IS_IGDNG(brw)) + c.nr_regs = (c.key.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */ + else + c.nr_regs = (c.key.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ + + c.nr_bytes = c.nr_regs * REG_SIZE; + + c.prog_data.clip_mode = c.key.clip_mode; /* XXX */ + + /* For some reason the thread is spawned with only 4 channels + * unmasked. + */ + brw_set_mask_control(&c.func, BRW_MASK_DISABLE); + + + /* Would ideally have the option of producing a program which could + * do all three: + */ + switch (key->primitive) { + case PIPE_PRIM_TRIANGLES: + if (key->do_unfilled) + brw_emit_unfilled_clip( &c ); + else + brw_emit_tri_clip( &c ); + break; + case PIPE_PRIM_LINES: + brw_emit_line_clip( &c ); + break; + case PIPE_PRIM_POINTS: + brw_emit_point_clip( &c ); + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + /* Upload + */ + ret = brw_upload_cache( &brw->cache, + BRW_CLIP_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->clip.prog_data, + bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + +/* Calculate interpolants for triangle and line rasterization. + */ +static enum pipe_error +upload_clip_prog(struct brw_context *brw) +{ + const struct brw_vertex_shader *vs = brw->curr.vertex_shader; + struct brw_clip_prog_key key; + enum pipe_error ret; + + /* Populate the key, starting from the almost-complete version from + * the rast state. + */ + + /* PIPE_NEW_RAST */ + key = brw->curr.rast->clip_key; + + /* BRW_NEW_REDUCED_PRIMITIVE */ + key.primitive = brw->reduced_primitive; + + /* XXX: if edgeflag is moved to a proper TGSI vs output, can remove + * dependency on CACHE_NEW_VS_PROG + */ + /* CACHE_NEW_VS_PROG */ + key.nr_attrs = brw->vs.prog_data->nr_outputs; + + /* PIPE_NEW_VS */ + key.output_hpos = vs->output_hpos; + key.output_color0 = vs->output_color0; + key.output_color1 = vs->output_color1; + key.output_bfc0 = vs->output_bfc0; + key.output_bfc1 = vs->output_bfc1; + key.output_edgeflag = vs->output_edgeflag; + + /* PIPE_NEW_CLIP */ + key.nr_userclip = brw->curr.ucp.nr; + + /* Already cached? + */ + if (brw_search_cache(&brw->cache, BRW_CLIP_PROG, + &key, sizeof(key), + NULL, 0, + &brw->clip.prog_data, + &brw->clip.prog_bo)) + return PIPE_OK; + + /* Compile new program: + */ + ret = compile_clip_prog( brw, &key, &brw->clip.prog_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_clip_prog = { + .dirty = { + .mesa = (PIPE_NEW_RAST | + PIPE_NEW_CLIP), + .brw = (BRW_NEW_REDUCED_PRIMITIVE), + .cache = CACHE_NEW_VS_PROG + }, + .prepare = upload_clip_prog +}; diff --git a/src/gallium/drivers/i965/brw_clip.h b/src/gallium/drivers/i965/brw_clip.h new file mode 100644 index 0000000000..80e3a11a37 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip.h @@ -0,0 +1,199 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef BRW_CLIP_H +#define BRW_CLIP_H + +#include "pipe/p_state.h" +#include "brw_reg.h" +#include "brw_eu.h" + +#define MAX_VERTS (3+6+6) + +/* Note that if unfilled primitives are being emitted, we have to fix + * up polygon offset and flatshading at this point: + */ +struct brw_clip_prog_key { + GLuint nr_attrs:6; + GLuint primitive:4; + GLuint nr_userclip:3; + GLuint do_flat_shading:1; + GLuint do_unfilled:1; + GLuint fill_cw:2; /* includes cull information */ + GLuint fill_ccw:2; /* includes cull information */ + GLuint offset_cw:1; + GLuint offset_ccw:1; + GLuint copy_bfc_cw:1; + GLuint copy_bfc_ccw:1; + GLuint clip_mode:3; + GLuint output_hpos:6; /* not always zero? */ + + GLuint output_color0:6; + GLuint output_color1:6; + GLuint output_bfc0:6; + GLuint output_bfc1:6; + GLuint output_edgeflag:6; + GLuint pad1:2; + + GLfloat offset_factor; + GLfloat offset_units; +}; + +struct brw_clip_prog_data { + GLuint curb_read_length; /* user planes? */ + GLuint clip_mode; + GLuint urb_read_length; + GLuint total_grf; +}; + +#define CLIP_LINE 0 +#define CLIP_POINT 1 +#define CLIP_FILL 2 +#define CLIP_CULL 3 + + +#define PRIM_MASK (0x1f) + +struct brw_clip_compile { + struct brw_compile func; + struct brw_clip_prog_key key; + struct brw_clip_prog_data prog_data; + + struct { + struct brw_reg R0; + struct brw_reg vertex[MAX_VERTS]; + + struct brw_reg t; + struct brw_reg t0, t1; + struct brw_reg dp0, dp1; + + struct brw_reg dpPrev; + struct brw_reg dp; + struct brw_reg loopcount; + struct brw_reg nr_verts; + struct brw_reg planemask; + + struct brw_reg inlist; + struct brw_reg outlist; + struct brw_reg freelist; + + struct brw_reg dir; + struct brw_reg tmp0, tmp1; + struct brw_reg offset; + + struct brw_reg fixed_planes; + struct brw_reg plane_equation; + + struct brw_reg ff_sync; + } reg; + + /* 3 different ways of expressing vertex size, including + * key.nr_attrs. + */ + GLuint nr_regs; + GLuint nr_bytes; + + GLuint first_tmp; + GLuint last_tmp; + + GLboolean need_direction; + struct brw_chipset chipset; + + GLuint last_mrf; + + GLuint header_position_offset; + GLboolean need_ff_sync; + + GLuint nr_color_attrs; + GLuint offset_color0; + GLuint offset_color1; + GLuint offset_bfc0; + GLuint offset_bfc1; + + GLuint offset_hpos; + GLuint offset_edgeflag; +}; + +#define ATTR_SIZE (4*4) + +/* Points are only culled, so no need for a clip routine, however it + * works out easier to have a dummy one. + */ +void brw_emit_unfilled_clip( struct brw_clip_compile *c ); +void brw_emit_tri_clip( struct brw_clip_compile *c ); +void brw_emit_line_clip( struct brw_clip_compile *c ); +void brw_emit_point_clip( struct brw_clip_compile *c ); + +/* brw_clip_tri.c, for use by the unfilled clip routine: + */ +void brw_clip_tri_init_vertices( struct brw_clip_compile *c ); +void brw_clip_tri_flat_shade( struct brw_clip_compile *c ); +void brw_clip_tri( struct brw_clip_compile *c ); +void brw_clip_tri_emit_polygon( struct brw_clip_compile *c ); +void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, + GLuint nr_verts ); + + +/* Utils: + */ + +void brw_clip_interp_vertex( struct brw_clip_compile *c, + struct brw_indirect dest_ptr, + struct brw_indirect v0_ptr, /* from */ + struct brw_indirect v1_ptr, /* to */ + struct brw_reg t0, + GLboolean force_edgeflag ); + +void brw_clip_init_planes( struct brw_clip_compile *c ); + +void brw_clip_emit_vue(struct brw_clip_compile *c, + struct brw_indirect vert, + GLboolean allocate, + GLboolean eot, + GLuint header); + +void brw_clip_kill_thread(struct brw_clip_compile *c); + +struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c ); +struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c ); + +void brw_clip_copy_colors( struct brw_clip_compile *c, + GLuint to, GLuint from ); + +void brw_clip_init_clipmask( struct brw_clip_compile *c ); + +struct brw_reg get_tmp( struct brw_clip_compile *c ); + +void brw_clip_project_position(struct brw_clip_compile *c, + struct brw_reg pos ); +void brw_clip_ff_sync(struct brw_clip_compile *c); +void brw_clip_init_ff_sync(struct brw_clip_compile *c); +#endif diff --git a/src/gallium/drivers/i965/brw_clip_line.c b/src/gallium/drivers/i965/brw_clip_line.c new file mode 100644 index 0000000000..54282d975e --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_line.c @@ -0,0 +1,271 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_debug.h" + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + + + +static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) +{ + GLuint i = 0,j; + + /* Register usage is static, precompute here: + */ + c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; + + if (c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec4_grf(i, 0); + i += (6 + c->key.nr_userclip + 1) / 2; + + c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2; + } + else + c->prog_data.curb_read_length = 0; + + + /* Payload vertices plus space for more generated vertices: + */ + for (j = 0; j < 4; j++) { + c->reg.vertex[j] = brw_vec4_grf(i, 0); + i += c->nr_regs; + } + + c->reg.t = brw_vec1_grf(i, 0); + c->reg.t0 = brw_vec1_grf(i, 1); + c->reg.t1 = brw_vec1_grf(i, 2); + c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD); + c->reg.plane_equation = brw_vec4_grf(i, 4); + i++; + + c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */ + c->reg.dp1 = brw_vec1_grf(i, 4); + i++; + + if (!c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec8_grf(i, 0); + i++; + } + + if (c->need_ff_sync) { + c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); + i++; + } + + c->first_tmp = i; + c->last_tmp = i; + + c->prog_data.urb_read_length = c->nr_regs; /* ? */ + c->prog_data.total_grf = i; +} + + + +/* Line clipping, more or less following the following algorithm: + * + * for (p=0;p<MAX_PLANES;p++) { + * if (clipmask & (1 << p)) { + * GLfloat dp0 = DOTPROD( vtx0, plane[p] ); + * GLfloat dp1 = DOTPROD( vtx1, plane[p] ); + * + * if (IS_NEGATIVE(dp1)) { + * GLfloat t = dp1 / (dp1 - dp0); + * if (t > t1) t1 = t; + * } else { + * GLfloat t = dp0 / (dp0 - dp1); + * if (t > t0) t0 = t; + * } + * + * if (t0 + t1 >= 1.0) + * return; + * } + * } + * + * interp( ctx, newvtx0, vtx0, vtx1, t0 ); + * interp( ctx, newvtx1, vtx1, vtx0, t1 ); + * + */ +static void clip_and_emit_line( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_indirect vtx0 = brw_indirect(0, 0); + struct brw_indirect vtx1 = brw_indirect(1, 0); + struct brw_indirect newvtx0 = brw_indirect(2, 0); + struct brw_indirect newvtx1 = brw_indirect(3, 0); + struct brw_indirect plane_ptr = brw_indirect(4, 0); + struct brw_instruction *plane_loop; + struct brw_instruction *plane_active; + struct brw_instruction *is_negative; + struct brw_instruction *is_neg2 = NULL; + struct brw_instruction *not_culled; + struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD); + + brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0])); + brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1])); + brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2])); + brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3])); + brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); + + /* Note: init t0, t1 together: + */ + brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0)); + + brw_clip_init_planes(c); + brw_clip_init_clipmask(c); + + /* -ve rhw workaround */ + if (c->chipset.is_965) { + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), + brw_imm_ud(1<<20)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f)); + } + + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + plane_loop = brw_DO(p, BRW_EXECUTE_1); + { + /* if (planemask & 1) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1)); + + plane_active = brw_IF(p, BRW_EXECUTE_1); + { + if (c->key.nr_userclip) + brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0)); + else + brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0)); + + /* dp = DP4(vtx->position, plane) + */ + brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, c->offset_hpos), c->reg.plane_equation); + + /* if (IS_NEGATIVE(dp1)) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset_hpos), c->reg.plane_equation); + is_negative = brw_IF(p, BRW_EXECUTE_1); + { + /* + * Both can be negative on GM965/G965 due to RHW workaround + * if so, this object should be rejected. + */ + if (c->chipset.is_965) { + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0)); + is_neg2 = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_neg2); + } + + brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1); + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 ); + brw_MOV(p, c->reg.t1, c->reg.t); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + is_negative = brw_ELSE(p, is_negative); + { + /* Coming back in. We know that both cannot be negative + * because the line would have been culled in that case. + */ + + /* If both are positive, do nothing */ + /* Only on GM965/G965 */ + if (c->chipset.is_965) { + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0)); + is_neg2 = brw_IF(p, BRW_EXECUTE_1); + } + + { + brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0); + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 ); + brw_MOV(p, c->reg.t0, c->reg.t); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + + if (c->chipset.is_965) { + brw_ENDIF(p, is_neg2); + } + } + brw_ENDIF(p, is_negative); + } + brw_ENDIF(p, plane_active); + + /* plane_ptr++; + */ + brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c)); + + /* while (planemask>>=1) != 0 + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1)); + } + brw_WHILE(p, plane_loop); + + brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1); + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0)); + not_culled = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, FALSE); + brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, FALSE); + + brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START); + brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END); + } + brw_ENDIF(p, not_culled); + brw_clip_kill_thread(c); +} + + + +void brw_emit_line_clip( struct brw_clip_compile *c ) +{ + brw_clip_line_alloc_regs(c); + brw_clip_init_ff_sync(c); + + if (c->key.do_flat_shading) + brw_clip_copy_colors(c, 0, 1); + + clip_and_emit_line(c); +} diff --git a/src/gallium/drivers/i965/brw_clip_point.c b/src/gallium/drivers/i965/brw_clip_point.c new file mode 100644 index 0000000000..e0a5330556 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_point.c @@ -0,0 +1,48 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + +/* Point clipping, nothing to do? + */ +void brw_emit_point_clip( struct brw_clip_compile *c ) +{ + /* Send an empty message to kill the thread: + */ + brw_clip_tri_alloc_regs(c, 0); + brw_clip_init_ff_sync(c); + + brw_clip_kill_thread(c); +} diff --git a/src/gallium/drivers/i965/brw_clip_state.c b/src/gallium/drivers/i965/brw_clip_state.c new file mode 100644 index 0000000000..5c3ccfd8d0 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_state.c @@ -0,0 +1,209 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "brw_context.h" +#include "brw_clip.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" + +struct brw_clip_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + unsigned int curb_entry_read_length; + unsigned int clip_mode; + + unsigned int curbe_offset; + + unsigned int nr_urb_entries, urb_size; + + GLboolean depth_clamp; +}; + +static void +clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key) +{ + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_CLIP_PROG */ + key->total_grf = brw->clip.prog_data->total_grf; + key->urb_entry_read_length = brw->clip.prog_data->urb_read_length; + key->curb_entry_read_length = brw->clip.prog_data->curb_read_length; + key->clip_mode = brw->clip.prog_data->clip_mode; + + /* BRW_NEW_CURBE_OFFSETS */ + key->curbe_offset = brw->curbe.clip_start; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_clip_entries; + key->urb_size = brw->urb.vsize; + + /* */ + key->depth_clamp = 0; /* XXX: add this to gallium: ctx->Transform.DepthClamp; */ +} + +static enum pipe_error +clip_unit_create_from_key(struct brw_context *brw, + struct brw_clip_unit_key *key, + struct brw_winsys_reloc *reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_clip_unit_state clip; + enum pipe_error ret; + + memset(&clip, 0, sizeof(clip)); + + clip.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + /* reloc */ + clip.thread0.kernel_start_pointer = 0; + + clip.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + clip.thread1.single_program_flow = 1; + + clip.thread3.urb_entry_read_length = key->urb_entry_read_length; + clip.thread3.const_urb_entry_read_length = key->curb_entry_read_length; + clip.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; + clip.thread3.dispatch_grf_start_reg = 1; + clip.thread3.urb_entry_read_offset = 0; + + clip.thread4.nr_urb_entries = key->nr_urb_entries; + clip.thread4.urb_entry_allocation_size = key->urb_size - 1; + /* If we have enough clip URB entries to run two threads, do so. + */ + if (key->nr_urb_entries >= 10) { + /* Half of the URB entries go to each thread, and it has to be an + * even number. + */ + assert(key->nr_urb_entries % 2 == 0); + + /* Although up to 16 concurrent Clip threads are allowed on IGDNG, + * only 2 threads can output VUEs at a time. + */ + if (BRW_IS_IGDNG(brw)) + clip.thread4.max_threads = 16 - 1; + else + clip.thread4.max_threads = 2 - 1; + } else { + assert(key->nr_urb_entries >= 5); + clip.thread4.max_threads = 1 - 1; + } + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + clip.thread4.max_threads = 0; + + if (BRW_DEBUG & DEBUG_STATS) + clip.thread4.stats_enable = 1; + + clip.clip5.userclip_enable_flags = 0x7f; + clip.clip5.userclip_must_clip = 1; + clip.clip5.guard_band_enable = 0; + if (!key->depth_clamp) + clip.clip5.viewport_z_clip_enable = 1; + clip.clip5.viewport_xy_clip_enable = 1; + clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE; + clip.clip5.api_mode = BRW_CLIP_API_OGL; + clip.clip5.clip_mode = key->clip_mode; + + if (BRW_IS_G4X(brw)) + clip.clip5.negative_w_clip_test = 1; + + clip.clip6.clipper_viewport_state_ptr = 0; + clip.viewport_xmin = -1; + clip.viewport_xmax = 1; + clip.viewport_ymin = -1; + clip.viewport_ymax = 1; + + ret = brw_upload_cache(&brw->cache, BRW_CLIP_UNIT, + key, sizeof(*key), + reloc, 1, + &clip, sizeof(clip), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static int upload_clip_unit( struct brw_context *brw ) +{ + struct brw_clip_unit_key key; + struct brw_winsys_reloc reloc[1]; + unsigned grf_reg_count; + enum pipe_error ret; + + clip_unit_populate_key(brw, &key); + + grf_reg_count = align(key.total_grf, 16) / 16 - 1; + + /* clip program relocation + * + * XXX: these reloc structs are long lived and only need to be + * updated when the bound BO changes. Hopefully the stuff mixed in + * in the delta's is non-orthogonal. + */ + assert(brw->clip.prog_bo); + make_reloc(&reloc[0], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_clip_unit_state, thread0), + brw->clip.prog_bo); + + + if (brw_search_cache(&brw->cache, BRW_CLIP_UNIT, + &key, sizeof(key), + reloc, 1, + NULL, + &brw->clip.state_bo)) + return PIPE_OK; + + /* Create new: + */ + ret = clip_unit_create_from_key(brw, &key, + reloc, + &brw->clip.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_clip_unit = { + .dirty = { + .mesa = 0, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_URB_FENCE), + .cache = CACHE_NEW_CLIP_PROG + }, + .prepare = upload_clip_unit, +}; diff --git a/src/gallium/drivers/i965/brw_clip_tri.c b/src/gallium/drivers/i965/brw_clip_tri.c new file mode 100644 index 0000000000..4cde7294ea --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_tri.c @@ -0,0 +1,595 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + +static void release_tmps( struct brw_clip_compile *c ) +{ + c->last_tmp = c->first_tmp; +} + + +void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, + GLuint nr_verts ) +{ + GLuint i = 0,j; + + /* Register usage is static, precompute here: + */ + c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; + + if (c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec4_grf(i, 0); + i += (6 + c->key.nr_userclip + 1) / 2; + + c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2; + } + else + c->prog_data.curb_read_length = 0; + + + /* Payload vertices plus space for more generated vertices: + */ + for (j = 0; j < nr_verts; j++) { + c->reg.vertex[j] = brw_vec4_grf(i, 0); + i += c->nr_regs; + } + + if (c->key.nr_attrs & 1) { + for (j = 0; j < 3; j++) { + GLuint delta = c->key.nr_attrs*16 + 32; + + if (c->chipset.is_igdng) + delta = c->key.nr_attrs * 16 + 32 * 3; + + brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0)); + } + } + + c->reg.t = brw_vec1_grf(i, 0); + c->reg.loopcount = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_D); + c->reg.nr_verts = retype(brw_vec1_grf(i, 2), BRW_REGISTER_TYPE_UD); + c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD); + c->reg.plane_equation = brw_vec4_grf(i, 4); + i++; + + c->reg.dpPrev = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */ + c->reg.dp = brw_vec1_grf(i, 4); + i++; + + c->reg.inlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); + i++; + + c->reg.outlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); + i++; + + c->reg.freelist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); + i++; + + if (!c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec8_grf(i, 0); + i++; + } + + if (c->key.do_unfilled) { + c->reg.dir = brw_vec4_grf(i, 0); + c->reg.offset = brw_vec4_grf(i, 4); + i++; + c->reg.tmp0 = brw_vec4_grf(i, 0); + c->reg.tmp1 = brw_vec4_grf(i, 4); + i++; + } + + if (c->need_ff_sync) { + c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); + i++; + } + + c->first_tmp = i; + c->last_tmp = i; + + c->prog_data.urb_read_length = c->nr_regs; /* ? */ + c->prog_data.total_grf = i; +} + + + +void brw_clip_tri_init_vertices( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ + struct brw_instruction *is_rev; + + /* Initial list of indices for incoming vertexes: + */ + brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_EQ, + tmp0, + brw_imm_ud(_3DPRIM_TRISTRIP_REVERSE)); + + /* XXX: Is there an easier way to do this? Need to reverse every + * second tristrip element: Can ignore sometimes? + */ + is_rev = brw_IF(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[1]) ); + brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[0]) ); + if (c->need_direction) + brw_MOV(p, c->reg.dir, brw_imm_f(-1)); + } + is_rev = brw_ELSE(p, is_rev); + { + brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[0]) ); + brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[1]) ); + if (c->need_direction) + brw_MOV(p, c->reg.dir, brw_imm_f(1)); + } + brw_ENDIF(p, is_rev); + + brw_MOV(p, get_element(c->reg.inlist, 2), brw_address(c->reg.vertex[2]) ); + brw_MOV(p, brw_vec8_grf(c->reg.outlist.nr, 0), brw_imm_f(0)); + brw_MOV(p, c->reg.nr_verts, brw_imm_ud(3)); +} + + + +void brw_clip_tri_flat_shade( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *is_poly; + struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ + + brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_EQ, + tmp0, + brw_imm_ud(_3DPRIM_POLYGON)); + + is_poly = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_copy_colors(c, 1, 0); + brw_clip_copy_colors(c, 2, 0); + } + is_poly = brw_ELSE(p, is_poly); + { + brw_clip_copy_colors(c, 0, 2); + brw_clip_copy_colors(c, 1, 2); + } + brw_ENDIF(p, is_poly); +} + + + +/* Use mesa's clipping algorithms, translated to GEN4 assembly. + */ +void brw_clip_tri( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_indirect vtx = brw_indirect(0, 0); + struct brw_indirect vtxPrev = brw_indirect(1, 0); + struct brw_indirect vtxOut = brw_indirect(2, 0); + struct brw_indirect plane_ptr = brw_indirect(3, 0); + struct brw_indirect inlist_ptr = brw_indirect(4, 0); + struct brw_indirect outlist_ptr = brw_indirect(5, 0); + struct brw_indirect freelist_ptr = brw_indirect(6, 0); + struct brw_instruction *plane_loop; + struct brw_instruction *plane_active; + struct brw_instruction *vertex_loop; + struct brw_instruction *next_test; + struct brw_instruction *prev_test; + + brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) ); + brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); + brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist)); + brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist)); + + brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) ); + + plane_loop = brw_DO(p, BRW_EXECUTE_1); + { + /* if (planemask & 1) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, vec1(brw_null_reg()), c->reg.planemask, brw_imm_ud(1)); + + plane_active = brw_IF(p, BRW_EXECUTE_1); + { + /* vtxOut = freelist_ptr++ + */ + brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(freelist_ptr) ); + brw_ADD(p, get_addr_reg(freelist_ptr), get_addr_reg(freelist_ptr), brw_imm_uw(c->nr_regs * REG_SIZE)); + + if (c->key.nr_userclip) + brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0)); + else + brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0)); + + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, c->reg.nr_verts, brw_imm_ud(0)); + + vertex_loop = brw_DO(p, BRW_EXECUTE_1); + { + /* vtx = *input_ptr; + */ + brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0)); + + /* IS_NEGATIVE(prev) */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, vec4(c->reg.dpPrev), deref_4f(vtxPrev, c->offset_hpos), c->reg.plane_equation); + prev_test = brw_IF(p, BRW_EXECUTE_1); + { + /* IS_POSITIVE(next) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_GE); + brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation); + next_test = brw_IF(p, BRW_EXECUTE_1); + { + + /* Coming back in. + */ + brw_ADD(p, c->reg.t, c->reg.dpPrev, negate(c->reg.dp)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dpPrev); + + /* If (vtxOut == 0) vtxOut = vtxPrev + */ + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) ); + brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) ); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE); + + /* *outlist_ptr++ = vtxOut; + * nr_verts++; + * vtxOut = 0; + */ + brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut)); + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); + brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); + brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) ); + } + brw_ENDIF(p, next_test); + + } + prev_test = brw_ELSE(p, prev_test); + { + /* *outlist_ptr++ = vtxPrev; + * nr_verts++; + */ + brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxPrev)); + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); + brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); + + /* IS_NEGATIVE(next) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation); + next_test = brw_IF(p, BRW_EXECUTE_1); + { + /* Going out of bounds. Avoid division by zero as we + * know dp != dpPrev from DIFFERENT_SIGNS, above. + */ + brw_ADD(p, c->reg.t, c->reg.dp, negate(c->reg.dpPrev)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp); + + /* If (vtxOut == 0) vtxOut = vtx + */ + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) ); + brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) ); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE); + + /* *outlist_ptr++ = vtxOut; + * nr_verts++; + * vtxOut = 0; + */ + brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut)); + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); + brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); + brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) ); + } + brw_ENDIF(p, next_test); + } + brw_ENDIF(p, prev_test); + + /* vtxPrev = vtx; + * inlist_ptr++; + */ + brw_MOV(p, get_addr_reg(vtxPrev), get_addr_reg(vtx)); + brw_ADD(p, get_addr_reg(inlist_ptr), get_addr_reg(inlist_ptr), brw_imm_uw(sizeof(short))); + + /* while (--loopcount != 0) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, vertex_loop); + + /* vtxPrev = *(outlist_ptr-1) OR: outlist[nr_verts-1] + * inlist = outlist + * inlist_ptr = &inlist[0] + * outlist_ptr = &outlist[0] + */ + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_w(-2)); + brw_MOV(p, get_addr_reg(vtxPrev), deref_1uw(outlist_ptr, 0)); + brw_MOV(p, brw_vec8_grf(c->reg.inlist.nr, 0), brw_vec8_grf(c->reg.outlist.nr, 0)); + brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist)); + brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist)); + } + brw_ENDIF(p, plane_active); + + /* plane_ptr++; + */ + brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c)); + + /* nr_verts >= 3 + */ + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_GE, + c->reg.nr_verts, + brw_imm_ud(3)); + + /* && (planemask>>=1) != 0 + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1)); + } + brw_WHILE(p, plane_loop); +} + + + +void brw_clip_tri_emit_polygon(struct brw_clip_compile *c) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *loop, *if_insn; + + /* for (loopcount = nr_verts-2; loopcount > 0; loopcount--) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_G); + brw_ADD(p, + c->reg.loopcount, + c->reg.nr_verts, + brw_imm_d(-2)); + + if_insn = brw_IF(p, BRW_EXECUTE_1); + { + struct brw_indirect v0 = brw_indirect(0, 0); + struct brw_indirect vptr = brw_indirect(1, 0); + + brw_MOV(p, get_addr_reg(vptr), brw_address(c->reg.inlist)); + brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); + + brw_clip_emit_vue(c, v0, 1, 0, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_START)); + + brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2)); + brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_TRIFAN << 2)); + + brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2)); + brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); + + brw_clip_emit_vue(c, v0, 0, 1, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_END)); + } + brw_ENDIF(p, if_insn); +} + +static void do_clip_tri( struct brw_clip_compile *c ) +{ + brw_clip_init_planes(c); + + brw_clip_tri(c); +} + + +static void maybe_do_clip_tri( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *do_clip; + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0)); + do_clip = brw_IF(p, BRW_EXECUTE_1); + { + do_clip_tri(c); + } + brw_ENDIF(p, do_clip); +} + +static void brw_clip_test( struct brw_clip_compile *c ) +{ + struct brw_reg t = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + struct brw_reg t1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + struct brw_reg t2 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + struct brw_reg t3 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + + struct brw_reg v0 = get_tmp(c); + struct brw_reg v1 = get_tmp(c); + struct brw_reg v2 = get_tmp(c); + + struct brw_indirect vt0 = brw_indirect(0, 0); + struct brw_indirect vt1 = brw_indirect(1, 0); + struct brw_indirect vt2 = brw_indirect(2, 0); + + struct brw_compile *p = &c->func; + struct brw_instruction *is_outside; + struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ + + brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0])); + brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1])); + brw_MOV(p, get_addr_reg(vt2), brw_address(c->reg.vertex[2])); + brw_MOV(p, v0, deref_4f(vt0, c->offset_hpos)); + brw_MOV(p, v1, deref_4f(vt1, c->offset_hpos)); + brw_MOV(p, v2, deref_4f(vt2, c->offset_hpos)); + brw_AND(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(~0x3f)); + + /* test nearz, xmin, ymin plane */ + /* clip.xyz < -clip.w */ + brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, negate(get_element(v0, 3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, negate(get_element(v1, 3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, negate(get_element(v2, 3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* All vertices are outside of a plane, rejected */ + brw_AND(p, t, t1, t2); + brw_AND(p, t, t, t3); + brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1)); + brw_OR(p, tmp0, tmp0, get_element(t, 2)); + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1)); + is_outside = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_outside); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* some vertices are inside a plane, some are outside,need to clip */ + brw_XOR(p, t, t1, t2); + brw_XOR(p, t1, t2, t3); + brw_OR(p, t, t, t1); + brw_AND(p, t, t, brw_imm_ud(0x1)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 0), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<5))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 1), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 2), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<1))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* test farz, xmax, ymax plane */ + /* clip.xyz > clip.w */ + brw_CMP(p, t1, BRW_CONDITIONAL_G, v0, get_element(v0, 3)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t2, BRW_CONDITIONAL_G, v1, get_element(v1, 3)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t3, BRW_CONDITIONAL_G, v2, get_element(v2, 3)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* All vertices are outside of a plane, rejected */ + brw_AND(p, t, t1, t2); + brw_AND(p, t, t, t3); + brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1)); + brw_OR(p, tmp0, tmp0, get_element(t, 2)); + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1)); + is_outside = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_outside); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* some vertices are inside a plane, some are outside,need to clip */ + brw_XOR(p, t, t1, t2); + brw_XOR(p, t1, t2, t3); + brw_OR(p, t, t, t1); + brw_AND(p, t, t, brw_imm_ud(0x1)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 0), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<4))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 1), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<2))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 2), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<0))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + release_tmps(c); +} + + +void brw_emit_tri_clip( struct brw_clip_compile *c ) +{ + struct brw_instruction *neg_rhw; + struct brw_compile *p = &c->func; + brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); + brw_clip_tri_init_vertices(c); + brw_clip_init_clipmask(c); + brw_clip_init_ff_sync(c); + + /* if -ve rhw workaround bit is set, + do cliptest */ + if (c->chipset.is_965) { + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), + brw_imm_ud(1<<20)); + neg_rhw = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_test(c); + } + brw_ENDIF(p, neg_rhw); + } + /* Can't push into do_clip_tri because with polygon (or quad) + * flatshading, need to apply the flatshade here because we don't + * respect the PV when converting to trifan for emit: + */ + if (c->key.do_flat_shading) + brw_clip_tri_flat_shade(c); + + if ((c->key.clip_mode == BRW_CLIPMODE_NORMAL) || + (c->key.clip_mode == BRW_CLIPMODE_KERNEL_CLIP)) + do_clip_tri(c); + else + maybe_do_clip_tri(c); + + brw_clip_tri_emit_polygon(c); + + /* Send an empty message to kill the thread: + */ + brw_clip_kill_thread(c); +} diff --git a/src/gallium/drivers/i965/brw_clip_unfilled.c b/src/gallium/drivers/i965/brw_clip_unfilled.c new file mode 100644 index 0000000000..aec835b8ce --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_unfilled.c @@ -0,0 +1,497 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + + +/* This is performed against the original triangles, so no indirection + * required: +BZZZT! + */ +static void compute_tri_direction( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg e = c->reg.tmp0; + struct brw_reg f = c->reg.tmp1; + struct brw_reg v0 = byte_offset(c->reg.vertex[0], c->offset_hpos); + struct brw_reg v1 = byte_offset(c->reg.vertex[1], c->offset_hpos); + struct brw_reg v2 = byte_offset(c->reg.vertex[2], c->offset_hpos); + + + struct brw_reg v0n = get_tmp(c); + struct brw_reg v1n = get_tmp(c); + struct brw_reg v2n = get_tmp(c); + + /* Convert to NDC. + * NOTE: We can't modify the original vertex coordinates, + * as it may impact further operations. + * So, we have to keep normalized coordinates in temp registers. + * + * TBD-KC + * Try to optimize unnecessary MOV's. + */ + brw_MOV(p, v0n, v0); + brw_MOV(p, v1n, v1); + brw_MOV(p, v2n, v2); + + brw_clip_project_position(c, v0n); + brw_clip_project_position(c, v1n); + brw_clip_project_position(c, v2n); + + /* Calculate the vectors of two edges of the triangle: + */ + brw_ADD(p, e, v0n, negate(v2n)); + brw_ADD(p, f, v1n, negate(v2n)); + + /* Take their crossproduct: + */ + brw_set_access_mode(p, BRW_ALIGN_16); + brw_MUL(p, vec4(brw_null_reg()), brw_swizzle(e, 1,2,0,3), brw_swizzle(f,2,0,1,3)); + brw_MAC(p, vec4(e), negate(brw_swizzle(e, 2,0,1,3)), brw_swizzle(f,1,2,0,3)); + brw_set_access_mode(p, BRW_ALIGN_1); + + brw_MUL(p, c->reg.dir, c->reg.dir, vec4(e)); +} + + +static void cull_direction( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *ccw; + GLuint conditional; + + assert (!(c->key.fill_ccw == CLIP_CULL && + c->key.fill_cw == CLIP_CULL)); + + if (c->key.fill_ccw == CLIP_CULL) + conditional = BRW_CONDITIONAL_GE; + else + conditional = BRW_CONDITIONAL_L; + + brw_CMP(p, + vec1(brw_null_reg()), + conditional, + get_element(c->reg.dir, 2), + brw_imm_f(0)); + + ccw = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, ccw); +} + + + +static void copy_bfc( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *ccw; + GLuint conditional; + + /* Do we have any colors to copy? + */ + if ((c->offset_color0 == 0 || c->offset_bfc0 == 0) && + (c->offset_color1 == 0 || c->offset_bfc1 == 0)) + return; + + /* In some wierd degnerate cases we can end up testing the + * direction twice, once for culling and once for bfc copying. Oh + * well, that's what you get for setting wierd GL state. + */ + if (c->key.copy_bfc_ccw) + conditional = BRW_CONDITIONAL_GE; + else + conditional = BRW_CONDITIONAL_L; + + brw_CMP(p, + vec1(brw_null_reg()), + conditional, + get_element(c->reg.dir, 2), + brw_imm_f(0)); + + ccw = brw_IF(p, BRW_EXECUTE_1); + { + GLuint i; + + for (i = 0; i < 3; i++) { + if (c->offset_color0 && c->offset_bfc0) + brw_MOV(p, + byte_offset(c->reg.vertex[i], c->offset_color0), + byte_offset(c->reg.vertex[i], c->offset_bfc0)); + + if (c->offset_color1 && c->offset_bfc1) + brw_MOV(p, + byte_offset(c->reg.vertex[i], c->offset_color0), + byte_offset(c->reg.vertex[i], c->offset_bfc0)); + } + } + brw_ENDIF(p, ccw); +} + + + + +/* + GLfloat iz = 1.0 / dir.z; + GLfloat ac = dir.x * iz; + GLfloat bc = dir.y * iz; + offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; + offset += MAX2( abs(ac), abs(bc) ) * ctx->Polygon.OffsetFactor; + offset *= MRD; +*/ +static void compute_offset( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg off = c->reg.offset; + struct brw_reg dir = c->reg.dir; + + brw_math_invert(p, get_element(off, 2), get_element(dir, 2)); + brw_MUL(p, vec2(off), dir, get_element(off, 2)); + + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_GE, + brw_abs(get_element(off, 0)), + brw_abs(get_element(off, 1))); + + brw_SEL(p, vec1(off), brw_abs(get_element(off, 0)), brw_abs(get_element(off, 1))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_MUL(p, vec1(off), off, brw_imm_f(c->key.offset_factor)); + brw_ADD(p, vec1(off), off, brw_imm_f(c->key.offset_units)); +} + + +static void merge_edgeflags( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *is_poly; + struct brw_reg tmp0 = get_element_ud(c->reg.tmp0, 0); + + brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_EQ, + tmp0, + brw_imm_ud(_3DPRIM_POLYGON)); + + /* Get away with using reg.vertex because we know that this is not + * a _3DPRIM_TRISTRIP_REVERSE: + */ + is_poly = brw_IF(p, BRW_EXECUTE_1); + { + brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ); + brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<8)); + brw_MOV(p, byte_offset(c->reg.vertex[0], c->offset_edgeflag), brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ); + brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<9)); + brw_MOV(p, byte_offset(c->reg.vertex[2], c->offset_edgeflag), brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + brw_ENDIF(p, is_poly); +} + + + +static void apply_one_offset( struct brw_clip_compile *c, + struct brw_indirect vert ) +{ + struct brw_compile *p = &c->func; + struct brw_reg z = deref_1f(vert, c->header_position_offset + + 2 * type_sz(BRW_REGISTER_TYPE_F)); + + brw_ADD(p, z, z, vec1(c->reg.offset)); +} + + + +/*********************************************************************** + * Output clipped polygon as an unfilled primitive: + */ +static void emit_lines(struct brw_clip_compile *c, + GLboolean do_offset) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *loop; + struct brw_instruction *draw_edge; + struct brw_indirect v0 = brw_indirect(0, 0); + struct brw_indirect v1 = brw_indirect(1, 0); + struct brw_indirect v0ptr = brw_indirect(2, 0); + struct brw_indirect v1ptr = brw_indirect(3, 0); + + /* Need a seperate loop for offset: + */ + if (do_offset) { + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); + brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); + + apply_one_offset(c, v0); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_G); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); + } + + /* v1ptr = &inlist[nr_verts] + * *v1ptr = v0 + */ + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); + brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v0ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW)); + brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v1ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW)); + brw_MOV(p, deref_1uw(v1ptr, 0), deref_1uw(v0ptr, 0)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); + brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2)); + brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); + + /* draw edge if edgeflag != 0 */ + brw_CMP(p, + vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, + deref_1f(v0, c->offset_edgeflag), + brw_imm_f(0)); + draw_edge = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START); + brw_clip_emit_vue(c, v1, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END); + } + brw_ENDIF(p, draw_edge); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); +} + + + +static void emit_points(struct brw_clip_compile *c, + GLboolean do_offset ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *loop; + struct brw_instruction *draw_point; + + struct brw_indirect v0 = brw_indirect(0, 0); + struct brw_indirect v0ptr = brw_indirect(2, 0); + + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); + brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); + + /* draw if edgeflag != 0 + */ + brw_CMP(p, + vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, + deref_1f(v0, c->offset_edgeflag), + brw_imm_f(0)); + draw_point = brw_IF(p, BRW_EXECUTE_1); + { + if (do_offset) + apply_one_offset(c, v0); + + brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END); + } + brw_ENDIF(p, draw_point); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); +} + + + + + + + +static void emit_primitives( struct brw_clip_compile *c, + GLuint mode, + GLboolean do_offset ) +{ + switch (mode) { + case CLIP_FILL: + brw_clip_tri_emit_polygon(c); + break; + + case CLIP_LINE: + emit_lines(c, do_offset); + break; + + case CLIP_POINT: + emit_points(c, do_offset); + break; + + case CLIP_CULL: + assert(0); + break; + } +} + + + +static void emit_unfilled_primitives( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *ccw; + + /* Direction culling has already been done. + */ + if (c->key.fill_ccw != c->key.fill_cw && + c->key.fill_ccw != CLIP_CULL && + c->key.fill_cw != CLIP_CULL) + { + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_GE, + get_element(c->reg.dir, 2), + brw_imm_f(0)); + + ccw = brw_IF(p, BRW_EXECUTE_1); + { + emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw); + } + ccw = brw_ELSE(p, ccw); + { + emit_primitives(c, c->key.fill_cw, c->key.offset_cw); + } + brw_ENDIF(p, ccw); + } + else if (c->key.fill_cw != CLIP_CULL) { + emit_primitives(c, c->key.fill_cw, c->key.offset_cw); + } + else if (c->key.fill_ccw != CLIP_CULL) { + emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw); + } +} + + + + +static void check_nr_verts( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *if_insn; + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.nr_verts, brw_imm_d(3)); + if_insn = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, if_insn); +} + + +void brw_emit_unfilled_clip( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *do_clip; + + + c->need_direction = ((c->key.offset_ccw || c->key.offset_cw) || + (c->key.fill_ccw != c->key.fill_cw) || + c->key.fill_ccw == CLIP_CULL || + c->key.fill_cw == CLIP_CULL || + c->key.copy_bfc_cw || + c->key.copy_bfc_ccw); + + brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); + brw_clip_tri_init_vertices(c); + brw_clip_init_ff_sync(c); + + assert(c->offset_edgeflag); + + if (c->key.fill_ccw == CLIP_CULL && + c->key.fill_cw == CLIP_CULL) { + brw_clip_kill_thread(c); + return; + } + + merge_edgeflags(c); + + /* Need to use the inlist indirection here: + */ + if (c->need_direction) + compute_tri_direction(c); + + if (c->key.fill_ccw == CLIP_CULL || + c->key.fill_cw == CLIP_CULL) + cull_direction(c); + + if (c->key.offset_ccw || + c->key.offset_cw) + compute_offset(c); + + if (c->key.copy_bfc_ccw || + c->key.copy_bfc_cw) + copy_bfc(c); + + /* Need to do this whether we clip or not: + */ + if (c->key.do_flat_shading) + brw_clip_tri_flat_shade(c); + + brw_clip_init_clipmask(c); + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0)); + do_clip = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_init_planes(c); + brw_clip_tri(c); + check_nr_verts(c); + } + brw_ENDIF(p, do_clip); + + emit_unfilled_primitives(c); + brw_clip_kill_thread(c); +} + + + diff --git a/src/gallium/drivers/i965/brw_clip_util.c b/src/gallium/drivers/i965/brw_clip_util.c new file mode 100644 index 0000000000..97a5710310 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_util.c @@ -0,0 +1,388 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + + + +struct brw_reg get_tmp( struct brw_clip_compile *c ) +{ + struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0); + + if (++c->last_tmp > c->prog_data.total_grf) + c->prog_data.total_grf = c->last_tmp; + + return tmp; +} + +static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp ) +{ + if (tmp.nr == c->last_tmp-1) + c->last_tmp--; +} + + +static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w) +{ + return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x); +} + + +void brw_clip_init_planes( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + + if (!c->key.nr_userclip) { + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1)); + } +} + + + +#define W 3 + +/* Project 'pos' to screen space (or back again), overwrite with results: + */ +void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos ) +{ + struct brw_compile *p = &c->func; + + /* calc rhw + */ + brw_math_invert(p, get_element(pos, W), get_element(pos, W)); + + /* value.xyz *= value.rhw + */ + brw_set_access_mode(p, BRW_ALIGN_16); + brw_MUL(p, brw_writemask(pos, BRW_WRITEMASK_XYZ), pos, brw_swizzle1(pos, W)); + brw_set_access_mode(p, BRW_ALIGN_1); +} + + +static void brw_clip_project_vertex( struct brw_clip_compile *c, + struct brw_indirect vert_addr ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = get_tmp(c); + + /* Fixup position. Extract from the original vertex and re-project + * to screen space: + */ + brw_MOV(p, tmp, deref_4f(vert_addr, c->offset_hpos)); + brw_clip_project_position(c, tmp); + brw_MOV(p, deref_4f(vert_addr, c->header_position_offset), tmp); + + release_tmp(c, tmp); +} + + + + +/* Interpolate between two vertices and put the result into a0.0. + * Increment a0.0 accordingly. + */ +void brw_clip_interp_vertex( struct brw_clip_compile *c, + struct brw_indirect dest_ptr, + struct brw_indirect v0_ptr, /* from */ + struct brw_indirect v1_ptr, /* to */ + struct brw_reg t0, + GLboolean force_edgeflag) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = get_tmp(c); + GLuint i; + + /* Just copy the vertex header: + */ + /* + * After CLIP stage, only first 256 bits of the VUE are read + * back on IGDNG, so needn't change it + */ + brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1); + + /* Iterate over each attribute (could be done in pairs?) + */ + for (i = 0; i < c->key.nr_attrs; i++) { + GLuint delta = i*16 + 32; + + if (c->chipset.is_igdng) + delta = i * 16 + 32 * 3; + + if (delta == c->offset_edgeflag) { + if (force_edgeflag) + brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1)); + else + brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta)); + } + else { + /* Interpolate: + * + * New = attr0 + t*attr1 - t*attr0 + */ + brw_MUL(p, + vec4(brw_null_reg()), + deref_4f(v1_ptr, delta), + t0); + + brw_MAC(p, + tmp, + negate(deref_4f(v0_ptr, delta)), + t0); + + brw_ADD(p, + deref_4f(dest_ptr, delta), + deref_4f(v0_ptr, delta), + tmp); + } + } + + if (i & 1) { + GLuint delta = i*16 + 32; + + if (c->chipset.is_igdng) + delta = i * 16 + 32 * 3; + + brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0)); + } + + release_tmp(c, tmp); + + /* Recreate the projected (NDC) coordinate in the new vertex + * header: + */ + brw_clip_project_vertex(c, dest_ptr ); +} + + + + +#define MAX_MRF 16 + +void brw_clip_emit_vue(struct brw_clip_compile *c, + struct brw_indirect vert, + GLboolean allocate, + GLboolean eot, + GLuint header) +{ + struct brw_compile *p = &c->func; + GLuint start = c->last_mrf; + + brw_clip_ff_sync(c); + + assert(!(allocate && eot)); + + /* Cycle through mrf regs - probably futile as we have to wait for + * the allocation response anyway. Also, the order this function + * is invoked doesn't correspond to the order the instructions will + * be executed, so it won't have any effect in many cases. + */ +#if 0 + if (start + c->nr_regs + 1 >= MAX_MRF) + start = 0; + + c->last_mrf = start + c->nr_regs + 1; +#endif + + /* Copy the vertex from vertn into m1..mN+1: + */ + brw_copy_from_indirect(p, brw_message_reg(start+1), vert, c->nr_regs); + + /* Overwrite PrimType and PrimStart in the message header, for + * each vertex in turn: + */ + brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header)); + + + /* Send each vertex as a seperate write to the urb. This + * is different to the concept in brw_sf_emit.c, where + * subsequent writes are used to build up a single urb + * entry. Each of these writes instantiates a seperate + * urb entry - (I think... what about 'allocate'?) + */ + brw_urb_WRITE(p, + allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), + start, + c->reg.R0, + allocate, + 1, /* used */ + c->nr_regs + 1, /* msg length */ + allocate ? 1 : 0, /* response_length */ + eot, /* eot */ + 1, /* writes_complete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); +} + + + +void brw_clip_kill_thread(struct brw_clip_compile *c) +{ + struct brw_compile *p = &c->func; + + brw_clip_ff_sync(c); + /* Send an empty message to kill the thread and release any + * allocated urb entry: + */ + brw_urb_WRITE(p, + retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), + 0, + c->reg.R0, + 0, /* allocate */ + 0, /* used */ + 1, /* msg len */ + 0, /* response len */ + 1, /* eot */ + 1, /* writes complete */ + 0, + BRW_URB_SWIZZLE_NONE); +} + + + + +struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c ) +{ + return brw_address(c->reg.fixed_planes); +} + + +struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c ) +{ + if (c->key.nr_userclip) { + return brw_imm_uw(16); + } + else { + return brw_imm_uw(4); + } +} + + +/* If flatshading, distribute color from provoking vertex prior to + * clipping. + */ +void brw_clip_copy_colors( struct brw_clip_compile *c, + GLuint to, GLuint from ) +{ + struct brw_compile *p = &c->func; + + if (c->offset_color0) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_color0), + byte_offset(c->reg.vertex[from], c->offset_color0)); + + if (c->offset_color1) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_color1), + byte_offset(c->reg.vertex[from], c->offset_color1)); + + if (c->offset_bfc0) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_bfc0), + byte_offset(c->reg.vertex[from], c->offset_bfc0)); + + if (c->offset_bfc1) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_bfc1), + byte_offset(c->reg.vertex[from], c->offset_bfc1)); +} + + + +void brw_clip_init_clipmask( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg incoming = get_element_ud(c->reg.R0, 2); + + /* Shift so that lowest outcode bit is rightmost: + */ + brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26)); + + if (c->key.nr_userclip) { + struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD); + + /* Rearrange userclip outcodes so that they come directly after + * the fixed plane bits. + */ + brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14)); + brw_SHR(p, tmp, tmp, brw_imm_ud(8)); + brw_OR(p, c->reg.planemask, c->reg.planemask, tmp); + + release_tmp(c, tmp); + } +} + +void brw_clip_ff_sync(struct brw_clip_compile *c) +{ + if (c->need_ff_sync) { + struct brw_compile *p = &c->func; + struct brw_instruction *need_ff_sync; + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1)); + need_ff_sync = brw_IF(p, BRW_EXECUTE_1); + { + brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1)); + brw_ff_sync(p, + c->reg.R0, + 0, + c->reg.R0, + 1, + 1, /* used */ + 1, /* msg length */ + 1, /* response length */ + 0, /* eot */ + 1, /* write compelete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); + } + brw_ENDIF(p, need_ff_sync); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } +} + +void brw_clip_init_ff_sync(struct brw_clip_compile *c) +{ + if (c->need_ff_sync) { + struct brw_compile *p = &c->func; + + brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0)); + } +} diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c new file mode 100644 index 0000000000..e67551882d --- /dev/null +++ b/src/gallium/drivers/i965/brw_context.c @@ -0,0 +1,154 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "pipe/p_context.h" +#include "util/u_simple_list.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_draw.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" +#include "brw_winsys.h" +#include "brw_screen.h" + + +static void brw_destroy_context( struct pipe_context *pipe ) +{ + struct brw_context *brw = brw_context(pipe); + int i; + + brw_context_flush( brw ); + brw_batchbuffer_free( brw->batch ); + brw_destroy_state(brw); + + brw_draw_cleanup( brw ); + + brw_pipe_blend_cleanup( brw ); + brw_pipe_depth_stencil_cleanup( brw ); + brw_pipe_framebuffer_cleanup( brw ); + brw_pipe_flush_cleanup( brw ); + brw_pipe_misc_cleanup( brw ); + brw_pipe_query_cleanup( brw ); + brw_pipe_rast_cleanup( brw ); + brw_pipe_sampler_cleanup( brw ); + brw_pipe_shader_cleanup( brw ); + brw_pipe_vertex_cleanup( brw ); + brw_pipe_clear_cleanup( brw ); + + brw_hw_cc_cleanup( brw ); + + + FREE(brw->wm.compile_data); + + for (i = 0; i < brw->curr.fb.nr_cbufs; i++) + pipe_surface_reference(&brw->curr.fb.cbufs[i], NULL); + brw->curr.fb.nr_cbufs = 0; + pipe_surface_reference(&brw->curr.fb.zsbuf, NULL); + + bo_reference(&brw->curbe.curbe_bo, NULL); + bo_reference(&brw->vs.prog_bo, NULL); + bo_reference(&brw->vs.state_bo, NULL); + bo_reference(&brw->vs.bind_bo, NULL); + bo_reference(&brw->gs.prog_bo, NULL); + bo_reference(&brw->gs.state_bo, NULL); + bo_reference(&brw->clip.prog_bo, NULL); + bo_reference(&brw->clip.state_bo, NULL); + bo_reference(&brw->clip.vp_bo, NULL); + bo_reference(&brw->sf.prog_bo, NULL); + bo_reference(&brw->sf.state_bo, NULL); + bo_reference(&brw->sf.vp_bo, NULL); + + for (i = 0; i < Elements(brw->wm.sdc_bo); i++) + bo_reference(&brw->wm.sdc_bo[i], NULL); + + bo_reference(&brw->wm.bind_bo, NULL); + + for (i = 0; i < Elements(brw->wm.surf_bo); i++) + bo_reference(&brw->wm.surf_bo[i], NULL); + + bo_reference(&brw->wm.sampler_bo, NULL); + bo_reference(&brw->wm.prog_bo, NULL); + bo_reference(&brw->wm.state_bo, NULL); +} + + +struct pipe_context *brw_create_context(struct pipe_screen *screen) +{ + struct brw_context *brw = (struct brw_context *) CALLOC_STRUCT(brw_context); + + if (!brw) { + debug_printf("%s: failed to alloc context\n", __FUNCTION__); + return NULL; + } + + brw->base.screen = screen; + brw->base.destroy = brw_destroy_context; + brw->sws = brw_screen(screen)->sws; + brw->chipset = brw_screen(screen)->chipset; + + brw_pipe_blend_init( brw ); + brw_pipe_depth_stencil_init( brw ); + brw_pipe_framebuffer_init( brw ); + brw_pipe_flush_init( brw ); + brw_pipe_misc_init( brw ); + brw_pipe_query_init( brw ); + brw_pipe_rast_init( brw ); + brw_pipe_sampler_init( brw ); + brw_pipe_shader_init( brw ); + brw_pipe_vertex_init( brw ); + brw_pipe_clear_init( brw ); + + brw_hw_cc_init( brw ); + + brw_init_state( brw ); + brw_draw_init( brw ); + + brw->state.dirty.mesa = ~0; + brw->state.dirty.brw = ~0; + + brw->flags.always_emit_state = 0; + + make_empty_list(&brw->query.active_head); + + brw->batch = brw_batchbuffer_alloc( brw->sws, brw->chipset ); + if (brw->batch == NULL) + goto fail; + + return &brw->base; + +fail: + if (brw->batch) + brw_batchbuffer_free( brw->batch ); + return NULL; +} + diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h new file mode 100644 index 0000000000..8c006bb95b --- /dev/null +++ b/src/gallium/drivers/i965/brw_context.h @@ -0,0 +1,858 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRWCONTEXT_INC +#define BRWCONTEXT_INC + +#include "brw_structs.h" +#include "brw_winsys.h" +#include "brw_reg.h" +#include "pipe/p_state.h" +#include "pipe/p_context.h" +#include "tgsi/tgsi_scan.h" + + +/* Glossary: + * + * URB - uniform resource buffer. A mid-sized buffer which is + * partitioned between the fixed function units and used for passing + * values (vertices, primitives, constants) between them. + * + * CURBE - constant URB entry. An urb region (entry) used to hold + * constant values which the fixed function units can be instructed to + * preload into the GRF when spawning a thread. + * + * VUE - vertex URB entry. An urb entry holding a vertex and usually + * a vertex header. The header contains control information and + * things like primitive type, Begin/end flags and clip codes. + * + * PUE - primitive URB entry. An urb entry produced by the setup (SF) + * unit holding rasterization and interpolation parameters. + * + * GRF - general register file. One of several register files + * addressable by programmed threads. The inputs (r0, payload, curbe, + * urb) of the thread are preloaded to this area before the thread is + * spawned. The registers are individually 8 dwords wide and suitable + * for general usage. Registers holding thread input values are not + * special and may be overwritten. + * + * MRF - message register file. Threads communicate (and terminate) + * by sending messages. Message parameters are placed in contiguous + * MRF registers. All program output is via these messages. URB + * entries are populated by sending a message to the shared URB + * function containing the new data, together with a control word, + * often an unmodified copy of R0. + * + * R0 - GRF register 0. Typically holds control information used when + * sending messages to other threads. + * + * EU or GEN4 EU: The name of the programmable subsystem of the + * i965 hardware. Threads are executed by the EU, the registers + * described above are part of the EU architecture. + * + * Fixed function units: + * + * CS - Command streamer. Notional first unit, little software + * interaction. Holds the URB entries used for constant data, ie the + * CURBEs. + * + * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of + * this unit is responsible for pulling vertices out of vertex buffers + * in vram and injecting them into the processing pipe as VUEs. If + * enabled, it first passes them to a VS thread which is a good place + * for the driver to implement any active vertex shader. + * + * GS - Geometry Shader. This corresponds to a new DX10 concept. If + * enabled, incoming strips etc are passed to GS threads in individual + * line/triangle/point units. The GS thread may perform arbitary + * computation and emit whatever primtives with whatever vertices it + * chooses. This makes GS an excellent place to implement GL's + * unfilled polygon modes, though of course it is capable of much + * more. Additionally, GS is used to translate away primitives not + * handled by latter units, including Quads and Lineloops. + * + * CS - Clipper. Mesa's clipping algorithms are imported to run on + * this unit. The fixed function part performs cliptesting against + * the 6 fixed clipplanes and makes decisions on whether or not the + * incoming primitive needs to be passed to a thread for clipping. + * User clip planes are handled via cooperation with the VS thread. + * + * SF - Strips Fans or Setup: Triangles are prepared for + * rasterization. Interpolation coefficients are calculated. + * Flatshading and two-side lighting usually performed here. + * + * WM - Windower. Interpolation of vertex attributes performed here. + * Fragment shader implemented here. SIMD aspects of EU taken full + * advantage of, as pixels are processed in blocks of 16. + * + * CC - Color Calculator. No EU threads associated with this unit. + * Handles blending and (presumably) depth and stencil testing. + */ + +#define BRW_MAX_CURBE (32*16) + + +/* Need a value to say a particular vertex shader output isn't + * present. Limits us to 63 outputs currently. + */ +#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1) + + +struct brw_context; + +struct brw_depth_stencil_state { + /* Precalculated hardware state: + */ + struct brw_cc0 cc0; + struct brw_cc1 cc1; + struct brw_cc2 cc2; + struct brw_cc3 cc3; + struct brw_cc7 cc7; + + unsigned iz_lookup; +}; + + +struct brw_blend_state { + /* Precalculated hardware state: + */ + struct brw_cc2 cc2; + struct brw_cc3 cc3; + struct brw_cc5 cc5; + struct brw_cc6 cc6; + + struct brw_surf_ss0 ss0; +}; + + +struct brw_rasterizer_state; + +struct brw_immediate_data { + unsigned nr; + float (*data)[4]; +}; + +struct brw_vertex_shader { + const struct tgsi_token *tokens; + struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */ + + struct tgsi_shader_info info; + struct brw_immediate_data immediates; + + GLuint has_flow_control:1; + GLuint use_const_buffer:1; + + /* Offsets of special vertex shader outputs required for clipping. + */ + GLuint output_hpos:6; /* not always zero? */ + GLuint output_color0:6; + GLuint output_color1:6; + GLuint output_bfc0:6; + GLuint output_bfc1:6; + GLuint output_edgeflag:6; + + unsigned id; +}; + +struct brw_fs_signature { + GLuint nr_inputs; + struct { + GLuint interp:3; /* TGSI_INTERPOLATE_x */ + GLuint semantic:5; /* TGSI_SEMANTIC_x */ + GLuint semantic_index:24; + } input[PIPE_MAX_SHADER_INPUTS]; +}; + +#define brw_fs_signature_size(s) (offsetof(struct brw_fs_signature, input) + \ + ((s)->nr_inputs * sizeof (s)->input[0])) + + +struct brw_fragment_shader { + const struct tgsi_token *tokens; + struct tgsi_shader_info info; + + struct brw_fs_signature signature; + struct brw_immediate_data immediates; + + unsigned iz_lookup; + /*unsigned wm_lookup;*/ + + unsigned uses_depth:1; + unsigned has_flow_control:1; + + unsigned id; + struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; +}; + + +struct brw_sampler { + struct brw_ss0 ss0; + struct brw_ss1 ss1; + float border_color[4]; + struct brw_ss3 ss3; +}; + + + +#define PIPE_NEW_DEPTH_STENCIL_ALPHA 0x1 +#define PIPE_NEW_RAST 0x2 +#define PIPE_NEW_BLEND 0x4 +#define PIPE_NEW_VIEWPORT 0x8 +#define PIPE_NEW_SAMPLERS 0x10 +#define PIPE_NEW_VERTEX_BUFFER 0x20 +#define PIPE_NEW_VERTEX_ELEMENT 0x40 +#define PIPE_NEW_FRAGMENT_SHADER 0x80 +#define PIPE_NEW_VERTEX_SHADER 0x100 +#define PIPE_NEW_FRAGMENT_CONSTANTS 0x200 +#define PIPE_NEW_VERTEX_CONSTANTS 0x400 +#define PIPE_NEW_CLIP 0x800 +#define PIPE_NEW_INDEX_BUFFER 0x1000 +#define PIPE_NEW_INDEX_RANGE 0x2000 +#define PIPE_NEW_BLEND_COLOR 0x4000 +#define PIPE_NEW_POLYGON_STIPPLE 0x8000 +#define PIPE_NEW_FRAMEBUFFER_DIMENSIONS 0x10000 +#define PIPE_NEW_DEPTH_BUFFER 0x20000 +#define PIPE_NEW_COLOR_BUFFERS 0x40000 +#define PIPE_NEW_QUERY 0x80000 +#define PIPE_NEW_SCISSOR 0x100000 +#define PIPE_NEW_BOUND_TEXTURES 0x200000 +#define PIPE_NEW_NR_CBUFS 0x400000 +#define PIPE_NEW_FRAGMENT_SIGNATURE 0x800000 + + + +#define BRW_NEW_URB_FENCE 0x1 +#define BRW_NEW_FRAGMENT_PROGRAM 0x2 +#define BRW_NEW_VERTEX_PROGRAM 0x4 +#define BRW_NEW_INPUT_DIMENSIONS 0x8 +#define BRW_NEW_CURBE_OFFSETS 0x10 +#define BRW_NEW_REDUCED_PRIMITIVE 0x20 +#define BRW_NEW_PRIMITIVE 0x40 +#define BRW_NEW_CONTEXT 0x80 +#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100 +#define BRW_NEW_PSP 0x800 +#define BRW_NEW_WM_SURFACES 0x1000 +#define BRW_NEW_xxx 0x2000 /* was FENCE */ +#define BRW_NEW_INDICES 0x4000 + +/** + * Used for any batch entry with a relocated pointer that will be used + * by any 3D rendering. Need to re-emit these fresh in each + * batchbuffer as the referenced buffers may be relocated in the + * meantime. + */ +#define BRW_NEW_BATCH 0x10000 +#define BRW_NEW_NR_WM_SURFACES 0x40000 +#define BRW_NEW_NR_VS_SURFACES 0x80000 +#define BRW_NEW_INDEX_BUFFER 0x100000 + +struct brw_state_flags { + /** State update flags signalled by mesa internals */ + GLuint mesa; + /** + * State update flags signalled as the result of brw_tracked_state updates + */ + GLuint brw; + /** State update flags signalled by brw_state_cache.c searches */ + GLuint cache; +}; + + + +/* Data about a particular attempt to compile a program. Note that + * there can be many of these, each in a different GL state + * corresponding to a different brw_wm_prog_key struct, with different + * compiled programs: + */ +struct brw_wm_prog_data { + GLuint curb_read_length; + GLuint urb_read_length; + + GLuint first_curbe_grf; + GLuint total_grf; + GLuint total_scratch; + + GLuint nr_params; /**< number of float params/constants */ + GLboolean error; + + /* Pointer to tracked values (only valid once + * _mesa_load_state_parameters has been called at runtime). + */ + const GLfloat *param[BRW_MAX_CURBE]; +}; + +struct brw_sf_prog_data { + GLuint urb_read_length; + GLuint total_grf; + + /* Each vertex may have upto 12 attributes, 4 components each, + * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11 + * rows. + * + * Actually we use 4 for each, so call it 12 rows. + */ + GLuint urb_entry_size; +}; + + +struct brw_clip_prog_data; + +struct brw_gs_prog_data { + GLuint urb_read_length; + GLuint total_grf; +}; + +struct brw_vs_prog_data { + GLuint curb_read_length; + GLuint urb_read_length; + GLuint total_grf; + + GLuint nr_outputs; + GLuint nr_inputs; + + GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */ + + GLboolean writes_psiz; + + /* Used for calculating urb partitions: + */ + GLuint urb_entry_size; +}; + + +/* Size == 0 if output either not written, or always [0,0,0,1] + */ +struct brw_vs_ouput_sizes { + GLubyte output_size[PIPE_MAX_SHADER_OUTPUTS]; +}; + + +/** Number of texture sampler units */ +#define BRW_MAX_TEX_UNIT 16 + +/** Max number of render targets in a shader */ +#define BRW_MAX_DRAW_BUFFERS 4 + +/** + * Size of our surface binding table for the WM. + * This contains pointers to the drawing surfaces and current texture + * objects and shader constant buffers (+2). + */ +#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) + +/** + * Helpers to convert drawing buffers, textures and constant buffers + * to surface binding table indexes, for WM. + */ +#define BTI_COLOR_BUF(d) (d) +#define BTI_FRAGMENT_CONSTANTS (BRW_MAX_DRAW_BUFFERS) +#define BTI_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t)) + +/** + * Size of surface binding table for the VS. + * Only one constant buffer for now. + */ +#define BRW_VS_MAX_SURF 1 + +/** + * Only a VS constant buffer + */ +#define SURF_INDEX_VERT_CONST_BUFFER 0 + + +/* Bit of a hack to align these with the winsys buffer_data_type enum. + */ +enum brw_cache_id { + BRW_CC_VP = BRW_DATA_GS_CC_VP, + BRW_CC_UNIT = BRW_DATA_GS_CC_UNIT, + BRW_WM_PROG = BRW_DATA_GS_WM_PROG, + BRW_SAMPLER_DEFAULT_COLOR = BRW_DATA_GS_SAMPLER_DEFAULT_COLOR, + BRW_SAMPLER = BRW_DATA_GS_SAMPLER, + BRW_WM_UNIT = BRW_DATA_GS_WM_UNIT, + BRW_SF_PROG = BRW_DATA_GS_SF_PROG, + BRW_SF_VP = BRW_DATA_GS_SF_VP, + BRW_SF_UNIT = BRW_DATA_GS_SF_UNIT, + BRW_VS_UNIT = BRW_DATA_GS_VS_UNIT, + BRW_VS_PROG = BRW_DATA_GS_VS_PROG, + BRW_GS_UNIT = BRW_DATA_GS_GS_UNIT, + BRW_GS_PROG = BRW_DATA_GS_GS_PROG, + BRW_CLIP_VP = BRW_DATA_GS_CLIP_VP, + BRW_CLIP_UNIT = BRW_DATA_GS_CLIP_UNIT, + BRW_CLIP_PROG = BRW_DATA_GS_CLIP_PROG, + BRW_SS_SURFACE = BRW_DATA_SS_SURFACE, + BRW_SS_SURF_BIND = BRW_DATA_SS_SURF_BIND, + + BRW_MAX_CACHE +}; + +struct brw_cache_item { + /** + * Effectively part of the key, cache_id identifies what kind of state + * buffer is involved, and also which brw->state.dirty.cache flag should + * be set when this cache item is chosen. + */ + enum brw_cache_id cache_id; + /** 32-bit hash of the key data */ + GLuint hash; + GLuint key_size; /* for variable-sized keys */ + const void *key; + struct brw_winsys_reloc *relocs; + GLuint nr_relocs; + + struct brw_winsys_buffer *bo; + GLuint data_size; + + struct brw_cache_item *next; +}; + + + +struct brw_cache { + struct brw_context *brw; + struct brw_winsys_screen *sws; + + struct brw_cache_item **items; + GLuint size, n_items; + + enum brw_buffer_type buffer_type; + + GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */ + GLuint aux_size[BRW_MAX_CACHE]; + char *name[BRW_MAX_CACHE]; + + + /* Record of the last BOs chosen for each cache_id. Used to set + * brw->state.dirty.cache when a new cache item is chosen. + */ + struct brw_winsys_buffer *last_bo[BRW_MAX_CACHE]; +}; + + +struct brw_tracked_state { + struct brw_state_flags dirty; + int (*prepare)( struct brw_context *brw ); + int (*emit)( struct brw_context *brw ); +}; + +/* Flags for brw->state.cache. + */ +#define CACHE_NEW_CC_VP (1<<BRW_CC_VP) +#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT) +#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG) +#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR) +#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER) +#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT) +#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG) +#define CACHE_NEW_SF_VP (1<<BRW_SF_VP) +#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT) +#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT) +#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG) +#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT) +#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG) +#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP) +#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT) +#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG) +#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE) +#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND) + +struct brw_cached_batch_item { + struct header *header; + GLuint sz; + struct brw_cached_batch_item *next; +}; + + + +/* Protect against a future where VERT_ATTRIB_MAX > 32. Wouldn't life + * be easier if C allowed arrays of packed elements? + */ +#define VS_INPUT_BITMASK_DWORDS ((PIPE_MAX_SHADER_INPUTS+31)/32) + + + + +struct brw_vertex_info { + GLuint sizes[VS_INPUT_BITMASK_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */ +}; + + +struct brw_query_object { + /** Doubly linked list of active query objects in the context. */ + struct brw_query_object *prev, *next; + + /** Last query BO associated with this query. */ + struct brw_winsys_buffer *bo; + /** First index in bo with query data for this object. */ + int first_index; + /** Last index in bo with query data for this object. */ + int last_index; + + /* Total count of pixels from previous BOs */ + uint64_t result; +}; + +#define CC_RELOC_VP 0 + + +/** + * brw_context is derived from pipe_context + */ +struct brw_context +{ + struct pipe_context base; + struct brw_chipset chipset; + + struct brw_winsys_screen *sws; + + struct brw_batchbuffer *batch; + + GLuint primitive; + GLuint reduced_primitive; + + /* Active state from the state tracker: + */ + struct { + struct brw_vertex_shader *vertex_shader; + struct brw_fragment_shader *fragment_shader; + const struct brw_blend_state *blend; + const struct brw_rasterizer_state *rast; + const struct brw_depth_stencil_state *zstencil; + + const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS]; + unsigned num_samplers; + + struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; + unsigned num_vertex_elements; + unsigned num_textures; + unsigned num_vertex_buffers; + + struct pipe_scissor_state scissor; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state fb; + struct pipe_clip_state ucp; + struct pipe_buffer *vertex_constants; + struct pipe_buffer *fragment_constants; + + struct brw_blend_constant_color bcc; + struct brw_polygon_stipple bps; + struct brw_cc_viewport ccv; + + /** + * Index buffer for this draw_prims call. + * + * Updates are signaled by PIPE_NEW_INDEX_BUFFER. + */ + struct pipe_buffer *index_buffer; + unsigned index_size; + + /* Updates are signalled by PIPE_NEW_INDEX_RANGE: + */ + unsigned min_index; + unsigned max_index; + + } curr; + + struct { + struct brw_state_flags dirty; + + /** + * List of buffers accumulated in brw_validate_state to receive + * dri_bo_check_aperture treatment before exec, so we can know if we + * should flush the batch and try again before emitting primitives. + * + * This can be a fixed number as we only have a limited number of + * objects referenced from the batchbuffer in a primitive emit, + * consisting of the vertex buffers, pipelined state pointers, + * the CURBE, the depth buffer, and a query BO. + */ + struct brw_winsys_buffer *validated_bos[PIPE_MAX_SHADER_INPUTS + 16]; + int validated_bo_count; + } state; + + struct brw_cache cache; /** non-surface items */ + struct brw_cache surface_cache; /* surface items */ + struct brw_cached_batch_item *cached_batch_items; + + struct { + struct u_upload_mgr *upload_vertex; + struct u_upload_mgr *upload_index; + + /* Information on uploaded vertex buffers: + */ + struct { + unsigned stride; /* in bytes between successive vertices */ + unsigned offset; /* in bytes, of first vertex in bo */ + unsigned vertex_count; /* count of valid vertices which may be accessed */ + struct brw_winsys_buffer *bo; + } vb[PIPE_MAX_ATTRIBS]; + + unsigned nr_vb; /* currently the same as curr.num_vertex_buffers */ + } vb; + + struct { + /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */ + struct brw_winsys_buffer *bo; + unsigned int offset; + unsigned int size; + /* Offset to index buffer index to use in CMD_3D_PRIM so that we can + * avoid re-uploading the IB packet over and over if we're actually + * referencing the same index buffer. + */ + unsigned int start_vertex_offset; + } ib; + + + /* BRW_NEW_URB_ALLOCATIONS: + */ + struct { + GLuint vsize; /* vertex size plus header in urb registers */ + GLuint csize; /* constant buffer size in urb registers */ + GLuint sfsize; /* setup data size in urb registers */ + + GLboolean constrained; + + GLuint nr_vs_entries; + GLuint nr_gs_entries; + GLuint nr_clip_entries; + GLuint nr_sf_entries; + GLuint nr_cs_entries; + + GLuint vs_start; + GLuint gs_start; + GLuint clip_start; + GLuint sf_start; + GLuint cs_start; + } urb; + + + /* BRW_NEW_CURBE_OFFSETS: + */ + struct { + GLuint wm_start; /**< pos of first wm const in CURBE buffer */ + GLuint wm_size; /**< number of float[4] consts, multiple of 16 */ + GLuint clip_start; + GLuint clip_size; + GLuint vs_start; + GLuint vs_size; + GLuint total_size; + + struct brw_winsys_buffer *curbe_bo; + /** Offset within curbe_bo of space for current curbe entry */ + GLuint curbe_offset; + /** Offset within curbe_bo of space for next curbe entry */ + GLuint curbe_next_offset; + + GLfloat *last_buf; + GLuint last_bufsz; + /** + * Whether we should create a new bo instead of reusing the old one + * (if we just dispatch the batch pointing at the old one. + */ + GLboolean need_new_bo; + } curbe; + + struct { + struct brw_vs_prog_data *prog_data; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + + /** Binding table of pointers to surf_bo entries */ + struct brw_winsys_buffer *bind_bo; + struct brw_winsys_buffer *surf_bo[BRW_VS_MAX_SURF]; + GLuint nr_surfaces; + } vs; + + struct { + struct brw_gs_prog_data *prog_data; + + GLboolean prog_active; + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + } gs; + + struct { + struct brw_clip_prog_data *prog_data; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + struct brw_winsys_buffer *vp_bo; + } clip; + + + struct { + struct brw_sf_prog_data *prog_data; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + struct brw_winsys_buffer *vp_bo; + } sf; + + struct { + struct brw_wm_prog_data *prog_data; + struct brw_wm_compile *compile_data; + + /** Input sizes, calculated from active vertex program. + * One bit per fragment program input attribute. + */ + /*GLbitfield input_size_masks[4];*/ + + /** Array of surface default colors (texture border color) */ + struct brw_winsys_buffer *sdc_bo[BRW_MAX_TEX_UNIT]; + + GLuint render_surf; + GLuint nr_surfaces; + + GLuint max_threads; + struct brw_winsys_buffer *scratch_bo; + + GLuint sampler_count; + struct brw_winsys_buffer *sampler_bo; + + /** Binding table of pointers to surf_bo entries */ + struct brw_winsys_buffer *bind_bo; + struct brw_winsys_buffer *surf_bo[BRW_WM_MAX_SURF]; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + } wm; + + + struct { + struct brw_winsys_buffer *state_bo; + + struct brw_cc_unit_state cc; + struct brw_winsys_reloc reloc[1]; + } cc; + + struct { + struct brw_query_object active_head; + struct brw_winsys_buffer *bo; + int index; + GLboolean active; + int stats_wm; + } query; + + struct { + unsigned always_emit_state:1; + unsigned always_flush_batch:1; + unsigned force_swtnl:1; + unsigned no_swtnl:1; + } flags; + + /* Used to give every program string a unique id + */ + GLuint program_id; +}; + + + +/*====================================================================== + * brw_queryobj.c + */ +void brw_init_query(struct brw_context *brw); +enum pipe_error brw_prepare_query_begin(struct brw_context *brw); +void brw_emit_query_begin(struct brw_context *brw); +void brw_emit_query_end(struct brw_context *brw); + +/*====================================================================== + * brw_state_dump.c + */ +void brw_debug_batch(struct brw_context *intel); + + +/*====================================================================== + * brw_pipe_*.c + */ +void brw_pipe_blend_init( struct brw_context *brw ); +void brw_pipe_depth_stencil_init( struct brw_context *brw ); +void brw_pipe_framebuffer_init( struct brw_context *brw ); +void brw_pipe_flush_init( struct brw_context *brw ); +void brw_pipe_misc_init( struct brw_context *brw ); +void brw_pipe_query_init( struct brw_context *brw ); +void brw_pipe_rast_init( struct brw_context *brw ); +void brw_pipe_sampler_init( struct brw_context *brw ); +void brw_pipe_shader_init( struct brw_context *brw ); +void brw_pipe_vertex_init( struct brw_context *brw ); +void brw_pipe_clear_init( struct brw_context *brw ); + + +void brw_pipe_blend_cleanup( struct brw_context *brw ); +void brw_pipe_depth_stencil_cleanup( struct brw_context *brw ); +void brw_pipe_framebuffer_cleanup( struct brw_context *brw ); +void brw_pipe_flush_cleanup( struct brw_context *brw ); +void brw_pipe_misc_cleanup( struct brw_context *brw ); +void brw_pipe_query_cleanup( struct brw_context *brw ); +void brw_pipe_rast_cleanup( struct brw_context *brw ); +void brw_pipe_sampler_cleanup( struct brw_context *brw ); +void brw_pipe_shader_cleanup( struct brw_context *brw ); +void brw_pipe_vertex_cleanup( struct brw_context *brw ); +void brw_pipe_clear_cleanup( struct brw_context *brw ); + +void brw_hw_cc_init( struct brw_context *brw ); +void brw_hw_cc_cleanup( struct brw_context *brw ); + + + +void brw_context_flush( struct brw_context *brw ); + + +/* brw_urb.c + */ +int brw_upload_urb_fence(struct brw_context *brw); + +/* brw_curbe.c + */ +int brw_upload_cs_urb_state(struct brw_context *brw); + + +/*====================================================================== + * Inline conversion functions. These are better-typed than the + * macros used previously: + */ +static INLINE struct brw_context * +brw_context( struct pipe_context *ctx ) +{ + return (struct brw_context *)ctx; +} + + +#define BRW_IS_965(brw) ((brw)->chipset.is_965) +#define BRW_IS_IGDNG(brw) ((brw)->chipset.is_igdng) +#define BRW_IS_G4X(brw) ((brw)->chipset.is_g4x) + + +#endif + diff --git a/src/gallium/drivers/i965/brw_curbe.c b/src/gallium/drivers/i965/brw_curbe.c new file mode 100644 index 0000000000..3f031577d5 --- /dev/null +++ b/src/gallium/drivers/i965/brw_curbe.c @@ -0,0 +1,390 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_state.h" +#include "brw_util.h" +#include "brw_debug.h" +#include "brw_screen.h" + + +/** + * Partition the CURBE between the various users of constant values: + * Note that vertex and fragment shaders can now fetch constants out + * of constant buffers. We no longer allocatea block of the GRF for + * constants. That greatly reduces the demand for space in the CURBE. + * Some of the comments within are dated... + */ +static int calculate_curbe_offsets( struct brw_context *brw ) +{ + /* CACHE_NEW_WM_PROG */ + const GLuint nr_fp_regs = brw->wm.prog_data->curb_read_length; + + /* BRW_NEW_VERTEX_PROGRAM */ + const GLuint nr_vp_regs = brw->vs.prog_data->curb_read_length; + GLuint nr_clip_regs = 0; + GLuint total_regs; + + /* PIPE_NEW_CLIP */ + if (brw->curr.ucp.nr) { + GLuint nr_planes = 6 + brw->curr.ucp.nr; + nr_clip_regs = (nr_planes * 4 + 15) / 16; + } + + + total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs; + + /* When this is > 32, want to use a true constant buffer to hold + * the extra constants. + */ + assert(total_regs <= 32); + + /* Lazy resize: + */ + if (nr_fp_regs > brw->curbe.wm_size || + nr_vp_regs > brw->curbe.vs_size || + nr_clip_regs != brw->curbe.clip_size || + (total_regs < brw->curbe.total_size / 4 && + brw->curbe.total_size > 16)) { + + GLuint reg = 0; + + /* Calculate a new layout: + */ + reg = 0; + brw->curbe.wm_start = reg; + brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs; + brw->curbe.clip_start = reg; + brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs; + brw->curbe.vs_start = reg; + brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs; + brw->curbe.total_size = reg; + + if (BRW_DEBUG & DEBUG_CURBE) + debug_printf("curbe wm %d+%d clip %d+%d vs %d+%d\n", + brw->curbe.wm_start, + brw->curbe.wm_size, + brw->curbe.clip_start, + brw->curbe.clip_size, + brw->curbe.vs_start, + brw->curbe.vs_size ); + + brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS; + } + + return 0; +} + + +const struct brw_tracked_state brw_curbe_offsets = { + .dirty = { + .mesa = PIPE_NEW_CLIP, + .brw = BRW_NEW_VERTEX_PROGRAM, + .cache = CACHE_NEW_WM_PROG + }, + .prepare = calculate_curbe_offsets +}; + + + + +/* Define the number of curbes within CS's urb allocation. Multiple + * urb entries -> multiple curbes. These will be used by + * fixed-function hardware in a double-buffering scheme to avoid a + * pipeline stall each time the contents of the curbe is changed. + */ +int brw_upload_cs_urb_state(struct brw_context *brw) +{ + struct brw_cs_urb_state cs_urb; + memset(&cs_urb, 0, sizeof(cs_urb)); + + /* It appears that this is the state packet for the CS unit, ie. the + * urb entries detailed here are housed in the CS range from the + * URB_FENCE command. + */ + cs_urb.header.opcode = CMD_CS_URB_STATE; + cs_urb.header.length = sizeof(cs_urb)/4 - 2; + + /* BRW_NEW_URB_FENCE */ + cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries; + cs_urb.bits0.urb_entry_size = brw->urb.csize - 1; + + assert(brw->urb.nr_cs_entries); + BRW_CACHED_BATCH_STRUCT(brw, &cs_urb); + return 0; +} + +static GLfloat fixed_plane[6][4] = { + { 0, 0, -1, 1 }, + { 0, 0, 1, 1 }, + { 0, -1, 0, 1 }, + { 0, 1, 0, 1 }, + {-1, 0, 0, 1 }, + { 1, 0, 0, 1 } +}; + +/* Upload a new set of constants. Too much variability to go into the + * cache mechanism, but maybe would benefit from a comparison against + * the current uploaded set of constants. + */ +static enum pipe_error prepare_curbe_buffer(struct brw_context *brw) +{ + struct pipe_screen *screen = brw->base.screen; + const GLuint sz = brw->curbe.total_size; + const GLuint bufsz = sz * 16 * sizeof(GLfloat); + enum pipe_error ret; + GLfloat *buf; + GLuint i; + + if (sz == 0) { + if (brw->curbe.last_buf) { + free(brw->curbe.last_buf); + brw->curbe.last_buf = NULL; + brw->curbe.last_bufsz = 0; + } + return 0; + } + + buf = (GLfloat *) CALLOC(bufsz, 1); + + /* fragment shader constants */ + if (brw->curbe.wm_size) { + const struct brw_fragment_shader *fs = brw->curr.fragment_shader; + GLuint offset = brw->curbe.wm_start * 16; + GLuint nr_immediate, nr_const; + + nr_immediate = fs->immediates.nr; + if (nr_immediate) { + memcpy(&buf[offset], + fs->immediates.data, + nr_immediate * 4 * sizeof(float)); + + offset += nr_immediate * 4; + } + + nr_const = fs->info.file_max[TGSI_FILE_CONSTANT] + 1; +/* nr_const = brw->wm.prog_data->nr_params; */ + if (nr_const) { + const GLfloat *value = screen->buffer_map( screen, + brw->curr.fragment_constants, + PIPE_BUFFER_USAGE_CPU_READ); + + memcpy(&buf[offset], value, + nr_const * 4 * sizeof(float)); + + screen->buffer_unmap( screen, + brw->curr.fragment_constants ); + } + } + + + /* The clipplanes are actually delivered to both CLIP and VS units. + * VS uses them to calculate the outcode bitmasks. + */ + if (brw->curbe.clip_size) { + GLuint offset = brw->curbe.clip_start * 16; + GLuint j; + + /* If any planes are going this way, send them all this way: + */ + for (i = 0; i < 6; i++) { + buf[offset + i * 4 + 0] = fixed_plane[i][0]; + buf[offset + i * 4 + 1] = fixed_plane[i][1]; + buf[offset + i * 4 + 2] = fixed_plane[i][2]; + buf[offset + i * 4 + 3] = fixed_plane[i][3]; + } + + /* Clip planes: + */ + assert(brw->curr.ucp.nr <= 6); + for (j = 0; j < brw->curr.ucp.nr; j++) { + buf[offset + i * 4 + 0] = brw->curr.ucp.ucp[j][0]; + buf[offset + i * 4 + 1] = brw->curr.ucp.ucp[j][1]; + buf[offset + i * 4 + 2] = brw->curr.ucp.ucp[j][2]; + buf[offset + i * 4 + 3] = brw->curr.ucp.ucp[j][3]; + i++; + } + } + + /* vertex shader constants */ + if (brw->curbe.vs_size) { + GLuint offset = brw->curbe.vs_start * 16; + const struct brw_vertex_shader *vs = brw->curr.vertex_shader; + GLuint nr_immediate, nr_const; + + nr_immediate = vs->immediates.nr; + if (nr_immediate) { + memcpy(&buf[offset], + vs->immediates.data, + nr_immediate * 4 * sizeof(float)); + + offset += nr_immediate * 4; + } + + nr_const = vs->info.file_max[TGSI_FILE_CONSTANT] + 1; + if (nr_const) { + /* XXX: note that constant buffers are currently *already* in + * buffer objects. If we want to keep on putting them into the + * curbe, makes sense to treat constbuf's specially with malloc. + */ + const GLfloat *value = screen->buffer_map( screen, + brw->curr.vertex_constants, + PIPE_BUFFER_USAGE_CPU_READ); + + /* XXX: what if user's constant buffer is too small? + */ + memcpy(&buf[offset], value, nr_const * 4 * sizeof(float)); + + screen->buffer_unmap( screen, brw->curr.vertex_constants ); + } + } + + if (BRW_DEBUG & DEBUG_CURBE) { + for (i = 0; i < sz*16; i+=4) + debug_printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4, + buf[i+0], buf[i+1], buf[i+2], buf[i+3]); + + debug_printf("last_buf %p buf %p sz %d/%d cmp %d\n", + (void *)brw->curbe.last_buf, (void *)buf, + bufsz, brw->curbe.last_bufsz, + brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1); + } + + if (brw->curbe.curbe_bo != NULL && + brw->curbe.last_buf && + bufsz == brw->curbe.last_bufsz && + memcmp(buf, brw->curbe.last_buf, bufsz) == 0) { + /* constants have not changed */ + FREE(buf); + } + else { + /* constants have changed */ + FREE(brw->curbe.last_buf); + + brw->curbe.last_buf = buf; + brw->curbe.last_bufsz = bufsz; + + if (brw->curbe.curbe_bo != NULL && + (brw->curbe.need_new_bo || + brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)) + { + bo_reference(&brw->curbe.curbe_bo, NULL); + } + + if (brw->curbe.curbe_bo == NULL) { + /* Allocate a single page for CURBE entries for this + * batchbuffer. They're generally around 64b. We will + * discard the curbe buffer after the batch is flushed to + * avoid synchronous updates. + */ + ret = brw->sws->bo_alloc(brw->sws, + BRW_BUFFER_TYPE_CURBE, + 4096, 1 << 6, + &brw->curbe.curbe_bo); + if (ret) + return ret; + + brw->curbe.curbe_next_offset = 0; + } + + brw->curbe.curbe_offset = brw->curbe.curbe_next_offset; + brw->curbe.curbe_next_offset += bufsz; + brw->curbe.curbe_next_offset = align(brw->curbe.curbe_next_offset, 64); + + /* Copy data to the buffer: + */ + brw->sws->bo_subdata(brw->curbe.curbe_bo, + BRW_DATA_CONSTANT_BUFFER, + brw->curbe.curbe_offset, + bufsz, + buf, + NULL, 0); + } + + brw_add_validated_bo(brw, brw->curbe.curbe_bo); + + /* Because this provokes an action (ie copy the constants into the + * URB), it shouldn't be shortcircuited if identical to the + * previous time - because eg. the urb destination may have + * changed, or the urb contents different to last time. + * + * Note that the data referred to is actually copied internally, + * not just used in place according to passed pointer. + * + * It appears that the CS unit takes care of using each available + * URB entry (Const URB Entry == CURBE) in turn, and issuing + * flushes as necessary when doublebuffering of CURBEs isn't + * possible. + */ + + return 0; +} + +static enum pipe_error emit_curbe_buffer(struct brw_context *brw) +{ + GLuint sz = brw->curbe.total_size; + + BEGIN_BATCH(2, IGNORE_CLIPRECTS); + if (sz == 0) { + OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); + OUT_BATCH(0); + } else { + OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2)); + OUT_RELOC(brw->curbe.curbe_bo, + BRW_USAGE_STATE, + (sz - 1) + brw->curbe.curbe_offset); + } + ADVANCE_BATCH(); + return 0; +} + +const struct brw_tracked_state brw_curbe_buffer = { + .dirty = { + .mesa = (PIPE_NEW_FRAGMENT_CONSTANTS | + PIPE_NEW_VERTEX_CONSTANTS | + PIPE_NEW_CLIP), + .brw = (BRW_NEW_FRAGMENT_PROGRAM | + BRW_NEW_VERTEX_PROGRAM | + BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */ + BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */ + BRW_NEW_CURBE_OFFSETS | + BRW_NEW_BATCH), + .cache = (CACHE_NEW_WM_PROG) + }, + .prepare = prepare_curbe_buffer, + .emit = emit_curbe_buffer, +}; + diff --git a/src/gallium/drivers/i965/brw_debug.h b/src/gallium/drivers/i965/brw_debug.h new file mode 100644 index 0000000000..ae8e9254a6 --- /dev/null +++ b/src/gallium/drivers/i965/brw_debug.h @@ -0,0 +1,43 @@ +#ifndef BRW_DEBUG_H +#define BRW_DEBUG_H + +/* ================================================================ + * Debugging: + */ + +#define DEBUG_TEXTURE 0x1 +#define DEBUG_STATE 0x2 +#define DEBUG_IOCTL 0x4 +#define DEBUG_BLIT 0x8 +#define DEBUG_CURBE 0x10 +#define DEBUG_FALLBACKS 0x20 +#define DEBUG_VERBOSE 0x40 +#define DEBUG_BATCH 0x80 +#define DEBUG_PIXEL 0x100 +#define DEBUG_WINSYS 0x200 +#define DEBUG_MIN_URB 0x400 +#define DEBUG_DISASSEM 0x800 +#define DEBUG_unused3 0x1000 +#define DEBUG_SYNC 0x2000 +#define DEBUG_PRIMS 0x4000 +#define DEBUG_VERTS 0x8000 +#define DEBUG_unused4 0x10000 +#define DEBUG_DMA 0x20000 +#define DEBUG_SANITY 0x40000 +#define DEBUG_SLEEP 0x80000 +#define DEBUG_STATS 0x100000 +#define DEBUG_unused5 0x200000 +#define DEBUG_SINGLE_THREAD 0x400000 +#define DEBUG_WM 0x800000 +#define DEBUG_URB 0x1000000 +#define DEBUG_VS 0x2000000 + +#ifdef DEBUG +extern int BRW_DEBUG; +#else +#define BRW_DEBUG 0 +#endif + + + +#endif diff --git a/src/gallium/drivers/i965/brw_defines.h b/src/gallium/drivers/i965/brw_defines.h new file mode 100644 index 0000000000..e201ce4d7c --- /dev/null +++ b/src/gallium/drivers/i965/brw_defines.h @@ -0,0 +1,847 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_DEFINES_H +#define BRW_DEFINES_H + +/* 3D state: + */ +#define _3DOP_3DSTATE_PIPELINED 0x0 +#define _3DOP_3DSTATE_NONPIPELINED 0x1 +#define _3DOP_3DCONTROL 0x2 +#define _3DOP_3DPRIMITIVE 0x3 + +#define _3DSTATE_PIPELINED_POINTERS 0x00 +#define _3DSTATE_BINDING_TABLE_POINTERS 0x01 +#define _3DSTATE_VERTEX_BUFFERS 0x08 +#define _3DSTATE_VERTEX_ELEMENTS 0x09 +#define _3DSTATE_INDEX_BUFFER 0x0A +#define _3DSTATE_VF_STATISTICS 0x0B +#define _3DSTATE_DRAWING_RECTANGLE 0x00 +#define _3DSTATE_CONSTANT_COLOR 0x01 +#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 +#define _3DSTATE_CHROMA_KEY 0x04 +#define _3DSTATE_DEPTH_BUFFER 0x05 +#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 +#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 +#define _3DSTATE_LINE_STIPPLE 0x08 +#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 +#define _3DCONTROL 0x00 + +#define PIPE_CONTROL_NOWRITE 0x00 +#define PIPE_CONTROL_WRITEIMMEDIATE 0x01 +#define PIPE_CONTROL_WRITEDEPTH 0x02 +#define PIPE_CONTROL_WRITETIMESTAMP 0x03 + +#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00 +#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01 + +#define _3DPRIM_POINTLIST 0x01 +#define _3DPRIM_LINELIST 0x02 +#define _3DPRIM_LINESTRIP 0x03 +#define _3DPRIM_TRILIST 0x04 +#define _3DPRIM_TRISTRIP 0x05 +#define _3DPRIM_TRIFAN 0x06 +#define _3DPRIM_QUADLIST 0x07 +#define _3DPRIM_QUADSTRIP 0x08 +#define _3DPRIM_LINELIST_ADJ 0x09 +#define _3DPRIM_LINESTRIP_ADJ 0x0A +#define _3DPRIM_TRILIST_ADJ 0x0B +#define _3DPRIM_TRISTRIP_ADJ 0x0C +#define _3DPRIM_TRISTRIP_REVERSE 0x0D +#define _3DPRIM_POLYGON 0x0E +#define _3DPRIM_RECTLIST 0x0F +#define _3DPRIM_LINELOOP 0x10 +#define _3DPRIM_POINTLIST_BF 0x11 +#define _3DPRIM_LINESTRIP_CONT 0x12 +#define _3DPRIM_LINESTRIP_BF 0x13 +#define _3DPRIM_LINESTRIP_CONT_BF 0x14 +#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 + +#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 +#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 + +#define BRW_ANISORATIO_2 0 +#define BRW_ANISORATIO_4 1 +#define BRW_ANISORATIO_6 2 +#define BRW_ANISORATIO_8 3 +#define BRW_ANISORATIO_10 4 +#define BRW_ANISORATIO_12 5 +#define BRW_ANISORATIO_14 6 +#define BRW_ANISORATIO_16 7 + +#define BRW_BLENDFACTOR_ONE 0x1 +#define BRW_BLENDFACTOR_SRC_COLOR 0x2 +#define BRW_BLENDFACTOR_SRC_ALPHA 0x3 +#define BRW_BLENDFACTOR_DST_ALPHA 0x4 +#define BRW_BLENDFACTOR_DST_COLOR 0x5 +#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define BRW_BLENDFACTOR_CONST_COLOR 0x7 +#define BRW_BLENDFACTOR_CONST_ALPHA 0x8 +#define BRW_BLENDFACTOR_SRC1_COLOR 0x9 +#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A +#define BRW_BLENDFACTOR_ZERO 0x11 +#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15 +#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A + +#define BRW_BLENDFUNCTION_ADD 0 +#define BRW_BLENDFUNCTION_SUBTRACT 1 +#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2 +#define BRW_BLENDFUNCTION_MIN 3 +#define BRW_BLENDFUNCTION_MAX 4 + +#define BRW_ALPHATEST_FORMAT_UNORM8 0 +#define BRW_ALPHATEST_FORMAT_FLOAT32 1 + +#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0 +#define BRW_CHROMAKEY_REPLACE_BLACK 1 + +#define BRW_CLIP_API_OGL 0 +#define BRW_CLIP_API_DX 1 + +#define BRW_CLIPMODE_NORMAL 0 +#define BRW_CLIPMODE_CLIP_ALL 1 +#define BRW_CLIPMODE_CLIP_NON_REJECTED 2 +#define BRW_CLIPMODE_REJECT_ALL 3 +#define BRW_CLIPMODE_ACCEPT_ALL 4 +#define BRW_CLIPMODE_KERNEL_CLIP 5 + +#define BRW_CLIP_NDCSPACE 0 +#define BRW_CLIP_SCREENSPACE 1 + +#define BRW_COMPAREFUNCTION_ALWAYS 0 +#define BRW_COMPAREFUNCTION_NEVER 1 +#define BRW_COMPAREFUNCTION_LESS 2 +#define BRW_COMPAREFUNCTION_EQUAL 3 +#define BRW_COMPAREFUNCTION_LEQUAL 4 +#define BRW_COMPAREFUNCTION_GREATER 5 +#define BRW_COMPAREFUNCTION_NOTEQUAL 6 +#define BRW_COMPAREFUNCTION_GEQUAL 7 + +#define BRW_COVERAGE_PIXELS_HALF 0 +#define BRW_COVERAGE_PIXELS_1 1 +#define BRW_COVERAGE_PIXELS_2 2 +#define BRW_COVERAGE_PIXELS_4 3 + +#define BRW_CULLMODE_BOTH 0 +#define BRW_CULLMODE_NONE 1 +#define BRW_CULLMODE_FRONT 2 +#define BRW_CULLMODE_BACK 3 + +#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0 +#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1 + +#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 +#define BRW_DEPTHFORMAT_D32_FLOAT 1 +#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2 +#define BRW_DEPTHFORMAT_D16_UNORM 5 + +#define BRW_FLOATING_POINT_IEEE_754 0 +#define BRW_FLOATING_POINT_NON_IEEE_754 1 + +#define BRW_FRONTWINDING_CW 0 +#define BRW_FRONTWINDING_CCW 1 + +#define BRW_SPRITE_POINT_ENABLE 16 + +#define BRW_INDEX_BYTE 0 +#define BRW_INDEX_WORD 1 +#define BRW_INDEX_DWORD 2 + +#define BRW_LOGICOPFUNCTION_CLEAR 0 +#define BRW_LOGICOPFUNCTION_NOR 1 +#define BRW_LOGICOPFUNCTION_AND_INVERTED 2 +#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3 +#define BRW_LOGICOPFUNCTION_AND_REVERSE 4 +#define BRW_LOGICOPFUNCTION_INVERT 5 +#define BRW_LOGICOPFUNCTION_XOR 6 +#define BRW_LOGICOPFUNCTION_NAND 7 +#define BRW_LOGICOPFUNCTION_AND 8 +#define BRW_LOGICOPFUNCTION_EQUIV 9 +#define BRW_LOGICOPFUNCTION_NOOP 10 +#define BRW_LOGICOPFUNCTION_OR_INVERTED 11 +#define BRW_LOGICOPFUNCTION_COPY 12 +#define BRW_LOGICOPFUNCTION_OR_REVERSE 13 +#define BRW_LOGICOPFUNCTION_OR 14 +#define BRW_LOGICOPFUNCTION_SET 15 + +#define BRW_MAPFILTER_NEAREST 0x0 +#define BRW_MAPFILTER_LINEAR 0x1 +#define BRW_MAPFILTER_ANISOTROPIC 0x2 + +#define BRW_MIPFILTER_NONE 0 +#define BRW_MIPFILTER_NEAREST 1 +#define BRW_MIPFILTER_LINEAR 3 + +#define BRW_POLYGON_FRONT_FACING 0 +#define BRW_POLYGON_BACK_FACING 1 + +#define BRW_PREFILTER_ALWAYS 0x0 +#define BRW_PREFILTER_NEVER 0x1 +#define BRW_PREFILTER_LESS 0x2 +#define BRW_PREFILTER_EQUAL 0x3 +#define BRW_PREFILTER_LEQUAL 0x4 +#define BRW_PREFILTER_GREATER 0x5 +#define BRW_PREFILTER_NOTEQUAL 0x6 +#define BRW_PREFILTER_GEQUAL 0x7 + +#define BRW_PROVOKING_VERTEX_0 0 +#define BRW_PROVOKING_VERTEX_1 1 +#define BRW_PROVOKING_VERTEX_2 2 + +#define BRW_RASTRULE_UPPER_LEFT 0 +#define BRW_RASTRULE_UPPER_RIGHT 1 +/* These are listed as "Reserved, but not seen as useful" + * in Intel documentation (page 212, "Point Rasterization Rule", + * section 7.4 "SF Pipeline State Summary", of document + * "Intel® 965 Express Chipset Family and Intel® G35 Express + * Chipset Graphics Controller Programmer's Reference Manual, + * Volume 2: 3D/Media", Revision 1.0b as of January 2008, + * available at + * http://intellinuxgraphics.org/documentation.html + * at the time of this writing). + * + * These appear to be supported on at least some + * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT + * is useful when using OpenGL to render to a FBO + * (which has the pixel coordinate Y orientation inverted + * with respect to the normal OpenGL pixel coordinate system). + */ +#define BRW_RASTRULE_LOWER_LEFT 2 +#define BRW_RASTRULE_LOWER_RIGHT 3 + +#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0 +#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1 +#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2 + +#define BRW_STENCILOP_KEEP 0 +#define BRW_STENCILOP_ZERO 1 +#define BRW_STENCILOP_REPLACE 2 +#define BRW_STENCILOP_INCRSAT 3 +#define BRW_STENCILOP_DECRSAT 4 +#define BRW_STENCILOP_INCR 5 +#define BRW_STENCILOP_DECR 6 +#define BRW_STENCILOP_INVERT 7 + +#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 +#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 + +#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 +#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 +#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002 +#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003 +#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004 +#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005 +#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 +#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 +#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 +#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040 +#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041 +#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042 +#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043 +#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044 +#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045 +#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046 +#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 +#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 +#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082 +#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083 +#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 +#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085 +#define BRW_SURFACEFORMAT_R32G32_SINT 0x086 +#define BRW_SURFACEFORMAT_R32G32_UINT 0x087 +#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 +#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 +#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A +#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B +#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C +#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D +#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E +#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F +#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090 +#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091 +#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092 +#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 +#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 +#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095 +#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 +#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 +#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 +#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 +#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA +#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB +#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC +#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD +#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE +#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF +#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 +#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 +#define BRW_SURFACEFORMAT_R32_SINT 0x0D6 +#define BRW_SURFACEFORMAT_R32_UINT 0x0D7 +#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8 +#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 +#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA +#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF +#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0 +#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1 +#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2 +#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3 +#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4 +#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC +#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED +#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE +#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0 +#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1 +#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2 +#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 +#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 +#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 +#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6 +#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7 +#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8 +#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 +#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106 +#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107 +#define BRW_SURFACEFORMAT_R8G8_SINT 0x108 +#define BRW_SURFACEFORMAT_R8G8_UINT 0x109 +#define BRW_SURFACEFORMAT_R16_UNORM 0x10A +#define BRW_SURFACEFORMAT_R16_SNORM 0x10B +#define BRW_SURFACEFORMAT_R16_SINT 0x10C +#define BRW_SURFACEFORMAT_R16_UINT 0x10D +#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E +#define BRW_SURFACEFORMAT_I16_UNORM 0x111 +#define BRW_SURFACEFORMAT_L16_UNORM 0x112 +#define BRW_SURFACEFORMAT_A16_UNORM 0x113 +#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114 +#define BRW_SURFACEFORMAT_I16_FLOAT 0x115 +#define BRW_SURFACEFORMAT_L16_FLOAT 0x116 +#define BRW_SURFACEFORMAT_A16_FLOAT 0x117 +#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118 +#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B +#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C +#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D +#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E +#define BRW_SURFACEFORMAT_R16_USCALED 0x11F +#define BRW_SURFACEFORMAT_R8_UNORM 0x140 +#define BRW_SURFACEFORMAT_R8_SNORM 0x141 +#define BRW_SURFACEFORMAT_R8_SINT 0x142 +#define BRW_SURFACEFORMAT_R8_UINT 0x143 +#define BRW_SURFACEFORMAT_A8_UNORM 0x144 +#define BRW_SURFACEFORMAT_I8_UNORM 0x145 +#define BRW_SURFACEFORMAT_L8_UNORM 0x146 +#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147 +#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148 +#define BRW_SURFACEFORMAT_R8_SSCALED 0x149 +#define BRW_SURFACEFORMAT_R8_USCALED 0x14A +#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C +#define BRW_SURFACEFORMAT_R1_UINT 0x181 +#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182 +#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 +#define BRW_SURFACEFORMAT_BC1_UNORM 0x186 +#define BRW_SURFACEFORMAT_BC2_UNORM 0x187 +#define BRW_SURFACEFORMAT_BC3_UNORM 0x188 +#define BRW_SURFACEFORMAT_BC4_UNORM 0x189 +#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A +#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B +#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C +#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D +#define BRW_SURFACEFORMAT_MONO8 0x18E +#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F +#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190 +#define BRW_SURFACEFORMAT_DXT1_RGB 0x191 +#define BRW_SURFACEFORMAT_FXT1 0x192 +#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193 +#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194 +#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195 +#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196 +#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 +#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198 +#define BRW_SURFACEFORMAT_BC4_SNORM 0x199 +#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A +#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C +#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D +#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E +#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F +#define BRW_SURFACEFORMAT_INVALID 0xFFF + +#define BRW_SURFACERETURNFORMAT_FLOAT32 0 +#define BRW_SURFACERETURNFORMAT_S1 1 + +#define BRW_SURFACE_1D 0 +#define BRW_SURFACE_2D 1 +#define BRW_SURFACE_3D 2 +#define BRW_SURFACE_CUBE 3 +#define BRW_SURFACE_BUFFER 4 +#define BRW_SURFACE_NULL 7 + +#define BRW_TEXCOORDMODE_WRAP 0 +#define BRW_TEXCOORDMODE_MIRROR 1 +#define BRW_TEXCOORDMODE_CLAMP 2 +#define BRW_TEXCOORDMODE_CUBE 3 +#define BRW_TEXCOORDMODE_CLAMP_BORDER 4 +#define BRW_TEXCOORDMODE_MIRROR_ONCE 5 + +#define BRW_THREAD_PRIORITY_NORMAL 0 +#define BRW_THREAD_PRIORITY_HIGH 1 + +#define BRW_TILEWALK_XMAJOR 0 +#define BRW_TILEWALK_YMAJOR 1 + +#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0 +#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1 + +/* Execution Unit (EU) defines + */ + +#define BRW_ALIGN_1 0 +#define BRW_ALIGN_16 1 + +#define BRW_ADDRESS_DIRECT 0 +#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1 + +#define BRW_CHANNEL_X 0 +#define BRW_CHANNEL_Y 1 +#define BRW_CHANNEL_Z 2 +#define BRW_CHANNEL_W 3 + +#define BRW_COMPRESSION_NONE 0 +#define BRW_COMPRESSION_2NDHALF 1 +#define BRW_COMPRESSION_COMPRESSED 2 + +#define BRW_CONDITIONAL_NONE 0 +#define BRW_CONDITIONAL_Z 1 +#define BRW_CONDITIONAL_NZ 2 +#define BRW_CONDITIONAL_EQ 1 /* Z */ +#define BRW_CONDITIONAL_NEQ 2 /* NZ */ +#define BRW_CONDITIONAL_G 3 +#define BRW_CONDITIONAL_GE 4 +#define BRW_CONDITIONAL_L 5 +#define BRW_CONDITIONAL_LE 6 +#define BRW_CONDITIONAL_R 7 +#define BRW_CONDITIONAL_O 8 +#define BRW_CONDITIONAL_U 9 + +#define BRW_DEBUG_NONE 0 +#define BRW_DEBUG_BREAKPOINT 1 + +#define BRW_DEPENDENCY_NORMAL 0 +#define BRW_DEPENDENCY_NOTCLEARED 1 +#define BRW_DEPENDENCY_NOTCHECKED 2 +#define BRW_DEPENDENCY_DISABLE 3 + +#define BRW_EXECUTE_1 0 +#define BRW_EXECUTE_2 1 +#define BRW_EXECUTE_4 2 +#define BRW_EXECUTE_8 3 +#define BRW_EXECUTE_16 4 +#define BRW_EXECUTE_32 5 + +#define BRW_HORIZONTAL_STRIDE_0 0 +#define BRW_HORIZONTAL_STRIDE_1 1 +#define BRW_HORIZONTAL_STRIDE_2 2 +#define BRW_HORIZONTAL_STRIDE_4 3 + +#define BRW_INSTRUCTION_NORMAL 0 +#define BRW_INSTRUCTION_SATURATE 1 + +#define BRW_MASK_ENABLE 0 +#define BRW_MASK_DISABLE 1 + +#define BRW_OPCODE_MOV 1 +#define BRW_OPCODE_SEL 2 +#define BRW_OPCODE_NOT 4 +#define BRW_OPCODE_AND 5 +#define BRW_OPCODE_OR 6 +#define BRW_OPCODE_XOR 7 +#define BRW_OPCODE_SHR 8 +#define BRW_OPCODE_SHL 9 +#define BRW_OPCODE_RSR 10 +#define BRW_OPCODE_RSL 11 +#define BRW_OPCODE_ASR 12 +#define BRW_OPCODE_CMP 16 +#define BRW_OPCODE_CMPN 17 +#define BRW_OPCODE_JMPI 32 +#define BRW_OPCODE_IF 34 +#define BRW_OPCODE_IFF 35 +#define BRW_OPCODE_ELSE 36 +#define BRW_OPCODE_ENDIF 37 +#define BRW_OPCODE_DO 38 +#define BRW_OPCODE_WHILE 39 +#define BRW_OPCODE_BREAK 40 +#define BRW_OPCODE_CONTINUE 41 +#define BRW_OPCODE_HALT 42 +#define BRW_OPCODE_MSAVE 44 +#define BRW_OPCODE_MRESTORE 45 +#define BRW_OPCODE_PUSH 46 +#define BRW_OPCODE_POP 47 +#define BRW_OPCODE_WAIT 48 +#define BRW_OPCODE_SEND 49 +#define BRW_OPCODE_ADD 64 +#define BRW_OPCODE_MUL 65 +#define BRW_OPCODE_AVG 66 +#define BRW_OPCODE_FRC 67 +#define BRW_OPCODE_RNDU 68 +#define BRW_OPCODE_RNDD 69 +#define BRW_OPCODE_RNDE 70 +#define BRW_OPCODE_RNDZ 71 +#define BRW_OPCODE_MAC 72 +#define BRW_OPCODE_MACH 73 +#define BRW_OPCODE_LZD 74 +#define BRW_OPCODE_SAD2 80 +#define BRW_OPCODE_SADA2 81 +#define BRW_OPCODE_DP4 84 +#define BRW_OPCODE_DPH 85 +#define BRW_OPCODE_DP3 86 +#define BRW_OPCODE_DP2 87 +#define BRW_OPCODE_DPA2 88 +#define BRW_OPCODE_LINE 89 +#define BRW_OPCODE_NOP 126 + +#define BRW_PREDICATE_NONE 0 +#define BRW_PREDICATE_NORMAL 1 +#define BRW_PREDICATE_ALIGN1_ANYV 2 +#define BRW_PREDICATE_ALIGN1_ALLV 3 +#define BRW_PREDICATE_ALIGN1_ANY2H 4 +#define BRW_PREDICATE_ALIGN1_ALL2H 5 +#define BRW_PREDICATE_ALIGN1_ANY4H 6 +#define BRW_PREDICATE_ALIGN1_ALL4H 7 +#define BRW_PREDICATE_ALIGN1_ANY8H 8 +#define BRW_PREDICATE_ALIGN1_ALL8H 9 +#define BRW_PREDICATE_ALIGN1_ANY16H 10 +#define BRW_PREDICATE_ALIGN1_ALL16H 11 +#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4 +#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5 +#define BRW_PREDICATE_ALIGN16_ANY4H 6 +#define BRW_PREDICATE_ALIGN16_ALL4H 7 + +#define BRW_ARCHITECTURE_REGISTER_FILE 0 +#define BRW_GENERAL_REGISTER_FILE 1 +#define BRW_MESSAGE_REGISTER_FILE 2 +#define BRW_IMMEDIATE_VALUE 3 + +#define BRW_REGISTER_TYPE_UD 0 +#define BRW_REGISTER_TYPE_D 1 +#define BRW_REGISTER_TYPE_UW 2 +#define BRW_REGISTER_TYPE_W 3 +#define BRW_REGISTER_TYPE_UB 4 +#define BRW_REGISTER_TYPE_B 5 +#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ +#define BRW_REGISTER_TYPE_HF 6 +#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ +#define BRW_REGISTER_TYPE_F 7 + +#define BRW_ARF_NULL 0x00 +#define BRW_ARF_ADDRESS 0x10 +#define BRW_ARF_ACCUMULATOR 0x20 +#define BRW_ARF_FLAG 0x30 +#define BRW_ARF_MASK 0x40 +#define BRW_ARF_MASK_STACK 0x50 +#define BRW_ARF_MASK_STACK_DEPTH 0x60 +#define BRW_ARF_STATE 0x70 +#define BRW_ARF_CONTROL 0x80 +#define BRW_ARF_NOTIFICATION_COUNT 0x90 +#define BRW_ARF_IP 0xA0 + +#define BRW_AMASK 0 +#define BRW_IMASK 1 +#define BRW_LMASK 2 +#define BRW_CMASK 3 + + + +#define BRW_THREAD_NORMAL 0 +#define BRW_THREAD_ATOMIC 1 +#define BRW_THREAD_SWITCH 2 + +#define BRW_VERTICAL_STRIDE_0 0 +#define BRW_VERTICAL_STRIDE_1 1 +#define BRW_VERTICAL_STRIDE_2 2 +#define BRW_VERTICAL_STRIDE_4 3 +#define BRW_VERTICAL_STRIDE_8 4 +#define BRW_VERTICAL_STRIDE_16 5 +#define BRW_VERTICAL_STRIDE_32 6 +#define BRW_VERTICAL_STRIDE_64 7 +#define BRW_VERTICAL_STRIDE_128 8 +#define BRW_VERTICAL_STRIDE_256 9 +#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF + +#define BRW_WIDTH_1 0 +#define BRW_WIDTH_2 1 +#define BRW_WIDTH_4 2 +#define BRW_WIDTH_8 3 +#define BRW_WIDTH_16 4 + +#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0 +#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1 +#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2 +#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3 +#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4 +#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5 +#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6 +#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7 +#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8 +#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9 +#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10 +#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11 + +#define BRW_POLYGON_FACING_FRONT 0 +#define BRW_POLYGON_FACING_BACK 1 + +#define BRW_MESSAGE_TARGET_NULL 0 +#define BRW_MESSAGE_TARGET_MATH 1 +#define BRW_MESSAGE_TARGET_SAMPLER 2 +#define BRW_MESSAGE_TARGET_GATEWAY 3 +#define BRW_MESSAGE_TARGET_DATAPORT_READ 4 +#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5 +#define BRW_MESSAGE_TARGET_URB 6 +#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7 + +#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0 +#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2 +#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3 + +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 +#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 + +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3 + +/* for IGDNG only */ +#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 +#define BRW_SAMPLER_SIMD_MODE_SIMD8 1 +#define BRW_SAMPLER_SIMD_MODE_SIMD16 2 +#define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3 + +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 +#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2 +#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3 +#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4 + +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 + +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 + +#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 +#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 + +#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0 +#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1 +#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 + +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 + +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 +#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 +#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 +#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 + +#define BRW_MATH_FUNCTION_INV 1 +#define BRW_MATH_FUNCTION_LOG 2 +#define BRW_MATH_FUNCTION_EXP 3 +#define BRW_MATH_FUNCTION_SQRT 4 +#define BRW_MATH_FUNCTION_RSQ 5 +#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ +#define BRW_MATH_FUNCTION_COS 7 /* was 8 */ +#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ +#define BRW_MATH_FUNCTION_TAN 9 +#define BRW_MATH_FUNCTION_POW 10 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 +#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13 + +#define BRW_MATH_INTEGER_UNSIGNED 0 +#define BRW_MATH_INTEGER_SIGNED 1 + +#define BRW_MATH_PRECISION_FULL 0 +#define BRW_MATH_PRECISION_PARTIAL 1 + +#define BRW_MATH_SATURATE_NONE 0 +#define BRW_MATH_SATURATE_SATURATE 1 + +#define BRW_MATH_DATA_VECTOR 0 +#define BRW_MATH_DATA_SCALAR 1 + +#define BRW_URB_OPCODE_WRITE 0 + +#define BRW_URB_SWIZZLE_NONE 0 +#define BRW_URB_SWIZZLE_INTERLEAVE 1 +#define BRW_URB_SWIZZLE_TRANSPOSE 2 + +#define BRW_SCRATCH_SPACE_SIZE_1K 0 +#define BRW_SCRATCH_SPACE_SIZE_2K 1 +#define BRW_SCRATCH_SPACE_SIZE_4K 2 +#define BRW_SCRATCH_SPACE_SIZE_8K 3 +#define BRW_SCRATCH_SPACE_SIZE_16K 4 +#define BRW_SCRATCH_SPACE_SIZE_32K 5 +#define BRW_SCRATCH_SPACE_SIZE_64K 6 +#define BRW_SCRATCH_SPACE_SIZE_128K 7 +#define BRW_SCRATCH_SPACE_SIZE_256K 8 +#define BRW_SCRATCH_SPACE_SIZE_512K 9 +#define BRW_SCRATCH_SPACE_SIZE_1M 10 +#define BRW_SCRATCH_SPACE_SIZE_2M 11 + + + + +#define CMD_URB_FENCE 0x6000 +#define CMD_CS_URB_STATE 0x6001 +#define CMD_CONST_BUFFER 0x6002 + +#define CMD_STATE_BASE_ADDRESS 0x6101 +#define CMD_STATE_INSN_POINTER 0x6102 +#define CMD_PIPELINE_SELECT_965 0x6104 +#define CMD_PIPELINE_SELECT_GM45 0x6904 + +#define CMD_PIPELINED_STATE_POINTERS 0x7800 +#define CMD_BINDING_TABLE_PTRS 0x7801 + +#define CMD_VERTEX_BUFFER 0x7808 +# define BRW_VB0_INDEX_SHIFT 27 +# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26) +# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26) +# define BRW_VB0_PITCH_SHIFT 0 + +#define CMD_VERTEX_ELEMENT 0x7809 +# define BRW_VE0_INDEX_SHIFT 27 +# define BRW_VE0_FORMAT_SHIFT 16 +# define BRW_VE0_VALID (1 << 26) +# define BRW_VE0_SRC_OFFSET_SHIFT 0 +# define BRW_VE1_COMPONENT_NOSTORE 0 +# define BRW_VE1_COMPONENT_STORE_SRC 1 +# define BRW_VE1_COMPONENT_STORE_0 2 +# define BRW_VE1_COMPONENT_STORE_1_FLT 3 +# define BRW_VE1_COMPONENT_STORE_1_INT 4 +# define BRW_VE1_COMPONENT_STORE_VID 5 +# define BRW_VE1_COMPONENT_STORE_IID 6 +# define BRW_VE1_COMPONENT_STORE_PID 7 +# define BRW_VE1_COMPONENT_0_SHIFT 28 +# define BRW_VE1_COMPONENT_1_SHIFT 24 +# define BRW_VE1_COMPONENT_2_SHIFT 20 +# define BRW_VE1_COMPONENT_3_SHIFT 16 +# define BRW_VE1_DST_OFFSET_SHIFT 0 + +#define CMD_INDEX_BUFFER 0x780a +#define CMD_VF_STATISTICS_965 0x780b +#define CMD_VF_STATISTICS_GM45 0x680b + +#define CMD_DRAW_RECT 0x7900 +#define CMD_BLEND_CONSTANT_COLOR 0x7901 +#define CMD_CHROMA_KEY 0x7904 +#define CMD_DEPTH_BUFFER 0x7905 +#define CMD_POLY_STIPPLE_OFFSET 0x7906 +#define CMD_POLY_STIPPLE_PATTERN 0x7907 +#define CMD_LINE_STIPPLE_PATTERN 0x7908 +#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 +#define CMD_AA_LINE_PARAMETERS 0x790a + +#define CMD_PIPE_CONTROL 0x7a00 + +#define CMD_3D_PRIM 0x7b00 + +#define CMD_MI_FLUSH 0x0200 + + +/* Various values from the R0 vertex header: + */ +#define R02_PRIM_END 0x1 +#define R02_PRIM_START 0x2 + +#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \ + (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */ + + + +#endif diff --git a/src/gallium/drivers/i965/brw_disasm.c b/src/gallium/drivers/i965/brw_disasm.c new file mode 100644 index 0000000000..65db27248b --- /dev/null +++ b/src/gallium/drivers/i965/brw_disasm.c @@ -0,0 +1,922 @@ +/* + * Copyright © 2008 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <getopt.h> +#include <unistd.h> +#include <stdarg.h> + +#include "brw_disasm.h" +#include "brw_structs.h" +#include "brw_reg.h" +#include "brw_defines.h" + +struct { + char *name; + int nsrc; + int ndst; +} opcode[128] = { + [BRW_OPCODE_MOV] = { .name = "mov", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_FRC] = { .name = "frc", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDU] = { .name = "rndu", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDD] = { .name = "rndd", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDE] = { .name = "rnde", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDZ] = { .name = "rndz", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_NOT] = { .name = "not", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_LZD] = { .name = "lzd", .nsrc = 1, .ndst = 1 }, + + [BRW_OPCODE_MUL] = { .name = "mul", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_MAC] = { .name = "mac", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_MACH] = { .name = "mach", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_LINE] = { .name = "line", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SAD2] = { .name = "sad2", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SADA2] = { .name = "sada2", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP4] = { .name = "dp4", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 }, + + [BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SEL] = { .name = "sel", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_AND] = { .name = "and", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_OR] = { .name = "or", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_XOR] = { .name = "xor", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SHR] = { .name = "shr", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SHL] = { .name = "shl", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_ASR] = { .name = "asr", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_CMP] = { .name = "cmp", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_CMPN] = { .name = "cmpn", .nsrc = 2, .ndst = 1 }, + + [BRW_OPCODE_SEND] = { .name = "send", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_NOP] = { .name = "nop", .nsrc = 0, .ndst = 0 }, + [BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 }, + [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_PUSH] = { .name = "push", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_MRESTORE] = { .name = "mrest", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_POP] = { .name = "pop", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_WAIT] = { .name = "wait", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_DO] = { .name = "do", .nsrc = 0, .ndst = 0 }, + [BRW_OPCODE_ENDIF] = { .name = "endif", .nsrc = 2, .ndst = 0 }, +}; + +char *conditional_modifier[16] = { + [BRW_CONDITIONAL_NONE] = "", + [BRW_CONDITIONAL_Z] = ".e", + [BRW_CONDITIONAL_NZ] = ".ne", + [BRW_CONDITIONAL_G] = ".g", + [BRW_CONDITIONAL_GE] = ".ge", + [BRW_CONDITIONAL_L] = ".l", + [BRW_CONDITIONAL_LE] = ".le", + [BRW_CONDITIONAL_R] = ".r", + [BRW_CONDITIONAL_O] = ".o", + [BRW_CONDITIONAL_U] = ".u", +}; + +char *negate[2] = { + [0] = "", + [1] = "-", +}; + +char *_abs[2] = { + [0] = "", + [1] = "(abs)", +}; + +char *vert_stride[16] = { + [0] = "0", + [1] = "1", + [2] = "2", + [3] = "4", + [4] = "8", + [5] = "16", + [6] = "32", + [15] = "VxH", +}; + +char *width[8] = { + [0] = "1", + [1] = "2", + [2] = "4", + [3] = "8", + [4] = "16", +}; + +char *horiz_stride[4] = { + [0] = "0", + [1] = "1", + [2] = "2", + [3] = "4" +}; + +char *chan_sel[4] = { + [0] = "x", + [1] = "y", + [2] = "z", + [3] = "w", +}; + +char *dest_condmod[16] = { + [0] = NULL +}; + +char *debug_ctrl[2] = { + [0] = "", + [1] = ".breakpoint" +}; + +char *saturate[2] = { + [0] = "", + [1] = ".sat" +}; + +char *exec_size[8] = { + [0] = "1", + [1] = "2", + [2] = "4", + [3] = "8", + [4] = "16", + [5] = "32" +}; + +char *pred_inv[2] = { + [0] = "+", + [1] = "-" +}; + +char *pred_ctrl_align16[16] = { + [1] = "", + [2] = ".x", + [3] = ".y", + [4] = ".z", + [5] = ".w", + [6] = ".any4h", + [7] = ".all4h", +}; + +char *pred_ctrl_align1[16] = { + [1] = "", + [2] = ".anyv", + [3] = ".allv", + [4] = ".any2h", + [5] = ".all2h", + [6] = ".any4h", + [7] = ".all4h", + [8] = ".any8h", + [9] = ".all8h", + [10] = ".any16h", + [11] = ".all16h", +}; + +char *thread_ctrl[4] = { + [0] = "", + [2] = "switch" +}; + +char *compr_ctrl[4] = { + [0] = "", + [1] = "sechalf", + [2] = "compr", +}; + +char *dep_ctrl[4] = { + [0] = "", + [1] = "NoDDClr", + [2] = "NoDDChk", + [3] = "NoDDClr,NoDDChk", +}; + +char *mask_ctrl[4] = { + [0] = "", + [1] = "nomask", +}; + +char *access_mode[2] = { + [0] = "align1", + [1] = "align16", +}; + +char *reg_encoding[8] = { + [0] = "UD", + [1] = "D", + [2] = "UW", + [3] = "W", + [4] = "UB", + [5] = "B", + [7] = "F" +}; + +char *imm_encoding[8] = { + [0] = "UD", + [1] = "D", + [2] = "UW", + [3] = "W", + [5] = "VF", + [5] = "V", + [7] = "F" +}; + +char *reg_file[4] = { + [0] = "A", + [1] = "g", + [2] = "m", + [3] = "imm", +}; + +char *writemask[16] = { + [0x0] = ".", + [0x1] = ".x", + [0x2] = ".y", + [0x3] = ".xy", + [0x4] = ".z", + [0x5] = ".xz", + [0x6] = ".yz", + [0x7] = ".xyz", + [0x8] = ".w", + [0x9] = ".xw", + [0xa] = ".yw", + [0xb] = ".xyw", + [0xc] = ".zw", + [0xd] = ".xzw", + [0xe] = ".yzw", + [0xf] = "", +}; + +char *end_of_thread[2] = { + [0] = "", + [1] = "EOT" +}; + +char *target_function[16] = { + [BRW_MESSAGE_TARGET_NULL] = "null", + [BRW_MESSAGE_TARGET_MATH] = "math", + [BRW_MESSAGE_TARGET_SAMPLER] = "sampler", + [BRW_MESSAGE_TARGET_GATEWAY] = "gateway", + [BRW_MESSAGE_TARGET_DATAPORT_READ] = "read", + [BRW_MESSAGE_TARGET_DATAPORT_WRITE] = "write", + [BRW_MESSAGE_TARGET_URB] = "urb", + [BRW_MESSAGE_TARGET_THREAD_SPAWNER] = "thread_spawner" +}; + +char *math_function[16] = { + [BRW_MATH_FUNCTION_INV] = "inv", + [BRW_MATH_FUNCTION_LOG] = "log", + [BRW_MATH_FUNCTION_EXP] = "exp", + [BRW_MATH_FUNCTION_SQRT] = "sqrt", + [BRW_MATH_FUNCTION_RSQ] = "rsq", + [BRW_MATH_FUNCTION_SIN] = "sin", + [BRW_MATH_FUNCTION_COS] = "cos", + [BRW_MATH_FUNCTION_SINCOS] = "sincos", + [BRW_MATH_FUNCTION_TAN] = "tan", + [BRW_MATH_FUNCTION_POW] = "pow", + [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER] = "intdivmod", + [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT] = "intmod", + [BRW_MATH_FUNCTION_INT_DIV_REMAINDER] = "intdiv", +}; + +char *math_saturate[2] = { + [0] = "", + [1] = "sat" +}; + +char *math_signed[2] = { + [0] = "", + [1] = "signed" +}; + +char *math_scalar[2] = { + [0] = "", + [1] = "scalar" +}; + +char *math_precision[2] = { + [0] = "", + [1] = "partial_precision" +}; + +char *urb_swizzle[4] = { + [BRW_URB_SWIZZLE_NONE] = "", + [BRW_URB_SWIZZLE_INTERLEAVE] = "interleave", + [BRW_URB_SWIZZLE_TRANSPOSE] = "transpose", +}; + +char *urb_allocate[2] = { + [0] = "", + [1] = "allocate" +}; + +char *urb_used[2] = { + [0] = "", + [1] = "used" +}; + +char *urb_complete[2] = { + [0] = "", + [1] = "complete" +}; + +char *sampler_target_format[4] = { + [0] = "F", + [2] = "UD", + [3] = "D" +}; + + +static int column; + +static int string (FILE *file, char *string) +{ + fputs (string, file); + column += strlen (string); + return 0; +} + +static int format (FILE *f, char *format, ...) +{ + char buf[1024]; + va_list args; + va_start (args, format); + + vsnprintf (buf, sizeof (buf) - 1, format, args); + string (f, buf); + return 0; +} + +static int newline (FILE *f) +{ + putc ('\n', f); + column = 0; + return 0; +} + +static int pad (FILE *f, int c) +{ + do + string (f, " "); + while (column < c); + return 0; +} + +static int control (FILE *file, char *name, char *ctrl[], GLuint id, int *space) +{ + if (!ctrl[id]) { + fprintf (file, "*** invalid %s value %d ", + name, id); + return 1; + } + if (ctrl[id][0]) + { + if (space && *space) + string (file, " "); + string (file, ctrl[id]); + if (space) + *space = 1; + } + return 0; +} + +static int print_opcode (FILE *file, int id) +{ + if (!opcode[id].name) { + format (file, "*** invalid opcode value %d ", id); + return 1; + } + string (file, opcode[id].name); + return 0; +} + +static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr) +{ + int err = 0; + if (_reg_file == BRW_ARCHITECTURE_REGISTER_FILE) { + switch (_reg_nr & 0xf0) { + case BRW_ARF_NULL: + string (file, "null"); + return -1; + case BRW_ARF_ADDRESS: + format (file, "a%d", _reg_nr & 0x0f); + break; + case BRW_ARF_ACCUMULATOR: + format (file, "acc%d", _reg_nr & 0x0f); + break; + case BRW_ARF_MASK: + format (file, "mask%d", _reg_nr & 0x0f); + break; + case BRW_ARF_MASK_STACK: + format (file, "msd%d", _reg_nr & 0x0f); + break; + case BRW_ARF_STATE: + format (file, "sr%d", _reg_nr & 0x0f); + break; + case BRW_ARF_CONTROL: + format (file, "cr%d", _reg_nr & 0x0f); + break; + case BRW_ARF_NOTIFICATION_COUNT: + format (file, "n%d", _reg_nr & 0x0f); + break; + case BRW_ARF_IP: + string (file, "ip"); + return -1; + break; + default: + format (file, "ARF%d", _reg_nr); + break; + } + } else { + err |= control (file, "src reg file", reg_file, _reg_file, NULL); + format (file, "%d", _reg_nr); + } + return err; +} + +static int dest (FILE *file, const struct brw_instruction *inst) +{ + int err = 0; + + if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT) + { + err |= reg (file, inst->bits1.da1.dest_reg_file, inst->bits1.da1.dest_reg_nr); + if (err == -1) + return 0; + if (inst->bits1.da1.dest_subreg_nr) + format (file, ".%d", inst->bits1.da1.dest_subreg_nr); + format (file, "<%d>", inst->bits1.da1.dest_horiz_stride); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da1.dest_reg_type, NULL); + } + else + { + string (file, "g[a0"); + if (inst->bits1.ia1.dest_subreg_nr) + format (file, ".%d", inst->bits1.ia1.dest_subreg_nr); + if (inst->bits1.ia1.dest_indirect_offset) + format (file, " %d", inst->bits1.ia1.dest_indirect_offset); + string (file, "]"); + format (file, "<%d>", inst->bits1.ia1.dest_horiz_stride); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.ia1.dest_reg_type, NULL); + } + } + else + { + if (inst->bits1.da16.dest_address_mode == BRW_ADDRESS_DIRECT) + { + err |= reg (file, inst->bits1.da16.dest_reg_file, inst->bits1.da16.dest_reg_nr); + if (err == -1) + return 0; + if (inst->bits1.da16.dest_subreg_nr) + format (file, ".%d", inst->bits1.da16.dest_subreg_nr); + string (file, "<1>"); + err |= control (file, "writemask", writemask, inst->bits1.da16.dest_writemask, NULL); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da16.dest_reg_type, NULL); + } + else + { + err = 1; + string (file, "Indirect align16 address mode not supported"); + } + } + + return 0; +} + +static int src_align1_region (FILE *file, + GLuint _vert_stride, GLuint _width, GLuint _horiz_stride) +{ + int err = 0; + string (file, "<"); + err |= control (file, "vert stride", vert_stride, _vert_stride, NULL); + string (file, ","); + err |= control (file, "width", width, _width, NULL); + string (file, ","); + err |= control (file, "horiz_stride", horiz_stride, _horiz_stride, NULL); + string (file, ">"); + return err; +} + +static int src_da1 (FILE *file, GLuint type, GLuint _reg_file, + GLuint _vert_stride, GLuint _width, GLuint _horiz_stride, + GLuint reg_num, GLuint sub_reg_num, GLuint __abs, GLuint _negate) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + err |= reg (file, _reg_file, reg_num); + if (err == -1) + return 0; + if (sub_reg_num) + format (file, ".%d", sub_reg_num); + src_align1_region (file, _vert_stride, _width, _horiz_stride); + err |= control (file, "src reg encoding", reg_encoding, type, NULL); + return err; +} + +static int src_ia1 (FILE *file, + GLuint type, + GLuint _reg_file, + GLint _addr_imm, + GLuint _addr_subreg_nr, + GLuint _negate, + GLuint __abs, + GLuint _addr_mode, + GLuint _horiz_stride, + GLuint _width, + GLuint _vert_stride) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + string (file, "g[a0"); + if (_addr_subreg_nr) + format (file, ".%d", _addr_subreg_nr); + if (_addr_imm) + format (file, " %d", _addr_imm); + string (file, "]"); + src_align1_region (file, _vert_stride, _width, _horiz_stride); + err |= control (file, "src reg encoding", reg_encoding, type, NULL); + return err; +} + +static int src_da16 (FILE *file, + GLuint _reg_type, + GLuint _reg_file, + GLuint _vert_stride, + GLuint _reg_nr, + GLuint _subreg_nr, + GLuint __abs, + GLuint _negate, + GLuint swz_x, + GLuint swz_y, + GLuint swz_z, + GLuint swz_w) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + err |= reg (file, _reg_file, _reg_nr); + if (err == -1) + return 0; + if (_subreg_nr) + format (file, ".%d", _subreg_nr); + string (file, "<"); + err |= control (file, "vert stride", vert_stride, _vert_stride, NULL); + string (file, ",1,1>"); + err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL); + /* + * Three kinds of swizzle display: + * identity - nothing printed + * 1->all - print the single channel + * 1->1 - print the mapping + */ + if (swz_x == BRW_CHANNEL_X && + swz_y == BRW_CHANNEL_Y && + swz_z == BRW_CHANNEL_Z && + swz_w == BRW_CHANNEL_W) + { + ; + } + else if (swz_x == swz_y && swz_x == swz_z && swz_x == swz_w) + { + string (file, "."); + err |= control (file, "channel select", chan_sel, swz_x, NULL); + } + else + { + string (file, "."); + err |= control (file, "channel select", chan_sel, swz_x, NULL); + err |= control (file, "channel select", chan_sel, swz_y, NULL); + err |= control (file, "channel select", chan_sel, swz_z, NULL); + err |= control (file, "channel select", chan_sel, swz_w, NULL); + } + return err; +} + + +static int imm (FILE *file, GLuint type, const struct brw_instruction *inst) { + switch (type) { + case BRW_REGISTER_TYPE_UD: + format (file, "0x%08xUD", inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_D: + format (file, "%dD", inst->bits3.d); + break; + case BRW_REGISTER_TYPE_UW: + format (file, "0x%04xUW", (uint16_t) inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_W: + format (file, "%dW", (int16_t) inst->bits3.d); + break; + case BRW_REGISTER_TYPE_UB: + format (file, "0x%02xUB", (int8_t) inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_VF: + format (file, "Vector Float"); + break; + case BRW_REGISTER_TYPE_V: + format (file, "0x%08xV", inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_F: + format (file, "%-gF", inst->bits3.f); + } + return 0; +} + +static int src0 (FILE *file, const struct brw_instruction *inst) +{ + if (inst->bits1.da1.src0_reg_file == BRW_IMMEDIATE_VALUE) + return imm (file, inst->bits1.da1.src0_reg_type, + inst); + else if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits2.da1.src0_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da1 (file, + inst->bits1.da1.src0_reg_type, + inst->bits1.da1.src0_reg_file, + inst->bits2.da1.src0_vert_stride, + inst->bits2.da1.src0_width, + inst->bits2.da1.src0_horiz_stride, + inst->bits2.da1.src0_reg_nr, + inst->bits2.da1.src0_subreg_nr, + inst->bits2.da1.src0_abs, + inst->bits2.da1.src0_negate); + } + else + { + return src_ia1 (file, + inst->bits1.ia1.src0_reg_type, + inst->bits1.ia1.src0_reg_file, + inst->bits2.ia1.src0_indirect_offset, + inst->bits2.ia1.src0_subreg_nr, + inst->bits2.ia1.src0_negate, + inst->bits2.ia1.src0_abs, + inst->bits2.ia1.src0_address_mode, + inst->bits2.ia1.src0_horiz_stride, + inst->bits2.ia1.src0_width, + inst->bits2.ia1.src0_vert_stride); + } + } + else + { + if (inst->bits2.da16.src0_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da16 (file, + inst->bits1.da16.src0_reg_type, + inst->bits1.da16.src0_reg_file, + inst->bits2.da16.src0_vert_stride, + inst->bits2.da16.src0_reg_nr, + inst->bits2.da16.src0_subreg_nr, + inst->bits2.da16.src0_abs, + inst->bits2.da16.src0_negate, + inst->bits2.da16.src0_swz_x, + inst->bits2.da16.src0_swz_y, + inst->bits2.da16.src0_swz_z, + inst->bits2.da16.src0_swz_w); + } + else + { + string (file, "Indirect align16 address mode not supported"); + return 1; + } + } +} + +static int src1 (FILE *file, const struct brw_instruction *inst) +{ + if (inst->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE) + return imm (file, inst->bits1.da1.src1_reg_type, + inst); + else if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits3.da1.src1_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da1 (file, + inst->bits1.da1.src1_reg_type, + inst->bits1.da1.src1_reg_file, + inst->bits3.da1.src1_vert_stride, + inst->bits3.da1.src1_width, + inst->bits3.da1.src1_horiz_stride, + inst->bits3.da1.src1_reg_nr, + inst->bits3.da1.src1_subreg_nr, + inst->bits3.da1.src1_abs, + inst->bits3.da1.src1_negate); + } + else + { + return src_ia1 (file, + inst->bits1.ia1.src1_reg_type, + inst->bits1.ia1.src1_reg_file, + inst->bits3.ia1.src1_indirect_offset, + inst->bits3.ia1.src1_subreg_nr, + inst->bits3.ia1.src1_negate, + inst->bits3.ia1.src1_abs, + inst->bits3.ia1.src1_address_mode, + inst->bits3.ia1.src1_horiz_stride, + inst->bits3.ia1.src1_width, + inst->bits3.ia1.src1_vert_stride); + } + } + else + { + if (inst->bits3.da16.src1_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da16 (file, + inst->bits1.da16.src1_reg_type, + inst->bits1.da16.src1_reg_file, + inst->bits3.da16.src1_vert_stride, + inst->bits3.da16.src1_reg_nr, + inst->bits3.da16.src1_subreg_nr, + inst->bits3.da16.src1_abs, + inst->bits3.da16.src1_negate, + inst->bits3.da16.src1_swz_x, + inst->bits3.da16.src1_swz_y, + inst->bits3.da16.src1_swz_z, + inst->bits3.da16.src1_swz_w); + } + else + { + string (file, "Indirect align16 address mode not supported"); + return 1; + } + } +} + +int brw_disasm_insn (FILE *file, const struct brw_instruction *inst) +{ + int err = 0; + int space = 0; + + if (inst->header.predicate_control) { + string (file, "("); + err |= control (file, "predicate inverse", pred_inv, inst->header.predicate_inverse, NULL); + string (file, "f0"); + if (inst->bits2.da1.flag_reg_nr) + format (file, ".%d", inst->bits2.da1.flag_reg_nr); + if (inst->header.access_mode == BRW_ALIGN_1) + err |= control (file, "predicate control align1", pred_ctrl_align1, + inst->header.predicate_control, NULL); + else + err |= control (file, "predicate control align16", pred_ctrl_align16, + inst->header.predicate_control, NULL); + string (file, ") "); + } + + err |= print_opcode (file, inst->header.opcode); + err |= control (file, "saturate", saturate, inst->header.saturate, NULL); + err |= control (file, "debug control", debug_ctrl, inst->header.debug_control, NULL); + + if (inst->header.opcode != BRW_OPCODE_SEND) + err |= control (file, "conditional modifier", conditional_modifier, + inst->header.destreg__conditionalmod, NULL); + + if (inst->header.opcode != BRW_OPCODE_NOP) { + string (file, "("); + err |= control (file, "execution size", exec_size, inst->header.execution_size, NULL); + string (file, ")"); + } + + if (inst->header.opcode == BRW_OPCODE_SEND) + format (file, " %d", inst->header.destreg__conditionalmod); + + if (opcode[inst->header.opcode].ndst > 0) { + pad (file, 16); + err |= dest (file, inst); + } + if (opcode[inst->header.opcode].nsrc > 0) { + pad (file, 32); + err |= src0 (file, inst); + } + if (opcode[inst->header.opcode].nsrc > 1) { + pad (file, 48); + err |= src1 (file, inst); + } + + if (inst->header.opcode == BRW_OPCODE_SEND) { + newline (file); + pad (file, 16); + space = 0; + err |= control (file, "target function", target_function, + inst->bits3.generic.msg_target, &space); + switch (inst->bits3.generic.msg_target) { + case BRW_MESSAGE_TARGET_MATH: + err |= control (file, "math function", math_function, + inst->bits3.math.function, &space); + err |= control (file, "math saturate", math_saturate, + inst->bits3.math.saturate, &space); + err |= control (file, "math signed", math_signed, + inst->bits3.math.int_type, &space); + err |= control (file, "math scalar", math_scalar, + inst->bits3.math.data_type, &space); + err |= control (file, "math precision", math_precision, + inst->bits3.math.precision, &space); + break; + case BRW_MESSAGE_TARGET_SAMPLER: + format (file, " (%d, %d, ", + inst->bits3.sampler.binding_table_index, + inst->bits3.sampler.sampler); + err |= control (file, "sampler target format", sampler_target_format, + inst->bits3.sampler.return_format, NULL); + string (file, ")"); + break; + case BRW_MESSAGE_TARGET_DATAPORT_WRITE: + format (file, " (%d, %d, %d, %d)", + inst->bits3.dp_write.binding_table_index, + (inst->bits3.dp_write.pixel_scoreboard_clear << 3) | + inst->bits3.dp_write.msg_control, + inst->bits3.dp_write.msg_type, + inst->bits3.dp_write.send_commit_msg); + break; + case BRW_MESSAGE_TARGET_URB: + format (file, " %d", inst->bits3.urb.offset); + space = 1; + err |= control (file, "urb swizzle", urb_swizzle, + inst->bits3.urb.swizzle_control, &space); + err |= control (file, "urb allocate", urb_allocate, + inst->bits3.urb.allocate, &space); + err |= control (file, "urb used", urb_used, + inst->bits3.urb.used, &space); + err |= control (file, "urb complete", urb_complete, + inst->bits3.urb.complete, &space); + break; + case BRW_MESSAGE_TARGET_THREAD_SPAWNER: + break; + default: + format (file, "unsupported target %d", inst->bits3.generic.msg_target); + break; + } + if (space) + string (file, " "); + format (file, "mlen %d", + inst->bits3.generic.msg_length); + format (file, " rlen %d", + inst->bits3.generic.response_length); + } + pad (file, 64); + if (inst->header.opcode != BRW_OPCODE_NOP) { + string (file, "{"); + space = 1; + err |= control(file, "access mode", access_mode, inst->header.access_mode, &space); + err |= control (file, "mask control", mask_ctrl, inst->header.mask_control, &space); + err |= control (file, "dependency control", dep_ctrl, inst->header.dependency_control, &space); + err |= control (file, "compression control", compr_ctrl, inst->header.compression_control, &space); + err |= control (file, "thread control", thread_ctrl, inst->header.thread_control, &space); + if (inst->header.opcode == BRW_OPCODE_SEND) + err |= control (file, "end of thread", end_of_thread, + inst->bits3.generic.end_of_thread, &space); + if (space) + string (file, " "); + string (file, "}"); + } + string (file, ";"); + newline (file); + return err; +} + + +int brw_disasm (FILE *file, + const struct brw_instruction *inst, + unsigned count) +{ + int i, err; + + for (i = 0; i < count; i++) { + err = brw_disasm_insn(stderr, &inst[i]); + if (err) + return err; + } + + fprintf(file, "\n"); + return 0; +} + diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h new file mode 100644 index 0000000000..ba5b109c48 --- /dev/null +++ b/src/gallium/drivers/i965/brw_disasm.h @@ -0,0 +1,36 @@ +/* + * Copyright © 2008 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#ifndef BRW_DISASM_H +#define BRW_DISASM_H + +#include <stdio.h> + +struct brw_instruction; + +int brw_disasm_insn (FILE *file, const struct brw_instruction *inst); +int brw_disasm (FILE *file, + const struct brw_instruction *inst, + unsigned count); + +#endif + diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c new file mode 100644 index 0000000000..ea8d39adaf --- /dev/null +++ b/src/gallium/drivers/i965/brw_draw.c @@ -0,0 +1,289 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "util/u_prim.h" +#include "util/u_upload_mgr.h" + +#include "brw_draw.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_debug.h" +#include "brw_screen.h" + +#include "brw_batchbuffer.h" + + +static uint32_t prim_to_hw_prim[PIPE_PRIM_POLYGON+1] = { + _3DPRIM_POINTLIST, + _3DPRIM_LINELIST, + _3DPRIM_LINELOOP, + _3DPRIM_LINESTRIP, + _3DPRIM_TRILIST, + _3DPRIM_TRISTRIP, + _3DPRIM_TRIFAN, + _3DPRIM_QUADLIST, + _3DPRIM_QUADSTRIP, + _3DPRIM_POLYGON +}; + + + +/* When the primitive changes, set a state bit and re-validate. Not + * the nicest and would rather deal with this by having all the + * programs be immune to the active primitive (ie. cope with all + * possibilities). That may not be realistic however. + */ +static int brw_set_prim(struct brw_context *brw, unsigned prim ) +{ + + if (BRW_DEBUG & DEBUG_PRIMS) + debug_printf("PRIM: %s\n", u_prim_name(prim)); + + if (prim != brw->primitive) { + unsigned reduced_prim; + + brw->primitive = prim; + brw->state.dirty.brw |= BRW_NEW_PRIMITIVE; + + reduced_prim = u_reduced_prim(prim); + if (reduced_prim != brw->reduced_primitive) { + brw->reduced_primitive = reduced_prim; + brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE; + } + } + + return prim_to_hw_prim[prim]; +} + + + +static int brw_emit_prim(struct brw_context *brw, + unsigned start, + unsigned count, + boolean indexed, + uint32_t hw_prim) +{ + struct brw_3d_primitive prim_packet; + int ret; + + if (BRW_DEBUG & DEBUG_PRIMS) + debug_printf("%s start %d count %d indexed %d hw_prim %d\n", + __FUNCTION__, start, count, indexed, hw_prim); + + prim_packet.header.opcode = CMD_3D_PRIM; + prim_packet.header.length = sizeof(prim_packet)/4 - 2; + prim_packet.header.pad = 0; + prim_packet.header.topology = hw_prim; + prim_packet.header.indexed = indexed; + + prim_packet.verts_per_instance = count; + prim_packet.start_vert_location = start; + if (indexed) + prim_packet.start_vert_location += brw->ib.start_vertex_offset; + prim_packet.instance_count = 1; + prim_packet.start_instance_location = 0; + prim_packet.base_vert_location = 0; /* prim->basevertex; XXX: add this to gallium */ + + + /* If we're set to always flush, do it before and after the primitive emit. + * We want to catch both missed flushes that hurt instruction/state cache + * and missed flushes of the render cache as it heads to other parts of + * the besides the draw code. + */ + if (0) { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE); + ADVANCE_BATCH(); + } + if (prim_packet.verts_per_instance) { + ret = brw_batchbuffer_data( brw->batch, &prim_packet, + sizeof(prim_packet), LOOP_CLIPRECTS); + if (ret) + return ret; + } + if (0) { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE); + ADVANCE_BATCH(); + } + + return 0; +} + + +/* May fail if out of video memory for texture or vbo upload, or on + * fallback conditions. + */ +static int +try_draw_range_elements(struct brw_context *brw, + struct pipe_buffer *index_buffer, + unsigned hw_prim, + unsigned start, unsigned count) +{ + int ret; + + ret = brw_validate_state(brw); + if (ret) + return ret; + + /* Check that we can fit our state in with our existing batchbuffer, or + * flush otherwise. + */ + ret = brw->sws->check_aperture_space(brw->sws, + brw->state.validated_bos, + brw->state.validated_bo_count); + if (ret) + return ret; + + ret = brw_upload_state(brw); + if (ret) + return ret; + + ret = brw_emit_prim(brw, start, count, index_buffer != NULL, hw_prim); + if (ret) + return ret; + + if (brw->flags.always_flush_batch) + brw_context_flush( brw ); + + return 0; +} + + +static void +brw_draw_range_elements(struct pipe_context *pipe, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned mode, unsigned start, unsigned count) +{ + struct brw_context *brw = brw_context(pipe); + int ret; + uint32_t hw_prim; + + hw_prim = brw_set_prim(brw, mode); + + if (BRW_DEBUG & DEBUG_PRIMS) + debug_printf("PRIM: %s start %d count %d index_buffer %p\n", + u_prim_name(mode), start, count, (void *)index_buffer); + + /* Potentially trigger upload of new index buffer. + * + * XXX: do we need to go through state validation to achieve this? + * Could just call upload code directly. + */ + if (brw->curr.index_buffer != index_buffer || + brw->curr.index_size != index_size) { + pipe_buffer_reference( &brw->curr.index_buffer, index_buffer ); + brw->curr.index_size = index_size; + brw->state.dirty.mesa |= PIPE_NEW_INDEX_BUFFER; + } + + /* XXX: do we really care? + */ + if (brw->curr.min_index != min_index || + brw->curr.max_index != max_index) + { + brw->curr.min_index = min_index; + brw->curr.max_index = max_index; + brw->state.dirty.mesa |= PIPE_NEW_INDEX_RANGE; + } + + + /* Make a first attempt at drawing: + */ + ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count ); + + /* Otherwise, flush and retry: + */ + if (ret != 0) { + brw_context_flush( brw ); + ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count ); + assert(ret == 0); + } +} + +static void +brw_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned mode, + unsigned start, unsigned count) +{ + brw_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + mode, + start, count ); +} + +static void +brw_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count) +{ + brw_draw_elements(pipe, NULL, 0, mode, start, count); +} + + + +boolean brw_draw_init( struct brw_context *brw ) +{ + /* Register our drawing function: + */ + brw->base.draw_arrays = brw_draw_arrays; + brw->base.draw_elements = brw_draw_elements; + brw->base.draw_range_elements = brw_draw_range_elements; + + /* Create helpers for uploading data in user buffers: + */ + brw->vb.upload_vertex = u_upload_create( brw->base.screen, + 128 * 1024, + 64, + PIPE_BUFFER_USAGE_VERTEX ); + if (brw->vb.upload_vertex == NULL) + return FALSE; + + brw->vb.upload_index = u_upload_create( brw->base.screen, + 32 * 1024, + 64, + PIPE_BUFFER_USAGE_INDEX ); + if (brw->vb.upload_index == NULL) + return FALSE; + + return TRUE; +} + +void brw_draw_cleanup( struct brw_context *brw ) +{ + u_upload_destroy( brw->vb.upload_vertex ); + u_upload_destroy( brw->vb.upload_index ); + + bo_reference(&brw->ib.bo, NULL); +} diff --git a/src/gallium/drivers/i965/brw_draw.h b/src/gallium/drivers/i965/brw_draw.h new file mode 100644 index 0000000000..8dc5dbce62 --- /dev/null +++ b/src/gallium/drivers/i965/brw_draw.h @@ -0,0 +1,39 @@ + /************************************************************************** + * + * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_DRAW_H +#define BRW_DRAW_H + +#include "brw_types.h" + +struct brw_context; + +boolean brw_draw_init( struct brw_context *brw ); +void brw_draw_cleanup( struct brw_context *brw ); + + +#endif diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c new file mode 100644 index 0000000000..a27da5f1c1 --- /dev/null +++ b/src/gallium/drivers/i965/brw_draw_upload.c @@ -0,0 +1,542 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "pipe/p_context.h" + +#include "util/u_upload_mgr.h" +#include "util/u_math.h" + +#include "brw_draw.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_screen.h" +#include "brw_batchbuffer.h" +#include "brw_debug.h" + + + + +static unsigned brw_translate_surface_format( unsigned id ) +{ + switch (id) { + case PIPE_FORMAT_R64_FLOAT: + return BRW_SURFACEFORMAT_R64_FLOAT; + case PIPE_FORMAT_R64G64_FLOAT: + return BRW_SURFACEFORMAT_R64G64_FLOAT; + case PIPE_FORMAT_R64G64B64_FLOAT: + return BRW_SURFACEFORMAT_R64G64B64_FLOAT; + case PIPE_FORMAT_R64G64B64A64_FLOAT: + return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT; + + case PIPE_FORMAT_R32_FLOAT: + return BRW_SURFACEFORMAT_R32_FLOAT; + case PIPE_FORMAT_R32G32_FLOAT: + return BRW_SURFACEFORMAT_R32G32_FLOAT; + case PIPE_FORMAT_R32G32B32_FLOAT: + return BRW_SURFACEFORMAT_R32G32B32_FLOAT; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + + case PIPE_FORMAT_R32_UNORM: + return BRW_SURFACEFORMAT_R32_UNORM; + case PIPE_FORMAT_R32G32_UNORM: + return BRW_SURFACEFORMAT_R32G32_UNORM; + case PIPE_FORMAT_R32G32B32_UNORM: + return BRW_SURFACEFORMAT_R32G32B32_UNORM; + case PIPE_FORMAT_R32G32B32A32_UNORM: + return BRW_SURFACEFORMAT_R32G32B32A32_UNORM; + + case PIPE_FORMAT_R32_USCALED: + return BRW_SURFACEFORMAT_R32_USCALED; + case PIPE_FORMAT_R32G32_USCALED: + return BRW_SURFACEFORMAT_R32G32_USCALED; + case PIPE_FORMAT_R32G32B32_USCALED: + return BRW_SURFACEFORMAT_R32G32B32_USCALED; + case PIPE_FORMAT_R32G32B32A32_USCALED: + return BRW_SURFACEFORMAT_R32G32B32A32_USCALED; + + case PIPE_FORMAT_R32_SNORM: + return BRW_SURFACEFORMAT_R32_SNORM; + case PIPE_FORMAT_R32G32_SNORM: + return BRW_SURFACEFORMAT_R32G32_SNORM; + case PIPE_FORMAT_R32G32B32_SNORM: + return BRW_SURFACEFORMAT_R32G32B32_SNORM; + case PIPE_FORMAT_R32G32B32A32_SNORM: + return BRW_SURFACEFORMAT_R32G32B32A32_SNORM; + + case PIPE_FORMAT_R32_SSCALED: + return BRW_SURFACEFORMAT_R32_SSCALED; + case PIPE_FORMAT_R32G32_SSCALED: + return BRW_SURFACEFORMAT_R32G32_SSCALED; + case PIPE_FORMAT_R32G32B32_SSCALED: + return BRW_SURFACEFORMAT_R32G32B32_SSCALED; + case PIPE_FORMAT_R32G32B32A32_SSCALED: + return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED; + + case PIPE_FORMAT_R16_UNORM: + return BRW_SURFACEFORMAT_R16_UNORM; + case PIPE_FORMAT_R16G16_UNORM: + return BRW_SURFACEFORMAT_R16G16_UNORM; + case PIPE_FORMAT_R16G16B16_UNORM: + return BRW_SURFACEFORMAT_R16G16B16_UNORM; + case PIPE_FORMAT_R16G16B16A16_UNORM: + return BRW_SURFACEFORMAT_R16G16B16A16_UNORM; + + case PIPE_FORMAT_R16_USCALED: + return BRW_SURFACEFORMAT_R16_USCALED; + case PIPE_FORMAT_R16G16_USCALED: + return BRW_SURFACEFORMAT_R16G16_USCALED; + case PIPE_FORMAT_R16G16B16_USCALED: + return BRW_SURFACEFORMAT_R16G16B16_USCALED; + case PIPE_FORMAT_R16G16B16A16_USCALED: + return BRW_SURFACEFORMAT_R16G16B16A16_USCALED; + + case PIPE_FORMAT_R16_SNORM: + return BRW_SURFACEFORMAT_R16_SNORM; + case PIPE_FORMAT_R16G16_SNORM: + return BRW_SURFACEFORMAT_R16G16_SNORM; + case PIPE_FORMAT_R16G16B16_SNORM: + return BRW_SURFACEFORMAT_R16G16B16_SNORM; + case PIPE_FORMAT_R16G16B16A16_SNORM: + return BRW_SURFACEFORMAT_R16G16B16A16_SNORM; + + case PIPE_FORMAT_R16_SSCALED: + return BRW_SURFACEFORMAT_R16_SSCALED; + case PIPE_FORMAT_R16G16_SSCALED: + return BRW_SURFACEFORMAT_R16G16_SSCALED; + case PIPE_FORMAT_R16G16B16_SSCALED: + return BRW_SURFACEFORMAT_R16G16B16_SSCALED; + case PIPE_FORMAT_R16G16B16A16_SSCALED: + return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED; + + case PIPE_FORMAT_R8_UNORM: + return BRW_SURFACEFORMAT_R8_UNORM; + case PIPE_FORMAT_R8G8_UNORM: + return BRW_SURFACEFORMAT_R8G8_UNORM; + case PIPE_FORMAT_R8G8B8_UNORM: + return BRW_SURFACEFORMAT_R8G8B8_UNORM; + case PIPE_FORMAT_R8G8B8A8_UNORM: + return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; + + case PIPE_FORMAT_R8_USCALED: + return BRW_SURFACEFORMAT_R8_USCALED; + case PIPE_FORMAT_R8G8_USCALED: + return BRW_SURFACEFORMAT_R8G8_USCALED; + case PIPE_FORMAT_R8G8B8_USCALED: + return BRW_SURFACEFORMAT_R8G8B8_USCALED; + case PIPE_FORMAT_R8G8B8A8_USCALED: + return BRW_SURFACEFORMAT_R8G8B8A8_USCALED; + + case PIPE_FORMAT_R8_SNORM: + return BRW_SURFACEFORMAT_R8_SNORM; + case PIPE_FORMAT_R8G8_SNORM: + return BRW_SURFACEFORMAT_R8G8_SNORM; + case PIPE_FORMAT_R8G8B8_SNORM: + return BRW_SURFACEFORMAT_R8G8B8_SNORM; + case PIPE_FORMAT_R8G8B8A8_SNORM: + return BRW_SURFACEFORMAT_R8G8B8A8_SNORM; + + case PIPE_FORMAT_R8_SSCALED: + return BRW_SURFACEFORMAT_R8_SSCALED; + case PIPE_FORMAT_R8G8_SSCALED: + return BRW_SURFACEFORMAT_R8G8_SSCALED; + case PIPE_FORMAT_R8G8B8_SSCALED: + return BRW_SURFACEFORMAT_R8G8B8_SSCALED; + case PIPE_FORMAT_R8G8B8A8_SSCALED: + return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED; + + default: + assert(0); + return 0; + } +} + +static unsigned get_index_type(int type) +{ + switch (type) { + case 1: return BRW_INDEX_BYTE; + case 2: return BRW_INDEX_WORD; + case 4: return BRW_INDEX_DWORD; + default: assert(0); return 0; + } +} + + +static int brw_prepare_vertices(struct brw_context *brw) +{ + unsigned int min_index = brw->curr.min_index; + unsigned int max_index = brw->curr.max_index; + GLuint i; + int ret; + + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); + + + for (i = 0; i < brw->curr.num_vertex_buffers; i++) { + struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i]; + struct brw_winsys_buffer *bo; + struct pipe_buffer *upload_buf = NULL; + unsigned offset; + + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s vb[%d] user:%d offset:0x%x sz:0x%x stride:0x%x\n", + __FUNCTION__, i, + brw_buffer_is_user_buffer(vb->buffer), + vb->buffer_offset, + vb->buffer->size, + vb->stride); + + if (brw_buffer_is_user_buffer(vb->buffer)) { + + /* XXX: simplify this. Stop the state trackers from generating + * zero-stride buffers & have them use additional constants (or + * add support for >1 constant buffer) instead. + */ + unsigned size = (vb->stride == 0 ? + vb->buffer->size - vb->buffer_offset : + MAX2(vb->buffer->size - vb->buffer_offset, + vb->stride * (max_index + 1 - min_index))); + + ret = u_upload_buffer( brw->vb.upload_vertex, + vb->buffer_offset + min_index * vb->stride, + size, + vb->buffer, + &offset, + &upload_buf ); + if (ret) + return ret; + + bo = brw_buffer(upload_buf)->bo; + + assert(offset + size <= bo->size); + } + else + { + offset = vb->buffer_offset; + bo = brw_buffer(vb->buffer)->bo; + } + + assert(offset < bo->size); + + /* Set up post-upload info about this vertex buffer: + */ + brw->vb.vb[i].offset = offset; + brw->vb.vb[i].stride = vb->stride; + brw->vb.vb[i].vertex_count = (vb->stride == 0 ? + 1 : + (bo->size - offset) / vb->stride); + + bo_reference( &brw->vb.vb[i].bo, bo ); + + /* Don't need to retain this reference. We have a reference on + * the underlying winsys buffer: + */ + pipe_buffer_reference( &upload_buf, NULL ); + } + + brw->vb.nr_vb = i; + brw_prepare_query_begin(brw); + + for (i = 0; i < brw->vb.nr_vb; i++) { + brw_add_validated_bo(brw, brw->vb.vb[i].bo); + } + + return 0; +} + +static int brw_emit_vertex_buffers( struct brw_context *brw ) +{ + int i; + + /* If the VS doesn't read any inputs (calculating vertex position from + * a state variable for some reason, for example), just bail. + * + * The stale VB state stays in place, but they don't do anything unless + * a VE loads from them. + */ + if (brw->vb.nr_vb == 0) { + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s: no active vertex buffers\n", __FUNCTION__); + + return 0; + } + + /* Emit VB state packets. + */ + BEGIN_BATCH(1 + brw->vb.nr_vb * 4, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_BUFFER << 16) | + ((1 + brw->vb.nr_vb * 4) - 2)); + + for (i = 0; i < brw->vb.nr_vb; i++) { + OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) | + BRW_VB0_ACCESS_VERTEXDATA | + (brw->vb.vb[i].stride << BRW_VB0_PITCH_SHIFT)); + OUT_RELOC(brw->vb.vb[i].bo, + BRW_USAGE_VERTEX, + brw->vb.vb[i].offset); + if (BRW_IS_IGDNG(brw)) { + OUT_RELOC(brw->vb.vb[i].bo, + BRW_USAGE_VERTEX, + brw->vb.vb[i].bo->size - 1); + } else + OUT_BATCH(brw->vb.vb[i].stride ? brw->vb.vb[i].vertex_count : 0); + OUT_BATCH(0); /* Instance data step rate */ + } + ADVANCE_BATCH(); + return 0; +} + + + + +static int brw_emit_vertex_elements(struct brw_context *brw) +{ + GLuint nr = brw->curr.num_vertex_elements; + GLuint i; + + brw_emit_query_begin(brw); + + /* If the VS doesn't read any inputs (calculating vertex position from + * a state variable for some reason, for example), emit a single pad + * VERTEX_ELEMENT struct and bail. + * + * The stale VB state stays in place, but they don't do anything unless + * a VE loads from them. + */ + if (nr == 0) { + BEGIN_BATCH(3, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); + OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) | + (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) | + (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) | + (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT)); + ADVANCE_BATCH(); + return 0; + } + + /* Now emit vertex element (VEP) state packets. + * + */ + BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2)); + for (i = 0; i < nr; i++) { + const struct pipe_vertex_element *input = &brw->curr.vertex_element[i]; + uint32_t format = brw_translate_surface_format( input->src_format ); + uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC; + uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC; + uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC; + uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC; + + switch (input->nr_components) { + case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; + case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; + case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; + case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT; + break; + } + + OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (format << BRW_VE0_FORMAT_SHIFT) | + (input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT)); + + if (BRW_IS_IGDNG(brw)) + OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | + (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | + (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | + (comp3 << BRW_VE1_COMPONENT_3_SHIFT)); + else + OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | + (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | + (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | + (comp3 << BRW_VE1_COMPONENT_3_SHIFT) | + ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT)); + } + ADVANCE_BATCH(); + return 0; +} + + +static int brw_emit_vertices( struct brw_context *brw ) +{ + int ret; + + ret = brw_emit_vertex_buffers( brw ); + if (ret) + return ret; + + ret = brw_emit_vertex_elements( brw ); + if (ret) + return ret; + + return 0; +} + + +const struct brw_tracked_state brw_vertices = { + .dirty = { + .mesa = (PIPE_NEW_INDEX_RANGE | + PIPE_NEW_VERTEX_BUFFER), + .brw = BRW_NEW_BATCH, + .cache = 0, + }, + .prepare = brw_prepare_vertices, + .emit = brw_emit_vertices, +}; + + +static int brw_prepare_indices(struct brw_context *brw) +{ + struct pipe_buffer *index_buffer = brw->curr.index_buffer; + struct pipe_buffer *upload_buf = NULL; + struct brw_winsys_buffer *bo = NULL; + GLuint offset; + GLuint index_size; + GLuint ib_size; + int ret; + + if (index_buffer == NULL) + return 0; + + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s: index_size:%d index_buffer->size:%d\n", + __FUNCTION__, + brw->curr.index_size, + brw->curr.index_buffer->size); + + ib_size = index_buffer->size; + index_size = brw->curr.index_size; + + /* Turn userbuffer into a proper hardware buffer? + */ + if (brw_buffer_is_user_buffer(index_buffer)) { + + ret = u_upload_buffer( brw->vb.upload_index, + 0, + ib_size, + index_buffer, + &offset, + &upload_buf ); + if (ret) + return ret; + + bo = brw_buffer(upload_buf)->bo; + + /* XXX: annotate the userbuffer with the upload information so + * that successive calls don't get re-uploaded. + */ + } + else { + bo = brw_buffer(index_buffer)->bo; + ib_size = bo->size; + offset = 0; + } + + /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the + * index buffer state when we're just moving the start index of our + * drawing. + * + * In gallium this will happen in the case where successive draw + * calls are made with (distinct?) userbuffers, but the upload_mgr + * places the data into a single winsys buffer. + * + * This statechange doesn't raise any state flags and is always + * just merged into the final draw packet: + */ + if (1) { + assert((offset & (index_size - 1)) == 0); + brw->ib.start_vertex_offset = offset / index_size; + } + + /* These statechanges trigger a new CMD_INDEX_BUFFER packet: + */ + if (brw->ib.bo != bo || + brw->ib.size != ib_size) + { + bo_reference(&brw->ib.bo, bo); + brw->ib.size = ib_size; + brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER; + } + + pipe_buffer_reference( &upload_buf, NULL ); + brw_add_validated_bo(brw, brw->ib.bo); + return 0; +} + +const struct brw_tracked_state brw_indices = { + .dirty = { + .mesa = PIPE_NEW_INDEX_BUFFER, + .brw = 0, + .cache = 0, + }, + .prepare = brw_prepare_indices, +}; + +static int brw_emit_index_buffer(struct brw_context *brw) +{ + /* Emit the indexbuffer packet: + */ + if (brw->ib.bo) + { + struct brw_indexbuffer ib; + + memset(&ib, 0, sizeof(ib)); + + ib.header.bits.opcode = CMD_INDEX_BUFFER; + ib.header.bits.length = sizeof(ib)/4 - 2; + ib.header.bits.index_format = get_index_type(brw->ib.size); + ib.header.bits.cut_index_enable = 0; + + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH( ib.header.dword ); + OUT_RELOC(brw->ib.bo, + BRW_USAGE_VERTEX, + brw->ib.offset); + OUT_RELOC(brw->ib.bo, + BRW_USAGE_VERTEX, + brw->ib.offset + brw->ib.size - 1); + OUT_BATCH( 0 ); + ADVANCE_BATCH(); + } + + return 0; +} + +const struct brw_tracked_state brw_index_buffer = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER, + .cache = 0, + }, + .emit = brw_emit_index_buffer, +}; diff --git a/src/gallium/drivers/i965/brw_eu.c b/src/gallium/drivers/i965/brw_eu.c new file mode 100644 index 0000000000..a8fcb5f97e --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu.c @@ -0,0 +1,262 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_eu.h" + + + +/* How does predicate control work when execution_size != 8? Do I + * need to test/set for 0xffff when execution_size is 16? + */ +void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value ) +{ + p->current->header.predicate_control = BRW_PREDICATE_NONE; + + if (value != 0xff) { + if (value != p->flag_value) { + brw_push_insn_state(p); + brw_MOV(p, brw_flag_reg(), brw_imm_uw(value)); + p->flag_value = value; + brw_pop_insn_state(p); + } + + p->current->header.predicate_control = BRW_PREDICATE_NORMAL; + } +} + +void brw_set_predicate_control( struct brw_compile *p, GLuint pc ) +{ + p->current->header.predicate_control = pc; +} + +void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional ) +{ + p->current->header.destreg__conditionalmod = conditional; +} + +void brw_set_access_mode( struct brw_compile *p, GLuint access_mode ) +{ + p->current->header.access_mode = access_mode; +} + +void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control ) +{ + p->current->header.compression_control = compression_control; +} + +void brw_set_mask_control( struct brw_compile *p, GLuint value ) +{ + p->current->header.mask_control = value; +} + +void brw_set_saturate( struct brw_compile *p, GLuint value ) +{ + p->current->header.saturate = value; +} + +void brw_push_insn_state( struct brw_compile *p ) +{ + assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]); + memcpy(p->current+1, p->current, sizeof(struct brw_instruction)); + p->current++; +} + +void brw_pop_insn_state( struct brw_compile *p ) +{ + assert(p->current != p->stack); + p->current--; +} + + +/*********************************************************************** + */ +void brw_init_compile( struct brw_context *brw, struct brw_compile *p ) +{ + p->brw = brw; + p->nr_insn = 0; + p->current = p->stack; + memset(p->current, 0, sizeof(p->current[0])); + + /* Some defaults? + */ + brw_set_mask_control(p, BRW_MASK_ENABLE); /* what does this do? */ + brw_set_saturate(p, 0); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_predicate_control_flag_value(p, 0xff); +} + + +enum pipe_error brw_get_program( struct brw_compile *p, + const GLuint **data, + GLuint *sz ) +{ + GLuint i; + + for (i = 0; i < 8; i++) + brw_NOP(p); + + /* Is the generated program malformed for some reason? + */ + if (p->error) + return PIPE_ERROR_BAD_INPUT; + + *sz = p->nr_insn * sizeof(struct brw_instruction); + *data = (const GLuint *)p->store; + return PIPE_OK; +} + + + +/** + * Subroutine calls require special attention. + * Mesa instructions may be expanded into multiple hardware instructions + * so the prog_instruction::BranchTarget field can't be used as an index + * into the hardware instructions. + * + * The BranchTarget field isn't needed, however. Mesa's GLSL compiler + * emits CAL and BGNSUB instructions with labels that can be used to map + * subroutine calls to actual subroutine code blocks. + * + * The structures and function here implement patching of CAL instructions + * so they jump to the right subroutine code... + */ + + +/** + * For each OPCODE_BGNSUB we create one of these. + */ +struct brw_eu_label +{ + GLuint label; /**< the label number */ + GLuint position; /**< the position of the brw instruction for this label */ + struct brw_eu_label *next; /**< next in linked list */ +}; + + +/** + * For each OPCODE_CAL we create one of these. + */ +struct brw_eu_call +{ + GLuint call_inst_pos; /**< location of the CAL instruction */ + GLuint label; + struct brw_eu_call *next; /**< next in linked list */ +}; + + +/** + * Called for each OPCODE_BGNSUB. + */ +void +brw_save_label(struct brw_compile *c, unsigned l, GLuint position) +{ + struct brw_eu_label *label = CALLOC_STRUCT(brw_eu_label); + label->label = l; + label->position = position; + label->next = c->first_label; + c->first_label = label; +} + + +/** + * Called for each OPCODE_CAL. + */ +void +brw_save_call(struct brw_compile *c, GLuint label, GLuint call_pos) +{ + struct brw_eu_call *call = CALLOC_STRUCT(brw_eu_call); + call->call_inst_pos = call_pos; + call->label = label; + call->next = c->first_call; + c->first_call = call; +} + + +/** + * Lookup a label, return label's position/offset. + */ +static GLuint +brw_lookup_label(struct brw_compile *c, unsigned l) +{ + const struct brw_eu_label *label; + for (label = c->first_label; label; label = label->next) { + if (l == label->label) { + return label->position; + } + } + abort(); /* should never happen */ + return ~0; +} + + +/** + * When we're done generating code, this function is called to resolve + * subroutine calls. + */ +void +brw_resolve_cals(struct brw_compile *c) +{ + const struct brw_eu_call *call; + + for (call = c->first_call; call; call = call->next) { + const GLuint sub_loc = brw_lookup_label(c, call->label); + struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos]; + struct brw_instruction *brw_sub_inst = &c->store[sub_loc]; + GLint offset = brw_sub_inst - brw_call_inst; + + /* patch brw_inst1 to point to brw_inst2 */ + brw_set_src1(brw_call_inst, brw_imm_d(offset * 16)); + } + + /* free linked list of calls */ + { + struct brw_eu_call *call, *next; + for (call = c->first_call; call; call = next) { + next = call->next; + FREE(call); + } + c->first_call = NULL; + } + + /* free linked list of labels */ + { + struct brw_eu_label *label, *next; + for (label = c->first_label; label; label = next) { + next = label->next; + FREE(label); + } + c->first_label = NULL; + } +} diff --git a/src/gallium/drivers/i965/brw_eu.h b/src/gallium/drivers/i965/brw_eu.h new file mode 100644 index 0000000000..af509b2e5f --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu.h @@ -0,0 +1,992 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_EU_H +#define BRW_EU_H + +#include "util/u_debug.h" +#include "pipe/p_defines.h" + +#include "brw_structs.h" +#include "brw_defines.h" + +#define BRW_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<2) | ((c)<<4) | ((d)<<6)) +#define BRW_GET_SWZ(swz, idx) (((swz) >> ((idx)*2)) & 0x3) + +#define BRW_SWIZZLE_NOOP BRW_SWIZZLE4(0,1,2,3) +#define BRW_SWIZZLE_XYZW BRW_SWIZZLE4(0,1,2,3) +#define BRW_SWIZZLE_XXXX BRW_SWIZZLE4(0,0,0,0) +#define BRW_SWIZZLE_XYXY BRW_SWIZZLE4(0,1,0,1) + +#define BRW_WRITEMASK_NONE 0x00 +#define BRW_WRITEMASK_X 0x01 +#define BRW_WRITEMASK_Y 0x02 +#define BRW_WRITEMASK_XY 0x03 +#define BRW_WRITEMASK_Z 0x04 +#define BRW_WRITEMASK_XZ 0x05 +#define BRW_WRITEMASK_YZ 0x06 +#define BRW_WRITEMASK_XYZ 0x07 +#define BRW_WRITEMASK_W 0x08 +#define BRW_WRITEMASK_XW 0x09 +#define BRW_WRITEMASK_YW 0x0A +#define BRW_WRITEMASK_XYW 0x0B +#define BRW_WRITEMASK_ZW 0x0C +#define BRW_WRITEMASK_XZW 0x0D +#define BRW_WRITEMASK_YZW 0x0E +#define BRW_WRITEMASK_XYZW 0x0F + + +#define REG_SIZE (8*4) + + +/* These aren't hardware structs, just something useful for us to pass around: + * + * Align1 operation has a lot of control over input ranges. Used in + * WM programs to implement shaders decomposed into "channel serial" + * or "structure of array" form: + */ +struct brw_reg +{ + GLuint type:4; + GLuint file:2; + GLuint nr:8; + GLuint subnr:5; /* :1 in align16 */ + GLuint negate:1; /* source only */ + GLuint abs:1; /* source only */ + GLuint vstride:4; /* source only */ + GLuint width:3; /* src only, align1 only */ + GLuint hstride:2; /* align1 only */ + GLuint address_mode:1; /* relative addressing, hopefully! */ + GLuint pad0:1; + + union { + struct { + GLuint swizzle:8; /* src only, align16 only */ + GLuint writemask:4; /* dest only, align16 only */ + GLint indirect_offset:10; /* relative addressing offset */ + GLuint pad1:10; /* two dwords total */ + } bits; + + GLfloat f; + GLint d; + GLuint ud; + } dw1; +}; + + +struct brw_indirect { + GLuint addr_subnr:4; + GLint addr_offset:10; + GLuint pad:18; +}; + + +struct brw_eu_label; +struct brw_eu_call; + + + +#define BRW_EU_MAX_INSN_STACK 5 +#define BRW_EU_MAX_INSN 10000 + +struct brw_compile { + struct brw_instruction store[BRW_EU_MAX_INSN]; + GLuint nr_insn; + + /* Allow clients to push/pop instruction state: + */ + struct brw_instruction stack[BRW_EU_MAX_INSN_STACK]; + struct brw_instruction *current; + + GLuint flag_value; + GLboolean single_program_flow; + struct brw_context *brw; + + struct brw_eu_label *first_label; /**< linked list of labels */ + struct brw_eu_call *first_call; /**< linked list of CALs */ + + boolean error; +}; + + +void +brw_save_label(struct brw_compile *c, unsigned label, GLuint position); + +void +brw_save_call(struct brw_compile *c, unsigned label, GLuint call_pos); + +void +brw_resolve_cals(struct brw_compile *c); + + + +static INLINE int type_sz( GLuint type ) +{ + switch( type ) { + case BRW_REGISTER_TYPE_UD: + case BRW_REGISTER_TYPE_D: + case BRW_REGISTER_TYPE_F: + return 4; + case BRW_REGISTER_TYPE_HF: + case BRW_REGISTER_TYPE_UW: + case BRW_REGISTER_TYPE_W: + return 2; + case BRW_REGISTER_TYPE_UB: + case BRW_REGISTER_TYPE_B: + return 1; + default: + return 0; + } +} + +/** + * Construct a brw_reg. + * \param file one of the BRW_x_REGISTER_FILE values + * \param nr register number/index + * \param subnr register sub number + * \param type one of BRW_REGISTER_TYPE_x + * \param vstride one of BRW_VERTICAL_STRIDE_x + * \param width one of BRW_WIDTH_x + * \param hstride one of BRW_HORIZONTAL_STRIDE_x + * \param swizzle one of BRW_SWIZZLE_x + * \param writemask BRW_WRITEMASK_X/Y/Z/W bitfield + */ +static INLINE struct brw_reg brw_reg( GLuint file, + GLuint nr, + GLuint subnr, + GLuint type, + GLuint vstride, + GLuint width, + GLuint hstride, + GLuint swizzle, + GLuint writemask ) +{ + struct brw_reg reg; + if (type == BRW_GENERAL_REGISTER_FILE) + assert(nr < BRW_MAX_GRF); + else if (type == BRW_MESSAGE_REGISTER_FILE) + assert(nr < BRW_MAX_MRF); + else if (type == BRW_ARCHITECTURE_REGISTER_FILE) + assert(nr <= BRW_ARF_IP); + + reg.type = type; + reg.file = file; + reg.nr = nr; + reg.subnr = subnr * type_sz(type); + reg.negate = 0; + reg.abs = 0; + reg.vstride = vstride; + reg.width = width; + reg.hstride = hstride; + reg.address_mode = BRW_ADDRESS_DIRECT; + reg.pad0 = 0; + + /* Could do better: If the reg is r5.3<0;1,0>, we probably want to + * set swizzle and writemask to W, as the lower bits of subnr will + * be lost when converted to align16. This is probably too much to + * keep track of as you'd want it adjusted by suboffset(), etc. + * Perhaps fix up when converting to align16? + */ + reg.dw1.bits.swizzle = swizzle; + reg.dw1.bits.writemask = writemask; + reg.dw1.bits.indirect_offset = 0; + reg.dw1.bits.pad1 = 0; + return reg; +} + +/** Construct float[16] register */ +static INLINE struct brw_reg brw_vec16_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_16, + BRW_WIDTH_16, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYZW, + BRW_WRITEMASK_XYZW); +} + +/** Construct float[8] register */ +static INLINE struct brw_reg brw_vec8_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_8, + BRW_WIDTH_8, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYZW, + BRW_WRITEMASK_XYZW); +} + +/** Construct float[4] register */ +static INLINE struct brw_reg brw_vec4_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYZW, + BRW_WRITEMASK_XYZW); +} + +/** Construct float[2] register */ +static INLINE struct brw_reg brw_vec2_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYXY, + BRW_WRITEMASK_XY); +} + +/** Construct float[1] register */ +static INLINE struct brw_reg brw_vec1_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_0, + BRW_WIDTH_1, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XXXX, + BRW_WRITEMASK_X); +} + + +static INLINE struct brw_reg retype( struct brw_reg reg, + GLuint type ) +{ + reg.type = type; + return reg; +} + +static INLINE struct brw_reg suboffset( struct brw_reg reg, + GLuint delta ) +{ + reg.subnr += delta * type_sz(reg.type); + return reg; +} + + +static INLINE struct brw_reg offset( struct brw_reg reg, + GLuint delta ) +{ + reg.nr += delta; + return reg; +} + + +static INLINE struct brw_reg byte_offset( struct brw_reg reg, + GLuint bytes ) +{ + GLuint newoffset = reg.nr * REG_SIZE + reg.subnr + bytes; + reg.nr = newoffset / REG_SIZE; + reg.subnr = newoffset % REG_SIZE; + return reg; +} + + +/** Construct unsigned word[16] register */ +static INLINE struct brw_reg brw_uw16_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); +} + +/** Construct unsigned word[8] register */ +static INLINE struct brw_reg brw_uw8_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); +} + +/** Construct unsigned word[1] register */ +static INLINE struct brw_reg brw_uw1_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); +} + +static INLINE struct brw_reg brw_imm_reg( GLuint type ) +{ + return brw_reg( BRW_IMMEDIATE_VALUE, + 0, + 0, + type, + BRW_VERTICAL_STRIDE_0, + BRW_WIDTH_1, + BRW_HORIZONTAL_STRIDE_0, + 0, + 0); +} + +/** Construct float immediate register */ +static INLINE struct brw_reg brw_imm_f( GLfloat f ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F); + imm.dw1.f = f; + return imm; +} + +/** Construct integer immediate register */ +static INLINE struct brw_reg brw_imm_d( GLint d ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D); + imm.dw1.d = d; + return imm; +} + +/** Construct uint immediate register */ +static INLINE struct brw_reg brw_imm_ud( GLuint ud ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD); + imm.dw1.ud = ud; + return imm; +} + +/** Construct ushort immediate register */ +static INLINE struct brw_reg brw_imm_uw( GLushort uw ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW); + imm.dw1.ud = uw | (uw << 16); + return imm; +} + +/** Construct short immediate register */ +static INLINE struct brw_reg brw_imm_w( GLshort w ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W); + imm.dw1.d = w | (w << 16); + return imm; +} + +/* brw_imm_b and brw_imm_ub aren't supported by hardware - the type + * numbers alias with _V and _VF below: + */ + +/** Construct vector of eight signed half-byte values */ +static INLINE struct brw_reg brw_imm_v( GLuint v ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V); + imm.vstride = BRW_VERTICAL_STRIDE_0; + imm.width = BRW_WIDTH_8; + imm.hstride = BRW_HORIZONTAL_STRIDE_1; + imm.dw1.ud = v; + return imm; +} + +/** Construct vector of four 8-bit float values */ +static INLINE struct brw_reg brw_imm_vf( GLuint v ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF); + imm.vstride = BRW_VERTICAL_STRIDE_0; + imm.width = BRW_WIDTH_4; + imm.hstride = BRW_HORIZONTAL_STRIDE_1; + imm.dw1.ud = v; + return imm; +} + +#define VF_ZERO 0x0 +#define VF_ONE 0x30 +#define VF_NEG (1<<7) + +static INLINE struct brw_reg brw_imm_vf4( GLuint v0, + GLuint v1, + GLuint v2, + GLuint v3) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF); + imm.vstride = BRW_VERTICAL_STRIDE_0; + imm.width = BRW_WIDTH_4; + imm.hstride = BRW_HORIZONTAL_STRIDE_1; + imm.dw1.ud = ((v0 << 0) | + (v1 << 8) | + (v2 << 16) | + (v3 << 24)); + return imm; +} + + +static INLINE struct brw_reg brw_address( struct brw_reg reg ) +{ + return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr); +} + +/** Construct float[1] general-purpose register */ +static INLINE struct brw_reg brw_vec1_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +/** Construct float[2] general-purpose register */ +static INLINE struct brw_reg brw_vec2_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +/** Construct float[4] general-purpose register */ +static INLINE struct brw_reg brw_vec4_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +/** Construct float[8] general-purpose register */ +static INLINE struct brw_reg brw_vec8_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + + +static INLINE struct brw_reg brw_uw8_grf( GLuint nr, GLuint subnr ) +{ + return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +static INLINE struct brw_reg brw_uw16_grf( GLuint nr, GLuint subnr ) +{ + return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + + +/** Construct null register (usually used for setting condition codes) */ +static INLINE struct brw_reg brw_null_reg( void ) +{ + return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_NULL, + 0); +} + +static INLINE struct brw_reg brw_address_reg( GLuint subnr ) +{ + return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_ADDRESS, + subnr); +} + +/* If/else instructions break in align16 mode if writemask & swizzle + * aren't xyzw. This goes against the convention for other scalar + * regs: + */ +static INLINE struct brw_reg brw_ip_reg( void ) +{ + return brw_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_IP, + 0, + BRW_REGISTER_TYPE_UD, + BRW_VERTICAL_STRIDE_4, /* ? */ + BRW_WIDTH_1, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, /* NOTE! */ + BRW_WRITEMASK_XYZW); /* NOTE! */ +} + +static INLINE struct brw_reg brw_acc_reg( void ) +{ + return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_ACCUMULATOR, + 0); +} + + +static INLINE struct brw_reg brw_flag_reg( void ) +{ + return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_FLAG, + 0); +} + + +static INLINE struct brw_reg brw_mask_reg( GLuint subnr ) +{ + return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_MASK, + subnr); +} + +static INLINE struct brw_reg brw_message_reg( GLuint nr ) +{ + assert(nr < BRW_MAX_MRF); + return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, + nr, + 0); +} + + + + +/* This is almost always called with a numeric constant argument, so + * make things easy to evaluate at compile time: + */ +static INLINE GLuint cvt( GLuint val ) +{ + switch (val) { + case 0: return 0; + case 1: return 1; + case 2: return 2; + case 4: return 3; + case 8: return 4; + case 16: return 5; + case 32: return 6; + } + return 0; +} + +static INLINE struct brw_reg stride( struct brw_reg reg, + GLuint vstride, + GLuint width, + GLuint hstride ) +{ + reg.vstride = cvt(vstride); + reg.width = cvt(width) - 1; + reg.hstride = cvt(hstride); + return reg; +} + + +static INLINE struct brw_reg vec16( struct brw_reg reg ) +{ + return stride(reg, 16,16,1); +} + +static INLINE struct brw_reg vec8( struct brw_reg reg ) +{ + return stride(reg, 8,8,1); +} + +static INLINE struct brw_reg vec4( struct brw_reg reg ) +{ + return stride(reg, 4,4,1); +} + +static INLINE struct brw_reg vec2( struct brw_reg reg ) +{ + return stride(reg, 2,2,1); +} + +static INLINE struct brw_reg vec1( struct brw_reg reg ) +{ + return stride(reg, 0,1,0); +} + + +static INLINE struct brw_reg get_element( struct brw_reg reg, GLuint elt ) +{ + return vec1(suboffset(reg, elt)); +} + +static INLINE struct brw_reg get_element_ud( struct brw_reg reg, GLuint elt ) +{ + return vec1(suboffset(retype(reg, BRW_REGISTER_TYPE_UD), elt)); +} + + +static INLINE struct brw_reg brw_swizzle( struct brw_reg reg, + GLuint x, + GLuint y, + GLuint z, + GLuint w) +{ + reg.dw1.bits.swizzle = BRW_SWIZZLE4(BRW_GET_SWZ(reg.dw1.bits.swizzle, x), + BRW_GET_SWZ(reg.dw1.bits.swizzle, y), + BRW_GET_SWZ(reg.dw1.bits.swizzle, z), + BRW_GET_SWZ(reg.dw1.bits.swizzle, w)); + return reg; +} + + +static INLINE struct brw_reg brw_swizzle1( struct brw_reg reg, + GLuint x ) +{ + return brw_swizzle(reg, x, x, x, x); +} + +static INLINE struct brw_reg brw_writemask( struct brw_reg reg, + GLuint mask ) +{ + reg.dw1.bits.writemask &= mask; + return reg; +} + +static INLINE struct brw_reg brw_set_writemask( struct brw_reg reg, + GLuint mask ) +{ + reg.dw1.bits.writemask = mask; + return reg; +} + +static INLINE struct brw_reg negate( struct brw_reg reg ) +{ + reg.negate ^= 1; + return reg; +} + +static INLINE struct brw_reg brw_abs( struct brw_reg reg ) +{ + reg.abs = 1; + return reg; +} + +/*********************************************************************** + */ +static INLINE struct brw_reg brw_vec4_indirect( GLuint subnr, + GLint offset ) +{ + struct brw_reg reg = brw_vec4_grf(0, 0); + reg.subnr = subnr; + reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER; + reg.dw1.bits.indirect_offset = offset; + return reg; +} + +static INLINE struct brw_reg brw_vec1_indirect( GLuint subnr, + GLint offset ) +{ + struct brw_reg reg = brw_vec1_grf(0, 0); + reg.subnr = subnr; + reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER; + reg.dw1.bits.indirect_offset = offset; + return reg; +} + +static INLINE struct brw_reg deref_4f(struct brw_indirect ptr, GLint offset) +{ + return brw_vec4_indirect(ptr.addr_subnr, ptr.addr_offset + offset); +} + +static INLINE struct brw_reg deref_1f(struct brw_indirect ptr, GLint offset) +{ + return brw_vec1_indirect(ptr.addr_subnr, ptr.addr_offset + offset); +} + +static INLINE struct brw_reg deref_4b(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_4f(ptr, offset), BRW_REGISTER_TYPE_B); +} + +static INLINE struct brw_reg deref_1uw(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UW); +} + +static INLINE struct brw_reg deref_1d(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_D); +} + +static INLINE struct brw_reg deref_1ud(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UD); +} + +static INLINE struct brw_reg get_addr_reg(struct brw_indirect ptr) +{ + return brw_address_reg(ptr.addr_subnr); +} + +static INLINE struct brw_indirect brw_indirect_offset( struct brw_indirect ptr, GLint offset ) +{ + ptr.addr_offset += offset; + return ptr; +} + +static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset ) +{ + struct brw_indirect ptr; + ptr.addr_subnr = addr_subnr; + ptr.addr_offset = offset; + ptr.pad = 0; + return ptr; +} + +/** Do two brw_regs refer to the same register? */ +static INLINE GLboolean +brw_same_reg(struct brw_reg r1, struct brw_reg r2) +{ + return r1.file == r2.file && r1.nr == r2.nr; +} + +static INLINE struct brw_instruction *current_insn( struct brw_compile *p) +{ + return &p->store[p->nr_insn]; +} + +void brw_pop_insn_state( struct brw_compile *p ); +void brw_push_insn_state( struct brw_compile *p ); +void brw_set_mask_control( struct brw_compile *p, GLuint value ); +void brw_set_saturate( struct brw_compile *p, GLuint value ); +void brw_set_access_mode( struct brw_compile *p, GLuint access_mode ); +void brw_set_compression_control( struct brw_compile *p, GLboolean control ); +void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value ); +void brw_set_predicate_control( struct brw_compile *p, GLuint pc ); +void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional ); + +void brw_init_compile( struct brw_context *, struct brw_compile *p ); + +enum pipe_error brw_get_program( struct brw_compile *p, + const GLuint **program, + GLuint *sz ); + + +/* Helpers for regular instructions: + */ +#define ALU1(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0); + +#define ALU2(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0, \ + struct brw_reg src1); + +ALU1(MOV) +ALU2(SEL) +ALU1(NOT) +ALU2(AND) +ALU2(OR) +ALU2(XOR) +ALU2(SHR) +ALU2(SHL) +ALU2(RSR) +ALU2(RSL) +ALU2(ASR) +ALU2(JMPI) +ALU2(ADD) +ALU2(MUL) +ALU1(FRC) +ALU1(RNDD) +ALU1(RNDZ) +ALU2(MAC) +ALU2(MACH) +ALU1(LZD) +ALU2(DP4) +ALU2(DPH) +ALU2(DP3) +ALU2(DP2) +ALU2(LINE) + +#undef ALU1 +#undef ALU2 + + + +/* Helpers for SEND instruction: + */ +void brw_urb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle); + +void brw_ff_sync(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle); + +void brw_fb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint msg_length, + GLuint response_length, + GLboolean eot); + +void brw_SAMPLE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint sampler, + GLuint writemask, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot, + GLuint header_present, + GLuint simd_mode); + +void brw_math_16( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint precision ); + +void brw_math( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint data_type, + GLuint precision ); + +void brw_dp_READ_16( struct brw_compile *p, + struct brw_reg dest, + GLuint scratch_offset ); + +void brw_dp_READ_4( struct brw_compile *p, + struct brw_reg dest, + GLboolean relAddr, + GLuint location, + GLuint bind_table_index ); + +void brw_dp_READ_4_vs( struct brw_compile *p, + struct brw_reg dest, + GLuint oword, + GLboolean relAddr, + struct brw_reg addrReg, + GLuint location, + GLuint bind_table_index ); + +void brw_dp_WRITE_16( struct brw_compile *p, + struct brw_reg src, + GLuint scratch_offset ); + +/* If/else/endif. Works by manipulating the execution flags on each + * channel. + */ +struct brw_instruction *brw_IF(struct brw_compile *p, + GLuint execute_size); + +struct brw_instruction *brw_ELSE(struct brw_compile *p, + struct brw_instruction *if_insn); + +void brw_ENDIF(struct brw_compile *p, + struct brw_instruction *if_or_else_insn); + + +/* DO/WHILE loops: + */ +struct brw_instruction *brw_DO(struct brw_compile *p, + GLuint execute_size); + +struct brw_instruction *brw_WHILE(struct brw_compile *p, + struct brw_instruction *patch_insn); + +struct brw_instruction *brw_BREAK(struct brw_compile *p); +struct brw_instruction *brw_CONT(struct brw_compile *p); +/* Forward jumps: + */ +void brw_land_fwd_jump(struct brw_compile *p, + struct brw_instruction *jmp_insn); + + + +void brw_NOP(struct brw_compile *p); + +/* Special case: there is never a destination, execution size will be + * taken from src0: + */ +void brw_CMP(struct brw_compile *p, + struct brw_reg dest, + GLuint conditional, + struct brw_reg src0, + struct brw_reg src1); + +void brw_print_reg( struct brw_reg reg ); + + +/*********************************************************************** + * brw_eu_util.c: + */ + +void brw_copy_indirect_to_indirect(struct brw_compile *p, + struct brw_indirect dst_ptr, + struct brw_indirect src_ptr, + GLuint count); + +void brw_copy_from_indirect(struct brw_compile *p, + struct brw_reg dst, + struct brw_indirect ptr, + GLuint count); + +void brw_copy4(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count); + +void brw_copy8(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count); + +void brw_math_invert( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src); + +void brw_set_src1( struct brw_instruction *insn, + struct brw_reg reg ); +#endif diff --git a/src/gallium/drivers/i965/brw_eu_debug.c b/src/gallium/drivers/i965/brw_eu_debug.c new file mode 100644 index 0000000000..5989f5a04e --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu_debug.c @@ -0,0 +1,94 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_debug.h" + +#include "brw_eu.h" + +void brw_print_reg( struct brw_reg hwreg ) +{ + static const char *file[] = { + "arf", + "grf", + "msg", + "imm" + }; + + static const char *type[] = { + "ud", + "d", + "uw", + "w", + "ub", + "vf", + "hf", + "f" + }; + + debug_printf("%s%s", + hwreg.abs ? "abs/" : "", + hwreg.negate ? "-" : ""); + + if (hwreg.file == BRW_GENERAL_REGISTER_FILE && + hwreg.nr % 2 == 0 && + hwreg.subnr == 0 && + hwreg.vstride == BRW_VERTICAL_STRIDE_8 && + hwreg.width == BRW_WIDTH_8 && + hwreg.hstride == BRW_HORIZONTAL_STRIDE_1 && + hwreg.type == BRW_REGISTER_TYPE_F) { + /* vector register */ + debug_printf("vec%d", hwreg.nr); + } + else if (hwreg.file == BRW_GENERAL_REGISTER_FILE && + hwreg.vstride == BRW_VERTICAL_STRIDE_0 && + hwreg.width == BRW_WIDTH_1 && + hwreg.hstride == BRW_HORIZONTAL_STRIDE_0 && + hwreg.type == BRW_REGISTER_TYPE_F) { + /* "scalar" register */ + debug_printf("scl%d.%d", hwreg.nr, hwreg.subnr / 4); + } + else if (hwreg.file == BRW_IMMEDIATE_VALUE) { + debug_printf("imm %f", hwreg.dw1.f); + } + else { + debug_printf("%s%d.%d<%d;%d,%d>:%s", + file[hwreg.file], + hwreg.nr, + hwreg.subnr / type_sz(hwreg.type), + hwreg.vstride ? (1<<(hwreg.vstride-1)) : 0, + 1<<hwreg.width, + hwreg.hstride ? (1<<(hwreg.hstride-1)) : 0, + type[hwreg.type]); + } +} + + + diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c new file mode 100644 index 0000000000..00d8eaccbc --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu_emit.c @@ -0,0 +1,1433 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_debug.h" +#include "brw_disasm.h" + + + + +/*********************************************************************** + * Internal helper for constructing instructions + */ + +static void guess_execution_size( struct brw_instruction *insn, + struct brw_reg reg ) +{ + if (reg.width == BRW_WIDTH_8 && + insn->header.compression_control == BRW_COMPRESSION_COMPRESSED) + insn->header.execution_size = BRW_EXECUTE_16; + else + insn->header.execution_size = reg.width; /* note - definitions are compatible */ +} + + +static void brw_set_dest( struct brw_instruction *insn, + struct brw_reg dest ) +{ + if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE) + assert(dest.nr < 128); + + insn->bits1.da1.dest_reg_file = dest.file; + insn->bits1.da1.dest_reg_type = dest.type; + insn->bits1.da1.dest_address_mode = dest.address_mode; + + if (dest.address_mode == BRW_ADDRESS_DIRECT) { + insn->bits1.da1.dest_reg_nr = dest.nr; + + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits1.da1.dest_subreg_nr = dest.subnr; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.da1.dest_horiz_stride = dest.hstride; + } + else { + insn->bits1.da16.dest_subreg_nr = dest.subnr / 16; + insn->bits1.da16.dest_writemask = dest.dw1.bits.writemask; + } + } + else { + insn->bits1.ia1.dest_subreg_nr = dest.subnr; + + /* These are different sizes in align1 vs align16: + */ + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.ia1.dest_horiz_stride = dest.hstride; + } + else { + insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset; + } + } + + /* NEW: Set the execution size based on dest.width and + * insn->compression_control: + */ + guess_execution_size(insn, dest); +} + +static void brw_set_src0( struct brw_instruction *insn, + struct brw_reg reg ) +{ + assert(reg.file != BRW_MESSAGE_REGISTER_FILE); + + if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE) + assert(reg.nr < 128); + + insn->bits1.da1.src0_reg_file = reg.file; + insn->bits1.da1.src0_reg_type = reg.type; + insn->bits2.da1.src0_abs = reg.abs; + insn->bits2.da1.src0_negate = reg.negate; + insn->bits2.da1.src0_address_mode = reg.address_mode; + + if (reg.file == BRW_IMMEDIATE_VALUE) { + insn->bits3.ud = reg.dw1.ud; + + /* Required to set some fields in src1 as well: + */ + insn->bits1.da1.src1_reg_file = 0; /* arf */ + insn->bits1.da1.src1_reg_type = reg.type; + } + else + { + if (reg.address_mode == BRW_ADDRESS_DIRECT) { + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits2.da1.src0_subreg_nr = reg.subnr; + insn->bits2.da1.src0_reg_nr = reg.nr; + } + else { + insn->bits2.da16.src0_subreg_nr = reg.subnr / 16; + insn->bits2.da16.src0_reg_nr = reg.nr; + } + } + else { + insn->bits2.ia1.src0_subreg_nr = reg.subnr; + + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits2.ia1.src0_indirect_offset = reg.dw1.bits.indirect_offset; + } + else { + insn->bits2.ia16.src0_subreg_nr = reg.dw1.bits.indirect_offset; + } + } + + if (insn->header.access_mode == BRW_ALIGN_1) { + if (reg.width == BRW_WIDTH_1 && + insn->header.execution_size == BRW_EXECUTE_1) { + insn->bits2.da1.src0_horiz_stride = BRW_HORIZONTAL_STRIDE_0; + insn->bits2.da1.src0_width = BRW_WIDTH_1; + insn->bits2.da1.src0_vert_stride = BRW_VERTICAL_STRIDE_0; + } + else { + insn->bits2.da1.src0_horiz_stride = reg.hstride; + insn->bits2.da1.src0_width = reg.width; + insn->bits2.da1.src0_vert_stride = reg.vstride; + } + } + else { + insn->bits2.da16.src0_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X); + insn->bits2.da16.src0_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y); + insn->bits2.da16.src0_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z); + insn->bits2.da16.src0_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W); + + /* This is an oddity of the fact we're using the same + * descriptions for registers in align_16 as align_1: + */ + if (reg.vstride == BRW_VERTICAL_STRIDE_8) + insn->bits2.da16.src0_vert_stride = BRW_VERTICAL_STRIDE_4; + else + insn->bits2.da16.src0_vert_stride = reg.vstride; + } + } +} + + +void brw_set_src1( struct brw_instruction *insn, + struct brw_reg reg ) +{ + assert(reg.file != BRW_MESSAGE_REGISTER_FILE); + + assert(reg.nr < 128); + + insn->bits1.da1.src1_reg_file = reg.file; + insn->bits1.da1.src1_reg_type = reg.type; + insn->bits3.da1.src1_abs = reg.abs; + insn->bits3.da1.src1_negate = reg.negate; + + /* Only src1 can be immediate in two-argument instructions. + */ + assert(insn->bits1.da1.src0_reg_file != BRW_IMMEDIATE_VALUE); + + if (reg.file == BRW_IMMEDIATE_VALUE) { + insn->bits3.ud = reg.dw1.ud; + } + else { + /* This is a hardware restriction, which may or may not be lifted + * in the future: + */ + assert (reg.address_mode == BRW_ADDRESS_DIRECT); + /*assert (reg.file == BRW_GENERAL_REGISTER_FILE); */ + + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits3.da1.src1_subreg_nr = reg.subnr; + insn->bits3.da1.src1_reg_nr = reg.nr; + } + else { + insn->bits3.da16.src1_subreg_nr = reg.subnr / 16; + insn->bits3.da16.src1_reg_nr = reg.nr; + } + + if (insn->header.access_mode == BRW_ALIGN_1) { + if (reg.width == BRW_WIDTH_1 && + insn->header.execution_size == BRW_EXECUTE_1) { + insn->bits3.da1.src1_horiz_stride = BRW_HORIZONTAL_STRIDE_0; + insn->bits3.da1.src1_width = BRW_WIDTH_1; + insn->bits3.da1.src1_vert_stride = BRW_VERTICAL_STRIDE_0; + } + else { + insn->bits3.da1.src1_horiz_stride = reg.hstride; + insn->bits3.da1.src1_width = reg.width; + insn->bits3.da1.src1_vert_stride = reg.vstride; + } + } + else { + insn->bits3.da16.src1_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X); + insn->bits3.da16.src1_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y); + insn->bits3.da16.src1_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z); + insn->bits3.da16.src1_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W); + + /* This is an oddity of the fact we're using the same + * descriptions for registers in align_16 as align_1: + */ + if (reg.vstride == BRW_VERTICAL_STRIDE_8) + insn->bits3.da16.src1_vert_stride = BRW_VERTICAL_STRIDE_4; + else + insn->bits3.da16.src1_vert_stride = reg.vstride; + } + } +} + + + +static void brw_set_math_message( struct brw_context *brw, + struct brw_instruction *insn, + GLuint msg_length, + GLuint response_length, + GLuint function, + GLuint integer_type, + GLboolean low_precision, + GLboolean saturate, + GLuint dataType ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.math_igdng.function = function; + insn->bits3.math_igdng.int_type = integer_type; + insn->bits3.math_igdng.precision = low_precision; + insn->bits3.math_igdng.saturate = saturate; + insn->bits3.math_igdng.data_type = dataType; + insn->bits3.math_igdng.snapshot = 0; + insn->bits3.math_igdng.header_present = 0; + insn->bits3.math_igdng.response_length = response_length; + insn->bits3.math_igdng.msg_length = msg_length; + insn->bits3.math_igdng.end_of_thread = 0; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_MATH; + insn->bits2.send_igdng.end_of_thread = 0; + } else { + insn->bits3.math.function = function; + insn->bits3.math.int_type = integer_type; + insn->bits3.math.precision = low_precision; + insn->bits3.math.saturate = saturate; + insn->bits3.math.data_type = dataType; + insn->bits3.math.response_length = response_length; + insn->bits3.math.msg_length = msg_length; + insn->bits3.math.msg_target = BRW_MESSAGE_TARGET_MATH; + insn->bits3.math.end_of_thread = 0; + } +} + + +static void brw_set_ff_sync_message( struct brw_context *brw, + struct brw_instruction *insn, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean end_of_thread, + GLboolean complete, + GLuint offset, + GLuint swizzle_control ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + insn->bits3.urb_igdng.opcode = 1; + insn->bits3.urb_igdng.offset = offset; + insn->bits3.urb_igdng.swizzle_control = swizzle_control; + insn->bits3.urb_igdng.allocate = allocate; + insn->bits3.urb_igdng.used = used; + insn->bits3.urb_igdng.complete = complete; + insn->bits3.urb_igdng.header_present = 1; + insn->bits3.urb_igdng.response_length = response_length; + insn->bits3.urb_igdng.msg_length = msg_length; + insn->bits3.urb_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; + insn->bits2.send_igdng.end_of_thread = end_of_thread; +} + +static void brw_set_urb_message( struct brw_context *brw, + struct brw_instruction *insn, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean end_of_thread, + GLboolean complete, + GLuint offset, + GLuint swizzle_control ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.urb_igdng.opcode = 0; /* ? */ + insn->bits3.urb_igdng.offset = offset; + insn->bits3.urb_igdng.swizzle_control = swizzle_control; + insn->bits3.urb_igdng.allocate = allocate; + insn->bits3.urb_igdng.used = used; /* ? */ + insn->bits3.urb_igdng.complete = complete; + insn->bits3.urb_igdng.header_present = 1; + insn->bits3.urb_igdng.response_length = response_length; + insn->bits3.urb_igdng.msg_length = msg_length; + insn->bits3.urb_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } else { + insn->bits3.urb.opcode = 0; /* ? */ + insn->bits3.urb.offset = offset; + insn->bits3.urb.swizzle_control = swizzle_control; + insn->bits3.urb.allocate = allocate; + insn->bits3.urb.used = used; /* ? */ + insn->bits3.urb.complete = complete; + insn->bits3.urb.response_length = response_length; + insn->bits3.urb.msg_length = msg_length; + insn->bits3.urb.msg_target = BRW_MESSAGE_TARGET_URB; + insn->bits3.urb.end_of_thread = end_of_thread; + } +} + +static void brw_set_dp_write_message( struct brw_context *brw, + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint msg_control, + GLuint msg_type, + GLuint msg_length, + GLuint pixel_scoreboard_clear, + GLuint response_length, + GLuint end_of_thread ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.dp_write_igdng.binding_table_index = binding_table_index; + insn->bits3.dp_write_igdng.msg_control = msg_control; + insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear; + insn->bits3.dp_write_igdng.msg_type = msg_type; + insn->bits3.dp_write_igdng.send_commit_msg = 0; + insn->bits3.dp_write_igdng.header_present = 1; + insn->bits3.dp_write_igdng.response_length = response_length; + insn->bits3.dp_write_igdng.msg_length = msg_length; + insn->bits3.dp_write_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } else { + insn->bits3.dp_write.binding_table_index = binding_table_index; + insn->bits3.dp_write.msg_control = msg_control; + insn->bits3.dp_write.pixel_scoreboard_clear = pixel_scoreboard_clear; + insn->bits3.dp_write.msg_type = msg_type; + insn->bits3.dp_write.send_commit_msg = 0; + insn->bits3.dp_write.response_length = response_length; + insn->bits3.dp_write.msg_length = msg_length; + insn->bits3.dp_write.msg_target = BRW_MESSAGE_TARGET_DATAPORT_WRITE; + insn->bits3.dp_write.end_of_thread = end_of_thread; + } +} + +static void brw_set_dp_read_message( struct brw_context *brw, + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint msg_control, + GLuint msg_type, + GLuint target_cache, + GLuint msg_length, + GLuint response_length, + GLuint end_of_thread ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.dp_read_igdng.binding_table_index = binding_table_index; + insn->bits3.dp_read_igdng.msg_control = msg_control; + insn->bits3.dp_read_igdng.msg_type = msg_type; + insn->bits3.dp_read_igdng.target_cache = target_cache; + insn->bits3.dp_read_igdng.header_present = 1; + insn->bits3.dp_read_igdng.response_length = response_length; + insn->bits3.dp_read_igdng.msg_length = msg_length; + insn->bits3.dp_read_igdng.pad1 = 0; + insn->bits3.dp_read_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } else { + insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/ + insn->bits3.dp_read.msg_control = msg_control; /*8:11*/ + insn->bits3.dp_read.msg_type = msg_type; /*12:13*/ + insn->bits3.dp_read.target_cache = target_cache; /*14:15*/ + insn->bits3.dp_read.response_length = response_length; /*16:19*/ + insn->bits3.dp_read.msg_length = msg_length; /*20:23*/ + insn->bits3.dp_read.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; /*24:27*/ + insn->bits3.dp_read.pad1 = 0; /*28:30*/ + insn->bits3.dp_read.end_of_thread = end_of_thread; /*31*/ + } +} + +static void brw_set_sampler_message(struct brw_context *brw, + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint sampler, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot, + GLuint header_present, + GLuint simd_mode) +{ + assert(eot == 0); + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.sampler_igdng.binding_table_index = binding_table_index; + insn->bits3.sampler_igdng.sampler = sampler; + insn->bits3.sampler_igdng.msg_type = msg_type; + insn->bits3.sampler_igdng.simd_mode = simd_mode; + insn->bits3.sampler_igdng.header_present = header_present; + insn->bits3.sampler_igdng.response_length = response_length; + insn->bits3.sampler_igdng.msg_length = msg_length; + insn->bits3.sampler_igdng.end_of_thread = eot; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER; + insn->bits2.send_igdng.end_of_thread = eot; + } else if (BRW_IS_G4X(brw)) { + insn->bits3.sampler_g4x.binding_table_index = binding_table_index; + insn->bits3.sampler_g4x.sampler = sampler; + insn->bits3.sampler_g4x.msg_type = msg_type; + insn->bits3.sampler_g4x.response_length = response_length; + insn->bits3.sampler_g4x.msg_length = msg_length; + insn->bits3.sampler_g4x.end_of_thread = eot; + insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; + } else { + insn->bits3.sampler.binding_table_index = binding_table_index; + insn->bits3.sampler.sampler = sampler; + insn->bits3.sampler.msg_type = msg_type; + insn->bits3.sampler.return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32; + insn->bits3.sampler.response_length = response_length; + insn->bits3.sampler.msg_length = msg_length; + insn->bits3.sampler.end_of_thread = eot; + insn->bits3.sampler.msg_target = BRW_MESSAGE_TARGET_SAMPLER; + } +} + + + +static struct brw_instruction *next_insn( struct brw_compile *p, + GLuint opcode ) +{ + struct brw_instruction *insn; + + if (0 && (BRW_DEBUG & DEBUG_DISASSEM)) + { + if (p->nr_insn) + brw_disasm_insn(stderr, &p->store[p->nr_insn-1]); + } + + assert(p->nr_insn + 1 < BRW_EU_MAX_INSN); + + insn = &p->store[p->nr_insn++]; + memcpy(insn, p->current, sizeof(*insn)); + + /* Reset this one-shot flag: + */ + + if (p->current->header.destreg__conditionalmod) { + p->current->header.destreg__conditionalmod = 0; + p->current->header.predicate_control = BRW_PREDICATE_NORMAL; + } + + insn->header.opcode = opcode; + return insn; +} + + +static struct brw_instruction *brw_alu1( struct brw_compile *p, + GLuint opcode, + struct brw_reg dest, + struct brw_reg src ) +{ + struct brw_instruction *insn = next_insn(p, opcode); + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + return insn; +} + +static struct brw_instruction *brw_alu2(struct brw_compile *p, + GLuint opcode, + struct brw_reg dest, + struct brw_reg src0, + struct brw_reg src1 ) +{ + struct brw_instruction *insn = next_insn(p, opcode); + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, src1); + return insn; +} + + +/*********************************************************************** + * Convenience routines. + */ +#define ALU1(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0) \ +{ \ + return brw_alu1(p, BRW_OPCODE_##OP, dest, src0); \ +} + +#define ALU2(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0, \ + struct brw_reg src1) \ +{ \ + return brw_alu2(p, BRW_OPCODE_##OP, dest, src0, src1); \ +} + + +ALU1(MOV) +ALU2(SEL) +ALU1(NOT) +ALU2(AND) +ALU2(OR) +ALU2(XOR) +ALU2(SHR) +ALU2(SHL) +ALU2(RSR) +ALU2(RSL) +ALU2(ASR) +ALU2(ADD) +ALU2(MUL) +ALU1(FRC) +ALU1(RNDD) +ALU1(RNDZ) +ALU2(MAC) +ALU2(MACH) +ALU1(LZD) +ALU2(DP4) +ALU2(DPH) +ALU2(DP3) +ALU2(DP2) +ALU2(LINE) + + + + +void brw_NOP(struct brw_compile *p) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP); + brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src1(insn, brw_imm_ud(0x0)); +} + + + + + +/*********************************************************************** + * Comparisons, if/else/endif + */ + +struct brw_instruction *brw_JMPI(struct brw_compile *p, + struct brw_reg dest, + struct brw_reg src0, + struct brw_reg src1) +{ + struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1); + + insn->header.execution_size = 1; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.mask_control = BRW_MASK_DISABLE; + + p->current->header.predicate_control = BRW_PREDICATE_NONE; + + return insn; +} + +/* EU takes the value from the flag register and pushes it onto some + * sort of a stack (presumably merging with any flag value already on + * the stack). Within an if block, the flags at the top of the stack + * control execution on each channel of the unit, eg. on each of the + * 16 pixel values in our wm programs. + * + * When the matching 'else' instruction is reached (presumably by + * countdown of the instruction count patched in by our ELSE/ENDIF + * functions), the relevent flags are inverted. + * + * When the matching 'endif' instruction is reached, the flags are + * popped off. If the stack is now empty, normal execution resumes. + * + * No attempt is made to deal with stack overflow (14 elements?). + */ +struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size) +{ + struct brw_instruction *insn; + + if (p->single_program_flow) { + assert(execute_size == BRW_EXECUTE_1); + + insn = next_insn(p, BRW_OPCODE_ADD); + insn->header.predicate_inverse = 1; + } else { + insn = next_insn(p, BRW_OPCODE_IF); + } + + /* Override the defaults for this instruction: + */ + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.execution_size = execute_size; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.predicate_control = BRW_PREDICATE_NORMAL; + insn->header.mask_control = BRW_MASK_ENABLE; + if (!p->single_program_flow) + insn->header.thread_control = BRW_THREAD_SWITCH; + + p->current->header.predicate_control = BRW_PREDICATE_NONE; + + return insn; +} + + +struct brw_instruction *brw_ELSE(struct brw_compile *p, + struct brw_instruction *if_insn) +{ + struct brw_instruction *insn; + GLuint br = 1; + + if (BRW_IS_IGDNG(p->brw)) + br = 2; + + if (p->single_program_flow) { + insn = next_insn(p, BRW_OPCODE_ADD); + } else { + insn = next_insn(p, BRW_OPCODE_ELSE); + } + + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = if_insn->header.execution_size; + insn->header.mask_control = BRW_MASK_ENABLE; + if (!p->single_program_flow) + insn->header.thread_control = BRW_THREAD_SWITCH; + + /* Patch the if instruction to point at this instruction. + */ + if (p->single_program_flow) { + assert(if_insn->header.opcode == BRW_OPCODE_ADD); + + if_insn->bits3.ud = (insn - if_insn + 1) * 16; + } else { + assert(if_insn->header.opcode == BRW_OPCODE_IF); + + if_insn->bits3.if_else.jump_count = br * (insn - if_insn); + if_insn->bits3.if_else.pop_count = 0; + if_insn->bits3.if_else.pad0 = 0; + } + + return insn; +} + +void brw_ENDIF(struct brw_compile *p, + struct brw_instruction *patch_insn) +{ + GLuint br = 1; + + if (BRW_IS_IGDNG(p->brw)) + br = 2; + + if (p->single_program_flow) { + /* In single program flow mode, there's no need to execute an ENDIF, + * since we don't need to do any stack operations, and if we're executing + * currently, we want to just continue executing. + */ + struct brw_instruction *next = &p->store[p->nr_insn]; + + assert(patch_insn->header.opcode == BRW_OPCODE_ADD); + + patch_insn->bits3.ud = (next - patch_insn) * 16; + } else { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF); + + brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = patch_insn->header.execution_size; + insn->header.mask_control = BRW_MASK_ENABLE; + insn->header.thread_control = BRW_THREAD_SWITCH; + + assert(patch_insn->bits3.if_else.jump_count == 0); + + /* Patch the if or else instructions to point at this or the next + * instruction respectively. + */ + if (patch_insn->header.opcode == BRW_OPCODE_IF) { + /* Automagically turn it into an IFF: + */ + patch_insn->header.opcode = BRW_OPCODE_IFF; + patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1); + patch_insn->bits3.if_else.pop_count = 0; + patch_insn->bits3.if_else.pad0 = 0; + } else if (patch_insn->header.opcode == BRW_OPCODE_ELSE) { + patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1); + patch_insn->bits3.if_else.pop_count = 1; + patch_insn->bits3.if_else.pad0 = 0; + } else { + assert(0); + } + + /* Also pop item off the stack in the endif instruction: + */ + insn->bits3.if_else.jump_count = 0; + insn->bits3.if_else.pop_count = 1; + insn->bits3.if_else.pad0 = 0; + } +} + +struct brw_instruction *brw_BREAK(struct brw_compile *p) +{ + struct brw_instruction *insn; + insn = next_insn(p, BRW_OPCODE_BREAK); + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = BRW_EXECUTE_8; + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + insn->bits3.if_else.pad0 = 0; + return insn; +} + +struct brw_instruction *brw_CONT(struct brw_compile *p) +{ + struct brw_instruction *insn; + insn = next_insn(p, BRW_OPCODE_CONTINUE); + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = BRW_EXECUTE_8; + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + insn->bits3.if_else.pad0 = 0; + return insn; +} + +/* DO/WHILE loop: + */ +struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size) +{ + if (p->single_program_flow) { + return &p->store[p->nr_insn]; + } else { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO); + + /* Override the defaults for this instruction: + */ + brw_set_dest(insn, brw_null_reg()); + brw_set_src0(insn, brw_null_reg()); + brw_set_src1(insn, brw_null_reg()); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = execute_size; + insn->header.predicate_control = BRW_PREDICATE_NONE; + /* insn->header.mask_control = BRW_MASK_ENABLE; */ + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + + return insn; + } +} + + + +struct brw_instruction *brw_WHILE(struct brw_compile *p, + struct brw_instruction *do_insn) +{ + struct brw_instruction *insn; + GLuint br = 1; + + if (BRW_IS_IGDNG(p->brw)) + br = 2; + + if (p->single_program_flow) + insn = next_insn(p, BRW_OPCODE_ADD); + else + insn = next_insn(p, BRW_OPCODE_WHILE); + + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + + if (p->single_program_flow) { + insn->header.execution_size = BRW_EXECUTE_1; + + insn->bits3.d = (do_insn - insn) * 16; + } else { + insn->header.execution_size = do_insn->header.execution_size; + + assert(do_insn->header.opcode == BRW_OPCODE_DO); + insn->bits3.if_else.jump_count = br * (do_insn - insn + 1); + insn->bits3.if_else.pop_count = 0; + insn->bits3.if_else.pad0 = 0; + } + +/* insn->header.mask_control = BRW_MASK_ENABLE; */ + + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + p->current->header.predicate_control = BRW_PREDICATE_NONE; + return insn; +} + + +/* FORWARD JUMPS: + */ +void brw_land_fwd_jump(struct brw_compile *p, + struct brw_instruction *jmp_insn) +{ + struct brw_instruction *landing = &p->store[p->nr_insn]; + GLuint jmpi = 1; + + if (BRW_IS_IGDNG(p->brw)) + jmpi = 2; + + assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); + + jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); +} + + + +/* To integrate with the above, it makes sense that the comparison + * instruction should populate the flag register. It might be simpler + * just to use the flag reg for most WM tasks? + */ +void brw_CMP(struct brw_compile *p, + struct brw_reg dest, + GLuint conditional, + struct brw_reg src0, + struct brw_reg src1) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP); + + insn->header.destreg__conditionalmod = conditional; + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, src1); + +/* guess_execution_size(insn, src0); */ + + + /* Make it so that future instructions will use the computed flag + * value until brw_set_predicate_control_flag_value() is called + * again. + */ + if (dest.file == BRW_ARCHITECTURE_REGISTER_FILE && + dest.nr == 0) { + p->current->header.predicate_control = BRW_PREDICATE_NORMAL; + p->flag_value = 0xff; + } +} + + + +/*********************************************************************** + * Helpers for the various SEND message types: + */ + +/** Extended math function, float[8]. + */ +void brw_math( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint data_type, + GLuint precision ) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; + GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + + /* Example code doesn't set predicate_control for send + * instructions. + */ + insn->header.predicate_control = 0; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + data_type); +} + +/** + * Extended math function, float[16]. + * Use 2 send instructions. + */ +void brw_math_16( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint precision ) +{ + struct brw_instruction *insn; + GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; + GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + + /* First instruction: + */ + brw_push_insn_state(p); + brw_set_predicate_control_flag_value(p, 0xff); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + insn = next_insn(p, BRW_OPCODE_SEND); + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + BRW_MATH_DATA_VECTOR); + + /* Second instruction: + */ + insn = next_insn(p, BRW_OPCODE_SEND); + insn->header.compression_control = BRW_COMPRESSION_2NDHALF; + insn->header.destreg__conditionalmod = msg_reg_nr+1; + + brw_set_dest(insn, offset(dest,1)); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + BRW_MATH_DATA_VECTOR); + + brw_pop_insn_state(p); +} + + +/** + * Write block of 16 dwords/floats to the data port Render Cache scratch buffer. + * Scratch offset should be a multiple of 64. + * Used for register spilling. + */ +void brw_dp_WRITE_16( struct brw_compile *p, + struct brw_reg src, + GLuint scratch_offset ) +{ + GLuint msg_reg_nr = 1; + { + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + /* set message header global offset field (reg 0, element 2) */ + brw_MOV(p, + retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D), + brw_imm_d(scratch_offset)); + + brw_pop_insn_state(p); + } + + { + GLuint msg_length = 3; + struct brw_reg dest = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW); + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + + brw_set_dp_write_message(p->brw, + insn, + 255, /* binding table index (255=stateless) */ + BRW_DATAPORT_OWORD_BLOCK_4_OWORDS, /* msg_control */ + BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE, /* msg_type */ + msg_length, + 0, /* pixel scoreboard */ + 0, /* response_length */ + 0); /* eot */ + } +} + + +/** + * Read block of 16 dwords/floats from the data port Render Cache scratch buffer. + * Scratch offset should be a multiple of 64. + * Used for register spilling. + */ +void brw_dp_READ_16( struct brw_compile *p, + struct brw_reg dest, + GLuint scratch_offset ) +{ + GLuint msg_reg_nr = 1; + { + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + + /* set message header global offset field (reg 0, element 2) */ + brw_MOV(p, + retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D), + brw_imm_d(scratch_offset)); + + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); /* UW? */ + brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); + + brw_set_dp_read_message(p->brw, + insn, + 255, /* binding table index (255=stateless) */ + 3, /* msg_control (3 means 4 Owords) */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 1, /* target cache (render/scratch) */ + 1, /* msg_length */ + 2, /* response_length */ + 0); /* eot */ + } +} + + +/** + * Read a float[4] vector from the data port Data Cache (const buffer). + * Location (in buffer) should be a multiple of 16. + * Used for fetching shader constants. + * If relAddr is true, we'll do an indirect fetch using the address register. + */ +void brw_dp_READ_4( struct brw_compile *p, + struct brw_reg dest, + GLboolean relAddr, + GLuint location, + GLuint bind_table_index ) +{ + /* XXX: relAddr not implemented */ + GLuint msg_reg_nr = 1; + { + struct brw_reg b; + brw_push_insn_state(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + + /* Setup MRF[1] with location/offset into const buffer */ + b = brw_message_reg(msg_reg_nr); + b = retype(b, BRW_REGISTER_TYPE_UD); + /* XXX I think we're setting all the dwords of MRF[1] to 'location'. + * when the docs say only dword[2] should be set. Hmmm. But it works. + */ + brw_MOV(p, b, brw_imm_ud(location)); + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = BRW_PREDICATE_NONE; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; + + /* cast dest to a uword[8] vector */ + dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW); + + brw_set_dest(insn, dest); + brw_set_src0(insn, brw_null_reg()); + + brw_set_dp_read_message(p->brw, + insn, + bind_table_index, + 0, /* msg_control (0 means 1 Oword) */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 0, /* source cache = data cache */ + 1, /* msg_length */ + 1, /* response_length (1 Oword) */ + 0); /* eot */ + } +} + + +/** + * Read float[4] constant(s) from VS constant buffer. + * For relative addressing, two float[4] constants will be read into 'dest'. + * Otherwise, one float[4] constant will be read into the lower half of 'dest'. + */ +void brw_dp_READ_4_vs(struct brw_compile *p, + struct brw_reg dest, + GLuint oword, + GLboolean relAddr, + struct brw_reg addrReg, + GLuint location, + GLuint bind_table_index) +{ + GLuint msg_reg_nr = 1; + + assert(oword < 2); + /* + printf("vs const read msg, location %u, msg_reg_nr %d\n", + location, msg_reg_nr); + */ + + /* Setup MRF[1] with location/offset into const buffer */ + { + struct brw_reg b; + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + /*brw_set_access_mode(p, BRW_ALIGN_16);*/ + + /* XXX I think we're setting all the dwords of MRF[1] to 'location'. + * when the docs say only dword[2] should be set. Hmmm. But it works. + */ + b = brw_message_reg(msg_reg_nr); + b = retype(b, BRW_REGISTER_TYPE_UD); + /*b = get_element_ud(b, 2);*/ + if (relAddr) { + brw_ADD(p, b, addrReg, brw_imm_ud(location)); + } + else { + brw_MOV(p, b, brw_imm_ud(location)); + } + + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = BRW_PREDICATE_NONE; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; + /*insn->header.access_mode = BRW_ALIGN_16;*/ + + brw_set_dest(insn, dest); + brw_set_src0(insn, brw_null_reg()); + + brw_set_dp_read_message(p->brw, + insn, + bind_table_index, + oword, /* 0 = lower Oword, 1 = upper Oword */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 0, /* source cache = data cache */ + 1, /* msg_length */ + 1, /* response_length (1 Oword) */ + 0); /* eot */ + } +} + + + +void brw_fb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint msg_length, + GLuint response_length, + GLboolean eot) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_dp_write_message(p->brw, + insn, + binding_table_index, + BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE, /* msg_control */ + BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE, /* msg_type */ + msg_length, + 1, /* pixel scoreboard */ + response_length, + eot); +} + + +/** + * Texture sample instruction. + * Note: the msg_type plus msg_length values determine exactly what kind + * of sampling operation is performed. See volume 4, page 161 of docs. + */ +void brw_SAMPLE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint sampler, + GLuint writemask, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot, + GLuint header_present, + GLuint simd_mode) +{ + GLboolean need_stall = 0; + + if (writemask == 0) { + /*debug_printf("%s: zero writemask??\n", __FUNCTION__); */ + return; + } + + /* Hardware doesn't do destination dependency checking on send + * instructions properly. Add a workaround which generates the + * dependency by other means. In practice it seems like this bug + * only crops up for texture samples, and only where registers are + * written by the send and then written again later without being + * read in between. Luckily for us, we already track that + * information and use it to modify the writemask for the + * instruction, so that is a guide for whether a workaround is + * needed. + */ + if (writemask != BRW_WRITEMASK_XYZW) { + GLuint dst_offset = 0; + GLuint i, newmask = 0, len = 0; + + for (i = 0; i < 4; i++) { + if (writemask & (1<<i)) + break; + dst_offset += 2; + } + for (; i < 4; i++) { + if (!(writemask & (1<<i))) + break; + newmask |= 1<<i; + len++; + } + + if (newmask != writemask) { + need_stall = 1; + /* debug_printf("need stall %x %x\n", newmask , writemask); */ + } + else { + struct brw_reg m1 = brw_message_reg(msg_reg_nr); + + newmask = ~newmask & BRW_WRITEMASK_XYZW; + + brw_push_insn_state(p); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + + brw_MOV(p, m1, brw_vec8_grf(0,0)); + brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12)); + + brw_pop_insn_state(p); + + src0 = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW); + dest = offset(dest, dst_offset); + response_length = len * 2; + } + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_sampler_message(p->brw, insn, + binding_table_index, + sampler, + msg_type, + response_length, + msg_length, + eot, + header_present, + simd_mode); + } + + if (need_stall) { + struct brw_reg reg = vec8(offset(dest, response_length-1)); + + /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 } + */ + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, reg, reg); + brw_pop_insn_state(p); + } + +} + +/* All these variables are pretty confusing - we might be better off + * using bitmasks and macros for this, in the old style. Or perhaps + * just having the caller instantiate the fields in dword3 itself. + */ +void brw_urb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + assert(msg_length < BRW_MAX_MRF); + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, brw_imm_d(0)); + + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_urb_message(p->brw, + insn, + allocate, + used, + msg_length, + response_length, + eot, + writes_complete, + offset, + swizzle); +} + +void brw_ff_sync(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + assert(msg_length < 16); + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, brw_imm_d(0)); + + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_ff_sync_message(p->brw, + insn, + allocate, + used, + msg_length, + response_length, + eot, + writes_complete, + offset, + swizzle); +} diff --git a/src/gallium/drivers/i965/brw_eu_util.c b/src/gallium/drivers/i965/brw_eu_util.c new file mode 100644 index 0000000000..5405cf17a4 --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu_util.c @@ -0,0 +1,126 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_eu.h" + + +void brw_math_invert( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src) +{ + brw_math( p, + dst, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 0, + src, + BRW_MATH_PRECISION_FULL, + BRW_MATH_DATA_VECTOR ); +} + + + +void brw_copy4(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count) +{ + GLuint i; + + dst = vec4(dst); + src = vec4(src); + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); + brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16)); + } +} + + +void brw_copy8(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count) +{ + GLuint i; + + dst = vec8(dst); + src = vec8(src); + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); + } +} + + +void brw_copy_indirect_to_indirect(struct brw_compile *p, + struct brw_indirect dst_ptr, + struct brw_indirect src_ptr, + GLuint count) +{ + GLuint i; + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta)); + brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16)); + } +} + + +void brw_copy_from_indirect(struct brw_compile *p, + struct brw_reg dst, + struct brw_indirect ptr, + GLuint count) +{ + GLuint i; + + dst = vec4(dst); + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta)); + brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16)); + } +} + + + + diff --git a/src/gallium/drivers/i965/brw_gs.c b/src/gallium/drivers/i965/brw_gs.c new file mode 100644 index 0000000000..921b201bae --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs.c @@ -0,0 +1,216 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_batchbuffer.h" + +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_state.h" +#include "brw_gs.h" + + + +static enum pipe_error compile_gs_prog( struct brw_context *brw, + struct brw_gs_prog_key *key, + struct brw_winsys_buffer **bo_out ) +{ + struct brw_gs_compile c; + enum pipe_error ret; + const GLuint *program; + GLuint program_size; + + memset(&c, 0, sizeof(c)); + + c.key = *key; + c.need_ff_sync = BRW_IS_IGDNG(brw); + /* Need to locate the two positions present in vertex + header. + * These are currently hardcoded: + */ + c.nr_attrs = c.key.nr_attrs; + + if (BRW_IS_IGDNG(brw)) + c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */ + else + c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ + + c.nr_bytes = c.nr_regs * REG_SIZE; + + + /* Begin the compilation: + */ + brw_init_compile(brw, &c.func); + + c.func.single_program_flow = 1; + + /* For some reason the thread is spawned with only 4 channels + * unmasked. + */ + brw_set_mask_control(&c.func, BRW_MASK_DISABLE); + + + /* Note that primitives which don't require a GS program have + * already been weeded out by this stage: + */ + switch (key->primitive) { + case PIPE_PRIM_QUADS: + brw_gs_quads( &c ); + break; + case PIPE_PRIM_QUAD_STRIP: + brw_gs_quad_strip( &c ); + break; + case PIPE_PRIM_LINE_LOOP: + brw_gs_lines( &c ); + break; + case PIPE_PRIM_LINES: + if (key->hint_gs_always) + brw_gs_lines( &c ); + else { + return PIPE_OK; + } + break; + case PIPE_PRIM_TRIANGLES: + if (key->hint_gs_always) + brw_gs_tris( &c ); + else { + return PIPE_OK; + } + break; + case PIPE_PRIM_POINTS: + if (key->hint_gs_always) + brw_gs_points( &c ); + else { + return PIPE_OK; + } + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + /* Upload + */ + ret = brw_upload_cache( &brw->cache, BRW_GS_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->gs.prog_data, + bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + +static const unsigned gs_prim[PIPE_PRIM_MAX] = { + PIPE_PRIM_POINTS, + PIPE_PRIM_LINES, + PIPE_PRIM_LINE_LOOP, + PIPE_PRIM_LINES, + PIPE_PRIM_TRIANGLES, + PIPE_PRIM_TRIANGLES, + PIPE_PRIM_TRIANGLES, + PIPE_PRIM_QUADS, + PIPE_PRIM_QUAD_STRIP, + PIPE_PRIM_TRIANGLES +}; + +static void populate_key( struct brw_context *brw, + struct brw_gs_prog_key *key ) +{ + const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature; + + memset(key, 0, sizeof(*key)); + + /* PIPE_NEW_FRAGMENT_SIGNATURE */ + key->nr_attrs = sig->nr_inputs + 1; + + /* BRW_NEW_PRIMITIVE */ + key->primitive = gs_prim[brw->primitive]; + + key->hint_gs_always = 0; /* debug code? */ + + key->need_gs_prog = (key->hint_gs_always || + brw->primitive == PIPE_PRIM_QUADS || + brw->primitive == PIPE_PRIM_QUAD_STRIP || + brw->primitive == PIPE_PRIM_LINE_LOOP); +} + +/* Calculate interpolants for triangle and line rasterization. + */ +static int prepare_gs_prog(struct brw_context *brw) +{ + struct brw_gs_prog_key key; + enum pipe_error ret; + + /* Populate the key: + */ + populate_key(brw, &key); + + if (brw->gs.prog_active != key.need_gs_prog) { + brw->state.dirty.cache |= CACHE_NEW_GS_PROG; + brw->gs.prog_active = key.need_gs_prog; + } + + if (!brw->gs.prog_active) + return PIPE_OK; + + if (brw_search_cache(&brw->cache, BRW_GS_PROG, + &key, sizeof(key), + NULL, 0, + &brw->gs.prog_data, + &brw->gs.prog_bo)) + return PIPE_OK; + + ret = compile_gs_prog( brw, &key, &brw->gs.prog_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_gs_prog = { + .dirty = { + .mesa = PIPE_NEW_FRAGMENT_SIGNATURE, + .brw = BRW_NEW_PRIMITIVE, + .cache = 0, + }, + .prepare = prepare_gs_prog +}; diff --git a/src/gallium/drivers/i965/brw_gs.h b/src/gallium/drivers/i965/brw_gs.h new file mode 100644 index 0000000000..6e616dcb87 --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs.h @@ -0,0 +1,76 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_GS_H +#define BRW_GS_H + + +#include "brw_context.h" +#include "brw_eu.h" + +#define MAX_GS_VERTS (4) + +struct brw_gs_prog_key { + GLuint nr_attrs:8; + GLuint primitive:4; + GLuint hint_gs_always:1; + GLuint need_gs_prog:1; + GLuint pad:18; +}; + +struct brw_gs_compile { + struct brw_compile func; + struct brw_gs_prog_key key; + struct brw_gs_prog_data prog_data; + + struct { + struct brw_reg R0; + struct brw_reg vertex[MAX_GS_VERTS]; + } reg; + + /* 3 different ways of expressing vertex size: + */ + GLuint nr_attrs; + GLuint nr_regs; + GLuint nr_bytes; + GLboolean need_ff_sync; +}; + +#define ATTR_SIZE (4*4) + +void brw_gs_quads( struct brw_gs_compile *c ); +void brw_gs_quad_strip( struct brw_gs_compile *c ); +void brw_gs_tris( struct brw_gs_compile *c ); +void brw_gs_lines( struct brw_gs_compile *c ); +void brw_gs_points( struct brw_gs_compile *c ); + +#endif diff --git a/src/gallium/drivers/i965/brw_gs_emit.c b/src/gallium/drivers/i965/brw_gs_emit.c new file mode 100644 index 0000000000..fd8e2acced --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs_emit.c @@ -0,0 +1,181 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_batchbuffer.h" + +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_gs.h" + +static void brw_gs_alloc_regs( struct brw_gs_compile *c, + GLuint nr_verts ) +{ + GLuint i = 0,j; + + /* Register usage is static, precompute here: + */ + c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; + + /* Payload vertices plus space for more generated vertices: + */ + for (j = 0; j < nr_verts; j++) { + c->reg.vertex[j] = brw_vec4_grf(i, 0); + i += c->nr_regs; + } + + c->prog_data.urb_read_length = c->nr_regs; + c->prog_data.total_grf = i; +} + + +static void brw_gs_emit_vue(struct brw_gs_compile *c, + struct brw_reg vert, + GLboolean last, + GLuint header) +{ + struct brw_compile *p = &c->func; + GLboolean allocate = !last; + + /* Overwrite PrimType and PrimStart in the message header, for + * each vertex in turn: + */ + brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header)); + + /* Copy the vertex from vertn into m1..mN+1: + */ + brw_copy8(p, brw_message_reg(1), vert, c->nr_regs); + + /* Send each vertex as a seperate write to the urb. This is + * different to the concept in brw_sf_emit.c, where subsequent + * writes are used to build up a single urb entry. Each of these + * writes instantiates a seperate urb entry, and a new one must be + * allocated each time. + */ + brw_urb_WRITE(p, + allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), + 0, + c->reg.R0, + allocate, + 1, /* used */ + c->nr_regs + 1, /* msg length */ + allocate ? 1 : 0, /* response length */ + allocate ? 0 : 1, /* eot */ + 1, /* writes_complete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); +} + +static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim) +{ + struct brw_compile *p = &c->func; + brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim)); + brw_ff_sync(p, + c->reg.R0, + 0, + c->reg.R0, + 1, + 1, /* used */ + 1, /* msg length */ + 1, /* response length */ + 0, /* eot */ + 1, /* write compelete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); +} + + +void brw_gs_quads( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 4); + + /* Use polygons for correct edgeflag behaviour. Note that vertex 3 + * is the PV for quads, but vertex 0 for polygons: + */ + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); +} + +void brw_gs_quad_strip( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 4); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); +} + +void brw_gs_tris( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 3); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_TRILIST << 2) | R02_PRIM_END)); +} + +void brw_gs_lines( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 2); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END)); +} + +void brw_gs_points( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 1); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END)); +} + + + + + + + + diff --git a/src/gallium/drivers/i965/brw_gs_state.c b/src/gallium/drivers/i965/brw_gs_state.c new file mode 100644 index 0000000000..b64ec286ce --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs_state.c @@ -0,0 +1,169 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" + +struct brw_gs_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + + unsigned int curbe_offset; + + unsigned int nr_urb_entries, urb_size; + GLboolean prog_active; +}; + +static void +gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key) +{ + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_GS_PROG */ + key->prog_active = brw->gs.prog_active; + if (key->prog_active) { + key->total_grf = brw->gs.prog_data->total_grf; + key->urb_entry_read_length = brw->gs.prog_data->urb_read_length; + } else { + key->total_grf = 1; + key->urb_entry_read_length = 1; + } + + /* BRW_NEW_CURBE_OFFSETS */ + key->curbe_offset = brw->curbe.clip_start; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_gs_entries; + key->urb_size = brw->urb.vsize; +} + +static enum pipe_error +gs_unit_create_from_key(struct brw_context *brw, + struct brw_gs_unit_key *key, + struct brw_winsys_reloc *reloc, + unsigned nr_reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_gs_unit_state gs; + enum pipe_error ret; + + + memset(&gs, 0, sizeof(gs)); + + /* reloc */ + gs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + gs.thread0.kernel_start_pointer = 0; + + gs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + gs.thread1.single_program_flow = 1; + + gs.thread3.dispatch_grf_start_reg = 1; + gs.thread3.const_urb_entry_read_offset = 0; + gs.thread3.const_urb_entry_read_length = 0; + gs.thread3.urb_entry_read_offset = 0; + gs.thread3.urb_entry_read_length = key->urb_entry_read_length; + + gs.thread4.nr_urb_entries = key->nr_urb_entries; + gs.thread4.urb_entry_allocation_size = key->urb_size - 1; + + if (key->nr_urb_entries >= 8) + gs.thread4.max_threads = 1; + else + gs.thread4.max_threads = 0; + + if (BRW_IS_IGDNG(brw)) + gs.thread4.rendering_enable = 1; + + if (BRW_DEBUG & DEBUG_STATS) + gs.thread4.stats_enable = 1; + + ret = brw_upload_cache(&brw->cache, BRW_GS_UNIT, + key, sizeof(*key), + reloc, nr_reloc, + &gs, sizeof(gs), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static enum pipe_error prepare_gs_unit(struct brw_context *brw) +{ + struct brw_gs_unit_key key; + enum pipe_error ret; + struct brw_winsys_reloc reloc[1]; + unsigned nr_reloc = 0; + unsigned grf_reg_count; + + gs_unit_populate_key(brw, &key); + + grf_reg_count = (align(key.total_grf, 16) / 16 - 1); + + /* GS program relocation */ + if (key.prog_active) { + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_gs_unit_state, thread0), + brw->gs.prog_bo); + } + + if (brw_search_cache(&brw->cache, BRW_GS_UNIT, + &key, sizeof(key), + reloc, nr_reloc, + NULL, + &brw->gs.state_bo)) + return PIPE_OK; + + ret = gs_unit_create_from_key(brw, &key, + reloc, nr_reloc, + &brw->gs.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_gs_unit = { + .dirty = { + .mesa = 0, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_URB_FENCE), + .cache = CACHE_NEW_GS_PROG + }, + .prepare = prepare_gs_unit, +}; diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c new file mode 100644 index 0000000000..e4b24229db --- /dev/null +++ b/src/gallium/drivers/i965/brw_misc_state.c @@ -0,0 +1,513 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_debug.h" +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_screen.h" +#include "brw_pipe_rast.h" + + + + + +/*********************************************************************** + * Blend color + */ + +static int upload_blend_constant_color(struct brw_context *brw) +{ + BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bcc); + return 0; +} + + +const struct brw_tracked_state brw_blend_constant_color = { + .dirty = { + .mesa = PIPE_NEW_BLEND_COLOR, + .brw = 0, + .cache = 0 + }, + .emit = upload_blend_constant_color +}; + +/*********************************************************************** + * Drawing rectangle - framebuffer dimensions + */ +static int upload_drawing_rect(struct brw_context *brw) +{ + BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); + OUT_BATCH(0); + OUT_BATCH(((brw->curr.fb.width - 1) & 0xffff) | + ((brw->curr.fb.height - 1) << 16)); + OUT_BATCH(0); + ADVANCE_BATCH(); + return 0; +} + +const struct brw_tracked_state brw_drawing_rect = { + .dirty = { + .mesa = PIPE_NEW_FRAMEBUFFER_DIMENSIONS, + .brw = 0, + .cache = 0 + }, + .emit = upload_drawing_rect +}; + + +/*********************************************************************** + * Binding table pointers + */ + +static int prepare_binding_table_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->vs.bind_bo); + brw_add_validated_bo(brw, brw->wm.bind_bo); + return 0; +} + +/** + * Upload the binding table pointers, which point each stage's array of surface + * state pointers. + * + * The binding table pointers are relative to the surface state base address, + * which is 0. + */ +static int upload_binding_table_pointers(struct brw_context *brw) +{ + BEGIN_BATCH(6, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); + if (brw->vs.bind_bo != NULL) + OUT_RELOC(brw->vs.bind_bo, + BRW_USAGE_SAMPLER, + 0); /* vs */ + else + OUT_BATCH(0); + OUT_BATCH(0); /* gs */ + OUT_BATCH(0); /* clip */ + OUT_BATCH(0); /* sf */ + OUT_RELOC(brw->wm.bind_bo, + BRW_USAGE_SAMPLER, + 0); /* wm/ps */ + ADVANCE_BATCH(); + return 0; +} + +const struct brw_tracked_state brw_binding_table_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SURF_BIND, + }, + .prepare = prepare_binding_table_pointers, + .emit = upload_binding_table_pointers, +}; + + +/********************************************************************** + * Upload pointers to the per-stage state. + * + * The state pointers in this packet are all relative to the general state + * base address set by CMD_STATE_BASE_ADDRESS, which is 0. + */ +static int upload_pipelined_state_pointers(struct brw_context *brw ) +{ + BEGIN_BATCH(7, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); + OUT_RELOC(brw->vs.state_bo, + BRW_USAGE_STATE, + 0); + if (brw->gs.prog_active) + OUT_RELOC(brw->gs.state_bo, + BRW_USAGE_STATE, + 1); + else + OUT_BATCH(0); + OUT_RELOC(brw->clip.state_bo, + BRW_USAGE_STATE, + 1); + OUT_RELOC(brw->sf.state_bo, + BRW_USAGE_STATE, + 0); + OUT_RELOC(brw->wm.state_bo, + BRW_USAGE_STATE, + 0); + OUT_RELOC(brw->cc.state_bo, + BRW_USAGE_STATE, + 0); + ADVANCE_BATCH(); + + brw->state.dirty.brw |= BRW_NEW_PSP; + return 0; +} + + +static int prepare_psp_urb_cbs(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->vs.state_bo); + brw_add_validated_bo(brw, brw->gs.state_bo); + brw_add_validated_bo(brw, brw->clip.state_bo); + brw_add_validated_bo(brw, brw->sf.state_bo); + brw_add_validated_bo(brw, brw->wm.state_bo); + brw_add_validated_bo(brw, brw->cc.state_bo); + return 0; +} + +static int upload_psp_urb_cbs(struct brw_context *brw ) +{ + int ret; + + ret = upload_pipelined_state_pointers(brw); + if (ret) + return ret; + + ret = brw_upload_urb_fence(brw); + if (ret) + return ret; + + ret = brw_upload_cs_urb_state(brw); + if (ret) + return ret; + + return 0; +} + +const struct brw_tracked_state brw_psp_urb_cbs = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH, + .cache = (CACHE_NEW_VS_UNIT | + CACHE_NEW_GS_UNIT | + CACHE_NEW_GS_PROG | + CACHE_NEW_CLIP_UNIT | + CACHE_NEW_SF_UNIT | + CACHE_NEW_WM_UNIT | + CACHE_NEW_CC_UNIT) + }, + .prepare = prepare_psp_urb_cbs, + .emit = upload_psp_urb_cbs, +}; + + +/*********************************************************************** + * Depth buffer + */ + +static int prepare_depthbuffer(struct brw_context *brw) +{ + struct pipe_surface *zsbuf = brw->curr.fb.zsbuf; + + if (zsbuf) + brw_add_validated_bo(brw, brw_surface(zsbuf)->bo); + + return 0; +} + +static int emit_depthbuffer(struct brw_context *brw) +{ + struct pipe_surface *surface = brw->curr.fb.zsbuf; + unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5; + + if (surface == NULL) { + BEGIN_BATCH(len, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); + OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | + (BRW_SURFACE_NULL << 29)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + OUT_BATCH(0); + + ADVANCE_BATCH(); + } else { + struct brw_winsys_buffer *bo; + unsigned int format; + unsigned int pitch; + unsigned int cpp; + + switch (surface->format) { + case PIPE_FORMAT_Z16_UNORM: + format = BRW_DEPTHFORMAT_D16_UNORM; + cpp = 2; + break; + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; + cpp = 4; + break; + case PIPE_FORMAT_Z32_FLOAT: + format = BRW_DEPTHFORMAT_D32_FLOAT; + cpp = 4; + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + bo = brw_surface(surface)->bo; + pitch = brw_surface(surface)->pitch; + + BEGIN_BATCH(len, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); + OUT_BATCH(((pitch * cpp) - 1) | + (format << 18) | + (BRW_TILEWALK_YMAJOR << 26) | + ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) | + (BRW_SURFACE_2D << 29)); + OUT_RELOC(bo, + BRW_USAGE_DEPTH_BUFFER, + surface->offset); + OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) | + ((pitch - 1) << 6) | + ((surface->height - 1) << 19)); + OUT_BATCH(0); + + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + OUT_BATCH(0); + + ADVANCE_BATCH(); + } + + return 0; +} + +const struct brw_tracked_state brw_depthbuffer = { + .dirty = { + .mesa = PIPE_NEW_DEPTH_BUFFER, + .brw = BRW_NEW_BATCH, + .cache = 0, + }, + .prepare = prepare_depthbuffer, + .emit = emit_depthbuffer, +}; + + + +/*********************************************************************** + * Polygon stipple packet + */ + +static int upload_polygon_stipple(struct brw_context *brw) +{ + BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bps); + return 0; +} + +const struct brw_tracked_state brw_polygon_stipple = { + .dirty = { + .mesa = PIPE_NEW_POLYGON_STIPPLE, + .brw = 0, + .cache = 0 + }, + .emit = upload_polygon_stipple +}; + + +/*********************************************************************** + * Line stipple packet + */ + +static int upload_line_stipple(struct brw_context *brw) +{ + const struct brw_line_stipple *bls = &brw->curr.rast->bls; + if (bls->header.opcode) { + BRW_CACHED_BATCH_STRUCT(brw, bls); + } + return 0; +} + +const struct brw_tracked_state brw_line_stipple = { + .dirty = { + .mesa = PIPE_NEW_RAST, + .brw = 0, + .cache = 0 + }, + .emit = upload_line_stipple +}; + + +/*********************************************************************** + * Misc invarient state packets + */ + +static int upload_invarient_state( struct brw_context *brw ) +{ + { + /* 0x61040000 Pipeline Select */ + /* PipelineSelect : 0 */ + struct brw_pipeline_select ps; + + memset(&ps, 0, sizeof(ps)); + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + ps.header.opcode = CMD_PIPELINE_SELECT_GM45; + else + ps.header.opcode = CMD_PIPELINE_SELECT_965; + ps.header.pipeline_select = 0; + BRW_BATCH_STRUCT(brw, &ps); + } + + { + struct brw_global_depth_offset_clamp gdo; + memset(&gdo, 0, sizeof(gdo)); + + /* Disable depth offset clamping. + */ + gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP; + gdo.header.length = sizeof(gdo)/4 - 2; + gdo.depth_offset_clamp = 0.0; + + BRW_BATCH_STRUCT(brw, &gdo); + } + + + /* 0x61020000 State Instruction Pointer */ + { + struct brw_system_instruction_pointer sip; + memset(&sip, 0, sizeof(sip)); + + sip.header.opcode = CMD_STATE_INSN_POINTER; + sip.header.length = 0; + sip.bits0.pad = 0; + sip.bits0.system_instruction_pointer = 0; + BRW_BATCH_STRUCT(brw, &sip); + } + + /* VF Statistics */ + { + struct brw_vf_statistics vfs; + memset(&vfs, 0, sizeof(vfs)); + + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + vfs.opcode = CMD_VF_STATISTICS_GM45; + else + vfs.opcode = CMD_VF_STATISTICS_965; + + if (BRW_DEBUG & DEBUG_STATS) + vfs.statistics_enable = 1; + + BRW_BATCH_STRUCT(brw, &vfs); + } + + if (!BRW_IS_965(brw)) + { + struct brw_aa_line_parameters balp; + + /* use legacy aa line coverage computation */ + memset(&balp, 0, sizeof(balp)); + balp.header.opcode = CMD_AA_LINE_PARAMETERS; + balp.header.length = sizeof(balp) / 4 - 2; + + BRW_BATCH_STRUCT(brw, &balp); + } + + { + struct brw_polygon_stipple_offset bpso; + + /* This is invarient state in gallium: + */ + memset(&bpso, 0, sizeof(bpso)); + bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET; + bpso.header.length = sizeof(bpso)/4-2; + bpso.bits0.y_offset = 0; + bpso.bits0.x_offset = 0; + + BRW_BATCH_STRUCT(brw, &bpso); + } + + return 0; +} + +const struct brw_tracked_state brw_invarient_state = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CONTEXT, + .cache = 0 + }, + .emit = upload_invarient_state +}; + + +/*********************************************************************** + * State base address + */ + +/** + * Define the base addresses which some state is referenced from. + * + * This allows us to avoid having to emit relocations in many places for + * cached state, and instead emit pointers inside of large, mostly-static + * state pools. This comes at the expense of memory, and more expensive cache + * misses. + */ +static int upload_state_base_address( struct brw_context *brw ) +{ + /* Output the structure (brw_state_base_address) directly to the + * batchbuffer, so we can emit relocations inline. + */ + if (BRW_IS_IGDNG(brw)) { + BEGIN_BATCH(8, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); + OUT_BATCH(1); /* General state base address */ + OUT_BATCH(1); /* Surface state base address */ + OUT_BATCH(1); /* Indirect object base address */ + OUT_BATCH(1); /* Instruction base address */ + OUT_BATCH(1); /* General state upper bound */ + OUT_BATCH(1); /* Indirect object upper bound */ + OUT_BATCH(1); /* Instruction access upper bound */ + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(6, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); + OUT_BATCH(1); /* General state base address */ + OUT_BATCH(1); /* Surface state base address */ + OUT_BATCH(1); /* Indirect object base address */ + OUT_BATCH(1); /* General state upper bound */ + OUT_BATCH(1); /* Indirect object upper bound */ + ADVANCE_BATCH(); + } + return 0; +} + +const struct brw_tracked_state brw_state_base_address = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CONTEXT, + .cache = 0, + }, + .emit = upload_state_base_address +}; diff --git a/src/gallium/drivers/i965/brw_pipe_blend.c b/src/gallium/drivers/i965/brw_pipe_blend.c new file mode 100644 index 0000000000..b759a910b6 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_blend.c @@ -0,0 +1,208 @@ + +#include "util/u_memory.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_debug.h" + +static int translate_logicop(unsigned logicop) +{ + switch (logicop) { + case PIPE_LOGICOP_CLEAR: + return BRW_LOGICOPFUNCTION_CLEAR; + case PIPE_LOGICOP_AND: + return BRW_LOGICOPFUNCTION_AND; + case PIPE_LOGICOP_AND_REVERSE: + return BRW_LOGICOPFUNCTION_AND_REVERSE; + case PIPE_LOGICOP_COPY: + return BRW_LOGICOPFUNCTION_COPY; + case PIPE_LOGICOP_COPY_INVERTED: + return BRW_LOGICOPFUNCTION_COPY_INVERTED; + case PIPE_LOGICOP_AND_INVERTED: + return BRW_LOGICOPFUNCTION_AND_INVERTED; + case PIPE_LOGICOP_NOOP: + return BRW_LOGICOPFUNCTION_NOOP; + case PIPE_LOGICOP_XOR: + return BRW_LOGICOPFUNCTION_XOR; + case PIPE_LOGICOP_OR: + return BRW_LOGICOPFUNCTION_OR; + case PIPE_LOGICOP_OR_INVERTED: + return BRW_LOGICOPFUNCTION_OR_INVERTED; + case PIPE_LOGICOP_NOR: + return BRW_LOGICOPFUNCTION_NOR; + case PIPE_LOGICOP_EQUIV: + return BRW_LOGICOPFUNCTION_EQUIV; + case PIPE_LOGICOP_INVERT: + return BRW_LOGICOPFUNCTION_INVERT; + case PIPE_LOGICOP_OR_REVERSE: + return BRW_LOGICOPFUNCTION_OR_REVERSE; + case PIPE_LOGICOP_NAND: + return BRW_LOGICOPFUNCTION_NAND; + case PIPE_LOGICOP_SET: + return BRW_LOGICOPFUNCTION_SET; + default: + assert(0); + return BRW_LOGICOPFUNCTION_SET; + } +} + + +static unsigned translate_blend_equation( unsigned mode ) +{ + switch (mode) { + case PIPE_BLEND_ADD: + return BRW_BLENDFUNCTION_ADD; + case PIPE_BLEND_MIN: + return BRW_BLENDFUNCTION_MIN; + case PIPE_BLEND_MAX: + return BRW_BLENDFUNCTION_MAX; + case PIPE_BLEND_SUBTRACT: + return BRW_BLENDFUNCTION_SUBTRACT; + case PIPE_BLEND_REVERSE_SUBTRACT: + return BRW_BLENDFUNCTION_REVERSE_SUBTRACT; + default: + assert(0); + return BRW_BLENDFUNCTION_ADD; + } +} + +static unsigned translate_blend_factor( unsigned factor ) +{ + switch(factor) { + case PIPE_BLENDFACTOR_ZERO: + return BRW_BLENDFACTOR_ZERO; + case PIPE_BLENDFACTOR_SRC_ALPHA: + return BRW_BLENDFACTOR_SRC_ALPHA; + case PIPE_BLENDFACTOR_ONE: + return BRW_BLENDFACTOR_ONE; + case PIPE_BLENDFACTOR_SRC_COLOR: + return BRW_BLENDFACTOR_SRC_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + return BRW_BLENDFACTOR_INV_SRC_COLOR; + case PIPE_BLENDFACTOR_DST_COLOR: + return BRW_BLENDFACTOR_DST_COLOR; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + return BRW_BLENDFACTOR_INV_DST_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + return BRW_BLENDFACTOR_INV_SRC_ALPHA; + case PIPE_BLENDFACTOR_DST_ALPHA: + return BRW_BLENDFACTOR_DST_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + return BRW_BLENDFACTOR_INV_DST_ALPHA; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE; + case PIPE_BLENDFACTOR_CONST_COLOR: + return BRW_BLENDFACTOR_CONST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + return BRW_BLENDFACTOR_INV_CONST_COLOR; + case PIPE_BLENDFACTOR_CONST_ALPHA: + return BRW_BLENDFACTOR_CONST_ALPHA; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + return BRW_BLENDFACTOR_INV_CONST_ALPHA; + default: + assert(0); + return BRW_BLENDFACTOR_ZERO; + } +} + +static void *brw_create_blend_state( struct pipe_context *pipe, + const struct pipe_blend_state *templ ) +{ + struct brw_blend_state *blend = CALLOC_STRUCT(brw_blend_state); + if (blend == NULL) + return NULL; + + if (templ->logicop_enable) { + blend->cc2.logicop_enable = 1; + blend->cc5.logicop_func = translate_logicop(templ->logicop_func); + } + else if (templ->blend_enable) { + blend->cc6.dest_blend_factor = translate_blend_factor(templ->rgb_dst_factor); + blend->cc6.src_blend_factor = translate_blend_factor(templ->rgb_src_factor); + blend->cc6.blend_function = translate_blend_equation(templ->rgb_func); + + blend->cc5.ia_dest_blend_factor = translate_blend_factor(templ->alpha_dst_factor); + blend->cc5.ia_src_blend_factor = translate_blend_factor(templ->alpha_src_factor); + blend->cc5.ia_blend_function = translate_blend_equation(templ->alpha_func); + + blend->cc3.blend_enable = 1; + blend->cc3.ia_blend_enable = + (blend->cc6.dest_blend_factor != blend->cc5.ia_dest_blend_factor || + blend->cc6.src_blend_factor != blend->cc5.ia_src_blend_factor || + blend->cc6.blend_function != blend->cc5.ia_blend_function); + + /* Per-surface blend enables, currently just follow global + * state: + */ + blend->ss0.color_blend = 1; + } + + blend->cc5.dither_enable = templ->dither; + + if (BRW_DEBUG & DEBUG_STATS) + blend->cc5.statistics_enable = 1; + + /* Per-surface color mask -- just follow global state: + */ + blend->ss0.writedisable_red = (templ->colormask & PIPE_MASK_R) ? 0 : 1; + blend->ss0.writedisable_green = (templ->colormask & PIPE_MASK_G) ? 0 : 1; + blend->ss0.writedisable_blue = (templ->colormask & PIPE_MASK_B) ? 0 : 1; + blend->ss0.writedisable_alpha = (templ->colormask & PIPE_MASK_A) ? 0 : 1; + + return (void *)blend; +} + +static void brw_bind_blend_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + brw->curr.blend = (const struct brw_blend_state *)cso; + brw->state.dirty.mesa |= PIPE_NEW_BLEND; +} + +static void brw_delete_blend_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + assert((const void *)cso != (const void *)brw->curr.blend); + FREE(cso); +} + + +static void brw_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *blend_color) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_blend_constant_color *bcc = &brw->curr.bcc; + + bcc->blend_constant_color[0] = blend_color->color[0]; + bcc->blend_constant_color[1] = blend_color->color[1]; + bcc->blend_constant_color[2] = blend_color->color[2]; + bcc->blend_constant_color[3] = blend_color->color[3]; + + brw->state.dirty.mesa |= PIPE_NEW_BLEND_COLOR; +} + + +void brw_pipe_blend_init( struct brw_context *brw ) +{ + brw->base.set_blend_color = brw_set_blend_color; + brw->base.create_blend_state = brw_create_blend_state; + brw->base.bind_blend_state = brw_bind_blend_state; + brw->base.delete_blend_state = brw_delete_blend_state; + + { + struct brw_blend_constant_color *bcc = &brw->curr.bcc; + + memset(bcc, 0, sizeof(*bcc)); + bcc->header.opcode = CMD_BLEND_CONSTANT_COLOR; + bcc->header.length = sizeof(*bcc)/4-2; + } + +} + +void brw_pipe_blend_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c new file mode 100644 index 0000000000..452e1e89f9 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_clear.c @@ -0,0 +1,218 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "util/u_pack_color.h" + +#include "pipe/p_state.h" + +#include "brw_batchbuffer.h" +#include "brw_screen.h" +#include "brw_context.h" + +#define MASK16 0xffff +#define MASK24 0xffffff + + +/** + * Use blitting to clear the renderbuffers named by 'flags'. + * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field + * since that might include software renderbuffers or renderbuffers + * which we're clearing with triangles. + * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear + */ +static enum pipe_error +try_clear( struct brw_context *brw, + struct brw_surface *surface, + unsigned value ) +{ + uint32_t BR13, CMD; + int x1 = 0; + int y1 = 0; + int x2 = surface->base.width; + int y2 = surface->base.height; + int pitch = surface->pitch; + int cpp = surface->cpp; + + if (x2 == 0 || y2 == 0) + return 0; + + debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + __FUNCTION__, + (void *)surface->bo, pitch * cpp, + surface->base.offset, + x1, y1, x2 - x1, y2 - y1); + + BR13 = 0xf0 << 16; + CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_RGB | XY_BLT_WRITE_ALPHA; + + /* Setup the blit command */ + if (cpp == 4) { + BR13 |= BR13_8888; + CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; + } + else { + assert(cpp == 2); + BR13 |= BR13_565; + } + + /* XXX: nasty hack for clearing depth buffers + */ + if (surface->tiling == BRW_TILING_Y) { + x2 = pitch; + } + + if (surface->tiling == BRW_TILING_X) { + CMD |= XY_DST_TILED; + pitch /= 4; + } + + BR13 |= (pitch * cpp); + + BEGIN_BATCH(6, 0); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((y1 << 16) | x1); + OUT_BATCH((y2 << 16) | x2); + OUT_RELOC(surface->bo, + BRW_USAGE_BLIT_DEST, + surface->base.offset); + OUT_BATCH(value); + ADVANCE_BATCH(); + + return 0; +} + + + + +static void color_clear(struct brw_context *brw, + struct brw_surface *bsurface, + const float *rgba ) +{ + enum pipe_error ret; + union util_color value; + + util_pack_color( rgba, bsurface->base.format, &value ); + + if (bsurface->cpp == 2) + value.ui |= value.ui << 16; + + ret = try_clear( brw, bsurface, value.ui ); + + if (ret != 0) { + brw_context_flush( brw ); + ret = try_clear( brw, bsurface, value.ui ); + assert( ret == 0 ); + } +} + +static void zstencil_clear(struct brw_context *brw, + struct brw_surface *bsurface, + double depth, + unsigned stencil ) +{ + enum pipe_error ret; + unsigned value; + + switch (bsurface->base.format) { + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + value = ((unsigned)(depth * MASK24) & MASK24); + break; + case PIPE_FORMAT_Z16_UNORM: + value = ((unsigned)(depth * MASK16) & MASK16); + break; + default: + assert(0); + return; + } + + switch (bsurface->base.format) { + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + value = value | (stencil << 24); + break; + + case PIPE_FORMAT_Z16_UNORM: + value = value | (value << 16); + break; + + default: + break; + } + + ret = try_clear( brw, bsurface, value ); + + if (ret != 0) { + brw_context_flush( brw ); + ret = try_clear( brw, bsurface, value ); + assert( ret == 0 ); + } +} + + + +/** + * Clear the given surface to the specified value. + * No masking, no scissor (clear entire buffer). + */ +static void brw_clear(struct pipe_context *pipe, + unsigned buffers, + const float *rgba, + double depth, + unsigned stencil) +{ + struct brw_context *brw = brw_context( pipe ); + int i; + + if (buffers & PIPE_CLEAR_COLOR) { + for (i = 0; i < brw->curr.fb.nr_cbufs; i++) { + color_clear( brw, + brw_surface(brw->curr.fb.cbufs[i]), + rgba ); + } + } + + if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { + if (brw->curr.fb.zsbuf) { + zstencil_clear( brw, + brw_surface(brw->curr.fb.zsbuf), + depth, stencil ); + } + } +} + + +void brw_pipe_clear_init( struct brw_context *brw ) +{ + brw->base.clear = brw_clear; +} + + +void brw_pipe_clear_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_depth.c b/src/gallium/drivers/i965/brw_pipe_depth.c new file mode 100644 index 0000000000..e010d76e0d --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_depth.c @@ -0,0 +1,172 @@ + +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "brw_context.h" +#include "brw_defines.h" + +/* XXX: Fixme - include this to get IZ_ defines + */ +#include "brw_wm.h" + +static unsigned brw_translate_compare_func(unsigned func) +{ + switch (func) { + case PIPE_FUNC_NEVER: + return BRW_COMPAREFUNCTION_NEVER; + case PIPE_FUNC_LESS: + return BRW_COMPAREFUNCTION_LESS; + case PIPE_FUNC_LEQUAL: + return BRW_COMPAREFUNCTION_LEQUAL; + case PIPE_FUNC_GREATER: + return BRW_COMPAREFUNCTION_GREATER; + case PIPE_FUNC_GEQUAL: + return BRW_COMPAREFUNCTION_GEQUAL; + case PIPE_FUNC_NOTEQUAL: + return BRW_COMPAREFUNCTION_NOTEQUAL; + case PIPE_FUNC_EQUAL: + return BRW_COMPAREFUNCTION_EQUAL; + case PIPE_FUNC_ALWAYS: + return BRW_COMPAREFUNCTION_ALWAYS; + default: + assert(0); + return BRW_COMPAREFUNCTION_ALWAYS; + } +} + +static unsigned translate_stencil_op(unsigned op) +{ + switch (op) { + case PIPE_STENCIL_OP_KEEP: + return BRW_STENCILOP_KEEP; + case PIPE_STENCIL_OP_ZERO: + return BRW_STENCILOP_ZERO; + case PIPE_STENCIL_OP_REPLACE: + return BRW_STENCILOP_REPLACE; + case PIPE_STENCIL_OP_INCR: + return BRW_STENCILOP_INCRSAT; + case PIPE_STENCIL_OP_DECR: + return BRW_STENCILOP_DECRSAT; + case PIPE_STENCIL_OP_INCR_WRAP: + return BRW_STENCILOP_INCR; + case PIPE_STENCIL_OP_DECR_WRAP: + return BRW_STENCILOP_DECR; + case PIPE_STENCIL_OP_INVERT: + return BRW_STENCILOP_INVERT; + default: + assert(0); + return BRW_STENCILOP_ZERO; + } +} + +static void create_bcc_state( struct brw_depth_stencil_state *zstencil, + const struct pipe_depth_stencil_alpha_state *templ ) +{ + if (templ->stencil[0].enabled) { + zstencil->cc0.stencil_enable = 1; + zstencil->cc0.stencil_func = + brw_translate_compare_func(templ->stencil[0].func); + zstencil->cc0.stencil_fail_op = + translate_stencil_op(templ->stencil[0].fail_op); + zstencil->cc0.stencil_pass_depth_fail_op = + translate_stencil_op(templ->stencil[0].zfail_op); + zstencil->cc0.stencil_pass_depth_pass_op = + translate_stencil_op(templ->stencil[0].zpass_op); + zstencil->cc1.stencil_ref = templ->stencil[0].ref_value; + zstencil->cc1.stencil_write_mask = templ->stencil[0].writemask; + zstencil->cc1.stencil_test_mask = templ->stencil[0].valuemask; + + if (templ->stencil[1].enabled) { + zstencil->cc0.bf_stencil_enable = 1; + zstencil->cc0.bf_stencil_func = + brw_translate_compare_func(templ->stencil[1].func); + zstencil->cc0.bf_stencil_fail_op = + translate_stencil_op(templ->stencil[1].fail_op); + zstencil->cc0.bf_stencil_pass_depth_fail_op = + translate_stencil_op(templ->stencil[1].zfail_op); + zstencil->cc0.bf_stencil_pass_depth_pass_op = + translate_stencil_op(templ->stencil[1].zpass_op); + zstencil->cc1.bf_stencil_ref = templ->stencil[1].ref_value; + zstencil->cc2.bf_stencil_write_mask = templ->stencil[1].writemask; + zstencil->cc2.bf_stencil_test_mask = templ->stencil[1].valuemask; + } + + zstencil->cc0.stencil_write_enable = (zstencil->cc1.stencil_write_mask || + zstencil->cc2.bf_stencil_write_mask); + } + + + if (templ->alpha.enabled) { + zstencil->cc3.alpha_test = 1; + zstencil->cc3.alpha_test_func = brw_translate_compare_func(templ->alpha.func); + zstencil->cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8; + zstencil->cc7.alpha_ref.ub[0] = float_to_ubyte(templ->alpha.ref_value); + } + + if (templ->depth.enabled) { + zstencil->cc2.depth_test = 1; + zstencil->cc2.depth_test_function = brw_translate_compare_func(templ->depth.func); + zstencil->cc2.depth_write_enable = templ->depth.writemask; + } +} + +static void create_wm_iz_state( struct brw_depth_stencil_state *zstencil ) +{ + if (zstencil->cc3.alpha_test) + zstencil->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT; + + if (zstencil->cc2.depth_test) + zstencil->iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT; + + if (zstencil->cc2.depth_write_enable) + zstencil->iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT; + + if (zstencil->cc0.stencil_enable) + zstencil->iz_lookup |= IZ_STENCIL_TEST_ENABLE_BIT; + + if (zstencil->cc0.stencil_write_enable) + zstencil->iz_lookup |= IZ_STENCIL_WRITE_ENABLE_BIT; + +} + + +static void * +brw_create_depth_stencil_state( struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *templ ) +{ + struct brw_depth_stencil_state *zstencil = CALLOC_STRUCT(brw_depth_stencil_state); + + create_bcc_state( zstencil, templ ); + create_wm_iz_state( zstencil ); + + return (void *)zstencil; +} + + +static void brw_bind_depth_stencil_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + brw->curr.zstencil = (const struct brw_depth_stencil_state *)cso; + brw->state.dirty.mesa |= PIPE_NEW_DEPTH_STENCIL_ALPHA; +} + +static void brw_delete_depth_stencil_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + assert((const void *)cso != (const void *)brw->curr.zstencil); + FREE(cso); +} + + +void brw_pipe_depth_stencil_init( struct brw_context *brw ) +{ + brw->base.create_depth_stencil_alpha_state = brw_create_depth_stencil_state; + brw->base.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state; + brw->base.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state; +} + +void brw_pipe_depth_stencil_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c new file mode 100644 index 0000000000..5d4e5025f9 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_fb.c @@ -0,0 +1,84 @@ +#include "util/u_math.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_debug.h" + +/** + * called from intelDrawBuffer() + */ +static void brw_set_framebuffer_state( struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb ) +{ + struct brw_context *brw = brw_context(pipe); + unsigned i; + + /* Dimensions: + */ + if (brw->curr.fb.width != fb->width || + brw->curr.fb.height != fb->height) { + brw->curr.fb.width = fb->width; + brw->curr.fb.height = fb->height; + brw->state.dirty.mesa |= PIPE_NEW_FRAMEBUFFER_DIMENSIONS; + } + + /* Z/Stencil + */ + if (brw->curr.fb.zsbuf != fb->zsbuf) { + pipe_surface_reference(&brw->curr.fb.zsbuf, fb->zsbuf); + brw->state.dirty.mesa |= PIPE_NEW_DEPTH_BUFFER; + } + + /* Color buffers: + */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (brw->curr.fb.cbufs[i] != fb->cbufs[i]) { + brw->state.dirty.mesa |= PIPE_NEW_COLOR_BUFFERS; + pipe_surface_reference(&brw->curr.fb.cbufs[i], fb->cbufs[i]); + } + } + + if (brw->curr.fb.nr_cbufs != fb->nr_cbufs) { + brw->curr.fb.nr_cbufs = MIN2(BRW_MAX_DRAW_BUFFERS, fb->nr_cbufs); + brw->state.dirty.mesa |= PIPE_NEW_NR_CBUFS; + } +} + + +static void brw_set_viewport_state( struct pipe_context *pipe, + const struct pipe_viewport_state *viewport ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.viewport = *viewport; + brw->curr.ccv.min_depth = viewport->scale[2] * -1.0 + viewport->translate[2]; + brw->curr.ccv.max_depth = viewport->scale[2] * 1.0 + viewport->translate[2]; + + if (0) + debug_printf("%s depth range %f .. %f\n", + __FUNCTION__, + brw->curr.ccv.min_depth, + brw->curr.ccv.max_depth); + + brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT; +} + + +void brw_pipe_framebuffer_init( struct brw_context *brw ) +{ + brw->base.set_framebuffer_state = brw_set_framebuffer_state; + brw->base.set_viewport_state = brw_set_viewport_state; +} + +void brw_pipe_framebuffer_cleanup( struct brw_context *brw ) +{ + struct pipe_framebuffer_state *fb = &brw->curr.fb; + int i; + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&fb->cbufs[i], NULL); + } + + pipe_surface_reference(&fb->zsbuf, NULL); +} diff --git a/src/gallium/drivers/i965/brw_pipe_flush.c b/src/gallium/drivers/i965/brw_pipe_flush.c new file mode 100644 index 0000000000..fdc4814b22 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_flush.c @@ -0,0 +1,83 @@ + +#include "util/u_upload_mgr.h" + +#include "brw_context.h" +#include "brw_screen.h" +#include "brw_batchbuffer.h" + + + +/* All batchbuffer flushes must go through this function. + */ +void brw_context_flush( struct brw_context *brw ) +{ + /* + * + */ + brw_emit_query_end(brw); + + /* Move to the end of the current upload buffer so that we'll force choosing + * a new buffer next time. + */ + u_upload_flush( brw->vb.upload_vertex ); + u_upload_flush( brw->vb.upload_index ); + + _brw_batchbuffer_flush( brw->batch, __FILE__, __LINE__ ); + + /* Mark all context state as needing to be re-emitted. + * This is probably not as severe as on 915, since almost all of our state + * is just in referenced buffers. + */ + brw->state.dirty.brw |= BRW_NEW_CONTEXT; + brw->state.dirty.mesa |= ~0; + brw->state.dirty.brw |= ~0; + brw->state.dirty.cache |= ~0; + + brw->curbe.need_new_bo = GL_TRUE; +} + +static void +brw_flush( struct pipe_context *pipe, + unsigned flags, + struct pipe_fence_handle **fence ) +{ + brw_context_flush( brw_context( pipe ) ); + if (fence) + *fence = NULL; +} + +static unsigned brw_is_buffer_referenced(struct pipe_context *pipe, + struct pipe_buffer *buffer) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_screen *bscreen = brw_screen(brw->base.screen); + + return brw_is_buffer_referenced_by_bo( bscreen, + buffer, + brw->batch->buf ); +} + +static unsigned brw_is_texture_referenced(struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, + unsigned level) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_screen *bscreen = brw_screen(brw->base.screen); + + return brw_is_texture_referenced_by_bo( bscreen, + texture, face, level, + brw->batch->buf ); +} + +void brw_pipe_flush_init( struct brw_context *brw ) +{ + brw->base.flush = brw_flush; + brw->base.is_buffer_referenced = brw_is_buffer_referenced; + brw->base.is_texture_referenced = brw_is_texture_referenced; +} + + +void brw_pipe_flush_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_misc.c b/src/gallium/drivers/i965/brw_pipe_misc.c new file mode 100644 index 0000000000..3035907807 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_misc.c @@ -0,0 +1,54 @@ + +#include "brw_context.h" +#include "brw_structs.h" +#include "brw_defines.h" + +static void brw_set_polygon_stipple( struct pipe_context *pipe, + const struct pipe_poly_stipple *stip ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_polygon_stipple *bps = &brw->curr.bps; + GLuint i; + + memset(bps, 0, sizeof *bps); + bps->header.opcode = CMD_POLY_STIPPLE_PATTERN; + bps->header.length = sizeof *bps/4-2; + + for (i = 0; i < 32; i++) + bps->stipple[i] = stip->stipple[i]; /* don't invert */ + + brw->state.dirty.mesa |= PIPE_NEW_POLYGON_STIPPLE; +} + + +static void brw_set_scissor_state( struct pipe_context *pipe, + const struct pipe_scissor_state *scissor ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.scissor = *scissor; + brw->state.dirty.mesa |= PIPE_NEW_SCISSOR; +} + + +static void brw_set_clip_state( struct pipe_context *pipe, + const struct pipe_clip_state *clip ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.ucp = *clip; + brw->state.dirty.mesa |= PIPE_NEW_CLIP; +} + + +void brw_pipe_misc_init( struct brw_context *brw ) +{ + brw->base.set_polygon_stipple = brw_set_polygon_stipple; + brw->base.set_scissor_state = brw_set_scissor_state; + brw->base.set_clip_state = brw_set_clip_state; +} + + +void brw_pipe_misc_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_query.c b/src/gallium/drivers/i965/brw_pipe_query.c new file mode 100644 index 0000000000..2eb862635c --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_query.c @@ -0,0 +1,263 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +/** @file support for ARB_query_object + * + * ARB_query_object is implemented by using the PIPE_CONTROL command to stall + * execution on the completion of previous depth tests, and write the + * current PS_DEPTH_COUNT to a buffer object. + * + * We use before and after counts when drawing during a query so that + * we don't pick up other clients' query data in ours. To reduce overhead, + * a single BO is used to record the query data for all active queries at + * once. This also gives us a simple bound on how much batchbuffer space is + * required for handling queries, so that we can be sure that we won't + * have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT. + */ +#include "util/u_simple_list.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" +#include "brw_reg.h" + +/** Waits on the query object's BO and totals the results for this query */ +static boolean +brw_query_get_result(struct pipe_context *pipe, + struct pipe_query *q, + boolean wait, + uint64_t *result) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_query_object *query = (struct brw_query_object *)q; + + /* Map and count the pixels from the current query BO */ + if (query->bo) { + int i; + uint64_t *map; + + if (brw->sws->bo_is_busy(query->bo) && !wait) + return FALSE; + + map = bo_map_read(brw->sws, query->bo); + if (map == NULL) + return FALSE; + + for (i = query->first_index; i <= query->last_index; i++) { + query->result += map[i * 2 + 1] - map[i * 2]; + } + + brw->sws->bo_unmap(query->bo); + bo_reference(&query->bo, NULL); + } + + *result = query->result; + return TRUE; +} + +static struct pipe_query * +brw_query_create(struct pipe_context *pipe, unsigned type ) +{ + struct brw_query_object *query; + + switch (type) { + case PIPE_QUERY_OCCLUSION_COUNTER: + query = CALLOC_STRUCT( brw_query_object ); + if (query == NULL) + return NULL; + return (struct pipe_query *)query; + + default: + return NULL; + } +} + +static void +brw_query_destroy(struct pipe_context *pipe, struct pipe_query *q) +{ + struct brw_query_object *query = (struct brw_query_object *)q; + + bo_reference(&query->bo, NULL); + FREE(query); +} + +static void +brw_query_begin(struct pipe_context *pipe, struct pipe_query *q) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_query_object *query = (struct brw_query_object *)q; + + /* Reset our driver's tracking of query state. */ + bo_reference(&query->bo, NULL); + query->result = 0; + query->first_index = -1; + query->last_index = -1; + + insert_at_head(&brw->query.active_head, query); + brw->query.stats_wm++; + brw->state.dirty.mesa |= PIPE_NEW_QUERY; +} + +static void +brw_query_end(struct pipe_context *pipe, struct pipe_query *q) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_query_object *query = (struct brw_query_object *)q; + + /* Flush the batchbuffer in case it has writes to our query BO. + * Have later queries write to a new query BO so that further rendering + * doesn't delay the collection of our results. + */ + if (query->bo) { + brw_emit_query_end(brw); + brw_context_flush( brw ); + + bo_reference(&brw->query.bo, NULL); + } + + remove_from_list(query); + brw->query.stats_wm--; + brw->state.dirty.mesa |= PIPE_NEW_QUERY; +} + +/*********************************************************************** + * Internal functions and callbacks to implement queries + */ + +/** Called to set up the query BO and account for its aperture space */ +enum pipe_error +brw_prepare_query_begin(struct brw_context *brw) +{ + enum pipe_error ret; + + /* Skip if we're not doing any queries. */ + if (is_empty_list(&brw->query.active_head)) + return PIPE_OK; + + /* Get a new query BO if we're going to need it. */ + if (brw->query.bo == NULL || + brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) { + + ret = brw->sws->bo_alloc(brw->sws, BRW_BUFFER_TYPE_QUERY, 4096, 1, + &brw->query.bo); + if (ret) + return ret; + + brw->query.index = 0; + } + + brw_add_validated_bo(brw, brw->query.bo); + + return PIPE_OK; +} + +/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */ +void +brw_emit_query_begin(struct brw_context *brw) +{ + struct brw_query_object *query; + + /* Skip if we're not doing any queries, or we've emitted the start. */ + if (brw->query.active || is_empty_list(&brw->query.active_head)) + return; + + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_DEPTH_STALL | + PIPE_CONTROL_WRITE_DEPTH_COUNT); + /* This object could be mapped cacheable, but we don't have an exposed + * mechanism to support that. Since it's going uncached, tell GEM that + * we're writing to it. The usual clflush should be all that's required + * to pick up the results. + */ + OUT_RELOC(brw->query.bo, + BRW_USAGE_QUERY_RESULT, + PIPE_CONTROL_GLOBAL_GTT_WRITE | + ((brw->query.index * 2) * sizeof(uint64_t))); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + foreach(query, &brw->query.active_head) { + if (query->bo != brw->query.bo) { + uint64_t tmp; + + /* Propogate the results from this buffer to all of the + * active queries, as the bo is going away. + */ + if (query->bo != NULL) + brw_query_get_result( &brw->base, + (struct pipe_query *)query, + FALSE, + &tmp ); + + bo_reference( &query->bo, brw->query.bo ); + query->first_index = brw->query.index; + } + query->last_index = brw->query.index; + } + brw->query.active = GL_TRUE; +} + +/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */ +void +brw_emit_query_end(struct brw_context *brw) +{ + if (!brw->query.active) + return; + + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_DEPTH_STALL | + PIPE_CONTROL_WRITE_DEPTH_COUNT); + OUT_RELOC(brw->query.bo, + BRW_USAGE_QUERY_RESULT, + PIPE_CONTROL_GLOBAL_GTT_WRITE | + ((brw->query.index * 2 + 1) * sizeof(uint64_t))); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + brw->query.active = GL_FALSE; + brw->query.index++; +} + +void brw_pipe_query_init( struct brw_context *brw ) +{ + brw->base.create_query = brw_query_create; + brw->base.destroy_query = brw_query_destroy; + brw->base.begin_query = brw_query_begin; + brw->base.end_query = brw_query_end; + brw->base.get_query_result = brw_query_get_result; +} + + +void brw_pipe_query_cleanup( struct brw_context *brw ) +{ + /* Unreference brw->query.bo ?? + */ +} diff --git a/src/gallium/drivers/i965/brw_pipe_rast.c b/src/gallium/drivers/i965/brw_pipe_rast.c new file mode 100644 index 0000000000..2117e91a9e --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_rast.c @@ -0,0 +1,161 @@ + +#include "util/u_memory.h" +#include "pipe/p_defines.h" +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_pipe_rast.h" +#include "brw_wm.h" + + +static unsigned translate_fill( unsigned fill ) +{ + switch (fill) { + case PIPE_POLYGON_MODE_FILL: + return CLIP_FILL; + case PIPE_POLYGON_MODE_LINE: + return CLIP_LINE; + case PIPE_POLYGON_MODE_POINT: + return CLIP_POINT; + default: + assert(0); + return CLIP_FILL; + } +} + + +/* Calculates the key for triangle-mode clipping. Non-triangle + * clipping keys use much less information and are computed on the + * fly. + */ +static void +calculate_clip_key_rast( const struct brw_context *brw, + const struct pipe_rasterizer_state *templ, + const struct brw_rasterizer_state *rast, + struct brw_clip_prog_key *key) +{ + memset(key, 0, sizeof *key); + + if (brw->chipset.is_igdng) + key->clip_mode = BRW_CLIPMODE_KERNEL_CLIP; + else + key->clip_mode = BRW_CLIPMODE_NORMAL; + + key->do_flat_shading = templ->flatshade; + + if (templ->cull_mode == PIPE_WINDING_BOTH) { + key->clip_mode = BRW_CLIPMODE_REJECT_ALL; + return; + } + + key->fill_ccw = CLIP_CULL; + key->fill_cw = CLIP_CULL; + + if (!(templ->cull_mode & PIPE_WINDING_CCW)) { + key->fill_ccw = translate_fill(templ->fill_ccw); + } + + if (!(templ->cull_mode & PIPE_WINDING_CW)) { + key->fill_cw = translate_fill(templ->fill_cw); + } + + if (key->fill_cw == CLIP_LINE || + key->fill_ccw == CLIP_LINE || + key->fill_cw == CLIP_POINT || + key->fill_ccw == CLIP_POINT) { + key->do_unfilled = 1; + key->clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED; + } + + key->offset_ccw = templ->offset_ccw; + key->offset_cw = templ->offset_cw; + + if (templ->light_twoside && key->fill_cw != CLIP_CULL) + key->copy_bfc_cw = 1; + + if (templ->light_twoside && key->fill_ccw != CLIP_CULL) + key->copy_bfc_ccw = 1; +} + + +static void +calculate_line_stipple_rast( const struct pipe_rasterizer_state *templ, + struct brw_line_stipple *bls ) +{ + GLfloat tmp = 1.0f / (templ->line_stipple_factor + 1); + GLint tmpi = tmp * (1<<13); + + bls->header.opcode = CMD_LINE_STIPPLE_PATTERN; + bls->header.length = sizeof(*bls)/4 - 2; + bls->bits0.pattern = templ->line_stipple_pattern; + bls->bits1.repeat_count = templ->line_stipple_factor + 1; + bls->bits1.inverse_repeat_count = tmpi; +} + +static void *brw_create_rasterizer_state( struct pipe_context *pipe, + const struct pipe_rasterizer_state *templ ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_rasterizer_state *rast; + + rast = CALLOC_STRUCT(brw_rasterizer_state); + if (rast == NULL) + return NULL; + + rast->templ = *templ; + + calculate_clip_key_rast( brw, templ, rast, &rast->clip_key ); + + if (templ->line_stipple_enable) + calculate_line_stipple_rast( templ, &rast->bls ); + + /* Caclculate lookup value for WM IZ table. + */ + if (templ->line_smooth) { + if (templ->fill_cw == PIPE_POLYGON_MODE_LINE && + templ->fill_ccw == PIPE_POLYGON_MODE_LINE) { + rast->unfilled_aa_line = AA_ALWAYS; + } + else if (templ->fill_cw == PIPE_POLYGON_MODE_LINE || + templ->fill_ccw == PIPE_POLYGON_MODE_LINE) { + rast->unfilled_aa_line = AA_SOMETIMES; + } + else { + rast->unfilled_aa_line = AA_NEVER; + } + } + else { + rast->unfilled_aa_line = AA_NEVER; + } + + return (void *)rast; +} + + +static void brw_bind_rasterizer_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + brw->curr.rast = (const struct brw_rasterizer_state *)cso; + brw->state.dirty.mesa |= PIPE_NEW_RAST; +} + +static void brw_delete_rasterizer_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + assert((const void *)cso != (const void *)brw->curr.rast); + FREE(cso); +} + + + +void brw_pipe_rast_init( struct brw_context *brw ) +{ + brw->base.create_rasterizer_state = brw_create_rasterizer_state; + brw->base.bind_rasterizer_state = brw_bind_rasterizer_state; + brw->base.delete_rasterizer_state = brw_delete_rasterizer_state; +} + +void brw_pipe_rast_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_rast.h b/src/gallium/drivers/i965/brw_pipe_rast.h new file mode 100644 index 0000000000..9354f01e18 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_rast.h @@ -0,0 +1,16 @@ +#ifndef BRW_PIPE_RAST_H +#define BRW_PIPE_RAST_H + +#include "brw_clip.h" + +struct brw_rasterizer_state { + struct pipe_rasterizer_state templ; /* for draw module */ + + /* Precalculated hardware state: + */ + struct brw_clip_prog_key clip_key; + struct brw_line_stipple bls; + unsigned unfilled_aa_line; +}; + +#endif diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c new file mode 100644 index 0000000000..81712798a5 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_sampler.c @@ -0,0 +1,231 @@ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_debug.h" + + + +/* The brw (and related graphics cores) do not support GL_CLAMP. The + * Intel drivers for "other operating systems" implement GL_CLAMP as + * GL_CLAMP_TO_EDGE, so the same is done here. + */ +static GLuint translate_wrap_mode( unsigned wrap ) +{ + switch( wrap ) { + case PIPE_TEX_WRAP_REPEAT: + return BRW_TEXCOORDMODE_WRAP; + + case PIPE_TEX_WRAP_CLAMP: + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return BRW_TEXCOORDMODE_CLAMP; + + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return BRW_TEXCOORDMODE_CLAMP_BORDER; + + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return BRW_TEXCOORDMODE_MIRROR; + + case PIPE_TEX_WRAP_MIRROR_CLAMP: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return BRW_TEXCOORDMODE_MIRROR_ONCE; + + default: + return BRW_TEXCOORDMODE_WRAP; + } +} + +static GLuint translate_img_filter( unsigned filter ) +{ + switch (filter) { + case PIPE_TEX_FILTER_NEAREST: + return BRW_MAPFILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: + return BRW_MAPFILTER_LINEAR; + default: + assert(0); + return BRW_MAPFILTER_NEAREST; + } +} + +static GLuint translate_mip_filter( unsigned filter ) +{ + switch (filter) { + case PIPE_TEX_MIPFILTER_NONE: + return BRW_MIPFILTER_NONE; + case PIPE_TEX_MIPFILTER_NEAREST: + return BRW_MIPFILTER_NEAREST; + case PIPE_TEX_MIPFILTER_LINEAR: + return BRW_MIPFILTER_LINEAR; + default: + assert(0); + return BRW_MIPFILTER_NONE; + } +} + +/* XXX: not sure why there are special translations for the shadow tex + * compare functions. In particular ALWAYS is translated to NEVER. + * Is this a hardware issue? Does i965 really suffer from this? + */ +static GLuint translate_shadow_compare_func( unsigned func ) +{ + switch (func) { + case PIPE_FUNC_NEVER: + return BRW_COMPAREFUNCTION_ALWAYS; + case PIPE_FUNC_LESS: + return BRW_COMPAREFUNCTION_LEQUAL; + case PIPE_FUNC_LEQUAL: + return BRW_COMPAREFUNCTION_LESS; + case PIPE_FUNC_GREATER: + return BRW_COMPAREFUNCTION_GEQUAL; + case PIPE_FUNC_GEQUAL: + return BRW_COMPAREFUNCTION_GREATER; + case PIPE_FUNC_NOTEQUAL: + return BRW_COMPAREFUNCTION_EQUAL; + case PIPE_FUNC_EQUAL: + return BRW_COMPAREFUNCTION_NOTEQUAL; + case PIPE_FUNC_ALWAYS: + return BRW_COMPAREFUNCTION_NEVER; + default: + assert(0); + return BRW_COMPAREFUNCTION_NEVER; + } +} + + + + +static void * +brw_create_sampler_state( struct pipe_context *pipe, + const struct pipe_sampler_state *template ) +{ + struct brw_sampler *sampler = CALLOC_STRUCT(brw_sampler); + + sampler->ss0.min_filter = translate_img_filter( template->min_img_filter ); + sampler->ss0.mag_filter = translate_img_filter( template->mag_img_filter ); + sampler->ss0.mip_filter = translate_mip_filter( template->min_mip_filter ); + + + /* XXX: anisotropy logic slightly changed: + */ + if (template->max_anisotropy > 1.0) { + sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC; + sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; + + if (template->max_anisotropy > 2.0) { + sampler->ss3.max_aniso = MIN2((template->max_anisotropy - 2) / 2, + BRW_ANISORATIO_16); + } + } + + sampler->ss1.r_wrap_mode = translate_wrap_mode(template->wrap_r); + sampler->ss1.s_wrap_mode = translate_wrap_mode(template->wrap_s); + sampler->ss1.t_wrap_mode = translate_wrap_mode(template->wrap_t); + + /* Set LOD bias: + */ + sampler->ss0.lod_bias = + util_signed_fixed(CLAMP(template->lod_bias, -16, 15), 6); + + + sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ + sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ + + /* Set shadow function: + */ + if (template->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + + /* Shadowing is "enabled" by emitting a particular sampler + * message (sample_c). So need to recompile WM program when + * shadow comparison is enabled on each/any texture unit. + */ + sampler->ss0.shadow_function = + translate_shadow_compare_func(template->compare_func); + } + + /* Set BaseMipLevel, MaxLOD, MinLOD: + */ + sampler->ss0.base_level = + util_unsigned_fixed(0, 1); + + sampler->ss1.max_lod = + util_unsigned_fixed(CLAMP(template->max_lod, 0, 13), 6); + + sampler->ss1.min_lod = + util_unsigned_fixed(CLAMP(template->min_lod, 0, 13), 6); + + return (void *)sampler; +} + +static void brw_bind_sampler_state(struct pipe_context *pipe, + unsigned num, void **sampler) +{ + struct brw_context *brw = brw_context(pipe); + int i; + + for (i = 0; i < num; i++) + brw->curr.sampler[i] = sampler[i]; + + for (i = num; i < brw->curr.num_samplers; i++) + brw->curr.sampler[i] = NULL; + + brw->curr.num_samplers = num; + brw->state.dirty.mesa |= PIPE_NEW_SAMPLERS; +} + +static void brw_delete_sampler_state(struct pipe_context *pipe, + void *cso) +{ + FREE(cso); +} + +static void brw_set_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) +{ + struct brw_context *brw = brw_context(pipe); + int i; + + for (i = 0; i < num; i++) + pipe_texture_reference(&brw->curr.texture[i], texture[i]); + + for (i = num; i < brw->curr.num_textures; i++) + pipe_texture_reference(&brw->curr.texture[i], NULL); + + brw->curr.num_textures = num; + brw->state.dirty.mesa |= PIPE_NEW_BOUND_TEXTURES; +} + +static void brw_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) +{ +} + +static void brw_bind_vertex_sampler_state(struct pipe_context *pipe, + unsigned num, void **sampler) +{ +} + + +void brw_pipe_sampler_init( struct brw_context *brw ) +{ + brw->base.create_sampler_state = brw_create_sampler_state; + brw->base.delete_sampler_state = brw_delete_sampler_state; + + brw->base.set_fragment_sampler_textures = brw_set_sampler_textures; + brw->base.bind_fragment_sampler_states = brw_bind_sampler_state; + + brw->base.set_vertex_sampler_textures = brw_set_vertex_sampler_textures; + brw->base.bind_vertex_sampler_states = brw_bind_vertex_sampler_state; + +} +void brw_pipe_sampler_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c new file mode 100644 index 0000000000..e389587f3e --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_shader.c @@ -0,0 +1,303 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_scan.h" + +#include "brw_context.h" +#include "brw_util.h" +#include "brw_wm.h" + + +/** + * Determine if the given shader uses complex features such as flow + * conditionals, loops, subroutines. + */ +static GLboolean has_flow_control(const struct tgsi_shader_info *info) +{ + return (info->opcode_count[TGSI_OPCODE_ARL] > 0 || + info->opcode_count[TGSI_OPCODE_IF] > 0 || + info->opcode_count[TGSI_OPCODE_ENDIF] > 0 || /* redundant - IF */ + info->opcode_count[TGSI_OPCODE_CAL] > 0 || + info->opcode_count[TGSI_OPCODE_BRK] > 0 || /* redundant - BGNLOOP */ + info->opcode_count[TGSI_OPCODE_RET] > 0 || /* redundant - CAL */ + info->opcode_count[TGSI_OPCODE_BGNLOOP] > 0); +} + + +static void scan_immediates(const struct tgsi_token *tokens, + const struct tgsi_shader_info *info, + struct brw_immediate_data *imm) +{ + struct tgsi_parse_context parse; + boolean done = FALSE; + + imm->nr = 0; + imm->data = MALLOC(info->immediate_count * 4 * sizeof(float)); + + tgsi_parse_init( &parse, tokens ); + while (!tgsi_parse_end_of_tokens( &parse ) && !done) { + tgsi_parse_token( &parse ); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + break; + + case TGSI_TOKEN_TYPE_IMMEDIATE: { + static const float id[4] = {0,0,0,1}; + const float *value = &parse.FullToken.FullImmediate.u[0].Float; + unsigned size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; + unsigned i; + + for (i = 0; i < size; i++) + imm->data[imm->nr][i] = value[i]; + + for (; i < 4; i++) + imm->data[imm->nr][i] = id[i]; + + imm->nr++; + break; + } + + case TGSI_TOKEN_TYPE_INSTRUCTION: + done = 1; + break; + } + } +} + + +static void brw_bind_fs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog; + struct brw_context *brw = brw_context(pipe); + + if (brw->curr.fragment_shader == fs) + return; + + if (brw->curr.fragment_shader == NULL || + fs == NULL || + memcmp(&brw->curr.fragment_shader->signature, &fs->signature, + brw_fs_signature_size(&fs->signature)) != 0) { + brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SIGNATURE; + } + + brw->curr.fragment_shader = fs; + brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SHADER; +} + +static void brw_bind_vs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.vertex_shader = (struct brw_vertex_shader *)prog; + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_SHADER; +} + + + +static void *brw_create_fs_state( struct pipe_context *pipe, + const struct pipe_shader_state *shader ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_fragment_shader *fs; + int i; + + fs = CALLOC_STRUCT(brw_fragment_shader); + if (fs == NULL) + return NULL; + + /* Duplicate tokens, scan shader + */ + fs->id = brw->program_id++; + fs->has_flow_control = has_flow_control(&fs->info); + + fs->tokens = tgsi_dup_tokens(shader->tokens); + if (fs->tokens == NULL) + goto fail; + + tgsi_scan_shader(fs->tokens, &fs->info); + scan_immediates(fs->tokens, &fs->info, &fs->immediates); + + fs->signature.nr_inputs = fs->info.num_inputs; + for (i = 0; i < fs->info.num_inputs; i++) { + fs->signature.input[i].interp = fs->info.input_interpolate[i]; + fs->signature.input[i].semantic = fs->info.input_semantic_name[i]; + fs->signature.input[i].semantic_index = fs->info.input_semantic_index[i]; + } + + for (i = 0; i < fs->info.num_inputs; i++) + if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_POSITION) + fs->uses_depth = 1; + + if (fs->info.uses_kill) + fs->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT; + + if (fs->info.writes_z) + fs->iz_lookup |= IZ_PS_COMPUTES_DEPTH_BIT; + + return (void *)fs; + +fail: + FREE(fs); + return NULL; +} + + +static void *brw_create_vs_state( struct pipe_context *pipe, + const struct pipe_shader_state *shader ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_vertex_shader *vs; + unsigned i; + + vs = CALLOC_STRUCT(brw_vertex_shader); + if (vs == NULL) + return NULL; + + /* Duplicate tokens, scan shader + */ + vs->tokens = tgsi_dup_tokens(shader->tokens); + if (vs->tokens == NULL) + goto fail; + + tgsi_scan_shader(vs->tokens, &vs->info); + scan_immediates(vs->tokens, &vs->info, &vs->immediates); + + vs->id = brw->program_id++; + vs->has_flow_control = has_flow_control(&vs->info); + + vs->output_hpos = BRW_OUTPUT_NOT_PRESENT; + vs->output_color0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_color1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_edgeflag = BRW_OUTPUT_NOT_PRESENT; + + for (i = 0; i < vs->info.num_outputs; i++) { + int index = vs->info.output_semantic_index[i]; + switch (vs->info.output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + vs->output_hpos = i; + break; + case TGSI_SEMANTIC_COLOR: + if (index == 0) + vs->output_color0 = i; + else + vs->output_color1 = i; + break; + case TGSI_SEMANTIC_BCOLOR: + if (index == 0) + vs->output_bfc0 = i; + else + vs->output_bfc1 = i; + break; + case TGSI_SEMANTIC_EDGEFLAG: + vs->output_edgeflag = i; + break; + } + } + + + /* Done: + */ + return (void *)vs; + +fail: + FREE(vs); + return NULL; +} + + +static void brw_delete_fs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog; + + bo_reference(&fs->const_buffer, NULL); + FREE( (void *)fs->tokens ); + FREE( fs ); +} + + +static void brw_delete_vs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_fragment_shader *vs = (struct brw_fragment_shader *)prog; + + /* Delete draw shader + */ + FREE( (void *)vs->tokens ); + FREE( vs ); +} + + +static void brw_set_constant_buffer(struct pipe_context *pipe, + uint shader, uint index, + struct pipe_buffer *buf) +{ + struct brw_context *brw = brw_context(pipe); + + assert(index == 0); + + if (shader == PIPE_SHADER_FRAGMENT) { + pipe_buffer_reference( &brw->curr.fragment_constants, + buf ); + + brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_CONSTANTS; + } + else { + pipe_buffer_reference( &brw->curr.vertex_constants, + buf ); + + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_CONSTANTS; + } +} + + +void brw_pipe_shader_init( struct brw_context *brw ) +{ + brw->base.set_constant_buffer = brw_set_constant_buffer; + + brw->base.create_vs_state = brw_create_vs_state; + brw->base.bind_vs_state = brw_bind_vs_state; + brw->base.delete_vs_state = brw_delete_vs_state; + + brw->base.create_fs_state = brw_create_fs_state; + brw->base.bind_fs_state = brw_bind_fs_state; + brw->base.delete_fs_state = brw_delete_fs_state; +} + +void brw_pipe_shader_cleanup( struct brw_context *brw ) +{ + pipe_buffer_reference( &brw->curr.fragment_constants, NULL ); + pipe_buffer_reference( &brw->curr.vertex_constants, NULL ); +} diff --git a/src/gallium/drivers/i965/brw_pipe_vertex.c b/src/gallium/drivers/i965/brw_pipe_vertex.c new file mode 100644 index 0000000000..e3c48e3149 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_vertex.c @@ -0,0 +1,71 @@ +#include "brw_context.h" + + +static void brw_set_vertex_elements( struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *elements ) +{ + struct brw_context *brw = brw_context(pipe); + + memcpy(brw->curr.vertex_element, elements, count * sizeof(elements[0])); + brw->curr.num_vertex_elements = count; + + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_ELEMENT; +} + + +static void brw_set_vertex_buffers(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_buffer *buffers) +{ + struct brw_context *brw = brw_context(pipe); + unsigned i; + + /* Check for no change */ + if (count == brw->curr.num_vertex_buffers && + memcmp(brw->curr.vertex_buffer, + buffers, + count * sizeof buffers[0]) == 0) + return; + + /* Adjust refcounts */ + for (i = 0; i < count; i++) + pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer, + buffers[i].buffer); + + for ( ; i < brw->curr.num_vertex_buffers; i++) + pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer, + NULL); + + /* Copy remaining data */ + memcpy(brw->curr.vertex_buffer, buffers, count * sizeof buffers[0]); + brw->curr.num_vertex_buffers = count; + + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER; +} + + +void +brw_pipe_vertex_init( struct brw_context *brw ) +{ + brw->base.set_vertex_buffers = brw_set_vertex_buffers; + brw->base.set_vertex_elements = brw_set_vertex_elements; +} + + +void +brw_pipe_vertex_cleanup( struct brw_context *brw ) +{ + + /* Release bound pipe vertex_buffers + */ + + /* Release some other stuff + */ +#if 0 + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + bo_reference(&brw->vb.inputs[i].bo, NULL); + brw->vb.inputs[i].bo = NULL; + } +#endif +} diff --git a/src/gallium/drivers/i965/brw_reg.h b/src/gallium/drivers/i965/brw_reg.h new file mode 100644 index 0000000000..a63403b6af --- /dev/null +++ b/src/gallium/drivers/i965/brw_reg.h @@ -0,0 +1,115 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_REG_H +#define BRW_REG_H + +#define CMD_MI (0x0 << 29) +#define CMD_2D (0x2 << 29) +#define CMD_3D (0x3 << 29) + +#define MI_NOOP (CMD_MI | 0) +#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23) +#define MI_FLUSH (CMD_MI | (4 << 23)) + +#define _3DSTATE_DRAWRECT_INFO_I965 (CMD_3D | (3 << 27) | (1 << 24) | 0x2) + +/** @{ + * + * PIPE_CONTROL operation, a combination MI_FLUSH and register write with + * additional flushing control. + */ +#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24) | 2) +#define PIPE_CONTROL_NO_WRITE (0 << 14) +#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14) +#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14) +#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14) +#define PIPE_CONTROL_DEPTH_STALL (1 << 13) +#define PIPE_CONTROL_WRITE_FLUSH (1 << 12) +#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11) +#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8) +#define PIPE_CONTROL_PPGTT_WRITE (0 << 2) +#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2) + +/** @} */ + +#define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22) | 6) +#define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22) | 4) +#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6) + +/* BR00 */ +#define XY_BLT_WRITE_ALPHA (1 << 21) +#define XY_BLT_WRITE_RGB (1 << 20) +#define XY_SRC_TILED (1 << 15) +#define XY_DST_TILED (1 << 11) + +/* BR13 */ +#define BR13_565 (0x1 << 24) +#define BR13_8888 (0x3 << 24) + +#define FENCE_LINEAR 0 +#define FENCE_XMAJOR 1 +#define FENCE_YMAJOR 2 + + + +/* PCI IDs + */ +#define PCI_CHIP_I965_G 0x29A2 +#define PCI_CHIP_I965_Q 0x2992 +#define PCI_CHIP_I965_G_1 0x2982 +#define PCI_CHIP_I946_GZ 0x2972 +#define PCI_CHIP_I965_GM 0x2A02 +#define PCI_CHIP_I965_GME 0x2A12 + +#define PCI_CHIP_GM45_GM 0x2A42 + +#define PCI_CHIP_IGD_E_G 0x2E02 +#define PCI_CHIP_Q45_G 0x2E12 +#define PCI_CHIP_G45_G 0x2E22 +#define PCI_CHIP_G41_G 0x2E32 +#define PCI_CHIP_B43_G 0x2E42 + +#define PCI_CHIP_ILD_G 0x0042 +#define PCI_CHIP_ILM_G 0x0046 + +struct brw_chipset { + unsigned pci_id:16; + unsigned is_965:1; + unsigned is_igdng:1; + unsigned is_g4x:1; + unsigned pad:13; +}; + + +/* XXX: hacks + */ +#define VERT_RESULT_HPOS 0 /* not always true */ +#define VERT_RESULT_PSIZ 10000 /* disabled */ + + +#endif diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c new file mode 100644 index 0000000000..0ecacac9a3 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen.c @@ -0,0 +1,403 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_inlines.h" +#include "util/u_memory.h" +#include "util/u_string.h" + +#include "brw_reg.h" +#include "brw_context.h" +#include "brw_screen.h" +#include "brw_winsys.h" +#include "brw_debug.h" + +#ifdef DEBUG +static const struct debug_named_value debug_names[] = { + { "tex", DEBUG_TEXTURE}, + { "state", DEBUG_STATE}, + { "ioctl", DEBUG_IOCTL}, + { "blit", DEBUG_BLIT}, + { "curbe", DEBUG_CURBE}, + { "fall", DEBUG_FALLBACKS}, + { "verb", DEBUG_VERBOSE}, + { "bat", DEBUG_BATCH}, + { "pix", DEBUG_PIXEL}, + { "wins", DEBUG_WINSYS}, + { "min", DEBUG_MIN_URB}, + { "dis", DEBUG_DISASSEM}, + { "sync", DEBUG_SYNC}, + { "prim", DEBUG_PRIMS }, + { "vert", DEBUG_VERTS }, + { "dma", DEBUG_DMA }, + { "san", DEBUG_SANITY }, + { "sleep", DEBUG_SLEEP }, + { "stats", DEBUG_STATS }, + { "sing", DEBUG_SINGLE_THREAD }, + { "thre", DEBUG_SINGLE_THREAD }, + { "wm", DEBUG_WM }, + { "urb", DEBUG_URB }, + { "vs", DEBUG_VS }, + { NULL, 0 } +}; + +static const struct debug_named_value dump_names[] = { + { "asm", DUMP_ASM}, + { "state", DUMP_STATE}, + { "batch", DUMP_BATCH}, + { NULL, 0 } +}; + +int BRW_DEBUG = 0; +int BRW_DUMP = 0; + +#endif + + +/* + * Probe functions + */ + + +static const char * +brw_get_vendor(struct pipe_screen *screen) +{ + return "VMware, Inc."; +} + +static const char * +brw_get_name(struct pipe_screen *screen) +{ + static char buffer[128]; + const char *chipset; + + switch (brw_screen(screen)->chipset.pci_id) { + case PCI_CHIP_I965_G: + chipset = "I965_G"; + break; + case PCI_CHIP_I965_Q: + chipset = "I965_Q"; + break; + case PCI_CHIP_I965_G_1: + chipset = "I965_G_1"; + break; + case PCI_CHIP_I946_GZ: + chipset = "I946_GZ"; + break; + case PCI_CHIP_I965_GM: + chipset = "I965_GM"; + break; + case PCI_CHIP_I965_GME: + chipset = "I965_GME"; + break; + case PCI_CHIP_GM45_GM: + chipset = "GM45_GM"; + break; + case PCI_CHIP_IGD_E_G: + chipset = "IGD_E_G"; + break; + case PCI_CHIP_Q45_G: + chipset = "Q45_G"; + break; + case PCI_CHIP_G45_G: + chipset = "G45_G"; + break; + case PCI_CHIP_G41_G: + chipset = "G41_G"; + break; + case PCI_CHIP_B43_G: + chipset = "B43_G"; + break; + case PCI_CHIP_ILD_G: + chipset = "ILD_G"; + break; + case PCI_CHIP_ILM_G: + chipset = "ILM_G"; + break; + } + + util_snprintf(buffer, sizeof(buffer), "i965 (chipset: %s)", chipset); + return buffer; +} + +static int +brw_get_param(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 8; + case PIPE_CAP_NPOT_TEXTURES: + return 1; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 0; + case PIPE_CAP_POINT_SPRITE: + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 11; /* max 1024x1024 */ + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 8; /* max 128x128x128 */ + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 11; /* max 1024x1024 */ + default: + return 0; + } +} + +static float +brw_get_paramf(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 7.5; + + case PIPE_CAP_MAX_POINT_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 255.0; + + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 4.0; + + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0; + + default: + return 0; + } +} + +static boolean +brw_is_format_supported(struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags) +{ + static const enum pipe_format tex_supported[] = { + PIPE_FORMAT_L8_UNORM, + PIPE_FORMAT_I8_UNORM, + PIPE_FORMAT_A8_UNORM, + PIPE_FORMAT_L16_UNORM, + /*PIPE_FORMAT_I16_UNORM,*/ + /*PIPE_FORMAT_A16_UNORM,*/ + PIPE_FORMAT_A8L8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_A1R5G5B5_UNORM, + PIPE_FORMAT_A4R4G4B4_UNORM, + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + /* video */ + PIPE_FORMAT_YCBCR, + PIPE_FORMAT_YCBCR_REV, + /* compressed */ + /*PIPE_FORMAT_FXT1_RGBA,*/ + PIPE_FORMAT_DXT1_RGB, + PIPE_FORMAT_DXT1_RGBA, + PIPE_FORMAT_DXT3_RGBA, + PIPE_FORMAT_DXT5_RGBA, + /* sRGB */ + PIPE_FORMAT_R8G8B8A8_SRGB, + PIPE_FORMAT_A8L8_SRGB, + PIPE_FORMAT_L8_SRGB, + PIPE_FORMAT_DXT1_SRGB, + /* depth */ + PIPE_FORMAT_Z32_FLOAT, + PIPE_FORMAT_X8Z24_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_Z16_UNORM, + /* signed */ + PIPE_FORMAT_R8G8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + static const enum pipe_format render_supported[] = { + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + static const enum pipe_format depth_supported[] = { + PIPE_FORMAT_Z32_FLOAT, + PIPE_FORMAT_X8Z24_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + const enum pipe_format *list; + uint i; + + if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) + list = depth_supported; + else if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) + list = render_supported; + else + list = tex_supported; + + for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) { + if (list[i] == format) + return TRUE; + } + + return FALSE; +} + + +/* + * Fence functions + */ + + +static void +brw_fence_reference(struct pipe_screen *screen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + +static int +brw_fence_signalled(struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags) +{ + return 0; /* XXX shouldn't this be a boolean? */ +} + +static int +brw_fence_finish(struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags) +{ + return 0; +} + + +/* + * Generic functions + */ + + +static void +brw_destroy_screen(struct pipe_screen *screen) +{ + struct brw_screen *bscreen = brw_screen(screen); + + if (bscreen->sws) + bscreen->sws->destroy(bscreen->sws); + + FREE(bscreen); +} + +/** + * Create a new brw_screen object + */ +struct pipe_screen * +brw_create_screen(struct brw_winsys_screen *sws, uint pci_id) +{ + struct brw_screen *bscreen; + struct brw_chipset chipset; + +#ifdef DEBUG + BRW_DEBUG = debug_get_flags_option("BRW_DEBUG", debug_names, 0); + BRW_DEBUG |= debug_get_flags_option("INTEL_DEBUG", debug_names, 0); + BRW_DEBUG |= DEBUG_STATS | DEBUG_MIN_URB | DEBUG_WM; + + BRW_DUMP = debug_get_flags_option("BRW_DUMP", dump_names, 0); +#endif + + memset(&chipset, 0, sizeof chipset); + + chipset.pci_id = pci_id; + + switch (pci_id) { + case PCI_CHIP_I965_G: + case PCI_CHIP_I965_Q: + case PCI_CHIP_I965_G_1: + case PCI_CHIP_I946_GZ: + case PCI_CHIP_I965_GM: + case PCI_CHIP_I965_GME: + chipset.is_965 = TRUE; + break; + + case PCI_CHIP_GM45_GM: + case PCI_CHIP_IGD_E_G: + case PCI_CHIP_Q45_G: + case PCI_CHIP_G45_G: + case PCI_CHIP_G41_G: + case PCI_CHIP_B43_G: + chipset.is_g4x = TRUE; + break; + + case PCI_CHIP_ILD_G: + case PCI_CHIP_ILM_G: + chipset.is_igdng = TRUE; + break; + + default: + debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", + __FUNCTION__, pci_id); + return NULL; + } + + + bscreen = CALLOC_STRUCT(brw_screen); + if (!bscreen) + return NULL; + + bscreen->chipset = chipset; + bscreen->sws = sws; + bscreen->base.winsys = NULL; + bscreen->base.destroy = brw_destroy_screen; + bscreen->base.get_name = brw_get_name; + bscreen->base.get_vendor = brw_get_vendor; + bscreen->base.get_param = brw_get_param; + bscreen->base.get_paramf = brw_get_paramf; + bscreen->base.is_format_supported = brw_is_format_supported; + bscreen->base.fence_reference = brw_fence_reference; + bscreen->base.fence_signalled = brw_fence_signalled; + bscreen->base.fence_finish = brw_fence_finish; + + brw_screen_tex_init(bscreen); + brw_screen_tex_surface_init(bscreen); + brw_screen_buffer_init(bscreen); + + bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL; + + + return &bscreen->base; +} diff --git a/src/gallium/drivers/i965/brw_screen.h b/src/gallium/drivers/i965/brw_screen.h new file mode 100644 index 0000000000..7226d9228b --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen.h @@ -0,0 +1,199 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_SCREEN_H +#define BRW_SCREEN_H + +#include "pipe/p_state.h" +#include "pipe/p_screen.h" + +#include "brw_reg.h" +#include "brw_structs.h" + +struct brw_winsys_screen; + + +/** + * Subclass of pipe_screen + */ +struct brw_screen +{ + struct pipe_screen base; + struct brw_chipset chipset; + struct brw_winsys_screen *sws; + boolean no_tiling; +}; + +/** + * Subclass of pipe_transfer + */ +struct brw_transfer +{ + struct pipe_transfer base; + + unsigned offset; +}; + +struct brw_buffer +{ + struct pipe_buffer base; + + /* One of either bo or user_buffer will be non-null, depending on + * whether this is a hardware or user buffer. + */ + struct brw_winsys_buffer *bo; + void *user_buffer; + + /* Mapped pointer?? + */ + void *ptr; +}; + + +union brw_surface_id { + struct { + unsigned face:3; + unsigned zslice:13; + unsigned level:16; + } bits; + unsigned value; +}; + + +struct brw_surface +{ + struct pipe_surface base; + + union brw_surface_id id; + unsigned cpp; + unsigned pitch; + unsigned draw_offset; + unsigned tiling; + + struct brw_surface_state ss; + struct brw_winsys_buffer *bo; + struct brw_surface *next, *prev; +}; + + + +struct brw_texture +{ + struct pipe_texture base; + struct brw_winsys_buffer *bo; + struct brw_surface_state ss; + + unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; + unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; + unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS]; + + boolean compressed; + unsigned brw_target; + unsigned pitch; + unsigned tiling; + unsigned cpp; + unsigned total_height; + + struct brw_surface views[2]; +}; + + + +/* + * Cast wrappers + */ +static INLINE struct brw_screen * +brw_screen(struct pipe_screen *pscreen) +{ + return (struct brw_screen *) pscreen; +} + +static INLINE struct brw_transfer * +brw_transfer(struct pipe_transfer *transfer) +{ + return (struct brw_transfer *)transfer; +} + +static INLINE struct brw_surface * +brw_surface(struct pipe_surface *surface) +{ + return (struct brw_surface *)surface; +} + +static INLINE struct brw_buffer * +brw_buffer(struct pipe_buffer *buffer) +{ + return (struct brw_buffer *)buffer; +} + +static INLINE struct brw_texture * +brw_texture(struct pipe_texture *texture) +{ + return (struct brw_texture *)texture; +} + + +/* Pipe buffer helpers + */ +static INLINE boolean +brw_buffer_is_user_buffer( const struct pipe_buffer *buf ) +{ + return ((const struct brw_buffer *)buf)->user_buffer != NULL; +} + +unsigned +brw_surface_pitch( const struct pipe_surface *surface ); + +/*********************************************************************** + * Internal functions + */ +GLboolean brw_texture_layout(struct brw_screen *brw_screen, + struct brw_texture *tex ); + +void brw_update_texture( struct brw_screen *brw_screen, + struct brw_texture *tex ); + + +void brw_screen_tex_init( struct brw_screen *brw_screen ); +void brw_screen_tex_surface_init( struct brw_screen *brw_screen ); + +void brw_screen_buffer_init(struct brw_screen *brw_screen); + + +boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_texture *texture, + unsigned face, + unsigned level, + struct brw_winsys_buffer *bo ); + +boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_buffer *buffer, + struct brw_winsys_buffer *bo ); + + + +#endif /* BRW_SCREEN_H */ diff --git a/src/gallium/drivers/i965/brw_screen_buffers.c b/src/gallium/drivers/i965/brw_screen_buffers.c new file mode 100644 index 0000000000..d8141a3f5b --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_buffers.c @@ -0,0 +1,202 @@ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "brw_screen.h" +#include "brw_winsys.h" + + + +static void * +brw_buffer_map_range( struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned offset, + unsigned length, + unsigned usage ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->user_buffer) + return buf->user_buffer; + + return sws->bo_map( buf->bo, + BRW_DATA_OTHER, + offset, + length, + (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE, + (usage & PIPE_BUFFER_USAGE_DISCARD) ? TRUE : FALSE, + (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT) ? TRUE : FALSE); +} + +static void * +brw_buffer_map( struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned usage ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->user_buffer) + return buf->user_buffer; + + return sws->bo_map( buf->bo, + BRW_DATA_OTHER, + 0, + buf->base.size, + (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE, + FALSE, + FALSE); +} + + +static void +brw_buffer_flush_mapped_range( struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned offset, + unsigned length ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->user_buffer) + return; + + sws->bo_flush_range( buf->bo, + offset, + length ); +} + + +static void +brw_buffer_unmap( struct pipe_screen *screen, + struct pipe_buffer *buffer ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->bo) + sws->bo_unmap(buf->bo); +} + +static void +brw_buffer_destroy( struct pipe_buffer *buffer ) +{ + struct brw_buffer *buf = brw_buffer( buffer ); + + assert(!p_atomic_read(&buffer->reference.count)); + + bo_reference(&buf->bo, NULL); + FREE(buf); +} + + +static struct pipe_buffer * +brw_buffer_create(struct pipe_screen *screen, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf; + unsigned buffer_type; + enum pipe_error ret; + + buf = CALLOC_STRUCT(brw_buffer); + if (!buf) + return NULL; + + pipe_reference_init(&buf->base.reference, 1); + buf->base.screen = screen; + buf->base.alignment = alignment; + buf->base.usage = usage; + buf->base.size = size; + + switch (usage & (PIPE_BUFFER_USAGE_VERTEX | + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_PIXEL | + PIPE_BUFFER_USAGE_CONSTANT)) + { + case PIPE_BUFFER_USAGE_VERTEX: + case PIPE_BUFFER_USAGE_INDEX: + case (PIPE_BUFFER_USAGE_VERTEX|PIPE_BUFFER_USAGE_INDEX): + buffer_type = BRW_BUFFER_TYPE_VERTEX; + break; + + case PIPE_BUFFER_USAGE_PIXEL: + buffer_type = BRW_BUFFER_TYPE_PIXEL; + break; + + case PIPE_BUFFER_USAGE_CONSTANT: + buffer_type = BRW_BUFFER_TYPE_SHADER_CONSTANTS; + break; + + default: + buffer_type = BRW_BUFFER_TYPE_GENERIC; + break; + } + + ret = sws->bo_alloc( sws, buffer_type, + size, alignment, + &buf->bo ); + if (ret != PIPE_OK) + return NULL; + + return &buf->base; +} + + +static struct pipe_buffer * +brw_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes) +{ + struct brw_buffer *buf; + + buf = CALLOC_STRUCT(brw_buffer); + if (!buf) + return NULL; + + buf->user_buffer = ptr; + + pipe_reference_init(&buf->base.reference, 1); + buf->base.screen = screen; + buf->base.alignment = 1; + buf->base.usage = 0; + buf->base.size = bytes; + + return &buf->base; +} + + +boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_buffer *buffer, + struct brw_winsys_buffer *bo ) +{ + struct brw_buffer *buf = brw_buffer(buffer); + if (buf->bo == NULL) + return FALSE; + + return brw_screen->sws->bo_references( bo, buf->bo ); +} + + +void brw_screen_buffer_init(struct brw_screen *brw_screen) +{ + brw_screen->base.buffer_create = brw_buffer_create; + brw_screen->base.user_buffer_create = brw_user_buffer_create; + brw_screen->base.buffer_map = brw_buffer_map; + brw_screen->base.buffer_map_range = brw_buffer_map_range; + brw_screen->base.buffer_flush_mapped_range = brw_buffer_flush_mapped_range; + brw_screen->base.buffer_unmap = brw_buffer_unmap; + brw_screen->base.buffer_destroy = brw_buffer_destroy; +} diff --git a/src/gallium/drivers/i965/brw_screen_surface.c b/src/gallium/drivers/i965/brw_screen_surface.c new file mode 100644 index 0000000000..e2b9954e59 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_surface.c @@ -0,0 +1,262 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "util/u_math.h" + +#include "pipe/p_screen.h" +#include "brw_screen.h" +#include "brw_defines.h" +#include "brw_winsys.h" + +enum { + BRW_VIEW_LINEAR, + BRW_VIEW_IN_PLACE +}; + + +static boolean need_linear_view( struct brw_screen *brw_screen, + struct brw_texture *brw_texture, + union brw_surface_id id, + unsigned usage ) +{ +#if 0 + /* XXX: what about IDGNG? + */ + if (!BRW_IS_G4X(brw->brw_screen->pci_id)) + { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + + /* The original gen4 hardware couldn't set up WM surfaces pointing + * at an offset within a tile, which can happen when rendering to + * anything but the base level of a texture or the +X face/0 depth. + * This was fixed with the 4 Series hardware. + * + * For these original chips, you would have to make the depth and + * color destination surfaces include information on the texture + * type, LOD, face, and various limits to use them as a destination. + * + * This is easy in Gallium as surfaces are all backed by + * textures, but there's also a nasty requirement that the depth + * and the color surfaces all be of the same LOD, which is + * harder to get around as we can't look at a surface in + * isolation and decide if it's legal. + * + * Instead, end up being pessimistic and say that for i965, + * ... ?? + */ + if (brw_tex->tiling != I915_TILING_NONE && + (brw_tex_image_offset(brw_tex, face, level, zslize) & 4095)) { + if (BRW_DEBUG & DEBUG_VIEW) + debug_printf("%s: need surface view for non-aligned tex image\n", + __FUNCTION__); + return GL_TRUE; + } + } +#endif + + /* Tiled 3d textures don't have subsets that look like 2d surfaces: + */ + + /* Everything else should be fine to render to in-place: + */ + return GL_FALSE; +} + +/* Look at all texture views and figure out if any of them need to be + * back-copied into the texture for sampling + */ +void brw_update_texture( struct brw_screen *brw_screen, + struct brw_texture *tex ) +{ + /* currently nothing to do */ +} + + +/* Create a new surface with linear layout to serve as a render-target + * where it would be illegal (perhaps due to tiling constraints) to do + * this in-place. + * + * Currently not implmented, not sure if it's needed. + */ +static struct brw_surface *create_linear_view( struct brw_screen *brw_screen, + struct brw_texture *tex, + union brw_surface_id id, + unsigned usage ) +{ + return NULL; +} + + +/* Create a pipe_surface that just points directly into the existing + * texture's storage. + */ +static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen, + struct brw_texture *tex, + union brw_surface_id id, + unsigned usage ) +{ + struct brw_surface *surface; + + surface = CALLOC_STRUCT(brw_surface); + if (surface == NULL) + return NULL; + + pipe_reference_init(&surface->base.reference, 1); + + /* XXX: ignoring render-to-slice-of-3d-texture + */ + assert(id.bits.zslice == 0); + + surface->base.format = tex->base.format; + surface->base.width = u_minify(tex->base.width0, id.bits.level); + surface->base.height = u_minify(tex->base.height0, id.bits.level); + surface->base.offset = tex->image_offset[id.bits.level][id.bits.face]; + surface->base.usage = usage; + surface->base.zslice = id.bits.zslice; + surface->base.face = id.bits.face; + surface->base.level = id.bits.level; + surface->id = id; + surface->cpp = tex->cpp; + surface->pitch = tex->pitch; + surface->tiling = tex->tiling; + + bo_reference( &surface->bo, tex->bo ); + pipe_texture_reference( &surface->base.texture, &tex->base ); + + surface->ss.ss0.surface_format = tex->ss.ss0.surface_format; + surface->ss.ss0.surface_type = BRW_SURFACE_2D; + + if (tex->tiling == BRW_TILING_NONE) { + surface->ss.ss1.base_addr = surface->base.offset; + } else { + uint32_t tile_offset = surface->base.offset % 4096; + + surface->ss.ss1.base_addr = surface->base.offset - tile_offset; + + if (brw_screen->chipset.is_g4x) { + if (tex->tiling == BRW_TILING_X) { + /* Note that the low bits of these fields are missing, so + * there's the possibility of getting in trouble. + */ + surface->ss.ss5.x_offset = (tile_offset % 512) / tex->cpp / 4; + surface->ss.ss5.y_offset = tile_offset / 512 / 2; + } else { + surface->ss.ss5.x_offset = (tile_offset % 128) / tex->cpp / 4; + surface->ss.ss5.y_offset = tile_offset / 128 / 2; + } + } + else { + assert(tile_offset == 0); + } + } + +#if 0 + if (region_bo != NULL) + surface->ss.ss1.base_addr += region_bo->offset; /* reloc */ +#endif + + surface->ss.ss2.width = surface->base.width - 1; + surface->ss.ss2.height = surface->base.height - 1; + surface->ss.ss3.tiled_surface = tex->ss.ss3.tiled_surface; + surface->ss.ss3.tile_walk = tex->ss.ss3.tile_walk; + surface->ss.ss3.pitch = tex->ss.ss3.pitch; + + return surface; +} + +/* Get a surface which is view into a texture + */ +static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, + unsigned zslice, + unsigned usage ) +{ + struct brw_texture *tex = brw_texture(pt); + struct brw_screen *bscreen = brw_screen(screen); + struct brw_surface *surface; + union brw_surface_id id; + int type; + + id.bits.face = face; + id.bits.level = level; + id.bits.zslice = zslice; + + if (need_linear_view(bscreen, tex, id, usage)) + type = BRW_VIEW_LINEAR; + else + type = BRW_VIEW_IN_PLACE; + + + foreach (surface, &tex->views[type]) { + if (id.value == surface->id.value) + return &surface->base; + } + + switch (type) { + case BRW_VIEW_LINEAR: + surface = create_linear_view( bscreen, tex, id, usage ); + break; + case BRW_VIEW_IN_PLACE: + surface = create_in_place_view( bscreen, tex, id, usage ); + break; + default: + return NULL; + } + + insert_at_head( &tex->views[type], surface ); + return &surface->base; +} + + +static void brw_tex_surface_destroy( struct pipe_surface *surf ) +{ + struct brw_surface *surface = brw_surface(surf); + + /* Unreference texture, shared buffer: + */ + remove_from_list(surface); + bo_reference(&surface->bo, NULL); + pipe_texture_reference( &surface->base.texture, NULL ); + + + FREE(surface); +} + + +void brw_screen_tex_surface_init( struct brw_screen *brw_screen ) +{ + brw_screen->base.get_tex_surface = brw_get_tex_surface; + brw_screen->base.tex_surface_destroy = brw_tex_surface_destroy; +} diff --git a/src/gallium/drivers/i965/brw_screen_tex_layout.c b/src/gallium/drivers/i965/brw_screen_tex_layout.c new file mode 100644 index 0000000000..894f4bea40 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_tex_layout.c @@ -0,0 +1,414 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + +#include "pipe/p_format.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "brw_screen.h" +#include "brw_debug.h" +#include "brw_winsys.h" + +/* Code to layout images in a mipmap tree for i965. + */ + +static int +brw_tex_pitch_align (struct brw_texture *tex, + int pitch) +{ + if (!tex->compressed) { + int pitch_align; + + switch (tex->tiling) { + case BRW_TILING_X: + pitch_align = 512; + break; + case BRW_TILING_Y: + pitch_align = 128; + break; + default: + /* XXX: Untiled pitch alignment of 64 bytes for now to allow + * render-to-texture to work in all cases. This should + * probably be replaced at some point by some scheme to only + * do this when really necessary, for example standalone + * render target views. + */ + pitch_align = 64; + break; + } + + pitch = align(pitch * tex->cpp, pitch_align); + pitch /= tex->cpp; + } + + return pitch; +} + + +static void +brw_tex_alignment_unit(enum pipe_format pf, + GLuint *w, GLuint *h) +{ + switch (pf) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_DXT1_SRGB: + case PIPE_FORMAT_DXT1_SRGBA: + case PIPE_FORMAT_DXT3_SRGBA: + case PIPE_FORMAT_DXT5_SRGBA: + *w = 4; + *h = 4; + break; + + default: + *w = 4; + *h = 2; + break; + } +} + + +static void +brw_tex_set_level_info(struct brw_texture *tex, + GLuint level, + GLuint nr_images, + GLuint x, GLuint y, + GLuint w, GLuint h, GLuint d) +{ + + if (BRW_DEBUG & DEBUG_TEXTURE) + debug_printf("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, + level, w, h, d, x, y, tex->level_offset[level]); + + assert(tex->image_offset[level] == NULL); + assert(nr_images >= 1); + + tex->level_offset[level] = (x + y * tex->pitch) * tex->cpp; + tex->nr_images[level] = nr_images; + + tex->image_offset[level] = MALLOC(nr_images * sizeof(GLuint)); + tex->image_offset[level][0] = 0; +} + + +static void +brw_tex_set_image_offset(struct brw_texture *tex, + GLuint level, GLuint img, + GLuint x, GLuint y, + GLuint offset) +{ + assert((x == 0 && y == 0) || img != 0 || level != 0); + assert(img < tex->nr_images[level]); + + if (BRW_DEBUG & DEBUG_TEXTURE) + debug_printf("%s level %d img %d pos %d,%d image_offset %x\n", + __FUNCTION__, level, img, x, y, + tex->image_offset[level][img]); + + tex->image_offset[level][img] = (x + y * tex->pitch) * tex->cpp + offset; +} + + + +static void brw_layout_2d( struct brw_texture *tex ) +{ + GLuint align_h = 2, align_w = 4; + GLuint level; + GLuint x = 0; + GLuint y = 0; + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; + + tex->pitch = tex->base.width0; + brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); + + if (tex->compressed) { + tex->pitch = align(tex->base.width0, align_w); + } + + /* May need to adjust pitch to accomodate the placement of + * the 2nd mipmap. This occurs when the alignment + * constraints of mipmap placement push the right edge of the + * 2nd mipmap out past the width of its parent. + */ + if (tex->base.last_level > 0) { + GLuint mip1_width; + + if (tex->compressed) { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + align(u_minify(tex->base.width0, 2), align_w)); + } else { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + u_minify(tex->base.width0, 2)); + } + + if (mip1_width > tex->pitch) { + tex->pitch = mip1_width; + } + } + + /* Pitch must be a whole number of dwords, even though we + * express it in texels. + */ + tex->pitch = brw_tex_pitch_align (tex, tex->pitch); + tex->total_height = 0; + + for ( level = 0 ; level <= tex->base.last_level ; level++ ) { + GLuint img_height; + + brw_tex_set_level_info(tex, level, 1, x, y, width, height, 1); + + if (tex->compressed) + img_height = MAX2(1, height/4); + else + img_height = align(height, align_h); + + + /* Because the images are packed better, the final offset + * might not be the maximal one: + */ + tex->total_height = MAX2(tex->total_height, y + img_height); + + /* Layout_below: step right after second mipmap. + */ + if (level == 1) { + x += align(width, align_w); + } + else { + y += img_height; + } + + width = u_minify(width, 1); + height = u_minify(height, 1); + } +} + + +static boolean +brw_layout_cubemap_idgng( struct brw_texture *tex ) +{ + GLuint align_h = 2, align_w = 4; + GLuint level; + GLuint x = 0; + GLuint y = 0; + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; + GLuint qpitch = 0; + GLuint y_pitch = 0; + + tex->pitch = tex->base.width0; + brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); + y_pitch = align(height, align_h); + + if (tex->compressed) { + tex->pitch = align(tex->base.width0, align_w); + } + + if (tex->base.last_level != 0) { + GLuint mip1_width; + + if (tex->compressed) { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + align(u_minify(tex->base.width0, 2), align_w)); + } else { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + u_minify(tex->base.width0, 2)); + } + + if (mip1_width > tex->pitch) { + tex->pitch = mip1_width; + } + } + + tex->pitch = brw_tex_pitch_align(tex, tex->pitch); + + if (tex->compressed) { + qpitch = ((y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) / 4) * tex->pitch * tex->cpp; + + tex->total_height = ((y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) / 4) * 6; + } else { + qpitch = (y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) * tex->pitch * tex->cpp; + + tex->total_height = (y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) * 6; + } + + for (level = 0; level <= tex->base.last_level; level++) { + GLuint img_height; + GLuint nr_images = 6; + GLuint q = 0; + + brw_tex_set_level_info(tex, level, nr_images, x, y, width, height, 1); + + for (q = 0; q < nr_images; q++) + brw_tex_set_image_offset(tex, level, q, x, y, q * qpitch); + + if (tex->compressed) + img_height = MAX2(1, height/4); + else + img_height = align(height, align_h); + + if (level == 1) { + x += align(width, align_w); + } + else { + y += img_height; + } + + width = u_minify(width, 1); + height = u_minify(height, 1); + } + + return TRUE; +} + + +static boolean +brw_layout_3d_cube( struct brw_texture *tex ) +{ + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; + GLuint depth = tex->base.depth0; + GLuint pack_x_pitch, pack_x_nr; + GLuint pack_y_pitch; + GLuint level; + GLuint align_h = 2; + GLuint align_w = 4; + + tex->total_height = 0; + brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); + + if (tex->compressed) { + tex->pitch = align(width, align_w); + pack_y_pitch = (height + 3) / 4; + } else { + tex->pitch = brw_tex_pitch_align(tex, tex->base.width0); + pack_y_pitch = align(tex->base.height0, align_h); + } + + pack_x_pitch = width; + pack_x_nr = 1; + + for (level = 0 ; level <= tex->base.last_level ; level++) { + GLuint nr_images = tex->base.target == PIPE_TEXTURE_3D ? depth : 6; + GLint x = 0; + GLint y = 0; + GLint q, j; + + brw_tex_set_level_info(tex, level, nr_images, + 0, tex->total_height, + width, height, depth); + + for (q = 0; q < nr_images;) { + for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { + brw_tex_set_image_offset(tex, level, q, x, y, 0); + x += pack_x_pitch; + } + + x = 0; + y += pack_y_pitch; + } + + + tex->total_height += y; + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); + + if (tex->compressed) { + pack_y_pitch = (height + 3) / 4; + + if (pack_x_pitch > align(width, align_w)) { + pack_x_pitch = align(width, align_w); + pack_x_nr <<= 1; + } + } else { + if (pack_x_pitch > 4) { + pack_x_pitch >>= 1; + pack_x_nr <<= 1; + assert(pack_x_pitch * pack_x_nr <= tex->pitch); + } + + if (pack_y_pitch > 2) { + pack_y_pitch >>= 1; + pack_y_pitch = align(pack_y_pitch, align_h); + } + } + } + + /* The 965's sampler lays cachelines out according to how accesses + * in the texture surfaces run, so they may be "vertical" through + * memory. As a result, the docs say in Surface Padding Requirements: + * Sampling Engine Surfaces that two extra rows of padding are required. + */ + if (tex->base.target == PIPE_TEXTURE_CUBE) + tex->total_height += 2; + + return TRUE; +} + + + +GLboolean brw_texture_layout(struct brw_screen *brw_screen, + struct brw_texture *tex ) +{ + switch (tex->base.target) { + case PIPE_TEXTURE_CUBE: + if (brw_screen->chipset.is_igdng) + brw_layout_cubemap_idgng( tex ); + else + brw_layout_3d_cube( tex ); + break; + + case PIPE_TEXTURE_3D: + brw_layout_3d_cube( tex ); + break; + + default: + brw_layout_2d( tex ); + break; + } + + if (BRW_DEBUG & DEBUG_TEXTURE) + debug_printf("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, + tex->pitch, + tex->total_height, + tex->cpp, + tex->pitch * tex->total_height * tex->cpp ); + + return GL_TRUE; +} diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c new file mode 100644 index 0000000000..feb9d5f765 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_texture.c @@ -0,0 +1,573 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "util/u_format.h" + +#include "brw_screen.h" +#include "brw_defines.h" +#include "brw_structs.h" +#include "brw_winsys.h" + + + +static GLuint translate_tex_target( unsigned target ) +{ + switch (target) { + case PIPE_TEXTURE_1D: + return BRW_SURFACE_1D; + + case PIPE_TEXTURE_2D: + return BRW_SURFACE_2D; + + case PIPE_TEXTURE_3D: + return BRW_SURFACE_3D; + + case PIPE_TEXTURE_CUBE: + return BRW_SURFACE_CUBE; + + default: + assert(0); + return BRW_SURFACE_1D; + } +} + + +static GLuint translate_tex_format( enum pipe_format pf ) +{ + switch( pf ) { + case PIPE_FORMAT_L8_UNORM: + return BRW_SURFACEFORMAT_L8_UNORM; + + case PIPE_FORMAT_I8_UNORM: + return BRW_SURFACEFORMAT_I8_UNORM; + + case PIPE_FORMAT_A8_UNORM: + return BRW_SURFACEFORMAT_A8_UNORM; + + case PIPE_FORMAT_L16_UNORM: + return BRW_SURFACEFORMAT_L16_UNORM; + + /* XXX: Add these to gallium + case PIPE_FORMAT_I16_UNORM: + return BRW_SURFACEFORMAT_I16_UNORM; + + case PIPE_FORMAT_A16_UNORM: + return BRW_SURFACEFORMAT_A16_UNORM; + */ + + case PIPE_FORMAT_A8L8_UNORM: + return BRW_SURFACEFORMAT_L8A8_UNORM; + + case PIPE_FORMAT_R5G6B5_UNORM: + return BRW_SURFACEFORMAT_B5G6R5_UNORM; + + case PIPE_FORMAT_A1R5G5B5_UNORM: + return BRW_SURFACEFORMAT_B5G5R5A1_UNORM; + + case PIPE_FORMAT_A4R4G4B4_UNORM: + return BRW_SURFACEFORMAT_B4G4R4A4_UNORM; + + case PIPE_FORMAT_X8R8G8B8_UNORM: + return BRW_SURFACEFORMAT_R8G8B8X8_UNORM; + + case PIPE_FORMAT_A8R8G8B8_UNORM: + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + + /* + * Video formats + */ + + case PIPE_FORMAT_YCBCR_REV: + return BRW_SURFACEFORMAT_YCRCB_NORMAL; + + case PIPE_FORMAT_YCBCR: + return BRW_SURFACEFORMAT_YCRCB_SWAPUVY; + + /* + * Compressed formats. + */ + /* XXX: Add FXT to gallium? + case PIPE_FORMAT_FXT1_RGBA: + return BRW_SURFACEFORMAT_FXT1; + */ + + case PIPE_FORMAT_DXT1_RGB: + return BRW_SURFACEFORMAT_DXT1_RGB; + + case PIPE_FORMAT_DXT1_RGBA: + return BRW_SURFACEFORMAT_BC1_UNORM; + + case PIPE_FORMAT_DXT3_RGBA: + return BRW_SURFACEFORMAT_BC2_UNORM; + + case PIPE_FORMAT_DXT5_RGBA: + return BRW_SURFACEFORMAT_BC3_UNORM; + + /* + * sRGB formats + */ + + case PIPE_FORMAT_R8G8B8A8_SRGB: + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB; + + case PIPE_FORMAT_A8L8_SRGB: + return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB; + + case PIPE_FORMAT_L8_SRGB: + return BRW_SURFACEFORMAT_L8_UNORM_SRGB; + + case PIPE_FORMAT_DXT1_SRGB: + return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; + + /* + * Depth formats + */ + + case PIPE_FORMAT_Z16_UNORM: + return BRW_SURFACEFORMAT_I16_UNORM; + + case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: + return BRW_SURFACEFORMAT_I24X8_UNORM; + + case PIPE_FORMAT_Z32_FLOAT: + return BRW_SURFACEFORMAT_I32_FLOAT; + + /* XXX: presumably for bump mapping. Add this to mesa state + * tracker? + * + * XXX: Add flipped versions of these formats to Gallium. + */ + case PIPE_FORMAT_R8G8_SNORM: + return BRW_SURFACEFORMAT_R8G8_SNORM; + + case PIPE_FORMAT_R8G8B8A8_SNORM: + return BRW_SURFACEFORMAT_R8G8B8A8_SNORM; + + default: + return BRW_SURFACEFORMAT_INVALID; + } +} + + + + + +static struct pipe_texture *brw_texture_create( struct pipe_screen *screen, + const struct pipe_texture *templ ) + +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_texture *tex; + enum brw_buffer_type buffer_type; + enum pipe_error ret; + + tex = CALLOC_STRUCT(brw_texture); + if (tex == NULL) + return NULL; + + memcpy(&tex->base, templ, sizeof *templ); + pipe_reference_init(&tex->base.reference, 1); + tex->base.screen = screen; + + /* XXX: compressed textures need special treatment here + */ + tex->cpp = util_format_get_blocksize(tex->base.format); + tex->compressed = util_format_is_compressed(tex->base.format); + + make_empty_list(&tex->views[0]); + make_empty_list(&tex->views[1]); + + /* XXX: No tiling with compressed textures?? + */ + if (tex->compressed == 0 && + !bscreen->no_tiling) + { + if (bscreen->chipset.is_965 && + util_format_is_depth_or_stencil(templ->format)) + tex->tiling = BRW_TILING_Y; + else + tex->tiling = BRW_TILING_X; + } + else { + tex->tiling = BRW_TILING_NONE; + } + + + + + if (!brw_texture_layout( bscreen, tex )) + goto fail; + + + if (templ->tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY)) { + buffer_type = BRW_BUFFER_TYPE_SCANOUT; + } + else { + buffer_type = BRW_BUFFER_TYPE_TEXTURE; + } + + ret = bscreen->sws->bo_alloc( bscreen->sws, + buffer_type, + tex->pitch * tex->total_height * tex->cpp, + 64, + &tex->bo ); + if (ret) + goto fail; + + tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + tex->ss.ss0.surface_type = translate_tex_target(tex->base.target); + tex->ss.ss0.surface_format = translate_tex_format(tex->base.format); + assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID); + + /* This is ok for all textures with channel width 8bit or less: + */ +/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ + + + /* XXX: what happens when tex->bo->offset changes??? + */ + tex->ss.ss1.base_addr = 0; /* reloc */ + tex->ss.ss2.mip_count = tex->base.last_level; + tex->ss.ss2.width = tex->base.width0 - 1; + tex->ss.ss2.height = tex->base.height0 - 1; + + switch (tex->tiling) { + case BRW_TILING_NONE: + tex->ss.ss3.tiled_surface = 0; + tex->ss.ss3.tile_walk = 0; + break; + case BRW_TILING_X: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR; + break; + case BRW_TILING_Y: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR; + break; + } + + tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1; + tex->ss.ss3.depth = tex->base.depth0 - 1; + + tex->ss.ss4.min_lod = 0; + + if (tex->base.target == PIPE_TEXTURE_CUBE) { + tex->ss.ss0.cube_pos_x = 1; + tex->ss.ss0.cube_pos_y = 1; + tex->ss.ss0.cube_pos_z = 1; + tex->ss.ss0.cube_neg_x = 1; + tex->ss.ss0.cube_neg_y = 1; + tex->ss.ss0.cube_neg_z = 1; + } + + return &tex->base; + +fail: + bo_reference(&tex->bo, NULL); + FREE(tex); + return NULL; +} + +static struct pipe_texture *brw_texture_blanket(struct pipe_screen *screen, + const struct pipe_texture *templ, + const unsigned *stride, + struct pipe_buffer *buffer) +{ + return NULL; +} + +static void brw_texture_destroy(struct pipe_texture *pt) +{ + struct brw_texture *tex = brw_texture(pt); + bo_reference(&tex->bo, NULL); + FREE(pt); +} + + +static boolean brw_is_format_supported( struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags ) +{ + return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID; +} + + +boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_texture *texture, + unsigned face, + unsigned level, + struct brw_winsys_buffer *bo ) +{ + struct brw_texture *tex = brw_texture(texture); + struct brw_surface *surf; + int i; + + /* XXX: this is subject to false positives if the underlying + * texture BO is referenced, we can't tell whether the sub-region + * we care about participates in that. + */ + if (brw_screen->sws->bo_references( bo, tex->bo )) + return TRUE; + + /* Find any view on this texture for this face/level and see if it + * is referenced: + */ + for (i = 0; i < 2; i++) { + foreach (surf, &tex->views[i]) { + if (surf->bo == tex->bo) + continue; + + if (surf->id.bits.face != face || + surf->id.bits.level != level) + continue; + + if (brw_screen->sws->bo_references( bo, surf->bo)) + return TRUE; + } + } + + return FALSE; +} + + +/* + * Transfer functions + */ + +static struct pipe_transfer* +brw_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, unsigned x, unsigned y, + unsigned w, unsigned h) +{ + struct brw_texture *tex = brw_texture(texture); + struct brw_transfer *trans; + unsigned offset; /* in bytes */ + + if (texture->target == PIPE_TEXTURE_CUBE) { + offset = tex->image_offset[level][face]; + } else if (texture->target == PIPE_TEXTURE_3D) { + offset = tex->image_offset[level][zslice]; + } else { + offset = tex->image_offset[level][0]; + assert(face == 0); + assert(zslice == 0); + } + + trans = CALLOC_STRUCT(brw_transfer); + if (trans) { + pipe_texture_reference(&trans->base.texture, texture); + trans->base.x = x; + trans->base.y = y; + trans->base.width = w; + trans->base.height = h; + trans->base.stride = tex->pitch * tex->cpp; + trans->offset = offset; + trans->base.usage = usage; + } + return &trans->base; +} + +static void * +brw_transfer_map(struct pipe_screen *screen, + struct pipe_transfer *transfer) +{ + struct brw_texture *tex = brw_texture(transfer->texture); + struct brw_winsys_screen *sws = brw_screen(screen)->sws; + char *map; + unsigned usage = transfer->usage; + + map = sws->bo_map(tex->bo, + BRW_DATA_OTHER, + 0, + tex->bo->size, + (usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE, + (usage & 0) ? TRUE : FALSE, + (usage & 0) ? TRUE : FALSE); + + if (!map) + return NULL; + + /* XXX: blocksize and compressed textures + */ + return map + brw_transfer(transfer)->offset + + transfer->y /* / transfer->block.height */ * transfer->stride + + transfer->x /* / transfer->block.width */ * brw_texture(transfer->texture)->cpp; +} + +static void +brw_transfer_unmap(struct pipe_screen *screen, + struct pipe_transfer *transfer) +{ + struct brw_texture *tex = brw_texture(transfer->texture); + struct brw_winsys_screen *sws = brw_screen(screen)->sws; + + sws->bo_unmap(tex->bo); +} + +static void +brw_tex_transfer_destroy(struct pipe_transfer *trans) +{ + pipe_texture_reference(&trans->texture, NULL); + FREE(trans); +} + + +/* + * Functions exported to the winsys + */ + +boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture, + struct brw_winsys_buffer **buffer, + unsigned *stride) +{ + struct brw_texture *tex = brw_texture(texture); + + *buffer = tex->bo; + if (stride) + *stride = tex->pitch * tex->cpp; + + return TRUE; +} + +struct pipe_texture * +brw_texture_blanket_winsys_buffer(struct pipe_screen *screen, + const struct pipe_texture *templ, + unsigned pitch, + unsigned tiling, + struct brw_winsys_buffer *buffer) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_texture *tex; + + if (templ->target != PIPE_TEXTURE_2D || + templ->last_level != 0 || + templ->depth0 != 1) + return NULL; + + if (util_format_is_compressed(templ->format)) + return NULL; + + tex = CALLOC_STRUCT(brw_texture); + if (!tex) + return NULL; + + memcpy(&tex->base, templ, sizeof *templ); + pipe_reference_init(&tex->base.reference, 1); + tex->base.screen = screen; + + /* XXX: cpp vs. blocksize + */ + tex->cpp = util_format_get_blocksize(tex->base.format); + tex->tiling = tiling; + + make_empty_list(&tex->views[0]); + make_empty_list(&tex->views[1]); + + if (!brw_texture_layout(bscreen, tex)) + goto fail; + + /* XXX Maybe some more checks? */ + if ((pitch / tex->cpp) < tex->pitch) + goto fail; + + tex->pitch = pitch / tex->cpp; + + tex->bo = buffer; + + /* fix this warning */ +#if 0 + if (tex->size > buffer->size) + goto fail; +#endif + + tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + tex->ss.ss0.surface_type = translate_tex_target(tex->base.target); + tex->ss.ss0.surface_format = translate_tex_format(tex->base.format); + assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID); + + /* This is ok for all textures with channel width 8bit or less: + */ +/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ + + + /* XXX: what happens when tex->bo->offset changes??? + */ + tex->ss.ss1.base_addr = 0; /* reloc */ + tex->ss.ss2.mip_count = tex->base.last_level; + tex->ss.ss2.width = tex->base.width0 - 1; + tex->ss.ss2.height = tex->base.height0 - 1; + + switch (tex->tiling) { + case BRW_TILING_NONE: + tex->ss.ss3.tiled_surface = 0; + tex->ss.ss3.tile_walk = 0; + break; + case BRW_TILING_X: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR; + break; + case BRW_TILING_Y: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR; + break; + } + + tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1; + tex->ss.ss3.depth = tex->base.depth0 - 1; + + tex->ss.ss4.min_lod = 0; + + return &tex->base; + +fail: + FREE(tex); + return NULL; +} + +void brw_screen_tex_init( struct brw_screen *brw_screen ) +{ + brw_screen->base.is_format_supported = brw_is_format_supported; + brw_screen->base.texture_create = brw_texture_create; + brw_screen->base.texture_destroy = brw_texture_destroy; + brw_screen->base.texture_blanket = brw_texture_blanket; + brw_screen->base.get_tex_transfer = brw_get_tex_transfer; + brw_screen->base.transfer_map = brw_transfer_map; + brw_screen->base.transfer_unmap = brw_transfer_unmap; + brw_screen->base.tex_transfer_destroy = brw_tex_transfer_destroy; +} diff --git a/src/gallium/drivers/i965/brw_sf.c b/src/gallium/drivers/i965/brw_sf.c new file mode 100644 index 0000000000..e1986a9dbb --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf.c @@ -0,0 +1,216 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_state.h" + +#include "brw_batchbuffer.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_pipe_rast.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_sf.h" +#include "brw_state.h" + +static enum pipe_error compile_sf_prog( struct brw_context *brw, + struct brw_sf_prog_key *key, + struct brw_winsys_buffer **bo_out ) +{ + enum pipe_error ret; + struct brw_sf_compile c; + const GLuint *program; + GLuint program_size; + + memset(&c, 0, sizeof(c)); + + /* Begin the compilation: + */ + brw_init_compile(brw, &c.func); + + c.key = *key; + c.nr_attrs = c.key.nr_attrs; + c.nr_attr_regs = (c.nr_attrs+1)/2; + c.nr_setup_attrs = c.key.nr_attrs; + c.nr_setup_regs = (c.nr_setup_attrs+1)/2; + + c.prog_data.urb_read_length = c.nr_attr_regs; + c.prog_data.urb_entry_size = c.nr_setup_regs * 2; + + /* Special case when there are no attributes to setup. + * + * XXX: should be able to set nr_setup_attrs to nr_attrs-1 -- but + * breaks vp-tris.c + */ + if (c.nr_attrs - 1 == 0) { + c.nr_verts = 0; + brw_emit_null_setup( &c ); + } + else { + /* Which primitive? Or all three? + */ + switch (key->primitive) { + case SF_TRIANGLES: + c.nr_verts = 3; + brw_emit_tri_setup( &c, GL_TRUE ); + break; + case SF_LINES: + c.nr_verts = 2; + brw_emit_line_setup( &c, GL_TRUE ); + break; + case SF_POINTS: + c.nr_verts = 1; + if (key->do_point_sprite) + brw_emit_point_sprite_setup( &c, GL_TRUE ); + else + brw_emit_point_setup( &c, GL_TRUE ); + break; + case SF_UNFILLED_TRIS: + c.nr_verts = 3; + brw_emit_anyprim_setup( &c ); + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + } + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + /* Upload + */ + ret = brw_upload_cache( &brw->cache, BRW_SF_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->sf.prog_data, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +/* Calculate interpolants for triangle and line rasterization. + */ +static enum pipe_error upload_sf_prog(struct brw_context *brw) +{ + const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature; + struct brw_sf_prog_key key; + enum pipe_error ret; + unsigned i; + + memset(&key, 0, sizeof(key)); + + /* Populate the key, noting state dependencies: + */ + + /* XXX: Add one to account for the position input. + */ + /* PIPE_NEW_FRAGMENT_SIGNATURE */ + key.nr_attrs = sig->nr_inputs + 1; + + + /* XXX: why is position required to be linear? why do we care + * about it at all? + */ + key.linear_attrs = 1; /* position -- but why? */ + + for (i = 0; i < sig->nr_inputs; i++) { + switch (sig->input[i].interp) { + case TGSI_INTERPOLATE_CONSTANT: + break; + case TGSI_INTERPOLATE_LINEAR: + key.linear_attrs |= 1 << (i+1); + break; + case TGSI_INTERPOLATE_PERSPECTIVE: + key.persp_attrs |= 1 << (i+1); + break; + } + } + + /* BRW_NEW_REDUCED_PRIMITIVE */ + switch (brw->reduced_primitive) { + case PIPE_PRIM_TRIANGLES: + /* PIPE_NEW_RAST + */ + if (brw->curr.rast->templ.fill_cw != PIPE_POLYGON_MODE_FILL || + brw->curr.rast->templ.fill_ccw != PIPE_POLYGON_MODE_FILL) + key.primitive = SF_UNFILLED_TRIS; + else + key.primitive = SF_TRIANGLES; + break; + case PIPE_PRIM_LINES: + key.primitive = SF_LINES; + break; + case PIPE_PRIM_POINTS: + key.primitive = SF_POINTS; + break; + } + + key.do_point_sprite = brw->curr.rast->templ.point_sprite; + key.sprite_origin_lower_left = 0; /* XXX: ctx->Point.SpriteOrigin - fix rast state */ + key.do_flat_shading = brw->curr.rast->templ.flatshade; + key.do_twoside_color = brw->curr.rast->templ.light_twoside; + + if (key.do_twoside_color) { + key.frontface_ccw = (brw->curr.rast->templ.front_winding == + PIPE_WINDING_CCW); + } + + if (brw_search_cache(&brw->cache, BRW_SF_PROG, + &key, sizeof(key), + NULL, 0, + &brw->sf.prog_data, + &brw->sf.prog_bo)) + return PIPE_OK; + + ret = compile_sf_prog( brw, &key, &brw->sf.prog_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_sf_prog = { + .dirty = { + .mesa = (PIPE_NEW_RAST | PIPE_NEW_FRAGMENT_SIGNATURE), + .brw = (BRW_NEW_REDUCED_PRIMITIVE), + .cache = 0 + }, + .prepare = upload_sf_prog +}; + diff --git a/src/gallium/drivers/i965/brw_sf.h b/src/gallium/drivers/i965/brw_sf.h new file mode 100644 index 0000000000..a895c7d2f6 --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf.h @@ -0,0 +1,122 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_SF_H +#define BRW_SF_H + + +#include "brw_context.h" +#include "brw_eu.h" + + +#define SF_POINTS 0 +#define SF_LINES 1 +#define SF_TRIANGLES 2 +#define SF_UNFILLED_TRIS 3 + +struct brw_sf_prog_key { + + /* Bitmask of linear and perspective interpolated inputs, 0..nr + */ + GLuint persp_attrs:32; + GLuint linear_attrs:32; + GLuint point_coord_replace_attrs:32; + + GLuint nr_attrs:8; + GLuint primitive:2; + GLuint do_twoside_color:1; + GLuint do_flat_shading:1; + GLuint frontface_ccw:1; + GLuint do_point_sprite:1; + GLuint sprite_origin_lower_left:1; + GLuint pad:17; + + GLuint attr_col0:8; + GLuint attr_col1:8; + GLuint attr_bfc0:8; + GLuint attr_bfc1:8; +}; + +struct brw_sf_point_tex { + GLboolean CoordReplace; +}; + +struct brw_sf_compile { + struct brw_compile func; + struct brw_sf_prog_key key; + struct brw_sf_prog_data prog_data; + + struct brw_reg pv; + struct brw_reg det; + struct brw_reg dx0; + struct brw_reg dx2; + struct brw_reg dy0; + struct brw_reg dy2; + + /* z and 1/w passed in seperately: + */ + struct brw_reg z[3]; + struct brw_reg inv_w[3]; + + /* The vertices: + */ + struct brw_reg vert[3]; + + /* Temporaries, allocated after last vertex reg. + */ + struct brw_reg inv_det; + struct brw_reg a1_sub_a0; + struct brw_reg a2_sub_a0; + struct brw_reg tmp; + + struct brw_reg m1Cx; + struct brw_reg m2Cy; + struct brw_reg m3C0; + + GLuint nr_verts; + GLuint nr_attrs; + GLuint nr_attr_regs; + GLuint nr_setup_attrs; + GLuint nr_setup_regs; + + GLuint point_coord_replace_mask; +}; + + +void brw_emit_null_setup( struct brw_sf_compile *c ); +void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_anyprim_setup( struct brw_sf_compile *c ); + +#endif diff --git a/src/gallium/drivers/i965/brw_sf_emit.c b/src/gallium/drivers/i965/brw_sf_emit.c new file mode 100644 index 0000000000..3b85725e36 --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf_emit.c @@ -0,0 +1,765 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_batchbuffer.h" + +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_sf.h" + + +static struct brw_reg get_vert_attr(struct brw_sf_compile *c, + struct brw_reg vert, + GLuint attr) +{ + GLuint off = attr / 2; + GLuint sub = attr % 2; + + return brw_vec4_grf(vert.nr + off, sub * 4); +} + + +/*********************************************************************** + * Twoside lighting + */ +static void copy_bfc( struct brw_sf_compile *c, + struct brw_reg vert ) +{ + struct brw_compile *p = &c->func; + + if (c->key.attr_col0 && c->key.attr_bfc0) + brw_MOV(p, + get_vert_attr(c, vert, c->key.attr_col0), + get_vert_attr(c, vert, c->key.attr_bfc0)); + + if (c->key.attr_col1 && c->key.attr_bfc1) + brw_MOV(p, + get_vert_attr(c, vert, c->key.attr_col1), + get_vert_attr(c, vert, c->key.attr_bfc1)); +} + + +static void do_twoside_color( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *if_insn; + GLuint backface_conditional = c->key.frontface_ccw ? BRW_CONDITIONAL_G : BRW_CONDITIONAL_L; + + /* Already done in clip program: + */ + if (c->key.primitive == SF_UNFILLED_TRIS) + return; + + /* XXX: What happens if BFC isn't present? This could only happen + * for user-supplied vertex programs, as t_vp_build.c always does + * the right thing. + */ + if (!(c->key.attr_col0 && c->key.attr_bfc0) && + !(c->key.attr_col1 && c->key.attr_bfc1)) + return; + + /* Need to use BRW_EXECUTE_4 and also do an 4-wide compare in order + * to get all channels active inside the IF. In the clipping code + * we run with NoMask, so it's not an option and we can use + * BRW_EXECUTE_1 for all comparisions. + */ + brw_push_insn_state(p); + brw_CMP(p, vec4(brw_null_reg()), backface_conditional, c->det, brw_imm_f(0)); + if_insn = brw_IF(p, BRW_EXECUTE_4); + { + switch (c->nr_verts) { + case 3: copy_bfc(c, c->vert[2]); + case 2: copy_bfc(c, c->vert[1]); + case 1: copy_bfc(c, c->vert[0]); + } + } + brw_ENDIF(p, if_insn); + brw_pop_insn_state(p); +} + + + +/*********************************************************************** + * Flat shading + */ + +#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \ + (1<<VERT_RESULT_COL1)) + +static void copy_colors( struct brw_sf_compile *c, + struct brw_reg dst, + struct brw_reg src) +{ + struct brw_compile *p = &c->func; + + if (c->key.attr_col0) + brw_MOV(p, + get_vert_attr(c, dst, c->key.attr_col0), + get_vert_attr(c, src, c->key.attr_col0)); + + if (c->key.attr_col1) + brw_MOV(p, + get_vert_attr(c, dst, c->key.attr_col1), + get_vert_attr(c, src, c->key.attr_col1)); + +} + + + +/* Need to use a computed jump to copy flatshaded attributes as the + * vertices are ordered according to y-coordinate before reaching this + * point, so the PV could be anywhere. + */ +static void do_flatshade_triangle( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg ip = brw_ip_reg(); + GLuint jmpi = 1; + GLuint nr = 0; + + if (c->key.attr_col0) + nr++; + + if (c->key.attr_col1) + nr++; + + if (nr == 0) + return; + + /* Already done in clip program: + */ + if (c->key.primitive == SF_UNFILLED_TRIS) + return; + + if (BRW_IS_IGDNG(p->brw)) + jmpi = 2; + + brw_push_insn_state(p); + + brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr*2+1))); + brw_JMPI(p, ip, ip, c->pv); + + copy_colors(c, c->vert[1], c->vert[0]); + copy_colors(c, c->vert[2], c->vert[0]); + brw_JMPI(p, ip, ip, brw_imm_d(jmpi*(nr*4+1))); + + copy_colors(c, c->vert[0], c->vert[1]); + copy_colors(c, c->vert[2], c->vert[1]); + brw_JMPI(p, ip, ip, brw_imm_d(jmpi*nr*2)); + + copy_colors(c, c->vert[0], c->vert[2]); + copy_colors(c, c->vert[1], c->vert[2]); + + brw_pop_insn_state(p); +} + + +static void do_flatshade_line( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg ip = brw_ip_reg(); + GLuint jmpi = 1; + GLuint nr = 0; + + if (c->key.attr_col0) + nr++; + + if (c->key.attr_col1) + nr++; + + if (nr == 0) + return; + + /* Already done in clip program: + */ + if (c->key.primitive == SF_UNFILLED_TRIS) + return; + + if (BRW_IS_IGDNG(p->brw)) + jmpi = 2; + + brw_push_insn_state(p); + + brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr+1))); + brw_JMPI(p, ip, ip, c->pv); + copy_colors(c, c->vert[1], c->vert[0]); + + brw_JMPI(p, ip, ip, brw_imm_ud(jmpi*nr)); + copy_colors(c, c->vert[0], c->vert[1]); + + brw_pop_insn_state(p); +} + + + +/*********************************************************************** + * Triangle setup. + */ + + +static void alloc_regs( struct brw_sf_compile *c ) +{ + GLuint reg, i; + + /* Values computed by fixed function unit: + */ + c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_D); + c->det = brw_vec1_grf(1, 2); + c->dx0 = brw_vec1_grf(1, 3); + c->dx2 = brw_vec1_grf(1, 4); + c->dy0 = brw_vec1_grf(1, 5); + c->dy2 = brw_vec1_grf(1, 6); + + /* z and 1/w passed in seperately: + */ + c->z[0] = brw_vec1_grf(2, 0); + c->inv_w[0] = brw_vec1_grf(2, 1); + c->z[1] = brw_vec1_grf(2, 2); + c->inv_w[1] = brw_vec1_grf(2, 3); + c->z[2] = brw_vec1_grf(2, 4); + c->inv_w[2] = brw_vec1_grf(2, 5); + + /* The vertices: + */ + reg = 3; + for (i = 0; i < c->nr_verts; i++) { + c->vert[i] = brw_vec8_grf(reg, 0); + reg += c->nr_attr_regs; + } + + /* Temporaries, allocated after last vertex reg. + */ + c->inv_det = brw_vec1_grf(reg, 0); reg++; + c->a1_sub_a0 = brw_vec8_grf(reg, 0); reg++; + c->a2_sub_a0 = brw_vec8_grf(reg, 0); reg++; + c->tmp = brw_vec8_grf(reg, 0); reg++; + + /* Note grf allocation: + */ + c->prog_data.total_grf = reg; + + + /* Outputs of this program - interpolation coefficients for + * rasterization: + */ + c->m1Cx = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 1, 0); + c->m2Cy = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 2, 0); + c->m3C0 = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 3, 0); +} + + +static void copy_z_inv_w( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + GLuint i; + + brw_push_insn_state(p); + + /* Copy both scalars with a single MOV: + */ + for (i = 0; i < c->nr_verts; i++) + brw_MOV(p, vec2(suboffset(c->vert[i], 2)), vec2(c->z[i])); + + brw_pop_insn_state(p); +} + + +static void invert_det( struct brw_sf_compile *c) +{ + /* Looks like we invert all 8 elements just to get 1/det in + * position 2 !?! + */ + brw_math(&c->func, + c->inv_det, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 0, + c->det, + BRW_MATH_DATA_SCALAR, + BRW_MATH_PRECISION_FULL); + +} + + +/* Two attributes packed into a wide register. Figure out if either + * or both of them need linear/perspective interpolation. Constant + * regs are left as-is. + */ +static GLboolean calculate_masks( struct brw_sf_compile *c, + GLuint reg, + GLushort *pc, + GLushort *pc_persp, + GLushort *pc_linear) +{ + GLboolean is_last_attr = (reg == c->nr_setup_regs - 1); + GLuint persp_mask = c->key.persp_attrs; + GLuint linear_mask = (c->key.persp_attrs | c->key.linear_attrs); + + *pc_persp = 0; + *pc_linear = 0; + *pc = 0xf; + + if (persp_mask & (1 << (reg*2))) + *pc_persp = 0xf; + + if (linear_mask & (1 << (reg*2))) + *pc_linear = 0xf; + + /* Maybe only processs one attribute on the final round: + */ + if (reg*2+1 < c->nr_setup_attrs) { + *pc |= 0xf0; + + if (persp_mask & (1 << (reg*2+1))) + *pc_persp |= 0xf0; + + if (linear_mask & (1 << (reg*2+1))) + *pc_linear |= 0xf0; + } + + return is_last_attr; +} + + +void brw_emit_null_setup( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + + /* m0 is implicitly copied from r0 in the send instruction: + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), /* r0, will be copied to m0 */ + 0, /* allocate */ + 1, /* used */ + 1, /* msg len */ + 0, /* response len */ + 1, /* eot */ + 1, /* writes complete */ + 0, /* offset */ + BRW_URB_SWIZZLE_TRANSPOSE); +} + +void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + c->nr_verts = 3; + + if (allocate) + alloc_regs(c); + + invert_det(c); + copy_z_inv_w(c); + + if (c->key.do_twoside_color) + do_twoside_color(c); + + if (c->key.do_flat_shading) + do_flatshade_triangle(c); + + + for (i = 0; i < c->nr_setup_regs; i++) + { + /* Pair of incoming attributes: + */ + struct brw_reg a0 = offset(c->vert[0], i); + struct brw_reg a1 = offset(c->vert[1], i); + struct brw_reg a2 = offset(c->vert[2], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + brw_MUL(p, a1, a1, c->inv_w[1]); + brw_MUL(p, a2, a2, c->inv_w[2]); + } + + + /* Calculate coefficients for interpolated values: + */ + if (pc_linear) + { + brw_set_predicate_control_flag_value(p, pc_linear); + + brw_ADD(p, c->a1_sub_a0, a1, negate(a0)); + brw_ADD(p, c->a2_sub_a0, a2, negate(a0)); + + /* calculate dA/dx + */ + brw_MUL(p, brw_null_reg(), c->a1_sub_a0, c->dy2); + brw_MAC(p, c->tmp, c->a2_sub_a0, negate(c->dy0)); + brw_MUL(p, c->m1Cx, c->tmp, c->inv_det); + + /* calculate dA/dy + */ + brw_MUL(p, brw_null_reg(), c->a2_sub_a0, c->dx0); + brw_MAC(p, c->tmp, c->a1_sub_a0, negate(c->dx2)); + brw_MUL(p, c->m2Cy, c->tmp, c->inv_det); + } + + { + brw_set_predicate_control_flag_value(p, pc); + /* start point for interpolation + */ + brw_MOV(p, c->m3C0, a0); + + /* Copy m0..m3 to URB. m0 is implicitly copied from r0 in + * the send instruction: + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), /* r0, will be copied to m0 */ + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* offset */ + BRW_URB_SWIZZLE_TRANSPOSE); /* XXX: Swizzle control "SF to windower" */ + } + } +} + + + +void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + + c->nr_verts = 2; + + if (allocate) + alloc_regs(c); + + invert_det(c); + copy_z_inv_w(c); + + if (c->key.do_flat_shading) + do_flatshade_line(c); + + for (i = 0; i < c->nr_setup_regs; i++) + { + /* Pair of incoming attributes: + */ + struct brw_reg a0 = offset(c->vert[0], i); + struct brw_reg a1 = offset(c->vert[1], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + brw_MUL(p, a1, a1, c->inv_w[1]); + } + + /* Calculate coefficients for position, color: + */ + if (pc_linear) { + brw_set_predicate_control_flag_value(p, pc_linear); + + brw_ADD(p, c->a1_sub_a0, a1, negate(a0)); + + brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0); + brw_MUL(p, c->m1Cx, c->tmp, c->inv_det); + + brw_MUL(p, c->tmp, c->a1_sub_a0, c->dy0); + brw_MUL(p, c->m2Cy, c->tmp, c->inv_det); + } + + { + brw_set_predicate_control_flag_value(p, pc); + + /* start point for interpolation + */ + brw_MOV(p, c->m3C0, a0); + + /* Copy m0..m3 to URB. + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* urb destination offset */ + BRW_URB_SWIZZLE_TRANSPOSE); + } + } +} + +void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + c->nr_verts = 1; + + if (allocate) + alloc_regs(c); + + copy_z_inv_w(c); + + for (i = 0; i < c->nr_setup_regs; i++) + { + /* XXX: only seems to check point_coord_replace_attrs for every + * second attribute?!? + */ + boolean coord_replace = !!(c->key.point_coord_replace_attrs & (1<<(2*i))); + struct brw_reg a0 = offset(c->vert[0], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + if (coord_replace) { + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + } + } + + if (coord_replace) { + /* Caculate 1.0/PointWidth */ + brw_math(&c->func, + c->tmp, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 0, + c->dx0, + BRW_MATH_DATA_SCALAR, + BRW_MATH_PRECISION_FULL); + + if (c->key.sprite_origin_lower_left) { + brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); + brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); + brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0])); + brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0)); + } + else { + brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); + brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); + brw_MUL(p, c->m2Cy, c->tmp, c->inv_w[0]); + brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0)); + } + } + else { + brw_MOV(p, c->m1Cx, brw_imm_ud(0)); + brw_MOV(p, c->m2Cy, brw_imm_ud(0)); + } + + { + brw_set_predicate_control_flag_value(p, pc); + if (coord_replace) { + if (c->key.sprite_origin_lower_left) { + brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0)); + brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0)); + } + else { + brw_MOV(p, c->m3C0, brw_imm_f(0.0)); + } + } + else { + brw_MOV(p, c->m3C0, a0); /* constant value */ + } + + /* Copy m0..m3 to URB. + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* urb destination offset */ + BRW_URB_SWIZZLE_TRANSPOSE); + } + } +} + +/* Points setup - several simplifications as all attributes are + * constant across the face of the point (point sprites excluded!) + */ +void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + c->nr_verts = 1; + + if (allocate) + alloc_regs(c); + + copy_z_inv_w(c); + + brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */ + brw_MOV(p, c->m2Cy, brw_imm_ud(0)); /* zero - move out of loop */ + + for (i = 0; i < c->nr_setup_regs; i++) + { + struct brw_reg a0 = offset(c->vert[0], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + /* This seems odd as the values are all constant, but the + * fragment shader will be expecting it: + */ + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + } + + + /* The delta values are always zero, just send the starting + * coordinate. Again, this is to fit in with the interpolation + * code in the fragment shader. + */ + { + brw_set_predicate_control_flag_value(p, pc); + + brw_MOV(p, c->m3C0, a0); /* constant value */ + + /* Copy m0..m3 to URB. + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* urb destination offset */ + BRW_URB_SWIZZLE_TRANSPOSE); + } + } +} + +void brw_emit_anyprim_setup( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg ip = brw_ip_reg(); + struct brw_reg payload_prim = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0); + struct brw_reg payload_attr = get_element_ud(brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0), 0); + struct brw_reg primmask; + struct brw_instruction *jmp; + struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD)); + + GLuint saveflag; + + c->nr_verts = 3; + alloc_regs(c); + + primmask = retype(get_element(c->tmp, 0), BRW_REGISTER_TYPE_UD); + + brw_MOV(p, primmask, brw_imm_ud(1)); + brw_SHL(p, primmask, primmask, payload_prim); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_TRILIST) | + (1<<_3DPRIM_TRISTRIP) | + (1<<_3DPRIM_TRIFAN) | + (1<<_3DPRIM_TRISTRIP_REVERSE) | + (1<<_3DPRIM_POLYGON) | + (1<<_3DPRIM_RECTLIST) | + (1<<_3DPRIM_TRIFAN_NOSTIPPLE))); + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + saveflag = p->flag_value; + brw_push_insn_state(p); + brw_emit_tri_setup( c, GL_FALSE ); + brw_pop_insn_state(p); + p->flag_value = saveflag; + /* note - thread killed in subroutine, so must + * restore the flag which is changed when building + * the subroutine. fix #13240 + */ + } + brw_land_fwd_jump(p, jmp); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_LINELIST) | + (1<<_3DPRIM_LINESTRIP) | + (1<<_3DPRIM_LINELOOP) | + (1<<_3DPRIM_LINESTRIP_CONT) | + (1<<_3DPRIM_LINESTRIP_BF) | + (1<<_3DPRIM_LINESTRIP_CONT_BF))); + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + saveflag = p->flag_value; + brw_push_insn_state(p); + brw_emit_line_setup( c, GL_FALSE ); + brw_pop_insn_state(p); + p->flag_value = saveflag; + /* note - thread killed in subroutine */ + } + brw_land_fwd_jump(p, jmp); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, v1_null_ud, payload_attr, brw_imm_ud(1<<BRW_SPRITE_POINT_ENABLE)); + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + saveflag = p->flag_value; + brw_push_insn_state(p); + brw_emit_point_sprite_setup( c, GL_FALSE ); + brw_pop_insn_state(p); + p->flag_value = saveflag; + } + brw_land_fwd_jump(p, jmp); + + brw_emit_point_setup( c, GL_FALSE ); +} + + + + diff --git a/src/gallium/drivers/i965/brw_sf_state.c b/src/gallium/drivers/i965/brw_sf_state.c new file mode 100644 index 0000000000..25dc2b52e0 --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf_state.c @@ -0,0 +1,333 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" +#include "brw_pipe_rast.h" + +static enum pipe_error upload_sf_vp(struct brw_context *brw) +{ + const struct pipe_viewport_state *vp = &brw->curr.viewport; + const struct pipe_scissor_state *scissor = &brw->curr.scissor; + struct brw_sf_viewport sfv; + enum pipe_error ret; + + memset(&sfv, 0, sizeof(sfv)); + + /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */ + + sfv.viewport.m00 = vp->scale[0]; + sfv.viewport.m11 = vp->scale[1]; + sfv.viewport.m22 = vp->scale[2]; + sfv.viewport.m30 = vp->translate[0]; + sfv.viewport.m31 = vp->translate[1]; + sfv.viewport.m32 = vp->translate[2]; + + sfv.scissor.xmin = scissor->minx; + sfv.scissor.xmax = scissor->maxx - 1; /* ? */ + sfv.scissor.ymin = scissor->miny; + sfv.scissor.ymax = scissor->maxy - 1; /* ? */ + + ret = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0, + &brw->sf.vp_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_sf_vp = { + .dirty = { + .mesa = (PIPE_NEW_VIEWPORT | + PIPE_NEW_SCISSOR), + .brw = 0, + .cache = 0 + }, + .prepare = upload_sf_vp +}; + +struct brw_sf_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + unsigned int nr_urb_entries, urb_size, sfsize; + + unsigned scissor:1; + unsigned line_smooth:1; + unsigned point_sprite:1; + unsigned point_attenuated:1; + unsigned front_face:2; + unsigned cull_mode:2; + unsigned flatshade_first:1; + unsigned gl_rasterization_rules:1; + unsigned line_last_pixel_enable:1; + float line_width; + float point_size; +}; + +static void +sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) +{ + const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ; + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_SF_PROG */ + key->total_grf = brw->sf.prog_data->total_grf; + key->urb_entry_read_length = brw->sf.prog_data->urb_read_length; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_sf_entries; + key->urb_size = brw->urb.vsize; + key->sfsize = brw->urb.sfsize; + + /* PIPE_NEW_RAST */ + key->scissor = rast->scissor; + key->front_face = rast->front_winding; + key->cull_mode = rast->cull_mode; + key->line_smooth = rast->line_smooth; + key->line_width = rast->line_width; + key->flatshade_first = rast->flatshade_first; + key->line_last_pixel_enable = rast->line_last_pixel; + key->gl_rasterization_rules = rast->gl_rasterization_rules; + + key->point_sprite = rast->point_sprite; + key->point_attenuated = rast->point_size_per_vertex; + + key->point_size = CLAMP(rast->point_size, + rast->point_size_min, + rast->point_size_max); +} + +static enum pipe_error +sf_unit_create_from_key(struct brw_context *brw, + struct brw_sf_unit_key *key, + struct brw_winsys_reloc *reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_sf_unit_state sf; + enum pipe_error ret; + int chipset_max_threads; + memset(&sf, 0, sizeof(sf)); + + sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + /* reloc */ + sf.thread0.kernel_start_pointer = 0; + + sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + + sf.thread3.dispatch_grf_start_reg = 3; + + if (BRW_IS_IGDNG(brw)) + sf.thread3.urb_entry_read_offset = 3; + else + sf.thread3.urb_entry_read_offset = 1; + + sf.thread3.urb_entry_read_length = key->urb_entry_read_length; + + sf.thread4.nr_urb_entries = key->nr_urb_entries; + sf.thread4.urb_entry_allocation_size = key->sfsize - 1; + + /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or + * 48(IGDNG) threads + */ + if (BRW_IS_IGDNG(brw)) + chipset_max_threads = 48; + else + chipset_max_threads = 24; + + sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1; + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + sf.thread4.max_threads = 0; + + if (BRW_DEBUG & DEBUG_STATS) + sf.thread4.stats_enable = 1; + + /* CACHE_NEW_SF_VP */ + /* reloc */ + sf.sf5.sf_viewport_state_offset = 0; + + sf.sf5.viewport_transform = 1; + + if (key->scissor) + sf.sf6.scissor = 1; + + if (key->front_face == PIPE_WINDING_CCW) + sf.sf5.front_winding = BRW_FRONTWINDING_CCW; + else + sf.sf5.front_winding = BRW_FRONTWINDING_CW; + + switch (key->cull_mode) { + case PIPE_WINDING_CCW: + case PIPE_WINDING_CW: + sf.sf6.cull_mode = (key->front_face == key->cull_mode ? + BRW_CULLMODE_FRONT : + BRW_CULLMODE_BACK); + break; + case PIPE_WINDING_BOTH: + sf.sf6.cull_mode = BRW_CULLMODE_BOTH; + break; + case PIPE_WINDING_NONE: + sf.sf6.cull_mode = BRW_CULLMODE_NONE; + break; + default: + assert(0); + sf.sf6.cull_mode = BRW_CULLMODE_NONE; + break; + } + + /* _NEW_LINE */ + /* XXX use ctx->Const.Min/MaxLineWidth here */ + sf.sf6.line_width = CLAMP(key->line_width, 1.0, 5.0) * (1<<1); + + sf.sf6.line_endcap_aa_region_width = 1; + if (key->line_smooth) + sf.sf6.aa_enable = 1; + else if (sf.sf6.line_width <= 0x2) + sf.sf6.line_width = 0; + + /* XXX: gl_rasterization_rules? something else? + */ + sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT; + sf.sf6.point_rast_rule = BRW_RASTRULE_LOWER_RIGHT; + sf.sf6.point_rast_rule = 1; + + /* XXX clamp max depends on AA vs. non-AA */ + + /* _NEW_POINT */ + sf.sf7.sprite_point = key->point_sprite; + sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3); + sf.sf7.use_point_size_state = !key->point_attenuated; + sf.sf7.aa_line_distance_mode = 0; + + /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: + */ + if (!key->flatshade_first) { + sf.sf7.trifan_pv = 2; + sf.sf7.linestrip_pv = 1; + sf.sf7.tristrip_pv = 2; + } else { + sf.sf7.trifan_pv = 1; + sf.sf7.linestrip_pv = 0; + sf.sf7.tristrip_pv = 0; + } + + sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable; + + /* Set bias for OpenGL rasterization rules: + */ + if (key->gl_rasterization_rules) { + sf.sf6.dest_org_vbias = 0x8; + sf.sf6.dest_org_hbias = 0x8; + } + else { + sf.sf6.dest_org_vbias = 0x0; + sf.sf6.dest_org_hbias = 0x0; + } + + ret = brw_upload_cache(&brw->cache, BRW_SF_UNIT, + key, sizeof(*key), + reloc, 2, + &sf, sizeof(sf), + NULL, NULL, + bo_out); + if (ret) + return ret; + + + return PIPE_OK; +} + +static enum pipe_error upload_sf_unit( struct brw_context *brw ) +{ + struct brw_sf_unit_key key; + struct brw_winsys_reloc reloc[2]; + unsigned total_grf; + unsigned viewport_transform; + unsigned front_winding; + enum pipe_error ret; + + sf_unit_populate_key(brw, &key); + + /* XXX: cut this crap and pre calculate the key: + */ + total_grf = (align(key.total_grf, 16) / 16 - 1); + viewport_transform = 1; + front_winding = (key.front_face == PIPE_WINDING_CCW ? + BRW_FRONTWINDING_CCW : + BRW_FRONTWINDING_CW); + + /* Emit SF program relocation */ + make_reloc(&reloc[0], + BRW_USAGE_STATE, + total_grf << 1, + offsetof(struct brw_sf_unit_state, thread0), + brw->sf.prog_bo); + + /* Emit SF viewport relocation */ + make_reloc(&reloc[1], + BRW_USAGE_STATE, + front_winding | (viewport_transform << 1), + offsetof(struct brw_sf_unit_state, sf5), + brw->sf.vp_bo); + + + if (brw_search_cache(&brw->cache, BRW_SF_UNIT, + &key, sizeof(key), + reloc, 2, + NULL, + &brw->sf.state_bo)) + return PIPE_OK; + + + ret = sf_unit_create_from_key(brw, &key, + reloc, + &brw->sf.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_sf_unit = { + .dirty = { + .mesa = (PIPE_NEW_RAST), + .brw = BRW_NEW_URB_FENCE, + .cache = (CACHE_NEW_SF_VP | + CACHE_NEW_SF_PROG) + }, + .prepare = upload_sf_unit, +}; diff --git a/src/gallium/drivers/i965/brw_state.h b/src/gallium/drivers/i965/brw_state.h new file mode 100644 index 0000000000..d2bbd0123d --- /dev/null +++ b/src/gallium/drivers/i965/brw_state.h @@ -0,0 +1,174 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_STATE_H +#define BRW_STATE_H + +#include "pipe/p_defines.h" +#include "util/u_memory.h" + +#include "brw_context.h" + +static INLINE void +brw_add_validated_bo(struct brw_context *brw, struct brw_winsys_buffer *bo) +{ + assert(brw->state.validated_bo_count < Elements(brw->state.validated_bos)); + + if (bo != NULL) { + bo_reference( &brw->state.validated_bos[brw->state.validated_bo_count++], + bo ); + } +} + +const struct brw_tracked_state brw_blend_constant_color; +const struct brw_tracked_state brw_cc_unit; +const struct brw_tracked_state brw_cc_vp; +const struct brw_tracked_state brw_clip_prog; +const struct brw_tracked_state brw_clip_unit; +const struct brw_tracked_state brw_curbe_buffer; +const struct brw_tracked_state brw_curbe_offsets; +const struct brw_tracked_state brw_invarient_state; +const struct brw_tracked_state brw_gs_prog; +const struct brw_tracked_state brw_gs_unit; +const struct brw_tracked_state brw_line_stipple; +const struct brw_tracked_state brw_aa_line_parameters; +const struct brw_tracked_state brw_pipelined_state_pointers; +const struct brw_tracked_state brw_binding_table_pointers; +const struct brw_tracked_state brw_depthbuffer; +const struct brw_tracked_state brw_polygon_stipple; +const struct brw_tracked_state brw_program_parameters; +const struct brw_tracked_state brw_recalculate_urb_fence; +const struct brw_tracked_state brw_sf_prog; +const struct brw_tracked_state brw_sf_unit; +const struct brw_tracked_state brw_sf_vp; +const struct brw_tracked_state brw_state_base_address; +const struct brw_tracked_state brw_urb_fence; +const struct brw_tracked_state brw_vertex_state; +const struct brw_tracked_state brw_vs_surfaces; +const struct brw_tracked_state brw_vs_prog; +const struct brw_tracked_state brw_vs_unit; +const struct brw_tracked_state brw_wm_input_sizes; +const struct brw_tracked_state brw_wm_prog; +const struct brw_tracked_state brw_wm_samplers; +const struct brw_tracked_state brw_wm_constant_surface; +const struct brw_tracked_state brw_wm_surfaces; +const struct brw_tracked_state brw_wm_unit; + +const struct brw_tracked_state brw_psp_urb_cbs; + +const struct brw_tracked_state brw_pipe_control; + +const struct brw_tracked_state brw_drawing_rect; +const struct brw_tracked_state brw_indices; +const struct brw_tracked_state brw_vertices; +const struct brw_tracked_state brw_index_buffer; + + +/*********************************************************************** + * brw_state.c + */ +int brw_validate_state(struct brw_context *brw); +int brw_upload_state(struct brw_context *brw); +void brw_init_state(struct brw_context *brw); +void brw_destroy_state(struct brw_context *brw); + +/*********************************************************************** + * brw_state_cache.c + */ +enum pipe_error brw_cache_data(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out ); + +enum pipe_error brw_cache_data_sz(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + GLuint data_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out); + +enum pipe_error brw_upload_cache( struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_sz, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + const void *data, + GLuint data_sz, + const void *aux, + void *aux_return , + struct brw_winsys_buffer **bo_out); + +boolean brw_search_cache( struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + void *aux_return, + struct brw_winsys_buffer **bo_out); + +void brw_state_cache_check_size( struct brw_context *brw ); + +void brw_init_caches( struct brw_context *brw ); +void brw_destroy_caches( struct brw_context *brw ); +void brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo); + +/*********************************************************************** + * brw_state_batch.c + */ +#define BRW_BATCH_STRUCT(brw, s) brw_batchbuffer_data( brw->batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS) +#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) + +GLboolean brw_cached_batch_struct( struct brw_context *brw, + const void *data, + GLuint sz ); +void brw_destroy_batch_cache( struct brw_context *brw ); +void brw_clear_batch_cache( struct brw_context *brw ); + +/*********************************************************************** + * brw_wm_surface_state.c + */ + +/*********************************************************************** + * brw_state_debug.c + */ +void brw_update_dirty_counts( unsigned mesa, + unsigned brw, + unsigned cache ); + + + +#endif diff --git a/src/gallium/drivers/i965/brw_state_batch.c b/src/gallium/drivers/i965/brw_state_batch.c new file mode 100644 index 0000000000..7d212e5c24 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_batch.c @@ -0,0 +1,98 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_state.h" +#include "brw_batchbuffer.h" + + + +/* A facility similar to the data caching code above, which aims to + * prevent identical commands being issued repeatedly. + */ +GLboolean brw_cached_batch_struct( struct brw_context *brw, + const void *data, + GLuint sz ) +{ + struct brw_cached_batch_item *item = brw->cached_batch_items; + struct header *newheader = (struct header *)data; + + if (brw->flags.always_emit_state) { + brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS); + return GL_TRUE; + } + + while (item) { + if (item->header->opcode == newheader->opcode) { + if (item->sz == sz && memcmp(item->header, newheader, sz) == 0) + return GL_FALSE; + if (item->sz != sz) { + FREE(item->header); + item->header = MALLOC(sz); + item->sz = sz; + } + goto emit; + } + item = item->next; + } + + assert(!item); + item = CALLOC_STRUCT(brw_cached_batch_item); + item->header = MALLOC(sz); + item->sz = sz; + item->next = brw->cached_batch_items; + brw->cached_batch_items = item; + + emit: + memcpy(item->header, newheader, sz); + brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS); + return GL_TRUE; +} + +void brw_clear_batch_cache( struct brw_context *brw ) +{ + struct brw_cached_batch_item *item = brw->cached_batch_items; + + while (item) { + struct brw_cached_batch_item *next = item->next; + free((void *)item->header); + free(item); + item = next; + } + + brw->cached_batch_items = NULL; +} + +void brw_destroy_batch_cache( struct brw_context *brw ) +{ + brw_clear_batch_cache(brw); +} diff --git a/src/gallium/drivers/i965/brw_state_cache.c b/src/gallium/drivers/i965/brw_state_cache.c new file mode 100644 index 0000000000..16b643ceb2 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_cache.c @@ -0,0 +1,617 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +/** @file brw_state_cache.c + * + * This file implements a simple static state cache for 965. The consumers + * can query the hash table of state using a cache_id, opaque key data, + * and list of buffers that will be used in relocations, and receive the + * corresponding state buffer object of state (plus associated auxiliary + * data) in return. + * + * The inner workings are a simple hash table based on a CRC of the key data. + * The cache_id and relocation target buffers associated with the state + * buffer are included as auxiliary key data, but are not part of the hash + * value (this should be fixed, but will likely be fixed instead by making + * consumers use structured keys). + * + * Replacement is not implemented. Instead, when the cache gets too big, at + * a safe point (unlock) we throw out all of the cache data and let it + * regenerate for the next rendering operation. + * + * The reloc structs need to be included as key data, otherwise the + * non-unique values stuffed in the offset in key data through + * brw_cache_data() may result in successful probe for state buffers + * even when the buffer being referenced doesn't match. The result would be + * that the same state cache entry is used twice for different buffers, + * only one of the two buffers referenced gets put into the offset, and the + * incorrect program is run for the other instance. + */ +#include "util/u_memory.h" + +#include "brw_debug.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" + +/* XXX: Fixme - have to include these to get the sizes of the prog_key + * structs: + */ +#include "brw_wm.h" +#include "brw_vs.h" +#include "brw_clip.h" +#include "brw_sf.h" +#include "brw_gs.h" + + +static GLuint +hash_key(const void *key, GLuint key_size, + struct brw_winsys_reloc *relocs, GLuint nr_relocs) +{ + GLuint *ikey = (GLuint *)key; + GLuint hash = 0, i; + + assert(key_size % 4 == 0); + + /* I'm sure this can be improved on: + */ + for (i = 0; i < key_size/4; i++) { + hash ^= ikey[i]; + hash = (hash << 5) | (hash >> 27); + } + + /* Include the BO pointers as key data as well */ + ikey = (GLuint *)relocs; + key_size = nr_relocs * sizeof(struct brw_winsys_reloc); + for (i = 0; i < key_size/4; i++) { + hash ^= ikey[i]; + hash = (hash << 5) | (hash >> 27); + } + + return hash; +} + + +/** + * Marks a new buffer as being chosen for the given cache id. + */ +static void +update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id, + struct brw_winsys_buffer *bo) +{ + if (bo == cache->last_bo[cache_id]) + return; /* no change */ + + bo_reference( &cache->last_bo[cache_id], bo ); + + cache->brw->state.dirty.cache |= 1 << cache_id; +} + + +static struct brw_cache_item * +search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, + GLuint hash, const void *key, GLuint key_size, + struct brw_winsys_reloc *relocs, GLuint nr_relocs) +{ + struct brw_cache_item *c; + +#if 0 + int bucketcount = 0; + + for (c = cache->items[hash % cache->size]; c; c = c->next) + bucketcount++; + + debug_printf("bucket %d/%d = %d/%d items\n", hash % cache->size, + cache->size, bucketcount, cache->n_items); +#endif + + for (c = cache->items[hash % cache->size]; c; c = c->next) { + if (c->cache_id == cache_id && + c->hash == hash && + c->key_size == key_size && + memcmp(c->key, key, key_size) == 0 && + c->nr_relocs == nr_relocs && + memcmp(c->relocs, relocs, nr_relocs * sizeof *relocs) == 0) + return c; + } + + return NULL; +} + + +static void +rehash(struct brw_cache *cache) +{ + struct brw_cache_item **items; + struct brw_cache_item *c, *next; + GLuint size, i; + + size = cache->size * 3; + items = (struct brw_cache_item**) CALLOC(size, sizeof(*items)); + + for (i = 0; i < cache->size; i++) + for (c = cache->items[i]; c; c = next) { + next = c->next; + c->next = items[c->hash % size]; + items[c->hash % size] = c; + } + + FREE(cache->items); + cache->items = items; + cache->size = size; +} + + +/** + * Returns the buffer object matching cache_id and key, or NULL. + */ +boolean +brw_search_cache(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + void *aux_return, + struct brw_winsys_buffer **bo_out) +{ + struct brw_cache_item *item; + GLuint hash = hash_key(key, key_size, relocs, nr_relocs); + + item = search_cache(cache, cache_id, hash, key, key_size, + relocs, nr_relocs); + + if (item) { + if (aux_return) + *(void **)aux_return = (void *)((char *)item->key + item->key_size); + + update_cache_last(cache, cache_id, item->bo); + bo_reference(bo_out, item->bo); + return TRUE; + } + + return FALSE; +} + + +enum pipe_error +brw_upload_cache( struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + const void *data, + GLuint data_size, + const void *aux, + void *aux_return, + struct brw_winsys_buffer **bo_out) +{ + struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item); + GLuint hash = hash_key(key, key_size, relocs, nr_relocs); + GLuint relocs_size = nr_relocs * sizeof relocs[0]; + GLuint aux_size = cache->aux_size[cache_id]; + enum pipe_error ret; + void *tmp; + int i; + + /* Create the buffer object to contain the data. For now, use a + * single buffer type to describe all cached state atoms. Later, + * may want to take advantage of hardware distinctions between + * these various entities. + */ + ret = cache->sws->bo_alloc(cache->sws, + cache->buffer_type, + data_size, 1 << 6, + bo_out); + if (ret) + return ret; + + + /* Set up the memory containing the key, aux_data, and relocs */ + tmp = MALLOC(key_size + aux_size + relocs_size); + + memcpy(tmp, key, key_size); + memcpy((char *)tmp + key_size, aux, cache->aux_size[cache_id]); + memcpy((char *)tmp + key_size + aux_size, relocs, relocs_size); + for (i = 0; i < nr_relocs; i++) { + p_atomic_inc(&relocs[i].bo->reference.count); + } + + item->cache_id = cache_id; + item->key = tmp; + item->hash = hash; + item->key_size = key_size; + item->relocs = (struct brw_winsys_reloc *)((char *)tmp + key_size + aux_size); + item->nr_relocs = nr_relocs; + bo_reference( &item->bo, *bo_out ); + item->data_size = data_size; + + if (cache->n_items > cache->size * 1.5) + rehash(cache); + + hash %= cache->size; + item->next = cache->items[hash]; + cache->items[hash] = item; + cache->n_items++; + + if (aux_return) { + assert(cache->aux_size[cache_id]); + *(void **)aux_return = (void *)((char *)item->key + item->key_size); + } + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("upload %s: %d bytes to cache id %d\n", + cache->name[cache_id], + data_size, cache_id); + + /* Copy data to the buffer */ + ret = cache->sws->bo_subdata(item->bo, + cache_id, + 0, data_size, data, + relocs, nr_relocs); + if (ret) + return ret; + + update_cache_last(cache, cache_id, item->bo); + + return PIPE_OK; +} + + +/** + * This doesn't really work with aux data. Use search/upload instead + */ +enum pipe_error +brw_cache_data_sz(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + GLuint data_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out) +{ + struct brw_cache_item *item; + GLuint hash = hash_key(data, data_size, relocs, nr_relocs); + + item = search_cache(cache, cache_id, hash, data, data_size, + relocs, nr_relocs); + if (item) { + update_cache_last(cache, cache_id, item->bo); + + bo_reference(bo_out, item->bo); + return PIPE_OK; + } + + return brw_upload_cache(cache, cache_id, + data, data_size, + relocs, nr_relocs, + data, data_size, + NULL, NULL, + bo_out); +} + + +/** + * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. + * + * If nr_relocs is nonzero, brw_search_cache()/brw_upload_cache() would be + * better to use, as the potentially changing offsets in the data-used-as-key + * will result in excessive cache misses. + * + * XXX: above is no longer true -- can we remove some code? + */ +enum pipe_error +brw_cache_data(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out) +{ + return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id], + relocs, nr_relocs, bo_out); +} + + +static void +brw_init_cache_id(struct brw_cache *cache, + const char *name, + enum brw_cache_id id, + GLuint key_size, + GLuint aux_size) +{ + cache->name[id] = strdup(name); + cache->key_size[id] = key_size; + cache->aux_size[id] = aux_size; +} + + +static void +brw_init_general_state_cache(struct brw_context *brw) +{ + struct brw_cache *cache = &brw->cache; + + cache->brw = brw; + cache->sws = brw->sws; + + cache->buffer_type = BRW_BUFFER_TYPE_GENERAL_STATE; + + cache->size = 7; + cache->n_items = 0; + cache->items = (struct brw_cache_item **) + CALLOC(cache->size, sizeof(struct brw_cache_item)); + + brw_init_cache_id(cache, + "CC_VP", + BRW_CC_VP, + sizeof(struct brw_cc_viewport), + 0); + + brw_init_cache_id(cache, + "CC_UNIT", + BRW_CC_UNIT, + sizeof(struct brw_cc_unit_state), + 0); + + brw_init_cache_id(cache, + "WM_PROG", + BRW_WM_PROG, + sizeof(struct brw_wm_prog_key), + sizeof(struct brw_wm_prog_data)); + + brw_init_cache_id(cache, + "SAMPLER_DEFAULT_COLOR", + BRW_SAMPLER_DEFAULT_COLOR, + sizeof(struct brw_sampler_default_color), + 0); + + brw_init_cache_id(cache, + "SAMPLER", + BRW_SAMPLER, + 0, /* variable key/data size */ + 0); + + brw_init_cache_id(cache, + "WM_UNIT", + BRW_WM_UNIT, + sizeof(struct brw_wm_unit_state), + 0); + + brw_init_cache_id(cache, + "SF_PROG", + BRW_SF_PROG, + sizeof(struct brw_sf_prog_key), + sizeof(struct brw_sf_prog_data)); + + brw_init_cache_id(cache, + "SF_VP", + BRW_SF_VP, + sizeof(struct brw_sf_viewport), + 0); + + brw_init_cache_id(cache, + "SF_UNIT", + BRW_SF_UNIT, + sizeof(struct brw_sf_unit_state), + 0); + + brw_init_cache_id(cache, + "VS_UNIT", + BRW_VS_UNIT, + sizeof(struct brw_vs_unit_state), + 0); + + brw_init_cache_id(cache, + "VS_PROG", + BRW_VS_PROG, + sizeof(struct brw_vs_prog_key), + sizeof(struct brw_vs_prog_data)); + + brw_init_cache_id(cache, + "CLIP_UNIT", + BRW_CLIP_UNIT, + sizeof(struct brw_clip_unit_state), + 0); + + brw_init_cache_id(cache, + "CLIP_PROG", + BRW_CLIP_PROG, + sizeof(struct brw_clip_prog_key), + sizeof(struct brw_clip_prog_data)); + + brw_init_cache_id(cache, + "GS_UNIT", + BRW_GS_UNIT, + sizeof(struct brw_gs_unit_state), + 0); + + brw_init_cache_id(cache, + "GS_PROG", + BRW_GS_PROG, + sizeof(struct brw_gs_prog_key), + sizeof(struct brw_gs_prog_data)); +} + + +static void +brw_init_surface_state_cache(struct brw_context *brw) +{ + struct brw_cache *cache = &brw->surface_cache; + + cache->brw = brw; + cache->sws = brw->sws; + + cache->buffer_type = BRW_BUFFER_TYPE_SURFACE_STATE; + + cache->size = 7; + cache->n_items = 0; + cache->items = (struct brw_cache_item **) + CALLOC(cache->size, sizeof(struct brw_cache_item)); + + brw_init_cache_id(cache, + "SS_SURFACE", + BRW_SS_SURFACE, + sizeof(struct brw_surface_state), + 0); + + brw_init_cache_id(cache, + "SS_SURF_BIND", + BRW_SS_SURF_BIND, + 0, + 0); +} + + +void +brw_init_caches(struct brw_context *brw) +{ + brw_init_general_state_cache(brw); + brw_init_surface_state_cache(brw); +} + + +static void +brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) +{ + struct brw_cache_item *c, *next; + GLuint i; + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s\n", __FUNCTION__); + + for (i = 0; i < cache->size; i++) { + for (c = cache->items[i]; c; c = next) { + int j; + + next = c->next; + + for (j = 0; j < c->nr_relocs; j++) + bo_reference(&c->relocs[j].bo, NULL); + + bo_reference(&c->bo, NULL); + FREE((void *)c->key); + FREE(c); + } + cache->items[i] = NULL; + } + + cache->n_items = 0; + + if (brw->curbe.last_buf) { + FREE(brw->curbe.last_buf); + brw->curbe.last_buf = NULL; + } + + brw->state.dirty.mesa |= ~0; + brw->state.dirty.brw |= ~0; + brw->state.dirty.cache |= ~0; +} + +/* Clear all entries from the cache that point to the given bo. + * + * This lets us release memory for reuse earlier for known-dead buffers, + * at the cost of walking the entire hash table. + */ +void +brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo) +{ + struct brw_cache_item **prev; + GLuint i; + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s\n", __FUNCTION__); + + for (i = 0; i < cache->size; i++) { + for (prev = &cache->items[i]; *prev;) { + struct brw_cache_item *c = *prev; + + if (cache->sws->bo_references(c->bo, bo)) { + int j; + + *prev = c->next; + + for (j = 0; j < c->nr_relocs; j++) + bo_reference(&c->relocs[j].bo, NULL); + + bo_reference(&c->bo, NULL); + + FREE((void *)c->key); + FREE(c); + cache->n_items--; + } else { + prev = &c->next; + } + } + } +} + +void +brw_state_cache_check_size(struct brw_context *brw) +{ + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); + + /* un-tuned guess. We've got around 20 state objects for a total of around + * 32k, so 1000 of them is around 1.5MB. + */ + if (brw->cache.n_items > 1000) + brw_clear_cache(brw, &brw->cache); + + if (brw->surface_cache.n_items > 1000) + brw_clear_cache(brw, &brw->surface_cache); +} + + +static void +brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) +{ + GLuint i; + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s\n", __FUNCTION__); + + brw_clear_cache(brw, cache); + for (i = 0; i < BRW_MAX_CACHE; i++) { + bo_reference(&cache->last_bo[i], NULL); + FREE(cache->name[i]); + } + FREE(cache->items); + cache->items = NULL; + cache->size = 0; +} + + +void +brw_destroy_caches(struct brw_context *brw) +{ + brw_destroy_cache(brw, &brw->cache); + brw_destroy_cache(brw, &brw->surface_cache); +} diff --git a/src/gallium/drivers/i965/brw_state_debug.c b/src/gallium/drivers/i965/brw_state_debug.c new file mode 100644 index 0000000000..049c278c93 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_debug.c @@ -0,0 +1,153 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + + + +#include "brw_context.h" +#include "brw_state.h" + + +struct dirty_bit_map { + uint32_t bit; + char *name; + uint32_t count; +}; + +#define DEFINE_BIT(name) {name, #name, 0} + +static struct dirty_bit_map mesa_bits[] = { + DEFINE_BIT(PIPE_NEW_DEPTH_STENCIL_ALPHA), + DEFINE_BIT(PIPE_NEW_RAST), + DEFINE_BIT(PIPE_NEW_BLEND), + DEFINE_BIT(PIPE_NEW_VIEWPORT), + DEFINE_BIT(PIPE_NEW_SAMPLERS), + DEFINE_BIT(PIPE_NEW_VERTEX_BUFFER), + DEFINE_BIT(PIPE_NEW_VERTEX_ELEMENT), + DEFINE_BIT(PIPE_NEW_FRAGMENT_SHADER), + DEFINE_BIT(PIPE_NEW_VERTEX_SHADER), + DEFINE_BIT(PIPE_NEW_FRAGMENT_CONSTANTS), + DEFINE_BIT(PIPE_NEW_VERTEX_CONSTANTS), + DEFINE_BIT(PIPE_NEW_CLIP), + DEFINE_BIT(PIPE_NEW_INDEX_BUFFER), + DEFINE_BIT(PIPE_NEW_INDEX_RANGE), + DEFINE_BIT(PIPE_NEW_BLEND_COLOR), + DEFINE_BIT(PIPE_NEW_POLYGON_STIPPLE), + DEFINE_BIT(PIPE_NEW_FRAMEBUFFER_DIMENSIONS), + DEFINE_BIT(PIPE_NEW_DEPTH_BUFFER), + DEFINE_BIT(PIPE_NEW_COLOR_BUFFERS), + DEFINE_BIT(PIPE_NEW_QUERY), + DEFINE_BIT(PIPE_NEW_SCISSOR), + DEFINE_BIT(PIPE_NEW_BOUND_TEXTURES), + DEFINE_BIT(PIPE_NEW_NR_CBUFS), + {0, 0, 0} +}; + +static struct dirty_bit_map brw_bits[] = { + DEFINE_BIT(BRW_NEW_URB_FENCE), + DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM), + DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM), + DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS), + DEFINE_BIT(BRW_NEW_CURBE_OFFSETS), + DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE), + DEFINE_BIT(BRW_NEW_PRIMITIVE), + DEFINE_BIT(BRW_NEW_CONTEXT), + DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS), + DEFINE_BIT(BRW_NEW_PSP), + DEFINE_BIT(BRW_NEW_WM_SURFACES), + DEFINE_BIT(BRW_NEW_xxx), + DEFINE_BIT(BRW_NEW_INDICES), + {0, 0, 0} +}; + +static struct dirty_bit_map cache_bits[] = { + DEFINE_BIT(CACHE_NEW_CC_VP), + DEFINE_BIT(CACHE_NEW_CC_UNIT), + DEFINE_BIT(CACHE_NEW_WM_PROG), + DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR), + DEFINE_BIT(CACHE_NEW_SAMPLER), + DEFINE_BIT(CACHE_NEW_WM_UNIT), + DEFINE_BIT(CACHE_NEW_SF_PROG), + DEFINE_BIT(CACHE_NEW_SF_VP), + DEFINE_BIT(CACHE_NEW_SF_UNIT), + DEFINE_BIT(CACHE_NEW_VS_UNIT), + DEFINE_BIT(CACHE_NEW_VS_PROG), + DEFINE_BIT(CACHE_NEW_GS_UNIT), + DEFINE_BIT(CACHE_NEW_GS_PROG), + DEFINE_BIT(CACHE_NEW_CLIP_VP), + DEFINE_BIT(CACHE_NEW_CLIP_UNIT), + DEFINE_BIT(CACHE_NEW_CLIP_PROG), + DEFINE_BIT(CACHE_NEW_SURFACE), + DEFINE_BIT(CACHE_NEW_SURF_BIND), + {0, 0, 0} +}; + + +static void +brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) +{ + int i; + + for (i = 0; i < 32; i++) { + if (bit_map[i].bit == 0) + return; + + if (bit_map[i].bit & bits) + bit_map[i].count++; + } +} + +static void +brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) +{ + int i; + + for (i = 0; i < 32; i++) { + if (bit_map[i].bit == 0) + return; + + debug_printf("0x%08x: %12d (%s)\n", + bit_map[i].bit, bit_map[i].count, bit_map[i].name); + } +} + +void +brw_update_dirty_counts( unsigned mesa, + unsigned brw, + unsigned cache ) +{ + static int dirty_count = 0; + + brw_update_dirty_count(mesa_bits, mesa); + brw_update_dirty_count(brw_bits, brw); + brw_update_dirty_count(cache_bits, cache); + if (dirty_count++ % 1000 == 0) { + brw_print_dirty_count(mesa_bits, mesa); + brw_print_dirty_count(brw_bits, brw); + brw_print_dirty_count(cache_bits, cache); + debug_printf("\n"); + } +} diff --git a/src/gallium/drivers/i965/brw_state_upload.c b/src/gallium/drivers/i965/brw_state_upload.c new file mode 100644 index 0000000000..f8b91eff81 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_upload.c @@ -0,0 +1,270 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" +#include "brw_debug.h" + +const struct brw_tracked_state *atoms[] = +{ +/* &brw_wm_input_sizes, */ + &brw_vs_prog, + &brw_gs_prog, + &brw_clip_prog, + &brw_sf_prog, + &brw_wm_prog, + + /* Once all the programs are done, we know how large urb entry + * sizes need to be and can decide if we need to change the urb + * layout. + */ + &brw_curbe_offsets, + &brw_recalculate_urb_fence, + + &brw_cc_vp, + &brw_cc_unit, + + &brw_vs_surfaces, /* must do before unit */ + /*&brw_wm_constant_surface,*/ /* must do before wm surfaces/bind bo */ + &brw_wm_surfaces, /* must do before samplers and unit */ + &brw_wm_samplers, + + &brw_wm_unit, + &brw_sf_vp, + &brw_sf_unit, + &brw_vs_unit, /* always required, enabled or not */ + &brw_clip_unit, + &brw_gs_unit, + + /* Command packets: + */ + &brw_invarient_state, + &brw_state_base_address, + + &brw_binding_table_pointers, + &brw_blend_constant_color, + + &brw_depthbuffer, + &brw_polygon_stipple, + &brw_line_stipple, + + &brw_psp_urb_cbs, + + &brw_drawing_rect, + &brw_indices, + &brw_index_buffer, + &brw_vertices, + + &brw_curbe_buffer +}; + + +void brw_init_state( struct brw_context *brw ) +{ + brw_init_caches(brw); +} + + +void brw_destroy_state( struct brw_context *brw ) +{ + brw_destroy_caches(brw); + brw_destroy_batch_cache(brw); +} + +/*********************************************************************** + */ + +static GLboolean check_state( const struct brw_state_flags *a, + const struct brw_state_flags *b ) +{ + return ((a->mesa & b->mesa) || + (a->brw & b->brw) || + (a->cache & b->cache)); +} + +static void accumulate_state( struct brw_state_flags *a, + const struct brw_state_flags *b ) +{ + a->mesa |= b->mesa; + a->brw |= b->brw; + a->cache |= b->cache; +} + + +static void xor_states( struct brw_state_flags *result, + const struct brw_state_flags *a, + const struct brw_state_flags *b ) +{ + result->mesa = a->mesa ^ b->mesa; + result->brw = a->brw ^ b->brw; + result->cache = a->cache ^ b->cache; +} + +static void +brw_clear_validated_bos(struct brw_context *brw) +{ + int i; + + /* Clear the last round of validated bos */ + for (i = 0; i < brw->state.validated_bo_count; i++) { + bo_reference(&brw->state.validated_bos[i], NULL); + } + brw->state.validated_bo_count = 0; +} + + +/*********************************************************************** + * Emit all state: + */ +enum pipe_error brw_validate_state( struct brw_context *brw ) +{ + struct brw_state_flags *state = &brw->state.dirty; + GLuint i; + int ret; + + brw_clear_validated_bos(brw); + brw_add_validated_bo(brw, brw->batch->buf); + + if (brw->flags.always_emit_state) { + state->mesa |= ~0; + state->brw |= ~0; + state->cache |= ~0; + } + + if (state->mesa == 0 && + state->cache == 0 && + state->brw == 0) + return 0; + + if (brw->state.dirty.brw & BRW_NEW_CONTEXT) + brw_clear_batch_cache(brw); + + /* do prepare stage for all atoms */ + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; + + if (check_state(state, &atom->dirty)) { + if (atom->prepare) { + ret = atom->prepare(brw); + if (ret) + return ret; + } + } + } + + /* Make sure that the textures which are referenced by the current + * brw fragment program are actually present/valid. + * If this fails, we can experience GPU lock-ups. + */ + { + const struct brw_fragment_shader *fp = brw->curr.fragment_shader; + if (fp) { + assert(fp->info.file_max[TGSI_FILE_SAMPLER] < (int)brw->curr.num_samplers); + /*assert(fp->info.texture_max <= brw->curr.num_textures);*/ + } + } + + return 0; +} + + +enum pipe_error brw_upload_state(struct brw_context *brw) +{ + struct brw_state_flags *state = &brw->state.dirty; + int ret; + int i; + + brw_clear_validated_bos(brw); + + if (BRW_DEBUG) { + /* Debug version which enforces various sanity checks on the + * state flags which are generated and checked to help ensure + * state atoms are ordered correctly in the list. + */ + struct brw_state_flags examined, prev; + memset(&examined, 0, sizeof(examined)); + prev = *state; + + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; + struct brw_state_flags generated; + + assert(atom->dirty.mesa || + atom->dirty.brw || + atom->dirty.cache); + + if (check_state(state, &atom->dirty)) { + if (atom->emit) { + ret = atom->emit( brw ); + if (ret) + return ret; + } + } + + accumulate_state(&examined, &atom->dirty); + + /* generated = (prev ^ state) + * if (examined & generated) + * fail; + */ + xor_states(&generated, &prev, state); + assert(!check_state(&examined, &generated)); + prev = *state; + } + } + else { + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; + + if (check_state(state, &atom->dirty)) { + if (atom->emit) { + ret = atom->emit( brw ); + if (ret) + return ret; + } + } + } + } + + if (BRW_DEBUG & DEBUG_STATE) { + brw_update_dirty_counts( state->mesa, + state->brw, + state->cache ); + } + + /* Clear dirty flags: + */ + memset(state, 0, sizeof(*state)); + return 0; +} diff --git a/src/gallium/drivers/i965/brw_structs.h b/src/gallium/drivers/i965/brw_structs.h new file mode 100644 index 0000000000..bf10bc04de --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs.h @@ -0,0 +1,1576 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_STRUCTS_H +#define BRW_STRUCTS_H + +#include "brw_types.h" + +/** Number of general purpose registers (VS, WM, etc) */ +#define BRW_MAX_GRF 128 + +/** Number of message register file registers */ +#define BRW_MAX_MRF 16 + + +/* Command packets: + */ +struct header +{ + GLuint length:16; + GLuint opcode:16; +}; + + +union header_union +{ + struct header bits; + GLuint dword; +}; + +struct brw_3d_control +{ + struct + { + GLuint length:8; + GLuint notify_enable:1; + GLuint pad:3; + GLuint wc_flush_enable:1; + GLuint depth_stall_enable:1; + GLuint operation:2; + GLuint opcode:16; + } header; + + struct + { + GLuint pad:2; + GLuint dest_addr_type:1; + GLuint dest_addr:29; + } dest; + + GLuint dword2; + GLuint dword3; +}; + + +struct brw_3d_primitive +{ + struct + { + GLuint length:8; + GLuint pad:2; + GLuint topology:5; + GLuint indexed:1; + GLuint opcode:16; + } header; + + GLuint verts_per_instance; + GLuint start_vert_location; + GLuint instance_count; + GLuint start_instance_location; + GLuint base_vert_location; +}; + +/* These seem to be passed around as function args, so it works out + * better to keep them as #defines: + */ +#define BRW_FLUSH_READ_CACHE 0x1 +#define BRW_FLUSH_STATE_CACHE 0x2 +#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4 +#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8 + +struct brw_mi_flush +{ + GLuint flags:4; + GLuint pad:12; + GLuint opcode:16; +}; + +struct brw_vf_statistics +{ + GLuint statistics_enable:1; + GLuint pad:15; + GLuint opcode:16; +}; + + + +struct brw_binding_table_pointers +{ + struct header header; + GLuint vs; + GLuint gs; + GLuint clp; + GLuint sf; + GLuint wm; +}; + + +struct brw_blend_constant_color +{ + struct header header; + GLfloat blend_constant_color[4]; +}; + + +struct brw_depthbuffer +{ + union header_union header; + + union { + struct { + GLuint pitch:18; + GLuint format:3; + GLuint pad:2; + GLuint software_tiled_rendering_mode:2; + GLuint depth_offset_disable:1; + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad2:1; + GLuint surface_type:3; + } bits; + GLuint dword; + } dword1; + + GLuint dword2_base_addr; + + union { + struct { + GLuint pad:1; + GLuint mipmap_layout:1; + GLuint lod:4; + GLuint width:13; + GLuint height:13; + } bits; + GLuint dword; + } dword3; + + union { + struct { + GLuint pad:10; + GLuint min_array_element:11; + GLuint depth:11; + } bits; + GLuint dword; + } dword4; +}; + +struct brw_depthbuffer_g4x +{ + union header_union header; + + union { + struct { + GLuint pitch:18; + GLuint format:3; + GLuint pad:2; + GLuint software_tiled_rendering_mode:2; + GLuint depth_offset_disable:1; + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad2:1; + GLuint surface_type:3; + } bits; + GLuint dword; + } dword1; + + GLuint dword2_base_addr; + + union { + struct { + GLuint pad:1; + GLuint mipmap_layout:1; + GLuint lod:4; + GLuint width:13; + GLuint height:13; + } bits; + GLuint dword; + } dword3; + + union { + struct { + GLuint pad:10; + GLuint min_array_element:11; + GLuint depth:11; + } bits; + GLuint dword; + } dword4; + + union { + struct { + GLuint xoffset:16; + GLuint yoffset:16; + } bits; + GLuint dword; + } dword5; /* NEW in Integrated Graphics Device */ +}; + +struct brw_drawrect +{ + struct header header; + GLuint xmin:16; + GLuint ymin:16; + GLuint xmax:16; + GLuint ymax:16; + GLuint xorg:16; + GLuint yorg:16; +}; + + + + +struct brw_global_depth_offset_clamp +{ + struct header header; + GLfloat depth_offset_clamp; +}; + +struct brw_indexbuffer +{ + union { + struct + { + GLuint length:8; + GLuint index_format:2; + GLuint cut_index_enable:1; + GLuint pad:5; + GLuint opcode:16; + } bits; + GLuint dword; + + } header; + + GLuint buffer_start; + GLuint buffer_end; +}; + +/* NEW in Integrated Graphics Device */ +struct brw_aa_line_parameters +{ + struct header header; + + struct { + GLuint aa_coverage_scope:8; + GLuint pad0:8; + GLuint aa_coverage_bias:8; + GLuint pad1:8; + } bits0; + + struct { + GLuint aa_coverage_endcap_slope:8; + GLuint pad0:8; + GLuint aa_coverage_endcap_bias:8; + GLuint pad1:8; + } bits1; +}; + +struct brw_line_stipple +{ + struct header header; + + struct + { + GLuint pattern:16; + GLuint pad:16; + } bits0; + + struct + { + GLuint repeat_count:9; + GLuint pad:7; + GLuint inverse_repeat_count:16; + } bits1; +}; + + +struct brw_pipelined_state_pointers +{ + struct header header; + + struct { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } vs; + + struct + { + GLuint enable:1; + GLuint pad:4; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } gs; + + struct + { + GLuint enable:1; + GLuint pad:4; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } clp; + + struct + { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } sf; + + struct + { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } wm; + + struct + { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE. KW: check me! */ + } cc; +}; + + +struct brw_polygon_stipple_offset +{ + struct header header; + + struct { + GLuint y_offset:5; + GLuint pad:3; + GLuint x_offset:5; + GLuint pad0:19; + } bits0; +}; + + + +struct brw_polygon_stipple +{ + struct header header; + GLuint stipple[32]; +}; + + + +struct brw_pipeline_select +{ + struct + { + GLuint pipeline_select:1; + GLuint pad:15; + GLuint opcode:16; + } header; +}; + + +struct brw_pipe_control +{ + struct + { + GLuint length:8; + GLuint notify_enable:1; + GLuint texture_cache_flush_enable:1; + GLuint indirect_state_pointers_disable:1; + GLuint instruction_state_cache_flush_enable:1; + GLuint write_cache_flush_enable:1; + GLuint depth_stall_enable:1; + GLuint post_sync_operation:2; + + GLuint opcode:16; + } header; + + struct + { + GLuint pad:2; + GLuint dest_addr_type:1; + GLuint dest_addr:29; + } bits1; + + GLuint data0; + GLuint data1; +}; + + +struct brw_urb_fence +{ + struct + { + GLuint length:8; + GLuint vs_realloc:1; + GLuint gs_realloc:1; + GLuint clp_realloc:1; + GLuint sf_realloc:1; + GLuint vfe_realloc:1; + GLuint cs_realloc:1; + GLuint pad:2; + GLuint opcode:16; + } header; + + struct + { + GLuint vs_fence:10; + GLuint gs_fence:10; + GLuint clp_fence:10; + GLuint pad:2; + } bits0; + + struct + { + GLuint sf_fence:10; + GLuint vf_fence:10; + GLuint cs_fence:11; + GLuint pad:1; + } bits1; +}; + +struct brw_cs_urb_state +{ + struct header header; + + struct + { + GLuint nr_urb_entries:3; + GLuint pad:1; + GLuint urb_entry_size:5; + GLuint pad0:23; + } bits0; +}; + +struct brw_constant_buffer +{ + struct + { + GLuint length:8; + GLuint valid:1; + GLuint pad:7; + GLuint opcode:16; + } header; + + struct + { + GLuint buffer_length:6; + GLuint buffer_address:26; + } bits0; +}; + +struct brw_state_base_address +{ + struct header header; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint general_state_address:27; + } bits0; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint surface_state_address:27; + } bits1; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint indirect_object_state_address:27; + } bits2; + + struct + { + GLuint modify_enable:1; + GLuint pad:11; + GLuint general_state_upper_bound:20; + } bits3; + + struct + { + GLuint modify_enable:1; + GLuint pad:11; + GLuint indirect_object_state_upper_bound:20; + } bits4; +}; + +struct brw_state_prefetch +{ + struct header header; + + struct + { + GLuint prefetch_count:3; + GLuint pad:3; + GLuint prefetch_pointer:26; + } bits0; +}; + +struct brw_system_instruction_pointer +{ + struct header header; + + struct + { + GLuint pad:4; + GLuint system_instruction_pointer:28; + } bits0; +}; + + + + +/* State structs for the various fixed function units: + */ + + +struct thread0 +{ + GLuint pad0:1; + GLuint grf_reg_count:3; + GLuint pad1:2; + GLuint kernel_start_pointer:26; /* Offset from GENERAL_STATE_BASE */ +}; + +struct thread1 +{ + GLuint ext_halt_exception_enable:1; + GLuint sw_exception_enable:1; + GLuint mask_stack_exception_enable:1; + GLuint timeout_exception_enable:1; + GLuint illegal_op_exception_enable:1; + GLuint pad0:3; + GLuint depth_coef_urb_read_offset:6; /* WM only */ + GLuint pad1:2; + GLuint floating_point_mode:1; + GLuint thread_priority:1; + GLuint binding_table_entry_count:8; + GLuint pad3:5; + GLuint single_program_flow:1; +}; + +struct thread2 +{ + GLuint per_thread_scratch_space:4; + GLuint pad0:6; + GLuint scratch_space_base_pointer:22; +}; + + +struct thread3 +{ + GLuint dispatch_grf_start_reg:4; + GLuint urb_entry_read_offset:6; + GLuint pad0:1; + GLuint urb_entry_read_length:6; + GLuint pad1:1; + GLuint const_urb_entry_read_offset:6; + GLuint pad2:1; + GLuint const_urb_entry_read_length:6; + GLuint pad3:1; +}; + + + +struct brw_clip_unit_state +{ + struct thread0 thread0; + struct + { + GLuint pad0:7; + GLuint sw_exception_enable:1; + GLuint pad1:3; + GLuint mask_stack_exception_enable:1; + GLuint pad2:1; + GLuint illegal_op_exception_enable:1; + GLuint pad3:2; + GLuint floating_point_mode:1; + GLuint thread_priority:1; + GLuint binding_table_entry_count:8; + GLuint pad4:5; + GLuint single_program_flow:1; + } thread1; + + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:9; + GLuint gs_output_stats:1; /* not always */ + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:5; /* may be less */ + GLuint pad3:2; + } thread4; + + struct + { + GLuint pad0:13; + GLuint clip_mode:3; + GLuint userclip_enable_flags:8; + GLuint userclip_must_clip:1; + GLuint negative_w_clip_test:1; + GLuint guard_band_enable:1; + GLuint viewport_z_clip_enable:1; + GLuint viewport_xy_clip_enable:1; + GLuint vertex_position_space:1; + GLuint api_mode:1; + GLuint pad2:1; + } clip5; + + struct + { + GLuint pad0:5; + GLuint clipper_viewport_state_ptr:27; + } clip6; + + + GLfloat viewport_xmin; + GLfloat viewport_xmax; + GLfloat viewport_ymin; + GLfloat viewport_ymax; +}; + + + +struct brw_cc_unit_state +{ + struct brw_cc0 + { + GLuint pad0:3; + GLuint bf_stencil_pass_depth_pass_op:3; + GLuint bf_stencil_pass_depth_fail_op:3; + GLuint bf_stencil_fail_op:3; + GLuint bf_stencil_func:3; + GLuint bf_stencil_enable:1; + GLuint pad1:2; + GLuint stencil_write_enable:1; + GLuint stencil_pass_depth_pass_op:3; + GLuint stencil_pass_depth_fail_op:3; + GLuint stencil_fail_op:3; + GLuint stencil_func:3; + GLuint stencil_enable:1; + } cc0; + + + struct brw_cc1 + { + GLuint bf_stencil_ref:8; + GLuint stencil_write_mask:8; + GLuint stencil_test_mask:8; + GLuint stencil_ref:8; + } cc1; + + + struct brw_cc2 + { + GLuint logicop_enable:1; + GLuint pad0:10; + GLuint depth_write_enable:1; + GLuint depth_test_function:3; + GLuint depth_test:1; + GLuint bf_stencil_write_mask:8; + GLuint bf_stencil_test_mask:8; + } cc2; + + + struct brw_cc3 + { + GLuint pad0:8; + GLuint alpha_test_func:3; + GLuint alpha_test:1; + GLuint blend_enable:1; + GLuint ia_blend_enable:1; + GLuint pad1:1; + GLuint alpha_test_format:1; + GLuint pad2:16; + } cc3; + + struct brw_cc4 + { + GLuint pad0:5; + GLuint cc_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */ + } cc4; + + struct brw_cc5 + { + GLuint pad0:2; + GLuint ia_dest_blend_factor:5; + GLuint ia_src_blend_factor:5; + GLuint ia_blend_function:3; + GLuint statistics_enable:1; + GLuint logicop_func:4; + GLuint pad1:11; + GLuint dither_enable:1; + } cc5; + + struct brw_cc6 + { + GLuint clamp_post_alpha_blend:1; + GLuint clamp_pre_alpha_blend:1; + GLuint clamp_range:2; + GLuint pad0:11; + GLuint y_dither_offset:2; + GLuint x_dither_offset:2; + GLuint dest_blend_factor:5; + GLuint src_blend_factor:5; + GLuint blend_function:3; + } cc6; + + struct brw_cc7 { + union { + GLfloat f; + GLubyte ub[4]; + } alpha_ref; + } cc7; +}; + + + +struct brw_sf_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:10; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:6; + GLuint pad3:1; + } thread4; + + struct + { + GLuint front_winding:1; + GLuint viewport_transform:1; + GLuint pad0:3; + GLuint sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */ + } sf5; + + struct + { + GLuint pad0:9; + GLuint dest_org_vbias:4; + GLuint dest_org_hbias:4; + GLuint scissor:1; + GLuint disable_2x2_trifilter:1; + GLuint disable_zero_pix_trifilter:1; + GLuint point_rast_rule:2; + GLuint line_endcap_aa_region_width:2; + GLuint line_width:4; + GLuint fast_scissor_disable:1; + GLuint cull_mode:2; + GLuint aa_enable:1; + } sf6; + + struct + { + GLuint point_size:11; + GLuint use_point_size_state:1; + GLuint subpixel_precision:1; + GLuint sprite_point:1; + GLuint pad0:10; + GLuint aa_line_distance_mode:1; + GLuint trifan_pv:2; + GLuint linestrip_pv:2; + GLuint tristrip_pv:2; + GLuint line_last_pixel_enable:1; + } sf7; + +}; + + +struct brw_gs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:8; + GLuint rendering_enable:1; /* for IGDNG */ + GLuint pad4:1; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:5; + GLuint pad3:2; + } thread4; + + struct + { + GLuint sampler_count:3; + GLuint pad0:2; + GLuint sampler_state_pointer:27; + } gs5; + + + struct + { + GLuint max_vp_index:4; + GLuint pad0:12; + GLuint svbi_post_inc_value:10; + GLuint pad1:1; + GLuint svbi_post_inc_enable:1; + GLuint svbi_payload:1; + GLuint discard_adjaceny:1; + GLuint reorder_enable:1; + GLuint pad2:1; + } gs6; +}; + + +struct brw_vs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:10; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:6; + GLuint pad3:1; + } thread4; + + struct + { + GLuint sampler_count:3; + GLuint pad0:2; + GLuint sampler_state_pointer:27; + } vs5; + + struct + { + GLuint vs_enable:1; + GLuint vert_cache_disable:1; + GLuint pad0:30; + } vs6; +}; + + +struct brw_wm_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct { + GLuint stats_enable:1; + GLuint depth_buffer_clear:1; + GLuint sampler_count:3; + GLuint sampler_state_pointer:27; + } wm4; + + struct + { + GLuint enable_8_pix:1; + GLuint enable_16_pix:1; + GLuint enable_32_pix:1; + GLuint enable_con_32_pix:1; + GLuint enable_con_64_pix:1; + GLuint pad0:5; + GLuint legacy_global_depth_bias:1; + GLuint line_stipple:1; + GLuint depth_offset:1; + GLuint polygon_stipple:1; + GLuint line_aa_region_width:2; + GLuint line_endcap_aa_region_width:2; + GLuint early_depth_test:1; + GLuint thread_dispatch_enable:1; + GLuint program_uses_depth:1; + GLuint program_computes_depth:1; + GLuint program_uses_killpixel:1; + GLuint legacy_line_rast: 1; + GLuint transposed_urb_read_enable:1; + GLuint max_threads:7; + } wm5; + + GLfloat global_depth_offset_constant; + GLfloat global_depth_offset_scale; + + /* for IGDNG only */ + struct { + GLuint pad0:1; + GLuint grf_reg_count_1:3; + GLuint pad1:2; + GLuint kernel_start_pointer_1:26; + } wm8; + + struct { + GLuint pad0:1; + GLuint grf_reg_count_2:3; + GLuint pad1:2; + GLuint kernel_start_pointer_2:26; + } wm9; + + struct { + GLuint pad0:1; + GLuint grf_reg_count_3:3; + GLuint pad1:2; + GLuint kernel_start_pointer_3:26; + } wm10; +}; + +struct brw_sampler_default_color { + GLfloat color[4]; +}; + +struct brw_sampler_state +{ + + struct brw_ss0 + { + GLuint shadow_function:3; + GLuint lod_bias:11; + GLuint min_filter:3; + GLuint mag_filter:3; + GLuint mip_filter:2; + GLuint base_level:5; + GLuint pad:1; + GLuint lod_preclamp:1; + GLuint default_color_mode:1; + GLuint pad0:1; + GLuint disable:1; + } ss0; + + struct brw_ss1 + { + GLuint r_wrap_mode:3; + GLuint t_wrap_mode:3; + GLuint s_wrap_mode:3; + GLuint pad:3; + GLuint max_lod:10; + GLuint min_lod:10; + } ss1; + + + struct brw_ss2 + { + GLuint pad:5; + GLuint default_color_pointer:27; + } ss2; + + struct brw_ss3 + { + GLuint pad:19; + GLuint max_aniso:3; + GLuint chroma_key_mode:1; + GLuint chroma_key_index:2; + GLuint chroma_key_enable:1; + GLuint monochrome_filter_width:3; + GLuint monochrome_filter_height:3; + } ss3; +}; + + +struct brw_clipper_viewport +{ + GLfloat xmin; + GLfloat xmax; + GLfloat ymin; + GLfloat ymax; +}; + +struct brw_cc_viewport +{ + GLfloat min_depth; + GLfloat max_depth; +}; + +struct brw_sf_viewport +{ + struct { + GLfloat m00; + GLfloat m11; + GLfloat m22; + GLfloat m30; + GLfloat m31; + GLfloat m32; + } viewport; + + /* scissor coordinates are inclusive */ + struct { + GLshort xmin; + GLshort ymin; + GLshort xmax; + GLshort ymax; + } scissor; +}; + +/* Documented in the subsystem/shared-functions/sampler chapter... + */ +struct brw_surface_state +{ + struct brw_surf_ss0 { + GLuint cube_pos_z:1; + GLuint cube_neg_z:1; + GLuint cube_pos_y:1; + GLuint cube_neg_y:1; + GLuint cube_pos_x:1; + GLuint cube_neg_x:1; + GLuint pad:4; + GLuint mipmap_layout_mode:1; + GLuint vert_line_stride_ofs:1; + GLuint vert_line_stride:1; + GLuint color_blend:1; + GLuint writedisable_blue:1; + GLuint writedisable_green:1; + GLuint writedisable_red:1; + GLuint writedisable_alpha:1; + GLuint surface_format:9; /**< BRW_SURFACEFORMAT_x */ + GLuint data_return_format:1; + GLuint pad0:1; + GLuint surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */ + } ss0; + + struct brw_surf_ss1 { + GLuint base_addr; + } ss1; + + struct brw_surf_ss2 { + GLuint pad:2; + GLuint mip_count:4; + GLuint width:13; + GLuint height:13; + } ss2; + + struct brw_surf_ss3 { + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad:1; + GLuint pitch:18; + GLuint depth:11; + } ss3; + + struct brw_surf_ss4 { + GLuint multisample_position_palette_index:3; + GLuint pad1:1; + GLuint num_multisamples:3; + GLuint pad0:1; + GLuint render_target_view_extent:9; + GLuint min_array_elt:11; + GLuint min_lod:4; + } ss4; + + struct brw_surf_ss5 { + GLuint pad1:16; + GLuint llc_mapping:1; + GLuint mlc_mapping:1; + GLuint gfdt:1; + GLuint gfdt_src:1; + GLuint y_offset:4; + GLuint pad0:1; + GLuint x_offset:7; + } ss5; /* New in G4X */ + +}; + + + +struct brw_vertex_buffer_state +{ + struct { + GLuint pitch:11; + GLuint pad:15; + GLuint access_type:1; + GLuint vb_index:5; + } vb0; + + GLuint start_addr; + GLuint max_index; +#if 1 + GLuint instance_data_step_rate; /* not included for sequential/random vertices? */ +#endif +}; + +#define BRW_VBP_MAX 17 + +struct brw_vb_array_state { + struct header header; + struct brw_vertex_buffer_state vb[BRW_VBP_MAX]; +}; + + +struct brw_vertex_element_state +{ + struct + { + GLuint src_offset:11; + GLuint pad:5; + GLuint src_format:9; + GLuint pad0:1; + GLuint valid:1; + GLuint vertex_buffer_index:5; + } ve0; + + struct + { + GLuint dst_offset:8; + GLuint pad:8; + GLuint vfcomponent3:4; + GLuint vfcomponent2:4; + GLuint vfcomponent1:4; + GLuint vfcomponent0:4; + } ve1; +}; + +#define BRW_VEP_MAX 18 + +struct brw_vertex_element_packet { + struct header header; + struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */ +}; + + +struct brw_urb_immediate { + GLuint opcode:4; + GLuint offset:6; + GLuint swizzle_control:2; + GLuint pad:1; + GLuint allocate:1; + GLuint used:1; + GLuint complete:1; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; +}; + +/* Instruction format for the execution units: + */ + +struct brw_instruction +{ + struct + { + GLuint opcode:7; + GLuint pad:1; + GLuint access_mode:1; + GLuint mask_control:1; + GLuint dependency_control:2; + GLuint compression_control:2; + GLuint thread_control:2; + GLuint predicate_control:4; + GLuint predicate_inverse:1; + GLuint execution_size:3; + GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */ + GLuint pad0:2; + GLuint debug_control:1; + GLuint saturate:1; + } header; + + union { + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; + GLuint src1_reg_type:3; + GLuint pad:1; + GLuint dest_subreg_nr:5; + GLuint dest_reg_nr:8; + GLuint dest_horiz_stride:2; + GLuint dest_address_mode:1; + } da1; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; /* 0x00000c00 */ + GLuint src1_reg_type:3; /* 0x00007000 */ + GLuint pad:1; + GLint dest_indirect_offset:10; /* offset against the deref'd address reg */ + GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */ + GLuint dest_horiz_stride:2; + GLuint dest_address_mode:1; + } ia1; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; + GLuint src1_reg_type:3; + GLuint pad:1; + GLuint dest_writemask:4; + GLuint dest_subreg_nr:1; + GLuint dest_reg_nr:8; + GLuint pad1:2; + GLuint dest_address_mode:1; + } da16; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint pad0:6; + GLuint dest_writemask:4; + GLint dest_indirect_offset:6; + GLuint dest_subreg_nr:3; + GLuint pad1:2; + GLuint dest_address_mode:1; + } ia16; + } bits1; + + + union { + struct + { + GLuint src0_subreg_nr:5; + GLuint src0_reg_nr:8; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_horiz_stride:2; + GLuint src0_width:3; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad:6; + } da1; + + struct + { + GLint src0_indirect_offset:10; + GLuint src0_subreg_nr:3; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_horiz_stride:2; + GLuint src0_width:3; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad:6; + } ia1; + + struct + { + GLuint src0_swz_x:2; + GLuint src0_swz_y:2; + GLuint src0_subreg_nr:1; + GLuint src0_reg_nr:8; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_swz_z:2; + GLuint src0_swz_w:2; + GLuint pad0:1; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } da16; + + struct + { + GLuint src0_swz_x:2; + GLuint src0_swz_y:2; + GLint src0_indirect_offset:6; + GLuint src0_subreg_nr:3; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_swz_z:2; + GLuint src0_swz_w:2; + GLuint pad0:1; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } ia16; + + struct + { + GLuint pad:26; + GLuint end_of_thread:1; + GLuint pad1:1; + GLuint sfid:4; + } send_igdng; /* for IGDNG only */ + + } bits2; + + union + { + struct + { + GLuint src1_subreg_nr:5; + GLuint src1_reg_nr:8; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint src1_address_mode:1; + GLuint src1_horiz_stride:2; + GLuint src1_width:3; + GLuint src1_vert_stride:4; + GLuint pad0:7; + } da1; + + struct + { + GLuint src1_swz_x:2; + GLuint src1_swz_y:2; + GLuint src1_subreg_nr:1; + GLuint src1_reg_nr:8; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint src1_address_mode:1; + GLuint src1_swz_z:2; + GLuint src1_swz_w:2; + GLuint pad1:1; + GLuint src1_vert_stride:4; + GLuint pad2:7; + } da16; + + struct + { + GLint src1_indirect_offset:10; + GLuint src1_subreg_nr:3; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint src1_address_mode:1; + GLuint src1_horiz_stride:2; + GLuint src1_width:3; + GLuint src1_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } ia1; + + struct + { + GLuint src1_swz_x:2; + GLuint src1_swz_y:2; + GLint src1_indirect_offset:6; + GLuint src1_subreg_nr:3; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint pad0:1; + GLuint src1_swz_z:2; + GLuint src1_swz_w:2; + GLuint pad1:1; + GLuint src1_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad2:6; + } ia16; + + + struct + { + GLint jump_count:16; /* note: signed */ + GLuint pop_count:4; + GLuint pad0:12; + } if_else; + + struct { + GLuint function:4; + GLuint int_type:1; + GLuint precision:1; + GLuint saturate:1; + GLuint data_type:1; + GLuint pad0:8; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } math; + + struct { + GLuint function:4; + GLuint int_type:1; + GLuint precision:1; + GLuint saturate:1; + GLuint data_type:1; + GLuint snapshot:1; + GLuint pad0:10; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } math_igdng; + + struct { + GLuint binding_table_index:8; + GLuint sampler:4; + GLuint return_format:2; + GLuint msg_type:2; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } sampler; + + struct { + GLuint binding_table_index:8; + GLuint sampler:4; + GLuint msg_type:4; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } sampler_g4x; + + struct { + GLuint binding_table_index:8; + GLuint sampler:4; + GLuint msg_type:4; + GLuint simd_mode:2; + GLuint pad0:1; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } sampler_igdng; + + struct brw_urb_immediate urb; + + struct { + GLuint opcode:4; + GLuint offset:6; + GLuint swizzle_control:2; + GLuint pad:1; + GLuint allocate:1; + GLuint used:1; + GLuint complete:1; + GLuint pad0:3; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } urb_igdng; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:4; + GLuint msg_type:2; + GLuint target_cache:2; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } dp_read; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:3; + GLuint msg_type:3; + GLuint target_cache:2; + GLuint pad0:3; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } dp_read_igdng; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:3; + GLuint pixel_scoreboard_clear:1; + GLuint msg_type:3; + GLuint send_commit_msg:1; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } dp_write; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:3; + GLuint pixel_scoreboard_clear:1; + GLuint msg_type:3; + GLuint send_commit_msg:1; + GLuint pad0:3; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } dp_write_igdng; + + struct { + GLuint pad:16; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } generic; + + struct { + GLuint pad:19; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } generic_igdng; + + GLint d; + GLuint ud; + float f; + } bits3; +}; + + +#endif diff --git a/src/gallium/drivers/i965/brw_structs_dump.c b/src/gallium/drivers/i965/brw_structs_dump.c new file mode 100644 index 0000000000..cd40fc6d61 --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs_dump.c @@ -0,0 +1,1247 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + +/** + * @file + * Dump i965 data structures. + * + * Generated automatically from brw_structs.h by brw_structs_dump.py. + */ + +#include "util/u_debug.h" + +#include "brw_types.h" +#include "brw_structs.h" +#include "brw_structs_dump.h" + +void +brw_dump_3d_control(const struct brw_3d_control *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable); + debug_printf("\t\t.header.wc_flush_enable = 0x%x\n", (*ptr).header.wc_flush_enable); + debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable); + debug_printf("\t\t.header.operation = 0x%x\n", (*ptr).header.operation); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.dest.dest_addr_type = 0x%x\n", (*ptr).dest.dest_addr_type); + debug_printf("\t\t.dest.dest_addr = 0x%x\n", (*ptr).dest.dest_addr); + debug_printf("\t\t.dword2 = 0x%x\n", (*ptr).dword2); + debug_printf("\t\t.dword3 = 0x%x\n", (*ptr).dword3); +} + +void +brw_dump_3d_primitive(const struct brw_3d_primitive *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.topology = 0x%x\n", (*ptr).header.topology); + debug_printf("\t\t.header.indexed = 0x%x\n", (*ptr).header.indexed); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.verts_per_instance = 0x%x\n", (*ptr).verts_per_instance); + debug_printf("\t\t.start_vert_location = 0x%x\n", (*ptr).start_vert_location); + debug_printf("\t\t.instance_count = 0x%x\n", (*ptr).instance_count); + debug_printf("\t\t.start_instance_location = 0x%x\n", (*ptr).start_instance_location); + debug_printf("\t\t.base_vert_location = 0x%x\n", (*ptr).base_vert_location); +} + +void +brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.aa_coverage_scope = 0x%x\n", (*ptr).bits0.aa_coverage_scope); + debug_printf("\t\t.bits0.aa_coverage_bias = 0x%x\n", (*ptr).bits0.aa_coverage_bias); + debug_printf("\t\t.bits1.aa_coverage_endcap_slope = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_slope); + debug_printf("\t\t.bits1.aa_coverage_endcap_bias = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_bias); +} + +void +brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.vs = 0x%x\n", (*ptr).vs); + debug_printf("\t\t.gs = 0x%x\n", (*ptr).gs); + debug_printf("\t\t.clp = 0x%x\n", (*ptr).clp); + debug_printf("\t\t.sf = 0x%x\n", (*ptr).sf); + debug_printf("\t\t.wm = 0x%x\n", (*ptr).wm); +} + +void +brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.blend_constant_color[0] = %f\n", (*ptr).blend_constant_color[0]); + debug_printf("\t\t.blend_constant_color[1] = %f\n", (*ptr).blend_constant_color[1]); + debug_printf("\t\t.blend_constant_color[2] = %f\n", (*ptr).blend_constant_color[2]); + debug_printf("\t\t.blend_constant_color[3] = %f\n", (*ptr).blend_constant_color[3]); +} + +void +brw_dump_cc0(const struct brw_cc0 *ptr) +{ + debug_printf("\t\t.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_pass_op); + debug_printf("\t\t.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_fail_op); + debug_printf("\t\t.bf_stencil_fail_op = 0x%x\n", (*ptr).bf_stencil_fail_op); + debug_printf("\t\t.bf_stencil_func = 0x%x\n", (*ptr).bf_stencil_func); + debug_printf("\t\t.bf_stencil_enable = 0x%x\n", (*ptr).bf_stencil_enable); + debug_printf("\t\t.stencil_write_enable = 0x%x\n", (*ptr).stencil_write_enable); + debug_printf("\t\t.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).stencil_pass_depth_pass_op); + debug_printf("\t\t.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).stencil_pass_depth_fail_op); + debug_printf("\t\t.stencil_fail_op = 0x%x\n", (*ptr).stencil_fail_op); + debug_printf("\t\t.stencil_func = 0x%x\n", (*ptr).stencil_func); + debug_printf("\t\t.stencil_enable = 0x%x\n", (*ptr).stencil_enable); +} + +void +brw_dump_cc1(const struct brw_cc1 *ptr) +{ + debug_printf("\t\t.bf_stencil_ref = 0x%x\n", (*ptr).bf_stencil_ref); + debug_printf("\t\t.stencil_write_mask = 0x%x\n", (*ptr).stencil_write_mask); + debug_printf("\t\t.stencil_test_mask = 0x%x\n", (*ptr).stencil_test_mask); + debug_printf("\t\t.stencil_ref = 0x%x\n", (*ptr).stencil_ref); +} + +void +brw_dump_cc2(const struct brw_cc2 *ptr) +{ + debug_printf("\t\t.logicop_enable = 0x%x\n", (*ptr).logicop_enable); + debug_printf("\t\t.depth_write_enable = 0x%x\n", (*ptr).depth_write_enable); + debug_printf("\t\t.depth_test_function = 0x%x\n", (*ptr).depth_test_function); + debug_printf("\t\t.depth_test = 0x%x\n", (*ptr).depth_test); + debug_printf("\t\t.bf_stencil_write_mask = 0x%x\n", (*ptr).bf_stencil_write_mask); + debug_printf("\t\t.bf_stencil_test_mask = 0x%x\n", (*ptr).bf_stencil_test_mask); +} + +void +brw_dump_cc3(const struct brw_cc3 *ptr) +{ + debug_printf("\t\t.alpha_test_func = 0x%x\n", (*ptr).alpha_test_func); + debug_printf("\t\t.alpha_test = 0x%x\n", (*ptr).alpha_test); + debug_printf("\t\t.blend_enable = 0x%x\n", (*ptr).blend_enable); + debug_printf("\t\t.ia_blend_enable = 0x%x\n", (*ptr).ia_blend_enable); + debug_printf("\t\t.alpha_test_format = 0x%x\n", (*ptr).alpha_test_format); +} + +void +brw_dump_cc4(const struct brw_cc4 *ptr) +{ + debug_printf("\t\t.cc_viewport_state_offset = 0x%x\n", (*ptr).cc_viewport_state_offset); +} + +void +brw_dump_cc5(const struct brw_cc5 *ptr) +{ + debug_printf("\t\t.ia_dest_blend_factor = 0x%x\n", (*ptr).ia_dest_blend_factor); + debug_printf("\t\t.ia_src_blend_factor = 0x%x\n", (*ptr).ia_src_blend_factor); + debug_printf("\t\t.ia_blend_function = 0x%x\n", (*ptr).ia_blend_function); + debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable); + debug_printf("\t\t.logicop_func = 0x%x\n", (*ptr).logicop_func); + debug_printf("\t\t.dither_enable = 0x%x\n", (*ptr).dither_enable); +} + +void +brw_dump_cc6(const struct brw_cc6 *ptr) +{ + debug_printf("\t\t.clamp_post_alpha_blend = 0x%x\n", (*ptr).clamp_post_alpha_blend); + debug_printf("\t\t.clamp_pre_alpha_blend = 0x%x\n", (*ptr).clamp_pre_alpha_blend); + debug_printf("\t\t.clamp_range = 0x%x\n", (*ptr).clamp_range); + debug_printf("\t\t.y_dither_offset = 0x%x\n", (*ptr).y_dither_offset); + debug_printf("\t\t.x_dither_offset = 0x%x\n", (*ptr).x_dither_offset); + debug_printf("\t\t.dest_blend_factor = 0x%x\n", (*ptr).dest_blend_factor); + debug_printf("\t\t.src_blend_factor = 0x%x\n", (*ptr).src_blend_factor); + debug_printf("\t\t.blend_function = 0x%x\n", (*ptr).blend_function); +} + +void +brw_dump_cc7(const struct brw_cc7 *ptr) +{ + debug_printf("\t\t.alpha_ref.f = %f\n", (*ptr).alpha_ref.f); + debug_printf("\t\t.alpha_ref.ub[0] = 0x%x\n", (*ptr).alpha_ref.ub[0]); + debug_printf("\t\t.alpha_ref.ub[1] = 0x%x\n", (*ptr).alpha_ref.ub[1]); + debug_printf("\t\t.alpha_ref.ub[2] = 0x%x\n", (*ptr).alpha_ref.ub[2]); + debug_printf("\t\t.alpha_ref.ub[3] = 0x%x\n", (*ptr).alpha_ref.ub[3]); +} + +void +brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr) +{ + debug_printf("\t\t.cc0.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_pass_op); + debug_printf("\t\t.cc0.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_fail_op); + debug_printf("\t\t.cc0.bf_stencil_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_fail_op); + debug_printf("\t\t.cc0.bf_stencil_func = 0x%x\n", (*ptr).cc0.bf_stencil_func); + debug_printf("\t\t.cc0.bf_stencil_enable = 0x%x\n", (*ptr).cc0.bf_stencil_enable); + debug_printf("\t\t.cc0.stencil_write_enable = 0x%x\n", (*ptr).cc0.stencil_write_enable); + debug_printf("\t\t.cc0.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_pass_op); + debug_printf("\t\t.cc0.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_fail_op); + debug_printf("\t\t.cc0.stencil_fail_op = 0x%x\n", (*ptr).cc0.stencil_fail_op); + debug_printf("\t\t.cc0.stencil_func = 0x%x\n", (*ptr).cc0.stencil_func); + debug_printf("\t\t.cc0.stencil_enable = 0x%x\n", (*ptr).cc0.stencil_enable); + debug_printf("\t\t.cc1.bf_stencil_ref = 0x%x\n", (*ptr).cc1.bf_stencil_ref); + debug_printf("\t\t.cc1.stencil_write_mask = 0x%x\n", (*ptr).cc1.stencil_write_mask); + debug_printf("\t\t.cc1.stencil_test_mask = 0x%x\n", (*ptr).cc1.stencil_test_mask); + debug_printf("\t\t.cc1.stencil_ref = 0x%x\n", (*ptr).cc1.stencil_ref); + debug_printf("\t\t.cc2.logicop_enable = 0x%x\n", (*ptr).cc2.logicop_enable); + debug_printf("\t\t.cc2.depth_write_enable = 0x%x\n", (*ptr).cc2.depth_write_enable); + debug_printf("\t\t.cc2.depth_test_function = 0x%x\n", (*ptr).cc2.depth_test_function); + debug_printf("\t\t.cc2.depth_test = 0x%x\n", (*ptr).cc2.depth_test); + debug_printf("\t\t.cc2.bf_stencil_write_mask = 0x%x\n", (*ptr).cc2.bf_stencil_write_mask); + debug_printf("\t\t.cc2.bf_stencil_test_mask = 0x%x\n", (*ptr).cc2.bf_stencil_test_mask); + debug_printf("\t\t.cc3.alpha_test_func = 0x%x\n", (*ptr).cc3.alpha_test_func); + debug_printf("\t\t.cc3.alpha_test = 0x%x\n", (*ptr).cc3.alpha_test); + debug_printf("\t\t.cc3.blend_enable = 0x%x\n", (*ptr).cc3.blend_enable); + debug_printf("\t\t.cc3.ia_blend_enable = 0x%x\n", (*ptr).cc3.ia_blend_enable); + debug_printf("\t\t.cc3.alpha_test_format = 0x%x\n", (*ptr).cc3.alpha_test_format); + debug_printf("\t\t.cc4.cc_viewport_state_offset = 0x%x\n", (*ptr).cc4.cc_viewport_state_offset); + debug_printf("\t\t.cc5.ia_dest_blend_factor = 0x%x\n", (*ptr).cc5.ia_dest_blend_factor); + debug_printf("\t\t.cc5.ia_src_blend_factor = 0x%x\n", (*ptr).cc5.ia_src_blend_factor); + debug_printf("\t\t.cc5.ia_blend_function = 0x%x\n", (*ptr).cc5.ia_blend_function); + debug_printf("\t\t.cc5.statistics_enable = 0x%x\n", (*ptr).cc5.statistics_enable); + debug_printf("\t\t.cc5.logicop_func = 0x%x\n", (*ptr).cc5.logicop_func); + debug_printf("\t\t.cc5.dither_enable = 0x%x\n", (*ptr).cc5.dither_enable); + debug_printf("\t\t.cc6.clamp_post_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_post_alpha_blend); + debug_printf("\t\t.cc6.clamp_pre_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_pre_alpha_blend); + debug_printf("\t\t.cc6.clamp_range = 0x%x\n", (*ptr).cc6.clamp_range); + debug_printf("\t\t.cc6.y_dither_offset = 0x%x\n", (*ptr).cc6.y_dither_offset); + debug_printf("\t\t.cc6.x_dither_offset = 0x%x\n", (*ptr).cc6.x_dither_offset); + debug_printf("\t\t.cc6.dest_blend_factor = 0x%x\n", (*ptr).cc6.dest_blend_factor); + debug_printf("\t\t.cc6.src_blend_factor = 0x%x\n", (*ptr).cc6.src_blend_factor); + debug_printf("\t\t.cc6.blend_function = 0x%x\n", (*ptr).cc6.blend_function); + debug_printf("\t\t.cc7.alpha_ref.f = %f\n", (*ptr).cc7.alpha_ref.f); + debug_printf("\t\t.cc7.alpha_ref.ub[0] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[0]); + debug_printf("\t\t.cc7.alpha_ref.ub[1] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[1]); + debug_printf("\t\t.cc7.alpha_ref.ub[2] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[2]); + debug_printf("\t\t.cc7.alpha_ref.ub[3] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[3]); +} + +void +brw_dump_cc_viewport(const struct brw_cc_viewport *ptr) +{ + debug_printf("\t\t.min_depth = %f\n", (*ptr).min_depth); + debug_printf("\t\t.max_depth = %f\n", (*ptr).max_depth); +} + +void +brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.gs_output_stats = 0x%x\n", (*ptr).thread4.gs_output_stats); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.clip5.clip_mode = 0x%x\n", (*ptr).clip5.clip_mode); + debug_printf("\t\t.clip5.userclip_enable_flags = 0x%x\n", (*ptr).clip5.userclip_enable_flags); + debug_printf("\t\t.clip5.userclip_must_clip = 0x%x\n", (*ptr).clip5.userclip_must_clip); + debug_printf("\t\t.clip5.negative_w_clip_test = 0x%x\n", (*ptr).clip5.negative_w_clip_test); + debug_printf("\t\t.clip5.guard_band_enable = 0x%x\n", (*ptr).clip5.guard_band_enable); + debug_printf("\t\t.clip5.viewport_z_clip_enable = 0x%x\n", (*ptr).clip5.viewport_z_clip_enable); + debug_printf("\t\t.clip5.viewport_xy_clip_enable = 0x%x\n", (*ptr).clip5.viewport_xy_clip_enable); + debug_printf("\t\t.clip5.vertex_position_space = 0x%x\n", (*ptr).clip5.vertex_position_space); + debug_printf("\t\t.clip5.api_mode = 0x%x\n", (*ptr).clip5.api_mode); + debug_printf("\t\t.clip6.clipper_viewport_state_ptr = 0x%x\n", (*ptr).clip6.clipper_viewport_state_ptr); + debug_printf("\t\t.viewport_xmin = %f\n", (*ptr).viewport_xmin); + debug_printf("\t\t.viewport_xmax = %f\n", (*ptr).viewport_xmax); + debug_printf("\t\t.viewport_ymin = %f\n", (*ptr).viewport_ymin); + debug_printf("\t\t.viewport_ymax = %f\n", (*ptr).viewport_ymax); +} + +void +brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr) +{ + debug_printf("\t\t.xmin = %f\n", (*ptr).xmin); + debug_printf("\t\t.xmax = %f\n", (*ptr).xmax); + debug_printf("\t\t.ymin = %f\n", (*ptr).ymin); + debug_printf("\t\t.ymax = %f\n", (*ptr).ymax); +} + +void +brw_dump_constant_buffer(const struct brw_constant_buffer *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.valid = 0x%x\n", (*ptr).header.valid); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.buffer_length = 0x%x\n", (*ptr).bits0.buffer_length); + debug_printf("\t\t.bits0.buffer_address = 0x%x\n", (*ptr).bits0.buffer_address); +} + +void +brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.nr_urb_entries = 0x%x\n", (*ptr).bits0.nr_urb_entries); + debug_printf("\t\t.bits0.urb_entry_size = 0x%x\n", (*ptr).bits0.urb_entry_size); +} + +void +brw_dump_depthbuffer(const struct brw_depthbuffer *ptr) +{ + debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length); + debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode); + debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch); + debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format); + debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode); + debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable); + debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk); + debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface); + debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type); + debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr); + debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout); + debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod); + debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width); + debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height); + debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element); + debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth); +} + +void +brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr) +{ + debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length); + debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode); + debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch); + debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format); + debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode); + debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable); + debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk); + debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface); + debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type); + debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr); + debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout); + debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod); + debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width); + debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height); + debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element); + debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth); + debug_printf("\t\t.dword5.bits.xoffset = 0x%x\n", (*ptr).dword5.bits.xoffset); + debug_printf("\t\t.dword5.bits.yoffset = 0x%x\n", (*ptr).dword5.bits.yoffset); +} + +void +brw_dump_drawrect(const struct brw_drawrect *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.xmin = 0x%x\n", (*ptr).xmin); + debug_printf("\t\t.ymin = 0x%x\n", (*ptr).ymin); + debug_printf("\t\t.xmax = 0x%x\n", (*ptr).xmax); + debug_printf("\t\t.ymax = 0x%x\n", (*ptr).ymax); + debug_printf("\t\t.xorg = 0x%x\n", (*ptr).xorg); + debug_printf("\t\t.yorg = 0x%x\n", (*ptr).yorg); +} + +void +brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.depth_offset_clamp = %f\n", (*ptr).depth_offset_clamp); +} + +void +brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.rendering_enable = 0x%x\n", (*ptr).thread4.rendering_enable); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.gs5.sampler_count = 0x%x\n", (*ptr).gs5.sampler_count); + debug_printf("\t\t.gs5.sampler_state_pointer = 0x%x\n", (*ptr).gs5.sampler_state_pointer); + debug_printf("\t\t.gs6.max_vp_index = 0x%x\n", (*ptr).gs6.max_vp_index); + debug_printf("\t\t.gs6.svbi_post_inc_value = 0x%x\n", (*ptr).gs6.svbi_post_inc_value); + debug_printf("\t\t.gs6.svbi_post_inc_enable = 0x%x\n", (*ptr).gs6.svbi_post_inc_enable); + debug_printf("\t\t.gs6.svbi_payload = 0x%x\n", (*ptr).gs6.svbi_payload); + debug_printf("\t\t.gs6.discard_adjaceny = 0x%x\n", (*ptr).gs6.discard_adjaceny); + debug_printf("\t\t.gs6.reorder_enable = 0x%x\n", (*ptr).gs6.reorder_enable); +} + +void +brw_dump_indexbuffer(const struct brw_indexbuffer *ptr) +{ + debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length); + debug_printf("\t\t.header.bits.index_format = 0x%x\n", (*ptr).header.bits.index_format); + debug_printf("\t\t.header.bits.cut_index_enable = 0x%x\n", (*ptr).header.bits.cut_index_enable); + debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode); + debug_printf("\t\t.buffer_start = 0x%x\n", (*ptr).buffer_start); + debug_printf("\t\t.buffer_end = 0x%x\n", (*ptr).buffer_end); +} + +void +brw_dump_line_stipple(const struct brw_line_stipple *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.pattern = 0x%x\n", (*ptr).bits0.pattern); + debug_printf("\t\t.bits1.repeat_count = 0x%x\n", (*ptr).bits1.repeat_count); + debug_printf("\t\t.bits1.inverse_repeat_count = 0x%x\n", (*ptr).bits1.inverse_repeat_count); +} + +void +brw_dump_mi_flush(const struct brw_mi_flush *ptr) +{ + debug_printf("\t\t.flags = 0x%x\n", (*ptr).flags); + debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode); +} + +void +brw_dump_pipe_control(const struct brw_pipe_control *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable); + debug_printf("\t\t.header.texture_cache_flush_enable = 0x%x\n", (*ptr).header.texture_cache_flush_enable); + debug_printf("\t\t.header.indirect_state_pointers_disable = 0x%x\n", (*ptr).header.indirect_state_pointers_disable); + debug_printf("\t\t.header.instruction_state_cache_flush_enable = 0x%x\n", (*ptr).header.instruction_state_cache_flush_enable); + debug_printf("\t\t.header.write_cache_flush_enable = 0x%x\n", (*ptr).header.write_cache_flush_enable); + debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable); + debug_printf("\t\t.header.post_sync_operation = 0x%x\n", (*ptr).header.post_sync_operation); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits1.dest_addr_type = 0x%x\n", (*ptr).bits1.dest_addr_type); + debug_printf("\t\t.bits1.dest_addr = 0x%x\n", (*ptr).bits1.dest_addr); + debug_printf("\t\t.data0 = 0x%x\n", (*ptr).data0); + debug_printf("\t\t.data1 = 0x%x\n", (*ptr).data1); +} + +void +brw_dump_pipeline_select(const struct brw_pipeline_select *ptr) +{ + debug_printf("\t\t.header.pipeline_select = 0x%x\n", (*ptr).header.pipeline_select); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); +} + +void +brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.vs.offset = 0x%x\n", (*ptr).vs.offset); + debug_printf("\t\t.gs.enable = 0x%x\n", (*ptr).gs.enable); + debug_printf("\t\t.gs.offset = 0x%x\n", (*ptr).gs.offset); + debug_printf("\t\t.clp.enable = 0x%x\n", (*ptr).clp.enable); + debug_printf("\t\t.clp.offset = 0x%x\n", (*ptr).clp.offset); + debug_printf("\t\t.sf.offset = 0x%x\n", (*ptr).sf.offset); + debug_printf("\t\t.wm.offset = 0x%x\n", (*ptr).wm.offset); + debug_printf("\t\t.cc.offset = 0x%x\n", (*ptr).cc.offset); +} + +void +brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.stipple[0] = 0x%x\n", (*ptr).stipple[0]); + debug_printf("\t\t.stipple[1] = 0x%x\n", (*ptr).stipple[1]); + debug_printf("\t\t.stipple[2] = 0x%x\n", (*ptr).stipple[2]); + debug_printf("\t\t.stipple[3] = 0x%x\n", (*ptr).stipple[3]); + debug_printf("\t\t.stipple[4] = 0x%x\n", (*ptr).stipple[4]); + debug_printf("\t\t.stipple[5] = 0x%x\n", (*ptr).stipple[5]); + debug_printf("\t\t.stipple[6] = 0x%x\n", (*ptr).stipple[6]); + debug_printf("\t\t.stipple[7] = 0x%x\n", (*ptr).stipple[7]); + debug_printf("\t\t.stipple[8] = 0x%x\n", (*ptr).stipple[8]); + debug_printf("\t\t.stipple[9] = 0x%x\n", (*ptr).stipple[9]); + debug_printf("\t\t.stipple[10] = 0x%x\n", (*ptr).stipple[10]); + debug_printf("\t\t.stipple[11] = 0x%x\n", (*ptr).stipple[11]); + debug_printf("\t\t.stipple[12] = 0x%x\n", (*ptr).stipple[12]); + debug_printf("\t\t.stipple[13] = 0x%x\n", (*ptr).stipple[13]); + debug_printf("\t\t.stipple[14] = 0x%x\n", (*ptr).stipple[14]); + debug_printf("\t\t.stipple[15] = 0x%x\n", (*ptr).stipple[15]); + debug_printf("\t\t.stipple[16] = 0x%x\n", (*ptr).stipple[16]); + debug_printf("\t\t.stipple[17] = 0x%x\n", (*ptr).stipple[17]); + debug_printf("\t\t.stipple[18] = 0x%x\n", (*ptr).stipple[18]); + debug_printf("\t\t.stipple[19] = 0x%x\n", (*ptr).stipple[19]); + debug_printf("\t\t.stipple[20] = 0x%x\n", (*ptr).stipple[20]); + debug_printf("\t\t.stipple[21] = 0x%x\n", (*ptr).stipple[21]); + debug_printf("\t\t.stipple[22] = 0x%x\n", (*ptr).stipple[22]); + debug_printf("\t\t.stipple[23] = 0x%x\n", (*ptr).stipple[23]); + debug_printf("\t\t.stipple[24] = 0x%x\n", (*ptr).stipple[24]); + debug_printf("\t\t.stipple[25] = 0x%x\n", (*ptr).stipple[25]); + debug_printf("\t\t.stipple[26] = 0x%x\n", (*ptr).stipple[26]); + debug_printf("\t\t.stipple[27] = 0x%x\n", (*ptr).stipple[27]); + debug_printf("\t\t.stipple[28] = 0x%x\n", (*ptr).stipple[28]); + debug_printf("\t\t.stipple[29] = 0x%x\n", (*ptr).stipple[29]); + debug_printf("\t\t.stipple[30] = 0x%x\n", (*ptr).stipple[30]); + debug_printf("\t\t.stipple[31] = 0x%x\n", (*ptr).stipple[31]); +} + +void +brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.y_offset = 0x%x\n", (*ptr).bits0.y_offset); + debug_printf("\t\t.bits0.x_offset = 0x%x\n", (*ptr).bits0.x_offset); +} + +void +brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr) +{ + debug_printf("\t\t.color[0] = %f\n", (*ptr).color[0]); + debug_printf("\t\t.color[1] = %f\n", (*ptr).color[1]); + debug_printf("\t\t.color[2] = %f\n", (*ptr).color[2]); + debug_printf("\t\t.color[3] = %f\n", (*ptr).color[3]); +} + +void +brw_dump_sampler_state(const struct brw_sampler_state *ptr) +{ + debug_printf("\t\t.ss0.shadow_function = 0x%x\n", (*ptr).ss0.shadow_function); + debug_printf("\t\t.ss0.lod_bias = 0x%x\n", (*ptr).ss0.lod_bias); + debug_printf("\t\t.ss0.min_filter = 0x%x\n", (*ptr).ss0.min_filter); + debug_printf("\t\t.ss0.mag_filter = 0x%x\n", (*ptr).ss0.mag_filter); + debug_printf("\t\t.ss0.mip_filter = 0x%x\n", (*ptr).ss0.mip_filter); + debug_printf("\t\t.ss0.base_level = 0x%x\n", (*ptr).ss0.base_level); + debug_printf("\t\t.ss0.lod_preclamp = 0x%x\n", (*ptr).ss0.lod_preclamp); + debug_printf("\t\t.ss0.default_color_mode = 0x%x\n", (*ptr).ss0.default_color_mode); + debug_printf("\t\t.ss0.disable = 0x%x\n", (*ptr).ss0.disable); + debug_printf("\t\t.ss1.r_wrap_mode = 0x%x\n", (*ptr).ss1.r_wrap_mode); + debug_printf("\t\t.ss1.t_wrap_mode = 0x%x\n", (*ptr).ss1.t_wrap_mode); + debug_printf("\t\t.ss1.s_wrap_mode = 0x%x\n", (*ptr).ss1.s_wrap_mode); + debug_printf("\t\t.ss1.max_lod = 0x%x\n", (*ptr).ss1.max_lod); + debug_printf("\t\t.ss1.min_lod = 0x%x\n", (*ptr).ss1.min_lod); + debug_printf("\t\t.ss2.default_color_pointer = 0x%x\n", (*ptr).ss2.default_color_pointer); + debug_printf("\t\t.ss3.max_aniso = 0x%x\n", (*ptr).ss3.max_aniso); + debug_printf("\t\t.ss3.chroma_key_mode = 0x%x\n", (*ptr).ss3.chroma_key_mode); + debug_printf("\t\t.ss3.chroma_key_index = 0x%x\n", (*ptr).ss3.chroma_key_index); + debug_printf("\t\t.ss3.chroma_key_enable = 0x%x\n", (*ptr).ss3.chroma_key_enable); + debug_printf("\t\t.ss3.monochrome_filter_width = 0x%x\n", (*ptr).ss3.monochrome_filter_width); + debug_printf("\t\t.ss3.monochrome_filter_height = 0x%x\n", (*ptr).ss3.monochrome_filter_height); +} + +void +brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.sf5.front_winding = 0x%x\n", (*ptr).sf5.front_winding); + debug_printf("\t\t.sf5.viewport_transform = 0x%x\n", (*ptr).sf5.viewport_transform); + debug_printf("\t\t.sf5.sf_viewport_state_offset = 0x%x\n", (*ptr).sf5.sf_viewport_state_offset); + debug_printf("\t\t.sf6.dest_org_vbias = 0x%x\n", (*ptr).sf6.dest_org_vbias); + debug_printf("\t\t.sf6.dest_org_hbias = 0x%x\n", (*ptr).sf6.dest_org_hbias); + debug_printf("\t\t.sf6.scissor = 0x%x\n", (*ptr).sf6.scissor); + debug_printf("\t\t.sf6.disable_2x2_trifilter = 0x%x\n", (*ptr).sf6.disable_2x2_trifilter); + debug_printf("\t\t.sf6.disable_zero_pix_trifilter = 0x%x\n", (*ptr).sf6.disable_zero_pix_trifilter); + debug_printf("\t\t.sf6.point_rast_rule = 0x%x\n", (*ptr).sf6.point_rast_rule); + debug_printf("\t\t.sf6.line_endcap_aa_region_width = 0x%x\n", (*ptr).sf6.line_endcap_aa_region_width); + debug_printf("\t\t.sf6.line_width = 0x%x\n", (*ptr).sf6.line_width); + debug_printf("\t\t.sf6.fast_scissor_disable = 0x%x\n", (*ptr).sf6.fast_scissor_disable); + debug_printf("\t\t.sf6.cull_mode = 0x%x\n", (*ptr).sf6.cull_mode); + debug_printf("\t\t.sf6.aa_enable = 0x%x\n", (*ptr).sf6.aa_enable); + debug_printf("\t\t.sf7.point_size = 0x%x\n", (*ptr).sf7.point_size); + debug_printf("\t\t.sf7.use_point_size_state = 0x%x\n", (*ptr).sf7.use_point_size_state); + debug_printf("\t\t.sf7.subpixel_precision = 0x%x\n", (*ptr).sf7.subpixel_precision); + debug_printf("\t\t.sf7.sprite_point = 0x%x\n", (*ptr).sf7.sprite_point); + debug_printf("\t\t.sf7.aa_line_distance_mode = 0x%x\n", (*ptr).sf7.aa_line_distance_mode); + debug_printf("\t\t.sf7.trifan_pv = 0x%x\n", (*ptr).sf7.trifan_pv); + debug_printf("\t\t.sf7.linestrip_pv = 0x%x\n", (*ptr).sf7.linestrip_pv); + debug_printf("\t\t.sf7.tristrip_pv = 0x%x\n", (*ptr).sf7.tristrip_pv); + debug_printf("\t\t.sf7.line_last_pixel_enable = 0x%x\n", (*ptr).sf7.line_last_pixel_enable); +} + +void +brw_dump_sf_viewport(const struct brw_sf_viewport *ptr) +{ + debug_printf("\t\t.viewport.m00 = %f\n", (*ptr).viewport.m00); + debug_printf("\t\t.viewport.m11 = %f\n", (*ptr).viewport.m11); + debug_printf("\t\t.viewport.m22 = %f\n", (*ptr).viewport.m22); + debug_printf("\t\t.viewport.m30 = %f\n", (*ptr).viewport.m30); + debug_printf("\t\t.viewport.m31 = %f\n", (*ptr).viewport.m31); + debug_printf("\t\t.viewport.m32 = %f\n", (*ptr).viewport.m32); + debug_printf("\t\t.scissor.xmin = 0x%x\n", (*ptr).scissor.xmin); + debug_printf("\t\t.scissor.ymin = 0x%x\n", (*ptr).scissor.ymin); + debug_printf("\t\t.scissor.xmax = 0x%x\n", (*ptr).scissor.xmax); + debug_printf("\t\t.scissor.ymax = 0x%x\n", (*ptr).scissor.ymax); +} + +void +brw_dump_ss0(const struct brw_ss0 *ptr) +{ + debug_printf("\t\t.shadow_function = 0x%x\n", (*ptr).shadow_function); + debug_printf("\t\t.lod_bias = 0x%x\n", (*ptr).lod_bias); + debug_printf("\t\t.min_filter = 0x%x\n", (*ptr).min_filter); + debug_printf("\t\t.mag_filter = 0x%x\n", (*ptr).mag_filter); + debug_printf("\t\t.mip_filter = 0x%x\n", (*ptr).mip_filter); + debug_printf("\t\t.base_level = 0x%x\n", (*ptr).base_level); + debug_printf("\t\t.lod_preclamp = 0x%x\n", (*ptr).lod_preclamp); + debug_printf("\t\t.default_color_mode = 0x%x\n", (*ptr).default_color_mode); + debug_printf("\t\t.disable = 0x%x\n", (*ptr).disable); +} + +void +brw_dump_ss1(const struct brw_ss1 *ptr) +{ + debug_printf("\t\t.r_wrap_mode = 0x%x\n", (*ptr).r_wrap_mode); + debug_printf("\t\t.t_wrap_mode = 0x%x\n", (*ptr).t_wrap_mode); + debug_printf("\t\t.s_wrap_mode = 0x%x\n", (*ptr).s_wrap_mode); + debug_printf("\t\t.max_lod = 0x%x\n", (*ptr).max_lod); + debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod); +} + +void +brw_dump_ss2(const struct brw_ss2 *ptr) +{ + debug_printf("\t\t.default_color_pointer = 0x%x\n", (*ptr).default_color_pointer); +} + +void +brw_dump_ss3(const struct brw_ss3 *ptr) +{ + debug_printf("\t\t.max_aniso = 0x%x\n", (*ptr).max_aniso); + debug_printf("\t\t.chroma_key_mode = 0x%x\n", (*ptr).chroma_key_mode); + debug_printf("\t\t.chroma_key_index = 0x%x\n", (*ptr).chroma_key_index); + debug_printf("\t\t.chroma_key_enable = 0x%x\n", (*ptr).chroma_key_enable); + debug_printf("\t\t.monochrome_filter_width = 0x%x\n", (*ptr).monochrome_filter_width); + debug_printf("\t\t.monochrome_filter_height = 0x%x\n", (*ptr).monochrome_filter_height); +} + +void +brw_dump_state_base_address(const struct brw_state_base_address *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.modify_enable = 0x%x\n", (*ptr).bits0.modify_enable); + debug_printf("\t\t.bits0.general_state_address = 0x%x\n", (*ptr).bits0.general_state_address); + debug_printf("\t\t.bits1.modify_enable = 0x%x\n", (*ptr).bits1.modify_enable); + debug_printf("\t\t.bits1.surface_state_address = 0x%x\n", (*ptr).bits1.surface_state_address); + debug_printf("\t\t.bits2.modify_enable = 0x%x\n", (*ptr).bits2.modify_enable); + debug_printf("\t\t.bits2.indirect_object_state_address = 0x%x\n", (*ptr).bits2.indirect_object_state_address); + debug_printf("\t\t.bits3.modify_enable = 0x%x\n", (*ptr).bits3.modify_enable); + debug_printf("\t\t.bits3.general_state_upper_bound = 0x%x\n", (*ptr).bits3.general_state_upper_bound); + debug_printf("\t\t.bits4.modify_enable = 0x%x\n", (*ptr).bits4.modify_enable); + debug_printf("\t\t.bits4.indirect_object_state_upper_bound = 0x%x\n", (*ptr).bits4.indirect_object_state_upper_bound); +} + +void +brw_dump_state_prefetch(const struct brw_state_prefetch *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.prefetch_count = 0x%x\n", (*ptr).bits0.prefetch_count); + debug_printf("\t\t.bits0.prefetch_pointer = 0x%x\n", (*ptr).bits0.prefetch_pointer); +} + +void +brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr) +{ + debug_printf("\t\t.cube_pos_z = 0x%x\n", (*ptr).cube_pos_z); + debug_printf("\t\t.cube_neg_z = 0x%x\n", (*ptr).cube_neg_z); + debug_printf("\t\t.cube_pos_y = 0x%x\n", (*ptr).cube_pos_y); + debug_printf("\t\t.cube_neg_y = 0x%x\n", (*ptr).cube_neg_y); + debug_printf("\t\t.cube_pos_x = 0x%x\n", (*ptr).cube_pos_x); + debug_printf("\t\t.cube_neg_x = 0x%x\n", (*ptr).cube_neg_x); + debug_printf("\t\t.mipmap_layout_mode = 0x%x\n", (*ptr).mipmap_layout_mode); + debug_printf("\t\t.vert_line_stride_ofs = 0x%x\n", (*ptr).vert_line_stride_ofs); + debug_printf("\t\t.vert_line_stride = 0x%x\n", (*ptr).vert_line_stride); + debug_printf("\t\t.color_blend = 0x%x\n", (*ptr).color_blend); + debug_printf("\t\t.writedisable_blue = 0x%x\n", (*ptr).writedisable_blue); + debug_printf("\t\t.writedisable_green = 0x%x\n", (*ptr).writedisable_green); + debug_printf("\t\t.writedisable_red = 0x%x\n", (*ptr).writedisable_red); + debug_printf("\t\t.writedisable_alpha = 0x%x\n", (*ptr).writedisable_alpha); + debug_printf("\t\t.surface_format = 0x%x\n", (*ptr).surface_format); + debug_printf("\t\t.data_return_format = 0x%x\n", (*ptr).data_return_format); + debug_printf("\t\t.surface_type = 0x%x\n", (*ptr).surface_type); +} + +void +brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr) +{ + debug_printf("\t\t.base_addr = 0x%x\n", (*ptr).base_addr); +} + +void +brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr) +{ + debug_printf("\t\t.mip_count = 0x%x\n", (*ptr).mip_count); + debug_printf("\t\t.width = 0x%x\n", (*ptr).width); + debug_printf("\t\t.height = 0x%x\n", (*ptr).height); +} + +void +brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr) +{ + debug_printf("\t\t.tile_walk = 0x%x\n", (*ptr).tile_walk); + debug_printf("\t\t.tiled_surface = 0x%x\n", (*ptr).tiled_surface); + debug_printf("\t\t.pitch = 0x%x\n", (*ptr).pitch); + debug_printf("\t\t.depth = 0x%x\n", (*ptr).depth); +} + +void +brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr) +{ + debug_printf("\t\t.multisample_position_palette_index = 0x%x\n", (*ptr).multisample_position_palette_index); + debug_printf("\t\t.num_multisamples = 0x%x\n", (*ptr).num_multisamples); + debug_printf("\t\t.render_target_view_extent = 0x%x\n", (*ptr).render_target_view_extent); + debug_printf("\t\t.min_array_elt = 0x%x\n", (*ptr).min_array_elt); + debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod); +} + +void +brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr) +{ + debug_printf("\t\t.llc_mapping = 0x%x\n", (*ptr).llc_mapping); + debug_printf("\t\t.mlc_mapping = 0x%x\n", (*ptr).mlc_mapping); + debug_printf("\t\t.gfdt = 0x%x\n", (*ptr).gfdt); + debug_printf("\t\t.gfdt_src = 0x%x\n", (*ptr).gfdt_src); + debug_printf("\t\t.y_offset = 0x%x\n", (*ptr).y_offset); + debug_printf("\t\t.x_offset = 0x%x\n", (*ptr).x_offset); +} + +void +brw_dump_surface_state(const struct brw_surface_state *ptr) +{ + debug_printf("\t\t.ss0.cube_pos_z = 0x%x\n", (*ptr).ss0.cube_pos_z); + debug_printf("\t\t.ss0.cube_neg_z = 0x%x\n", (*ptr).ss0.cube_neg_z); + debug_printf("\t\t.ss0.cube_pos_y = 0x%x\n", (*ptr).ss0.cube_pos_y); + debug_printf("\t\t.ss0.cube_neg_y = 0x%x\n", (*ptr).ss0.cube_neg_y); + debug_printf("\t\t.ss0.cube_pos_x = 0x%x\n", (*ptr).ss0.cube_pos_x); + debug_printf("\t\t.ss0.cube_neg_x = 0x%x\n", (*ptr).ss0.cube_neg_x); + debug_printf("\t\t.ss0.mipmap_layout_mode = 0x%x\n", (*ptr).ss0.mipmap_layout_mode); + debug_printf("\t\t.ss0.vert_line_stride_ofs = 0x%x\n", (*ptr).ss0.vert_line_stride_ofs); + debug_printf("\t\t.ss0.vert_line_stride = 0x%x\n", (*ptr).ss0.vert_line_stride); + debug_printf("\t\t.ss0.color_blend = 0x%x\n", (*ptr).ss0.color_blend); + debug_printf("\t\t.ss0.writedisable_blue = 0x%x\n", (*ptr).ss0.writedisable_blue); + debug_printf("\t\t.ss0.writedisable_green = 0x%x\n", (*ptr).ss0.writedisable_green); + debug_printf("\t\t.ss0.writedisable_red = 0x%x\n", (*ptr).ss0.writedisable_red); + debug_printf("\t\t.ss0.writedisable_alpha = 0x%x\n", (*ptr).ss0.writedisable_alpha); + debug_printf("\t\t.ss0.surface_format = 0x%x\n", (*ptr).ss0.surface_format); + debug_printf("\t\t.ss0.data_return_format = 0x%x\n", (*ptr).ss0.data_return_format); + debug_printf("\t\t.ss0.surface_type = 0x%x\n", (*ptr).ss0.surface_type); + debug_printf("\t\t.ss1.base_addr = 0x%x\n", (*ptr).ss1.base_addr); + debug_printf("\t\t.ss2.mip_count = 0x%x\n", (*ptr).ss2.mip_count); + debug_printf("\t\t.ss2.width = 0x%x\n", (*ptr).ss2.width); + debug_printf("\t\t.ss2.height = 0x%x\n", (*ptr).ss2.height); + debug_printf("\t\t.ss3.tile_walk = 0x%x\n", (*ptr).ss3.tile_walk); + debug_printf("\t\t.ss3.tiled_surface = 0x%x\n", (*ptr).ss3.tiled_surface); + debug_printf("\t\t.ss3.pitch = 0x%x\n", (*ptr).ss3.pitch); + debug_printf("\t\t.ss3.depth = 0x%x\n", (*ptr).ss3.depth); + debug_printf("\t\t.ss4.multisample_position_palette_index = 0x%x\n", (*ptr).ss4.multisample_position_palette_index); + debug_printf("\t\t.ss4.num_multisamples = 0x%x\n", (*ptr).ss4.num_multisamples); + debug_printf("\t\t.ss4.render_target_view_extent = 0x%x\n", (*ptr).ss4.render_target_view_extent); + debug_printf("\t\t.ss4.min_array_elt = 0x%x\n", (*ptr).ss4.min_array_elt); + debug_printf("\t\t.ss4.min_lod = 0x%x\n", (*ptr).ss4.min_lod); + debug_printf("\t\t.ss5.llc_mapping = 0x%x\n", (*ptr).ss5.llc_mapping); + debug_printf("\t\t.ss5.mlc_mapping = 0x%x\n", (*ptr).ss5.mlc_mapping); + debug_printf("\t\t.ss5.gfdt = 0x%x\n", (*ptr).ss5.gfdt); + debug_printf("\t\t.ss5.gfdt_src = 0x%x\n", (*ptr).ss5.gfdt_src); + debug_printf("\t\t.ss5.y_offset = 0x%x\n", (*ptr).ss5.y_offset); + debug_printf("\t\t.ss5.x_offset = 0x%x\n", (*ptr).ss5.x_offset); +} + +void +brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.system_instruction_pointer = 0x%x\n", (*ptr).bits0.system_instruction_pointer); +} + +void +brw_dump_urb_fence(const struct brw_urb_fence *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.vs_realloc = 0x%x\n", (*ptr).header.vs_realloc); + debug_printf("\t\t.header.gs_realloc = 0x%x\n", (*ptr).header.gs_realloc); + debug_printf("\t\t.header.clp_realloc = 0x%x\n", (*ptr).header.clp_realloc); + debug_printf("\t\t.header.sf_realloc = 0x%x\n", (*ptr).header.sf_realloc); + debug_printf("\t\t.header.vfe_realloc = 0x%x\n", (*ptr).header.vfe_realloc); + debug_printf("\t\t.header.cs_realloc = 0x%x\n", (*ptr).header.cs_realloc); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.vs_fence = 0x%x\n", (*ptr).bits0.vs_fence); + debug_printf("\t\t.bits0.gs_fence = 0x%x\n", (*ptr).bits0.gs_fence); + debug_printf("\t\t.bits0.clp_fence = 0x%x\n", (*ptr).bits0.clp_fence); + debug_printf("\t\t.bits1.sf_fence = 0x%x\n", (*ptr).bits1.sf_fence); + debug_printf("\t\t.bits1.vf_fence = 0x%x\n", (*ptr).bits1.vf_fence); + debug_printf("\t\t.bits1.cs_fence = 0x%x\n", (*ptr).bits1.cs_fence); +} + +void +brw_dump_urb_immediate(const struct brw_urb_immediate *ptr) +{ + debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode); + debug_printf("\t\t.offset = 0x%x\n", (*ptr).offset); + debug_printf("\t\t.swizzle_control = 0x%x\n", (*ptr).swizzle_control); + debug_printf("\t\t.allocate = 0x%x\n", (*ptr).allocate); + debug_printf("\t\t.used = 0x%x\n", (*ptr).used); + debug_printf("\t\t.complete = 0x%x\n", (*ptr).complete); + debug_printf("\t\t.response_length = 0x%x\n", (*ptr).response_length); + debug_printf("\t\t.msg_length = 0x%x\n", (*ptr).msg_length); + debug_printf("\t\t.msg_target = 0x%x\n", (*ptr).msg_target); + debug_printf("\t\t.end_of_thread = 0x%x\n", (*ptr).end_of_thread); +} + +void +brw_dump_vb_array_state(const struct brw_vb_array_state *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.vb[0].vb0.pitch = 0x%x\n", (*ptr).vb[0].vb0.pitch); + debug_printf("\t\t.vb[0].vb0.access_type = 0x%x\n", (*ptr).vb[0].vb0.access_type); + debug_printf("\t\t.vb[0].vb0.vb_index = 0x%x\n", (*ptr).vb[0].vb0.vb_index); + debug_printf("\t\t.vb[0].start_addr = 0x%x\n", (*ptr).vb[0].start_addr); + debug_printf("\t\t.vb[0].max_index = 0x%x\n", (*ptr).vb[0].max_index); + debug_printf("\t\t.vb[0].instance_data_step_rate = 0x%x\n", (*ptr).vb[0].instance_data_step_rate); + debug_printf("\t\t.vb[1].vb0.pitch = 0x%x\n", (*ptr).vb[1].vb0.pitch); + debug_printf("\t\t.vb[1].vb0.access_type = 0x%x\n", (*ptr).vb[1].vb0.access_type); + debug_printf("\t\t.vb[1].vb0.vb_index = 0x%x\n", (*ptr).vb[1].vb0.vb_index); + debug_printf("\t\t.vb[1].start_addr = 0x%x\n", (*ptr).vb[1].start_addr); + debug_printf("\t\t.vb[1].max_index = 0x%x\n", (*ptr).vb[1].max_index); + debug_printf("\t\t.vb[1].instance_data_step_rate = 0x%x\n", (*ptr).vb[1].instance_data_step_rate); + debug_printf("\t\t.vb[2].vb0.pitch = 0x%x\n", (*ptr).vb[2].vb0.pitch); + debug_printf("\t\t.vb[2].vb0.access_type = 0x%x\n", (*ptr).vb[2].vb0.access_type); + debug_printf("\t\t.vb[2].vb0.vb_index = 0x%x\n", (*ptr).vb[2].vb0.vb_index); + debug_printf("\t\t.vb[2].start_addr = 0x%x\n", (*ptr).vb[2].start_addr); + debug_printf("\t\t.vb[2].max_index = 0x%x\n", (*ptr).vb[2].max_index); + debug_printf("\t\t.vb[2].instance_data_step_rate = 0x%x\n", (*ptr).vb[2].instance_data_step_rate); + debug_printf("\t\t.vb[3].vb0.pitch = 0x%x\n", (*ptr).vb[3].vb0.pitch); + debug_printf("\t\t.vb[3].vb0.access_type = 0x%x\n", (*ptr).vb[3].vb0.access_type); + debug_printf("\t\t.vb[3].vb0.vb_index = 0x%x\n", (*ptr).vb[3].vb0.vb_index); + debug_printf("\t\t.vb[3].start_addr = 0x%x\n", (*ptr).vb[3].start_addr); + debug_printf("\t\t.vb[3].max_index = 0x%x\n", (*ptr).vb[3].max_index); + debug_printf("\t\t.vb[3].instance_data_step_rate = 0x%x\n", (*ptr).vb[3].instance_data_step_rate); + debug_printf("\t\t.vb[4].vb0.pitch = 0x%x\n", (*ptr).vb[4].vb0.pitch); + debug_printf("\t\t.vb[4].vb0.access_type = 0x%x\n", (*ptr).vb[4].vb0.access_type); + debug_printf("\t\t.vb[4].vb0.vb_index = 0x%x\n", (*ptr).vb[4].vb0.vb_index); + debug_printf("\t\t.vb[4].start_addr = 0x%x\n", (*ptr).vb[4].start_addr); + debug_printf("\t\t.vb[4].max_index = 0x%x\n", (*ptr).vb[4].max_index); + debug_printf("\t\t.vb[4].instance_data_step_rate = 0x%x\n", (*ptr).vb[4].instance_data_step_rate); + debug_printf("\t\t.vb[5].vb0.pitch = 0x%x\n", (*ptr).vb[5].vb0.pitch); + debug_printf("\t\t.vb[5].vb0.access_type = 0x%x\n", (*ptr).vb[5].vb0.access_type); + debug_printf("\t\t.vb[5].vb0.vb_index = 0x%x\n", (*ptr).vb[5].vb0.vb_index); + debug_printf("\t\t.vb[5].start_addr = 0x%x\n", (*ptr).vb[5].start_addr); + debug_printf("\t\t.vb[5].max_index = 0x%x\n", (*ptr).vb[5].max_index); + debug_printf("\t\t.vb[5].instance_data_step_rate = 0x%x\n", (*ptr).vb[5].instance_data_step_rate); + debug_printf("\t\t.vb[6].vb0.pitch = 0x%x\n", (*ptr).vb[6].vb0.pitch); + debug_printf("\t\t.vb[6].vb0.access_type = 0x%x\n", (*ptr).vb[6].vb0.access_type); + debug_printf("\t\t.vb[6].vb0.vb_index = 0x%x\n", (*ptr).vb[6].vb0.vb_index); + debug_printf("\t\t.vb[6].start_addr = 0x%x\n", (*ptr).vb[6].start_addr); + debug_printf("\t\t.vb[6].max_index = 0x%x\n", (*ptr).vb[6].max_index); + debug_printf("\t\t.vb[6].instance_data_step_rate = 0x%x\n", (*ptr).vb[6].instance_data_step_rate); + debug_printf("\t\t.vb[7].vb0.pitch = 0x%x\n", (*ptr).vb[7].vb0.pitch); + debug_printf("\t\t.vb[7].vb0.access_type = 0x%x\n", (*ptr).vb[7].vb0.access_type); + debug_printf("\t\t.vb[7].vb0.vb_index = 0x%x\n", (*ptr).vb[7].vb0.vb_index); + debug_printf("\t\t.vb[7].start_addr = 0x%x\n", (*ptr).vb[7].start_addr); + debug_printf("\t\t.vb[7].max_index = 0x%x\n", (*ptr).vb[7].max_index); + debug_printf("\t\t.vb[7].instance_data_step_rate = 0x%x\n", (*ptr).vb[7].instance_data_step_rate); + debug_printf("\t\t.vb[8].vb0.pitch = 0x%x\n", (*ptr).vb[8].vb0.pitch); + debug_printf("\t\t.vb[8].vb0.access_type = 0x%x\n", (*ptr).vb[8].vb0.access_type); + debug_printf("\t\t.vb[8].vb0.vb_index = 0x%x\n", (*ptr).vb[8].vb0.vb_index); + debug_printf("\t\t.vb[8].start_addr = 0x%x\n", (*ptr).vb[8].start_addr); + debug_printf("\t\t.vb[8].max_index = 0x%x\n", (*ptr).vb[8].max_index); + debug_printf("\t\t.vb[8].instance_data_step_rate = 0x%x\n", (*ptr).vb[8].instance_data_step_rate); + debug_printf("\t\t.vb[9].vb0.pitch = 0x%x\n", (*ptr).vb[9].vb0.pitch); + debug_printf("\t\t.vb[9].vb0.access_type = 0x%x\n", (*ptr).vb[9].vb0.access_type); + debug_printf("\t\t.vb[9].vb0.vb_index = 0x%x\n", (*ptr).vb[9].vb0.vb_index); + debug_printf("\t\t.vb[9].start_addr = 0x%x\n", (*ptr).vb[9].start_addr); + debug_printf("\t\t.vb[9].max_index = 0x%x\n", (*ptr).vb[9].max_index); + debug_printf("\t\t.vb[9].instance_data_step_rate = 0x%x\n", (*ptr).vb[9].instance_data_step_rate); + debug_printf("\t\t.vb[10].vb0.pitch = 0x%x\n", (*ptr).vb[10].vb0.pitch); + debug_printf("\t\t.vb[10].vb0.access_type = 0x%x\n", (*ptr).vb[10].vb0.access_type); + debug_printf("\t\t.vb[10].vb0.vb_index = 0x%x\n", (*ptr).vb[10].vb0.vb_index); + debug_printf("\t\t.vb[10].start_addr = 0x%x\n", (*ptr).vb[10].start_addr); + debug_printf("\t\t.vb[10].max_index = 0x%x\n", (*ptr).vb[10].max_index); + debug_printf("\t\t.vb[10].instance_data_step_rate = 0x%x\n", (*ptr).vb[10].instance_data_step_rate); + debug_printf("\t\t.vb[11].vb0.pitch = 0x%x\n", (*ptr).vb[11].vb0.pitch); + debug_printf("\t\t.vb[11].vb0.access_type = 0x%x\n", (*ptr).vb[11].vb0.access_type); + debug_printf("\t\t.vb[11].vb0.vb_index = 0x%x\n", (*ptr).vb[11].vb0.vb_index); + debug_printf("\t\t.vb[11].start_addr = 0x%x\n", (*ptr).vb[11].start_addr); + debug_printf("\t\t.vb[11].max_index = 0x%x\n", (*ptr).vb[11].max_index); + debug_printf("\t\t.vb[11].instance_data_step_rate = 0x%x\n", (*ptr).vb[11].instance_data_step_rate); + debug_printf("\t\t.vb[12].vb0.pitch = 0x%x\n", (*ptr).vb[12].vb0.pitch); + debug_printf("\t\t.vb[12].vb0.access_type = 0x%x\n", (*ptr).vb[12].vb0.access_type); + debug_printf("\t\t.vb[12].vb0.vb_index = 0x%x\n", (*ptr).vb[12].vb0.vb_index); + debug_printf("\t\t.vb[12].start_addr = 0x%x\n", (*ptr).vb[12].start_addr); + debug_printf("\t\t.vb[12].max_index = 0x%x\n", (*ptr).vb[12].max_index); + debug_printf("\t\t.vb[12].instance_data_step_rate = 0x%x\n", (*ptr).vb[12].instance_data_step_rate); + debug_printf("\t\t.vb[13].vb0.pitch = 0x%x\n", (*ptr).vb[13].vb0.pitch); + debug_printf("\t\t.vb[13].vb0.access_type = 0x%x\n", (*ptr).vb[13].vb0.access_type); + debug_printf("\t\t.vb[13].vb0.vb_index = 0x%x\n", (*ptr).vb[13].vb0.vb_index); + debug_printf("\t\t.vb[13].start_addr = 0x%x\n", (*ptr).vb[13].start_addr); + debug_printf("\t\t.vb[13].max_index = 0x%x\n", (*ptr).vb[13].max_index); + debug_printf("\t\t.vb[13].instance_data_step_rate = 0x%x\n", (*ptr).vb[13].instance_data_step_rate); + debug_printf("\t\t.vb[14].vb0.pitch = 0x%x\n", (*ptr).vb[14].vb0.pitch); + debug_printf("\t\t.vb[14].vb0.access_type = 0x%x\n", (*ptr).vb[14].vb0.access_type); + debug_printf("\t\t.vb[14].vb0.vb_index = 0x%x\n", (*ptr).vb[14].vb0.vb_index); + debug_printf("\t\t.vb[14].start_addr = 0x%x\n", (*ptr).vb[14].start_addr); + debug_printf("\t\t.vb[14].max_index = 0x%x\n", (*ptr).vb[14].max_index); + debug_printf("\t\t.vb[14].instance_data_step_rate = 0x%x\n", (*ptr).vb[14].instance_data_step_rate); + debug_printf("\t\t.vb[15].vb0.pitch = 0x%x\n", (*ptr).vb[15].vb0.pitch); + debug_printf("\t\t.vb[15].vb0.access_type = 0x%x\n", (*ptr).vb[15].vb0.access_type); + debug_printf("\t\t.vb[15].vb0.vb_index = 0x%x\n", (*ptr).vb[15].vb0.vb_index); + debug_printf("\t\t.vb[15].start_addr = 0x%x\n", (*ptr).vb[15].start_addr); + debug_printf("\t\t.vb[15].max_index = 0x%x\n", (*ptr).vb[15].max_index); + debug_printf("\t\t.vb[15].instance_data_step_rate = 0x%x\n", (*ptr).vb[15].instance_data_step_rate); + debug_printf("\t\t.vb[16].vb0.pitch = 0x%x\n", (*ptr).vb[16].vb0.pitch); + debug_printf("\t\t.vb[16].vb0.access_type = 0x%x\n", (*ptr).vb[16].vb0.access_type); + debug_printf("\t\t.vb[16].vb0.vb_index = 0x%x\n", (*ptr).vb[16].vb0.vb_index); + debug_printf("\t\t.vb[16].start_addr = 0x%x\n", (*ptr).vb[16].start_addr); + debug_printf("\t\t.vb[16].max_index = 0x%x\n", (*ptr).vb[16].max_index); + debug_printf("\t\t.vb[16].instance_data_step_rate = 0x%x\n", (*ptr).vb[16].instance_data_step_rate); +} + +void +brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr) +{ + debug_printf("\t\t.vb0.pitch = 0x%x\n", (*ptr).vb0.pitch); + debug_printf("\t\t.vb0.access_type = 0x%x\n", (*ptr).vb0.access_type); + debug_printf("\t\t.vb0.vb_index = 0x%x\n", (*ptr).vb0.vb_index); + debug_printf("\t\t.start_addr = 0x%x\n", (*ptr).start_addr); + debug_printf("\t\t.max_index = 0x%x\n", (*ptr).max_index); + debug_printf("\t\t.instance_data_step_rate = 0x%x\n", (*ptr).instance_data_step_rate); +} + +void +brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.ve[0].ve0.src_offset = 0x%x\n", (*ptr).ve[0].ve0.src_offset); + debug_printf("\t\t.ve[0].ve0.src_format = 0x%x\n", (*ptr).ve[0].ve0.src_format); + debug_printf("\t\t.ve[0].ve0.valid = 0x%x\n", (*ptr).ve[0].ve0.valid); + debug_printf("\t\t.ve[0].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[0].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[0].ve1.dst_offset = 0x%x\n", (*ptr).ve[0].ve1.dst_offset); + debug_printf("\t\t.ve[0].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent3); + debug_printf("\t\t.ve[0].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent2); + debug_printf("\t\t.ve[0].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent1); + debug_printf("\t\t.ve[0].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent0); + debug_printf("\t\t.ve[1].ve0.src_offset = 0x%x\n", (*ptr).ve[1].ve0.src_offset); + debug_printf("\t\t.ve[1].ve0.src_format = 0x%x\n", (*ptr).ve[1].ve0.src_format); + debug_printf("\t\t.ve[1].ve0.valid = 0x%x\n", (*ptr).ve[1].ve0.valid); + debug_printf("\t\t.ve[1].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[1].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[1].ve1.dst_offset = 0x%x\n", (*ptr).ve[1].ve1.dst_offset); + debug_printf("\t\t.ve[1].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent3); + debug_printf("\t\t.ve[1].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent2); + debug_printf("\t\t.ve[1].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent1); + debug_printf("\t\t.ve[1].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent0); + debug_printf("\t\t.ve[2].ve0.src_offset = 0x%x\n", (*ptr).ve[2].ve0.src_offset); + debug_printf("\t\t.ve[2].ve0.src_format = 0x%x\n", (*ptr).ve[2].ve0.src_format); + debug_printf("\t\t.ve[2].ve0.valid = 0x%x\n", (*ptr).ve[2].ve0.valid); + debug_printf("\t\t.ve[2].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[2].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[2].ve1.dst_offset = 0x%x\n", (*ptr).ve[2].ve1.dst_offset); + debug_printf("\t\t.ve[2].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent3); + debug_printf("\t\t.ve[2].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent2); + debug_printf("\t\t.ve[2].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent1); + debug_printf("\t\t.ve[2].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent0); + debug_printf("\t\t.ve[3].ve0.src_offset = 0x%x\n", (*ptr).ve[3].ve0.src_offset); + debug_printf("\t\t.ve[3].ve0.src_format = 0x%x\n", (*ptr).ve[3].ve0.src_format); + debug_printf("\t\t.ve[3].ve0.valid = 0x%x\n", (*ptr).ve[3].ve0.valid); + debug_printf("\t\t.ve[3].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[3].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[3].ve1.dst_offset = 0x%x\n", (*ptr).ve[3].ve1.dst_offset); + debug_printf("\t\t.ve[3].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent3); + debug_printf("\t\t.ve[3].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent2); + debug_printf("\t\t.ve[3].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent1); + debug_printf("\t\t.ve[3].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent0); + debug_printf("\t\t.ve[4].ve0.src_offset = 0x%x\n", (*ptr).ve[4].ve0.src_offset); + debug_printf("\t\t.ve[4].ve0.src_format = 0x%x\n", (*ptr).ve[4].ve0.src_format); + debug_printf("\t\t.ve[4].ve0.valid = 0x%x\n", (*ptr).ve[4].ve0.valid); + debug_printf("\t\t.ve[4].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[4].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[4].ve1.dst_offset = 0x%x\n", (*ptr).ve[4].ve1.dst_offset); + debug_printf("\t\t.ve[4].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent3); + debug_printf("\t\t.ve[4].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent2); + debug_printf("\t\t.ve[4].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent1); + debug_printf("\t\t.ve[4].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent0); + debug_printf("\t\t.ve[5].ve0.src_offset = 0x%x\n", (*ptr).ve[5].ve0.src_offset); + debug_printf("\t\t.ve[5].ve0.src_format = 0x%x\n", (*ptr).ve[5].ve0.src_format); + debug_printf("\t\t.ve[5].ve0.valid = 0x%x\n", (*ptr).ve[5].ve0.valid); + debug_printf("\t\t.ve[5].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[5].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[5].ve1.dst_offset = 0x%x\n", (*ptr).ve[5].ve1.dst_offset); + debug_printf("\t\t.ve[5].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent3); + debug_printf("\t\t.ve[5].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent2); + debug_printf("\t\t.ve[5].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent1); + debug_printf("\t\t.ve[5].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent0); + debug_printf("\t\t.ve[6].ve0.src_offset = 0x%x\n", (*ptr).ve[6].ve0.src_offset); + debug_printf("\t\t.ve[6].ve0.src_format = 0x%x\n", (*ptr).ve[6].ve0.src_format); + debug_printf("\t\t.ve[6].ve0.valid = 0x%x\n", (*ptr).ve[6].ve0.valid); + debug_printf("\t\t.ve[6].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[6].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[6].ve1.dst_offset = 0x%x\n", (*ptr).ve[6].ve1.dst_offset); + debug_printf("\t\t.ve[6].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent3); + debug_printf("\t\t.ve[6].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent2); + debug_printf("\t\t.ve[6].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent1); + debug_printf("\t\t.ve[6].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent0); + debug_printf("\t\t.ve[7].ve0.src_offset = 0x%x\n", (*ptr).ve[7].ve0.src_offset); + debug_printf("\t\t.ve[7].ve0.src_format = 0x%x\n", (*ptr).ve[7].ve0.src_format); + debug_printf("\t\t.ve[7].ve0.valid = 0x%x\n", (*ptr).ve[7].ve0.valid); + debug_printf("\t\t.ve[7].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[7].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[7].ve1.dst_offset = 0x%x\n", (*ptr).ve[7].ve1.dst_offset); + debug_printf("\t\t.ve[7].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent3); + debug_printf("\t\t.ve[7].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent2); + debug_printf("\t\t.ve[7].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent1); + debug_printf("\t\t.ve[7].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent0); + debug_printf("\t\t.ve[8].ve0.src_offset = 0x%x\n", (*ptr).ve[8].ve0.src_offset); + debug_printf("\t\t.ve[8].ve0.src_format = 0x%x\n", (*ptr).ve[8].ve0.src_format); + debug_printf("\t\t.ve[8].ve0.valid = 0x%x\n", (*ptr).ve[8].ve0.valid); + debug_printf("\t\t.ve[8].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[8].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[8].ve1.dst_offset = 0x%x\n", (*ptr).ve[8].ve1.dst_offset); + debug_printf("\t\t.ve[8].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent3); + debug_printf("\t\t.ve[8].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent2); + debug_printf("\t\t.ve[8].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent1); + debug_printf("\t\t.ve[8].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent0); + debug_printf("\t\t.ve[9].ve0.src_offset = 0x%x\n", (*ptr).ve[9].ve0.src_offset); + debug_printf("\t\t.ve[9].ve0.src_format = 0x%x\n", (*ptr).ve[9].ve0.src_format); + debug_printf("\t\t.ve[9].ve0.valid = 0x%x\n", (*ptr).ve[9].ve0.valid); + debug_printf("\t\t.ve[9].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[9].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[9].ve1.dst_offset = 0x%x\n", (*ptr).ve[9].ve1.dst_offset); + debug_printf("\t\t.ve[9].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent3); + debug_printf("\t\t.ve[9].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent2); + debug_printf("\t\t.ve[9].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent1); + debug_printf("\t\t.ve[9].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent0); + debug_printf("\t\t.ve[10].ve0.src_offset = 0x%x\n", (*ptr).ve[10].ve0.src_offset); + debug_printf("\t\t.ve[10].ve0.src_format = 0x%x\n", (*ptr).ve[10].ve0.src_format); + debug_printf("\t\t.ve[10].ve0.valid = 0x%x\n", (*ptr).ve[10].ve0.valid); + debug_printf("\t\t.ve[10].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[10].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[10].ve1.dst_offset = 0x%x\n", (*ptr).ve[10].ve1.dst_offset); + debug_printf("\t\t.ve[10].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent3); + debug_printf("\t\t.ve[10].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent2); + debug_printf("\t\t.ve[10].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent1); + debug_printf("\t\t.ve[10].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent0); + debug_printf("\t\t.ve[11].ve0.src_offset = 0x%x\n", (*ptr).ve[11].ve0.src_offset); + debug_printf("\t\t.ve[11].ve0.src_format = 0x%x\n", (*ptr).ve[11].ve0.src_format); + debug_printf("\t\t.ve[11].ve0.valid = 0x%x\n", (*ptr).ve[11].ve0.valid); + debug_printf("\t\t.ve[11].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[11].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[11].ve1.dst_offset = 0x%x\n", (*ptr).ve[11].ve1.dst_offset); + debug_printf("\t\t.ve[11].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent3); + debug_printf("\t\t.ve[11].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent2); + debug_printf("\t\t.ve[11].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent1); + debug_printf("\t\t.ve[11].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent0); + debug_printf("\t\t.ve[12].ve0.src_offset = 0x%x\n", (*ptr).ve[12].ve0.src_offset); + debug_printf("\t\t.ve[12].ve0.src_format = 0x%x\n", (*ptr).ve[12].ve0.src_format); + debug_printf("\t\t.ve[12].ve0.valid = 0x%x\n", (*ptr).ve[12].ve0.valid); + debug_printf("\t\t.ve[12].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[12].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[12].ve1.dst_offset = 0x%x\n", (*ptr).ve[12].ve1.dst_offset); + debug_printf("\t\t.ve[12].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent3); + debug_printf("\t\t.ve[12].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent2); + debug_printf("\t\t.ve[12].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent1); + debug_printf("\t\t.ve[12].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent0); + debug_printf("\t\t.ve[13].ve0.src_offset = 0x%x\n", (*ptr).ve[13].ve0.src_offset); + debug_printf("\t\t.ve[13].ve0.src_format = 0x%x\n", (*ptr).ve[13].ve0.src_format); + debug_printf("\t\t.ve[13].ve0.valid = 0x%x\n", (*ptr).ve[13].ve0.valid); + debug_printf("\t\t.ve[13].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[13].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[13].ve1.dst_offset = 0x%x\n", (*ptr).ve[13].ve1.dst_offset); + debug_printf("\t\t.ve[13].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent3); + debug_printf("\t\t.ve[13].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent2); + debug_printf("\t\t.ve[13].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent1); + debug_printf("\t\t.ve[13].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent0); + debug_printf("\t\t.ve[14].ve0.src_offset = 0x%x\n", (*ptr).ve[14].ve0.src_offset); + debug_printf("\t\t.ve[14].ve0.src_format = 0x%x\n", (*ptr).ve[14].ve0.src_format); + debug_printf("\t\t.ve[14].ve0.valid = 0x%x\n", (*ptr).ve[14].ve0.valid); + debug_printf("\t\t.ve[14].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[14].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[14].ve1.dst_offset = 0x%x\n", (*ptr).ve[14].ve1.dst_offset); + debug_printf("\t\t.ve[14].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent3); + debug_printf("\t\t.ve[14].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent2); + debug_printf("\t\t.ve[14].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent1); + debug_printf("\t\t.ve[14].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent0); + debug_printf("\t\t.ve[15].ve0.src_offset = 0x%x\n", (*ptr).ve[15].ve0.src_offset); + debug_printf("\t\t.ve[15].ve0.src_format = 0x%x\n", (*ptr).ve[15].ve0.src_format); + debug_printf("\t\t.ve[15].ve0.valid = 0x%x\n", (*ptr).ve[15].ve0.valid); + debug_printf("\t\t.ve[15].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[15].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[15].ve1.dst_offset = 0x%x\n", (*ptr).ve[15].ve1.dst_offset); + debug_printf("\t\t.ve[15].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent3); + debug_printf("\t\t.ve[15].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent2); + debug_printf("\t\t.ve[15].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent1); + debug_printf("\t\t.ve[15].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent0); + debug_printf("\t\t.ve[16].ve0.src_offset = 0x%x\n", (*ptr).ve[16].ve0.src_offset); + debug_printf("\t\t.ve[16].ve0.src_format = 0x%x\n", (*ptr).ve[16].ve0.src_format); + debug_printf("\t\t.ve[16].ve0.valid = 0x%x\n", (*ptr).ve[16].ve0.valid); + debug_printf("\t\t.ve[16].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[16].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[16].ve1.dst_offset = 0x%x\n", (*ptr).ve[16].ve1.dst_offset); + debug_printf("\t\t.ve[16].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent3); + debug_printf("\t\t.ve[16].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent2); + debug_printf("\t\t.ve[16].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent1); + debug_printf("\t\t.ve[16].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent0); + debug_printf("\t\t.ve[17].ve0.src_offset = 0x%x\n", (*ptr).ve[17].ve0.src_offset); + debug_printf("\t\t.ve[17].ve0.src_format = 0x%x\n", (*ptr).ve[17].ve0.src_format); + debug_printf("\t\t.ve[17].ve0.valid = 0x%x\n", (*ptr).ve[17].ve0.valid); + debug_printf("\t\t.ve[17].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[17].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[17].ve1.dst_offset = 0x%x\n", (*ptr).ve[17].ve1.dst_offset); + debug_printf("\t\t.ve[17].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent3); + debug_printf("\t\t.ve[17].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent2); + debug_printf("\t\t.ve[17].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent1); + debug_printf("\t\t.ve[17].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent0); +} + +void +brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr) +{ + debug_printf("\t\t.ve0.src_offset = 0x%x\n", (*ptr).ve0.src_offset); + debug_printf("\t\t.ve0.src_format = 0x%x\n", (*ptr).ve0.src_format); + debug_printf("\t\t.ve0.valid = 0x%x\n", (*ptr).ve0.valid); + debug_printf("\t\t.ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve0.vertex_buffer_index); + debug_printf("\t\t.ve1.dst_offset = 0x%x\n", (*ptr).ve1.dst_offset); + debug_printf("\t\t.ve1.vfcomponent3 = 0x%x\n", (*ptr).ve1.vfcomponent3); + debug_printf("\t\t.ve1.vfcomponent2 = 0x%x\n", (*ptr).ve1.vfcomponent2); + debug_printf("\t\t.ve1.vfcomponent1 = 0x%x\n", (*ptr).ve1.vfcomponent1); + debug_printf("\t\t.ve1.vfcomponent0 = 0x%x\n", (*ptr).ve1.vfcomponent0); +} + +void +brw_dump_vf_statistics(const struct brw_vf_statistics *ptr) +{ + debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable); + debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode); +} + +void +brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.vs5.sampler_count = 0x%x\n", (*ptr).vs5.sampler_count); + debug_printf("\t\t.vs5.sampler_state_pointer = 0x%x\n", (*ptr).vs5.sampler_state_pointer); + debug_printf("\t\t.vs6.vs_enable = 0x%x\n", (*ptr).vs6.vs_enable); + debug_printf("\t\t.vs6.vert_cache_disable = 0x%x\n", (*ptr).vs6.vert_cache_disable); +} + +void +brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.wm4.stats_enable = 0x%x\n", (*ptr).wm4.stats_enable); + debug_printf("\t\t.wm4.depth_buffer_clear = 0x%x\n", (*ptr).wm4.depth_buffer_clear); + debug_printf("\t\t.wm4.sampler_count = 0x%x\n", (*ptr).wm4.sampler_count); + debug_printf("\t\t.wm4.sampler_state_pointer = 0x%x\n", (*ptr).wm4.sampler_state_pointer); + debug_printf("\t\t.wm5.enable_8_pix = 0x%x\n", (*ptr).wm5.enable_8_pix); + debug_printf("\t\t.wm5.enable_16_pix = 0x%x\n", (*ptr).wm5.enable_16_pix); + debug_printf("\t\t.wm5.enable_32_pix = 0x%x\n", (*ptr).wm5.enable_32_pix); + debug_printf("\t\t.wm5.enable_con_32_pix = 0x%x\n", (*ptr).wm5.enable_con_32_pix); + debug_printf("\t\t.wm5.enable_con_64_pix = 0x%x\n", (*ptr).wm5.enable_con_64_pix); + debug_printf("\t\t.wm5.legacy_global_depth_bias = 0x%x\n", (*ptr).wm5.legacy_global_depth_bias); + debug_printf("\t\t.wm5.line_stipple = 0x%x\n", (*ptr).wm5.line_stipple); + debug_printf("\t\t.wm5.depth_offset = 0x%x\n", (*ptr).wm5.depth_offset); + debug_printf("\t\t.wm5.polygon_stipple = 0x%x\n", (*ptr).wm5.polygon_stipple); + debug_printf("\t\t.wm5.line_aa_region_width = 0x%x\n", (*ptr).wm5.line_aa_region_width); + debug_printf("\t\t.wm5.line_endcap_aa_region_width = 0x%x\n", (*ptr).wm5.line_endcap_aa_region_width); + debug_printf("\t\t.wm5.early_depth_test = 0x%x\n", (*ptr).wm5.early_depth_test); + debug_printf("\t\t.wm5.thread_dispatch_enable = 0x%x\n", (*ptr).wm5.thread_dispatch_enable); + debug_printf("\t\t.wm5.program_uses_depth = 0x%x\n", (*ptr).wm5.program_uses_depth); + debug_printf("\t\t.wm5.program_computes_depth = 0x%x\n", (*ptr).wm5.program_computes_depth); + debug_printf("\t\t.wm5.program_uses_killpixel = 0x%x\n", (*ptr).wm5.program_uses_killpixel); + debug_printf("\t\t.wm5.legacy_line_rast = 0x%x\n", (*ptr).wm5.legacy_line_rast); + debug_printf("\t\t.wm5.transposed_urb_read_enable = 0x%x\n", (*ptr).wm5.transposed_urb_read_enable); + debug_printf("\t\t.wm5.max_threads = 0x%x\n", (*ptr).wm5.max_threads); + debug_printf("\t\t.global_depth_offset_constant = %f\n", (*ptr).global_depth_offset_constant); + debug_printf("\t\t.global_depth_offset_scale = %f\n", (*ptr).global_depth_offset_scale); + debug_printf("\t\t.wm8.grf_reg_count_1 = 0x%x\n", (*ptr).wm8.grf_reg_count_1); + debug_printf("\t\t.wm8.kernel_start_pointer_1 = 0x%x\n", (*ptr).wm8.kernel_start_pointer_1); + debug_printf("\t\t.wm9.grf_reg_count_2 = 0x%x\n", (*ptr).wm9.grf_reg_count_2); + debug_printf("\t\t.wm9.kernel_start_pointer_2 = 0x%x\n", (*ptr).wm9.kernel_start_pointer_2); + debug_printf("\t\t.wm10.grf_reg_count_3 = 0x%x\n", (*ptr).wm10.grf_reg_count_3); + debug_printf("\t\t.wm10.kernel_start_pointer_3 = 0x%x\n", (*ptr).wm10.kernel_start_pointer_3); +} + diff --git a/src/gallium/drivers/i965/brw_structs_dump.h b/src/gallium/drivers/i965/brw_structs_dump.h new file mode 100644 index 0000000000..7c02dbfe33 --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs_dump.h @@ -0,0 +1,276 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + +/** + * @file + * Dump i965 data structures. + * + * Generated automatically from brw_structs.h by brw_structs_dump.py. + */ + +#ifndef BRW_STRUCTS_DUMP_H +#define BRW_STRUCTS_DUMP_H + +struct brw_3d_control; +struct brw_3d_primitive; +struct brw_aa_line_parameters; +struct brw_binding_table_pointers; +struct brw_blend_constant_color; +struct brw_cc0; +struct brw_cc1; +struct brw_cc2; +struct brw_cc3; +struct brw_cc4; +struct brw_cc5; +struct brw_cc6; +struct brw_cc7; +struct brw_cc_unit_state; +struct brw_cc_viewport; +struct brw_clip_unit_state; +struct brw_clipper_viewport; +struct brw_constant_buffer; +struct brw_cs_urb_state; +struct brw_depthbuffer; +struct brw_depthbuffer_g4x; +struct brw_drawrect; +struct brw_global_depth_offset_clamp; +struct brw_gs_unit_state; +struct brw_indexbuffer; +struct brw_line_stipple; +struct brw_mi_flush; +struct brw_pipe_control; +struct brw_pipeline_select; +struct brw_pipelined_state_pointers; +struct brw_polygon_stipple; +struct brw_polygon_stipple_offset; +struct brw_sampler_default_color; +struct brw_sampler_state; +struct brw_sf_unit_state; +struct brw_sf_viewport; +struct brw_ss0; +struct brw_ss1; +struct brw_ss2; +struct brw_ss3; +struct brw_state_base_address; +struct brw_state_prefetch; +struct brw_surf_ss0; +struct brw_surf_ss1; +struct brw_surf_ss2; +struct brw_surf_ss3; +struct brw_surf_ss4; +struct brw_surf_ss5; +struct brw_surface_state; +struct brw_system_instruction_pointer; +struct brw_urb_fence; +struct brw_urb_immediate; +struct brw_vb_array_state; +struct brw_vertex_buffer_state; +struct brw_vertex_element_packet; +struct brw_vertex_element_state; +struct brw_vf_statistics; +struct brw_vs_unit_state; +struct brw_wm_unit_state; + +void +brw_dump_3d_control(const struct brw_3d_control *ptr); + +void +brw_dump_3d_primitive(const struct brw_3d_primitive *ptr); + +void +brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr); + +void +brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr); + +void +brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr); + +void +brw_dump_cc0(const struct brw_cc0 *ptr); + +void +brw_dump_cc1(const struct brw_cc1 *ptr); + +void +brw_dump_cc2(const struct brw_cc2 *ptr); + +void +brw_dump_cc3(const struct brw_cc3 *ptr); + +void +brw_dump_cc4(const struct brw_cc4 *ptr); + +void +brw_dump_cc5(const struct brw_cc5 *ptr); + +void +brw_dump_cc6(const struct brw_cc6 *ptr); + +void +brw_dump_cc7(const struct brw_cc7 *ptr); + +void +brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr); + +void +brw_dump_cc_viewport(const struct brw_cc_viewport *ptr); + +void +brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr); + +void +brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr); + +void +brw_dump_constant_buffer(const struct brw_constant_buffer *ptr); + +void +brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr); + +void +brw_dump_depthbuffer(const struct brw_depthbuffer *ptr); + +void +brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr); + +void +brw_dump_drawrect(const struct brw_drawrect *ptr); + +void +brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr); + +void +brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr); + +void +brw_dump_indexbuffer(const struct brw_indexbuffer *ptr); + +void +brw_dump_line_stipple(const struct brw_line_stipple *ptr); + +void +brw_dump_mi_flush(const struct brw_mi_flush *ptr); + +void +brw_dump_pipe_control(const struct brw_pipe_control *ptr); + +void +brw_dump_pipeline_select(const struct brw_pipeline_select *ptr); + +void +brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr); + +void +brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr); + +void +brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr); + +void +brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr); + +void +brw_dump_sampler_state(const struct brw_sampler_state *ptr); + +void +brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr); + +void +brw_dump_sf_viewport(const struct brw_sf_viewport *ptr); + +void +brw_dump_ss0(const struct brw_ss0 *ptr); + +void +brw_dump_ss1(const struct brw_ss1 *ptr); + +void +brw_dump_ss2(const struct brw_ss2 *ptr); + +void +brw_dump_ss3(const struct brw_ss3 *ptr); + +void +brw_dump_state_base_address(const struct brw_state_base_address *ptr); + +void +brw_dump_state_prefetch(const struct brw_state_prefetch *ptr); + +void +brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr); + +void +brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr); + +void +brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr); + +void +brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr); + +void +brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr); + +void +brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr); + +void +brw_dump_surface_state(const struct brw_surface_state *ptr); + +void +brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr); + +void +brw_dump_urb_fence(const struct brw_urb_fence *ptr); + +void +brw_dump_urb_immediate(const struct brw_urb_immediate *ptr); + +void +brw_dump_vb_array_state(const struct brw_vb_array_state *ptr); + +void +brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr); + +void +brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr); + +void +brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr); + +void +brw_dump_vf_statistics(const struct brw_vf_statistics *ptr); + +void +brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr); + +void +brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr); + + +#endif /* BRW_STRUCTS_DUMP_H */ diff --git a/src/gallium/drivers/i965/brw_structs_dump.py b/src/gallium/drivers/i965/brw_structs_dump.py new file mode 100755 index 0000000000..6dba49ad91 --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs_dump.py @@ -0,0 +1,291 @@ +#!/usr/bin/env python +''' +Generates dumpers for the i965 state strucutures using pygccxml. + +Run as + + PYTHONPATH=/path/to/pygccxml-1.0.0 python brw_structs_dump.py + +Jose Fonseca <jfonseca@vmware.com> +''' + +copyright = ''' +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + ''' + +import os +import sys +import re + +from pygccxml import parser +from pygccxml import declarations + +from pygccxml.declarations import algorithm +from pygccxml.declarations import decl_visitor +from pygccxml.declarations import type_traits +from pygccxml.declarations import type_visitor + + +enums = True + + +def vars_filter(variable): + name = variable.name + return not re.match('^pad\d*', name) and name != 'dword' + + +class decl_dumper_t(decl_visitor.decl_visitor_t): + + def __init__(self, stream, instance = '', decl = None): + decl_visitor.decl_visitor_t.__init__(self) + self.stream = stream + self._instance = instance + self.decl = decl + + def clone(self): + return decl_dumper_t(self.stream, self._instance, self.decl) + + def visit_class(self): + class_ = self.decl + assert self.decl.class_type in ('struct', 'union') + + for variable in class_.variables(recursive = False): + if vars_filter(variable): + dump_type(self.stream, self._instance + '.' + variable.name, variable.type) + + def visit_enumeration(self): + if enums: + self.stream.write(' switch(%s) {\n' % ("(*ptr)" + self._instance,)) + for name, value in self.decl.values: + self.stream.write(' case %s:\n' % (name,)) + self.stream.write(' debug_printf("\\t\\t%s = %s\\n");\n' % (self._instance, name)) + self.stream.write(' break;\n') + self.stream.write(' default:\n') + self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance)) + self.stream.write(' break;\n') + self.stream.write(' }\n') + else: + self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance)) + + +def dump_decl(stream, instance, decl): + dumper = decl_dumper_t(stream, instance, decl) + algorithm.apply_visitor(dumper, decl) + + +class type_dumper_t(type_visitor.type_visitor_t): + + def __init__(self, stream, instance, type_): + type_visitor.type_visitor_t.__init__(self) + self.stream = stream + self.instance = instance + self.type = type_ + + def clone(self): + return type_dumper_t(self.instance, self.type) + + def visit_bool(self): + self.print_instance('%i') + + def visit_char(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_unsigned_char(self): + #self.print_instance('%u') + self.print_instance('0x%x') + + def visit_signed_char(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_wchar(self): + self.print_instance('0x%x') + + def visit_short_int(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_short_unsigned_int(self): + #self.print_instance('%u') + self.print_instance('0x%x') + + def visit_int(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_unsigned_int(self): + #self.print_instance('%u') + self.print_instance('0x%x') + + def visit_long_int(self): + #self.print_instance('%li') + self.print_instance('0x%lx') + + def visit_long_unsigned_int(self): + #self.print_instance('%lu') + self.print_instance('%0xlx') + + def visit_long_long_int(self): + #self.print_instance('%lli') + self.print_instance('%0xllx') + + def visit_long_long_unsigned_int(self): + #self.print_instance('%llu') + self.print_instance('0x%llx') + + def visit_float(self): + self.print_instance('%f') + + def visit_double(self): + self.print_instance('%f') + + def visit_array(self): + for i in range(type_traits.array_size(self.type)): + dump_type(self.stream, self.instance + '[%i]' % i, type_traits.base_type(self.type)) + + def visit_pointer(self): + self.print_instance('%p') + + def visit_declarated(self): + #stream.write('decl = %r\n' % self.type.decl_string) + decl = type_traits.remove_declarated(self.type) + dump_decl(self.stream, self.instance, decl) + + def print_instance(self, format): + self.stream.write(' debug_printf("\\t\\t%s = %s\\n", %s);\n' % (self.instance, format, "(*ptr)" + self.instance)) + + + +def dump_type(stream, instance, type_): + type_ = type_traits.remove_alias(type_) + visitor = type_dumper_t(stream, instance, type_) + algorithm.apply_visitor(visitor, type_) + + +def dump_struct_interface(stream, class_, suffix = ';'): + name = class_.name + assert name.startswith('brw_'); + name = name[:4] + 'dump_' + name[4:] + stream.write('void\n') + stream.write('%s(const struct %s *ptr)%s\n' % (name, class_.name, suffix)) + + +def dump_struct_implementation(stream, decls, class_): + dump_struct_interface(stream, class_, suffix = '') + stream.write('{\n') + dump_decl(stream, '', class_) + stream.write('}\n') + stream.write('\n') + + +def dump_header(stream): + stream.write(copyright.strip() + '\n') + stream.write('\n') + stream.write('/**\n') + stream.write(' * @file\n') + stream.write(' * Dump i965 data structures.\n') + stream.write(' *\n') + stream.write(' * Generated automatically from brw_structs.h by brw_structs_dump.py.\n') + stream.write(' */\n') + stream.write('\n') + + +def dump_interfaces(decls, global_ns, names): + stream = open('brw_structs_dump.h', 'wt') + + dump_header(stream) + + stream.write('#ifndef BRW_STRUCTS_DUMP_H\n') + stream.write('#define BRW_STRUCTS_DUMP_H\n') + stream.write('\n') + + for name in names: + stream.write('struct %s;\n' % (name,)) + stream.write('\n') + + for name in names: + (class_,) = global_ns.classes(name = name) + dump_struct_interface(stream, class_) + stream.write('\n') + stream.write('\n') + + stream.write('#endif /* BRW_STRUCTS_DUMP_H */\n') + + +def dump_implementations(decls, global_ns, names): + stream = open('brw_structs_dump.c', 'wt') + + dump_header(stream) + + stream.write('#include "util/u_debug.h"\n') + stream.write('\n') + stream.write('#include "brw_types.h"\n') + stream.write('#include "brw_structs.h"\n') + stream.write('#include "brw_structs_dump.h"\n') + stream.write('\n') + + for name in names: + (class_,) = global_ns.classes(name = name) + dump_struct_implementation(stream, decls, class_) + + +def decl_filter(decl): + '''Filter the declarations we're interested in''' + name = decl.name + return name.startswith('brw_') and name not in ('brw_instruction',) + + +def main(): + + config = parser.config_t( + include_paths = [ + '../../include', + ], + compiler = 'gcc', + ) + + headers = [ + 'brw_types.h', + 'brw_structs.h', + ] + + decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE) + global_ns = declarations.get_global_namespace(decls) + + names = [] + for class_ in global_ns.classes(decl_filter): + names.append(class_.name) + names.sort() + + dump_interfaces(decls, global_ns, names) + dump_implementations(decls, global_ns, names) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/drivers/i965/brw_swtnl.c b/src/gallium/drivers/i965/brw_swtnl.c new file mode 100644 index 0000000000..464013e7c4 --- /dev/null +++ b/src/gallium/drivers/i965/brw_swtnl.c @@ -0,0 +1,95 @@ + +#include "brw_context.h" +#include "brw_pipe_rast.h" + + +static GLboolean need_swtnl( struct brw_context *brw ) +{ + const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ; + + /* If we don't require strict OpenGL conformance, never + * use fallbacks. If we're forcing fallbacks, always + * use fallfacks. + */ + if (brw->flags.no_swtnl) + return FALSE; + + if (brw->flags.force_swtnl) + return TRUE; + + /* Exceeding hw limits on number of VS inputs? + */ + if (brw->curr.num_vertex_elements == 0 || + brw->curr.num_vertex_elements >= BRW_VEP_MAX) { + return TRUE; + } + + /* Position array with zero stride? + * + * XXX: position isn't always at zero... + * XXX: eliminate zero-stride arrays + */ + { + int ve0_vb = brw->curr.vertex_element[0].vertex_buffer_index; + + if (brw->curr.vertex_buffer[ve0_vb].stride == 0) + return TRUE; + } + + /* XXX: short-circuit + */ + return FALSE; + + if (brw->reduced_primitive == PIPE_PRIM_TRIANGLES) { + if (rast->poly_smooth) + return TRUE; + + } + + if (brw->reduced_primitive == PIPE_PRIM_LINES || + (brw->reduced_primitive == PIPE_PRIM_TRIANGLES && + (rast->fill_cw == PIPE_POLYGON_MODE_LINE || + rast->fill_ccw == PIPE_POLYGON_MODE_LINE))) + { + /* BRW hardware will do AA lines, but they are non-conformant it + * seems. TBD whether we keep this fallback: + */ + if (rast->line_smooth) + return TRUE; + + /* XXX: was a fallback in mesa (gs doesn't get enough + * information to know when to reset stipple counter), but there + * must be a way around it. + */ + if (rast->line_stipple_enable && + (brw->reduced_primitive == PIPE_PRIM_TRIANGLES || + brw->primitive == PIPE_PRIM_LINE_LOOP || + brw->primitive == PIPE_PRIM_LINE_STRIP)) + return TRUE; + } + + + if (brw->reduced_primitive == PIPE_PRIM_POINTS || + (brw->reduced_primitive == PIPE_PRIM_TRIANGLES && + (rast->fill_cw == PIPE_POLYGON_MODE_POINT || + rast->fill_ccw == PIPE_POLYGON_MODE_POINT))) + { + if (rast->point_smooth) + return TRUE; + } + + /* BRW hardware doesn't handle CLAMP texturing correctly; + * brw_wm_sampler_state:translate_wrap_mode() treats CLAMP + * as CLAMP_TO_EDGE instead. If we're using CLAMP, and + * we want strict conformance, force the fallback. + * + * XXX: need a workaround for this. + */ + + /* Nothing stopping us from the fast path now */ + return FALSE; +} + + + + diff --git a/src/gallium/drivers/i965/brw_types.h b/src/gallium/drivers/i965/brw_types.h new file mode 100644 index 0000000000..89e08a5c80 --- /dev/null +++ b/src/gallium/drivers/i965/brw_types.h @@ -0,0 +1,21 @@ +#ifndef BRW_TYPES_H +#define BRW_TYPES_H + +#include "pipe/p_compiler.h" + +typedef uint32_t GLuint; +typedef uint8_t GLubyte; +typedef uint16_t GLushort; +typedef int32_t GLint; +typedef int8_t GLbyte; +typedef int16_t GLshort; +typedef float GLfloat; + +/* no GLenum, translate all away */ + +typedef uint8_t GLboolean; + +#define GL_FALSE FALSE +#define GL_TRUE TRUE + +#endif diff --git a/src/gallium/drivers/i965/brw_urb.c b/src/gallium/drivers/i965/brw_urb.c new file mode 100644 index 0000000000..907ec56c6c --- /dev/null +++ b/src/gallium/drivers/i965/brw_urb.c @@ -0,0 +1,263 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" + +#define VS 0 +#define GS 1 +#define CLP 2 +#define SF 3 +#define CS 4 + +/** @file brw_urb.c + * + * Manages the division of the URB space between the various fixed-function + * units. + * + * See the Thread Initiation Management section of the GEN4 B-Spec, and + * the individual *_STATE structures for restrictions on numbers of + * entries and threads. + */ + +/* + * Generally, a unit requires a min_nr_entries based on how many entries + * it produces before the downstream unit gets unblocked and can use and + * dereference some of its handles. + * + * The SF unit preallocates a PUE at the start of thread dispatch, and only + * uses that one. So it requires one entry per thread. + * + * For CLIP, the SF unit will hold the previous primitive while the + * next is getting assembled, meaning that linestrips require 3 CLIP VUEs + * (vertices) to ensure continued processing, trifans require 4, and tristrips + * require 5. There can be 1 or 2 threads, and each has the same requirement. + * + * GS has the same requirement as CLIP, but it never handles tristrips, + * so we can lower the minimum to 4 for the POLYGONs (trifans) it produces. + * We only run it single-threaded. + * + * For VS, the number of entries may be 8, 12, 16, or 32 (or 64 on G4X). + * Each thread processes 2 preallocated VUEs (vertices) at a time, and they + * get streamed down as soon as threads processing earlier vertices get + * theirs accepted. + * + * Each unit will take the number of URB entries we give it (based on the + * entry size calculated in brw_vs_emit.c for VUEs, brw_sf_emit.c for PUEs, + * and brw_curbe.c for the CURBEs) and decide its maximum number of + * threads it can support based on that. in brw_*_state.c. + * + * XXX: Are the min_entry_size numbers useful? + * XXX: Verify min_nr_entries, esp for VS. + * XXX: Verify SF min_entry_size. + */ +static const struct urb_limits { + GLuint min_nr_entries; + GLuint preferred_nr_entries; + GLuint min_entry_size; + GLuint max_entry_size; +} limits[CS+1] = { + { 16, 32, 1, 5 }, /* vs */ + { 4, 8, 1, 5 }, /* gs */ + { 5, 10, 1, 5 }, /* clp */ + { 1, 8, 1, 12 }, /* sf */ + { 1, 4, 1, 32 } /* cs */ +}; + + +static GLboolean check_urb_layout( struct brw_context *brw ) +{ + brw->urb.vs_start = 0; + brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize; + brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize; + brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize; + brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize; + + return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw); +} + +/* Most minimal update, forces re-emit of URB fence packet after GS + * unit turned on/off. + */ +static int recalculate_urb_fence( struct brw_context *brw ) +{ + GLuint csize = brw->curbe.total_size; + GLuint vsize = brw->vs.prog_data->urb_entry_size; + GLuint sfsize = brw->sf.prog_data->urb_entry_size; + + if (csize < limits[CS].min_entry_size) + csize = limits[CS].min_entry_size; + + if (vsize < limits[VS].min_entry_size) + vsize = limits[VS].min_entry_size; + + if (sfsize < limits[SF].min_entry_size) + sfsize = limits[SF].min_entry_size; + + if (brw->urb.vsize < vsize || + brw->urb.sfsize < sfsize || + brw->urb.csize < csize || + (brw->urb.constrained && (brw->urb.vsize > vsize || + brw->urb.sfsize > sfsize || + brw->urb.csize > csize))) { + + + brw->urb.csize = csize; + brw->urb.sfsize = sfsize; + brw->urb.vsize = vsize; + + brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; + brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries; + brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries; + brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries; + brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries; + + brw->urb.constrained = 0; + + if (BRW_IS_IGDNG(brw)) { + brw->urb.nr_vs_entries = 128; + brw->urb.nr_sf_entries = 48; + if (check_urb_layout(brw)) { + goto done; + } else { + brw->urb.constrained = 1; + brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; + brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries; + } + } else if (BRW_IS_G4X(brw)) { + brw->urb.nr_vs_entries = 64; + if (check_urb_layout(brw)) { + goto done; + } else { + brw->urb.constrained = 1; + brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; + } + } + + if (BRW_DEBUG & DEBUG_MIN_URB) { + brw->urb.nr_vs_entries = limits[VS].min_nr_entries; + brw->urb.nr_gs_entries = limits[GS].min_nr_entries; + brw->urb.nr_clip_entries = limits[CLP].min_nr_entries; + brw->urb.nr_sf_entries = limits[SF].min_nr_entries; + brw->urb.nr_cs_entries = limits[CS].min_nr_entries; + brw->urb.constrained = 1; + } + + if (!check_urb_layout(brw)) { + brw->urb.nr_vs_entries = limits[VS].min_nr_entries; + brw->urb.nr_gs_entries = limits[GS].min_nr_entries; + brw->urb.nr_clip_entries = limits[CLP].min_nr_entries; + brw->urb.nr_sf_entries = limits[SF].min_nr_entries; + brw->urb.nr_cs_entries = limits[CS].min_nr_entries; + + /* Mark us as operating with constrained nr_entries, so that next + * time we recalculate we'll resize the fences in the hope of + * escaping constrained mode and getting back to normal performance. + */ + brw->urb.constrained = 1; + + if (!check_urb_layout(brw)) { + /* This is impossible, given the maximal sizes of urb + * entries and the values for minimum nr of entries + * provided above. + */ + debug_printf("couldn't calculate URB layout!\n"); + exit(1); + } + + if (BRW_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS)) + debug_printf("URB CONSTRAINED\n"); + } + +done: + if (BRW_DEBUG & DEBUG_URB) + debug_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n", + brw->urb.vs_start, + brw->urb.gs_start, + brw->urb.clip_start, + brw->urb.sf_start, + brw->urb.cs_start, + URB_SIZES(brw)); + + brw->state.dirty.brw |= BRW_NEW_URB_FENCE; + } + + return 0; +} + + +const struct brw_tracked_state brw_recalculate_urb_fence = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CURBE_OFFSETS, + .cache = (CACHE_NEW_VS_PROG | + CACHE_NEW_SF_PROG) + }, + .prepare = recalculate_urb_fence +}; + + + + + +int brw_upload_urb_fence(struct brw_context *brw) +{ + struct brw_urb_fence uf; + memset(&uf, 0, sizeof(uf)); + + uf.header.opcode = CMD_URB_FENCE; + uf.header.length = sizeof(uf)/4-2; + uf.header.vs_realloc = 1; + uf.header.gs_realloc = 1; + uf.header.clp_realloc = 1; + uf.header.sf_realloc = 1; + uf.header.vfe_realloc = 1; + uf.header.cs_realloc = 1; + + /* The ordering below is correct, not the layout in the + * instruction. + * + * There are 256/384 urb reg pairs in total. + */ + uf.bits0.vs_fence = brw->urb.gs_start; + uf.bits0.gs_fence = brw->urb.clip_start; + uf.bits0.clp_fence = brw->urb.sf_start; + uf.bits1.sf_fence = brw->urb.cs_start; + uf.bits1.cs_fence = URB_SIZES(brw); + + BRW_BATCH_STRUCT(brw, &uf); + return 0; +} diff --git a/src/gallium/drivers/i965/brw_util.c b/src/gallium/drivers/i965/brw_util.c new file mode 100644 index 0000000000..458058d668 --- /dev/null +++ b/src/gallium/drivers/i965/brw_util.c @@ -0,0 +1,38 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_util.h" +#include "brw_defines.h" + + + + diff --git a/src/gallium/drivers/i965/brw_util.h b/src/gallium/drivers/i965/brw_util.h new file mode 100644 index 0000000000..b5f9a36e7b --- /dev/null +++ b/src/gallium/drivers/i965/brw_util.h @@ -0,0 +1,44 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_UTIL_H +#define BRW_UTIL_H + +#include "brw_types.h" + +extern GLuint brw_count_bits( GLuint val ); +extern GLuint brw_translate_blend_factor( unsigned factor ); +extern GLuint brw_translate_blend_equation( unsigned mode ); + + + +#endif diff --git a/src/gallium/drivers/i965/brw_vs.c b/src/gallium/drivers/i965/brw_vs.c new file mode 100644 index 0000000000..e3ea5a3a13 --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs.c @@ -0,0 +1,131 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "tgsi/tgsi_dump.h" + +#include "brw_context.h" +#include "brw_vs.h" +#include "brw_util.h" +#include "brw_state.h" +#include "brw_pipe_rast.h" + + + +static enum pipe_error do_vs_prog( struct brw_context *brw, + struct brw_vertex_shader *vp, + struct brw_vs_prog_key *key, + struct brw_winsys_buffer **bo_out) +{ + enum pipe_error ret; + GLuint program_size; + const GLuint *program; + struct brw_vs_compile c; + + memset(&c, 0, sizeof(c)); + memcpy(&c.key, key, sizeof(*key)); + + brw_init_compile(brw, &c.func); + c.vp = vp; + + c.prog_data.nr_outputs = vp->info.num_outputs; + c.prog_data.nr_inputs = vp->info.num_inputs; + + if (1) + tgsi_dump(c.vp->tokens, 0); + + /* Emit GEN4 code. + */ + brw_vs_emit(&c); + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + ret = brw_upload_cache( &brw->cache, BRW_VS_PROG, + &c.key, brw_vs_prog_key_size(&c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->vs.prog_data, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + +static enum pipe_error brw_upload_vs_prog(struct brw_context *brw) +{ + struct brw_vs_prog_key key; + struct brw_vertex_shader *vp = brw->curr.vertex_shader; + struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature; + enum pipe_error ret; + + memset(&key, 0, sizeof(key)); + + key.program_string_id = vp->id; + key.nr_userclip = brw->curr.ucp.nr; + + memcpy(&key.fs_signature, sig, brw_fs_signature_size(sig)); + + + /* Make an early check for the key. + */ + if (brw_search_cache(&brw->cache, BRW_VS_PROG, + &key, brw_vs_prog_key_size(&key), + NULL, 0, + &brw->vs.prog_data, + &brw->vs.prog_bo)) + return PIPE_OK; + + ret = do_vs_prog(brw, vp, &key, &brw->vs.prog_bo); + if (ret) + return ret; + + return PIPE_OK; +} + + +/* See brw_vs.c: + */ +const struct brw_tracked_state brw_vs_prog = { + .dirty = { + .mesa = (PIPE_NEW_CLIP | + PIPE_NEW_RAST | + PIPE_NEW_FRAGMENT_SIGNATURE), + .brw = BRW_NEW_VERTEX_PROGRAM, + .cache = 0 + }, + .prepare = brw_upload_vs_prog +}; diff --git a/src/gallium/drivers/i965/brw_vs.h b/src/gallium/drivers/i965/brw_vs.h new file mode 100644 index 0000000000..944d88c84c --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs.h @@ -0,0 +1,106 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_VS_H +#define BRW_VS_H + + +#include "brw_context.h" +#include "brw_eu.h" + + +struct brw_vs_prog_key { + GLuint program_string_id; + GLuint nr_userclip:4; + GLuint pad:26; + struct brw_fs_signature fs_signature; +}; + +#define brw_vs_prog_key_size(s) (offsetof(struct brw_vs_prog_key, fs_signature) + \ + brw_fs_signature_size(&(s)->fs_signature)) + + +#define MAX_IF_DEPTH 32 +#define MAX_LOOP_DEPTH 32 + +struct brw_vs_compile { + struct brw_compile func; + struct brw_vs_prog_key key; + struct brw_vs_prog_data prog_data; + struct brw_chipset chipset; + + struct brw_vertex_shader *vp; + + GLuint nr_inputs; + GLuint nr_outputs; + GLuint nr_immediates; + GLfloat immediate[128][4]; + + GLuint overflow_grf_start; + GLuint overflow_count; + + GLuint first_tmp; + GLuint last_tmp; + + struct brw_reg r0; + struct brw_reg r1; + struct brw_reg regs[TGSI_FILE_COUNT][128]; + struct brw_reg tmp; + struct brw_reg stack; + + struct { + GLboolean used_in_src; + struct brw_reg reg; + } output_regs[128]; + + struct brw_reg userplane[6]; + + /** we may need up to 3 constants per instruction (if use_const_buffer) */ + struct { + GLint index; + struct brw_reg reg; + } current_const[3]; + + struct brw_instruction *if_inst[MAX_IF_DEPTH]; + struct brw_instruction *loop_inst[MAX_LOOP_DEPTH]; + GLuint insn; + GLuint if_depth; + GLuint loop_depth; + GLuint end_offset; + + struct brw_indirect stack_index; +}; + + +void brw_vs_emit( struct brw_vs_compile *c ); + +#endif diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c new file mode 100644 index 0000000000..8a16205d2f --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs_emit.c @@ -0,0 +1,1654 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_shader_tokens.h" + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_vs.h" +#include "brw_debug.h" +#include "brw_disasm.h" + +/* Choose one of the 4 vec4's which can be packed into each 16-wide reg. + */ +static INLINE struct brw_reg brw_vec4_grf_repeat( GLuint reg, GLuint slot ) +{ + int nr = reg + slot/2; + int subnr = (slot%2) * 4; + + return stride(brw_vec4_grf(nr, subnr), 0, 4, 1); +} + + +static struct brw_reg get_tmp( struct brw_vs_compile *c ) +{ + struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0); + + if (++c->last_tmp > c->prog_data.total_grf) + c->prog_data.total_grf = c->last_tmp; + + return tmp; +} + +static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp ) +{ + if (tmp.nr == c->last_tmp-1) + c->last_tmp--; +} + +static void release_tmps( struct brw_vs_compile *c ) +{ + c->last_tmp = c->first_tmp; +} + + +static boolean is_position_output( struct brw_vs_compile *c, + unsigned vs_output ) +{ + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; + + return (semantic == TGSI_SEMANTIC_POSITION && + index == 0); +} + + +static boolean find_output_slot( struct brw_vs_compile *c, + unsigned vs_output, + unsigned *fs_input_slot ) +{ + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; + unsigned i; + + for (i = 0; i < c->key.fs_signature.nr_inputs; i++) { + if (c->key.fs_signature.input[i].semantic == semantic && + c->key.fs_signature.input[i].semantic_index == index) { + *fs_input_slot = i; + return TRUE; + } + } + + return FALSE; +} + + +/** + * Preallocate GRF register before code emit. + * Do things as simply as possible. Allocate and populate all regs + * ahead of time. + */ +static void brw_vs_alloc_regs( struct brw_vs_compile *c ) +{ + GLuint i, reg = 0, subreg = 0, mrf; + int attributes_in_vue; + + /* Determine whether to use a real constant buffer or use a block + * of GRF registers for constants. The later is faster but only + * works if everything fits in the GRF. + * XXX this heuristic/check may need some fine tuning... + */ + if (c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1 + + c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 + + c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 > BRW_MAX_GRF) + c->vp->use_const_buffer = GL_TRUE; + else { + /* XXX: immediates can go elsewhere if necessary: + */ + assert(c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 + + c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 <= BRW_MAX_GRF); + + c->vp->use_const_buffer = GL_FALSE; + } + + /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/ + + /* r0 -- reserved as usual + */ + c->r0 = brw_vec8_grf(reg, 0); + reg++; + + /* User clip planes from curbe: + */ + if (c->key.nr_userclip) { + /* Skip over fixed planes: Or never read them into vs unit? + */ + subreg += 6; + + for (i = 0; i < c->key.nr_userclip; i++, subreg++) { + c->userplane[i] = + stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1); + } + + /* Deal with curbe alignment: + */ + subreg = align(subreg, 2); + /*reg += ((6 + c->key.nr_userclip + 3) / 4) * 2;*/ + } + + + /* Immediates: always in the curbe. + * + * XXX: Can try to encode some immediates as brw immediates + * XXX: Make sure ureg sets minimal immediate size and respect it + * here. + */ + for (i = 0; i < c->vp->info.immediate_count; i++, subreg++) { + c->regs[TGSI_FILE_IMMEDIATE][i] = + stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1); + } + c->prog_data.nr_params = c->vp->info.immediate_count * 4; + + + /* Vertex constant buffer. + * + * Constants from the buffer can be either cached in the curbe or + * loaded as needed from the actual constant buffer. + */ + if (!c->vp->use_const_buffer) { + GLuint nr_params = c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1; + + for (i = 0; i < nr_params; i++, subreg++) { + c->regs[TGSI_FILE_CONSTANT][i] = + stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1); + } + + c->prog_data.nr_params += nr_params * 4; + } + + /* All regs allocated + */ + reg += (subreg + 1) / 2; + c->prog_data.curb_read_length = reg - 1; + + + /* Allocate input regs: + */ + c->nr_inputs = c->vp->info.num_inputs; + for (i = 0; i < c->nr_inputs; i++) { + c->regs[TGSI_FILE_INPUT][i] = brw_vec8_grf(reg, 0); + reg++; + } + + /* If there are no inputs, we'll still be reading one attribute's worth + * because it's required -- see urb_read_length setting. + */ + if (c->nr_inputs == 0) + reg++; + + + + /* Allocate outputs. The non-position outputs go straight into message regs. + */ + c->nr_outputs = c->prog_data.nr_outputs; + + if (c->chipset.is_igdng) + mrf = 8; + else + mrf = 4; + + + if (c->key.fs_signature.nr_inputs > BRW_MAX_MRF) { + c->overflow_grf_start = reg; + c->overflow_count = c->key.fs_signature.nr_inputs - BRW_MAX_MRF; + reg += c->overflow_count; + } + + /* XXX: need to access vertex output semantics here: + */ + for (i = 0; i < c->nr_outputs; i++) { + unsigned slot; + + /* XXX: Put output position in slot zero always. Clipper, etc, + * need access to this reg. + */ + if (is_position_output(c, i)) { + c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0); /* copy to mrf 0 */ + reg++; + } + else if (find_output_slot(c, i, &slot)) { + + if (0 /* is_psize_output(c, i) */ ) { + /* c->psize_out.grf = reg; */ + /* c->psize_out.mrf = i; */ + } + + /* The first (16-4) outputs can go straight into the message regs. + */ + if (slot + mrf < BRW_MAX_MRF) { + c->regs[TGSI_FILE_OUTPUT][i] = brw_message_reg(slot + mrf); + } + else { + int grf = c->overflow_grf_start + slot - BRW_MAX_MRF; + c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(grf, 0); + } + } + else { + c->regs[TGSI_FILE_OUTPUT][i] = brw_null_reg(); + } + } + + /* Allocate program temporaries: + */ + + for (i = 0; i < c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1; i++) { + c->regs[TGSI_FILE_TEMPORARY][i] = brw_vec8_grf(reg, 0); + reg++; + } + + /* Address reg(s). Don't try to use the internal address reg until + * deref time. + */ + for (i = 0; i < c->vp->info.file_max[TGSI_FILE_ADDRESS]+1; i++) { + c->regs[TGSI_FILE_ADDRESS][i] = brw_reg(BRW_GENERAL_REGISTER_FILE, + reg, + 0, + BRW_REGISTER_TYPE_D, + BRW_VERTICAL_STRIDE_8, + BRW_WIDTH_8, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XXXX, + BRW_WRITEMASK_X); + reg++; + } + + if (c->vp->use_const_buffer) { + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = brw_vec8_grf(reg, 0); + reg++; + } + } + +#if 0 + for (i = 0; i < 128; i++) { + if (c->output_regs[i].used_in_src) { + c->output_regs[i].reg = brw_vec8_grf(reg, 0); + reg++; + } + } +#endif + + if (c->vp->has_flow_control) { + c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0); + reg += 2; + } + + /* Some opcodes need an internal temporary: + */ + c->first_tmp = reg; + c->last_tmp = reg; /* for allocation purposes */ + + /* Each input reg holds data from two vertices. The + * urb_read_length is the number of registers read from *each* + * vertex urb, so is half the amount: + */ + c->prog_data.urb_read_length = (c->nr_inputs + 1) / 2; + + /* Setting this field to 0 leads to undefined behavior according to the + * the VS_STATE docs. Our VUEs will always have at least one attribute + * sitting in them, even if it's padding. + */ + if (c->prog_data.urb_read_length == 0) + c->prog_data.urb_read_length = 1; + + /* The VS VUEs are shared by VF (outputting our inputs) and VS, so size + * them to fit the biggest thing they need to. + */ + attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs); + + if (c->chipset.is_igdng) + c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; + else + c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; + + c->prog_data.total_grf = reg; + + if (BRW_DEBUG & DEBUG_VS) { + debug_printf("%s NumAddrRegs %d\n", __FUNCTION__, + c->vp->info.file_max[TGSI_FILE_ADDRESS]+1); + debug_printf("%s NumTemps %d\n", __FUNCTION__, + c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1); + debug_printf("%s reg = %d\n", __FUNCTION__, reg); + } +} + + +/** + * If an instruction uses a temp reg both as a src and the dest, we + * sometimes need to allocate an intermediate temporary. + */ +static void unalias1( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + void (*func)( struct brw_vs_compile *, + struct brw_reg, + struct brw_reg )) +{ + if (dst.file == arg0.file && dst.nr == arg0.nr) { + struct brw_compile *p = &c->func; + struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); + func(c, tmp, arg0); + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } + else { + func(c, dst, arg0); + } +} + +/** + * \sa unalias2 + * Checkes if 2-operand instruction needs an intermediate temporary. + */ +static void unalias2( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + void (*func)( struct brw_vs_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg )) +{ + if ((dst.file == arg0.file && dst.nr == arg0.nr) || + (dst.file == arg1.file && dst.nr == arg1.nr)) { + struct brw_compile *p = &c->func; + struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); + func(c, tmp, arg0, arg1); + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } + else { + func(c, dst, arg0, arg1); + } +} + +/** + * \sa unalias2 + * Checkes if 3-operand instruction needs an intermediate temporary. + */ +static void unalias3( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + struct brw_reg arg2, + void (*func)( struct brw_vs_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg, + struct brw_reg )) +{ + if ((dst.file == arg0.file && dst.nr == arg0.nr) || + (dst.file == arg1.file && dst.nr == arg1.nr) || + (dst.file == arg2.file && dst.nr == arg2.nr)) { + struct brw_compile *p = &c->func; + struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); + func(c, tmp, arg0, arg1, arg2); + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } + else { + func(c, dst, arg0, arg1, arg2); + } +} + +static void emit_sop( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + GLuint cond) +{ + brw_MOV(p, dst, brw_imm_f(0.0f)); + brw_CMP(p, brw_null_reg(), cond, arg0, arg1); + brw_MOV(p, dst, brw_imm_f(1.0f)); + brw_set_predicate_control_flag_value(p, 0xff); +} + +static void emit_seq( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ); +} + +static void emit_sne( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); +} +static void emit_slt( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L); +} + +static void emit_sle( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE); +} + +static void emit_sgt( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G); +} + +static void emit_sge( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE); +} + +static void emit_max( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1); + brw_SEL(p, dst, arg1, arg0); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); +} + +static void emit_min( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1); + brw_SEL(p, dst, arg0, arg1); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); +} + + +static void emit_math1( struct brw_vs_compile *c, + GLuint function, + struct brw_reg dst, + struct brw_reg arg0, + GLuint precision) +{ + /* There are various odd behaviours with SEND on the simulator. In + * addition there are documented issues with the fact that the GEN4 + * processor doesn't do dependency control properly on SEND + * results. So, on balance, this kludge to get around failures + * with writemasked math results looks like it might be necessary + * whether that turns out to be a simulator bug or not: + */ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_math(p, + tmp, + function, + BRW_MATH_SATURATE_NONE, + 2, + arg0, + BRW_MATH_DATA_SCALAR, + precision); + + if (need_tmp) { + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } +} + + +static void emit_math2( struct brw_vs_compile *c, + GLuint function, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + GLuint precision) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_MOV(p, brw_message_reg(3), arg1); + + brw_math(p, + tmp, + function, + BRW_MATH_SATURATE_NONE, + 2, + arg0, + BRW_MATH_DATA_SCALAR, + precision); + + if (need_tmp) { + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } +} + + +static void emit_exp_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_X) { + struct brw_reg tmp = get_tmp(c); + struct brw_reg tmp_d = retype(tmp, BRW_REGISTER_TYPE_D); + + /* tmp_d = floor(arg0.x) */ + brw_RNDD(p, tmp_d, brw_swizzle1(arg0, 0)); + + /* result[0] = 2.0 ^ tmp */ + + /* Adjust exponent for floating point: + * exp += 127 + */ + brw_ADD(p, brw_writemask(tmp_d, BRW_WRITEMASK_X), tmp_d, brw_imm_d(127)); + + /* Install exponent and sign. + * Excess drops off the edge: + */ + brw_SHL(p, brw_writemask(retype(dst, BRW_REGISTER_TYPE_D), BRW_WRITEMASK_X), + tmp_d, brw_imm_d(23)); + + release_tmp(c, tmp); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y) { + /* result[1] = arg0.x - floor(arg0.x) */ + brw_FRC(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0, 0)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) { + /* As with the LOG instruction, we might be better off just + * doing a taylor expansion here, seeing as we have to do all + * the prep work. + * + * If mathbox partial precision is too low, consider also: + * result[3] = result[0] * EXP(result[1]) + */ + emit_math1(c, + BRW_MATH_FUNCTION_EXP, + brw_writemask(dst, BRW_WRITEMASK_Z), + brw_swizzle1(arg0, 0), + BRW_MATH_PRECISION_FULL); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) { + /* result[3] = 1.0; */ + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), brw_imm_f(1)); + } +} + + +static void emit_log_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD); + struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD); + GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) { + tmp = get_tmp(c); + tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD); + } + + /* Perform mant = frexpf(fabsf(x), &exp), adjust exp and mnt + * according to spec: + * + * These almost look likey they could be joined up, but not really + * practical: + * + * result[0].f = (x.i & ((1<<31)-1) >> 23) - 127 + * result[1].i = (x.i & ((1<<23)-1) + (127<<23) + */ + if (dst.dw1.bits.writemask & BRW_WRITEMASK_XZ) { + brw_AND(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_X), + brw_swizzle1(arg0_ud, 0), + brw_imm_ud((1U<<31)-1)); + + brw_SHR(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_X), + tmp_ud, + brw_imm_ud(23)); + + brw_ADD(p, + brw_writemask(tmp, BRW_WRITEMASK_X), + retype(tmp_ud, BRW_REGISTER_TYPE_D), /* does it matter? */ + brw_imm_d(-127)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_YZ) { + brw_AND(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_Y), + brw_swizzle1(arg0_ud, 0), + brw_imm_ud((1<<23)-1)); + + brw_OR(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_Y), + tmp_ud, + brw_imm_ud(127<<23)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) { + /* result[2] = result[0] + LOG2(result[1]); */ + + /* Why bother? The above is just a hint how to do this with a + * taylor series. Maybe we *should* use a taylor series as by + * the time all the above has been done it's almost certainly + * quicker than calling the mathbox, even with low precision. + * + * Options are: + * - result[0] + mathbox.LOG2(result[1]) + * - mathbox.LOG2(arg0.x) + * - result[0] + inline_taylor_approx(result[1]) + */ + emit_math1(c, + BRW_MATH_FUNCTION_LOG, + brw_writemask(tmp, BRW_WRITEMASK_Z), + brw_swizzle1(tmp, 1), + BRW_MATH_PRECISION_FULL); + + brw_ADD(p, + brw_writemask(tmp, BRW_WRITEMASK_Z), + brw_swizzle1(tmp, 2), + brw_swizzle1(tmp, 0)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) { + /* result[3] = 1.0; */ + brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_W), brw_imm_f(1)); + } + + if (need_tmp) { + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } +} + + +/* Need to unalias - consider swizzles: r0 = DST r0.xxxx r1 + */ +static void emit_dst_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1) +{ + struct brw_compile *p = &c->func; + + /* There must be a better way to do this: + */ + if (dst.dw1.bits.writemask & BRW_WRITEMASK_X) + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_X), brw_imm_f(1.0)); + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y) + brw_MUL(p, brw_writemask(dst, BRW_WRITEMASK_Y), arg0, arg1); + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Z), arg0); + if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), arg1); +} + + +static void emit_xpd( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg t, + struct brw_reg u) +{ + brw_MUL(p, brw_null_reg(), brw_swizzle(t, 1,2,0,3), brw_swizzle(u,2,0,1,3)); + brw_MAC(p, dst, negate(brw_swizzle(t, 2,0,1,3)), brw_swizzle(u,1,2,0,3)); +} + + +static void emit_lit_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *if_insn; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_YZ), brw_imm_f(0)); + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_XW), brw_imm_f(1)); + + /* Need to use BRW_EXECUTE_8 and also do an 8-wide compare in order + * to get all channels active inside the IF. In the clipping code + * we run with NoMask, so it's not an option and we can use + * BRW_EXECUTE_1 for all comparisions. + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,0), brw_imm_f(0)); + if_insn = brw_IF(p, BRW_EXECUTE_8); + { + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0,0)); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,1), brw_imm_f(0)); + brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_Z), brw_swizzle1(arg0,1)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + emit_math2(c, + BRW_MATH_FUNCTION_POW, + brw_writemask(dst, BRW_WRITEMASK_Z), + brw_swizzle1(tmp, 2), + brw_swizzle1(arg0, 3), + BRW_MATH_PRECISION_PARTIAL); + } + + brw_ENDIF(p, if_insn); + + release_tmp(c, tmp); +} + +static void emit_lrp_noalias(struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + struct brw_reg arg2) +{ + struct brw_compile *p = &c->func; + + brw_ADD(p, dst, negate(arg0), brw_imm_f(1.0)); + brw_MUL(p, brw_null_reg(), dst, arg2); + brw_MAC(p, dst, arg0, arg1); +} + +/** 3 or 4-component vector normalization */ +static void emit_nrm( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + int num_comps) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = get_tmp(c); + + /* tmp = dot(arg0, arg0) */ + if (num_comps == 3) + brw_DP3(p, tmp, arg0, arg0); + else + brw_DP4(p, tmp, arg0, arg0); + + /* tmp = 1 / sqrt(tmp) */ + emit_math1(c, BRW_MATH_FUNCTION_RSQ, tmp, tmp, BRW_MATH_PRECISION_FULL); + + /* dst = arg0 * tmp */ + brw_MUL(p, dst, arg0, tmp); + + release_tmp(c, tmp); +} + + +static struct brw_reg +get_constant(struct brw_vs_compile *c, + GLuint argIndex, + GLuint index, + GLboolean relAddr) +{ + struct brw_compile *p = &c->func; + struct brw_reg const_reg; + struct brw_reg const2_reg; + + assert(argIndex < 3); + + if (c->current_const[argIndex].index != index || relAddr) { + struct brw_reg addrReg = c->regs[TGSI_FILE_ADDRESS][0]; + + c->current_const[argIndex].index = index; + +#if 0 + printf(" fetch const[%d] for arg %d into reg %d\n", + src.Index, argIndex, c->current_const[argIndex].reg.nr); +#endif + /* need to fetch the constant now */ + brw_dp_READ_4_vs(p, + c->current_const[argIndex].reg,/* writeback dest */ + 0, /* oword */ + relAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ + ); + + if (relAddr) { + /* second read */ + const2_reg = get_tmp(c); + + /* use upper half of address reg for second read */ + addrReg = stride(addrReg, 0, 4, 0); + addrReg.subnr = 16; + + brw_dp_READ_4_vs(p, + const2_reg, /* writeback dest */ + 1, /* oword */ + relAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER + ); + } + } + + const_reg = c->current_const[argIndex].reg; + + if (relAddr) { + /* merge the two Owords into the constant register */ + /* const_reg[7..4] = const2_reg[7..4] */ + brw_MOV(p, + suboffset(stride(const_reg, 0, 4, 1), 4), + suboffset(stride(const2_reg, 0, 4, 1), 4)); + release_tmp(c, const2_reg); + } + else { + /* replicate lower four floats into upper half (to get XYZWXYZW) */ + const_reg = stride(const_reg, 0, 4, 0); + const_reg.subnr = 0; + } + + return const_reg; +} + + + +/* TODO: relative addressing! + */ +static struct brw_reg get_reg( struct brw_vs_compile *c, + enum tgsi_file_type file, + GLuint index ) +{ + switch (file) { + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_INPUT: + case TGSI_FILE_OUTPUT: + case TGSI_FILE_CONSTANT: + assert(c->regs[file][index].nr != 0); + return c->regs[file][index]; + + case TGSI_FILE_ADDRESS: + assert(index == 0); + return c->regs[file][index]; + + case TGSI_FILE_NULL: /* undef values */ + return brw_null_reg(); + + default: + assert(0); + return brw_null_reg(); + } +} + + +/** + * Indirect addressing: get reg[[arg] + offset]. + */ +static struct brw_reg deref( struct brw_vs_compile *c, + struct brw_reg arg, + GLint offset) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = vec4(get_tmp(c)); + struct brw_reg addr_reg = c->regs[TGSI_FILE_ADDRESS][0]; + struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW); + GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16; + struct brw_reg indirect = brw_vec4_indirect(0,0); + + { + brw_push_insn_state(p); + brw_set_access_mode(p, BRW_ALIGN_1); + + /* This is pretty clunky - load the address register twice and + * fetch each 4-dword value in turn. There must be a way to do + * this in a single pass, but I couldn't get it to work. + */ + brw_ADD(p, brw_address_reg(0), vp_address, brw_imm_d(byte_offset)); + brw_MOV(p, tmp, indirect); + + brw_ADD(p, brw_address_reg(0), suboffset(vp_address, 8), brw_imm_d(byte_offset)); + brw_MOV(p, suboffset(tmp, 4), indirect); + + brw_pop_insn_state(p); + } + + /* NOTE: tmp not released */ + return vec8(tmp); +} + + +/** + * Get brw reg corresponding to the instruction's [argIndex] src reg. + * TODO: relative addressing! + */ +static struct brw_reg +get_src_reg( struct brw_vs_compile *c, + GLuint argIndex, + GLuint file, + GLint index, + GLboolean relAddr ) +{ + + switch (file) { + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_INPUT: + case TGSI_FILE_OUTPUT: + if (relAddr) { + return deref(c, c->regs[file][0], index); + } + else { + assert(c->regs[file][index].nr != 0); + return c->regs[file][index]; + } + + case TGSI_FILE_IMMEDIATE: + return c->regs[file][index]; + + case TGSI_FILE_CONSTANT: + if (c->vp->use_const_buffer) { + return get_constant(c, argIndex, index, relAddr); + } + else if (relAddr) { + return deref(c, c->regs[TGSI_FILE_CONSTANT][0], index); + } + else { + assert(c->regs[TGSI_FILE_CONSTANT][index].nr != 0); + return c->regs[TGSI_FILE_CONSTANT][index]; + } + case TGSI_FILE_ADDRESS: + assert(index == 0); + return c->regs[file][index]; + + case TGSI_FILE_NULL: + /* this is a normal case since we loop over all three src args */ + return brw_null_reg(); + + default: + assert(0); + return brw_null_reg(); + } +} + + +static void emit_arl( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */ + brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */ + + if (need_tmp) + release_tmp(c, tmp); +} + + +/** + * Return the brw reg for the given instruction's src argument. + */ +static struct brw_reg get_arg( struct brw_vs_compile *c, + const struct tgsi_full_src_register *src, + GLuint argIndex ) +{ + struct brw_reg reg; + + if (src->Register.File == TGSI_FILE_NULL) + return brw_null_reg(); + + reg = get_src_reg(c, argIndex, + src->Register.File, + src->Register.Index, + src->Register.Indirect); + + /* Convert 3-bit swizzle to 2-bit. + */ + reg.dw1.bits.swizzle = BRW_SWIZZLE4(src->Register.SwizzleX, + src->Register.SwizzleY, + src->Register.SwizzleZ, + src->Register.SwizzleW); + + reg.negate = src->Register.Negate ? 1 : 0; + + /* XXX: abs, absneg + */ + + return reg; +} + + +/** + * Get brw register for the given program dest register. + */ +static struct brw_reg get_dst( struct brw_vs_compile *c, + unsigned file, + unsigned index, + unsigned writemask ) +{ + struct brw_reg reg; + + switch (file) { + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_OUTPUT: + assert(c->regs[file][index].nr != 0); + reg = c->regs[file][index]; + break; + case TGSI_FILE_ADDRESS: + assert(index == 0); + reg = c->regs[file][index]; + break; + case TGSI_FILE_NULL: + /* we may hit this for OPCODE_END, OPCODE_KIL, etc */ + reg = brw_null_reg(); + break; + default: + assert(0); + reg = brw_null_reg(); + } + + reg.dw1.bits.writemask = writemask; + + return reg; +} + + + + +/** + * Post-vertex-program processing. Send the results to the URB. + */ +static void emit_vertex_write( struct brw_vs_compile *c) +{ + struct brw_compile *p = &c->func; + struct brw_reg m0 = brw_message_reg(0); + struct brw_reg pos = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_HPOS]; + struct brw_reg ndc; + int eot; + int i; + GLuint len_vertext_header = 2; + + /* Build ndc coords */ + ndc = get_tmp(c); + /* ndc = 1.0 / pos.w */ + emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); + /* ndc.xyz = pos * ndc */ + brw_MUL(p, brw_writemask(ndc, BRW_WRITEMASK_XYZ), pos, ndc); + + /* Update the header for point size, user clipping flags, and -ve rhw + * workaround. + */ + if (c->prog_data.writes_psiz || + c->key.nr_userclip || + c->chipset.is_965) + { + struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + GLuint i; + + brw_MOV(p, header1, brw_imm_ud(0)); + + brw_set_access_mode(p, BRW_ALIGN_16); + + if (c->prog_data.writes_psiz) { + struct brw_reg psiz = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_PSIZ]; + brw_MUL(p, brw_writemask(header1, BRW_WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); + brw_AND(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8)); + } + + for (i = 0; i < c->key.nr_userclip; i++) { + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, brw_null_reg(), pos, c->userplane[i]); + brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<i)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + + /* i965 clipping workaround: + * 1) Test for -ve rhw + * 2) If set, + * set ndc = (0,0,0,0) + * set ucp[6] = 1 + * + * Later, clipping will detect ucp[6] and ensure the primitive is + * clipped against all fixed planes. + */ + if (c->chipset.is_965) { + brw_CMP(p, + vec8(brw_null_reg()), + BRW_CONDITIONAL_L, + brw_swizzle1(ndc, 3), + brw_imm_f(0)); + + brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<6)); + brw_MOV(p, ndc, brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + + brw_set_access_mode(p, BRW_ALIGN_1); /* why? */ + brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), header1); + brw_set_access_mode(p, BRW_ALIGN_16); + + release_tmp(c, header1); + } + else { + brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), brw_imm_ud(0)); + } + + /* Emit the (interleaved) headers for the two vertices - an 8-reg + * of zeros followed by two sets of NDC coordinates: + */ + brw_set_access_mode(p, BRW_ALIGN_1); + brw_MOV(p, offset(m0, 2), ndc); + + if (c->chipset.is_igdng) { + /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */ + brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */ + /* m4, m5 contain the distances from vertex to the user clip planeXXX. + * Seems it is useless for us. + * m6 is used for aligning, so that the remainder of vertex element is + * reg-aligned. + */ + brw_MOV(p, offset(m0, 7), pos); /* the remainder of vertex element */ + len_vertext_header = 6; + } else { + brw_MOV(p, offset(m0, 3), pos); + len_vertext_header = 2; + } + + eot = (c->overflow_count == 0); + + brw_urb_WRITE(p, + brw_null_reg(), /* dest */ + 0, /* starting mrf reg nr */ + c->r0, /* src */ + 0, /* allocate */ + 1, /* used */ + MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ + 0, /* response len */ + eot, /* eot */ + eot, /* writes complete */ + 0, /* urb destination offset */ + BRW_URB_SWIZZLE_INTERLEAVE); + + /* Not all of the vertex outputs/results fit into the MRF. + * Move the overflowed attributes from the GRF to the MRF and + * issue another brw_urb_WRITE(). + */ + for (i = 0; i < c->overflow_count; i += BRW_MAX_MRF) { + unsigned nr = MIN2(c->overflow_count - i, BRW_MAX_MRF); + GLuint j; + + eot = (i + nr >= c->overflow_count); + + /* XXX I'm not 100% sure about which MRF regs to use here. Starting + * at mrf[4] atm... + */ + for (j = 0; j < nr; j++) { + brw_MOV(p, brw_message_reg(4+j), + brw_vec8_grf(c->overflow_grf_start + i + j, 0)); + } + + brw_urb_WRITE(p, + brw_null_reg(), /* dest */ + 4, /* starting mrf reg nr */ + c->r0, /* src */ + 0, /* allocate */ + 1, /* used */ + nr+1, /* msg len */ + 0, /* response len */ + eot, /* eot */ + eot, /* writes complete */ + i-1, /* urb destination offset */ + BRW_URB_SWIZZLE_INTERLEAVE); + } +} + + +/** + * Called after code generation to resolve subroutine calls and the + * END instruction. + * \param end_inst points to brw code for END instruction + * \param last_inst points to last instruction emitted before vertex write + */ +static void +post_vs_emit( struct brw_vs_compile *c, + struct brw_instruction *end_inst, + struct brw_instruction *last_inst ) +{ + GLint offset; + + brw_resolve_cals(&c->func); + + /* patch up the END code to jump past subroutines, etc */ + offset = last_inst - end_inst; + if (offset > 1) { + brw_set_src1(end_inst, brw_imm_d(offset * 16)); + } else { + end_inst->header.opcode = BRW_OPCODE_NOP; + } +} + +static uint32_t +get_predicate(const struct tgsi_full_instruction *inst) +{ + /* XXX: disabling for now + */ +#if 0 + if (inst->dst.CondMask == COND_TR) + return BRW_PREDICATE_NONE; + + /* All of GLSL only produces predicates for COND_NE and one channel per + * vector. Fail badly if someone starts doing something else, as it might + * mean infinite looping or something. + * + * We'd like to support all the condition codes, but our hardware doesn't + * quite match the Mesa IR, which is modeled after the NV extensions. For + * those, the instruction may update the condition codes or not, then any + * later instruction may use one of those condition codes. For gen4, the + * instruction may update the flags register based on one of the condition + * codes output by the instruction, and then further instructions may + * predicate on that. We can probably support this, but it won't + * necessarily be easy. + */ +/* assert(inst->dst.CondMask == COND_NE); */ + + switch (inst->dst.CondSwizzle) { + case SWIZZLE_XXXX: + return BRW_PREDICATE_ALIGN16_REPLICATE_X; + case SWIZZLE_YYYY: + return BRW_PREDICATE_ALIGN16_REPLICATE_Y; + case SWIZZLE_ZZZZ: + return BRW_PREDICATE_ALIGN16_REPLICATE_Z; + case SWIZZLE_WWWW: + return BRW_PREDICATE_ALIGN16_REPLICATE_W; + default: + debug_printf("Unexpected predicate: 0x%08x\n", + inst->dst.CondMask); + return BRW_PREDICATE_NORMAL; + } +#else + return BRW_PREDICATE_NORMAL; +#endif +} + +static void emit_insn(struct brw_vs_compile *c, + const struct tgsi_full_instruction *inst) +{ + unsigned opcode = inst->Instruction.Opcode; + unsigned label = inst->Label.Label; + struct brw_compile *p = &c->func; + struct brw_reg args[3], dst; + GLuint i; + +#if 0 + printf("%d: ", insn); + _mesa_print_instruction(inst); +#endif + + /* Get argument regs. + */ + for (i = 0; i < 3; i++) { + args[i] = get_arg(c, &inst->Src[i], i); + } + + /* Get dest regs. Note that it is possible for a reg to be both + * dst and arg, given the static allocation of registers. So + * care needs to be taken emitting multi-operation instructions. + */ + dst = get_dst(c, + inst->Dst[0].Register.File, + inst->Dst[0].Register.Index, + inst->Dst[0].Register.WriteMask); + + /* XXX: saturate + */ + if (inst->Instruction.Saturate != TGSI_SAT_NONE) { + debug_printf("Unsupported saturate in vertex shader"); + } + + switch (opcode) { + case TGSI_OPCODE_ABS: + brw_MOV(p, dst, brw_abs(args[0])); + break; + case TGSI_OPCODE_ADD: + brw_ADD(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_COS: + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_DP3: + brw_DP3(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_DP4: + brw_DP4(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_DPH: + brw_DPH(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_NRM: + emit_nrm(c, dst, args[0], 3); + break; + case TGSI_OPCODE_NRM4: + emit_nrm(c, dst, args[0], 4); + break; + case TGSI_OPCODE_DST: + unalias2(c, dst, args[0], args[1], emit_dst_noalias); + break; + case TGSI_OPCODE_EXP: + unalias1(c, dst, args[0], emit_exp_noalias); + break; + case TGSI_OPCODE_EX2: + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_ARL: + emit_arl(c, dst, args[0]); + break; + case TGSI_OPCODE_FLR: + brw_RNDD(p, dst, args[0]); + break; + case TGSI_OPCODE_FRC: + brw_FRC(p, dst, args[0]); + break; + case TGSI_OPCODE_LOG: + unalias1(c, dst, args[0], emit_log_noalias); + break; + case TGSI_OPCODE_LG2: + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_LIT: + unalias1(c, dst, args[0], emit_lit_noalias); + break; + case TGSI_OPCODE_LRP: + unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias); + break; + case TGSI_OPCODE_MAD: + brw_MOV(p, brw_acc_reg(), args[2]); + brw_MAC(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_MAX: + emit_max(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_MIN: + emit_min(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_MOV: + brw_MOV(p, dst, args[0]); + break; + case TGSI_OPCODE_MUL: + brw_MUL(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_POW: + emit_math2(c, BRW_MATH_FUNCTION_POW, dst, args[0], args[1], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_RCP: + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_RSQ: + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, + brw_swizzle(args[0], 0,0,0,0), BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_SEQ: + emit_seq(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SIN: + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_SNE: + emit_sne(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SGE: + emit_sge(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SGT: + emit_sgt(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SLT: + emit_slt(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SLE: + emit_sle(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SUB: + brw_ADD(p, dst, args[0], negate(args[1])); + break; + case TGSI_OPCODE_TRUNC: + /* round toward zero */ + brw_RNDZ(p, dst, args[0]); + break; + case TGSI_OPCODE_XPD: + emit_xpd(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_IF: + assert(c->if_depth < MAX_IF_DEPTH); + c->if_inst[c->if_depth] = brw_IF(p, BRW_EXECUTE_8); + /* Note that brw_IF smashes the predicate_control field. */ + c->if_inst[c->if_depth]->header.predicate_control = get_predicate(inst); + c->if_depth++; + break; + case TGSI_OPCODE_ELSE: + c->if_inst[c->if_depth-1] = brw_ELSE(p, c->if_inst[c->if_depth-1]); + break; + case TGSI_OPCODE_ENDIF: + assert(c->if_depth > 0); + brw_ENDIF(p, c->if_inst[--c->if_depth]); + break; + case TGSI_OPCODE_BGNLOOP: + c->loop_inst[c->loop_depth++] = brw_DO(p, BRW_EXECUTE_8); + break; + case TGSI_OPCODE_BRK: + brw_set_predicate_control(p, get_predicate(inst)); + brw_BREAK(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case TGSI_OPCODE_CONT: + brw_set_predicate_control(p, get_predicate(inst)); + brw_CONT(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case TGSI_OPCODE_ENDLOOP: + { + struct brw_instruction *inst0, *inst1; + GLuint br = 1; + + c->loop_depth--; + + if (c->chipset.is_igdng) + br = 2; + + inst0 = inst1 = brw_WHILE(p, c->loop_inst[c->loop_depth]); + /* patch all the BREAK/CONT instructions from last BEGINLOOP */ + while (inst0 > c->loop_inst[c->loop_depth]) { + inst0--; + if (inst0->header.opcode == TGSI_OPCODE_BRK) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1); + inst0->bits3.if_else.pop_count = 0; + } + else if (inst0->header.opcode == TGSI_OPCODE_CONT) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0); + inst0->bits3.if_else.pop_count = 0; + } + } + } + break; + case TGSI_OPCODE_BRA: + brw_set_predicate_control(p, get_predicate(inst)); + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case TGSI_OPCODE_CAL: + brw_set_access_mode(p, BRW_ALIGN_1); + brw_ADD(p, deref_1d(c->stack_index, 0), brw_ip_reg(), brw_imm_d(3*16)); + brw_set_access_mode(p, BRW_ALIGN_16); + brw_ADD(p, get_addr_reg(c->stack_index), + get_addr_reg(c->stack_index), brw_imm_d(4)); + brw_save_call(p, label, p->nr_insn); + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + break; + case TGSI_OPCODE_RET: + brw_ADD(p, get_addr_reg(c->stack_index), + get_addr_reg(c->stack_index), brw_imm_d(-4)); + brw_set_access_mode(p, BRW_ALIGN_1); + brw_MOV(p, brw_ip_reg(), deref_1d(c->stack_index, 0)); + brw_set_access_mode(p, BRW_ALIGN_16); + break; + case TGSI_OPCODE_END: + c->end_offset = p->nr_insn; + /* this instruction will get patched later to jump past subroutine + * code, etc. + */ + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + break; + case TGSI_OPCODE_BGNSUB: + brw_save_label(p, p->nr_insn, p->nr_insn); + break; + case TGSI_OPCODE_ENDSUB: + /* no-op */ + break; + default: + debug_printf("Unsupported opcode %i (%s) in vertex shader", + opcode, + tgsi_get_opcode_name(opcode)); + } + + /* Set the predication update on the last instruction of the native + * instruction sequence. + * + * This would be problematic if it was set on a math instruction, + * but that shouldn't be the case with the current GLSL compiler. + */ +#if 0 + /* XXX: disabled + */ + if (inst->CondUpdate) { + struct brw_instruction *hw_insn = &p->store[p->nr_insn - 1]; + + assert(hw_insn->header.destreg__conditionalmod == 0); + hw_insn->header.destreg__conditionalmod = BRW_CONDITIONAL_NZ; + } +#endif + + release_tmps(c); +} + + +/* Emit the vertex program instructions here. + */ +void brw_vs_emit(struct brw_vs_compile *c) +{ + struct brw_compile *p = &c->func; + const struct tgsi_token *tokens = c->vp->tokens; + struct brw_instruction *end_inst, *last_inst; + struct tgsi_parse_context parse; + struct tgsi_full_instruction *inst; + + if (BRW_DEBUG & DEBUG_VS) + tgsi_dump(c->vp->tokens, 0); + + c->stack_index = brw_indirect(0, 0); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_access_mode(p, BRW_ALIGN_16); + + + /* Static register allocation + */ + brw_vs_alloc_regs(c); + + if (c->vp->has_flow_control) { + brw_MOV(p, get_addr_reg(c->stack_index), brw_address(c->stack)); + } + + /* Instructions + */ + tgsi_parse_init( &parse, tokens ); + while( !tgsi_parse_end_of_tokens( &parse ) ) { + tgsi_parse_token( &parse ); + + switch( parse.FullToken.Token.Type ) { + case TGSI_TOKEN_TYPE_DECLARATION: + case TGSI_TOKEN_TYPE_IMMEDIATE: + break; + + case TGSI_TOKEN_TYPE_INSTRUCTION: + inst = &parse.FullToken.FullInstruction; + emit_insn( c, inst ); + break; + + default: + assert( 0 ); + } + } + tgsi_parse_free( &parse ); + + end_inst = &p->store[c->end_offset]; + last_inst = &p->store[p->nr_insn]; + + /* The END instruction will be patched to jump to this code */ + emit_vertex_write(c); + + post_vs_emit(c, end_inst, last_inst); + + if (BRW_DEBUG & DEBUG_VS) { + debug_printf("vs-native:\n"); + brw_disasm(stderr, p->store, p->nr_insn); + } +} diff --git a/src/gallium/drivers/i965/brw_vs_state.c b/src/gallium/drivers/i965/brw_vs_state.c new file mode 100644 index 0000000000..dadbb622e4 --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs_state.c @@ -0,0 +1,201 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + + +#include "brw_debug.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + +struct brw_vs_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + unsigned int curb_entry_read_length; + + unsigned int curbe_offset; + + unsigned int nr_urb_entries, urb_size; + + unsigned int nr_surfaces; +}; + +static void +vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key) +{ + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_VS_PROG */ + key->total_grf = brw->vs.prog_data->total_grf; + key->urb_entry_read_length = brw->vs.prog_data->urb_read_length; + key->curb_entry_read_length = brw->vs.prog_data->curb_read_length; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_vs_entries; + key->urb_size = brw->urb.vsize; + + /* BRW_NEW_NR_VS_SURFACES */ + key->nr_surfaces = brw->vs.nr_surfaces; + + /* PIPE_NEW_CLIP */ + if (brw->curr.ucp.nr) { + /* Note that we read in the userclip planes as well, hence + * clip_start: + */ + key->curbe_offset = brw->curbe.clip_start; + } + else { + key->curbe_offset = brw->curbe.vs_start; + } +} + +static enum pipe_error +vs_unit_create_from_key(struct brw_context *brw, + struct brw_vs_unit_key *key, + struct brw_winsys_reloc *reloc, + struct brw_winsys_buffer **bo_out) +{ + enum pipe_error ret; + struct brw_vs_unit_state vs; + int chipset_max_threads; + + memset(&vs, 0, sizeof(vs)); + + vs.thread0.kernel_start_pointer = 0; /* reloc */ + vs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + vs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + /* Choosing multiple program flow means that we may get 2-vertex threads, + * which will have the channel mask for dwords 4-7 enabled in the thread, + * and those dwords will be written to the second URB handle when we + * brw_urb_WRITE() results. + */ + vs.thread1.single_program_flow = 0; + + if (BRW_IS_IGDNG(brw)) + vs.thread1.binding_table_entry_count = 0; /* hardware requirement */ + else + vs.thread1.binding_table_entry_count = key->nr_surfaces; + + vs.thread3.urb_entry_read_length = key->urb_entry_read_length; + vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length; + vs.thread3.dispatch_grf_start_reg = 1; + vs.thread3.urb_entry_read_offset = 0; + vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; + + if (BRW_IS_IGDNG(brw)) + vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; + else + vs.thread4.nr_urb_entries = key->nr_urb_entries; + + vs.thread4.urb_entry_allocation_size = key->urb_size - 1; + + if (BRW_IS_IGDNG(brw)) + chipset_max_threads = 72; + else if (BRW_IS_G4X(brw)) + chipset_max_threads = 32; + else + chipset_max_threads = 16; + + vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2, + 1, chipset_max_threads) - 1; + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + vs.thread4.max_threads = 0; + + /* No samplers for ARB_vp programs: + */ + /* It has to be set to 0 for IGDNG + */ + vs.vs5.sampler_count = 0; + + if (BRW_DEBUG & DEBUG_STATS) + vs.thread4.stats_enable = 1; + + /* Vertex program always enabled: + */ + vs.vs6.vs_enable = 1; + + ret = brw_upload_cache(&brw->cache, BRW_VS_UNIT, + key, sizeof(*key), + reloc, 1, + &vs, sizeof(vs), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static int prepare_vs_unit(struct brw_context *brw) +{ + struct brw_vs_unit_key key; + enum pipe_error ret; + struct brw_winsys_reloc reloc[1]; + unsigned grf_reg_count; + + vs_unit_populate_key(brw, &key); + + grf_reg_count = (align(key.total_grf, 16) / 16 - 1); + + /* Emit VS program relocation */ + make_reloc(&reloc[0], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_vs_unit_state, thread0), + brw->vs.prog_bo); + + + if (brw_search_cache(&brw->cache, BRW_VS_UNIT, + &key, sizeof(key), + reloc, 1, + NULL, + &brw->vs.state_bo)) + return PIPE_OK; + + ret = vs_unit_create_from_key(brw, &key, reloc, &brw->vs.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_vs_unit = { + .dirty = { + .mesa = (PIPE_NEW_CLIP), + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_VS_SURFACES | + BRW_NEW_URB_FENCE), + .cache = CACHE_NEW_VS_PROG + }, + .prepare = prepare_vs_unit, +}; diff --git a/src/gallium/drivers/i965/brw_vs_surface_state.c b/src/gallium/drivers/i965/brw_vs_surface_state.c new file mode 100644 index 0000000000..177a5170d2 --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs_surface_state.c @@ -0,0 +1,232 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_winsys.h" + +/* XXX: disabled true constant buffer functionality + */ + + +/* Creates a new VS constant buffer reflecting the current VS program's + * constants, if needed by the VS program. + * + * Otherwise, constants go through the CURBEs using the brw_constant_buffer + * state atom. + */ +#if 0 +static struct brw_winsys_buffer * +brw_vs_update_constant_buffer(struct brw_context *brw) +{ + /* XXX: true constant buffers + */ + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + const struct gl_program_parameter_list *params = vp->program.Base.Parameters; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + drm_intel_bo *const_buffer; + + /* BRW_NEW_VERTEX_PROGRAM */ + if (!vp->use_const_buffer) + return NULL; + + const_buffer = brw->sws->bo_alloc(brw->sws, + BRW_BUFFER_TYPE_SHADER_CONSTANTS, + size, 64); + + /* _NEW_PROGRAM_CONSTANTS */ + brw->sws->bo_subdata(const_buffer, 0, size, params->ParameterValues, + NULL, 0); + + return const_buffer; +} +#endif + +/** + * Update the surface state for a VS constant buffer. + * + * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer. + */ +#if 0 +static void +brw_update_vs_constant_surface( struct brw_context *brw, + GLuint surf) +{ + struct brw_surface_key key; + struct pipe_buffer *cb = brw->curr.vs_constants; + enum pipe_error ret; + + assert(surf == 0); + + /* If we're in this state update atom, we need to update VS constants, so + * free the old buffer and create a new one for the new contents. + */ + ret = brw_vs_update_constant_buffer(brw, &vp->const_buffer); + if (ret) + return ret; + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (vp->const_buffer == NULL) { + bo_reference(brw->vs.surf_bo[surf], NULL); + return PIPE_OK; + } + + memset(&key, 0, sizeof(key)); + + key.format = PIPE_FORMAT_R32G32B32A32_FLOAT; + key.bo = vp->const_buffer; + key.depthmode = GL_NONE; + key.pitch = params->NumParameters; + key.width = params->NumParameters; + key.height = 1; + key.depth = 1; + key.cpp = 16; + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL, + &brw->vs.surf_bo[surf])) + return PIPE_OK; + + ret = brw_create_constant_surface(brw, &key + &brw->vs.surf_bo[surf]); + if (ret) + return ret; + + return PIPE_OK; +} +#endif + + +/** + * Constructs the binding table for the VS surface state. + */ +static enum pipe_error +brw_vs_get_binding_table(struct brw_context *brw, + struct brw_winsys_buffer **bo_out) +{ +#if 0 + static GLuint data[BRW_VS_MAX_SURF]; /* always zero */ + struct brw_winsys_reloc reloc[BRW_VS_MAX_SURF]; + int i; + + /* Emit binding table relocations to surface state */ + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + make_reloc(&reloc[i], + BRW_USAGE_STATE, + 0, + i * 4, + brw->vs.surf_bo[i]); + } + + ret = brw_cache_data( &brw->surface_cache, + BRW_SS_SURF_BIND, + NULL, 0, + reloc, nr_reloc, + data, sizeof data, + NULL, NULL, + bo_out); + if (ret) + return ret; + + FREE(data); + return PIPE_OK; +#else + return PIPE_OK; +#endif +} + +/** + * Vertex shader surfaces (constant buffer). + * + * This consumes the state updates for the constant buffer needing + * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and + * CACHE_NEW_SURF_BIND for the binding table upload. + */ +static enum pipe_error prepare_vs_surfaces(struct brw_context *brw ) +{ + enum pipe_error ret; + +#if 0 + int i; + int nr_surfaces = 0; + + brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER); + + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + nr_surfaces = i + 1; + } + } + + if (brw->vs.nr_surfaces != nr_surfaces) { + brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; + brw->vs.nr_surfaces = nr_surfaces; + } +#endif + + /* Note that we don't end up updating the bind_bo if we don't have a + * surface to be pointing at. This should be relatively harmless, as it + * just slightly increases our working set size. + */ + if (brw->vs.nr_surfaces != 0) { + ret = brw_vs_get_binding_table(brw, &brw->vs.bind_bo); + if (ret) + return ret; + } + + return PIPE_OK; +} + +const struct brw_tracked_state brw_vs_surfaces = { + .dirty = { + .mesa = (PIPE_NEW_VERTEX_CONSTANTS | + PIPE_NEW_VERTEX_SHADER), + .brw = 0, + .cache = 0 + }, + .prepare = prepare_vs_surfaces, +}; + + + diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h new file mode 100644 index 0000000000..a242e31218 --- /dev/null +++ b/src/gallium/drivers/i965/brw_winsys.h @@ -0,0 +1,309 @@ +/************************************************************************** + * + * Copyright © 2009 Jakob Bornecrantz + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_WINSYS_H +#define BRW_WINSYS_H + +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" +#include "pipe/p_refcnt.h" + +struct brw_winsys; +struct pipe_fence_handle; + +/* Not sure why the winsys needs this: + */ +#define BRW_BATCH_SIZE (32*1024) + +struct brw_winsys_screen; + +/* Need a tiny bit of information inside the abstract buffer struct: + */ +struct brw_winsys_buffer { + struct pipe_reference reference; + struct brw_winsys_screen *sws; + unsigned size; +}; + + +/* Should be possible to validate usages above against buffer creation + * types, below: + */ +enum brw_buffer_type +{ + BRW_BUFFER_TYPE_TEXTURE, + BRW_BUFFER_TYPE_SCANOUT, /**< a texture used for scanning out from */ + BRW_BUFFER_TYPE_VERTEX, + BRW_BUFFER_TYPE_CURBE, + BRW_BUFFER_TYPE_QUERY, + BRW_BUFFER_TYPE_SHADER_CONSTANTS, + BRW_BUFFER_TYPE_SHADER_SCRATCH, + BRW_BUFFER_TYPE_BATCH, + BRW_BUFFER_TYPE_GENERAL_STATE, + BRW_BUFFER_TYPE_SURFACE_STATE, + BRW_BUFFER_TYPE_PIXEL, /* image uploads, pbo's, etc */ + BRW_BUFFER_TYPE_GENERIC, /* unknown */ + BRW_BUFFER_TYPE_MAX /* Count of possible values */ +}; + + +/* Describe the usage of a particular buffer in a relocation. The DRM + * winsys will translate these back to GEM read/write domain flags. + */ +enum brw_buffer_usage { + BRW_USAGE_STATE, /* INSTRUCTION, 0 */ + BRW_USAGE_QUERY_RESULT, /* INSTRUCTION, INSTRUCTION */ + BRW_USAGE_RENDER_TARGET, /* RENDER, 0 */ + BRW_USAGE_DEPTH_BUFFER, /* RENDER, RENDER */ + BRW_USAGE_BLIT_SOURCE, /* RENDER, 0 */ + BRW_USAGE_BLIT_DEST, /* RENDER, RENDER */ + BRW_USAGE_SAMPLER, /* SAMPLER, 0 */ + BRW_USAGE_VERTEX, /* VERTEX, 0 */ + BRW_USAGE_SCRATCH, /* 0, 0 */ + BRW_USAGE_MAX +}; + +enum brw_buffer_data_type { + BRW_DATA_GS_CC_VP, + BRW_DATA_GS_CC_UNIT, + BRW_DATA_GS_WM_PROG, + BRW_DATA_GS_SAMPLER_DEFAULT_COLOR, + BRW_DATA_GS_SAMPLER, + BRW_DATA_GS_WM_UNIT, + BRW_DATA_GS_SF_PROG, + BRW_DATA_GS_SF_VP, + BRW_DATA_GS_SF_UNIT, + BRW_DATA_GS_VS_UNIT, + BRW_DATA_GS_VS_PROG, + BRW_DATA_GS_GS_UNIT, + BRW_DATA_GS_GS_PROG, + BRW_DATA_GS_CLIP_VP, + BRW_DATA_GS_CLIP_UNIT, + BRW_DATA_GS_CLIP_PROG, + BRW_DATA_SS_SURFACE, + BRW_DATA_SS_SURF_BIND, + BRW_DATA_CONSTANT_BUFFER, + BRW_DATA_BATCH_BUFFER, + BRW_DATA_OTHER, + BRW_DATA_MAX +}; + + +/* Matches the i915_drm definitions: + */ +#define BRW_TILING_NONE 0 +#define BRW_TILING_X 1 +#define BRW_TILING_Y 2 + + +/* Relocations to be applied with subdata in a call to sws->bo_subdata, below. + * + * Effectively this encodes: + * + * (unsigned *)(subdata + offset) = bo->offset + delta + */ +struct brw_winsys_reloc { + enum brw_buffer_usage usage; /* debug only */ + unsigned delta; + unsigned offset; + struct brw_winsys_buffer *bo; +}; + +static INLINE void make_reloc(struct brw_winsys_reloc *reloc, + enum brw_buffer_usage usage, + unsigned delta, + unsigned offset, + struct brw_winsys_buffer *bo) +{ + reloc->usage = usage; + reloc->delta = delta; + reloc->offset = offset; + reloc->bo = bo; /* Note - note taking a reference yet */ +} + + + +struct brw_winsys_screen { + + + /** + * Buffer functions. + */ + + /*@{*/ + /** + * Create a buffer. + */ + enum pipe_error (*bo_alloc)(struct brw_winsys_screen *sws, + enum brw_buffer_type type, + unsigned size, + unsigned alignment, + struct brw_winsys_buffer **bo_out); + + /* Destroy a buffer when our refcount goes to zero: + */ + void (*bo_destroy)(struct brw_winsys_buffer *buffer); + + /* delta -- added to b2->offset, and written into buffer + * offset -- location above value is written to within buffer + */ + enum pipe_error (*bo_emit_reloc)(struct brw_winsys_buffer *buffer, + enum brw_buffer_usage usage, + unsigned delta, + unsigned offset, + struct brw_winsys_buffer *b2); + + enum pipe_error (*bo_exec)(struct brw_winsys_buffer *buffer, + unsigned bytes_used); + + enum pipe_error (*bo_subdata)(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + size_t offset, + size_t size, + const void *data, + const struct brw_winsys_reloc *reloc, + unsigned nr_reloc ); + + boolean (*bo_is_busy)(struct brw_winsys_buffer *buffer); + boolean (*bo_references)(struct brw_winsys_buffer *a, + struct brw_winsys_buffer *b); + + /* XXX: couldn't this be handled by returning true/false on + * bo_emit_reloc? + */ + enum pipe_error (*check_aperture_space)(struct brw_winsys_screen *iws, + struct brw_winsys_buffer **buffers, + unsigned count); + + /** + * Map a buffer. + */ + void *(*bo_map)(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + unsigned offset, + unsigned length, + boolean write, + boolean discard, + boolean flush_explicit); + + void (*bo_flush_range)(struct brw_winsys_buffer *buffer, + unsigned offset, + unsigned length); + + /** + * Unmap a buffer. + */ + void (*bo_unmap)(struct brw_winsys_buffer *buffer); + /*@}*/ + + + /* Wait for buffer to go idle. Similar to map+unmap, but doesn't + * mark buffer contents as dirty. + */ + void (*bo_wait_idle)(struct brw_winsys_buffer *buffer); + + /** + * Destroy the winsys. + */ + void (*destroy)(struct brw_winsys_screen *iws); +}; + +static INLINE void * +bo_map_read(struct brw_winsys_screen *sws, struct brw_winsys_buffer *buf) +{ + return sws->bo_map( buf, + BRW_DATA_OTHER, + 0, buf->size, + FALSE, FALSE, FALSE ); +} + +static INLINE void +bo_reference(struct brw_winsys_buffer **ptr, struct brw_winsys_buffer *buf) +{ + struct brw_winsys_buffer *old_buf = *ptr; + + if (pipe_reference(&(*ptr)->reference, &buf->reference)) + old_buf->sws->bo_destroy(old_buf); + + *ptr = buf; +} + + +/** + * Create brw pipe_screen. + */ +struct pipe_screen *brw_create_screen(struct brw_winsys_screen *iws, unsigned pci_id); + +/** + * Create a brw pipe_context. + */ +struct pipe_context *brw_create_context(struct pipe_screen *screen); + +/** + * Get the brw_winsys buffer backing the texture. + * + * TODO UGLY + */ +struct pipe_texture; +boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture, + struct brw_winsys_buffer **buffer, + unsigned *stride); + +/** + * Wrap a brw_winsys buffer with a texture blanket. + * + * TODO UGLY + */ +struct pipe_texture * +brw_texture_blanket_winsys_buffer(struct pipe_screen *screen, + const struct pipe_texture *template, + unsigned pitch, + unsigned tiling, + struct brw_winsys_buffer *buffer); + + +/************************************************************************* + * Cooperative dumping between winsys and driver. TODO: make this + * driver-only by wrapping calls to winsys->bo_subdata(). + */ + +#ifdef DEBUG +extern int BRW_DUMP; +#else +#define BRW_DUMP 0 +#endif + +#define DUMP_ASM 0x1 +#define DUMP_STATE 0x2 +#define DUMP_BATCH 0x4 + +void brw_dump_data( unsigned pci_id, + enum brw_buffer_data_type data_type, + unsigned offset, + const void *data, + size_t size ); + + +#endif diff --git a/src/gallium/drivers/i965/brw_winsys_debug.c b/src/gallium/drivers/i965/brw_winsys_debug.c new file mode 100644 index 0000000000..f8f6a539bc --- /dev/null +++ b/src/gallium/drivers/i965/brw_winsys_debug.c @@ -0,0 +1,87 @@ +#include "brw_winsys.h" +#include "brw_disasm.h" +#include "brw_structs_dump.h" +#include "brw_structs.h" +#include "intel_decode.h" + + +void brw_dump_data( unsigned pci_id, + enum brw_buffer_data_type data_type, + unsigned offset, + const void *data, + size_t size ) +{ + if (BRW_DUMP & DUMP_ASM) { + switch (data_type) { + case BRW_DATA_GS_WM_PROG: + case BRW_DATA_GS_SF_PROG: + case BRW_DATA_GS_VS_PROG: + case BRW_DATA_GS_GS_PROG: + case BRW_DATA_GS_CLIP_PROG: + brw_disasm( stderr, data, size / sizeof(struct brw_instruction) ); + break; + default: + break; + } + } + + if (BRW_DUMP & DUMP_STATE) { + switch (data_type) { + case BRW_DATA_GS_CC_VP: + brw_dump_cc_viewport( data ); + break; + case BRW_DATA_GS_CC_UNIT: + brw_dump_cc_unit_state( data ); + break; + case BRW_DATA_GS_SAMPLER_DEFAULT_COLOR: + brw_dump_sampler_default_color( data ); + break; + case BRW_DATA_GS_SAMPLER: + brw_dump_sampler_state( data ); + break; + case BRW_DATA_GS_WM_UNIT: + brw_dump_wm_unit_state( data ); + break; + case BRW_DATA_GS_SF_VP: + brw_dump_sf_viewport( data ); + break; + case BRW_DATA_GS_SF_UNIT: + brw_dump_sf_unit_state( data ); + break; + case BRW_DATA_GS_VS_UNIT: + brw_dump_vs_unit_state( data ); + break; + case BRW_DATA_GS_GS_UNIT: + brw_dump_gs_unit_state( data ); + break; + case BRW_DATA_GS_CLIP_VP: + brw_dump_clipper_viewport( data ); + break; + case BRW_DATA_GS_CLIP_UNIT: + brw_dump_clip_unit_state( data ); + break; + case BRW_DATA_SS_SURFACE: + brw_dump_surface_state( data ); + break; + case BRW_DATA_SS_SURF_BIND: + break; + case BRW_DATA_OTHER: + break; + case BRW_DATA_CONSTANT_BUFFER: + break; + default: + break; + } + } + + if (BRW_DUMP & DUMP_BATCH) { + switch (data_type) { + case BRW_DATA_BATCH_BUFFER: + intel_decode(data, size / 4, offset, pci_id); + break; + default: + break; + } + } +} + diff --git a/src/gallium/drivers/i965/brw_wm.c b/src/gallium/drivers/i965/brw_wm.c new file mode 100644 index 0000000000..fdf820a9aa --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm.c @@ -0,0 +1,319 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_screen.h" +#include "brw_util.h" +#include "brw_wm.h" +#include "brw_state.h" +#include "brw_debug.h" +#include "brw_pipe_rast.h" + + +/** Return number of src args for given instruction */ +GLuint brw_wm_nr_args( GLuint opcode ) +{ + switch (opcode) { + case WM_FRONTFACING: + case WM_PIXELXY: + return 0; + case WM_CINTERP: + case WM_WPOSXY: + case WM_DELTAXY: + return 1; + case WM_LINTERP: + case WM_PIXELW: + return 2; + case WM_FB_WRITE: + case WM_PINTERP: + return 3; + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXP: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXD: + /* sampler arg is held as a field in the instruction, not in an + * actual register: + */ + return tgsi_get_opcode_info(opcode)->num_src - 1; + + default: + assert(opcode < MAX_OPCODE); + return tgsi_get_opcode_info(opcode)->num_src; + } +} + + +GLuint brw_wm_is_scalar_result( GLuint opcode ) +{ + switch (opcode) { + case TGSI_OPCODE_COS: + case TGSI_OPCODE_EX2: + case TGSI_OPCODE_LG2: + case TGSI_OPCODE_POW: + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: + case TGSI_OPCODE_SIN: + case TGSI_OPCODE_DP3: + case TGSI_OPCODE_DP4: + case TGSI_OPCODE_DPH: + case TGSI_OPCODE_DST: + return 1; + + default: + return 0; + } +} + + +/** + * Do GPU code generation for shaders without flow control. Shaders + * without flow control instructions can more readily be analysed for + * SSA-style optimizations. + */ +static void +brw_wm_linear_shader_emit(struct brw_context *brw, struct brw_wm_compile *c) +{ + /* Augment fragment program. Add instructions for pre- and + * post-fragment-program tasks such as interpolation and fogging. + */ + brw_wm_pass_fp(c); + + /* Translate to intermediate representation. Build register usage + * chains. + */ + brw_wm_pass0(c); + + /* Dead code removal. + */ + brw_wm_pass1(c); + + /* Register allocation. + * Divide by two because we operate on 16 pixels at a time and require + * two GRF entries for each logical shader register. + */ + c->grf_limit = BRW_WM_MAX_GRF / 2; + + brw_wm_pass2(c); + + /* how many general-purpose registers are used */ + c->prog_data.total_grf = c->max_wm_grf; + + /* Scratch space is used for register spilling */ + if (c->last_scratch) { + c->prog_data.total_scratch = c->last_scratch + 0x40; + } + else { + c->prog_data.total_scratch = 0; + } + + /* Emit GEN4 code. + */ + brw_wm_emit(c); +} + + +/** + * All Mesa program -> GPU code generation goes through this function. + * Depending on the instructions used (i.e. flow control instructions) + * we'll use one of two code generators. + */ +static enum pipe_error do_wm_prog( struct brw_context *brw, + struct brw_fragment_shader *fp, + struct brw_wm_prog_key *key, + struct brw_winsys_buffer **bo_out) +{ + enum pipe_error ret; + struct brw_wm_compile *c; + const GLuint *program; + GLuint program_size; + + if (brw->wm.compile_data == NULL) { + brw->wm.compile_data = MALLOC(sizeof(*brw->wm.compile_data)); + if (!brw->wm.compile_data) + return PIPE_ERROR_OUT_OF_MEMORY; + } + + c = brw->wm.compile_data; + memset(c, 0, sizeof *c); + + c->key = *key; + c->fp = fp; + c->env_param = NULL; /*brw->intel.ctx.FragmentProgram.Parameters;*/ + + brw_init_compile(brw, &c->func); + + /* + * Shader which use GLSL features such as flow control are handled + * differently from "simple" shaders. + */ + if (fp->has_flow_control) { + c->dispatch_width = 8; + /* XXX: GLSL support + */ + exit(1); + /* brw_wm_branching_shader_emit(brw, c); */ + } + else { + c->dispatch_width = 16; + brw_wm_linear_shader_emit(brw, c); + } + + if (BRW_DEBUG & DEBUG_WM) + debug_printf("\n"); + + /* get the program + */ + ret = brw_get_program(&c->func, &program, &program_size); + if (ret) + return ret; + + ret = brw_upload_cache( &brw->cache, BRW_WM_PROG, + &c->key, sizeof(c->key), + NULL, 0, + program, program_size, + &c->prog_data, + &brw->wm.prog_data, + bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + + + +static void brw_wm_populate_key( struct brw_context *brw, + struct brw_wm_prog_key *key ) +{ + unsigned lookup, line_aa; + unsigned i; + + memset(key, 0, sizeof(*key)); + + /* PIPE_NEW_FRAGMENT_SHADER + * PIPE_NEW_DEPTH_STENCIL_ALPHA + */ + lookup = (brw->curr.zstencil->iz_lookup | + brw->curr.fragment_shader->iz_lookup); + + + /* PIPE_NEW_RAST + * BRW_NEW_REDUCED_PRIMITIVE + */ + switch (brw->reduced_primitive) { + case PIPE_PRIM_POINTS: + line_aa = AA_NEVER; + break; + case PIPE_PRIM_LINES: + line_aa = (brw->curr.rast->templ.line_smooth ? + AA_ALWAYS : AA_NEVER); + break; + default: + line_aa = brw->curr.rast->unfilled_aa_line; + break; + } + + brw_wm_lookup_iz(line_aa, + lookup, + brw->curr.fragment_shader->uses_depth, + key); + + /* PIPE_NEW_RAST */ + key->flat_shade = brw->curr.rast->templ.flatshade; + + + /* PIPE_NEW_BOUND_TEXTURES */ + for (i = 0; i < brw->curr.num_textures; i++) { + const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + + if (tex->base.format == PIPE_FORMAT_YCBCR) + key->yuvtex_mask |= 1 << i; + + if (tex->base.format == PIPE_FORMAT_YCBCR_REV) + key->yuvtex_swap_mask |= 1 << i; + + /* XXX: shadow texture + */ + /* key->shadowtex_mask |= 1<<i; */ + } + + /* CACHE_NEW_VS_PROG */ + key->vp_nr_outputs = brw->vs.prog_data->nr_outputs; + + key->nr_cbufs = brw->curr.fb.nr_cbufs; + + key->nr_inputs = brw->curr.fragment_shader->info.num_inputs; + + /* The unique fragment program ID */ + key->program_string_id = brw->curr.fragment_shader->id; +} + + +static enum pipe_error brw_prepare_wm_prog(struct brw_context *brw) +{ + struct brw_wm_prog_key key; + struct brw_fragment_shader *fs = brw->curr.fragment_shader; + enum pipe_error ret; + + brw_wm_populate_key(brw, &key); + + /* Make an early check for the key. + */ + if (brw_search_cache(&brw->cache, BRW_WM_PROG, + &key, sizeof(key), + NULL, 0, + &brw->wm.prog_data, + &brw->wm.prog_bo)) + return PIPE_OK; + + ret = do_wm_prog(brw, fs, &key, &brw->wm.prog_bo); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_wm_prog = { + .dirty = { + .mesa = (PIPE_NEW_FRAGMENT_SHADER | + PIPE_NEW_DEPTH_STENCIL_ALPHA | + PIPE_NEW_RAST | + PIPE_NEW_NR_CBUFS | + PIPE_NEW_BOUND_TEXTURES), + .brw = (BRW_NEW_WM_INPUT_DIMENSIONS | + BRW_NEW_REDUCED_PRIMITIVE), + .cache = CACHE_NEW_VS_PROG, + }, + .prepare = brw_prepare_wm_prog +}; + diff --git a/src/gallium/drivers/i965/brw_wm.h b/src/gallium/drivers/i965/brw_wm.h new file mode 100644 index 0000000000..f1ca9f6369 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm.h @@ -0,0 +1,344 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_WM_H +#define BRW_WM_H + +#include "brw_context.h" +#include "brw_eu.h" + +#define SATURATE (1<<5) + +/* A big lookup table is used to figure out which and how many + * additional regs will inserted before the main payload in the WM + * program execution. These mainly relate to depth and stencil + * processing and the early-depth-test optimization. + */ +#define IZ_PS_KILL_ALPHATEST_BIT 0x1 +#define IZ_PS_COMPUTES_DEPTH_BIT 0x2 +#define IZ_DEPTH_WRITE_ENABLE_BIT 0x4 +#define IZ_DEPTH_TEST_ENABLE_BIT 0x8 +#define IZ_STENCIL_WRITE_ENABLE_BIT 0x10 +#define IZ_STENCIL_TEST_ENABLE_BIT 0x20 +#define IZ_BIT_MAX 0x40 + +#define AA_NEVER 0 +#define AA_SOMETIMES 1 +#define AA_ALWAYS 2 + +struct brw_wm_prog_key { + GLuint source_depth_reg:3; + GLuint aa_dest_stencil_reg:3; + GLuint dest_depth_reg:3; + GLuint nr_depth_regs:3; + GLuint computes_depth:1; + GLuint source_depth_to_render_target:1; + GLuint flat_shade:1; + GLuint runtime_check_aads_emit:1; + + GLuint shadowtex_mask:16; + GLuint yuvtex_mask:16; + GLuint yuvtex_swap_mask:16; /* UV swaped */ + + GLuint vp_nr_outputs:6; + GLuint nr_inputs:6; + GLuint nr_cbufs:3; + GLuint has_flow_control:1; + + GLuint program_string_id; +}; + + +/* A bit of a glossary: + * + * brw_wm_value: A computed value or program input. Values are + * constant, they are created once and are never modified. When a + * fragment program register is written or overwritten, new values are + * created fresh, preserving the rule that values are constant. + * + * brw_wm_ref: A reference to a value. Wherever a value used is by an + * instruction or as a program output, that is tracked with an + * instance of this struct. All references to a value occur after it + * is created. After the last reference, a value is dead and can be + * discarded. + * + * brw_wm_grf: Represents a physical hardware register. May be either + * empty or hold a value. Register allocation is the process of + * assigning values to grf registers. This occurs in pass2 and the + * brw_wm_grf struct is not used before that. + * + * Fragment program registers: These are time-varying constructs that + * are hard to reason about and which we translate away in pass0. A + * single fragment program register element (eg. temp[0].x) will be + * translated to one or more brw_wm_value structs, one for each time + * that temp[0].x is written to during the program. + */ + + + +/* Used in pass2 to track register allocation. + */ +struct brw_wm_grf { + struct brw_wm_value *value; + GLuint nextuse; +}; + +struct brw_wm_value { + struct brw_reg hw_reg; /* emitted to this reg, may not always be there */ + struct brw_wm_ref *lastuse; + struct brw_wm_grf *resident; + GLuint contributes_to_output:1; + GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */ +}; + +struct brw_wm_ref { + struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */ + struct brw_wm_value *value; + struct brw_wm_ref *prevuse; + GLuint unspill_reg:7; /* unspill to reg */ + GLuint emitted:1; + GLuint insn:24; +}; + +struct brw_wm_instruction { + struct brw_wm_value *dst[4]; + struct brw_wm_ref *src[3][4]; + GLuint opcode:8; + GLuint saturate:1; + GLuint writemask:4; + GLuint sampler:4; + GLuint tex_unit:4; /* texture/sampler unit for texture instructions */ + GLuint target:4; /* TGSI_TEXTURE_x for texture instructions, + * target binding table index for FB_WRITE + */ + GLuint eot:1; /* End of thread indicator for FB_WRITE*/ +}; + + +#define BRW_WM_MAX_INSN 2048 +#define BRW_WM_MAX_GRF 128 /* hardware limit */ +#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) +#define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12) +#define BRW_WM_MAX_PARAM 256 +#define BRW_WM_MAX_CONST 256 +#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS +#define BRW_WM_MAX_SUBROUTINE 16 + + +/* New opcodes to track internal operations required for WM unit. + * These are added early so that the registers used can be tracked, + * freed and reused like those of other instructions. + */ +#define MAX_OPCODE TGSI_OPCODE_LAST +#define WM_PIXELXY (MAX_OPCODE) +#define WM_DELTAXY (MAX_OPCODE + 1) +#define WM_PIXELW (MAX_OPCODE + 2) +#define WM_LINTERP (MAX_OPCODE + 3) +#define WM_PINTERP (MAX_OPCODE + 4) +#define WM_CINTERP (MAX_OPCODE + 5) +#define WM_WPOSXY (MAX_OPCODE + 6) +#define WM_FB_WRITE (MAX_OPCODE + 7) +#define WM_FRONTFACING (MAX_OPCODE + 8) +#define MAX_WM_OPCODE (MAX_OPCODE + 9) + +#define BRW_FILE_PAYLOAD (TGSI_FILE_COUNT) +#define PAYLOAD_DEPTH (PIPE_MAX_SHADER_INPUTS) /* ?? */ + +#define X 0 +#define Y 1 +#define Z 2 +#define W 3 + + +struct brw_fp_src { + unsigned file:4; + unsigned index:16; + unsigned swizzle:8; + unsigned indirect:1; + unsigned negate:1; + unsigned abs:1; +}; + +struct brw_fp_dst { + unsigned file:4; + unsigned index:16; + unsigned writemask:4; + unsigned indirect:1; + unsigned saturate:1; +}; + +struct brw_fp_instruction { + struct brw_fp_dst dst; + struct brw_fp_src src[3]; + unsigned opcode:8; + unsigned target:8; /* XXX: special usage for FB_WRITE */ + unsigned tex_unit:4; + unsigned sampler:4; + unsigned pad:8; +}; + + +struct brw_wm_compile { + struct brw_compile func; + struct brw_wm_prog_key key; + struct brw_wm_prog_data prog_data; + + struct brw_fragment_shader *fp; + + GLfloat (*env_param)[4]; + + enum { + START, + PASS2_DONE + } state; + + /* Initial pass - translate fp instructions to fp instructions, + * simplifying and adding instructions for interpolation and + * framebuffer writes. + */ + struct { + GLfloat v[4]; + unsigned nr; + } immediate[BRW_WM_MAX_CONST+3]; + GLuint nr_immediates; + + struct brw_fp_instruction fp_instructions[BRW_WM_MAX_INSN]; + GLuint nr_fp_insns; + GLuint fp_temp; + GLuint fp_interp_emitted; + GLuint fp_fragcolor_emitted; + GLuint fp_first_internal_temp; + + struct brw_fp_src fp_pixel_xy; + struct brw_fp_src fp_delta_xy; + struct brw_fp_src fp_pixel_w; + + + /* Subsequent passes using SSA representation: + */ + struct brw_wm_value vreg[BRW_WM_MAX_VREG]; + GLuint nr_vreg; + + struct brw_wm_value creg[BRW_WM_MAX_PARAM]; + GLuint nr_creg; + + struct { + struct brw_wm_value depth[4]; /* includes r0/r1 */ + struct brw_wm_value input_interp[PIPE_MAX_SHADER_INPUTS]; + } payload; + + + const struct brw_wm_ref *pass0_fp_reg[BRW_FILE_PAYLOAD+1][256][4]; + + struct brw_wm_ref undef_ref; + struct brw_wm_value undef_value; + + struct brw_wm_ref refs[BRW_WM_MAX_REF]; + GLuint nr_refs; + + struct brw_wm_instruction instruction[BRW_WM_MAX_INSN]; + GLuint nr_insns; + + struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2]; + + GLuint grf_limit; + GLuint max_wm_grf; + GLuint last_scratch; + + GLuint cur_inst; /**< index of current instruction */ + + GLboolean out_of_regs; /**< ran out of GRF registers? */ + + /** Mapping from Mesa registers to hardware registers */ + struct { + GLboolean inited; + struct brw_reg reg; + } wm_regs[BRW_FILE_PAYLOAD+1][256][4]; + + GLboolean used_grf[BRW_WM_MAX_GRF]; + GLuint first_free_grf; + struct brw_reg stack; + struct brw_reg emit_mask_reg; + GLuint tmp_regs[BRW_WM_MAX_GRF]; + GLuint tmp_index; + GLuint tmp_max; + GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; + GLuint dispatch_width; + + /** we may need up to 3 constants per instruction (if use_const_buffer) */ + struct { + GLint index; + struct brw_reg reg; + } current_const[3]; + + GLuint error; +}; + + +GLuint brw_wm_nr_args( GLuint opcode ); +GLuint brw_wm_is_scalar_result( GLuint opcode ); + +int brw_wm_pass_fp( struct brw_wm_compile *c ); +void brw_wm_pass0( struct brw_wm_compile *c ); +void brw_wm_pass1( struct brw_wm_compile *c ); +void brw_wm_pass2( struct brw_wm_compile *c ); +void brw_wm_emit( struct brw_wm_compile *c ); + +void brw_wm_print_value( struct brw_wm_compile *c, + struct brw_wm_value *value ); + +void brw_wm_print_ref( struct brw_wm_compile *c, + struct brw_wm_ref *ref ); + +void brw_wm_print_insn( struct brw_wm_compile *c, + struct brw_wm_instruction *inst ); + +void brw_wm_print_program( struct brw_wm_compile *c, + const char *stage ); + +void brw_wm_print_fp_program( struct brw_wm_compile *c, + const char *stage ); + +void brw_wm_lookup_iz( GLuint line_aa, + GLuint lookup, + GLboolean ps_uses_depth, + struct brw_wm_prog_key *key ); + +void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c); + +void emit_ddxy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLboolean is_ddx, + const struct brw_reg *arg0); + +#endif diff --git a/src/gallium/drivers/i965/brw_wm_constant_buffer.c b/src/gallium/drivers/i965/brw_wm_constant_buffer.c new file mode 100644 index 0000000000..6434c6acf7 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_constant_buffer.c @@ -0,0 +1,165 @@ +/* XXX: Constant buffers disabled + */ + + +/** + * Create the constant buffer surface. Vertex/fragment shader constants will be + * read from this buffer with Data Port Read instructions/messages. + */ +enum pipe_error +brw_create_constant_surface( struct brw_context *brw, + struct brw_surface_key *key, + struct brw_winsys_buffer **bo_out ) +{ + const GLint w = key->width - 1; + struct brw_winsys_buffer *bo; + struct brw_winsys_reloc reloc[1]; + enum pipe_error ret; + + /* Emit relocation to surface contents */ + make_reloc(&reloc[0], + BRW_USAGE_SAMPLER, + 0, + offsetof(struct brw_surface_state, ss1), + key->bo); + + + memset(&surf, 0, sizeof(surf)); + + surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + surf.ss0.surface_type = BRW_SURFACE_BUFFER; + surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + + surf.ss1.base_addr = 0; /* reloc */ + + surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */ + surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ + surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ + surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */ + brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ + + ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, + key, sizeof(*key), + reloc, Elements(reloc), + &surf, sizeof(surf), + NULL, NULL, + &bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + + +/** + * Update the surface state for a WM constant buffer. + * The constant buffer will be (re)allocated here if needed. + */ +static enum pipe_error +brw_update_wm_constant_surface( struct brw_context *brw, + GLuint surf) +{ + struct brw_surface_key key; + struct brw_fragment_shader *fp = brw->curr.fragment_shader; + struct pipe_buffer *cbuf = brw->curr.fragment_constants; + int pitch = cbuf->size / (4 * sizeof(float)); + enum pipe_error ret; + + /* If we're in this state update atom, we need to update WM constants, so + * free the old buffer and create a new one for the new contents. + */ + ret = brw_wm_update_constant_buffer(brw, &fp->const_buffer); + if (ret) + return ret; + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (cbuf == NULL) { + bo_reference(&brw->wm.surf_bo[surf], NULL); + return PIPE_OK; + } + + memset(&key, 0, sizeof(key)); + + key.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + key.ss0.surface_type = BRW_SURFACE_BUFFER; + key.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + + key.bo = brw_buffer(cbuf)->bo; + + key.ss2.width = (pitch-1) & 0x7f; /* bits 6:0 of size or width */ + key.ss2.height = ((pitch-1) >> 7) & 0x1fff; /* bits 19:7 of size or width */ + key.ss3.depth = ((pitch-1) >> 20) & 0x7f; /* bits 26:20 of size or width */ + key.ss3.pitch = (pitch * 4 * sizeof(float)) - 1; /* ignored?? */ + brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ + + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, 1, + NULL, + &brw->wm.surf_bo[surf])) + return PIPE_OK; + + ret = brw_create_constant_surface(brw, &key, &brw->wm.surf_bo[surf]); + if (ret) + return ret; + + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + return PIPE_OK; +} + +/** + * Updates surface / buffer for fragment shader constant buffer, if + * one is required. + * + * This consumes the state updates for the constant buffer, and produces + * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for + * inclusion in the binding table. + */ +static enum pipe_error prepare_wm_constant_surface(struct brw_context *brw ) +{ + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; + + ret = brw_wm_update_constant_buffer(brw, + &fp->const_buffer); + if (ret) + return ret; + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (fp->const_buffer == 0) { + if (brw->wm.surf_bo[surf] != NULL) { + bo_reference(&brw->wm.surf_bo[surf], NULL); + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + } + return PIPE_OK; + } + + ret = brw_update_wm_constant_surface(ctx, surf); + if (ret) + return ret; + + return PIPE_OK +} + +const struct brw_tracked_state brw_wm_constant_surface = { + .dirty = { + .mesa = (_NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_FRAGMENT_PROGRAM), + .cache = 0 + }, + .prepare = prepare_wm_constant_surface, +}; diff --git a/src/gallium/drivers/i965/brw_wm_debug.c b/src/gallium/drivers/i965/brw_wm_debug.c new file mode 100644 index 0000000000..3d11fa074c --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_debug.c @@ -0,0 +1,256 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_wm.h" + +static void print_writemask( unsigned writemask ) +{ + if (writemask != BRW_WRITEMASK_XYZW) + debug_printf(".%s%s%s%s", + (writemask & BRW_WRITEMASK_X) ? "x" : "", + (writemask & BRW_WRITEMASK_Y) ? "y" : "", + (writemask & BRW_WRITEMASK_Z) ? "z" : "", + (writemask & BRW_WRITEMASK_W) ? "w" : ""); +} + +static void print_swizzle( unsigned swizzle ) +{ + char *swz = "xyzw"; + if (swizzle != BRW_SWIZZLE_XYZW) + debug_printf(".%c%c%c%c", + swz[BRW_GET_SWZ(swizzle, X)], + swz[BRW_GET_SWZ(swizzle, Y)], + swz[BRW_GET_SWZ(swizzle, Z)], + swz[BRW_GET_SWZ(swizzle, W)]); +} + +static void print_opcode( unsigned opcode ) +{ + switch (opcode) { + case WM_PIXELXY: + debug_printf("PIXELXY"); + break; + case WM_DELTAXY: + debug_printf("DELTAXY"); + break; + case WM_PIXELW: + debug_printf("PIXELW"); + break; + case WM_WPOSXY: + debug_printf("WPOSXY"); + break; + case WM_PINTERP: + debug_printf("PINTERP"); + break; + case WM_LINTERP: + debug_printf("LINTERP"); + break; + case WM_CINTERP: + debug_printf("CINTERP"); + break; + case WM_FB_WRITE: + debug_printf("FB_WRITE"); + break; + case WM_FRONTFACING: + debug_printf("FRONTFACING"); + break; + default: + debug_printf("%s", tgsi_get_opcode_info(opcode)->mnemonic); + break; + } +} + +void brw_wm_print_value( struct brw_wm_compile *c, + struct brw_wm_value *value ) +{ + assert(value); + if (c->state >= PASS2_DONE) + brw_print_reg(value->hw_reg); + else if( value == &c->undef_value ) + debug_printf("undef"); + else if( value - c->vreg >= 0 && + value - c->vreg < BRW_WM_MAX_VREG) + debug_printf("r%d", value - c->vreg); + else if (value - c->creg >= 0 && + value - c->creg < BRW_WM_MAX_PARAM) + debug_printf("c%d", value - c->creg); + else if (value - c->payload.input_interp >= 0 && + value - c->payload.input_interp < PIPE_MAX_SHADER_INPUTS) + debug_printf("i%d", value - c->payload.input_interp); + else if (value - c->payload.depth >= 0 && + value - c->payload.depth < PIPE_MAX_SHADER_INPUTS) + debug_printf("d%d", value - c->payload.depth); + else + debug_printf("?"); +} + +void brw_wm_print_ref( struct brw_wm_compile *c, + struct brw_wm_ref *ref ) +{ + struct brw_reg hw_reg = ref->hw_reg; + + if (ref->unspill_reg) + debug_printf("UNSPILL(%x)/", ref->value->spill_slot); + + if (c->state >= PASS2_DONE) + brw_print_reg(ref->hw_reg); + else { + debug_printf("%s", hw_reg.negate ? "-" : ""); + debug_printf("%s", hw_reg.abs ? "abs/" : ""); + brw_wm_print_value(c, ref->value); + if ((hw_reg.nr&1) || hw_reg.subnr) { + debug_printf("->%d.%d", (hw_reg.nr&1), hw_reg.subnr); + } + } +} + +void brw_wm_print_insn( struct brw_wm_compile *c, + struct brw_wm_instruction *inst ) +{ + GLuint i, arg; + GLuint nr_args = brw_wm_nr_args(inst->opcode); + + debug_printf("["); + for (i = 0; i < 4; i++) { + if (inst->dst[i]) { + brw_wm_print_value(c, inst->dst[i]); + if (inst->dst[i]->spill_slot) + debug_printf("/SPILL(%x)",inst->dst[i]->spill_slot); + } + else + debug_printf("#"); + if (i < 3) + debug_printf(","); + } + debug_printf("]"); + print_writemask(inst->writemask); + + debug_printf(" = "); + print_opcode(inst->opcode); + + if (inst->saturate) + debug_printf("_SAT"); + + for (arg = 0; arg < nr_args; arg++) { + + debug_printf(" ["); + + for (i = 0; i < 4; i++) { + if (inst->src[arg][i]) { + brw_wm_print_ref(c, inst->src[arg][i]); + } + else + debug_printf("%%"); + + if (i < 3) + debug_printf(","); + else + debug_printf("]"); + } + } + debug_printf("\n"); +} + +void brw_wm_print_program( struct brw_wm_compile *c, + const char *stage ) +{ + GLuint insn; + + debug_printf("%s:\n", stage); + for (insn = 0; insn < c->nr_insns; insn++) + brw_wm_print_insn(c, &c->instruction[insn]); + debug_printf("\n"); +} + +static const char *file_strings[TGSI_FILE_COUNT+1] = { + "NULL", + "CONST", + "IN", + "OUT", + "TEMP", + "SAMPLER", + "ADDR", + "IMM", + "LOOP", + "PAYLOAD" +}; + +static void brw_wm_print_fp_insn( struct brw_wm_compile *c, + struct brw_fp_instruction *inst ) +{ + GLuint i; + GLuint nr_args = brw_wm_nr_args(inst->opcode); + + print_opcode(inst->opcode); + if (inst->dst.saturate) + debug_printf("_SAT"); + debug_printf(" "); + + if (inst->dst.indirect) + debug_printf("["); + + debug_printf("%s[%d]", + file_strings[inst->dst.file], + inst->dst.index ); + print_writemask(inst->dst.writemask); + + if (inst->dst.indirect) + debug_printf("]"); + + debug_printf(nr_args ? ", " : "\n"); + + for (i = 0; i < nr_args; i++) { + debug_printf("%s%s%s[%d]%s", + inst->src[i].negate ? "-" : "", + inst->src[i].abs ? "ABS(" : "", + file_strings[inst->src[i].file], + inst->src[i].index, + inst->src[i].abs ? ")" : ""); + print_swizzle(inst->src[i].swizzle); + debug_printf("%s", i == nr_args - 1 ? "\n" : ", "); + } +} + + +void brw_wm_print_fp_program( struct brw_wm_compile *c, + const char *stage ) +{ + GLuint insn; + + debug_printf("%s:\n", stage); + for (insn = 0; insn < c->nr_fp_insns; insn++) + brw_wm_print_fp_insn(c, &c->fp_instructions[insn]); + debug_printf("\n"); +} + diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c new file mode 100644 index 0000000000..8f983a60ae --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_emit.c @@ -0,0 +1,1521 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_wm.h" +#include "brw_debug.h" +#include "brw_disasm.h" + +/* Not quite sure how correct this is - need to understand horiz + * vs. vertical strides a little better. + */ +static INLINE struct brw_reg sechalf( struct brw_reg reg ) +{ + if (reg.vstride) + reg.nr++; + return reg; +} + +/* Payload R0: + * + * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 quads, + * corresponding to each of the 16 execution channels. + * R0.1..8 -- ? + * R1.0 -- triangle vertex 0.X + * R1.1 -- triangle vertex 0.Y + * R1.2 -- quad 0 x,y coords (2 packed uwords) + * R1.3 -- quad 1 x,y coords (2 packed uwords) + * R1.4 -- quad 2 x,y coords (2 packed uwords) + * R1.5 -- quad 3 x,y coords (2 packed uwords) + * R1.6 -- ? + * R1.7 -- ? + * R1.8 -- ? + */ + + +static void emit_pixel_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + /* Calculate pixel centers by adding 1 or 0 to each of the + * micro-tile coordinates passed in r1. + */ + if (mask & BRW_WRITEMASK_X) { + brw_ADD(p, + vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw, 4), 2, 4, 0), + brw_imm_v(0x10101010)); + } + + if (mask & BRW_WRITEMASK_Y) { + brw_ADD(p, + vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw,5), 2, 4, 0), + brw_imm_v(0x11001100)); + } + + brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED); +} + + + +static void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + + /* Calc delta X,Y by subtracting origin in r1 from the pixel + * centers. + */ + if (mask & BRW_WRITEMASK_X) { + brw_ADD(p, + dst[0], + retype(arg0[0], BRW_REGISTER_TYPE_UW), + negate(r1)); + } + + if (mask & BRW_WRITEMASK_Y) { + brw_ADD(p, + dst[1], + retype(arg0[1], BRW_REGISTER_TYPE_UW), + negate(suboffset(r1,1))); + + } +} + +static void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + struct brw_compile *p = &c->func; + + if (mask & BRW_WRITEMASK_X) { + /* X' = X */ + brw_MOV(p, + dst[0], + retype(arg0[0], BRW_REGISTER_TYPE_W)); + } + + /* XXX: is this needed any more, or is this a NOOP? + */ + if (mask & BRW_WRITEMASK_Y) { +#if 0 + /* Y' = height - 1 - Y */ + brw_ADD(p, + dst[1], + negate(retype(arg0[1], BRW_REGISTER_TYPE_W)), + brw_imm_d(c->key.drawable_height - 1)); +#else + brw_MOV(p, + dst[0], + retype(arg0[0], BRW_REGISTER_TYPE_W)); +#endif + } +} + + +static void emit_pixel_w( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) +{ + /* Don't need this if all you are doing is interpolating color, for + * instance. + */ + if (mask & BRW_WRITEMASK_W) { + struct brw_reg interp3 = brw_vec1_grf(arg0[0].nr+1, 4); + + /* Calc 1/w - just linterp wpos[3] optimized by putting the + * result straight into a message reg. + */ + brw_LINE(p, brw_null_reg(), interp3, deltas[0]); + brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]); + + /* Calc w */ + brw_math_16( p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_PRECISION_FULL); + } +} + + + +static void emit_linterp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas ) +{ + struct brw_reg interp[4]; + GLuint nr = arg0[0].nr; + GLuint i; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_LINE(p, brw_null_reg(), interp[i], deltas[0]); + brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]); + } + } +} + + +static void emit_pinterp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w) +{ + struct brw_reg interp[4]; + GLuint nr = arg0[0].nr; + GLuint i; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_LINE(p, brw_null_reg(), interp[i], deltas[0]); + brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]); + } + } + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MUL(p, dst[i], dst[i], w[3]); + } + } +} + + +static void emit_cinterp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + struct brw_reg interp[4]; + GLuint nr = arg0[0].nr; + GLuint i; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */ + } + } +} + +/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ +static void emit_frontfacing( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask ) +{ + struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); + GLuint i; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], brw_imm_f(0.0)); + } + } + + /* bit 31 is "primitive is back face", so checking < (1 << 31) gives + * us front face + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], brw_imm_f(1.0)); + } + } + brw_set_predicate_control_flag_value(p, 0xff); +} + +/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input + * looking like: + * + * arg0: q0.tl q0.tr q0.bl q0.br q1.tl q1.tr q1.bl q1.br + * + * and we're trying to produce: + * + * DDX DDY + * dst: (q0.tr - q0.tl) (q0.tl - q0.bl) + * (q0.tr - q0.tl) (q0.tr - q0.br) + * (q0.br - q0.bl) (q0.tl - q0.bl) + * (q0.br - q0.bl) (q0.tr - q0.br) + * (q1.tr - q1.tl) (q1.tl - q1.bl) + * (q1.tr - q1.tl) (q1.tr - q1.br) + * (q1.br - q1.bl) (q1.tl - q1.bl) + * (q1.br - q1.bl) (q1.tr - q1.br) + * + * and add two more quads if in 16-pixel dispatch mode. + * + * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result + * for each pair, and vertstride = 2 jumps us 2 elements after processing a + * pair. But for DDY, it's harder, as we want to produce the pairs swizzled + * between each other. We could probably do it like ddx and swizzle the right + * order later, but bail for now and just produce + * ((q0.tl - q0.bl)x4 (q1.tl - q1.bl)x4) + */ +void emit_ddxy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLboolean is_ddx, + const struct brw_reg *arg0) +{ + int i; + struct brw_reg src0, src1; + + if (mask & SATURATE) + brw_set_saturate(p, 1); + for (i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + if (is_ddx) { + src0 = brw_reg(arg0[i].file, arg0[i].nr, 1, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + src1 = brw_reg(arg0[i].file, arg0[i].nr, 0, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + } else { + src0 = brw_reg(arg0[i].file, arg0[i].nr, 0, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + src1 = brw_reg(arg0[i].file, arg0[i].nr, 2, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + } + brw_ADD(p, dst[i], src0, negate(src1)); + } + } + if (mask & SATURATE) + brw_set_saturate(p, 0); +} + +static void emit_alu1( struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + GLuint i; + + if (mask & SATURATE) + brw_set_saturate(p, 1); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + func(p, dst[i], arg0[i]); + } + } + + if (mask & SATURATE) + brw_set_saturate(p, 0); +} + + +static void emit_alu2( struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + if (mask & SATURATE) + brw_set_saturate(p, 1); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + func(p, dst[i], arg0[i], arg1[i]); + } + } + + if (mask & SATURATE) + brw_set_saturate(p, 0); +} + + +static void emit_mad( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MUL(p, dst[i], arg0[i], arg1[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_ADD(p, dst[i], dst[i], arg2[i]); + brw_set_saturate(p, 0); + } + } +} + +static void emit_trunc( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_RNDZ(p, dst[i], arg0[i]); + } + } +} + +static void emit_lrp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2 ) +{ + GLuint i; + + /* Uses dst as a temporary: + */ + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + /* Can I use the LINE instruction for this? + */ + brw_ADD(p, dst[i], negate(arg0[i]), brw_imm_f(1.0)); + brw_MUL(p, brw_null_reg(), dst[i], arg2[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[i], arg0[i], arg1[i]); + brw_set_saturate(p, 0); + } + } +} + +static void emit_sop( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], brw_imm_f(0)); + brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]); + brw_MOV(p, dst[i], brw_imm_f(1.0)); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + +static void emit_slt( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1); +} + +static void emit_sle( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1); +} + +static void emit_sgt( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1); +} + +static void emit_sge( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1); +} + +static void emit_seq( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1); +} + +static void emit_sne( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1); +} + +static void emit_cmp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg2[i]); + brw_set_saturate(p, 0); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0)); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg1[i]); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + +static void emit_max( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg0[i]); + brw_set_saturate(p, 0); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg1[i]); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + +static void emit_min( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg1[i]); + brw_set_saturate(p, 0); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg0[i]); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + + +static void emit_dp3( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); + brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]); + brw_set_saturate(p, 0); +} + + +static void emit_dp4( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); + brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); + brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]); + brw_set_saturate(p, 0); +} + + +static void emit_dph( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + const int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); + brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); + brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_ADD(p, dst[dst_chan], dst[dst_chan], arg1[3]); + brw_set_saturate(p, 0); +} + + +static void emit_xpd( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + assert((mask & BRW_WRITEMASK_W) != BRW_WRITEMASK_W); + + for (i = 0 ; i < 3; i++) { + if (mask & (1<<i)) { + GLuint i2 = (i+2)%3; + GLuint i1 = (i+1)%3; + + brw_MUL(p, brw_null_reg(), negate(arg0[i2]), arg1[i1]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[i], arg0[i1], arg1[i2]); + brw_set_saturate(p, 0); + } + } +} + + +static void emit_math1( struct brw_compile *p, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MOV(p, brw_message_reg(2), arg0[0]); + + /* Send two messages to perform all 16 operations: + */ + brw_math_16(p, + dst[dst_chan], + function, + (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_PRECISION_FULL); +} + + +static void emit_math2( struct brw_compile *p, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_push_insn_state(p); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, brw_message_reg(2), arg0[0]); + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, brw_message_reg(3), arg1[0]); + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + + + /* Send two messages to perform all 16 operations: + */ + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_math(p, + dst[dst_chan], + function, + (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), + function, + (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 4, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + brw_pop_insn_state(p); +} + + + +static void emit_tex( struct brw_wm_compile *c, + const struct brw_wm_instruction *inst, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *coord, + GLuint sampler) +{ + struct brw_compile *p = &c->func; + GLuint msgLength, responseLength; + GLuint i, nr; + GLuint emit; + GLuint msg_type; + GLboolean shadow = FALSE; + + /* How many input regs are there? + */ + switch (inst->target) { + case TGSI_TEXTURE_1D: + emit = BRW_WRITEMASK_X; + nr = 1; + break; + case TGSI_TEXTURE_SHADOW1D: + emit = BRW_WRITEMASK_XW; + nr = 4; + shadow = TRUE; + break; + case TGSI_TEXTURE_2D: + emit = BRW_WRITEMASK_XY; + nr = 2; + break; + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + emit = BRW_WRITEMASK_XYW; + nr = 4; + shadow = TRUE; + break; + case TGSI_TEXTURE_3D: + case TGSI_TEXTURE_CUBE: + emit = BRW_WRITEMASK_XYZ; + nr = 3; + break; + default: + /* unexpected target */ + abort(); + } + + msgLength = 1; + + for (i = 0; i < nr; i++) { + static const GLuint swz[4] = {0,1,2,2}; + if (emit & (1<<i)) + brw_MOV(p, brw_message_reg(msgLength+1), coord[swz[i]]); + else + brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0)); + msgLength += 2; + } + + responseLength = 8; /* always */ + + if (BRW_IS_IGDNG(p->brw)) { + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG; + } else { + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; + } + + brw_SAMPLE(p, + retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + 1, + retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), + BTI_TEXTURE(inst->tex_unit), + sampler, /* sampler index */ + inst->writemask, + msg_type, + responseLength, + msgLength, + 0, + 1, + BRW_SAMPLER_SIMD_MODE_SIMD16); +} + + +static void emit_txb( struct brw_wm_compile *c, + const struct brw_wm_instruction *inst, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *coord, + GLuint sampler ) +{ + struct brw_compile *p = &c->func; + GLuint msgLength; + GLuint msg_type; + /* Shadow ignored for txb. + */ + switch (inst->target) { + case TGSI_TEXTURE_1D: + case TGSI_TEXTURE_SHADOW1D: + brw_MOV(p, brw_message_reg(2), coord[0]); + brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + break; + case TGSI_TEXTURE_2D: + case TGSI_TEXTURE_RECT: + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + brw_MOV(p, brw_message_reg(2), coord[0]); + brw_MOV(p, brw_message_reg(4), coord[1]); + brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + break; + case TGSI_TEXTURE_3D: + case TGSI_TEXTURE_CUBE: + brw_MOV(p, brw_message_reg(2), coord[0]); + brw_MOV(p, brw_message_reg(4), coord[1]); + brw_MOV(p, brw_message_reg(6), coord[2]); + break; + default: + /* unexpected target */ + abort(); + } + + brw_MOV(p, brw_message_reg(8), coord[3]); + msgLength = 9; + + if (BRW_IS_IGDNG(p->brw)) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + + brw_SAMPLE(p, + retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + 1, + retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), + BTI_TEXTURE(inst->tex_unit), + sampler, /* sampler index */ + inst->writemask, + msg_type, + 8, /* responseLength */ + msgLength, + 0, + 1, + BRW_SAMPLER_SIMD_MODE_SIMD16); +} + + +static void emit_lit( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + assert((mask & BRW_WRITEMASK_XW) == 0); + + if (mask & BRW_WRITEMASK_Y) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[1], arg0[0]); + brw_set_saturate(p, 0); + } + + if (mask & BRW_WRITEMASK_Z) { + emit_math2(p, BRW_MATH_FUNCTION_POW, + &dst[2], + BRW_WRITEMASK_X | (mask & SATURATE), + &arg0[1], + &arg0[3]); + } + + /* Ordinarily you'd use an iff statement to skip or shortcircuit + * some of the POW calculations above, but 16-wide iff statements + * seem to lock c1 hardware, so this is a nasty workaround: + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_LE, arg0[0], brw_imm_f(0)); + { + if (mask & BRW_WRITEMASK_Y) + brw_MOV(p, dst[1], brw_imm_f(0)); + + if (mask & BRW_WRITEMASK_Z) + brw_MOV(p, dst[2], brw_imm_f(0)); + } + brw_set_predicate_control(p, BRW_PREDICATE_NONE); +} + + +/* Kill pixel - set execution mask to zero for those pixels which + * fail. + */ +static void emit_kil( struct brw_wm_compile *c, + struct brw_reg *arg0) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + GLuint i; + + /* XXX - usually won't need 4 compares! + */ + for (i = 0; i < 4; i++) { + brw_push_insn_state(p); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0)); + brw_set_predicate_control_flag_value(p, 0xff); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_AND(p, r0uw, brw_flag_reg(), r0uw); + brw_pop_insn_state(p); + } +} + +/* KILLP kills the pixels that are currently executing, not based on a test + * of the arguments. + */ +static void emit_killp( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ + brw_AND(p, r0uw, c->emit_mask_reg, r0uw); + brw_pop_insn_state(p); +} + +static void fire_fb_write( struct brw_wm_compile *c, + GLuint base_reg, + GLuint nr, + GLuint target, + GLuint eot ) +{ + struct brw_compile *p = &c->func; + + /* Pass through control information: + */ +/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ + { + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, + brw_message_reg(base_reg + 1), + brw_vec8_grf(1, 0)); + brw_pop_insn_state(p); + } + + /* Send framebuffer write message: */ +/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */ + brw_fb_WRITE(p, + retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW), + base_reg, + retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), + target, + nr, + 0, + eot); +} + + +static void emit_aa( struct brw_wm_compile *c, + struct brw_reg *arg1, + GLuint reg ) +{ + struct brw_compile *p = &c->func; + GLuint comp = c->key.aa_dest_stencil_reg / 2; + GLuint off = c->key.aa_dest_stencil_reg % 2; + struct brw_reg aa = offset(arg1[comp], off); + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); /* ?? */ + brw_MOV(p, brw_message_reg(reg), aa); + brw_pop_insn_state(p); +} + + +/* Post-fragment-program processing. Send the results to the + * framebuffer. + * \param arg0 the fragment color + * \param arg1 the pass-through depth value + * \param arg2 the shader-computed depth value + */ +static void emit_fb_write( struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot) +{ + struct brw_compile *p = &c->func; + GLuint nr = 2; + GLuint channel; + + /* Reserve a space for AA - may not be needed: + */ + if (c->key.aa_dest_stencil_reg) + nr += 1; + + /* I don't really understand how this achieves the color interleave + * (ie RGBARGBA) in the result: [Do the saturation here] + */ + { + brw_push_insn_state(p); + + for (channel = 0; channel < 4; channel++) { + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, + brw_message_reg(nr + channel), + arg0[channel]); + + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, + brw_message_reg(nr + channel + 4), + sechalf(arg0[channel])); + } + + /* skip over the regs populated above: + */ + nr += 8; + + brw_pop_insn_state(p); + } + + if (c->key.source_depth_to_render_target) + { + if (c->key.computes_depth) + brw_MOV(p, brw_message_reg(nr), arg2[2]); + else + brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */ + + nr += 2; + } + + if (c->key.dest_depth_reg) + { + GLuint comp = c->key.dest_depth_reg / 2; + GLuint off = c->key.dest_depth_reg % 2; + + if (off != 0) { + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1)); + /* 2nd half? */ + brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]); + brw_pop_insn_state(p); + } + else { + brw_MOV(p, brw_message_reg(nr), arg1[comp]); + } + nr += 2; + } + + if (!c->key.runtime_check_aads_emit) { + if (c->key.aa_dest_stencil_reg) + emit_aa(c, arg1, 2); + + fire_fb_write(c, 0, nr, target, eot); + } + else { + struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD)); + struct brw_reg ip = brw_ip_reg(); + struct brw_instruction *jmp; + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, + v1_null_ud, + get_element_ud(brw_vec8_grf(1,0), 6), + brw_imm_ud(1<<26)); + + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + emit_aa(c, arg1, 2); + fire_fb_write(c, 0, nr, target, eot); + /* note - thread killed in subroutine */ + } + brw_land_fwd_jump(p, jmp); + + /* ELSE: Shuffle up one register to fill in the hole left for AA: + */ + fire_fb_write(c, 1, nr-1, target, eot); + } +} + + +/** + * Move a GPR to scratch memory. + */ +static void emit_spill( struct brw_wm_compile *c, + struct brw_reg reg, + GLuint slot ) +{ + struct brw_compile *p = &c->func; + + /* + mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr } + */ + brw_MOV(p, brw_message_reg(2), reg); + + /* + mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask } + send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 } + */ + brw_dp_WRITE_16(p, + retype(vec16(brw_vec8_grf(0, 0)), BRW_REGISTER_TYPE_UW), + slot); +} + + +/** + * Load a GPR from scratch memory. + */ +static void emit_unspill( struct brw_wm_compile *c, + struct brw_reg reg, + GLuint slot ) +{ + struct brw_compile *p = &c->func; + + /* Slot 0 is the undef value. + */ + if (slot == 0) { + brw_MOV(p, reg, brw_imm_f(0)); + return; + } + + /* + mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask } + send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 } + */ + + brw_dp_READ_16(p, + retype(vec16(reg), BRW_REGISTER_TYPE_UW), + slot); +} + + +/** + * Retrieve up to 4 GEN4 register pairs for the given wm reg: + * Args with unspill_reg != 0 will be loaded from scratch memory. + */ +static void get_argument_regs( struct brw_wm_compile *c, + struct brw_wm_ref *arg[], + struct brw_reg *regs ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (arg[i]) { + if (arg[i]->unspill_reg) + emit_unspill(c, + brw_vec8_grf(arg[i]->unspill_reg, 0), + arg[i]->value->spill_slot); + + regs[i] = arg[i]->hw_reg; + } + else { + regs[i] = brw_null_reg(); + } + } +} + + +/** + * For values that have a spill_slot!=0, write those regs to scratch memory. + */ +static void spill_values( struct brw_wm_compile *c, + struct brw_wm_value *values, + GLuint nr ) +{ + GLuint i; + + for (i = 0; i < nr; i++) + if (values[i].spill_slot) + emit_spill(c, values[i].hw_reg, values[i].spill_slot); +} + + +/* Emit the fragment program instructions here. + */ +void brw_wm_emit( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + GLuint insn; + + brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED); + + /* Check if any of the payload regs need to be spilled: + */ + spill_values(c, c->payload.depth, 4); + spill_values(c, c->creg, c->nr_creg); + spill_values(c, c->payload.input_interp, PIPE_MAX_SHADER_INPUTS); + + + for (insn = 0; insn < c->nr_insns; insn++) { + + struct brw_wm_instruction *inst = &c->instruction[insn]; + struct brw_reg args[3][4], dst[4]; + GLuint i, dst_flags; + + /* Get argument regs: + */ + for (i = 0; i < 3; i++) + get_argument_regs(c, inst->src[i], args[i]); + + /* Get dest regs: + */ + for (i = 0; i < 4; i++) + if (inst->dst[i]) + dst[i] = inst->dst[i]->hw_reg; + else + dst[i] = brw_null_reg(); + + /* Flags + */ + dst_flags = inst->writemask; + if (inst->saturate) + dst_flags |= SATURATE; + + switch (inst->opcode) { + /* Generated instructions for calculating triangle interpolants: + */ + case WM_PIXELXY: + emit_pixel_xy(p, dst, dst_flags); + break; + + case WM_DELTAXY: + emit_delta_xy(p, dst, dst_flags, args[0]); + break; + + case WM_WPOSXY: + emit_wpos_xy(c, dst, dst_flags, args[0]); + break; + + case WM_PIXELW: + emit_pixel_w(p, dst, dst_flags, args[0], args[1]); + break; + + case WM_LINTERP: + emit_linterp(p, dst, dst_flags, args[0], args[1]); + break; + + case WM_PINTERP: + emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case WM_CINTERP: + emit_cinterp(p, dst, dst_flags, args[0]); + break; + + case WM_FB_WRITE: + emit_fb_write(c, args[0], args[1], args[2], inst->target, inst->eot); + break; + + case WM_FRONTFACING: + emit_frontfacing(p, dst, dst_flags); + break; + + /* Straightforward arithmetic: + */ + case TGSI_OPCODE_ADD: + emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_FRC: + emit_alu1(p, brw_FRC, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_FLR: + emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_DDX: + emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]); + break; + + case TGSI_OPCODE_DDY: + emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]); + break; + + case TGSI_OPCODE_DP3: + emit_dp3(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_DP4: + emit_dp4(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_DPH: + emit_dph(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_TRUNC: + emit_trunc(p, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_LRP: + emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case TGSI_OPCODE_MAD: + emit_mad(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case TGSI_OPCODE_MOV: + emit_alu1(p, brw_MOV, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_MUL: + emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_XPD: + emit_xpd(p, dst, dst_flags, args[0], args[1]); + break; + + /* Higher math functions: + */ + case TGSI_OPCODE_RCP: + emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_RSQ: + emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_SIN: + emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_COS: + emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_EX2: + emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_LG2: + emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_SCS: + /* There is an scs math function, but it would need some + * fixup for 16-element execution. + */ + if (dst_flags & BRW_WRITEMASK_X) + emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]); + if (dst_flags & BRW_WRITEMASK_Y) + emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]); + break; + + case TGSI_OPCODE_POW: + emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); + break; + + /* Comparisons: + */ + case TGSI_OPCODE_CMP: + emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case TGSI_OPCODE_MAX: + emit_max(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_MIN: + emit_min(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_SLT: + emit_slt(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_SLE: + emit_sle(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SGT: + emit_sgt(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SGE: + emit_sge(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SEQ: + emit_seq(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SNE: + emit_sne(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_LIT: + emit_lit(p, dst, dst_flags, args[0]); + break; + + /* Texturing operations: + */ + case TGSI_OPCODE_TEX: + emit_tex(c, inst, dst, dst_flags, args[0], inst->sampler); + break; + + case TGSI_OPCODE_TXB: + emit_txb(c, inst, dst, dst_flags, args[0], inst->sampler); + break; + + case TGSI_OPCODE_KIL: + emit_kil(c, args[0]); + break; + + case TGSI_OPCODE_KILP: + emit_killp(c); + break; + + default: + debug_printf("Unsupported opcode %i (%s) in fragment shader\n", + inst->opcode, + tgsi_get_opcode_info(inst->opcode)->mnemonic); + } + + for (i = 0; i < 4; i++) + if (inst->dst[i] && inst->dst[i]->spill_slot) + emit_spill(c, + inst->dst[i]->hw_reg, + inst->dst[i]->spill_slot); + } + + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("wm-native:\n"); + brw_disasm(stderr, p->store, p->nr_insn); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c new file mode 100644 index 0000000000..9c5b527f89 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_fp.c @@ -0,0 +1,1224 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "pipe/p_shader_tokens.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_info.h" +#include "tgsi/tgsi_util.h" + +#include "brw_wm.h" +#include "brw_util.h" +#include "brw_debug.h" + + +/*********************************************************************** + * Source regs + */ + +static struct brw_fp_src src_reg(GLuint file, GLuint idx) +{ + struct brw_fp_src reg; + reg.file = file; + reg.index = idx; + reg.swizzle = BRW_SWIZZLE_XYZW; + reg.indirect = 0; + reg.negate = 0; + reg.abs = 0; + return reg; +} + +static struct brw_fp_src src_reg_from_dst(struct brw_fp_dst dst) +{ + return src_reg(dst.file, dst.index); +} + +static struct brw_fp_src src_undef( void ) +{ + return src_reg(TGSI_FILE_NULL, 0); +} + +static GLboolean src_is_undef(struct brw_fp_src src) +{ + return src.file == TGSI_FILE_NULL; +} + +static struct brw_fp_src src_swizzle( struct brw_fp_src reg, int x, int y, int z, int w ) +{ + unsigned swz = reg.swizzle; + + reg.swizzle = ( BRW_GET_SWZ(swz, x) << 0 | + BRW_GET_SWZ(swz, y) << 2 | + BRW_GET_SWZ(swz, z) << 4 | + BRW_GET_SWZ(swz, w) << 6 ); + + return reg; +} + +static struct brw_fp_src src_scalar( struct brw_fp_src reg, int x ) +{ + return src_swizzle(reg, x, x, x, x); +} + +static struct brw_fp_src src_abs( struct brw_fp_src src ) +{ + src.negate = 0; + src.abs = 1; + return src; +} + +static struct brw_fp_src src_negate( struct brw_fp_src src ) +{ + src.negate = 1; + src.abs = 0; + return src; +} + + +static int match_or_expand_immediate( const float *v, + unsigned nr, + float *v2, + unsigned *nr2, + unsigned *swizzle ) +{ + unsigned i, j; + + *swizzle = 0; + + for (i = 0; i < nr; i++) { + boolean found = FALSE; + + for (j = 0; j < *nr2 && !found; j++) { + if (v[i] == v2[j]) { + *swizzle |= j << (i * 2); + found = TRUE; + } + } + + if (!found) { + if (*nr2 >= 4) + return FALSE; + + v2[*nr2] = v[i]; + *swizzle |= *nr2 << (i * 2); + (*nr2)++; + } + } + + return TRUE; +} + + + +/* Internally generated immediates: overkill... + */ +static struct brw_fp_src src_imm( struct brw_wm_compile *c, + const GLfloat *v, + unsigned nr) +{ + unsigned i, j; + unsigned swizzle; + + /* Could do a first pass where we examine all existing immediates + * without expanding. + */ + + for (i = 0; i < c->nr_immediates; i++) { + if (match_or_expand_immediate( v, + nr, + c->immediate[i].v, + &c->immediate[i].nr, + &swizzle )) + goto out; + } + + if (c->nr_immediates < Elements(c->immediate)) { + i = c->nr_immediates++; + if (match_or_expand_immediate( v, + nr, + c->immediate[i].v, + &c->immediate[i].nr, + &swizzle )) + goto out; + } + + c->error = 1; + return src_undef(); + +out: + /* Make sure that all referenced elements are from this immediate. + * Has the effect of making size-one immediates into scalars. + */ + for (j = nr; j < 4; j++) + swizzle |= (swizzle & 0x3) << (j * 2); + + return src_swizzle( src_reg( TGSI_FILE_IMMEDIATE, i ), + BRW_GET_SWZ(swizzle, X), + BRW_GET_SWZ(swizzle, Y), + BRW_GET_SWZ(swizzle, Z), + BRW_GET_SWZ(swizzle, W) ); +} + + + +static struct brw_fp_src src_imm1f( struct brw_wm_compile *c, + GLfloat f ) +{ + return src_imm(c, &f, 1); +} + +static struct brw_fp_src src_imm4f( struct brw_wm_compile *c, + GLfloat x, + GLfloat y, + GLfloat z, + GLfloat w) +{ + GLfloat f[4] = {x,y,z,w}; + return src_imm(c, f, 4); +} + + + +/*********************************************************************** + * Dest regs + */ + +static struct brw_fp_dst dst_reg(GLuint file, GLuint idx) +{ + struct brw_fp_dst reg; + reg.file = file; + reg.index = idx; + reg.writemask = BRW_WRITEMASK_XYZW; + reg.indirect = 0; + reg.saturate = 0; + return reg; +} + +static struct brw_fp_dst dst_mask( struct brw_fp_dst reg, int mask ) +{ + reg.writemask &= mask; + return reg; +} + +static struct brw_fp_dst dst_undef( void ) +{ + return dst_reg(TGSI_FILE_NULL, 0); +} + +static boolean dst_is_undef( struct brw_fp_dst dst ) +{ + return dst.file == TGSI_FILE_NULL; +} + +static struct brw_fp_dst dst_saturate( struct brw_fp_dst reg, boolean flag ) +{ + reg.saturate = flag; + return reg; +} + +static struct brw_fp_dst get_temp( struct brw_wm_compile *c ) +{ + int bit = ffs( ~c->fp_temp ); + + if (!bit) { + debug_printf("%s: out of temporaries\n", __FILE__); + } + + c->fp_temp |= 1<<(bit-1); + return dst_reg(TGSI_FILE_TEMPORARY, c->fp_first_internal_temp+(bit-1)); +} + + +static void release_temp( struct brw_wm_compile *c, struct brw_fp_dst temp ) +{ + c->fp_temp &= ~(1 << (temp.index - c->fp_first_internal_temp)); +} + + +/*********************************************************************** + * Instructions + */ + +static struct brw_fp_instruction *get_fp_inst(struct brw_wm_compile *c) +{ + return &c->fp_instructions[c->nr_fp_insns++]; +} + +static struct brw_fp_instruction * emit_tex_op(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + GLuint tex_unit, + GLuint target, + GLuint sampler, + struct brw_fp_src src0, + struct brw_fp_src src1, + struct brw_fp_src src2 ) +{ + struct brw_fp_instruction *inst = get_fp_inst(c); + + if (tex_unit || target) + assert(op == TGSI_OPCODE_TXP || + op == TGSI_OPCODE_TXB || + op == TGSI_OPCODE_TEX || + op == WM_FB_WRITE); + + inst->opcode = op; + inst->dst = dest; + inst->tex_unit = tex_unit; + inst->target = target; + inst->sampler = sampler; + inst->src[0] = src0; + inst->src[1] = src1; + inst->src[2] = src2; + + return inst; +} + + +static INLINE void emit_op3(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + struct brw_fp_src src0, + struct brw_fp_src src1, + struct brw_fp_src src2 ) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src2); +} + + +static INLINE void emit_op2(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + struct brw_fp_src src0, + struct brw_fp_src src1) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src_undef()); +} + +static INLINE void emit_op1(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + struct brw_fp_src src0) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src0, src_undef(), src_undef()); +} + +static INLINE void emit_op0(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src_undef(), src_undef(), src_undef()); +} + + + +/* Many opcodes produce the same value across all the result channels. + * We'd rather not have to support that splatting in the opcode implementations, + * and brw_wm_pass*.c wants to optimize them out by shuffling references around + * anyway. We can easily get both by emitting the opcode to one channel, and + * then MOVing it to the others, which brw_wm_pass*.c already understands. + */ +static void emit_scalar_insn(struct brw_wm_compile *c, + unsigned opcode, + struct brw_fp_dst dst, + struct brw_fp_src src0, + struct brw_fp_src src1, + struct brw_fp_src src2 ) +{ + unsigned first_chan = ffs(dst.writemask) - 1; + unsigned first_mask = 1 << first_chan; + + if (dst.writemask == 0) + return; + + emit_op3( c, opcode, + dst_mask(dst, first_mask), + src0, src1, src2 ); + + if (dst.writemask != first_mask) { + emit_op1(c, TGSI_OPCODE_MOV, + dst_mask(dst, ~first_mask), + src_scalar(src_reg_from_dst(dst), first_chan)); + } +} + + +/*********************************************************************** + * Special instructions for interpolation and other tasks + */ + +static struct brw_fp_src get_pixel_xy( struct brw_wm_compile *c ) +{ + if (src_is_undef(c->fp_pixel_xy)) { + struct brw_fp_dst pixel_xy = get_temp(c); + struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH); + + + /* Emit the out calculations, and hold onto the results. Use + * two instructions as a temporary is required. + */ + /* pixel_xy.xy = PIXELXY payload[0]; + */ + emit_op1(c, + WM_PIXELXY, + dst_mask(pixel_xy, BRW_WRITEMASK_XY), + payload_r0_depth); + + c->fp_pixel_xy = src_reg_from_dst(pixel_xy); + } + + return c->fp_pixel_xy; +} + +static struct brw_fp_src get_delta_xy( struct brw_wm_compile *c ) +{ + if (src_is_undef(c->fp_delta_xy)) { + struct brw_fp_dst delta_xy = get_temp(c); + struct brw_fp_src pixel_xy = get_pixel_xy(c); + struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH); + + /* deltas.xy = DELTAXY pixel_xy, payload[0] + */ + emit_op3(c, + WM_DELTAXY, + dst_mask(delta_xy, BRW_WRITEMASK_XY), + pixel_xy, + payload_r0_depth, + src_undef()); + + c->fp_delta_xy = src_reg_from_dst(delta_xy); + } + + return c->fp_delta_xy; +} + +static struct brw_fp_src get_pixel_w( struct brw_wm_compile *c ) +{ + if (src_is_undef(c->fp_pixel_w)) { + struct brw_fp_dst pixel_w = get_temp(c); + struct brw_fp_src deltas = get_delta_xy(c); + + /* XXX: assuming position is always first -- valid? + */ + struct brw_fp_src interp_wpos = src_reg(BRW_FILE_PAYLOAD, 0); + + /* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x + */ + emit_op3(c, + WM_PIXELW, + dst_mask(pixel_w, BRW_WRITEMASK_W), + interp_wpos, + deltas, + src_undef()); + + + c->fp_pixel_w = src_reg_from_dst(pixel_w); + } + + return c->fp_pixel_w; +} + + +/*********************************************************************** + * Emit INTERP instructions ahead of first use of each attrib. + */ + +static void emit_interp( struct brw_wm_compile *c, + GLuint idx, + GLuint semantic, + GLuint interp_mode ) +{ + struct brw_fp_dst dst = dst_reg(TGSI_FILE_INPUT, idx); + struct brw_fp_src interp = src_reg(BRW_FILE_PAYLOAD, idx); + struct brw_fp_src deltas = get_delta_xy(c); + + /* Need to use PINTERP on attributes which have been + * multiplied by 1/W in the SF program, and LINTERP on those + * which have not: + */ + switch (semantic) { + case TGSI_SEMANTIC_POSITION: + /* Have to treat wpos.xy specially: + */ + emit_op1(c, + WM_WPOSXY, + dst_mask(dst, BRW_WRITEMASK_XY), + get_pixel_xy(c)); + + /* TGSI_FILE_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw + */ + emit_op2(c, + WM_LINTERP, + dst_mask(dst, BRW_WRITEMASK_ZW), + interp, + deltas); + break; + + case TGSI_SEMANTIC_COLOR: + if (c->key.flat_shade) { + emit_op1(c, + WM_CINTERP, + dst, + interp); + } + else if (interp_mode == TGSI_INTERPOLATE_LINEAR) { + emit_op2(c, + WM_LINTERP, + dst, + interp, + deltas); + } + else { + emit_op3(c, + WM_PINTERP, + dst, + interp, + deltas, + get_pixel_w(c)); + } + + break; + + case TGSI_SEMANTIC_FOG: + /* Interpolate the fog coordinate */ + emit_op3(c, + WM_PINTERP, + dst_mask(dst, BRW_WRITEMASK_X), + interp, + deltas, + get_pixel_w(c)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_YZ), + src_imm1f(c, 0.0)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src_imm1f(c, 1.0)); + break; + + case TGSI_SEMANTIC_FACE: + /* XXX review/test this case */ + emit_op0(c, + WM_FRONTFACING, + dst_mask(dst, BRW_WRITEMASK_X)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_YZ), + src_imm1f(c, 0.0)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src_imm1f(c, 1.0)); + break; + + case TGSI_SEMANTIC_PSIZE: + /* XXX review/test this case */ + emit_op3(c, + WM_PINTERP, + dst_mask(dst, BRW_WRITEMASK_XY), + interp, + deltas, + get_pixel_w(c)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_Z), + src_imm1f(c, 0.0f)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src_imm1f(c, 1.0f)); + break; + + default: + switch (interp_mode) { + case TGSI_INTERPOLATE_CONSTANT: + emit_op1(c, + WM_CINTERP, + dst, + interp); + break; + + case TGSI_INTERPOLATE_LINEAR: + emit_op2(c, + WM_LINTERP, + dst, + interp, + deltas); + break; + + case TGSI_INTERPOLATE_PERSPECTIVE: + emit_op3(c, + WM_PINTERP, + dst, + interp, + deltas, + get_pixel_w(c)); + break; + } + break; + } +} + + +/*********************************************************************** + * Expand various instructions here to simpler forms. + */ +static void precalc_dst( struct brw_wm_compile *c, + struct brw_fp_dst dst, + struct brw_fp_src src0, + struct brw_fp_src src1 ) +{ + if (dst.writemask & BRW_WRITEMASK_Y) { + /* dst.y = mul src0.y, src1.y + */ + emit_op2(c, + TGSI_OPCODE_MUL, + dst_mask(dst, BRW_WRITEMASK_Y), + src0, + src1); + } + + if (dst.writemask & BRW_WRITEMASK_XZ) { + /* dst.z = mov src0.zzzz + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_Z), + src_scalar(src0, Z)); + + /* dst.x = imm1f(1.0) + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_saturate(dst_mask(dst, BRW_WRITEMASK_X), 0), + src_imm1f(c, 1.0)); + } + if (dst.writemask & BRW_WRITEMASK_W) { + /* dst.w = mov src1.w + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src1); + } +} + + +static void precalc_lit( struct brw_wm_compile *c, + struct brw_fp_dst dst, + struct brw_fp_src src0 ) +{ + if (dst.writemask & BRW_WRITEMASK_XW) { + /* dst.xw = imm(1.0f) + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_saturate(dst_mask(dst, BRW_WRITEMASK_XW), 0), + src_imm1f(c, 1.0f)); + } + + if (dst.writemask & BRW_WRITEMASK_YZ) { + emit_op1(c, + TGSI_OPCODE_LIT, + dst_mask(dst, BRW_WRITEMASK_YZ), + src0); + } +} + + +/** + * Some TEX instructions require extra code, cube map coordinate + * normalization, or coordinate scaling for RECT textures, etc. + * This function emits those extra instructions and the TEX + * instruction itself. + */ +static void precalc_tex( struct brw_wm_compile *c, + struct brw_fp_dst dst, + unsigned target, + unsigned unit, + struct brw_fp_src src0, + struct brw_fp_src sampler ) +{ + struct brw_fp_src coord = src_undef(); + struct brw_fp_dst tmp = dst_undef(); + + assert(unit < BRW_MAX_TEX_UNIT); + + /* Cubemap: find longest component of coord vector and normalize + * it. + */ + if (target == TGSI_TEXTURE_CUBE) { + struct brw_fp_src tmpsrc; + + tmp = get_temp(c); + tmpsrc = src_reg_from_dst(tmp); + + /* tmp = abs(src0) */ + emit_op1(c, + TGSI_OPCODE_MOV, + tmp, + src_abs(src0)); + + /* tmp.X = MAX(tmp.X, tmp.Y) */ + emit_op2(c, TGSI_OPCODE_MAX, + dst_mask(tmp, BRW_WRITEMASK_X), + src_scalar(tmpsrc, X), + src_scalar(tmpsrc, Y)); + + /* tmp.X = MAX(tmp.X, tmp.Z) */ + emit_op2(c, TGSI_OPCODE_MAX, + dst_mask(tmp, BRW_WRITEMASK_X), + tmpsrc, + src_scalar(tmpsrc, Z)); + + /* tmp.X = 1 / tmp.X */ + emit_op1(c, TGSI_OPCODE_RCP, + dst_mask(tmp, BRW_WRITEMASK_X), + tmpsrc); + + /* tmp = src0 * tmp.xxxx */ + emit_op2(c, TGSI_OPCODE_MUL, + tmp, + src0, + src_scalar(tmpsrc, X)); + + coord = tmpsrc; + } + else if (target == TGSI_TEXTURE_RECT || + target == TGSI_TEXTURE_SHADOWRECT) { + /* XXX: need a mechanism for internally generated constants. + */ + coord = src0; + } + else { + coord = src0; + } + + /* Need to emit YUV texture conversions by hand. Probably need to + * do this here - the alternative is in brw_wm_emit.c, but the + * conversion requires allocating a temporary variable which we + * don't have the facility to do that late in the compilation. + */ + if (c->key.yuvtex_mask & (1 << unit)) { + /* convert ycbcr to RGBA */ + GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit); + struct brw_fp_dst tmp = get_temp(c); + struct brw_fp_src tmpsrc = src_reg_from_dst(tmp); + struct brw_fp_src C0 = src_imm4f( c, -.5, -.0625, -.5, 1.164 ); + struct brw_fp_src C1 = src_imm4f( c, 1.596, -0.813, 2.018, -.391 ); + + /* tmp = TEX ... + */ + emit_tex_op(c, + TGSI_OPCODE_TEX, + dst_saturate(tmp, dst.saturate), + unit, + target, + sampler.index, + coord, + src_undef(), + src_undef()); + + /* tmp.xyz = ADD TMP, C0 + */ + emit_op2(c, TGSI_OPCODE_ADD, + dst_mask(tmp, BRW_WRITEMASK_XYZ), + tmpsrc, + C0); + + /* YUV.y = MUL YUV.y, C0.w + */ + emit_op2(c, TGSI_OPCODE_MUL, + dst_mask(tmp, BRW_WRITEMASK_Y), + tmpsrc, + src_scalar(C0, W)); + + /* + * if (UV swaped) + * RGB.xyz = MAD YUV.zzx, C1, YUV.y + * else + * RGB.xyz = MAD YUV.xxz, C1, YUV.y + */ + + emit_op3(c, TGSI_OPCODE_MAD, + dst_mask(dst, BRW_WRITEMASK_XYZ), + ( swap_uv ? + src_swizzle(tmpsrc, Z,Z,X,X) : + src_swizzle(tmpsrc, X,X,Z,Z)), + C1, + src_scalar(tmpsrc, Y)); + + /* RGB.y = MAD YUV.z, C1.w, RGB.y + */ + emit_op3(c, + TGSI_OPCODE_MAD, + dst_mask(dst, BRW_WRITEMASK_Y), + src_scalar(tmpsrc, Z), + src_scalar(C1, W), + src_scalar(src_reg_from_dst(dst), Y)); + + release_temp(c, tmp); + } + else { + /* ordinary RGBA tex instruction */ + emit_tex_op(c, + TGSI_OPCODE_TEX, + dst, + unit, + target, + sampler.index, + coord, + src_undef(), + src_undef()); + } + + /* XXX: add GL_EXT_texture_swizzle support to gallium -- by + * generating shader varients in mesa state tracker. + */ + + /* Release this temp if we ended up allocating it: + */ + if (!dst_is_undef(tmp)) + release_temp(c, tmp); +} + + +/** + * Check if the given TXP instruction really needs the divide-by-W step. + */ +static GLboolean projtex( struct brw_wm_compile *c, + unsigned target, + struct brw_fp_src src ) +{ + /* Only try to detect the simplest cases. Could detect (later) + * cases where we are trying to emit code like RCP {1.0}, MUL x, + * {1.0}, and so on. + * + * More complex cases than this typically only arise from + * user-provided fragment programs anyway: + */ + if (target == TGSI_TEXTURE_CUBE) + return GL_FALSE; /* ut2004 gun rendering !?! */ + + if (src.file == TGSI_FILE_INPUT && + BRW_GET_SWZ(src.swizzle, W) == W && + c->fp->info.input_interpolate[src.index] != TGSI_INTERPOLATE_PERSPECTIVE) + return GL_FALSE; + + return GL_TRUE; +} + + +/** + * Emit code for TXP. + */ +static void precalc_txp( struct brw_wm_compile *c, + struct brw_fp_dst dst, + unsigned target, + unsigned unit, + struct brw_fp_src src0, + struct brw_fp_src sampler ) +{ + if (projtex(c, target, src0)) { + struct brw_fp_dst tmp = get_temp(c); + + /* tmp0.w = RCP inst.arg[0][3] + */ + emit_op1(c, + TGSI_OPCODE_RCP, + dst_mask(tmp, BRW_WRITEMASK_W), + src_scalar(src0, W)); + + /* tmp0.xyz = MUL inst.arg[0], tmp0.wwww + */ + emit_op2(c, + TGSI_OPCODE_MUL, + dst_mask(tmp, BRW_WRITEMASK_XYZ), + src0, + src_scalar(src_reg_from_dst(tmp), W)); + + /* dst = TEX tmp0 + */ + precalc_tex(c, + dst, + target, + unit, + src_reg_from_dst(tmp), + sampler ); + + release_temp(c, tmp); + } + else + { + /* dst = TEX src0 + */ + precalc_tex(c, dst, target, unit, src0, sampler); + } +} + + +/* XXX: note this returns a src_reg. + */ +static struct brw_fp_src +find_output_by_semantic( struct brw_wm_compile *c, + unsigned semantic, + unsigned index ) +{ + const struct tgsi_shader_info *info = &c->fp->info; + unsigned i; + + for (i = 0; i < info->num_outputs; i++) + if (info->output_semantic_name[i] == semantic && + info->output_semantic_index[i] == index) + return src_reg( TGSI_FILE_OUTPUT, i ); + + /* If not found, return some arbitrary immediate value: + * + * XXX: this is a good idea but immediates are up generating extra + * curbe entries atm, as they would have in the original driver. + */ + return src_reg( TGSI_FILE_OUTPUT, 0 ); /* src_imm1f(c, 1.0); */ +} + + +static void emit_fb_write( struct brw_wm_compile *c ) +{ + struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH); + struct brw_fp_src outdepth = find_output_by_semantic(c, TGSI_SEMANTIC_POSITION, 0); + GLuint i; + + + outdepth = src_scalar(outdepth, Z); + + for (i = 0 ; i < c->key.nr_cbufs; i++) { + struct brw_fp_src outcolor; + + outcolor = find_output_by_semantic(c, TGSI_SEMANTIC_COLOR, i); + + /* Use emit_tex_op so that we can specify the inst->target + * field, which is abused to contain the FB write target and the + * EOT marker + */ + emit_tex_op(c, WM_FB_WRITE, + dst_undef(), + (i == c->key.nr_cbufs - 1), /* EOT */ + i, + 0, /* no sampler */ + outcolor, + payload_r0_depth, + outdepth); + } +} + + +static struct brw_fp_dst translate_dst( struct brw_wm_compile *c, + const struct tgsi_full_dst_register *dst, + unsigned saturate ) +{ + struct brw_fp_dst out; + + out.file = dst->Register.File; + out.index = dst->Register.Index; + out.writemask = dst->Register.WriteMask; + out.indirect = dst->Register.Indirect; + out.saturate = (saturate == TGSI_SAT_ZERO_ONE); + + if (out.indirect) { + assert(dst->Indirect.File == TGSI_FILE_ADDRESS); + assert(dst->Indirect.Index == 0); + } + + return out; +} + + +static struct brw_fp_src translate_src( struct brw_wm_compile *c, + const struct tgsi_full_src_register *src ) +{ + struct brw_fp_src out; + + out.file = src->Register.File; + out.index = src->Register.Index; + out.indirect = src->Register.Indirect; + + out.swizzle = ((src->Register.SwizzleX << 0) | + (src->Register.SwizzleY << 2) | + (src->Register.SwizzleZ << 4) | + (src->Register.SwizzleW << 6)); + + switch (tgsi_util_get_full_src_register_sign_mode( src, 0 )) { + case TGSI_UTIL_SIGN_CLEAR: + out.abs = 1; + out.negate = 0; + break; + + case TGSI_UTIL_SIGN_SET: + out.abs = 1; + out.negate = 1; + break; + + case TGSI_UTIL_SIGN_TOGGLE: + out.abs = 0; + out.negate = 1; + break; + + case TGSI_UTIL_SIGN_KEEP: + default: + out.abs = 0; + out.negate = 0; + break; + } + + if (out.indirect) { + assert(src->Indirect.File == TGSI_FILE_ADDRESS); + assert(src->Indirect.Index == 0); + } + + return out; +} + + + +static void emit_insn( struct brw_wm_compile *c, + const struct tgsi_full_instruction *inst ) +{ + unsigned opcode = inst->Instruction.Opcode; + struct brw_fp_dst dst; + struct brw_fp_src src[3]; + int i; + + dst = translate_dst( c, &inst->Dst[0], + inst->Instruction.Saturate ); + + for (i = 0; i < inst->Instruction.NumSrcRegs; i++) + src[i] = translate_src( c, &inst->Src[i] ); + + switch (opcode) { + case TGSI_OPCODE_ABS: + emit_op1(c, TGSI_OPCODE_MOV, + dst, + src_abs(src[0])); + break; + + case TGSI_OPCODE_SUB: + emit_op2(c, TGSI_OPCODE_ADD, + dst, + src[0], + src_negate(src[1])); + break; + + case TGSI_OPCODE_SCS: + emit_op1(c, TGSI_OPCODE_SCS, + dst_mask(dst, BRW_WRITEMASK_XY), + src[0]); + break; + + case TGSI_OPCODE_DST: + precalc_dst(c, dst, src[0], src[1]); + break; + + case TGSI_OPCODE_LIT: + precalc_lit(c, dst, src[0]); + break; + + case TGSI_OPCODE_TEX: + precalc_tex(c, dst, + inst->Texture.Texture, + src[1].index, /* use sampler unit for tex idx */ + src[0], /* coord */ + src[1]); /* sampler */ + break; + + case TGSI_OPCODE_TXP: + precalc_txp(c, dst, + inst->Texture.Texture, + src[1].index, /* use sampler unit for tex idx */ + src[0], /* coord */ + src[1]); /* sampler */ + break; + + case TGSI_OPCODE_TXB: + /* XXX: TXB not done + */ + precalc_tex(c, dst, + inst->Texture.Texture, + src[1].index, /* use sampler unit for tex idx*/ + src[0], + src[1]); + break; + + case TGSI_OPCODE_XPD: + emit_op2(c, TGSI_OPCODE_XPD, + dst_mask(dst, BRW_WRITEMASK_XYZ), + src[0], + src[1]); + break; + + case TGSI_OPCODE_KIL: + emit_op1(c, TGSI_OPCODE_KIL, + dst_mask(dst_undef(), 0), + src[0]); + break; + + case TGSI_OPCODE_END: + emit_fb_write(c); + break; + default: + if (!c->key.has_flow_control && + brw_wm_is_scalar_result(opcode)) + emit_scalar_insn(c, opcode, dst, src[0], src[1], src[2]); + else + emit_op3(c, opcode, dst, src[0], src[1], src[2]); + break; + } +} + +/** + * Initial pass for fragment program code generation. + * This function is used by both the GLSL and non-GLSL paths. + */ +int brw_wm_pass_fp( struct brw_wm_compile *c ) +{ + struct brw_fragment_shader *fs = c->fp; + struct tgsi_parse_context parse; + struct tgsi_full_instruction *inst; + struct tgsi_full_declaration *decl; + const float *imm; + GLuint size; + GLuint i; + + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("pre-fp:\n"); + tgsi_dump(fs->tokens, 0); + } + + c->fp_pixel_xy = src_undef(); + c->fp_delta_xy = src_undef(); + c->fp_pixel_w = src_undef(); + c->nr_fp_insns = 0; + c->nr_immediates = 0; + + + /* Loop over all instructions doing assorted simplifications and + * transformations. + */ + tgsi_parse_init( &parse, fs->tokens ); + while( !tgsi_parse_end_of_tokens( &parse ) ) { + tgsi_parse_token( &parse ); + + switch( parse.FullToken.Token.Type ) { + case TGSI_TOKEN_TYPE_DECLARATION: + /* Turn intput declarations into special WM_* instructions. + * + * XXX: For non-branching shaders, consider deferring variable + * initialization as late as possible to minimize register + * usage. This is how the original BRW driver worked. + * + * In a branching shader, must preamble instructions at decl + * time, as instruction order in the shader does not + * correspond to the order instructions are executed in the + * wild. + * + * This is where special instructions such as WM_CINTERP, + * WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to + * compute shader inputs from the payload registers and pixel + * position. + */ + decl = &parse.FullToken.FullDeclaration; + if( decl->Declaration.File == TGSI_FILE_INPUT ) { + unsigned first, last, mask; + unsigned attrib; + + first = decl->Range.First; + last = decl->Range.Last; + mask = decl->Declaration.UsageMask; + + for (attrib = first; attrib <= last; attrib++) { + emit_interp(c, + attrib, + decl->Semantic.Name, + decl->Declaration.Interpolate ); + } + } + + break; + + case TGSI_TOKEN_TYPE_IMMEDIATE: + /* Unlike VS programs we can probably manage fine encoding + * immediate values directly into the emitted EU + * instructions, as we probably only need to reference one + * float value per instruction. Just save the data for now + * and use directly later. + */ + i = c->nr_immediates++; + imm = &parse.FullToken.FullImmediate.u[i].Float; + size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; + + if (c->nr_immediates >= BRW_WM_MAX_CONST) + return PIPE_ERROR_OUT_OF_MEMORY; + + for (i = 0; i < size; i++) + c->immediate[c->nr_immediates].v[i] = imm[i]; + + for (; i < 4; i++) + c->immediate[c->nr_immediates].v[i] = 0.0; + + c->immediate[c->nr_immediates].nr = size; + c->nr_immediates++; + break; + + case TGSI_TOKEN_TYPE_INSTRUCTION: + inst = &parse.FullToken.FullInstruction; + emit_insn(c, inst); + break; + } + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_fp_program( c, "pass_fp" ); + debug_printf("\n"); + } + + return c->error; +} + diff --git a/src/gallium/drivers/i965/brw_wm_glsl.c b/src/gallium/drivers/i965/brw_wm_glsl.c new file mode 100644 index 0000000000..3b3afc39d3 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_glsl.c @@ -0,0 +1,2032 @@ +#include "util/u_math.h" + + +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_wm.h" + + +static struct brw_reg get_dst_reg(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint component); + + +static void +reclaim_temps(struct brw_wm_compile *c); + + +/** Mark GRF register as used. */ +static void +prealloc_grf(struct brw_wm_compile *c, int r) +{ + c->used_grf[r] = GL_TRUE; +} + + +/** Mark given GRF register as not in use. */ +static void +release_grf(struct brw_wm_compile *c, int r) +{ + /*assert(c->used_grf[r]);*/ + c->used_grf[r] = GL_FALSE; + c->first_free_grf = MIN2(c->first_free_grf, r); +} + + +/** Return index of a free GRF, mark it as used. */ +static int +alloc_grf(struct brw_wm_compile *c) +{ + GLuint r; + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + /* no free temps, try to reclaim some */ + reclaim_temps(c); + c->first_free_grf = 0; + + /* try alloc again */ + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + for (r = 0; r < BRW_WM_MAX_GRF; r++) { + assert(c->used_grf[r]); + } + + /* really, no free GRF regs found */ + if (!c->out_of_regs) { + /* print warning once per compilation */ + debug_printf("%s: ran out of registers for fragment program", __FUNCTION__); + c->out_of_regs = GL_TRUE; + } + + return -1; +} + + +/** Return number of GRF registers used */ +static int +num_grf_used(const struct brw_wm_compile *c) +{ + int r; + for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--) + if (c->used_grf[r]) + return r + 1; + return 0; +} + + + +/** + * Record the mapping of a Mesa register to a hardware register. + */ +static void set_reg(struct brw_wm_compile *c, int file, int index, + int component, struct brw_reg reg) +{ + c->wm_regs[file][index][component].reg = reg; + c->wm_regs[file][index][component].inited = GL_TRUE; +} + +static struct brw_reg alloc_tmp(struct brw_wm_compile *c) +{ + struct brw_reg reg; + + /* if we need to allocate another temp, grow the tmp_regs[] array */ + if (c->tmp_index == c->tmp_max) { + int r = alloc_grf(c); + if (r < 0) { + /*printf("Out of temps in %s\n", __FUNCTION__);*/ + r = 50; /* XXX random register! */ + } + c->tmp_regs[ c->tmp_max++ ] = r; + } + + /* form the GRF register */ + reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0); + /*printf("alloc_temp %d\n", reg.nr);*/ + assert(reg.nr < BRW_WM_MAX_GRF); + return reg; + +} + +/** + * Save current temp register info. + * There must be a matching call to release_tmps(). + */ +static int mark_tmps(struct brw_wm_compile *c) +{ + return c->tmp_index; +} + +static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index ) +{ + return brw_vec8_grf( c->tmp_regs[ index ], 0 ); +} + +static void release_tmps(struct brw_wm_compile *c, int mark) +{ + c->tmp_index = mark; +} + +/** + * Convert Mesa src register to brw register. + * + * Since we're running in SOA mode each Mesa register corresponds to four + * hardware registers. We allocate the hardware registers as needed here. + * + * \param file register file, one of PROGRAM_x + * \param index register number + * \param component src component (X=0, Y=1, Z=2, W=3) + * \param nr not used?!? + * \param neg negate value? + * \param abs take absolute value? + */ +static struct brw_reg +get_reg(struct brw_wm_compile *c, int file, int index, int component, + int nr, GLuint neg, GLuint abs) +{ + struct brw_reg reg; + switch (file) { + case TGSI_FILE_NULL: + return brw_null_reg(); + + case TGSI_FILE_CONSTANT: + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_INPUT: + case TGSI_FILE_OUTPUT: + case BRW_FILE_PAYLOAD: + break; + + default: + debug_printf("%s: Unexpected file type\n", __FUNCTION__); + return brw_null_reg(); + } + + assert(index < 256); + assert(component < 4); + + /* see if we've already allocated a HW register for this Mesa register */ + if (c->wm_regs[file][index][component].inited) { + /* yes, re-use */ + reg = c->wm_regs[file][index][component].reg; + } + else { + /* no, allocate new register */ + int grf = alloc_grf(c); + /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/ + if (grf < 0) { + /* totally out of temps */ + grf = 51; /* XXX random register! */ + } + + reg = brw_vec8_grf(grf, 0); + /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/ + + set_reg(c, file, index, component, reg); + } + + if (neg & (1 << component)) { + reg = negate(reg); + } + if (abs) + reg = brw_abs(reg); + return reg; +} + + + + +/** + * Find first/last instruction that references each temporary register. + */ +GLboolean +_mesa_find_temp_intervals(const struct prog_instruction *instructions, + GLuint numInstructions, + GLint intBegin[MAX_PROGRAM_TEMPS], + GLint intEnd[MAX_PROGRAM_TEMPS]) +{ + struct loop_info + { + GLuint Start, End; /**< Start, end instructions of loop */ + }; + struct loop_info loopStack[MAX_LOOP_NESTING]; + GLuint loopStackDepth = 0; + GLuint i; + + for (i = 0; i < MAX_PROGRAM_TEMPS; i++){ + intBegin[i] = intEnd[i] = -1; + } + + /* Scan instructions looking for temporary registers */ + for (i = 0; i < numInstructions; i++) { + const struct prog_instruction *inst = instructions + i; + if (inst->Opcode == OPCODE_BGNLOOP) { + loopStack[loopStackDepth].Start = i; + loopStack[loopStackDepth].End = inst->BranchTarget; + loopStackDepth++; + } + else if (inst->Opcode == OPCODE_ENDLOOP) { + loopStackDepth--; + } + else if (inst->Opcode == OPCODE_CAL) { + return GL_FALSE; + } + else { + const GLuint numSrc = 3; + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { + const GLuint index = inst->SrcReg[j].Index; + if (inst->SrcReg[j].RelAddr) + return GL_FALSE; + update_interval(intBegin, intEnd, index, i); + if (loopStackDepth > 0) { + /* extend temp register's interval to end of loop */ + GLuint loopEnd = loopStack[loopStackDepth - 1].End; + update_interval(intBegin, intEnd, index, loopEnd); + } + } + } + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + const GLuint index = inst->DstReg.Index; + if (inst->DstReg.RelAddr) + return GL_FALSE; + update_interval(intBegin, intEnd, index, i); + if (loopStackDepth > 0) { + /* extend temp register's interval to end of loop */ + GLuint loopEnd = loopStack[loopStackDepth - 1].End; + update_interval(intBegin, intEnd, index, loopEnd); + } + } + } + } + + return GL_TRUE; +} + + +/** + * This is called if we run out of GRF registers. Examine the live intervals + * of temp regs in the program and free those which won't be used again. + */ +static void +reclaim_temps(struct brw_wm_compile *c) +{ + GLint intBegin[BRW_WM_MAX_TEMPS]; + GLint intEnd[BRW_WM_MAX_TEMPS]; + int index; + + /*printf("Reclaim temps:\n");*/ + + _mesa_find_temp_intervals(c->fp_instructions, c->nr_fp_insns, + intBegin, intEnd); + + for (index = 0; index < BRW_WM_MAX_TEMPS; index++) { + if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) { + /* program temp[i] can be freed */ + int component; + /*printf(" temp[%d] is dead\n", index);*/ + for (component = 0; component < 4; component++) { + if (c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited) { + int r = c->wm_regs[TGSI_FILE_TEMPORARY][index][component].reg.nr; + release_grf(c, r); + /* + printf(" Reclaim temp %d, reg %d at inst %d\n", + index, r, c->cur_inst); + */ + c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited = GL_FALSE; + } + } + } + } +} + + + + +/** + * Preallocate registers. This sets up the Mesa to hardware register + * mapping for certain registers, such as constants (uniforms/state vars) + * and shader inputs. + */ +static void prealloc_reg(struct brw_wm_compile *c) +{ + int i, j; + struct brw_reg reg; + int urb_read_length = 0; + GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted; + GLuint reg_index = 0; + + memset(c->used_grf, GL_FALSE, sizeof(c->used_grf)); + c->first_free_grf = 0; + + for (i = 0; i < 4; i++) { + if (i < c->key.nr_depth_regs) + reg = brw_vec8_grf(i * 2, 0); + else + reg = brw_vec8_grf(0, 0); + set_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, i, reg); + } + reg_index += 2 * c->key.nr_depth_regs; + + /* constants */ + { + const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters; + const GLuint nr_temps = c->fp->program.Base.NumTemporaries; + + /* use a real constant buffer, or just use a section of the GRF? */ + /* XXX this heuristic may need adjustment... */ + if ((nr_params + nr_temps) * 4 + reg_index > 80) + c->fp->use_const_buffer = GL_TRUE; + else + c->fp->use_const_buffer = GL_FALSE; + /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/ + + if (c->fp->use_const_buffer) { + /* We'll use a real constant buffer and fetch constants from + * it with a dataport read message. + */ + + /* number of float constants in CURBE */ + c->prog_data.nr_params = 0; + } + else { + const struct gl_program_parameter_list *plist = + c->fp->program.Base.Parameters; + int index = 0; + + /* number of float constants in CURBE */ + c->prog_data.nr_params = 4 * nr_params; + + /* loop over program constants (float[4]) */ + for (i = 0; i < nr_params; i++) { + /* loop over XYZW channels */ + for (j = 0; j < 4; j++, index++) { + reg = brw_vec1_grf(reg_index + index / 8, index % 8); + /* Save pointer to parameter/constant value. + * Constants will be copied in prepare_constant_buffer() + */ + c->prog_data.param[index] = &plist->ParameterValues[i][j]; + set_reg(c, TGSI_FILE_STATE_VAR, i, j, reg); + } + } + /* number of constant regs used (each reg is float[8]) */ + c->nr_creg = 2 * ((4 * nr_params + 15) / 16); + reg_index += c->nr_creg; + } + } + + /* fragment shader inputs */ + for (i = 0; i < VERT_RESULT_MAX; i++) { + int fp_input; + + if (i >= VERT_RESULT_VAR0) + fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0; + else if (i <= VERT_RESULT_TEX7) + fp_input = i; + else + fp_input = -1; + + if (fp_input >= 0 && inputs & (1 << fp_input)) { + urb_read_length = reg_index; + reg = brw_vec8_grf(reg_index, 0); + for (j = 0; j < 4; j++) + set_reg(c, TGSI_FILE_PAYLOAD, fp_input, j, reg); + } + if (c->key.nr_vp_outputs > i) { + reg_index += 2; + } + } + + c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; + c->prog_data.urb_read_length = urb_read_length; + c->prog_data.curb_read_length = c->nr_creg; + c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index++; + c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index += 2; + + /* mark GRF regs [0..reg_index-1] as in-use */ + for (i = 0; i < reg_index; i++) + prealloc_grf(c, i); + + /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */ + prealloc_grf(c, 126); + prealloc_grf(c, 127); + + for (i = 0; i < c->nr_fp_insns; i++) { + const struct brw_fp_instruction *inst = &c->fp_instructions[i]; + struct brw_reg dst[4]; + + switch (inst->Opcode) { + case OPCODE_TEX: + case OPCODE_TXB: + /* Allocate the channels of texture results contiguously, + * since they are written out that way by the sampler unit. + */ + for (j = 0; j < 4; j++) { + dst[j] = get_dst_reg(c, inst, j); + if (j != 0) + assert(dst[j].nr == dst[j - 1].nr + 1); + } + break; + default: + break; + } + } + + /* An instruction may reference up to three constants. + * They'll be found in these registers. + * XXX alloc these on demand! + */ + if (c->fp->use_const_buffer) { + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0); + } + } +#if 0 + printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer); + printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index); +#endif +} + + +/** + * Check if any of the instruction's src registers are constants, uniforms, + * or statevars. If so, fetch any constants that we don't already have in + * the three GRF slots. + */ +static void fetch_constants(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint i; + + /* loop over instruction src regs */ + for (i = 0; i < 3; i++) { + const struct prog_src_register *src = &inst->SrcReg[i]; + if (src->File == TGSI_FILE_IMMEDIATE || + src->File == TGSI_FILE_CONSTANT) { + c->current_const[i].index = src->Index; + +#if 0 + printf(" fetch const[%d] for arg %d into reg %d\n", + src->Index, i, c->current_const[i].reg.nr); +#endif + + /* need to fetch the constant now */ + brw_dp_READ_4(p, + c->current_const[i].reg, /* writeback dest */ + src->RelAddr, /* relative indexing? */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ + ); + } + } +} + + +/** + * Convert Mesa dst register to brw register. + */ +static struct brw_reg get_dst_reg(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint component) +{ + const int nr = 1; + return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr, + 0, 0); +} + + +static struct brw_reg +get_src_reg_const(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint srcRegIndex, GLuint component) +{ + /* We should have already fetched the constant from the constant + * buffer in fetch_constants(). Now we just have to return a + * register description that extracts the needed component and + * smears it across all eight vector components. + */ + const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; + struct brw_reg const_reg; + + assert(component < 4); + assert(srcRegIndex < 3); + assert(c->current_const[srcRegIndex].index != -1); + const_reg = c->current_const[srcRegIndex].reg; + + /* extract desired float from the const_reg, and smear */ + const_reg = stride(const_reg, 0, 1, 0); + const_reg.subnr = component * 4; + + if (src->Negate) + const_reg = negate(const_reg); + if (src->Abs) + const_reg = brw_abs(const_reg); + +#if 0 + printf(" form const[%d].%d for arg %d, reg %d\n", + c->current_const[srcRegIndex].index, + component, + srcRegIndex, + const_reg.nr); +#endif + + return const_reg; +} + + +/** + * Convert Mesa src register to brw register. + */ +static struct brw_reg get_src_reg(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint srcRegIndex, GLuint channel) +{ + const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; + const GLuint nr = 1; + const GLuint component = BRW_GET_SWZ(src->Swizzle, channel); + + /* Extended swizzle terms */ + if (component == SWIZZLE_ZERO) { + return brw_imm_f(0.0F); + } + else if (component == SWIZZLE_ONE) { + return brw_imm_f(1.0F); + } + + if (c->fp->use_const_buffer && + (src->File == TGSI_FILE_STATE_VAR || + src->File == TGSI_FILE_CONSTANT || + src->File == TGSI_FILE_UNIFORM)) { + return get_src_reg_const(c, inst, srcRegIndex, component); + } + else { + /* other type of source register */ + return get_reg(c, src->File, src->Index, component, nr, + src->Negate, src->Abs); + } +} + + +/** + * Same as \sa get_src_reg() but if the register is a immediate, emit + * a brw_reg encoding the immediate. + * Note that a brw instruction only allows one src operand to be a immediate. + * For instructions with more than one operand, only the second can be a + * immediate. This means that we treat some immediates as constants + * (which why TGSI_FILE_IMMEDIATE is checked in fetch_constants()). + * + */ +static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint srcRegIndex, GLuint channel) +{ + const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; + if (src->File == TGSI_FILE_IMMEDIATE) { + /* an immediate */ + const int component = BRW_GET_SWZ(src->Swizzle, channel); + const GLfloat *param = + c->fp->program.Base.Parameters->ParameterValues[src->Index]; + GLfloat value = param[component]; + if (src->Negate) + value = -value; + if (src->Abs) + value = FABSF(value); +#if 0 + printf(" form immed value %f for chan %d\n", value, channel); +#endif + return brw_imm_f(value); + } + else { + return get_src_reg(c, inst, srcRegIndex, channel); + } +} + + +/** + * Subroutines are minimal support for resusable instruction sequences. + * They are implemented as simply as possible to minimise overhead: there + * is no explicit support for communication between the caller and callee + * other than saving the return address in a temporary register, nor is + * there any automatic local storage. This implies that great care is + * required before attempting reentrancy or any kind of nested + * subroutine invocations. + */ +static void invoke_subroutine( struct brw_wm_compile *c, + enum _subroutine subroutine, + void (*emit)( struct brw_wm_compile * ) ) +{ + struct brw_compile *p = &c->func; + + assert( subroutine < BRW_WM_MAX_SUBROUTINE ); + + if( c->subroutines[ subroutine ] ) { + /* subroutine previously emitted: reuse existing instructions */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + int here = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) ); + + brw_ADD( p, brw_ip_reg(), brw_ip_reg(), + brw_imm_d( ( c->subroutines[ subroutine ] - + here - 1 ) << 4 ) ); + brw_pop_insn_state(p); + + release_tmps( c, mark ); + } else { + /* previously unused subroutine: emit, and mark for later reuse */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + struct brw_instruction *calc; + int base = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) ); + brw_pop_insn_state(p); + + c->subroutines[ subroutine ] = p->nr_insn; + + emit( c ); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_MOV( p, brw_ip_reg(), return_address ); + brw_pop_insn_state(p); + + brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) ); + + release_tmps( c, mark ); + } +} + +static void emit_trunc( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + struct brw_reg src, dst; + dst = get_dst_reg(c, inst, i); + src = get_src_reg(c, inst, 0, i); + brw_RNDZ(p, dst, src); + } + } + brw_set_saturate(p, 0); +} + +static void emit_mov( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + struct brw_reg src, dst; + dst = get_dst_reg(c, inst, i); + /* XXX some moves from immediate value don't work reliably!!! */ + /*src = get_src_reg_imm(c, inst, 0, i);*/ + src = get_src_reg(c, inst, 0, i); + brw_MOV(p, dst, src); + } + } + brw_set_saturate(p, 0); +} + +static void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); + + struct brw_reg dst0, dst1; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + dst0 = get_dst_reg(c, inst, 0); + dst1 = get_dst_reg(c, inst, 1); + /* Calculate pixel centers by adding 1 or 0 to each of the + * micro-tile coordinates passed in r1. + */ + if (mask & WRITEMASK_X) { + brw_ADD(p, + vec8(retype(dst0, BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw, 4), 2, 4, 0), + brw_imm_v(0x10101010)); + } + + if (mask & WRITEMASK_Y) { + brw_ADD(p, + vec8(retype(dst1, BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw, 5), 2, 4, 0), + brw_imm_v(0x11001100)); + } +} + +static void emit_delta_xy(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + struct brw_reg dst0, dst1, src0, src1; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + dst0 = get_dst_reg(c, inst, 0); + dst1 = get_dst_reg(c, inst, 1); + src0 = get_src_reg(c, inst, 0, 0); + src1 = get_src_reg(c, inst, 0, 1); + /* Calc delta X,Y by subtracting origin in r1 from the pixel + * centers. + */ + if (mask & WRITEMASK_X) { + brw_ADD(p, + dst0, + retype(src0, BRW_REGISTER_TYPE_UW), + negate(r1)); + } + + if (mask & WRITEMASK_Y) { + brw_ADD(p, + dst1, + retype(src1, BRW_REGISTER_TYPE_UW), + negate(suboffset(r1,1))); + + } +} + +static void fire_fb_write( struct brw_wm_compile *c, + GLuint base_reg, + GLuint nr, + GLuint target, + GLuint eot) +{ + struct brw_compile *p = &c->func; + /* Pass through control information: + */ + /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ + { + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ + brw_MOV(p, + brw_message_reg(base_reg + 1), + brw_vec8_grf(1, 0)); + brw_pop_insn_state(p); + } + /* Send framebuffer write message: */ + brw_fb_WRITE(p, + retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW), + base_reg, + retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), + target, + nr, + 0, + eot); +} + +static void emit_fb_write(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + int nr = 2; + int channel; + GLuint target, eot; + struct brw_reg src0; + + /* Reserve a space for AA - may not be needed: + */ + if (c->key.aa_dest_stencil_reg) + nr += 1; + + brw_push_insn_state(p); + for (channel = 0; channel < 4; channel++) { + src0 = get_src_reg(c, inst, 0, channel); + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + brw_MOV(p, brw_message_reg(nr + channel), src0); + } + /* skip over the regs populated above: */ + nr += 8; + brw_pop_insn_state(p); + + if (c->key.source_depth_to_render_target) { + if (c->key.computes_depth) { + src0 = get_src_reg(c, inst, 2, 2); + brw_MOV(p, brw_message_reg(nr), src0); + } + else { + src0 = get_src_reg(c, inst, 1, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } + + nr += 2; + } + + if (c->key.dest_depth_reg) { + const GLuint comp = c->key.dest_depth_reg / 2; + const GLuint off = c->key.dest_depth_reg % 2; + + if (off != 0) { + /* XXX this code needs review/testing */ + struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp); + struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1); + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1)); + /* 2nd half? */ + brw_MOV(p, brw_message_reg(nr+1), arg1_1); + brw_pop_insn_state(p); + } + else + { + struct brw_reg src = get_src_reg(c, inst, 1, 1); + brw_MOV(p, brw_message_reg(nr), src); + } + nr += 2; + } + + target = inst->Aux >> 1; + eot = inst->Aux & 1; + fire_fb_write(c, 0, nr, target, eot); +} + +static void emit_pixel_w( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + if (mask & WRITEMASK_W) { + struct brw_reg dst, src0, delta0, delta1; + struct brw_reg interp3; + + dst = get_dst_reg(c, inst, 3); + src0 = get_src_reg(c, inst, 0, 0); + delta0 = get_src_reg(c, inst, 1, 0); + delta1 = get_src_reg(c, inst, 1, 1); + + interp3 = brw_vec1_grf(src0.nr+1, 4); + /* Calc 1/w - just linterp wpos[3] optimized by putting the + * result straight into a message reg. + */ + brw_LINE(p, brw_null_reg(), interp3, delta0); + brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1); + + /* Calc w */ + brw_math_16( p, dst, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_PRECISION_FULL); + } +} + +static void emit_linterp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg interp[4]; + struct brw_reg dst, delta0, delta1; + struct brw_reg src0; + GLuint nr, i; + + src0 = get_src_reg(c, inst, 0, 0); + delta0 = get_src_reg(c, inst, 1, 0); + delta1 = get_src_reg(c, inst, 1, 1); + nr = src0.nr; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for(i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_LINE(p, brw_null_reg(), interp[i], delta0); + brw_MAC(p, dst, suboffset(interp[i],1), delta1); + } + } +} + +static void emit_cinterp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + struct brw_reg interp[4]; + struct brw_reg dst, src0; + GLuint nr, i; + + src0 = get_src_reg(c, inst, 0, 0); + nr = src0.nr; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for(i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_MOV(p, dst, suboffset(interp[i],3)); + } + } +} + +static void emit_pinterp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + struct brw_reg interp[4]; + struct brw_reg dst, delta0, delta1; + struct brw_reg src0, w; + GLuint nr, i; + + src0 = get_src_reg(c, inst, 0, 0); + delta0 = get_src_reg(c, inst, 1, 0); + delta1 = get_src_reg(c, inst, 1, 1); + w = get_src_reg(c, inst, 2, 3); + nr = src0.nr; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for(i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_LINE(p, brw_null_reg(), interp[i], delta0); + brw_MAC(p, dst, suboffset(interp[i],1), + delta1); + brw_MUL(p, dst, dst, w); + } + } +} + +/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ +static void emit_frontfacing(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); + struct brw_reg dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_MOV(p, dst, brw_imm_f(0.0)); + } + } + + /* bit 31 is "primitive is back face", so checking < (1 << 31) gives + * us front face + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_MOV(p, dst, brw_imm_f(1.0)); + } + } + brw_set_predicate_control_flag_value(p, 0xff); +} + +static void emit_xpd(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + for (i = 0; i < 4; i++) { + GLuint i2 = (i+2)%3; + GLuint i1 = (i+1)%3; + if (mask & (1<<i)) { + struct brw_reg src0, src1, dst; + dst = get_dst_reg(c, inst, i); + src0 = negate(get_src_reg(c, inst, 0, i2)); + src1 = get_src_reg_imm(c, inst, 1, i1); + brw_MUL(p, brw_null_reg(), src0, src1); + src0 = get_src_reg(c, inst, 0, i1); + src1 = get_src_reg_imm(c, inst, 1, i2); + brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); + brw_MAC(p, dst, src0, src1); + brw_set_saturate(p, 0); + } + } + brw_set_saturate(p, 0); +} + +static void emit_dp3(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg src0[3], src1[3], dst; + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + for (i = 0; i < 3; i++) { + src0[i] = get_src_reg(c, inst, 0, i); + src1[i] = get_src_reg_imm(c, inst, 1, i); + } + + dst = get_dst_reg(c, inst, dst_chan); + brw_MUL(p, brw_null_reg(), src0[0], src1[0]); + brw_MAC(p, brw_null_reg(), src0[1], src1[1]); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MAC(p, dst, src0[2], src1[2]); + brw_set_saturate(p, 0); +} + +static void emit_dp4(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg src0[4], src1[4], dst; + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + for (i = 0; i < 4; i++) { + src0[i] = get_src_reg(c, inst, 0, i); + src1[i] = get_src_reg_imm(c, inst, 1, i); + } + dst = get_dst_reg(c, inst, dst_chan); + brw_MUL(p, brw_null_reg(), src0[0], src1[0]); + brw_MAC(p, brw_null_reg(), src0[1], src1[1]); + brw_MAC(p, brw_null_reg(), src0[2], src1[2]); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MAC(p, dst, src0[3], src1[3]); + brw_set_saturate(p, 0); +} + +static void emit_dph(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg src0[4], src1[4], dst; + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + for (i = 0; i < 4; i++) { + src0[i] = get_src_reg(c, inst, 0, i); + src1[i] = get_src_reg_imm(c, inst, 1, i); + } + dst = get_dst_reg(c, inst, dst_chan); + brw_MUL(p, brw_null_reg(), src0[0], src1[0]); + brw_MAC(p, brw_null_reg(), src0[1], src1[1]); + brw_MAC(p, dst, src0[2], src1[2]); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_ADD(p, dst, dst, src1[3]); + brw_set_saturate(p, 0); +} + +/** + * Emit a scalar instruction, like RCP, RSQ, LOG, EXP. + * Note that the result of the function is smeared across the dest + * register's X, Y, Z and W channels (subject to writemasking of course). + */ +static void emit_math1(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, GLuint func) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, dst; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + /* Get first component of source register */ + dst = get_dst_reg(c, inst, dst_chan); + src0 = get_src_reg(c, inst, 0, 0); + + brw_MOV(p, brw_message_reg(2), src0); + brw_math(p, + dst, + func, + (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); +} + +static void emit_rcp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_INV); +} + +static void emit_rsq(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); +} + +static void emit_sin(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); +} + +static void emit_cos(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_COS); +} + +static void emit_ex2(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); +} + +static void emit_lg2(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); +} + +static void emit_add(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + brw_ADD(p, dst, src0, src1); + } + } + brw_set_saturate(p, 0); +} + +static void emit_arl(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, addr_reg; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_ADDRESS, 0); + src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */ + brw_MOV(p, addr_reg, src0); + brw_set_saturate(p, 0); +} + + +static void emit_mul(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + brw_MUL(p, dst, src0, src1); + } + } + brw_set_saturate(p, 0); +} + +static void emit_frc(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg_imm(c, inst, 0, i); + brw_FRC(p, dst, src0); + } + } + if (inst->SaturateMode != SATURATE_OFF) + brw_set_saturate(p, 0); +} + +static void emit_flr(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg_imm(c, inst, 0, i); + brw_RNDD(p, dst, src0); + } + } + brw_set_saturate(p, 0); +} + + +static void emit_min_max(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + const GLuint mask = inst->DstReg.WriteMask; + const int mark = mark_tmps(c); + int i; + brw_push_insn_state(p); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + struct brw_reg real_dst = get_dst_reg(c, inst, i); + struct brw_reg src0 = get_src_reg(c, inst, 0, i); + struct brw_reg src1 = get_src_reg(c, inst, 1, i); + struct brw_reg dst; + /* if dst==src0 or dst==src1 we need to use a temp reg */ + GLboolean use_temp = brw_same_reg(dst, src0) || + brw_same_reg(dst, src1); + if (use_temp) + dst = alloc_tmp(c); + else + dst = real_dst; + + /* + printf(" Min/max: dst %d src0 %d src1 %d\n", + dst.nr, src0.nr, src1.nr); + */ + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MOV(p, dst, src0); + brw_set_saturate(p, 0); + + if (inst->Opcode == OPCODE_MIN) + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0); + else + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0); + + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + brw_MOV(p, dst, src1); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + if (use_temp) + brw_MOV(p, real_dst, dst); + } + } + brw_pop_insn_state(p); + release_tmps(c, mark); +} + +static void emit_pow(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg dst, src0, src1; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + dst = get_dst_reg(c, inst, dst_chan); + src0 = get_src_reg_imm(c, inst, 0, 0); + src1 = get_src_reg_imm(c, inst, 1, 0); + + brw_MOV(p, brw_message_reg(2), src0); + brw_MOV(p, brw_message_reg(3), src1); + + brw_math(p, + dst, + BRW_MATH_FUNCTION_POW, + (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); +} + +static void emit_lrp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg dst, tmp1, tmp2, src0, src1, src2; + int i; + int mark = mark_tmps(c); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + + src1 = get_src_reg_imm(c, inst, 1, i); + + if (src1.nr == dst.nr) { + tmp1 = alloc_tmp(c); + brw_MOV(p, tmp1, src1); + } else + tmp1 = src1; + + src2 = get_src_reg(c, inst, 2, i); + if (src2.nr == dst.nr) { + tmp2 = alloc_tmp(c); + brw_MOV(p, tmp2, src2); + } else + tmp2 = src2; + + brw_ADD(p, dst, negate(src0), brw_imm_f(1.0)); + brw_MUL(p, brw_null_reg(), dst, tmp2); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MAC(p, dst, src0, tmp1); + brw_set_saturate(p, 0); + } + release_tmps(c, mark); + } +} + +/** + * For GLSL shaders, this KIL will be unconditional. + * It may be contained inside an IF/ENDIF structure of course. + */ +static void emit_kil(struct brw_wm_compile *c) +{ + struct brw_compile *p = &c->func; + struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_AND(p, depth, c->emit_mask_reg, depth); + brw_pop_insn_state(p); +} + +static void emit_mad(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg dst, src0, src1, src2; + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + src2 = get_src_reg_imm(c, inst, 2, i); + brw_MUL(p, dst, src0, src1); + + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_ADD(p, dst, dst, src2); + brw_set_saturate(p, 0); + } + } +} + +static void emit_sop(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, GLuint cond) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg dst, src0, src1; + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + brw_push_insn_state(p); + brw_CMP(p, brw_null_reg(), cond, src0, src1); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_MOV(p, dst, brw_imm_f(0.0)); + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + brw_MOV(p, dst, brw_imm_f(1.0)); + brw_pop_insn_state(p); + } + } +} + +static void emit_slt(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_L); +} + +static void emit_sle(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_LE); +} + +static void emit_sgt(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_G); +} + +static void emit_sge(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_GE); +} + +static void emit_seq(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_EQ); +} + +static void emit_sne(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_NEQ); +} + +static INLINE struct brw_reg high_words( struct brw_reg reg ) +{ + return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ), + 0, 8, 2 ); +} + +static INLINE struct brw_reg low_words( struct brw_reg reg ) +{ + return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 ); +} + +static INLINE struct brw_reg even_bytes( struct brw_reg reg ) +{ + return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 ); +} + +static INLINE struct brw_reg odd_bytes( struct brw_reg reg ) +{ + return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ), + 0, 16, 2 ); +} + + + +static void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg src0[2], dst[2]; + + dst[0] = get_dst_reg(c, inst, 0); + dst[1] = get_dst_reg(c, inst, 1); + + src0[0] = get_src_reg(c, inst, 0, 0); + src0[1] = get_src_reg(c, inst, 0, 1); + + /* Calculate the pixel offset from window bottom left into destination + * X and Y channels. + */ + if (mask & WRITEMASK_X) { + /* X' = X */ + brw_MOV(p, + dst[0], + retype(src0[0], BRW_REGISTER_TYPE_W)); + } + + if (mask & WRITEMASK_Y) { + /* Y' = height - 1 - Y */ + brw_ADD(p, + dst[1], + negate(retype(src0[1], BRW_REGISTER_TYPE_W)), + brw_imm_d(c->key.drawable_height - 1)); + } +} + +/* TODO + BIAS on SIMD8 not working yet... + */ +static void emit_txb(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg dst[4], src[4], payload_reg; + /* Note: tex_unit was already looked up through SamplerTextures[] */ + const GLuint unit = inst->tex_unit; + GLuint i; + GLuint msg_type; + + assert(unit < BRW_MAX_TEX_UNIT); + + payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); + + for (i = 0; i < 4; i++) + dst[i] = get_dst_reg(c, inst, i); + for (i = 0; i < 4; i++) + src[i] = get_src_reg(c, inst, 0, i); + + switch (inst->tex_target) { + case TEXTURE_1D_INDEX: + brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */ + brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */ + brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */ + break; + case TEXTURE_2D_INDEX: + case TEXTURE_RECT_INDEX: + brw_MOV(p, brw_message_reg(2), src[0]); + brw_MOV(p, brw_message_reg(3), src[1]); + brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); + break; + case TEXTURE_3D_INDEX: + case TEXTURE_CUBE_INDEX: + brw_MOV(p, brw_message_reg(2), src[0]); + brw_MOV(p, brw_message_reg(3), src[1]); + brw_MOV(p, brw_message_reg(4), src[2]); + break; + default: + /* invalid target */ + abort(); + } + brw_MOV(p, brw_message_reg(5), src[3]); /* bias */ + brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */ + + if (BRW_IS_IGDNG(p->brw)) { + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG; + } else { + /* Does it work well on SIMD8? */ + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + } + + brw_SAMPLE(p, + retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ + 1, /* msg_reg_nr */ + retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ + SURF_INDEX_TEXTURE(unit), + unit, /* sampler */ + inst->DstReg.WriteMask, /* writemask */ + msg_type, /* msg_type */ + 4, /* response_length */ + 4, /* msg_length */ + 0, /* eot */ + 1, + BRW_SAMPLER_SIMD_MODE_SIMD8); +} + + +static void emit_tex(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg dst[4], src[4], payload_reg; + /* Note: tex_unit was already looked up through SamplerTextures[] */ + const GLuint unit = inst->tex_unit; + GLuint msg_len; + GLuint i, nr; + GLuint emit; + GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0; + GLuint msg_type; + + assert(unit < BRW_MAX_TEX_UNIT); + + payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); + + for (i = 0; i < 4; i++) + dst[i] = get_dst_reg(c, inst, i); + for (i = 0; i < 4; i++) + src[i] = get_src_reg(c, inst, 0, i); + + switch (inst->tex_target) { + case TEXTURE_1D_INDEX: + emit = WRITEMASK_X; + nr = 1; + break; + case TEXTURE_2D_INDEX: + case TEXTURE_RECT_INDEX: + emit = WRITEMASK_XY; + nr = 2; + break; + case TEXTURE_3D_INDEX: + case TEXTURE_CUBE_INDEX: + emit = WRITEMASK_XYZ; + nr = 3; + break; + default: + /* invalid target */ + abort(); + } + msg_len = 1; + + /* move/load S, T, R coords */ + for (i = 0; i < nr; i++) { + static const GLuint swz[4] = {0,1,2,2}; + if (emit & (1<<i)) + brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]); + else + brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0)); + msg_len += 1; + } + + if (shadow) { + brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */ + brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */ + } + + if (BRW_IS_IGDNG(p->brw)) { + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG; + } else { + /* Does it work for shadow on SIMD8 ? */ + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE; + } + + brw_SAMPLE(p, + retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ + 1, /* msg_reg_nr */ + retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ + SURF_INDEX_TEXTURE(unit), + unit, /* sampler */ + inst->DstReg.WriteMask, /* writemask */ + msg_type, /* msg_type */ + 4, /* response_length */ + shadow ? 6 : 4, /* msg_length */ + 0, /* eot */ + 1, + BRW_SAMPLER_SIMD_MODE_SIMD8); + + if (shadow) + brw_MOV(p, dst[3], brw_imm_f(1.0)); +} + + +/** + * Resolve subroutine calls after code emit is done. + */ +static void post_wm_emit( struct brw_wm_compile *c ) +{ + brw_resolve_cals(&c->func); +} + +static void +get_argument_regs(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + int index, + struct brw_reg *regs, + int mask) +{ + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1 << i)) + regs[i] = get_src_reg(c, inst, index, i); + } +} + +static void brw_wm_emit_branching_shader(struct brw_context *brw, struct brw_wm_compile *c) +{ +#define MAX_IF_DEPTH 32 +#define MAX_LOOP_DEPTH 32 + struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH]; + GLuint i, if_depth = 0, loop_depth = 0; + struct brw_compile *p = &c->func; + struct brw_indirect stack_index = brw_indirect(0, 0); + + c->out_of_regs = GL_FALSE; + + prealloc_reg(c); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); + + for (i = 0; i < c->nr_fp_insns; i++) { + const struct brw_fp_instruction *inst = &c->fp_instructions[i]; + int dst_flags; + struct brw_reg args[3][4], dst[4]; + int j; + + c->cur_inst = i; + +#if 0 + debug_printf("Inst %d: ", i); + _mesa_print_instruction(inst); +#endif + + /* fetch any constants that this instruction needs */ + if (c->fp->use_const_buffer) + fetch_constants(c, inst); + + if (inst->CondUpdate) + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + else + brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); + + dst_flags = inst->DstReg.WriteMask; + if (inst->SaturateMode == SATURATE_ZERO_ONE) + dst_flags |= SATURATE; + + switch (inst->Opcode) { + case WM_PIXELXY: + emit_pixel_xy(c, inst); + break; + case WM_DELTAXY: + emit_delta_xy(c, inst); + break; + case WM_PIXELW: + emit_pixel_w(c, inst); + break; + case WM_LINTERP: + emit_linterp(c, inst); + break; + case WM_PINTERP: + emit_pinterp(c, inst); + break; + case WM_CINTERP: + emit_cinterp(c, inst); + break; + case WM_WPOSXY: + emit_wpos_xy(c, inst); + break; + case WM_FB_WRITE: + emit_fb_write(c, inst); + break; + case WM_FRONTFACING: + emit_frontfacing(c, inst); + break; + case OPCODE_ADD: + emit_add(c, inst); + break; + case OPCODE_ARL: + emit_arl(c, inst); + break; + case OPCODE_FRC: + emit_frc(c, inst); + break; + case OPCODE_FLR: + emit_flr(c, inst); + break; + case OPCODE_LRP: + emit_lrp(c, inst); + break; + case OPCODE_TRUNC: + emit_trunc(c, inst); + break; + case OPCODE_MOV: + emit_mov(c, inst); + break; + case OPCODE_DP3: + emit_dp3(c, inst); + break; + case OPCODE_DP4: + emit_dp4(c, inst); + break; + case OPCODE_XPD: + emit_xpd(c, inst); + break; + case OPCODE_DPH: + emit_dph(c, inst); + break; + case OPCODE_RCP: + emit_rcp(c, inst); + break; + case OPCODE_RSQ: + emit_rsq(c, inst); + break; + case OPCODE_SIN: + emit_sin(c, inst); + break; + case OPCODE_COS: + emit_cos(c, inst); + break; + case OPCODE_EX2: + emit_ex2(c, inst); + break; + case OPCODE_LG2: + emit_lg2(c, inst); + break; + case OPCODE_MIN: + case OPCODE_MAX: + emit_min_max(c, inst); + break; + case OPCODE_DDX: + case OPCODE_DDY: + for (j = 0; j < 4; j++) { + if (inst->DstReg.WriteMask & (1 << j)) + dst[j] = get_dst_reg(c, inst, j); + else + dst[j] = brw_null_reg(); + } + get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW); + emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX), + args[0]); + break; + case OPCODE_SLT: + emit_slt(c, inst); + break; + case OPCODE_SLE: + emit_sle(c, inst); + break; + case OPCODE_SGT: + emit_sgt(c, inst); + break; + case OPCODE_SGE: + emit_sge(c, inst); + break; + case OPCODE_SEQ: + emit_seq(c, inst); + break; + case OPCODE_SNE: + emit_sne(c, inst); + break; + case OPCODE_MUL: + emit_mul(c, inst); + break; + case OPCODE_POW: + emit_pow(c, inst); + break; + case OPCODE_MAD: + emit_mad(c, inst); + break; + case OPCODE_TEX: + emit_tex(c, inst); + break; + case OPCODE_TXB: + emit_txb(c, inst); + break; + case OPCODE_KIL_NV: + emit_kil(c); + break; + case OPCODE_IF: + assert(if_depth < MAX_IF_DEPTH); + if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8); + break; + case OPCODE_ELSE: + if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]); + break; + case OPCODE_ENDIF: + assert(if_depth > 0); + brw_ENDIF(p, if_inst[--if_depth]); + break; + case OPCODE_BGNSUB: + brw_save_label(p, inst->Comment, p->nr_insn); + break; + case OPCODE_ENDSUB: + /* no-op */ + break; + case OPCODE_CAL: + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_access_mode(p, BRW_ALIGN_1); + brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16)); + brw_set_access_mode(p, BRW_ALIGN_16); + brw_ADD(p, get_addr_reg(stack_index), + get_addr_reg(stack_index), brw_imm_d(4)); + brw_save_call(&c->func, inst->label, p->nr_insn); + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + brw_pop_insn_state(p); + break; + + case OPCODE_RET: + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_ADD(p, get_addr_reg(stack_index), + get_addr_reg(stack_index), brw_imm_d(-4)); + brw_set_access_mode(p, BRW_ALIGN_1); + brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0)); + brw_set_access_mode(p, BRW_ALIGN_16); + brw_pop_insn_state(p); + + break; + case OPCODE_BGNLOOP: + /* XXX may need to invalidate the current_constant regs */ + loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8); + break; + case OPCODE_BRK: + brw_BREAK(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case OPCODE_CONT: + brw_CONT(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case OPCODE_ENDLOOP: + { + struct brw_instruction *inst0, *inst1; + GLuint br = 1; + + if (BRW_IS_IGDNG(brw)) + br = 2; + + loop_depth--; + inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); + /* patch all the BREAK/CONT instructions from last BGNLOOP */ + while (inst0 > loop_inst[loop_depth]) { + inst0--; + if (inst0->header.opcode == BRW_OPCODE_BREAK) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1); + inst0->bits3.if_else.pop_count = 0; + } + else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0); + inst0->bits3.if_else.pop_count = 0; + } + } + } + break; + default: + debug_printf("unsupported IR in fragment shader %d\n", + inst->Opcode); + } + + if (inst->CondUpdate) + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + else + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + post_wm_emit(c); + + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("wm-native:\n"); + brw_disasm(stderr, p->store, p->nr_insn); + } +} + +/** + * Do GPU code generation for shaders that use GLSL features such as + * flow control. Other shaders will be compiled with the + */ +void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c) +{ + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("%s:\n", __FUNCTION__); + } + + /* initial instruction translation/simplification */ + brw_wm_pass_fp(c); + + /* actual code generation */ + brw_wm_emit_branching_shader(brw, c); + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "brw_wm_branching_shader_emit done"); + } + + c->prog_data.total_grf = num_grf_used(c); + c->prog_data.total_scratch = 0; +} diff --git a/src/gallium/drivers/i965/brw_wm_iz.c b/src/gallium/drivers/i965/brw_wm_iz.c new file mode 100644 index 0000000000..6f1e9fcc3c --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_iz.c @@ -0,0 +1,156 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_wm.h" + + +#undef P /* prompted depth */ +#undef C /* computed */ +#undef N /* non-promoted? */ + +#define P 0 +#define C 1 +#define N 2 + +const struct { + GLuint mode:2; + GLuint sd_present:1; + GLuint sd_to_rt:1; + GLuint dd_present:1; + GLuint ds_present:1; +} wm_iz_table[IZ_BIT_MAX] = +{ + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 1 }, + { N, 0, 1, 0, 1 }, + { N, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { C, 0, 0, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 0, 1 }, + { C, 0, 1, 0, 1 }, + { C, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 } +}; + +/** + * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES + * \param lookup bitmask of IZ_* flags + */ +void brw_wm_lookup_iz( GLuint line_aa, + GLuint lookup, + GLboolean ps_uses_depth, + struct brw_wm_prog_key *key ) +{ + GLuint reg = 2; + + assert (lookup < IZ_BIT_MAX); + + if (lookup & IZ_PS_COMPUTES_DEPTH_BIT) + key->computes_depth = 1; + + if (wm_iz_table[lookup].sd_present || ps_uses_depth) { + key->source_depth_reg = reg; + reg += 2; + } + + if (wm_iz_table[lookup].sd_to_rt) + key->source_depth_to_render_target = 1; + + if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) { + key->aa_dest_stencil_reg = reg; + key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present && + line_aa == AA_SOMETIMES); + reg++; + } + + if (wm_iz_table[lookup].dd_present) { + key->dest_depth_reg = reg; + reg+=2; + } + + key->nr_depth_regs = (reg+1)/2; +} + diff --git a/src/gallium/drivers/i965/brw_wm_pass0.c b/src/gallium/drivers/i965/brw_wm_pass0.c new file mode 100644 index 0000000000..0bacad2b0f --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_pass0.c @@ -0,0 +1,366 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "brw_debug.h" +#include "brw_wm.h" + + + +/*********************************************************************** + */ + +static struct brw_wm_ref *get_ref( struct brw_wm_compile *c ) +{ + assert(c->nr_refs < BRW_WM_MAX_REF); + return &c->refs[c->nr_refs++]; +} + +static struct brw_wm_value *get_value( struct brw_wm_compile *c) +{ + assert(c->nr_refs < BRW_WM_MAX_VREG); + return &c->vreg[c->nr_vreg++]; +} + +/** return pointer to a newly allocated instruction */ +static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c ) +{ + assert(c->nr_insns < BRW_WM_MAX_INSN); + return &c->instruction[c->nr_insns++]; +} + +/*********************************************************************** + */ + +/** Init the "undef" register */ +static void pass0_init_undef( struct brw_wm_compile *c) +{ + struct brw_wm_ref *ref = &c->undef_ref; + ref->value = &c->undef_value; + ref->hw_reg = brw_vec8_grf(0, 0); + ref->insn = 0; + ref->prevuse = NULL; +} + +/** Set a FP register to a value */ +static void pass0_set_fpreg_value( struct brw_wm_compile *c, + GLuint file, + GLuint idx, + GLuint component, + struct brw_wm_value *value ) +{ + struct brw_wm_ref *ref = get_ref(c); + ref->value = value; + ref->hw_reg = brw_vec8_grf(0, 0); + ref->insn = 0; + ref->prevuse = NULL; + c->pass0_fp_reg[file][idx][component] = ref; +} + +/** Set a FP register to a ref */ +static void pass0_set_fpreg_ref( struct brw_wm_compile *c, + GLuint file, + GLuint idx, + GLuint component, + const struct brw_wm_ref *src_ref ) +{ + c->pass0_fp_reg[file][idx][component] = src_ref; +} + +static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c, + unsigned idx, + unsigned component) +{ + GLuint i = idx * 4 + component; + + if (i >= BRW_WM_MAX_PARAM) { + debug_printf("%s: out of params\n", __FUNCTION__); + c->prog_data.error = 1; + return NULL; + } + else { + struct brw_wm_ref *ref = get_ref(c); + + c->nr_creg = MAX2(c->nr_creg, (i+16)/16); + + /* Push the offsets into hw_reg. These will be added to the + * real register numbers once one is allocated in pass2. + */ + ref->hw_reg = brw_vec1_grf((i&8)?1:0, i%8); + ref->value = &c->creg[i/16]; + ref->insn = 0; + ref->prevuse = NULL; + + return ref; + } +} + + + + +/* Lookup our internal registers + */ +static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c, + GLuint file, + GLuint idx, + GLuint component ) +{ + const struct brw_wm_ref *ref = c->pass0_fp_reg[file][idx][component]; + + if (!ref) { + switch (file) { + case TGSI_FILE_INPUT: + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_OUTPUT: + case BRW_FILE_PAYLOAD: + /* should already be done?? */ + break; + + case TGSI_FILE_CONSTANT: + ref = get_param_ref(c, + c->fp->info.immediate_count + idx, + component); + break; + + case TGSI_FILE_IMMEDIATE: + ref = get_param_ref(c, + idx, + component); + break; + + default: + assert(0); + break; + } + + c->pass0_fp_reg[file][idx][component] = ref; + } + + if (!ref) + ref = &c->undef_ref; + + return ref; +} + + + +/*********************************************************************** + * Straight translation to internal instruction format + */ + +static void pass0_set_dst( struct brw_wm_compile *c, + struct brw_wm_instruction *out, + const struct brw_fp_instruction *inst, + GLuint writemask ) +{ + const struct brw_fp_dst dst = inst->dst; + GLuint i; + + for (i = 0; i < 4; i++) { + if (writemask & (1<<i)) { + out->dst[i] = get_value(c); + pass0_set_fpreg_value(c, dst.file, dst.index, i, out->dst[i]); + } + } + + out->writemask = writemask; +} + + +static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c, + struct brw_fp_src src, + GLuint i ) +{ + return pass0_get_reg(c, src.file, src.index, BRW_GET_SWZ(src.swizzle,i)); +} + + +static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c, + struct brw_fp_src src, + GLuint i, + struct brw_wm_instruction *insn) +{ + const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i); + struct brw_wm_ref *newref = get_ref(c); + + newref->value = ref->value; + newref->hw_reg = ref->hw_reg; + + if (insn) { + newref->insn = insn - c->instruction; + newref->prevuse = newref->value->lastuse; + newref->value->lastuse = newref; + } + + if (src.negate) + newref->hw_reg.negate ^= 1; + + if (src.abs) { + newref->hw_reg.negate = 0; + newref->hw_reg.abs = 1; + } + + return newref; +} + + +static void +translate_insn(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_wm_instruction *out = get_instruction(c); + GLuint writemask = inst->dst.writemask; + GLuint nr_args = brw_wm_nr_args(inst->opcode); + GLuint i, j; + + /* Copy some data out of the instruction + */ + out->opcode = inst->opcode; + out->saturate = inst->dst.saturate; + out->tex_unit = inst->tex_unit; + out->target = inst->target; + + /* Nasty hack: + */ + out->eot = (inst->opcode == WM_FB_WRITE && + inst->tex_unit != 0); + + + /* Args: + */ + for (i = 0; i < nr_args; i++) { + for (j = 0; j < 4; j++) { + out->src[i][j] = get_new_ref(c, inst->src[i], j, out); + } + } + + /* Dst: + */ + pass0_set_dst(c, out, inst, writemask); +} + + + +/*********************************************************************** + * Optimize moves and swizzles away: + */ +static void pass0_precalc_mov( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst ) +{ + const struct brw_fp_dst dst = inst->dst; + GLuint writemask = dst.writemask; + struct brw_wm_ref *refs[4]; + GLuint i; + + /* Get the effect of a MOV by manipulating our register table: + * First get all refs, then assign refs. This ensures that "in-place" + * swizzles such as: + * MOV t, t.xxyx + * are handled correctly. Previously, these two steps were done in + * one loop and the above case was incorrectly handled. + */ + for (i = 0; i < 4; i++) { + refs[i] = get_new_ref(c, inst->src[0], i, NULL); + } + for (i = 0; i < 4; i++) { + if (writemask & (1 << i)) { + pass0_set_fpreg_ref( c, dst.file, dst.index, i, refs[i]); + } + } +} + + +/* Initialize payload "registers". + */ +static void pass0_init_payload( struct brw_wm_compile *c ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + GLuint j = i >= c->key.nr_depth_regs ? 0 : i; + pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, PAYLOAD_DEPTH, i, + &c->payload.depth[j] ); + } + + for (i = 0; i < c->key.nr_inputs; i++) + pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, i, 0, + &c->payload.input_interp[i] ); +} + + +/*********************************************************************** + * PASS 0 + * + * Work forwards to give each calculated value a unique number. Where + * an instruction produces duplicate values (eg DP3), all are given + * the same number. + * + * Translate away swizzling and eliminate non-saturating moves. + * + * Translate instructions from our fp_instruction structs to our + * internal brw_wm_instruction representation. + */ +void brw_wm_pass0( struct brw_wm_compile *c ) +{ + GLuint insn; + + c->nr_vreg = 0; + c->nr_insns = 0; + + pass0_init_undef(c); + pass0_init_payload(c); + + for (insn = 0; insn < c->nr_fp_insns; insn++) { + const struct brw_fp_instruction *inst = &c->fp_instructions[insn]; + + /* Optimize away moves, otherwise emit translated instruction: + */ + switch (inst->opcode) { + case TGSI_OPCODE_MOV: + if (!inst->dst.saturate) { + pass0_precalc_mov(c, inst); + } + else { + translate_insn(c, inst); + } + break; + default: + translate_insn(c, inst); + break; + } + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass0"); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_pass1.c b/src/gallium/drivers/i965/brw_wm_pass1.c new file mode 100644 index 0000000000..005747f00b --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_pass1.c @@ -0,0 +1,292 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_wm.h" +#include "brw_debug.h" + + +static GLuint get_tracked_mask(struct brw_wm_compile *c, + struct brw_wm_instruction *inst) +{ + GLuint i; + for (i = 0; i < 4; i++) { + if (inst->writemask & (1<<i)) { + if (!inst->dst[i]->contributes_to_output) { + inst->writemask &= ~(1<<i); + inst->dst[i] = 0; + } + } + } + + return inst->writemask; +} + +/* Remove a reference from a value's usage chain. + */ +static void unlink_ref(struct brw_wm_ref *ref) +{ + struct brw_wm_value *value = ref->value; + + if (ref == value->lastuse) { + value->lastuse = ref->prevuse; + } + else { + struct brw_wm_ref *i = value->lastuse; + while (i->prevuse != ref) i = i->prevuse; + i->prevuse = ref->prevuse; + } +} + +static void track_arg(struct brw_wm_compile *c, + struct brw_wm_instruction *inst, + GLuint arg, + GLuint readmask) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + struct brw_wm_ref *ref = inst->src[arg][i]; + if (ref) { + if (readmask & (1<<i)) { + ref->value->contributes_to_output = 1; + } + else { + unlink_ref(ref); + inst->src[arg][i] = NULL; + } + } + } +} + +static GLuint get_texcoord_mask( GLuint tex_idx ) +{ + switch (tex_idx) { + case TGSI_TEXTURE_1D: + return BRW_WRITEMASK_X; + case TGSI_TEXTURE_2D: + case TGSI_TEXTURE_RECT: + return BRW_WRITEMASK_XY; + case TGSI_TEXTURE_3D: + return BRW_WRITEMASK_XYZ; + case TGSI_TEXTURE_CUBE: + return BRW_WRITEMASK_XYZ; + + case TGSI_TEXTURE_SHADOW1D: + return BRW_WRITEMASK_XZ; + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + return BRW_WRITEMASK_XYZ; + default: + assert(0); + return 0; + } +} + + +/* Step two: Basically this is dead code elimination. + * + * Iterate backwards over instructions, noting which values + * contribute to the final result. Adjust writemasks to only + * calculate these values. + */ +void brw_wm_pass1( struct brw_wm_compile *c ) +{ + GLint insn; + + for (insn = c->nr_insns-1; insn >= 0; insn--) { + struct brw_wm_instruction *inst = &c->instruction[insn]; + GLuint writemask; + GLuint read0, read1, read2; + + if (inst->opcode == TGSI_OPCODE_KIL) { + track_arg(c, inst, 0, BRW_WRITEMASK_XYZW); /* All args contribute to final */ + continue; + } + + if (inst->opcode == WM_FB_WRITE) { + track_arg(c, inst, 0, BRW_WRITEMASK_XYZW); + track_arg(c, inst, 1, BRW_WRITEMASK_XYZW); + if (c->key.source_depth_to_render_target && + c->key.computes_depth) + track_arg(c, inst, 2, BRW_WRITEMASK_Z); + else + track_arg(c, inst, 2, 0); + continue; + } + + /* Lookup all the registers which were written by this + * instruction and get a mask of those that contribute to the output: + */ + writemask = get_tracked_mask(c, inst); + if (!writemask) { + GLuint arg; + for (arg = 0; arg < 3; arg++) + track_arg(c, inst, arg, 0); + continue; + } + + read0 = 0; + read1 = 0; + read2 = 0; + + /* Mark all inputs which contribute to the marked outputs: + */ + switch (inst->opcode) { + case TGSI_OPCODE_ABS: + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_FRC: + case TGSI_OPCODE_MOV: + case TGSI_OPCODE_TRUNC: + read0 = writemask; + break; + + case TGSI_OPCODE_SUB: + case TGSI_OPCODE_SLT: + case TGSI_OPCODE_SLE: + case TGSI_OPCODE_SGE: + case TGSI_OPCODE_SGT: + case TGSI_OPCODE_SEQ: + case TGSI_OPCODE_SNE: + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_MIN: + case TGSI_OPCODE_MUL: + read0 = writemask; + read1 = writemask; + break; + + case TGSI_OPCODE_DDX: + case TGSI_OPCODE_DDY: + read0 = writemask; + break; + + case TGSI_OPCODE_MAD: + case TGSI_OPCODE_CMP: + case TGSI_OPCODE_LRP: + read0 = writemask; + read1 = writemask; + read2 = writemask; + break; + + case TGSI_OPCODE_XPD: + if (writemask & BRW_WRITEMASK_X) read0 |= BRW_WRITEMASK_YZ; + if (writemask & BRW_WRITEMASK_Y) read0 |= BRW_WRITEMASK_XZ; + if (writemask & BRW_WRITEMASK_Z) read0 |= BRW_WRITEMASK_XY; + read1 = read0; + break; + + case TGSI_OPCODE_COS: + case TGSI_OPCODE_EX2: + case TGSI_OPCODE_LG2: + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: + case TGSI_OPCODE_SIN: + case TGSI_OPCODE_SCS: + case WM_CINTERP: + case WM_PIXELXY: + read0 = BRW_WRITEMASK_X; + break; + + case TGSI_OPCODE_POW: + read0 = BRW_WRITEMASK_X; + read1 = BRW_WRITEMASK_X; + break; + + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXP: + read0 = get_texcoord_mask(inst->target); + break; + + case TGSI_OPCODE_TXB: + read0 = get_texcoord_mask(inst->target) | BRW_WRITEMASK_W; + break; + + case WM_WPOSXY: + read0 = writemask & BRW_WRITEMASK_XY; + break; + + case WM_DELTAXY: + read0 = writemask & BRW_WRITEMASK_XY; + read1 = BRW_WRITEMASK_X; + break; + + case WM_PIXELW: + read0 = BRW_WRITEMASK_X; + read1 = BRW_WRITEMASK_XY; + break; + + case WM_LINTERP: + read0 = BRW_WRITEMASK_X; + read1 = BRW_WRITEMASK_XY; + break; + + case WM_PINTERP: + read0 = BRW_WRITEMASK_X; /* interpolant */ + read1 = BRW_WRITEMASK_XY; /* deltas */ + read2 = BRW_WRITEMASK_W; /* pixel w */ + break; + + case TGSI_OPCODE_DP3: + read0 = BRW_WRITEMASK_XYZ; + read1 = BRW_WRITEMASK_XYZ; + break; + + case TGSI_OPCODE_DPH: + read0 = BRW_WRITEMASK_XYZ; + read1 = BRW_WRITEMASK_XYZW; + break; + + case TGSI_OPCODE_DP4: + read0 = BRW_WRITEMASK_XYZW; + read1 = BRW_WRITEMASK_XYZW; + break; + + case TGSI_OPCODE_LIT: + read0 = BRW_WRITEMASK_XYW; + break; + + case TGSI_OPCODE_DST: + case WM_FRONTFACING: + case TGSI_OPCODE_KILP: + default: + break; + } + + track_arg(c, inst, 0, read0); + track_arg(c, inst, 1, read1); + track_arg(c, inst, 2, read2); + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass1"); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_pass2.c b/src/gallium/drivers/i965/brw_wm_pass2.c new file mode 100644 index 0000000000..19248b4519 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_pass2.c @@ -0,0 +1,334 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_debug.h" +#include "brw_wm.h" + + +/* Use these to force spilling so that that functionality can be + * tested with known-good examples rather than having to construct new + * tests. + */ +#define TEST_PAYLOAD_SPILLS 0 +#define TEST_DST_SPILLS 0 + +static void spill_value(struct brw_wm_compile *c, + struct brw_wm_value *value); + +static void prealloc_reg(struct brw_wm_compile *c, + struct brw_wm_value *value, + GLuint reg) +{ + if (value->lastuse) { + /* Set nextuse to zero, it will be corrected by + * update_register_usage(). + */ + c->pass2_grf[reg].value = value; + c->pass2_grf[reg].nextuse = 0; + + value->resident = &c->pass2_grf[reg]; + value->hw_reg = brw_vec8_grf(reg*2, 0); + + if (TEST_PAYLOAD_SPILLS) + spill_value(c, value); + } +} + + +/* Initialize all the register values. Do the initial setup + * calculations for interpolants. + */ +static void init_registers( struct brw_wm_compile *c ) +{ + GLuint reg = 0; + GLuint j; + + for (j = 0; j < c->grf_limit; j++) + c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN; + + /* Pre-allocate incoming payload regs: + */ + for (j = 0; j < c->key.nr_depth_regs; j++) + prealloc_reg(c, &c->payload.depth[j], reg++); + + for (j = 0; j < c->nr_creg; j++) + prealloc_reg(c, &c->creg[j], reg++); + + reg++; /* XXX: skip over position output */ + + /* XXX: currently just hope the VS outputs line up with FS inputs: + */ + for (j = 0; j < c->key.nr_inputs; j++) + prealloc_reg(c, &c->payload.input_interp[j], reg++); + + c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; + c->prog_data.urb_read_length = (c->key.nr_inputs + 1) * 2; + c->prog_data.curb_read_length = c->nr_creg * 2; + + /* Note this allocation: + */ + c->max_wm_grf = reg * 2; +} + + +/* Update the nextuse value for each register in our file. + */ +static void update_register_usage(struct brw_wm_compile *c, + GLuint thisinsn) +{ + GLuint i; + + for (i = 1; i < c->grf_limit; i++) { + struct brw_wm_grf *grf = &c->pass2_grf[i]; + + /* Only search those which can change: + */ + if (grf->nextuse < thisinsn) { + const struct brw_wm_ref *ref = grf->value->lastuse; + + /* Has last use of value been passed? + */ + if (ref->insn < thisinsn) { + grf->value->resident = 0; + grf->value = 0; + grf->nextuse = BRW_WM_MAX_INSN; + } + else { + /* Else loop through chain to update: + */ + while (ref->prevuse && ref->prevuse->insn >= thisinsn) + ref = ref->prevuse; + + grf->nextuse = ref->insn; + } + } + } +} + + +static void spill_value(struct brw_wm_compile *c, + struct brw_wm_value *value) +{ + /* Allocate a spill slot. Note that allocations start from 0x40 - + * the first slot is reserved to mean "undef" in brw_wm_emit.c + */ + if (!value->spill_slot) { + c->last_scratch += 0x40; + value->spill_slot = c->last_scratch; + } + + /* The spill will be done in brw_wm_emit.c immediately after the + * value is calculated, so we can just take this reg without any + * further work. + */ + value->resident->value = NULL; + value->resident->nextuse = BRW_WM_MAX_INSN; + value->resident = NULL; +} + + + +/* Search for contiguous region with the most distant nearest + * member. Free regs count as very distant. + * + * TODO: implement spill-to-reg so that we can rearrange discontigous + * free regs and then spill the oldest non-free regs in sequence. + * This would mean inserting instructions in this pass. + */ +static GLuint search_contiguous_regs(struct brw_wm_compile *c, + GLuint nr, + GLuint thisinsn) +{ + struct brw_wm_grf *grf = c->pass2_grf; + GLuint furthest = 0; + GLuint reg = 0; + GLuint i, j; + + /* Start search at 1: r0 is special and can't be used or spilled. + */ + for (i = 1; i < c->grf_limit && furthest < BRW_WM_MAX_INSN; i++) { + GLuint group_nextuse = BRW_WM_MAX_INSN; + + for (j = 0; j < nr; j++) { + if (grf[i+j].nextuse < group_nextuse) + group_nextuse = grf[i+j].nextuse; + } + + if (group_nextuse > furthest) { + furthest = group_nextuse; + reg = i; + } + } + + assert(furthest != thisinsn); + + /* Any non-empty regs will need to be spilled: + */ + for (j = 0; j < nr; j++) + if (grf[reg+j].value) + spill_value(c, grf[reg+j].value); + + return reg; +} + + +static void alloc_contiguous_dest(struct brw_wm_compile *c, + struct brw_wm_value *dst[], + GLuint nr, + GLuint thisinsn) +{ + GLuint reg = search_contiguous_regs(c, nr, thisinsn); + GLuint i; + + for (i = 0; i < nr; i++) { + if (!dst[i]) { + /* Need to grab a dummy value in TEX case. Don't introduce + * it into the tracking scheme. + */ + dst[i] = &c->vreg[c->nr_vreg++]; + } + else { + assert(!dst[i]->resident); + assert(c->pass2_grf[reg+i].nextuse != thisinsn); + + c->pass2_grf[reg+i].value = dst[i]; + c->pass2_grf[reg+i].nextuse = thisinsn; + + dst[i]->resident = &c->pass2_grf[reg+i]; + } + + dst[i]->hw_reg = brw_vec8_grf((reg+i)*2, 0); + } + + if ((reg+nr)*2 > c->max_wm_grf) + c->max_wm_grf = (reg+nr) * 2; +} + + +static void load_args(struct brw_wm_compile *c, + struct brw_wm_instruction *inst) +{ + GLuint thisinsn = inst - c->instruction; + GLuint i,j; + + for (i = 0; i < 3; i++) { + for (j = 0; j < 4; j++) { + struct brw_wm_ref *ref = inst->src[i][j]; + + if (ref) { + if (!ref->value->resident) { + /* Need to bring the value in from scratch space. The code for + * this will be done in brw_wm_emit.c, here we just do the + * register allocation and mark the ref as requiring a fill. + */ + GLuint reg = search_contiguous_regs(c, 1, thisinsn); + + c->pass2_grf[reg].value = ref->value; + c->pass2_grf[reg].nextuse = thisinsn; + + ref->value->resident = &c->pass2_grf[reg]; + + /* Note that a fill is required: + */ + ref->unspill_reg = reg*2; + } + + /* Adjust the hw_reg to point at the value's current location: + */ + assert(ref->value == ref->value->resident->value); + ref->hw_reg.nr += (ref->value->resident - c->pass2_grf) * 2; + } + } + } +} + + + +/* Step 3: Work forwards once again. Perform register allocations, + * taking into account instructions like TEX which require contiguous + * result registers. Where necessary spill registers to scratch space + * and reload later. + */ +void brw_wm_pass2( struct brw_wm_compile *c ) +{ + GLuint insn; + GLuint i; + + init_registers(c); + + for (insn = 0; insn < c->nr_insns; insn++) { + struct brw_wm_instruction *inst = &c->instruction[insn]; + + /* Update registers' nextuse values: + */ + update_register_usage(c, insn); + + /* May need to unspill some args. + */ + load_args(c, inst); + + /* Allocate registers to hold results: + */ + switch (inst->opcode) { + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXP: + alloc_contiguous_dest(c, inst->dst, 4, insn); + break; + + default: + for (i = 0; i < 4; i++) { + if (inst->writemask & (1<<i)) { + assert(inst->dst[i]); + alloc_contiguous_dest(c, &inst->dst[i], 1, insn); + } + } + break; + } + + if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) { + for (i = 0; i < 4; i++) + if (inst->dst[i]) + spill_value(c, inst->dst[i]); + } + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass2"); + } + + c->state = PASS2_DONE; + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass2/done"); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_sampler_state.c b/src/gallium/drivers/i965/brw_wm_sampler_state.c new file mode 100644 index 0000000000..a8bc31c9ce --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_sampler_state.c @@ -0,0 +1,229 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" +#include "util/u_format.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_screen.h" + + +/* Samplers aren't strictly wm state from the hardware's perspective, + * but that is the only situation in which we use them in this driver. + */ + + + +static enum pipe_error +upload_default_color( struct brw_context *brw, + const GLfloat *color, + struct brw_winsys_buffer **bo_out ) +{ + struct brw_sampler_default_color sdc; + enum pipe_error ret; + + COPY_4V(sdc.color, color); + + ret = brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc, + NULL, 0, bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + + +struct wm_sampler_key { + int sampler_count; + struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT]; +}; + + +/** Sets up the cache key for sampler state for all texture units */ +static void +brw_wm_sampler_populate_key(struct brw_context *brw, + struct wm_sampler_key *key) +{ + int i; + + memset(key, 0, sizeof(*key)); + + key->sampler_count = MIN2(brw->curr.num_textures, + brw->curr.num_samplers); + + for (i = 0; i < key->sampler_count; i++) { + const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + const struct brw_sampler *sampler = brw->curr.sampler[i]; + struct brw_sampler_state *entry = &key->sampler[i]; + + entry->ss0 = sampler->ss0; + entry->ss1 = sampler->ss1; + entry->ss2.default_color_pointer = 0; /* reloc */ + entry->ss3 = sampler->ss3; + + /* Cube-maps on 965 and later must use the same wrap mode for all 3 + * coordinate dimensions. Futher, only CUBE and CLAMP are valid. + */ + if (tex->base.target == PIPE_TEXTURE_CUBE) { + if (FALSE && + (sampler->ss0.min_filter != BRW_MAPFILTER_NEAREST || + sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)) { + entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE; + entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; + entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; + } else { + entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + } + } else if (tex->base.target == PIPE_TEXTURE_1D) { + /* There's a bug in 1D texture sampling - it actually pays + * attention to the wrap_t value, though it should not. + * Override the wrap_t value here to GL_REPEAT to keep + * any nonexistent border pixels from floating in. + */ + entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP; + } + } +} + + +static enum pipe_error +brw_wm_sampler_update_default_colors(struct brw_context *brw) +{ + enum pipe_error ret; + int nr = MIN2(brw->curr.num_textures, + brw->curr.num_samplers); + int i; + + for (i = 0; i < nr; i++) { + const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + const struct brw_sampler *sampler = brw->curr.sampler[i]; + const float *bc; + + if (util_format_is_depth_or_stencil(tex->base.format)) { + float bordercolor[4] = { + sampler->border_color[0], + sampler->border_color[0], + sampler->border_color[0], + sampler->border_color[0] + }; + + bc = bordercolor; + } + else { + bc = sampler->border_color; + } + + /* GL specs that border color for depth textures is taken from the + * R channel, while the hardware uses A. Spam R into all the + * channels for safety. + */ + ret = upload_default_color(brw, + bc, + &brw->wm.sdc_bo[i]); + if (ret) + return ret; + } + + return PIPE_OK; +} + + + +/* All samplers must be uploaded in a single contiguous array. + */ +static int upload_wm_samplers( struct brw_context *brw ) +{ + struct wm_sampler_key key; + struct brw_winsys_reloc reloc[BRW_MAX_TEX_UNIT]; + enum pipe_error ret; + int i; + + brw_wm_sampler_update_default_colors(brw); + brw_wm_sampler_populate_key(brw, &key); + + if (brw->wm.sampler_count != key.sampler_count) { + brw->wm.sampler_count = key.sampler_count; + brw->state.dirty.cache |= CACHE_NEW_SAMPLER; + } + + if (brw->wm.sampler_count == 0) { + bo_reference(&brw->wm.sampler_bo, NULL); + return PIPE_OK; + } + + /* Emit SDC relocations */ + for (i = 0; i < key.sampler_count; i++) { + make_reloc( &reloc[i], + BRW_USAGE_SAMPLER, + 0, + i * sizeof(struct brw_sampler_state) + + offsetof(struct brw_sampler_state, ss2), + brw->wm.sdc_bo[i]); + } + + + if (brw_search_cache(&brw->cache, BRW_SAMPLER, + &key, sizeof(key), + reloc, key.sampler_count, + NULL, + &brw->wm.sampler_bo)) + return PIPE_OK; + + /* If we didnt find it in the cache, compute the state and put it in the + * cache. + */ + ret = brw_upload_cache(&brw->cache, BRW_SAMPLER, + &key, sizeof(key), + reloc, key.sampler_count, + &key.sampler, sizeof(key.sampler), + NULL, NULL, + &brw->wm.sampler_bo); + if (ret) + return ret; + + + return 0; +} + +const struct brw_tracked_state brw_wm_samplers = { + .dirty = { + .mesa = PIPE_NEW_BOUND_TEXTURES | PIPE_NEW_SAMPLERS, + .brw = 0, + .cache = 0 + }, + .prepare = upload_wm_samplers, +}; + + diff --git a/src/gallium/drivers/i965/brw_wm_state.c b/src/gallium/drivers/i965/brw_wm_state.c new file mode 100644 index 0000000000..ee970ac75b --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_state.c @@ -0,0 +1,339 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_wm.h" +#include "brw_debug.h" +#include "brw_pipe_rast.h" + +/*********************************************************************** + * WM unit - fragment programs and rasterization + */ + +struct brw_wm_unit_key { + unsigned int total_grf, total_scratch; + unsigned int urb_entry_read_length; + unsigned int curb_entry_read_length; + unsigned int dispatch_grf_start_reg; + + unsigned int curbe_offset; + unsigned int urb_size; + + unsigned int max_threads; + + unsigned int nr_surfaces, sampler_count; + GLboolean uses_depth, computes_depth, uses_kill, has_flow_control; + GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable; + GLfloat offset_units, offset_factor; +}; + +static void +wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) +{ + const struct brw_fragment_shader *fp = brw->curr.fragment_shader; + + memset(key, 0, sizeof(*key)); + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + key->max_threads = 1; + else { + /* WM maximum threads is number of EUs times number of threads per EU. */ + if (BRW_IS_IGDNG(brw)) + key->max_threads = 12 * 6; + else if (BRW_IS_G4X(brw)) + key->max_threads = 10 * 5; + else + key->max_threads = 8 * 4; + } + + /* CACHE_NEW_WM_PROG */ + key->total_grf = brw->wm.prog_data->total_grf; + key->urb_entry_read_length = brw->wm.prog_data->urb_read_length; + key->curb_entry_read_length = brw->wm.prog_data->curb_read_length; + key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf; + key->total_scratch = align(brw->wm.prog_data->total_scratch, 1024); + + /* BRW_NEW_URB_FENCE */ + key->urb_size = brw->urb.vsize; + + /* BRW_NEW_CURBE_OFFSETS */ + key->curbe_offset = brw->curbe.wm_start; + + /* BRW_NEW_NR_SURFACEs */ + key->nr_surfaces = brw->wm.nr_surfaces; + + /* CACHE_NEW_SAMPLER */ + key->sampler_count = brw->wm.sampler_count; + + /* PIPE_NEW_RAST */ + key->polygon_stipple = brw->curr.rast->templ.poly_stipple_enable; + + /* PIPE_NEW_FRAGMENT_PROGRAM */ + key->uses_depth = fp->uses_depth; + key->computes_depth = fp->info.writes_z; + + /* PIPE_NEW_DEPTH_BUFFER + * + * Override for NULL depthbuffer case, required by the Pixel Shader Computed + * Depth field. + */ + if (brw->curr.fb.zsbuf == NULL) + key->computes_depth = 0; + + /* PIPE_NEW_DEPTH_STENCIL_ALPHA */ + key->uses_kill = (fp->info.uses_kill || + brw->curr.zstencil->cc3.alpha_test); + + key->has_flow_control = fp->has_flow_control; + + /* temporary sanity check assertion */ + assert(fp->has_flow_control == 0); + + /* PIPE_NEW_QUERY */ + key->stats_wm = (brw->query.stats_wm != 0); + + /* PIPE_NEW_RAST */ + key->line_stipple = brw->curr.rast->templ.line_stipple_enable; + + + key->offset_enable = (brw->curr.rast->templ.offset_cw || + brw->curr.rast->templ.offset_ccw); + + key->offset_units = brw->curr.rast->templ.offset_units; + key->offset_factor = brw->curr.rast->templ.offset_scale; +} + +/** + * Setup wm hardware state. See page 225 of Volume 2 + */ +static enum pipe_error +wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, + struct brw_winsys_reloc *reloc, + unsigned nr_reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_wm_unit_state wm; + enum pipe_error ret; + + memset(&wm, 0, sizeof(wm)); + + wm.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + wm.thread0.kernel_start_pointer = 0; /* reloc */ + wm.thread1.depth_coef_urb_read_offset = 1; + wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + + if (BRW_IS_IGDNG(brw)) + wm.thread1.binding_table_entry_count = 0; /* hardware requirement */ + else + wm.thread1.binding_table_entry_count = key->nr_surfaces; + + if (key->total_scratch != 0) { + wm.thread2.scratch_space_base_pointer = 0; /* reloc */ + wm.thread2.per_thread_scratch_space = key->total_scratch / 1024 - 1; + } else { + wm.thread2.scratch_space_base_pointer = 0; + wm.thread2.per_thread_scratch_space = 0; + } + + wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg; + wm.thread3.urb_entry_read_length = key->urb_entry_read_length; + wm.thread3.urb_entry_read_offset = 0; + wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length; + wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; + + if (BRW_IS_IGDNG(brw)) + wm.wm4.sampler_count = 0; /* hardware requirement */ + else + wm.wm4.sampler_count = (key->sampler_count + 1) / 4; + + /* reloc */ + wm.wm4.sampler_state_pointer = 0; + + wm.wm5.program_uses_depth = key->uses_depth; + wm.wm5.program_computes_depth = key->computes_depth; + wm.wm5.program_uses_killpixel = key->uses_kill; + + if (key->has_flow_control) + wm.wm5.enable_8_pix = 1; + else + wm.wm5.enable_16_pix = 1; + + wm.wm5.max_threads = key->max_threads - 1; + wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */ + wm.wm5.legacy_line_rast = 0; + wm.wm5.legacy_global_depth_bias = 0; + wm.wm5.early_depth_test = 1; /* never need to disable */ + wm.wm5.line_aa_region_width = 0; + wm.wm5.line_endcap_aa_region_width = 1; + + wm.wm5.polygon_stipple = key->polygon_stipple; + + if (key->offset_enable) { + wm.wm5.depth_offset = 1; + /* Something wierd going on with legacy_global_depth_bias, + * offset_constant, scaling and MRD. This value passes glean + * but gives some odd results elsewere (eg. the + * quad-offset-units test). + */ + wm.global_depth_offset_constant = key->offset_units * 2; + + /* This is the only value that passes glean: + */ + wm.global_depth_offset_scale = key->offset_factor; + } + + wm.wm5.line_stipple = key->line_stipple; + + if ((BRW_DEBUG & DEBUG_STATS) || key->stats_wm) + wm.wm4.stats_enable = 1; + + ret = brw_upload_cache(&brw->cache, BRW_WM_UNIT, + key, sizeof(*key), + reloc, nr_reloc, + &wm, sizeof(wm), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + +static enum pipe_error upload_wm_unit( struct brw_context *brw ) +{ + struct brw_wm_unit_key key; + struct brw_winsys_reloc reloc[3]; + unsigned nr_reloc = 0; + enum pipe_error ret; + unsigned grf_reg_count; + unsigned per_thread_scratch_space; + unsigned stats_enable; + unsigned sampler_count; + + wm_unit_populate_key(brw, &key); + + + /* Allocate the necessary scratch space if we haven't already. Don't + * bother reducing the allocation later, since we use scratch so + * rarely. + */ + assert(key.total_scratch <= 12 * 1024); + if (key.total_scratch) { + GLuint total = key.total_scratch * key.max_threads; + + /* Do we need a new buffer: + */ + if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) + bo_reference(&brw->wm.scratch_bo, NULL); + + if (brw->wm.scratch_bo == NULL) { + ret = brw->sws->bo_alloc(brw->sws, + BRW_BUFFER_TYPE_SHADER_SCRATCH, + total, + 4096, + &brw->wm.scratch_bo); + if (ret) + return ret; + } + } + + + /* XXX: temporary: + */ + grf_reg_count = (align(key.total_grf, 16) / 16 - 1); + per_thread_scratch_space = key.total_scratch / 1024 - 1; + stats_enable = (BRW_DEBUG & DEBUG_STATS) || key.stats_wm; + sampler_count = BRW_IS_IGDNG(brw) ? 0 :(key.sampler_count + 1) / 4; + + /* Emit WM program relocation */ + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_wm_unit_state, thread0), + brw->wm.prog_bo); + + /* Emit scratch space relocation */ + if (key.total_scratch != 0) { + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_SCRATCH, + per_thread_scratch_space, + offsetof(struct brw_wm_unit_state, thread2), + brw->wm.scratch_bo); + } + + /* Emit sampler state relocation */ + if (key.sampler_count != 0) { + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_STATE, + stats_enable | (sampler_count << 2), + offsetof(struct brw_wm_unit_state, wm4), + brw->wm.sampler_bo); + } + + + if (brw_search_cache(&brw->cache, BRW_WM_UNIT, + &key, sizeof(key), + reloc, nr_reloc, + NULL, + &brw->wm.state_bo)) + return PIPE_OK; + + ret = wm_unit_create_from_key(brw, &key, + reloc, nr_reloc, + &brw->wm.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_wm_unit = { + .dirty = { + .mesa = (PIPE_NEW_FRAGMENT_SHADER | + PIPE_NEW_DEPTH_BUFFER | + PIPE_NEW_RAST | + PIPE_NEW_DEPTH_STENCIL_ALPHA | + PIPE_NEW_QUERY), + + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_WM_SURFACES), + + .cache = (CACHE_NEW_WM_PROG | + CACHE_NEW_SAMPLER) + }, + .prepare = upload_wm_unit, +}; + diff --git a/src/gallium/drivers/i965/brw_wm_surface_state.c b/src/gallium/drivers/i965/brw_wm_surface_state.c new file mode 100644 index 0000000000..f92b8198ed --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_surface_state.c @@ -0,0 +1,294 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_format.h" + +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_screen.h" + + + + +static enum pipe_error +brw_update_texture_surface( struct brw_context *brw, + struct brw_texture *tex, + struct brw_winsys_buffer **bo_out) +{ + struct brw_winsys_reloc reloc[1]; + enum pipe_error ret; + + /* Emit relocation to surface contents */ + make_reloc(&reloc[0], + BRW_USAGE_SAMPLER, + 0, + offsetof(struct brw_surface_state, ss1), + tex->bo); + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &tex->ss, sizeof tex->ss, + reloc, Elements(reloc), + NULL, + bo_out)) + return PIPE_OK; + + ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, + &tex->ss, sizeof tex->ss, + reloc, Elements(reloc), + &tex->ss, sizeof tex->ss, + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + + + + + + + +/** + * Sets up a surface state structure to point at the given region. + * While it is only used for the front/back buffer currently, it should be + * usable for further buffers when doing ARB_draw_buffer support. + */ +static enum pipe_error +brw_update_render_surface(struct brw_context *brw, + struct brw_surface *surface, + struct brw_winsys_buffer **bo_out) +{ + struct brw_surf_ss0 blend_ss0 = brw->curr.blend->ss0; + struct brw_surface_state ss; + struct brw_winsys_reloc reloc[1]; + enum pipe_error ret; + + /* XXX: we will only be rendering to this surface: + */ + make_reloc(&reloc[0], + BRW_USAGE_RENDER_TARGET, + 0, + offsetof(struct brw_surface_state, ss1), + surface->bo); + + /* Surfaces are potentially shared between contexts, so can't + * scribble the in-place ss0 value in the surface. + */ + memcpy(&ss, &surface->ss, sizeof ss); + + ss.ss0.color_blend = blend_ss0.color_blend; + ss.ss0.writedisable_blue = blend_ss0.writedisable_blue; + ss.ss0.writedisable_green = blend_ss0.writedisable_green; + ss.ss0.writedisable_red = blend_ss0.writedisable_red; + ss.ss0.writedisable_alpha = blend_ss0.writedisable_alpha; + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &ss, sizeof(ss), + reloc, Elements(reloc), + NULL, + bo_out)) + return PIPE_OK; + + ret = brw_upload_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &ss, sizeof ss, + reloc, Elements(reloc), + &ss, sizeof ss, + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + +/** + * Constructs the binding table for the WM surface state, which maps unit + * numbers to surface state objects. + */ +static enum pipe_error +brw_wm_get_binding_table(struct brw_context *brw, + struct brw_winsys_buffer **bo_out ) +{ + enum pipe_error ret; + struct brw_winsys_reloc reloc[BRW_WM_MAX_SURF]; + uint32_t data[BRW_WM_MAX_SURF]; + GLuint nr_relocs = 0; + GLuint data_size = brw->wm.nr_surfaces * sizeof data[0]; + int i; + + assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF); + assert(brw->wm.nr_surfaces > 0); + + /* Emit binding table relocations to surface state + */ + for (i = 0; i < brw->wm.nr_surfaces; i++) { + if (brw->wm.surf_bo[i]) { + make_reloc(&reloc[nr_relocs++], + BRW_USAGE_STATE, + 0, + i * sizeof(GLuint), + brw->wm.surf_bo[i]); + } + } + + /* Note there is no key for this search beyond the values in the + * relocation array: + */ + if (brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + reloc, nr_relocs, + NULL, + bo_out)) + return PIPE_OK; + + /* Upload zero data, will all be overwitten with relocation + * offsets: + */ + for (i = 0; i < brw->wm.nr_surfaces; i++) + data[i] = 0; + + ret = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + reloc, nr_relocs, + data, data_size, + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static enum pipe_error prepare_wm_surfaces(struct brw_context *brw ) +{ + enum pipe_error ret; + int nr_surfaces = 0; + GLuint i; + + /* PIPE_NEW_COLOR_BUFFERS | PIPE_NEW_BLEND + * + * Update surfaces for drawing buffers. Mixes in colormask and + * blend state. + * + * XXX: no color buffer case + */ + for (i = 0; i < brw->curr.fb.nr_cbufs; i++) { + ret = brw_update_render_surface(brw, + brw_surface(brw->curr.fb.cbufs[i]), + &brw->wm.surf_bo[BTI_COLOR_BUF(i)]); + if (ret) + return ret; + + nr_surfaces = BTI_COLOR_BUF(i) + 1; + } + + + + /* PIPE_NEW_FRAGMENT_CONSTANTS + */ +#if 0 + if (brw->curr.fragment_constants) { + ret = brw_update_fragment_constant_surface( + brw, + brw->curr.fragment_constants, + &brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS]); + + if (ret) + return ret; + + nr_surfaces = BTI_FRAGMENT_CONSTANTS + 1; + } + else { + bo_reference(&brw->wm.surf_bo[SURF_FRAG_CONSTANTS], NULL); + } +#endif + + + /* PIPE_NEW_TEXTURE + */ + for (i = 0; i < brw->curr.num_textures; i++) { + ret = brw_update_texture_surface(brw, + brw_texture(brw->curr.texture[i]), + &brw->wm.surf_bo[BTI_TEXTURE(i)]); + if (ret) + return ret; + + nr_surfaces = BTI_TEXTURE(i) + 1; + } + + /* Clear any inactive entries: + */ + for (i = brw->curr.fb.nr_cbufs; i < BRW_MAX_DRAW_BUFFERS; i++) + bo_reference(&brw->wm.surf_bo[BTI_COLOR_BUF(i)], NULL); + + if (!brw->curr.fragment_constants) + bo_reference(&brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS], NULL); + + /* XXX: no pipe_max_textures define?? */ + for (i = brw->curr.num_textures; i < PIPE_MAX_SAMPLERS; i++) + bo_reference(&brw->wm.surf_bo[BTI_TEXTURE(i)], NULL); + + if (brw->wm.nr_surfaces != nr_surfaces) { + brw->wm.nr_surfaces = nr_surfaces; + brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; + } + + ret = brw_wm_get_binding_table(brw, &brw->wm.bind_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_wm_surfaces = { + .dirty = { + .mesa = (PIPE_NEW_COLOR_BUFFERS | + PIPE_NEW_BOUND_TEXTURES | + PIPE_NEW_FRAGMENT_CONSTANTS | + PIPE_NEW_BLEND), + .brw = (BRW_NEW_CONTEXT | + BRW_NEW_WM_SURFACES), + .cache = 0 + }, + .prepare = prepare_wm_surfaces, +}; + + + diff --git a/src/gallium/drivers/i965/intel_decode.c b/src/gallium/drivers/i965/intel_decode.c new file mode 100644 index 0000000000..3166958bad --- /dev/null +++ b/src/gallium/drivers/i965/intel_decode.c @@ -0,0 +1,1790 @@ +/* -*- c-basic-offset: 4 -*- */ +/* + * Copyright © 2007 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +/** @file intel_decode.c + * This file contains code to print out batchbuffer contents in a + * human-readable format. + * + * The current version only supports i915 packets, and only pretty-prints a + * subset of them. The intention is for it to make just a best attempt to + * decode, but never crash in the process. + */ + +#include <stdio.h> +#include <stdarg.h> +#include <string.h> +#include <inttypes.h> + +#include "intel_decode.h" + +/*#include "intel_chipset.h"*/ +#define IS_965(x) 1 /* XXX */ +#define IS_9XX(x) 1 /* XXX */ + +#define BUFFER_FAIL(_count, _len, _name) do { \ + fprintf(out, "Buffer size too small in %s (%d < %d)\n", \ + (_name), (_count), (_len)); \ + (*failures)++; \ + return count; \ +} while (0) + +static FILE *out; +static uint32_t saved_s2 = 0, saved_s4 = 0; +static char saved_s2_set = 0, saved_s4_set = 0; + +static float +int_as_float(uint32_t intval) +{ + union intfloat { + uint32_t i; + float f; + } uval; + + uval.i = intval; + return uval.f; +} + +static void +instr_out(const uint32_t *data, uint32_t hw_offset, unsigned int index, + char *fmt, ...) +{ + va_list va; + + fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index], + index == 0 ? "" : " "); + va_start(va, fmt); + vfprintf(out, fmt, va); + va_end(va); +} + + +static int +decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode; + + struct { + uint32_t opcode; + int len_mask; + int min_len; + int max_len; + char *name; + } opcodes_mi[] = { + { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, + { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, + { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, + { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, + { 0x04, 0, 1, 1, "MI_FLUSH" }, + { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" }, + { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, + { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, + { 0x00, 0, 1, 1, "MI_NOOP" }, + { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" }, + { 0x07, 0, 1, 1, "MI_REPORT_HEAD" }, + { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" }, + { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" }, + { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" }, + { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" }, + { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" }, + { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" }, + }; + + + for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); + opcode++) { + if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name); + if (opcodes_mi[opcode].max_len > 1) { + len = (data[0] & opcodes_mi[opcode].len_mask) + 2; + if (len < opcodes_mi[opcode].min_len || + len > opcodes_mi[opcode].max_len) + { + fprintf(out, "Bad length (%d) in %s, [%d, %d]\n", + len, opcodes_mi[opcode].name, + opcodes_mi[opcode].min_len, + opcodes_mi[opcode].max_len); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_mi[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "MI UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_2d(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode, len; + char *format = NULL; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_2d[] = { + { 0x40, 5, 5, "COLOR_BLT" }, + { 0x43, 6, 6, "SRC_COPY_BLT" }, + { 0x01, 8, 8, "XY_SETUP_BLT" }, + { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" }, + { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" }, + { 0x24, 2, 2, "XY_PIXEL_BLT" }, + { 0x25, 3, 3, "XY_SCANLINES_BLT" }, + { 0x26, 4, 4, "Y_TEXT_BLT" }, + { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" }, + { 0x50, 6, 6, "XY_COLOR_BLT" }, + { 0x51, 6, 6, "XY_PAT_BLT" }, + { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" }, + { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" }, + { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" }, + { 0x52, 9, 9, "XY_MONO_PAT_BLT" }, + { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" }, + { 0x53, 8, 8, "XY_SRC_COPY_BLT" }, + { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" }, + { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" }, + { 0x55, 9, 9, "XY_FULL_BLT" }, + { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" }, + { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" }, + { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" }, + { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" }, + { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" }, + }; + + switch ((data[0] & 0x1fc00000) >> 22) { + case 0x50: + instr_out(data, hw_offset, 0, + "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n", + (data[0] & (1 << 20)) ? "en" : "dis", + (data[0] & (1 << 21)) ? "en" : "dis", + (data[0] >> 11) & 1); + + len = (data[0] & 0x000000ff) + 2; + if (len != 6) + fprintf(out, "Bad count in XY_COLOR_BLT\n"); + if (count < 6) + BUFFER_FAIL(count, len, "XY_COLOR_BLT"); + + switch ((data[1] >> 24) & 0x3) { + case 0: + format="8"; + break; + case 1: + format="565"; + break; + case 2: + format="1555"; + break; + case 3: + format="8888"; + break; + } + + instr_out(data, hw_offset, 1, "format %s, pitch %d, " + "clipping %sabled\n", format, + (short)(data[1] & 0xffff), + data[1] & (1 << 30) ? "en" : "dis"); + instr_out(data, hw_offset, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "(%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "color\n"); + return len; + case 0x53: + instr_out(data, hw_offset, 0, + "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, " + "src tile %d, dst tile %d)\n", + (data[0] & (1 << 20)) ? "en" : "dis", + (data[0] & (1 << 21)) ? "en" : "dis", + (data[0] >> 15) & 1, + (data[0] >> 11) & 1); + + len = (data[0] & 0x000000ff) + 2; + if (len != 8) + fprintf(out, "Bad count in XY_SRC_COPY_BLT\n"); + if (count < 8) + BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT"); + + switch ((data[1] >> 24) & 0x3) { + case 0: + format="8"; + break; + case 1: + format="565"; + break; + case 2: + format="1555"; + break; + case 3: + format="8888"; + break; + } + + instr_out(data, hw_offset, 1, "format %s, dst pitch %d, " + "clipping %sabled\n", format, + (short)(data[1] & 0xffff), + data[1] & (1 << 30) ? "en" : "dis"); + instr_out(data, hw_offset, 2, "dst (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "dst (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "src (%d,%d)\n", + data[5] & 0xffff, data[5] >> 16); + instr_out(data, hw_offset, 6, "src pitch %d\n", + (short)(data[6] & 0xffff)); + instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]); + opcode++) { + if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) { + unsigned int i; + + len = 1; + instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name); + if (opcodes_2d[opcode].max_len > 1) { + len = (data[0] & 0x000000ff) + 2; + if (len < opcodes_2d[opcode].min_len || + len > opcodes_2d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_2d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "2D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + switch ((data[0] & 0x00f80000) >> 19) { + case 0x11: + instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n"); + return 1; + case 0x10: + instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n"); + return 1; + case 0x01: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n"); + return 1; + case 0x0a: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n"); + return 1; + case 0x05: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n"); + return 1; + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +/** Sets the string dstname to describe the destination of the PS instruction */ +static void +i915_get_instruction_dst(const uint32_t *data, int i, char *dstname, int do_mask) +{ + uint32_t a0 = data[i]; + int dst_nr = (a0 >> 14) & 0xf; + char dstmask[8]; + char *sat; + + if (do_mask) { + if (((a0 >> 10) & 0xf) == 0xf) { + dstmask[0] = 0; + } else { + int dstmask_index = 0; + + dstmask[dstmask_index++] = '.'; + if (a0 & (1 << 10)) + dstmask[dstmask_index++] = 'x'; + if (a0 & (1 << 11)) + dstmask[dstmask_index++] = 'y'; + if (a0 & (1 << 12)) + dstmask[dstmask_index++] = 'z'; + if (a0 & (1 << 13)) + dstmask[dstmask_index++] = 'w'; + dstmask[dstmask_index++] = 0; + } + + if (a0 & (1 << 22)) + sat = ".sat"; + else + sat = ""; + } else { + dstmask[0] = 0; + sat = ""; + } + + switch ((a0 >> 19) & 0x7) { + case 0: + if (dst_nr > 15) + fprintf(out, "bad destination reg R%d\n", dst_nr); + sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat); + break; + case 4: + if (dst_nr > 0) + fprintf(out, "bad destination reg oC%d\n", dst_nr); + sprintf(dstname, "oC%s%s", dstmask, sat); + break; + case 5: + if (dst_nr > 0) + fprintf(out, "bad destination reg oD%d\n", dst_nr); + sprintf(dstname, "oD%s%s", dstmask, sat); + break; + case 6: + if (dst_nr > 2) + fprintf(out, "bad destination reg U%d\n", dst_nr); + sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); + break; + default: + sprintf(dstname, "RESERVED"); + break; + } +} + +static char * +i915_get_channel_swizzle(uint32_t select) +{ + switch (select & 0x7) { + case 0: + return (select & 8) ? "-x" : "x"; + case 1: + return (select & 8) ? "-y" : "y"; + case 2: + return (select & 8) ? "-z" : "z"; + case 3: + return (select & 8) ? "-w" : "w"; + case 4: + return (select & 8) ? "-0" : "0"; + case 5: + return (select & 8) ? "-1" : "1"; + default: + return (select & 8) ? "-bad" : "bad"; + } +} + +static void +i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 2: + sprintf(name, "C%d", src_nr); + if (src_nr > 31) + fprintf(out, "bad src reg %s\n", name); + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + case 6: + sprintf(name, "U%d", src_nr); + if (src_nr > 2) + fprintf(out, "bad src reg %s\n", name); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_get_instruction_src0(const uint32_t *data, int i, char *srcname) +{ + uint32_t a0 = data[i]; + uint32_t a1 = data[i + 1]; + int src_nr = (a0 >> 2) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src1(const uint32_t *data, int i, char *srcname) +{ + uint32_t a1 = data[i + 1]; + uint32_t a2 = data[i + 2]; + int src_nr = (a1 >> 8) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src2(const uint32_t *data, int i, char *srcname) +{ + uint32_t a2 = data[i + 2]; + int src_nr = (a2 >> 16) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_decode_alu1(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix, + op_name, dst, src0); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu2(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu3(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100], src2[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + i915_get_instruction_src2(data, i, src2); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1, src2); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_tex(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix, + char *tex_name) +{ + uint32_t t0 = data[i]; + uint32_t t1 = data[i + 1]; + char dst_name[100]; + char addr_name[100]; + int sampler_nr; + + i915_get_instruction_dst(data, i, dst_name, 0); + i915_get_instruction_addr((t1 >> 24) & 0x7, + (t1 >> 17) & 0xf, + addr_name); + sampler_nr = t0 & 0xf; + + instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix, + tex_name, dst_name, sampler_nr, addr_name); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_dcl(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix) +{ + uint32_t d0 = data[i]; + char *sampletype; + int dcl_nr = (d0 >> 14) & 0xf; + char *dcl_x = d0 & (1 << 10) ? "x" : ""; + char *dcl_y = d0 & (1 << 11) ? "y" : ""; + char *dcl_z = d0 & (1 << 12) ? "z" : ""; + char *dcl_w = d0 & (1 << 13) ? "w" : ""; + char dcl_mask[10]; + + switch ((d0 >> 19) & 0x3) { + case 1: + sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w); + if (strcmp(dcl_mask, ".") == 0) + fprintf(out, "bad (empty) dcl mask\n"); + + if (dcl_nr > 10) + fprintf(out, "bad T%d dcl register number\n", dcl_nr); + if (dcl_nr < 8) { + if (strcmp(dcl_mask, ".x") != 0 && + strcmp(dcl_mask, ".xy") != 0 && + strcmp(dcl_mask, ".xz") != 0 && + strcmp(dcl_mask, ".w") != 0 && + strcmp(dcl_mask, ".xyzw") != 0) { + fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask); + } + instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix, + dcl_nr, dcl_mask); + } else { + if (strcmp(dcl_mask, ".xz") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xzw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + + if (dcl_nr == 8) { + instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 9) { + instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 10) { + instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix, + dcl_mask); + } + } + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 3: + switch ((d0 >> 22) & 0x3) { + case 0: + sampletype = "2D"; + break; + case 1: + sampletype = "CUBE"; + break; + case 2: + sampletype = "3D"; + break; + default: + sampletype = "RESERVED"; + break; + } + if (dcl_nr > 15) + fprintf(out, "bad S%d dcl register number\n", dcl_nr); + instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix, + dcl_nr, sampletype); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + } +} + +static void +i915_decode_instruction(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix) +{ + switch ((data[i] >> 24) & 0x1f) { + case 0x0: + instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 0x01: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD"); + break; + case 0x02: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV"); + break; + case 0x03: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL"); + break; + case 0x04: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD"); + break; + case 0x05: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD"); + break; + case 0x06: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3"); + break; + case 0x07: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4"); + break; + case 0x08: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC"); + break; + case 0x09: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP"); + break; + case 0x0a: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ"); + break; + case 0x0b: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP"); + break; + case 0x0c: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG"); + break; + case 0x0d: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP"); + break; + case 0x0e: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN"); + break; + case 0x0f: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX"); + break; + case 0x10: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR"); + break; + case 0x11: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD"); + break; + case 0x12: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC"); + break; + case 0x13: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE"); + break; + case 0x14: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT"); + break; + case 0x15: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD"); + break; + case 0x16: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP"); + break; + case 0x17: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB"); + break; + case 0x19: + i915_decode_dcl(data, hw_offset, i, instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + } +} + +static int +decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) +{ + unsigned int len, i, c, opcode, word, map, sampler, instr; + char *format; + + struct { + uint32_t opcode; + int i830_only; + int min_len; + int max_len; + char *name; + } opcodes_3d_1d[] = { + { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, + { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, + { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" }, + { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, + { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, + { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, + { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" }, + { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, + { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, + { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, + { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, + { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, + { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, + { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, + { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, + { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" }, + { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" }, + { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" }, + { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" }, + { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, + { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, + { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" }, + }; + + switch ((data[0] & 0x00ff0000) >> 16) { + case 0x07: + /* This instruction is unusual. A 0 length means just 1 DWORD instead of + * 2. The 0 length is specified in one place to be unsupported, but + * stated to be required in another, and 0 length LOAD_INDIRECTs appear + * to cause no harm at least. + */ + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n"); + len = (data[0] & 0x000000ff) + 1; + i = 1; + if (data[0] & (0x01 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "SIS.0\n"); + instr_out(data, hw_offset, i++, "SIS.1\n"); + } + if (data[0] & (0x02 << 8)) { + if (i + 1 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "DIS.0\n"); + } + if (data[0] & (0x04 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "SSB.0\n"); + instr_out(data, hw_offset, i++, "SSB.1\n"); + } + if (data[0] & (0x08 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "MSB.0\n"); + instr_out(data, hw_offset, i++, "MSB.1\n"); + } + if (data[0] & (0x10 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "PSP.0\n"); + instr_out(data, hw_offset, i++, "PSP.1\n"); + } + if (data[0] & (0x20 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "PSC.0\n"); + instr_out(data, hw_offset, i++, "PSC.1\n"); + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + (*failures)++; + return len; + } + return len; + case 0x04: + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 0; word <= 7; word++) { + if (data[0] & (1 << (4 + word))) { + if (i >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1"); + + /* save vertex state for decode */ + if (word == 2) { + saved_s2_set = 1; + saved_s2 = data[i]; + } + if (word == 4) { + saved_s4_set = 1; + saved_s4 = data[i]; + } + + instr_out(data, hw_offset, i++, "S%d\n", word); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + (*failures)++; + } + return len; + case 0x00: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n"); + len = (data[0] & 0x0000003f) + 2; + instr_out(data, hw_offset, 1, "mask\n"); + + i = 2; + for (map = 0; map <= 15; map++) { + if (data[1] & (1 << map)) { + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); + instr_out(data, hw_offset, i++, "map %d MS2\n", map); + instr_out(data, hw_offset, i++, "map %d MS3\n", map); + instr_out(data, hw_offset, i++, "map %d MS4\n", map); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); + (*failures)++; + return len; + } + return len; + case 0x06: + instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + len = (data[0] & 0x000000ff) + 2; + + i = 2; + for (c = 0; c <= 31; c++) { + if (data[1] & (1 << c)) { + if (i + 4 >= count) + BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS"); + instr_out(data, hw_offset, i, "C%d.X = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.Y = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.Z = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.W = %f\n", + c, int_as_float(data[i])); + i++; + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + (*failures)++; + } + return len; + case 0x05: + instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n"); + len = (data[0] & 0x000000ff) + 2; + if ((len - 1) % 3 != 0 || len > 370) { + fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n"); + (*failures)++; + } + i = 1; + for (instr = 0; instr < (len - 1) / 3; instr++) { + char instr_prefix[10]; + + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM"); + sprintf(instr_prefix, "PS%03d", instr); + i915_decode_instruction(data, hw_offset, i, instr_prefix); + i += 3; + } + return len; + case 0x01: + if (i830) + break; + instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); + instr_out(data, hw_offset, 1, "mask\n"); + len = (data[0] & 0x0000003f) + 2; + i = 2; + for (sampler = 0; sampler <= 15; sampler++) { + if (data[1] & (1 << sampler)) { + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE"); + instr_out(data, hw_offset, i++, "sampler %d SS2\n", + sampler); + instr_out(data, hw_offset, i++, "sampler %d SS3\n", + sampler); + instr_out(data, hw_offset, i++, "sampler %d SS4\n", + sampler); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n"); + (*failures)++; + } + return len; + case 0x85: + len = (data[0] & 0x0000000f) + 2; + + if (len != 2) + fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n"); + if (count < 2) + BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEST_BUFFER_VARIABLES\n"); + + switch ((data[1] >> 8) & 0xf) { + case 0x0: format = "g8"; break; + case 0x1: format = "x1r5g5b5"; break; + case 0x2: format = "r5g6b5"; break; + case 0x3: format = "a8r8g8b8"; break; + case 0x4: format = "ycrcb_swapy"; break; + case 0x5: format = "ycrcb_normal"; break; + case 0x6: format = "ycrcb_swapuv"; break; + case 0x7: format = "ycrcb_swapuvy"; break; + case 0x8: format = "a4r4g4b4"; break; + case 0x9: format = "a1r5g5b5"; break; + case 0xa: format = "a2r10g10b10"; break; + default: format = "BAD"; break; + } + instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n", + format, + (data[1] & (1 << 31)) ? "en" : "dis"); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]); + opcode++) + { + if (opcodes_3d_1d[opcode].i830_only && !i830) + continue; + + if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) { + len = 1; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name); + if (opcodes_3d_1d[opcode].max_len > 1) { + len = (data[0] & 0x0000ffff) + 2; + if (len < opcodes_3d_1d[opcode].min_len || + len > opcodes_3d_1d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", + opcodes_3d_1d[opcode].name); + (*failures)++; + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, + int *failures) +{ + char immediate = (data[0] & (1 << 23)) == 0; + unsigned int len, i; + char *primtype; + + switch ((data[0] >> 18) & 0xf) { + case 0x0: primtype = "TRILIST"; break; + case 0x1: primtype = "TRISTRIP"; break; + case 0x2: primtype = "TRISTRIP_REVERSE"; break; + case 0x3: primtype = "TRIFAN"; break; + case 0x4: primtype = "POLYGON"; break; + case 0x5: primtype = "LINELIST"; break; + case 0x6: primtype = "LINESTRIP"; break; + case 0x7: primtype = "RECTLIST"; break; + case 0x8: primtype = "POINTLIST"; break; + case 0x9: primtype = "DIB"; break; + case 0xa: primtype = "CLEAR_RECT"; break; + default: primtype = "unknown"; break; + } + + /* XXX: 3DPRIM_DIB not supported */ + if (immediate) { + len = (data[0] & 0x0003ffff) + 2; + instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE inline"); + if (!saved_s2_set || !saved_s4_set) { + fprintf(out, "unknown vertex format\n"); + for (i = 1; i < len; i++) { + instr_out(data, hw_offset, i, + " vertex data (%f float)\n", + int_as_float(data[i])); + } + } else { + unsigned int vertex = 0; + for (i = 1; i < len;) { + unsigned int tc; + +#define VERTEX_OUT(fmt, ...) do { \ + if (i < len) \ + instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \ + else \ + fprintf(out, " missing data in V%d\n", vertex); \ + i++; \ +} while (0) + + VERTEX_OUT("X = %f", int_as_float(data[i])); + VERTEX_OUT("Y = %f", int_as_float(data[i])); + switch (saved_s4 >> 6 & 0x7) { + case 0x1: + VERTEX_OUT("Z = %f", int_as_float(data[i])); + break; + case 0x2: + VERTEX_OUT("Z = %f", int_as_float(data[i])); + VERTEX_OUT("W = %f", int_as_float(data[i])); + break; + case 0x3: + break; + case 0x4: + VERTEX_OUT("W = %f", int_as_float(data[i])); + break; + default: + fprintf(out, "bad S4 position mask\n"); + } + + if (saved_s4 & (1 << 10)) { + VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", + data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 11)) { + VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", + data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 12)) + VERTEX_OUT("width = 0x%08x)", data[i]); + + for (tc = 0; tc <= 7; tc++) { + switch ((saved_s2 >> (tc * 4)) & 0xf) { + case 0x0: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + break; + case 0x1: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); + break; + case 0x2: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i])); + break; + case 0x3: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + break; + case 0x4: + VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); + break; + case 0x5: + VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); + VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]); + break; + case 0xf: + break; + default: + fprintf(out, "bad S2.T%d format\n", tc); + } + } + vertex++; + } + } + } else { + /* indirect vertices */ + len = data[0] & 0x0000ffff; /* index count */ + if (data[0] & (1 << 17)) { + /* random vertex access */ + if (count < (len + 1) / 2 + 1) { + BUFFER_FAIL(count, (len + 1) / 2 + 1, + "3DPRIMITIVE random indirect"); + } + instr_out(data, hw_offset, 0, + "3DPRIMITIVE random indirect %s (%d)\n", primtype, len); + if (len == 0) { + /* vertex indices continue until 0xffff is found */ + for (i = 1; i < count; i++) { + if ((data[i] & 0xffff) == 0xffff) { + instr_out(data, hw_offset, i, + " indices: (terminator)\n"); + return i; + } else if ((data[i] >> 16) == 0xffff) { + instr_out(data, hw_offset, i, + " indices: 0x%04x, " + "(terminator)\n", + data[i] & 0xffff); + return i; + } else { + instr_out(data, hw_offset, i, + " indices: 0x%04x, 0x%04x\n", + data[i] & 0xffff, data[i] >> 16); + } + } + fprintf(out, + "3DPRIMITIVE: no terminator found in index buffer\n"); + (*failures)++; + return count; + } else { + /* fixed size vertex index buffer */ + for (i = 0; i < len; i += 2) { + if (i * 2 == len - 1) { + instr_out(data, hw_offset, i, + " indices: 0x%04x\n", + data[i] & 0xffff); + } else { + instr_out(data, hw_offset, i, + " indices: 0x%04x, 0x%04x\n", + data[i] & 0xffff, data[i] >> 16); + } + } + } + return (len + 1) / 2 + 1; + } else { + /* sequential vertex access */ + if (count < 2) + BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect"); + instr_out(data, hw_offset, 0, + "3DPRIMITIVE sequential indirect %s, %d starting from " + "%d\n", primtype, len, data[1] & 0xffff); + instr_out(data, hw_offset, 1, " start\n"); + return 2; + } + } + + return len; +} + +static int +decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" }, + { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" }, + { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" }, + { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" }, + { 0x0d, 1, 1, "3DSTATE_MODES_4" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + }; + + switch ((data[0] & 0x1f000000) >> 24) { + case 0x1f: + return decode_3d_primitive(data, count, hw_offset, failures); + case 0x1d: + return decode_3d_1d(data, count, hw_offset, failures, 0); + case 0x1c: + return decode_3d_1c(data, count, hw_offset, failures); + } + + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); + opcode++) { + if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); + if (opcodes_3d[opcode].max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcodes_3d[opcode].min_len || + len > opcodes_3d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static const char * +get_965_surfacetype(unsigned int surfacetype) +{ + switch (surfacetype) { + case 0: return "1D"; + case 1: return "2D"; + case 2: return "3D"; + case 3: return "CUBE"; + case 4: return "BUFFER"; + case 7: return "NULL"; + default: return "unknown"; + } +} + +static const char * +get_965_depthformat(unsigned int depthformat) +{ + switch (depthformat) { + case 0: return "s8_z24float"; + case 1: return "z32float"; + case 2: return "z24s8"; + case 5: return "z16"; + default: return "unknown"; + } +} + +static const char * +get_965_element_component(uint32_t data, int component) +{ + uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7; + + switch (component_control) { + case 0: + return "nostore"; + case 1: + switch (component) { + case 0: return "X"; + case 1: return "Y"; + case 2: return "Z"; + case 3: return "W"; + default: return "fail"; + } + case 2: + return "0.0"; + case 3: + return "1.0"; + case 4: + return "0x1"; + case 5: + return "VID"; + default: + return "fail"; + } +} + +static const char * +get_965_prim_type(uint32_t data) +{ + uint32_t primtype = (data >> 10) & 0x1f; + + switch (primtype) { + case 0x01: return "point list"; + case 0x02: return "line list"; + case 0x03: return "line strip"; + case 0x04: return "tri list"; + case 0x05: return "tri strip"; + case 0x06: return "tri fan"; + case 0x07: return "quad list"; + case 0x08: return "quad strip"; + case 0x09: return "line list adj"; + case 0x0a: return "line strip adj"; + case 0x0b: return "tri list adj"; + case 0x0c: return "tri strip adj"; + case 0x0d: return "tri strip reverse"; + case 0x0e: return "polygon"; + case 0x0f: return "rect list"; + case 0x10: return "line loop"; + case 0x11: return "point list bf"; + case 0x12: return "line strip cont"; + case 0x13: return "line strip bf"; + case 0x14: return "line strip cont bf"; + case 0x15: return "tri fan no stipple"; + default: return "fail"; + } +} + +static int +decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode, len; + int i; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x6000, 3, 3, "URB_FENCE" }, + { 0x6001, 2, 2, "CS_URB_STATE" }, + { 0x6002, 2, 2, "CONSTANT_BUFFER" }, + { 0x6101, 6, 6, "STATE_BASE_ADDRESS" }, + { 0x6102, 2, 2 , "STATE_SIP" }, + { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" }, + { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" }, + { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, + { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, + { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" }, + { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, + { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" }, + { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" }, + { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" }, + { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, + { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" }, + { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, + { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, + { 0x7b00, 6, 6, "3DPRIMITIVE" }, + }; + + len = (data[0] & 0x0000ffff) + 2; + + switch ((data[0] & 0xffff0000) >> 16) { + case 0x6101: + if (len != 6) + fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS"); + + instr_out(data, hw_offset, 0, + "STATE_BASE_ADDRESS\n"); + + if (data[1] & 1) { + instr_out(data, hw_offset, 1, "General state at 0x%08x\n", + data[1] & ~1); + } else + instr_out(data, hw_offset, 1, "General state not updated\n"); + + if (data[2] & 1) { + instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n", + data[2] & ~1); + } else + instr_out(data, hw_offset, 2, "Surface state not updated\n"); + + if (data[3] & 1) { + instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n", + data[3] & ~1); + } else + instr_out(data, hw_offset, 3, "Indirect state not updated\n"); + + if (data[4] & 1) { + instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n", + data[4] & ~1); + } else + instr_out(data, hw_offset, 4, "General state not updated\n"); + + if (data[5] & 1) { + instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n", + data[5] & ~1); + } else + instr_out(data, hw_offset, 5, "Indirect state not updated\n"); + + return len; + case 0x7800: + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_PIPELINED_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS state\n"); + instr_out(data, hw_offset, 2, "GS state\n"); + instr_out(data, hw_offset, 3, "Clip state\n"); + instr_out(data, hw_offset, 4, "SF state\n"); + instr_out(data, hw_offset, 5, "WM state\n"); + instr_out(data, hw_offset, 6, "CC state\n"); + return len; + case 0x7801: + if (len != 6) + fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "Clip binding table\n"); + instr_out(data, hw_offset, 4, "SF binding table\n"); + instr_out(data, hw_offset, 5, "WM binding table\n"); + + return len; + + case 0x7808: + len = (data[0] & 0xff) + 2; + if ((len - 1) % 4 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n", + data[i] >> 27, + data[i] & (1 << 26) ? "random" : "sequential", + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i++, "buffer address\n"); + instr_out(data, hw_offset, i++, "max index\n"); + instr_out(data, hw_offset, i++, "mbz\n"); + } + return len; + + case 0x7809: + len = (data[0] & 0xff) + 2; + if ((len + 1) % 2 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, " + "src offset 0x%04x bytes\n", + data[i] >> 27, + data[i] & (1 << 26) ? "" : "in", + (data[i] >> 16) & 0x1ff, + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i, "(%s, %s, %s, %s), " + "dst offset 0x%02x bytes\n", + get_965_element_component(data[i], 0), + get_965_element_component(data[i], 1), + get_965_element_component(data[i], 2), + get_965_element_component(data[i], 3), + (data[i] & 0xff) * 4); + i++; + } + return len; + + case 0x780a: + len = (data[0] & 0xff) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER"); + instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n"); + instr_out(data, hw_offset, 1, "beginning buffer address\n"); + instr_out(data, hw_offset, 2, "ending buffer address\n"); + return len; + + case 0x7900: + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DRAWING_RECTANGLE\n"); + instr_out(data, hw_offset, 1, "top left: %d,%d\n", + data[1] & 0xffff, + (data[1] >> 16) & 0xffff); + instr_out(data, hw_offset, 2, "bottom right: %d,%d\n", + data[2] & 0xffff, + (data[2] >> 16) & 0xffff); + instr_out(data, hw_offset, 3, "origin: %d,%d\n", + (int)data[3] & 0xffff, + ((int)data[3] >> 16) & 0xffff); + + return len; + + case 0x7905: + if (len != 5 && len != 6) + fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEPTH_BUFFER\n"); + instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not "); + instr_out(data, hw_offset, 2, "depth offset\n"); + instr_out(data, hw_offset, 3, "%dx%d\n", + ((data[3] & 0x0007ffc0) >> 6) + 1, + ((data[3] & 0xfff80000) >> 19) + 1); + instr_out(data, hw_offset, 4, "volume depth\n"); + if (len == 6) + instr_out(data, hw_offset, 5, "\n"); + + return len; + + case 0x7b00: + len = (data[0] & 0xff) + 2; + if (len != 6) + fprintf(out, "Bad count in 3DPRIMITIVE\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE"); + + instr_out(data, hw_offset, 0, + "3DPRIMITIVE: %s %s\n", + get_965_prim_type(data[0]), + (data[0] & (1 << 15)) ? "random" : "sequential"); + instr_out(data, hw_offset, 1, "vertex count\n"); + instr_out(data, hw_offset, 2, "start vertex\n"); + instr_out(data, hw_offset, 3, "instance count\n"); + instr_out(data, hw_offset, 4, "start instance\n"); + instr_out(data, hw_offset, 5, "index bias\n"); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); + opcode++) { + if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) { + unsigned int i; + len = 1; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); + if (opcodes_3d[opcode].max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcodes_3d[opcode].min_len || + len > opcodes_3d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x02, 1, 1, "3DSTATE_MODES_3" }, + { 0x03, 1, 1, "3DSTATE_ENABLES_1"}, + { 0x04, 1, 1, "3DSTATE_ENABLES_2"}, + { 0x05, 1, 1, "3DSTATE_VFT0"}, + { 0x06, 1, 1, "3DSTATE_AA"}, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + { 0x08, 1, 1, "3DSTATE_MODES_1" }, + { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" }, + { 0x0a, 1, 1, "3DSTATE_VFT1"}, + { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" }, + { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" }, + { 0x0f, 1, 1, "3DSTATE_MODES_2" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x16, 1, 1, "3DSTATE_MODES_4" }, + }; + + switch ((data[0] & 0x1f000000) >> 24) { + case 0x1f: + return decode_3d_primitive(data, count, hw_offset, failures); + case 0x1d: + return decode_3d_1d(data, count, hw_offset, failures, 1); + case 0x1c: + return decode_3d_1c(data, count, hw_offset, failures); + } + + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); + opcode++) { + if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); + if (opcodes_3d[opcode].max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcodes_3d[opcode].min_len || + len > opcodes_3d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +/** + * Decodes an i830-i915 batch buffer, writing the output to stdout. + * + * \param data batch buffer contents + * \param count number of DWORDs to decode in the batch buffer + * \param hw_offset hardware address for the buffer + */ +int +intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) +{ + int index = 0; + int failures = 0; + + out = stderr; + + while (index < count) { + switch ((data[index] & 0xe0000000) >> 29) { + case 0x0: + index += decode_mi(data + index, count - index, + hw_offset + index * 4, &failures); + break; + case 0x2: + index += decode_2d(data + index, count - index, + hw_offset + index * 4, &failures); + break; + case 0x3: + if (IS_965(devid)) { + index += decode_3d_965(data + index, count - index, + hw_offset + index * 4, &failures); + } else if (IS_9XX(devid)) { + index += decode_3d(data + index, count - index, + hw_offset + index * 4, &failures); + } else { + index += decode_3d_i830(data + index, count - index, + hw_offset + index * 4, &failures); + } + break; + default: + instr_out(data, hw_offset, index, "UNKNOWN\n"); + failures++; + index++; + break; + } + fflush(out); + } + + return failures; +} + +void intel_decode_context_reset(void) +{ + saved_s2_set = 0; + saved_s4_set = 1; +} + diff --git a/src/gallium/drivers/i965/intel_decode.h b/src/gallium/drivers/i965/intel_decode.h new file mode 100644 index 0000000000..7683097b86 --- /dev/null +++ b/src/gallium/drivers/i965/intel_decode.h @@ -0,0 +1,29 @@ +/* + * Copyright © 2007 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid); +void intel_decode_context_reset(void); diff --git a/src/gallium/drivers/i965/intel_structs.h b/src/gallium/drivers/i965/intel_structs.h new file mode 100644 index 0000000000..522e3bd92c --- /dev/null +++ b/src/gallium/drivers/i965/intel_structs.h @@ -0,0 +1,132 @@ +#ifndef INTEL_STRUCTS_H +#define INTEL_STRUCTS_H + +struct br0 { + GLuint length:8; + GLuint pad0:3; + GLuint dst_tiled:1; + GLuint pad1:8; + GLuint write_rgb:1; + GLuint write_alpha:1; + GLuint opcode:7; + GLuint client:3; +}; + + +struct br13 { + GLint dest_pitch:16; + GLuint rop:8; + GLuint color_depth:2; + GLuint pad1:3; + GLuint mono_source_transparency:1; + GLuint clipping_enable:1; + GLuint pad0:1; +}; + + + +/* This is an attempt to move some of the 2D interaction in this + * driver to using structs for packets rather than a bunch of #defines + * and dwords. + */ +struct xy_color_blit { + struct br0 br0; + struct br13 br13; + + struct { + GLuint dest_x1:16; + GLuint dest_y1:16; + } dw2; + + struct { + GLuint dest_x2:16; + GLuint dest_y2:16; + } dw3; + + GLuint dest_base_addr; + GLuint color; +}; + +struct xy_src_copy_blit { + struct br0 br0; + struct br13 br13; + + struct { + GLuint dest_x1:16; + GLuint dest_y1:16; + } dw2; + + struct { + GLuint dest_x2:16; + GLuint dest_y2:16; + } dw3; + + GLuint dest_base_addr; + + struct { + GLuint src_x1:16; + GLuint src_y1:16; + } dw5; + + struct { + GLint src_pitch:16; + GLuint pad:16; + } dw6; + + GLuint src_base_addr; +}; + +struct xy_setup_blit { + struct br0 br0; + struct br13 br13; + + struct { + GLuint clip_x1:16; + GLuint clip_y1:16; + } dw2; + + struct { + GLuint clip_x2:16; + GLuint clip_y2:16; + } dw3; + + GLuint dest_base_addr; + GLuint background_color; + GLuint foreground_color; + GLuint pattern_base_addr; +}; + + +struct xy_text_immediate_blit { + struct { + GLuint length:8; + GLuint pad2:3; + GLuint dst_tiled:1; + GLuint pad1:4; + GLuint byte_packed:1; + GLuint pad0:5; + GLuint opcode:7; + GLuint client:3; + } dw0; + + struct { + GLuint dest_x1:16; + GLuint dest_y1:16; + } dw1; + + struct { + GLuint dest_x2:16; + GLuint dest_y2:16; + } dw2; + + /* Src bitmap data follows as inline dwords. + */ +}; + + +#define CLIENT_2D 0x2 +#define OPCODE_XY_SETUP_BLT 0x1 +#define OPCODE_XY_COLOR_BLT 0x50 +#define OPCODE_XY_TEXT_IMMEDIATE_BLT 0x31 + +#endif diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index 4e700089e3..f9063d90fb 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -46,17 +46,6 @@ identity_destroy(struct pipe_context *_pipe) } static void -identity_set_edgeflags(struct pipe_context *_pipe, - const unsigned *bitfield) -{ - struct identity_context *id_pipe = identity_context(_pipe); - struct pipe_context *pipe = id_pipe->pipe; - - pipe->set_edgeflags(pipe, - bitfield); -} - -static boolean identity_draw_arrays(struct pipe_context *_pipe, unsigned prim, unsigned start, @@ -65,13 +54,13 @@ identity_draw_arrays(struct pipe_context *_pipe, struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - return pipe->draw_arrays(pipe, - prim, - start, - count); + pipe->draw_arrays(pipe, + prim, + start, + count); } -static boolean +static void identity_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -84,15 +73,15 @@ identity_draw_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_elements(pipe, - indexBuffer, - indexSize, - prim, - start, - count); + pipe->draw_elements(pipe, + indexBuffer, + indexSize, + prim, + start, + count); } -static boolean +static void identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -107,14 +96,14 @@ identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, - minIndex, - maxIndex, - mode, - start, - count); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, + minIndex, + maxIndex, + mode, + start, + count); } static struct pipe_query * @@ -221,16 +210,29 @@ identity_create_sampler_state(struct pipe_context *_pipe, } static void -identity_bind_sampler_states(struct pipe_context *_pipe, - unsigned num, - void **samplers) +identity_bind_fragment_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_fragment_sampler_states(pipe, + num_samplers, + samplers); +} + +static void +identity_bind_vertex_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - pipe->bind_sampler_states(pipe, - num, - samplers); + pipe->bind_vertex_sampler_states(pipe, + num_samplers, + samplers); } static void @@ -402,17 +404,17 @@ static void identity_set_constant_buffer(struct pipe_context *_pipe, uint shader, uint index, - const struct pipe_constant_buffer *_buffer) + struct pipe_buffer *_buffer) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - struct pipe_constant_buffer unwrapped_buffer; - struct pipe_constant_buffer *buffer = NULL; + struct pipe_buffer *unwrapped_buffer; + struct pipe_buffer *buffer = NULL; - /* unwrap the input state */ + /* XXX hmm? unwrap the input state */ if (_buffer) { - unwrapped_buffer.buffer = identity_buffer_unwrap(_buffer->buffer); - buffer = &unwrapped_buffer; + unwrapped_buffer = identity_buffer_unwrap(_buffer); + buffer = unwrapped_buffer; } pipe->set_constant_buffer(pipe, @@ -480,9 +482,9 @@ identity_set_viewport_state(struct pipe_context *_pipe, } static void -identity_set_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **_textures) +identity_set_fragment_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; @@ -499,9 +501,34 @@ identity_set_sampler_textures(struct pipe_context *_pipe, textures = unwrapped_textures; } - pipe->set_sampler_textures(pipe, - num_textures, - textures); + pipe->set_fragment_sampler_textures(pipe, + num_textures, + textures); +} + +static void +identity_set_vertex_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_texture **textures = NULL; + unsigned i; + + if (_textures) { + for (i = 0; i < num_textures; i++) + unwrapped_textures[i] = identity_texture_unwrap(_textures[i]); + for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + unwrapped_textures[i] = NULL; + + textures = unwrapped_textures; + } + + pipe->set_vertex_sampler_textures(pipe, + num_textures, + textures); } static void @@ -669,7 +696,6 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.draw = NULL; id_pipe->base.destroy = identity_destroy; - id_pipe->base.set_edgeflags = identity_set_edgeflags; id_pipe->base.draw_arrays = identity_draw_arrays; id_pipe->base.draw_elements = identity_draw_elements; id_pipe->base.draw_range_elements = identity_draw_range_elements; @@ -682,7 +708,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.bind_blend_state = identity_bind_blend_state; id_pipe->base.delete_blend_state = identity_delete_blend_state; id_pipe->base.create_sampler_state = identity_create_sampler_state; - id_pipe->base.bind_sampler_states = identity_bind_sampler_states; + id_pipe->base.bind_fragment_sampler_states = identity_bind_fragment_sampler_states; + id_pipe->base.bind_vertex_sampler_states = identity_bind_vertex_sampler_states; id_pipe->base.delete_sampler_state = identity_delete_sampler_state; id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state; id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state; @@ -703,7 +730,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple; id_pipe->base.set_scissor_state = identity_set_scissor_state; id_pipe->base.set_viewport_state = identity_set_viewport_state; - id_pipe->base.set_sampler_textures = identity_set_sampler_textures; + id_pipe->base.set_fragment_sampler_textures = identity_set_fragment_sampler_textures; + id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures; id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; id_pipe->base.set_vertex_elements = identity_set_vertex_elements; id_pipe->base.surface_copy = identity_surface_copy; diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c index e893e59940..bc9bc7121d 100644 --- a/src/gallium/drivers/identity/id_objects.c +++ b/src/gallium/drivers/identity/id_objects.c @@ -180,3 +180,42 @@ identity_transfer_destroy(struct identity_transfer *id_transfer) screen->tex_transfer_destroy(id_transfer->transfer); FREE(id_transfer); } + +struct pipe_video_surface * +identity_video_surface_create(struct identity_screen *id_screen, + struct pipe_video_surface *video_surface) +{ + struct identity_video_surface *id_video_surface; + + if (!video_surface) { + goto error; + } + + assert(video_surface->screen == id_screen->screen); + + id_video_surface = CALLOC_STRUCT(identity_video_surface); + if (!id_video_surface) { + goto error; + } + + memcpy(&id_video_surface->base, + video_surface, + sizeof(struct pipe_video_surface)); + + pipe_reference_init(&id_video_surface->base.reference, 1); + id_video_surface->base.screen = &id_screen->base; + id_video_surface->video_surface = video_surface; + + return &id_video_surface->base; + +error: + pipe_video_surface_reference(&video_surface, NULL); + return NULL; +} + +void +identity_video_surface_destroy(struct identity_video_surface *id_video_surface) +{ + pipe_video_surface_reference(&id_video_surface->video_surface, NULL); + FREE(id_video_surface); +} diff --git a/src/gallium/drivers/identity/id_objects.h b/src/gallium/drivers/identity/id_objects.h index ce58faa3c7..77cc719079 100644 --- a/src/gallium/drivers/identity/id_objects.h +++ b/src/gallium/drivers/identity/id_objects.h @@ -31,6 +31,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" +#include "pipe/p_video_state.h" #include "id_screen.h" @@ -67,6 +68,14 @@ struct identity_transfer }; +struct identity_video_surface +{ + struct pipe_video_surface base; + + struct pipe_video_surface *video_surface; +}; + + static INLINE struct identity_buffer * identity_buffer(struct pipe_buffer *_buffer) { @@ -103,6 +112,15 @@ identity_transfer(struct pipe_transfer *_transfer) return (struct identity_transfer *)_transfer; } +static INLINE struct identity_video_surface * +identity_video_surface(struct pipe_video_surface *_video_surface) +{ + if (!_video_surface) { + return NULL; + } + (void)identity_screen(_video_surface->screen); + return (struct identity_video_surface *)_video_surface; +} static INLINE struct pipe_buffer * identity_buffer_unwrap(struct pipe_buffer *_buffer) @@ -165,5 +183,12 @@ identity_transfer_create(struct identity_texture *id_texture, void identity_transfer_destroy(struct identity_transfer *id_transfer); +struct pipe_video_surface * +identity_video_surface_create(struct identity_screen *id_screen, + struct pipe_video_surface *video_surface); + +void +identity_video_surface_destroy(struct identity_video_surface *id_video_surface); + #endif /* ID_OBJECTS_H */ diff --git a/src/gallium/drivers/identity/id_public.h b/src/gallium/drivers/identity/id_public.h index cac14cfd60..3d2862eaa0 100644 --- a/src/gallium/drivers/identity/id_public.h +++ b/src/gallium/drivers/identity/id_public.h @@ -37,4 +37,4 @@ identity_screen_create(struct pipe_screen *screen); struct pipe_context * identity_context_create(struct pipe_screen *screen, struct pipe_context *pipe); -#endif /* PT_PUBLIC_H */ +#endif /* ID_PUBLIC_H */ diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c index 26439637d0..53eae3ef54 100644 --- a/src/gallium/drivers/identity/id_screen.c +++ b/src/gallium/drivers/identity/id_screen.c @@ -379,6 +379,33 @@ identity_screen_buffer_destroy(struct pipe_buffer *_buffer) identity_buffer_destroy(identity_buffer(_buffer)); } +static struct pipe_video_surface * +identity_screen_video_surface_create(struct pipe_screen *_screen, + enum pipe_video_chroma_format chroma_format, + unsigned width, + unsigned height) +{ + struct identity_screen *id_screen = identity_screen(_screen); + struct pipe_screen *screen = id_screen->screen; + struct pipe_video_surface *result; + + result = screen->video_surface_create(screen, + chroma_format, + width, + height); + + if (result) { + return identity_video_surface_create(id_screen, result); + } + return NULL; +} + +static void +identity_screen_video_surface_destroy(struct pipe_video_surface *_vsfc) +{ + identity_video_surface_destroy(identity_video_surface(_vsfc)); +} + static void identity_screen_flush_frontbuffer(struct pipe_screen *_screen, struct pipe_surface *_surface, @@ -472,6 +499,12 @@ identity_screen_create(struct pipe_screen *screen) if (screen->buffer_unmap) id_screen->base.buffer_unmap = identity_screen_buffer_unmap; id_screen->base.buffer_destroy = identity_screen_buffer_destroy; + if (screen->video_surface_create) { + id_screen->base.video_surface_create = identity_screen_video_surface_create; + } + if (screen->video_surface_destroy) { + id_screen->base.video_surface_destroy = identity_screen_video_surface_destroy; + } id_screen->base.flush_frontbuffer = identity_screen_flush_frontbuffer; id_screen->base.fence_reference = identity_screen_fence_reference; id_screen->base.fence_signalled = identity_screen_fence_signalled; diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index e038a5229e..7c6e46006b 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -50,7 +50,6 @@ C_SOURCES = \ lp_state_vs.c \ lp_surface.c \ lp_tex_cache.c \ - lp_tex_sample_c.c \ lp_tex_sample_llvm.c \ lp_texture.c \ lp_tile_cache.c \ diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index 89d08834a3..72d9f39658 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -51,47 +51,42 @@ Requirements - Linux - - udis86, http://udis86.sourceforge.net/ . Use my repository, which decodes - opcodes not yet supported by upstream. + - A x86 or amd64 processor. 64bit mode is preferred. - git clone git://people.freedesktop.org/~jrfonseca/udis86 - cd udis86 - ./configure --with-pic - make - sudo make install + Support for sse2 is strongly encouraged. Support for ssse3, and sse4.1 will + yield the most efficient code. The less features the CPU has the more + likely is that you ran into underperforming, buggy, or incomplete code. + + See /proc/cpuinfo to know what your CPU supports. + + - LLVM 2.6. - - LLVM 2.5. On Debian based distributions do: + For Linux, on a recent Debian based distribution do: aptitude install llvm-dev - There is a typo in one of the llvm-dev 2.5 headers, that causes compilation - errors in the debug build: - - --- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100 - +++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100 - @@ -831,7 +831,7 @@ - template<typename T> - inline T **unwrap(LLVMValueRef *Vals, unsigned Length) { - #if DEBUG - - for (LLVMValueRef *I = Vals, E = Vals + Length; I != E; ++I) - + for (LLVMValueRef *I = Vals, *E = Vals + Length; I != E; ++I) - cast<T>(*I); - #endif - return reinterpret_cast<T**>(Vals); + For Windows download pre-built MSVC 9.0 or MinGW binaries from + http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment + variable to the extracted path. + + - scons (optional) + + - udis86, http://udis86.sourceforge.net/ (optional): - - A x86 or amd64 processor with support for sse2, sse3, and sse4.1 SIMD - instructions. This is necessary because we emit several SSE intrinsics for - convenience. See /proc/cpuinfo to know what your CPU supports. + git clone git://udis86.git.sourceforge.net/gitroot/udis86/udis86 + cd udis86 + ./autogen.sh + ./configure --with-pic + make + sudo make install - - scons - Building ======== -To build everything invoke scons as: +To build everything on Linux invoke scons as: - scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false -k + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false Alternatively, you can build it with GNU make, if you prefer, by invoking it as @@ -99,12 +94,15 @@ Alternatively, you can build it with GNU make, if you prefer, by invoking it as but the rest of these instructions assume that scons is used. +For windows is everything the except except the winsys: + + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false Using ===== -Building will create a drop-in alternative for libGL.so. To use it set the -environment variables: +On Linux, building will create a drop-in alternative for libGL.so. To use it +set the environment variables: export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/lib:$LD_LIBRARY_PATH @@ -115,6 +113,11 @@ or For performance evaluation pass debug=no to scons, and use the corresponding lib directory without the "-debug" suffix. +On Windows, building will create a drop-in alternative for opengl32.dll. To use +it put it in the same directory as the application. It can also be used by +replacing the native ICD driver, but it's quite an advanced usage, so if you +need to ask, don't even try it. + Unit testing ============ diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 3bd2e70013..6bb545a501 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -9,6 +9,8 @@ if not env.has_key('LLVM_VERSION'): env.Tool('udis86') +env.Append(CPPPATH = ['.']) + env.CodeGenerate( target = 'lp_tile_soa.c', script = 'lp_tile_soa.py', @@ -64,7 +66,6 @@ llvmpipe = env.ConvenienceLibrary( 'lp_state_vs.c', 'lp_surface.c', 'lp_tex_cache.c', - 'lp_tex_sample_c.c', 'lp_tex_sample_llvm.c', 'lp_texture.c', 'lp_tile_cache.c', @@ -74,21 +75,19 @@ llvmpipe = env.ConvenienceLibrary( env = env.Clone() -env.Prepend(LIBS = [llvmpipe] + auxiliaries) +env.Prepend(LIBS = [llvmpipe] + gallium) -env.Program( - target = 'lp_test_format', - source = ['lp_test_format.c', 'lp_test_main.c'], -) +tests = [ + 'format', + 'blend', + 'conv', +] -env.Program( - target = 'lp_test_blend', - source = ['lp_test_blend.c', 'lp_test_main.c'], -) - -env.Program( - target = 'lp_test_conv', - source = ['lp_test_conv.c', 'lp_test_main.c'], -) +for test in tests: + target = env.Program( + target = 'lp_test_' + test, + source = ['lp_test_' + test + '.c', 'lp_test_main.c'], + ) + env.InstallProgram(target) Export('llvmpipe') diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.c b/src/gallium/drivers/llvmpipe/lp_bld_arit.c index f5d9db70fb..1aee9b35f3 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_arit.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_arit.c @@ -628,7 +628,8 @@ lp_build_abs(struct lp_build_context *bld, if(type.floating) { /* Mask out the sign bit */ LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); - LLVMValueRef mask = lp_build_int_const_scalar(type, ((unsigned long long)1 << type.width) - 1); + unsigned long absMask = ~(1 << (type.width - 1)); + LLVMValueRef mask = lp_build_int_const_scalar(type, ((unsigned long long) absMask)); a = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); a = LLVMBuildAnd(bld->builder, a, mask, ""); a = LLVMBuildBitCast(bld->builder, a, vec_type, ""); @@ -1082,7 +1083,7 @@ lp_build_log(struct lp_build_context *bld, LLVMValueRef x) { /* log(2) */ - LLVMValueRef log2 = lp_build_const_scalar(bld->type, 1.4426950408889634); + LLVMValueRef log2 = lp_build_const_scalar(bld->type, 0.69314718055994529); return lp_build_mul(bld, log2, lp_build_exp2(bld, x)); } @@ -1094,7 +1095,7 @@ lp_build_log(struct lp_build_context *bld, /** * Generate polynomial. - * Ex: x^2 * coeffs[0] + x * coeffs[1] + coeffs[2]. + * Ex: coeffs[0] + x * coeffs[1] + x^2 * coeffs[2]. */ static LLVMValueRef lp_build_polynomial(struct lp_build_context *bld, @@ -1284,13 +1285,13 @@ lp_build_log2_approx(struct lp_build_context *bld, /* mant = (float) mantissa(x) */ mant = LLVMBuildAnd(bld->builder, i, mantmask, ""); mant = LLVMBuildOr(bld->builder, mant, one, ""); - mant = LLVMBuildSIToFP(bld->builder, mant, vec_type, ""); + mant = LLVMBuildBitCast(bld->builder, mant, vec_type, ""); logmant = lp_build_polynomial(bld, mant, lp_build_log2_polynomial, Elements(lp_build_log2_polynomial)); /* This effectively increases the polynomial degree by one, but ensures that log2(1) == 0*/ - logmant = LLVMBuildMul(bld->builder, logmant, LLVMBuildMul(bld->builder, mant, bld->one, ""), ""); + logmant = LLVMBuildMul(bld->builder, logmant, LLVMBuildSub(bld->builder, mant, bld->one, ""), ""); res = LLVMBuildAdd(bld->builder, logmant, logexp, ""); } diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.c b/src/gallium/drivers/llvmpipe/lp_bld_debug.c index 59d8f492e6..39dfc51e50 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_debug.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_debug.c @@ -77,10 +77,10 @@ lp_disassemble(const void* func) while (ud_disassemble(&ud_obj)) { #ifdef PIPE_ARCH_X86 - debug_printf("%08lx: ", (unsigned long)ud_insn_off(&ud_obj)); + debug_printf("0x%08lx:\t", (unsigned long)ud_insn_off(&ud_obj)); #endif #ifdef PIPE_ARCH_X86_64 - debug_printf("%016llx: ", (unsigned long long)ud_insn_off(&ud_obj)); + debug_printf("0x%016llx:\t", (unsigned long long)ud_insn_off(&ud_obj)); #endif #if 0 @@ -115,9 +115,16 @@ lp_disassemble(const void* func) } } - if (ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret) + if ((ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret) || + ud_obj.mnemonic == UD_Iinvalid) break; } + +#if 0 + /* Print GDB command, useful to verify udis86 output */ + debug_printf("disassemble %p %p\n", func, (void*)(uintptr_t)ud_obj.pc); +#endif + debug_printf("\n"); #else (void)func; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.c b/src/gallium/drivers/llvmpipe/lp_bld_interp.c index 818c0e943e..49dab8ab61 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_interp.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.c @@ -303,8 +303,8 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld, unsigned first, last, mask; unsigned attrib; - first = decl->DeclarationRange.First; - last = decl->DeclarationRange.Last; + first = decl->Range.First; + last = decl->Range.Last; mask = decl->Declaration.UsageMask; for( attrib = first; attrib <= last; ++attrib ) { diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp index d3f78c06d9..6e79438ead 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp +++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp @@ -59,3 +59,17 @@ LLVMInitializeNativeTarget(void) #endif + + +/* + * Hack to allow the linking of release LLVM static libraries on a debug build. + * + * See also: + * - http://social.msdn.microsoft.com/Forums/en-US/vclanguage/thread/7234ea2b-0042-42ed-b4e2-5d8644dfb57d + */ +#if defined(_MSC_VER) && defined(_DEBUG) +#include <crtdefs.h> +extern "C" { + _CRTIMP void __cdecl _invalid_parameter_noinfo(void) {} +} +#endif diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c index 4d272bea87..9003e108c1 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c @@ -59,9 +59,9 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, state->format = texture->format; state->target = texture->target; - state->pot_width = util_is_pot(texture->width[0]); - state->pot_height = util_is_pot(texture->height[0]); - state->pot_depth = util_is_pot(texture->depth[0]); + state->pot_width = util_is_pot(texture->width0); + state->pot_height = util_is_pot(texture->height0); + state->pot_depth = util_is_pot(texture->depth0); state->wrap_s = sampler->wrap_s; state->wrap_t = sampler->wrap_t; @@ -69,8 +69,8 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, state->min_img_filter = sampler->min_img_filter; state->min_mip_filter = sampler->min_mip_filter; state->mag_img_filter = sampler->mag_img_filter; - if(sampler->compare_mode) { - state->compare_mode = sampler->compare_mode; + state->compare_mode = sampler->compare_mode; + if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { state->compare_func = sampler->compare_func; } state->normalized_coords = sampler->normalized_coords; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c index 47b68b71e2..5ee8d556a6 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c @@ -488,7 +488,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, LLVMValueRef res; unsigned chan; - if(!bld->static_state->compare_mode) + if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE) return; /* TODO: Compare before swizzling, to avoid redundant computations */ @@ -577,7 +577,6 @@ lp_build_sample_soa(LLVMBuilderRef builder, lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel); break; case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: if(lp_format_is_rgba8(bld.format_desc)) lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel); else diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c index e722bca1a6..85e3b1bdd4 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c @@ -62,7 +62,7 @@ for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++) #define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ - ((INST)->FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN))) + ((INST)->Dst[0].Register.WriteMask & (1 << (CHAN))) #define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\ if (IS_DST0_CHANNEL_ENABLED( INST, CHAN )) @@ -155,7 +155,7 @@ emit_fetch( unsigned index, const unsigned chan_index ) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[index]; + const struct tgsi_full_src_register *reg = &inst->Src[index]; unsigned swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index ); LLVMValueRef res; @@ -165,9 +165,9 @@ emit_fetch( case TGSI_SWIZZLE_Z: case TGSI_SWIZZLE_W: - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_CONSTANT: { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), reg->SrcRegister.Index*4 + swizzle, 0); + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), reg->Register.Index*4 + swizzle, 0); LLVMValueRef scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->consts_ptr, &index, 1, ""); LLVMValueRef scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, ""); res = lp_build_broadcast_scalar(&bld->base, scalar); @@ -175,17 +175,17 @@ emit_fetch( } case TGSI_FILE_IMMEDIATE: - res = bld->immediates[reg->SrcRegister.Index][swizzle]; + res = bld->immediates[reg->Register.Index][swizzle]; assert(res); break; case TGSI_FILE_INPUT: - res = bld->inputs[reg->SrcRegister.Index][swizzle]; + res = bld->inputs[reg->Register.Index][swizzle]; assert(res); break; case TGSI_FILE_TEMPORARY: - res = bld->temps[reg->SrcRegister.Index][swizzle]; + res = bld->temps[reg->Register.Index][swizzle]; if(!res) return bld->base.undef; break; @@ -265,7 +265,7 @@ emit_store( unsigned chan_index, LLVMValueRef value) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[index]; + const struct tgsi_full_dst_register *reg = &inst->Dst[index]; switch( inst->Instruction.Saturate ) { case TGSI_SAT_NONE: @@ -285,13 +285,13 @@ emit_store( assert(0); } - switch( reg->DstRegister.File ) { + switch( reg->Register.File ) { case TGSI_FILE_OUTPUT: - bld->outputs[reg->DstRegister.Index][chan_index] = value; + bld->outputs[reg->Register.Index][chan_index] = value; break; case TGSI_FILE_TEMPORARY: - bld->temps[reg->DstRegister.Index][chan_index] = value; + bld->temps[reg->Register.Index][chan_index] = value; break; case TGSI_FILE_ADDRESS: @@ -317,14 +317,14 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, boolean projected, LLVMValueRef *texel) { - const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + const uint unit = inst->Src[1].Register.Index; LLVMValueRef lodbias; LLVMValueRef oow = NULL; LLVMValueRef coords[3]; unsigned num_coords; unsigned i; - switch (inst->InstructionExtTexture.Texture) { + switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: num_coords = 1; break; @@ -359,6 +359,9 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, if (projected) coords[i] = lp_build_mul(&bld->base, coords[i], oow); } + for (i = num_coords; i < 3; i++) { + coords[i] = bld->base.undef; + } bld->sampler->emit_fetch_texel(bld->sampler, bld->base.builder, @@ -373,7 +376,7 @@ emit_kil( struct lp_build_tgsi_soa_context *bld, const struct tgsi_full_instruction *inst ) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[0]; + const struct tgsi_full_src_register *reg = &inst->Src[0]; LLVMValueRef terms[NUM_CHANNELS]; LLVMValueRef mask; unsigned chan_index; @@ -421,15 +424,15 @@ indirect_temp_reference(const struct tgsi_full_instruction *inst) { uint i; for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i]; - if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY && - reg->SrcRegister.Indirect) + const struct tgsi_full_src_register *reg = &inst->Src[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } for (i = 0; i < inst->Instruction.NumDstRegs; i++) { - const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i]; - if (reg->DstRegister.File == TGSI_FILE_TEMPORARY && - reg->DstRegister.Indirect) + const struct tgsi_full_dst_register *reg = &inst->Dst[i]; + if (reg->Register.File == TGSI_FILE_TEMPORARY && + reg->Register.Indirect) return TRUE; } return FALSE; @@ -766,7 +769,7 @@ emit_instruction( FOR_EACH_DST0_ENABLED_CHANNEL( inst, chan_index ) { src0 = emit_fetch( bld, inst, 0, chan_index ); tmp0 = lp_build_floor(&bld->base, src0); - tmp0 = lp_build_sub(&bld->base, tmp0, src0); + tmp0 = lp_build_sub(&bld->base, src0, tmp0); dst0[chan_index] = tmp0; } break; @@ -1313,7 +1316,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: /* deprecated? */ assert(0); return 0; diff --git a/src/gallium/drivers/llvmpipe/lp_clear.c b/src/gallium/drivers/llvmpipe/lp_clear.c index bdcff94b9b..08d9f2e273 100644 --- a/src/gallium/drivers/llvmpipe/lp_clear.c +++ b/src/gallium/drivers/llvmpipe/lp_clear.c @@ -50,6 +50,7 @@ llvmpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + union util_color uc; unsigned cv; uint i; @@ -64,8 +65,8 @@ llvmpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { struct pipe_surface *ps = llvmpipe->framebuffer.cbufs[i]; - util_pack_color(rgba, ps->format, &cv); - lp_tile_cache_clear(llvmpipe->cbuf_cache[i], rgba, cv); + util_pack_color(rgba, ps->format, &uc); + lp_tile_cache_clear(llvmpipe->cbuf_cache[i], rgba, uc.ui); } llvmpipe->dirty_render_cache = TRUE; } diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 57e71f3e98..aaa675aec7 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -118,9 +118,14 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) pipe_texture_reference(&llvmpipe->texture[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]); + pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL); + } + for (i = 0; i < Elements(llvmpipe->constants); i++) { - if (llvmpipe->constants[i].buffer) { - pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL); + if (llvmpipe->constants[i]) { + pipe_buffer_reference(&llvmpipe->constants[i], NULL); } } @@ -135,6 +140,7 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); unsigned i; + /* check if any of the bound drawing surfaces are this texture */ if(llvmpipe->dirty_render_cache) { for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { if(llvmpipe->framebuffer.cbufs[i] && @@ -145,6 +151,18 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, llvmpipe->framebuffer.zsbuf->texture == texture) return PIPE_REFERENCED_FOR_WRITE; } + + /* check if any of the tex_cache textures are this texture */ + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + if (llvmpipe->tex_cache[i] && + llvmpipe->tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (llvmpipe->vertex_tex_cache[i] && + llvmpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -180,7 +198,8 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state; llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; - llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states; + llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states; + llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states; llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; @@ -205,7 +224,8 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures; + llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; + llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; @@ -214,8 +234,6 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays; llvmpipe->pipe.draw_elements = llvmpipe_draw_elements; llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements; - llvmpipe->pipe.set_edgeflags = llvmpipe_set_edgeflags; - llvmpipe->pipe.clear = llvmpipe_clear; llvmpipe->pipe.flush = llvmpipe_flush; @@ -234,24 +252,10 @@ llvmpipe_create( struct pipe_screen *screen ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen ); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i]; - llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT; - llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i]; - llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i]; - } - /* * Create drawing context and plug our rendering stage into it. */ @@ -259,10 +263,7 @@ llvmpipe_create( struct pipe_screen *screen ) if (!llvmpipe->draw) goto fail; - draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_SAMPLERS, - (struct tgsi_sampler **) - llvmpipe->tgsi.vert_samplers_list); + /* FIXME: devise alternative to draw_texture_samplers */ if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 3ad95d0bfc..426d6eb4a1 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -55,6 +55,7 @@ struct llvmpipe_context { /** Constant state objects */ const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; const struct pipe_depth_stencil_alpha_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; struct lp_fragment_shader *fs; @@ -63,17 +64,20 @@ struct llvmpipe_context { /** Other rendering state */ struct pipe_blend_color blend_color[4][16]; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + struct pipe_buffer *constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned num_samplers; unsigned num_textures; + unsigned num_vertex_samplers; + unsigned num_vertex_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; @@ -111,14 +115,6 @@ struct llvmpipe_context { unsigned line_stipple_counter; - /** TGSI exec things */ - struct { - struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; - } tgsi; - /** The primitive drawing context */ struct draw_context *draw; @@ -136,6 +132,7 @@ struct llvmpipe_context { unsigned tex_timestamp; struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + struct llvmpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; unsigned no_rast : 1; diff --git a/src/gallium/drivers/llvmpipe/lp_debug.h b/src/gallium/drivers/llvmpipe/lp_debug.h new file mode 100644 index 0000000000..74b2757494 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_debug.h @@ -0,0 +1,71 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef LP_DEBUG_H +#define LP_DEBUG_H + +#include "pipe/p_compiler.h" +#include "util/u_debug.h" + +extern void +st_print_current(void); + + +#define DEBUG_PIPE 0x1 +#define DEBUG_TGSI 0x2 +#define DEBUG_TEX 0x4 +#define DEBUG_ASM 0x8 +#define DEBUG_SETUP 0x10 +#define DEBUG_RAST 0x20 +#define DEBUG_QUERY 0x40 +#define DEBUG_SCREEN 0x80 +#define DEBUG_JIT 0x100 + +#ifdef DEBUG +extern int LP_DEBUG; +#else +#define LP_DEBUG 0 +#endif + +void st_debug_init( void ); + +static INLINE void +LP_DBG( unsigned flag, const char *fmt, ... ) +{ + if (LP_DEBUG & flag) + { + va_list args; + + va_start( args, fmt ); + debug_vprintf( fmt, args ); + va_end( args ); + } +} + + +#endif /* LP_DEBUG_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c index a43e438064..a0316194c6 100644 --- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c +++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c @@ -43,11 +43,11 @@ -boolean +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); + llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); } @@ -56,7 +56,7 @@ llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, * Basically, map the vertex buffers (and drawing surfaces), then hand off * the drawing to the 'draw' module. */ -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -101,7 +101,7 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, draw_arrays(draw, mode, start, count); /* - * unmap vertex/index buffers - will cause draw module to flush + * unmap vertex/index buffers */ for (i = 0; i < lp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); @@ -110,31 +110,28 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } + /* + * TODO: Flush only when a user vertex/index buffer is present + * (or even better, modify draw module to do this + * internally when this condition is seen?) + */ + draw_flush(draw); /* Note: leave drawing surfaces mapped */ lp->dirty_render_cache = TRUE; - - return TRUE; } -boolean +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + llvmpipe_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } - -void -llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags) -{ - struct llvmpipe_context *lp = llvmpipe_context(pipe); - draw_set_edgeflags(lp->draw, edgeflags); -} diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index b5aa7d680f..9e0118c55b 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -78,25 +78,22 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) /* struct lp_jit_context */ { - LLVMTypeRef elem_types[5]; + LLVMTypeRef elem_types[4]; LLVMTypeRef context_type; elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ - elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - elem_types[2] = LLVMFloatType(); /* alpha_ref_value */ - elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ - elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + elem_types[1] = LLVMFloatType(); /* alpha_ref_value */ + elem_types[2] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ + elem_types[3] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ context_type = LLVMStructType(elem_types, Elements(elem_types), 0); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants, screen->target, context_type, 0); - LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, samplers, - screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value, - screen->target, context_type, 2); + screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, - screen->target, context_type, 3); + screen->target, context_type, 2); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, screen->target, context_type, LP_JIT_CONTEXT_TEXTURES_INDEX); @@ -108,24 +105,6 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) screen->context_ptr_type = LLVMPointerType(context_type, 0); } - /* fetch_texel - */ - { - LLVMTypeRef ret_type; - LLVMTypeRef arg_types[3]; - LLVMValueRef fetch_texel; - - ret_type = LLVMVoidType(); - arg_types[0] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - arg_types[1] = LLVMInt32Type(); /* unit */ - arg_types[2] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); /* store */ - - fetch_texel = lp_declare_intrinsic(screen->module, "fetch_texel", - ret_type, arg_types, Elements(arg_types)); - - LLVMAddGlobalMapping(screen->engine, fetch_texel, lp_fetch_texel_soa); - } - #ifdef DEBUG LLVMDumpModule(screen->module); #endif @@ -153,6 +132,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) #if 0 /* For simulating less capable machines */ util_cpu_caps.has_sse3 = 0; + util_cpu_caps.has_ssse3 = 0; util_cpu_caps.has_sse4_1 = 0; #endif @@ -166,7 +146,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) if (LLVMCreateJITCompiler(&screen->engine, screen->provider, 1, &error)) { _debug_printf("%s\n", error); LLVMDisposeMessage(error); - abort(); + assert(0); } screen->target = LLVMGetExecutionEngineTargetData(screen->engine); diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 58f716ede2..277b690c02 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -41,7 +41,6 @@ #include "pipe/p_state.h" -struct tgsi_sampler; struct llvmpipe_screen; @@ -78,8 +77,6 @@ struct lp_jit_context { const float *constants; - struct tgsi_sampler **samplers; - float alpha_ref_value; /* FIXME: store (also?) in floats */ @@ -92,16 +89,13 @@ struct lp_jit_context #define lp_jit_context_constants(_builder, _ptr) \ lp_build_struct_get(_builder, _ptr, 0, "constants") -#define lp_jit_context_samplers(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 1, "samplers") - #define lp_jit_context_alpha_ref_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value") + lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value") #define lp_jit_context_blend_color(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 3, "blend_color") + lp_build_struct_get(_builder, _ptr, 2, "blend_color") -#define LP_JIT_CONTEXT_TEXTURES_INDEX 4 +#define LP_JIT_CONTEXT_TEXTURES_INDEX 3 #define lp_jit_context_textures(_builder, _ptr) \ lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") @@ -118,12 +112,6 @@ typedef void void *color, void *depth); -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ); - - void lp_jit_screen_cleanup(struct llvmpipe_screen *screen); diff --git a/src/gallium/drivers/llvmpipe/lp_quad.h b/src/gallium/drivers/llvmpipe/lp_quad.h index 7eb05de77a..c3a48700a4 100644 --- a/src/gallium/drivers/llvmpipe/lp_quad.h +++ b/src/gallium/drivers/llvmpipe/lp_quad.h @@ -31,6 +31,7 @@ #ifndef LP_QUAD_H #define LP_QUAD_H +#include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "tgsi/tgsi_exec.h" @@ -83,7 +84,7 @@ struct quad_header_inout struct quad_header_output { /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float ALIGN16_ATTRIB color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + PIPE_ALIGN_VAR(16) float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; }; @@ -92,9 +93,9 @@ struct quad_header_output */ struct quad_interp_coef { - float ALIGN16_ATTRIB a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; - float ALIGN16_ATTRIB dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; - float ALIGN16_ATTRIB dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; }; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 0518927458..9b47415f00 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -27,6 +27,7 @@ #include "util/u_memory.h" +#include "util/u_format.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" @@ -35,6 +36,24 @@ #include "lp_winsys.h" #include "lp_jit.h" #include "lp_screen.h" +#include "lp_debug.h" + +#ifdef DEBUG +int LP_DEBUG = 0; + +static const struct debug_named_value lp_debug_flags[] = { + { "pipe", DEBUG_PIPE }, + { "tgsi", DEBUG_TGSI }, + { "tex", DEBUG_TEX }, + { "asm", DEBUG_ASM }, + { "setup", DEBUG_SETUP }, + { "rast", DEBUG_RAST }, + { "query", DEBUG_QUERY }, + { "screen", DEBUG_SCREEN }, + { "jit", DEBUG_JIT }, + {NULL, 0} +}; +#endif static const char * @@ -58,7 +77,9 @@ llvmpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return PIPE_MAX_SAMPLERS; + return PIPE_MAX_VERTEX_SAMPLERS; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -131,17 +152,17 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct llvmpipe_winsys *winsys = screen->winsys; + const struct util_format_description *format_desc; + + format_desc = util_format_description(format); + if(!format_desc) + return FALSE; assert(target == PIPE_TEXTURE_1D || target == PIPE_TEXTURE_2D || target == PIPE_TEXTURE_3D || target == PIPE_TEXTURE_CUBE); - if(format == PIPE_FORMAT_Z16_UNORM) - return FALSE; - if(format == PIPE_FORMAT_S8_UNORM) - return FALSE; - switch(format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: @@ -152,8 +173,51 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, break; } - if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) - return winsys->is_displaytarget_format_supported(winsys, format); + if(tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + if(format_desc->block.width != 1 || + format_desc->block.height != 1) + return FALSE; + + if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + return FALSE; + + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) + return FALSE; + } + + if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if(!winsys->is_displaytarget_format_supported(winsys, format)) + return FALSE; + } + + if(tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + return FALSE; + + /* FIXME: Temporary restriction. See lp_state_fs.c. */ + if(format_desc->block.bits != 32) + return FALSE; + } + + /* FIXME: Temporary restrictions. See lp_bld_sample_soa.c */ + if(tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) { + if(format_desc->block.width != 1 || + format_desc->block.height != 1) + return FALSE; + + if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + return FALSE; + + if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && + format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + return FALSE; + } return TRUE; } @@ -213,6 +277,10 @@ llvmpipe_create_screen(struct llvmpipe_winsys *winsys) { struct llvmpipe_screen *screen = CALLOC_STRUCT(llvmpipe_screen); +#ifdef DEBUG + LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 ); +#endif + if (!screen) return NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 95bc66e624..0b2d3a2801 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -40,6 +40,8 @@ #include "draw/draw_private.h" #include "draw/draw_vertex.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_thread.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "lp_bld_debug.h" @@ -115,7 +117,7 @@ struct setup_context { /** * Execute fragment shader for the four fragments in the quad. */ -ALIGN_STACK +PIPE_ALIGN_STACK static void shade_quads(struct llvmpipe_context *llvmpipe, struct quad_header *quads[], @@ -128,7 +130,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, uint8_t *tile; uint8_t *color; void *depth; - uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) uint32_t mask[4][NUM_CHANNELS]; unsigned chan_index; unsigned q; @@ -165,7 +167,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, assert((y % 2) == 0); depth = llvmpipe->zsbuf_map + y*llvmpipe->zsbuf_transfer->stride + - 2*x*llvmpipe->zsbuf_transfer->block.size; + 2*x*util_format_get_blocksize(llvmpipe->zsbuf_transfer->texture->format); } else depth = NULL; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 7b26ce61a3..e16793186b 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -56,7 +56,6 @@ #define LP_NEW_QUERY 0x4000 -struct tgsi_sampler; struct vertex_info; struct pipe_context; struct llvmpipe_context; @@ -126,6 +125,10 @@ void * llvmpipe_create_sampler_state(struct pipe_context *, const struct pipe_sampler_state *); void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void +llvmpipe_bind_vertex_sampler_states(struct pipe_context *, + unsigned num_samplers, + void **samplers); void llvmpipe_delete_sampler_state(struct pipe_context *, void *); void * @@ -151,7 +154,7 @@ void llvmpipe_set_clip_state( struct pipe_context *, void llvmpipe_set_constant_buffer(struct pipe_context *, uint shader, uint index, - const struct pipe_constant_buffer *buf); + struct pipe_buffer *buf); void *llvmpipe_create_fs_state(struct pipe_context *, const struct pipe_shader_state *); @@ -172,6 +175,11 @@ void llvmpipe_set_sampler_textures( struct pipe_context *, unsigned num, struct pipe_texture ** ); +void +llvmpipe_set_vertex_sampler_textures(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + void llvmpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); @@ -188,14 +196,14 @@ void llvmpipe_update_fs(struct llvmpipe_context *lp); void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ); -boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); -boolean llvmpipe_draw_elements(struct pipe_context *pipe, +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -204,10 +212,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); void -llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags); - - -void llvmpipe_map_transfers(struct llvmpipe_context *lp); void diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c index b2e75d3b14..a94cd05ef2 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c @@ -34,6 +34,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_debug_dump.h" +#include "draw/draw_context.h" #include "lp_screen.h" #include "lp_context.h" #include "lp_state.h" @@ -51,6 +52,11 @@ void llvmpipe_bind_blend_state( struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->blend == blend) + return; + + draw_flush(llvmpipe->draw); + llvmpipe->blend = blend; llvmpipe->dirty |= LP_NEW_BLEND; @@ -69,6 +75,11 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); unsigned i, j; + if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0) + return; + + draw_flush(llvmpipe->draw); + memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color); if(!llvmpipe->jit_context.blend_color) @@ -99,7 +110,12 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil; + if (llvmpipe->depth_stencil == depth_stencil) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->depth_stencil = depth_stencil; if(llvmpipe->depth_stencil) llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value; diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index c753b183c0..6c1ef6bc42 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -66,7 +66,7 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) /* compute vertex layout now */ const struct lp_fragment_shader *lpfs = llvmpipe->fs; struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(llvmpipe->draw); + const uint num = draw_current_shader_outputs(llvmpipe->draw); uint i; /* Tell draw_vbuf to simply emit the whole post-xform vertex @@ -116,13 +116,13 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) } /* this includes texcoords and varying vars */ - src = draw_find_vs_output(llvmpipe->draw, + src = draw_find_shader_output(llvmpipe->draw, lpfs->info.input_semantic_name[i], lpfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } - llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw, + llvmpipe->psize_slot = draw_find_shader_output(llvmpipe->draw, TGSI_SEMANTIC_PSIZE, 0); if (llvmpipe->psize_slot > 0) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, @@ -192,32 +192,6 @@ compute_cliprect(struct llvmpipe_context *lp) } -static void -update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) -{ - unsigned i; - - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.frag_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] ); - } - - llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list; -} - /* Hopefully this will remain quite simple, otherwise need to pull in * something like the state tracker mechanism. */ @@ -233,8 +207,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) } if (llvmpipe->dirty & (LP_NEW_SAMPLER | - LP_NEW_TEXTURE)) - update_tgsi_samplers( llvmpipe ); + LP_NEW_TEXTURE)) { + /* TODO */ + } if (llvmpipe->dirty & (LP_NEW_RASTERIZER | LP_NEW_FS | diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 2297cbb76f..70e2a082cc 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -85,6 +85,7 @@ #include "lp_buffer.h" #include "lp_state.h" #include "lp_tex_sample.h" +#include "lp_debug.h" static const unsigned char quad_offset_x[4] = {0, 1, 0, 1}; @@ -146,6 +147,20 @@ generate_depth(LLVMBuilderRef builder, format_desc = util_format_description(key->zsbuf_format); assert(format_desc); + /* + * Depths are expected to be between 0 and 1, even if they are stored in + * floats. Setting these bits here will ensure that the lp_build_conv() call + * below won't try to unnecessarily clamp the incoming values. + */ + if(src_type.floating) { + src_type.sign = FALSE; + src_type.norm = TRUE; + } + else { + assert(!src_type.sign); + assert(src_type.norm); + } + /* Pick the depth type. */ dst_type = lp_depth_type(format_desc, src_type.width*src_type.length); @@ -153,14 +168,11 @@ generate_depth(LLVMBuilderRef builder, assert(dst_type.width == src_type.width); assert(dst_type.length == src_type.length); -#if 1 - src = lp_build_clamped_float_to_unsigned_norm(builder, - src_type, - dst_type.width, - src); -#else lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1); -#endif + + dst_ptr = LLVMBuildBitCast(builder, + dst_ptr, + LLVMPointerType(lp_build_vec_type(dst_type), 0), ""); lp_build_depth_test(builder, &key->depth, @@ -395,59 +407,58 @@ generate_fragment(struct llvmpipe_context *lp, unsigned i; unsigned chan; -#ifdef DEBUG - tgsi_dump(shader->base.tokens, 0); - if(key->depth.enabled) { - debug_printf("depth.format = %s\n", pf_name(key->zsbuf_format)); - debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE)); - debug_printf("depth.writemask = %u\n", key->depth.writemask); - } - if(key->alpha.enabled) { - debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE)); - debug_printf("alpha.ref_value = %f\n", key->alpha.ref_value); - } - if(key->blend.logicop_enable) { - debug_printf("blend.logicop_func = %u\n", key->blend.logicop_func); - } - else if(key->blend.blend_enable) { - debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rgb_func, TRUE)); - debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE)); - debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE)); - debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE)); - debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE)); - debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE)); - } - debug_printf("blend.colormask = 0x%x\n", key->blend.colormask); - for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) { - if(key->sampler[i].format) { - debug_printf("sampler[%u] = \n", i); - debug_printf(" .format = %s\n", - pf_name(key->sampler[i].format)); - debug_printf(" .target = %s\n", - debug_dump_tex_target(key->sampler[i].target, TRUE)); - debug_printf(" .pot = %u %u %u\n", - key->sampler[i].pot_width, - key->sampler[i].pot_height, - key->sampler[i].pot_depth); - debug_printf(" .wrap = %s %s %s\n", - debug_dump_tex_wrap(key->sampler[i].wrap_s, TRUE), - debug_dump_tex_wrap(key->sampler[i].wrap_t, TRUE), - debug_dump_tex_wrap(key->sampler[i].wrap_r, TRUE)); - debug_printf(" .min_img_filter = %s\n", - debug_dump_tex_filter(key->sampler[i].min_img_filter, TRUE)); - debug_printf(" .min_mip_filter = %s\n", - debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE)); - debug_printf(" .mag_img_filter = %s\n", - debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE)); - if(key->sampler[i].compare_mode) - debug_printf(" .compare_mode = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); - debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords); - debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter); + if (LP_DEBUG & DEBUG_JIT) { + tgsi_dump(shader->base.tokens, 0); + if(key->depth.enabled) { + debug_printf("depth.format = %s\n", pf_name(key->zsbuf_format)); + debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE)); + debug_printf("depth.writemask = %u\n", key->depth.writemask); + } + if(key->alpha.enabled) { + debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE)); + debug_printf("alpha.ref_value = %f\n", key->alpha.ref_value); + } + if(key->blend.logicop_enable) { + debug_printf("blend.logicop_func = %u\n", key->blend.logicop_func); + } + else if(key->blend.blend_enable) { + debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rgb_func, TRUE)); + debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE)); + debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE)); + debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE)); + debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE)); + debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE)); + } + debug_printf("blend.colormask = 0x%x\n", key->blend.colormask); + for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) { + if(key->sampler[i].format) { + debug_printf("sampler[%u] = \n", i); + debug_printf(" .format = %s\n", + pf_name(key->sampler[i].format)); + debug_printf(" .target = %s\n", + debug_dump_tex_target(key->sampler[i].target, TRUE)); + debug_printf(" .pot = %u %u %u\n", + key->sampler[i].pot_width, + key->sampler[i].pot_height, + key->sampler[i].pot_depth); + debug_printf(" .wrap = %s %s %s\n", + debug_dump_tex_wrap(key->sampler[i].wrap_s, TRUE), + debug_dump_tex_wrap(key->sampler[i].wrap_t, TRUE), + debug_dump_tex_wrap(key->sampler[i].wrap_r, TRUE)); + debug_printf(" .min_img_filter = %s\n", + debug_dump_tex_filter(key->sampler[i].min_img_filter, TRUE)); + debug_printf(" .min_mip_filter = %s\n", + debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE)); + debug_printf(" .mag_img_filter = %s\n", + debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE)); + if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE) + debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); + debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords); + debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter); + } } } -#endif - variant = CALLOC_STRUCT(lp_fragment_shader_variant); if(!variant) return NULL; @@ -537,13 +548,8 @@ generate_fragment(struct llvmpipe_context *lp, a0_ptr, dadx_ptr, dady_ptr, x0, y0, 2, 0); -#if 0 - /* C texture sampling */ - sampler = lp_c_sampler_soa_create(context_ptr); -#else /* code generated texture sampling */ sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr); -#endif for(i = 0; i < num_fs; ++i) { LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); @@ -586,8 +592,8 @@ generate_fragment(struct llvmpipe_context *lp, } lp_build_conv_mask(builder, fs_type, blend_type, - fs_mask, num_fs, - &blend_mask, 1); + fs_mask, num_fs, + &blend_mask, 1); /* * Blending. @@ -609,23 +615,24 @@ generate_fragment(struct llvmpipe_context *lp, * Translate the LLVM IR into machine code. */ +#ifdef DEBUG if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) { LLVMDumpValue(variant->function); - abort(); + assert(0); } +#endif LLVMRunFunctionPassManager(screen->pass, variant->function); -#ifdef DEBUG - LLVMDumpValue(variant->function); - debug_printf("\n"); -#endif + if (LP_DEBUG & DEBUG_JIT) { + LLVMDumpValue(variant->function); + debug_printf("\n"); + } variant->jit_function = (lp_jit_frag_func)LLVMGetPointerToGlobal(screen->engine, variant->function); -#ifdef DEBUG - lp_disassemble(variant->jit_function); -#endif + if (LP_DEBUG & DEBUG_ASM) + lp_disassemble(variant->jit_function); variant->next = shader->variants; shader->variants = variant; @@ -659,7 +666,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->fs = (struct lp_fragment_shader *) fs; + if (llvmpipe->fs == fs) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->fs = fs; llvmpipe->dirty |= LP_NEW_FS; } @@ -700,28 +712,27 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) void llvmpipe_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *constants) + struct pipe_buffer *constants) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - struct pipe_buffer *buffer = constants ? constants->buffer : NULL; - unsigned size = buffer ? buffer->size : 0; - const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL; + unsigned size = constants ? constants->size : 0; + const void *data = constants ? llvmpipe_buffer(constants)->data : NULL; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); - if(shader == PIPE_SHADER_VERTEX) - draw_flush(llvmpipe->draw); + draw_flush(llvmpipe->draw); /* note: reference counting */ - pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer); + pipe_buffer_reference(&llvmpipe->constants[shader], constants); if(shader == PIPE_SHADER_FRAGMENT) { llvmpipe->jit_context.constants = data; } if(shader == PIPE_SHADER_VERTEX) { - draw_set_mapped_constant_buffer(llvmpipe->draw, data, size); + draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX, + data, size); } llvmpipe->dirty |= LP_NEW_CONSTANTS; diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c index 4561c6b845..aa3b5a3f91 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c +++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c @@ -41,14 +41,17 @@ llvmpipe_create_rasterizer_state(struct pipe_context *pipe, } void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, - void *setup) + void *rasterizer) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->rasterizer == rasterizer) + return; + /* pass-through to draw module */ - draw_set_rasterizer_state(llvmpipe->draw, setup); + draw_set_rasterizer_state(llvmpipe->draw, rasterizer); - llvmpipe->rasterizer = (struct pipe_rasterizer_state *)setup; + llvmpipe->rasterizer = rasterizer; llvmpipe->dirty |= LP_NEW_RASTERIZER; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index c69d90c723..d382f9ca87 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -78,6 +78,34 @@ llvmpipe_bind_sampler_states(struct pipe_context *pipe, void +llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + unsigned i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == llvmpipe->num_vertex_samplers && + !memcmp(llvmpipe->vertex_samplers, samplers, num_samplers * sizeof(void *))) + return; + + draw_flush(llvmpipe->draw); + + for (i = 0; i < num_samplers; ++i) + llvmpipe->vertex_samplers[i] = samplers[i]; + for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + llvmpipe->vertex_samplers[i] = NULL; + + llvmpipe->num_vertex_samplers = num_samplers; + + llvmpipe->dirty |= LP_NEW_SAMPLER; +} + + +void llvmpipe_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { @@ -102,8 +130,8 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, if(tex) { struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i]; - jit_tex->width = tex->width[0]; - jit_tex->height = tex->height[0]; + jit_tex->width = tex->width0; + jit_tex->height = tex->height0; jit_tex->stride = lp_tex->stride[0]; if(!lp_tex->dt) jit_tex->data = lp_tex->data; @@ -117,6 +145,37 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, void +llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == llvmpipe->num_vertex_textures && + !memcmp(llvmpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + + draw_flush(llvmpipe->draw); + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + + pipe_texture_reference(&llvmpipe->vertex_textures[i], tex); + lp_tex_tile_cache_set_texture(llvmpipe->vertex_tex_cache[i], tex); + } + + llvmpipe->num_vertex_textures = num_textures; + + llvmpipe->dirty |= LP_NEW_TEXTURE; +} + + +void llvmpipe_delete_sampler_state(struct pipe_context *pipe, void *sampler) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c index 9f74585674..3b08b0d1d7 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c @@ -34,6 +34,8 @@ #include "draw/draw_context.h" +#include "util/u_format.h" + /** * XXX this might get moved someday @@ -48,6 +50,8 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe, struct llvmpipe_context *lp = llvmpipe_context(pipe); uint i; + draw_flush(lp->draw); + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { /* check if changing cbuf */ if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) { @@ -87,8 +91,9 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe, if (lp->framebuffer.zsbuf) { int depth_bits; double mrd; - depth_bits = pf_get_component_bits(lp->framebuffer.zsbuf->format, - PIPE_FORMAT_COMP_Z); + depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format, + UTIL_FORMAT_COLORSPACE_ZS, + 0); if (depth_bits > 16) { mrd = 0.0000001; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c index 15c3029614..884e3878e6 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_vs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c @@ -70,14 +70,18 @@ fail: void -llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs) +llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; - llvmpipe->vs = (const struct lp_vertex_shader *)vs; + if (llvmpipe->vs == vs) + return; - draw_bind_vertex_shader(llvmpipe->draw, - (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL)); + draw_bind_vertex_shader(llvmpipe->draw, + vs ? vs->draw_data : NULL); + + llvmpipe->vs = vs; llvmpipe->dirty |= LP_NEW_VS; } @@ -92,5 +96,6 @@ llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs) (struct lp_vertex_shader *)vs; draw_delete_vertex_shader(llvmpipe->draw, state->draw_data); + FREE( (void *)state->shader.tokens ); FREE( state ); } diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c index 411e99d06c..7b65bab43a 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c @@ -461,7 +461,7 @@ compute_blend_ref(const struct pipe_blend_state *blend, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -530,11 +530,11 @@ test_one(unsigned verbose, success = TRUE; for(i = 0; i < n && success; ++i) { if(mode == AoS) { - ALIGN16_ATTRIB uint8_t src[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t con[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t res[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t src[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t con[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t res[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; @@ -595,11 +595,11 @@ test_one(unsigned verbose, if(mode == SoA) { const unsigned stride = type.length*type.width/8; - ALIGN16_ATTRIB uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; boolean mismatch; diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c index faddfb9677..c1abee424c 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_conv.c +++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c @@ -142,7 +142,7 @@ add_conv_test(LLVMModuleRef module, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -230,8 +230,8 @@ test_one(unsigned verbose, for(i = 0; i < n && success; ++i) { unsigned src_stride = src_type.length*src_type.width/8; unsigned dst_stride = dst_type.length*dst_type.width/8; - ALIGN16_ATTRIB uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; - ALIGN16_ATTRIB uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + PIPE_ALIGN_VAR(16) uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + PIPE_ALIGN_VAR(16) uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; double fref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; int64_t start_counter = 0; diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index 23ea9ebbe7..2b258f1052 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -199,7 +199,7 @@ add_store_rgba_test(LLVMModuleRef module, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_format(unsigned verbose, FILE *fp, const struct pixel_test_case *test) { diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.c b/src/gallium/drivers/llvmpipe/lp_tex_cache.c index b28f8dc5da..8094625d74 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.c @@ -36,6 +36,7 @@ #include "util/u_memory.h" #include "util/u_tile.h" #include "util/u_format.h" +#include "util/u_math.h" #include "lp_context.h" #include "lp_texture.h" #include "lp_tex_cache.h" @@ -153,7 +154,6 @@ lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc) if (lpt->timestamp != tc->timestamp) { /* texture was modified, invalidate all cached tiles */ uint i; - debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp); for (i = 0; i < NUM_ENTRIES; i++) { tc->entries[i].addr.bits.invalid = 1; } @@ -269,8 +269,8 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); @@ -289,7 +289,7 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, assert(0); } - util_format_read_4ub(tc->tex_trans->format, + util_format_read_4ub(tc->tex_trans->texture->format, (uint8_t *)tile->color, sizeof tile->color[0], tc->tex_trans_map, tc->tex_trans->stride, x, y, w, h); diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 9ad1bde956..cb59a94464 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -31,64 +31,11 @@ #include <llvm-c/Core.h> -#include "tgsi/tgsi_exec.h" - -struct llvmpipe_tex_tile_cache; struct lp_sampler_static_state; /** - * Subclass of tgsi_sampler - */ -struct lp_shader_sampler -{ - struct tgsi_sampler base; /**< base class */ - - unsigned processor; - - /* For lp_get_samples_2d_linear_POT: - */ - unsigned xpot; - unsigned ypot; - unsigned level; - - const struct pipe_texture *texture; - const struct pipe_sampler_state *sampler; - - struct llvmpipe_tex_tile_cache *cache; -}; - - - -static INLINE struct lp_shader_sampler * -lp_shader_sampler(const struct tgsi_sampler *sampler) -{ - return (struct lp_shader_sampler *) sampler; -} - - - -extern void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); - - -/** - * Texture sampling code generator that just calls lp_get_samples C function - * for the actual sampling computation. - * - * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. - */ -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr); - - -/** * Pure-LLVM texture sampling code generator. * * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c deleted file mode 100644 index d1f5d9505d..0000000000 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c +++ /dev/null @@ -1,1712 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Texture sampling - * - * Authors: - * Brian Paul - */ - -#include "lp_context.h" -#include "lp_quad.h" -#include "lp_texture.h" -#include "lp_tex_sample.h" -#include "lp_tex_cache.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "util/u_math.h" -#include "util/u_memory.h" - - - -/* - * Note, the FRAC macro has to work perfectly. Otherwise you'll sometimes - * see 1-pixel bands of improperly weighted linear-filtered textures. - * The tests/texwrap.c demo is a good test. - * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0. - * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x). - */ -#define FRAC(f) ((f) - util_ifloor(f)) - - -/** - * Linear interpolation macro - */ -static INLINE float -lerp(float a, float v0, float v1) -{ - return v0 + a * (v1 - v0); -} - - -/** - * Do 2D/biliner interpolation of float values. - * v00, v10, v01 and v11 are typically four texture samples in a square/box. - * a and b are the horizontal and vertical interpolants. - * It's important that this function is inlined when compiled with - * optimization! If we find that's not true on some systems, convert - * to a macro. - */ -static INLINE float -lerp_2d(float a, float b, - float v00, float v10, float v01, float v11) -{ - const float temp0 = lerp(a, v00, v10); - const float temp1 = lerp(a, v01, v11); - return lerp(b, temp0, temp1); -} - - -/** - * As above, but 3D interpolation of 8 values. - */ -static INLINE float -lerp_3d(float a, float b, float c, - float v000, float v100, float v010, float v110, - float v001, float v101, float v011, float v111) -{ - const float temp0 = lerp_2d(a, b, v000, v100, v010, v110); - const float temp1 = lerp_2d(a, b, v001, v101, v011, v111); - return lerp(c, temp0, temp1); -} - - - -/** - * If A is a signed integer, A % B doesn't give the right value for A < 0 - * (in terms of texture repeat). Just casting to unsigned fixes that. - */ -#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B)) - - -/** - * Apply texture coord wrapping mode and return integer texture indexes - * for a vector of four texcoords (S or T or P). - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the incoming texcoords - * \param size the texture image size - * \param icoord returns the integer texcoords - * \return integer texture index - */ -static INLINE void -nearest_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - /* s limited to [0,1) */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch] * size); - icoord[ch] = REMAINDER(i, size); - } - return; - case PIPE_TEX_WRAP_CLAMP: - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= 0.0F) - icoord[ch] = 0; - else if (s[ch] >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] < min) - icoord[ch] = 0; - else if (s[ch] > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [-1, size] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= min) - icoord[ch] = -1; - else if (s[ch] >= max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - { - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - const float u = fabsf(s[ch]); - if (u <= 0.0F) - icoord[ch] = 0; - else if (u >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = -1; - else if (u > max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - default: - assert(0); - } -} - - -/** - * Used to compute texel locations for linear sampling for four texcoords. - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the texcoords - * \param size the texture image size - * \param icoord0 returns first texture indexes - * \param icoord1 returns second texture indexes (usually icoord0 + 1) - * \param w returns blend factor/weight between texture indexes - * \param icoord returns the computed integer texture coords - */ -static INLINE void -linear_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - for (ch = 0; ch < 4; ch++) { - float u = s[ch] * size - 0.5F; - icoord0[ch] = REMAINDER(util_ifloor(u), size); - icoord1[ch] = REMAINDER(icoord0[ch] + 1, size); - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], min, max); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - u = u * size - 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u <= min) - u = min * size; - else if (u >= max) - u = max * size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords - * Only a subset of wrap modes supported. - */ -static INLINE void -nearest_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch]); - icoord[ch]= CLAMP(i, 0, (int) size-1); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) ); - } - return; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords. - * Only a subset of wrap modes supported. - */ -static INLINE void -linear_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* Not exactly what the spec says, but it matches NVIDIA output */ - float u = CLAMP(s[ch] - 0.5F, 0.0f, (float) size - 1.0f); - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F); - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord1[ch] > (int) size - 1) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break; - default: - assert(0); - } -} - - -static unsigned -choose_cube_face(float rx, float ry, float rz, float *newS, float *newT) -{ - /* - major axis - direction target sc tc ma - ---------- ------------------------------- --- --- --- - +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx - -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx - +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry - -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry - +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz - -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz - */ - const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); - unsigned face; - float sc, tc, ma; - - if (arx > ary && arx > arz) { - if (rx >= 0.0F) { - face = PIPE_TEX_FACE_POS_X; - sc = -rz; - tc = -ry; - ma = arx; - } - else { - face = PIPE_TEX_FACE_NEG_X; - sc = rz; - tc = -ry; - ma = arx; - } - } - else if (ary > arx && ary > arz) { - if (ry >= 0.0F) { - face = PIPE_TEX_FACE_POS_Y; - sc = rx; - tc = rz; - ma = ary; - } - else { - face = PIPE_TEX_FACE_NEG_Y; - sc = rx; - tc = -rz; - ma = ary; - } - } - else { - if (rz > 0.0F) { - face = PIPE_TEX_FACE_POS_Z; - sc = rx; - tc = -ry; - ma = arz; - } - else { - face = PIPE_TEX_FACE_NEG_Z; - sc = -rx; - tc = -ry; - ma = arz; - } - } - - *newS = ( sc / ma + 1.0F ) * 0.5F; - *newT = ( tc / ma + 1.0F ) * 0.5F; - - return face; -} - - -/** - * Examine the quad's texture coordinates to compute the partial - * derivatives w.r.t X and Y, then compute lambda (level of detail). - * - * This is only done for fragment shaders, not vertex shaders. - */ -static float -compute_lambda(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - float rho, lambda; - - if (samp->processor == TGSI_PROCESSOR_VERTEX) - return lodbias; - - assert(sampler->normalized_coords); - - assert(s); - { - float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; - float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; - dsdx = fabsf(dsdx); - dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * texture->width[0]; - } - if (t) { - float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; - float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]; - float max; - dtdx = fabsf(dtdx); - dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * texture->height[0]; - rho = MAX2(rho, max); - } - if (p) { - float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]; - float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]; - float max; - dpdx = fabsf(dpdx); - dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * texture->depth[0]; - rho = MAX2(rho, max); - } - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; -} - - -/** - * Do several things here: - * 1. Compute lambda from the texcoords, if needed - * 2. Determine if we're minifying or magnifying - * 3. If minifying, choose mipmap levels - * 4. Return image filter to use within mipmap images - * \param level0 Returns first mipmap level to sample from - * \param level1 Returns second mipmap level to sample from - * \param levelBlend Returns blend factor between levels, in [0,1] - * \param imgFilter Returns either the min or mag filter, depending on lambda - */ -static void -choose_mipmap_levels(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - unsigned *level0, unsigned *level1, float *levelBlend, - unsigned *imgFilter) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - /* no mipmap selection needed */ - *level0 = *level1 = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->min_img_filter != sampler->mag_img_filter) { - /* non-mipmapped texture, but still need to determine if doing - * minification or magnification. - */ - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - if (lambda <= 0.0) { - *imgFilter = sampler->mag_img_filter; - } - else { - *imgFilter = sampler->min_img_filter; - } - } - else { - *imgFilter = sampler->mag_img_filter; - } - } - else { - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - - if (lambda <= 0.0) { /* XXX threshold depends on the filter */ - /* magnifying */ - *imgFilter = sampler->mag_img_filter; - *level0 = *level1 = 0; - } - else { - /* minifying */ - *imgFilter = sampler->min_img_filter; - - /* choose mipmap level(s) and compute the blend factor between them */ - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NEAREST) { - /* Nearest mipmap level */ - const int lvl = (int) (lambda + 0.5); - *level0 = - *level1 = CLAMP(lvl, 0, (int) texture->last_level); - } - else { - /* Linear interpolation between mipmap levels */ - const int lvl = (int) lambda; - *level0 = CLAMP(lvl, 0, (int) texture->last_level); - *level1 = CLAMP(lvl + 1, 0, (int) texture->last_level); - *levelBlend = FRAC(lambda); /* blending weight between levels */ - } - } - } -} - - -/** - * Get a texel from a texture, using the texture tile cache. - * - * \param face the cube face in 0..5 - * \param level the mipmap level - * \param x the x coord of texel within 2D image - * \param y the y coord of texel within 2D image - * \param z which slice of a 3D texture - * \param rgba the quad to put the texel/color into - * \param j which element of the rgba quad to write to - * - * XXX maybe move this into lp_tile_cache.c and merge with the - * lp_get_cached_tile_tex() function. Also, get 4 texels instead of 1... - */ -static void -get_texel_quad_2d(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, - const uint8_t *out[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - out[0] = &tile->color[y ][x ][0]; - out[1] = &tile->color[y ][x+1][0]; - out[2] = &tile->color[y+1][x ][0]; - out[3] = &tile->color[y+1][x+1][0]; -} - -static INLINE const uint8_t * -get_texel_2d_ptr(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - return &tile->color[y][x][0]; -} - - -static void -get_texel_quad_2d_mt(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, - int x0, int y0, - int x1, int y1, - const uint8_t *out[4]) -{ - unsigned i; - - for (i = 0; i < 4; i++) { - unsigned tx = (i & 1) ? x1 : x0; - unsigned ty = (i >> 1) ? y1 : y0; - - out[i] = get_texel_2d_ptr( tgsi_sampler, face, level, tx, ty ); - } -} - -static void -get_texel(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, int z, - float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { - rgba[0][j] = sampler->border_color[0]; - rgba[1][j] = sampler->border_color[1]; - rgba[2][j] = sampler->border_color[2]; - rgba[3][j] = sampler->border_color[3]; - } - else { - const unsigned tx = x % TEX_TILE_SIZE; - const unsigned ty = y % TEX_TILE_SIZE; - const struct llvmpipe_cached_tex_tile *tile; - - tile = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, z, face, level)); - - rgba[0][j] = ubyte_to_float(tile->color[ty][tx][0]); - rgba[1][j] = ubyte_to_float(tile->color[ty][tx][1]); - rgba[2][j] = ubyte_to_float(tile->color[ty][tx][2]); - rgba[3][j] = ubyte_to_float(tile->color[ty][tx][3]); - if (0) - { - debug_printf("Get texel %f %f %f %f from %s\n", - rgba[0][j], rgba[1][j], rgba[2][j], rgba[3][j], - pf_name(texture->format)); - } - } -} - - -/** - * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' - * When we sampled the depth texture, the depth value was put into all - * RGBA channels. We look at the red channel here. - * \param rgba quad of (depth) texel values - * \param p texture 'P' components for four pixels in quad - * \param j which pixel in the quad to test [0..3] - */ -static INLINE void -shadow_compare(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE], - uint j) -{ - int k; - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k = p[j] < rgba[0][j]; - break; - case PIPE_FUNC_LEQUAL: - k = p[j] <= rgba[0][j]; - break; - case PIPE_FUNC_GREATER: - k = p[j] > rgba[0][j]; - break; - case PIPE_FUNC_GEQUAL: - k = p[j] >= rgba[0][j]; - break; - case PIPE_FUNC_EQUAL: - k = p[j] == rgba[0][j]; - break; - case PIPE_FUNC_NOTEQUAL: - k = p[j] != rgba[0][j]; - break; - case PIPE_FUNC_ALWAYS: - k = 1; - break; - case PIPE_FUNC_NEVER: - k = 0; - break; - default: - k = 0; - assert(0); - break; - } - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - rgba[0][j] = rgba[1][j] = rgba[2][j] = (float) k; - rgba[3][j] = 1.0F; -} - - -/** - * As above, but do four z/texture comparisons. - */ -static INLINE void -shadow_compare4(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE]) -{ - int j, k0, k1, k2, k3; - float val; - - /* compare four texcoords vs. four texture samples */ - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k0 = p[0] < rgba[0][0]; - k1 = p[1] < rgba[0][1]; - k2 = p[2] < rgba[0][2]; - k3 = p[3] < rgba[0][3]; - break; - case PIPE_FUNC_LEQUAL: - k0 = p[0] <= rgba[0][0]; - k1 = p[1] <= rgba[0][1]; - k2 = p[2] <= rgba[0][2]; - k3 = p[3] <= rgba[0][3]; - break; - case PIPE_FUNC_GREATER: - k0 = p[0] > rgba[0][0]; - k1 = p[1] > rgba[0][1]; - k2 = p[2] > rgba[0][2]; - k3 = p[3] > rgba[0][3]; - break; - case PIPE_FUNC_GEQUAL: - k0 = p[0] >= rgba[0][0]; - k1 = p[1] >= rgba[0][1]; - k2 = p[2] >= rgba[0][2]; - k3 = p[3] >= rgba[0][3]; - break; - case PIPE_FUNC_EQUAL: - k0 = p[0] == rgba[0][0]; - k1 = p[1] == rgba[0][1]; - k2 = p[2] == rgba[0][2]; - k3 = p[3] == rgba[0][3]; - break; - case PIPE_FUNC_NOTEQUAL: - k0 = p[0] != rgba[0][0]; - k1 = p[1] != rgba[0][1]; - k2 = p[2] != rgba[0][2]; - k3 = p[3] != rgba[0][3]; - break; - case PIPE_FUNC_ALWAYS: - k0 = k1 = k2 = k3 = 1; - break; - case PIPE_FUNC_NEVER: - k0 = k1 = k2 = k3 = 0; - break; - default: - k0 = k1 = k2 = k3 = 0; - assert(0); - break; - } - - /* convert four pass/fail values to an intensity in [0,1] */ - val = 0.25F * (k0 + k1 + k2 + k3); - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - for (j = 0; j < 4; j++) { - rgba[0][j] = rgba[1][j] = rgba[2][j] = val; - rgba[3][j] = 1.0F; - } -} - - - -static void -lp_get_samples_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - unsigned xmax = (xpot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, xpot) - 1; */ - unsigned ymax = (ypot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, ypot) - 1; */ - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot - 0.5F; - float v = t[j] * ypot - 0.5F; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - float xw = u - (float)uflr; - float yw = v - (float)vflr; - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *tx[4]; - - - /* Can we fetch all four at once: - */ - if (x0 < xmax && y0 < ymax) - { - get_texel_quad_2d(tgsi_sampler, 0, level, x0, y0, tx); - } - else - { - unsigned x1 = (x0 + 1) & (xpot - 1); - unsigned y1 = (y0 + 1) & (ypot - 1); - get_texel_quad_2d_mt(tgsi_sampler, 0, level, - x0, y0, x1, y1, tx); - } - - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw, yw, - ubyte_to_float(tx[0][c]), ubyte_to_float(tx[1][c]), - ubyte_to_float(tx[2][c]), ubyte_to_float(tx[3][c])); - } - } -} - - -static void -lp_get_samples_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int x0, y0; - const uint8_t *out; - - x0 = util_ifloor(u); - if (x0 < 0) - x0 = 0; - else if (x0 > xpot - 1) - x0 = xpot - 1; - - y0 = util_ifloor(v); - if (y0 < 0) - y0 = 0; - else if (y0 > ypot - 1) - y0 = ypot - 1; - - out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_linear_mip_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - int level0; - float lambda; - - lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - level0 = (int)lambda; - - if (lambda < 0.0) { - samp->level = 0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else if (level0 >= texture->last_level) { - samp->level = texture->last_level; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else { - float levelBlend = lambda - level0; - float rgba0[4][4]; - float rgba1[4][4]; - int c,j; - - samp->level = level0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba0 ); - - samp->level = level0+1; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba1 ); - - for (j = 0; j < QUAD_SIZE; j++) { - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); - } - } - } -} - -/** - * Common code for sampling 1D/2D/cube textures. - * Could probably extend for 3D... - */ -static void -lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const unsigned faces[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend = 0.0F; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = texture->width[level0]; - height = texture->height[level0]; - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, faces[j], level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x[j], y[j], 0, - rgba2, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare(sampler, rgba2, p, j); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, faces[j], level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], - tx[c][2], tx[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - - /* XXX: This is incorrect -- will often end up with (x0 - * == x1 && y0 == y1), meaning that we fetch the same - * texel four times and linearly interpolate between - * identical values. The correct approach would be to - * call linear_texcoord again for the second level. - */ - x0[j] /= 2; - y0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level1, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static INLINE void -lp_get_samples_1d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - static const float tzero[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, tzero, NULL, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_2d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, t, p, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - /* get/map pipe_surfaces corresponding to 3D tex slices */ - unsigned level0, level1, j, imgFilter; - int width, height, depth; - float levelBlend; - const uint face = 0; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; - - assert(width > 0); - assert(height > 0); - assert(depth > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4], z[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - nearest_texcoord_4(sampler->wrap_r, p, depth, z); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], z[j], rgba, j); - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - z[j] /= 2; - get_texel(tgsi_sampler, face, level1, x[j], y[j], z[j], rgba2, j); - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba2[c][j], rgba[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], x1[4], y0[4], y1[4], z0[4], z1[4]; - float xw[4], yw[4], zw[4]; /* interpolation weights */ - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - linear_texcoord_4(sampler->wrap_r, p, depth, z0, z1, zw); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - float tx0[4][4], tx1[4][4]; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - x0[j] /= 2; - y0[j] /= 2; - z0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - z1[j] /= 2; - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - /* blend mipmap levels */ - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static void -lp_get_samples_cube(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - unsigned faces[QUAD_SIZE], j; - float ssss[4], tttt[4]; - for (j = 0; j < QUAD_SIZE; j++) { - faces[j] = choose_cube_face(s[j], t[j], p[j], ssss + j, tttt + j); - } - lp_get_samples_2d_common(sampler, ssss, tttt, NULL, - lodbias, rgba, faces); -} - - -static void -lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - const uint face = 0; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - /* texture RECTS cannot be mipmapped */ - assert(level0 == level1); - - width = texture->width[level0]; - height = texture->height[level0]; - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_unnorm_4(sampler->wrap_s, s, width, x); - nearest_texcoord_unnorm_4(sampler->wrap_t, t, height, y); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - linear_texcoord_unnorm_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_unnorm_4(sampler->wrap_t, t, height, y0, y1, yw); - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - } - } - break; - default: - assert(0); - } -} - - -/** - * Error condition handler - */ -static INLINE void -lp_get_samples_null(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - int i,j; - - for (i = 0; i < 4; i++) - for (j = 0; j < 4; j++) - rgba[i][j] = 1.0; -} - -/** - * Called via tgsi_sampler::get_samples() when using a sampler for the - * first time. Determine the actual sampler function, link it in and - * call it. - */ -void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - /* Default to the 'undefined' case: - */ - tgsi_sampler->get_samples = lp_get_samples_null; - - if (!texture) { - assert(0); /* is this legal?? */ - goto out; - } - - if (!sampler->normalized_coords) { - assert (texture->target == PIPE_TEXTURE_2D); - tgsi_sampler->get_samples = lp_get_samples_rect; - goto out; - } - - switch (texture->target) { - case PIPE_TEXTURE_1D: - tgsi_sampler->get_samples = lp_get_samples_1d; - break; - case PIPE_TEXTURE_2D: - tgsi_sampler->get_samples = lp_get_samples_2d; - break; - case PIPE_TEXTURE_3D: - tgsi_sampler->get_samples = lp_get_samples_3d; - break; - case PIPE_TEXTURE_CUBE: - tgsi_sampler->get_samples = lp_get_samples_cube; - break; - default: - assert(0); - break; - } - - /* Do this elsewhere: - */ - samp->xpot = util_unsigned_logbase2( samp->texture->width[0] ); - samp->ypot = util_unsigned_logbase2( samp->texture->height[0] ); - - /* Try to hook in a faster sampler. Ultimately we'll have to - * code-generate these. Luckily most of this looks like it is - * orthogonal state within the sampler. - */ - if (texture->target == PIPE_TEXTURE_2D && - sampler->min_img_filter == sampler->mag_img_filter && - sampler->wrap_s == sampler->wrap_t && - sampler->compare_mode == FALSE && - sampler->normalized_coords) - { - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - samp->level = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_repeat_POT; - break; - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_repeat_POT; - break; - default: - break; - } - } - else if (sampler->wrap_s == PIPE_TEX_WRAP_CLAMP) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_clamp_POT; - break; - default: - break; - } - } - } - else if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_mip_linear_repeat_POT; - break; - default: - break; - } - } - } - } - else if (0) { - _debug_printf("target %d/%d min_mip %d/%d min_img %d/%d wrap %d/%d compare %d/%d norm %d/%d\n", - texture->target, PIPE_TEXTURE_2D, - sampler->min_mip_filter, PIPE_TEX_MIPFILTER_NONE, - sampler->min_img_filter, sampler->mag_img_filter, - sampler->wrap_s, sampler->wrap_t, - sampler->compare_mode, FALSE, - sampler->normalized_coords, TRUE); - } - -out: - tgsi_sampler->get_samples( tgsi_sampler, s, t, p, lodbias, rgba ); -} - - -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ) -{ - struct tgsi_sampler *sampler = samplers[unit]; - -#if 0 - uint j; - - debug_printf("%s sampler: %p (%p) store: %p\n", - __FUNCTION__, - sampler, *sampler, - store ); - - debug_printf("lodbias %f\n", store[12]); - - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", - j, - store[0+j], - store[4+j]); -#endif - - { - float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, - &store[0], - &store[4], - &store[8], - 0.0f, /*store[12], lodbias */ - rgba); - memcpy(store, rgba, sizeof rgba); - } - -#if 0 - for (j = 0; j < 4; j++) - debug_printf("sample %d result %f %f %f %f\n", - j, - store[0+j], - store[4+j], - store[8+j], - store[12+j]); -#endif -} - - -#include "lp_bld_type.h" -#include "lp_bld_intr.h" -#include "lp_bld_tgsi.h" - - -struct lp_c_sampler_soa -{ - struct lp_build_sampler_soa base; - - LLVMValueRef context_ptr; - - LLVMValueRef samplers_ptr; - - /** Coords/texels store */ - LLVMValueRef store_ptr; -}; - - -static void -lp_c_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) -{ - FREE(sampler); -} - - -static void -lp_c_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *_sampler, - LLVMBuilderRef builder, - struct lp_type type, - unsigned unit, - unsigned num_coords, - const LLVMValueRef *coords, - LLVMValueRef lodbias, - LLVMValueRef *texel) -{ - struct lp_c_sampler_soa *sampler = (struct lp_c_sampler_soa *)_sampler; - LLVMTypeRef vec_type = LLVMTypeOf(coords[0]); - LLVMValueRef args[3]; - unsigned i; - - if(!sampler->samplers_ptr) - sampler->samplers_ptr = lp_jit_context_samplers(builder, sampler->context_ptr); - - if(!sampler->store_ptr) - sampler->store_ptr = LLVMBuildArrayAlloca(builder, - vec_type, - LLVMConstInt(LLVMInt32Type(), 4, 0), - "texel_store"); - - for (i = 0; i < num_coords; i++) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef coord_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - LLVMBuildStore(builder, coords[i], coord_ptr); - } - - args[0] = sampler->samplers_ptr; - args[1] = LLVMConstInt(LLVMInt32Type(), unit, 0); - args[2] = sampler->store_ptr; - - lp_build_intrinsic(builder, "fetch_texel", LLVMVoidType(), args, 3); - - for (i = 0; i < NUM_CHANNELS; ++i) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef texel_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - texel[i] = LLVMBuildLoad(builder, texel_ptr, ""); - } -} - - -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr) -{ - struct lp_c_sampler_soa *sampler; - - sampler = CALLOC_STRUCT(lp_c_sampler_soa); - if(!sampler) - return NULL; - - sampler->base.destroy = lp_c_sampler_soa_destroy; - sampler->base.emit_fetch_texel = lp_c_sampler_soa_emit_fetch_texel; - sampler->context_ptr = context_ptr; - - return &sampler->base; -} - diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 948e3de34d..039539d682 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -33,6 +33,9 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "pipe/internal/p_winsys_screen.h" + +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -46,7 +49,6 @@ /* Simple, maximally packed layout. */ - /* Conventional allocation path for non-display textures: */ static boolean @@ -55,29 +57,21 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, { struct pipe_texture *pt = &lpt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; - pf_get_block(lpt->base.format, &lpt->base.block); - for (level = 0; level <= pt->last_level; level++) { unsigned nblocksx, nblocksy; - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); - /* Allocate storage for whole quads. This is particularly important * for depth surfaces, which are currently stored in a swizzled format. */ - nblocksx = pf_get_nblocksx(&pt->block, align(width, 2)); - nblocksy = pf_get_nblocksy(&pt->block, align(height, 2)); + nblocksx = util_format_get_nblocksx(pt->format, align(width, 2)); + nblocksy = util_format_get_nblocksy(pt->format, align(height, 2)); - lpt->stride[level] = align(nblocksx*pt->block.size, 16); + lpt->stride[level] = align(nblocksx * util_format_get_blocksize(pt->format), 16); lpt->level_offset[level] = buffer_size; @@ -85,9 +79,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * lpt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } lpt->data = align_malloc(buffer_size, 16); @@ -101,14 +95,10 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, { struct llvmpipe_winsys *winsys = screen->winsys; - pf_get_block(lpt->base.format, &lpt->base.block); - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); - lpt->dt = winsys->displaytarget_create(winsys, lpt->base.format, - lpt->base.width[0], - lpt->base.height[0], + lpt->base.width0, + lpt->base.height0, 16, &lpt->stride[0] ); @@ -170,7 +160,7 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -181,8 +171,6 @@ llvmpipe_texture_blanket(struct pipe_screen * screen, lpt->base = *base; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); - lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); lpt->stride[0] = stride[0]; pipe_buffer_reference(&lpt->buffer, buffer); @@ -227,8 +215,8 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = lpt->level_offset[level]; ps->usage = usage; @@ -256,11 +244,17 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->level = level; ps->zslice = zslice; + /* XXX shouldn't that rather be + tex_height = align(ps->height, 2); + to account for alignment done in llvmpipe_texture_layout ? + */ if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += face * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level]; + unsigned tex_height = ps->height; + ps->offset += zslice * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; } else { assert(face == 0); @@ -301,14 +295,10 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, if (lpt) { struct pipe_transfer *pt = &lpt->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = lptex->stride[level]; pt->usage = usage; pt->face = face; @@ -317,11 +307,17 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, lpt->offset = lptex->level_offset[level]; + /* XXX shouldn't that rather be + tex_height = align(u_minify(texture->height0, level), 2) + to account for alignment done in llvmpipe_texture_layout ? + */ if (texture->target == PIPE_TEXTURE_CUBE) { - lpt->offset += face * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += face * util_format_get_nblocksy(texture->format, tex_height) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - lpt->offset += zslice * pt->nblocksy * pt->stride; + unsigned tex_height = u_minify(texture->height0, level); + lpt->offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * pt->stride; } else { assert(face == 0); @@ -353,9 +349,11 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, struct llvmpipe_screen *screen = llvmpipe_screen(_screen); ubyte *map, *xfer_map; struct llvmpipe_texture *lpt; + enum pipe_format format; assert(transfer->texture); lpt = llvmpipe_texture(transfer->texture); + format = lpt->base.format; if(lpt->dt) { struct llvmpipe_winsys *winsys = screen->winsys; @@ -380,8 +378,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, } xfer_map = map + llvmpipe_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / util_format_get_blockheight(format) * transfer->stride + + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } diff --git a/src/gallium/drivers/llvmpipe/lp_tile_cache.c b/src/gallium/drivers/llvmpipe/lp_tile_cache.c index a555149730..971d933333 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_cache.c +++ b/src/gallium/drivers/llvmpipe/lp_tile_cache.c @@ -250,13 +250,13 @@ lp_flush_tile_cache(struct llvmpipe_tile_cache *tc) case LP_TILE_STATUS_CLEAR: /* Actually clear the tiles which were flagged as being in a * clear state. */ - util_fill_rect(tc->transfer_map, &pt->block, pt->stride, + util_fill_rect(tc->transfer_map, pt->texture->format, pt->stride, x, y, w, h, tc->clear_val); break; case LP_TILE_STATUS_DEFINED: - lp_tile_write_4ub(pt->format, + lp_tile_write_4ub(pt->texture->format, tile->color, tc->transfer_map, pt->stride, x, y, w, h); @@ -289,6 +289,11 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc, assert(tc->surface); assert(tc->transfer); + if(!tc->transfer_map) + lp_tile_cache_map_transfers(tc); + + assert(tc->transfer_map); + switch(tile->status) { case LP_TILE_STATUS_CLEAR: /* don't get tile from framebuffer, just clear it */ @@ -304,7 +309,7 @@ lp_get_cached_tile(struct llvmpipe_tile_cache *tc, y &= ~(TILE_SIZE - 1); if (!pipe_clip_tile(x, y, &w, &h, tc->transfer)) - lp_tile_read_4ub(pt->format, + lp_tile_read_4ub(pt->texture->format, tile->color, tc->transfer_map, tc->transfer->stride, x, y, w, h); diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h deleted file mode 100644 index 9c235080a5..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_push.h +++ /dev/null @@ -1,93 +0,0 @@ -#ifndef __NOUVEAU_PUSH_H__ -#define __NOUVEAU_PUSH_H__ - -#include "nouveau/nouveau_winsys.h" - -#ifndef NOUVEAU_PUSH_CONTEXT -#error undefined push context -#endif - -#define OUT_RING(data) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - (*pc->base.channel->pushbuf->cur++) = (data); \ -} while(0) - -#define OUT_RINGp(src,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \ - pc->base.channel->pushbuf->cur += (size); \ -} while(0) - -#define OUT_RINGf(data) do { \ - union { float v; uint32_t u; } c; \ - c.v = (data); \ - OUT_RING(c.u); \ -} while(0) - -#define BEGIN_RING(obj,mthd,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#define BEGIN_RING_NI(obj,mthd,size) do { \ - BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \ -} while(0) - -static inline void -DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence) -{ - nouveau_pushbuf_flush(chan, 0); - if (fence) - *fence = NULL; -} - -#define FIRE_RING(fence) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - DO_FIRE_RING(pc->base.channel, fence); \ -} while(0) - -#define OUT_RELOC(bo,data,flags,vor,tor) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \ - (data), 0, (flags), (vor), (tor)); \ -} while(0) - -/* Raw data + flags depending on FB/TT buffer */ -#define OUT_RELOCd(bo,data,flags,vor,tor) do { \ - OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \ -} while(0) - -/* FB/TT object handle */ -#define OUT_RELOCo(bo,flags) do { \ - OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \ - pc->base.channel->vram->handle, \ - pc->base.channel->gart->handle); \ -} while(0) - -/* Low 32-bits of offset */ -#define OUT_RELOCl(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \ -} while(0) - -/* High 32-bits of offset */ -#define OUT_RELOCh(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \ -} while(0) - -/* A reloc which'll recombine into a NV_DMA_METHOD packet header */ -#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \ - (flags), 0, 0); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index e4cf91c005..1ad539d285 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -31,7 +31,7 @@ nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo, unsigned alignment, unsigned usage, unsigned size) { struct pipe_buffer *pb; - + pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *)); if (!pb) { nouveau_bo_ref(NULL, &bo); @@ -127,8 +127,18 @@ nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage)); if (ret) { debug_printf("map failed: %d\n", ret); @@ -143,11 +153,22 @@ nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned offset, unsigned length, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); uint32_t flags = nouveau_screen_map_flags(usage); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map_range(bo, offset, length, flags); if (ret) { + nouveau_bo_unmap(bo); if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY) debug_printf("map_range failed: %d\n", ret); return NULL; @@ -239,5 +260,8 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev) void nouveau_screen_fini(struct nouveau_screen *screen) { + struct pipe_winsys *ws = screen->base.winsys; + nouveau_channel_free(&screen->channel); + ws->destroy(ws); } diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h index ebfc67ad1c..a7927d88df 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.h +++ b/src/gallium/drivers/nouveau/nouveau_screen.h @@ -5,6 +5,9 @@ struct nouveau_screen { struct pipe_screen base; struct nouveau_device *device; struct nouveau_channel *channel; + + int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen, + struct pipe_buffer *pb, unsigned usage); }; static inline struct nouveau_screen * diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index b595405357..e844f6abb3 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -3,41 +3,95 @@ #include "util/u_debug.h" +#ifdef DEBUG +#define DEBUG_NOUVEAU_STATEOBJ +#endif /* DEBUG */ + struct nouveau_stateobj_reloc { struct nouveau_bo *bo; - unsigned offset; - unsigned packet; + struct nouveau_grobj *gr; + uint32_t push_offset; + uint32_t mthd; - unsigned data; + uint32_t data; unsigned flags; unsigned vor; unsigned tor; }; +struct nouveau_stateobj_start { + struct nouveau_grobj *gr; + uint32_t mthd; + uint32_t size; + unsigned offset; +}; + struct nouveau_stateobj { struct pipe_reference reference; - unsigned *push; + struct nouveau_stateobj_start *start; struct nouveau_stateobj_reloc *reloc; - unsigned *cur; - unsigned cur_packet; + /* Common memory pool for data. */ + uint32_t *pool; + unsigned pool_cur; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + unsigned start_alloc; + unsigned reloc_alloc; + unsigned pool_alloc; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + unsigned total; /* includes begin_ring */ + unsigned cur; /* excludes begin_ring, offset from "cur_start" */ + unsigned cur_start; unsigned cur_reloc; }; +static INLINE void +so_dump(struct nouveau_stateobj *so) +{ + unsigned i, nr, total = 0; + + for (i = 0; i < so->cur_start; i++) { + if (so->start[i].gr->subc > -1) + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | (so->start[i].gr->subc << 13) + | so->start[i].mthd); + else + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | so->start[i].mthd); + for (nr = 0; nr < so->start[i].size; nr++, total++) + debug_printf("+0x%04x: 0x%08x\n", total, + so->pool[so->start[i].offset + nr]); + } +} + static INLINE struct nouveau_stateobj * -so_new(unsigned push, unsigned reloc) +so_new(unsigned start, unsigned push, unsigned reloc) { struct nouveau_stateobj *so; so = MALLOC(sizeof(struct nouveau_stateobj)); pipe_reference_init(&so->reference, 1); - so->push = MALLOC(sizeof(unsigned) * push); - so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc); + so->total = so->cur = so->cur_start = so->cur_reloc = 0; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + so->start_alloc = start; + so->reloc_alloc = reloc; + so->pool_alloc = push; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ - so->cur = so->push; - so->cur_reloc = so->cur_packet = 0; + so->start = MALLOC(start * sizeof(struct nouveau_stateobj_start)); + so->reloc = MALLOC(reloc * sizeof(struct nouveau_stateobj_reloc)); + so->pool = MALLOC(push * sizeof(uint32_t)); + so->pool_cur = 0; + + if (!so->start || !so->reloc || !so->pool) { + debug_printf("malloc failed\n"); + assert(0); + } return so; } @@ -48,62 +102,128 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso) struct nouveau_stateobj *so = *pso; int i; - if (pipe_reference((struct pipe_reference**)pso, &ref->reference)) { - free(so->push); + if (pipe_reference(&(*pso)->reference, &ref->reference)) { + FREE(so->start); for (i = 0; i < so->cur_reloc; i++) nouveau_bo_ref(NULL, &so->reloc[i].bo); - free(so->reloc); - free(so); + FREE(so->reloc); + FREE(so->pool); + FREE(so); } + *pso = ref; } static INLINE void -so_data(struct nouveau_stateobj *so, unsigned data) +so_data(struct nouveau_stateobj *so, uint32_t data) { - (*so->cur++) = (data); - so->cur_packet += 4; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur >= so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = data; } static INLINE void -so_datap(struct nouveau_stateobj *so, unsigned *data, unsigned size) +so_datap(struct nouveau_stateobj *so, uint32_t *data, unsigned size) { - so->cur_packet += (4 * size); +#ifdef DEBUG_NOUVEAU_STATEOBJ + if ((so->cur + size) > so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + while (size--) - (*so->cur++) = (*data++); + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = + *data++; } static INLINE void so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr, unsigned mthd, unsigned size) { - so->cur_packet = (gr->subc << 13) | (1 << 18) | (mthd - 4); - so_data(so, (gr->subc << 13) | (size << 18) | mthd); + struct nouveau_stateobj_start *start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start_alloc <= so->cur_start) { + debug_printf("exceeding num_start size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + start = so->start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur_start > 0 && start[so->cur_start - 1].size > so->cur) { + debug_printf("previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->start = start; + start[so->cur_start].gr = gr; + start[so->cur_start].mthd = mthd; + start[so->cur_start].size = size; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->pool_alloc < (size + so->pool_cur)) { + debug_printf("exceeding num_pool size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + start[so->cur_start].offset = so->pool_cur; + so->pool_cur += size; + + so->cur_start++; + /* The 1 is for *this* begin_ring. */ + so->total += so->cur + 1; + so->cur = 0; } static INLINE void so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo, unsigned data, unsigned flags, unsigned vor, unsigned tor) { - struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++]; - - r->bo = NULL; - nouveau_bo_ref(bo, &r->bo); - r->offset = so->cur - so->push; - r->packet = so->cur_packet; - r->data = data; - r->flags = flags; - r->vor = vor; - r->tor = tor; + struct nouveau_stateobj_reloc *r; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->reloc_alloc <= so->cur_reloc) { + debug_printf("exceeding num_reloc size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + r = so->reloc; + + so->reloc = r; + r[so->cur_reloc].bo = NULL; + nouveau_bo_ref(bo, &(r[so->cur_reloc].bo)); + r[so->cur_reloc].gr = so->start[so->cur_start-1].gr; + r[so->cur_reloc].push_offset = so->total + so->cur; + r[so->cur_reloc].data = data; + r[so->cur_reloc].flags = flags; + r[so->cur_reloc].mthd = so->start[so->cur_start-1].mthd + + (so->cur << 2); + r[so->cur_reloc].vor = vor; + r[so->cur_reloc].tor = tor; + so_data(so, data); + so->cur_reloc++; } -static INLINE void -so_dump(struct nouveau_stateobj *so) +/* Determine if this buffer object is referenced by this state object. */ +static INLINE boolean +so_bo_is_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo) { - unsigned i, nr = so->cur - so->push; + int i; + + for (i = 0; i < so->cur_reloc; i++) + if (so->reloc[i].bo == bo) + return true; - for (i = 0; i < nr; i++) - debug_printf("+0x%04x: 0x%08x\n", i, so->push[i]); + return false; } static INLINE void @@ -111,48 +231,95 @@ so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so) { struct nouveau_pushbuf *pb = chan->pushbuf; unsigned nr, i; + int ret = 0; - nr = so->cur - so->push; - if (pb->remaining < nr) - nouveau_pushbuf_flush(chan, nr); - pb->remaining -= nr; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start[so->cur_start - 1].size > so->cur) { + debug_printf("emit: previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* We cannot update total in case we so_emit again. */ + nr = so->total + so->cur; + + /* This will flush if we need space. + * We don't actually need the marker. + */ + if ((ret = nouveau_pushbuf_marker_emit(chan, nr, so->cur_reloc))) { + debug_printf("so_emit failed marker emit with error %d\n", ret); + assert(0); + } + + /* Submit data. This will ensure proper binding of objects. */ + for (i = 0; i < so->cur_start; i++) { + BEGIN_RING(chan, so->start[i].gr, so->start[i].mthd, so->start[i].size); + OUT_RINGp(chan, &(so->pool[so->start[i].offset]), so->start[i].size); + } - memcpy(pb->cur, so->push, nr * 4); for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset, - r->bo, r->data, 0, r->flags, - r->vor, r->tor); + if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur - nr + + r->push_offset, r->bo, r->data, + 0, r->flags, r->vor, r->tor))) { + debug_printf("so_emit failed reloc with error %d\n", ret); + assert(0); + } } - pb->cur += nr; } static INLINE void so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so) { struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *gr = NULL; unsigned i; + int ret = 0; if (!so) return; - i = so->cur_reloc << 1; - if (pb->remaining < i) - nouveau_pushbuf_flush(chan, i); - pb->remaining -= i; - + /* If we need to flush in flush notify, then we have a problem anyway. */ for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->packet, 0, - (r->flags & (NOUVEAU_BO_VRAM | - NOUVEAU_BO_GART | - NOUVEAU_BO_RDWR)) | - NOUVEAU_BO_DUMMY, 0, 0); - nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->data, 0, - r->flags | NOUVEAU_BO_DUMMY, - r->vor, r->tor); +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (r->mthd & 0x40000000) { + debug_printf("error: NI mthd 0x%08X\n", r->mthd); + continue; + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* The object needs to be bound and the system must know the + * subchannel is being used. Otherwise it will discard it. + */ + if (gr != r->gr) { + BEGIN_RING(chan, r->gr, 0x100, 1); + OUT_RING(chan, 0); + gr = r->gr; + } + + /* Some relocs really don't like to be hammered, + * NOUVEAU_BO_DUMMY makes sure it only + * happens when needed. + */ + ret = OUT_RELOC(chan, r->bo, (r->gr->subc << 13) | (1<< 18) | + r->mthd, (r->flags & (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART + | NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); + } + + ret = OUT_RELOC(chan, r->bo, r->data, r->flags | + NOUVEAU_BO_DUMMY, r->vor, r->tor); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); + } + + pb->remaining -= 2; } } diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index 42c77e5e77..4c3e08a43f 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -23,6 +23,9 @@ #define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17) #define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18) +/* use along with GPU_WRITE for 2D-only writes */ +#define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19) + extern struct pipe_screen * nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *); diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 10d984ace9..edd96859cf 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv04->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -27,40 +31,39 @@ nv04_destroy(struct pipe_context *pipe) FREE(nv04); } -static void -nv04_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) -{ -} - static boolean nv04_init_hwctx(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + // requires a valid handle -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); // OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); - OUT_RING(0); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); + OUT_RING(chan, 0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(0x40182800); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, 0x40182800); // OUT_RING(1<<20/*no cull*/); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); // OUT_RING(0x24|(1<<6)|(1<<8)); - OUT_RING(0x120001a4); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1); - OUT_RING(0x332213a1); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1); - OUT_RING(0x11001010); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1); - OUT_RING(0x0); -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1); + OUT_RING(chan, 0x120001a4); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); + OUT_RING(chan, 0x332213a1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); + OUT_RING(chan, 0x11001010); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); + OUT_RING(chan, 0x0); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); // OUT_RING(SCREEN_OFFSET); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1); - OUT_RING(0xff000000); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); + OUT_RING(chan, 0xff000000); - FIRE_RING (NULL); + FIRE_RING (chan); return TRUE; } @@ -83,7 +86,6 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) nv04->pipe.winsys = ws; nv04->pipe.screen = pscreen; nv04->pipe.destroy = nv04_destroy; - nv04->pipe.set_edgeflags = nv04_set_edgeflags; nv04->pipe.draw_arrays = nv04_draw_arrays; nv04->pipe.draw_elements = nv04_draw_elements; nv04->pipe.clear = nv04_clear; diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h index 55326c787a..fe3b527423 100644 --- a/src/gallium/drivers/nv04/nv04_context.h +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv04_screen *ctx = nv04->screen -#include "nouveau/nouveau_push.h" - #include "nv04_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -141,9 +137,9 @@ extern void nv04_emit_hw_state(struct nv04_context *nv04); extern void nv04_state_tex_update(struct nv04_context *nv04); /* nv04_vbo.c */ -extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv04_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv04_draw_elements( struct pipe_context *pipe, +extern void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 21f990fd53..c152b52119 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -4,7 +4,7 @@ #define _(m,tf) \ { \ PIPE_FORMAT_##m, \ - NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ + NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ } struct nv04_texture_format { @@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) return; } - nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER + nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER + | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) - | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE + | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) + | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; } diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 93f752faec..e0a6948aeb 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_math.h" #include "nv04_context.h" #include "nv04_screen.h" @@ -9,31 +10,22 @@ static void nv04_miptree_layout(struct nv04_miptree *nv04mt) { struct pipe_texture *pt = &nv04mt->base; - uint width = pt->width[0], height = pt->height[0]; uint offset = 0; int nr_faces, l; nr_faces = 1; for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - - nv04mt->level[l].pitch = pt->width[0]; + nv04mt->level[l].pitch = pt->width0; nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); } for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - offset += nv04mt->level[l].pitch * pt->height[l]; + /* XXX guess was obviously missing */ + nv04mt->level[l].image_offset[0] = offset; + offset += nv04mt->level[l].pitch * u_minify(pt->height0, l); } nv04mt->total_size = offset; @@ -63,7 +55,7 @@ nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -75,7 +67,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv04_miptree); @@ -89,6 +81,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -120,8 +113,8 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; @@ -129,7 +122,7 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.zslice = zslice; ns->pitch = nv04mt->level[level].pitch; - ns->base.offset = nv04mt->level[level].image_offset; + ns->base.offset = nv04mt->level[level].image_offset[0]; return &ns->base; } diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index f6458232ae..0b795ea243 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render, static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RINGp(buffer + VERTEX_SIZE * v4,8); - OUT_RINGp(buffer + VERTEX_SIZE * v5,8); - OUT_RING(0xFEDCBA); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8); + OUT_RING(chan, 0xFEDCBA); } static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RING(0xFED); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RING(chan, 0xFED); } static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RING(0xFECEDC); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RING(chan, 0xFECEDC); } static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices) @@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con { const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; for(i = 0; i<nr_indices; i+=14) @@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con if (numvert<3) break; - BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8); for(j = 0; j<numvert; j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 ); - BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 ); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); for(j = 0; j<numtri/2; j++ ) - OUT_RING(striptbl[j]); + OUT_RING(chan, striptbl[j]); if (numtri%2) - OUT_RING(striptbl[numtri/2]&0xFFF); + OUT_RING(chan, striptbl[numtri/2]&0xFFF); } } @@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const { const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); - OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8); for(i = 1; i<nr_indices; i+=14) { @@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const if (numvert < 3) break; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); for(j=0;j<numvert;j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 ); - BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); for(j = 0; j<numtri/2; j++) - OUT_RING(fantbl[j]); + OUT_RING(chan, fantbl[j]); if (numtri%2) - OUT_RING(fantbl[numtri/2]&0xFFF); + OUT_RING(chan, fantbl[numtri/2]&0xFFF); } } diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index 170ce3eb7e..7c5b6e8229 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -119,6 +119,8 @@ nv04_screen_destroy(struct pipe_screen *pscreen) nouveau_grobj_free(&screen->fahrenheit); nv04_surface_2d_takedown(&screen->eng2d); + nouveau_screen_fini(&screen->base); + FREE(pscreen); } @@ -163,10 +165,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) fahrenheit_class = 0; sub3d_class = 0; } else if (dev->chipset >= 0x10) { - fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE; + fahrenheit_class = NV10_TEXTURED_TRIANGLE; sub3d_class = NV10_CONTEXT_SURFACES_3D; } else { - fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE; + fahrenheit_class=NV04_TEXTURED_TRIANGLE; sub3d_class = NV04_CONTEXT_SURFACES_3D; } diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index d356ebd8b3..b67f1e16b1 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_CLAMP: default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; } - return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; + return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; } static void * @@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe, ss = MALLOC(sizeof(struct nv04_sampler_state)); - ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); + ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | + (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); if (cso->max_anisotropy > 1.0) { - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; break; } @@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; break; } break; @@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; break; } break; @@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe, */ rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; return (void *)rs; } @@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0; - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format + hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); + hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; + hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; + hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format return (void *)hw; } @@ -332,7 +332,7 @@ nv04_set_clip_state(struct pipe_context *pipe, static void nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv04_context *nv04 = nv04_context(pipe); struct pipe_screen *pscreen = pipe->screen; @@ -342,13 +342,13 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + if (buf && buf->size && + (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(nv04->constbuf[shader], mapped, buf->buffer->size); + memcpy(nv04->constbuf[shader], mapped, buf->size); nv04->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); + buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pscreen, buf); } } } @@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe, /* struct nv04_context *nv04 = nv04_context(pipe); // XXX - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } @@ -425,9 +425,9 @@ nv04_init_state_functions(struct nv04_context *nv04) nv04->pipe.delete_blend_state = nv04_blend_state_delete; nv04->pipe.create_sampler_state = nv04_sampler_state_create; - nv04->pipe.bind_sampler_states = nv04_sampler_state_bind; + nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind; nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; - nv04->pipe.set_sampler_textures = nv04_set_sampler_texture; + nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture; nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h index 399f750dbe..81d1d2ebaa 100644 --- a/src/gallium/drivers/nv04/nv04_state.h +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -31,6 +31,7 @@ struct nv04_rasterizer_state { struct nv04_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index eb2c1c57c6..b8d6dc560f 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f) static void nv04_emit_control(struct nv04_context* nv04) { uint32_t control = nv04->dsa->control; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, control); } static void nv04_emit_blend(struct nv04_context* nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; uint32_t blend; blend=0x4; // texture MODULATE_ALPHA @@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04) blend|=(nv04_blend_func(nv04->blend->b_src)<<24); blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); - OUT_RING(blend); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); + OUT_RING(chan, blend); } static void nv04_emit_sampler(struct nv04_context *nv04, int unit) { struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; struct pipe_texture *pt = &nv04mt->base; - - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING(nv04->sampler[unit]->filter); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING(chan, nv04->sampler[unit]->filter); } static void nv04_state_emit_framebuffer(struct nv04_context* nv04) @@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv04_miptree *nv04mt = 0; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; + struct nouveau_bo *bo; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) assert(0); } - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(rt_format); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(chan, rt_format); nv04mt = (struct nv04_miptree *)rt->base.texture; + bo = nouveau_bo(nv04mt->buffer); /* FIXME pitches have to be aligned ! */ - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->pitch|(zeta->pitch<<16)); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt->pitch|(zeta->pitch<<16)); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (fb->zsbuf) { nv04mt = (struct nv04_miptree *)zeta->base.texture; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } } void nv04_emit_hw_state(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; int i; if (nv04->dirty & NV04_NEW_VERTPROG) { @@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (nv04->dirty & NV04_NEW_CONTROL) { nv04->dirty &= ~NV04_NEW_CONTROL; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(nv04->dsa->control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, nv04->dsa->control); } if (nv04->dirty & NV04_NEW_BLEND) { @@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04) unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch; unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt_pitch|(zeta_pitch<<16)); - OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt_pitch|(zeta_pitch<<16)); + OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv04->zeta) { - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } /* Texture images */ @@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (!(nv04->fp_samplers & (1 << i))) continue; struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); } } diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index 8be134b83d..b24a9cee5a 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -1,5 +1,6 @@ #include "pipe/p_context.h" #include "pipe/p_format.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -76,7 +77,7 @@ nv04_scaled_image_format(enum pipe_format format) } static INLINE unsigned -nv04_swizzle_bits(unsigned x, unsigned y) +nv04_swizzle_bits_square(unsigned x, unsigned y) { unsigned u = (x & 0x001) << 0 | (x & 0x002) << 1 | @@ -106,6 +107,15 @@ nv04_swizzle_bits(unsigned x, unsigned y) return v | u; } +/* rectangular swizzled textures are linear concatenations of swizzled square tiles */ +static INLINE unsigned +nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h) +{ + unsigned s = MIN2(w, h); + unsigned m = s - 1; + return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m); +} + static int nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, struct pipe_surface *dst, int dx, int dy, @@ -133,6 +143,9 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, assert(sub_w == w || util_is_pot(sub_w)); assert(sub_h == h || util_is_pot(sub_h)); + MARK_RING (chan, 8 + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*17, 2 + + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*2); + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -154,20 +167,19 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, for (x = 0; x < w; x += sub_w) { sub_w = MIN2(sub_w, w - x); - /* Must be 64-byte aligned */ - assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size) & 63)); + assert(!(dst->offset & 63)); BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size, + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); OUT_RING (chan, nv04_scaled_image_format(src->format)); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w); OUT_RING (chan, 1 << 20); OUT_RING (chan, 1 << 20); @@ -177,7 +189,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, OUT_RING (chan, src_pitch | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); - OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * src->texture->block.size, + OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format), NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, 0); } @@ -198,11 +210,11 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, unsigned src_pitch = ((struct nv04_surface *)src)->pitch; unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; unsigned dst_offset = dst->offset + dy * dst_pitch + - dx * dst->texture->block.size; + dx * util_format_get_blocksize(dst->texture->format); unsigned src_offset = src->offset + sy * src_pitch + - sx * src->texture->block.size; + sx * util_format_get_blocksize(src->texture->format); - WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9); + MARK_RING (chan, 3 + ((h / 2047) + 1) * 9, 2 + ((h / 2047) + 1) * 2); BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); OUT_RELOCo(chan, src_bo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); @@ -219,7 +231,7 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); OUT_RING (chan, src_pitch); OUT_RING (chan, dst_pitch); - OUT_RING (chan, w * src->texture->block.size); + OUT_RING (chan, w * util_format_get_blocksize(src->texture->format)); OUT_RING (chan, count); OUT_RING (chan, 0x0101); OUT_RING (chan, 0); @@ -250,7 +262,7 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, if (format < 0) return 1; - WAIT_RING (chan, 12); + MARK_RING (chan, 12, 4); BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -315,7 +327,7 @@ nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst, gdirect_format = nv04_rect_format(dst->format); assert(gdirect_format >= 0); - WAIT_RING (chan, 16); + MARK_RING (chan, 16, 4); BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -487,3 +499,49 @@ nv04_surface_2d_init(struct nouveau_screen *screen) ctx->fill = nv04_surface_fill; return ctx; } + +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns) +{ + int temp_flags; + + // printf("creating temp, flags is %i!\n", flags); + + if(ns->base.usage & PIPE_BUFFER_USAGE_DISCARD) + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_DISCARD; + } + else + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_GPU_READ; + } + + struct nv40_screen* screen = (struct nv40_screen*)pscreen; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + + struct pipe_texture templ; + memset(&templ, 0, sizeof(templ)); + templ.format = ns->base.texture->format; + templ.target = PIPE_TEXTURE_2D; + templ.width0 = ns->base.width; + templ.height0 = ns->base.height; + templ.depth0 = 1; + templ.last_level = 0; + + // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented + templ.nr_samples = ns->base.texture->nr_samples; + + templ.tex_usage = ns->base.texture->tex_usage | PIPE_TEXTURE_USAGE_RENDER_TARGET; + + struct pipe_texture* temp_tex = pscreen->texture_create(pscreen, &templ); + struct nv04_surface* temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags); + temp_ns->backing = ns; + + if(ns->base.usage & PIPE_BUFFER_USAGE_GPU_READ) + eng2d->copy(eng2d, &temp_ns->backing->base, 0, 0, &ns->base, 0, 0, ns->base.width, ns->base.height); + + return temp_ns; +} + diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h index 02b3f56ba8..ce696a11a3 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.h +++ b/src/gallium/drivers/nv04/nv04_surface_2d.h @@ -4,6 +4,7 @@ struct nv04_surface { struct pipe_surface base; unsigned pitch; + struct nv04_surface* backing; }; struct nv04_surface_2d { @@ -30,4 +31,7 @@ nv04_surface_2d_init(struct nouveau_screen *screen); void nv04_surface_2d_takedown(struct nv04_surface_2d **); +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns); + #endif diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index 6618660743..2dd2e146a8 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -1,7 +1,9 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv04_context.h" #include "nv04_screen.h" @@ -10,22 +12,19 @@ struct nv04_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; static void -nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = width; + template->height0 = height; + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -48,14 +47,10 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -76,7 +71,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv04_compatible_transfer_tex(pt, level, &tx_tex_template); + nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -85,6 +80,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -110,8 +107,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -135,9 +132,9 @@ nv04_transfer_del(struct pipe_transfer *ptx) /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -156,8 +153,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c index e3167814f2..3484771814 100644 --- a/src/gallium/drivers/nv04/nv04_vbo.c +++ b/src/gallium/drivers/nv04/nv04_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv04_draw_elements( struct pipe_context *pipe, +void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,7 +45,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, nv04->constbuf[PIPE_SHADER_VERTEX], nv04->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -65,15 +65,13 @@ boolean nv04_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv04_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv04_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { printf("coucou in draw arrays\n"); - return nv04_draw_elements(pipe, NULL, 0, prim, start, count); + nv04_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c index 65a22b175e..1ecb73d06e 100644 --- a/src/gallium/drivers/nv10/nv10_context.c +++ b/src/gallium/drivers/nv10/nv10_context.c @@ -10,10 +10,14 @@ nv10_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv10->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,230 +35,226 @@ static void nv10_init_hwctx(struct nv10_context *nv10) { struct nv10_screen *screen = nv10->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; float projectionmatrix[16]; - BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0x7ff<<16)|0x800); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); for (i=1;i<8;i++) { - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, 0x290, 1); - OUT_RING ((0x10<<16)|1); - BEGIN_RING(celsius, 0x3f4, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, 0x290, 1); + OUT_RING (chan, (0x10<<16)|1); + BEGIN_RING(chan, celsius, 0x3f4, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); if (nv10->screen->celsius->grclass != NV10TCL) { /* For nv11, nv17 */ - BEGIN_RING(celsius, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, celsius, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); /* Set state */ - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (0x207); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2); - OUT_RING (0); - OUT_RING (0); - - BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12); - OUT_RING (0x30141010); - OUT_RING (0); - OUT_RING (0x20040000); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0x18000000); - OUT_RING (0x300e0300); - OUT_RING (0x0c091c80); - - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2); - OUT_RING (1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4); - OUT_RING (1); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x8006); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8); - OUT_RING (0xff); - OUT_RING (0x207); - OUT_RING (0); - OUT_RING (0xff); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1d01); - BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (0x201); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (0x1b02); - OUT_RING (0x1b02); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (0x405); - OUT_RING (0x901); - BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_GEN_S(0), 8); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12); + OUT_RING (chan, 0x30141010); + OUT_RING (chan, 0); + OUT_RING (chan, 0x20040000); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0x18000000); + OUT_RING (chan, 0x300e0300); + OUT_RING (chan, 0x0c091c80); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x8006); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1d01); + BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, 0x201); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, 0x1b02); + OUT_RING (chan, 0x1b02); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, 0x405); + OUT_RING (chan, 0x901); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8); for (i=0;i<8;i++) { - OUT_RING (0); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RING (0x3fc00000); /* -1.50 */ - OUT_RING (0xbdb8aa0a); /* -0.09 */ - OUT_RING (0); /* 0.00 */ + BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RING (chan, 0x3fc00000); /* -1.50 */ + OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */ + OUT_RING (chan, 0); /* 0.00 */ - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2); - OUT_RING (0x802); - OUT_RING (2); + BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); + OUT_RING (chan, 0x802); + OUT_RING (chan, 2); /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when * using texturing, except when using the texture matrix */ - BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); - OUT_RING (6); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (0x01010101); + BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + OUT_RING (chan, 6); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x01010101); /* Set vertex component */ - BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1); - OUT_RINGf (0.0); - BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); + OUT_RINGf (chan, 0.0); + BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); memset(projectionmatrix, 0, sizeof(projectionmatrix)); - BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 1.0; projectionmatrix[3*4+3] = 1.0; for (i=0;i<16;i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); - OUT_RING (0.0); - OUT_RINGf (16777216.0); - - BEGIN_RING(celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (-2048.0); - OUT_RINGf (-2048.0); - OUT_RINGf (16777215.0 * 0.5); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + OUT_RING (chan, 0.0); + OUT_RINGf (chan, 16777216.0); - FIRE_RING (NULL); -} + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RING (chan, 0); -static void -nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) -{ + FIRE_RING (chan); } struct pipe_context * @@ -276,7 +276,6 @@ nv10_create(struct pipe_screen *pscreen, unsigned pctx_id) nv10->pipe.winsys = ws; nv10->pipe.screen = pscreen; nv10->pipe.destroy = nv10_destroy; - nv10->pipe.set_edgeflags = nv10_set_edgeflags; nv10->pipe.draw_arrays = nv10_draw_arrays; nv10->pipe.draw_elements = nv10_draw_elements; nv10->pipe.clear = nv10_clear; diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h index 36a6aa7a74..ab4b825487 100644 --- a/src/gallium/drivers/nv10/nv10_context.h +++ b/src/gallium/drivers/nv10/nv10_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv10_screen *ctx = nv10->screen -#include "nouveau/nouveau_push.h" - #include "nv10_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -144,9 +140,9 @@ extern void nv10_emit_hw_state(struct nv10_context *nv10); extern void nv10_state_tex_update(struct nv10_context *nv10); /* nv10_vbo.c */ -extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv10_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv10_draw_elements( struct pipe_context *pipe, +extern void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c index 27f2f87584..c1f7ccb9ab 100644 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -52,6 +52,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) struct nv10_miptree *nv10mt = nv10->tex_miptree[unit]; struct pipe_texture *pt = &nv10mt->base; struct nv10_texture_format *tf; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; uint32_t txf, txs, txp; tf = nv10_fragtex_format(pt->format); @@ -62,9 +65,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -82,15 +85,15 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) return; } - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); - OUT_RING (ps->bcol); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv10_fragtex_bind(struct nv10_context *nv10) { #if 0 struct nv10_fragment_program *fp = nv10->fragprog.active; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; unsigned samplers, unit; samplers = nv10->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv10_fragtex_bind(struct nv10_context *nv10) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv10->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index 34e3c2ebd7..908482ad85 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -1,6 +1,8 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" #include "nv10_context.h" #include "nv10_screen.h" @@ -10,7 +12,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) { struct pipe_texture *pt = &nv10mt->base; boolean swizzled = FALSE; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; @@ -21,29 +23,23 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (swizzled) - nv10mt->level[l].pitch = pt->nblocksx[l] * pt->block.size; + nv10mt->level[l].pitch = util_format_get_stride(pt->format, width); else - nv10mt->level[l].pitch = pt->nblocksx[0] * pt->block.size; + nv10mt->level[l].pitch = util_format_get_stride(pt->format, pt->width0); nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63; nv10mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { for (l = 0; l <= pt->last_level; l++) { nv10mt->level[l].image_offset[f] = offset; - offset += nv10mt->level[l].pitch * pt->height[l]; + offset += nv10mt->level[l].pitch * u_minify(pt->height0, l); } } @@ -58,7 +54,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv10_miptree); @@ -72,6 +68,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -95,6 +92,7 @@ nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -133,8 +131,8 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c index 7ba9777a22..c5dbe43dbc 100644 --- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c +++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c @@ -67,12 +67,15 @@ struct nv10_vbuf_render { void nv10_vtxbuf_bind( struct nv10_context* nv10 ) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; for(i = 0; i < 8; i++) { - BEGIN_RING(celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv10->vtxbuf*/); - BEGIN_RING(celsius, NV10TCL_VTXFMT(i), 1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv10->vtxbuf*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); + OUT_RING(chan, 0/*XXX*/); } } @@ -163,19 +166,22 @@ nv10_vbuf_render_draw( struct vbuf_render *render, { struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); struct nv10_context *nv10 = nv10_render->nv10; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int push, i; nv10_emit_hw_state(nv10); - BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv10_render->hwprim); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv10_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -183,16 +189,16 @@ nv10_vbuf_render_draw( struct vbuf_render *render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c index ee5901e743..69a6dab866 100644 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -115,6 +115,9 @@ nv10_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->celsius); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -177,7 +180,6 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->celsius, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c index 9b38219b99..ad7def53b1 100644 --- a/src/gallium/drivers/nv10/nv10_state.c +++ b/src/gallium/drivers/nv10/nv10_state.c @@ -458,7 +458,7 @@ nv10_set_clip_state(struct pipe_context *pipe, static void nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv10_context *nv10 = nv10_context(pipe); struct pipe_screen *pscreen = pipe->screen; @@ -468,13 +468,13 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + if (buf->size && + (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(nv10->constbuf[shader], mapped, buf->buffer->size); + memcpy(nv10->constbuf[shader], mapped, buf->size); nv10->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); + buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pscreen, buf); } } } @@ -553,9 +553,9 @@ nv10_init_state_functions(struct nv10_context *nv10) nv10->pipe.delete_blend_state = nv10_blend_state_delete; nv10->pipe.create_sampler_state = nv10_sampler_state_create; - nv10->pipe.bind_sampler_states = nv10_sampler_state_bind; + nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind; nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; - nv10->pipe.set_sampler_textures = nv10_set_sampler_texture; + nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture; nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h index 3a3fd0d4f4..2524ac02e2 100644 --- a/src/gallium/drivers/nv10/nv10_state.h +++ b/src/gallium/drivers/nv10/nv10_state.h @@ -126,6 +126,7 @@ struct nv10_depth_stencil_alpha_state { struct nv10_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c index 2577ab73b5..30a596ca60 100644 --- a/src/gallium/drivers/nv10/nv10_state_emit.c +++ b/src/gallium/drivers/nv10/nv10_state_emit.c @@ -4,25 +4,32 @@ static void nv10_state_emit_blend(struct nv10_context* nv10) { struct nv10_blend_state *b = nv10->blend; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); - OUT_RING (b->b_enable); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + OUT_RING (chan, b->b_enable); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv10_state_emit_blend_color(struct nv10_context* nv10) { struct pipe_blend_color *c = nv10->blend_color; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -31,60 +38,66 @@ static void nv10_state_emit_blend_color(struct nv10_context* nv10) static void nv10_state_emit_rast(struct nv10_context* nv10) { struct nv10_rasterizer_state *r = nv10->rast; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv10_state_emit_dsa(struct nv10_context* nv10) { struct nv10_depth_stencil_alpha_state *d = nv10->dsa; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); #if 0 - BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv10_state_emit_viewport(struct nv10_context* nv10) @@ -108,6 +121,10 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) int colour_format = 0, zeta_format = 0; struct nv10_miptree *nv10mt = 0; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; @@ -144,11 +161,11 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) } if (zeta) { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv10mt = (struct nv10_miptree *)rt->base.texture; @@ -160,13 +177,13 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) nv10->zeta = nv10mt->buffer; } - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); - OUT_RING (rt_format); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0 | 0x08000800); - OUT_RING (((h - 1) << 16) | 0 | 0x08000800); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); + OUT_RING (chan, rt_format); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800); + OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800); } static void nv10_vertex_layout(struct nv10_context *nv10) @@ -201,6 +218,10 @@ static void nv10_vertex_layout(struct nv10_context *nv10) void nv10_emit_hw_state(struct nv10_context *nv10) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + struct nouveau_bo *rt_bo; int i; if (nv10->dirty & NV10_NEW_VERTPROG) { @@ -269,38 +290,41 @@ nv10_emit_hw_state(struct nv10_context *nv10) */ /* Render target */ + rt_bo = nouveau_bo(nv10->rt[0]); // XXX figre out who's who for NV10TCL_DMA_* and fill accordingly -// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1); -// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1); +// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv10->zeta) { + struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta); // XXX -// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1); -// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1); +// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv10->zeta + lma_offset);*/ +/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv10->fp_samplers & (1 << i))) continue; - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format, + BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv10->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, NV10TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index 8feb85e4bd..eb04af9782 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -1,7 +1,9 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv10_context.h" #include "nv10_screen.h" @@ -10,22 +12,19 @@ struct nv10_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; static void -nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = width; + template->height0 = height; + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -48,14 +47,10 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -76,7 +71,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv10_compatible_transfer_tex(pt, level, &tx_tex_template); + nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -85,6 +80,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -110,8 +107,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -135,9 +132,9 @@ nv10_transfer_del(struct pipe_transfer *ptx) /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -156,8 +153,10 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c index 441a4f75f3..9180c72c9b 100644 --- a/src/gallium/drivers/nv10/nv10_vbo.c +++ b/src/gallium/drivers/nv10/nv10_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv10_draw_elements( struct pipe_context *pipe, +void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,6 +45,7 @@ boolean nv10_draw_elements( struct pipe_context *pipe, } draw_set_mapped_constant_buffer(draw, + PIPE_SHADER_VERTEX, nv10->constbuf[PIPE_SHADER_VERTEX], nv10->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -64,14 +65,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv10_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv10_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { - return nv10_draw_elements(pipe, NULL, 0, prim, start, count); + nv10_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c index 276db8b57b..5b80af2d22 100644 --- a/src/gallium/drivers/nv20/nv20_context.c +++ b/src/gallium/drivers/nv20/nv20_context.c @@ -10,10 +10,14 @@ nv20_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv20_context *nv20 = nv20_context(pipe); + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv20->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,353 +35,352 @@ static void nv20_init_hwctx(struct nv20_context *nv20) { struct nv20_screen *screen = nv20->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; float projectionmatrix[16]; - const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL); + const boolean is_nv25tcl = (kelvin->grclass == NV25TCL); - BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); /* TEXTURE1 */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); /* ZETA */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); /* ZETA */ - BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1); - OUT_RING (0); /* renouveau: beef0351, unique */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1); + OUT_RING (chan, 0); /* renouveau: beef0351, unique */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0xfff << 16) | 0x0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x17e0, 3); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); + BEGIN_RING(chan, kelvin, 0x17e0, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); } else { - BEGIN_RING(kelvin, 0x1e68, 1); - OUT_RING (0x4b800000); /* 16777216.000000 */ - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL); + BEGIN_RING(chan, kelvin, 0x1e68, 1); + OUT_RING (chan, 0x4b800000); /* 16777216.000000 */ + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL); } - BEGIN_RING(kelvin, 0x290, 1); - OUT_RING ((0x10 << 16) | 1); - BEGIN_RING(kelvin, 0x9fc, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x1d80, 1); - OUT_RING (1); - BEGIN_RING(kelvin, 0x9f8, 1); - OUT_RING (4); - BEGIN_RING(kelvin, 0x17ec, 3); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, 0x290, 1); + OUT_RING (chan, (0x10 << 16) | 1); + BEGIN_RING(chan, kelvin, 0x9fc, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x1d80, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, 0x9f8, 1); + OUT_RING (chan, 4); + BEGIN_RING(chan, kelvin, 0x17ec, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 0.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d88, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d88, 1); + OUT_RING (chan, 3); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1); - OUT_RING (chan->vram->handle); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1); + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1); + OUT_RING (chan, chan->vram->handle); } - BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1); - OUT_RING (0); /* renouveau: beef1e10 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1); + OUT_RING (chan, 0); /* renouveau: beef1e10 */ - BEGIN_RING(kelvin, 0x1e98, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1e98, 1); + OUT_RING (chan, 0); #if 0 if (is_nv25tcl) { - BEGIN_RING(NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ - OUT_RING (NvDmaFB); /* renouveau: beef0201 */ + BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ + OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */ - BEGIN_RING(NvSub3D, NV20TCL_DMA_TEXTURE1, 1); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ + BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ } #endif - BEGIN_RING(kelvin, NV20TCL_NOTIFY, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, kelvin, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); /* error: ILLEGAL_MTHD, PROTECTION_FAULT - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); - OUT_RINGf (512.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 512.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x022c, 2); - OUT_RING (0x280); - OUT_RING (0x07d28000); + BEGIN_RING(chan, kelvin, 0x022c, 2); + OUT_RING (chan, 0x280); + OUT_RING (chan, 0x07d28000); } /* * illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c2c, 1); - OUT_RING (0); */ + BEGIN_RING(chan, NvSub3D, 0x1c2c, 1); + OUT_RING (chan, 0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1da4, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1da4, 1); + OUT_RING (chan, 0); } /* * crashes with illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c18, 1); - OUT_RING (0x200); */ + BEGIN_RING(chan, NvSub3D, 0x1c18, 1); + OUT_RING (chan, 0x200); */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING ((0 << 16) | 0); - OUT_RING ((0 << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, (0 << 16) | 0); + OUT_RING (chan, (0 << 16) | 0); /* *** Set state *** */ - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_ALPHA_FUNC_REF */ + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */ for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_OP, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_ALPHA(0), 4); - OUT_RING (0x30d410d0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_RGB(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING (0x00011101); - BEGIN_RING(kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING (0x130e0300); - OUT_RING (0x0c091c80); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_RGB(0), 4); - OUT_RING (0x20c400c0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_COLOR0, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); - OUT_RING (0x035125a0); - OUT_RING (0); - OUT_RING (0x40002000); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); - OUT_RING (0xffff0000); - - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 4); - OUT_RING (NV20TCL_BLEND_FUNC_SRC_ONE); - OUT_RING (NV20TCL_BLEND_FUNC_DST_ZERO); - OUT_RING (0); /* NV20TCL_BLEND_COLOR */ - OUT_RING (NV20TCL_BLEND_EQUATION_FUNC_ADD); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RING (0xff); - OUT_RING (NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_STENCIL_FUNC_REF */ - OUT_RING (0xff); /* NV20TCL_STENCIL_FUNC_MASK */ - OUT_RING (NV20TCL_STENCIL_OP_FAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZFAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZPASS_KEEP); - - BEGIN_RING(kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING (0); - OUT_RING (NV20TCL_COLOR_LOGIC_OP_OP_COPY); - BEGIN_RING(kelvin, 0x17cc, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4); + OUT_RING (chan, 0x30d410d0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + OUT_RING (chan, 0x00011101); + BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + OUT_RING (chan, 0x130e0300); + OUT_RING (chan, 0x0c091c80); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4); + OUT_RING (chan, 0x20c400c0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); + OUT_RING (chan, 0x035125a0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x40002000); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); + OUT_RING (chan, 0xffff0000); + + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE); + OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO); + OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */ + OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RING (chan, 0xff); + OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */ + OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */ + OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP); + + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY); + BEGIN_RING(chan, kelvin, 0x17cc, 1); + OUT_RING (chan, 0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 1); } - BEGIN_RING(kelvin, NV20TCL_LIGHTING_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_CONTROL, 1); - OUT_RING (0x00020000); - BEGIN_RING(kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), + BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1); + OUT_RING (chan, 0x00020000); + BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) { - OUT_RING(0xffffffff); + OUT_RING(chan, 0xffffffff); } - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (NV20TCL_DEPTH_FUNC_LESS); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RINGf (0.0); - OUT_RINGf (0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); if (!is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 3); } - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); if (!is_nv25tcl) { - OUT_RING (8); + OUT_RING (chan, 8); } else { - OUT_RINGf (1.0); + OUT_RINGf (chan, 1.0); } if (!is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POINT_SMOOTH_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */ } else { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x0a1c, 1); - OUT_RING (0x800); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x0a1c, 1); + OUT_RING (chan, 0x800); } - BEGIN_RING(kelvin, NV20TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (NV20TCL_POLYGON_MODE_FRONT_FILL); - OUT_RING (NV20TCL_POLYGON_MODE_BACK_FILL); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (NV20TCL_CULL_FACE_BACK); - OUT_RING (NV20TCL_FRONT_FACE_CCW); - BEGIN_RING(kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 1); - OUT_RING (NV20TCL_SHADE_MODEL_SMOOTH); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL); + OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, NV20TCL_CULL_FACE_BACK); + OUT_RING (chan, NV20TCL_FRONT_FACE_CCW); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1); + OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) { - OUT_RING(0); + OUT_RING(chan, 0); } - BEGIN_RING(kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RINGf (1.5); - OUT_RINGf (-0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ - OUT_RINGf (0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ - BEGIN_RING(kelvin, NV20TCL_FOG_MODE, 2); - OUT_RING (NV20TCL_FOG_MODE_EXP_2); - OUT_RING (NV20TCL_FOG_COORD_DIST_COORD_FOG); - BEGIN_RING(kelvin, NV20TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.FOG_COLOR */ - BEGIN_RING(kelvin, NV20TCL_ENGINE, 1); - OUT_RING (NV20TCL_ENGINE_FIXED); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RINGf (chan, 1.5); + OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ + OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ + BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2); + OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED); + OUT_RING (chan, NV20TCL_FOG_COORD_FOG); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */ + BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1); + OUT_RING (chan, NV20TCL_ENGINE_FIXED); for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); - OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(1.0); - OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); + BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); for (i = 4; i < 16; ++i) { - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); } - BEGIN_RING(kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (0x00010101); - BEGIN_RING(kelvin, NV20TCL_CLEAR_VALUE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x00010101); + BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); + OUT_RING (chan, 0); memset(projectionmatrix, 0, sizeof(projectionmatrix)); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 16777215.0; projectionmatrix[3*4+3] = 1.0; - BEGIN_RING(kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); for (i = 0; i < 16; i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); - OUT_RINGf (0.0); - OUT_RINGf (16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ - - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); /* x-offset, w/2 + 1.031250 */ - OUT_RINGf (0.0); /* y-offset, h/2 + 0.030762 */ - OUT_RINGf (0.0); - OUT_RINGf (16777215.0); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); - OUT_RINGf (0.0); /* no effect?, w/2 */ - OUT_RINGf (0.0); /* no effect?, h/2 */ - OUT_RINGf (16777215.0 * 0.5); - OUT_RINGf (65535.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */ + OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */ + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777215.0); - FIRE_RING (NULL); -} + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); + OUT_RINGf (chan, 0.0); /* no effect?, w/2 */ + OUT_RINGf (chan, 0.0); /* no effect?, h/2 */ + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RINGf (chan, 65535.0); -static void -nv20_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) -{ + FIRE_RING (chan); } struct pipe_context * @@ -399,7 +402,6 @@ nv20_create(struct pipe_screen *pscreen, unsigned pctx_id) nv20->pipe.winsys = ws; nv20->pipe.screen = pscreen; nv20->pipe.destroy = nv20_destroy; - nv20->pipe.set_edgeflags = nv20_set_edgeflags; nv20->pipe.draw_arrays = nv20_draw_arrays; nv20->pipe.draw_elements = nv20_draw_elements; nv20->pipe.clear = nv20_clear; diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h index a4eaa95660..c7dfadaa31 100644 --- a/src/gallium/drivers/nv20/nv20_context.h +++ b/src/gallium/drivers/nv20/nv20_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv20_screen *ctx = nv20->screen -#include "nouveau/nouveau_push.h" - #include "nv20_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -143,9 +139,9 @@ extern void nv20_emit_hw_state(struct nv20_context *nv20); extern void nv20_state_tex_update(struct nv20_context *nv20); /* nv20_vbo.c */ -extern boolean nv20_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv20_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv20_draw_elements( struct pipe_context *pipe, +extern void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c index 495a7be912..dedbec73f3 100644 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ b/src/gallium/drivers/nv20/nv20_fragtex.c @@ -52,6 +52,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) struct nv20_miptree *nv20mt = nv20->tex_miptree[unit]; struct pipe_texture *pt = &nv20mt->base; struct nv20_texture_format *tf; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t txf, txs, txp; tf = nv20_fragtex_format(pt->format); @@ -62,9 +65,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width[0]) << 20; - txf |= log2i(pt->height[0]) << 24; - txf |= log2i(pt->depth[0]) << 28; + txf |= log2i(pt->width0) << 20; + txf |= log2i(pt->height0) << 24; + txf |= log2i(pt->depth0) << 28; txf |= 8; switch (pt->target) { @@ -82,15 +85,15 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) return; } - BEGIN_RING(kelvin, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv20mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv20mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width[0] << 16) | pt->height[0]); - OUT_RING (ps->bcol); + BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv20_fragtex_bind(struct nv20_context *nv20) { #if 0 struct nv20_fragment_program *fp = nv20->fragprog.active; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; unsigned samplers, unit; samplers = nv20->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv20_fragtex_bind(struct nv20_context *nv20) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(kelvin, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv20->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index 185fbf53e0..8f7538e7f5 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -1,15 +1,18 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" #include "nv20_context.h" #include "nv20_screen.h" +#include "../nv04/nv04_surface_2d.h" static void nv20_miptree_layout(struct nv20_miptree *nv20mt) { struct pipe_texture *pt = &nv20mt->base; - uint width = pt->width[0], height = pt->height[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -25,21 +28,15 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv20mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64); else - nv20mt->level[l].pitch = pt->width[l] * pt->block.size; + nv20mt->level[l].pitch = util_format_get_stride(pt->format, width); nv20mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { @@ -47,14 +44,14 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) nv20mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv20mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->level[l].image_offset[f] = offset; - offset += nv20mt->level[l].pitch * pt->height[l]; + offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); } nv20mt->total_size = offset; @@ -68,7 +65,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv20_miptree); @@ -82,6 +79,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -100,8 +98,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.screen = screen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -130,6 +128,12 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv20_miptree_layout(mt); mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size); @@ -137,6 +141,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -167,8 +172,8 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; @@ -185,12 +190,27 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, ns->base.offset = nv20mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base; + return &ns->base; } static void nv20_miptree_surface_destroy(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv20_miptree_surface_destroy(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c index ddfcdb8057..2e145672da 100644 --- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c +++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c @@ -81,12 +81,15 @@ nv20_vbuf_render(struct vbuf_render *render) void nv20_vtxbuf_bind( struct nv20_context* nv20 ) { #if 0 + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv20->vtxbuf*/); - BEGIN_RING(kelvin, NV20TCL_VTXFMT(i) ,1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv20->vtxbuf*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1); + OUT_RING(chan, 0/*XXX*/); } #endif } @@ -202,6 +205,9 @@ nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type) static unsigned nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t hwfmt = 0; unsigned fields; @@ -231,8 +237,8 @@ nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) return 0; } - BEGIN_RING(kelvin, NV20TCL_VTXFMT(hwattr), 1); - OUT_RING(hwfmt); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1); + OUT_RING(chan, hwfmt); return fields; } @@ -262,6 +268,9 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; struct vertex_info *vinfo = &nv20->vertex_info; unsigned nr_fields; int max_push; @@ -270,29 +279,29 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, nr_fields = nv20__emit_vertex_array_format(nv20); - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); max_push = 1200 / nr_fields; while (nr_indices) { int i; int push = MIN2(nr_indices, max_push); - BEGIN_RING_NI(kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); + BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); for (i = 0; i < push; i++) { /* XXX: fixme to handle other than floats? */ int f = nr_fields; float *attrv = (float*)&data[indices[i] * vsz]; while (f-- > 0) - OUT_RINGf(*attrv++); + OUT_RINGf(chan, *attrv++); } nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(NV20TCL_VERTEX_BEGIN_END_STOP); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP); } static void @@ -301,20 +310,23 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int push, i; NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n"); - BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv20_render->pbuffer, 0, + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(kelvin, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -322,16 +334,16 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } static void diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c index 4eeacd1afd..d091335063 100644 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ b/src/gallium/drivers/nv20/nv20_screen.c @@ -115,6 +115,9 @@ nv20_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->kelvin); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -173,7 +176,6 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->kelvin, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c index ed4084980f..45697a60ef 100644 --- a/src/gallium/drivers/nv20/nv20_state.c +++ b/src/gallium/drivers/nv20/nv20_state.c @@ -451,7 +451,7 @@ nv20_set_clip_state(struct pipe_context *pipe, static void nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv20_context *nv20 = nv20_context(pipe); struct pipe_screen *pscreen = pipe->screen; @@ -461,13 +461,13 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + if (buf->size && + (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(nv20->constbuf[shader], mapped, buf->buffer->size); + memcpy(nv20->constbuf[shader], mapped, buf->size); nv20->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); + buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pscreen, buf); } } } @@ -546,9 +546,9 @@ nv20_init_state_functions(struct nv20_context *nv20) nv20->pipe.delete_blend_state = nv20_blend_state_delete; nv20->pipe.create_sampler_state = nv20_sampler_state_create; - nv20->pipe.bind_sampler_states = nv20_sampler_state_bind; + nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind; nv20->pipe.delete_sampler_state = nv20_sampler_state_delete; - nv20->pipe.set_sampler_textures = nv20_set_sampler_texture; + nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture; nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create; nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv20/nv20_state.h b/src/gallium/drivers/nv20/nv20_state.h index 34f402fdcb..dde4106568 100644 --- a/src/gallium/drivers/nv20/nv20_state.h +++ b/src/gallium/drivers/nv20/nv20_state.h @@ -126,6 +126,7 @@ struct nv20_depth_stencil_alpha_state { struct nv20_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c index 0122b1c2cd..6bbd1fdae9 100644 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -5,27 +5,34 @@ static void nv20_state_emit_blend(struct nv20_context* nv20) { struct nv20_blend_state *b = nv20->blend; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (b->b_enable); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, b->b_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 2); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv20_state_emit_blend_color(struct nv20_context* nv20) { struct pipe_blend_color *c = nv20->blend_color; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -34,63 +41,69 @@ static void nv20_state_emit_blend_color(struct nv20_context* nv20) static void nv20_state_emit_rast(struct nv20_context* nv20) { struct nv20_rasterizer_state *r = nv20->rast; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv20_state_emit_dsa(struct nv20_context* nv20) { struct nv20_depth_stencil_alpha_state *d = nv20->dsa; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); #if 0 - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv20_state_emit_viewport(struct nv20_context* nv20) @@ -101,9 +114,13 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20) { /* NV20TCL_SCISSOR_* is probably a software method */ /* struct pipe_scissor_state *s = nv20->scissor; - BEGIN_RING(kelvin, NV20TCL_SCISSOR_HORIZ, 2); - OUT_RING (((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + + BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2); + OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/ } static void nv20_state_emit_framebuffer(struct nv20_context* nv20) @@ -113,6 +130,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv20_miptree *nv20mt = 0; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -150,11 +170,11 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) } if (zeta) { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv20mt = (struct nv20_miptree *)rt->base.texture; @@ -166,13 +186,13 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) nv20->zeta = nv20mt->buffer; } - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); /*NV20TCL_RT_VERT */ - OUT_RING (rt_format); /* NV20TCL_RT_FORMAT */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0); - OUT_RING (((h - 1) << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */ + OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */ + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0); + OUT_RING (chan, ((h - 1) << 16) | 0); } static void nv20_vertex_layout(struct nv20_context *nv20) @@ -228,7 +248,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) } /* always do position */ { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo->hwfmt[0] |= (1 << 0); } @@ -237,19 +257,19 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 4; i < 6; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i - 3)); } if (colors[0]) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); vinfo->hwfmt[0] |= (1 << 3); } if (colors[1]) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 1); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); vinfo->hwfmt[0] |= (1 << 4); } @@ -258,7 +278,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 6; i < 10; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i - 1)); } @@ -267,7 +287,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 0; i < 4; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i + 9)); } @@ -276,13 +296,13 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 10; i < 12; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i + 3)); } if (fog) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0); draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << 15); } @@ -293,6 +313,10 @@ static void nv20_vertex_layout(struct nv20_context *nv20) void nv20_emit_hw_state(struct nv20_context *nv20) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + struct nouveau_bo *rt_bo; int i; if (nv20->dirty & NV20_NEW_VERTPROG) { @@ -361,36 +385,39 @@ nv20_emit_hw_state(struct nv20_context *nv20) */ /* Render target */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + rt_bo = nouveau_bo(nv20->rt[0]); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv20->zeta) { - BEGIN_RING(kelvin, NV20TCL_DMA_ZETA, 1); - OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1); + OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv20->zeta + lma_offset);*/ +/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(kelvin, NV20TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv20->fp_samplers & (1 << i))) continue; - BEGIN_RING(kelvin, NV20TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer); + BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV20TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format, + BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv20->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0, NV20TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index 81b4f1a917..699773e8e6 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -1,7 +1,9 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv20_context.h" #include "nv20_screen.h" @@ -10,22 +12,19 @@ struct nv20_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; static void -nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = width; + template->height0 = height; + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -48,14 +47,10 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -76,7 +71,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv20_compatible_transfer_tex(pt, level, &tx_tex_template); + nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -85,6 +80,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -110,8 +107,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -131,13 +128,13 @@ nv20_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -156,8 +153,10 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c index 84d7db6c5e..52991a0d85 100644 --- a/src/gallium/drivers/nv20/nv20_vbo.c +++ b/src/gallium/drivers/nv20/nv20_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv20_draw_elements( struct pipe_context *pipe, +void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,7 +45,7 @@ boolean nv20_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, nv20->constbuf[PIPE_SHADER_VERTEX], nv20->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -67,13 +67,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe, } draw_flush(nv20->draw); - return TRUE; } -boolean nv20_draw_arrays( struct pipe_context *pipe, +void nv20_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return nv20_draw_elements(pipe, NULL, 0, prim, start, count); + nv20_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c index 388245ecb0..7886c2af7e 100644 --- a/src/gallium/drivers/nv20/nv20_vertprog.c +++ b/src/gallium/drivers/nv20/nv20_vertprog.c @@ -253,32 +253,32 @@ static INLINE struct nv20_sreg tgsi_src(struct nv20_vpc *vpc, const struct tgsi_full_src_register *fsrc) { struct nv20_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - src = nv20_sr(NV30SR_INPUT, fsrc->SrcRegister.Index); + src = nv20_sr(NV30SR_INPUT, fsrc->Register.Index); break; case TGSI_FILE_CONSTANT: - src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0); break; case TGSI_FILE_IMMEDIATE: - src = vpc->imm[fsrc->SrcRegister.Index]; + src = vpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - if (vpc->high_temp < fsrc->SrcRegister.Index) - vpc->high_temp = fsrc->SrcRegister.Index; - src = nv20_sr(NV30SR_TEMP, fsrc->SrcRegister.Index); + if (vpc->high_temp < fsrc->Register.Index) + vpc->high_temp = fsrc->Register.Index; + src = nv20_sr(NV30SR_TEMP, fsrc->Register.Index); break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -286,14 +286,14 @@ static INLINE struct nv20_sreg tgsi_dst(struct nv20_vpc *vpc, const struct tgsi_full_dst_register *fdst) { struct nv20_sreg dst; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: dst = nv20_sr(NV30SR_OUTPUT, - vpc->output_map[fdst->DstRegister.Index]); + vpc->output_map[fdst->Register.Index]); break; case TGSI_FILE_TEMPORARY: - dst = nv20_sr(NV30SR_TEMP, fdst->DstRegister.Index); + dst = nv20_sr(NV30SR_TEMP, fdst->Register.Index); if (vpc->high_temp < dst.index) vpc->high_temp = dst.index; break; @@ -334,8 +334,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(vpc, fsrc); } } @@ -343,11 +343,11 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - switch (fsrc->SrcRegister.File) { + fsrc = &finst->Src[i]; + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -360,8 +360,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, */ case TGSI_FILE_CONSTANT: case TGSI_FILE_IMMEDIATE: - if (ci == -1 || ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + if (ci == -1 || ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -378,8 +378,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, } } - dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(vpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); switch (finst->Instruction.Opcode) { case TGSI_OPCODE_ABS: @@ -490,15 +490,15 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV30_VP_INST_DEST_POS; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -506,10 +506,10 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, } break; case TGSI_SEMANTIC_BCOLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_BFC0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_BFC1; } else { NOUVEAU_ERR("bad bcolour semantic index\n"); @@ -523,19 +523,22 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, hw = NV30_VP_INST_DEST_PSZ; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { - hw = NV30_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + if (fdec->Semantic.Index <= 7) { + hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; } break; + case TGSI_SEMANTIC_EDGEFLAG: + NOUVEAU_ERR("cannot handle edgeflag output\n"); + return FALSE; default: NOUVEAU_ERR("bad output semantic\n"); return FALSE; } - vpc->output_map[fdec->DeclarationRange.First] = hw; + vpc->output_map[fdec->Range.First] = hw; return TRUE; } diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index d8300fd69f..54572e9ab3 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -10,21 +10,32 @@ nv30_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void nv30_destroy(struct pipe_context *pipe) { struct nv30_context *nv30 = nv30_context(pipe); + unsigned i; + + for (i = 0; i < NV30_STATE_MAX; i++) { + if (nv30->state.hw[i]) + so_ref(NULL, &nv30->state.hw[i]); + } if (nv30->draw) draw_destroy(nv30->draw); @@ -58,6 +69,9 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id) nv30->pipe.is_texture_referenced = nouveau_is_texture_referenced; nv30->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; + screen->base.channel->user_private = nv30; + screen->base.channel->flush_notify = nv30_state_flush_notify; + nv30_init_query_functions(nv30); nv30_init_surface_functions(nv30); nv30_init_state_functions(nv30); diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h index 8d49366dfc..e59449287b 100644 --- a/src/gallium/drivers/nv30/nv30_context.h +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv30_screen *ctx = nv30->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv30_state.h" @@ -144,7 +140,6 @@ struct nv30_context { unsigned vtxbuf_nr; struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; unsigned vtxelt_nr; - const unsigned *edgeflags; }; static INLINE struct nv30_context * @@ -184,6 +179,7 @@ extern void nv30_fragtex_bind(struct nv30_context *); /* nv30_state.c and friends */ extern boolean nv30_state_validate(struct nv30_context *nv30); extern void nv30_state_emit(struct nv30_context *nv30); +extern void nv30_state_flush_notify(struct nouveau_channel *chan); extern struct nv30_state_entry nv30_state_rasterizer; extern struct nv30_state_entry nv30_state_scissor; extern struct nv30_state_entry nv30_state_stipple; @@ -198,9 +194,9 @@ extern struct nv30_state_entry nv30_state_fragtex; extern struct nv30_state_entry nv30_state_vbo; /* nv30_vbo.c */ -extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv30_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv30_draw_elements(struct pipe_context *pipe, +extern void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index 0ce702d6f8..2d565cb631 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -237,20 +237,20 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc) { struct nv30_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: src = nv30_sr(NV30SR_INPUT, - fpc->attrib_map[fsrc->SrcRegister.Index]); + fpc->attrib_map[fsrc->Register.Index]); break; case TGSI_FILE_CONSTANT: - src = constant(fpc, fsrc->SrcRegister.Index, NULL); + src = constant(fpc, fsrc->Register.Index, NULL); break; case TGSI_FILE_IMMEDIATE: - assert(fsrc->SrcRegister.Index < fpc->nr_imm); - src = fpc->imm[fsrc->SrcRegister.Index]; + assert(fsrc->Register.Index < fpc->nr_imm); + src = fpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index + 1); + src = nv30_sr(NV30SR_TEMP, fsrc->Register.Index + 1); if (fpc->high_temp < src.index) fpc->high_temp = src.index; break; @@ -258,7 +258,7 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc) * Luckily fragprog results are just temp regs.. */ case TGSI_FILE_OUTPUT: - if (fsrc->SrcRegister.Index == fpc->colour_id) + if (fsrc->Register.Index == fpc->colour_id) return nv30_sr(NV30SR_OUTPUT, 0); else return nv30_sr(NV30SR_OUTPUT, 1); @@ -268,12 +268,12 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc) break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -281,22 +281,22 @@ static INLINE struct nv30_sreg tgsi_dst(struct nv30_fpc *fpc, const struct tgsi_full_dst_register *fdst) { int idx; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: - if (fdst->DstRegister.Index == fpc->colour_id) + if (fdst->Register.Index == fpc->colour_id) return nv30_sr(NV30SR_OUTPUT, 0); else return nv30_sr(NV30SR_OUTPUT, 1); break; case TGSI_FILE_TEMPORARY: - idx = fdst->DstRegister.Index + 1; + idx = fdst->Register.Index + 1; if (fpc->high_temp < idx) fpc->high_temp = idx; return nv30_sr(NV30SR_TEMP, idx); case TGSI_FILE_NULL: return nv30_sr(NV30SR_NONE, 0); default: - NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File); + NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File); return nv30_sr(NV30SR_NONE, 0); } } @@ -363,8 +363,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(fpc, fsrc); } } @@ -372,9 +372,9 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; + fsrc = &finst->Src[i]; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: case TGSI_FILE_CONSTANT: case TGSI_FILE_TEMPORARY: @@ -385,14 +385,14 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, break; } - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { NOUVEAU_MSG("extra src attr %d\n", - fsrc->SrcRegister.Index); + fsrc->Register.Index); src[i] = temp(fpc); arith(fpc, 0, MOV, src[i], MASK_ALL, tgsi_src(fpc, fsrc), none, none); @@ -400,8 +400,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, break; case TGSI_FILE_CONSTANT: case TGSI_FILE_IMMEDIATE: - if (ci == -1 || ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + if (ci == -1 || ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -413,7 +413,7 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, /* handled above */ break; case TGSI_FILE_SAMPLER: - unit = fsrc->SrcRegister.Index; + unit = fsrc->Register.Index; break; case TGSI_FILE_OUTPUT: break; @@ -423,8 +423,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, } } - dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(fpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE); switch (finst->Instruction.Opcode) { @@ -435,10 +435,11 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); break; case TGSI_OPCODE_CMP: - tmp = temp(fpc); - arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp = nv30_sr(NV30SR_NONE, 0); tmp.cc_update = 1; arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV30_VP_INST_COND_GE; + arith(fpc, sat, MOV, dst, mask, src[2], none, none); dst.cc_test = NV30_VP_INST_COND_LT; arith(fpc, sat, MOV, dst, mask, src[1], none, none); break; @@ -517,13 +518,28 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, arith(fpc, sat, RSQ, dst, mask, abs(swz(src[0], X, X, X, X)), none, none); break; case TGSI_OPCODE_SCS: - if (mask & MASK_X) { - arith(fpc, sat, COS, dst, MASK_X, - swz(src[0], X, X, X, X), none, none); + /* avoid overwriting the source */ + if(src[0].swz[SWZ_X] != SWZ_X) + { + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } } - if (mask & MASK_Y) { - arith(fpc, sat, SIN, dst, MASK_Y, - swz(src[0], X, X, X, X), none, none); + else + { + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } } break; case TGSI_OPCODE_SIN: @@ -572,15 +588,15 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV30_FP_OP_INPUT_SRC_POSITION; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_FP_OP_INPUT_SRC_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_FP_OP_INPUT_SRC_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -591,9 +607,9 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc, hw = NV30_FP_OP_INPUT_SRC_FOGC; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { + if (fdec->Semantic.Index <= 7) { hw = NV30_FP_OP_INPUT_SRC_TC(fdec->Semantic. - SemanticIndex); + Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; @@ -604,7 +620,7 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc, return FALSE; } - fpc->attrib_map[fdec->DeclarationRange.First] = hw; + fpc->attrib_map[fdec->Range.First] = hw; return TRUE; } @@ -612,12 +628,12 @@ static boolean nv30_fragprog_parse_decl_output(struct nv30_fpc *fpc, const struct tgsi_full_declaration *fdec) { - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: - fpc->depth_id = fdec->DeclarationRange.First; + fpc->depth_id = fdec->Range.First; break; case TGSI_SEMANTIC_COLOR: - fpc->colour_id = fdec->DeclarationRange.First; + fpc->colour_id = fdec->Range.First; break; default: NOUVEAU_ERR("bad output semantic\n"); @@ -653,9 +669,9 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc) goto out_err; break; /*case TGSI_FILE_TEMPORARY: - if (fdec->DeclarationRange.Last > high_temp) { + if (fdec->Range.Last > high_temp) { high_temp = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break;*/ default: @@ -821,7 +837,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv30_fragprog_upload(nv30, fp); - so = so_new(8, 1); + so = so_new(4, 4, 1); so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | @@ -870,6 +886,12 @@ void nv30_fragprog_destroy(struct nv30_context *nv30, struct nv30_fragment_program *fp) { + if (fp->buffer) + pipe_buffer_reference(&fp->buffer, NULL); + + if (fp->so) + so_ref(NULL, &fp->so); + if (fp->insn_len) FREE(fp->insn); } diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index dca760cae6..0cc3172dcd 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -43,7 +43,6 @@ static struct nv30_texture_format * nv30_fragtex_format(uint pipe_format) { struct nv30_texture_format *tf = nv30_texture_formats; - char fs[128]; while (tf->defined) { if (tf->pipe == pipe_format) @@ -65,7 +64,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) struct nouveau_bo *bo = nouveau_bo(nv30mt->buffer); struct nv30_texture_format *tf; struct nouveau_stateobj *so; - uint32_t txf, txs , txp; + uint32_t txf, txs; unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; tf = nv30_fragtex_format(pt->format); @@ -74,9 +73,9 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) txf = tf->format; txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0); - txf |= log2i(pt->width[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; - txf |= log2i(pt->height[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; - txf |= log2i(pt->depth[0]) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; + txf |= log2i(pt->width0) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT; + txf |= log2i(pt->height0) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT; + txf |= log2i(pt->depth0) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT; txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000; switch (pt->target) { @@ -97,16 +96,9 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) return NULL; } - if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { - txp = 0; - } else { - txp = nv30mt->level[0].pitch; - txf |= (1<<13) /*FIXME: NV34TCL_TX_FORMAT_LINEAR ? */; - } - txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(1, 8, 2); so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -115,8 +107,8 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); return so; @@ -135,7 +127,7 @@ nv30_fragtex_validate(struct nv30_context *nv30) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index 280696d450..8fbba38e78 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -1,14 +1,17 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" #include "nv30_context.h" +#include "../nv04/nv04_surface_2d.h" static void nv30_miptree_layout(struct nv30_miptree *nv30mt) { struct pipe_texture *pt = &nv30mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +24,21 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + nv30mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64); else - nv30mt->level[l].pitch = pt->width[l] * pt->block.size; + nv30mt->level[l].pitch = util_format_get_stride(pt->format, width); nv30mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +46,14 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) nv30mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(nv30mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(nv30mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->level[l].image_offset[f] = offset; - offset += nv30mt->level[l].pitch * pt->height[l]; + offset += nv30mt->level[l].pitch * u_minify(pt->height0, l); } nv30mt->total_size = offset; @@ -79,8 +74,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -114,6 +109,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv30_miptree_layout(mt); mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, @@ -122,6 +123,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -134,7 +136,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv30_miptree); @@ -151,6 +153,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -182,8 +185,8 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; @@ -200,12 +203,27 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.offset = nv30mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(pscreen, ((struct nv30_screen*)pscreen)->eng2d, ns)->base; + return &ns->base; } static void nv30_miptree_surface_del(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv30_screen* screen = (struct nv30_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv30_miptree_surface_del(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c index 1d1c8a484e..e27e9ccbf6 100644 --- a/src/gallium/drivers/nv30/nv30_query.c +++ b/src/gallium/drivers/nv30/nv30_query.c @@ -41,6 +41,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_query *q = nv30_query(pq); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv30->screen->query, q->object->start); - BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(rankine, NV34TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -69,12 +72,15 @@ static void nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_query *q = nv30_query(pq); - BEGIN_RING(rankine, NV34TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, rankine, NV34TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV34TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 7cd36902eb..9ed48178dc 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -156,6 +156,12 @@ static void nv30_screen_destroy(struct pipe_screen *pscreen) { struct nv30_screen *screen = nv30_screen(pscreen); + unsigned i; + + for (i = 0; i < NV30_STATE_MAX; i++) { + if (screen->state[i]) + so_ref(NULL, &screen->state[i]); + } nouveau_resource_free(&screen->vp_exec_heap); nouveau_resource_free(&screen->vp_data_heap); @@ -163,6 +169,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->rankine); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -224,7 +233,6 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->rankine, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -261,7 +269,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static rankine initialisation */ - so = so_new(128, 0); + so = so_new(36, 60, 0); so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index b91e972c12..065c927a10 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -14,7 +14,7 @@ nv30_blend_state_create(struct pipe_context *pipe, struct nv30_context *nv30 = nv30_context(pipe); struct nouveau_grobj *rankine = nv30->screen->rankine; struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3); @@ -300,7 +300,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(9, 19, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; /*XXX: ignored: @@ -435,7 +435,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(5, 21, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3); @@ -590,12 +590,12 @@ nv30_set_clip_state(struct pipe_context *pipe, static void nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv30_context *nv30 = nv30_context(pipe); - nv30->constbuf[shader] = buf->buffer; - nv30->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float)); + nv30->constbuf[shader] = buf; + nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); if (shader == PIPE_SHADER_VERTEX) { nv30->dirty |= NV30_NEW_VERTPROG; @@ -672,16 +672,6 @@ nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count, /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/ } -static void -nv30_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) -{ - struct nv30_context *nv30 = nv30_context(pipe); - - nv30->edgeflags = bitfield; - nv30->dirty |= NV30_NEW_ARRAYS; - /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/ -} - void nv30_init_state_functions(struct nv30_context *nv30) { @@ -690,9 +680,9 @@ nv30_init_state_functions(struct nv30_context *nv30) nv30->pipe.delete_blend_state = nv30_blend_state_delete; nv30->pipe.create_sampler_state = nv30_sampler_state_create; - nv30->pipe.bind_sampler_states = nv30_sampler_state_bind; + nv30->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind; nv30->pipe.delete_sampler_state = nv30_sampler_state_delete; - nv30->pipe.set_sampler_textures = nv30_set_sampler_texture; + nv30->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture; nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create; nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind; @@ -721,7 +711,6 @@ nv30_init_state_functions(struct nv30_context *nv30) nv30->pipe.set_scissor_state = nv30_set_scissor_state; nv30->pipe.set_viewport_state = nv30_set_viewport_state; - nv30->pipe.set_edgeflags = nv30_set_edgeflags; nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers; nv30->pipe.set_vertex_elements = nv30_set_vertex_elements; } diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h index e6f23bf166..e42e872de7 100644 --- a/src/gallium/drivers/nv30/nv30_state.h +++ b/src/gallium/drivers/nv30/nv30_state.h @@ -72,6 +72,7 @@ struct nv30_fragment_program { struct nv30_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c index 64cf9ae93a..c36d58c040 100644 --- a/src/gallium/drivers/nv30/nv30_state_blend.c +++ b/src/gallium/drivers/nv30/nv30_state_blend.c @@ -18,7 +18,7 @@ struct nv30_state_entry nv30_state_blend = { static boolean nv30_state_blend_colour_validate(struct nv30_context *nv30) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv30->blend_colour; so_method(so, nv30->screen->rankine, NV34TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv30/nv30_state_emit.c b/src/gallium/drivers/nv30/nv30_state_emit.c index 621b8846c8..ac52d946f0 100644 --- a/src/gallium/drivers/nv30/nv30_state_emit.c +++ b/src/gallium/drivers/nv30/nv30_state_emit.c @@ -41,7 +41,7 @@ nv30_state_emit(struct nv30_context *nv30) struct nouveau_channel *chan = nv30->screen->base.channel; struct nv30_state *state = &nv30->state; struct nv30_screen *screen = nv30->screen; - unsigned i, samplers; + unsigned i; uint64_t states; if (nv30->pctx_id != screen->cur_pctx) { @@ -63,6 +63,14 @@ nv30_state_emit(struct nv30_context *nv30) } state->dirty = 0; +} + +void +nv30_state_flush_notify(struct nouveau_channel *chan) +{ + struct nv30_context *nv30 = chan->user_private; + struct nv30_state *state = &nv30->state; + unsigned i, samplers; so_emit_reloc_markers(chan, state->hw[NV30_STATE_FB]); for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) { diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c index 6f6d1740d6..2ed2ea55e8 100644 --- a/src/gallium/drivers/nv30/nv30_state_fb.c +++ b/src/gallium/drivers/nv30/nv30_state_fb.c @@ -10,7 +10,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) struct nv04_surface *rt[2], *zeta = NULL; uint32_t rt_enable = 0, rt_format = 0; int i, colour_format = 0, zeta_format = 0, depth_only = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(12, 18, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c index 3ac7a8471e..ba61a9e24a 100644 --- a/src/gallium/drivers/nv30/nv30_state_scissor.c +++ b/src/gallium/drivers/nv30/nv30_state_scissor.c @@ -12,7 +12,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30) return FALSE; nv30->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv30->screen->rankine, NV34TCL_SCISSOR_HORIZ, 2); if (nv30->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c index d0c791ac08..ed520a4f43 100644 --- a/src/gallium/drivers/nv30/nv30_state_stipple.c +++ b/src/gallium/drivers/nv30/nv30_state_stipple.c @@ -14,14 +14,14 @@ nv30_state_stipple_validate(struct nv30_context *nv30) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv30->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c index c3eb413dac..2d7781292b 100644 --- a/src/gallium/drivers/nv30/nv30_state_viewport.c +++ b/src/gallium/drivers/nv30/nv30_state_viewport.c @@ -19,7 +19,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30) return FALSE; nv30->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(3, 10, 0); if (!bypass) { so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 98011decf7..65598991c6 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -1,7 +1,9 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv30_context.h" #include "nv30_screen.h" @@ -10,22 +12,19 @@ struct nv30_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; static void -nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = width; + template->height0 = height; + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -48,14 +47,10 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -76,7 +71,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv30_compatible_transfer_tex(pt, level, &tx_tex_template); + nv30_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -85,6 +80,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv30_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, pipe_transfer_buffer_flags(&tx->base)); @@ -110,8 +107,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -131,13 +128,13 @@ nv30_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -156,8 +153,10 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c index 189656ec81..1c5db03ea2 100644 --- a/src/gallium/drivers/nv30/nv30_vbo.c +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -163,19 +163,21 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv30_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; nv30_vbo_set_idxbuf(nv30, NULL, 0); if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } while (count) { @@ -186,17 +188,17 @@ nv30_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,15 +208,15 @@ nv30_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; @@ -228,7 +230,9 @@ static INLINE void nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv30_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv30_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv30_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; while (count) { @@ -412,17 +421,17 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -461,7 +468,7 @@ nv30_draw_elements(struct pipe_context *pipe, if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } if (idxbuf) { @@ -472,7 +479,6 @@ nv30_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -485,14 +491,9 @@ nv30_vbo_validate(struct nv30_context *nv30) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - if (nv30->edgeflags) { - /*nv30->fallback_swtnl |= NV30_NEW_ARRAYS;*/ - return FALSE; - } - - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr); for (hw = 0; hw < nv30->vtxelt_nr; hw++) { @@ -505,7 +506,7 @@ nv30_vbo_validate(struct nv30_context *nv30) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv30_vbo_static_attrib(nv30, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index 14a5c0260d..e77a5be3f2 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -253,32 +253,32 @@ static INLINE struct nv30_sreg tgsi_src(struct nv30_vpc *vpc, const struct tgsi_full_src_register *fsrc) { struct nv30_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - src = nv30_sr(NV30SR_INPUT, fsrc->SrcRegister.Index); + src = nv30_sr(NV30SR_INPUT, fsrc->Register.Index); break; case TGSI_FILE_CONSTANT: - src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0); break; case TGSI_FILE_IMMEDIATE: - src = vpc->imm[fsrc->SrcRegister.Index]; + src = vpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - if (vpc->high_temp < fsrc->SrcRegister.Index) - vpc->high_temp = fsrc->SrcRegister.Index; - src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index); + if (vpc->high_temp < fsrc->Register.Index) + vpc->high_temp = fsrc->Register.Index; + src = nv30_sr(NV30SR_TEMP, fsrc->Register.Index); break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -286,14 +286,14 @@ static INLINE struct nv30_sreg tgsi_dst(struct nv30_vpc *vpc, const struct tgsi_full_dst_register *fdst) { struct nv30_sreg dst; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: dst = nv30_sr(NV30SR_OUTPUT, - vpc->output_map[fdst->DstRegister.Index]); + vpc->output_map[fdst->Register.Index]); break; case TGSI_FILE_TEMPORARY: - dst = nv30_sr(NV30SR_TEMP, fdst->DstRegister.Index); + dst = nv30_sr(NV30SR_TEMP, fdst->Register.Index); if (vpc->high_temp < dst.index) vpc->high_temp = dst.index; break; @@ -334,8 +334,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(vpc, fsrc); } } @@ -343,11 +343,11 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - switch (fsrc->SrcRegister.File) { + fsrc = &finst->Src[i]; + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -360,8 +360,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, */ case TGSI_FILE_CONSTANT: case TGSI_FILE_IMMEDIATE: - if (ci == -1 || ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + if (ci == -1 || ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -378,8 +378,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, } } - dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(vpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); switch (finst->Instruction.Opcode) { case TGSI_OPCODE_ABS: @@ -490,15 +490,15 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV30_VP_INST_DEST_POS; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -506,10 +506,10 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, } break; case TGSI_SEMANTIC_BCOLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV30_VP_INST_DEST_BFC0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV30_VP_INST_DEST_BFC1; } else { NOUVEAU_ERR("bad bcolour semantic index\n"); @@ -523,19 +523,22 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, hw = NV30_VP_INST_DEST_PSZ; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { - hw = NV30_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + if (fdec->Semantic.Index <= 7) { + hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; } break; + case TGSI_SEMANTIC_EDGEFLAG: + NOUVEAU_ERR("cannot handle edgeflag output\n"); + return FALSE; default: NOUVEAU_ERR("bad output semantic\n"); return FALSE; } - vpc->output_map[fdec->DeclarationRange.First] = hw; + vpc->output_map[fdec->Range.First] = hw; return TRUE; } @@ -647,7 +650,9 @@ static boolean nv30_vertprog_validate(struct nv30_context *nv30) { struct pipe_screen *pscreen = nv30->pipe.screen; - struct nouveau_grobj *rankine = nv30->screen->rankine; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -681,7 +686,7 @@ nv30_vertprog_validate(struct nv30_context *nv30) assert(0); } - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_ref(so, &vp->so); @@ -767,9 +772,9 @@ nv30_vertprog_validate(struct nv30_context *nv30) 4 * sizeof(float)); } - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -785,11 +790,11 @@ nv30_vertprog_validate(struct nv30_context *nv30) vp->insns[i].data[2], vp->insns[i].data[3]); } #endif - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index 7f008274a4..f79ae4db84 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -10,21 +10,32 @@ nv40_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void nv40_destroy(struct pipe_context *pipe) { struct nv40_context *nv40 = nv40_context(pipe); + unsigned i; + + for (i = 0; i < NV40_STATE_MAX; i++) { + if (nv40->state.hw[i]) + so_ref(NULL, &nv40->state.hw[i]); + } if (nv40->draw) draw_destroy(nv40->draw); @@ -58,6 +69,9 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) nv40->pipe.is_texture_referenced = nouveau_is_texture_referenced; nv40->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; + screen->base.channel->user_private = nv40; + screen->base.channel->flush_notify = nv40_state_flush_notify; + nv40_init_query_functions(nv40); nv40_init_surface_functions(nv40); nv40_init_state_functions(nv40); diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h index a3d594167a..e219bb537a 100644 --- a/src/gallium/drivers/nv40/nv40_context.h +++ b/src/gallium/drivers/nv40/nv40_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv40_screen *ctx = nv40->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv40_state.h" @@ -159,7 +155,6 @@ struct nv40_context { unsigned vtxbuf_nr; struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; unsigned vtxelt_nr; - const unsigned *edgeflags; }; static INLINE struct nv40_context * @@ -184,7 +179,7 @@ extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen); /* nv40_draw.c */ extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40); -extern boolean nv40_draw_elements_swtnl(struct pipe_context *pipe, +extern void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned ib_size, unsigned mode, unsigned start, unsigned count); @@ -204,6 +199,7 @@ extern void nv40_fragtex_bind(struct nv40_context *); extern boolean nv40_state_validate(struct nv40_context *nv40); extern boolean nv40_state_validate_swtnl(struct nv40_context *nv40); extern void nv40_state_emit(struct nv40_context *nv40); +extern void nv40_state_flush_notify(struct nouveau_channel *chan); extern struct nv40_state_entry nv40_state_rasterizer; extern struct nv40_state_entry nv40_state_scissor; extern struct nv40_state_entry nv40_state_stipple; @@ -219,9 +215,9 @@ extern struct nv40_state_entry nv40_state_vbo; extern struct nv40_state_entry nv40_state_vtxfmt; /* nv40_vbo.c */ -extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv40_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv40_draw_elements(struct pipe_context *pipe, +extern void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index b2f19ecb69..d826f8c2f5 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -31,6 +31,9 @@ nv40_render_stage(struct draw_stage *stage) static INLINE void nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) { + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned i; for (i = 0; i < nv40->swtnl.nr_attribs; i++) { @@ -41,30 +44,30 @@ nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) case EMIT_OMIT: break; case EMIT_1F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_1F(hw), 1); - OUT_RING (fui(v->data[idx][0])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_1F(hw), 1); + OUT_RING (chan, fui(v->data[idx][0])); break; case EMIT_2F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); break; case EMIT_3F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); break; case EMIT_4F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); - OUT_RING (fui(v->data[idx][3])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); + OUT_RING (chan, fui(v->data[idx][3])); break; case EMIT_4UB: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4UB(hw), 1); - OUT_RING (pack_ub4(float_to_ubyte(v->data[idx][0]), + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4UB(hw), 1); + OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][0]), float_to_ubyte(v->data[idx][1]), float_to_ubyte(v->data[idx][2]), float_to_ubyte(v->data[idx][3]))); @@ -82,7 +85,11 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, { struct nv40_render_stage *rs = nv40_render_stage(stage); struct nv40_context *nv40 = rs->nv40; - struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf; + + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *curie = screen->curie; unsigned i; /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */ @@ -91,19 +98,19 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, NOUVEAU_ERR("AIII, missed flush\n"); assert(0); } - FIRE_RING(NULL); + FIRE_RING(chan); nv40_state_emit(nv40); } /* Switch primitive modes if necessary */ if (rs->prim != mode) { if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (mode); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, mode); rs->prim = mode; } @@ -115,8 +122,8 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, * off the primitive now. */ if (pb->remaining < ((count * 20) + 6)) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -144,10 +151,13 @@ nv40_render_flush(struct draw_stage *draw, unsigned flags) { struct nv40_render_stage *rs = nv40_render_stage(draw); struct nv40_context *nv40 = rs->nv40; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -226,7 +236,7 @@ nv40_draw_render_stage(struct nv40_context *nv40) return &render->stage; } -boolean +void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned idxbuf_size, unsigned mode, unsigned start, unsigned count) @@ -237,7 +247,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, void *map; if (!nv40_state_validate_swtnl(nv40)) - return FALSE; + return; nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF); nv40_state_emit(nv40); @@ -261,7 +271,8 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, map = pipe_buffer_map(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(nv40->draw, map, nr); + draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX, + map, nr); } draw_arrays(nv40->draw, mode, start, count); @@ -277,15 +288,13 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, draw_flush(nv40->draw); pipe->flush(pipe, 0, NULL); - - return TRUE; } static INLINE void emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit, unsigned semantic, unsigned index) { - unsigned draw_out = draw_find_vs_output(nv40->draw, semantic, index); + unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index); unsigned a = nv40->swtnl.nr_attribs++; nv40->swtnl.hw[a] = hw; diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index 99277506fc..1237066c39 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -149,7 +149,7 @@ emit_src(struct nv40_fpc *fpc, int pos, struct nv40_sreg src) sizeof(uint32_t) * 4); } - sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT); + sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT); break; case NV40SR_NONE: sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT); @@ -255,50 +255,50 @@ tgsi_src(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc) { struct nv40_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: src = nv40_sr(NV40SR_INPUT, - fpc->attrib_map[fsrc->SrcRegister.Index]); + fpc->attrib_map[fsrc->Register.Index]); break; case TGSI_FILE_CONSTANT: - src = constant(fpc, fsrc->SrcRegister.Index, NULL); + src = constant(fpc, fsrc->Register.Index, NULL); break; case TGSI_FILE_IMMEDIATE: - assert(fsrc->SrcRegister.Index < fpc->nr_imm); - src = fpc->imm[fsrc->SrcRegister.Index]; + assert(fsrc->Register.Index < fpc->nr_imm); + src = fpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - src = fpc->r_temp[fsrc->SrcRegister.Index]; + src = fpc->r_temp[fsrc->Register.Index]; break; /* NV40 fragprog result regs are just temps, so this is simple */ case TGSI_FILE_OUTPUT: - src = fpc->r_result[fsrc->SrcRegister.Index]; + src = fpc->r_result[fsrc->Register.Index]; break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } static INLINE struct nv40_sreg tgsi_dst(struct nv40_fpc *fpc, const struct tgsi_full_dst_register *fdst) { - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: - return fpc->r_result[fdst->DstRegister.Index]; + return fpc->r_result[fdst->Register.Index]; case TGSI_FILE_TEMPORARY: - return fpc->r_temp[fdst->DstRegister.Index]; + return fpc->r_temp[fdst->Register.Index]; case TGSI_FILE_NULL: return nv40_sr(NV40SR_NONE, 0); default: - NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File); + NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File); return nv40_sr(NV40SR_NONE, 0); } } @@ -364,8 +364,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(fpc, fsrc); } } @@ -373,9 +373,9 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; + fsrc = &finst->Src[i]; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: case TGSI_FILE_CONSTANT: case TGSI_FILE_TEMPORARY: @@ -386,10 +386,10 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, break; } - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -399,8 +399,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, break; case TGSI_FILE_CONSTANT: if ((ci == -1 && ii == -1) || - ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -410,8 +410,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, break; case TGSI_FILE_IMMEDIATE: if ((ci == -1 && ii == -1) || - ii == fsrc->SrcRegister.Index) { - ii = fsrc->SrcRegister.Index; + ii == fsrc->Register.Index) { + ii = fsrc->Register.Index; src[i] = tgsi_src(fpc, fsrc); } else { src[i] = temp(fpc); @@ -423,7 +423,7 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, /* handled above */ break; case TGSI_FILE_SAMPLER: - unit = fsrc->SrcRegister.Index; + unit = fsrc->Register.Index; break; case TGSI_FILE_OUTPUT: break; @@ -433,8 +433,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, } } - dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(fpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE); switch (finst->Instruction.Opcode) { @@ -445,10 +445,11 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); break; case TGSI_OPCODE_CMP: - tmp = temp(fpc); - arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp = nv40_sr(NV40SR_NONE, 0); tmp.cc_update = 1; arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV40_VP_INST_COND_GE; + arith(fpc, sat, MOV, dst, mask, src[2], none, none); dst.cc_test = NV40_VP_INST_COND_LT; arith(fpc, sat, MOV, dst, mask, src[1], none, none); break; @@ -573,13 +574,28 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, neg(swz(tmp, X, X, X, X)), none, none); break; case TGSI_OPCODE_SCS: - if (mask & MASK_X) { - arith(fpc, sat, COS, dst, MASK_X, - swz(src[0], X, X, X, X), none, none); + /* avoid overwriting the source */ + if(src[0].swz[SWZ_X] != SWZ_X) + { + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } } - if (mask & MASK_Y) { - arith(fpc, sat, SIN, dst, MASK_Y, - swz(src[0], X, X, X, X), none, none); + else + { + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } } break; case TGSI_OPCODE_SEQ: @@ -644,15 +660,15 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc, { int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV40_FP_OP_INPUT_SRC_POSITION; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV40_FP_OP_INPUT_SRC_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV40_FP_OP_INPUT_SRC_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -663,9 +679,9 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc, hw = NV40_FP_OP_INPUT_SRC_FOGC; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { + if (fdec->Semantic.Index <= 7) { hw = NV40_FP_OP_INPUT_SRC_TC(fdec->Semantic. - SemanticIndex); + Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; @@ -676,7 +692,7 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc, return FALSE; } - fpc->attrib_map[fdec->DeclarationRange.First] = hw; + fpc->attrib_map[fdec->Range.First] = hw; return TRUE; } @@ -684,15 +700,15 @@ static boolean nv40_fragprog_parse_decl_output(struct nv40_fpc *fpc, const struct tgsi_full_declaration *fdec) { - unsigned idx = fdec->DeclarationRange.First; + unsigned idx = fdec->Range.First; unsigned hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = 1; break; case TGSI_SEMANTIC_COLOR: - switch (fdec->Semantic.SemanticIndex) { + switch (fdec->Semantic.Index) { case 0: hw = 0; break; case 1: hw = 2; break; case 2: hw = 3; break; @@ -738,9 +754,9 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc) goto out_err; break; case TGSI_FILE_TEMPORARY: - if (fdec->DeclarationRange.Last > high_temp) { + if (fdec->Range.Last > high_temp) { high_temp = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break; default: @@ -752,7 +768,7 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc) { struct tgsi_full_immediate *imm; float vals[4]; - + imm = &p.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); assert(fpc->nr_imm < MAX_IMM); @@ -836,7 +852,7 @@ nv40_fragprog_translate(struct nv40_context *nv40, fp->insn[fpc->inst_offset + 1] = 0x00000000; fp->insn[fpc->inst_offset + 2] = 0x00000000; fp->insn[fpc->inst_offset + 3] = 0x00000000; - + fp->translated = TRUE; out_err: tgsi_parse_free(&parse); @@ -903,7 +919,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv40_fragprog_upload(nv40, fp); - so = so_new(4, 1); + so = so_new(2, 2, 1); so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | @@ -917,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) update_constants: if (fp->nr_consts) { float *map; - + map = pipe_buffer_map(pscreen, constbuf, PIPE_BUFFER_USAGE_CPU_READ); for (i = 0; i < fp->nr_consts; i++) { @@ -948,6 +964,12 @@ void nv40_fragprog_destroy(struct nv40_context *nv40, struct nv40_fragment_program *fp) { + if (fp->buffer) + pipe_buffer_reference(&fp->buffer, NULL); + + if (fp->so) + so_ref(NULL, &fp->so); + if (fp->insn_len) FREE(fp->insn); } diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index e2ec57564d..aad9198210 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -108,7 +108,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(2, 9, 2); so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -117,11 +117,11 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/); - so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) | - pt->height[0]); + so_data (so, (pt->width0 << NV40TCL_TEX_SIZE0_W_SHIFT) | + pt->height0); so_data (so, ps->bcol); so_method(so, nv40->screen->curie, NV40TCL_TEX_SIZE1(unit), 1); - so_data (so, (pt->depth[0] << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); + so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); return so; } @@ -139,7 +139,7 @@ nv40_fragtex_validate(struct nv40_context *nv40) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv40->screen->curie, NV40TCL_TEX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index 465dd3b069..89bd155ff4 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -1,14 +1,19 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" #include "nv40_context.h" +#include "../nv04/nv04_surface_2d.h" + + static void nv40_miptree_layout(struct nv40_miptree *mt) { struct pipe_texture *pt = &mt->base; - uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint width = pt->width0; uint offset = 0; int nr_faces, l, f; uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | @@ -21,29 +26,21 @@ nv40_miptree_layout(struct nv40_miptree *mt) nr_faces = 6; } else if (pt->target == PIPE_TEXTURE_3D) { - nr_faces = pt->depth[0]; + nr_faces = pt->depth0; } else { nr_faces = 1; } for (l = 0; l <= pt->last_level; l++) { - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); + mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64); else - mt->level[l].pitch = pt->width[l] * pt->block.size; + mt->level[l].pitch = util_format_get_stride(pt->format, width); mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); } for (f = 0; f < nr_faces; f++) { @@ -51,14 +48,14 @@ nv40_miptree_layout(struct nv40_miptree *mt) mt->level[l].image_offset[f] = offset; if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - pt->width[l + 1] > 1 && pt->height[l + 1] > 1) - offset += align(mt->level[l].pitch * pt->height[l], 64); + u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) + offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64); else - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->level[l].image_offset[f] = offset; - offset += mt->level[l].pitch * pt->height[l]; + offset += mt->level[l].pitch * u_minify(pt->height0, l); } mt->total_size = offset; @@ -79,8 +76,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.screen = pscreen; /* Swizzled textures must be POT */ - if (pt->width[0] & (pt->width[0] - 1) || - pt->height[0] & (pt->height[0] - 1)) + if (pt->width0 & (pt->width0 - 1) || + pt->height0 & (pt->height0 - 1)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | @@ -109,6 +106,12 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv40_miptree_layout(mt); mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size); @@ -116,7 +119,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) FREE(mt); return NULL; } - + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -128,7 +131,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv40_miptree); @@ -145,6 +148,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; pipe_buffer_reference(&mt->buffer, pb); + mt->bo = nouveau_bo(mt->buffer); return &mt->base; } @@ -176,8 +180,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&ns->base.texture, pt); ns->base.format = pt->format; - ns->base.width = pt->width[level]; - ns->base.height = pt->height[level]; + ns->base.width = u_minify(pt->width0, level); + ns->base.height = u_minify(pt->height0, level); ns->base.usage = flags; pipe_reference_init(&ns->base.reference, 1); ns->base.face = face; @@ -194,12 +198,27 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.offset = mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base; + return &ns->base; } static void nv40_miptree_surface_del(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv40_miptree_surface_del(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c index 7874aedd42..8ed4a67dd0 100644 --- a/src/gallium/drivers/nv40/nv40_query.c +++ b/src/gallium/drivers/nv40/nv40_query.c @@ -41,6 +41,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv40->screen->query, q->object->start); - BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(curie, NV40TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -70,11 +73,14 @@ nv40_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; - BEGIN_RING(curie, NV40TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, curie, NV40TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV40TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index bd13dfddd1..9e55e5a089 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -140,6 +140,12 @@ static void nv40_screen_destroy(struct pipe_screen *pscreen) { struct nv40_screen *screen = nv40_screen(pscreen); + unsigned i; + + for (i = 0; i < NV40_STATE_MAX; i++) { + if (screen->state[i]) + so_ref(NULL, &screen->state[i]); + } nouveau_resource_free(&screen->vp_exec_heap); nouveau_resource_free(&screen->vp_data_heap); @@ -147,6 +153,7 @@ nv40_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->curie); + nv04_surface_2d_takedown(&screen->eng2d); nouveau_screen_fini(&screen->base); @@ -208,7 +215,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->curie, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -245,7 +251,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static curie initialisation */ - so = so_new(128, 0); + so = so_new(16, 25, 0); so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index c3ee4d2345..7d990f7d56 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -16,7 +16,7 @@ nv40_blend_state_create(struct pipe_context *pipe, struct nv40_context *nv40 = nv40_context(pipe); struct nouveau_grobj *curie = nv40->screen->curie; struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, curie, NV40TCL_BLEND_ENABLE, 3); @@ -310,7 +310,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(8, 18, 0); struct nouveau_grobj *curie = nv40->screen->curie; /*XXX: ignored: @@ -445,7 +445,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(4, 21, 0); struct nouveau_grobj *curie = nv40->screen->curie; so_method(so, curie, NV40TCL_DEPTH_FUNC, 3); @@ -605,12 +605,12 @@ nv40_set_clip_state(struct pipe_context *pipe, static void nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv40_context *nv40 = nv40_context(pipe); - nv40->constbuf[shader] = buf->buffer; - nv40->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float)); + nv40->constbuf[shader] = buf; + nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); if (shader == PIPE_SHADER_VERTEX) { nv40->dirty |= NV40_NEW_VERTPROG; @@ -687,16 +687,6 @@ nv40_set_vertex_elements(struct pipe_context *pipe, unsigned count, nv40->draw_dirty |= NV40_NEW_ARRAYS; } -static void -nv40_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) -{ - struct nv40_context *nv40 = nv40_context(pipe); - - nv40->edgeflags = bitfield; - nv40->dirty |= NV40_NEW_ARRAYS; - nv40->draw_dirty |= NV40_NEW_ARRAYS; -} - void nv40_init_state_functions(struct nv40_context *nv40) { @@ -705,9 +695,9 @@ nv40_init_state_functions(struct nv40_context *nv40) nv40->pipe.delete_blend_state = nv40_blend_state_delete; nv40->pipe.create_sampler_state = nv40_sampler_state_create; - nv40->pipe.bind_sampler_states = nv40_sampler_state_bind; + nv40->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind; nv40->pipe.delete_sampler_state = nv40_sampler_state_delete; - nv40->pipe.set_sampler_textures = nv40_set_sampler_texture; + nv40->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture; nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create; nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind; @@ -736,7 +726,6 @@ nv40_init_state_functions(struct nv40_context *nv40) nv40->pipe.set_scissor_state = nv40_set_scissor_state; nv40->pipe.set_viewport_state = nv40_set_viewport_state; - nv40->pipe.set_edgeflags = nv40_set_edgeflags; nv40->pipe.set_vertex_buffers = nv40_set_vertex_buffers; nv40->pipe.set_vertex_elements = nv40_set_vertex_elements; } diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h index 8a9d8c8fdf..192074e747 100644 --- a/src/gallium/drivers/nv40/nv40_state.h +++ b/src/gallium/drivers/nv40/nv40_state.h @@ -75,6 +75,7 @@ struct nv40_fragment_program { struct nv40_miptree { struct pipe_texture base; + struct nouveau_bo *bo; struct pipe_buffer *buffer; uint total_size; diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c index 8cd05ce66e..3ff00a37f6 100644 --- a/src/gallium/drivers/nv40/nv40_state_blend.c +++ b/src/gallium/drivers/nv40/nv40_state_blend.c @@ -18,7 +18,7 @@ struct nv40_state_entry nv40_state_blend = { static boolean nv40_state_blend_colour_validate(struct nv40_context *nv40) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv40->blend_colour; so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c index 198692965d..13fe854915 100644 --- a/src/gallium/drivers/nv40/nv40_state_emit.c +++ b/src/gallium/drivers/nv40/nv40_state_emit.c @@ -54,10 +54,11 @@ nv40_state_do_validate(struct nv40_context *nv40, void nv40_state_emit(struct nv40_context *nv40) { - struct nouveau_channel *chan = nv40->screen->base.channel; struct nv40_state *state = &nv40->state; struct nv40_screen *screen = nv40->screen; - unsigned i, samplers; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; + unsigned i; uint64_t states; if (nv40->pctx_id != screen->cur_pctx) { @@ -80,13 +81,21 @@ nv40_state_emit(struct nv40_context *nv40) if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) | (1ULL << NV40_STATE_FRAGTEX0))) { - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (2); - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 1); } state->dirty = 0; +} + +void +nv40_state_flush_notify(struct nouveau_channel *chan) +{ + struct nv40_context *nv40 = chan->user_private; + struct nv40_state *state = &nv40->state; + unsigned i, samplers; so_emit_reloc_markers(chan, state->hw[NV40_STATE_FB]); for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) { @@ -160,7 +169,6 @@ nv40_state_validate_swtnl(struct nv40_context *nv40) draw_set_viewport_state(draw, &nv40->viewport); if (nv40->draw_dirty & NV40_NEW_ARRAYS) { - draw_set_edgeflags(draw, nv40->edgeflags); draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf); draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt); } diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c index 1c7a7cd64f..a58fe9ddb1 100644 --- a/src/gallium/drivers/nv40/nv40_state_fb.c +++ b/src/gallium/drivers/nv40/nv40_state_fb.c @@ -19,7 +19,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) struct nv04_surface *rt[4], *zeta; uint32_t rt_enable, rt_format; int i, colour_format = 0, zeta_format = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(18, 24, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c index cf58d33906..753a505e93 100644 --- a/src/gallium/drivers/nv40/nv40_state_scissor.c +++ b/src/gallium/drivers/nv40/nv40_state_scissor.c @@ -12,7 +12,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40) return FALSE; nv40->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv40->screen->curie, NV40TCL_SCISSOR_HORIZ, 2); if (nv40->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv40/nv40_state_stipple.c b/src/gallium/drivers/nv40/nv40_state_stipple.c index b51024ad9b..2b371ebfec 100644 --- a/src/gallium/drivers/nv40/nv40_state_stipple.c +++ b/src/gallium/drivers/nv40/nv40_state_stipple.c @@ -14,14 +14,14 @@ nv40_state_stipple_validate(struct nv40_context *nv40) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv40->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c index 665d2d5fca..9919ba1d0b 100644 --- a/src/gallium/drivers/nv40/nv40_state_viewport.c +++ b/src/gallium/drivers/nv40/nv40_state_viewport.c @@ -19,7 +19,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40) return FALSE; nv40->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(2, 9, 0); if (!bypass) { so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index 92caee6f38..791ee6823d 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -1,7 +1,9 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <nouveau/nouveau_winsys.h> #include "nv40_context.h" #include "nv40_screen.h" @@ -10,22 +12,19 @@ struct nv40_transfer { struct pipe_transfer base; struct pipe_surface *surface; - bool direct; + boolean direct; }; static void -nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width[0] = pt->width[level]; - template->height[0] = pt->height[level]; - template->depth[0] = 1; - template->block = pt->block; - template->nblocksx[0] = pt->nblocksx[level]; - template->nblocksy[0] = pt->nblocksx[level]; + template->width0 = width; + template->height0 = height; + template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -48,14 +47,10 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; tx->base.x = x; tx->base.y = y; tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = mt->level[level].pitch; tx->base.usage = usage; tx->base.face = face; @@ -76,7 +71,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv40_compatible_transfer_tex(pt, level, &tx_tex_template); + nv40_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -85,6 +80,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv40_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, pipe_transfer_buffer_flags(&tx->base)); @@ -110,8 +107,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -131,13 +128,13 @@ nv40_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -156,8 +153,10 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * ptx->block.size; + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c index b2753b8e2e..a777898f68 100644 --- a/src/gallium/drivers/nv40/nv40_vbo.c +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -164,18 +164,21 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv40_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; nv40_vbo_set_idxbuf(nv40, NULL, 0); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } while (count) { @@ -186,17 +189,17 @@ nv40_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,29 +209,30 @@ nv40_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } pipe->flush(pipe, 0, NULL); - return TRUE; } static INLINE void nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv40_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv40_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv40_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; while (count) { @@ -412,17 +421,17 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -459,8 +466,9 @@ nv40_draw_elements(struct pipe_context *pipe, idxbuf = nv40_vbo_set_idxbuf(nv40, indexBuffer, indexSize); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } if (idxbuf) { @@ -471,7 +479,6 @@ nv40_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -484,14 +491,9 @@ nv40_vbo_validate(struct nv40_context *nv40) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - if (nv40->edgeflags) { - nv40->fallback_swtnl |= NV40_NEW_ARRAYS; - return FALSE; - } - - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr); for (hw = 0; hw < nv40->vtxelt_nr; hw++) { @@ -504,7 +506,7 @@ nv40_vbo_validate(struct nv40_context *nv40) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv40_vbo_static_attrib(nv40, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index 31dae2457f..8d80fcad38 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -295,30 +295,30 @@ static INLINE struct nv40_sreg tgsi_src(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc) { struct nv40_sreg src; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - src = nv40_sr(NV40SR_INPUT, fsrc->SrcRegister.Index); + src = nv40_sr(NV40SR_INPUT, fsrc->Register.Index); break; case TGSI_FILE_CONSTANT: - src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0); break; case TGSI_FILE_IMMEDIATE: - src = vpc->imm[fsrc->SrcRegister.Index]; + src = vpc->imm[fsrc->Register.Index]; break; case TGSI_FILE_TEMPORARY: - src = vpc->r_temp[fsrc->SrcRegister.Index]; + src = vpc->r_temp[fsrc->Register.Index]; break; default: NOUVEAU_ERR("bad src file\n"); break; } - src.abs = fsrc->SrcRegisterExtMod.Absolute; - src.negate = fsrc->SrcRegister.Negate; - src.swz[0] = fsrc->SrcRegister.SwizzleX; - src.swz[1] = fsrc->SrcRegister.SwizzleY; - src.swz[2] = fsrc->SrcRegister.SwizzleZ; - src.swz[3] = fsrc->SrcRegister.SwizzleW; + src.abs = fsrc->Register.Absolute; + src.negate = fsrc->Register.Negate; + src.swz[0] = fsrc->Register.SwizzleX; + src.swz[1] = fsrc->Register.SwizzleY; + src.swz[2] = fsrc->Register.SwizzleZ; + src.swz[3] = fsrc->Register.SwizzleW; return src; } @@ -326,15 +326,15 @@ static INLINE struct nv40_sreg tgsi_dst(struct nv40_vpc *vpc, const struct tgsi_full_dst_register *fdst) { struct nv40_sreg dst; - switch (fdst->DstRegister.File) { + switch (fdst->Register.File) { case TGSI_FILE_OUTPUT: - dst = vpc->r_result[fdst->DstRegister.Index]; + dst = vpc->r_result[fdst->Register.Index]; break; case TGSI_FILE_TEMPORARY: - dst = vpc->r_temp[fdst->DstRegister.Index]; + dst = vpc->r_temp[fdst->Register.Index]; break; case TGSI_FILE_ADDRESS: - dst = vpc->r_address[fdst->DstRegister.Index]; + dst = vpc->r_address[fdst->Register.Index]; break; default: NOUVEAU_ERR("bad dst file\n"); @@ -405,8 +405,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; - if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + fsrc = &finst->Src[i]; + if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { src[i] = tgsi_src(vpc, fsrc); } } @@ -414,9 +414,9 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fsrc; - fsrc = &finst->FullSrcRegisters[i]; + fsrc = &finst->Src[i]; - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: case TGSI_FILE_CONSTANT: case TGSI_FILE_TEMPORARY: @@ -427,10 +427,10 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, break; } - switch (fsrc->SrcRegister.File) { + switch (fsrc->Register.File) { case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->SrcRegister.Index) { - ai = fsrc->SrcRegister.Index; + if (ai == -1 || ai == fsrc->Register.Index) { + ai = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -440,8 +440,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, break; case TGSI_FILE_CONSTANT: if ((ci == -1 && ii == -1) || - ci == fsrc->SrcRegister.Index) { - ci = fsrc->SrcRegister.Index; + ci == fsrc->Register.Index) { + ci = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -451,8 +451,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, break; case TGSI_FILE_IMMEDIATE: if ((ci == -1 && ii == -1) || - ii == fsrc->SrcRegister.Index) { - ii = fsrc->SrcRegister.Index; + ii == fsrc->Register.Index) { + ii = fsrc->Register.Index; src[i] = tgsi_src(vpc, fsrc); } else { src[i] = temp(vpc); @@ -469,8 +469,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, } } - dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); - mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + dst = tgsi_dst(vpc, &finst->Dst[0]); + mask = tgsi_mask(finst->Dst[0].Register.WriteMask); switch (finst->Instruction.Opcode) { case TGSI_OPCODE_ABS: @@ -577,19 +577,19 @@ static boolean nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc, const struct tgsi_full_declaration *fdec) { - unsigned idx = fdec->DeclarationRange.First; + unsigned idx = fdec->Range.First; int hw; - switch (fdec->Semantic.SemanticName) { + switch (fdec->Semantic.Name) { case TGSI_SEMANTIC_POSITION: hw = NV40_VP_INST_DEST_POS; vpc->hpos_idx = idx; break; case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV40_VP_INST_DEST_COL0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV40_VP_INST_DEST_COL1; } else { NOUVEAU_ERR("bad colour semantic index\n"); @@ -597,10 +597,10 @@ nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc, } break; case TGSI_SEMANTIC_BCOLOR: - if (fdec->Semantic.SemanticIndex == 0) { + if (fdec->Semantic.Index == 0) { hw = NV40_VP_INST_DEST_BFC0; } else - if (fdec->Semantic.SemanticIndex == 1) { + if (fdec->Semantic.Index == 1) { hw = NV40_VP_INST_DEST_BFC1; } else { NOUVEAU_ERR("bad bcolour semantic index\n"); @@ -614,13 +614,17 @@ nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc, hw = NV40_VP_INST_DEST_PSZ; break; case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.SemanticIndex <= 7) { - hw = NV40_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + if (fdec->Semantic.Index <= 7) { + hw = NV40_VP_INST_DEST_TC(fdec->Semantic.Index); } else { NOUVEAU_ERR("bad generic semantic index\n"); return FALSE; } break; + case TGSI_SEMANTIC_EDGEFLAG: + /* not really an error just a fallback */ + NOUVEAU_ERR("cannot handle edgeflag output\n"); + return FALSE; default: NOUVEAU_ERR("bad output semantic\n"); return FALSE; @@ -652,16 +656,16 @@ nv40_vertprog_prepare(struct nv40_vpc *vpc) fdec = &p.FullToken.FullDeclaration; switch (fdec->Declaration.File) { case TGSI_FILE_TEMPORARY: - if (fdec->DeclarationRange.Last > high_temp) { + if (fdec->Range.Last > high_temp) { high_temp = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break; #if 0 /* this would be nice.. except gallium doesn't track it */ case TGSI_FILE_ADDRESS: - if (fdec->DeclarationRange.Last > high_addr) { + if (fdec->Range.Last > high_addr) { high_addr = - fdec->DeclarationRange.Last; + fdec->Range.Last; } break; #endif @@ -681,11 +685,11 @@ nv40_vertprog_prepare(struct nv40_vpc *vpc) const struct tgsi_full_dst_register *fdst; finst = &p.FullToken.FullInstruction; - fdst = &finst->FullDstRegisters[0]; + fdst = &finst->Dst[0]; - if (fdst->DstRegister.File == TGSI_FILE_ADDRESS) { - if (fdst->DstRegister.Index > high_addr) - high_addr = fdst->DstRegister.Index; + if (fdst->Register.File == TGSI_FILE_ADDRESS) { + if (fdst->Register.Index > high_addr) + high_addr = fdst->Register.Index; } } @@ -830,7 +834,9 @@ static boolean nv40_vertprog_validate(struct nv40_context *nv40) { struct pipe_screen *pscreen = nv40->pipe.screen; - struct nouveau_grobj *curie = nv40->screen->curie; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; struct nv40_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -880,7 +886,7 @@ check_gpu_resources: assert(0); } - so = so_new(7, 0); + so = so_new(3, 4, 0); so_method(so, curie, NV40TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_method(so, curie, NV40TCL_VP_ATTRIB_EN, 2); @@ -970,9 +976,9 @@ check_gpu_resources: 4 * sizeof(float)); } - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -989,11 +995,11 @@ check_gpu_resources: NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]); } #endif - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 219e7a7862..5c705ccc8f 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -34,6 +34,11 @@ nv50_flush(struct pipe_context *pipe, unsigned flags, struct nv50_context *nv50 = nv50_context(pipe); struct nouveau_channel *chan = nv50->screen->base.channel; + if (flags & PIPE_FLUSH_TEXTURE_CACHE) { + BEGIN_RING(chan, nv50->screen->tesla, 0x1338, 1); + OUT_RING (chan, 0x20); + } + if (flags & PIPE_FLUSH_FRAME) FIRE_RING(chan); } @@ -43,16 +48,52 @@ nv50_destroy(struct pipe_context *pipe) { struct nv50_context *nv50 = nv50_context(pipe); + if (nv50->state.fb) + so_ref(NULL, &nv50->state.fb); + if (nv50->state.blend) + so_ref(NULL, &nv50->state.blend); + if (nv50->state.blend_colour) + so_ref(NULL, &nv50->state.blend_colour); + if (nv50->state.zsa) + so_ref(NULL, &nv50->state.zsa); + if (nv50->state.rast) + so_ref(NULL, &nv50->state.rast); + if (nv50->state.stipple) + so_ref(NULL, &nv50->state.stipple); + if (nv50->state.scissor) + so_ref(NULL, &nv50->state.scissor); + if (nv50->state.viewport) + so_ref(NULL, &nv50->state.viewport); + if (nv50->state.tsc_upload) + so_ref(NULL, &nv50->state.tsc_upload); + if (nv50->state.tic_upload) + so_ref(NULL, &nv50->state.tic_upload); + if (nv50->state.vertprog) + so_ref(NULL, &nv50->state.vertprog); + if (nv50->state.fragprog) + so_ref(NULL, &nv50->state.fragprog); + if (nv50->state.geomprog) + so_ref(NULL, &nv50->state.geomprog); + if (nv50->state.fp_linkage) + so_ref(NULL, &nv50->state.fp_linkage); + if (nv50->state.gp_linkage) + so_ref(NULL, &nv50->state.gp_linkage); + if (nv50->state.vtxfmt) + so_ref(NULL, &nv50->state.vtxfmt); + if (nv50->state.vtxbuf) + so_ref(NULL, &nv50->state.vtxbuf); + if (nv50->state.vtxattr) + so_ref(NULL, &nv50->state.vtxattr); + draw_destroy(nv50->draw); - FREE(nv50); -} + if (nv50->screen->cur_ctx == nv50) + nv50->screen->cur_ctx = NULL; -static void -nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) -{ + FREE(nv50); } + struct pipe_context * nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -71,9 +112,10 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) nv50->pipe.destroy = nv50_destroy; - nv50->pipe.set_edgeflags = nv50_set_edgeflags; nv50->pipe.draw_arrays = nv50_draw_arrays; + nv50->pipe.draw_arrays_instanced = nv50_draw_arrays_instanced; nv50->pipe.draw_elements = nv50_draw_elements; + nv50->pipe.draw_elements_instanced = nv50_draw_elements_instanced; nv50->pipe.clear = nv50_clear; nv50->pipe.flush = nv50_flush; diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 4b0f062295..bebcd95054 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -29,9 +29,7 @@ #define NV50_CB_PVP 1 #define NV50_CB_PFP 2 #define NV50_CB_PGP 3 -#define NV50_CB_TIC 4 -#define NV50_CB_TSC 5 -#define NV50_CB_PUPLOAD 6 +#define NV50_CB_AUX 4 #define NV50_NEW_BLEND (1 << 0) #define NV50_NEW_ZSA (1 << 1) @@ -45,9 +43,11 @@ #define NV50_NEW_VERTPROG_CB (1 << 9) #define NV50_NEW_FRAGPROG (1 << 10) #define NV50_NEW_FRAGPROG_CB (1 << 11) -#define NV50_NEW_ARRAYS (1 << 12) -#define NV50_NEW_SAMPLER (1 << 13) -#define NV50_NEW_TEXTURE (1 << 14) +#define NV50_NEW_GEOMPROG (1 << 12) +#define NV50_NEW_GEOMPROG_CB (1 << 13) +#define NV50_NEW_ARRAYS (1 << 14) +#define NV50_NEW_SAMPLER (1 << 15) +#define NV50_NEW_TEXTURE (1 << 16) struct nv50_blend_stateobj { struct pipe_blend_state pipe; @@ -65,7 +65,7 @@ struct nv50_rasterizer_stateobj { }; struct nv50_sampler_stateobj { - bool normalized; + boolean normalized; unsigned tsc[8]; }; @@ -126,13 +126,16 @@ struct nv50_state { unsigned viewport_bypass; struct nouveau_stateobj *tsc_upload; struct nouveau_stateobj *tic_upload; - unsigned miptree_nr; + unsigned miptree_nr[PIPE_SHADER_TYPES]; struct nouveau_stateobj *vertprog; struct nouveau_stateobj *fragprog; - struct nouveau_stateobj *programs; + struct nouveau_stateobj *geomprog; + struct nouveau_stateobj *fp_linkage; + struct nouveau_stateobj *gp_linkage; struct nouveau_stateobj *vtxfmt; struct nouveau_stateobj *vtxbuf; struct nouveau_stateobj *vtxattr; + struct nouveau_stateobj *instbuf; unsigned vtxelt_nr; }; @@ -157,15 +160,16 @@ struct nv50_context { struct pipe_framebuffer_state framebuffer; struct nv50_program *vertprog; struct nv50_program *fragprog; + struct nv50_program *geomprog; struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; unsigned vtxbuf_nr; struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; unsigned vtxelt_nr; - struct nv50_sampler_stateobj *sampler[PIPE_MAX_SAMPLERS]; - unsigned sampler_nr; - struct nv50_miptree *miptree[PIPE_MAX_SAMPLERS]; - unsigned miptree_nr; + struct nv50_sampler_stateobj *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; + unsigned sampler_nr[PIPE_SHADER_TYPES]; + struct nv50_miptree *miptree[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; + unsigned miptree_nr[PIPE_SHADER_TYPES]; uint16_t vbo_fifo; }; @@ -191,13 +195,24 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); /* nv50_vbo.c */ -extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv50_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv50_draw_elements(struct pipe_context *pipe, +extern void nv50_draw_arrays_instanced(struct pipe_context *, unsigned mode, + unsigned start, unsigned count, + unsigned startInstance, + unsigned instanceCount); +extern void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); +extern void nv50_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); extern void nv50_vbo_validate(struct nv50_context *nv50); /* nv50_clear.c */ @@ -207,7 +222,9 @@ extern void nv50_clear(struct pipe_context *pipe, unsigned buffers, /* nv50_program.c */ extern void nv50_vertprog_validate(struct nv50_context *nv50); extern void nv50_fragprog_validate(struct nv50_context *nv50); -extern void nv50_linkage_validate(struct nv50_context *nv50); +extern void nv50_geomprog_validate(struct nv50_context *nv50); +extern void nv50_fp_linkage_validate(struct nv50_context *nv50); +extern void nv50_gp_linkage_validate(struct nv50_context *nv50); extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p); @@ -218,7 +235,7 @@ extern void nv50_state_flush_notify(struct nouveau_channel *chan); extern void nv50_so_init_sifc(struct nv50_context *nv50, struct nouveau_stateobj *so, struct nouveau_bo *bo, unsigned reloc, - unsigned size); + unsigned offset, unsigned size); /* nv50_tex.c */ extern void nv50_tex_validate(struct nv50_context *); diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 9c20c5cc28..dc8364ced7 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -23,6 +23,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "nv50_context.h" @@ -55,14 +56,28 @@ get_tile_mode(unsigned ny, unsigned d) return tile_mode | 0x10; } +static INLINE unsigned +get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h) +{ + unsigned tile_h = get_tile_height(tile_mode); + unsigned tile_d = get_tile_depth(tile_mode); + + /* pitch_2d == to next slice within this volume-tile */ + /* pitch_3d == size (in bytes) of a volume-tile */ + unsigned pitch_2d = tile_h * 64; + unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch; + + return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; +} + static struct pipe_texture * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { struct nouveau_device *dev = nouveau_screen(pscreen)->device; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); struct pipe_texture *pt = &mt->base.base; - unsigned width = tmp->width[0], height = tmp->height[0]; - unsigned depth = tmp->depth[0], image_alignment; + unsigned width = tmp->width0, height = tmp->height0; + unsigned depth = tmp->depth0, image_alignment; uint32_t tile_flags; int ret, i, l; @@ -77,12 +92,23 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) case PIPE_FORMAT_Z24S8_UNORM: tile_flags = 0x1800; break; + case PIPE_FORMAT_Z16_UNORM: + tile_flags = 0x6c00; + break; case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8Z24_UNORM: tile_flags = 0x2800; break; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + case PIPE_FORMAT_R32G32B32_FLOAT: + tile_flags = 0x7400; + break; default: - tile_flags = 0x7000; + if ((pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY) && + util_format_get_blocksizebits(pt->format) == 32) + tile_flags = 0x7a00; + else + tile_flags = 0x7000; break; } @@ -91,20 +117,15 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; - - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + unsigned nblocksy = util_format_get_nblocksy(pt->format, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64); - lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth); + lvl->pitch = align(util_format_get_stride(pt->format, width), 64); + lvl->tile_mode = get_tile_mode(nblocksy, depth); - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; @@ -121,8 +142,8 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) unsigned tile_d = get_tile_depth(lvl->tile_mode); size = lvl->pitch; - size *= align(pt->nblocksy[l], tile_h); - size *= align(pt->depth[l], tile_d); + size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h); + size *= align(u_minify(pt->depth0, l), tile_d); lvl->image_offset[i] = mt->total_size; @@ -135,6 +156,8 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) mt->level[0].tile_mode, tile_flags, &mt->base.bo); if (ret) { + for (l = 0; l <= pt->last_level; ++l) + FREE(mt->level[l].image_offset); FREE(mt); return NULL; } @@ -151,7 +174,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv50_miptree); @@ -174,6 +197,10 @@ static void nv50_miptree_destroy(struct pipe_texture *pt) { struct nv50_miptree *mt = nv50_miptree(pt); + unsigned l; + + for (l = 0; l <= pt->last_level; ++l) + FREE(mt->level[l].image_offset); nouveau_bo_ref(NULL, &mt->base.bo); FREE(mt); @@ -187,23 +214,18 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, struct nv50_miptree *mt = nv50_miptree(pt); struct nv50_miptree_level *lvl = &mt->level[level]; struct pipe_surface *ps; - int img; + unsigned img = 0; if (pt->target == PIPE_TEXTURE_CUBE) img = face; - else - if (pt->target == PIPE_TEXTURE_3D) - img = zslice; - else - img = 0; ps = CALLOC_STRUCT(pipe_surface); if (!ps) return NULL; pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->usage = flags; pipe_reference_init(&ps->reference, 1); ps->face = face; @@ -211,6 +233,12 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ps->zslice = zslice; ps->offset = lvl->image_offset[img]; + if (pt->target == PIPE_TEXTURE_3D) { + unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height); + ps->offset += get_zslice_offset(lvl->tile_mode, zslice, + lvl->pitch, nb_h); + } + return ps; } diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index bf50982dd1..e74a526c62 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -92,15 +92,32 @@ struct nv50_reg { int rhw; /* result hw for FP outputs, or interpolant index */ int acc; /* instruction where this reg is last read (first insn == 1) */ + + int vtx; /* vertex index, for GP inputs (TGSI Dimension.Index) */ + int indirect[2]; /* index into pc->addr, or -1 */ + + ubyte buf_index; /* c{0 .. 15}[] or g{0 .. 15}[] */ }; #define NV50_MOD_NEG 1 #define NV50_MOD_ABS 2 +#define NV50_MOD_NEG_ABS (NV50_MOD_NEG | NV50_MOD_ABS) #define NV50_MOD_SAT 4 +#define NV50_MOD_I32 8 + +/* NV50_MOD_I32 is used to indicate integer mode for neg/abs */ + +/* STACK: Conditionals and loops have to use the (per warp) stack. + * Stack entries consist of an entry type (divergent path, join at), + * a mask indicating the active threads of the warp, and an address. + * MPs can store 12 stack entries internally, if we need more (and + * we probably do), we have to create a stack buffer in VRAM. + */ +/* impose low limits for now */ +#define NV50_MAX_COND_NESTING 4 +#define NV50_MAX_LOOP_NESTING 3 -/* arbitrary limits */ -#define MAX_IF_DEPTH 4 -#define MAX_LOOP_DEPTH 4 +#define JOIN_ON(e) e; pc->p->exec_tail->inst[1] |= 2 struct nv50_pc { struct nv50_program *p; @@ -119,37 +136,49 @@ struct nv50_pc { struct nv50_reg *param; int param_nr; struct nv50_reg *immd; - float *immd_buf; + uint32_t *immd_buf; int immd_nr; struct nv50_reg **addr; int addr_nr; + struct nv50_reg *sysval; + int sysval_nr; struct nv50_reg *temp_temp[16]; + struct nv50_program_exec *temp_temp_exec[16]; unsigned temp_temp_nr; /* broadcast and destination replacement regs */ struct nv50_reg *r_brdc; struct nv50_reg *r_dst[4]; + struct nv50_reg reg_instances[16]; + unsigned reg_instance_nr; + unsigned interp_mode[32]; /* perspective interpolation registers */ struct nv50_reg *iv_p; struct nv50_reg *iv_c; - struct nv50_program_exec *if_cond; - struct nv50_program_exec *if_insn[MAX_IF_DEPTH]; - struct nv50_program_exec *br_join[MAX_IF_DEPTH]; - struct nv50_program_exec *br_loop[MAX_LOOP_DEPTH]; /* for BRK branch */ + struct nv50_program_exec *if_insn[NV50_MAX_COND_NESTING]; + struct nv50_program_exec *if_join[NV50_MAX_COND_NESTING]; + struct nv50_program_exec *loop_brka[NV50_MAX_LOOP_NESTING]; int if_lvl, loop_lvl; - unsigned loop_pos[MAX_LOOP_DEPTH]; + unsigned loop_pos[NV50_MAX_LOOP_NESTING]; + + unsigned *insn_pos; /* actual program offset of each TGSI insn */ + boolean in_subroutine; /* current instruction and total number of insns */ unsigned insn_cur; unsigned insn_nr; boolean allow32; + + uint8_t edgeflag_out; }; +static struct nv50_reg *get_address_reg(struct nv50_pc *, struct nv50_reg *); + static INLINE void ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw) { @@ -158,7 +187,10 @@ ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw) reg->hw = hw; reg->mod = 0; reg->rhw = -1; + reg->vtx = -1; reg->acc = 0; + reg->indirect[0] = reg->indirect[1] = -1; + reg->buf_index = (type == P_CONST) ? 1 : 0; } static INLINE unsigned @@ -177,7 +209,7 @@ terminate_mbb(struct nv50_pc *pc) /* remove records of temporary address register values */ for (i = 0; i < NV50_SU_MAX_ADDR; ++i) if (pc->r_addr[i].index < 0) - pc->r_addr[i].rhw = -1; + pc->r_addr[i].acc = 0; } static void @@ -226,7 +258,24 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); +} + +static INLINE struct nv50_reg * +reg_instance(struct nv50_pc *pc, struct nv50_reg *reg) +{ + struct nv50_reg *ri; + + assert(pc->reg_instance_nr < 16); + ri = &pc->reg_instances[pc->reg_instance_nr++]; + if (reg) { + alloc_reg(pc, reg); + *ri = *reg; + reg->indirect[0] = reg->indirect[1] = -1; + reg->mod = 0; + } + return ri; } /* XXX: For shaders that aren't executed linearly (e.g. shaders that @@ -251,26 +300,11 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); return NULL; } -/* Assign the hw of the discarded temporary register src - * to the tgsi register dst and free src. - */ -static void -assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - assert(src->index == -1 && src->hw != -1); - - if (dst->hw != -1) - pc->r_temp[dst->hw] = NULL; - pc->r_temp[src->hw] = dst; - dst->hw = src->hw; - - FREE(src); -} - /* release the hardware resource held by r */ static void release_hw(struct nv50_pc *pc, struct nv50_reg *r) @@ -329,38 +363,53 @@ free_temp4(struct nv50_pc *pc, struct nv50_reg *reg[4]) } static struct nv50_reg * -temp_temp(struct nv50_pc *pc) +temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { if (pc->temp_temp_nr >= 16) assert(0); pc->temp_temp[pc->temp_temp_nr] = alloc_temp(pc, NULL); + pc->temp_temp_exec[pc->temp_temp_nr] = e; return pc->temp_temp[pc->temp_temp_nr++]; } +/* This *must* be called for all nv50_program_exec that have been + * given as argument to temp_temp, or the temps will be leaked ! + */ static void -kill_temp_temp(struct nv50_pc *pc) +kill_temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { int i; - + for (i = 0; i < pc->temp_temp_nr; i++) - free_temp(pc, pc->temp_temp[i]); - pc->temp_temp_nr = 0; + if (pc->temp_temp_exec[i] == e) + free_temp(pc, pc->temp_temp[i]); + if (!e) + pc->temp_temp_nr = 0; } static int -ctor_immd(struct nv50_pc *pc, float x, float y, float z, float w) +ctor_immd_4u32(struct nv50_pc *pc, + uint32_t x, uint32_t y, uint32_t z, uint32_t w) { - pc->immd_buf = REALLOC(pc->immd_buf, (pc->immd_nr * 4 * sizeof(float)), - (pc->immd_nr + 1) * 4 * sizeof(float)); + unsigned size = pc->immd_nr * 4 * sizeof(uint32_t); + + pc->immd_buf = REALLOC(pc->immd_buf, size, size + 4 * sizeof(uint32_t)); + pc->immd_buf[(pc->immd_nr * 4) + 0] = x; pc->immd_buf[(pc->immd_nr * 4) + 1] = y; pc->immd_buf[(pc->immd_nr * 4) + 2] = z; pc->immd_buf[(pc->immd_nr * 4) + 3] = w; - + return pc->immd_nr++; } +static INLINE int +ctor_immd_4f32(struct nv50_pc *pc, float x, float y, float z, float w) +{ + return ctor_immd_4u32(pc, fui(x), fui(y), fui(z), fui(w)); +} + static struct nv50_reg * alloc_immd(struct nv50_pc *pc, float f) { @@ -368,11 +417,11 @@ alloc_immd(struct nv50_pc *pc, float f) unsigned hw; for (hw = 0; hw < pc->immd_nr * 4; hw++) - if (pc->immd_buf[hw] == f) + if (pc->immd_buf[hw] == fui(f)) break; if (hw == pc->immd_nr * 4) - hw = ctor_immd(pc, f, -f, 0.5 * f, 0) * 4; + hw = ctor_immd_4f32(pc, f, -f, 0.5 * f, 0) * 4; ctor_reg(r, P_IMMD, -1, hw); return r; @@ -398,6 +447,8 @@ emit(struct nv50_pc *pc, struct nv50_program_exec *e) p->exec_head = e; p->exec_tail = e; p->exec_size += (e->inst[0] & 1) ? 2 : 1; + + kill_temp_temp(pc, e); } static INLINE void set_long(struct nv50_pc *, struct nv50_program_exec *); @@ -418,10 +469,25 @@ is_immd(struct nv50_program_exec *e) return FALSE; } +static boolean +is_join(struct nv50_program_exec *e) +{ + if (is_long(e) && (e->inst[1] & 3) == 2) + return TRUE; + return FALSE; +} + +static INLINE boolean +is_control_flow(struct nv50_program_exec *e) +{ + return (e->inst[0] & 2); +} + static INLINE void set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx, struct nv50_program_exec *e) { + assert(!is_immd(e)); set_long(pc, e); e->inst[1] &= ~((0x1f << 7) | (0x3 << 12)); e->inst[1] |= (pred << 7) | (idx << 12); @@ -464,32 +530,47 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e) static INLINE void set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) { - unsigned val; - float f = pc->immd_buf[imm->hw]; - - if (imm->mod & NV50_MOD_ABS) - f = fabsf(f); - val = fui((imm->mod & NV50_MOD_NEG) ? -f : f); - set_long(pc, e); - /*XXX: can't be predicated - bits overlap.. catch cases where both - * are required and avoid them. */ + /* XXX: can't be predicated - bits overlap; cases where both + * are required should be avoided by using pc->allow32 */ set_pred(pc, 0, 0, e); set_pred_wr(pc, 0, 0, e); e->inst[1] |= 0x00000002 | 0x00000001; - e->inst[0] |= (val & 0x3f) << 16; - e->inst[1] |= (val >> 6) << 2; + e->inst[0] |= (pc->immd_buf[imm->hw] & 0x3f) << 16; + e->inst[1] |= (pc->immd_buf[imm->hw] >> 6) << 2; } static INLINE void set_addr(struct nv50_program_exec *e, struct nv50_reg *a) { + assert(a->type == P_ADDR); + assert(!(e->inst[0] & 0x0c000000)); assert(!(e->inst[1] & 0x00000004)); e->inst[0] |= (a->hw & 3) << 26; - e->inst[1] |= (a->hw >> 2) << 2; + e->inst[1] |= a->hw & 4; +} + +static void +emit_arl(struct nv50_pc *, struct nv50_reg *, struct nv50_reg *, uint8_t); + +static void +emit_shl_imm(struct nv50_pc *, struct nv50_reg *, struct nv50_reg *, int); + +static void +emit_mov_from_addr(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[1] = 0x40000000; + set_long(pc, e); + set_dst(pc, dst, e); + set_addr(e, src); + + emit(pc, e); } static void @@ -508,68 +589,6 @@ emit_add_addr_imm(struct nv50_pc *pc, struct nv50_reg *dst, emit(pc, e); } -static struct nv50_reg * -alloc_addr(struct nv50_pc *pc, struct nv50_reg *ref) -{ - int i; - struct nv50_reg *a_tgsi = NULL, *a = NULL; - - if (!ref) { - /* allocate for TGSI address reg */ - for (i = 0; i < NV50_SU_MAX_ADDR; ++i) { - if (pc->r_addr[i].index >= 0) - continue; - if (pc->r_addr[i].rhw >= 0 && - pc->r_addr[i].acc == pc->insn_cur) - continue; - - pc->r_addr[i].rhw = -1; - pc->r_addr[i].index = i; - return &pc->r_addr[i]; - } - assert(0); - return NULL; - } - - /* Allocate and set an address reg so we can access 'ref'. - * - * If and r_addr has index < 0, it is not reserved for TGSI, - * and index will be the negative of the TGSI addr index the - * value in rhw is relative to, or -256 if rhw is an offset - * from 0. If rhw < 0, the reg has not been initialized. - */ - for (i = NV50_SU_MAX_ADDR - 1; i >= 0; --i) { - if (pc->r_addr[i].index >= 0) /* occupied for TGSI */ - continue; - if (pc->r_addr[i].rhw < 0) { /* unused */ - a = &pc->r_addr[i]; - continue; - } - if (!a && pc->r_addr[i].acc != pc->insn_cur) - a = &pc->r_addr[i]; - - if (ref->hw - pc->r_addr[i].rhw >= 128) - continue; - - if ((ref->acc >= 0 && pc->r_addr[i].index == -256) || - (ref->acc < 0 && -pc->r_addr[i].index == ref->index)) { - pc->r_addr[i].acc = pc->insn_cur; - return &pc->r_addr[i]; - } - } - assert(a); - - if (ref->acc < 0) - a_tgsi = pc->addr[ref->index]; - - emit_add_addr_imm(pc, a, a_tgsi, (ref->hw & ~0x7f) * 4); - - a->rhw = ref->hw & ~0x7f; - a->acc = pc->insn_cur; - a->index = a_tgsi ? -ref->index : -256; - return a; -} - #define INTERP_LINEAR 0 #define INTERP_FLAT 1 #define INTERP_PERSPECTIVE 2 @@ -613,17 +632,18 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s, e->param.shift = s; e->param.mask = m << (s % 32); - if (src->hw > 127) - set_addr(e, alloc_addr(pc, src)); + if (src->hw < 0 || src->hw > 127) /* need (additional) address reg */ + set_addr(e, get_address_reg(pc, src)); else if (src->acc < 0) { assert(src->type == P_CONST); - set_addr(e, pc->addr[src->index]); + set_addr(e, pc->addr[src->indirect[0]]); } - e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22); + e->inst[1] |= (src->buf_index << 22); } +/* Never apply nv50_reg::mod in emit_mov, or carefully check the code !!! */ static void emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { @@ -644,11 +664,17 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) if (src->type == P_IMMD || src->type == P_CONST) { set_long(pc, e); set_data(pc, src, 0x7f, 9, e); - e->inst[1] |= 0x20000000; /* src0 const? */ + e->inst[1] |= 0x20000000; /* mov from c[] */ } else { if (src->type == P_ATTR) { set_long(pc, e); e->inst[1] |= 0x00200000; + + if (src->vtx >= 0) { + /* indirect (vertex base + c) load from p[] */ + e->inst[0] |= 0x01800000; + set_addr(e, get_address_reg(pc, src)); + } } alloc_reg(pc, src); @@ -659,9 +685,9 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) if (is_long(e) && !is_immd(e)) { e->inst[1] |= 0x04000000; /* 32-bit */ - e->inst[1] |= 0x0000c000; /* "subsubop" 0x3 */ + e->inst[1] |= 0x0000c000; /* 32-bit c[] load / lane mask 0:1 */ if (!(e->inst[1] & 0x20000000)) - e->inst[1] |= 0x00030000; /* "subsubop" 0xf */ + e->inst[1] |= 0x00030000; /* lane mask 2:3 */ } else e->inst[0] |= 0x00008000; @@ -676,6 +702,45 @@ emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f) FREE(imm); } +/* Assign the hw of the discarded temporary register src + * to the tgsi register dst and free src. + */ +static void +assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + assert(src->index == -1 && src->hw != -1); + + if (pc->if_lvl || pc->loop_lvl || + (dst->type != P_TEMP) || + (src->hw < pc->result_nr * 4 && + pc->p->type == PIPE_SHADER_FRAGMENT) || + pc->p->info.opcode_count[TGSI_OPCODE_CAL] || + pc->p->info.opcode_count[TGSI_OPCODE_BRA]) { + + emit_mov(pc, dst, src); + free_temp(pc, src); + return; + } + + if (dst->hw != -1) + pc->r_temp[dst->hw] = NULL; + pc->r_temp[src->hw] = dst; + dst->hw = src->hw; + + FREE(src); +} + +static void +emit_nop(struct nv50_pc *pc) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xf0000000; + set_long(pc, e); + e->inst[1] = 0xe0000000; + emit(pc, e); +} + static boolean check_swap_src_0_1(struct nv50_pc *pc, struct nv50_reg **s0, struct nv50_reg **s1) @@ -707,7 +772,7 @@ set_src_0_restricted(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_reg *temp; if (src->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } @@ -724,9 +789,14 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) if (src->type == P_ATTR) { set_long(pc, e); e->inst[1] |= 0x00200000; + + if (src->vtx >= 0) { + e->inst[0] |= 0x01800000; /* src from p[] */ + set_addr(e, get_address_reg(pc, src)); + } } else if (src->type == P_CONST || src->type == P_IMMD) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -742,19 +812,19 @@ static void set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) { if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } else if (src->type == P_CONST || src->type == P_IMMD) { - assert(!(e->inst[0] & 0x00800000)); - if (e->inst[0] & 0x01000000) { - struct nv50_reg *temp = temp_temp(pc); + if (e->inst[0] & 0x01800000) { + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } else { + assert(!(e->inst[0] & 0x00800000)); set_data(pc, src, 0x7f, 16, e); e->inst[0] |= 0x00800000; } @@ -772,19 +842,19 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) set_long(pc, e); if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } else if (src->type == P_CONST || src->type == P_IMMD) { - assert(!(e->inst[0] & 0x01000000)); - if (e->inst[0] & 0x00800000) { - struct nv50_reg *temp = temp_temp(pc); + if (e->inst[0] & 0x01800000) { + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } else { + assert(!(e->inst[0] & 0x01000000)); set_data(pc, src, 0x7f, 32+14, e); e->inst[0] |= 0x01000000; } @@ -795,6 +865,53 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) } static void +set_half_src(struct nv50_pc *pc, struct nv50_reg *src, int lh, + struct nv50_program_exec *e, int pos) +{ + struct nv50_reg *r = src; + + alloc_reg(pc, r); + if (r->type != P_TEMP) { + r = temp_temp(pc, e); + emit_mov(pc, r, src); + } + + if (r->hw > (NV50_SU_MAX_TEMP / 2)) { + NOUVEAU_ERR("out of low GPRs\n"); + abort(); + } + + e->inst[pos / 32] |= ((src->hw * 2) + lh) << (pos % 32); +} + +static void +emit_mov_from_pred(struct nv50_pc *pc, struct nv50_reg *dst, int pred) +{ + struct nv50_program_exec *e = exec(pc); + + assert(dst->type == P_TEMP); + e->inst[1] = 0x20000000 | (pred << 12); + set_long(pc, e); + set_dst(pc, dst, e); + + emit(pc, e); +} + +static void +emit_mov_to_pred(struct nv50_pc *pc, int pred, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x000001fc; + e->inst[1] = 0xa0000008; + set_long(pc, e); + set_pred_wr(pc, 1, pred, e); + set_src_0_restricted(pc, src, e); + + emit(pc, e); +} + +static void emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) { @@ -809,7 +926,7 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, set_dst(pc, dst, e); set_src_0(pc, src0, e); if (src1->type == P_IMMD && !is_long(e)) { - if (src0->mod & NV50_MOD_NEG) + if (src0->mod ^ src1->mod) e->inst[0] |= 0x00008000; set_immd(pc, src1, e); } else { @@ -866,11 +983,132 @@ emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, e->inst[0] |= dst->hw << 2; e->inst[0] |= s << 16; /* shift left */ - set_src_0_restricted(pc, src, e); + set_src_0(pc, src, e); emit(pc, e); } +static boolean +address_reg_suitable(struct nv50_reg *a, struct nv50_reg *r) +{ + if (!r) + return FALSE; + + if (r->vtx != a->vtx) + return FALSE; + if (r->vtx >= 0) + return (r->indirect[1] == a->indirect[1]); + + if (r->hw < a->rhw || (r->hw - a->rhw) >= 128) + return FALSE; + + if (a->index >= 0) + return (a->index == r->indirect[0]); + return (a->indirect[0] == r->indirect[0]); +} + +static void +load_vertex_base(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *a, int shift) +{ + struct nv50_reg mem, *temp; + + ctor_reg(&mem, P_ATTR, -1, dst->vtx); + + assert(dst->type == P_ADDR); + if (!a) { + emit_arl(pc, dst, &mem, 0); + return; + } + temp = alloc_temp(pc, NULL); + + if (shift) { + emit_mov_from_addr(pc, temp, a); + if (shift < 0) + emit_shl_imm(pc, temp, temp, shift); + emit_arl(pc, dst, temp, MAX2(shift, 0)); + } + emit_mov(pc, temp, &mem); + set_addr(pc->p->exec_tail, dst); + + emit_arl(pc, dst, temp, 0); + free_temp(pc, temp); +} + +/* case (ref == NULL): allocate address register for TGSI_FILE_ADDRESS + * case (vtx >= 0, acc >= 0): load vertex base from a[vtx * 4] to $aX + * case (vtx >= 0, acc < 0): load vertex base from s[$aY + vtx * 4] to $aX + * case (vtx < 0, acc >= 0): memory address too high to encode + * case (vtx < 0, acc < 0): get source register for TGSI_FILE_ADDRESS + */ +static struct nv50_reg * +get_address_reg(struct nv50_pc *pc, struct nv50_reg *ref) +{ + int i; + struct nv50_reg *a_ref, *a = NULL; + + for (i = 0; i < NV50_SU_MAX_ADDR; ++i) { + if (pc->r_addr[i].acc == 0) + a = &pc->r_addr[i]; /* an unused address reg */ + else + if (address_reg_suitable(&pc->r_addr[i], ref)) { + pc->r_addr[i].acc = pc->insn_cur; + return &pc->r_addr[i]; + } else + if (!a && pc->r_addr[i].index < 0 && + pc->r_addr[i].acc < pc->insn_cur) + a = &pc->r_addr[i]; + } + if (!a) { + /* We'll be able to spill address regs when this + * mess is replaced with a proper compiler ... + */ + NOUVEAU_ERR("out of address regs\n"); + abort(); + return NULL; + } + + /* initialize and reserve for this TGSI instruction */ + a->rhw = 0; + a->index = a->indirect[0] = a->indirect[1] = -1; + a->acc = pc->insn_cur; + + if (!ref) { + a->vtx = -1; + return a; + } + a->vtx = ref->vtx; + + /* now put in the correct value ... */ + + if (ref->vtx >= 0) { + a->indirect[1] = ref->indirect[1]; + + /* For an indirect vertex index, we need to shift address right + * by 2, the address register will contain vtx * 16, we need to + * load from a[vtx * 4]. + */ + load_vertex_base(pc, a, (ref->acc < 0) ? + pc->addr[ref->indirect[1]] : NULL, -2); + } else { + assert(ref->acc < 0 || ref->indirect[0] < 0); + + a->rhw = ref->hw & ~0x7f; + a->indirect[0] = ref->indirect[0]; + a_ref = (ref->acc < 0) ? pc->addr[ref->indirect[0]] : NULL; + + emit_add_addr_imm(pc, a, a_ref, a->rhw * 4); + } + return a; +} + +#define NV50_MAX_F32 0x880 +#define NV50_MAX_S32 0x08c +#define NV50_MAX_U32 0x084 +#define NV50_MIN_F32 0x8a0 +#define NV50_MIN_S32 0x0ac +#define NV50_MIN_U32 0x0a4 + static void emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) @@ -878,8 +1116,8 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_program_exec *e = exec(pc); set_long(pc, e); - e->inst[0] |= 0xb0000000; - e->inst[1] |= (sub << 29); + e->inst[0] |= 0x30000000 | ((sub & 0x800) << 20); + e->inst[1] |= (sub << 24); check_swap_src_0_1(pc, &src0, &src1); set_dst(pc, dst, e); @@ -898,7 +1136,6 @@ static INLINE void emit_sub(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) { - assert(src0 != src1); src1->mod ^= NV50_MOD_NEG; emit_add(pc, dst, src0, src1); src1->mod ^= NV50_MOD_NEG; @@ -921,6 +1158,8 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, op != TGSI_OPCODE_XOR) assert(!"invalid bit op"); + assert(!(src0->mod | src1->mod)); + if (src1->type == P_IMMD && src0->type == P_TEMP && pc->allow32) { set_immd(pc, src1, e); if (op == TGSI_OPCODE_OR) @@ -942,6 +1181,69 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, } static void +emit_not(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xd0000000; + e->inst[1] = 0x0402c000; + set_long(pc, e); + set_dst(pc, dst, e); + set_src_1(pc, src, e); + + emit(pc, e); +} + +static void +emit_shift(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, unsigned dir) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4000000; + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (src1->type == P_IMMD) { + e->inst[1] |= (1 << 20); + e->inst[0] |= (pc->immd_buf[src1->hw] & 0x7f) << 16; + } else + set_src_1(pc, src1, e); + + if (dir != TGSI_OPCODE_SHL) + e->inst[1] |= (1 << 29); + + if (dir == TGSI_OPCODE_ISHR) + e->inst[1] |= (1 << 27); + + emit(pc, e); +} + +static void +emit_shl_imm(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src, int s) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4100000; + if (s < 0) { + e->inst[1] |= 1 << 29; + s = -s; + } + e->inst[1] |= ((s & 0x7f) << 16); + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static void emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) { @@ -967,12 +1269,19 @@ static INLINE void emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) { - assert(src2 != src0 && src2 != src1); src2->mod ^= NV50_MOD_NEG; emit_mad(pc, dst, src0, src1, src2); src2->mod ^= NV50_MOD_NEG; } +#define NV50_FLOP_RCP 0 +#define NV50_FLOP_RSQ 2 +#define NV50_FLOP_LG2 3 +#define NV50_FLOP_SIN 4 +#define NV50_FLOP_COS 5 +#define NV50_FLOP_EX2 6 + +/* rcp, rsqrt, lg2 support neg and abs */ static void emit_flop(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src) @@ -980,17 +1289,20 @@ emit_flop(struct nv50_pc *pc, unsigned sub, struct nv50_program_exec *e = exec(pc); e->inst[0] |= 0x90000000; - if (sub) { + if (sub || src->mod) { set_long(pc, e); e->inst[1] |= (sub << 29); } set_dst(pc, dst, e); + set_src_0_restricted(pc, src, e); - if (sub == 0 || sub == 2) - set_src_0_restricted(pc, src, e); - else - set_src_0(pc, src, e); + assert(!src->mod || sub < 4); + + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; emit(pc, e); } @@ -1007,6 +1319,11 @@ emit_preex2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) set_long(pc, e); e->inst[1] |= (6 << 29) | 0x00004000; + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; + emit(pc, e); } @@ -1022,39 +1339,49 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) set_long(pc, e); e->inst[1] |= (6 << 29); + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; + emit(pc, e); } -#define CVTOP_RN 0x01 -#define CVTOP_FLOOR 0x03 -#define CVTOP_CEIL 0x05 -#define CVTOP_TRUNC 0x07 -#define CVTOP_SAT 0x08 -#define CVTOP_ABS 0x10 - -/* 0x04 == 32 bit dst */ -/* 0x40 == dst is float */ -/* 0x80 == src is float */ -#define CVT_F32_F32 0xc4 -#define CVT_F32_S32 0x44 -#define CVT_S32_F32 0x8c -#define CVT_S32_S32 0x0c -#define CVT_NEG 0x20 -#define CVT_RI 0x08 +#define CVT_RN (0x00 << 16) +#define CVT_FLOOR (0x02 << 16) +#define CVT_CEIL (0x04 << 16) +#define CVT_TRUNC (0x06 << 16) +#define CVT_SAT (0x08 << 16) +#define CVT_ABS (0x10 << 16) + +#define CVT_X32_X32 0x04004000 +#define CVT_X32_S32 0x04014000 +#define CVT_F32_F32 ((0xc0 << 24) | CVT_X32_X32) +#define CVT_S32_F32 ((0x88 << 24) | CVT_X32_X32) +#define CVT_U32_F32 ((0x80 << 24) | CVT_X32_X32) +#define CVT_F32_S32 ((0x40 << 24) | CVT_X32_S32) +#define CVT_F32_U32 ((0x40 << 24) | CVT_X32_X32) +#define CVT_S32_S32 ((0x08 << 24) | CVT_X32_S32) +#define CVT_S32_U32 ((0x08 << 24) | CVT_X32_X32) +#define CVT_U32_S32 ((0x00 << 24) | CVT_X32_S32) + +#define CVT_NEG 0x20000000 +#define CVT_RI 0x08000000 static void emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, - int wp, unsigned cvn, unsigned fmt) + int wp, uint32_t cvn) { struct nv50_program_exec *e; e = exec(pc); - set_long(pc, e); - e->inst[0] |= 0xa0000000; - e->inst[1] |= 0x00004000; /* 32 bit src */ - e->inst[1] |= (cvn << 16); - e->inst[1] |= (fmt << 24); + if (src->mod & NV50_MOD_NEG) cvn |= CVT_NEG; + if (src->mod & NV50_MOD_ABS) cvn |= CVT_ABS; + + e->inst[0] = 0xa0000000; + e->inst[1] = cvn; + set_long(pc, e); set_src_0(pc, src, e); if (wp >= 0) @@ -1079,10 +1406,12 @@ emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, * 0x6 = GE * 0x7 = set condition code ? (used before bra.lt/le/gt/ge) * 0x8 = unordered bit (allows NaN) + * + * mode = 0x04 (u32), 0x0c (s32), 0x80 (f32) */ static void emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, - struct nv50_reg *src0, struct nv50_reg *src1) + struct nv50_reg *src0, struct nv50_reg *src1, uint8_t mode) { static const unsigned cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 }; @@ -1097,16 +1426,10 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, if (dst && dst->type != P_TEMP) dst = alloc_temp(pc, NULL); - /* set.u32 */ set_long(pc, e); - e->inst[0] |= 0xb0000000; + e->inst[0] |= 0x30000000 | (mode << 24); e->inst[1] |= 0x60000000 | (ccode << 14); - /* XXX: decuda will disasm as .u16 and use .lo/.hi regs, but - * that doesn't seem to match what the hw actually does - e->inst[1] |= 0x04000000; << breaks things, u32 by default ? - */ - if (wp >= 0) set_pred_wr(pc, 1, wp, e); if (dst) @@ -1120,35 +1443,147 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, set_src_1(pc, src1, e); emit(pc, e); - pc->if_cond = pc->p->exec_tail; /* record for OPCODE_IF */ - /* cvt.f32.u32/s32 (?) if we didn't only write the predicate */ - if (rdst) - emit_cvt(pc, rdst, dst, -1, CVTOP_ABS | CVTOP_RN, CVT_F32_S32); + if (rdst && mode == 0x80) /* convert to float ? */ + emit_cvt(pc, rdst, dst, -1, CVT_ABS | CVT_F32_S32); if (rdst && rdst != dst) free_temp(pc, dst); } -static INLINE unsigned -map_tgsi_setop_cc(unsigned op) +static INLINE void +map_tgsi_setop_hw(unsigned op, uint8_t *cc, uint8_t *ty) { switch (op) { - case TGSI_OPCODE_SLT: return 0x1; - case TGSI_OPCODE_SGE: return 0x6; - case TGSI_OPCODE_SEQ: return 0x2; - case TGSI_OPCODE_SGT: return 0x4; - case TGSI_OPCODE_SLE: return 0x3; - case TGSI_OPCODE_SNE: return 0xd; + case TGSI_OPCODE_SLT: *cc = 0x1; *ty = 0x80; break; + case TGSI_OPCODE_SGE: *cc = 0x6; *ty = 0x80; break; + case TGSI_OPCODE_SEQ: *cc = 0x2; *ty = 0x80; break; + case TGSI_OPCODE_SGT: *cc = 0x4; *ty = 0x80; break; + case TGSI_OPCODE_SLE: *cc = 0x3; *ty = 0x80; break; + case TGSI_OPCODE_SNE: *cc = 0xd; *ty = 0x80; break; + + case TGSI_OPCODE_ISLT: *cc = 0x1; *ty = 0x0c; break; + case TGSI_OPCODE_ISGE: *cc = 0x6; *ty = 0x0c; break; + case TGSI_OPCODE_USEQ: *cc = 0x2; *ty = 0x04; break; + case TGSI_OPCODE_USGE: *cc = 0x6; *ty = 0x04; break; + case TGSI_OPCODE_USLT: *cc = 0x1; *ty = 0x04; break; + case TGSI_OPCODE_USNE: *cc = 0x5; *ty = 0x04; break; default: assert(0); - return 0; + return; } } +static void +emit_add_b32(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *rsrc1) +{ + struct nv50_program_exec *e = exec(pc); + struct nv50_reg *src1; + + e->inst[0] = 0x20000000; + + alloc_reg(pc, rsrc1); + check_swap_src_0_1(pc, &src0, &rsrc1); + + src1 = rsrc1; + if (src0->mod & rsrc1->mod & NV50_MOD_NEG) { + src1 = temp_temp(pc, e); + emit_cvt(pc, src1, rsrc1, -1, CVT_S32_S32); + } + + if (!pc->allow32 || src1->hw > 63 || + (src1->type != P_TEMP && src1->type != P_IMMD)) + set_long(pc, e); + + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (is_long(e)) { + e->inst[1] |= 1 << 26; + set_src_2(pc, src1, e); + } else { + e->inst[0] |= 0x8000; + if (src1->type == P_IMMD) + set_immd(pc, src1, e); + else + set_src_1(pc, src1, e); + } + + if (src0->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 28; + else + if (src1->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 22; + + emit(pc, e); +} + +static void +emit_mad_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1, + struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x60000000; + if (!pc->allow32) + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != P_TEMP) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + emit(pc, e); +} + +static void +emit_mul_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x40000000; + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + + emit(pc, e); +} + +static void +emit_sad(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x50000000; + if (!pc->allow32) + set_long(pc, e); + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != dst->type) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + if (is_long(e)) + e->inst[1] |= 0x0c << 24; + else + e->inst[0] |= 0x81 << 8; + + emit(pc, e); +} + static INLINE void emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32 | CVT_RI); + emit_cvt(pc, dst, src, -1, CVT_FLOOR | CVT_F32_F32 | CVT_RI); } static void @@ -1157,24 +1592,18 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst, { struct nv50_reg *temp = alloc_temp(pc, NULL); - emit_flop(pc, 3, temp, v); + emit_flop(pc, NV50_FLOP_LG2, temp, v); emit_mul(pc, temp, temp, e); emit_preex2(pc, temp, temp); - emit_flop(pc, 6, dst, temp); + emit_flop(pc, NV50_FLOP_EX2, dst, temp); free_temp(pc, temp); } static INLINE void -emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32); -} - -static INLINE void emit_sat(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_SAT, CVT_F32_F32); + emit_cvt(pc, dst, src, -1, CVT_SAT | CVT_F32_F32); } static void @@ -1192,18 +1621,18 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, if (mask & (3 << 1)) { tmp[0] = alloc_temp(pc, NULL); - emit_minmax(pc, 4, tmp[0], src[0], zero); + emit_minmax(pc, NV50_MAX_F32, tmp[0], src[0], zero); } if (mask & (1 << 2)) { set_pred_wr(pc, 1, 0, pc->p->exec_tail); - tmp[1] = temp_temp(pc); - emit_minmax(pc, 4, tmp[1], src[1], zero); + tmp[1] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[1], src[1], zero); - tmp[3] = temp_temp(pc); - emit_minmax(pc, 4, tmp[3], src[3], neg128); - emit_minmax(pc, 5, tmp[3], tmp[3], pos128); + tmp[3] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[3], src[3], neg128); + emit_minmax(pc, NV50_MIN_F32, tmp[3], tmp[3], pos128); emit_pow(pc, dst[2], tmp[1], tmp[3]); emit_mov(pc, dst[2], zero); @@ -1231,35 +1660,127 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, FREE(one); } -static INLINE void -emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_RN, CVT_F32_F32 | CVT_NEG); -} - static void emit_kil(struct nv50_pc *pc, struct nv50_reg *src) { struct nv50_program_exec *e; const int r_pred = 1; - unsigned cvn = CVT_F32_F32; - - if (src->mod & NV50_MOD_NEG) - cvn |= CVT_NEG; - /* write predicate reg */ - emit_cvt(pc, NULL, src, r_pred, CVTOP_RN, cvn); - /* conditional discard */ e = exec(pc); - e->inst[0] = 0x00000002; + e->inst[0] = 0x00000002; /* discard */ + set_long(pc, e); /* sets cond code to ALWAYS */ + + if (src) { + set_pred(pc, 0x1 /* cc = LT */, r_pred, e); + /* write to predicate reg */ + emit_cvt(pc, NULL, src, r_pred, CVT_F32_F32); + } + + emit(pc, e); +} + +static struct nv50_program_exec * +emit_control_flow(struct nv50_pc *pc, unsigned op, int pred, unsigned cc) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = (op << 28) | 2; + set_long(pc, e); + if (pred >= 0) + set_pred(pc, cc, pred, e); + + emit(pc, e); + return e; +} + +static INLINE struct nv50_program_exec * +emit_breakaddr(struct nv50_pc *pc) +{ + return emit_control_flow(pc, 0x4, -1, 0); +} + +static INLINE void +emit_break(struct nv50_pc *pc, int pred, unsigned cc) +{ + emit_control_flow(pc, 0x5, pred, cc); +} + +static INLINE struct nv50_program_exec * +emit_joinat(struct nv50_pc *pc) +{ + return emit_control_flow(pc, 0xa, -1, 0); +} + +static INLINE struct nv50_program_exec * +emit_branch(struct nv50_pc *pc, int pred, unsigned cc) +{ + return emit_control_flow(pc, 0x1, pred, cc); +} + +static INLINE struct nv50_program_exec * +emit_call(struct nv50_pc *pc, int pred, unsigned cc) +{ + return emit_control_flow(pc, 0x2, pred, cc); +} + +static INLINE void +emit_ret(struct nv50_pc *pc, int pred, unsigned cc) +{ + emit_control_flow(pc, 0x3, pred, cc); +} + +static void +emit_prim_cmd(struct nv50_pc *pc, unsigned cmd) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xf0000000 | (cmd << 9); + e->inst[1] = 0xc0000000; set_long(pc, e); - set_pred(pc, 0x1 /* LT */, r_pred, e); + emit(pc, e); } +#define QOP_ADD 0 +#define QOP_SUBR 1 +#define QOP_SUB 2 +#define QOP_MOV_SRC1 3 + +/* For a quad of threads / top left, top right, bottom left, bottom right + * pixels, do a different operation, and take src0 from a specific thread. + */ +static void +emit_quadop(struct nv50_pc *pc, struct nv50_reg *dst, int wp, int lane_src0, + struct nv50_reg *src0, struct nv50_reg *src1, ubyte qop) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xc0000000; + e->inst[1] = 0x80000000; + set_long(pc, e); + e->inst[0] |= lane_src0 << 16; + set_src_0(pc, src0, e); + set_src_2(pc, src1, e); + + if (wp >= 0) + set_pred_wr(pc, 1, wp, e); + + if (dst) + set_dst(pc, dst, e); + else { + e->inst[0] |= 0x000001fc; + e->inst[1] |= 0x00000008; + } + + e->inst[0] |= (qop & 3) << 20; + e->inst[1] |= (qop >> 2) << 22; + + emit(pc, e); +} + static void load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], - struct nv50_reg **src, boolean proj) + struct nv50_reg **src, unsigned arg, boolean proj) { int mod[3] = { src[0]->mod, src[1]->mod, src[2]->mod }; @@ -1267,8 +1788,8 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], src[1]->mod |= NV50_MOD_ABS; src[2]->mod |= NV50_MOD_ABS; - emit_minmax(pc, 4, t[2], src[0], src[1]); - emit_minmax(pc, 4, t[2], src[2], t[2]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[0], src[1]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[2], t[2]); src[0]->mod = mod[0]; src[1]->mod = mod[1]; @@ -1276,7 +1797,11 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], if (proj && 0 /* looks more correct without this */) emit_mul(pc, t[2], t[2], src[3]); - emit_flop(pc, 0, t[2], t[2]); + else + if (arg == 4) /* there is no textureProj(samplerCubeShadow) */ + emit_mov(pc, t[3], src[3]); + + emit_flop(pc, NV50_FLOP_RCP, t[2], t[2]); emit_mul(pc, t[0], src[0], t[2]); emit_mul(pc, t[1], src[1], t[2]); @@ -1284,89 +1809,221 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], } static void -emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, - struct nv50_reg **src, unsigned unit, unsigned type, boolean proj) +load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], + struct nv50_reg **src, unsigned dim, unsigned arg) { - struct nv50_reg *t[4]; - struct nv50_program_exec *e; + unsigned c, mode; + + if (src[0]->type == P_TEMP && src[0]->rhw != -1) { + mode = pc->interp_mode[src[0]->index] | INTERP_PERSPECTIVE; - unsigned c, mode, dim; + t[3]->rhw = src[3]->rhw; + emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID)); + emit_flop(pc, NV50_FLOP_RCP, t[3], t[3]); + + for (c = 0; c < dim; ++c) { + t[c]->rhw = src[c]->rhw; + emit_interp(pc, t[c], t[3], mode); + } + if (arg != dim) { /* depth reference value */ + t[dim]->rhw = src[2]->rhw; + emit_interp(pc, t[dim], t[3], mode); + } + } else { + /* XXX: for some reason the blob sometimes uses MAD + * (mad f32 $rX $rY $rZ neg $r63) + */ + emit_flop(pc, NV50_FLOP_RCP, t[3], src[3]); + for (c = 0; c < dim; ++c) + emit_mul(pc, t[c], src[c], t[3]); + if (arg != dim) /* depth reference value */ + emit_mul(pc, t[dim], src[2], t[3]); + } +} +static INLINE void +get_tex_dim(unsigned type, unsigned *dim, unsigned *arg) +{ switch (type) { case TGSI_TEXTURE_1D: - dim = 1; + *arg = *dim = 1; + break; + case TGSI_TEXTURE_SHADOW1D: + *dim = 1; + *arg = 2; break; case TGSI_TEXTURE_UNKNOWN: case TGSI_TEXTURE_2D: - case TGSI_TEXTURE_SHADOW1D: /* XXX: x, z */ case TGSI_TEXTURE_RECT: - dim = 2; + *arg = *dim = 2; + break; + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + *dim = 2; + *arg = 3; break; case TGSI_TEXTURE_3D: case TGSI_TEXTURE_CUBE: - case TGSI_TEXTURE_SHADOW2D: - case TGSI_TEXTURE_SHADOWRECT: /* XXX */ - dim = 3; + *dim = *arg = 3; break; default: assert(0); break; } +} - /* some cards need t[0]'s hw index to be a multiple of 4 */ - alloc_temp4(pc, t, 0); +/* We shouldn't execute TEXLOD if any of the pixels in a quad have + * different LOD values, so branch off groups of equal LOD. + */ +static void +emit_texlod_sequence(struct nv50_pc *pc, struct nv50_reg *tlod, + struct nv50_reg *src, struct nv50_program_exec *tex) +{ + struct nv50_program_exec *join_at; + unsigned i, target = pc->p->exec_size + 9 * 2; - if (type == TGSI_TEXTURE_CUBE) { - load_cube_tex_coords(pc, t, src, proj); - } else - if (proj) { - if (src[0]->type == P_TEMP && src[0]->rhw != -1) { - mode = pc->interp_mode[src[0]->index]; - - t[3]->rhw = src[3]->rhw; - emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID)); - emit_flop(pc, 0, t[3], t[3]); - - for (c = 0; c < dim; c++) { - t[c]->rhw = src[c]->rhw; - emit_interp(pc, t[c], t[3], - (mode | INTERP_PERSPECTIVE)); - } - } else { - emit_flop(pc, 0, t[3], src[3]); - for (c = 0; c < dim; c++) - emit_mul(pc, t[c], src[c], t[3]); + if (pc->p->type != PIPE_SHADER_FRAGMENT) { + emit(pc, tex); + return; + } + pc->allow32 = FALSE; - /* XXX: for some reason the blob sometimes uses MAD: - * emit_mad(pc, t[c], src[0][c], t[3], t[3]) - * pc->p->exec_tail->inst[1] |= 0x080fc000; - */ + /* Subtract lod of each pixel from lod of top left pixel, jump + * texlod insn if result is 0, then repeat for 2 other pixels. + */ + join_at = emit_joinat(pc); + emit_quadop(pc, NULL, 0, 0, tlod, tlod, 0x55); + emit_branch(pc, 0, 2)->param.index = target; + + for (i = 1; i < 4; ++i) { + emit_quadop(pc, NULL, 0, i, tlod, tlod, 0x55); + emit_branch(pc, 0, 2)->param.index = target; + } + + emit_mov(pc, tlod, src); /* target */ + emit(pc, tex); /* texlod */ + + join_at->param.index = target + 2 * 2; + JOIN_ON(emit_nop(pc)); /* join _after_ tex */ +} + +static void +emit_texbias_sequence(struct nv50_pc *pc, struct nv50_reg *t[4], unsigned arg, + struct nv50_program_exec *tex) +{ + struct nv50_program_exec *e; + struct nv50_reg imm_1248, *t123[4][4], *r_bits = alloc_temp(pc, NULL); + int r_pred = 0; + unsigned n, c, i, cc[4] = { 0x0a, 0x13, 0x11, 0x10 }; + + pc->allow32 = FALSE; + ctor_reg(&imm_1248, P_IMMD, -1, ctor_immd_4u32(pc, 1, 2, 4, 8) * 4); + + /* Subtract bias value of thread i from bias values of each thread, + * store result in r_pred, and set bit i in r_bits if result was 0. + */ + assert(arg < 4); + for (i = 0; i < 4; ++i, ++imm_1248.hw) { + emit_quadop(pc, NULL, r_pred, i, t[arg], t[arg], 0x55); + emit_mov(pc, r_bits, &imm_1248); + set_pred(pc, 2, r_pred, pc->p->exec_tail); + } + emit_mov_to_pred(pc, r_pred, r_bits); + + /* The lanes of a quad are now grouped by the bit in r_pred they have + * set. Put the input values for TEX into a new register set for each + * group and execute TEX only for a specific group. + * We cannot use the same register set for each group because we need + * the derivatives, which are implicitly calculated, to be correct. + */ + for (i = 1; i < 4; ++i) { + alloc_temp4(pc, t123[i], 0); + + for (c = 0; c <= arg; ++c) + emit_mov(pc, t123[i][c], t[c]); + + *(e = exec(pc)) = *(tex); + e->inst[0] &= ~0x01fc; + set_dst(pc, t123[i][0], e); + set_pred(pc, cc[i], r_pred, e); + emit(pc, e); + } + /* finally TEX on the original regs (where we kept the input) */ + set_pred(pc, cc[0], r_pred, tex); + emit(pc, tex); + + /* put the 3 * n other results into regs for lane 0 */ + n = popcnt4(((e->inst[0] >> 25) & 0x3) | ((e->inst[1] >> 12) & 0xc)); + for (i = 1; i < 4; ++i) { + for (c = 0; c < n; ++c) { + emit_mov(pc, t[c], t123[i][c]); + set_pred(pc, cc[i], r_pred, pc->p->exec_tail); } - } else { - for (c = 0; c < dim; c++) - emit_mov(pc, t[c], src[c]); + free_temp4(pc, t123[i]); } + emit_nop(pc); + free_temp(pc, r_bits); +} + +static void +emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, + struct nv50_reg **src, unsigned unit, unsigned type, + boolean proj, int bias_lod) +{ + struct nv50_reg *t[4]; + struct nv50_program_exec *e; + unsigned c, dim, arg; + + /* t[i] must be within a single 128 bit super-reg */ + alloc_temp4(pc, t, 0); + e = exec(pc); + e->inst[0] = 0xf0000000; set_long(pc, e); - e->inst[0] |= 0xf0000000; - e->inst[1] |= 0x00000004; set_dst(pc, t[0], e); - e->inst[0] |= (unit << 9); - if (dim == 2) - e->inst[0] |= 0x00400000; - else - if (dim == 3) { - e->inst[0] |= 0x00800000; - if (type == TGSI_TEXTURE_CUBE) - e->inst[0] |= 0x08000000; + /* TIC and TSC binding indices (TSC is ignored as TSC_LINKED = TRUE): */ + e->inst[0] |= (unit << 9) /* | (unit << 17) */; + + /* live flag (don't set if TEX results affect input to another TEX): */ + /* e->inst[0] |= 0x00000004; */ + + get_tex_dim(type, &dim, &arg); + + if (type == TGSI_TEXTURE_CUBE) { + e->inst[0] |= 0x08000000; + load_cube_tex_coords(pc, t, src, arg, proj); + } else + if (proj) + load_proj_tex_coords(pc, t, src, dim, arg); + else { + for (c = 0; c < dim; c++) + emit_mov(pc, t[c], src[c]); + if (arg != dim) /* depth reference value (always src.z here) */ + emit_mov(pc, t[dim], src[2]); } e->inst[0] |= (mask & 0x3) << 25; e->inst[1] |= (mask & 0xc) << 12; - emit(pc, e); + if (!bias_lod) { + e->inst[0] |= (arg - 1) << 22; + emit(pc, e); + } else + if (bias_lod < 0) { + assert(pc->p->type == PIPE_SHADER_FRAGMENT); + e->inst[0] |= arg << 22; + e->inst[1] |= 0x20000000; /* texbias */ + emit_mov(pc, t[arg], src[3]); + emit_texbias_sequence(pc, t, arg, e); + } else { + e->inst[0] |= arg << 22; + e->inst[1] |= 0x40000000; /* texlod */ + emit_mov(pc, t[arg], src[3]); + emit_texlod_sequence(pc, t[arg], src[3], e); + } + #if 1 c = 0; if (mask & 1) emit_mov(pc, dst[0], t[c++]); @@ -1389,46 +2046,14 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, } static void -emit_branch(struct nv50_pc *pc, int pred, unsigned cc, - struct nv50_program_exec **join) -{ - struct nv50_program_exec *e = exec(pc); - - if (join) { - set_long(pc, e); - e->inst[0] |= 0xa0000002; - emit(pc, e); - *join = e; - e = exec(pc); - } - - set_long(pc, e); - e->inst[0] |= 0x10000002; - if (pred >= 0) - set_pred(pc, cc, pred, e); - emit(pc, e); -} - -static void -emit_nop(struct nv50_pc *pc) -{ - struct nv50_program_exec *e = exec(pc); - - e->inst[0] = 0xf0000000; - set_long(pc, e); - e->inst[1] = 0xe0000000; - emit(pc, e); -} - -static void emit_ddx(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { struct nv50_program_exec *e = exec(pc); assert(src->type == P_TEMP); - e->inst[0] = 0xc0140000; - e->inst[1] = 0x89800000; + e->inst[0] = (src->mod & NV50_MOD_NEG) ? 0xc0240000 : 0xc0140000; + e->inst[1] = (src->mod & NV50_MOD_NEG) ? 0x86400000 : 0x89800000; set_long(pc, e); set_dst(pc, dst, e); set_src_0(pc, src, e); @@ -1444,11 +2069,8 @@ emit_ddy(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) assert(src->type == P_TEMP); - if (!(src->mod & NV50_MOD_NEG)) /* ! double negation */ - emit_neg(pc, src, src); - - e->inst[0] = 0xc0150000; - e->inst[1] = 0x8a400000; + e->inst[0] = (src->mod & NV50_MOD_NEG) ? 0xc0250000 : 0xc0150000; + e->inst[1] = (src->mod & NV50_MOD_NEG) ? 0x85800000 : 0x8a400000; set_long(pc, e); set_dst(pc, dst, e); set_src_0(pc, src, e); @@ -1470,6 +2092,21 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) q = 0x0403c000; m = 0xffff7fff; break; + case 0x2: + case 0x3: + /* ADD, SUB, SUBR b32 */ + m = ~(0x8000 | (127 << 16)); + q = ((e->inst[0] & (~m)) >> 2) | (1 << 26); + break; + case 0x5: + /* SAD */ + m = ~(0x81 << 8); + q = (0x0c << 24) | ((e->inst[0] & (0x7f << 2)) << 12); + break; + case 0x6: + /* MAD u16 */ + q = (e->inst[0] & (0x7f << 2)) << 12; + break; case 0x8: /* INTERP (move centroid, perspective and flat bits) */ m = ~0x03000100; @@ -1506,50 +2143,65 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) } /* Some operations support an optional negation flag. */ -static boolean -negate_supported(const struct tgsi_full_instruction *insn, int i) +static int +get_supported_mods(const struct tgsi_full_instruction *insn, int i) { - int s; - switch (insn->Instruction.Opcode) { + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_COS: + case TGSI_OPCODE_DDX: case TGSI_OPCODE_DDY: case TGSI_OPCODE_DP3: case TGSI_OPCODE_DP4: - case TGSI_OPCODE_MUL: + case TGSI_OPCODE_EX2: case TGSI_OPCODE_KIL: - case TGSI_OPCODE_ADD: - case TGSI_OPCODE_SUB: + case TGSI_OPCODE_LG2: case TGSI_OPCODE_MAD: - break; + case TGSI_OPCODE_MUL: case TGSI_OPCODE_POW: - if (i == 1) - break; - return FALSE; + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: /* ignored, RSQ = rsqrt(abs(src.x)) */ + case TGSI_OPCODE_SCS: + case TGSI_OPCODE_SIN: + case TGSI_OPCODE_SUB: + return NV50_MOD_NEG; + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_MIN: + case TGSI_OPCODE_INEG: /* tgsi src sign toggle/set would be stupid */ + return NV50_MOD_ABS; + case TGSI_OPCODE_CEIL: + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_TRUNC: + return NV50_MOD_NEG | NV50_MOD_ABS; + case TGSI_OPCODE_F2I: + case TGSI_OPCODE_F2U: + case TGSI_OPCODE_I2F: + case TGSI_OPCODE_U2F: + return NV50_MOD_NEG | NV50_MOD_ABS | NV50_MOD_I32; + case TGSI_OPCODE_UADD: + return NV50_MOD_NEG | NV50_MOD_I32; + case TGSI_OPCODE_SAD: + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_IMAX: + case TGSI_OPCODE_IMIN: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_NOT: + case TGSI_OPCODE_UMAD: + case TGSI_OPCODE_UMAX: + case TGSI_OPCODE_UMIN: + case TGSI_OPCODE_UMUL: + case TGSI_OPCODE_USHR: + return NV50_MOD_I32; default: - return FALSE; - } - - /* Watch out for possible multiple uses of an nv50_reg, we - * can't use nv50_reg::neg in these cases. - */ - for (s = 0; s < insn->Instruction.NumSrcRegs; ++s) { - if (s == i) - continue; - if ((insn->FullSrcRegisters[s].SrcRegister.Index == - insn->FullSrcRegisters[i].SrcRegister.Index) && - (insn->FullSrcRegisters[s].SrcRegister.File == - insn->FullSrcRegisters[i].SrcRegister.File)) - return FALSE; + return 0; } - - return TRUE; } /* Return a read mask for source registers deduced from opcode & write mask. */ static unsigned nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) { - unsigned x, mask = insn->FullDstRegisters[0].DstRegister.WriteMask; + unsigned x, mask = insn->Dst[0].Register.WriteMask; switch (insn->Instruction.Opcode) { case TGSI_OPCODE_COS: @@ -1564,30 +2216,40 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) case TGSI_OPCODE_DST: return mask & (c ? 0xa : 0x6); case TGSI_OPCODE_EX2: + case TGSI_OPCODE_EXP: case TGSI_OPCODE_LG2: + case TGSI_OPCODE_LOG: case TGSI_OPCODE_POW: case TGSI_OPCODE_RCP: case TGSI_OPCODE_RSQ: case TGSI_OPCODE_SCS: return 0x1; + case TGSI_OPCODE_IF: + return 0x1; case TGSI_OPCODE_LIT: return 0xb; case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXL: case TGSI_OPCODE_TXP: { - const struct tgsi_instruction_ext_texture *tex; + const struct tgsi_instruction_texture *tex; - assert(insn->Instruction.Extended); - tex = &insn->InstructionExtTexture; + assert(insn->Instruction.Texture); + tex = &insn->Texture; mask = 0x7; - if (insn->Instruction.Opcode == TGSI_OPCODE_TXP) - mask |= 0x8; + if (insn->Instruction.Opcode != TGSI_OPCODE_TEX && + insn->Instruction.Opcode != TGSI_OPCODE_TXD) + mask |= 0x8; /* bias, lod or proj */ switch (tex->Texture) { case TGSI_TEXTURE_1D: mask &= 0x9; break; + case TGSI_TEXTURE_SHADOW1D: + mask &= 0x5; + break; case TGSI_TEXTURE_2D: mask &= 0xb; break; @@ -1612,23 +2274,28 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) static struct nv50_reg * tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst) { - switch (dst->DstRegister.File) { + switch (dst->Register.File) { case TGSI_FILE_TEMPORARY: - return &pc->temp[dst->DstRegister.Index * 4 + c]; + return &pc->temp[dst->Register.Index * 4 + c]; case TGSI_FILE_OUTPUT: - return &pc->result[dst->DstRegister.Index * 4 + c]; + return &pc->result[dst->Register.Index * 4 + c]; case TGSI_FILE_ADDRESS: { - struct nv50_reg *r = pc->addr[dst->DstRegister.Index * 4 + c]; + struct nv50_reg *r = pc->addr[dst->Register.Index * 4 + c]; if (!r) { - r = alloc_addr(pc, NULL); - pc->addr[dst->DstRegister.Index * 4 + c] = r; + r = get_address_reg(pc, NULL); + r->index = dst->Register.Index * 4 + c; + pc->addr[r->index] = r; } assert(r); return r; } case TGSI_FILE_NULL: return NULL; + case TGSI_FILE_SYSTEM_VALUE: + assert(pc->sysval[dst->Register.Index].type == P_RESULT); + assert(c == 0); + return &pc->sysval[dst->Register.Index]; default: break; } @@ -1638,14 +2305,14 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst) static struct nv50_reg * tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, - boolean neg) + int mod) { struct nv50_reg *r = NULL; - struct nv50_reg *temp; - unsigned sgn, c, swz; + struct nv50_reg *temp = NULL; + unsigned sgn, c, swz, cvn; - if (src->SrcRegister.File != TGSI_FILE_CONSTANT) - assert(!src->SrcRegister.Indirect); + if (src->Register.File != TGSI_FILE_CONSTANT) + assert(!src->Register.Indirect); sgn = tgsi_util_get_full_src_register_sign_mode(src, chan); @@ -1655,38 +2322,54 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, case TGSI_SWIZZLE_Y: case TGSI_SWIZZLE_Z: case TGSI_SWIZZLE_W: - switch (src->SrcRegister.File) { + switch (src->Register.File) { case TGSI_FILE_INPUT: - r = &pc->attr[src->SrcRegister.Index * 4 + c]; + r = &pc->attr[src->Register.Index * 4 + c]; + + if (!src->Dimension.Dimension) + break; + r = reg_instance(pc, r); + r->vtx = src->Dimension.Index; + + if (!src->Dimension.Indirect) + break; + swz = tgsi_util_get_src_register_swizzle( + &src->DimIndirect, 0); + r->acc = -1; + r->indirect[1] = src->DimIndirect.Index * 4 + swz; break; case TGSI_FILE_TEMPORARY: - r = &pc->temp[src->SrcRegister.Index * 4 + c]; + r = &pc->temp[src->Register.Index * 4 + c]; break; case TGSI_FILE_CONSTANT: - if (!src->SrcRegister.Indirect) { - r = &pc->param[src->SrcRegister.Index * 4 + c]; + if (!src->Register.Indirect) { + r = &pc->param[src->Register.Index * 4 + c]; break; } /* Indicate indirection by setting r->acc < 0 and * use the index field to select the address reg. */ - r = MALLOC_STRUCT(nv50_reg); + r = reg_instance(pc, NULL); + ctor_reg(r, P_CONST, -1, src->Register.Index * 4 + c); + swz = tgsi_util_get_src_register_swizzle( - &src->SrcRegisterInd, 0); - ctor_reg(r, P_CONST, - src->SrcRegisterInd.Index * 4 + swz, - src->SrcRegister.Index * 4 + c); + &src->Indirect, 0); r->acc = -1; + r->indirect[0] = src->Indirect.Index * 4 + swz; break; case TGSI_FILE_IMMEDIATE: - r = &pc->immd[src->SrcRegister.Index * 4 + c]; + r = &pc->immd[src->Register.Index * 4 + c]; break; case TGSI_FILE_SAMPLER: - break; + return NULL; case TGSI_FILE_ADDRESS: - r = pc->addr[src->SrcRegister.Index * 4 + c]; + r = pc->addr[src->Register.Index * 4 + c]; assert(r); break; + case TGSI_FILE_SYSTEM_VALUE: + assert(c == 0); + r = &pc->sysval[src->Register.Index]; + break; default: assert(0); break; @@ -1697,33 +2380,34 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, break; } + cvn = (mod & NV50_MOD_I32) ? CVT_S32_S32 : CVT_F32_F32; + switch (sgn) { - case TGSI_UTIL_SIGN_KEEP: - break; case TGSI_UTIL_SIGN_CLEAR: - temp = temp_temp(pc); - emit_abs(pc, temp, r); - r = temp; - break; - case TGSI_UTIL_SIGN_TOGGLE: - if (neg) - r->mod = NV50_MOD_NEG; - else { - temp = temp_temp(pc); - emit_neg(pc, temp, r); - r = temp; - } + r->mod = NV50_MOD_ABS; break; case TGSI_UTIL_SIGN_SET: - temp = temp_temp(pc); - emit_cvt(pc, temp, r, -1, CVTOP_ABS, CVT_F32_F32 | CVT_NEG); - r = temp; + r->mod = NV50_MOD_NEG_ABS; + break; + case TGSI_UTIL_SIGN_TOGGLE: + r->mod = NV50_MOD_NEG; break; default: - assert(0); + assert(!r->mod && sgn == TGSI_UTIL_SIGN_KEEP); break; } + if ((r->mod & mod) != r->mod) { + temp = temp_temp(pc, NULL); + emit_cvt(pc, temp, r, -1, cvn); + r->mod = 0; + r = temp; + } else + r->mod |= mod & NV50_MOD_I32; + + assert(r); + if (r->acc >= 0 && r->vtx < 0 && r != temp) + return reg_instance(pc, r); /* will clear r->mod */ return r; } @@ -1776,9 +2460,13 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c) assert(0); return 0x0; } + case TGSI_OPCODE_EXP: + case TGSI_OPCODE_LOG: case TGSI_OPCODE_LIT: case TGSI_OPCODE_SCS: case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXL: case TGSI_OPCODE_TXP: /* these take care of dangerous swizzles themselves */ return 0x0; @@ -1814,34 +2502,51 @@ nv50_kill_branch(struct nv50_pc *pc) if (pc->if_insn[lvl]->next != pc->p->exec_tail) return FALSE; + if (is_immd(pc->p->exec_tail)) + return FALSE; /* if ccode == 'true', the BRA is from an ELSE and the predicate * reg may no longer be valid, since we currently always use $p0 */ if (has_pred(pc->if_insn[lvl], 0xf)) return FALSE; - assert(pc->if_insn[lvl] && pc->br_join[lvl]); + assert(pc->if_insn[lvl] && pc->if_join[lvl]); - /* We'll use the exec allocated for JOIN_AT (as we can't easily - * update prev's next); if exec_tail is BRK, update the pointer. + /* We'll use the exec allocated for JOIN_AT (we can't easily + * access nv50_program_exec's prev). */ - if (pc->loop_lvl && pc->br_loop[pc->loop_lvl - 1] == pc->p->exec_tail) - pc->br_loop[pc->loop_lvl - 1] = pc->br_join[lvl]; - pc->p->exec_size -= 4; /* remove JOIN_AT and BRA */ - *pc->br_join[lvl] = *pc->p->exec_tail; + *pc->if_join[lvl] = *pc->p->exec_tail; FREE(pc->if_insn[lvl]); FREE(pc->p->exec_tail); - pc->p->exec_tail = pc->br_join[lvl]; + pc->p->exec_tail = pc->if_join[lvl]; pc->p->exec_tail->next = NULL; set_pred(pc, 0xd, 0, pc->p->exec_tail); return TRUE; } +static void +nv50_fp_move_results(struct nv50_pc *pc) +{ + struct nv50_reg reg; + unsigned i; + + ctor_reg(®, P_TEMP, -1, -1); + + for (i = 0; i < pc->result_nr * 4; ++i) { + if (pc->result[i].rhw < 0 || pc->result[i].hw < 0) + continue; + if (pc->result[i].rhw != pc->result[i].hw) { + reg.hw = pc->result[i].rhw; + emit_mov(pc, ®, &pc->result[i]); + } + } +} + static boolean nv50_program_tx_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *inst) @@ -1850,38 +2555,38 @@ nv50_program_tx_insn(struct nv50_pc *pc, unsigned mask, sat, unit; int i, c; - mask = inst->FullDstRegisters[0].DstRegister.WriteMask; + mask = inst->Dst[0].Register.WriteMask; sat = inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE; memset(src, 0, sizeof(src)); for (c = 0; c < 4; c++) { if ((mask & (1 << c)) && !pc->r_dst[c]) - dst[c] = tgsi_dst(pc, c, &inst->FullDstRegisters[0]); + dst[c] = tgsi_dst(pc, c, &inst->Dst[0]); else dst[c] = pc->r_dst[c]; rdst[c] = dst[c]; } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *fs = &inst->FullSrcRegisters[i]; + const struct tgsi_full_src_register *fs = &inst->Src[i]; unsigned src_mask; - boolean neg_supp; + int mod_supp; src_mask = nv50_tgsi_src_mask(inst, i); - neg_supp = negate_supported(inst, i); + mod_supp = get_supported_mods(inst, i); - if (fs->SrcRegister.File == TGSI_FILE_SAMPLER) - unit = fs->SrcRegister.Index; + if (fs->Register.File == TGSI_FILE_SAMPLER) + unit = fs->Register.Index; for (c = 0; c < 4; c++) if (src_mask & (1 << c)) - src[i][c] = tgsi_src(pc, c, fs, neg_supp); + src[i][c] = tgsi_src(pc, c, fs, mod_supp); } brdc = temp = pc->r_brdc; if (brdc && brdc->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (sat) brdc = temp; } else @@ -1890,7 +2595,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c)) || dst[c]->type == P_TEMP) continue; /* rdst[c] = dst[c]; */ /* done above */ - dst[c] = temp_temp(pc); + dst[c] = temp_temp(pc, NULL); } } @@ -1901,7 +2606,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_abs(pc, dst[c], src[0][c]); + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_ABS | CVT_F32_F32); } break; case TGSI_OPCODE_ADD: @@ -1922,26 +2628,42 @@ nv50_program_tx_insn(struct nv50_pc *pc, } break; case TGSI_OPCODE_ARL: - assert(src[0][0]); - temp = temp_temp(pc); - emit_cvt(pc, temp, src[0][0], -1, CVTOP_FLOOR, CVT_S32_F32); - emit_arl(pc, dst[0], temp, 4); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, temp, src[0][c], -1, + CVT_FLOOR | CVT_S32_F32); + emit_arl(pc, dst[c], temp, 4); + } break; case TGSI_OPCODE_BGNLOOP: + pc->loop_brka[pc->loop_lvl] = emit_breakaddr(pc); pc->loop_pos[pc->loop_lvl++] = pc->p->exec_size; terminate_mbb(pc); break; + case TGSI_OPCODE_BGNSUB: + assert(!pc->in_subroutine); + pc->in_subroutine = TRUE; + /* probably not necessary, but align to 8 byte boundary */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + break; case TGSI_OPCODE_BRK: - emit_branch(pc, -1, 0, NULL); assert(pc->loop_lvl > 0); - pc->br_loop[pc->loop_lvl - 1] = pc->p->exec_tail; + emit_break(pc, -1, 0); + break; + case TGSI_OPCODE_CAL: + assert(inst->Label.Label < pc->insn_nr); + emit_call(pc, -1, 0)->param.index = inst->Label.Label; + /* replaced by actual offset in nv50_program_fixup_insns */ break; case TGSI_OPCODE_CEIL: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_CEIL, CVT_F32_F32 | CVT_RI); + CVT_CEIL | CVT_F32_F32 | CVT_RI); } break; case TGSI_OPCODE_CMP: @@ -1949,24 +2671,29 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_cvt(pc, NULL, src[0][c], 1, CVTOP_RN, CVT_F32_F32); + emit_cvt(pc, NULL, src[0][c], 1, CVT_F32_F32); emit_mov(pc, dst[c], src[1][c]); set_pred(pc, 0x1, 1, pc->p->exec_tail); /* @SF */ emit_mov(pc, dst[c], src[2][c]); set_pred(pc, 0x6, 1, pc->p->exec_tail); /* @NSF */ } break; + case TGSI_OPCODE_CONT: + assert(pc->loop_lvl > 0); + emit_branch(pc, -1, 0)->param.index = + pc->loop_pos[pc->loop_lvl - 1]; + break; case TGSI_OPCODE_COS: if (mask & 8) { emit_precossin(pc, temp, src[0][3]); - emit_flop(pc, 5, dst[3], temp); + emit_flop(pc, NV50_FLOP_COS, dst[3], temp); if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); - emit_flop(pc, 5, brdc, temp); + emit_flop(pc, NV50_FLOP_COS, brdc, temp); break; case TGSI_OPCODE_DDX: for (c = 0; c < 4; c++) { @@ -2010,11 +2737,14 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mov_immdval(pc, dst[0], 1.0f); break; case TGSI_OPCODE_ELSE: - emit_branch(pc, -1, 0, NULL); + emit_branch(pc, -1, 0); pc->if_insn[--pc->if_lvl]->param.index = pc->p->exec_size; pc->if_insn[pc->if_lvl++] = pc->p->exec_tail; terminate_mbb(pc); break; + case TGSI_OPCODE_EMIT: + emit_prim_cmd(pc, 1); + break; case TGSI_OPCODE_ENDIF: pc->if_insn[--pc->if_lvl]->param.index = pc->p->exec_size; @@ -2022,26 +2752,76 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (nv50_kill_branch(pc) == TRUE) break; - if (pc->br_join[pc->if_lvl]) { - pc->br_join[pc->if_lvl]->param.index = pc->p->exec_size; - pc->br_join[pc->if_lvl] = NULL; + if (pc->if_join[pc->if_lvl]) { + pc->if_join[pc->if_lvl]->param.index = pc->p->exec_size; + pc->if_join[pc->if_lvl] = NULL; } terminate_mbb(pc); /* emit a NOP as join point, we could set it on the next * one, but would have to make sure it is long and !immd */ - emit_nop(pc); - pc->p->exec_tail->inst[1] |= 2; + JOIN_ON(emit_nop(pc)); break; case TGSI_OPCODE_ENDLOOP: - emit_branch(pc, -1, 0, NULL); - pc->p->exec_tail->param.index = pc->loop_pos[--pc->loop_lvl]; - pc->br_loop[pc->loop_lvl]->param.index = pc->p->exec_size; + emit_branch(pc, -1, 0)->param.index = + pc->loop_pos[--pc->loop_lvl]; + pc->loop_brka[pc->loop_lvl]->param.index = pc->p->exec_size; + terminate_mbb(pc); + break; + case TGSI_OPCODE_ENDPRIM: + emit_prim_cmd(pc, 2); + break; + case TGSI_OPCODE_ENDSUB: + assert(pc->in_subroutine); terminate_mbb(pc); + pc->in_subroutine = FALSE; break; case TGSI_OPCODE_EX2: emit_preex2(pc, temp, src[0][0]); - emit_flop(pc, 6, brdc, temp); + emit_flop(pc, NV50_FLOP_EX2, brdc, temp); + break; + case TGSI_OPCODE_EXP: + { + struct nv50_reg *t[2]; + + assert(!temp); + t[0] = temp_temp(pc, NULL); + t[1] = temp_temp(pc, NULL); + + if (mask & 0x6) + emit_mov(pc, t[0], src[0][0]); + if (mask & 0x3) + emit_flr(pc, t[1], src[0][0]); + + if (mask & (1 << 1)) + emit_sub(pc, dst[1], t[0], t[1]); + if (mask & (1 << 0)) { + emit_preex2(pc, t[1], t[1]); + emit_flop(pc, NV50_FLOP_EX2, dst[0], t[1]); + } + if (mask & (1 << 2)) { + emit_preex2(pc, t[0], t[0]); + emit_flop(pc, NV50_FLOP_EX2, dst[2], t[0]); + } + if (mask & (1 << 3)) + emit_mov_immdval(pc, dst[3], 1.0f); + } + break; + case TGSI_OPCODE_F2I: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_S32_F32); + } + break; + case TGSI_OPCODE_F2U: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_U32_F32); + } break; case TGSI_OPCODE_FLR: for (c = 0; c < 4; c++) { @@ -2051,7 +2831,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } break; case TGSI_OPCODE_FRC: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2059,30 +2839,88 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_sub(pc, dst[c], src[0][c], temp); } break; + case TGSI_OPCODE_I2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_S32); + } + break; case TGSI_OPCODE_IF: - /* emitting a join_at may not be necessary */ - assert(pc->if_lvl < MAX_IF_DEPTH); - /* set_pred_wr(pc, 1, 0, pc->if_cond); */ - emit_cvt(pc, NULL, src[0][0], 0, CVTOP_ABS | CVTOP_RN, - CVT_F32_F32); - emit_branch(pc, 0, 2, &pc->br_join[pc->if_lvl]); - pc->if_insn[pc->if_lvl++] = pc->p->exec_tail; + assert(pc->if_lvl < NV50_MAX_COND_NESTING); + emit_cvt(pc, NULL, src[0][0], 0, CVT_ABS | CVT_F32_F32); + pc->if_join[pc->if_lvl] = emit_joinat(pc); + pc->if_insn[pc->if_lvl++] = emit_branch(pc, 0, 2);; terminate_mbb(pc); break; + case TGSI_OPCODE_IMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x08c, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_IMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0ac, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_INEG: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_S32_S32 | CVT_NEG); + } + break; case TGSI_OPCODE_KIL: + assert(src[0][0] && src[0][1] && src[0][2] && src[0][3]); emit_kil(pc, src[0][0]); emit_kil(pc, src[0][1]); emit_kil(pc, src[0][2]); emit_kil(pc, src[0][3]); break; + case TGSI_OPCODE_KILP: + emit_kil(pc, NULL); + break; case TGSI_OPCODE_LIT: emit_lit(pc, &dst[0], mask, &src[0][0]); break; case TGSI_OPCODE_LG2: - emit_flop(pc, 3, brdc, src[0][0]); + emit_flop(pc, NV50_FLOP_LG2, brdc, src[0][0]); + break; + case TGSI_OPCODE_LOG: + { + struct nv50_reg *t[2]; + + t[0] = temp_temp(pc, NULL); + if (mask & (1 << 1)) + t[1] = temp_temp(pc, NULL); + else + t[1] = t[0]; + + emit_cvt(pc, t[0], src[0][0], -1, CVT_ABS | CVT_F32_F32); + emit_flop(pc, NV50_FLOP_LG2, t[1], t[0]); + if (mask & (1 << 2)) + emit_mov(pc, dst[2], t[1]); + emit_flr(pc, t[1], t[1]); + if (mask & (1 << 0)) + emit_mov(pc, dst[0], t[1]); + if (mask & (1 << 1)) { + t[1]->mod = NV50_MOD_NEG; + emit_preex2(pc, t[1], t[1]); + t[1]->mod = 0; + emit_flop(pc, NV50_FLOP_EX2, t[1], t[1]); + emit_mul(pc, dst[1], t[0], t[1]); + } + if (mask & (1 << 3)) + emit_mov_immdval(pc, dst[3], 1.0f); + } break; case TGSI_OPCODE_LRP: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2101,14 +2939,14 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 4, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x880, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MIN: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 5, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x8a0, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MOV: @@ -2125,39 +2963,73 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mul(pc, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_NOT: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_not(pc, dst[c], src[0][c]); + } + break; case TGSI_OPCODE_POW: emit_pow(pc, brdc, src[0][0], src[1][0]); break; case TGSI_OPCODE_RCP: - emit_flop(pc, 0, brdc, src[0][0]); + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; + emit_flop(pc, NV50_FLOP_RCP, brdc, src[0][0]); + break; + case TGSI_OPCODE_RET: + if (pc->p->type == PIPE_SHADER_FRAGMENT && !pc->in_subroutine) + nv50_fp_move_results(pc); + emit_ret(pc, -1, 0); break; case TGSI_OPCODE_RSQ: - emit_flop(pc, 2, brdc, src[0][0]); + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; + src[0][0]->mod |= NV50_MOD_ABS; + emit_flop(pc, NV50_FLOP_RSQ, brdc, src[0][0]); + break; + case TGSI_OPCODE_SAD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_sad(pc, dst[c], src[0][c], src[1][c], src[2][c]); + } break; case TGSI_OPCODE_SCS: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & 3) emit_precossin(pc, temp, src[0][0]); if (mask & (1 << 0)) - emit_flop(pc, 5, dst[0], temp); + emit_flop(pc, NV50_FLOP_COS, dst[0], temp); if (mask & (1 << 1)) - emit_flop(pc, 4, dst[1], temp); + emit_flop(pc, NV50_FLOP_SIN, dst[1], temp); if (mask & (1 << 2)) emit_mov_immdval(pc, dst[2], 0.0); if (mask & (1 << 3)) emit_mov_immdval(pc, dst[3], 1.0); break; + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_USHR: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_shift(pc, dst[c], src[0][c], src[1][c], + inst->Instruction.Opcode); + } + break; case TGSI_OPCODE_SIN: if (mask & 8) { emit_precossin(pc, temp, src[0][3]); - emit_flop(pc, 4, dst[3], temp); + emit_flop(pc, NV50_FLOP_SIN, dst[3], temp); if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); - emit_flop(pc, 4, brdc, temp); + emit_flop(pc, NV50_FLOP_SIN, brdc, temp); break; case TGSI_OPCODE_SLT: case TGSI_OPCODE_SGE: @@ -2165,12 +3037,23 @@ nv50_program_tx_insn(struct nv50_pc *pc, case TGSI_OPCODE_SGT: case TGSI_OPCODE_SLE: case TGSI_OPCODE_SNE: - i = map_tgsi_setop_cc(inst->Instruction.Opcode); + case TGSI_OPCODE_ISLT: + case TGSI_OPCODE_ISGE: + case TGSI_OPCODE_USEQ: + case TGSI_OPCODE_USGE: + case TGSI_OPCODE_USLT: + case TGSI_OPCODE_USNE: + { + uint8_t cc, ty; + + map_tgsi_setop_hw(inst->Instruction.Opcode, &cc, &ty); + for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_set(pc, i, dst[c], -1, src[0][c], src[1][c]); + emit_set(pc, cc, dst[c], -1, src[0][c], src[1][c], ty); } + } break; case TGSI_OPCODE_SUB: for (c = 0; c < 4; c++) { @@ -2181,22 +3064,91 @@ nv50_program_tx_insn(struct nv50_pc *pc, break; case TGSI_OPCODE_TEX: emit_tex(pc, dst, mask, src[0], unit, - inst->InstructionExtTexture.Texture, FALSE); + inst->Texture.Texture, FALSE, 0); + break; + case TGSI_OPCODE_TXB: + emit_tex(pc, dst, mask, src[0], unit, + inst->Texture.Texture, FALSE, -1); + break; + case TGSI_OPCODE_TXL: + emit_tex(pc, dst, mask, src[0], unit, + inst->Texture.Texture, FALSE, 1); break; case TGSI_OPCODE_TXP: emit_tex(pc, dst, mask, src[0], unit, - inst->InstructionExtTexture.Texture, TRUE); + inst->Texture.Texture, TRUE, 0); break; case TGSI_OPCODE_TRUNC: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_TRUNC, CVT_F32_F32 | CVT_RI); + CVT_TRUNC | CVT_F32_F32 | CVT_RI); + } + break; + case TGSI_OPCODE_U2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_U32); + } + break; + case TGSI_OPCODE_UADD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_add_b32(pc, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x084, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0a4, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMAD: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, temp, src[0][c], 0, src[1][c], 0, + temp); + emit_add_b32(pc, dst[c], temp, src[2][c]); } + } + break; + case TGSI_OPCODE_UMUL: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, dst[c], src[0][c], 0, src[1][c], 0, + temp); + } + } break; case TGSI_OPCODE_XPD: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & (1 << 0)) { emit_mul(pc, temp, src[0][2], src[1][1]); emit_msb(pc, dst[0], src[0][1], src[1][2], temp); @@ -2213,6 +3165,21 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mov_immdval(pc, dst[3], 1.0); break; case TGSI_OPCODE_END: + if (pc->p->type == PIPE_SHADER_FRAGMENT) + nv50_fp_move_results(pc); + + /* last insn must be long so it can have the exit bit set */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + else + if (is_immd(pc->p->exec_tail) || + is_join(pc->p->exec_tail) || + is_control_flow(pc->p->exec_tail)) + emit_nop(pc); + + pc->p->exec_tail->inst[1] |= 1; /* set exit bit */ + + terminate_mbb(pc); break; default: NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode); @@ -2239,39 +3206,34 @@ nv50_program_tx_insn(struct nv50_pc *pc, } } - for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { - for (c = 0; c < 4; c++) { - if (!src[i][c]) - continue; - src[i][c]->mod = 0; - if (src[i][c]->index == -1 && src[i][c]->type == P_IMMD) - FREE(src[i][c]); - else - if (src[i][c]->acc < 0 && src[i][c]->type == P_CONST) - FREE(src[i][c]); /* indirect constant */ - } - } + kill_temp_temp(pc, NULL); + pc->reg_instance_nr = 0; - kill_temp_temp(pc); return TRUE; } static void prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) { - struct nv50_reg *reg = NULL; + struct nv50_reg *r, *reg = NULL; const struct tgsi_full_src_register *src; const struct tgsi_dst_register *dst; unsigned i, c, k, mask; - dst = &insn->FullDstRegisters[0].DstRegister; + dst = &insn->Dst[0].Register; mask = dst->WriteMask; if (dst->File == TGSI_FILE_TEMPORARY) - reg = pc->temp; + reg = pc->temp; else - if (dst->File == TGSI_FILE_OUTPUT) - reg = pc->result; + if (dst->File == TGSI_FILE_OUTPUT) { + reg = pc->result; + + if (insn->Instruction.Opcode == TGSI_OPCODE_MOV && + dst->Index == pc->edgeflag_out && + insn->Src[0].Register.File == TGSI_FILE_INPUT) + pc->p->cfg.edgeflag_in = insn->Src[0].Register.Index; + } if (reg) { for (c = 0; c < 4; c++) { @@ -2282,12 +3244,12 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) } for (i = 0; i < insn->Instruction.NumSrcRegs; i++) { - src = &insn->FullSrcRegisters[i]; + src = &insn->Src[i]; - if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) + if (src->Register.File == TGSI_FILE_TEMPORARY) reg = pc->temp; else - if (src->SrcRegister.File == TGSI_FILE_INPUT) + if (src->Register.File == TGSI_FILE_INPUT) reg = pc->attr; else continue; @@ -2299,7 +3261,15 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) continue; k = tgsi_util_get_full_src_register_swizzle(src, c); - reg[src->SrcRegister.Index * 4 + k].acc = pc->insn_nr; + r = ®[src->Register.Index * 4 + k]; + + /* If used before written, pre-allocate the reg, + * lest we overwrite results from a subroutine. + */ + if (!r->acc && r->type == P_TEMP) + alloc_reg(pc, r); + + r->acc = pc->insn_nr; } } } @@ -2313,7 +3283,7 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) static unsigned nv50_revdep_reorder(unsigned m[4], unsigned rdep[4]) { - unsigned i, c, x, unsafe; + unsigned i, c, x, unsafe = 0; for (c = 0; c < 4; c++) m[c] = c; @@ -2359,13 +3329,13 @@ static struct nv50_reg * tgsi_broadcast_dst(struct nv50_pc *pc, const struct tgsi_full_dst_register *fd, unsigned mask) { - if (fd->DstRegister.File == TGSI_FILE_TEMPORARY) { - int c = ffs(~mask & fd->DstRegister.WriteMask); + if (fd->Register.File == TGSI_FILE_TEMPORARY) { + int c = ffs(~mask & fd->Register.WriteMask); if (c) return tgsi_dst(pc, c - 1, fd); } else { - int c = ffs(fd->DstRegister.WriteMask) - 1; - if ((1 << c) == fd->DstRegister.WriteMask) + int c = ffs(fd->Register.WriteMask) - 1; + if ((1 << c) == fd->Register.WriteMask) return tgsi_dst(pc, c, fd); } @@ -2379,7 +3349,7 @@ static unsigned nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, unsigned rdep[4]) { - const struct tgsi_full_dst_register *fd = &insn->FullDstRegisters[0]; + const struct tgsi_full_dst_register *fd = &insn->Dst[0]; const struct tgsi_full_src_register *fs; unsigned i, deqs = 0; @@ -2388,11 +3358,11 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, for (i = 0; i < insn->Instruction.NumSrcRegs; i++) { unsigned chn, mask = nv50_tgsi_src_mask(insn, i); - boolean neg_supp = negate_supported(insn, i); + int ms = get_supported_mods(insn, i); - fs = &insn->FullSrcRegisters[i]; - if (fs->SrcRegister.File != fd->DstRegister.File || - fs->SrcRegister.Index != fd->DstRegister.Index) + fs = &insn->Src[i]; + if (fs->Register.File != fd->Register.File || + fs->Register.Index != fd->Register.Index) continue; for (chn = 0; chn < 4; ++chn) { @@ -2403,13 +3373,15 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, c = tgsi_util_get_full_src_register_swizzle(fs, chn); s = tgsi_util_get_full_src_register_sign_mode(fs, chn); - if (!(fd->DstRegister.WriteMask & (1 << c))) + if (!(fd->Register.WriteMask & (1 << c))) continue; - /* no danger if src is copied to TEMP first */ - if ((s != TGSI_UTIL_SIGN_KEEP) && - (s != TGSI_UTIL_SIGN_TOGGLE || !neg_supp)) - continue; + if (s == TGSI_UTIL_SIGN_TOGGLE && !(ms & NV50_MOD_NEG)) + continue; + if (s == TGSI_UTIL_SIGN_CLEAR && !(ms & NV50_MOD_ABS)) + continue; + if ((s == TGSI_UTIL_SIGN_SET) && ((ms & 3) != 3)) + continue; rdep[c] |= nv50_tgsi_dst_revdep( insn->Instruction.Opcode, i, chn); @@ -2427,18 +3399,18 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) const struct tgsi_full_dst_register *fd; unsigned i, deqs, rdep[4], m[4]; - fd = &tok->FullInstruction.FullDstRegisters[0]; + fd = &tok->FullInstruction.Dst[0]; deqs = nv50_tgsi_scan_swizzle(&insn, rdep); if (is_scalar_op(insn.Instruction.Opcode)) { pc->r_brdc = tgsi_broadcast_dst(pc, fd, deqs); if (!pc->r_brdc) - pc->r_brdc = temp_temp(pc); + pc->r_brdc = temp_temp(pc, NULL); return nv50_program_tx_insn(pc, &insn); } pc->r_brdc = NULL; - if (!deqs) + if (!deqs || (!rdep[0] && !rdep[1] && !rdep[2] && !rdep[3])) return nv50_program_tx_insn(pc, &insn); deqs = nv50_revdep_reorder(m, rdep); @@ -2446,10 +3418,10 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) for (i = 0; i < 4; ++i) { assert(pc->r_dst[m[i]] == NULL); - insn.FullDstRegisters[0].DstRegister.WriteMask = - fd->DstRegister.WriteMask & (1 << m[i]); + insn.Dst[0].Register.WriteMask = + fd->Register.WriteMask & (1 << m[i]); - if (!insn.FullDstRegisters[0].DstRegister.WriteMask) + if (!insn.Dst[0].Register.WriteMask) continue; if (deqs & (1 << i)) @@ -2489,7 +3461,7 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg) iv->rhw = popcnt4(pc->p->cfg.regs[1] >> 24) - 1; emit_interp(pc, iv, NULL, mode & INTERP_CENTROID); - emit_flop(pc, 0, iv, iv); + emit_flop(pc, NV50_FLOP_RCP, iv, iv); /* XXX: when loading interpolants dynamically, move these * to the program head, or make sure it can't be skipped. @@ -2503,17 +3475,53 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg) * value of 0 for back-facing, and 0xffffffff for front-facing. */ static void -load_frontfacing(struct nv50_pc *pc, struct nv50_reg *a) +load_frontfacing(struct nv50_pc *pc, struct nv50_reg *sv) { - struct nv50_reg *one = alloc_immd(pc, 1.0f); + struct nv50_reg *temp = alloc_temp(pc, NULL); + int r_pred = 0; - assert(a->rhw == -1); - alloc_reg(pc, a); /* do this before rhw is set */ - a->rhw = 255; - load_interpolant(pc, a); - emit_bitop2(pc, a, a, one, TGSI_OPCODE_AND); + temp->rhw = 255; + emit_interp(pc, temp, NULL, INTERP_FLAT); - FREE(one); + emit_cvt(pc, sv, temp, r_pred, CVT_ABS | CVT_F32_S32); + + emit_not(pc, temp, temp); + set_pred(pc, 0x2, r_pred, pc->p->exec_tail); + emit_cvt(pc, sv, temp, -1, CVT_F32_S32); + set_pred(pc, 0x2, r_pred, pc->p->exec_tail); + + free_temp(pc, temp); +} + +static void +load_instance_id(struct nv50_pc *pc, unsigned index) +{ + struct nv50_reg reg, mem; + + ctor_reg(®, P_TEMP, -1, -1); + ctor_reg(&mem, P_CONST, -1, 24); /* startInstance */ + mem.buf_index = 2; + + emit_add_b32(pc, ®, &pc->sysval[index], &mem); + pc->sysval[index] = reg; +} + +static void +copy_semantic_info(struct nv50_program *p) +{ + unsigned i, id; + + for (i = 0; i < p->cfg.in_nr; ++i) { + id = p->cfg.in[i].id; + p->cfg.in[i].sn = p->info.input_semantic_name[id]; + p->cfg.in[i].si = p->info.input_semantic_index[id]; + } + + for (i = 0; i < p->cfg.out_nr; ++i) { + id = p->cfg.out[i].id; + p->cfg.out[i].sn = p->info.output_semantic_name[id]; + p->cfg.out[i].si = p->info.output_semantic_index[id]; + } } static boolean @@ -2522,7 +3530,7 @@ nv50_program_tx_prep(struct nv50_pc *pc) struct tgsi_parse_context tp; struct nv50_program *p = pc->p; boolean ret = FALSE; - unsigned i, c, flat_nr = 0; + unsigned i, c, instance_id, vertex_id, flat_nr = 0; tgsi_parse_init(&tp, pc->p->pipe.tokens); while (!tgsi_parse_end_of_tokens(&tp)) { @@ -2535,10 +3543,10 @@ nv50_program_tx_prep(struct nv50_pc *pc) const struct tgsi_full_immediate *imm = &tp.FullToken.FullImmediate; - ctor_immd(pc, imm->u[0].Float, - imm->u[1].Float, - imm->u[2].Float, - imm->u[3].Float); + ctor_immd_4f32(pc, imm->u[0].Float, + imm->u[1].Float, + imm->u[2].Float, + imm->u[3].Float); } break; case TGSI_TOKEN_TYPE_DECLARATION: @@ -2547,8 +3555,8 @@ nv50_program_tx_prep(struct nv50_pc *pc) unsigned si, last, first, mode; d = &tp.FullToken.FullDeclaration; - first = d->DeclarationRange.First; - last = d->DeclarationRange.Last; + first = d->Range.First; + last = d->Range.Last; switch (d->Declaration.File) { case TGSI_FILE_TEMPORARY: @@ -2558,17 +3566,20 @@ nv50_program_tx_prep(struct nv50_pc *pc) p->type == PIPE_SHADER_FRAGMENT) break; - si = d->Semantic.SemanticIndex; - switch (d->Semantic.SemanticName) { + si = d->Semantic.Index; + switch (d->Semantic.Name) { case TGSI_SEMANTIC_BCOLOR: p->cfg.two_side[si].hw = first; - if (p->cfg.io_nr > first) - p->cfg.io_nr = first; + if (p->cfg.out_nr > first) + p->cfg.out_nr = first; break; case TGSI_SEMANTIC_PSIZE: p->cfg.psiz = first; - if (p->cfg.io_nr > first) - p->cfg.io_nr = first; + if (p->cfg.out_nr > first) + p->cfg.out_nr = first; + break; + case TGSI_SEMANTIC_EDGEFLAG: + pc->edgeflag_out = first; break; /* case TGSI_SEMANTIC_CLIP_DISTANCE: @@ -2605,6 +3616,37 @@ nv50_program_tx_prep(struct nv50_pc *pc) pc->interp_mode[i] = mode; } break; + case TGSI_FILE_SYSTEM_VALUE: + assert(d->Declaration.Semantic); + switch (d->Semantic.Name) { + case TGSI_SEMANTIC_FACE: + assert(p->type == PIPE_SHADER_FRAGMENT); + load_frontfacing(pc, + &pc->sysval[first]); + break; + case TGSI_SEMANTIC_INSTANCEID: + assert(p->type == PIPE_SHADER_VERTEX); + instance_id = first; + p->cfg.regs[0] |= (1 << 4); + break; + case TGSI_SEMANTIC_PRIMID: + assert(p->type != PIPE_SHADER_VERTEX); + p->cfg.prim_id = first; + break; + /* + case TGSI_SEMANTIC_PRIMIDIN: + assert(p->type == PIPE_SHADER_GEOMETRY); + pc->sysval[first].hw = 6; + p->cfg.regs[0] |= (1 << 8); + break; + case TGSI_SEMANTIC_VERTEXID: + assert(p->type == PIPE_SHADER_VERTEX); + vertex_id = first; + p->cfg.regs[0] |= (1 << 12) | (1 << 0); + break; + */ + } + break; case TGSI_FILE_ADDRESS: case TGSI_FILE_CONSTANT: case TGSI_FILE_SAMPLER: @@ -2625,36 +3667,65 @@ nv50_program_tx_prep(struct nv50_pc *pc) } } - if (p->type == PIPE_SHADER_VERTEX) { + if (p->type == PIPE_SHADER_VERTEX || p->type == PIPE_SHADER_GEOMETRY) { int rid = 0; - for (i = 0; i < pc->attr_nr * 4; ++i) { - if (pc->attr[i].acc) { - pc->attr[i].hw = rid++; - p->cfg.attr[i / 32] |= 1 << (i % 32); + if (p->type == PIPE_SHADER_GEOMETRY) { + for (i = 0; i < pc->attr_nr; ++i) { + p->cfg.in[i].hw = rid; + p->cfg.in[i].id = i; + + for (c = 0; c < 4; ++c) { + int n = i * 4 + c; + if (!pc->attr[n].acc) + continue; + pc->attr[n].hw = rid++; + p->cfg.in[i].mask |= 1 << c; + } + } + } else { + for (i = 0; i < pc->attr_nr * 4; ++i) { + if (pc->attr[i].acc) { + pc->attr[i].hw = rid++; + p->cfg.attr[i / 32] |= 1 << (i % 32); + } + } + if (p->cfg.regs[0] & (1 << 0)) + pc->sysval[vertex_id].hw = rid++; + if (p->cfg.regs[0] & (1 << 4)) { + pc->sysval[instance_id].hw = rid++; + load_instance_id(pc, instance_id); } } for (i = 0, rid = 0; i < pc->result_nr; ++i) { - p->cfg.io[i].hw = rid; - p->cfg.io[i].id_vp = i; + p->cfg.out[i].hw = rid; + p->cfg.out[i].id = i; for (c = 0; c < 4; ++c) { int n = i * 4 + c; if (!pc->result[n].acc) continue; pc->result[n].hw = rid++; - p->cfg.io[i].mask |= 1 << c; + p->cfg.out[i].mask |= 1 << c; } } + if (p->cfg.prim_id < 0x40) { + /* GP has to write to PrimitiveID */ + ctor_reg(&pc->sysval[p->cfg.prim_id], + P_RESULT, p->cfg.prim_id, rid); + p->cfg.prim_id = rid++; + } for (c = 0; c < 2; ++c) if (p->cfg.two_side[c].hw < 0x40) - p->cfg.two_side[c] = p->cfg.io[ + p->cfg.two_side[c] = p->cfg.out[ p->cfg.two_side[c].hw]; if (p->cfg.psiz < 0x40) - p->cfg.psiz = p->cfg.io[p->cfg.psiz].hw; + p->cfg.psiz = p->cfg.out[p->cfg.psiz].hw; + + copy_semantic_info(p); } else if (p->type == PIPE_SHADER_FRAGMENT) { int rid, aid; @@ -2662,33 +3733,34 @@ nv50_program_tx_prep(struct nv50_pc *pc) pc->allow32 = TRUE; - int base = (TGSI_SEMANTIC_POSITION == - p->info.input_semantic_name[0]) ? 0 : 1; + /* do we read FragCoord ? */ + if (pc->attr_nr && + p->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION) { + /* select FCRD components we want accessible */ + for (c = 0; c < 4; ++c) + if (pc->attr[c].acc) + p->cfg.regs[1] |= 1 << (24 + c); + aid = 0; + } else /* offset by 1 if FCRD.w is needed for pinterp */ + aid = popcnt4(p->cfg.regs[1] >> 24); /* non-flat interpolants have to be mapped to * the lower hardware IDs, so sort them: */ for (i = 0; i < pc->attr_nr; i++) { - if (pc->interp_mode[i] == INTERP_FLAT) { - p->cfg.io[m].id_vp = i + base; - p->cfg.io[m++].id_fp = i; - } else { + if (pc->interp_mode[i] == INTERP_FLAT) + p->cfg.in[m++].id = i; + else { if (!(pc->interp_mode[i] & INTERP_PERSPECTIVE)) - p->cfg.io[n].linear = TRUE; - p->cfg.io[n].id_vp = i + base; - p->cfg.io[n++].id_fp = i; + p->cfg.in[n].linear = TRUE; + p->cfg.in[n++].id = i; } } - - if (!base) /* set w-coordinate mask from perspective interp */ - p->cfg.io[0].mask |= p->cfg.regs[1] >> 24; - - aid = popcnt4( /* if fcrd isn't contained in cfg.io */ - base ? (p->cfg.regs[1] >> 24) : p->cfg.io[0].mask); + copy_semantic_info(p); for (n = 0; n < pc->attr_nr; ++n) { - p->cfg.io[n].hw = rid = aid; - i = p->cfg.io[n].id_fp; + p->cfg.in[n].hw = rid = aid; + i = p->cfg.in[n].id; if (p->info.input_semantic_name[n] == TGSI_SEMANTIC_FACE) { @@ -2700,16 +3772,13 @@ nv50_program_tx_prep(struct nv50_pc *pc) if (!pc->attr[i * 4 + c].acc) continue; pc->attr[i * 4 + c].rhw = rid++; - p->cfg.io[n].mask |= 1 << c; + p->cfg.in[n].mask |= 1 << c; load_interpolant(pc, &pc->attr[i * 4 + c]); } - aid += popcnt4(p->cfg.io[n].mask); + aid += popcnt4(p->cfg.in[n].mask); } - if (!base) - p->cfg.regs[1] |= p->cfg.io[0].mask << 24; - m = popcnt4(p->cfg.regs[1] >> 24); /* set count of non-position inputs and of non-flat @@ -2718,32 +3787,33 @@ nv50_program_tx_prep(struct nv50_pc *pc) p->cfg.regs[1] |= aid - m; if (flat_nr) { - i = p->cfg.io[pc->attr_nr - flat_nr].hw; + i = p->cfg.in[pc->attr_nr - flat_nr].hw; p->cfg.regs[1] |= (i - m) << 16; } else p->cfg.regs[1] |= p->cfg.regs[1] << 16; /* mark color semantic for light-twoside */ - n = 0x40; - for (i = 0; i < pc->attr_nr; i++) { - ubyte si, sn; - - sn = p->info.input_semantic_name[p->cfg.io[i].id_fp]; - si = p->info.input_semantic_index[p->cfg.io[i].id_fp]; - - if (sn == TGSI_SEMANTIC_COLOR) { - p->cfg.two_side[si] = p->cfg.io[i]; - - /* increase colour count */ - p->cfg.regs[0] += popcnt4( - p->cfg.two_side[si].mask) << 16; - - n = MIN2(n, p->cfg.io[i].hw - m); + n = 0x80; + for (i = 0; i < p->cfg.in_nr; i++) { + if (p->cfg.in[i].sn == TGSI_SEMANTIC_COLOR) { + n = MIN2(n, p->cfg.in[i].hw - m); + p->cfg.two_side[p->cfg.in[i].si] = p->cfg.in[i]; + + p->cfg.regs[0] += /* increase colour count */ + popcnt4(p->cfg.in[i].mask) << 16; } } - if (n < 0x40) + if (n < 0x80) p->cfg.regs[0] += n; + if (p->cfg.prim_id < 0x40) { + pc->sysval[p->cfg.prim_id].rhw = rid++; + emit_interp(pc, &pc->sysval[p->cfg.prim_id], NULL, + INTERP_FLAT); + /* increase FP_INTERPOLANT_CTRL_COUNT */ + p->cfg.regs[1] += 1; + } + /* Initialize FP results: * FragDepth is always first TGSI and last hw output */ @@ -2797,10 +3867,31 @@ free_nv50_pc(struct nv50_pc *pc) FREE(pc->attr); if (pc->temp) FREE(pc->temp); + if (pc->sysval) + FREE(pc->sysval); + if (pc->insn_pos) + FREE(pc->insn_pos); FREE(pc); } +static INLINE uint32_t +nv50_map_gs_output_prim(unsigned pprim) +{ + switch (pprim) { + case PIPE_PRIM_POINTS: + return NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_POINTS; + case PIPE_PRIM_LINE_STRIP: + return NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_LINE_STRIP; + case PIPE_PRIM_TRIANGLE_STRIP: + return NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE_TRIANGLE_STRIP; + default: + NOUVEAU_ERR("invalid GS_OUTPUT_PRIMITIVE: %u\n", pprim); + abort(); + return 0; + } +} + static boolean ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p) { @@ -2814,23 +3905,55 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p) pc->param_nr = p->info.file_max[TGSI_FILE_CONSTANT] + 1; pc->addr_nr = p->info.file_max[TGSI_FILE_ADDRESS] + 1; assert(pc->addr_nr <= 2); + pc->sysval_nr = p->info.file_max[TGSI_FILE_SYSTEM_VALUE] + 1; p->cfg.high_temp = 4; p->cfg.two_side[0].hw = 0x40; p->cfg.two_side[1].hw = 0x40; + p->cfg.prim_id = 0x40; + + p->cfg.edgeflag_in = pc->edgeflag_out = 0xff; + + for (i = 0; i < p->info.num_properties; ++i) { + unsigned *data = &p->info.properties[i].data[0]; + + switch (p->info.properties[i].name) { + case TGSI_PROPERTY_GS_OUTPUT_PRIM: + p->cfg.prim_type = nv50_map_gs_output_prim(data[0]); + break; + case TGSI_PROPERTY_GS_MAX_VERTICES: + p->cfg.vert_count = data[0]; + break; + default: + break; + } + } switch (p->type) { case PIPE_SHADER_VERTEX: p->cfg.psiz = 0x40; p->cfg.clpd = 0x40; - p->cfg.io_nr = pc->result_nr; + p->cfg.out_nr = pc->result_nr; + break; + case PIPE_SHADER_GEOMETRY: + assert(p->cfg.prim_type); + assert(p->cfg.vert_count); + + p->cfg.psiz = 0x80; + p->cfg.clpd = 0x80; + p->cfg.prim_id = 0x80; + p->cfg.out_nr = pc->result_nr; + p->cfg.in_nr = pc->attr_nr; + + p->cfg.two_side[0].hw = 0x80; + p->cfg.two_side[1].hw = 0x80; break; case PIPE_SHADER_FRAGMENT: rtype[0] = rtype[1] = P_TEMP; p->cfg.regs[0] = 0x01000004; - p->cfg.io_nr = pc->attr_nr; + p->cfg.in_nr = pc->attr_nr; if (p->info.writes_z) { p->cfg.regs[2] |= 0x00000100; @@ -2888,33 +4011,24 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p) return FALSE; } for (i = 0; i < NV50_SU_MAX_ADDR; ++i) - ctor_reg(&pc->r_addr[i], P_ADDR, -256, i + 1); - - return TRUE; -} + ctor_reg(&pc->r_addr[i], P_ADDR, -1, i + 1); -static void -nv50_fp_move_results(struct nv50_pc *pc) -{ - struct nv50_reg reg; - unsigned i; - - ctor_reg(®, P_TEMP, -1, -1); - - for (i = 0; i < pc->result_nr * 4; ++i) { - if (pc->result[i].rhw < 0 || pc->result[i].hw < 0) - continue; - if (pc->result[i].rhw != pc->result[i].hw) { - reg.hw = pc->result[i].rhw; - emit_mov(pc, ®, &pc->result[i]); - } + if (pc->sysval_nr) { + pc->sysval = CALLOC(pc->sysval_nr, sizeof(struct nv50_reg *)); + if (!pc->sysval) + return FALSE; + /* will only ever use SYSTEM_VALUE[i].x (hopefully) */ + for (i = 0; i < pc->sysval_nr; ++i) + ctor_reg(&pc->sysval[i], rtype[0], i, -1); } + + return TRUE; } static void nv50_program_fixup_insns(struct nv50_pc *pc) { - struct nv50_program_exec *e, *prev = NULL, **bra_list; + struct nv50_program_exec *e, **bra_list; unsigned i, n, pos; bra_list = CALLOC(pc->p->exec_size, sizeof(struct nv50_program_exec *)); @@ -2934,27 +4048,24 @@ nv50_program_fixup_insns(struct nv50_pc *pc) for (i = 0; i < n; ++i) if (bra_list[i]->param.index >= pos) bra_list[i]->param.index += 1; + for (i = 0; i < pc->insn_nr; ++i) + if (pc->insn_pos[i] >= pos) + pc->insn_pos[i] += 1; convert_to_long(pc, e); ++pos; } - if (e->next) - prev = e; } - assert(!is_immd(pc->p->exec_head)); - assert(!is_immd(pc->p->exec_tail)); + FREE(bra_list); - /* last instruction must be long so it can have the end bit set */ - if (!is_long(pc->p->exec_tail)) { - convert_to_long(pc, pc->p->exec_tail); - if (prev) - convert_to_long(pc, prev); - } - assert(!(pc->p->exec_tail->inst[1] & 2)); - /* set the end-bit */ - pc->p->exec_tail->inst[1] |= 1; + if (!pc->p->info.opcode_count[TGSI_OPCODE_CAL]) + return; - FREE(bra_list); + /* fill in CALL offsets */ + for (e = pc->p->exec_head; e; e = e->next) { + if ((e->inst[0] & 2) && (e->inst[0] >> 28) == 0x2) + e->param.index = pc->insn_pos[e->param.index]; + } } static boolean @@ -2976,19 +4087,20 @@ nv50_program_tx(struct nv50_program *p) if (ret == FALSE) goto out_cleanup; + pc->insn_pos = MALLOC(pc->insn_nr * sizeof(unsigned)); + tgsi_parse_init(&parse, pc->p->pipe.tokens); while (!tgsi_parse_end_of_tokens(&parse)) { const union tgsi_full_token *tok = &parse.FullToken; - /* don't allow half insn/immd on first and last instruction */ + /* previously allow32 was FALSE for first & last instruction */ pc->allow32 = TRUE; - if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr) - pc->allow32 = FALSE; tgsi_parse_token(&parse); switch (tok->Token.Type) { case TGSI_TOKEN_TYPE_INSTRUCTION: + pc->insn_pos[pc->insn_cur] = pc->p->exec_size; ++pc->insn_cur; ret = nv50_tgsi_insn(pc, tok); if (ret == FALSE) @@ -2999,9 +4111,6 @@ nv50_program_tx(struct nv50_program *p) } } - if (pc->p->type == PIPE_SHADER_FRAGMENT) - nv50_fp_move_results(pc); - nv50_program_fixup_insns(pc); p->param_nr = pc->param_nr * 4; @@ -3025,7 +4134,7 @@ nv50_program_validate(struct nv50_context *nv50, struct nv50_program *p) } static void -nv50_program_upload_data(struct nv50_context *nv50, float *map, +nv50_program_upload_data(struct nv50_context *nv50, uint32_t *map, unsigned start, unsigned count, unsigned cbuf) { struct nouveau_channel *chan = nv50->screen->base.channel; @@ -3073,13 +4182,17 @@ nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p) if (p->param_nr) { unsigned cb; - float *map = pipe_buffer_map(pscreen, nv50->constbuf[p->type], - PIPE_BUFFER_USAGE_CPU_READ); - - if (p->type == PIPE_SHADER_VERTEX) + uint32_t *map = pipe_buffer_map(pscreen, + nv50->constbuf[p->type], + PIPE_BUFFER_USAGE_CPU_READ); + switch (p->type) { + case PIPE_SHADER_GEOMETRY: cb = NV50_CB_PGP; break; + case PIPE_SHADER_FRAGMENT: cb = NV50_CB_PFP; break; + default: cb = NV50_CB_PVP; - else - cb = NV50_CB_PFP; + assert(p->type == PIPE_SHADER_VERTEX); + break; + } nv50_program_upload_data(nv50, map, 0, p->param_nr, cb); pipe_buffer_unmap(pscreen, nv50->constbuf[p->type]); @@ -3173,19 +4286,18 @@ nv50_vertprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(13, 2); + so = so_new(5, 7, 2); so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | - NOUVEAU_BO_HIGH, 0, 0); + NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | - NOUVEAU_BO_LOW, 0, 0); + NOUVEAU_BO_LOW, 0, 0); so_method(so, tesla, NV50TCL_VP_ATTR_EN_0, 2); so_data (so, p->cfg.attr[0]); so_data (so, p->cfg.attr[1]); so_method(so, tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); so_data (so, p->cfg.high_result); - so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 2); - so_data (so, p->cfg.high_result); //8); + so_method(so, tesla, NV50TCL_VP_REG_ALLOC_TEMP, 1); so_data (so, p->cfg.high_temp); so_method(so, tesla, NV50TCL_VP_START_ID, 1); so_data (so, 0); /* program start offset */ @@ -3209,7 +4321,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(64, 2); + so = so_new(6, 7, 2); so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -3219,7 +4331,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_data (so, p->cfg.high_temp); so_method(so, tesla, NV50TCL_FP_RESULT_COUNT, 1); so_data (so, p->cfg.high_result); - so_method(so, tesla, NV50TCL_FP_CTRL_UNK19A8, 1); + so_method(so, tesla, NV50TCL_FP_CONTROL, 1); so_data (so, p->cfg.regs[2]); so_method(so, tesla, NV50TCL_FP_CTRL_UNK196C, 1); so_data (so, p->cfg.regs[3]); @@ -3229,65 +4341,111 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_ref(NULL, &so); } -static void +void +nv50_geomprog_validate(struct nv50_context *nv50) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_program *p = nv50->geomprog; + struct nouveau_stateobj *so; + + if (!p->translated) { + nv50_program_validate(nv50, p); + if (!p->translated) + assert(0); + } + + nv50_program_validate_data(nv50, p); + nv50_program_validate_code(nv50, p); + + so = so_new(6, 7, 2); + so_method(so, tesla, NV50TCL_GP_ADDRESS_HIGH, 2); + so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_LOW, 0, 0); + so_method(so, tesla, NV50TCL_GP_REG_ALLOC_TEMP, 1); + so_data (so, p->cfg.high_temp); + so_method(so, tesla, NV50TCL_GP_REG_ALLOC_RESULT, 1); + so_data (so, p->cfg.high_result); + so_method(so, tesla, NV50TCL_GP_OUTPUT_PRIMITIVE_TYPE, 1); + so_data (so, p->cfg.prim_type); + so_method(so, tesla, NV50TCL_GP_VERTEX_OUTPUT_COUNT, 1); + so_data (so, p->cfg.vert_count); + so_method(so, tesla, NV50TCL_GP_START_ID, 1); + so_data (so, 0); + so_ref(so, &nv50->state.geomprog); + so_ref(NULL, &so); +} + +static uint32_t nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) { + struct nv50_program *vp; struct nv50_program *fp = nv50->fragprog; - struct nv50_program *vp = nv50->vertprog; unsigned i, c, m = base; + uint32_t origin = 0x00000010; + + vp = nv50->geomprog ? nv50->geomprog : nv50->vertprog; - /* XXX: This can't work correctly in all cases yet, we either - * have to create TGSI_SEMANTIC_PNTC or sprite_coord_mode has - * to be per FP input instead of per VP output + /* XXX: this might not work correctly in all cases yet - we'll + * just assume that an FP generic input that is not written in + * the VP is PointCoord. */ memset(pntc, 0, 8 * sizeof(uint32_t)); - for (i = 0; i < fp->cfg.io_nr; i++) { - uint8_t sn, si; - uint8_t j = fp->cfg.io[i].id_vp, k = fp->cfg.io[i].id_fp; - unsigned n = popcnt4(fp->cfg.io[i].mask); + for (i = 0; i < fp->cfg.in_nr; i++) { + unsigned j, n = popcnt4(fp->cfg.in[i].mask); - if (fp->info.input_semantic_name[k] != TGSI_SEMANTIC_GENERIC) { + if (fp->cfg.in[i].sn != TGSI_SEMANTIC_GENERIC) { m += n; continue; } - sn = vp->info.input_semantic_name[j]; - si = vp->info.input_semantic_index[j]; + for (j = 0; j < vp->cfg.out_nr; ++j) + if (vp->cfg.out[j].sn == fp->cfg.in[i].sn && + vp->cfg.out[j].si == fp->cfg.in[i].si) + break; - if (j < fp->cfg.io_nr && sn == TGSI_SEMANTIC_GENERIC) { - ubyte mode = - nv50->rasterizer->pipe.sprite_coord_mode[si]; + if (j < vp->cfg.out_nr) { + ubyte mode = nv50->rasterizer->pipe.sprite_coord_mode[ + vp->cfg.out[j].si]; if (mode == PIPE_SPRITE_COORD_NONE) { m += n; continue; - } + } else + if (mode == PIPE_SPRITE_COORD_LOWER_LEFT) + origin = 0; } /* this is either PointCoord or replaced by sprite coords */ for (c = 0; c < 4; c++) { - if (!(fp->cfg.io[i].mask & (1 << c))) + if (!(fp->cfg.in[i].mask & (1 << c))) continue; pntc[m / 8] |= (c + 1) << ((m % 8) * 4); ++m; } } + return origin; } static int -nv50_sreg4_map(uint32_t *p_map, int mid, uint32_t lin[4], - struct nv50_sreg4 *fpi, struct nv50_sreg4 *vpo) +nv50_vec4_map(uint32_t *map32, int mid, uint8_t zval, uint32_t lin[4], + struct nv50_sreg4 *fpi, struct nv50_sreg4 *vpo) { int c; uint8_t mv = vpo->mask, mf = fpi->mask, oid = vpo->hw; - uint8_t *map = (uint8_t *)p_map; + uint8_t *map = (uint8_t *)map32; for (c = 0; c < 4; ++c) { if (mf & 1) { if (fpi->linear == TRUE) lin[mid / 32] |= 1 << (mid % 32); - map[mid++] = (mv & 1) ? oid : ((c == 3) ? 0x41 : 0x40); + if (mv & 1) + map[mid] = oid; + else + map[mid] = (c == 3) ? (zval + 1) : zval; + ++mid; } oid += mv & 1; @@ -3299,34 +4457,42 @@ nv50_sreg4_map(uint32_t *p_map, int mid, uint32_t lin[4], } void -nv50_linkage_validate(struct nv50_context *nv50) +nv50_fp_linkage_validate(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_program *vp = nv50->vertprog; struct nv50_program *fp = nv50->fragprog; struct nouveau_stateobj *so; - struct nv50_sreg4 dummy, *vpo; + struct nv50_sreg4 dummy; int i, n, c, m = 0; - uint32_t map[16], lin[4], reg[5], pcrd[8]; + uint32_t map[16], lin[4], reg[6], pcrd[8]; + uint8_t zval = 0x40; + if (nv50->geomprog) { + vp = nv50->geomprog; + zval = 0x80; + } memset(map, 0, sizeof(map)); memset(lin, 0, sizeof(lin)); reg[1] = 0x00000004; /* low and high clip distance map ids */ reg[2] = 0x00000000; /* layer index map id (disabled, GP only) */ reg[3] = 0x00000000; /* point size map id & enable */ + reg[5] = 0x00000000; /* primitive ID map slot */ reg[0] = fp->cfg.regs[0]; /* colour semantic reg */ reg[4] = fp->cfg.regs[1]; /* interpolant info */ dummy.linear = FALSE; dummy.mask = 0xf; /* map all components of HPOS */ - m = nv50_sreg4_map(map, m, lin, &dummy, &vp->cfg.io[0]); + m = nv50_vec4_map(map, m, zval, lin, &dummy, &vp->cfg.out[0]); dummy.mask = 0x0; if (vp->cfg.clpd < 0x40) { - for (c = 0; c < vp->cfg.clpd_nr; ++c) - map[m++] = vp->cfg.clpd + c; + for (c = 0; c < vp->cfg.clpd_nr; ++c) { + map[m / 4] |= (vp->cfg.clpd + c) << ((m % 4) * 8); + ++m; + } reg[1] = (m << 8); } @@ -3334,31 +4500,37 @@ nv50_linkage_validate(struct nv50_context *nv50) /* if light_twoside is active, it seems FFC0_ID == BFC0_ID is bad */ if (nv50->rasterizer->pipe.light_twoside) { - vpo = &vp->cfg.two_side[0]; + struct nv50_sreg4 *vpo = &vp->cfg.two_side[0]; + struct nv50_sreg4 *fpi = &fp->cfg.two_side[0]; - m = nv50_sreg4_map(map, m, lin, &fp->cfg.two_side[0], &vpo[0]); - m = nv50_sreg4_map(map, m, lin, &fp->cfg.two_side[1], &vpo[1]); + m = nv50_vec4_map(map, m, zval, lin, &fpi[0], &vpo[0]); + m = nv50_vec4_map(map, m, zval, lin, &fpi[1], &vpo[1]); } reg[0] += m - 4; /* adjust FFC0 id */ reg[4] |= m << 8; /* set mid where 'normal' FP inputs start */ - i = 0; - if (fp->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION) - i = 1; - for (; i < fp->cfg.io_nr; i++) { - ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id_fp]; - ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id_fp]; - - n = fp->cfg.io[i].id_vp; - if (n >= vp->cfg.io_nr || - vp->info.output_semantic_name[n] != sn || - vp->info.output_semantic_index[n] != si) - vpo = &dummy; - else - vpo = &vp->cfg.io[n]; + for (i = 0; i < fp->cfg.in_nr; i++) { + /* maybe even remove these from cfg.io */ + if (fp->cfg.in[i].sn == TGSI_SEMANTIC_POSITION || + fp->cfg.in[i].sn == TGSI_SEMANTIC_FACE) + continue; - m = nv50_sreg4_map(map, m, lin, &fp->cfg.io[i], vpo); + for (n = 0; n < vp->cfg.out_nr; ++n) + if (vp->cfg.out[n].sn == fp->cfg.in[i].sn && + vp->cfg.out[n].si == fp->cfg.in[i].si) + break; + + m = nv50_vec4_map(map, m, zval, lin, &fp->cfg.in[i], + (n < vp->cfg.out_nr) ? + &vp->cfg.out[n] : &dummy); + } + /* PrimitiveID either is replaced by the system value, or + * written by the geometry shader into an output register + */ + if (fp->cfg.prim_id < 0x40) { + map[m / 4] |= vp->cfg.prim_id << ((m % 4) * 8); + reg[5] = m++; } if (nv50->rasterizer->pipe.point_size_per_vertex) { @@ -3366,14 +4538,28 @@ nv50_linkage_validate(struct nv50_context *nv50) reg[3] = (m++ << 4) | 1; } - /* now fill the stateobj */ - so = so_new(64, 0); + /* now fill the stateobj (at most 28 so_data) */ + so = so_new(10, 54, 0); n = (m + 3) / 4; - so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1); - so_data (so, m); - so_method(so, tesla, NV50TCL_VP_RESULT_MAP(0), n); - so_datap (so, map, n); + assert(m <= 32); + if (vp->type == PIPE_SHADER_GEOMETRY) { + so_method(so, tesla, NV50TCL_GP_RESULT_MAP_SIZE, 1); + so_data (so, m); + so_method(so, tesla, NV50TCL_GP_RESULT_MAP(0), n); + so_datap (so, map, n); + } else { + so_method(so, tesla, NV50TCL_VP_GP_BUILTIN_ATTR_EN, 1); + so_data (so, vp->cfg.regs[0]); + + so_method(so, tesla, NV50TCL_MAP_SEMANTIC_4, 1); + so_data (so, reg[5]); + + so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1); + so_data (so, m); + so_method(so, tesla, NV50TCL_VP_RESULT_MAP(0), n); + so_datap (so, map, n); + } so_method(so, tesla, NV50TCL_MAP_SEMANTIC_0, 4); so_datap (so, reg, 4); @@ -3381,18 +4567,89 @@ nv50_linkage_validate(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 1); so_data (so, reg[4]); - so_method(so, tesla, 0x1540, 4); + so_method(so, tesla, NV50TCL_NOPERSPECTIVE_BITMAP(0), 4); so_datap (so, lin, 4); if (nv50->rasterizer->pipe.point_sprite) { - nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff); + so_method(so, tesla, NV50TCL_POINT_SPRITE_CTRL, 1); + so_data (so, + nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff)); so_method(so, tesla, NV50TCL_POINT_COORD_REPLACE_MAP(0), 8); so_datap (so, pcrd, 8); } - so_ref(so, &nv50->state.programs); - so_ref(NULL, &so); + so_method(so, tesla, NV50TCL_GP_ENABLE, 1); + so_data (so, (vp->type == PIPE_SHADER_GEOMETRY) ? 1 : 0); + + so_ref(so, &nv50->state.fp_linkage); + so_ref(NULL, &so); +} + +static int +construct_vp_gp_mapping(uint32_t *map32, int m, + struct nv50_program *vp, struct nv50_program *gp) +{ + uint8_t *map = (uint8_t *)map32; + int i, j, c; + + for (i = 0; i < gp->cfg.in_nr; ++i) { + uint8_t oid, mv = 0, mg = gp->cfg.in[i].mask; + + for (j = 0; j < vp->cfg.out_nr; ++j) { + if (vp->cfg.out[j].sn == gp->cfg.in[i].sn && + vp->cfg.out[j].si == gp->cfg.in[i].si) { + mv = vp->cfg.out[j].mask; + oid = vp->cfg.out[j].hw; + break; + } + } + + for (c = 0; c < 4; ++c, mv >>= 1, mg >>= 1) { + if (mg & mv & 1) + map[m++] = oid; + else + if (mg & 1) + map[m++] = (c == 3) ? 0x41 : 0x40; + oid += mv & 1; + } + } + return m; +} + +void +nv50_gp_linkage_validate(struct nv50_context *nv50) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_stateobj *so; + struct nv50_program *vp = nv50->vertprog; + struct nv50_program *gp = nv50->geomprog; + uint32_t map[16]; + int m = 0; + + if (!gp) { + so_ref(NULL, &nv50->state.gp_linkage); + return; + } + memset(map, 0, sizeof(map)); + + m = construct_vp_gp_mapping(map, m, vp, gp); + + so = so_new(3, 24 - 3, 0); + + so_method(so, tesla, NV50TCL_VP_GP_BUILTIN_ATTR_EN, 1); + so_data (so, vp->cfg.regs[0] | gp->cfg.regs[0]); + + assert(m <= 32); + so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1); + so_data (so, m); + + m = (m + 3) / 4; + so_method(so, tesla, NV50TCL_VP_RESULT_MAP(0), m); + so_datap (so, map, m); + + so_ref(so, &nv50->state.gp_linkage); + so_ref(NULL, &so); } void @@ -3409,6 +4666,7 @@ nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p) nouveau_bo_ref(NULL, &p->bo); + FREE(p->immd); nouveau_resource_free(&p->data[0]); p->translated = 0; diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h index d78dee083f..1e3ad6bff0 100644 --- a/src/gallium/drivers/nv50/nv50_program.h +++ b/src/gallium/drivers/nv50/nv50_program.h @@ -16,12 +16,13 @@ struct nv50_program_exec { }; struct nv50_sreg4 { - uint8_t hw; - uint8_t id_vp; - uint8_t id_fp; + uint8_t hw; /* hw index, nv50 wants flat FP inputs last */ + uint8_t id; /* tgsi index */ uint8_t mask; boolean linear; + + ubyte sn, si; /* semantic name & index */ }; struct nv50_program { @@ -38,7 +39,7 @@ struct nv50_program { struct nouveau_bo *bo; - float *immd; + uint32_t *immd; unsigned immd_nr; unsigned param_nr; @@ -50,15 +51,24 @@ struct nv50_program { uint32_t regs[4]; /* for VPs, io_nr doesn't count 'private' results (PSIZ etc.) */ - unsigned io_nr; - struct nv50_sreg4 io[PIPE_MAX_SHADER_OUTPUTS]; + unsigned in_nr, out_nr; + struct nv50_sreg4 in[PIPE_MAX_SHADER_INPUTS]; + struct nv50_sreg4 out[PIPE_MAX_SHADER_OUTPUTS]; /* FP colour inputs, VP/GP back colour outputs */ struct nv50_sreg4 two_side[2]; - /* VP only */ + /* GP only */ + unsigned vert_count; + uint8_t prim_type; + + /* VP & GP only */ uint8_t clpd, clpd_nr; uint8_t psiz; + uint8_t edgeflag_in; + + /* FP & GP only */ + uint8_t prim_id; } cfg; }; diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index f605c475ac..9eba4c9611 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -48,7 +48,7 @@ nv50_query_create(struct pipe_context *pipe, unsigned type) assert (q->type == PIPE_QUERY_OCCLUSION_COUNTER); q->type = type; - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, 256, + ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 256, 16, &q->bo); if (ret) { FREE(q); @@ -77,9 +77,9 @@ nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq) struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - BEGIN_RING(chan, tesla, 0x1530, 1); + BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_RESET, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, 0x1514, 1); + BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1); OUT_RING (chan, 1); q->ready = FALSE; @@ -93,13 +93,15 @@ nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq) struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - WAIT_RING (chan, 5); + MARK_RING (chan, 5, 2); /* flush on lack of space or relocs */ BEGIN_RING(chan, tesla, NV50TCL_QUERY_ADDRESS_HIGH, 4); - OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR); + OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR); OUT_RING (chan, 0x00000000); OUT_RING (chan, 0x0100f002); - FIRE_RING (chan); + + BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1); + OUT_RING (chan, 0); } static boolean @@ -123,6 +125,35 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq, return q->ready; } +static void +nv50_render_condition(struct pipe_context *pipe, + struct pipe_query *pq, uint mode) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->base.channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_query *q; + + if (!pq) { + BEGIN_RING(chan, tesla, NV50TCL_COND_MODE, 1); + OUT_RING (chan, NV50TCL_COND_MODE_ALWAYS); + return; + } + q = nv50_query(pq); + + if (mode == PIPE_RENDER_COND_WAIT || + mode == PIPE_RENDER_COND_BY_REGION_WAIT) { + /* XXX: big fence, FIFO semaphore might be better */ + BEGIN_RING(chan, tesla, 0x0110, 1); + OUT_RING (chan, 0); + } + + BEGIN_RING(chan, tesla, NV50TCL_COND_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RING (chan, NV50TCL_COND_MODE_RES); +} + void nv50_init_query_functions(struct nv50_context *nv50) { @@ -131,4 +162,5 @@ nv50_init_query_functions(struct nv50_context *nv50) nv50->pipe.begin_query = nv50_query_begin; nv50->pipe.end_query = nv50_query_end; nv50->pipe.get_query_result = nv50_query_result; + nv50->pipe.render_condition = nv50_render_condition; } diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index e1b2f11239..9d58f3c965 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -76,6 +76,7 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen, case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_Z32_FLOAT: case PIPE_FORMAT_R16G16B16A16_SNORM: case PIPE_FORMAT_R16G16B16A16_UNORM: @@ -97,6 +98,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param) switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return 32; + case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: + return 32; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 64; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -122,10 +127,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param) case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_TEXTURE_MIRROR_REPEAT: return 1; - case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return 0; case PIPE_CAP_TGSI_CONT_SUPPORTED: - return 0; + return 1; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case NOUVEAU_CAP_HW_VTXBUF: @@ -162,6 +165,21 @@ static void nv50_screen_destroy(struct pipe_screen *pscreen) { struct nv50_screen *screen = nv50_screen(pscreen); + unsigned i; + + for (i = 0; i < 3; i++) { + if (screen->constbuf_parm[i]) + nouveau_bo_ref(NULL, &screen->constbuf_parm[i]); + } + + if (screen->constbuf_misc[0]) + nouveau_bo_ref(NULL, &screen->constbuf_misc[0]); + if (screen->tic) + nouveau_bo_ref(NULL, &screen->tic); + if (screen->tsc) + nouveau_bo_ref(NULL, &screen->tsc); + if (screen->static_init) + so_ref(NULL, &screen->static_init); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->tesla); @@ -171,6 +189,28 @@ nv50_screen_destroy(struct pipe_screen *pscreen) FREE(screen); } +static int +nv50_pre_pipebuffer_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, + unsigned usage) +{ + struct nv50_screen *screen = nv50_screen(pscreen); + struct nv50_context *ctx = screen->cur_ctx; + + if (!(pb->usage & PIPE_BUFFER_USAGE_VERTEX)) + return 0; + + /* Our vtxbuf got mapped, it can no longer be considered part of current + * state, remove it to avoid emitting reloc markers. + */ + if (ctx && ctx->state.vtxbuf && so_bo_is_reloc(ctx->state.vtxbuf, + nouveau_bo(pb))) { + so_ref(NULL, &ctx->state.vtxbuf); + ctx->dirty |= NV50_NEW_ARRAYS; + } + + return 0; +} + struct pipe_screen * nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { @@ -198,6 +238,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) pscreen->get_param = nv50_screen_get_param; pscreen->get_paramf = nv50_screen_get_paramf; pscreen->is_format_supported = nv50_screen_is_format_supported; + screen->base.pre_pipebuffer_map_callback = nv50_pre_pipebuffer_map; nv50_screen_init_miptree_functions(pscreen); nv50_transfer_init_screen_functions(pscreen); @@ -210,7 +251,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->m2mf, 1); /* 2D object */ ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d); @@ -219,7 +259,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->eng2d, 2); /* 3D object */ switch (chipset & 0xf0) { @@ -228,8 +267,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) break; case 0x80: case 0x90: - /* this stupid name should be corrected. */ - tesla_class = NV54TCL; + tesla_class = NV84TCL; break; case 0xa0: switch (chipset) { @@ -239,7 +277,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) tesla_class = NVA0TCL; break; default: - tesla_class = 0x8597; + tesla_class = NVA8TCL; break; } break; @@ -256,7 +294,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->tesla, 3); /* Sync notifier */ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); @@ -267,7 +304,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static M2MF init */ - so = so_new(32, 0); + so = so_new(1, 3, 0); so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -276,7 +313,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref (NULL, &so); /* Static 2D init */ - so = so_new(64, 0); + so = so_new(4, 7, 0); so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -284,7 +321,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_data (so, chan->vram->handle); so_method(so, screen->eng2d, NV50_2D_OPERATION, 1); so_data (so, NV50_2D_OPERATION_SRCCOPY); - so_method(so, screen->eng2d, 0x0290, 1); + so_method(so, screen->eng2d, NV50_2D_CLIP_ENABLE, 1); so_data (so, 0); so_method(so, screen->eng2d, 0x0888, 1); so_data (so, 1); @@ -292,33 +329,36 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref(NULL, &so); /* Static tesla init */ - so = so_new(256, 20); + so = so_new(47, 95, 24); - so_method(so, screen->tesla, 0x1558, 1); - so_data (so, 1); + so_method(so, screen->tesla, NV50TCL_COND_MODE, 1); + so_data (so, NV50TCL_COND_MODE_ALWAYS); so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); - so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0), - NV50TCL_DMA_UNK0__SIZE); - for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++) + so_method(so, screen->tesla, NV50TCL_DMA_ZETA, 11); + for (i = 0; i < 11; i++) so_data(so, chan->vram->handle); - so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0), - NV50TCL_DMA_UNK1__SIZE); - for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++) + so_method(so, screen->tesla, NV50TCL_DMA_COLOR(0), + NV50TCL_DMA_COLOR__SIZE); + for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++) so_data(so, chan->vram->handle); - so_method(so, screen->tesla, 0x121c, 1); + so_method(so, screen->tesla, NV50TCL_RT_CONTROL, 1); so_data (so, 1); /* activate all 32 lanes (threads) in a warp */ - so_method(so, screen->tesla, 0x19a0, 1); + so_method(so, screen->tesla, NV50TCL_WARP_HALVES, 1); so_data (so, 0x2); so_method(so, screen->tesla, 0x1400, 1); so_data (so, 0xf); - so_method(so, screen->tesla, 0x13bc, 1); - so_data (so, 0x54); + /* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */ + for (i = 0; i < 3; ++i) { + so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(i), 1); + so_data (so, 0x54); + } + /* origin is top left (set to 1 for bottom left) */ - so_method(so, screen->tesla, 0x13ac, 1); + so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1); so_data (so, 0); so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); so_data (so, 8); @@ -331,8 +371,8 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } - for (i = 0; i < 2; i++) { - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (128 * 4) * 4, + for (i = 0; i < 3; i++) { + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (256 * 4) * 4, &screen->constbuf_parm[i]); if (ret) { nv50_screen_destroy(pscreen); @@ -354,7 +394,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) // B = buffer ID (maybe more than 1 byte) // N = CB index used in shader instruction // P = program type (0 = VP, 2 = GP, 3 = FP) - so_method(so, screen->tesla, 0x1694, 1); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x000BBNP1); */ @@ -367,27 +407,51 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000001 | (NV50_CB_PMISC << 12)); so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); + so_data (so, 0x00000021 | (NV50_CB_PMISC << 12)); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000031 | (NV50_CB_PMISC << 12)); + /* bind auxiliary constbuf to immediate data bo */ so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_reloc (so, screen->constbuf_misc[0], (128 * 4) * 4, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->constbuf_misc[0], (128 * 4) * 4, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_data (so, (NV50_CB_AUX << 16) | 0x00000200); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); + so_data (so, 0x00000201 | (NV50_CB_AUX << 12)); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); + so_data (so, 0x00000221 | (NV50_CB_AUX << 12)); + + so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_PVP << 16) | 0x00000800); so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000101 | (NV50_CB_PVP << 12)); so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_data (so, (NV50_CB_PGP << 16) | 0x00000800); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); + so_data (so, 0x00000121 | (NV50_CB_PGP << 12)); + + so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, (NV50_CB_PFP << 16) | 0x00000800); so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x00000131 | (NV50_CB_PFP << 12)); - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 64*8*4, &screen->tic); + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, PIPE_SHADER_TYPES*32*32, + &screen->tic); if (ret) { nv50_screen_destroy(pscreen); return NULL; @@ -398,9 +462,10 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, 0x000007ff); + so_data (so, PIPE_SHADER_TYPES * 32 - 1); - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 64*8*4, &screen->tsc); + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, PIPE_SHADER_TYPES*32*32, + &screen->tsc); if (ret) { nv50_screen_destroy(pscreen); return NULL; @@ -411,27 +476,31 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, 0x00000000); + so_data (so, 0x00000000); /* ignored if TSC_LINKED (0x1234) = 1 */ /* Vertex array limits - max them out */ for (i = 0; i < 16; i++) { - so_method(so, screen->tesla, NV50TCL_UNK1080_OFFSET_HIGH(i), 2); + so_method(so, screen->tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); so_data (so, 0x000000ff); so_data (so, 0xffffffff); } - so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR, 2); + so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2); so_data (so, fui(0.0)); so_data (so, fui(1.0)); - so_method(so, screen->tesla, 0x1234, 1); + /* no dynamic combination of TIC & TSC entries => only BIND_TIC used */ + so_method(so, screen->tesla, NV50TCL_LINKED_TSC, 1); so_data (so, 1); /* activate first scissor rectangle */ - so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1); + so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE(0), 1); so_data (so, 1); + so_method(so, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1); + so_data (so, 1); /* default edgeflag to TRUE */ + so_emit(chan, so); so_ref (so, &screen->static_init); so_ref (NULL, &so); diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index 61e24a5b57..0d786b0f2e 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -2,6 +2,7 @@ #define __NV50_SCREEN_H__ #include "nouveau/nouveau_screen.h" +#include "nv50_context.h" struct nv50_screen { struct nouveau_screen base; @@ -9,6 +10,7 @@ struct nv50_screen { struct nouveau_winsys *nvws; unsigned cur_pctx; + struct nv50_context *cur_ctx; struct nouveau_grobj *tesla; struct nouveau_grobj *eng2d; @@ -16,10 +18,12 @@ struct nv50_screen { struct nouveau_notifier *sync; struct nouveau_bo *constbuf_misc[1]; - struct nouveau_bo *constbuf_parm[2]; + struct nouveau_bo *constbuf_parm[PIPE_SHADER_TYPES]; struct nouveau_resource *immd_heap[1]; - struct nouveau_resource *parm_heap[2]; + struct nouveau_resource *parm_heap[PIPE_SHADER_TYPES]; + + struct pipe_buffer *strm_vbuf[16]; struct nouveau_bo *tic; struct nouveau_bo *tsc; diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index ffaa5e29d1..6ab33be663 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -35,7 +35,7 @@ static void * nv50_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(5, 24, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj); unsigned cmask = 0, i; @@ -146,7 +146,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, (wrap_mode(cso->wrap_r) << 6)); switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MAGF_LINEAR; break; @@ -157,7 +156,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, } switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MINF_LINEAR; break; @@ -196,8 +194,9 @@ nv50_sampler_state_create(struct pipe_context *pipe, } if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - tsc[0] |= (1 << 8); - tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7); + /* XXX: must be deactivated for non-shadow textures */ + tsc[0] |= (1 << 9); + tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10; } limit = CLAMP(cso->lod_bias, -16.0, 15.0); @@ -215,46 +214,71 @@ nv50_sampler_state_create(struct pipe_context *pipe, return (void *)sso; } -static void -nv50_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) +static INLINE void +nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type, + unsigned nr, void **sampler) { struct nv50_context *nv50 = nv50_context(pipe); - int i; - nv50->sampler_nr = nr; - for (i = 0; i < nv50->sampler_nr; i++) - nv50->sampler[i] = sampler[i]; + memcpy(nv50->sampler[type], sampler, nr * sizeof(void *)); + nv50->sampler_nr[type] = nr; nv50->dirty |= NV50_NEW_SAMPLER; } static void +nv50_vp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s) +{ + nv50_sampler_state_bind(pipe, PIPE_SHADER_VERTEX, nr, s); +} + +static void +nv50_fp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s) +{ + nv50_sampler_state_bind(pipe, PIPE_SHADER_FRAGMENT, nr, s); +} + +static void nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) { FREE(hwcso); } -static void -nv50_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **pt) +static INLINE void +nv50_set_sampler_texture(struct pipe_context *pipe, unsigned type, + unsigned nr, struct pipe_texture **pt) { struct nv50_context *nv50 = nv50_context(pipe); - int i; + unsigned i; for (i = 0; i < nr; i++) - pipe_texture_reference((void *)&nv50->miptree[i], pt[i]); - for (i = nr; i < nv50->miptree_nr; i++) - pipe_texture_reference((void *)&nv50->miptree[i], NULL); + pipe_texture_reference((void *)&nv50->miptree[type][i], pt[i]); + for (i = nr; i < nv50->miptree_nr[type]; i++) + pipe_texture_reference((void *)&nv50->miptree[type][i], NULL); - nv50->miptree_nr = nr; + nv50->miptree_nr[type] = nr; nv50->dirty |= NV50_NEW_TEXTURE; } +static void +nv50_set_vp_sampler_textures(struct pipe_context *pipe, + unsigned nr, struct pipe_texture **pt) +{ + nv50_set_sampler_texture(pipe, PIPE_SHADER_VERTEX, nr, pt); +} + +static void +nv50_set_fp_sampler_textures(struct pipe_context *pipe, + unsigned nr, struct pipe_texture **pt) +{ + nv50_set_sampler_texture(pipe, PIPE_SHADER_FRAGMENT, nr, pt); +} + static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(15, 21, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_rasterizer_stateobj *rso = CALLOC_STRUCT(nv50_rasterizer_stateobj); @@ -269,7 +293,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, so_method(so, tesla, NV50TCL_SHADE_MODEL, 1); so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT : NV50TCL_SHADE_MODEL_SMOOTH); - so_method(so, tesla, 0x1684, 1); + so_method(so, tesla, NV50TCL_PROVOKING_VERTEX_LAST, 1); so_data (so, cso->flatshade_first ? 0 : 1); so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1); @@ -366,7 +390,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1); so_data (so, fui(cso->offset_scale)); so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1); - so_data (so, fui(cso->offset_units)); + so_data (so, fui(cso->offset_units * 2.0f)); } rso->pipe = *cso; @@ -399,7 +423,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj); - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(8, 22, 0); so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1); so_data (so, cso->depth.writemask ? 1 : 0); @@ -413,9 +437,8 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, so_data (so, 0); } - /* XXX: keep hex values until header is updated (names reversed) */ if (cso->stencil[0].enabled) { - so_method(so, tesla, 0x1380, 8); + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); @@ -425,23 +448,23 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, so_data (so, cso->stencil[0].writemask); so_data (so, cso->stencil[0].valuemask); } else { - so_method(so, tesla, 0x1380, 1); + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1); so_data (so, 0); } if (cso->stencil[1].enabled) { - so_method(so, tesla, 0x1594, 5); + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[1].func)); - so_method(so, tesla, 0x0f54, 3); + so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3); so_data (so, cso->stencil[1].ref_value); so_data (so, cso->stencil[1].writemask); so_data (so, cso->stencil[1].valuemask); } else { - so_method(so, tesla, 0x1594, 1); + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1); so_data (so, 0); } @@ -508,7 +531,7 @@ nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso) struct nv50_program *p = hwcso; nv50_program_destroy(nv50, p); - FREE((void*)p->pipe.tokens); + FREE((void *)p->pipe.tokens); FREE(p); } @@ -540,7 +563,39 @@ nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso) struct nv50_program *p = hwcso; nv50_program_destroy(nv50, p); - FREE((void*)p->pipe.tokens); + FREE((void *)p->pipe.tokens); + FREE(p); +} + +static void * +nv50_gp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv50_program *p = CALLOC_STRUCT(nv50_program); + + p->pipe.tokens = tgsi_dup_tokens(cso->tokens); + p->type = PIPE_SHADER_GEOMETRY; + tgsi_scan_shader(p->pipe.tokens, &p->info); + return (void *)p; +} + +static void +nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->fragprog = hwcso; + nv50->dirty |= NV50_NEW_GEOMPROG; +} + +static void +nv50_gp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct nv50_program *p = hwcso; + + nv50_program_destroy(nv50, p); + FREE((void *)p->pipe.tokens); FREE(p); } @@ -562,17 +617,21 @@ nv50_set_clip_state(struct pipe_context *pipe, static void nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv50_context *nv50 = nv50_context(pipe); if (shader == PIPE_SHADER_VERTEX) { - nv50->constbuf[PIPE_SHADER_VERTEX] = buf->buffer; + nv50->constbuf[PIPE_SHADER_VERTEX] = buf; nv50->dirty |= NV50_NEW_VERTPROG_CB; } else if (shader == PIPE_SHADER_FRAGMENT) { - nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer; + nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf; nv50->dirty |= NV50_NEW_FRAGPROG_CB; + } else + if (shader == PIPE_SHADER_GEOMETRY) { + nv50->constbuf[PIPE_SHADER_GEOMETRY] = buf; + nv50->dirty |= NV50_NEW_GEOMPROG_CB; } } @@ -648,9 +707,11 @@ nv50_init_state_functions(struct nv50_context *nv50) nv50->pipe.delete_blend_state = nv50_blend_state_delete; nv50->pipe.create_sampler_state = nv50_sampler_state_create; - nv50->pipe.bind_sampler_states = nv50_sampler_state_bind; nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; - nv50->pipe.set_sampler_textures = nv50_set_sampler_texture; + nv50->pipe.bind_fragment_sampler_states = nv50_fp_sampler_state_bind; + nv50->pipe.bind_vertex_sampler_states = nv50_vp_sampler_state_bind; + nv50->pipe.set_fragment_sampler_textures = nv50_set_fp_sampler_textures; + nv50->pipe.set_vertex_sampler_textures = nv50_set_vp_sampler_textures; nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; @@ -671,6 +732,10 @@ nv50_init_state_functions(struct nv50_context *nv50) nv50->pipe.bind_fs_state = nv50_fp_state_bind; nv50->pipe.delete_fs_state = nv50_fp_state_delete; + nv50->pipe.create_gs_state = nv50_gp_state_create; + nv50->pipe.bind_gs_state = nv50_gp_state_bind; + nv50->pipe.delete_gs_state = nv50_gp_state_delete; + nv50->pipe.set_blend_color = nv50_set_blend_color; nv50->pipe.set_clip_state = nv50_set_clip_state; nv50->pipe.set_constant_buffer = nv50_set_constant_buffer; diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 799d2758fe..956da9b304 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -33,7 +33,7 @@ static void nv50_state_validate_fb(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; - struct nouveau_stateobj *so = so_new(128, 18); + struct nouveau_stateobj *so = so_new(32, 79, 18); struct pipe_framebuffer_state *fb = &nv50->framebuffer; unsigned i, w, h, gw = 0; @@ -41,7 +41,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) * FP result 0 always goes to RT[0], bits 4 - 6 are ignored. * Ambiguous assignment results in no rendering (no DATA_ERROR). */ - so_method(so, tesla, 0x121c, 1); + so_method(so, tesla, NV50TCL_RT_CONTROL, 1); so_data (so, fb->nr_cbufs | (0 << 4) | (1 << 7) | (2 << 10) | (3 << 13) | (4 << 16) | (5 << 19) | (6 << 22) | (7 << 25)); @@ -87,7 +87,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) level[fb->cbufs[i]->level].tile_mode << 4); so_data(so, 0x00000000); - so_method(so, tesla, 0x1224, 1); + so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1); so_data (so, 1); } @@ -124,22 +124,22 @@ nv50_state_validate_fb(struct nv50_context *nv50) level[fb->zsbuf->level].tile_mode << 4); so_data(so, 0x00000000); - so_method(so, tesla, 0x1538, 1); + so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_ZETA_HORIZ, 3); so_data (so, fb->zsbuf->width); so_data (so, fb->zsbuf->height); so_data (so, 0x00010001); } else { - so_method(so, tesla, 0x1538, 1); + so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1); so_data (so, 0); } - so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2); + so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2); so_data (so, w << 16); so_data (so, h << 16); /* set window lower left corner */ - so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2); + so_method(so, tesla, NV50TCL_WINDOW_OFFSET_X, 2); so_data (so, 0); so_data (so, 0); /* set screen scissor rectangle */ @@ -156,11 +156,38 @@ nv50_state_validate_fb(struct nv50_context *nv50) } static void +nv50_validate_samplers(struct nv50_context *nv50, struct nouveau_stateobj *so, + unsigned p) +{ + struct nouveau_grobj *eng2d = nv50->screen->eng2d; + unsigned i, j, dw = nv50->sampler_nr[p] * 8; + + if (!dw) + return; + nv50_so_init_sifc(nv50, so, nv50->screen->tsc, NOUVEAU_BO_VRAM, + p * (32 * 8 * 4), dw * 4); + + so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), dw); + + for (i = 0; i < nv50->sampler_nr[p]; ++i) { + if (nv50->sampler[p][i]) + so_datap(so, nv50->sampler[p][i]->tsc, 8); + else { + for (j = 0; j < 8; ++j) /* you get punished */ + so_data(so, 0); /* ... for leaving holes */ + } + } +} + +static void nv50_state_emit(struct nv50_context *nv50) { struct nv50_screen *screen = nv50->screen; struct nouveau_channel *chan = screen->base.channel; + /* I don't want to copy headers from the winsys. */ + screen->cur_ctx = nv50; + if (nv50->pctx_id != screen->cur_pctx) { if (nv50->state.fb) nv50->state.dirty |= NV50_NEW_FRAMEBUFFER; @@ -172,6 +199,8 @@ nv50_state_emit(struct nv50_context *nv50) nv50->state.dirty |= NV50_NEW_VERTPROG; if (nv50->state.fragprog) nv50->state.dirty |= NV50_NEW_FRAGPROG; + if (nv50->state.geomprog) + nv50->state.dirty |= NV50_NEW_GEOMPROG; if (nv50->state.rast) nv50->state.dirty |= NV50_NEW_RASTERIZER; if (nv50->state.blend_colour) @@ -201,8 +230,14 @@ nv50_state_emit(struct nv50_context *nv50) so_emit(chan, nv50->state.vertprog); if (nv50->state.dirty & NV50_NEW_FRAGPROG) so_emit(chan, nv50->state.fragprog); - if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG)) - so_emit(chan, nv50->state.programs); + if (nv50->state.dirty & NV50_NEW_GEOMPROG && nv50->state.geomprog) + so_emit(chan, nv50->state.geomprog); + if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG | + NV50_NEW_GEOMPROG | NV50_NEW_RASTERIZER)) + so_emit(chan, nv50->state.fp_linkage); + if ((nv50->state.dirty & (NV50_NEW_VERTPROG | NV50_NEW_GEOMPROG)) + && nv50->state.gp_linkage) + so_emit(chan, nv50->state.gp_linkage); if (nv50->state.dirty & NV50_NEW_RASTERIZER) so_emit(chan, nv50->state.rast); if (nv50->state.dirty & NV50_NEW_BLEND_COLOUR) @@ -239,13 +274,15 @@ nv50_state_flush_notify(struct nouveau_channel *chan) so_emit_reloc_markers(chan, nv50->state.fragprog); so_emit_reloc_markers(chan, nv50->state.vtxbuf); so_emit_reloc_markers(chan, nv50->screen->static_init); + + if (nv50->state.instbuf) + so_emit_reloc_markers(chan, nv50->state.instbuf); } boolean nv50_state_validate(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; - struct nouveau_grobj *eng2d = nv50->screen->eng2d; struct nouveau_stateobj *so; unsigned i; @@ -264,14 +301,21 @@ nv50_state_validate(struct nv50_context *nv50) if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB)) nv50_fragprog_validate(nv50); - if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG)) - nv50_linkage_validate(nv50); + if (nv50->dirty & (NV50_NEW_GEOMPROG | NV50_NEW_GEOMPROG_CB)) + nv50_geomprog_validate(nv50); + + if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG | + NV50_NEW_GEOMPROG | NV50_NEW_RASTERIZER)) + nv50_fp_linkage_validate(nv50); + + if (nv50->dirty & (NV50_NEW_GEOMPROG | NV50_NEW_VERTPROG)) + nv50_gp_linkage_validate(nv50); if (nv50->dirty & NV50_NEW_RASTERIZER) so_ref(nv50->rasterizer->so, &nv50->state.rast); if (nv50->dirty & NV50_NEW_BLEND_COLOUR) { - so = so_new(5, 0); + so = so_new(1, 4, 0); so_method(so, tesla, NV50TCL_BLEND_COLOR(0), 4); so_data (so, fui(nv50->blend_colour.color[0])); so_data (so, fui(nv50->blend_colour.color[1])); @@ -282,10 +326,10 @@ nv50_state_validate(struct nv50_context *nv50) } if (nv50->dirty & NV50_NEW_STIPPLE) { - so = so_new(33, 0); + so = so_new(1, 32, 0); so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) - so_data(so, nv50->stipple.stipple[i]); + so_data(so, util_bswap32(nv50->stipple.stipple[i])); so_ref(so, &nv50->state.stipple); so_ref(NULL, &so); } @@ -299,8 +343,8 @@ nv50_state_validate(struct nv50_context *nv50) goto scissor_uptodate; nv50->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); - so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2); + so = so_new(1, 2, 0); + so_method(so, tesla, NV50TCL_SCISSOR_HORIZ(0), 2); if (nv50->state.scissor_enabled) { so_data(so, (s->maxx << 16) | s->minx); so_data(so, (s->maxy << 16) | s->miny); @@ -328,13 +372,13 @@ scissor_uptodate: goto viewport_uptodate; nv50->state.viewport_bypass = bypass; - so = so_new(14, 0); + so = so_new(5, 9, 0); if (!bypass) { - so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3); so_data (so, fui(nv50->viewport.translate[0])); so_data (so, fui(nv50->viewport.translate[1])); so_data (so, fui(nv50->viewport.translate[2])); - so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3); so_data (so, fui(nv50->viewport.scale[0])); so_data (so, fui(nv50->viewport.scale[1])); so_data (so, fui(nv50->viewport.scale[2])); @@ -367,22 +411,18 @@ scissor_uptodate: viewport_uptodate: if (nv50->dirty & NV50_NEW_SAMPLER) { - unsigned i; + unsigned nr = 0; - so = so_new(nv50->sampler_nr * 9 + 23 + 4, 2); + for (i = 0; i < PIPE_SHADER_TYPES; ++i) + nr += nv50->sampler_nr[i]; - nv50_so_init_sifc(nv50, so, nv50->screen->tsc, NOUVEAU_BO_VRAM, - nv50->sampler_nr * 8 * 4); + so = so_new(1 + 5 * PIPE_SHADER_TYPES, + 1 + 19 * PIPE_SHADER_TYPES + nr * 8, + PIPE_SHADER_TYPES * 2); - for (i = 0; i < nv50->sampler_nr; i++) { - if (!nv50->sampler[i]) - continue; - so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8); - so_datap (so, nv50->sampler[i]->tsc, 8); - } + nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX); + nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT); - so_method(so, tesla, 0x1440, 1); /* sync SIFC */ - so_data (so, 0); so_method(so, tesla, 0x1334, 1); /* flush TSC */ so_data (so, 0); @@ -405,10 +445,13 @@ viewport_uptodate: void nv50_so_init_sifc(struct nv50_context *nv50, struct nouveau_stateobj *so, - struct nouveau_bo *bo, unsigned reloc, unsigned size) + struct nouveau_bo *bo, unsigned reloc, + unsigned offset, unsigned size) { struct nouveau_grobj *eng2d = nv50->screen->eng2d; + reloc |= NOUVEAU_BO_WR; + so_method(so, eng2d, NV50_2D_DST_FORMAT, 2); so_data (so, NV50_2D_DST_FORMAT_R8_UNORM); so_data (so, 1); @@ -416,9 +459,9 @@ void nv50_so_init_sifc(struct nv50_context *nv50, so_data (so, 262144); so_data (so, 65536); so_data (so, 1); - so_reloc (so, bo, 0, reloc | NOUVEAU_BO_WR | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, bo, 0, reloc | NOUVEAU_BO_WR | NOUVEAU_BO_LOW, 0, 0); - so_method(so, eng2d, NV50_2D_SIFC_UNK0800, 2); + so_reloc (so, bo, offset, reloc | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, bo, offset, reloc | NOUVEAU_BO_LOW, 0, 0); + so_method(so, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2); so_data (so, 0); so_data (so, NV50_2D_SIFC_FORMAT_R8_UNORM); so_method(so, eng2d, NV50_2D_SIFC_WIDTH, 10); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 6bf6f773b0..6378132979 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -62,6 +62,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) return 1; if (!bo->tile_flags) { + MARK_RING (chan, 9, 2); /* flush on lack of space or relocs */ BEGIN_RING(chan, eng2d, mthd, 2); OUT_RING (chan, format); OUT_RING (chan, 1); @@ -72,6 +73,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) OUT_RELOCh(chan, bo, ps->offset, flags); OUT_RELOCl(chan, bo, ps->offset, flags); } else { + MARK_RING (chan, 11, 2); /* flush on lack of space or relocs */ BEGIN_RING(chan, eng2d, mthd, 5); OUT_RING (chan, format); OUT_RING (chan, 0); @@ -174,11 +176,11 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, if (ret) return; - BEGIN_RING(chan, eng2d, 0x0580, 3); - OUT_RING (chan, 4); + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3); + OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES); OUT_RING (chan, format); OUT_RING (chan, value); - BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4); + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4); OUT_RING (chan, destx); OUT_RING (chan, desty); OUT_RING (chan, width); diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 2813f54477..9f1a171303 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -25,6 +25,8 @@ #include "nouveau/nouveau_stateobj.h" +#include "util/u_format.h" + #define _MIXED(pf, t0, t1, t2, t3, cr, cg, cb, ca, f) \ { \ PIPE_FORMAT_##pf, \ @@ -68,6 +70,7 @@ static const struct nv50_texture_format nv50_tex_format_list[] = _(DXT5_RGBA, UNORM, C0, C1, C2, C3, DXT5), _MIXED(Z24S8_UNORM, UINT, UNORM, UINT, UINT, C1, C1, C1, ONE, 24_8), + _MIXED(S8Z24_UNORM, UNORM, UINT, UINT, UINT, C0, C0, C0, ONE, 8_24), _(R16G16B16A16_SNORM, UNORM, C0, C1, C2, C3, 16_16_16_16), _(R16G16B16A16_UNORM, SNORM, C0, C1, C2, C3, 16_16_16_16), @@ -85,10 +88,11 @@ static const struct nv50_texture_format nv50_tex_format_list[] = static int nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, - struct nv50_miptree *mt, int unit) + struct nv50_miptree *mt, int unit, unsigned p) { unsigned i; uint32_t mode; + const struct util_format_description *desc; for (i = 0; i < NV50_TEX_FORMAT_LIST_SIZE; i++) if (nv50_tex_format_list[i].pf == mt->base.base.format) @@ -96,7 +100,7 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, if (i == NV50_TEX_FORMAT_LIST_SIZE) return 1; - if (nv50->sampler[unit]->normalized) + if (nv50->sampler[p][unit]->normalized) mode = 0x50001000 | (1 << 31); else { mode = 0x50001000 | (7 << 14); @@ -106,7 +110,10 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, mode |= ((mt->base.bo->tile_mode & 0x0f) << 22) | ((mt->base.bo->tile_mode & 0xf0) << 21); - if (pf_type(mt->base.base.format) == PIPE_FORMAT_TYPE_SRGB) + desc = util_format_description(mt->base.base.format); + assert(desc); + + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) mode |= 0x0400; switch (mt->base.base.target) { @@ -131,64 +138,91 @@ nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, NOUVEAU_BO_RD, 0, 0); so_data (so, mode); so_data (so, 0x00300000); - so_data (so, mt->base.base.width[0] | (1 << 31)); + so_data (so, mt->base.base.width0 | (1 << 31)); so_data (so, (mt->base.base.last_level << 28) | - (mt->base.base.depth[0] << 16) | mt->base.base.height[0]); + (mt->base.base.depth0 << 16) | mt->base.base.height0); so_data (so, 0x03000000); so_data (so, mt->base.base.last_level << 4); return 0; } -void -nv50_tex_validate(struct nv50_context *nv50) +#ifndef NV50TCL_BIND_TIC +#define NV50TCL_BIND_TIC(n) (0x1448 + 8 * n) +#endif + +static boolean +nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so, + unsigned p) { + static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2, 1 }; + struct nouveau_grobj *eng2d = nv50->screen->eng2d; struct nouveau_grobj *tesla = nv50->screen->tesla; - struct nouveau_stateobj *so; - unsigned i, unit, push; - - push = MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2 + 23 + 6; - so = so_new(nv50->miptree_nr * 9 + push, nv50->miptree_nr * 2 + 2); + unsigned unit, j, p_hw = p_remap[p]; nv50_so_init_sifc(nv50, so, nv50->screen->tic, NOUVEAU_BO_VRAM, - nv50->miptree_nr * 8 * 4); - - for (i = 0, unit = 0; unit < nv50->miptree_nr; ++unit) { - struct nv50_miptree *mt = nv50->miptree[unit]; + p * (32 * 8 * 4), nv50->miptree_nr[p] * 8 * 4); - if (!mt) - continue; + for (unit = 0; unit < nv50->miptree_nr[p]; ++unit) { + struct nv50_miptree *mt = nv50->miptree[p][unit]; so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8); - if (nv50_tex_construct(nv50, so, mt, unit)) { - NOUVEAU_ERR("failed tex validate\n"); - so_ref(NULL, &so); - return; + if (mt) { + if (nv50_tex_construct(nv50, so, mt, unit, p)) + return FALSE; + /* Set TEX insn $t src binding $unit in program type p + * to TIC, TSC entry (32 * p + unit), mark valid (1). + */ + so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1); + so_data (so, ((32 * p + unit) << 9) | (unit << 1) | 1); + } else { + for (j = 0; j < 8; ++j) + so_data(so, 0); + so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1); + so_data (so, (unit << 1) | 0); } + } + + for (; unit < nv50->state.miptree_nr[p]; unit++) { + /* Make other bindings invalid. */ + so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1); + so_data (so, (unit << 1) | 0); + } - so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1); - so_data (so, (i++ << NV50TCL_SET_SAMPLER_TEX_TIC_SHIFT) | - (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | - NV50TCL_SET_SAMPLER_TEX_VALID); + nv50->state.miptree_nr[p] = nv50->miptree_nr[p]; + return TRUE; +} + +void +nv50_tex_validate(struct nv50_context *nv50) +{ + struct nouveau_stateobj *so; + struct nouveau_grobj *tesla = nv50->screen->tesla; + unsigned p, start, push, nrlc; + + for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { + start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); + push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); + nrlc += nv50->miptree_nr[p]; } + start = start * 2 + 4 * PIPE_SHADER_TYPES + 2; + push = push * 9 + 19 * PIPE_SHADER_TYPES + 2; + nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES; + + so = so_new(start, push, nrlc); - for (; unit < nv50->state.miptree_nr; unit++) { - so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1); - so_data (so, - (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | 0); + if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE || + nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) { + so_ref(NULL, &so); + + NOUVEAU_ERR("failed tex validate\n"); + return; } - /* not sure if the following really do what I think: */ - so_method(so, tesla, 0x1440, 1); /* sync SIFC */ - so_data (so, 0); so_method(so, tesla, 0x1330, 1); /* flush TIC */ so_data (so, 0); - so_method(so, tesla, 0x1338, 1); /* flush texture caches */ - so_data (so, 0x20); so_ref(so, &nv50->state.tic_upload); so_ref(NULL, &so); - nv50->state.miptree_nr = nv50->miptree_nr; } - diff --git a/src/gallium/drivers/nv50/nv50_texture.h b/src/gallium/drivers/nv50/nv50_texture.h index d531e61132..b870302019 100644 --- a/src/gallium/drivers/nv50/nv50_texture.h +++ b/src/gallium/drivers/nv50/nv50_texture.h @@ -82,6 +82,7 @@ #define NV50TIC_0_0_FMT_RGTC1 0x00000027 #define NV50TIC_0_0_FMT_RGTC2 0x00000028 #define NV50TIC_0_0_FMT_24_8 0x00000029 +#define NV50TIC_0_0_FMT_8_24 0x0000002a #define NV50TIC_0_0_FMT_32_DEPTH 0x0000002f #define NV50TIC_0_0_FMT_32_8 0x00000030 diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index ea61357aaa..a2f1db2914 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -1,6 +1,8 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" #include "nv50_context.h" @@ -15,16 +17,19 @@ struct nv50_transfer { int level_depth; int level_x; int level_y; + int level_z; + unsigned nblocksx; + unsigned nblocksy; }; static void nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo, unsigned src_offset, int src_pitch, unsigned src_tile_mode, - int sx, int sy, int sw, int sh, int sd, + int sx, int sy, int sz, int sw, int sh, int sd, struct nouveau_bo *dst_bo, unsigned dst_offset, int dst_pitch, unsigned dst_tile_mode, - int dx, int dy, int dw, int dh, int dd, + int dx, int dy, int dz, int dw, int dh, int dd, int cpp, int width, int height, unsigned src_reloc, unsigned dst_reloc) { @@ -42,7 +47,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1); + NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1); OUT_RING (chan, src_pitch); src_offset += (sy * src_pitch) + (sx * cpp); } else { @@ -53,7 +58,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RING (chan, sw * cpp); OUT_RING (chan, sh); OUT_RING (chan, sd); - OUT_RING (chan, 0); + OUT_RING (chan, sz); /* copying only 1 zslice per call */ } if (!dst_bo->tile_flags) { @@ -61,7 +66,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1); + NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1); OUT_RING (chan, dst_pitch); dst_offset += (dy * dst_pitch) + (dx * cpp); } else { @@ -72,19 +77,19 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RING (chan, dw * cpp); OUT_RING (chan, dh); OUT_RING (chan, dd); - OUT_RING (chan, 0); + OUT_RING (chan, dz); /* copying only 1 zslice per call */ } while (height) { int line_count = height > 2047 ? 2047 : height; - WAIT_RING (chan, 15); + MARK_RING (chan, 15, 4); /* flush on lack of space or relocs */ BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH, 2); OUT_RELOCh(chan, src_bo, src_offset, src_reloc); OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); + NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); OUT_RELOCl(chan, src_bo, src_offset, src_reloc); OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc); if (src_bo->tile_flags) { @@ -102,7 +107,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, dst_offset += (line_count * dst_pitch); } BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4); + NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4); OUT_RING (chan, width * cpp); OUT_RING (chan, line_count); OUT_RING (chan, 0x00000101); @@ -115,20 +120,6 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, } } -static INLINE unsigned -get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned ny) -{ - unsigned tile_h = get_tile_height(tile_mode); - unsigned tile_d = get_tile_depth(tile_mode); - - /* pitch_2d == to next slice within this volume-tile */ - /* pitch_3d == to next slice in next 2D array of blocks */ - unsigned pitch_2d = tile_h * 64; - unsigned pitch_3d = tile_d * align(ny, tile_h) * pitch; - - return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; -} - static struct pipe_transfer * nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, @@ -150,56 +141,43 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; pipe_texture_reference(&tx->base.texture, pt); - tx->base.format = pt->format; + tx->nblocksx = util_format_get_nblocksx(pt->format, u_minify(pt->width0, level)); + tx->nblocksy = util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)); tx->base.width = w; tx->base.height = h; - tx->base.block = pt->block; - if (!pt->nblocksx[level]) { - tx->base.nblocksx = pf_get_nblocksx(&pt->block, - pt->width[level]); - tx->base.nblocksy = pf_get_nblocksy(&pt->block, - pt->height[level]); - } else { - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; - } - tx->base.stride = tx->base.nblocksx * pt->block.size; + tx->base.stride = tx->nblocksx * util_format_get_blocksize(pt->format); tx->base.usage = usage; tx->level_pitch = lvl->pitch; - tx->level_width = mt->base.base.width[level]; - tx->level_height = mt->base.base.height[level]; - tx->level_depth = mt->base.base.depth[level]; + tx->level_width = u_minify(mt->base.base.width0, level); + tx->level_height = u_minify(mt->base.base.height0, level); + tx->level_depth = u_minify(mt->base.base.depth0, level); tx->level_offset = lvl->image_offset[image]; tx->level_tiling = lvl->tile_mode; - tx->level_x = pf_get_nblocksx(&tx->base.block, x); - tx->level_y = pf_get_nblocksy(&tx->base.block, y); + tx->level_z = zslice; + tx->level_x = util_format_get_nblocksx(pt->format, x); + tx->level_y = util_format_get_nblocksy(pt->format, y); ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, - tx->base.nblocksy * tx->base.stride, &tx->bo); + tx->nblocksy * tx->base.stride, &tx->bo); if (ret) { FREE(tx); return NULL; } - if (pt->target == PIPE_TEXTURE_3D) - tx->level_offset += get_zslice_offset(lvl->tile_mode, zslice, - lvl->pitch, - tx->base.nblocksy); - if (usage & PIPE_TRANSFER_READ) { - nx = pf_get_nblocksx(&tx->base.block, tx->base.width); - ny = pf_get_nblocksy(&tx->base.block, tx->base.height); + nx = util_format_get_nblocksx(pt->format, tx->base.width); + ny = util_format_get_nblocksy(pt->format, tx->base.height); nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, - x, y, - tx->base.nblocksx, tx->base.nblocksy, + x, y, zslice, + tx->nblocksx, tx->nblocksy, tx->level_depth, tx->bo, 0, tx->base.stride, tx->bo->tile_mode, - 0, 0, - tx->base.nblocksx, tx->base.nblocksy, 1, - tx->base.block.size, nx, ny, + 0, 0, 0, + tx->nblocksx, tx->nblocksy, 1, + util_format_get_blocksize(pt->format), nx, ny, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, NOUVEAU_BO_GART); } @@ -212,23 +190,24 @@ nv50_transfer_del(struct pipe_transfer *ptx) { struct nv50_transfer *tx = (struct nv50_transfer *)ptx; struct nv50_miptree *mt = nv50_miptree(ptx->texture); + struct pipe_texture *pt = ptx->texture; - unsigned nx = pf_get_nblocksx(&tx->base.block, tx->base.width); - unsigned ny = pf_get_nblocksy(&tx->base.block, tx->base.height); + unsigned nx = util_format_get_nblocksx(pt->format, tx->base.width); + unsigned ny = util_format_get_nblocksy(pt->format, tx->base.height); if (ptx->usage & PIPE_TRANSFER_WRITE) { - struct pipe_screen *pscreen = ptx->texture->screen; + struct pipe_screen *pscreen = pt->screen; nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride, tx->bo->tile_mode, - 0, 0, - tx->base.nblocksx, tx->base.nblocksy, 1, + 0, 0, 0, + tx->nblocksx, tx->nblocksy, 1, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, - tx->level_x, tx->level_y, - tx->base.nblocksx, tx->base.nblocksy, + tx->level_x, tx->level_y, tx->level_z, + tx->nblocksx, tx->nblocksy, tx->level_depth, - tx->base.block.size, nx, ny, + util_format_get_blocksize(pt->format), nx, ny, NOUVEAU_BO_GART, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); } @@ -287,7 +266,7 @@ nv50_upload_sifc(struct nv50_context *nv50, reloc |= NOUVEAU_BO_WR; - WAIT_RING (chan, 32); + MARK_RING (chan, 32, 2); /* flush on lack of space or relocs */ if (bo->tile_flags) { BEGIN_RING(chan, eng2d, NV50_2D_DST_FORMAT, 5); @@ -312,7 +291,7 @@ nv50_upload_sifc(struct nv50_context *nv50, /* NV50_2D_OPERATION_SRCCOPY assumed already set */ - BEGIN_RING(chan, eng2d, NV50_2D_SIFC_UNK0800, 2); + BEGIN_RING(chan, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, src_format); BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10); @@ -355,6 +334,6 @@ nv50_upload_sifc(struct nv50_context *nv50, src += src_pitch; } - BEGIN_RING(chan, tesla, 0x1440, 1); + BEGIN_RING(chan, tesla, NV50TCL_CODE_CB_FLUSH, 1); OUT_RING (chan, 0); } diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index db54380241..bfb1b34d27 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -24,6 +24,8 @@ #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" + #include "nv50_context.h" static boolean @@ -38,6 +40,8 @@ nv50_push_elements_u32(struct nv50_context *, uint32_t *, unsigned); static boolean nv50_push_arrays(struct nv50_context *, unsigned, unsigned); +#define NV50_USING_LOATHED_EDGEFLAG(ctx) ((ctx)->vertprog->cfg.edgeflag_in < 16) + static INLINE unsigned nv50_prim(unsigned mode) { @@ -53,6 +57,14 @@ nv50_prim(unsigned mode) case PIPE_PRIM_QUADS: return NV50TCL_VERTEX_BEGIN_QUADS; case PIPE_PRIM_QUAD_STRIP: return NV50TCL_VERTEX_BEGIN_QUAD_STRIP; case PIPE_PRIM_POLYGON: return NV50TCL_VERTEX_BEGIN_POLYGON; + case PIPE_PRIM_LINES_ADJACENCY: + return NV50TCL_VERTEX_BEGIN_LINES_ADJACENCY; + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return NV50TCL_VERTEX_BEGIN_LINE_STRIP_ADJACENCY; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + return NV50TCL_VERTEX_BEGIN_TRIANGLES_ADJACENCY; + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP_ADJACENCY; default: break; } @@ -62,18 +74,25 @@ nv50_prim(unsigned mode) } static INLINE uint32_t -nv50_vbo_type_to_hw(unsigned type) +nv50_vbo_type_to_hw(enum pipe_format format) { - switch (type) { - case PIPE_FORMAT_TYPE_FLOAT: + const struct util_format_description *desc; + + desc = util_format_description(format); + assert(desc); + + switch (desc->channel[0].type) { + case UTIL_FORMAT_TYPE_FLOAT: return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT; - case PIPE_FORMAT_TYPE_UNORM: - return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UNORM; - case PIPE_FORMAT_TYPE_SNORM: - return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SNORM; - case PIPE_FORMAT_TYPE_USCALED: + case UTIL_FORMAT_TYPE_UNSIGNED: + if (desc->channel[0].normalized) { + return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UNORM; + } return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_USCALED; - case PIPE_FORMAT_TYPE_SSCALED: + case UTIL_FORMAT_TYPE_SIGNED: + if (desc->channel[0].normalized) { + return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SNORM; + } return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SSCALED; /* case PIPE_FORMAT_TYPE_UINT: @@ -90,19 +109,19 @@ nv50_vbo_size_to_hw(unsigned size, unsigned nr_c) { static const uint32_t hw_values[] = { 0, 0, 0, 0, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16, 0, 0, 0, 0, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32_32 }; + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 }; /* we'd also have R11G11B10 and R10G10B10A2 */ @@ -120,9 +139,15 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve) { uint32_t hw_type, hw_size; enum pipe_format pf = ve->src_format; - unsigned size = pf_size_x(pf) << pf_exp2(pf); + const struct util_format_description *desc; + unsigned size; + + desc = util_format_description(pf); + assert(desc); + + size = util_format_get_component_bits(pf, UTIL_FORMAT_COLORSPACE_RGB, 0); - hw_type = nv50_vbo_type_to_hw(pf_type(pf)); + hw_type = nv50_vbo_type_to_hw(pf); hw_size = nv50_vbo_size_to_hw(size, ve->nr_components); if (!hw_type || !hw_size) { @@ -131,13 +156,316 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve) return 0x24e80000; } - if (pf_swizzle_x(pf) == 2) /* BGRA */ + if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_Z) /* BGRA */ hw_size |= (1 << 31); /* no real swizzle bits :-( */ return (hw_type | hw_size); } -boolean +/* For instanced drawing from user buffers, hitting the FIFO repeatedly + * with the same vertex data is probably worse than uploading all data. + */ +static boolean +nv50_upload_vtxbuf(struct nv50_context *nv50, unsigned i) +{ + struct nv50_screen *nscreen = nv50->screen; + struct pipe_screen *pscreen = &nscreen->base.base; + struct pipe_buffer *buf = nscreen->strm_vbuf[i]; + struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i]; + uint8_t *src; + unsigned size = align(vb->buffer->size, 4096); + + if (buf && buf->size < size) + pipe_buffer_reference(&nscreen->strm_vbuf[i], NULL); + + if (!nscreen->strm_vbuf[i]) { + nscreen->strm_vbuf[i] = pipe_buffer_create( + pscreen, 0, PIPE_BUFFER_USAGE_VERTEX, size); + buf = nscreen->strm_vbuf[i]; + } + + src = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ); + if (!src) + return FALSE; + src += vb->buffer_offset; + + size = (vb->max_index + 1) * vb->stride + 16; /* + 16 is for stride 0 */ + if (vb->buffer_offset + size > vb->buffer->size) + size = vb->buffer->size - vb->buffer_offset; + + pipe_buffer_write(pscreen, buf, vb->buffer_offset, size, src); + pipe_buffer_unmap(pscreen, vb->buffer); + + vb->buffer = buf; /* don't pipe_reference, this is a private copy */ + return TRUE; +} + +static void +nv50_upload_user_vbufs(struct nv50_context *nv50) +{ + unsigned i; + + if (nv50->vbo_fifo) + nv50->dirty |= NV50_NEW_ARRAYS; + if (!(nv50->dirty & NV50_NEW_ARRAYS)) + return; + + for (i = 0; i < nv50->vtxbuf_nr; ++i) { + if (nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX) + continue; + nv50_upload_vtxbuf(nv50, i); + } +} + +static void +nv50_set_static_vtxattr(struct nv50_context *nv50, unsigned i, void *data) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_channel *chan = tesla->channel; + float v[4]; + + util_format_read_4f(nv50->vtxelt[i].src_format, + v, 0, data, 0, 0, 0, 1, 1); + + switch (nv50->vtxelt[i].nr_components) { + case 4: + BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_4F_X(i), 4); + OUT_RINGf (chan, v[0]); + OUT_RINGf (chan, v[1]); + OUT_RINGf (chan, v[2]); + OUT_RINGf (chan, v[3]); + break; + case 3: + BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_3F_X(i), 3); + OUT_RINGf (chan, v[0]); + OUT_RINGf (chan, v[1]); + OUT_RINGf (chan, v[2]); + break; + case 2: + BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_2F_X(i), 2); + OUT_RINGf (chan, v[0]); + OUT_RINGf (chan, v[1]); + break; + case 1: + BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_1F(i), 1); + OUT_RINGf (chan, v[0]); + break; + default: + assert(0); + break; + } +} + +static unsigned +init_per_instance_arrays_immd(struct nv50_context *nv50, + unsigned startInstance, + unsigned pos[16], unsigned step[16]) +{ + struct nouveau_bo *bo; + unsigned i, b, count = 0; + + for (i = 0; i < nv50->vtxelt_nr; ++i) { + if (!nv50->vtxelt[i].instance_divisor) + continue; + ++count; + b = nv50->vtxelt[i].vertex_buffer_index; + + pos[i] = nv50->vtxelt[i].src_offset + + nv50->vtxbuf[b].buffer_offset + + startInstance * nv50->vtxbuf[b].stride; + step[i] = startInstance % nv50->vtxelt[i].instance_divisor; + + bo = nouveau_bo(nv50->vtxbuf[b].buffer); + if (!bo->map) + nouveau_bo_map(bo, NOUVEAU_BO_RD); + + nv50_set_static_vtxattr(nv50, i, (uint8_t *)bo->map + pos[i]); + } + + return count; +} + +static unsigned +init_per_instance_arrays(struct nv50_context *nv50, + unsigned startInstance, + unsigned pos[16], unsigned step[16]) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_channel *chan = tesla->channel; + struct nouveau_bo *bo; + struct nouveau_stateobj *so; + unsigned i, b, count = 0; + const uint32_t rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; + + if (nv50->vbo_fifo) + return init_per_instance_arrays_immd(nv50, startInstance, + pos, step); + + so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 2, nv50->vtxelt_nr * 2); + + for (i = 0; i < nv50->vtxelt_nr; ++i) { + if (!nv50->vtxelt[i].instance_divisor) + continue; + ++count; + b = nv50->vtxelt[i].vertex_buffer_index; + + pos[i] = nv50->vtxelt[i].src_offset + + nv50->vtxbuf[b].buffer_offset + + startInstance * nv50->vtxbuf[b].stride; + + if (!startInstance) { + step[i] = 0; + continue; + } + step[i] = startInstance % nv50->vtxelt[i].instance_divisor; + + bo = nouveau_bo(nv50->vtxbuf[b].buffer); + + so_method(so, tesla, NV50TCL_VERTEX_ARRAY_START_HIGH(i), 2); + so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_LOW, 0, 0); + } + + if (count && startInstance) { + so_ref (so, &nv50->state.instbuf); /* for flush notify */ + so_emit(chan, nv50->state.instbuf); + } + so_ref (NULL, &so); + + return count; +} + +static void +step_per_instance_arrays_immd(struct nv50_context *nv50, + unsigned pos[16], unsigned step[16]) +{ + struct nouveau_bo *bo; + unsigned i, b; + + for (i = 0; i < nv50->vtxelt_nr; ++i) { + if (!nv50->vtxelt[i].instance_divisor) + continue; + if (++step[i] != nv50->vtxelt[i].instance_divisor) + continue; + b = nv50->vtxelt[i].vertex_buffer_index; + bo = nouveau_bo(nv50->vtxbuf[b].buffer); + + step[i] = 0; + pos[i] += nv50->vtxbuf[b].stride; + + nv50_set_static_vtxattr(nv50, i, (uint8_t *)bo->map + pos[i]); + } +} + +static void +step_per_instance_arrays(struct nv50_context *nv50, + unsigned pos[16], unsigned step[16]) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_channel *chan = tesla->channel; + struct nouveau_bo *bo; + struct nouveau_stateobj *so; + unsigned i, b; + const uint32_t rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; + + if (nv50->vbo_fifo) { + step_per_instance_arrays_immd(nv50, pos, step); + return; + } + + so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 2, nv50->vtxelt_nr * 2); + + for (i = 0; i < nv50->vtxelt_nr; ++i) { + if (!nv50->vtxelt[i].instance_divisor) + continue; + b = nv50->vtxelt[i].vertex_buffer_index; + + if (++step[i] == nv50->vtxelt[i].instance_divisor) { + step[i] = 0; + pos[i] += nv50->vtxbuf[b].stride; + } + + bo = nouveau_bo(nv50->vtxbuf[b].buffer); + + so_method(so, tesla, NV50TCL_VERTEX_ARRAY_START_HIGH(i), 2); + so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, bo, pos[i], rl | NOUVEAU_BO_LOW, 0, 0); + } + + so_ref (so, &nv50->state.instbuf); /* for flush notify */ + so_ref (NULL, &so); + + so_emit(chan, nv50->state.instbuf); +} + +static INLINE void +nv50_unmap_vbufs(struct nv50_context *nv50) +{ + unsigned i; + + for (i = 0; i < nv50->vtxbuf_nr; ++i) + if (nouveau_bo(nv50->vtxbuf[i].buffer)->map) + nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer)); +} + +void +nv50_draw_arrays_instanced(struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count, + unsigned startInstance, unsigned instanceCount) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_channel *chan = nv50->screen->tesla->channel; + struct nouveau_grobj *tesla = nv50->screen->tesla; + unsigned i, nz_divisors; + unsigned step[16], pos[16]; + + if (!NV50_USING_LOATHED_EDGEFLAG(nv50)) + nv50_upload_user_vbufs(nv50); + + nv50_state_validate(nv50); + + nz_divisors = init_per_instance_arrays(nv50, startInstance, pos, step); + + BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 2); + OUT_RING (chan, NV50_CB_AUX | (24 << 8)); + OUT_RING (chan, startInstance); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode)); + + if (nv50->vbo_fifo) + nv50_push_arrays(nv50, start, count); + else { + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); + OUT_RING (chan, start); + OUT_RING (chan, count); + } + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); + + for (i = 1; i < instanceCount; i++) { + if (nz_divisors) /* any non-zero array divisors ? */ + step_per_instance_arrays(nv50, pos, step); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode) | (1 << 28)); + + if (nv50->vbo_fifo) + nv50_push_arrays(nv50, start, count); + else { + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); + OUT_RING (chan, start); + OUT_RING (chan, count); + } + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); + } + nv50_unmap_vbufs(nv50); + + so_ref(NULL, &nv50->state.instbuf); +} + +void nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { @@ -167,7 +495,11 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); OUT_RING (chan, 0); - return ret; + nv50_unmap_vbufs(nv50); + + /* XXX: not sure what to do if ret != TRUE: flush and retry? + */ + assert(ret); } static INLINE boolean @@ -183,7 +515,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, return nv50_push_elements_u08(nv50, map, count); if (count & 1) { - BEGIN_RING(chan, tesla, 0x15e8, 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1); OUT_RING (chan, map[0]); map++; count--; @@ -193,7 +525,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); + BEGIN_RING_NI(chan, tesla, NV50TCL_VB_ELEMENT_U16, nr >> 1); for (i = 0; i < nr; i += 2) OUT_RING (chan, (map[i + 1] << 16) | map[i]); @@ -216,7 +548,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, return nv50_push_elements_u16(nv50, map, count); if (count & 1) { - BEGIN_RING(chan, tesla, 0x15e8, 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1); OUT_RING (chan, map[0]); map++; count--; @@ -226,7 +558,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); + BEGIN_RING_NI(chan, tesla, NV50TCL_VB_ELEMENT_U16, nr >> 1); for (i = 0; i < nr; i += 2) OUT_RING (chan, (map[i + 1] << 16) | map[i]); @@ -251,7 +583,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(chan, tesla, 0x400015e8, nr); + BEGIN_RING_NI(chan, tesla, NV50TCL_VB_ELEMENT_U32, nr); OUT_RINGp (chan, map, nr); count -= nr; @@ -260,7 +592,78 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, return TRUE; } -boolean +static INLINE void +nv50_draw_elements_inline(struct nv50_context *nv50, + void *map, unsigned indexSize, + unsigned start, unsigned count) +{ + switch (indexSize) { + case 1: + nv50_draw_elements_inline_u08(nv50, map, start, count); + break; + case 2: + nv50_draw_elements_inline_u16(nv50, map, start, count); + break; + case 4: + nv50_draw_elements_inline_u32(nv50, map, start, count); + break; + } +} + +void +nv50_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count, + unsigned startInstance, unsigned instanceCount) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_channel *chan = tesla->channel; + struct pipe_screen *pscreen = pipe->screen; + void *map; + unsigned i, nz_divisors; + unsigned step[16], pos[16]; + + map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); + + if (!NV50_USING_LOATHED_EDGEFLAG(nv50)) + nv50_upload_user_vbufs(nv50); + + nv50_state_validate(nv50); + + nz_divisors = init_per_instance_arrays(nv50, startInstance, pos, step); + + BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 2); + OUT_RING (chan, NV50_CB_AUX | (24 << 8)); + OUT_RING (chan, startInstance); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode)); + + nv50_draw_elements_inline(nv50, map, indexSize, start, count); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); + + for (i = 1; i < instanceCount; ++i) { + if (nz_divisors) /* any non-zero array divisors ? */ + step_per_instance_arrays(nv50, pos, step); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (chan, nv50_prim(mode) | (1 << 28)); + + nv50_draw_elements_inline(nv50, map, indexSize, start, count); + + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (chan, 0); + } + nv50_unmap_vbufs(nv50); + + so_ref(NULL, &nv50->state.instbuf); +} + +void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -270,7 +673,6 @@ nv50_draw_elements(struct pipe_context *pipe, struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_screen *pscreen = pipe->screen; void *map; - boolean ret; map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); @@ -283,27 +685,15 @@ nv50_draw_elements(struct pipe_context *pipe, BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1); OUT_RING (chan, nv50_prim(mode)); - switch (indexSize) { - case 1: - ret = nv50_draw_elements_inline_u08(nv50, map, start, count); - break; - case 2: - ret = nv50_draw_elements_inline_u16(nv50, map, start, count); - break; - case 4: - ret = nv50_draw_elements_inline_u32(nv50, map, start, count); - break; - default: - assert(0); - ret = FALSE; - break; - } + + nv50_draw_elements_inline(nv50, map, indexSize, start, count); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); OUT_RING (chan, 0); - pipe_buffer_unmap(pscreen, indexBuffer); + nv50_unmap_vbufs(nv50); - return ret; + pipe_buffer_unmap(pscreen, indexBuffer); } static INLINE boolean @@ -316,22 +706,19 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib, struct nouveau_stateobj *so; struct nouveau_grobj *tesla = nv50->screen->tesla; struct nouveau_bo *bo = nouveau_bo(vb->buffer); - float *v; + float v[4]; int ret; - enum pipe_format pf = ve->src_format; - - if ((pf_type(pf) != PIPE_FORMAT_TYPE_FLOAT) || - (pf_size_x(pf) << pf_exp2(pf)) != 32) - return FALSE; ret = nouveau_bo_map(bo, NOUVEAU_BO_RD); if (ret) return FALSE; - v = (float *)(bo->map + (vb->buffer_offset + ve->src_offset)); + util_format_read_4f(ve->src_format, v, 0, (uint8_t *)bo->map + + (vb->buffer_offset + ve->src_offset), 0, + 0, 0, 1, 1); so = *pso; if (!so) - *pso = so = so_new(nv50->vtxelt_nr * 5, 0); + *pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0); switch (ve->nr_components) { case 4: @@ -353,6 +740,10 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib, so_data (so, fui(v[1])); break; case 1: + if (attrib == nv50->vertprog->cfg.edgeflag_in) { + so_method(so, tesla, NV50TCL_EDGEFLAG_ENABLE, 1); + so_data (so, v[0] ? 1 : 0); + } so_method(so, tesla, NV50TCL_VTX_ATTR_1F(attrib), 1); so_data (so, fui(v[0])); break; @@ -382,11 +773,14 @@ nv50_vbo_validate(struct nv50_context *nv50) !(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX)) nv50->vbo_fifo = 0xffff; + if (NV50_USING_LOATHED_EDGEFLAG(nv50)) + nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */ + n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr); vtxattr = NULL; - vtxbuf = so_new(n_ve * 7, nv50->vtxelt_nr * 4); - vtxfmt = so_new(n_ve + 1, 0); + vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt_nr * 4); + vtxfmt = so_new(1, n_ve, 0); so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve); for (i = 0; i < nv50->vtxelt_nr; i++) { @@ -407,17 +801,20 @@ nv50_vbo_validate(struct nv50_context *nv50) nv50->vbo_fifo &= ~(1 << i); continue; } - so_data(vtxfmt, hw | i); if (nv50->vbo_fifo) { + so_data (vtxfmt, hw | + (ve->instance_divisor ? (1 << 4) : i)); so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 1); so_data (vtxbuf, 0); continue; } + so_data(vtxfmt, hw | i); so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 3); - so_data (vtxbuf, 0x20000000 | vb->stride); + so_data (vtxbuf, 0x20000000 | + (ve->instance_divisor ? 0 : vb->stride)); so_reloc (vtxbuf, bo, vb->buffer_offset + ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -426,7 +823,7 @@ nv50_vbo_validate(struct nv50_context *nv50) NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); /* vertex array limits */ - so_method(vtxbuf, tesla, 0x1080 + (i * 8), 2); + so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); so_reloc (vtxbuf, bo, vb->buffer->size - 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -455,11 +852,14 @@ typedef void (*pfn_push)(struct nouveau_channel *, void *); struct nv50_vbo_emitctx { pfn_push push[16]; - void *map[16]; + uint8_t *map[16]; unsigned stride[16]; unsigned nr_ve; unsigned vtx_dwords; unsigned vtx_max; + + float edgeflag; + unsigned ve_edgeflag; }; static INLINE void @@ -490,19 +890,18 @@ nv50_map_vbufs(struct nv50_context *nv50) for (i = 0; i < nv50->vtxbuf_nr; ++i) { struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i]; - unsigned size, delta; + unsigned size = vb->stride * (vb->max_index + 1) + 16; if (nouveau_bo(vb->buffer)->map) continue; - size = vb->stride * (vb->max_index + 1); - delta = vb->buffer_offset; - + size = vb->stride * (vb->max_index + 1) + 16; + size = MIN2(size, vb->buffer->size); if (!size) - size = vb->buffer->size - vb->buffer_offset; + size = vb->buffer->size; if (nouveau_bo_map_range(nouveau_bo(vb->buffer), - delta, size, NOUVEAU_BO_RD)) + 0, size, NOUVEAU_BO_RD)) break; } @@ -513,16 +912,6 @@ nv50_map_vbufs(struct nv50_context *nv50) return FALSE; } -static INLINE void -nv50_unmap_vbufs(struct nv50_context *nv50) -{ - unsigned i; - - for (i = 0; i < nv50->vtxbuf_nr; ++i) - if (nouveau_bo(nv50->vtxbuf[i].buffer)->map) - nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer)); -} - static void emit_b32_1(struct nouveau_channel *chan, void *data) { @@ -603,26 +992,34 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, if (nv50_map_vbufs(nv50) == FALSE) return FALSE; + emit->ve_edgeflag = nv50->vertprog->cfg.edgeflag_in; + + emit->edgeflag = 0.5f; emit->nr_ve = 0; emit->vtx_dwords = 0; for (i = 0; i < nv50->vtxelt_nr; ++i) { struct pipe_vertex_element *ve; struct pipe_vertex_buffer *vb; - unsigned n, type, size; + unsigned n, size; + const struct util_format_description *desc; ve = &nv50->vtxelt[i]; vb = &nv50->vtxbuf[ve->vertex_buffer_index]; - if (!(nv50->vbo_fifo & (1 << i))) + if (!(nv50->vbo_fifo & (1 << i)) || ve->instance_divisor) continue; n = emit->nr_ve++; emit->stride[n] = vb->stride; - emit->map[n] = nouveau_bo(vb->buffer)->map + + emit->map[n] = (uint8_t *)nouveau_bo(vb->buffer)->map + + vb->buffer_offset + (start * vb->stride + ve->src_offset); - type = pf_type(ve->src_format); - size = pf_size_x(ve->src_format) << pf_exp2(ve->src_format); + desc = util_format_description(ve->src_format); + assert(desc); + + size = util_format_get_component_bits( + ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0); assert(ve->nr_components > 0 && ve->nr_components <= 4); @@ -664,10 +1061,31 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, } emit->vtx_max = 512 / emit->vtx_dwords; + if (emit->ve_edgeflag < 16) + emit->vtx_max = 1; return TRUE; } +static INLINE void +set_edgeflag(struct nouveau_channel *chan, + struct nouveau_grobj *tesla, + struct nv50_vbo_emitctx *emit, uint32_t index) +{ + unsigned i = emit->ve_edgeflag; + + if (i < 16) { + float f = *((float *)(emit->map[i] + index * emit->stride[i])); + + if (emit->edgeflag != f) { + emit->edgeflag = f; + + BEGIN_RING(chan, tesla, 0x15e4, 1); + OUT_RING (chan, f ? 1 : 0); + } + } +} + static boolean nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count) { @@ -682,13 +1100,14 @@ nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + set_edgeflag(chan, tesla, &emit, 0); /* nr will be 1 */ + + BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw); for (i = 0; i < nr; ++i) emit_vtx_next(chan, &emit); count -= nr; } - nv50_unmap_vbufs(nv50); return TRUE; } @@ -707,13 +1126,14 @@ nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + set_edgeflag(chan, tesla, &emit, *map); + + BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); count -= nr; } - nv50_unmap_vbufs(nv50); return TRUE; } @@ -732,13 +1152,14 @@ nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + set_edgeflag(chan, tesla, &emit, *map); + + BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); count -= nr; } - nv50_unmap_vbufs(nv50); return TRUE; } @@ -757,13 +1178,14 @@ nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; - BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); + set_edgeflag(chan, tesla, &emit, *map); + + BEGIN_RING_NI(chan, tesla, NV50TCL_VERTEX_DATA, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); count -= nr; } - nv50_unmap_vbufs(nv50); return TRUE; } diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index 121b65063f..afddcb161f 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -4,8 +4,8 @@ include $(TOP)/configs/current LIBNAME = r300 C_SOURCES = \ + r300_blit.c \ r300_chipset.c \ - r300_clear.c \ r300_context.c \ r300_debug.c \ r300_emit.c \ @@ -17,13 +17,13 @@ C_SOURCES = \ r300_state.c \ r300_state_derived.c \ r300_state_invariant.c \ - r300_vbo.c \ r300_vs.c \ r300_texture.c \ r300_tgsi_to_rc.c LIBRARY_INCLUDES = \ - -I$(TOP)/src/mesa/drivers/dri/r300/compiler + -I$(TOP)/src/mesa/drivers/dri/r300/compiler \ + -I$(TOP)/src/gallium/winsys/drm/radeon/core COMPILER_ARCHIVE = $(TOP)/src/mesa/drivers/dri/r300/compiler/libr300compiler.a diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index 97989040d2..183aa17f9b 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -4,13 +4,18 @@ r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript') env = env.Clone() # add the paths for r300compiler -env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa']) +env.Append(CPPPATH = [ + '#/src/mesa/drivers/dri/r300/compiler', + '#/src/gallium/winsys/drm/radeon/core', + '#/include', + '#/src/mesa', +]) r300 = env.ConvenienceLibrary( target = 'r300', source = [ + 'r300_blit.c', 'r300_chipset.c', - 'r300_clear.c', 'r300_context.c', 'r300_debug.c', 'r300_emit.c', diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c new file mode 100644 index 0000000000..c14414fff6 --- /dev/null +++ b/src/gallium/drivers/r300/r300_blit.c @@ -0,0 +1,130 @@ +/* + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_blit.h" +#include "r300_context.h" + +#include "util/u_rect.h" + +static void r300_blitter_save_states(struct r300_context* r300) +{ + util_blitter_save_blend(r300->blitter, r300->blend_state.state); + util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state); + util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state); + util_blitter_save_fragment_shader(r300->blitter, r300->fs); + util_blitter_save_vertex_shader(r300->blitter, r300->vs); +} + +/* Clear currently bound buffers. */ +void r300_clear(struct pipe_context* pipe, + unsigned buffers, + const float* rgba, + double depth, + unsigned stencil) +{ + /* XXX Implement fastfill. + * + * If fastfill is enabled, a few facts should be considered: + * + * 1) Zbuffer must be micro-tiled and whole microtiles must be + * written. + * + * 2) ZB_DEPTHCLEARVALUE is used to clear a zbuffer and Z Mask must be + * equal to 0. + * + * 3) RB3D_COLOR_CLEAR_VALUE is used to clear a colorbuffer and + * RB3D_COLOR_CHANNEL_MASK must be equal to 0. + * + * 4) ZB_CB_CLEAR can be used to make the ZB units help in clearing + * the colorbuffer. The color clear value is supplied through both + * RB3D_COLOR_CLEAR_VALUE and ZB_DEPTHCLEARVALUE, and the colorbuffer + * must be set in ZB_DEPTHOFFSET and ZB_DEPTHPITCH in addition to + * RB3D_COLOROFFSET and RB3D_COLORPITCH. It's obvious that the zbuffer + * will not be cleared and multiple render targets cannot be cleared + * this way either. + * + * 5) For 16-bit integer buffering, compression causes a hung with one or + * two samples and should not be used. + * + * 6) Fastfill must not be used if reading of compressed Z data is disabled + * and writing of compressed Z data is enabled (RD/WR_COMP_ENABLE), + * i.e. it cannot be used to compress the zbuffer. + * (what the hell does that mean and how does it fit in clearing + * the buffers?) + * + * - Marek + */ + + struct r300_context* r300 = r300_context(pipe); + + r300_blitter_save_states(r300); + + util_blitter_clear(r300->blitter, + r300->framebuffer_state.width, + r300->framebuffer_state.height, + r300->framebuffer_state.nr_cbufs, + buffers, rgba, depth, stencil); +} + +/* Copy a block of pixels from one surface to another. */ +void r300_surface_copy(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + struct pipe_surface* src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct r300_context* r300 = r300_context(pipe); + + /* Yeah we have to save all those states to ensure this blitter operation + * is really transparent. The states will be restored by the blitter once + * copying is done. */ + r300_blitter_save_states(r300); + util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state); + + util_blitter_save_fragment_sampler_states( + r300->blitter, r300->sampler_count, (void**)r300->sampler_states); + + util_blitter_save_fragment_sampler_textures( + r300->blitter, r300->texture_count, + (struct pipe_texture**)r300->textures); + + /* Do a copy */ + util_blitter_copy(r300->blitter, + dst, dstx, dsty, src, srcx, srcy, width, height, TRUE); +} + +/* Fill a region of a surface with a constant value. */ +void r300_surface_fill(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value) +{ + struct r300_context* r300 = r300_context(pipe); + + r300_blitter_save_states(r300); + util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state); + + util_blitter_fill(r300->blitter, + dst, dstx, dsty, width, height, value); +} diff --git a/src/gallium/drivers/r300/r300_clear.h b/src/gallium/drivers/r300/r300_blit.h index b8fcdf273c..029e4f98e7 100644 --- a/src/gallium/drivers/r300/r300_clear.h +++ b/src/gallium/drivers/r300/r300_blit.h @@ -1,5 +1,5 @@ /* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2008 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -20,10 +20,11 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef R300_CLEAR_H -#define R300_CLEAR_H +#ifndef R300_BLIT_H +#define R300_BLIT_H struct pipe_context; +struct pipe_surface; void r300_clear(struct pipe_context* pipe, unsigned buffers, @@ -31,4 +32,17 @@ void r300_clear(struct pipe_context* pipe, double depth, unsigned stencil); -#endif /* R300_CLEAR_H */ +void r300_surface_copy(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + struct pipe_surface* src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height); + +void r300_surface_fill(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value); + +#endif /* R300_BLIT_H */ diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index 51fdb82ff3..92de297ef1 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -33,6 +33,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) /* Reasonable defaults */ caps->num_vert_fpus = 4; caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE; + caps->is_r400 = FALSE; caps->is_r500 = FALSE; caps->high_second_pipe = FALSE; @@ -123,6 +124,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4A54: caps->family = CHIP_FAMILY_R420; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5548: @@ -136,6 +138,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D57: caps->family = CHIP_FAMILY_R423; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x554C: @@ -147,6 +150,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D4A: caps->family = CHIP_FAMILY_R430; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5D4C: @@ -157,6 +161,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D52: caps->family = CHIP_FAMILY_R480; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x4B48: @@ -166,6 +171,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4B4C: caps->family = CHIP_FAMILY_R481; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5E4C: @@ -182,6 +188,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5E4D: caps->family = CHIP_FAMILY_RV410; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5954: @@ -212,6 +219,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x791F: caps->family = CHIP_FAMILY_RS690; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x793F: @@ -219,6 +227,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x7942: caps->family = CHIP_FAMILY_RS600; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x796C: @@ -227,6 +236,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x796F: caps->family = CHIP_FAMILY_RS740; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x7100: diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index 0633a8b8a7..2808486492 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -40,11 +40,18 @@ struct r300_capabilities { unsigned num_z_pipes; /* Whether or not TCL is physically present */ boolean has_tcl; + /* Whether or not this is R400. The differences compared to their R3xx + * cousins are: + * - Extended fragment shader registers + * - Blend LTE/GTE thresholds */ + boolean is_r400; /* Whether or not this is an RV515 or newer; R500s have many differences * that require extra consideration, compared to their R3xx cousins: * - Extra bit of width and height on texture sizes * - Blend color is split across two registers - * - Universal Shader (US) block used for fragment shaders */ + * - Blend LTE/GTE thresholds + * - Universal Shader (US) block used for fragment shaders + * - FP16 blending and multisampling */ boolean is_r500; /* Whether or not the second pixel pipe is accessed with the high bit */ boolean high_second_pipe; diff --git a/src/gallium/drivers/r300/r300_clear.c b/src/gallium/drivers/r300/r300_clear.c deleted file mode 100644 index 02d6d504fc..0000000000 --- a/src/gallium/drivers/r300/r300_clear.c +++ /dev/null @@ -1,38 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#include "r300_clear.h" -#include "r300_context.h" - -#include "util/u_clear.h" - -/* Clears currently bound buffers. */ -void r300_clear(struct pipe_context* pipe, - unsigned buffers, - const float* rgba, - double depth, - unsigned stencil) -{ - /* XXX we can and should do one clear if both color and zs are set */ - util_clear(pipe, &r300_context(pipe)->framebuffer_state, - buffers, rgba, depth, stencil); -} diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index ae23329b83..3bf9c8b18d 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -28,14 +28,16 @@ #include "util/u_memory.h" #include "util/u_simple_list.h" -#include "r300_clear.h" +#include "r300_blit.h" #include "r300_context.h" +#include "r300_emit.h" #include "r300_flush.h" #include "r300_query.h" #include "r300_render.h" #include "r300_screen.h" #include "r300_state_derived.h" #include "r300_state_invariant.h" +#include "r300_texture.h" #include "r300_winsys.h" static enum pipe_error r300_clear_hash_table(void* key, void* value, @@ -51,6 +53,8 @@ static void r300_destroy_context(struct pipe_context* context) struct r300_context* r300 = r300_context(context); struct r300_query* query, * temp; + util_blitter_destroy(r300->blitter); + util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table, NULL); util_hash_table_destroy(r300->shader_hash_table); @@ -66,10 +70,13 @@ static void r300_destroy_context(struct pipe_context* context) FREE(query); } - FREE(r300->blend_color_state); + FREE(r300->blend_color_state.state); + FREE(r300->clip_state.state); FREE(r300->rs_block); - FREE(r300->scissor_state); - FREE(r300->viewport_state); + FREE(r300->scissor_state.state); + FREE(r300->vertex_info); + FREE(r300->viewport_state.state); + FREE(r300->ztop_state.state); FREE(r300); } @@ -80,7 +87,7 @@ r300_is_texture_referenced(struct pipe_context *pipe, { struct pipe_buffer* buf = 0; - r300_get_texture_buffer(texture, &buf, NULL); + r300_get_texture_buffer(pipe->screen, texture, &buf, NULL); return pipe->is_buffer_referenced(pipe, buf); } @@ -103,8 +110,38 @@ static void r300_flush_cb(void *data) cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); } +#define R300_INIT_ATOM(atomname, atomsize) \ + r300->atomname##_state.name = #atomname; \ + r300->atomname##_state.state = NULL; \ + r300->atomname##_state.size = atomsize; \ + r300->atomname##_state.emit = r300_emit_##atomname##_state; \ + r300->atomname##_state.dirty = FALSE; \ + insert_at_tail(&r300->atom_list, &r300->atomname##_state); + +static void r300_setup_atoms(struct r300_context* r300) +{ + /* Create the actual atom list. + * + * Each atom is examined and emitted in the order it appears here, which + * can affect performance and conformance if not handled with care. + * + * Some atoms never change size, others change every emit. This is just + * an upper bound on each atom, to keep the emission machinery from + * underallocating space. */ + make_empty_list(&r300->atom_list); + R300_INIT_ATOM(invariant, 71); + R300_INIT_ATOM(ztop, 2); + R300_INIT_ATOM(blend, 8); + R300_INIT_ATOM(blend_color, 3); + R300_INIT_ATOM(clip, 29); + R300_INIT_ATOM(dsa, 8); + R300_INIT_ATOM(rs, 25); + R300_INIT_ATOM(scissor, 3); + R300_INIT_ATOM(viewport, 9); +} + struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys) + struct radeon_winsys* radeon_winsys) { struct r300_context* r300 = CALLOC_STRUCT(r300_context); struct r300_screen* r300screen = r300_screen(screen); @@ -112,26 +149,35 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, if (!r300) return NULL; - r300->winsys = r300_winsys; + r300->winsys = radeon_winsys; - r300->context.winsys = (struct pipe_winsys*)r300_winsys; + r300->context.winsys = (struct pipe_winsys*)radeon_winsys; r300->context.screen = screen; - r300_init_debug(r300); - r300->context.destroy = r300_destroy_context; r300->context.clear = r300_clear; + r300->context.surface_copy = r300_surface_copy; + r300->context.surface_fill = r300_surface_fill; - if (r300screen->caps->has_tcl) - { + if (r300screen->caps->has_tcl) { r300->context.draw_arrays = r300_draw_arrays; r300->context.draw_elements = r300_draw_elements; r300->context.draw_range_elements = r300_draw_range_elements; - } - else - { - assert(0); + } else { + r300->context.draw_arrays = r300_swtcl_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_swtcl_draw_range_elements; + + /* Create a Draw. This is used for SW TCL. */ + r300->draw = draw_create(); + /* Enable our renderer. */ + draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); + /* Enable Draw's clipping. */ + draw_set_driver_clipping(r300->draw, FALSE); + /* Force Draw to never do viewport transform, since we can do + * transform in hardware, always. */ + draw_set_viewport_state(r300->draw, &r300_viewport_identity); } r300->context.is_texture_referenced = r300_is_texture_referenced; @@ -140,20 +186,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash, r300_shader_key_compare); - r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); + r300_setup_atoms(r300); + + r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); + r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); - r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); - - /* Create a Draw. This is used for vert collation and SW TCL. */ - r300->draw = draw_create(); - /* Enable our renderer. */ - draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); - /* Disable Draw's clipping if TCL is present. */ - draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl); - /* Force Draw to never do viewport transform, since (again) we can do - * transform in hardware, always. */ - draw_set_viewport_state(r300->draw, &r300_viewport_identity); + r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); + r300->vertex_info = CALLOC_STRUCT(r300_vertex_info); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); + r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, @@ -168,10 +209,13 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300_init_state_functions(r300); - r300_emit_invariant_state(r300); + r300->invariant_state.dirty = TRUE; r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw++; + + r300->blitter = util_blitter_create(&r300->context); + return &r300->context; } diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index f954ba7f9a..48c86fdad7 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -25,12 +25,35 @@ #include "draw/draw_vertex.h" +#include "util/u_blitter.h" + #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "r300_screen.h" + +struct r300_context; + struct r300_fragment_shader; struct r300_vertex_shader; +struct r300_atom { + /* List pointers. */ + struct r300_atom *prev, *next; + /* Name, for debugging. */ + const char* name; + /* Opaque state. */ + void* state; + /* Emit the state to the context. */ + void (*emit)(struct r300_context*, void*); + /* Upper bound on number of dwords to emit. */ + unsigned size; + /* Whether this atom should be emitted. */ + boolean dirty; + /* Another dirty flag that is never automatically cleared. */ + boolean always_dirty; +}; + struct r300_blend_state { uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ @@ -60,19 +83,15 @@ struct r300_rs_state { /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; - /* Whether or not to enable the VTE. This is referenced at the very - * last moment during emission of VTE state, to decide whether or not - * the VTE should be used for transformation. */ - boolean enable_vte; - uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ + uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */ - uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ - uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */ - uint32_t depth_scale_back; /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */ - uint32_t depth_offset_back; /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */ + float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ + /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */ + float depth_offset; /* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */ + /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */ uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */ uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */ uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ @@ -89,14 +108,15 @@ struct r300_rs_block { }; struct r300_sampler_state { + struct pipe_sampler_state state; + uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ -}; -struct r300_scissor_state { - uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + /* Min/max LOD must be clamped to [0, last_level], thus + * it's dependent on a currently bound texture */ + unsigned min_lod, max_lod; }; struct r300_texture_state { @@ -119,24 +139,17 @@ struct r300_ztop_state { uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ }; -#define R300_NEW_BLEND 0x00000001 -#define R300_NEW_BLEND_COLOR 0x00000002 -#define R300_NEW_CLIP 0x00000004 -#define R300_NEW_DSA 0x00000008 #define R300_NEW_FRAMEBUFFERS 0x00000010 #define R300_NEW_FRAGMENT_SHADER 0x00000020 #define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 -#define R300_NEW_RASTERIZER 0x00000080 #define R300_NEW_RS_BLOCK 0x00000100 #define R300_NEW_SAMPLER 0x00000200 #define R300_ANY_NEW_SAMPLERS 0x0001fe00 -#define R300_NEW_SCISSOR 0x00020000 #define R300_NEW_TEXTURE 0x00040000 #define R300_ANY_NEW_TEXTURES 0x03fc0000 #define R300_NEW_VERTEX_FORMAT 0x04000000 #define R300_NEW_VERTEX_SHADER 0x08000000 #define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 -#define R300_NEW_VIEWPORT 0x20000000 #define R300_NEW_QUERY 0x40000000 #define R300_NEW_KITCHEN_SINK 0x7fffffff @@ -178,6 +191,12 @@ struct r300_query { struct r300_query* next; }; +enum r300_buffer_tiling { + R300_BUFFER_LINEAR = 0, + R300_BUFFER_TILED, + R300_BUFFER_SQUARETILED +}; + struct r300_texture { /* Parent class */ struct pipe_texture tex; @@ -214,16 +233,14 @@ struct r300_texture { /* Registers carrying texture format data. */ struct r300_texture_state state; + + /* Buffer tiling */ + enum r300_buffer_tiling microtile, macrotile; }; struct r300_vertex_info { /* Parent class */ struct vertex_info vinfo; - /* Map of vertex attributes into PVS memory for HW TCL, - * or GA memory for SW TCL. */ - int vs_tab[16]; - /* Map of rasterizer attributes from GB through RS to US. */ - int fs_tab[16]; /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ uint32_t vap_prog_stream_cntl[8]; @@ -238,9 +255,11 @@ struct r300_context { struct pipe_context context; /* The interface to the windowing system, etc. */ - struct r300_winsys* winsys; + struct radeon_winsys* winsys; /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Accelerated blit support. */ + struct blitter_context* blitter; /* Vertex buffer for rendering. */ struct pipe_buffer* vbo; @@ -260,38 +279,43 @@ struct r300_context { struct r300_vertex_info* vertex_info; /* Various CSO state objects. */ + /* Beginning of atom list. */ + struct r300_atom atom_list; /* Blend state. */ - struct r300_blend_state* blend_state; + struct r300_atom blend_state; /* Blend color state. */ - struct r300_blend_color_state* blend_color_state; + struct r300_atom blend_color_state; /* User clip planes. */ - struct pipe_clip_state clip_state; + struct r300_atom clip_state; /* Shader constants. */ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ - struct r300_dsa_state* dsa_state; + struct r300_atom dsa_state; /* Fragment shader. */ struct r300_fragment_shader* fs; /* Framebuffer state. We currently don't need our own version of this. */ struct pipe_framebuffer_state framebuffer_state; /* Rasterizer state. */ - struct r300_rs_state* rs_state; + struct r300_atom rs_state; /* RS block state. */ struct r300_rs_block* rs_block; /* Sampler states. */ struct r300_sampler_state* sampler_states[8]; int sampler_count; /* Scissor state. */ - struct r300_scissor_state* scissor_state; + struct r300_atom scissor_state; /* Texture states. */ struct r300_texture* textures[8]; int texture_count; /* Vertex shader. */ struct r300_vertex_shader* vs; /* Viewport state. */ - struct r300_viewport_state* viewport_state; + struct r300_atom viewport_state; /* ZTOP state. */ - struct r300_ztop_state ztop_state; + struct r300_atom ztop_state; + + /* Invariant state. This must be emitted to get the engine started. */ + struct r300_atom invariant_state; /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; @@ -304,9 +328,12 @@ struct r300_context { uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; - - /** Combination of DBG_xxx flags */ - unsigned debug; + /* Whether the TCL engine should be in bypass mode. */ + boolean tcl_bypass; + /* Whether polygon offset is enabled. */ + boolean polygon_offset_enabled; + /* Z buffer bit depth. */ + uint32_t zbuffer_bpp; }; /* Convenience cast wrapper. */ @@ -320,35 +347,15 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300); void r300_init_state_functions(struct r300_context* r300); void r300_init_surface_functions(struct r300_context* r300); -/* Debug functionality. */ - -/** - * Debug flags to disable/enable certain groups of debugging outputs. - * - * \note These may be rather coarse, and the grouping may be impractical. - * If you find, while debugging the driver, that a different grouping - * of these flags would be beneficial, just feel free to change them - * but make sure to update the documentation in r300_debug.c to reflect - * those changes. - */ -/*@{*/ -#define DBG_HELP 0x0000001 -#define DBG_FP 0x0000002 -#define DBG_VP 0x0000004 -#define DBG_CS 0x0000008 -#define DBG_DRAW 0x0000010 -#define DBG_TEX 0x0000020 -#define DBG_FALL 0x0000040 -/*@}*/ - -static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags) +static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags) { - return (ctx->debug & flags) ? TRUE : FALSE; + return SCREEN_DBG_ON(r300_screen(ctx->context.screen), flags); } -static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...) +static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags, + const char * fmt, ...) { - if (DBG_ON(ctx, flags)) { + if (CTX_DBG_ON(ctx, flags)) { va_list va; va_start(va, fmt); debug_vprintf(fmt, va); @@ -356,6 +363,8 @@ static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * f } } -void r300_init_debug(struct r300_context * ctx); +#define DBG_ON CTX_DBG_ON +#define DBG CTX_DBG #endif /* R300_CONTEXT_H */ + diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 5342488d0d..151f72b0fe 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -26,7 +26,8 @@ #include "util/u_math.h" #include "r300_reg.h" -#include "r300_winsys.h" + +#include "radeon_winsys.h" /* Yes, I know macros are ugly. However, they are much prettier than the code * that they neatly hide away, and don't have the cost of function setup,so @@ -50,11 +51,11 @@ #define CS_LOCALS(context) \ struct r300_context* const cs_context_copy = (context); \ - struct r300_winsys* cs_winsys = cs_context_copy->winsys; \ - int cs_count = 0 + struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \ + int cs_count = 0; (void) cs_count; #define CHECK_CS(size) \ - cs_winsys->check_cs(cs_winsys, (size)) + assert(cs_winsys->check_cs(cs_winsys, (size))) #define BEGIN_CS(size) do { \ CHECK_CS(size); \ @@ -114,6 +115,15 @@ cs_count -= 3; \ } while (0) +#define OUT_CS_RELOC_NO_OFFSET(bo, rd, wd, flags) do { \ + DBG(cs_context_copy, DBG_CS, "r300: writing relocation for buffer %p, " \ + "domains (%d, %d, %d)\n", \ + bo, rd, wd, flags); \ + assert(bo); \ + cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ + cs_count -= 2; \ +} while (0) + #define END_CS do { \ if (VERY_VERBOSE_CS) { \ DBG(cs_context_copy, DBG_CS, "r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \ diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c index 2a6ed54ac9..00d4f31c2b 100644 --- a/src/gallium/drivers/r300/r300_debug.c +++ b/src/gallium/drivers/r300/r300_debug.c @@ -46,7 +46,7 @@ static struct debug_option debug_options[] = { { 0, 0, 0 } }; -void r300_init_debug(struct r300_context * ctx) +void r300_init_debug(struct r300_screen * screen) { const char * options = debug_get_option("RADEON_DEBUG", 0); boolean printhint = FALSE; @@ -64,7 +64,7 @@ void r300_init_debug(struct r300_context * ctx) for(opt = debug_options; opt->name; ++opt) { if (!strncmp(options, opt->name, length)) { - ctx->debug |= opt->flag; + screen->debug |= opt->flag; break; } } @@ -77,11 +77,11 @@ void r300_init_debug(struct r300_context * ctx) options += length; } - if (!ctx->debug) + if (!screen->debug) printhint = TRUE; } - if (printhint || ctx->debug & DBG_HELP) { + if (printhint || screen->debug & DBG_HELP) { debug_printf("You can enable debug output by setting the RADEON_DEBUG environment variable\n" "to a comma-separated list of debug options. Available options are:\n"); for(opt = debug_options; opt->name; ++opt) { diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index b44c7bdbb3..badbf3715c 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,7 +23,9 @@ /* r300_emit: Functions for emitting state. */ +#include "util/u_format.h" #include "util/u_math.h" +#include "util/u_simple_list.h" #include "r300_context.h" #include "r300_cs.h" @@ -34,23 +37,31 @@ #include "r300_texture.h" #include "r300_vs.h" -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend) +void r300_emit_blend_state(struct r300_context* r300, void* state) { + struct r300_blend_state* blend = (struct r300_blend_state*)state; CS_LOCALS(r300); + BEGIN_CS(8); - OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); - OUT_CS(blend->blend_control); - OUT_CS(blend->alpha_blend_control); - OUT_CS(blend->color_channel_mask); OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); + OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); + if (r300->framebuffer_state.nr_cbufs) { + OUT_CS(blend->blend_control); + OUT_CS(blend->alpha_blend_control); + OUT_CS(blend->color_channel_mask); + } else { + OUT_CS(0); + OUT_CS(0); + OUT_CS(0); + /* XXX also disable fastfill here once it's supported */ + } OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); END_CS; } -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc) +void r300_emit_blend_color_state(struct r300_context* r300, void* state) { + struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -67,9 +78,9 @@ void r300_emit_blend_color_state(struct r300_context* r300, } } -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip) +void r300_emit_clip_state(struct r300_context* r300, void* state) { + struct pipe_clip_state* clip = (struct pipe_clip_state*)state; int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -97,13 +108,13 @@ void r300_emit_clip_state(struct r300_context* r300, } -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa) +void r300_emit_dsa_state(struct r300_context* r300, void* state) { + struct r300_dsa_state* dsa = (struct r300_dsa_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); - BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8); + BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6); OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); /* not needed since we use the 8bit alpha ref */ @@ -112,10 +123,16 @@ void r300_emit_dsa_state(struct r300_context* r300, }*/ OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); - OUT_CS(dsa->z_buffer_control); - OUT_CS(dsa->z_stencil_control); + + if (r300->framebuffer_state.zsbuf) { + OUT_CS(dsa->z_buffer_control); + OUT_CS(dsa->z_stencil_control); + } else { + OUT_CS(0); + OUT_CS(0); + } + OUT_CS(dsa->stencil_ref_mask); - OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top); /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */ if (r300screen->caps->is_r500) { @@ -129,7 +146,11 @@ static const float * get_shader_constant( struct rc_constant * constant, struct r300_constant_buffer * externals) { - static const float zero[4] = { 0.0, 0.0, 0.0, 0.0 }; + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; + static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; + struct pipe_texture *tex; + switch(constant->Type) { case RC_CONSTANT_EXTERNAL: return externals->constants[constant->u.External]; @@ -137,11 +158,58 @@ static const float * get_shader_constant( case RC_CONSTANT_IMMEDIATE: return constant->u.Immediate; + case RC_CONSTANT_STATE: + switch (constant->u.State[0]) { + /* Factor for converting rectangle coords to + * normalized coords. Should only show up on non-r500. */ + case RC_STATE_R300_TEXRECT_FACTOR: + tex = &r300->textures[constant->u.State[1]]->tex; + vec[0] = 1.0 / tex->width0; + vec[1] = 1.0 / tex->height0; + break; + + /* Texture compare-fail value. */ + /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient, + * this is always (0,0,0,0), right? */ + case RC_STATE_SHADOW_AMBIENT: + vec[3] = 0; + break; + + case RC_STATE_R300_VIEWPORT_SCALE: + if (r300->tcl_bypass) { + vec[0] = 1; + vec[1] = 1; + vec[2] = 1; + } else { + vec[0] = viewport->xscale; + vec[1] = viewport->yscale; + vec[2] = viewport->zscale; + } + break; + + case RC_STATE_R300_VIEWPORT_OFFSET: + if (!r300->tcl_bypass) { + vec[0] = viewport->xoffset; + vec[1] = viewport->yoffset; + vec[2] = viewport->zoffset; + } + break; + + default: + debug_printf("r300: Implementation error: " + "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); + } + break; + default: - debug_printf("r300: Implementation error: Unhandled constant type %i\n", - constant->Type); - return zero; + debug_printf("r300: Implementation error: " + "Unhandled constant type %d\n", constant->Type); } + + /* This should either be (0, 0, 0, 1), which should be a relatively safe + * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE + * state factors. */ + return vec; } /* Convert a normal single-precision float into the 7.16 format @@ -245,6 +313,22 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } +static void r300_emit_fragment_depth_config(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + CS_LOCALS(r300); + + BEGIN_CS(4); + if (r300_fragment_shader_writes_depth(fs)) { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US); + } else { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US); + } + END_CS; +} + void r500_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code) { @@ -254,7 +338,7 @@ void r500_emit_fragment_program_code(struct r300_context* r300, BEGIN_CS(13 + ((code->inst_end + 1) * 6)); - OUT_CS_REG(R500_US_CONFIG, 0); + OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx); OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end)); @@ -308,7 +392,13 @@ void r300_emit_fb_state(struct r300_context* r300, int i; CS_LOCALS(r300); - BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 4); + /* Shouldn't fail unless there is a bug in the state tracker. */ + assert(fb->nr_cbufs <= 4); + + BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) + + (fb->zsbuf ? 10 : 0) + 6); + + /* Flush and free renderbuffer caches. */ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); @@ -316,6 +406,10 @@ void r300_emit_fb_state(struct r300_context* r300, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + /* Set the number of colorbuffers. */ + OUT_CS_REG(R300_RB3D_CCTL, R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs)); + + /* Set up colorbuffers. */ for (i = 0; i < fb->nr_cbufs; i++) { surf = fb->cbufs[i]; tex = (struct r300_texture*)surf->texture; @@ -326,13 +420,21 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] | - r300_translate_colorformat(tex->tex.format), 0, - RADEON_GEM_DOMAIN_VRAM, 0); + r300_translate_colorformat(tex->tex.format) | + R300_COLOR_TILE(tex->macrotile) | + R300_COLOR_MICROTILE(tex->microtile), + 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), r300_translate_out_fmt(surf->format)); } + /* Disable unused colorbuffers. */ + for (; i < 4; i++) { + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED); + } + + /* Set up a zbuffer. */ if (fb->zsbuf) { surf = fb->zsbuf; tex = (struct r300_texture*)surf->texture; @@ -344,8 +446,10 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); - OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0, - RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] | + R300_DEPTHMACROTILE(tex->macrotile) | + R300_DEPTHMICROTILE(tex->microtile), + 0, RADEON_GEM_DOMAIN_VRAM, 0); } END_CS; @@ -360,8 +464,6 @@ static void r300_emit_query_start(struct r300_context *r300) if (!query) return; - /* XXX This will almost certainly not return good results - * for overlapping queries. */ BEGIN_CS(4); if (caps->family == CHIP_FAMILY_RV530) { OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); @@ -479,21 +581,43 @@ void r300_emit_query_end(struct r300_context* r300) r300_emit_query_finish(r300, query); } -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) +void r300_emit_rs_state(struct r300_context* r300, void* state) { + struct r300_rs_state* rs = (struct r300_rs_state*)state; + float scale, offset; CS_LOCALS(r300); - BEGIN_CS(22); + BEGIN_CS(20 + (rs->polygon_offset_enable ? 5 : 0)); OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status); + + OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config); + OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size); OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2); OUT_CS(rs->point_minmax); OUT_CS(rs->line_control); - OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6); - OUT_CS(rs->depth_scale_front); - OUT_CS(rs->depth_offset_front); - OUT_CS(rs->depth_scale_back); - OUT_CS(rs->depth_offset_back); + + if (rs->polygon_offset_enable) { + scale = rs->depth_scale * 12; + offset = rs->depth_offset; + + switch (r300->zbuffer_bpp) { + case 16: + offset *= 4; + break; + case 24: + offset *= 2; + break; + } + + OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 4); + OUT_CS_32F(scale); + OUT_CS_32F(offset); + OUT_CS_32F(scale); + OUT_CS_32F(offset); + } + + OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_ENABLE, 2); OUT_CS(rs->polygon_offset_enable); OUT_CS(rs->cull_mode); OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config); @@ -543,15 +667,62 @@ void r300_emit_rs_block_state(struct r300_context* r300, END_CS; } -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor) +void r300_emit_scissor_state(struct r300_context* r300, void* state) { + unsigned minx, miny, maxx, maxy; + uint32_t top_left, bottom_right; + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state; CS_LOCALS(r300); + minx = miny = 0; + maxx = r300->framebuffer_state.width; + maxy = r300->framebuffer_state.height; + + if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) { + minx = MAX2(minx, scissor->minx); + miny = MAX2(miny, scissor->miny); + maxx = MIN2(maxx, scissor->maxx); + maxy = MIN2(maxy, scissor->maxy); + } + + /* Special case for zero-area scissor. + * + * We can't allow the variables maxx and maxy to be zero because they are + * subtracted from later in the code, which would cause emitting ~0 and + * making the kernel checker angry. + * + * Let's consider we change maxx and maxy to 1, which is effectively + * a one-pixel area. We must then change minx and miny to a number which is + * greater than 1 to get the zero area back. */ + if (!maxx || !maxy) { + minx = 2; + miny = 2; + maxx = 1; + maxy = 1; + } + + if (r300screen->caps->is_r500) { + top_left = + (minx << R300_SCISSORS_X_SHIFT) | + (miny << R300_SCISSORS_Y_SHIFT); + bottom_right = + ((maxx - 1) << R300_SCISSORS_X_SHIFT) | + ((maxy - 1) << R300_SCISSORS_Y_SHIFT); + } else { + /* Offset of 1440 in non-R500 chipsets. */ + top_left = + ((minx + 1440) << R300_SCISSORS_X_SHIFT) | + ((miny + 1440) << R300_SCISSORS_Y_SHIFT); + bottom_right = + (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | + (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); + } + BEGIN_CS(3); OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - OUT_CS(scissor->scissor_top_left); - OUT_CS(scissor->scissor_bottom_right); + OUT_CS(top_left); + OUT_CS(bottom_right); END_CS; } @@ -561,6 +732,8 @@ void r300_emit_texture(struct r300_context* r300, unsigned offset) { uint32_t filter0 = sampler->filter0; + uint32_t format0 = tex->state.format0; + unsigned min_level, max_level; CS_LOCALS(r300); /* to emulate 1D textures through 2D ones correctly */ @@ -569,90 +742,75 @@ void r300_emit_texture(struct r300_context* r300, filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE); } + if (tex->is_npot) { + /* NPOT textures don't support mip filter, unfortunately. + * This prevents incorrect rendering. */ + filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK; + } else { + /* determine min/max levels */ + /* the MAX_MIP level is the largest (finest) one */ + max_level = MIN2(sampler->max_lod, tex->tex.last_level); + min_level = MIN2(sampler->min_lod, max_level); + format0 |= R300_TX_NUM_LEVELS(max_level); + filter0 |= R300_TX_MAX_MIP_LEVEL(min_level); + } + BEGIN_CS(16); OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 | (offset << 28)); OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1); OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color); - OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0); + OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), format0); OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1); OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2); OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1); - OUT_CS_RELOC(tex->buffer, 0, - RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + OUT_CS_RELOC(tex->buffer, + R300_TXO_MACRO_TILE(tex->macrotile) | + R300_TXO_MICRO_TILE(tex->microtile), + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); END_CS; } -/* XXX I can't read this and that's not good */ void r300_emit_aos(struct r300_context* r300, unsigned offset) { - struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; + struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer; struct pipe_vertex_element *velem = r300->vertex_element; - CS_LOCALS(r300); int i; - unsigned aos_count = r300->vertex_element_count; - + unsigned size1, size2, aos_count = r300->vertex_element_count; unsigned packet_size = (aos_count * 3 + 1) / 2; + CS_LOCALS(r300); + BEGIN_CS(2 + packet_size + aos_count * 2); OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size); OUT_CS(aos_count); + for (i = 0; i < aos_count - 1; i += 2) { - int buf_num1 = velem[i].vertex_buffer_index; - int buf_num2 = velem[i+1].vertex_buffer_index; - assert(vbuf[buf_num1].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0); - assert(vbuf[buf_num2].stride % 4 == 0 && pf_get_size(velem[i+1].src_format) % 4 == 0); - OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num1].stride << 6) | - (pf_get_size(velem[i+1].src_format) << 14) | (vbuf[buf_num2].stride << 22)); - OUT_CS(vbuf[buf_num1].buffer_offset + velem[i].src_offset + - offset * vbuf[buf_num1].stride); - OUT_CS(vbuf[buf_num2].buffer_offset + velem[i+1].src_offset + - offset * vbuf[buf_num2].stride); + vb1 = &vbuf[velem[i].vertex_buffer_index]; + vb2 = &vbuf[velem[i+1].vertex_buffer_index]; + size1 = util_format_get_blocksize(velem[i].src_format); + size2 = util_format_get_blocksize(velem[i+1].src_format); + + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) | + R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); + OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride); } + if (aos_count & 1) { - int buf_num = velem[i].vertex_buffer_index; - assert(vbuf[buf_num].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0); - OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num].stride << 6)); - OUT_CS(vbuf[buf_num].buffer_offset + velem[i].src_offset + - offset * vbuf[buf_num].stride); + vb1 = &vbuf[velem[i].vertex_buffer_index]; + size1 = util_format_get_blocksize(velem[i].src_format); + + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); } - /* XXX bare CS reloc */ for (i = 0; i < aos_count; i++) { - cs_winsys->write_cs_reloc(cs_winsys, - vbuf[velem[i].vertex_buffer_index].buffer, - RADEON_GEM_DOMAIN_GTT, - 0, - 0); - cs_count -= 2; + OUT_CS_RELOC_NO_OFFSET(vbuf[velem[i].vertex_buffer_index].buffer, + RADEON_GEM_DOMAIN_GTT, 0, 0); } END_CS; } -#if 0 -void r300_emit_draw_packet(struct r300_context* r300) -{ - CS_LOCALS(r300); - - DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, " - "vertex size %d\n", r300->vbo, - r300->vertex_info->vinfo.size); - /* Set the pointer to our vertex buffer. The emitted values are this: - * PACKET3 [3D_LOAD_VBPNTR] - * COUNT [1] - * FORMAT [size | stride << 8] - * OFFSET [offset into BO] - * VBPNTR [relocated BO] - */ - BEGIN_CS(7); - OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); - OUT_CS(1); - OUT_CS(r300->vertex_info->vinfo.size | - (r300->vertex_info->vinfo.size << 8)); - OUT_CS(r300->vbo_offset); - OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); - END_CS; -} -#endif void r300_emit_vertex_format_state(struct r300_context* r300) { @@ -690,12 +848,22 @@ void r300_emit_vertex_format_state(struct r300_context* r300) END_CS; } + void r300_emit_vertex_program_code(struct r300_context* r300, struct r300_vertex_program_code* code) { int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); unsigned instruction_count = code->length / 4; + + int vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72; + int input_count = MAX2(util_bitcount(code->InputsRead), 1); + int output_count = MAX2(util_bitcount(code->OutputsWritten), 1); + int temp_count = MAX2(code->num_temporaries, 1); + int pvs_num_slots = MIN3(vtx_mem_size / input_count, + vtx_mem_size / output_count, 10); + int pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6); + CS_LOCALS(r300); if (!r300screen->caps->has_tcl) { @@ -708,8 +876,7 @@ void r300_emit_vertex_program_code(struct r300_context* r300, /* R300_VAP_PVS_CODE_CNTL_0 * R300_VAP_PVS_CONST_CNTL * R300_VAP_PVS_CODE_CNTL_1 - * See the r5xx docs for instructions on how to use these. - * XXX these could be optimized to select better values... */ + * See the r5xx docs for instructions on how to use these. */ OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3); OUT_CS(R300_PVS_FIRST_INST(0) | R300_PVS_XYZW_VALID_INST(instruction_count - 1) | @@ -722,10 +889,11 @@ void r300_emit_vertex_program_code(struct r300_context* r300, for (i = 0; i < code->length; i++) OUT_CS(code->body.d[i]); - OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) | - R300_PVS_NUM_CNTLRS(5) | + OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) | + R300_PVS_NUM_CNTLRS(pvs_num_controllers) | R300_PVS_NUM_FPUS(r300screen->caps->num_vert_fpus) | - R300_PVS_VF_MAX_VTX_NUM(12)); + R300_PVS_VF_MAX_VTX_NUM(12) | + (r300screen->caps->is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0)); END_CS; } @@ -768,25 +936,57 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport) +void r300_emit_viewport_state(struct r300_context* r300, void* state) { + struct r300_viewport_state* viewport = (struct r300_viewport_state*)state; CS_LOCALS(r300); - BEGIN_CS(9); - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F(viewport->xscale); - OUT_CS_32F(viewport->xoffset); - OUT_CS_32F(viewport->yscale); - OUT_CS_32F(viewport->yoffset); - OUT_CS_32F(viewport->zscale); - OUT_CS_32F(viewport->zoffset); - - if (r300->rs_state->enable_vte) { - OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); - } else { + if (r300->tcl_bypass) { + BEGIN_CS(2); OUT_CS_REG(R300_VAP_VTE_CNTL, 0); + END_CS; + } else { + BEGIN_CS(9); + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(viewport->xscale); + OUT_CS_32F(viewport->xoffset); + OUT_CS_32F(viewport->yscale); + OUT_CS_32F(viewport->yoffset); + OUT_CS_32F(viewport->zscale); + OUT_CS_32F(viewport->zoffset); + OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); + END_CS; } +} + +void r300_emit_texture_count(struct r300_context* r300) +{ + uint32_t tx_enable = 0; + int i; + CS_LOCALS(r300); + + /* Notice that texture_count and sampler_count are just sizes + * of the respective arrays. We still have to check for the individual + * elements. */ + for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) { + if (r300->textures[i]) { + tx_enable |= 1 << i; + } + } + + BEGIN_CS(2); + OUT_CS_REG(R300_TX_ENABLE, tx_enable); + END_CS; + +} + +void r300_emit_ztop_state(struct r300_context* r300, void* state) +{ + struct r300_ztop_state* ztop = (struct r300_ztop_state*)state; + CS_LOCALS(r300); + + BEGIN_CS(2); + OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top); END_CS; } @@ -794,9 +994,8 @@ void r300_flush_textures(struct r300_context* r300) { CS_LOCALS(r300); - BEGIN_CS(4); + BEGIN_CS(2); OUT_CS_REG(R300_TX_INVALTAGS, 0); - OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1); END_CS; } @@ -809,22 +1008,15 @@ static void r300_flush_pvs(struct r300_context* r300) END_CS; } -/* Emit all dirty state. */ -void r300_emit_dirty_state(struct r300_context* r300) +void r300_emit_buffer_validate(struct r300_context *r300) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); struct r300_texture* tex; - int i, dirty_tex = 0; + unsigned i; boolean invalid = FALSE; - if (!(r300->dirty_state)) { - return; - } - /* Clean out BOs. */ r300->winsys->reset_bos(r300->winsys); - /* XXX check size */ validate: /* Color buffers... */ for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { @@ -858,10 +1050,12 @@ validate: } } /* ...occlusion query buffer... */ - if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo, - 0, RADEON_GEM_DOMAIN_GTT)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; + if (r300->dirty_state & R300_NEW_QUERY) { + if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo, + 0, RADEON_GEM_DOMAIN_GTT)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } } /* ...and vertex buffer. */ if (r300->vbo) { @@ -883,46 +1077,61 @@ validate: invalid = TRUE; goto validate; } +} - if (r300->dirty_state & R300_NEW_QUERY) { - r300_emit_query_start(r300); - r300->dirty_state &= ~R300_NEW_QUERY; - } +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_atom* atom; + unsigned i, dwords = 1024; + int dirty_tex = 0; - if (r300->dirty_state & R300_NEW_BLEND) { - r300_emit_blend_state(r300, r300->blend_state); - r300->dirty_state &= ~R300_NEW_BLEND; + /* Check the required number of dwords against the space remaining in the + * current CS object. If we need more, then flush. */ + + foreach(atom, &r300->atom_list) { + if (atom->dirty || atom->always_dirty) { + dwords += atom->size; + } } - if (r300->dirty_state & R300_NEW_BLEND_COLOR) { - r300_emit_blend_color_state(r300, r300->blend_color_state); - r300->dirty_state &= ~R300_NEW_BLEND_COLOR; + /* Make sure we have at least 2*1024 spare dwords. */ + /* XXX It would be nice to know the number of dwords we really need to + * XXX emit. */ + while (!r300->winsys->check_cs(r300->winsys, dwords)) { + r300->context.flush(&r300->context, 0, NULL); } - if (r300->dirty_state & R300_NEW_CLIP) { - r300_emit_clip_state(r300, &r300->clip_state); - r300->dirty_state &= ~R300_NEW_CLIP; + if (r300->dirty_state & R300_NEW_QUERY) { + r300_emit_query_start(r300); + r300->dirty_state &= ~R300_NEW_QUERY; } - if (r300->dirty_state & R300_NEW_DSA) { - r300_emit_dsa_state(r300, r300->dsa_state); - r300->dirty_state &= ~R300_NEW_DSA; + foreach(atom, &r300->atom_list) { + if (atom->dirty || atom->always_dirty) { + atom->emit(r300, atom->state); + atom->dirty = FALSE; + } } if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + r300_emit_fragment_depth_config(r300, r300->fs); if (r300screen->caps->is_r500) { - r500_emit_fragment_program_code(r300, &r300->fs->code); + r500_emit_fragment_program_code(r300, &r300->fs->shader->code); } else { - r300_emit_fragment_program_code(r300, &r300->fs->code); + r300_emit_fragment_program_code(r300, &r300->fs->shader->code); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER; } if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) { if (r300screen->caps->is_r500) { - r500_emit_fs_constant_buffer(r300, &r300->fs->code.constants); + r500_emit_fs_constant_buffer(r300, + &r300->fs->shader->code.constants); } else { - r300_emit_fs_constant_buffer(r300, &r300->fs->code.constants); + r300_emit_fs_constant_buffer(r300, + &r300->fs->shader->code.constants); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS; } @@ -932,24 +1141,16 @@ validate: r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS; } - if (r300->dirty_state & R300_NEW_RASTERIZER) { - r300_emit_rs_state(r300, r300->rs_state); - r300->dirty_state &= ~R300_NEW_RASTERIZER; - } - if (r300->dirty_state & R300_NEW_RS_BLOCK) { r300_emit_rs_block_state(r300, r300->rs_block); r300->dirty_state &= ~R300_NEW_RS_BLOCK; } - if (r300->dirty_state & R300_NEW_SCISSOR) { - r300_emit_scissor_state(r300, r300->scissor_state); - r300->dirty_state &= ~R300_NEW_SCISSOR; - } - /* Samplers and textures are tracked separately but emitted together. */ if (r300->dirty_state & (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) { + r300_emit_texture_count(r300); + for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) { if (r300->dirty_state & ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) { @@ -966,11 +1167,6 @@ validate: r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES); } - if (r300->dirty_state & R300_NEW_VIEWPORT) { - r300_emit_viewport_state(r300, r300->viewport_state); - r300->dirty_state &= ~R300_NEW_VIEWPORT; - } - if (dirty_tex) { r300_flush_textures(r300); } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 7c83c5166d..2f3d013f5e 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -31,17 +31,13 @@ struct r300_vertex_program_code; void r300_emit_aos(struct r300_context* r300, unsigned offset); -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend); +void r300_emit_blend_state(struct r300_context* r300, void* state); -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc); +void r300_emit_blend_color_state(struct r300_context* r300, void* state); -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip); +void r300_emit_clip_state(struct r300_context* r300, void* state); -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa); +void r300_emit_dsa_state(struct r300_context* r300, void* state); void r300_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code); @@ -63,13 +59,12 @@ void r300_emit_query_begin(struct r300_context* r300, void r300_emit_query_end(struct r300_context* r300); -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); +void r300_emit_rs_state(struct r300_context* r300, void* state); void r300_emit_rs_block_state(struct r300_context* r300, struct r300_rs_block* rs); -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor); +void r300_emit_scissor_state(struct r300_context* r300, void* state); void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, @@ -89,12 +84,17 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport); +void r300_emit_viewport_state(struct r300_context* r300, void* state); + +void r300_emit_texture_count(struct r300_context* r300); + +void r300_emit_ztop_state(struct r300_context* r300, void* state); void r300_flush_textures(struct r300_context* r300); /* Emit all dirty state. */ void r300_emit_dirty_state(struct r300_context* r300); +void r300_emit_buffer_validate(struct r300_context *r300); + #endif /* R300_EMIT_H */ diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 4282357521..15e612d8a6 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -37,6 +37,7 @@ static void r300_flush(struct pipe_context* pipe, { struct r300_context *r300 = r300_context(pipe); struct r300_query *query; + struct r300_atom *atom; CS_LOCALS(r300); (void) cs_count; @@ -52,10 +53,17 @@ static void r300_flush(struct pipe_context* pipe, if (r300->dirty_hw) { FLUSH_CS; - r300_emit_invariant_state(r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw = 0; + + /* New kitchen sink, baby. */ + foreach(atom, &r300->atom_list) { + if (atom->state) { + atom->dirty = TRUE; + } + } } + /* reset flushed query */ foreach(query, &r300->query_list) { query->flushed = TRUE; diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 29ddc84c41..60ea9c171d 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -1,6 +1,7 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> * Joakim Sindholt <opensource@zhasha.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -21,6 +22,9 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include "util/u_math.h" +#include "util/u_memory.h" + #include "tgsi/tgsi_dump.h" #include "r300_context.h" @@ -31,6 +35,45 @@ #include "radeon_code.h" #include "radeon_compiler.h" +/* Convert info about FS input semantics to r300_shader_semantics. */ +void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, + struct r300_shader_semantics* fs_inputs) +{ + int i; + unsigned index; + + r300_shader_semantics_reset(fs_inputs); + + for (i = 0; i < info->num_inputs; i++) { + index = info->input_semantic_index[i]; + + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + assert(index <= ATTR_COLOR_COUNT); + fs_inputs->color[index] = i; + break; + + case TGSI_SEMANTIC_GENERIC: + assert(index <= ATTR_GENERIC_COUNT); + fs_inputs->generic[index] = i; + break; + + case TGSI_SEMANTIC_FOG: + assert(index == 0); + fs_inputs->fog = i; + break; + + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + fs_inputs->wpos = i; + break; + + default: + assert(0); + } + } +} + static void find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader * fs) { @@ -58,61 +101,69 @@ static void allocate_hardware_inputs( void (*allocate)(void * data, unsigned input, unsigned hwreg), void * mydata) { - struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info; - int total_colors = 0; - int colors = 0; - int total_generic = 0; - int generic = 0; - int i; - - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - total_colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - total_generic++; - break; + struct r300_shader_semantics* inputs = + (struct r300_shader_semantics*)c->UserData; + int i, reg = 0; + + /* Allocate input registers. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (inputs->color[i] != ATTR_UNUSED) { + allocate(mydata, inputs->color[i], reg++); + } + } + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (inputs->generic[i] != ATTR_UNUSED) { + allocate(mydata, inputs->generic[i], reg++); } } + if (inputs->fog != ATTR_UNUSED) { + allocate(mydata, inputs->fog, reg++); + } + if (inputs->wpos != ATTR_UNUSED) { + allocate(mydata, inputs->wpos, reg++); + } +} - for(i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - allocate(mydata, i, colors); - colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - allocate(mydata, i, total_colors + generic); - generic++; - break; +static void get_compare_state( + struct r300_context* r300, + struct r300_fragment_program_external_state* state, + unsigned shadow_samplers) +{ + memset(state, 0, sizeof(*state)); + + for (int i = 0; i < r300->sampler_count; i++) { + struct r300_sampler_state* s = r300->sampler_states[i]; + + if (s && s->state.compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + /* XXX Gallium doesn't provide us with any information regarding + * this mode, so we are screwed. I'm setting 0 = LUMINANCE. */ + state->unit[i].depth_texture_mode = 0; + + /* Fortunately, no need to translate this. */ + state->unit[i].texture_compare_func = s->state.compare_func; } } } -void r300_translate_fragment_shader(struct r300_context* r300, - struct r300_fragment_shader* fs) +static void r300_translate_fragment_shader( + struct r300_context* r300, + struct r300_fragment_shader_code* shader) { + struct r300_fragment_shader* fs = r300->fs; struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; + int wpos = fs->inputs.wpos; + /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); compiler.Base.Debug = DBG_ON(r300, DBG_FP); - compiler.code = &fs->code; + compiler.code = &shader->code; + compiler.state = shader->compare_state; compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500; compiler.AllocateHwInputs = &allocate_hardware_inputs; - compiler.UserData = fs; - - /* TODO: Program compilation depends on texture compare modes, - * which are sampler state. Therefore, programs need to be recompiled - * depending on this state as in the classic Mesa driver. - * - * This is not yet handled correctly. - */ + compiler.UserData = &fs->inputs; find_output_registers(&compiler, fs); @@ -127,15 +178,76 @@ void r300_translate_fragment_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, fs->state.tokens); + fs->shadow_samplers = compiler.Base.Program.ShadowSamplers; + + /** + * Transform the program to support WPOS. + * + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. */ + if (wpos != ATTR_UNUSED) { + /* Moving the input to some other reg is not really necessary. */ + rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE); + } + /* Invoke the compiler */ r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { /* XXX failover maybe? */ DBG(r300, DBG_FP, "r300: Error compiling fragment program: %s\n", compiler.Base.ErrorMsg); + assert(0); } /* And, finally... */ rc_destroy(&compiler.Base); - fs->translated = TRUE; +} + +boolean r300_pick_fragment_shader(struct r300_context* r300) +{ + struct r300_fragment_shader* fs = r300->fs; + struct r300_fragment_program_external_state state; + struct r300_fragment_shader_code* ptr; + + if (!fs->first) { + /* Build the fragment shader for the first time. */ + fs->first = fs->shader = CALLOC_STRUCT(r300_fragment_shader_code); + + /* BTW shadow samplers will be known after the first translation, + * therefore we set ~0, which means it should look at all sampler + * states. This choice doesn't have any impact on the correctness. */ + get_compare_state(r300, &fs->shader->compare_state, ~0); + r300_translate_fragment_shader(r300, fs->shader); + return TRUE; + + } else if (fs->shadow_samplers) { + get_compare_state(r300, &state, fs->shadow_samplers); + + /* Check if the currently-bound shader has been compiled + * with the texture-compare state we need. */ + if (memcmp(&fs->shader->compare_state, &state, sizeof(state)) != 0) { + /* Search for the right shader. */ + ptr = fs->first; + while (ptr) { + if (memcmp(&ptr->compare_state, &state, sizeof(state)) == 0) { + fs->shader = ptr; + return TRUE; + } + ptr = ptr->next; + } + + /* Not found, gotta compile a new one. */ + ptr = CALLOC_STRUCT(r300_fragment_shader_code); + ptr->next = fs->first; + fs->first = fs->shader = ptr; + + ptr->compare_state = state; + r300_translate_fragment_shader(r300, ptr); + return TRUE; + } + } + + return FALSE; } diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h index e831c30301..40ce874353 100644 --- a/src/gallium/drivers/r300/r300_fs.h +++ b/src/gallium/drivers/r300/r300_fs.h @@ -1,6 +1,7 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> * Joakim Sindholt <opensource@zhasha.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,31 +26,46 @@ #define R300_FS_H #include "pipe/p_state.h" - #include "tgsi/tgsi_scan.h" - #include "radeon_code.h" +#include "r300_shader_semantics.h" + +struct r300_fragment_shader_code { + struct r300_fragment_program_external_state compare_state; + struct rX00_fragment_program_code code; + + struct r300_fragment_shader_code* next; +}; struct r300_fragment_shader { /* Parent class */ struct pipe_shader_state state; + struct tgsi_shader_info info; + struct r300_shader_semantics inputs; - /* Has this shader been translated yet? */ - boolean translated; + /* Bits 0-15: TRUE if it's a shadow sampler, FALSE otherwise. */ + unsigned shadow_samplers; - /* Compiled code */ - struct rX00_fragment_program_code code; + /* Currently-bound fragment shader. */ + struct r300_fragment_shader_code* shader; + + /* List of the same shaders compiled with different texture-compare + * states. */ + struct r300_fragment_shader_code* first; }; +void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, + struct r300_shader_semantics* fs_inputs); -void r300_translate_fragment_shader(struct r300_context* r300, - struct r300_fragment_shader* fs); +/* Return TRUE if the shader was switched and should be re-emitted. */ +boolean r300_pick_fragment_shader(struct r300_context* r300); -static inline boolean r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs) +static INLINE boolean r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs) { if (!fs) - return FALSE; - return (fs->code.writes_depth) ? TRUE : FALSE; + return FALSE; + return (fs->shader->code.writes_depth) ? TRUE : FALSE; } + #endif /* R300_FS_H */ diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index 744ea6568d..361813891f 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -661,20 +661,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GB_SUPER_TILE_B (1 << 15) # define R300_GB_SUBPIXEL_1_12 (0 << 16) # define R300_GB_SUBPIXEL_1_16 (1 << 16) -# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) -# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) -# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) -# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) -# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) -# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) -# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21) -# define GB_TILE_CONFIG_SUBPRECISION (0 << 22) -# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) -# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) -# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) -# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17) +# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17) +# define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19) +# define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19) +# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20) +# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20) +# define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21) +# define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22) +# define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23) +# define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23) +# define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24) +# define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24) /* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */ #define R300_GB_FIFO_SIZE 0x4024 @@ -700,9 +700,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 -#define GB_Z_PEQ_CONFIG 0x4028 -# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) -# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) +#define R300_GB_Z_PEQ_CONFIG 0x4028 +# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0) +# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0) /* Specifies various polygon specific selects (fog, depth, perspective). */ #define R300_GB_SELECT 0x401c @@ -725,39 +725,39 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Specifies the graphics pipeline configuration for antialiasing. */ #define R300_GB_AA_CONFIG 0x4020 -# define GB_AA_CONFIG_AA_DISABLE (0 << 0) -# define GB_AA_CONFIG_AA_ENABLE (1 << 0) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) -# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) +# define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0) +# define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1) +# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1) /* Selects which of 4 pipes are active. */ -#define GB_PIPE_SELECT 0x402c -# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 -# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 -# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 -# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 -# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 -# define GB_PIPE_SELECT_MAX_PIPE 12 -# define GB_PIPE_SELECT_BAD_PIPES 14 -# define GB_PIPE_SELECT_CONFIG_PIPES 18 +#define R300_GB_PIPE_SELECT 0x402c +# define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0 +# define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2 +# define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4 +# define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6 +# define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8 +# define R300_GB_PIPE_SELECT_MAX_PIPE 12 +# define R300_GB_PIPE_SELECT_BAD_PIPES 14 +# define R300_GB_PIPE_SELECT_CONFIG_PIPES 18 /* Specifies the sizes of the various FIFO`s in the sc/rs. */ -#define GB_FIFO_SIZE1 0x4070 +#define R300_GB_FIFO_SIZE1 0x4070 /* High water mark for SC input fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 -# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f /* High water mark for SC input fifo (B) */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 -# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0 /* High water mark for RS colors' fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 -# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000 /* High water mark for RS textures' fifo */ -# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 -# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18 +# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000 /* This table specifies the source location and format for up to 16 texture * addresses (i[0]:i[15]) and four colors (c[0]:c[3]) @@ -1293,7 +1293,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R500_RS_INST_TEX_ID(x) ((x) << 0) #define R500_RS_INST_TEX_CN_WRITE (1 << 4) #define R500_RS_INST_TEX_ADDR_SHIFT 5 -# define R500_RS_INST_TEX_ADDR(x) ((x) << 0) +# define R500_RS_INST_TEX_ADDR(x) ((x) << 5) #define R500_RS_INST_COL_ID_SHIFT 12 # define R500_RS_INST_COL_ID(x) ((x) << 12) #define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) @@ -1463,6 +1463,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) # define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) # define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) +# define R300_TX_MAX_MIP_LEVEL_SHIFT 17 +# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 17) # define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) # define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) # define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) @@ -1471,6 +1473,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_MAX_ANISO_MASK (7 << 21) # define R300_TX_WRAP_S(x) ((x) << 0) # define R300_TX_WRAP_T(x) ((x) << 3) +# define R300_TX_MAX_MIP_LEVEL(x) ((x) << 17) #define R300_TX_FILTER1_0 0x4440 # define R300_CHROMA_KEY_MODE_DISABLE 0 @@ -1500,8 +1503,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_HEIGHTMASK_MASK (2047 << 11) # define R300_TX_DEPTHMASK_SHIFT 22 # define R300_TX_DEPTHMASK_MASK (0xf << 22) -# define R300_TX_MAX_MIP_LEVEL_SHIFT 26 -# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) # define R300_TX_SIZE_PROJECTED (1 << 30) # define R300_TX_PITCH_EN (1 << 31) # define R300_TX_WIDTH(x) ((x) << 0) @@ -1618,18 +1619,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_TX_OFFSET_5 0x4554 #define R300_TX_OFFSET_6 0x4558 #define R300_TX_OFFSET_7 0x455C - /* BEGIN: Guess from R200 */ + # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) -# define R300_TXO_MACRO_TILE (1 << 2) +# define R300_TXO_MACRO_TILE_LINEAR (0 << 2) +# define R300_TXO_MACRO_TILE_TILED (1 << 2) +# define R300_TXO_MACRO_TILE(x) ((x) << 2) # define R300_TXO_MICRO_TILE_LINEAR (0 << 3) -# define R300_TXO_MICRO_TILE (1 << 3) -# define R300_TXO_MICRO_TILE_SQUARE (2 << 3) +# define R300_TXO_MICRO_TILE_TILED (1 << 3) +# define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3) +# define R300_TXO_MICRO_TILE(x) ((x) << 3) # define R300_TXO_OFFSET_MASK 0xffffffe0 # define R300_TXO_OFFSET_SHIFT 5 - /* END: Guess from R200 */ /* 32 bit chroma key */ #define R300_TX_CHROMA_KEY_0 0x4580 @@ -2144,6 +2147,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Unpipelined. */ #define R300_RB3D_CCTL 0x4e00 +# define R300_RB3D_CCTL_NUM_MULTIWRITES(x) (MAX2(((x)-1), 0) << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5) @@ -2184,6 +2188,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) +# define R500_SRC_ALPHA_0_NO_READ (1 << 30) +# define R500_SRC_ALPHA_1_NO_READ (1 << 31) /* the following are shared between CBLEND and ABLEND */ # define R300_FCN_MASK (3 << 12) @@ -2279,9 +2285,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_COLORPITCH_MASK 0x00003FFE # define R300_COLOR_TILE_DISABLE (0 << 16) # define R300_COLOR_TILE_ENABLE (1 << 16) +# define R300_COLOR_TILE(x) ((x) << 16) # define R300_COLOR_MICROTILE_DISABLE (0 << 17) # define R300_COLOR_MICROTILE_ENABLE (1 << 17) # define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */ +# define R300_COLOR_MICROTILE(x) ((x) << 17) # define R300_COLOR_ENDIAN_NO_SWAP (0 << 19) # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19) # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19) @@ -2540,9 +2548,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DEPTHPITCH_MASK 0x00003FFC # define R300_DEPTHMACROTILE_DISABLE (0 << 16) # define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMACROTILE(x) ((x) << 16) # define R300_DEPTHMICROTILE_LINEAR (0 << 17) # define R300_DEPTHMICROTILE_TILED (1 << 17) # define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHMICROTILE(x) ((x) << 17) # define R300_DEPTHENDIAN_NO_SWAP (0 << 18) # define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) # define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) @@ -3292,6 +3302,11 @@ enum { */ #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 +# define R300_VBPNTR_SIZE0(x) ((x) >> 2) +# define R300_VBPNTR_STRIDE0(x) (((x) >> 2) << 8) +# define R300_VBPNTR_SIZE1(x) (((x) >> 2) << 16) +# define R300_VBPNTR_STRIDE1(x) (((x) >> 2) << 24) + #define R300_PACKET3_INDX_BUFFER 0x00003300 # define R300_INDX_BUFFER_DST_SHIFT 0 # define R300_INDX_BUFFER_SKIP_SHIFT 16 diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 62e1456ed3..dcd0761944 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -28,6 +28,7 @@ #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_prim.h" @@ -37,7 +38,6 @@ #include "r300_reg.h" #include "r300_render.h" #include "r300_state_derived.h" -#include "r300_vbo.h" /* r300_render: Vertex and index buffer primitive emission. */ #define R300_MAX_VBO_SIZE (1024 * 1024) @@ -70,14 +70,151 @@ uint32_t r300_translate_primitive(unsigned prim) } } +static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, + unsigned mode) +{ + struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state; + uint32_t color_control = rs->color_control; + + /* By default (see r300_state.c:r300_create_rs_state) color_control is + * initialized to provoking the first vertex. + * + * Triangle fans must be reduced to the second vertex, not the first, in + * Gallium flatshade-first mode, as per the GL spec. + * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt) + * + * Quads never provoke correctly in flatshade-first mode. The first + * vertex is never considered as provoking, so only the second, third, + * and fourth vertices can be selected, and both "third" and "last" modes + * select the fourth vertex. This is probably due to D3D lacking quads. + * + * Similarly, polygons reduce to the first, not the last, vertex, when in + * "last" mode, and all other modes start from the second vertex. + * + * ~ C. + */ + + if (rs->rs.flatshade_first) { + switch (mode) { + case PIPE_PRIM_TRIANGLE_FAN: + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND; + break; + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + case PIPE_PRIM_POLYGON: + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + break; + default: + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST; + break; + } + } else { + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + } + + return color_control; +} + +static boolean immd_is_good_idea(struct r300_context *r300, + unsigned count) +{ + return count <= 4; +} + +static void r300_emit_draw_arrays_immediate(struct r300_context *r300, + unsigned mode, + unsigned start, + unsigned count) +{ + struct pipe_vertex_element* velem; + struct pipe_vertex_buffer* vbuf; + unsigned vertex_element_count = r300->vertex_element_count; + unsigned i, v, vbi, dw, elem_offset; + + /* Size of the vertex, in dwords. */ + unsigned vertex_size = 0; + + /* Offsets of the attribute, in dwords, from the start of the vertex. */ + unsigned offset[PIPE_MAX_ATTRIBS]; + + /* Size of the vertex element, in dwords. */ + unsigned size[PIPE_MAX_ATTRIBS]; + + /* Stride to the same attrib in the next vertex in the vertex buffer, + * in dwords. */ + unsigned stride[PIPE_MAX_ATTRIBS]; + + /* Mapped vertex buffers. */ + uint32_t* map[PIPE_MAX_ATTRIBS] = {0}; + + CS_LOCALS(r300); + + /* Calculate the vertex size, offsets, strides etc. and map the buffers. */ + for (i = 0; i < vertex_element_count; i++) { + velem = &r300->vertex_element[i]; + offset[i] = velem->src_offset / 4; + size[i] = util_format_get_blocksize(velem->src_format) / 4; + vertex_size += size[i]; + vbi = velem->vertex_buffer_index; + + /* Map the buffer. */ + if (!map[vbi]) { + vbuf = &r300->vertex_buffer[vbi]; + map[vbi] = (uint32_t*)pipe_buffer_map(r300->context.screen, + vbuf->buffer, + PIPE_BUFFER_USAGE_CPU_READ); + map[vbi] += vbuf->buffer_offset / 4; + stride[vbi] = vbuf->stride / 4; + } + } + + BEGIN_CS(10 + count * vertex_size); + OUT_CS_REG(R300_GA_COLOR_CONTROL, + r300_provoking_vertex_fixes(r300, mode)); + OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) | + r300_translate_primitive(mode)); + + /* Emit vertices. */ + for (v = 0; v < count; v++) { + for (i = 0; i < vertex_element_count; i++) { + velem = &r300->vertex_element[i]; + vbi = velem->vertex_buffer_index; + elem_offset = offset[i] + stride[vbi] * (v + start); + + for (dw = 0; dw < size[i]; dw++) { + OUT_CS(map[vbi][elem_offset + dw]); + } + } + } + END_CS; + + /* Unmap buffers. */ + for (i = 0; i < vertex_element_count; i++) { + vbi = r300->vertex_element[i].vertex_buffer_index; + + if (map[vbi]) { + vbuf = &r300->vertex_buffer[vbi]; + pipe_buffer_unmap(r300->context.screen, vbuf->buffer); + map[vbi] = NULL; + } + } +} + static void r300_emit_draw_arrays(struct r300_context *r300, unsigned mode, unsigned count) { CS_LOCALS(r300); - BEGIN_CS(4); - OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count); + BEGIN_CS(8); + OUT_CS_REG(R300_GA_COLOR_CONTROL, + r300_provoking_vertex_fixes(r300, mode)); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0); OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) | r300_translate_primitive(mode)); @@ -102,7 +239,10 @@ static void r300_emit_draw_elements(struct r300_context *r300, assert((start * indexSize) % 4 == 0); assert(offset_dwords == 0); - BEGIN_CS(10); + BEGIN_CS(14); + OUT_CS_REG(R300_GA_COLOR_CONTROL, + r300_provoking_vertex_fixes(r300, mode)); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex); OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0); if (indexSize == 4) { @@ -133,17 +273,18 @@ static void r300_emit_draw_elements(struct r300_context *r300, END_CS; } - static boolean r300_setup_vertex_buffers(struct r300_context *r300) { struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; struct pipe_vertex_element *velem = r300->vertex_element; + struct pipe_buffer *pbuf; validate: for (int i = 0; i < r300->vertex_element_count; i++) { - if (!r300->winsys->add_buffer(r300->winsys, - vbuf[velem[i].vertex_buffer_index].buffer, - RADEON_GEM_DOMAIN_GTT, 0)) { + pbuf = vbuf[velem[i].vertex_buffer_index].buffer; + + if (!r300->winsys->add_buffer(r300->winsys, pbuf, + RADEON_GEM_DOMAIN_GTT, 0)) { r300->context.flush(&r300->context, 0, NULL); goto validate; } @@ -157,35 +298,82 @@ validate: return TRUE; } +static void r300_shorten_ubyte_elts(struct r300_context* r300, + struct pipe_buffer** elts, + unsigned count) +{ + struct pipe_screen* screen = r300->context.screen; + struct pipe_buffer* new_elts; + unsigned char *in_map; + unsigned short *out_map; + unsigned i; + + new_elts = screen->buffer_create(screen, 32, + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ, + 2 * count); + + in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ); + out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE); + + for (i = 0; i < count; i++) { + *out_map = (unsigned short)*in_map; + in_map++; + out_map++; + } + + pipe_buffer_unmap(screen, *elts); + pipe_buffer_unmap(screen, new_elts); + + *elts = new_elts; +} + /* This is the fast-path drawing & emission for HW TCL. */ -boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count) +void r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) { struct r300_context* r300 = r300_context(pipe); + struct pipe_buffer* orgIndexBuffer = indexBuffer; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; + /* XXX: use aux/indices functions to split this into smaller + * primitives. + */ + return; } r300_update_derived_state(r300); + r300_emit_buffer_validate(r300); + if (!r300_setup_vertex_buffers(r300)) { - return FALSE; + return; } - setup_vertex_attributes(r300); + if (indexSize == 1) { + r300_shorten_ubyte_elts(r300, &indexBuffer, count); + indexSize = 2; + } - setup_index_buffer(r300, indexBuffer, indexSize); + if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, + RADEON_GEM_DOMAIN_GTT, 0)) { + goto cleanup; + } + + if (!r300->winsys->validate(r300->winsys)) { + goto cleanup; + } r300_emit_dirty_state(r300); @@ -194,47 +382,54 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count); - return TRUE; +cleanup: + if (indexBuffer != orgIndexBuffer) { + pipe->screen->buffer_destroy(indexBuffer); + } } /* Simple helpers for context setup. Should probably be moved to util. */ -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count) +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) { - return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, - mode, start, count); + pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); } -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count) +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count) { struct r300_context* r300 = r300_context(pipe); if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; + /* XXX: driver needs to handle this -- use the functions in + * aux/indices to split this into several smaller primitives. + */ + return; } r300_update_derived_state(r300); - if (!r300_setup_vertex_buffers(r300)) { - return FALSE; - } + r300_emit_buffer_validate(r300); - setup_vertex_attributes(r300); - - r300_emit_dirty_state(r300); - - r300_emit_aos(r300, start); - - r300_emit_draw_arrays(r300, mode, count); + if (immd_is_good_idea(r300, count)) { + r300_emit_dirty_state(r300); + r300_emit_draw_arrays_immediate(r300, mode, start, count); + } else { + if (!r300_setup_vertex_buffers(r300)) { + return; + } - return TRUE; + r300_emit_dirty_state(r300); + r300_emit_aos(r300, start); + r300_emit_draw_arrays(r300, mode, count); + } } /**************************************************************************** @@ -243,7 +438,7 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, ***************************************************************************/ /* SW TCL arrays, using Draw. */ -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, +void r300_swtcl_draw_arrays(struct pipe_context* pipe, unsigned mode, unsigned start, unsigned count) @@ -252,7 +447,7 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, int i; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -265,8 +460,9 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, draw_set_mapped_element_buffer(r300->draw, 0, NULL); draw_set_mapped_constant_buffer(r300->draw, - r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].count * + PIPE_SHADER_VERTEX, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); draw_arrays(r300->draw, mode, start, count); @@ -275,12 +471,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer); draw_set_mapped_vertex_buffer(r300->draw, i, NULL); } - - return TRUE; } /* SW TCL elements, using Draw. */ -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, unsigned minIndex, @@ -291,9 +485,10 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); int i; + void* indices; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -303,12 +498,13 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, draw_set_mapped_vertex_buffer(r300->draw, i, buf); } - void* indices = pipe_buffer_map(pipe->screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); + indices = pipe_buffer_map(pipe->screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer_range(r300->draw, indexSize, minIndex, maxIndex, indices); draw_set_mapped_constant_buffer(r300->draw, + PIPE_SHADER_VERTEX, r300->shader_constants[PIPE_SHADER_VERTEX].constants, r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); @@ -323,8 +519,6 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(r300->draw, 0, start, start + count - 1, NULL); - - return TRUE; } /* Object for rendering using Draw. */ @@ -400,7 +594,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render) r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo, PIPE_BUFFER_USAGE_CPU_WRITE); - return (r300render->vbo_ptr + r300render->vbo_offset); + return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset); } static void r300_render_unmap_vertices(struct vbuf_render* render, diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h index da83069083..27b5e6a963 100644 --- a/src/gallium/drivers/r300/r300_render.h +++ b/src/gallium/drivers/r300/r300_render.h @@ -25,35 +25,35 @@ uint32_t r300_translate_primitive(unsigned prim); -boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count); - -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count); - -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); +void r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count); + +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count); + +void r300_swtcl_draw_arrays(struct pipe_context* pipe, + unsigned mode, + unsigned start, + unsigned count); + +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); #endif /* R300_RENDER_H */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 390b63007e..67325c6b80 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -21,13 +21,15 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_simple_screen.h" #include "r300_context.h" #include "r300_screen.h" #include "r300_texture.h" -#include "r300_winsys.h" + +#include "radeon_winsys.h" /* Return the identifier behind whom the brave coders responsible for this * amalgamation of code, sweat, and duct tape, routinely obscure their names. @@ -81,6 +83,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + case PIPE_CAP_MAX_COMBINED_SAMPLERS: /* XXX I'm told this goes up to 16 */ return 8; case PIPE_CAP_NPOT_TEXTURES: @@ -140,6 +143,12 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) return 0; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; + case PIPE_CAP_SM3: + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } default: debug_printf("r300: Implementation error: Bad param %d\n", param); @@ -174,10 +183,20 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param) } } -static boolean check_tex_format(enum pipe_format format, uint32_t usage, - boolean is_r500) +static boolean r300_is_format_supported(struct pipe_screen* screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned usage, + unsigned geom_flags) { uint32_t retval = 0; + boolean is_r500 = r300_screen(screen)->caps->is_r500; + + if (target >= PIPE_MAX_TEXTURE_TYPES) { + debug_printf("r300: Implementation error: Received bogus texture " + "target %d in %s\n", target, __FUNCTION__); + return FALSE; + } switch (format) { /* Supported formats. */ @@ -219,12 +238,18 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage, /* Z buffer or texture */ case PIPE_FORMAT_Z16_UNORM: + retval = usage & + (PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_SAMPLER); + break; + + /* 24bit Z buffer can only be used as a texture on R500. */ case PIPE_FORMAT_Z24X8_UNORM: /* Z buffer with stencil or texture */ case PIPE_FORMAT_Z24S8_UNORM: retval = usage & (PIPE_TEXTURE_USAGE_DEPTH_STENCIL | - PIPE_TEXTURE_USAGE_SAMPLER); + (is_r500 ? PIPE_TEXTURE_USAGE_SAMPLER : 0)); break; /* Definitely unsupported formats. */ @@ -232,28 +257,13 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage, case PIPE_FORMAT_Z32_UNORM: case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: - debug_printf("r300: Note: Got unsupported format: %s in %s\n", - pf_name(format), __FUNCTION__); + SCREEN_DBG(r300_screen(screen), DBG_TEX, + "r300: Note: Got unsupported format: %s in %s\n", + pf_name(format), __FUNCTION__); return FALSE; - /* XXX These don't even exist - case PIPE_FORMAT_A32R32G32B32: - case PIPE_FORMAT_A16R16G16B16: */ - /* XXX What the deuce is UV88? (r3xx accel page 14) - debug_printf("r300: Warning: Got unimplemented format: %s in %s\n", - pf_name(format), __FUNCTION__); - return FALSE; */ - - /* XXX Supported yet unimplemented r5xx formats: */ - /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */ - /* XXX Even more that don't exist - case PIPE_FORMAT_A10R10G10B10_UNORM: - case PIPE_FORMAT_A2R10G10B10_UNORM: - case PIPE_FORMAT_I10_UNORM: - debug_printf( - "r300: Warning: Got unimplemented r500 format: %s in %s\n", - pf_name(format), __FUNCTION__); - return FALSE; */ + /* XXX Add all remaining gallium-supported formats, + * see util/u_format.csv. */ default: /* Unknown format... */ @@ -271,30 +281,6 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage, return (retval >= usage); } -static boolean r300_is_format_supported(struct pipe_screen* pscreen, - enum pipe_format format, - enum pipe_texture_target target, - unsigned tex_usage, - unsigned geom_flags) -{ - switch (target) { - case PIPE_TEXTURE_1D: /* handle 1D textures as 2D ones */ - case PIPE_TEXTURE_2D: - case PIPE_TEXTURE_3D: - case PIPE_TEXTURE_CUBE: - return check_tex_format(format, tex_usage, - r300_screen(pscreen)->caps->is_r500); - - default: - debug_printf("r300: Fatal: This is not a format target: %d\n", - target); - assert(0); - break; - } - - return FALSE; -} - static struct pipe_transfer* r300_get_tex_transfer(struct pipe_screen *screen, struct pipe_texture *texture, @@ -304,6 +290,7 @@ r300_get_tex_transfer(struct pipe_screen *screen, { struct r300_texture *tex = (struct r300_texture *)texture; struct r300_transfer *trans; + struct r300_screen *rscreen = r300_screen(screen); unsigned offset; offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */ @@ -311,19 +298,12 @@ r300_get_tex_transfer(struct pipe_screen *screen, trans = CALLOC_STRUCT(r300_transfer); if (trans) { pipe_texture_reference(&trans->transfer.texture, texture); - trans->transfer.format = texture->format; trans->transfer.x = x; trans->transfer.y = y; trans->transfer.width = w; trans->transfer.height = h; - trans->transfer.block = texture->block; - trans->transfer.nblocksx = texture->nblocksx[level]; - trans->transfer.nblocksy = texture->nblocksy[level]; - trans->transfer.stride = r300_texture_get_stride(tex, level); + trans->transfer.stride = r300_texture_get_stride(rscreen, tex, level); trans->transfer.usage = usage; - - /* XXX not sure whether it's required to set these two, - the driver doesn't use them */ trans->transfer.zslice = zslice; trans->transfer.face = face; @@ -344,6 +324,7 @@ static void* r300_transfer_map(struct pipe_screen* screen, { struct r300_texture* tex = (struct r300_texture*)transfer->texture; char* map; + enum pipe_format format = tex->tex.format; map = pipe_buffer_map(screen, tex->buffer, pipe_transfer_buffer_flags(transfer)); @@ -353,8 +334,8 @@ static void* r300_transfer_map(struct pipe_screen* screen, } return map + r300_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / util_format_get_blockheight(format) * transfer->stride + + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } static void r300_transfer_unmap(struct pipe_screen* screen, @@ -372,7 +353,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen) FREE(r300screen); } -struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) +struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys) { struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); @@ -380,14 +361,15 @@ struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) if (!r300screen || !caps) return NULL; - caps->pci_id = r300_winsys->pci_id; - caps->num_frag_pipes = r300_winsys->gb_pipes; - caps->num_z_pipes = r300_winsys->z_pipes; + caps->pci_id = radeon_winsys->pci_id; + caps->num_frag_pipes = radeon_winsys->gb_pipes; + caps->num_z_pipes = radeon_winsys->z_pipes; + r300_init_debug(r300screen); r300_parse_chipset(caps); r300screen->caps = caps; - r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys; + r300screen->screen.winsys = (struct pipe_winsys*)radeon_winsys; r300screen->screen.destroy = r300_destroy_screen; r300screen->screen.get_name = r300_get_name; r300screen->screen.get_vendor = r300_get_vendor; diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h index 41df31f670..580fda3984 100644 --- a/src/gallium/drivers/r300/r300_screen.h +++ b/src/gallium/drivers/r300/r300_screen.h @@ -27,12 +27,17 @@ #include "r300_chipset.h" +struct radeon_winsys; + struct r300_screen { /* Parent class */ struct pipe_screen screen; /* Chipset capabilities */ struct r300_capabilities* caps; + + /** Combination of DBG_xxx flags */ + unsigned debug; }; struct r300_transfer { @@ -56,6 +61,46 @@ r300_transfer(struct pipe_transfer* transfer) } /* Creates a new r300 screen. */ -struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys); +struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys); + +/* Debug functionality. */ + +/** + * Debug flags to disable/enable certain groups of debugging outputs. + * + * \note These may be rather coarse, and the grouping may be impractical. + * If you find, while debugging the driver, that a different grouping + * of these flags would be beneficial, just feel free to change them + * but make sure to update the documentation in r300_debug.c to reflect + * those changes. + */ +/*@{*/ +#define DBG_HELP 0x0000001 +#define DBG_FP 0x0000002 +#define DBG_VP 0x0000004 +#define DBG_CS 0x0000008 +#define DBG_DRAW 0x0000010 +#define DBG_TEX 0x0000020 +#define DBG_FALL 0x0000040 +/*@}*/ + +static INLINE boolean SCREEN_DBG_ON(struct r300_screen * screen, unsigned flags) +{ + return (screen->debug & flags) ? TRUE : FALSE; +} + +static INLINE void SCREEN_DBG(struct r300_screen * screen, unsigned flags, + const char * fmt, ...) +{ + if (SCREEN_DBG_ON(screen, flags)) { + va_list va; + va_start(va, fmt); + debug_vprintf(fmt, va); + va_end(va); + } +} + +void r300_init_debug(struct r300_screen* ctx); #endif /* R300_SCREEN_H */ + diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h new file mode 100644 index 0000000000..6796841b29 --- /dev/null +++ b/src/gallium/drivers/r300/r300_shader_semantics.h @@ -0,0 +1,66 @@ +/* + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_SHADER_SEMANTICS_H +#define R300_SHADER_SEMANTICS_H + +#define ATTR_UNUSED (-1) +#define ATTR_COLOR_COUNT 2 +#define ATTR_GENERIC_COUNT 16 + +/* This structure contains information about what attributes are written by VS + * or read by FS. (but not both) It's much easier to work with than + * tgsi_shader_info. + * + * The variables contain indices to tgsi_shader_info semantics and those + * indices are nothing else than input/output register numbers. */ +struct r300_shader_semantics { + int pos; + int psize; + int color[ATTR_COLOR_COUNT]; + int bcolor[ATTR_COLOR_COUNT]; + int generic[ATTR_GENERIC_COUNT]; + int fog; + int wpos; +}; + +static INLINE void r300_shader_semantics_reset( + struct r300_shader_semantics* info) +{ + int i; + + info->pos = ATTR_UNUSED; + info->psize = ATTR_UNUSED; + info->fog = ATTR_UNUSED; + info->wpos = ATTR_UNUSED; + + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + info->color[i] = ATTR_UNUSED; + info->bcolor[i] = ATTR_UNUSED; + } + + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + info->generic[i] = ATTR_UNUSED; + } +} + +#endif diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index d1eced61db..641e95e7fc 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,6 +42,120 @@ /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ +static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 0, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 1, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (0,0,0), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (1,1,1), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (0,0,0,0), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (1,1,1,1), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + /* Create a new blend state based on the CSO blend state. * * This encompasses alpha blending, logic/raster ops, and blend dithering. */ @@ -66,7 +181,11 @@ static void* r300_create_blend_state(struct pipe_context* pipe, ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); - /* optimization: some operations do not require the destination color */ + /* Optimization: some operations do not require the destination color. + * + * When SRC_ALPHA_SATURATE is used, colorbuffer reads must be enabled, + * otherwise blending gives incorrect results. It seems to be + * a hardware bug. */ if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX || dstRGB != PIPE_BLENDFACTOR_ZERO || @@ -78,11 +197,81 @@ static void* r300_create_blend_state(struct pipe_context* pipe, srcA == PIPE_BLENDFACTOR_DST_COLOR || srcA == PIPE_BLENDFACTOR_DST_ALPHA || srcA == PIPE_BLENDFACTOR_INV_DST_COLOR || - srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA) + srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) { + /* Enable reading from the colorbuffer. */ blend->blend_control |= R300_READ_ENABLE; - /* XXX implement the optimization with DISCARD_SRC_PIXELS*/ - /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */ + if (r300_screen(r300_context(pipe)->context.screen)->caps->is_r500) { + /* Optimization: Depending on incoming pixels, we can + * conditionally disable the reading in hardware... */ + if (eqRGB != PIPE_BLEND_MIN && eqA != PIPE_BLEND_MIN && + eqRGB != PIPE_BLEND_MAX && eqA != PIPE_BLEND_MAX) { + /* Disable reading if SRC_ALPHA == 0. */ + if ((dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_0_NO_READ; + } + + /* Disable reading if SRC_ALPHA == 1. */ + if ((dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_1_NO_READ; + } + } + } + } + + /* Optimization: discard pixels which don't change the colorbuffer. + * + * The code below is non-trivial and some math is involved. + * + * Discarding pixels must be disabled when FP16 AA is enabled. + * This is a hardware bug. Also, this implementation wouldn't work + * with FP blending enabled and equation clamping disabled. + * + * Equations other than ADD are rarely used and therefore won't be + * optimized. */ + if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) && + (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) { + /* ADD: X+Y + * REVERSE_SUBTRACT: Y-X + * + * The idea is: + * If X = src*srcFactor = 0 and Y = dst*dstFactor = 1, + * then CB will not be changed. + * + * Given the srcFactor and dstFactor variables, we can derive + * what src and dst should be equal to and discard appropriate + * pixels. + */ + if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0; + } else if (blend_discard_if_src_alpha_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1; + } else if (blend_discard_if_src_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0; + } else if (blend_discard_if_src_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1; + } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0; + } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1; + } + } /* separate alpha */ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { @@ -128,8 +317,8 @@ static void r300_bind_blend_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300->blend_state = (struct r300_blend_state*)state; - r300->dirty_state |= R300_NEW_BLEND; + r300->blend_state.state = state; + r300->blend_state.dirty = TRUE; } /* Free blend state. */ @@ -151,19 +340,24 @@ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); + struct r300_blend_color_state* state = + (struct r300_blend_color_state*)r300->blend_color_state.state; + union util_color uc; - util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, - &r300->blend_color_state->blend_color); + util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); + state->blend_color = uc.ui; /* XXX if FP16 blending is enabled, we should use the FP16 format */ - r300->blend_color_state->blend_color_red_alpha = + state->blend_color_red_alpha = float_to_fixed10(color->color[0]) | (float_to_fixed10(color->color[3]) << 16); - r300->blend_color_state->blend_color_green_blue = + state->blend_color_green_blue = float_to_fixed10(color->color[2]) | (float_to_fixed10(color->color[1]) << 16); - r300->dirty_state |= R300_NEW_BLEND_COLOR; + r300->blend_color_state.size = r300screen->caps->is_r500 ? 3 : 2; + r300->blend_color_state.dirty = TRUE; } static void r300_set_clip_state(struct pipe_context* pipe, @@ -172,12 +366,15 @@ static void r300_set_clip_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); if (r300_screen(pipe->screen)->caps->has_tcl) { - r300->clip_state = *state; - r300->dirty_state |= R300_NEW_CLIP; + memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state)); + r300->clip_state.size = 29; } else { draw_flush(r300->draw); draw_set_clip_state(r300->draw, state); + r300->clip_state.size = 2; } + + r300->clip_state.dirty = TRUE; } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. @@ -270,9 +467,11 @@ static void r300_bind_dsa_state(struct pipe_context* pipe, void* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); - r300->dsa_state = (struct r300_dsa_state*)state; - r300->dirty_state |= R300_NEW_DSA; + r300->dsa_state.state = state; + r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6; + r300->dsa_state.dirty = TRUE; } /* Free DSA state. */ @@ -282,18 +481,12 @@ static void r300_delete_dsa_state(struct pipe_context* pipe, FREE(state); } -static void r300_set_edgeflags(struct pipe_context* pipe, - const unsigned* bitfield) -{ - /* XXX you know it's bad when i915 has this blank too */ - /* XXX and even worse, I have no idea WTF the bitfield is */ -} - static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); + uint32_t zbuffer_bpp = 0; if (r300->draw) { draw_flush(r300->draw); @@ -301,7 +494,29 @@ static void r300->framebuffer_state = *state; + /* Don't rely on the order of states being set for the first time. */ r300->dirty_state |= R300_NEW_FRAMEBUFFERS; + + r300->blend_state.dirty = TRUE; + r300->dsa_state.dirty = TRUE; + r300->scissor_state.dirty = TRUE; + + /* Polyfon offset depends on the zbuffer bit depth. */ + if (state->zsbuf && r300->polygon_offset_enabled) { + switch (util_format_get_blocksize(state->zsbuf->texture->format)) { + case 2: + zbuffer_bpp = 16; + break; + case 4: + zbuffer_bpp = 24; + break; + } + + if (r300->zbuffer_bpp != zbuffer_bpp) { + r300->zbuffer_bpp = zbuffer_bpp; + r300->rs_state.dirty = TRUE; + } + } } /* Create fragment shader state. */ @@ -317,6 +532,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe, fs->state.tokens = tgsi_dup_tokens(shader->tokens); tgsi_scan_shader(shader->tokens, &fs->info); + r300_shader_read_fs_inputs(&fs->info, &fs->inputs); return (void*)fs; } @@ -330,11 +546,14 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) if (fs == NULL) { r300->fs = NULL; return; - } else if (!fs->translated) { - r300_translate_fragment_shader(r300, fs); } r300->fs = fs; + r300_pick_fragment_shader(r300); + + if (r300->vs && r300_vertex_shader_setup_wpos(r300)) { + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; + } r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; } @@ -343,7 +562,14 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) { struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader; - rc_constants_destroy(&fs->code.constants); + struct r300_fragment_shader_code *tmp, *ptr = fs->first; + + while (ptr) { + tmp = ptr; + ptr = ptr->next; + rc_constants_destroy(&tmp->code.constants); + FREE(tmp); + } FREE((void*)fs->state.tokens); FREE(shader); } @@ -369,8 +595,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, /* Copy rasterizer state for Draw. */ rs->rs = *state; - rs->enable_vte = !state->bypass_vs_clip_and_viewport; - #ifdef PIPE_ARCH_LITTLE_ENDIAN rs->vap_control_status = R300_VC_NO_SWAP; #else @@ -382,8 +606,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, if (state->bypass_vs_clip_and_viewport || !r300_screen(pipe->screen)->caps->has_tcl) { rs->vap_control_status |= R300_VAP_TCL_BYPASS; - } else { - rs->rs.bypass_vs_clip_and_viewport = TRUE; } rs->point_size = pack_float_16_6x(state->point_size) | @@ -398,9 +620,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->line_control = pack_float_16_6x(state->line_width) | R300_GA_LINE_CNTL_END_TYPE_COMP; - /* XXX I think there is something wrong with the polygon mode, - * XXX re-test when r300g is in a better shape */ - /* Enable polygon mode */ if (state->fill_cw != PIPE_POLYGON_MODE_FILL || state->fill_ccw != PIPE_POLYGON_MODE_FILL) { @@ -453,10 +672,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe, } if (rs->polygon_offset_enable) { - rs->depth_offset_front = rs->depth_offset_back = - fui(state->offset_units); - rs->depth_scale_front = rs->depth_scale_back = - fui(state->offset_scale); + rs->depth_offset = state->offset_units; + rs->depth_scale = state->offset_scale; } if (state->line_stipple_enable) { @@ -474,10 +691,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->color_control = R300_SHADE_MODEL_SMOOTH; } - if (!state->flatshade_first) { - rs->color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; - } - return (void*)rs; } @@ -492,12 +705,25 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) draw_set_rasterizer_state(r300->draw, &rs->rs); } - r300->rs_state = rs; + if (rs) { + r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport; + r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw; + } else { + r300->tcl_bypass = FALSE; + r300->polygon_offset_enabled = FALSE; + } + + r300->rs_state.state = rs; + r300->rs_state.dirty = TRUE; + /* XXX Why is this still needed, dammit!? */ + r300->scissor_state.dirty = TRUE; + r300->viewport_state.dirty = TRUE; + /* XXX Clean these up when we move to atom emits */ - r300->dirty_state |= R300_NEW_RASTERIZER; r300->dirty_state |= R300_NEW_RS_BLOCK; - r300->dirty_state |= R300_NEW_SCISSOR; - r300->dirty_state |= R300_NEW_VIEWPORT; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } /* Free rasterizer state. */ @@ -513,6 +739,9 @@ static void* struct r300_context* r300 = r300_context(pipe); struct r300_sampler_state* sampler = CALLOC_STRUCT(r300_sampler_state); int lod_bias; + union util_color uc; + + sampler->state = *state; sampler->filter0 |= (r300_translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | @@ -521,7 +750,13 @@ static void* sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter, state->mag_img_filter, - state->min_mip_filter); + state->min_mip_filter, + state->max_anisotropy > 1.0); + + /* Unfortunately, r300-r500 don't support floating-point mipmap lods. */ + /* We must pass these to the emit function to clamp them properly. */ + sampler->min_lod = MAX2((unsigned)state->min_lod, 0); + sampler->max_lod = MAX2((unsigned)ceilf(state->max_lod), 0); lod_bias = CLAMP((int)(state->lod_bias * 32), -(1 << 9), (1 << 9) - 1); @@ -529,8 +764,8 @@ static void* sampler->filter1 |= r300_anisotropy(state->max_anisotropy); - util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, - &sampler->border_color); + util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); + sampler->border_color = uc.ui; /* R500-specific fixups and optimizations */ if (r300_screen(r300->context.screen)->caps->is_r500) { @@ -559,6 +794,20 @@ static void r300_bind_sampler_states(struct pipe_context* pipe, } r300->sampler_count = count; + + /* Pick a fragment shader based on the texture compare state. */ + if (r300->fs && (r300->dirty_state & R300_ANY_NEW_SAMPLERS)) { + if (r300_pick_fragment_shader(r300)) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | + R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } + } +} + +static void r300_lacks_vertex_textures(struct pipe_context* pipe, + unsigned count, + void** states) +{ } static void r300_delete_sampler_state(struct pipe_context* pipe, void* state) @@ -571,6 +820,7 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, struct pipe_texture** texture) { struct r300_context* r300 = r300_context(pipe); + boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500; int i; /* XXX magic num */ @@ -578,13 +828,18 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, return; } - r300->context.flush(&r300->context, 0, NULL); - for (i = 0; i < count; i++) { if (r300->textures[i] != (struct r300_texture*)texture[i]) { pipe_texture_reference((struct pipe_texture**)&r300->textures[i], texture[i]); r300->dirty_state |= (R300_NEW_TEXTURE << i); + + /* R300-specific - set the texrect factor in a fragment shader */ + if (!is_r500 && r300->textures[i]->is_npot) { + /* XXX It would be nice to re-emit just 1 constant, + * XXX not all of them */ + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } } @@ -604,60 +859,51 @@ static void r300_set_scissor_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - if (r300_screen(r300->context.screen)->caps->is_r500) { - r300->scissor_state->scissor_top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - r300->scissor_state->scissor_top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } + memcpy(r300->scissor_state.state, state, + sizeof(struct pipe_scissor_state)); - r300->dirty_state |= R300_NEW_SCISSOR; + r300->scissor_state.dirty = TRUE; } static void r300_set_viewport_state(struct pipe_context* pipe, const struct pipe_viewport_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; /* Do the transform in HW. */ - r300->viewport_state->vte_control = R300_VTX_W0_FMT; + viewport->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { - r300->viewport_state->xscale = state->scale[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; + viewport->xscale = state->scale[0]; + viewport->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { - r300->viewport_state->yscale = state->scale[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; + viewport->yscale = state->scale[1]; + viewport->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { - r300->viewport_state->zscale = state->scale[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; + viewport->zscale = state->scale[2]; + viewport->vte_control |= R300_VPORT_Z_SCALE_ENA; } if (state->translate[0] != 0.0f) { - r300->viewport_state->xoffset = state->translate[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA; + viewport->xoffset = state->translate[0]; + viewport->vte_control |= R300_VPORT_X_OFFSET_ENA; } if (state->translate[1] != 0.0f) { - r300->viewport_state->yoffset = state->translate[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA; + viewport->yoffset = state->translate[1]; + viewport->vte_control |= R300_VPORT_Y_OFFSET_ENA; } if (state->translate[2] != 0.0f) { - r300->viewport_state->zoffset = state->translate[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA; + viewport->zoffset = state->translate[2]; + viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA; } - r300->dirty_state |= R300_NEW_VIEWPORT; + r300->viewport_state.dirty = TRUE; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } static void r300_set_vertex_buffers(struct pipe_context* pipe, @@ -674,6 +920,24 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, draw_flush(r300->draw); draw_set_vertex_buffers(r300->draw, count, buffers); } + + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; +} + +static boolean r300_validate_aos(struct r300_context *r300) +{ + struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; + struct pipe_vertex_element *velem = r300->vertex_element; + int i; + + /* Check if formats and strides are aligned to the size of DWORD. */ + for (i = 0; i < r300->vertex_element_count; i++) { + if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 || + util_format_get_blocksize(velem[i].src_format) % 4 != 0) { + return FALSE; + } + } + return TRUE; } static void r300_set_vertex_elements(struct pipe_context* pipe, @@ -691,6 +955,12 @@ static void r300_set_vertex_elements(struct pipe_context* pipe, draw_flush(r300->draw); draw_set_vertex_elements(r300->draw, count, elements); } + + if (!r300_validate_aos(r300)) { + /* XXX We should fallback using draw. */ + assert(0); + abort(); + } } static void* r300_create_vs_state(struct pipe_context* pipe, @@ -706,9 +976,6 @@ static void* r300_create_vs_state(struct pipe_context* pipe, tgsi_scan_shader(shader->tokens, &vs->info); - /* Appease Draw. */ - vs->draw = draw_create_vertex_shader(r300->draw, shader); - return (void*)vs; } else { return draw_create_vertex_shader(r300->draw, shader); @@ -719,8 +986,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) { struct r300_context* r300 = r300_context(pipe); - draw_flush(r300->draw); - if (r300_screen(pipe->screen)->caps->has_tcl) { struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; @@ -731,10 +996,16 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) r300_translate_vertex_shader(r300, vs); } - draw_bind_vertex_shader(r300->draw, vs->draw); r300->vs = vs; - r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS; + if (r300->fs) { + r300_vertex_shader_setup_wpos(r300); + } + + r300->dirty_state |= + R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS | + R300_NEW_VERTEX_FORMAT; } else { + draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, (struct draw_vertex_shader*)shader); } @@ -748,7 +1019,6 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; rc_constants_destroy(&vs->code.constants); - draw_delete_vertex_shader(r300->draw, vs->draw); FREE((void*)vs->state.tokens); FREE(shader); } else { @@ -759,22 +1029,22 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) static void r300_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct r300_context* r300 = r300_context(pipe); void *mapped; - if (buf == NULL || buf->buffer->size == 0 || - (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) + if (buf == NULL || buf->size == 0 || + (mapped = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) { r300->shader_constants[shader].count = 0; return; } - assert((buf->buffer->size % 4 * sizeof(float)) == 0); - memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size); - r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pipe->screen, buf->buffer); + assert((buf->size % 4 * sizeof(float)) == 0); + memcpy(r300->shader_constants[shader].constants, mapped, buf->size); + r300->shader_constants[shader].count = buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pipe->screen, buf); if (shader == PIPE_SHADER_VERTEX) r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; @@ -798,8 +1068,6 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.bind_depth_stencil_alpha_state = r300_bind_dsa_state; r300->context.delete_depth_stencil_alpha_state = r300_delete_dsa_state; - r300->context.set_edgeflags = r300_set_edgeflags; - r300->context.set_framebuffer_state = r300_set_framebuffer_state; r300->context.create_fs_state = r300_create_fs_state; @@ -813,10 +1081,11 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.delete_rasterizer_state = r300_delete_rs_state; r300->context.create_sampler_state = r300_create_sampler_state; - r300->context.bind_sampler_states = r300_bind_sampler_states; + r300->context.bind_fragment_sampler_states = r300_bind_sampler_states; + r300->context.bind_vertex_sampler_states = r300_lacks_vertex_textures; r300->context.delete_sampler_state = r300_delete_sampler_state; - r300->context.set_sampler_textures = r300_set_sampler_textures; + r300->context.set_fragment_sampler_textures = r300_set_sampler_textures; r300->context.set_scissor_state = r300_set_scissor_state; diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 55430a9ad6..99c2720897 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,6 +29,7 @@ #include "r300_context.h" #include "r300_fs.h" #include "r300_screen.h" +#include "r300_shader_semantics.h" #include "r300_state_derived.h" #include "r300_state_inlines.h" #include "r300_vs.h" @@ -47,8 +49,8 @@ struct r300_shader_derived_value { unsigned r300_shader_key_hash(void* key) { struct r300_shader_key* shader_key = (struct r300_shader_key*)key; - unsigned vs = (unsigned)shader_key->vs; - unsigned fs = (unsigned)shader_key->fs; + unsigned vs = (intptr_t)shader_key->vs; + unsigned fs = (intptr_t)shader_key->fs; return (vs << 16) | (fs & 0xffff); } @@ -61,209 +63,152 @@ int r300_shader_key_compare(void* key1, void* key2) { (shader_key1->fs == shader_key2->fs); } -/* Set up the vs_tab and routes. */ -static void r300_vs_tab_routes(struct r300_context* r300, - struct r300_vertex_info* vformat) +static void r300_draw_emit_attrib(struct r300_context* r300, + enum attrib_emit emit, + enum interp_mode interp, + int index) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct vertex_info* vinfo = &vformat->vinfo; - int* tab = vformat->vs_tab; - boolean pos = FALSE, psize = FALSE, fog = FALSE; - int i, texs = 0, cols = 0; - struct tgsi_shader_info* info; + struct tgsi_shader_info* info = &r300->vs->info; + int output; - if (r300screen->caps->has_tcl) { - /* Use vertex shader to determine required routes. */ - info = &r300->vs->info; + output = draw_find_shader_output(r300->draw, + info->output_semantic_name[index], + info->output_semantic_index[index]); + draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output); +} + +static void r300_draw_emit_all_attribs(struct r300_context* r300) +{ + struct r300_shader_semantics* vs_outputs = &r300->vs->outputs; + int i, gen_count; + + /* Position. */ + if (vs_outputs->pos != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->pos); } else { - /* Use fragment shader to determine required routes. */ - info = &r300->fs->info; + assert(0); } - assert(info->num_inputs <= 16); - - if (!r300screen->caps->has_tcl || !r300->rs_state->enable_vte) - { - for (i = 0; i < info->num_inputs; i++) { - switch (r300->vs->code.inputs[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - tab[i] = 0; - break; - case TGSI_SEMANTIC_COLOR: - tab[i] = 2 + cols; - cols++; - break; - case TGSI_SEMANTIC_PSIZE: - assert(psize == FALSE); - psize = TRUE; - tab[i] = 15; - break; - case TGSI_SEMANTIC_FOG: - assert(fog == FALSE); - fog = TRUE; - /* Fall through */ - case TGSI_SEMANTIC_GENERIC: - tab[i] = 6 + texs; - texs++; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, + vs_outputs->psize); } - else - { - /* Just copy vert attribs over as-is. */ - for (i = 0; i < info->num_inputs; i++) { - tab[i] = i; - } - for (i = 0; i < info->num_outputs; i++) { - switch (info->output_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - break; - case TGSI_SEMANTIC_COLOR: - cols++; - break; - case TGSI_SEMANTIC_PSIZE: - psize = TRUE; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - /* Fall through */ - case TGSI_SEMANTIC_GENERIC: - texs++; - break; - default: - debug_printf("r300: Unknown vertex output %d\n", - info->output_semantic_name[i]); - break; - } + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, + vs_outputs->color[i]); } } - /* XXX magic */ - assert(texs <= 8); + /* XXX Back-face colors. */ - /* Do the actual vertex_info setup. - * - * vertex_info has four uints of hardware-specific data in it. - * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL - * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM - * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 - * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - - vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ - - /* We need to add vertex position attribute only for SW TCL case, - * for HW TCL case it could be generated by vertex shader */ - if (!pos && !r300screen->caps->has_tcl) { - debug_printf("r300: Forcing vertex position attribute emit...\n"); - /* Make room for the position attribute - * at the beginning of the tab. */ - for (i = 15; i > 0; i--) { - tab[i] = tab[i-1]; + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->generic[i]); + gen_count++; } - tab[0] = 0; } - /* Position. */ - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->fog); + gen_count++; } - vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS; - vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - /* Point size. */ - if (psize) { - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); - } - vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; - } + /* XXX magic */ + assert(gen_count <= 8); +} - /* Colors. */ - for (i = 0; i < cols; i++) { - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); - } - vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR; - vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); +/* Update the PSC tables. */ +static void r300_vertex_psc(struct r300_context* r300) +{ + struct r300_vertex_info *vformat = r300->vertex_info; + uint16_t type, swizzle; + enum pipe_format format; + unsigned i; + int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; + int* stream_tab; + + /* If TCL is bypassed, map vertex streams to equivalent VS output + * locations. */ + if (r300->tcl_bypass) { + stream_tab = r300->vs->stream_loc_notcl; + } else { + stream_tab = identity; } - /* Init i right here, increment it if fog is enabled. - * This gets around a double-increment problem. */ - i = 0; + /* Vertex shaders have no semantics on their inputs, + * so PSC should just route stuff based on the vertex elements, + * and not on attrib information. */ + DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements" + " in psc\n", + r300->vs->info.num_inputs, + r300->vertex_element_count); - /* Fog. This is a special-cased texcoord. */ - if (fog) { - i++; - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); - } - vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo->hwfmt[3] |= (4 << (3 * i)); - } + for (i = 0; i < r300->vertex_element_count; i++) { + format = r300->vertex_element[i].src_format; + + type = r300_translate_vertex_data_type(format) | + (stream_tab[i] << R300_DST_VEC_LOC_SHIFT); + swizzle = r300_translate_vertex_data_swizzle(format); - /* Texcoords. */ - for (; i < texs; i++) { - if (r300->draw) { - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); + if (i & 1) { + vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; + } else { + vformat->vap_prog_stream_cntl[i >> 1] |= type; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; } - vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo->hwfmt[3] |= (4 << (3 * i)); } - draw_compute_vertex_size(vinfo); + assert(i <= 15); + + /* Set the last vector in the PSC. */ + if (i) { + i -= 1; + } + vformat->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); } -/* Update the PSC tables. */ -static void r300_vertex_psc(struct r300_context* r300, - struct r300_vertex_info* vformat) +/* Update the PSC tables for SW TCL, using Draw. */ +static void r300_swtcl_vertex_psc(struct r300_context* r300) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_vertex_info *vformat = r300->vertex_info; struct vertex_info* vinfo = &vformat->vinfo; - int* tab = vformat->vs_tab; uint16_t type, swizzle; enum pipe_format format; unsigned i, attrib_count; + int* vs_output_tab = r300->vs->stream_loc_notcl; - /* Vertex shaders have no semantics on their inputs, - * so PSC should just route stuff based on their info, - * and not on attrib information. */ - if (r300screen->caps->has_tcl) { - attrib_count = r300->vs->info.num_inputs; - DBG(r300, DBG_DRAW, "r300: routing %d attribs in psc for vs\n", - attrib_count); - } else { - attrib_count = vinfo->num_attribs; - DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); - for (i = 0; i < attrib_count; i++) { - DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," - " tab %d\n", vinfo->attrib[i].src_index, - vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, - tab[i]); - } + /* For each Draw attribute, route it to the fragment shader according + * to the vs_output_tab. */ + attrib_count = vinfo->num_attribs; + DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); + for (i = 0; i < attrib_count; i++) { + DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," + " vs_output_tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, + vs_output_tab[i]); } for (i = 0; i < attrib_count; i++) { /* Make sure we have a proper destination for our attribute. */ - assert(tab[i] != -1); + assert(vs_output_tab[i] != -1); format = draw_translate_vinfo_format(vinfo->attrib[i].emit); /* Obtain the type of data in this attribute. */ type = r300_translate_vertex_data_type(format) | - tab[i] << R300_DST_VEC_LOC_SHIFT; + vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT; /* Obtain the swizzle for this attribute. Note that the default * swizzle in the hardware is not XYZW! */ @@ -272,12 +217,10 @@ static void r300_vertex_psc(struct r300_context* r300, /* Add the attribute to the PSC table. */ if (i & 1) { vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; } else { - vformat->vap_prog_stream_cntl[i >> 1] |= type << 0; - - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 0; + vformat->vap_prog_stream_cntl[i >> 1] |= type; + vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; } } @@ -289,185 +232,213 @@ static void r300_vertex_psc(struct r300_context* r300, (R300_LAST_VEC << (i & 1 ? 16 : 0)); } -/* Set up the mappings from GB to US, for RS block. */ -static void r300_update_fs_tab(struct r300_context* r300, - struct r300_vertex_info* vformat) +static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_0001) +{ + rs->ip[id] |= R300_RS_COL_PTR(ptr); + if (swizzle_0001) { + rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); + } else { + rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); + } + rs->inst[id] |= R300_RS_INST_COL_ID(id); +} + +static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset) { - struct tgsi_shader_info* info = &r300->fs->info; - int i, cols = 0, texs = 0, cols_emitted = 0; - int* tab = vformat->fs_tab; + rs->inst[id] |= R300_RS_INST_COL_CN_WRITE | + R300_RS_INST_COL_ADDR(fp_offset); +} - for (i = 0; i < 16; i++) { - tab[i] = -1; +static void r300_rs_tex(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_X001) +{ + if (swizzle_X001) { + rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_K0) | + R300_RS_SEL_R(R300_RS_SEL_K0) | + R300_RS_SEL_Q(R300_RS_SEL_K1); + } else { + rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_C1) | + R300_RS_SEL_R(R300_RS_SEL_C2) | + R300_RS_SEL_Q(R300_RS_SEL_C3); } + rs->inst[id] |= R300_RS_INST_TEX_ID(id); +} - assert(info->num_inputs <= 16); - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - tab[i] = INTERP_LINEAR; - cols++; - break; - case TGSI_SEMANTIC_POSITION: - case TGSI_SEMANTIC_PSIZE: - debug_printf("r300: Implementation error: Can't use " - "pos attribs in fragshader yet!\n"); - /* Pass through for now */ - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - tab[i] = INTERP_PERSPECTIVE; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } +static void r300_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R300_RS_INST_TEX_CN_WRITE | + R300_RS_INST_TEX_ADDR(fp_offset); +} + +static void r500_rs_col(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_0001) +{ + rs->ip[id] |= R500_RS_COL_PTR(ptr); + if (swizzle_0001) { + rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + } else { + rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); } + rs->inst[id] |= R500_RS_INST_COL_ID(id); +} - /* Now that we know where everything is... */ - DBG(r300, DBG_DRAW, "r300: fp input count: %d\n", info->num_inputs); - for (i = 0; i < info->num_inputs; i++) { - switch (tab[i]) { - case INTERP_LINEAR: - DBG(r300, DBG_DRAW, "r300: attrib: " - "stack offset %d, color, tab %d\n", - i, cols_emitted); - tab[i] = cols_emitted; - cols_emitted++; - break; - case INTERP_PERSPECTIVE: - DBG(r300, DBG_DRAW, "r300: attrib: " - "stack offset %d, texcoord, tab %d\n", - i, cols + texs); - tab[i] = cols + texs; - texs++; - break; - case -1: - debug_printf("r300: Implementation error: Bad fp interp!\n"); - default: - break; - } +static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R500_RS_INST_COL_CN_WRITE | + R500_RS_INST_COL_ADDR(fp_offset); +} + +static void r500_rs_tex(struct r300_rs_block* rs, int id, int ptr, + boolean swizzle_X001) +{ + int rs_tex_comp = ptr*4; + + if (swizzle_X001) { + rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) | + R500_RS_SEL_T(R500_RS_IP_PTR_K0) | + R500_RS_SEL_R(R500_RS_IP_PTR_K0) | + R500_RS_SEL_Q(R500_RS_IP_PTR_K1); + } else { + rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) | + R500_RS_SEL_T(rs_tex_comp + 1) | + R500_RS_SEL_R(rs_tex_comp + 2) | + R500_RS_SEL_Q(rs_tex_comp + 3); } + rs->inst[id] |= R500_RS_INST_TEX_ID(id); +} +static void r500_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset) +{ + rs->inst[id] |= R500_RS_INST_TEX_CN_WRITE | + R500_RS_INST_TEX_ADDR(fp_offset); } -/* Set up the RS block. This is the part of the chipset that actually does - * the rasterization of vertices into fragments. This is also the part of the - * chipset that locks up if any part of it is even slightly wrong. */ +/* Set up the RS block. + * + * This is the part of the chipset that actually does the rasterization + * of vertices into fragments. This is also the part of the chipset that + * locks up if any part of it is even slightly wrong. */ static void r300_update_rs_block(struct r300_context* r300, - struct r300_rs_block* rs) + struct r300_shader_semantics* vs_outputs, + struct r300_shader_semantics* fs_inputs) { - struct tgsi_shader_info* info = &r300->fs->info; - int col_count = 0, fp_offset = 0, i, tex_count = 0; - int rs_tex_comp = 0; + struct r300_rs_block* rs = r300->rs_block; + int i, col_count = 0, tex_count = 0, fp_offset = 0; + void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean); + void (*rX00_rs_col_write)(struct r300_rs_block*, int, int); + void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean); + void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int); + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; if (r300_screen(r300->context.screen)->caps->is_r500) { - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - rs->ip[col_count] |= - R500_RS_COL_PTR(col_count) | - R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); - col_count++; - break; - case TGSI_SEMANTIC_GENERIC: - rs->ip[tex_count] |= - R500_RS_SEL_S(rs_tex_comp) | - R500_RS_SEL_T(rs_tex_comp + 1) | - R500_RS_SEL_R(rs_tex_comp + 2) | - R500_RS_SEL_Q(rs_tex_comp + 3); - tex_count++; - rs_tex_comp += 4; - break; - default: - break; - } - } + rX00_rs_col = r500_rs_col; + rX00_rs_col_write = r500_rs_col_write; + rX00_rs_tex = r500_rs_tex; + rX00_rs_tex_write = r500_rs_tex_write; + } else { + rX00_rs_col = r300_rs_col; + rX00_rs_col_write = r300_rs_col_write; + rX00_rs_tex = r300_rs_tex; + rX00_rs_tex_write = r300_rs_tex_write; + } - /* Rasterize at least one color, or bad things happen. */ - if ((col_count == 0) && (tex_count == 0)) { - rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + /* Rasterize colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used || + vs_outputs->color[1] != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_col(rs, col_count, i, FALSE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->color[i] != ATTR_UNUSED) { + rX00_rs_col_write(rs, col_count, fp_offset); + fp_offset++; + } col_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->color[i] != ATTR_UNUSED) { + fp_offset++; + } } + } - for (i = 0; i < tex_count; i++) { - rs->inst[i] |= R500_RS_INST_TEX_ID(i) | - R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_offset); - fp_offset++; + /* Rasterize texture coordinates. */ + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_tex(rs, tex_count, tex_count, FALSE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->generic[i] != ATTR_UNUSED) { + rX00_rs_tex_write(rs, tex_count, fp_offset); + fp_offset++; + } + tex_count++; + } else { + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->generic[i] != ATTR_UNUSED) { + fp_offset++; + } } + } - for (i = 0; i < col_count; i++) { - rs->inst[i] |= R500_RS_INST_COL_ID(i) | - R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_offset); + /* Rasterize fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + /* Always rasterize if it's written by the VS, + * otherwise it locks up. */ + rX00_rs_tex(rs, tex_count, tex_count, TRUE); + + /* Write it to the FS input register if it's used by the FS. */ + if (fs_inputs->fog != ATTR_UNUSED) { + rX00_rs_tex_write(rs, tex_count, fp_offset); fp_offset++; } + tex_count++; } else { - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_COLOR: - rs->ip[col_count] |= - R300_RS_COL_PTR(col_count) | - R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); - col_count++; - break; - case TGSI_SEMANTIC_GENERIC: - rs->ip[tex_count] |= - R300_RS_TEX_PTR(rs_tex_comp) | - R300_RS_SEL_S(R300_RS_SEL_C0) | - R300_RS_SEL_T(R300_RS_SEL_C1) | - R300_RS_SEL_R(R300_RS_SEL_C2) | - R300_RS_SEL_Q(R300_RS_SEL_C3); - tex_count++; - rs_tex_comp+=4; - break; - default: - break; - } - } - - if (col_count == 0) { - rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); - } - - if (tex_count == 0) { - rs->ip[0] |= - R300_RS_SEL_S(R300_RS_SEL_K0) | - R300_RS_SEL_T(R300_RS_SEL_K0) | - R300_RS_SEL_R(R300_RS_SEL_K0) | - R300_RS_SEL_Q(R300_RS_SEL_K1); + /* Skip the FS input register, leave it uninitialized. */ + /* If we try to set it to (0,0,0,1), it will lock up. */ + if (fs_inputs->fog != ATTR_UNUSED) { + fp_offset++; } + } - /* Rasterize at least one color, or bad things happen. */ - if ((col_count == 0) && (tex_count == 0)) { - col_count++; - } + /* Rasterize WPOS. */ + /* If the FS doesn't need it, it's not written by the VS. */ + if (fs_inputs->wpos != ATTR_UNUSED) { + rX00_rs_tex(rs, tex_count, tex_count, FALSE); + rX00_rs_tex_write(rs, tex_count, fp_offset); - for (i = 0; i < tex_count; i++) { - rs->inst[i] |= R300_RS_INST_TEX_ID(i) | - R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_offset); - fp_offset++; - } + fp_offset++; + tex_count++; + } - for (i = 0; i < col_count; i++) { - rs->inst[i] |= R300_RS_INST_COL_ID(i) | - R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_offset); - fp_offset++; - } + /* Rasterize at least one color, or bad things happen. */ + if (col_count == 0 && tex_count == 0) { + rX00_rs_col(rs, 0, 0, TRUE); + col_count++; } - rs->count = (rs_tex_comp) | (col_count << R300_IC_COUNT_SHIFT) | + rs->count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; - rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0); + rs->inst_count = MAX3(col_count - 1, tex_count - 1, 0); } /* Update the vertex format. */ static void r300_update_derived_shader_state(struct r300_context* r300) { - /* struct r300_screen* r300screen = r300_screen(r300->context.screen); */ - struct r300_vertex_info* vformat; - struct r300_rs_block* rs_block; - int i; + struct r300_screen* r300screen = r300_screen(r300->context.screen); /* struct r300_shader_key* key; @@ -495,32 +466,51 @@ static void r300_update_derived_shader_state(struct r300_context* r300) (void*)key, (void*)value); } */ - /* XXX This will be refactored ASAP. */ - vformat = CALLOC_STRUCT(r300_vertex_info); - rs_block = CALLOC_STRUCT(r300_rs_block); + /* Reset structures */ + memset(r300->rs_block, 0, sizeof(struct r300_rs_block)); + memset(r300->vertex_info, 0, sizeof(struct r300_vertex_info)); + memcpy(r300->vertex_info->vinfo.hwfmt, r300->vs->hwfmt, sizeof(uint)*4); + + r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs); - for (i = 0; i < 16; i++) { - vformat->vs_tab[i] = -1; - vformat->fs_tab[i] = -1; + if (r300screen->caps->has_tcl) { + r300_vertex_psc(r300); + } else { + r300_draw_emit_all_attribs(r300); + draw_compute_vertex_size(&r300->vertex_info->vinfo); + r300_swtcl_vertex_psc(r300); } - r300_vs_tab_routes(r300, vformat); - r300_vertex_psc(r300, vformat); - r300_update_fs_tab(r300, vformat); + r300->dirty_state |= R300_NEW_RS_BLOCK; +} - r300_update_rs_block(r300, rs_block); +static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when a new depth or stencil value + * can be written and changed. */ + + /* We might optionally check for [Z func: never] and inspect the stencil + * state in a similar fashion, but it's not terribly important. */ + return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) || + (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) || + ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) && + (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK)); +} - FREE(r300->vertex_info); - FREE(r300->rs_block); +static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when alpha testing can kill + * a fragment. */ + uint32_t af = dsa->alpha_function; - r300->vertex_info = vformat; - r300->rs_block = rs_block; - r300->dirty_state |= (R300_NEW_VERTEX_FORMAT | R300_NEW_RS_BLOCK); + return (af & R300_FG_ALPHA_FUNC_ENABLE) && + (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS; } static void r300_update_ztop(struct r300_context* r300) { - r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; + struct r300_ztop_state* ztop_state = + (struct r300_ztop_state*)r300->ztop_state.state; /* This is important enough that I felt it warranted a comment. * @@ -534,33 +524,45 @@ static void r300_update_ztop(struct r300_context* r300) * The docs claim that for the first three cases, if no ZS writes happen, * then ZTOP can be used. * + * (3) will never apply since we do not support chroma-keyed operations. + * (4) will need to be re-examined (and this comment updated) if/when + * Hyper-Z becomes supported. + * * Additionally, the following conditions require disabled ZTOP: - * ~) Depth writes in fragment shader - * ~) Outstanding occlusion queries + * 5) Depth writes in fragment shader + * 6) Outstanding occlusion queries + * + * This register causes stalls all the way from SC to CB when changed, + * but it is buffered on-chip so it does not hurt to write it if it has + * not changed. * * ~C. */ - if (r300->dsa_state->alpha_function) { - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->fs->info.uses_kill) { - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300_fragment_shader_writes_depth(r300->fs)) { - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->query_current) { - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; + + /* ZS writes */ + if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300->query_current) { /* (6) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else { + ztop_state->z_buffer_top = R300_ZTOP_ENABLE; } + + r300->ztop_state.dirty = TRUE; } void r300_update_derived_state(struct r300_context* r300) { /* XXX */ - if (TRUE || r300->dirty_state & - (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { + if (r300->dirty_state & + (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER | + R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) { r300_update_derived_shader_state(r300); } - if (r300->dirty_state & - (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) { - r300_update_ztop(r300); - } + r300_update_ztop(r300); } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index e6c1cb54da..e2180b33b7 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -28,6 +28,8 @@ #include "pipe/p_format.h" +#include "util/u_format.h" + #include "r300_reg.h" /* Some maths. These should probably find their way to u_math, if needed. */ @@ -255,38 +257,37 @@ static INLINE uint32_t r300_translate_wrap(int wrap) } } -static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) +static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip, + int is_anisotropic) { uint32_t retval = 0; - switch (min) { + if (is_anisotropic) + retval |= R300_TX_MIN_FILTER_ANISO | R300_TX_MAG_FILTER_ANISO; + else { + switch (min) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MIN_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MIN_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MIN_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", min); assert(0); break; - } - switch (mag) { + } + switch (mag) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MAG_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MAG_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MAG_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", mag); assert(0); break; + } } switch (mip) { case PIPE_TEX_MIPFILTER_NONE: @@ -443,20 +444,22 @@ static INLINE uint32_t r300_translate_gb_pipes(int pipe_count) static INLINE unsigned pf_component_count(enum pipe_format format) { unsigned count = 0; - if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { - return count; + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) { + count++; } - - if (pf_size_x(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1)) { + count++; + } + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2)) { count++; } - if (pf_size_y(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3)) { count++; } - if (pf_size_z(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) { count++; } - if (pf_size_w(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { count++; } @@ -467,19 +470,23 @@ static INLINE unsigned pf_component_count(enum pipe_format format) { static INLINE uint16_t r300_translate_vertex_data_type(enum pipe_format format) { uint32_t result = 0; + const struct util_format_description *desc; unsigned components = pf_component_count(format); - if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { + desc = util_format_description(format); + + if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) { debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format), __FUNCTION__, __LINE__); assert(0); } - switch (pf_type(format)) { + switch (desc->channel[0].type) { /* Half-floats, floats, doubles */ - case PIPE_FORMAT_TYPE_FLOAT: - switch (pf_size_x(format)) { - case 4: + case UTIL_FORMAT_TYPE_FLOAT: + switch (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) { + case 32: result = R300_DATA_TYPE_FLOAT_1 + (components - 1); break; default: @@ -488,19 +495,15 @@ r300_translate_vertex_data_type(enum pipe_format format) { assert(0); } break; - /* Normalized unsigned ints */ - case PIPE_FORMAT_TYPE_UNORM: - /* Normalized signed ints */ - case PIPE_FORMAT_TYPE_SNORM: - /* Non-normalized unsigned ints */ - case PIPE_FORMAT_TYPE_USCALED: - /* Non-normalized signed ints */ - case PIPE_FORMAT_TYPE_SSCALED: - switch (pf_size_x(format)) { - case 1: + /* Unsigned ints */ + case UTIL_FORMAT_TYPE_UNSIGNED: + /* Signed ints */ + case UTIL_FORMAT_TYPE_SIGNED: + switch (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) { + case 8: result = R300_DATA_TYPE_BYTE; break; - case 2: + case 16: if (components > 2) { result = R300_DATA_TYPE_SHORT_4; } else { @@ -510,8 +513,8 @@ r300_translate_vertex_data_type(enum pipe_format format) { default: debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format), __FUNCTION__, __LINE__); - debug_printf("r300: pf_size_x(format) == %d\n", - pf_size_x(format)); + debug_printf("r300: util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) == %d\n", + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)); assert(0); } break; @@ -521,12 +524,11 @@ r300_translate_vertex_data_type(enum pipe_format format) { assert(0); } - if (pf_type(format) == PIPE_FORMAT_TYPE_SSCALED) { + if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) { result |= R300_SIGNED; - } else if (pf_type(format) == PIPE_FORMAT_TYPE_UNORM) { + } + if (desc->channel[0].normalized) { result |= R300_NORMALIZE; - } else if (pf_type(format) == PIPE_FORMAT_TYPE_SNORM) { - result |= (R300_SIGNED | R300_NORMALIZE); } return result; @@ -534,18 +536,38 @@ r300_translate_vertex_data_type(enum pipe_format format) { static INLINE uint16_t r300_translate_vertex_data_swizzle(enum pipe_format format) { + const struct util_format_description *desc = util_format_description(format); + unsigned swizzle[4], i; - if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { + assert(format); + + if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) { debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format), __FUNCTION__, __LINE__); return 0; } - return ((pf_swizzle_x(format) << R300_SWIZZLE_SELECT_X_SHIFT) | - (pf_swizzle_y(format) << R300_SWIZZLE_SELECT_Y_SHIFT) | - (pf_swizzle_z(format) << R300_SWIZZLE_SELECT_Z_SHIFT) | - (pf_swizzle_w(format) << R300_SWIZZLE_SELECT_W_SHIFT) | - (0xf << R300_WRITE_ENA_SHIFT)); + /* Swizzles for 8bits formats are in the reversed order, not sure why. */ + if (desc->channel[0].size == 8) { + for (i = 0; i < 4; i++) { + if (desc->swizzle[i] <= 3) { + swizzle[i] = 3 - desc->swizzle[i]; + } else { + swizzle[i] = desc->swizzle[i]; + } + } + } else { + for (i = 0; i < 4; i++) { + swizzle[i] = desc->swizzle[i]; + } + } + + return ((swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) | + (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) | + (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) | + (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) | + (0xf << R300_WRITE_ENA_SHIFT)); } #endif /* R300_STATE_INLINES_H */ diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index c07e6ae676..97927acf1b 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -38,12 +38,12 @@ struct pipe_viewport_state r300_viewport_identity = { * * Note that eventually this should be empty, but it's useful for development * and general unduplication of code. */ -void r300_emit_invariant_state(struct r300_context* r300) +void r300_emit_invariant_state(struct r300_context* r300, void* state) { struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - BEGIN_CS(24 + (caps->has_tcl ? 2: 0)); + BEGIN_CS(14 + (caps->has_tcl ? 2: 0)); /*** Graphics Backend (GB) ***/ /* Various GB enables */ @@ -58,21 +58,14 @@ void r300_emit_invariant_state(struct r300_context* r300) */ /* Source of fog depth */ OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); - /* AA enable */ - OUT_CS_REG(R300_GB_AA_CONFIG, 0x0); /*** Fog (FG) ***/ OUT_CS_REG(R300_FG_FOG_BLEND, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0); - OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0); - OUT_CS_REG(R300_US_W_FMT, 0x0); /*** VAP ***/ - /* Max and min vertex index clamp. */ - OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0); - OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xffffff); /* Sign/normalize control */ OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO); /* TCL-only stuff */ @@ -84,15 +77,12 @@ void r300_emit_invariant_state(struct r300_context* r300) END_CS; /* XXX unsorted stuff from surface_fill */ - BEGIN_CS(60 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0)); - /* Flush PVS. */ - OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); + BEGIN_CS(44 + (caps->has_tcl ? 7 : 0) + + (caps->family >= CHIP_FAMILY_RV350 ? 4 : 0)); - OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA | - R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | - R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | - R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT); if (caps->has_tcl) { + /*Flushing PVS is required before the VAP_GB registers can be changed*/ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0); OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); OUT_CS_32F(1.0); OUT_CS_32F(1.0); @@ -123,21 +113,17 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); - OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); - if (caps->is_r500) { - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); + + if (caps->family >= CHIP_FAMILY_RV350) { + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE); } - OUT_CS_REG(R300_ZB_FORMAT, 0x00000002); - OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003); + OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); - OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); - OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); - OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); /* XXX */ OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h index 05cff0d6df..5d1a963654 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.h +++ b/src/gallium/drivers/r300/r300_state_invariant.h @@ -25,6 +25,6 @@ struct r300_context; -void r300_emit_invariant_state(struct r300_context* r300); +void r300_emit_invariant_state(struct r300_context* r300, void* state); #endif /* R300_STATE_INVARIANT_H */ diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index aea25cf71d..67bf8ce13f 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -22,6 +22,7 @@ #include "pipe/p_screen.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -29,13 +30,28 @@ #include "r300_texture.h" #include "r300_screen.h" -static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) +#include "radeon_winsys.h" + +#define TILE_WIDTH 0 +#define TILE_HEIGHT 1 + +static const unsigned microblock_table[5][3][2] = { + /*linear tiled square-tiled */ + {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */ + {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */ + {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */ + {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */ + {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */ +}; + +static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex) { struct r300_texture_state* state = &tex->state; struct pipe_texture *pt = &tex->tex; + boolean is_r500 = screen->caps->is_r500; - state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) | - R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff); + state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) | + R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff); if (tex->is_npot) { /* rectangles love this */ @@ -43,8 +59,7 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) state->format2 = (tex->pitch[0] - 1) & 0x1fff; } else { /* power of two textures (3D, mipmaps, and no pitch) */ - state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) | - R300_TX_NUM_LEVELS(pt->last_level & 0xf); + state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf); } state->format1 = r300_translate_texformat(pt->format); @@ -58,17 +73,17 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) /* large textures on r500 */ if (is_r500) { - if (pt->width[0] > 2048) { + if (pt->width0 > 2048) { state->format2 |= R500_TXWIDTH_BIT11; } - if (pt->height[0] > 2048) { + if (pt->height0 > 2048) { state->format2 |= R500_TXHEIGHT_BIT11; } } - assert(is_r500 || (pt->width[0] <= 2048 && pt->height[0] <= 2048)); + assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048)); - debug_printf("r300: Set texture state (%dx%d, %d levels)\n", - pt->width[0], pt->height[0], pt->last_level); + SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n", + pt->width0, pt->height0, pt->last_level); } unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, @@ -92,63 +107,101 @@ unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, } /** + * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile + * of the given texture. + */ +static unsigned r300_texture_get_tile_size(struct r300_texture* tex, int dim) +{ + unsigned pixsize, tile_size; + + pixsize = util_format_get_blocksize(tex->tex.format); + tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim] * + (tex->macrotile == R300_BUFFER_TILED ? 8 : 1); + + assert(tile_size); + return tile_size; +} + +/** * Return the stride, in bytes, of the texture images of the given texture * at the given level. */ -unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) +unsigned r300_texture_get_stride(struct r300_screen* screen, + struct r300_texture* tex, unsigned level) { + unsigned tile_width, width; + if (tex->stride_override) return tex->stride_override; + /* Check the level. */ if (level > tex->tex.last_level) { - debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__, - level, tex->tex.last_level); + SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n", + __FUNCTION__, level, tex->tex.last_level); return 0; } - return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32); + width = u_minify(tex->tex.width0, level); + + if (!util_format_is_compressed(tex->tex.format)) { + tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH); + width = align(width, tile_width); + return util_format_get_stride(tex->tex.format, width); + } else { + return align(util_format_get_stride(tex->tex.format, width), 32); + } } -static void r300_setup_miptree(struct r300_texture* tex) +static unsigned r300_texture_get_nblocksy(struct r300_texture* tex, + unsigned level) { - struct pipe_texture* base = &tex->tex; - int stride, size, layer_size; - int i; + unsigned height, tile_height; - for (i = 0; i <= base->last_level; i++) { - if (i > 0) { - base->width[i] = minify(base->width[i-1]); - base->height[i] = minify(base->height[i-1]); - base->depth[i] = minify(base->depth[i-1]); - } + height = u_minify(tex->tex.height0, level); + + if (!util_format_is_compressed(tex->tex.format)) { + tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT); + height = align(height, tile_height); + } - base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); - base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]); + return util_format_get_nblocksy(tex->tex.format, height); +} + +static void r300_setup_miptree(struct r300_screen* screen, + struct r300_texture* tex) +{ + struct pipe_texture* base = &tex->tex; + unsigned stride, size, layer_size, nblocksy, i; + + SCREEN_DBG(screen, DBG_TEX, "r300: Making miptree for texture, format %s\n", + pf_name(base->format)); - stride = r300_texture_get_stride(tex, i); - layer_size = stride * base->nblocksy[i]; + for (i = 0; i <= base->last_level; i++) { + stride = r300_texture_get_stride(screen, tex, i); + nblocksy = r300_texture_get_nblocksy(tex, i); + layer_size = stride * nblocksy; if (base->target == PIPE_TEXTURE_CUBE) size = layer_size * 6; else - size = layer_size * base->depth[i]; + size = layer_size * u_minify(base->depth0, i); tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; tex->layer_size[i] = layer_size; - tex->pitch[i] = stride / base->block.size; + tex->pitch[i] = stride / util_format_get_blocksize(base->format); - debug_printf("r300: Texture miptree: Level %d " - "(%dx%dx%d px, pitch %d bytes)\n", - i, base->width[i], base->height[i], base->depth[i], - stride); + SCREEN_DBG(screen, DBG_TEX, "r300: Texture miptree: Level %d " + "(%dx%dx%d px, pitch %d bytes) %d bytes total\n", + i, u_minify(base->width0, i), u_minify(base->height0, i), + u_minify(base->depth0, i), stride, tex->size); } } static void r300_setup_flags(struct r300_texture* tex) { - tex->is_npot = !util_is_power_of_two(tex->tex.width[0]) || - !util_is_power_of_two(tex->tex.height[0]); + tex->is_npot = !util_is_power_of_two(tex->tex.width0) || + !util_is_power_of_two(tex->tex.height0); } /* Create a new texture. */ @@ -157,6 +210,8 @@ static struct pipe_texture* const struct pipe_texture* template) { struct r300_texture* tex = CALLOC_STRUCT(r300_texture); + struct r300_screen* rscreen = r300_screen(screen); + struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys; if (!tex) { return NULL; @@ -167,12 +222,16 @@ static struct pipe_texture* tex->tex.screen = screen; r300_setup_flags(tex); - r300_setup_miptree(tex); - r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); + r300_setup_miptree(rscreen, tex); + r300_setup_texture_state(rscreen, tex); - tex->buffer = screen->buffer_create(screen, 1024, + tex->buffer = screen->buffer_create(screen, 2048, PIPE_BUFFER_USAGE_PIXEL, tex->size); + winsys->buffer_set_tiling(winsys, tex->buffer, + tex->pitch[0], + tex->microtile != R300_BUFFER_LINEAR, + tex->macrotile != R300_BUFFER_LINEAR); if (!tex->buffer) { FREE(tex); @@ -208,8 +267,8 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, pipe_reference_init(&surface->reference, 1); pipe_texture_reference(&surface->texture, texture); surface->format = texture->format; - surface->width = texture->width[level]; - surface->height = texture->height[level]; + surface->width = u_minify(texture->width0, level); + surface->height = u_minify(texture->height0, level); surface->offset = offset; surface->usage = flags; surface->zslice = zslice; @@ -234,10 +293,11 @@ static struct pipe_texture* struct pipe_buffer* buffer) { struct r300_texture* tex; + struct r300_screen* rscreen = r300_screen(screen); /* Support only 2D textures without mipmaps */ if (base->target != PIPE_TEXTURE_2D || - base->depth[0] != 1 || + base->depth0 != 1 || base->last_level != 0) { return NULL; } @@ -252,10 +312,10 @@ static struct pipe_texture* tex->tex.screen = screen; tex->stride_override = *stride; - tex->pitch[0] = *stride / base->block.size; + tex->pitch[0] = *stride / util_format_get_blocksize(base->format); r300_setup_flags(tex); - r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); + r300_setup_texture_state(rscreen, tex); pipe_buffer_reference(&tex->buffer, buffer); @@ -287,10 +347,9 @@ r300_video_surface_create(struct pipe_screen *screen, template.target = PIPE_TEXTURE_2D; template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); - template.depth[0] = 1; - pf_get_block(template.format, &template.block); + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; @@ -323,7 +382,8 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen) screen->video_surface_destroy= r300_video_surface_destroy; } -boolean r300_get_texture_buffer(struct pipe_texture* texture, +boolean r300_get_texture_buffer(struct pipe_screen* screen, + struct pipe_texture* texture, struct pipe_buffer** buffer, unsigned* stride) { @@ -335,7 +395,7 @@ boolean r300_get_texture_buffer(struct pipe_texture* texture, pipe_buffer_reference(buffer, tex->buffer); if (stride) { - *stride = r300_texture_get_stride(tex, 0); + *stride = r300_texture_get_stride(r300_screen(screen), tex, 0); } return TRUE; diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h index 55ceb1a513..1be1e6843c 100644 --- a/src/gallium/drivers/r300/r300_texture.h +++ b/src/gallium/drivers/r300/r300_texture.h @@ -31,7 +31,8 @@ struct r300_texture; void r300_init_screen_texture_functions(struct pipe_screen* screen); -unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level); +unsigned r300_texture_get_stride(struct r300_screen* screen, + struct r300_texture* tex, unsigned level); unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, unsigned zslice, unsigned face); @@ -115,7 +116,8 @@ r300_video_surface(struct pipe_video_surface *pvs) #ifndef R300_WINSYS_H -boolean r300_get_texture_buffer(struct pipe_texture* texture, +boolean r300_get_texture_buffer(struct pipe_screen* screen, + struct pipe_texture* texture, struct pipe_buffer** buffer, unsigned* stride); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 589f1984ee..a792c2cf98 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode) /* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */ /* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */ /* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */ - /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */ + /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */ /* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */ /* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */ /* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */ @@ -190,10 +190,10 @@ static void transform_dstreg( struct rc_dst_register * dst, struct tgsi_full_dst_register * src) { - dst->File = translate_register_file(src->DstRegister.File); - dst->Index = translate_register_index(ttr, src->DstRegister.File, src->DstRegister.Index); - dst->WriteMask = src->DstRegister.WriteMask; - dst->RelAddr = src->DstRegister.Indirect; + dst->File = translate_register_file(src->Register.File); + dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index); + dst->WriteMask = src->Register.WriteMask; + dst->RelAddr = src->Register.Indirect; } static void transform_srcreg( @@ -201,18 +201,19 @@ static void transform_srcreg( struct rc_src_register * dst, struct tgsi_full_src_register * src) { - dst->File = translate_register_file(src->SrcRegister.File); - dst->Index = translate_register_index(ttr, src->SrcRegister.File, src->SrcRegister.Index); - dst->RelAddr = src->SrcRegister.Indirect; + dst->File = translate_register_file(src->Register.File); + dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index); + dst->RelAddr = src->Register.Indirect; dst->Swizzle = tgsi_util_get_full_src_register_swizzle(src, 0); dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 1) << 3; dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 2) << 6; dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 3) << 9; - dst->Abs = src->SrcRegisterExtMod.Absolute; - dst->Negate = src->SrcRegister.Negate ? RC_MASK_XYZW : 0; + dst->Abs = src->Register.Absolute; + dst->Negate = src->Register.Negate ? RC_MASK_XYZW : 0; } -static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_ext_texture src) +static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_texture src, + uint32_t *shadowSamplers) { switch(src.Texture) { case TGSI_TEXTURE_1D: @@ -233,14 +234,17 @@ static void transform_texture(struct rc_instruction * dst, struct tgsi_instructi case TGSI_TEXTURE_SHADOW1D: dst->U.I.TexSrcTarget = RC_TEXTURE_1D; dst->U.I.TexShadow = 1; + *shadowSamplers |= 1 << dst->U.I.TexSrcUnit; break; case TGSI_TEXTURE_SHADOW2D: dst->U.I.TexSrcTarget = RC_TEXTURE_2D; dst->U.I.TexShadow = 1; + *shadowSamplers |= 1 << dst->U.I.TexSrcUnit; break; case TGSI_TEXTURE_SHADOWRECT: dst->U.I.TexSrcTarget = RC_TEXTURE_RECT; dst->U.I.TexShadow = 1; + *shadowSamplers |= 1 << dst->U.I.TexSrcUnit; break; } } @@ -258,17 +262,19 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst dst->U.I.SaturateMode = translate_saturate(src->Instruction.Saturate); if (src->Instruction.NumDstRegs) - transform_dstreg(ttr, &dst->U.I.DstReg, &src->FullDstRegisters[0]); + transform_dstreg(ttr, &dst->U.I.DstReg, &src->Dst[0]); for(i = 0; i < src->Instruction.NumSrcRegs; ++i) { - if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER) - dst->U.I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index; + if (src->Src[i].Register.File == TGSI_FILE_SAMPLER) + dst->U.I.TexSrcUnit = src->Src[i].Register.Index; else - transform_srcreg(ttr, &dst->U.I.SrcReg[i], &src->FullSrcRegisters[i]); + transform_srcreg(ttr, &dst->U.I.SrcReg[i], &src->Src[i]); } /* Texturing. */ - transform_texture(dst, src->InstructionExtTexture); + if (src->Instruction.Texture) + transform_texture(dst, src->Texture, + &ttr->compiler->Program.ShadowSamplers); } static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm) diff --git a/src/gallium/drivers/r300/r300_vbo.c b/src/gallium/drivers/r300/r300_vbo.c deleted file mode 100644 index a6a159667a..0000000000 --- a/src/gallium/drivers/r300/r300_vbo.c +++ /dev/null @@ -1,132 +0,0 @@ -/* - * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* r300_vbo: Various helpers for emitting vertex buffers. Needs cleanup, - * refactoring, etc. */ - -#include "r300_vbo.h" - -#include "pipe/p_format.h" - -#include "r300_cs.h" -#include "r300_context.h" -#include "r300_state_inlines.h" -#include "r300_reg.h" -#include "r300_winsys.h" - -static INLINE void setup_vertex_attribute(struct r300_vertex_info *vinfo, - struct pipe_vertex_element *vert_elem, - unsigned attr_num) -{ - uint16_t hw_fmt1, hw_fmt2; - - hw_fmt1 = r300_translate_vertex_data_type(vert_elem->src_format) | - (attr_num << R300_DST_VEC_LOC_SHIFT); - hw_fmt2 = r300_translate_vertex_data_swizzle(vert_elem->src_format); - - if (attr_num % 2 == 0) - { - vinfo->vap_prog_stream_cntl[attr_num >> 1] = hw_fmt1; - vinfo->vap_prog_stream_cntl_ext[attr_num >> 1] = hw_fmt2; - } - else - { - vinfo->vap_prog_stream_cntl[attr_num >> 1] |= hw_fmt1 << 16; - vinfo->vap_prog_stream_cntl_ext[attr_num >> 1] |= hw_fmt2 << 16; - } -} - -static void finish_vertex_attribs_setup(struct r300_vertex_info *vinfo, - unsigned attribs_num) -{ - uint32_t last_vec_bit = (attribs_num % 2 == 0) ? - (R300_LAST_VEC << 16) : R300_LAST_VEC; - - assert(attribs_num > 0 && attribs_num <= 16); - vinfo->vap_prog_stream_cntl[(attribs_num - 1) >> 1] |= last_vec_bit; -} - -void setup_vertex_attributes(struct r300_context *r300) -{ - struct pipe_vertex_element *vert_elem; - int i; - - for (i = 0; i < r300->vertex_element_count; i++) { - vert_elem = &r300->vertex_element[i]; - setup_vertex_attribute(r300->vertex_info, vert_elem, i); - } - - finish_vertex_attribs_setup(r300->vertex_info, - r300->vertex_element_count); -} - -static INLINE int get_buffer_offset(struct r300_context *r300, - unsigned int buf_nr, - unsigned int elem_offset) -{ - return r300->vertex_buffer[buf_nr].buffer_offset + elem_offset; -} -#if 0 -/* XXX not called at all */ -static void setup_vertex_buffers(struct r300_context *r300) -{ - struct pipe_vertex_element *vert_elem; - int i; - - for (i = 0; i < r300->aos_count; i++) - { - vert_elem = &r300->vertex_element[i]; - /* XXX use translate module to convert the data */ - if (!format_is_supported(vert_elem->src_format, - vert_elem->nr_components)) { - assert(0); - /* - struct pipe_buffer *buf; - const unsigned int max_index = r300->vertex_buffers[vert_elem->vertex_buffer_index].max_index; - buf = pipe_buffer_create(r300->context.screen, 4, usage, vert_elem->nr_components * max_index * sizeof(float)); - */ - } - - if (get_buffer_offset(r300, - vert_elem->vertex_buffer_index, - vert_elem->src_offset) % 4) { - /* XXX need to align buffer */ - assert(0); - } - } -} -#endif -/* XXX these shouldn't be asserts since we can work around bad indexbufs */ -void setup_index_buffer(struct r300_context *r300, - struct pipe_buffer* indexBuffer, - unsigned indexSize) -{ - if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, - RADEON_GEM_DOMAIN_GTT, 0)) { - assert(0); - } - - if (!r300->winsys->validate(r300->winsys)) { - assert(0); - } -} diff --git a/src/gallium/drivers/r300/r300_vbo.h b/src/gallium/drivers/r300/r300_vbo.h deleted file mode 100644 index 7afa75899c..0000000000 --- a/src/gallium/drivers/r300/r300_vbo.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef R300_VBO_H -#define R300_VBO_H - -struct r300_context; -struct pipe_buffer; - -void setup_vertex_attributes(struct r300_context *r300); - -void setup_index_buffer(struct r300_context *r300, - struct pipe_buffer* indexBuffer, - unsigned indexSize); - -#endif diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index 74ef416dc1..9fbb830047 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -1,5 +1,6 @@ /* * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -21,91 +22,299 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_vs.h" +#include "r300_fs.h" #include "r300_context.h" +#include "r300_screen.h" #include "r300_tgsi_to_rc.h" +#include "r300_reg.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_parse.h" #include "radeon_compiler.h" +#include "util/u_math.h" -static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) +/* Convert info about VS output semantics into r300_shader_semantics. */ +static void r300_shader_read_vs_outputs( + struct tgsi_shader_info* info, + struct r300_shader_semantics* vs_outputs) { - struct r300_vertex_shader * vs = c->UserData; - struct tgsi_shader_info* info = &vs->info; - struct tgsi_parse_context parser; - struct tgsi_full_declaration * decl; - boolean pointsize = FALSE; - int out_colors = 0; - int colors = 0; - int out_generic = 0; - int generic = 0; int i; + unsigned index; - /* Fill in the input mapping */ - for (i = 0; i < info->num_inputs; i++) - c->code->inputs[i] = i; + r300_shader_semantics_reset(vs_outputs); - /* Fill in the output mapping */ for (i = 0; i < info->num_outputs; i++) { + index = info->output_semantic_index[i]; + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + vs_outputs->pos = i; + break; + case TGSI_SEMANTIC_PSIZE: - pointsize = TRUE; + assert(index == 0); + vs_outputs->psize = i; break; + case TGSI_SEMANTIC_COLOR: - out_colors++; + assert(index <= ATTR_COLOR_COUNT); + vs_outputs->color[index] = i; break; - case TGSI_SEMANTIC_FOG: + + case TGSI_SEMANTIC_BCOLOR: + assert(index <= ATTR_COLOR_COUNT); + vs_outputs->bcolor[index] = i; + break; + case TGSI_SEMANTIC_GENERIC: - out_generic++; + assert(index <= ATTR_GENERIC_COUNT); + vs_outputs->generic[index] = i; + break; + + case TGSI_SEMANTIC_FOG: + assert(index == 0); + vs_outputs->fog = i; break; + + case TGSI_SEMANTIC_EDGEFLAG: + assert(index == 0); + fprintf(stderr, "r300 VP: cannot handle edgeflag output\n"); + assert(0); + break; + default: + assert(0); } } +} - tgsi_parse_init(&parser, vs->state.tokens); +static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs) +{ + struct r300_shader_semantics* vs_outputs = &vs->outputs; + uint32_t* hwfmt = vs->hwfmt; + int i, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; - while (!tgsi_parse_end_of_tokens(&parser)) { - tgsi_parse_token(&parser); + /* Do the actual vertex_info setup. + * + * vertex_info has four uints of hardware-specific data in it. + * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL + * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM + * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 + * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - if (parser.FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION) - continue; + hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ - decl = &parser.FullToken.FullDeclaration; + /* Position. */ + if (vs_outputs->pos != ATTR_UNUSED) { + hwfmt[1] |= R300_INPUT_CNTL_POS; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + } else { + assert(0); + } - if (decl->Declaration.File != TGSI_FILE_OUTPUT) - continue; + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + } - switch (decl->Semantic.SemanticName) { - case TGSI_SEMANTIC_POSITION: - c->code->outputs[decl->DeclarationRange.First] = 0; - break; - case TGSI_SEMANTIC_PSIZE: - c->code->outputs[decl->DeclarationRange.First] = 1; - break; - case TGSI_SEMANTIC_COLOR: - c->code->outputs[decl->DeclarationRange.First] = 1 + - (pointsize ? 1 : 0) + - colors++; - break; - case TGSI_SEMANTIC_FOG: - case TGSI_SEMANTIC_GENERIC: - c->code->outputs[decl->DeclarationRange.First] = 1 + - (pointsize ? 1 : 0) + - out_colors + - generic++; - break; - default: - debug_printf("r300: vs: Bad semantic declaration %d\n", - decl->Semantic.SemanticName); - break; + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used || + vs_outputs->color[1] != ATTR_UNUSED) { + hwfmt[1] |= R300_INPUT_CNTL_COLOR; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; + } + } + + /* Back-face colors. */ + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + hwfmt[1] |= R300_INPUT_CNTL_COLOR; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i); + } + } + + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count); + hwfmt[3] |= (4 << (3 * gen_count)); + gen_count++; } } - tgsi_parse_free(&parser); + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count); + hwfmt[3] |= (4 << (3 * gen_count)); + gen_count++; + } + + /* XXX magic */ + assert(gen_count <= 8); + + /* WPOS. */ + vs->wpos_tex_output = gen_count; } +/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed + * or isn't present. */ +static void r300_stream_locations_notcl( + struct r300_shader_semantics* vs_outputs, + int* stream_loc) +{ + int i, tabi = 0, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; + + /* Position. */ + stream_loc[tabi++] = 0; + + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + stream_loc[tabi++] = 1; + } + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used || + vs_outputs->color[1] != ATTR_UNUSED) { + stream_loc[tabi++] = 2 + i; + } + } + + /* Back-face colors. */ + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + stream_loc[tabi++] = 4 + i; + } + } + + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } + } + + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } + + /* WPOS. */ + if (vs_outputs->wpos != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } + + for (; tabi < 16;) { + stream_loc[tabi++] = -1; + } +} + +static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) +{ + struct r300_vertex_shader * vs = c->UserData; + struct r300_shader_semantics* outputs = &vs->outputs; + struct tgsi_shader_info* info = &vs->info; + int i, reg = 0; + boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED || + outputs->bcolor[1] != ATTR_UNUSED; + + /* Fill in the input mapping */ + for (i = 0; i < info->num_inputs; i++) + c->code->inputs[i] = i; + + /* Position. */ + if (outputs->pos != ATTR_UNUSED) { + c->code->outputs[outputs->pos] = reg++; + } else { + assert(0); + } + + /* Point size. */ + if (outputs->psize != ATTR_UNUSED) { + c->code->outputs[outputs->psize] = reg++; + } + + /* If we're writing back facing colors we need to send + * four colors to make front/back face colors selection work. + * If the vertex program doesn't write all 4 colors, lets + * pretend it does by skipping output index reg so the colors + * get written into appropriate output vectors. + */ + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->color[i] != ATTR_UNUSED) { + c->code->outputs[outputs->color[i]] = reg++; + } else if (any_bcolor_used || + outputs->color[1] != ATTR_UNUSED) { + reg++; + } + } + + /* Back-face colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->bcolor[i] != ATTR_UNUSED) { + c->code->outputs[outputs->bcolor[i]] = reg++; + } else if (any_bcolor_used) { + reg++; + } + } + + /* Texture coordinates. */ + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (outputs->generic[i] != ATTR_UNUSED) { + c->code->outputs[outputs->generic[i]] = reg++; + } + } + + /* Fog coordinates. */ + if (outputs->fog != ATTR_UNUSED) { + c->code->outputs[outputs->fog] = reg++; + } + + /* WPOS. */ + if (outputs->wpos != ATTR_UNUSED) { + c->code->outputs[outputs->wpos] = reg++; + } +} + +static void r300_insert_wpos(struct r300_vertex_program_compiler* c, + struct r300_shader_semantics* outputs) +{ + int i, lastOutput = 0; + + /* Find the max output index. */ + lastOutput = MAX2(lastOutput, outputs->psize); + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->color[i]); + lastOutput = MAX2(lastOutput, outputs->bcolor[i]); + } + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->generic[i]); + } + lastOutput = MAX2(lastOutput, outputs->fog); + + /* Set WPOS after the last output. */ + lastOutput++; + rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */ + outputs->wpos = lastOutput; +} void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs) @@ -113,6 +322,9 @@ void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_program_compiler compiler; struct tgsi_to_rc ttr; + /* Initialize. */ + r300_shader_read_vs_outputs(&vs->info, &vs->outputs); + /* Setup the compiler */ rc_init(&compiler.Base); @@ -131,13 +343,19 @@ void r300_translate_vertex_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, vs->state.tokens); - compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs); + compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1)); compiler.SetHwInputOutput = &set_vertex_inputs_outputs; + /* Insert the WPOS output. */ + r300_insert_wpos(&compiler, &vs->outputs); + + r300_shader_vap_output_fmt(vs); + r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); + /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { - /* Todo: Fail gracefully */ + /* XXX We should fallback using Draw. */ fprintf(stderr, "r300 VP: Compiler error\n"); abort(); } @@ -146,3 +364,30 @@ void r300_translate_vertex_shader(struct r300_context* r300, rc_destroy(&compiler.Base); vs->translated = TRUE; } + +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) +{ + struct r300_vertex_shader* vs = r300->vs; + int tex_output = r300->vs->wpos_tex_output; + uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output; + uint32_t* hwfmt = vs->hwfmt; + + if (r300->fs->inputs.wpos != ATTR_UNUSED) { + /* Enable WPOS in VAP. */ + if (!(hwfmt[1] & tex_fmt)) { + hwfmt[1] |= tex_fmt; + hwfmt[3] |= (4 << (3 * tex_output)); + + assert(tex_output < 8); + return TRUE; + } + } else { + /* Disable WPOS in VAP. */ + if (hwfmt[1] & tex_fmt) { + hwfmt[1] &= ~tex_fmt; + hwfmt[3] &= ~(4 << (3 * tex_output)); + return TRUE; + } + } + return FALSE; +} diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 2a4ce315e3..18cfeee3cd 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -1,5 +1,6 @@ /* * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,18 +26,25 @@ #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" - #include "radeon_code.h" +#include "r300_shader_semantics.h" + struct r300_context; struct r300_vertex_shader { /* Parent class */ struct pipe_shader_state state; + struct tgsi_shader_info info; + struct r300_shader_semantics outputs; + uint hwfmt[4]; + + /* Stream locations for SWTCL or if TCL is bypassed. */ + int stream_loc_notcl[16]; - /* Fallback shader, because Draw has issues */ - struct draw_vertex_shader* draw; + /* Output stream location for WPOS. */ + int wpos_tex_output; /* Has this shader been translated yet? */ boolean translated; @@ -45,10 +53,10 @@ struct r300_vertex_shader { struct r300_vertex_program_code code; }; - -extern struct r300_vertex_program_code r300_passthrough_vertex_shader; - void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); +/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */ +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300); + #endif /* R300_VS_H */ diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index 864a6146b2..bdb8b54bab 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -35,78 +35,13 @@ extern "C" { #include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" -struct r300_winsys { - /* Parent class */ - struct pipe_winsys base; - - /* Opaque Radeon-specific winsys object. */ - void* radeon_winsys; - - /* PCI ID */ - uint32_t pci_id; - - /* GB pipe count */ - uint32_t gb_pipes; - - /* Z pipe count (rv530 only) */ - uint32_t z_pipes; - - /* GART size. */ - uint32_t gart_size; - - /* VRAM size. */ - uint32_t vram_size; - - /* Add a pipe_buffer to the list of buffer objects to validate. */ - boolean (*add_buffer)(struct r300_winsys* winsys, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd); - - /* Revalidate all currently setup pipe_buffers. - * Returns TRUE if a flush is required. */ - boolean (*validate)(struct r300_winsys* winsys); - - /* Check to see if there's room for commands. */ - boolean (*check_cs)(struct r300_winsys* winsys, int size); - - /* Start a command emit. */ - void (*begin_cs)(struct r300_winsys* winsys, - int size, - const char* file, - const char* function, - int line); - - /* Write a dword to the command buffer. */ - void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword); - - /* Write a relocated dword to the command buffer. */ - void (*write_cs_reloc)(struct r300_winsys* winsys, - struct pipe_buffer* bo, - uint32_t rd, - uint32_t wd, - uint32_t flags); - - /* Finish a command emit. */ - void (*end_cs)(struct r300_winsys* winsys, - const char* file, - const char* function, - int line); - - /* Flush the CS. */ - void (*flush_cs)(struct r300_winsys* winsys); - - /* winsys flush - callback from winsys when flush required */ - void (*set_flush_cb)(struct r300_winsys *winsys, - void (*flush_cb)(void *), void *data); - - void (*reset_bos)(struct r300_winsys *winsys); -}; +#include "radeon_winsys.h" struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys); + struct radeon_winsys* radeon_winsys); -boolean r300_get_texture_buffer(struct pipe_texture* texture, +boolean r300_get_texture_buffer(struct pipe_screen* screen, + struct pipe_texture* texture, struct pipe_buffer** buffer, unsigned* stride); diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile index bcb887a0b2..e4ac49fa85 100644 --- a/src/gallium/drivers/softpipe/Makefile +++ b/src/gallium/drivers/softpipe/Makefile @@ -32,6 +32,7 @@ C_SOURCES = \ sp_tex_tile_cache.c \ sp_tile_cache.c \ sp_surface.c \ - sp_video_context.c + sp_video_context.c \ + sp_winsys.c include ../../Makefile.template diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript index aac9edf44e..3042e556c6 100644 --- a/src/gallium/drivers/softpipe/SConscript +++ b/src/gallium/drivers/softpipe/SConscript @@ -34,6 +34,7 @@ softpipe = env.ConvenienceLibrary( 'sp_texture.c', 'sp_tile_cache.c', 'sp_video_context.c', + 'sp_winsys.c' ]) Export('softpipe') diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c index 8fac8e6e05..5f130453c3 100644 --- a/src/gallium/drivers/softpipe/sp_clear.c +++ b/src/gallium/drivers/softpipe/sp_clear.c @@ -36,6 +36,7 @@ #include "util/u_pack_color.h" #include "sp_clear.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_tile_cache.h" @@ -48,12 +49,16 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct softpipe_context *softpipe = softpipe_context(pipe); + union util_color uc; unsigned cv; uint i; if (softpipe->no_rast) return; + if (!softpipe_check_render_cond(softpipe)) + return; + #if 0 softpipe_update_derived(softpipe); /* not needed?? */ #endif @@ -62,12 +67,12 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { struct pipe_surface *ps = softpipe->framebuffer.cbufs[i]; - util_pack_color(rgba, ps->format, &cv); - sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, cv); + util_pack_color(rgba, ps->format, &uc); + sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, uc.ui); #if !TILE_CLEAR_OPTIMIZATION /* non-cached surface */ - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv); + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui); #endif } } diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index beeb6f6b45..73e075f0d8 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -89,14 +89,15 @@ softpipe_destroy( struct pipe_context *pipe ) if (softpipe->draw) draw_destroy( softpipe->draw ); - softpipe->quad.shade->destroy( softpipe->quad.shade ); - softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - softpipe->quad.blend->destroy( softpipe->quad.blend ); + softpipe->quad.shade->destroy( softpipe->quad.shade ); + softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); + softpipe->quad.blend->destroy( softpipe->quad.blend ); for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { sp_destroy_tile_cache(softpipe->cbuf_cache[i]); pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL); } + sp_destroy_tile_cache(softpipe->zsbuf_cache); pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); @@ -105,9 +106,14 @@ softpipe_destroy( struct pipe_context *pipe ) pipe_texture_reference(&softpipe->texture[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]); + pipe_texture_reference(&softpipe->vertex_textures[i], NULL); + } + for (i = 0; i < Elements(softpipe->constants); i++) { - if (softpipe->constants[i].buffer) { - pipe_buffer_reference(&softpipe->constants[i].buffer, NULL); + if (softpipe->constants[i]) { + pipe_buffer_reference(&softpipe->constants[i], NULL); } } @@ -151,6 +157,11 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, softpipe->tex_cache[i]->texture == texture) return PIPE_REFERENCED_FOR_READ; } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (softpipe->vertex_tex_cache[i] && + softpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -164,6 +175,19 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe, } +static void +softpipe_render_condition( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ) +{ + struct softpipe_context *softpipe = softpipe_context( pipe ); + + softpipe->render_cond_query = query; + softpipe->render_cond_mode = mode; +} + + + struct pipe_context * softpipe_create( struct pipe_screen *screen ) { @@ -179,6 +203,7 @@ softpipe_create( struct pipe_screen *screen ) #endif softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); + softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE ); softpipe->pipe.winsys = screen->winsys; softpipe->pipe.screen = screen; @@ -190,7 +215,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.delete_blend_state = softpipe_delete_blend_state; softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; - softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states; + softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states; softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; @@ -209,13 +235,18 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; + softpipe->pipe.create_gs_state = softpipe_create_gs_state; + softpipe->pipe.bind_gs_state = softpipe_bind_gs_state; + softpipe->pipe.delete_gs_state = softpipe_delete_gs_state; + softpipe->pipe.set_blend_color = softpipe_set_blend_color; softpipe->pipe.set_clip_state = softpipe_set_clip_state; softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures; + softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; @@ -224,8 +255,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.draw_arrays = softpipe_draw_arrays; softpipe->pipe.draw_elements = softpipe_draw_elements; softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; - softpipe->pipe.set_edgeflags = softpipe_set_edgeflags; - + softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced; + softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced; softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush; @@ -235,6 +266,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe_init_query_funcs( softpipe ); + softpipe->pipe.render_condition = softpipe_render_condition; + /* * Alloc caches for accessing drawing surfaces and textures. * Must be before quad stage setup! @@ -245,7 +278,9 @@ softpipe_create( struct pipe_screen *screen ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen ); - + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen); + } /* setup quad rendering stages */ softpipe->quad.shade = sp_quad_shade_stage(softpipe); @@ -261,7 +296,7 @@ softpipe_create( struct pipe_screen *screen ) goto fail; draw_texture_samplers(softpipe->draw, - PIPE_MAX_SAMPLERS, + PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) softpipe->tgsi.vert_samplers_list); diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index a735573d6f..da673c57ad 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -53,25 +53,30 @@ struct softpipe_context { /** Constant state objects */ struct pipe_blend_state *blend; struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_depth_stencil_alpha_state *depth_stencil; struct pipe_rasterizer_state *rasterizer; struct sp_fragment_shader *fs; struct sp_vertex_shader *vs; + struct sp_geometry_shader *gs; /** Other rendering state */ struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + struct pipe_buffer *constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned num_samplers; unsigned num_textures; + unsigned num_vertex_samplers; + unsigned num_vertex_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; @@ -111,6 +116,10 @@ struct softpipe_context { unsigned line_stipple_counter; + /** Conditional query object and mode */ + struct pipe_query *render_cond_query; + uint render_cond_mode; + /** Software quad rendering pipeline */ struct { struct quad_stage *shade; @@ -121,7 +130,7 @@ struct softpipe_context { /** TGSI exec things */ struct { - struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_SAMPLERS]; + struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS]; struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS]; } tgsi; @@ -139,9 +148,11 @@ struct softpipe_context { unsigned tex_timestamp; struct softpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; + struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS]; unsigned use_sse : 1; unsigned dump_fs : 1; + unsigned dump_gs : 1; unsigned no_rast : 1; }; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index d4045816d0..03b58d2fb7 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -38,6 +38,7 @@ #include "util/u_prim.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_state.h" #include "draw/draw_context.h" @@ -48,22 +49,30 @@ static void softpipe_map_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; - uint i, size; + uint i, vssize, gssize; for (i = 0; i < PIPE_SHADER_TYPES; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) - sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, + if (sp->constants[i] && sp->constants[i]->size) + sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i], PIPE_BUFFER_USAGE_CPU_READ); } - if (sp->constants[PIPE_SHADER_VERTEX].buffer) - size = sp->constants[PIPE_SHADER_VERTEX].buffer->size; + if (sp->constants[PIPE_SHADER_VERTEX]) + vssize = sp->constants[PIPE_SHADER_VERTEX]->size; else - size = 0; + vssize = 0; - draw_set_mapped_constant_buffer(sp->draw, + if (sp->constants[PIPE_SHADER_GEOMETRY]) + gssize = sp->constants[PIPE_SHADER_GEOMETRY]->size; + else + gssize = 0; + + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, sp->mapped_constants[PIPE_SHADER_VERTEX], - size); + vssize); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, + sp->mapped_constants[PIPE_SHADER_GEOMETRY], + gssize); } @@ -78,30 +87,53 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) */ draw_flush(sp->draw); - draw_set_mapped_constant_buffer(sp->draw, NULL, 0); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0); - for (i = 0; i < 2; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) - ws->buffer_unmap(ws, sp->constants[i].buffer); + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + if (sp->constants[i] && sp->constants[i]->size) + ws->buffer_unmap(ws, sp->constants[i]); sp->mapped_constants[i] = NULL; } } -boolean +/** + * Draw vertex arrays, with optional indexing. + * Basically, map the vertex buffers (and drawing surfaces), then hand off + * the drawing to the 'draw' module. + */ +static void +softpipe_draw_range_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return softpipe_draw_elements(pipe, NULL, 0, mode, start, count); + softpipe_draw_range_elements_instanced(pipe, + NULL, + 0, + 0, + 0xffffffff, + mode, + start, + count, + 0, + 1); } -/** - * Draw vertex arrays, with optional indexing. - * Basically, map the vertex buffers (and drawing surfaces), then hand off - * the drawing to the 'draw' module. - */ -boolean +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -109,51 +141,142 @@ softpipe_draw_range_elements(struct pipe_context *pipe, unsigned max_index, unsigned mode, unsigned start, unsigned count) { + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + min_index, + max_index, + mode, + start, + count, + 0, + 1); +} + + +void +softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + 0, + 0xffffffff, + mode, + start, + count, + 0, + 1); +} + +void +softpipe_draw_arrays_instanced(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + softpipe_draw_range_elements_instanced(pipe, + NULL, + 0, + 0, + 0xffffffff, + mode, + start, + count, + startInstance, + instanceCount); +} + +void +softpipe_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + 0, + 0xffffffff, + mode, + start, + count, + startInstance, + instanceCount); +} + +static void +softpipe_draw_range_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ struct softpipe_context *sp = softpipe_context(pipe); struct draw_context *draw = sp->draw; unsigned i; + if (!softpipe_check_render_cond(sp)) + return; + sp->reduced_api_prim = u_reduced_prim(mode); - if (sp->dirty) - softpipe_update_derived( sp ); + if (sp->dirty) { + softpipe_update_derived(sp); + } softpipe_map_transfers(sp); softpipe_map_constant_buffers(sp); - /* - * Map vertex buffers - */ + /* Map vertex buffers */ for (i = 0; i < sp->num_vertex_buffers; i++) { - void *buf - = pipe_buffer_map(pipe->screen, - sp->vertex_buffer[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + void *buf; + + buf = pipe_buffer_map(pipe->screen, + sp->vertex_buffer[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, i, buf); } /* Map index buffer, if present */ if (indexBuffer) { - void *mapped_indexes - = pipe_buffer_map(pipe->screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer_range(draw, indexSize, - min_index, - max_index, + void *mapped_indexes; + + mapped_indexes = pipe_buffer_map(pipe->screen, + indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer_range(draw, + indexSize, + minIndex, + maxIndex, mapped_indexes); - } - else { + } else { /* no index/element buffer */ - draw_set_mapped_element_buffer_range(draw, 0, start, - start + count - 1, NULL); + draw_set_mapped_element_buffer_range(draw, + 0, + start, + start + count - 1, + NULL); } /* draw! */ - draw_arrays(draw, mode, start, count); + draw_arrays_instanced(draw, mode, start, count, startInstance, instanceCount); - /* - * unmap vertex/index buffers - will cause draw module to flush - */ + /* unmap vertex/index buffers - will cause draw module to flush */ for (i = 0; i < sp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer); @@ -163,32 +286,8 @@ softpipe_draw_range_elements(struct pipe_context *pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); } - /* Note: leave drawing surfaces mapped */ softpipe_unmap_constant_buffers(sp); sp->dirty_render_cache = TRUE; - - return TRUE; -} - - -boolean -softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count) -{ - return softpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); -} - - -void -softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags) -{ - struct softpipe_context *sp = softpipe_context(pipe); - draw_set_edgeflags(sp->draw, edgeflags); } diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index db293a51a9..e8952bf4fb 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -53,6 +53,9 @@ softpipe_flush( struct pipe_context *pipe, for (i = 0; i < softpipe->num_textures; i++) { sp_flush_tex_tile_cache(softpipe->tex_cache[i]); } + for (i = 0; i < softpipe->num_vertex_textures; i++) { + sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]); + } } if (flags & PIPE_FLUSH_SWAPBUFFERS) { diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 4076114d39..27fa126b7c 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -126,7 +126,10 @@ exec_run( const struct sp_fragment_shader *base, setup_pos_vector(quad->posCoef, (float)quad->input.x0, (float)quad->input.y0, &machine->QuadPos); - + + /* convert 0 to 1.0 and 1 to -1.0 */ + machine->Face = (float) (quad->input.facing * -2 + 1); + quad->inout.mask &= tgsi_exec_machine_run( machine ); if (quad->inout.mask == 0) return FALSE; diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index 43a0bd4415..98c08eaffa 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -543,7 +543,6 @@ sp_create_vbuf_backend(struct softpipe_context *sp) assert(sp->draw); - cvbr->base.max_indices = SP_MAX_VBUF_INDEXES; cvbr->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE; diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 5cb17c5ae7..a981775cbd 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -30,6 +30,7 @@ */ #include "pipe/p_defines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "tgsi/tgsi_scan.h" #include "sp_context.h" @@ -650,6 +651,20 @@ static unsigned mask_count[16] = +/** helper to get number of Z buffer bits */ +static unsigned +get_depth_bits(struct quad_stage *qs) +{ + struct pipe_surface *zsurf = qs->softpipe->framebuffer.zsbuf; + if (zsurf) + return util_format_get_component_bits(zsurf->format, + UTIL_FORMAT_COLORSPACE_ZS, 0); + else + return 0; +} + + + static void depth_test_quads_fallback(struct quad_stage *qs, struct quad_header *quads[], @@ -665,8 +680,7 @@ depth_test_quads_fallback(struct quad_stage *qs, nr = alpha_test_quads(qs, quads, nr); } - if (qs->softpipe->framebuffer.zsbuf && - pf_get_component_bits(qs->softpipe->framebuffer.zsbuf->format, PIPE_FORMAT_COMP_Z) && + if (get_depth_bits(qs) > 0 && (qs->softpipe->depth_stencil->depth.enabled || qs->softpipe->depth_stencil->stencil[0].enabled)) { @@ -884,8 +898,7 @@ choose_depth_test(struct quad_stage *qs, boolean alpha = qs->softpipe->depth_stencil->alpha.enabled; - boolean depth = (qs->softpipe->framebuffer.zsbuf && - pf_get_component_bits(qs->softpipe->framebuffer.zsbuf->format, PIPE_FORMAT_COMP_Z) && + boolean depth = (get_depth_bits(qs) > 0 && qs->softpipe->depth_stencil->depth.enabled); unsigned depthfunc = qs->softpipe->depth_stencil->depth.func; diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c index 379cf4ad06..4ef5d9f7b1 100644 --- a/src/gallium/drivers/softpipe/sp_query.c +++ b/src/gallium/drivers/softpipe/sp_query.c @@ -99,6 +99,32 @@ softpipe_get_query_result(struct pipe_context *pipe, } +/** + * Called by rendering function to check rendering is conditional. + * \return TRUE if we should render, FALSE if we should skip rendering + */ +boolean +softpipe_check_render_cond(struct softpipe_context *sp) +{ + struct pipe_context *pipe = &sp->pipe; + boolean b, wait; + uint64_t result; + + if (!sp->render_cond_query) { + return TRUE; /* no query predicate, draw normally */ + } + + wait = (sp->render_cond_mode == PIPE_RENDER_COND_WAIT || + sp->render_cond_mode == PIPE_RENDER_COND_BY_REGION_WAIT); + + b = pipe->get_query_result(pipe, sp->render_cond_query, wait, &result); + if (b) + return result > 0; + else + return TRUE; +} + + void softpipe_init_query_funcs(struct softpipe_context *softpipe ) { softpipe->pipe.create_query = softpipe_create_query; diff --git a/src/gallium/drivers/softpipe/sp_query.h b/src/gallium/drivers/softpipe/sp_query.h index 05060a4575..736c033897 100644 --- a/src/gallium/drivers/softpipe/sp_query.h +++ b/src/gallium/drivers/softpipe/sp_query.h @@ -32,6 +32,10 @@ #ifndef SP_QUERY_H #define SP_QUERY_H +extern boolean +softpipe_check_render_cond(struct softpipe_context *sp); + + struct softpipe_context; extern void softpipe_init_query_funcs(struct softpipe_context * ); diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 81fb7aa20c..bd3532de4f 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -58,7 +58,9 @@ softpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return PIPE_MAX_SAMPLERS; + return PIPE_MAX_VERTEX_SAMPLERS; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -143,6 +145,11 @@ softpipe_is_format_supported( struct pipe_screen *screen, case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_Z32_FLOAT: + case PIPE_FORMAT_R8G8_SNORM: + case PIPE_FORMAT_B6UG5SR5S_NORM: + case PIPE_FORMAT_X8UB8UG8SR8S_NORM: + case PIPE_FORMAT_A8B8G8R8_SNORM: + case PIPE_FORMAT_NONE: return FALSE; default: return TRUE; diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 478d8efd1b..f6c3a2b38b 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -1267,7 +1267,7 @@ void sp_setup_prepare( struct setup_context *setup ) } /* Note: nr_attrs is only used for debugging (vertex printing) */ - setup->nr_vertex_attrs = draw_num_vs_outputs(sp->draw); + setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw); sp->quad.first->begin( sp->quad.first ); diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 77ee3c1136..7f244c4fd4 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -50,6 +50,7 @@ #define SP_NEW_VERTEX 0x1000 #define SP_NEW_VS 0x2000 #define SP_NEW_QUERY 0x4000 +#define SP_NEW_GS 0x8000 struct tgsi_sampler; @@ -90,6 +91,11 @@ struct sp_vertex_shader { int max_sampler; /* -1 if no samplers */ }; +/** Subclass of pipe_shader_state */ +struct sp_geometry_shader { + struct pipe_shader_state shader; + struct draw_geometry_shader *draw_data; +}; void * @@ -104,6 +110,10 @@ void * softpipe_create_sampler_state(struct pipe_context *, const struct pipe_sampler_state *); void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void +softpipe_bind_vertex_sampler_states(struct pipe_context *, + unsigned num_samplers, + void **samplers); void softpipe_delete_sampler_state(struct pipe_context *, void *); void * @@ -129,7 +139,7 @@ void softpipe_set_clip_state( struct pipe_context *, void softpipe_set_constant_buffer(struct pipe_context *, uint shader, uint index, - const struct pipe_constant_buffer *buf); + struct pipe_buffer *buf); void *softpipe_create_fs_state(struct pipe_context *, const struct pipe_shader_state *); @@ -139,6 +149,10 @@ void *softpipe_create_vs_state(struct pipe_context *, const struct pipe_shader_state *); void softpipe_bind_vs_state(struct pipe_context *, void *); void softpipe_delete_vs_state(struct pipe_context *, void *); +void *softpipe_create_gs_state(struct pipe_context *, + const struct pipe_shader_state *); +void softpipe_bind_gs_state(struct pipe_context *, void *); +void softpipe_delete_gs_state(struct pipe_context *, void *); void softpipe_set_polygon_stipple( struct pipe_context *, const struct pipe_poly_stipple * ); @@ -150,6 +164,11 @@ void softpipe_set_sampler_textures( struct pipe_context *, unsigned num, struct pipe_texture ** ); +void +softpipe_set_vertex_sampler_textures(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + void softpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); @@ -165,14 +184,14 @@ void softpipe_set_vertex_buffers(struct pipe_context *, void softpipe_update_derived( struct softpipe_context *softpipe ); -boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count); -boolean softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); -boolean +void softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -181,8 +200,22 @@ softpipe_draw_range_elements(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); void -softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags); +softpipe_draw_arrays_instanced(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); +void +softpipe_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); void softpipe_map_transfers(struct softpipe_context *sp); diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c index efed082f82..95ab323433 100644 --- a/src/gallium/drivers/softpipe/sp_state_blend.c +++ b/src/gallium/drivers/softpipe/sp_state_blend.c @@ -29,6 +29,7 @@ */ #include "util/u_memory.h" +#include "draw/draw_context.h" #include "sp_context.h" #include "sp_state.h" @@ -45,6 +46,8 @@ void softpipe_bind_blend_state( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + draw_flush(softpipe->draw); + softpipe->blend = (struct pipe_blend_state *)blend; softpipe->dirty |= SP_NEW_BLEND; @@ -62,6 +65,8 @@ void softpipe_set_blend_color( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + draw_flush(softpipe->draw); + softpipe->blend_color = *blend_color; softpipe->dirty |= SP_NEW_BLEND; diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c index 3bc96b9538..f6856a5f69 100644 --- a/src/gallium/drivers/softpipe/sp_state_derived.c +++ b/src/gallium/drivers/softpipe/sp_state_derived.c @@ -67,7 +67,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) /* compute vertex layout now */ const struct sp_fragment_shader *spfs = softpipe->fs; struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(softpipe->draw); + const uint num = draw_current_shader_outputs(softpipe->draw); uint i; /* Tell draw_vbuf to simply emit the whole post-xform vertex @@ -117,13 +117,13 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) } /* this includes texcoords and varying vars */ - src = draw_find_vs_output(softpipe->draw, - spfs->info.input_semantic_name[i], - spfs->info.input_semantic_index[i]); + src = draw_find_shader_output(softpipe->draw, + spfs->info.input_semantic_name[i], + spfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } - softpipe->psize_slot = draw_find_vs_output(softpipe->draw, + softpipe->psize_slot = draw_find_shader_output(softpipe->draw, TGSI_SEMANTIC_PSIZE, 0); if (softpipe->psize_slot > 0) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, @@ -213,6 +213,19 @@ update_tgsi_samplers( struct softpipe_context *softpipe ) } } } + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct softpipe_tex_tile_cache *tc = softpipe->vertex_tex_cache[i]; + + if (tc->texture) { + struct softpipe_texture *spt = softpipe_texture(tc->texture); + + if (spt->timestamp != tc->timestamp) { + sp_tex_tile_cache_validate_texture(tc); + tc->timestamp = spt->timestamp; + } + } + } } diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index b41f7e8ab7..b7ed4441b4 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -69,7 +69,14 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->fs = (struct sp_fragment_shader *) fs; + draw_flush(softpipe->draw); + + if (softpipe->fs == fs) + return; + + draw_flush(softpipe->draw); + + softpipe->fs = fs; softpipe->dirty |= SP_NEW_FS; } @@ -152,16 +159,81 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs) void softpipe_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct softpipe_context *softpipe = softpipe_context(pipe); assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + draw_flush(softpipe->draw); + /* note: reference counting */ - pipe_buffer_reference(&softpipe->constants[shader].buffer, - buf ? buf->buffer : NULL); + pipe_buffer_reference(&softpipe->constants[shader], buf); softpipe->dirty |= SP_NEW_CONSTANTS; } + +void * +softpipe_create_gs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + struct sp_geometry_shader *state; + + state = CALLOC_STRUCT(sp_geometry_shader); + if (state == NULL ) + goto fail; + + /* debug */ + if (softpipe->dump_gs) + tgsi_dump(templ->tokens, 0); + + /* copy shader tokens, the ones passed in will go away. + */ + state->shader.tokens = tgsi_dup_tokens(templ->tokens); + if (state->shader.tokens == NULL) + goto fail; + + state->draw_data = draw_create_geometry_shader(softpipe->draw, templ); + if (state->draw_data == NULL) + goto fail; + + return state; + +fail: + if (state) { + FREE( (void *)state->shader.tokens ); + FREE( state->draw_data ); + FREE( state ); + } + return NULL; +} + + +void +softpipe_bind_gs_state(struct pipe_context *pipe, void *gs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + + softpipe->gs = (struct sp_geometry_shader *)gs; + + draw_bind_geometry_shader(softpipe->draw, + (softpipe->gs ? softpipe->gs->draw_data : NULL)); + + softpipe->dirty |= SP_NEW_GS; +} + + +void +softpipe_delete_gs_state(struct pipe_context *pipe, void *gs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + + struct sp_geometry_shader *state = + (struct sp_geometry_shader *)gs; + + draw_delete_geometry_shader(softpipe->draw, + (state) ? state->draw_data : 0); + FREE(state); +} diff --git a/src/gallium/drivers/softpipe/sp_state_rasterizer.c b/src/gallium/drivers/softpipe/sp_state_rasterizer.c index 87b7219683..a5b00336d4 100644 --- a/src/gallium/drivers/softpipe/sp_state_rasterizer.c +++ b/src/gallium/drivers/softpipe/sp_state_rasterizer.c @@ -41,14 +41,17 @@ softpipe_create_rasterizer_state(struct pipe_context *pipe, } void softpipe_bind_rasterizer_state(struct pipe_context *pipe, - void *setup) + void *rasterizer) { struct softpipe_context *softpipe = softpipe_context(pipe); + if (softpipe->rasterizer == rasterizer) + return; + /* pass-through to draw module */ - draw_set_rasterizer_state(softpipe->draw, setup); + draw_set_rasterizer_state(softpipe->draw, rasterizer); - softpipe->rasterizer = (struct pipe_rasterizer_state *)setup; + softpipe->rasterizer = rasterizer; softpipe->dirty |= SP_NEW_RASTERIZER; } diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c index db0b8ab76b..ceb4e338f1 100644 --- a/src/gallium/drivers/softpipe/sp_state_sampler.c +++ b/src/gallium/drivers/softpipe/sp_state_sampler.c @@ -94,6 +94,34 @@ softpipe_bind_sampler_states(struct pipe_context *pipe, void +softpipe_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + unsigned i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == softpipe->num_vertex_samplers && + !memcmp(softpipe->vertex_samplers, samplers, num_samplers * sizeof(void *))) + return; + + draw_flush(softpipe->draw); + + for (i = 0; i < num_samplers; ++i) + softpipe->vertex_samplers[i] = samplers[i]; + for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + softpipe->vertex_samplers[i] = NULL; + + softpipe->num_vertex_samplers = num_samplers; + + softpipe->dirty |= SP_NEW_SAMPLER; +} + + +void softpipe_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { @@ -122,6 +150,37 @@ softpipe_set_sampler_textures(struct pipe_context *pipe, } +void +softpipe_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == softpipe->num_vertex_textures && + !memcmp(softpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + + draw_flush(softpipe->draw); + + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + + pipe_texture_reference(&softpipe->vertex_textures[i], tex); + sp_tex_tile_cache_set_texture(softpipe->vertex_tex_cache[i], tex); + } + + softpipe->num_vertex_textures = num_textures; + + softpipe->dirty |= SP_NEW_TEXTURE; +} + + /** * Find/create an sp_sampler_varient object for sampling the given texture, * sampler and tex unit. @@ -185,16 +244,16 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe) * fragment programs. */ for (i = 0; i <= softpipe->vs->max_sampler; i++) { - if (softpipe->sampler[i]) { + if (softpipe->vertex_samplers[i]) { softpipe->tgsi.vert_samplers_list[i] = get_sampler_varient( i, - sp_sampler(softpipe->sampler[i]), - softpipe->texture[i], + sp_sampler(softpipe->vertex_samplers[i]), + softpipe->vertex_textures[i], TGSI_PROCESSOR_VERTEX ); sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i], - softpipe->tex_cache[i], - softpipe->texture[i] ); + softpipe->vertex_tex_cache[i], + softpipe->vertex_textures[i] ); } } diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c index 794a9225b8..3946678219 100644 --- a/src/gallium/drivers/softpipe/sp_state_surface.c +++ b/src/gallium/drivers/softpipe/sp_state_surface.c @@ -34,6 +34,8 @@ #include "draw/draw_context.h" +#include "util/u_format.h" + /** * XXX this might get moved someday @@ -48,6 +50,8 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe, struct softpipe_context *sp = softpipe_context(pipe); uint i; + draw_flush(sp->draw); + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { /* check if changing cbuf */ if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) { @@ -79,8 +83,9 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe, if (sp->framebuffer.zsbuf) { int depth_bits; double mrd; - depth_bits = pf_get_component_bits(sp->framebuffer.zsbuf->format, - PIPE_FORMAT_COMP_Z); + depth_bits = util_format_get_component_bits(sp->framebuffer.zsbuf->format, + UTIL_FORMAT_COLORSPACE_ZS, + 0); if (depth_bits > 16) { mrd = 0.0000001; } diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index c22ee86b66..1ae8fecacf 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -2,7 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. + * Copyright 2008-2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -514,21 +514,15 @@ static float compute_lambda_1d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); - float rho = MAX2(dsdx, dsdy) * texture->width[0]; - float lambda; - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); + float rho = MAX2(dsdx, dsdy) * texture->width0; - return lambda; + return util_fast_log2(rho); } @@ -536,8 +530,7 @@ static float compute_lambda_2d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -545,16 +538,11 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; float rho = MAX2(maxx, maxy); - float lambda; - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } @@ -562,8 +550,7 @@ static float compute_lambda_3d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -573,34 +560,29 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]); - float maxx = MAX2(dsdx, dsdy) * texture->width[0]; - float maxy = MAX2(dtdx, dtdy) * texture->height[0]; - float maxz = MAX2(dpdx, dpdy) * texture->depth[0]; - float rho, lambda; + float maxx = MAX2(dsdx, dsdy) * texture->width0; + float maxy = MAX2(dtdx, dtdy) * texture->height0; + float maxz = MAX2(dpdx, dpdy) * texture->depth0; + float rho; rho = MAX2(maxx, maxy); rho = MAX2(rho, maxz); - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } /** * Compute lambda for a vertex texture sampler. - * Since there aren't derivatives to use, just return the LOD bias. + * Since there aren't derivatives to use, just return 0. */ static float compute_lambda_vert(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { - return lodbias; + return 0.0f; } @@ -644,8 +626,8 @@ get_texel_2d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level)) { return samp->sampler->border_color; } else { @@ -737,9 +719,9 @@ get_texel_3d(const struct sp_sampler_varient *samp, const struct pipe_texture *texture = samp->texture; unsigned level = addr.bits.level; - if (x < 0 || x >= (int) texture->width[level] || - y < 0 || y >= (int) texture->height[level] || - z < 0 || z >= (int) texture->depth[level]) { + if (x < 0 || x >= (int) u_minify(texture->width0, level) || + y < 0 || y >= (int) u_minify(texture->height0, level) || + z < 0 || z >= (int) u_minify(texture->depth0, level)) { return samp->sampler->border_color; } else { @@ -769,7 +751,8 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -827,7 +810,8 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -866,7 +850,8 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -914,7 +899,8 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -925,7 +911,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -949,7 +935,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -961,8 +948,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -996,7 +983,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1008,8 +996,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1035,7 +1023,8 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1046,9 +1035,9 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); assert(width > 0); assert(height > 0); @@ -1076,7 +1065,8 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1088,7 +1078,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; + width = u_minify(texture->width0, level0); assert(width > 0); @@ -1115,7 +1105,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1127,8 +1118,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1161,7 +1152,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1174,8 +1166,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); assert(width > 0); assert(height > 0); @@ -1209,7 +1201,8 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1221,9 +1214,9 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, union tex_tile_address addr; level0 = samp->level; - width = texture->width[level0]; - height = texture->height[level0]; - depth = texture->depth[level0]; + width = u_minify(texture->width0, level0); + height = u_minify(texture->height0, level0); + depth = u_minify(texture->depth0, level0); addr.value = 0; addr.bits.level = level0; @@ -1261,29 +1254,60 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, } +/* Calculate level of detail for every fragment. + * Note that lambda has already been biased by global LOD bias. + */ +static INLINE void +compute_lod(const struct pipe_sampler_state *sampler, + const float biased_lambda, + const float lodbias[QUAD_SIZE], + float lod[QUAD_SIZE]) +{ + uint i; + + for (i = 0; i < QUAD_SIZE; i++) { + lod[i] = biased_lambda + lodbias[i]; + lod[i] = CLAMP(lod[i], sampler->min_lod, sampler->max_lod); + } +} + + static void mip_filter_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else if (level0 >= texture->last_level) { samp->level = texture->last_level; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1292,10 +1316,10 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, int c,j; samp->level = level0; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba0 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba1 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1311,23 +1335,36 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; float lambda; + float lod[QUAD_SIZE]; - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { samp->level = (int)(lambda + 0.5) ; samp->level = MIN2(samp->level, (int)texture->last_level); - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } #if 0 @@ -1345,17 +1382,32 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); - float lambda = samp->compute_lambda(samp, s, t, p, lodbias); + float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } } @@ -1371,15 +1423,28 @@ mip_filter_linear_2d_linear_repeat_POT( const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; - lambda = compute_lambda_2d(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; /* Catches both negative and large values of level0: @@ -1390,7 +1455,7 @@ mip_filter_linear_2d_linear_repeat_POT( else samp->level = texture->last_level; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1399,10 +1464,10 @@ mip_filter_linear_2d_linear_repeat_POT( int c,j; samp->level = level0; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba0 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba1 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1422,7 +1487,8 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1430,7 +1496,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, int j, k0, k1, k2, k3; float val; - samp->mip_filter( tgsi_sampler, s, t, p, lodbias, rgba ); + samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba); /** * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' @@ -1508,7 +1574,8 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1589,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, * is not active, this will point somewhere deeper into the * pipeline, eg. to mip_filter or even img_filter. */ - samp->compare(tgsi_sampler, ssss, tttt, NULL, lodbias, rgba); + samp->compare(tgsi_sampler, ssss, tttt, NULL, c0, control, rgba); } @@ -1778,8 +1845,8 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, samp->texture = texture; samp->cache = tex_cache; - samp->xpot = util_unsigned_logbase2( texture->width[0] ); - samp->ypot = util_unsigned_logbase2( texture->height[0] ); + samp->xpot = util_unsigned_logbase2( texture->width0 ); + samp->ypot = util_unsigned_logbase2( texture->height0 ); samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level); } @@ -1862,7 +1929,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler, break; } - if (sampler->compare_mode != FALSE) { + if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { samp->compare = sample_compare; } else { diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h index b0797711d3..b6e66c998a 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.h +++ b/src/gallium/drivers/softpipe/sp_tex_sample.h @@ -2,6 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -46,14 +47,14 @@ typedef void (*wrap_linear_func)(const float s[4], typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias); + const float p[QUAD_SIZE]); typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c index 0312a31460..50242d5bd6 100644 --- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c @@ -35,6 +35,7 @@ #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "util/u_tile.h" +#include "util/u_math.h" #include "sp_context.h" #include "sp_texture.h" #include "sp_tex_tile_cache.h" @@ -245,9 +246,9 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, addr.bits.level, addr.bits.z, PIPE_TRANSFER_READ, 0, 0, - tc->texture->width[addr.bits.level], - tc->texture->height[addr.bits.level]); - + u_minify(tc->texture->width0, addr.bits.level), + u_minify(tc->texture->height0, addr.bits.level)); + tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); tc->tex_face = addr.bits.face; diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 64a70bf44b..a5fff91507 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -32,6 +32,8 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" + +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -51,29 +53,23 @@ softpipe_texture_layout(struct pipe_screen *screen, { struct pipe_texture *pt = &spt->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; - + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; unsigned buffer_size = 0; for (level = 0; level <= pt->last_level; level++) { - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); - spt->stride[level] = pt->nblocksx[level]*pt->block.size; + spt->stride[level] = util_format_get_stride(pt->format, width); spt->level_offset[level] = buffer_size; - buffer_size += (pt->nblocksy[level] * + buffer_size += (util_format_get_nblocksy(pt->format, height) * ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * spt->stride[level]); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } spt->buffer = screen->buffer_create(screen, 32, @@ -95,12 +91,9 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, PIPE_BUFFER_USAGE_GPU_READ_WRITE); unsigned tex_usage = spt->base.tex_usage; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); - spt->buffer = screen->surface_buffer_create( screen, - spt->base.width[0], - spt->base.height[0], + spt->base.width0, + spt->base.height0, spt->base.format, usage, tex_usage, @@ -125,9 +118,9 @@ softpipe_texture_create(struct pipe_screen *screen, pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->pot = (util_is_power_of_two(template->width[0]) && - util_is_power_of_two(template->height[0]) && - util_is_power_of_two(template->depth[0])); + spt->pot = (util_is_power_of_two(template->width0) && + util_is_power_of_two(template->height0) && + util_is_power_of_two(template->depth0)); if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY)) { @@ -162,7 +155,7 @@ softpipe_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -173,8 +166,6 @@ softpipe_texture_blanket(struct pipe_screen * screen, spt->base = *base; pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; - spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); - spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); spt->stride[0] = stride[0]; pipe_buffer_reference(&spt->buffer, buffer); @@ -212,8 +203,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = spt->level_offset[level]; ps->usage = usage; @@ -242,10 +233,12 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * spt->stride[level]; + ps->offset += face * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) * + spt->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * spt->stride[level]; + ps->offset += zslice * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) * + spt->stride[level]; } else { assert(face == 0); @@ -297,18 +290,19 @@ softpipe_get_tex_transfer(struct pipe_screen *screen, assert(texture); assert(level <= texture->last_level); + /* make sure the requested region is in the image bounds */ + assert(x + w <= u_minify(texture->width0, level)); + assert(y + h <= u_minify(texture->height0, level)); + spt = CALLOC_STRUCT(softpipe_transfer); if (spt) { struct pipe_transfer *pt = &spt->base; + int nblocksy = util_format_get_nblocksy(texture->format, u_minify(texture->height0, level)); pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = sptex->stride[level]; pt->usage = usage; pt->face = face; @@ -318,10 +312,10 @@ softpipe_get_tex_transfer(struct pipe_screen *screen, spt->offset = sptex->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - spt->offset += face * pt->nblocksy * pt->stride; + spt->offset += face * nblocksy * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - spt->offset += zslice * pt->nblocksy * pt->stride; + spt->offset += zslice * nblocksy * pt->stride; } else { assert(face == 0); @@ -359,9 +353,11 @@ softpipe_transfer_map( struct pipe_screen *screen, { ubyte *map, *xfer_map; struct softpipe_texture *spt; + enum pipe_format format; assert(transfer->texture); spt = softpipe_texture(transfer->texture); + format = transfer->texture->format; map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer)); if (map == NULL) @@ -378,8 +374,8 @@ softpipe_transfer_map( struct pipe_screen *screen, } xfer_map = map + softpipe_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / util_format_get_blockheight(format) * transfer->stride + + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ return xfer_map; } @@ -433,10 +429,9 @@ softpipe_video_surface_create(struct pipe_screen *screen, template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */ - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); - template.depth[0] = 1; - pf_get_block(template.format, &template.block); + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + template.depth0 = 1; template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; sp_vsfc->tex = screen->texture_create(screen, &template); diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 65872cecc4..112a6fe0cf 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -33,6 +33,7 @@ */ #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_tile.h" #include "sp_tile_cache.h" @@ -238,7 +239,7 @@ clear_tile(struct softpipe_cached_tile *tile, { uint i, j; - switch (pf_get_size(format)) { + switch (util_format_get_blocksize(format)) { case 1: memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE); break; @@ -284,8 +285,9 @@ sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc) uint x, y; uint numCleared = 0; + assert(pt->texture); /* clear the scratch tile to the clear value */ - clear_tile(&tc->tile, pt->format, tc->clear_val); + clear_tile(&tc->tile, pt->texture->format, tc->clear_val); /* push the tile to all positions marked as clear */ for (y = 0; y < h; y += TILE_SIZE) { @@ -372,6 +374,7 @@ sp_find_cached_tile(struct softpipe_tile_cache *tc, if (addr.value != tile->addr.value) { + assert(pt->texture); if (tile->addr.bits.invalid == 0) { /* put dirty tile back in framebuffer */ if (tc->depth_stencil) { @@ -395,10 +398,10 @@ sp_find_cached_tile(struct softpipe_tile_cache *tc, if (is_clear_flag_set(tc->clear_flags, addr)) { /* don't get tile from framebuffer, just clear it */ if (tc->depth_stencil) { - clear_tile(tile, pt->format, tc->clear_val); + clear_tile(tile, pt->texture->format, tc->clear_val); } else { - clear_tile_rgba(tile, pt->format, tc->clear_color); + clear_tile_rgba(tile, pt->texture->format, tc->clear_color); } clear_clear_flag(tc->clear_flags, addr); } diff --git a/src/gallium/drivers/softpipe/sp_winsys.c b/src/gallium/drivers/softpipe/sp_winsys.c new file mode 100644 index 0000000000..8169071dc9 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_winsys.c @@ -0,0 +1,245 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * Malloc softpipe winsys. Uses malloc for all memory allocations. + * + * @author Keith Whitwell + * @author Brian Paul + * @author Jose Fonseca + */ + + +#include "pipe/internal/p_winsys_screen.h"/* port to just p_screen */ +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "softpipe/sp_winsys.h" + + +struct st_softpipe_buffer +{ + struct pipe_buffer base; + boolean userBuffer; /** Is this a user-space buffer? */ + void *data; + void *mapped; +}; + + +/** Cast wrapper */ +static INLINE struct st_softpipe_buffer * +st_softpipe_buffer( struct pipe_buffer *buf ) +{ + return (struct st_softpipe_buffer *)buf; +} + + +static void * +st_softpipe_buffer_map(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned flags) +{ + struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf); + st_softpipe_buf->mapped = st_softpipe_buf->data; + return st_softpipe_buf->mapped; +} + + +static void +st_softpipe_buffer_unmap(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf); + st_softpipe_buf->mapped = NULL; +} + + +static void +st_softpipe_buffer_destroy(struct pipe_buffer *buf) +{ + struct st_softpipe_buffer *oldBuf = st_softpipe_buffer(buf); + + if (oldBuf->data) { + if (!oldBuf->userBuffer) + align_free(oldBuf->data); + + oldBuf->data = NULL; + } + + FREE(oldBuf); +} + + +static void +st_softpipe_flush_frontbuffer(struct pipe_winsys *winsys, + struct pipe_surface *surf, + void *context_private) +{ +} + + + +static const char * +st_softpipe_get_name(struct pipe_winsys *winsys) +{ + return "softpipe"; +} + + +static struct pipe_buffer * +st_softpipe_buffer_create(struct pipe_winsys *winsys, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct st_softpipe_buffer *buffer = CALLOC_STRUCT(st_softpipe_buffer); + + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + + buffer->data = align_malloc(size, alignment); + + return &buffer->base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +st_softpipe_user_buffer_create(struct pipe_winsys *winsys, + void *ptr, + unsigned bytes) +{ + struct st_softpipe_buffer *buffer; + + buffer = CALLOC_STRUCT(st_softpipe_buffer); + if(!buffer) + return NULL; + + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.size = bytes; + buffer->userBuffer = TRUE; + buffer->data = ptr; + + return &buffer->base; +} + + +static struct pipe_buffer * +st_softpipe_surface_buffer_create(struct pipe_winsys *winsys, + unsigned width, unsigned height, + enum pipe_format format, + unsigned usage, + unsigned tex_usage, + unsigned *stride) +{ + const unsigned alignment = 64; + unsigned nblocksy; + + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); + + return winsys->buffer_create(winsys, alignment, + usage, + *stride * nblocksy); +} + + +static void +st_softpipe_fence_reference(struct pipe_winsys *winsys, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + + +static int +st_softpipe_fence_signalled(struct pipe_winsys *winsys, + struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static int +st_softpipe_fence_finish(struct pipe_winsys *winsys, + struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static void +st_softpipe_destroy(struct pipe_winsys *winsys) +{ + FREE(winsys); +} + + +struct pipe_screen * +softpipe_create_screen_malloc(void) +{ + static struct pipe_winsys *winsys; + struct pipe_screen *screen; + + winsys = CALLOC_STRUCT(pipe_winsys); + if(!winsys) + return NULL; + + winsys->destroy = st_softpipe_destroy; + + winsys->buffer_create = st_softpipe_buffer_create; + winsys->user_buffer_create = st_softpipe_user_buffer_create; + winsys->buffer_map = st_softpipe_buffer_map; + winsys->buffer_unmap = st_softpipe_buffer_unmap; + winsys->buffer_destroy = st_softpipe_buffer_destroy; + + winsys->surface_buffer_create = st_softpipe_surface_buffer_create; + + winsys->fence_reference = st_softpipe_fence_reference; + winsys->fence_signalled = st_softpipe_fence_signalled; + winsys->fence_finish = st_softpipe_fence_finish; + + winsys->flush_frontbuffer = st_softpipe_flush_frontbuffer; + winsys->get_name = st_softpipe_get_name; + + screen = softpipe_create_screen(winsys); + if(!screen) + st_softpipe_destroy(winsys); + + return screen; +} diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h index 9e571862b7..3042e01a05 100644 --- a/src/gallium/drivers/softpipe/sp_winsys.h +++ b/src/gallium/drivers/softpipe/sp_winsys.h @@ -34,23 +34,32 @@ #ifndef SP_WINSYS_H #define SP_WINSYS_H - #ifdef __cplusplus extern "C" { #endif +#include "pipe/p_defines.h" struct pipe_screen; struct pipe_winsys; struct pipe_context; +struct pipe_texture; +struct pipe_buffer; struct pipe_context *softpipe_create( struct pipe_screen * ); +/** + * Create a softpipe screen that uses the + * given winsys for allocating buffers. + */ +struct pipe_screen *softpipe_create_screen( struct pipe_winsys * ); -struct pipe_screen * -softpipe_create_screen(struct pipe_winsys *); - +/** + * Create a softpipe screen that uses + * regular malloc to create all its buffers. + */ +struct pipe_screen *softpipe_create_screen_malloc(void); boolean softpipe_get_texture_buffer( struct pipe_texture *texture, diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 32e9304f81..66259fd010 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -203,8 +203,6 @@ struct svga_state struct pipe_clip_state clip; struct pipe_viewport_state viewport; - const unsigned *edgeflags; - unsigned num_samplers; unsigned num_textures; unsigned num_vertex_elements; @@ -370,7 +368,7 @@ struct svga_context #define SVGA_NEW_FRAME_BUFFER 0x800 #define SVGA_NEW_STIPPLE 0x1000 #define SVGA_NEW_SCISSOR 0x2000 -#define SVGA_NEW_BLEND_COLOR 0x5000 +#define SVGA_NEW_BLEND_COLOR 0x4000 #define SVGA_NEW_CLIP 0x8000 #define SVGA_NEW_VIEWPORT 0x10000 #define SVGA_NEW_PRESCALE 0x20000 @@ -381,9 +379,8 @@ struct svga_context #define SVGA_NEW_NEED_SWTNL 0x400000 #define SVGA_NEW_FS_RESULT 0x800000 #define SVGA_NEW_VS_RESULT 0x1000000 -#define SVGA_NEW_EDGEFLAGS 0x2000000 -#define SVGA_NEW_ZERO_STRIDE 0x4000000 -#define SVGA_NEW_TEXTURE_FLAGS 0x8000000 +#define SVGA_NEW_ZERO_STRIDE 0x2000000 +#define SVGA_NEW_TEXTURE_FLAGS 0x4000000 diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c index 6195c3897e..409b3b41cb 100644 --- a/src/gallium/drivers/svga/svga_pipe_clear.c +++ b/src/gallium/drivers/svga/svga_pipe_clear.c @@ -46,7 +46,7 @@ try_clear(struct svga_context *svga, boolean restore_viewport = FALSE; SVGA3dClearFlag flags = 0; struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; - unsigned color = 0; + union util_color uc; ret = svga_update_state(svga, SVGA_STATE_HW_CLEAR); if (ret) @@ -54,7 +54,7 @@ try_clear(struct svga_context *svga, if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) { flags |= SVGA3D_CLEAR_COLOR; - util_pack_color(rgba, PIPE_FORMAT_A8R8G8B8_UNORM, &color); + util_pack_color(rgba, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); rect.w = fb->cbufs[0]->width; rect.h = fb->cbufs[0]->height; @@ -77,7 +77,7 @@ try_clear(struct svga_context *svga, return ret; } - ret = SVGA3D_ClearRect(svga->swc, flags, color, depth, stencil, + ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui, depth, stencil, rect.x, rect.y, rect.w, rect.h); if (ret != PIPE_OK) return ret; diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c index a6dc344bdd..93022f3cc5 100644 --- a/src/gallium/drivers/svga/svga_pipe_constants.c +++ b/src/gallium/drivers/svga/svga_pipe_constants.c @@ -46,7 +46,7 @@ struct svga_constbuf static void svga_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct svga_context *svga = svga_context(pipe); @@ -54,7 +54,7 @@ static void svga_set_constant_buffer(struct pipe_context *pipe, assert(index == 0); pipe_buffer_reference( &svga->curr.cb[shader], - buf->buffer ); + buf ); if (shader == PIPE_SHADER_FRAGMENT) svga->dirty |= SVGA_NEW_FS_CONST_BUFFER; diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index 719b3419f8..4e0c499dc3 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -148,7 +148,7 @@ retry: -static boolean +static void svga_draw_range_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, @@ -161,7 +161,7 @@ svga_draw_range_elements( struct pipe_context *pipe, enum pipe_error ret = 0; if (!u_trim_pipe_prim( prim, &count )) - return TRUE; + return; /* * Mark currently bound target surfaces as dirty @@ -182,7 +182,7 @@ svga_draw_range_elements( struct pipe_context *pipe, #ifdef DEBUG if (svga->curr.vs->base.id == svga->debug.disable_shader || svga->curr.fs->base.id == svga->debug.disable_shader) - return 0; + return; #endif if (svga->state.sw.need_swtnl) @@ -224,31 +224,29 @@ svga_draw_range_elements( struct pipe_context *pipe, svga_hwtnl_flush_retry( svga ); svga_context_flush(svga, NULL); } - - return ret == PIPE_OK; } -static boolean +static void svga_draw_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements( pipe, index_buffer, - index_size, - 0, 0xffffffff, - prim, start, count ); + svga_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + prim, start, count ); } -static boolean +static void svga_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements(pipe, NULL, 0, - start, start + count - 1, - prim, - start, count); + svga_draw_range_elements(pipe, NULL, 0, + start, start + count - 1, + prim, + start, count); } diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 9cc69c8266..161c66dd4f 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -73,7 +73,6 @@ static INLINE unsigned translate_img_filter( unsigned filter ) switch (filter) { case PIPE_TEX_FILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: return SVGA3D_TEX_FILTER_ANISOTROPIC; default: assert(0); return SVGA3D_TEX_FILTER_NEAREST; @@ -98,11 +97,14 @@ svga_create_sampler_state(struct pipe_context *pipe, { struct svga_context *svga = svga_context(pipe); struct svga_sampler_state *cso = CALLOC_STRUCT( svga_sampler_state ); + union util_color uc; cso->mipfilter = translate_mip_filter(sampler->min_mip_filter); cso->magfilter = translate_img_filter( sampler->mag_img_filter ); cso->minfilter = translate_img_filter( sampler->min_img_filter ); cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 ); + if(cso->aniso_level != 1) + cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC; cso->lod_bias = sampler->lod_bias; cso->addressu = translate_wrap_mode(sampler->wrap_s); cso->addressv = translate_wrap_mode(sampler->wrap_t); @@ -118,8 +120,8 @@ svga_create_sampler_state(struct pipe_context *pipe, ubyte a = float_to_ubyte(sampler->border_color[3]); util_pack_color_ub( r, g, b, a, - PIPE_FORMAT_B8G8R8A8_UNORM, - &cso->bordercolor ); + PIPE_FORMAT_B8G8R8A8_UNORM, &uc); + cso->bordercolor = uc.ui; } /* No SVGA3D support for: @@ -231,9 +233,9 @@ static void svga_set_sampler_textures(struct pipe_context *pipe, void svga_init_sampler_functions( struct svga_context *svga ) { svga->pipe.create_sampler_state = svga_create_sampler_state; - svga->pipe.bind_sampler_states = svga_bind_sampler_states; + svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states; svga->pipe.delete_sampler_state = svga_delete_sampler_state; - svga->pipe.set_sampler_textures = svga_set_sampler_textures; + svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures; } diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c index 87ac9231d5..0bf43fa900 100644 --- a/src/gallium/drivers/svga/svga_pipe_vertex.c +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -80,18 +80,6 @@ static void svga_set_vertex_elements(struct pipe_context *pipe, } -static void svga_set_edgeflags(struct pipe_context *pipe, - const unsigned *bitfield) -{ - struct svga_context *svga = svga_context(pipe); - - if (bitfield != NULL || svga->curr.edgeflags != NULL) { - svga->curr.edgeflags = bitfield; - svga->dirty |= SVGA_NEW_EDGEFLAGS; - } -} - - void svga_cleanup_vertex_state( struct svga_context *svga ) { unsigned i; @@ -105,7 +93,6 @@ void svga_init_vertex_functions( struct svga_context *svga ) { svga->pipe.set_vertex_buffers = svga_set_vertex_buffers; svga->pipe.set_vertex_elements = svga_set_vertex_elements; - svga->pipe.set_edgeflags = svga_set_edgeflags; } diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index 7f2b2bce79..c4ac5304ac 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -48,7 +48,7 @@ static const struct tgsi_token *substitute_vs( static struct tgsi_token tokens[300]; const char *text = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL IN[2]\n" diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c index 719adde27e..430a6970fd 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -291,7 +291,8 @@ svga_buffer_upload_flush(struct svga_context *svga, sbuf->host_written = TRUE; /* Decrement reference count */ - pipe_buffer_reference((struct pipe_buffer **)&sbuf, NULL); + pipe_reference(&(sbuf->base.reference), NULL); + sbuf = NULL; } diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 9ad4edafef..0d69007fd8 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -29,6 +29,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_thread.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -158,7 +159,8 @@ svga_transfer_dma_band(struct svga_transfer *st, st->base.x + st->base.width, y + h, st->base.zslice + 1, - texture->base.block.size*8/(texture->base.block.width*texture->base.block.height)); + util_format_get_blocksize(texture->base.format)*8/ + (util_format_get_blockwidth(texture->base.format)*util_format_get_blockheight(texture->base.format))); box.x = st->base.x; box.y = y; @@ -208,7 +210,8 @@ svga_transfer_dma(struct svga_transfer *st, } else { unsigned y, h, srcy; - h = st->hw_nblocksy * st->base.block.height; + unsigned blockheight = util_format_get_blockheight(st->base.texture->format); + h = st->hw_nblocksy * blockheight; srcy = 0; for(y = 0; y < st->base.height; y += h) { unsigned offset, length; @@ -218,11 +221,11 @@ svga_transfer_dma(struct svga_transfer *st, h = st->base.height - y; /* Transfer band must be aligned to pixel block boundaries */ - assert(y % st->base.block.height == 0); - assert(h % st->base.block.height == 0); + assert(y % blockheight == 0); + assert(h % blockheight == 0); - offset = y * st->base.stride / st->base.block.height; - length = h * st->base.stride / st->base.block.height; + offset = y * st->base.stride / blockheight; + length = h * st->base.stride / blockheight; sw = (uint8_t *)st->swbuf + offset; @@ -281,24 +284,19 @@ svga_texture_create(struct pipe_screen *screen, if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS) goto error2; - width = templat->width[0]; - height = templat->height[0]; - depth = templat->depth[0]; + width = templat->width0; + height = templat->height0; + depth = templat->depth0; for(level = 0; level <= templat->last_level; ++level) { - tex->base.width[level] = width; - tex->base.height[level] = height; - tex->base.depth[level] = depth; - tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width); - tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } tex->key.flags = 0; - tex->key.size.width = templat->width[0]; - tex->key.size.height = templat->height[0]; - tex->key.size.depth = templat->depth[0]; + tex->key.size.width = templat->width0; + tex->key.size.height = templat->height0; + tex->key.size.depth = templat->depth0; if(templat->target == PIPE_TEXTURE_CUBE) { tex->key.flags |= SVGA3D_SURFACE_CUBEMAP; @@ -330,7 +328,7 @@ svga_texture_create(struct pipe_screen *screen, */ #if 0 if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && - !pf_is_compressed(templat->format)) + !util_format_is_compressed(templat->format)) tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; #endif @@ -371,7 +369,7 @@ svga_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -436,7 +434,7 @@ svga_screen_texture_wrap_surface(struct pipe_screen *screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -600,9 +598,9 @@ svga_texture_view_surface(struct pipe_context *pipe, key->flags = 0; key->format = format; key->numMipLevels = num_mip; - key->size.width = tex->base.width[start_mip]; - key->size.height = tex->base.height[start_mip]; - key->size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1; + key->size.width = u_minify(tex->base.width0, start_mip); + key->size.height = u_minify(tex->base.height0, start_mip); + key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; key->cachable = 1; assert(key->size.depth == 1); @@ -636,7 +634,10 @@ svga_texture_view_surface(struct pipe_context *pipe, for (i = 0; i < key->numMipLevels; i++) { for (j = 0; j < key->numFaces; j++) { if(tex->defined[j + face_pick][i + start_mip]) { - unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1; + unsigned depth = (zslice_pick < 0 ? + u_minify(tex->base.depth0, i + start_mip) : + 1); + svga_texture_copy_handle(svga_context(pipe), ss, tex->handle, @@ -644,8 +645,8 @@ svga_texture_view_surface(struct pipe_context *pipe, i + start_mip, j + face_pick, handle, 0, 0, 0, i, j, - tex->base.width[i + start_mip], - tex->base.height[i + start_mip], + u_minify(tex->base.width0, i + start_mip), + u_minify(tex->base.height0, i + start_mip), depth); } } @@ -674,8 +675,8 @@ svga_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&s->base.reference, 1); pipe_texture_reference(&s->base.texture, pt); s->base.format = pt->format; - s->base.width = pt->width[level]; - s->base.height = pt->height[level]; + s->base.width = u_minify(pt->width0, level); + s->base.height = u_minify(pt->height0, level); s->base.usage = flags; s->base.level = level; s->base.face = face; @@ -804,7 +805,8 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) svga_texture_copy_handle(svga_context(pipe), ss, s->handle, 0, 0, 0, s->real_level, s->real_face, tex->handle, 0, 0, surf->zslice, surf->level, surf->face, - tex->base.width[surf->level], tex->base.height[surf->level], 1); + u_minify(tex->base.width0, surf->level), + u_minify(tex->base.height0, surf->level), 1); tex->defined[surf->face][surf->level] = TRUE; } } @@ -832,6 +834,8 @@ svga_get_tex_transfer(struct pipe_screen *screen, struct svga_screen *ss = svga_screen(screen); struct svga_winsys_screen *sws = ss->sws; struct svga_transfer *st; + unsigned nblocksx = util_format_get_nblocksx(texture->format, w); + unsigned nblocksy = util_format_get_nblocksy(texture->format, h); /* We can't map texture storage directly */ if (usage & PIPE_TRANSFER_MAP_DIRECTLY) @@ -841,21 +845,17 @@ svga_get_tex_transfer(struct pipe_screen *screen, if (!st) return NULL; - st->base.format = texture->format; - st->base.block = texture->block; st->base.x = x; st->base.y = y; st->base.width = w; st->base.height = h; - st->base.nblocksx = pf_get_nblocksx(&texture->block, w); - st->base.nblocksy = pf_get_nblocksy(&texture->block, h); - st->base.stride = st->base.nblocksx*st->base.block.size; + st->base.stride = nblocksx*util_format_get_blocksize(texture->format); st->base.usage = usage; st->base.face = face; st->base.level = level; st->base.zslice = zslice; - st->hw_nblocksy = st->base.nblocksy; + st->hw_nblocksy = nblocksy; st->hwbuf = svga_winsys_buffer_create(ss, 1, @@ -871,15 +871,15 @@ svga_get_tex_transfer(struct pipe_screen *screen, if(!st->hwbuf) goto no_hwbuf; - if(st->hw_nblocksy < st->base.nblocksy) { + if(st->hw_nblocksy < nblocksy) { /* We couldn't allocate a hardware buffer big enough for the transfer, * so allocate regular malloc memory instead */ debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n", __FUNCTION__, - (st->base.nblocksy*st->base.stride + 1023)/1024, - (st->base.nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, + (nblocksy*st->base.stride + 1023)/1024, + (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy, (st->hw_nblocksy*st->base.stride + 1023)/1024); - st->swbuf = MALLOC(st->base.nblocksy*st->base.stride); + st->swbuf = MALLOC(nblocksy*st->base.stride); if(!st->swbuf) goto no_swbuf; } @@ -994,7 +994,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, if (min_lod == 0 && max_lod >= pt->last_level) view = FALSE; - if (pf_is_compressed(pt->format) && view) { + if (util_format_is_compressed(pt->format) && view) { format = svga_translate_format_render(pt->format); } @@ -1033,9 +1033,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); sv->key.cachable = 0; sv->handle = tex->handle; @@ -1046,9 +1046,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); sv->age = tex->age; @@ -1098,9 +1098,9 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view * svga_texture_copy_handle(svga, NULL, tex->handle, 0, 0, 0, i, k, v->handle, 0, 0, 0, i - v->min_lod, k, - tex->base.width[i], - tex->base.height[i], - tex->base.depth[i]); + u_minify(tex->base.width0, i), + u_minify(tex->base.height0, i), + u_minify(tex->base.depth0, i)); } } @@ -1133,8 +1133,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture, svga_translate_format(texture->format), stex->handle); - *stride = pf_get_nblocksx(&texture->block, texture->width[0]) * - texture->block.size; + *stride = util_format_get_stride(texture->format, texture->width0); return *buffer != NULL; } diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h index 8cfdfea693..89ae24219f 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -171,8 +171,9 @@ svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_ { struct svga_sampler_view *old = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &v->reference)) + if (pipe_reference(&(*ptr)->reference, &v->reference)) svga_destroy_sampler_view_priv(old); + *ptr = v; } extern void diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index a5777d4fbd..6b0e511cec 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -140,8 +140,8 @@ static int emit_fs_consts( struct svga_context *svga, struct pipe_texture *tex = svga->curr.texture[i]; float data[4]; - data[0] = 1.0 / (float)tex->width[0]; - data[1] = 1.0 / (float)tex->height[0]; + data[0] = 1.0 / (float)tex->width0; + data[1] = 1.0 / (float)tex->height0; data[2] = 1.0; data[3] = 1.0; diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 4fe9141677..ec2886348b 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -40,8 +40,13 @@ static INLINE int compare_fs_keys( const struct svga_fs_compile_key *a, const struct svga_fs_compile_key *b ) { - unsigned keysize = svga_fs_key_size( a ); - return memcmp( a, b, keysize ); + unsigned keysize_a = svga_fs_key_size( a ); + unsigned keysize_b = svga_fs_key_size( b ); + + if (keysize_a != keysize_b) { + return (int)(keysize_a - keysize_b); + } + return memcmp( a, b, keysize_a ); } diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c index 00201b8091..3c35a8579f 100644 --- a/src/gallium/drivers/svga/svga_state_need_swtnl.c +++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c @@ -108,6 +108,7 @@ static int update_need_pipeline( struct svga_context *svga, { boolean need_pipeline = FALSE; + struct svga_vertex_shader *vs = svga->curr.vs; /* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE */ @@ -119,11 +120,9 @@ static int update_need_pipeline( struct svga_context *svga, need_pipeline = TRUE; } - /* SVGA_NEW_EDGEFLAGS + /* EDGEFLAGS */ - if (svga->curr.rast->hw_unfilled != PIPE_POLYGON_MODE_FILL && - svga->curr.reduced_prim == PIPE_PRIM_TRIANGLES && - svga->curr.edgeflags != NULL) { + if (vs->base.info.writes_edgeflag) { SVGA_DBG(DEBUG_SWTNL, "%s: edgeflags\n", __FUNCTION__); need_pipeline = TRUE; } @@ -150,6 +149,7 @@ struct svga_tracked_state svga_update_need_pipeline = "need pipeline", (SVGA_NEW_RAST | SVGA_NEW_CLIP | + SVGA_NEW_VS | SVGA_NEW_REDUCED_PRIMITIVE), update_need_pipeline }; diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 5e33c127d9..e7e6c08432 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -25,6 +25,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_bitmask.h" #include "translate/translate.h" @@ -201,10 +202,12 @@ static int update_zero_stride( struct svga_context *svga, key.output_stride = 4 * sizeof(float); key.nr_elements = 1; + key.element[0].type = TRANSLATE_ELEMENT_NORMAL; key.element[0].input_format = vel->src_format; key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; key.element[0].input_buffer = vel->vertex_buffer_index; key.element[0].input_offset = vel->src_offset; + key.element[0].instance_divisor = vel->instance_divisor; key.element[0].output_offset = const_idx * 4 * sizeof(float); translate_key_sanitize(&key); @@ -218,12 +221,12 @@ static int update_zero_stride( struct svga_context *svga, mapped_buffer = pipe_buffer_map_range(svga->pipe.screen, vbuffer->buffer, vel->src_offset, - pf_get_size(vel->src_format), + util_format_get_blocksize(vel->src_format), PIPE_BUFFER_USAGE_CPU_READ); translate->set_buffer(translate, vel->vertex_buffer_index, mapped_buffer, vbuffer->stride); - translate->run(translate, 0, 1, + translate->run(translate, 0, 1, 0, svga->curr.zero_stride_constants); pipe_buffer_unmap(svga->pipe.screen, diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c index 6729cc7381..0ae58c7d9d 100644 --- a/src/gallium/drivers/svga/svga_swtnl_draw.c +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -89,7 +89,7 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, PIPE_BUFFER_USAGE_CPU_READ); assert(map); draw_set_mapped_constant_buffer( - draw, + draw, PIPE_SHADER_VERTEX, map, svga->curr.cb[PIPE_SHADER_VERTEX]->size); } diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c index d57ed82866..fe03e207ff 100644 --- a/src/gallium/drivers/svga/svga_swtnl_state.c +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -119,10 +119,6 @@ static int update_swtnl_draw( struct svga_context *svga, draw_set_mrd(svga->swtnl.draw, svga->curr.depthscale); - if (dirty & SVGA_NEW_EDGEFLAGS) - draw_set_edgeflags( svga->swtnl.draw, - svga->curr.edgeflags ); - return 0; } @@ -137,8 +133,7 @@ struct svga_tracked_state svga_update_swtnl_draw = SVGA_NEW_VIEWPORT | SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | - SVGA_NEW_REDUCED_PRIMITIVE | - SVGA_NEW_EDGEFLAGS), + SVGA_NEW_REDUCED_PRIMITIVE), update_swtnl_draw }; @@ -160,7 +155,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) memset(vdecl, 0, sizeof(vdecl)); /* always add position */ - src = draw_find_vs_output(draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo->attrib[0].emit = EMIT_4F; vdecl[0].array.offset = offset; @@ -173,7 +168,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) for (i = 0; i < fs->base.info.num_inputs; i++) { unsigned name = fs->base.info.input_semantic_name[i]; unsigned index = fs->base.info.input_semantic_index[i]; - src = draw_find_vs_output(draw, name, index); + src = draw_find_shader_output(draw, name, index); vdecl[nr_decls].array.offset = offset; vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i]; diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h index 896c90a89a..737a2213af 100644 --- a/src/gallium/drivers/svga/svga_tgsi.h +++ b/src/gallium/drivers/svga/svga_tgsi.h @@ -39,26 +39,24 @@ struct tgsi_token; struct svga_vs_compile_key { - ubyte need_prescale:1; - ubyte allow_psiz:1; unsigned zero_stride_vertex_elements; - ubyte num_zero_stride_vertex_elements:6; + unsigned need_prescale:1; + unsigned allow_psiz:1; + unsigned num_zero_stride_vertex_elements:6; }; struct svga_fs_compile_key { - boolean light_twoside:1; - boolean front_cw:1; - ubyte num_textures; - ubyte num_unnormalized_coords; + unsigned light_twoside:1; + unsigned front_cw:1; + unsigned num_textures:8; + unsigned num_unnormalized_coords:8; struct { - ubyte compare_mode : 1; - ubyte compare_func : 3; - ubyte unnormalized : 1; - - ubyte width_height_idx : 7; - - ubyte texture_target; + unsigned compare_mode:1; + unsigned compare_func:3; + unsigned unnormalized:1; + unsigned width_height_idx:7; + unsigned texture_target:8; } tex[PIPE_MAX_SAMPLERS]; }; @@ -121,8 +119,7 @@ static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key ) static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key ) { - return (const char *)&key->tex[key->num_textures].texture_target - - (const char *)key; + return (const char *)&key->tex[key->num_textures] - (const char *)key; } struct svga_shader_result * diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c index 0c3430127a..1ae9906761 100644 --- a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c @@ -43,7 +43,7 @@ static boolean ps20_input( struct svga_shader_emitter *emit, dcl.values[0] = 0; dcl.values[1] = 0; - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_POSITION: /* Special case: */ @@ -52,15 +52,15 @@ static boolean ps20_input( struct svga_shader_emitter *emit, break; case TGSI_SEMANTIC_COLOR: reg = src_register( SVGA3DREG_INPUT, - semantic.SemanticIndex ); + semantic.Index ); break; case TGSI_SEMANTIC_FOG: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); reg = src_register( SVGA3DREG_TEXTURE, 0 ); break; case TGSI_SEMANTIC_GENERIC: reg = src_register( SVGA3DREG_TEXTURE, - semantic.SemanticIndex + 1 ); + semantic.Index + 1 ); break; default: assert(0); @@ -87,16 +87,16 @@ static boolean ps20_output( struct svga_shader_emitter *emit, { SVGA3dShaderDestToken reg; - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_COLOR: - if (semantic.SemanticIndex < PIPE_MAX_COLOR_BUFS) { - unsigned cbuf = semantic.SemanticIndex; + if (semantic.Index < PIPE_MAX_COLOR_BUFS) { + unsigned cbuf = semantic.Index; emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_col[cbuf] = emit->output_map[idx]; emit->true_col[cbuf] = dst_register( SVGA3DREG_COLOROUT, - semantic.SemanticIndex ); + semantic.Index ); } else { assert(0); @@ -108,7 +108,7 @@ static boolean ps20_output( struct svga_shader_emitter *emit, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT, - semantic.SemanticIndex ); + semantic.Index ); break; default: assert(0); @@ -166,9 +166,9 @@ static boolean vs20_output( struct svga_shader_emitter *emit, /* Just build the register map table: */ - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_POSITION: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; @@ -176,7 +176,7 @@ static boolean vs20_output( struct svga_shader_emitter *emit, SVGA3DRASTOUT_POSITION); break; case TGSI_SEMANTIC_PSIZE: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_psiz = emit->output_map[idx]; @@ -184,17 +184,17 @@ static boolean vs20_output( struct svga_shader_emitter *emit, SVGA3DRASTOUT_PSIZE ); break; case TGSI_SEMANTIC_FOG: - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, 0 ); break; case TGSI_SEMANTIC_COLOR: /* oD0 */ emit->output_map[idx] = dst_register( SVGA3DREG_ATTROUT, - semantic.SemanticIndex ); + semantic.Index ); break; case TGSI_SEMANTIC_GENERIC: emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, - semantic.SemanticIndex + 1 ); + semantic.Index + 1 ); break; default: assert(0); @@ -227,15 +227,15 @@ static boolean ps20_sampler( struct svga_shader_emitter *emit, boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit, const struct tgsi_full_declaration *decl ) { - unsigned first = decl->DeclarationRange.First; - unsigned last = decl->DeclarationRange.Last; + unsigned first = decl->Range.First; + unsigned last = decl->Range.Last; unsigned semantic = 0; unsigned semantic_idx = 0; unsigned idx; if (decl->Declaration.Semantic) { - semantic = decl->Semantic.SemanticName; - semantic_idx = decl->Semantic.SemanticIndex; + semantic = decl->Semantic.Name; + semantic_idx = decl->Semantic.Index; } for( idx = first; idx <= last; idx++ ) { diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c index 2291cf116d..43fc0d3235 100644 --- a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c @@ -34,35 +34,35 @@ static boolean translate_vs_ps_semantic( struct tgsi_declaration_semantic semant unsigned *usage, unsigned *idx ) { - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_POSITION: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_POSITION; break; case TGSI_SEMANTIC_COLOR: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_COLOR; break; case TGSI_SEMANTIC_BCOLOR: - *idx = semantic.SemanticIndex + 2; /* sharing with COLOR */ + *idx = semantic.Index + 2; /* sharing with COLOR */ *usage = SVGA3D_DECLUSAGE_COLOR; break; case TGSI_SEMANTIC_FOG: *idx = 0; - assert(semantic.SemanticIndex == 0); + assert(semantic.Index == 0); *usage = SVGA3D_DECLUSAGE_TEXCOORD; break; case TGSI_SEMANTIC_PSIZE: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_PSIZE; break; case TGSI_SEMANTIC_GENERIC: - *idx = semantic.SemanticIndex + 1; /* texcoord[0] is reserved for fog */ + *idx = semantic.Index + 1; /* texcoord[0] is reserved for fog */ *usage = SVGA3D_DECLUSAGE_TEXCOORD; break; case TGSI_SEMANTIC_NORMAL: - *idx = semantic.SemanticIndex; + *idx = semantic.Index; *usage = SVGA3D_DECLUSAGE_NORMAL; break; default: @@ -119,7 +119,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, unsigned usage, index; SVGA3dShaderDestToken reg; - if (semantic.SemanticName == TGSI_SEMANTIC_POSITION) { + if (semantic.Name == TGSI_SEMANTIC_POSITION) { emit->input_map[idx] = src_register( SVGA3DREG_MISCTYPE, SVGA3DMISCREG_POSITION ); @@ -134,7 +134,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, return emit_decl( emit, reg, 0, 0 ); } else if (emit->key.fkey.light_twoside && - (semantic.SemanticName == TGSI_SEMANTIC_COLOR)) { + (semantic.Name == TGSI_SEMANTIC_COLOR)) { if (!translate_vs_ps_semantic( semantic, &usage, &index )) return FALSE; @@ -149,7 +149,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, if (!emit_decl( emit, reg, usage, index )) return FALSE; - semantic.SemanticName = TGSI_SEMANTIC_BCOLOR; + semantic.Name = TGSI_SEMANTIC_BCOLOR; if (!translate_vs_ps_semantic( semantic, &usage, &index )) return FALSE; @@ -163,7 +163,7 @@ static boolean ps30_input( struct svga_shader_emitter *emit, return TRUE; } - else if (semantic.SemanticName == TGSI_SEMANTIC_FACE) { + else if (semantic.Name == TGSI_SEMANTIC_FACE) { if (!emit_vface_decl( emit )) return FALSE; emit->emit_frontface = TRUE; @@ -192,17 +192,17 @@ static boolean ps30_output( struct svga_shader_emitter *emit, { SVGA3dShaderDestToken reg; - switch (semantic.SemanticName) { + switch (semantic.Name) { case TGSI_SEMANTIC_COLOR: emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT, - semantic.SemanticIndex ); + semantic.Index ); break; case TGSI_SEMANTIC_POSITION: emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT, - semantic.SemanticIndex ); + semantic.Index ); break; default: assert(0); @@ -282,14 +282,14 @@ static boolean vs30_output( struct svga_shader_emitter *emit, dcl.index = index; dcl.values[0] |= 1<<31; - if (semantic.SemanticName == TGSI_SEMANTIC_POSITION) { + if (semantic.Name == TGSI_SEMANTIC_POSITION) { assert(idx == 0); emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_pos = emit->output_map[idx]; emit->true_pos = dcl.dst; } - else if (semantic.SemanticName == TGSI_SEMANTIC_PSIZE) { + else if (semantic.Name == TGSI_SEMANTIC_PSIZE) { emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); emit->temp_psiz = emit->output_map[idx]; @@ -334,15 +334,15 @@ static boolean ps30_sampler( struct svga_shader_emitter *emit, boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit, const struct tgsi_full_declaration *decl ) { - unsigned first = decl->DeclarationRange.First; - unsigned last = decl->DeclarationRange.Last; + unsigned first = decl->Range.First; + unsigned last = decl->Range.Last; unsigned semantic = 0; unsigned semantic_idx = 0; unsigned idx; if (decl->Declaration.Semantic) { - semantic = decl->Semantic.SemanticName; - semantic_idx = decl->Semantic.SemanticIndex; + semantic = decl->Semantic.Name; + semantic_idx = decl->Semantic.Index; } for( idx = first; idx <= last; idx++ ) { diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index ea409b7e16..dc5eb8fc60 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -96,24 +96,24 @@ translate_dst_register( struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn, unsigned idx ) { - const struct tgsi_full_dst_register *reg = &insn->FullDstRegisters[idx]; + const struct tgsi_full_dst_register *reg = &insn->Dst[idx]; SVGA3dShaderDestToken dest; - switch (reg->DstRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_OUTPUT: /* Output registers encode semantic information in their name. * Need to lookup a table built at decl time: */ - dest = emit->output_map[reg->DstRegister.Index]; + dest = emit->output_map[reg->Register.Index]; break; default: - dest = dst_register( translate_file( reg->DstRegister.File ), - reg->DstRegister.Index ); + dest = dst_register( translate_file( reg->Register.File ), + reg->Register.Index ); break; } - dest.mask = reg->DstRegister.WriteMask; + dest.mask = reg->Register.WriteMask; if (insn->Instruction.Saturate) dest.dstMod = SVGA3DDSTMOD_SATURATE; @@ -176,33 +176,33 @@ translate_src_register( const struct svga_shader_emitter *emit, { struct src_register src; - switch (reg->SrcRegister.File) { + switch (reg->Register.File) { case TGSI_FILE_INPUT: /* Input registers are referred to by their semantic name rather * than by index. Use the mapping build up from the decls: */ - src = emit->input_map[reg->SrcRegister.Index]; + src = emit->input_map[reg->Register.Index]; break; case TGSI_FILE_IMMEDIATE: /* Immediates are appended after TGSI constants in the D3D * constant buffer. */ - src = src_register( translate_file( reg->SrcRegister.File ), - reg->SrcRegister.Index + + src = src_register( translate_file( reg->Register.File ), + reg->Register.Index + emit->imm_start ); break; default: - src = src_register( translate_file( reg->SrcRegister.File ), - reg->SrcRegister.Index ); + src = src_register( translate_file( reg->Register.File ), + reg->Register.Index ); break; } /* Indirect addressing (for coninstant buffer lookups only) */ - if (reg->SrcRegister.Indirect) + if (reg->Register.Indirect) { /* we shift the offset towards the minimum */ if (svga_arl_needs_adjustment( emit )) { @@ -213,28 +213,28 @@ translate_src_register( const struct svga_shader_emitter *emit, /* Not really sure what should go in the second token: */ src.indirect = src_token( SVGA3DREG_ADDR, - reg->SrcRegisterInd.Index ); + reg->Indirect.Index ); src.indirect.swizzle = SWIZZLE_XXXX; } src = swizzle( src, - reg->SrcRegister.SwizzleX, - reg->SrcRegister.SwizzleY, - reg->SrcRegister.SwizzleZ, - reg->SrcRegister.SwizzleW ); + reg->Register.SwizzleX, + reg->Register.SwizzleY, + reg->Register.SwizzleZ, + reg->Register.SwizzleW ); /* src.mod isn't a bitfield, unfortunately: * See tgsi_util_get_full_src_register_sign_mode for implementation details. */ - if (reg->SrcRegisterExtMod.Absolute) { - if (reg->SrcRegisterExtMod.Negate) + if (reg->Register.Absolute) { + if (reg->Register.Negate) src.base.srcMod = SVGA3DSRCMOD_ABSNEG; else src.base.srcMod = SVGA3DSRCMOD_ABS; } else { - if (reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate) + if (reg->Register.Negate) src.base.srcMod = SVGA3DSRCMOD_NEG; else src.base.srcMod = SVGA3DSRCMOD_NONE; @@ -629,7 +629,7 @@ static boolean emit_fake_arl(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn) { const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = get_fake_arl_const( emit ); SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp = get_temp( emit ); @@ -653,7 +653,7 @@ static boolean emit_if(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn) { const struct src_register src = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); SVGA3dShaderInstToken if_token = inst_token( SVGA3DOP_IFC ); @@ -690,7 +690,7 @@ static boolean emit_floor(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* FRC TMP, SRC */ @@ -716,11 +716,11 @@ static boolean emit_cmp(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); const struct src_register src2 = translate_src_register( - emit, &insn->FullSrcRegisters[2] ); + emit, &insn->Src[2] ); /* CMP DST, SRC0, SRC2, SRC1 */ return submit_op3( emit, inst_token( SVGA3DOP_CMP ), dst, src0, src2, src1); @@ -740,9 +740,9 @@ static boolean emit_div(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); SVGA3dShaderDestToken temp = get_temp( emit ); int i; @@ -782,9 +782,9 @@ static boolean emit_dp2(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); SVGA3dShaderDestToken temp = get_temp( emit ); struct src_register temp_src0, temp_src1; @@ -815,9 +815,9 @@ static boolean emit_dph(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* DP3 TMP, SRC1, SRC2 */ @@ -846,7 +846,7 @@ static boolean emit_nrm(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* DP3 TMP, SRC, SRC */ @@ -889,7 +889,7 @@ static boolean emit_sincos(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* SCS TMP SRC */ @@ -912,7 +912,7 @@ static boolean emit_sin(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* SCS TMP SRC */ @@ -937,7 +937,7 @@ static boolean emit_cos(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); SVGA3dShaderDestToken temp = get_temp( emit ); /* SCS TMP SRC */ @@ -962,9 +962,9 @@ static boolean emit_sub(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); src1 = negate(src1); @@ -980,19 +980,19 @@ static boolean emit_kil(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn ) { SVGA3dShaderInstToken inst; - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0]; + const struct tgsi_full_src_register *reg = &insn->Src[0]; struct src_register src0; inst = inst_token( SVGA3DOP_TEXKILL ); src0 = translate_src_register( emit, reg ); - if (reg->SrcRegisterExtMod.Absolute || - reg->SrcRegister.Negate != reg->SrcRegisterExtMod.Negate || - reg->SrcRegister.Indirect || - reg->SrcRegister.SwizzleX != 0 || - reg->SrcRegister.SwizzleY != 1 || - reg->SrcRegister.SwizzleZ != 2 || - reg->SrcRegister.File != TGSI_FILE_TEMPORARY) + if (reg->Register.Absolute || + reg->Register.Negate || + reg->Register.Indirect || + reg->Register.SwizzleX != 0 || + reg->Register.SwizzleY != 1 || + reg->Register.SwizzleZ != 2 || + reg->Register.File != TGSI_FILE_TEMPORARY) { SVGA3dShaderDestToken temp = get_temp( emit ); @@ -1154,9 +1154,9 @@ static boolean emit_select_op(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); return emit_select( emit, compare, dst, src0, src1 ); } @@ -1189,8 +1189,8 @@ static boolean emit_tex2(struct svga_shader_emitter *emit, return FALSE; } - src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] ); - src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] ); + src0 = translate_src_register( emit, &insn->Src[0] ); + src1 = translate_src_register( emit, &insn->Src[1] ); if (emit->key.fkey.tex[src1.base.num].unnormalized) { struct src_register wh = get_tex_dimensions( emit, src1.base.num ); @@ -1231,9 +1231,9 @@ static boolean emit_tex3(struct svga_shader_emitter *emit, break; } - src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] ); - src1 = translate_src_register( emit, &insn->FullSrcRegisters[1] ); - src2 = translate_src_register( emit, &insn->FullSrcRegisters[2] ); + src0 = translate_src_register( emit, &insn->Src[0] ); + src1 = translate_src_register( emit, &insn->Src[1] ); + src2 = translate_src_register( emit, &insn->Src[2] ); return submit_op3( emit, inst, dst, src0, src1, src2 ); } @@ -1245,9 +1245,9 @@ static boolean emit_tex(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = - translate_src_register( emit, &insn->FullSrcRegisters[0] ); + translate_src_register( emit, &insn->Src[0] ); struct src_register src1 = - translate_src_register( emit, &insn->FullSrcRegisters[1] ); + translate_src_register( emit, &insn->Src[1] ); SVGA3dShaderDestToken tex_result; @@ -1359,7 +1359,7 @@ static boolean emit_scalar_op1( struct svga_shader_emitter *emit, inst = inst_token( opcode ); dst = translate_dst_register( emit, insn, 0 ); - src = translate_src_register( emit, &insn->FullSrcRegisters[0] ); + src = translate_src_register( emit, &insn->Src[0] ); src = scalar( src, TGSI_SWIZZLE_X ); return submit_op1( emit, inst, dst, src ); @@ -1370,7 +1370,7 @@ static boolean emit_simple_instruction(struct svga_shader_emitter *emit, unsigned opcode, const struct tgsi_full_instruction *insn ) { - const struct tgsi_full_src_register *src = insn->FullSrcRegisters; + const struct tgsi_full_src_register *src = insn->Src; SVGA3dShaderInstToken inst; SVGA3dShaderDestToken dst; @@ -1428,13 +1428,13 @@ static boolean emit_pow(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); boolean need_tmp = FALSE; /* POW can only output to a temporary */ - if (insn->FullDstRegisters[0].DstRegister.File != TGSI_FILE_TEMPORARY) + if (insn->Dst[0].Register.File != TGSI_FILE_TEMPORARY) need_tmp = TRUE; /* POW src1 must not be the same register as dst */ @@ -1463,9 +1463,9 @@ static boolean emit_xpd(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); boolean need_dst_tmp = FALSE; /* XPD can only output to a temporary */ @@ -1517,11 +1517,11 @@ static boolean emit_lrp(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp; const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); const struct src_register src2 = translate_src_register( - emit, &insn->FullSrcRegisters[2] ); + emit, &insn->Src[2] ); boolean need_dst_tmp = FALSE; /* The dst reg must not be the same as src0 or src2 */ @@ -1568,9 +1568,9 @@ static boolean emit_dst_insn(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp; const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); const struct src_register src1 = translate_src_register( - emit, &insn->FullSrcRegisters[1] ); + emit, &insn->Src[1] ); struct src_register zero = get_zero_immediate( emit ); boolean need_tmp = FALSE; @@ -1633,7 +1633,7 @@ static boolean emit_exp(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = - translate_src_register( emit, &insn->FullSrcRegisters[0] ); + translate_src_register( emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); SVGA3dShaderDestToken fraction; @@ -1723,7 +1723,7 @@ static boolean emit_lit(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); SVGA3dShaderDestToken tmp = get_temp( emit ); const struct src_register src0 = translate_src_register( - emit, &insn->FullSrcRegisters[0] ); + emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); /* tmp = pow(src.y, src.w) @@ -1806,7 +1806,7 @@ static boolean emit_ex2( struct svga_shader_emitter *emit, inst = inst_token( SVGA3DOP_EXP ); dst = translate_dst_register( emit, insn, 0 ); - src0 = translate_src_register( emit, &insn->FullSrcRegisters[0] ); + src0 = translate_src_register( emit, &insn->Src[0] ); src0 = scalar( src0, TGSI_SWIZZLE_X ); if (dst.mask != TGSI_WRITEMASK_XYZW) { @@ -1829,7 +1829,7 @@ static boolean emit_log(struct svga_shader_emitter *emit, { SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 ); struct src_register src0 = - translate_src_register( emit, &insn->FullSrcRegisters[0] ); + translate_src_register( emit, &insn->Src[0] ); struct src_register zero = get_zero_immediate( emit ); SVGA3dShaderDestToken abs_tmp; struct src_register abs_src0; @@ -1953,7 +1953,7 @@ static boolean emit_bgnsub( struct svga_shader_emitter *emit, static boolean emit_call( struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn ) { - unsigned position = insn->InstructionExtLabel.Label; + unsigned position = insn->Label.Label; unsigned i; for (i = 0; i < emit->nr_labels; i++) { @@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit, case TGSI_OPCODE_I2F: case TGSI_OPCODE_NOT: case TGSI_OPCODE_SHL: - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: case TGSI_OPCODE_XOR: return FALSE; @@ -2543,27 +2543,27 @@ pre_parse_instruction( struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn, int current_arl) { - if (insn->FullSrcRegisters[0].SrcRegister.Indirect && - insn->FullSrcRegisters[0].SrcRegisterInd.File == TGSI_FILE_ADDRESS) { - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[0]; - if (reg->SrcRegister.Index < 0) { - pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl); + if (insn->Src[0].Register.Indirect && + insn->Src[0].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[0]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); } } - if (insn->FullSrcRegisters[1].SrcRegister.Indirect && - insn->FullSrcRegisters[1].SrcRegisterInd.File == TGSI_FILE_ADDRESS) { - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[1]; - if (reg->SrcRegister.Index < 0) { - pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl); + if (insn->Src[1].Register.Indirect && + insn->Src[1].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[1]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); } } - if (insn->FullSrcRegisters[2].SrcRegister.Indirect && - insn->FullSrcRegisters[2].SrcRegisterInd.File == TGSI_FILE_ADDRESS) { - const struct tgsi_full_src_register *reg = &insn->FullSrcRegisters[2]; - if (reg->SrcRegister.Index < 0) { - pre_parse_add_indirect(emit, reg->SrcRegister.Index, current_arl); + if (insn->Src[2].Register.Indirect && + insn->Src[2].Indirect.File == TGSI_FILE_ADDRESS) { + const struct tgsi_full_src_register *reg = &insn->Src[2]; + if (reg->Register.Index < 0) { + pre_parse_add_indirect(emit, reg->Register.Index, current_arl); } } diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c index 910afa2528..d59fb89a58 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_dump.c @@ -42,554 +42,554 @@ dump_SVGA3dVertexDecl(const SVGA3dVertexDecl *cmd) { switch((*cmd).identity.type) { case SVGA3D_DECLTYPE_FLOAT1: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n"); break; case SVGA3D_DECLTYPE_FLOAT2: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n"); break; case SVGA3D_DECLTYPE_FLOAT3: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n"); break; case SVGA3D_DECLTYPE_FLOAT4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n"); break; case SVGA3D_DECLTYPE_D3DCOLOR: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n"); break; case SVGA3D_DECLTYPE_UBYTE4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n"); break; case SVGA3D_DECLTYPE_SHORT2: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n"); break; case SVGA3D_DECLTYPE_SHORT4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n"); break; case SVGA3D_DECLTYPE_UBYTE4N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n"); break; case SVGA3D_DECLTYPE_SHORT2N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n"); break; case SVGA3D_DECLTYPE_SHORT4N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n"); break; case SVGA3D_DECLTYPE_USHORT2N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n"); break; case SVGA3D_DECLTYPE_USHORT4N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n"); break; case SVGA3D_DECLTYPE_UDEC3: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n"); break; case SVGA3D_DECLTYPE_DEC3N: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n"); break; case SVGA3D_DECLTYPE_FLOAT16_2: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n"); break; case SVGA3D_DECLTYPE_FLOAT16_4: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n"); break; case SVGA3D_DECLTYPE_MAX: - debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n"); + _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n"); break; default: - debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type); + _debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type); break; } switch((*cmd).identity.method) { case SVGA3D_DECLMETHOD_DEFAULT: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n"); break; case SVGA3D_DECLMETHOD_PARTIALU: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n"); break; case SVGA3D_DECLMETHOD_PARTIALV: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n"); break; case SVGA3D_DECLMETHOD_CROSSUV: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n"); break; case SVGA3D_DECLMETHOD_UV: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n"); break; case SVGA3D_DECLMETHOD_LOOKUP: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n"); break; case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED: - debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n"); + _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n"); break; default: - debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method); + _debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method); break; } switch((*cmd).identity.usage) { case SVGA3D_DECLUSAGE_POSITION: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n"); break; case SVGA3D_DECLUSAGE_BLENDWEIGHT: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n"); break; case SVGA3D_DECLUSAGE_BLENDINDICES: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n"); break; case SVGA3D_DECLUSAGE_NORMAL: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n"); break; case SVGA3D_DECLUSAGE_PSIZE: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n"); break; case SVGA3D_DECLUSAGE_TEXCOORD: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n"); break; case SVGA3D_DECLUSAGE_TANGENT: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n"); break; case SVGA3D_DECLUSAGE_BINORMAL: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n"); break; case SVGA3D_DECLUSAGE_TESSFACTOR: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n"); break; case SVGA3D_DECLUSAGE_POSITIONT: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n"); break; case SVGA3D_DECLUSAGE_COLOR: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n"); break; case SVGA3D_DECLUSAGE_FOG: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n"); break; case SVGA3D_DECLUSAGE_DEPTH: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n"); break; case SVGA3D_DECLUSAGE_SAMPLE: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n"); break; case SVGA3D_DECLUSAGE_MAX: - debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n"); + _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n"); break; default: - debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage); + _debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage); break; } - debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex); - debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId); - debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset); - debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride); - debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first); - debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last); + _debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex); + _debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId); + _debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset); + _debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride); + _debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first); + _debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last); } static void dump_SVGA3dTextureState(const SVGA3dTextureState *cmd) { - debug_printf("\t\t.stage = %u\n", (*cmd).stage); + _debug_printf("\t\t.stage = %u\n", (*cmd).stage); switch((*cmd).name) { case SVGA3D_TS_INVALID: - debug_printf("\t\t.name = SVGA3D_TS_INVALID\n"); + _debug_printf("\t\t.name = SVGA3D_TS_INVALID\n"); break; case SVGA3D_TS_BIND_TEXTURE: - debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n"); break; case SVGA3D_TS_COLOROP: - debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n"); break; case SVGA3D_TS_COLORARG1: - debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n"); break; case SVGA3D_TS_COLORARG2: - debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n"); break; case SVGA3D_TS_ALPHAOP: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n"); break; case SVGA3D_TS_ALPHAARG1: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n"); break; case SVGA3D_TS_ALPHAARG2: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n"); break; case SVGA3D_TS_ADDRESSU: - debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n"); break; case SVGA3D_TS_ADDRESSV: - debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n"); break; case SVGA3D_TS_MIPFILTER: - debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n"); break; case SVGA3D_TS_MAGFILTER: - debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n"); break; case SVGA3D_TS_MINFILTER: - debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n"); break; case SVGA3D_TS_BORDERCOLOR: - debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n"); break; case SVGA3D_TS_TEXCOORDINDEX: - debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n"); break; case SVGA3D_TS_TEXTURETRANSFORMFLAGS: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n"); break; case SVGA3D_TS_TEXCOORDGEN: - debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n"); break; case SVGA3D_TS_BUMPENVMAT00: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n"); break; case SVGA3D_TS_BUMPENVMAT01: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n"); break; case SVGA3D_TS_BUMPENVMAT10: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n"); break; case SVGA3D_TS_BUMPENVMAT11: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n"); break; case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n"); break; case SVGA3D_TS_TEXTURE_LOD_BIAS: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n"); break; case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL: - debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n"); + _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n"); break; case SVGA3D_TS_ADDRESSW: - debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n"); break; case SVGA3D_TS_GAMMA: - debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n"); + _debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n"); break; case SVGA3D_TS_BUMPENVLSCALE: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n"); break; case SVGA3D_TS_BUMPENVLOFFSET: - debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n"); + _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n"); break; case SVGA3D_TS_COLORARG0: - debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n"); + _debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n"); break; case SVGA3D_TS_ALPHAARG0: - debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n"); + _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n"); break; case SVGA3D_TS_MAX: - debug_printf("\t\t.name = SVGA3D_TS_MAX\n"); + _debug_printf("\t\t.name = SVGA3D_TS_MAX\n"); break; default: - debug_printf("\t\t.name = %i\n", (*cmd).name); + _debug_printf("\t\t.name = %i\n", (*cmd).name); break; } - debug_printf("\t\t.value = %u\n", (*cmd).value); - debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); + _debug_printf("\t\t.value = %u\n", (*cmd).value); + _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); } static void dump_SVGA3dCopyBox(const SVGA3dCopyBox *cmd) { - debug_printf("\t\t.x = %u\n", (*cmd).x); - debug_printf("\t\t.y = %u\n", (*cmd).y); - debug_printf("\t\t.z = %u\n", (*cmd).z); - debug_printf("\t\t.w = %u\n", (*cmd).w); - debug_printf("\t\t.h = %u\n", (*cmd).h); - debug_printf("\t\t.d = %u\n", (*cmd).d); - debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); - debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); - debug_printf("\t\t.srcz = %u\n", (*cmd).srcz); + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.z = %u\n", (*cmd).z); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.d = %u\n", (*cmd).d); + _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); + _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); + _debug_printf("\t\t.srcz = %u\n", (*cmd).srcz); } static void dump_SVGA3dCmdSetClipPlane(const SVGA3dCmdSetClipPlane *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.index = %u\n", (*cmd).index); - debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]); - debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]); - debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]); - debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]); + _debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]); + _debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]); + _debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]); } static void dump_SVGA3dCmdWaitForQuery(const SVGA3dCmdWaitForQuery *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_QUERYTYPE_OCCLUSION: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); break; case SVGA3D_QUERYTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); - debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); + _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); + _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); } static void dump_SVGA3dCmdSetRenderTarget(const SVGA3dCmdSetRenderTarget *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_RT_DEPTH: - debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n"); + _debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n"); break; case SVGA3D_RT_STENCIL: - debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n"); + _debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n"); break; default: - debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0); + _debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0); break; } - debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid); - debug_printf("\t\t.target.face = %u\n", (*cmd).target.face); - debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap); + _debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid); + _debug_printf("\t\t.target.face = %u\n", (*cmd).target.face); + _debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap); } static void dump_SVGA3dCmdSetTextureState(const SVGA3dCmdSetTextureState *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dCmdSurfaceCopy(const SVGA3dCmdSurfaceCopy *cmd) { - debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); - debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); - debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); - debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); - debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); - debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); + _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); + _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); + _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); + _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); + _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); + _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); } static void dump_SVGA3dCmdSetMaterial(const SVGA3dCmdSetMaterial *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).face) { case SVGA3D_FACE_INVALID: - debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n"); break; case SVGA3D_FACE_NONE: - debug_printf("\t\t.face = SVGA3D_FACE_NONE\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_NONE\n"); break; case SVGA3D_FACE_FRONT: - debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n"); break; case SVGA3D_FACE_BACK: - debug_printf("\t\t.face = SVGA3D_FACE_BACK\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_BACK\n"); break; case SVGA3D_FACE_FRONT_BACK: - debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n"); break; case SVGA3D_FACE_MAX: - debug_printf("\t\t.face = SVGA3D_FACE_MAX\n"); + _debug_printf("\t\t.face = SVGA3D_FACE_MAX\n"); break; default: - debug_printf("\t\t.face = %i\n", (*cmd).face); + _debug_printf("\t\t.face = %i\n", (*cmd).face); break; } - debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); - debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); - debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); - debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); - debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]); - debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]); - debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]); - debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]); - debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]); - debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]); - debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]); - debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]); - debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]); - debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]); - debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]); - debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]); - debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); + _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); + _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); + _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); + _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); + _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]); + _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]); + _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]); + _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]); + _debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]); + _debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]); + _debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]); + _debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]); + _debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]); + _debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]); + _debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]); + _debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]); + _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); } static void dump_SVGA3dCmdSetLightData(const SVGA3dCmdSetLightData *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); switch((*cmd).data.type) { case SVGA3D_LIGHTTYPE_INVALID: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n"); break; case SVGA3D_LIGHTTYPE_POINT: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n"); break; case SVGA3D_LIGHTTYPE_SPOT1: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n"); break; case SVGA3D_LIGHTTYPE_SPOT2: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n"); break; case SVGA3D_LIGHTTYPE_DIRECTIONAL: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n"); break; case SVGA3D_LIGHTTYPE_MAX: - debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n"); + _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n"); break; default: - debug_printf("\t\t.data.type = %i\n", (*cmd).data.type); + _debug_printf("\t\t.data.type = %i\n", (*cmd).data.type); break; } - debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace); - debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]); - debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]); - debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]); - debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]); - debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]); - debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]); - debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]); - debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]); - debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]); - debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]); - debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]); - debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]); - debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]); - debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]); - debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]); - debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]); - debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]); - debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]); - debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]); - debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]); - debug_printf("\t\t.data.range = %f\n", (*cmd).data.range); - debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff); - debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0); - debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1); - debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2); - debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta); - debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi); + _debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace); + _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]); + _debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]); + _debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]); + _debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]); + _debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]); + _debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]); + _debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]); + _debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]); + _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]); + _debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]); + _debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]); + _debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]); + _debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]); + _debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]); + _debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]); + _debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]); + _debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]); + _debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]); + _debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]); + _debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]); + _debug_printf("\t\t.data.range = %f\n", (*cmd).data.range); + _debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff); + _debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0); + _debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1); + _debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2); + _debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta); + _debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi); } static void dump_SVGA3dCmdSetViewport(const SVGA3dCmdSetViewport *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); - debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); - debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); - debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); + _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); + _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); + _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); } static void dump_SVGA3dCmdSetScissorRect(const SVGA3dCmdSetScissorRect *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); - debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); - debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); - debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); + _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); + _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); + _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); } static void dump_SVGA3dCopyRect(const SVGA3dCopyRect *cmd) { - debug_printf("\t\t.x = %u\n", (*cmd).x); - debug_printf("\t\t.y = %u\n", (*cmd).y); - debug_printf("\t\t.w = %u\n", (*cmd).w); - debug_printf("\t\t.h = %u\n", (*cmd).h); - debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); - debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); + _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); } static void dump_SVGA3dCmdSetShader(const SVGA3dCmdSetShader *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.shid = %u\n", (*cmd).shid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); } static void dump_SVGA3dCmdEndQuery(const SVGA3dCmdEndQuery *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_QUERYTYPE_OCCLUSION: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); break; case SVGA3D_QUERYTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); - debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); + _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); + _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); } static void dump_SVGA3dSize(const SVGA3dSize *cmd) { - debug_printf("\t\t.width = %u\n", (*cmd).width); - debug_printf("\t\t.height = %u\n", (*cmd).height); - debug_printf("\t\t.depth = %u\n", (*cmd).depth); + _debug_printf("\t\t.width = %u\n", (*cmd).width); + _debug_printf("\t\t.height = %u\n", (*cmd).height); + _debug_printf("\t\t.depth = %u\n", (*cmd).depth); } static void dump_SVGA3dCmdDestroySurface(const SVGA3dCmdDestroySurface *cmd) { - debug_printf("\t\t.sid = %u\n", (*cmd).sid); + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); } static void dump_SVGA3dCmdDefineContext(const SVGA3dCmdDefineContext *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dRect(const SVGA3dRect *cmd) { - debug_printf("\t\t.x = %u\n", (*cmd).x); - debug_printf("\t\t.y = %u\n", (*cmd).y); - debug_printf("\t\t.w = %u\n", (*cmd).w); - debug_printf("\t\t.h = %u\n", (*cmd).h); + _debug_printf("\t\t.x = %u\n", (*cmd).x); + _debug_printf("\t\t.y = %u\n", (*cmd).y); + _debug_printf("\t\t.w = %u\n", (*cmd).w); + _debug_printf("\t\t.h = %u\n", (*cmd).h); } static void dump_SVGA3dCmdBeginQuery(const SVGA3dCmdBeginQuery *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_QUERYTYPE_OCCLUSION: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); break; case SVGA3D_QUERYTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } } @@ -599,336 +599,336 @@ dump_SVGA3dRenderState(const SVGA3dRenderState *cmd) { switch((*cmd).state) { case SVGA3D_RS_INVALID: - debug_printf("\t\t.state = SVGA3D_RS_INVALID\n"); + _debug_printf("\t\t.state = SVGA3D_RS_INVALID\n"); break; case SVGA3D_RS_ZENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n"); break; case SVGA3D_RS_ZWRITEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n"); break; case SVGA3D_RS_ALPHATESTENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n"); break; case SVGA3D_RS_DITHERENABLE: - debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n"); break; case SVGA3D_RS_BLENDENABLE: - debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n"); break; case SVGA3D_RS_FOGENABLE: - debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n"); break; case SVGA3D_RS_SPECULARENABLE: - debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n"); break; case SVGA3D_RS_STENCILENABLE: - debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n"); break; case SVGA3D_RS_LIGHTINGENABLE: - debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n"); break; case SVGA3D_RS_NORMALIZENORMALS: - debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n"); break; case SVGA3D_RS_POINTSPRITEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n"); break; case SVGA3D_RS_POINTSCALEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n"); break; case SVGA3D_RS_STENCILREF: - debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n"); break; case SVGA3D_RS_STENCILMASK: - debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n"); break; case SVGA3D_RS_STENCILWRITEMASK: - debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n"); break; case SVGA3D_RS_FOGSTART: - debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n"); break; case SVGA3D_RS_FOGEND: - debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n"); break; case SVGA3D_RS_FOGDENSITY: - debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n"); break; case SVGA3D_RS_POINTSIZE: - debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n"); break; case SVGA3D_RS_POINTSIZEMIN: - debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n"); break; case SVGA3D_RS_POINTSIZEMAX: - debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n"); break; case SVGA3D_RS_POINTSCALE_A: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n"); break; case SVGA3D_RS_POINTSCALE_B: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n"); break; case SVGA3D_RS_POINTSCALE_C: - debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n"); + _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n"); break; case SVGA3D_RS_FOGCOLOR: - debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n"); break; case SVGA3D_RS_AMBIENT: - debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n"); + _debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n"); break; case SVGA3D_RS_CLIPPLANEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n"); break; case SVGA3D_RS_FOGMODE: - debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n"); break; case SVGA3D_RS_FILLMODE: - debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n"); break; case SVGA3D_RS_SHADEMODE: - debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n"); break; case SVGA3D_RS_LINEPATTERN: - debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n"); break; case SVGA3D_RS_SRCBLEND: - debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n"); break; case SVGA3D_RS_DSTBLEND: - debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n"); break; case SVGA3D_RS_BLENDEQUATION: - debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n"); break; case SVGA3D_RS_CULLMODE: - debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n"); break; case SVGA3D_RS_ZFUNC: - debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n"); break; case SVGA3D_RS_ALPHAFUNC: - debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n"); break; case SVGA3D_RS_STENCILFUNC: - debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n"); break; case SVGA3D_RS_STENCILFAIL: - debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n"); break; case SVGA3D_RS_STENCILZFAIL: - debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n"); break; case SVGA3D_RS_STENCILPASS: - debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n"); break; case SVGA3D_RS_ALPHAREF: - debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n"); break; case SVGA3D_RS_FRONTWINDING: - debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n"); + _debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n"); break; case SVGA3D_RS_COORDINATETYPE: - debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n"); break; case SVGA3D_RS_ZBIAS: - debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n"); break; case SVGA3D_RS_RANGEFOGENABLE: - debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n"); break; case SVGA3D_RS_COLORWRITEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n"); break; case SVGA3D_RS_VERTEXMATERIALENABLE: - debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n"); break; case SVGA3D_RS_DIFFUSEMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n"); break; case SVGA3D_RS_SPECULARMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n"); break; case SVGA3D_RS_AMBIENTMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n"); break; case SVGA3D_RS_EMISSIVEMATERIALSOURCE: - debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n"); break; case SVGA3D_RS_TEXTUREFACTOR: - debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n"); break; case SVGA3D_RS_LOCALVIEWER: - debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n"); break; case SVGA3D_RS_SCISSORTESTENABLE: - debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n"); break; case SVGA3D_RS_BLENDCOLOR: - debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n"); break; case SVGA3D_RS_STENCILENABLE2SIDED: - debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n"); + _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n"); break; case SVGA3D_RS_CCWSTENCILFUNC: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n"); break; case SVGA3D_RS_CCWSTENCILFAIL: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n"); break; case SVGA3D_RS_CCWSTENCILZFAIL: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n"); break; case SVGA3D_RS_CCWSTENCILPASS: - debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n"); break; case SVGA3D_RS_VERTEXBLEND: - debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n"); + _debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n"); break; case SVGA3D_RS_SLOPESCALEDEPTHBIAS: - debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n"); break; case SVGA3D_RS_DEPTHBIAS: - debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n"); break; case SVGA3D_RS_OUTPUTGAMMA: - debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n"); break; case SVGA3D_RS_ZVISIBLE: - debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n"); break; case SVGA3D_RS_LASTPIXEL: - debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n"); + _debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n"); break; case SVGA3D_RS_CLIPPING: - debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n"); + _debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n"); break; case SVGA3D_RS_WRAP0: - debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n"); break; case SVGA3D_RS_WRAP1: - debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n"); break; case SVGA3D_RS_WRAP2: - debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n"); break; case SVGA3D_RS_WRAP3: - debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n"); break; case SVGA3D_RS_WRAP4: - debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n"); break; case SVGA3D_RS_WRAP5: - debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n"); break; case SVGA3D_RS_WRAP6: - debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n"); break; case SVGA3D_RS_WRAP7: - debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n"); break; case SVGA3D_RS_WRAP8: - debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n"); break; case SVGA3D_RS_WRAP9: - debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n"); break; case SVGA3D_RS_WRAP10: - debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n"); break; case SVGA3D_RS_WRAP11: - debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n"); break; case SVGA3D_RS_WRAP12: - debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n"); break; case SVGA3D_RS_WRAP13: - debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n"); break; case SVGA3D_RS_WRAP14: - debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n"); break; case SVGA3D_RS_WRAP15: - debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n"); + _debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n"); break; case SVGA3D_RS_MULTISAMPLEANTIALIAS: - debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n"); + _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n"); break; case SVGA3D_RS_MULTISAMPLEMASK: - debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n"); + _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n"); break; case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE: - debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n"); break; case SVGA3D_RS_TWEENFACTOR: - debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n"); + _debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n"); break; case SVGA3D_RS_ANTIALIASEDLINEENABLE: - debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n"); break; case SVGA3D_RS_COLORWRITEENABLE1: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n"); break; case SVGA3D_RS_COLORWRITEENABLE2: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n"); break; case SVGA3D_RS_COLORWRITEENABLE3: - debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n"); + _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n"); break; case SVGA3D_RS_SEPARATEALPHABLENDENABLE: - debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n"); break; case SVGA3D_RS_SRCBLENDALPHA: - debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n"); break; case SVGA3D_RS_DSTBLENDALPHA: - debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n"); break; case SVGA3D_RS_BLENDEQUATIONALPHA: - debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n"); + _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n"); break; case SVGA3D_RS_MAX: - debug_printf("\t\t.state = SVGA3D_RS_MAX\n"); + _debug_printf("\t\t.state = SVGA3D_RS_MAX\n"); break; default: - debug_printf("\t\t.state = %i\n", (*cmd).state); + _debug_printf("\t\t.state = %i\n", (*cmd).state); break; } - debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue); - debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); + _debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue); + _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); } static void dump_SVGA3dVertexDivisor(const SVGA3dVertexDivisor *cmd) { - debug_printf("\t\t.value = %u\n", (*cmd).value); - debug_printf("\t\t.count = %u\n", (*cmd).count); - debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData); - debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData); + _debug_printf("\t\t.value = %u\n", (*cmd).value); + _debug_printf("\t\t.count = %u\n", (*cmd).count); + _debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData); + _debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData); } static void dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.shid = %u\n", (*cmd).shid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } } @@ -936,53 +936,53 @@ dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd) static void dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.reg = %u\n", (*cmd).reg); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.reg = %u\n", (*cmd).reg); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } switch((*cmd).ctype) { case SVGA3D_CONST_TYPE_FLOAT: - debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n"); - debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]); - debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]); - debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]); - debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]); + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n"); + _debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]); + _debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]); + _debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]); + _debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]); break; case SVGA3D_CONST_TYPE_INT: - debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n"); - debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); - debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); - debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); - debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n"); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); break; case SVGA3D_CONST_TYPE_BOOL: - debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n"); - debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); - debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); - debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); - debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n"); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); break; default: - debug_printf("\t\t.ctype = %i\n", (*cmd).ctype); - debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); - debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); - debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); - debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); + _debug_printf("\t\t.ctype = %i\n", (*cmd).ctype); + _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]); + _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]); + _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]); + _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]); break; } } @@ -990,25 +990,25 @@ dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd) static void dump_SVGA3dCmdSetZRange(const SVGA3dCmdSetZRange *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min); - debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min); + _debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max); } static void dump_SVGA3dCmdDrawPrimitives(const SVGA3dCmdDrawPrimitives *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); - debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); + _debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges); } static void dump_SVGA3dCmdSetLightEnabled(const SVGA3dCmdSetLightEnabled *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.index = %u\n", (*cmd).index); - debug_printf("\t\t.enabled = %u\n", (*cmd).enabled); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.index = %u\n", (*cmd).index); + _debug_printf("\t\t.enabled = %u\n", (*cmd).enabled); } static void @@ -1016,86 +1016,86 @@ dump_SVGA3dPrimitiveRange(const SVGA3dPrimitiveRange *cmd) { switch((*cmd).primType) { case SVGA3D_PRIMITIVE_INVALID: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n"); break; case SVGA3D_PRIMITIVE_TRIANGLELIST: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n"); break; case SVGA3D_PRIMITIVE_POINTLIST: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n"); break; case SVGA3D_PRIMITIVE_LINELIST: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n"); break; case SVGA3D_PRIMITIVE_LINESTRIP: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n"); break; case SVGA3D_PRIMITIVE_TRIANGLESTRIP: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n"); break; case SVGA3D_PRIMITIVE_TRIANGLEFAN: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n"); break; case SVGA3D_PRIMITIVE_MAX: - debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n"); + _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n"); break; default: - debug_printf("\t\t.primType = %i\n", (*cmd).primType); + _debug_printf("\t\t.primType = %i\n", (*cmd).primType); break; } - debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount); - debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId); - debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset); - debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride); - debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth); - debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias); + _debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount); + _debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId); + _debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset); + _debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride); + _debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth); + _debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias); } static void dump_SVGA3dCmdPresent(const SVGA3dCmdPresent *cmd) { - debug_printf("\t\t.sid = %u\n", (*cmd).sid); + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); } static void dump_SVGA3dCmdSetRenderState(const SVGA3dCmdSetRenderState *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd) { - debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); - debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); - debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); - debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); - debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); - debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); - debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x); - debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y); - debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z); - debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w); - debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h); - debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d); - debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x); - debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y); - debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z); - debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w); - debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h); - debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d); + _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); + _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); + _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); + _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); + _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); + _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); + _debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x); + _debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y); + _debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z); + _debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w); + _debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h); + _debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d); + _debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x); + _debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y); + _debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z); + _debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w); + _debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h); + _debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d); switch((*cmd).mode) { case SVGA3D_STRETCH_BLT_POINT: - debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n"); + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n"); break; case SVGA3D_STRETCH_BLT_LINEAR: - debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n"); + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n"); break; case SVGA3D_STRETCH_BLT_MAX: - debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n"); + _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n"); break; default: - debug_printf("\t\t.mode = %i\n", (*cmd).mode); + _debug_printf("\t\t.mode = %i\n", (*cmd).mode); break; } } @@ -1103,21 +1103,21 @@ dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd) static void dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd) { - debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId); - debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset); - debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch); - debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid); - debug_printf("\t\t.host.face = %u\n", (*cmd).host.face); - debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap); + _debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId); + _debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset); + _debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch); + _debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid); + _debug_printf("\t\t.host.face = %u\n", (*cmd).host.face); + _debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap); switch((*cmd).transfer) { case SVGA3D_WRITE_HOST_VRAM: - debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n"); + _debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n"); break; case SVGA3D_READ_HOST_VRAM: - debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n"); + _debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n"); break; default: - debug_printf("\t\t.transfer = %i\n", (*cmd).transfer); + _debug_printf("\t\t.transfer = %i\n", (*cmd).transfer); break; } } @@ -1125,107 +1125,107 @@ dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd) static void dump_SVGA3dCmdSurfaceDMASuffix(const SVGA3dCmdSurfaceDMASuffix *cmd) { - debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize); - debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset); - debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard); - debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized); + _debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize); + _debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset); + _debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard); + _debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized); } static void dump_SVGA3dCmdSetTransform(const SVGA3dCmdSetTransform *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).type) { case SVGA3D_TRANSFORM_INVALID: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n"); break; case SVGA3D_TRANSFORM_WORLD: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n"); break; case SVGA3D_TRANSFORM_VIEW: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n"); break; case SVGA3D_TRANSFORM_PROJECTION: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n"); break; case SVGA3D_TRANSFORM_TEXTURE0: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n"); break; case SVGA3D_TRANSFORM_TEXTURE1: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n"); break; case SVGA3D_TRANSFORM_TEXTURE2: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n"); break; case SVGA3D_TRANSFORM_TEXTURE3: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n"); break; case SVGA3D_TRANSFORM_TEXTURE4: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n"); break; case SVGA3D_TRANSFORM_TEXTURE5: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n"); break; case SVGA3D_TRANSFORM_TEXTURE6: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n"); break; case SVGA3D_TRANSFORM_TEXTURE7: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n"); break; case SVGA3D_TRANSFORM_WORLD1: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n"); break; case SVGA3D_TRANSFORM_WORLD2: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n"); break; case SVGA3D_TRANSFORM_WORLD3: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n"); break; case SVGA3D_TRANSFORM_MAX: - debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } - debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]); - debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]); - debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]); - debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]); - debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]); - debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]); - debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]); - debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]); - debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]); - debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]); - debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]); - debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]); - debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]); - debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]); - debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]); - debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]); + _debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]); + _debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]); + _debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]); + _debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]); + _debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]); + _debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]); + _debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]); + _debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]); + _debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]); + _debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]); + _debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]); + _debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]); + _debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]); + _debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]); + _debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]); + _debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]); } static void dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); - debug_printf("\t\t.shid = %u\n", (*cmd).shid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.shid = %u\n", (*cmd).shid); switch((*cmd).type) { case SVGA3D_SHADERTYPE_COMPILED_DX8: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n"); break; case SVGA3D_SHADERTYPE_VS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); break; case SVGA3D_SHADERTYPE_PS: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); break; case SVGA3D_SHADERTYPE_MAX: - debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); + _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); break; default: - debug_printf("\t\t.type = %i\n", (*cmd).type); + _debug_printf("\t\t.type = %i\n", (*cmd).type); break; } } @@ -1233,187 +1233,519 @@ dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd) static void dump_SVGA3dCmdDestroyContext(const SVGA3dCmdDestroyContext *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); } static void dump_SVGA3dCmdClear(const SVGA3dCmdClear *cmd) { - debug_printf("\t\t.cid = %u\n", (*cmd).cid); + _debug_printf("\t\t.cid = %u\n", (*cmd).cid); switch((*cmd).clearFlag) { case SVGA3D_CLEAR_COLOR: - debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n"); + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n"); break; case SVGA3D_CLEAR_DEPTH: - debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n"); + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n"); break; case SVGA3D_CLEAR_STENCIL: - debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n"); + _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n"); break; default: - debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag); + _debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag); break; } - debug_printf("\t\t.color = %u\n", (*cmd).color); - debug_printf("\t\t.depth = %f\n", (*cmd).depth); - debug_printf("\t\t.stencil = %u\n", (*cmd).stencil); + _debug_printf("\t\t.color = %u\n", (*cmd).color); + _debug_printf("\t\t.depth = %f\n", (*cmd).depth); + _debug_printf("\t\t.stencil = %u\n", (*cmd).stencil); } static void dump_SVGA3dCmdDefineSurface(const SVGA3dCmdDefineSurface *cmd) { - debug_printf("\t\t.sid = %u\n", (*cmd).sid); + _debug_printf("\t\t.sid = %u\n", (*cmd).sid); switch((*cmd).surfaceFlags) { case SVGA3D_SURFACE_CUBEMAP: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n"); break; case SVGA3D_SURFACE_HINT_STATIC: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n"); break; case SVGA3D_SURFACE_HINT_DYNAMIC: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n"); break; case SVGA3D_SURFACE_HINT_INDEXBUFFER: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n"); break; case SVGA3D_SURFACE_HINT_VERTEXBUFFER: - debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n"); + _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n"); break; default: - debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags); + _debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags); break; } switch((*cmd).format) { case SVGA3D_FORMAT_INVALID: - debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n"); + _debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n"); break; case SVGA3D_X8R8G8B8: - debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n"); + _debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n"); break; case SVGA3D_A8R8G8B8: - debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n"); + _debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n"); break; case SVGA3D_R5G6B5: - debug_printf("\t\t.format = SVGA3D_R5G6B5\n"); + _debug_printf("\t\t.format = SVGA3D_R5G6B5\n"); break; case SVGA3D_X1R5G5B5: - debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n"); + _debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n"); break; case SVGA3D_A1R5G5B5: - debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n"); + _debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n"); break; case SVGA3D_A4R4G4B4: - debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n"); + _debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n"); break; case SVGA3D_Z_D32: - debug_printf("\t\t.format = SVGA3D_Z_D32\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D32\n"); break; case SVGA3D_Z_D16: - debug_printf("\t\t.format = SVGA3D_Z_D16\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D16\n"); break; case SVGA3D_Z_D24S8: - debug_printf("\t\t.format = SVGA3D_Z_D24S8\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D24S8\n"); break; case SVGA3D_Z_D15S1: - debug_printf("\t\t.format = SVGA3D_Z_D15S1\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D15S1\n"); break; case SVGA3D_LUMINANCE8: - debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n"); break; case SVGA3D_LUMINANCE4_ALPHA4: - debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n"); break; case SVGA3D_LUMINANCE16: - debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n"); break; case SVGA3D_LUMINANCE8_ALPHA8: - debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n"); + _debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n"); break; case SVGA3D_DXT1: - debug_printf("\t\t.format = SVGA3D_DXT1\n"); + _debug_printf("\t\t.format = SVGA3D_DXT1\n"); break; case SVGA3D_DXT2: - debug_printf("\t\t.format = SVGA3D_DXT2\n"); + _debug_printf("\t\t.format = SVGA3D_DXT2\n"); break; case SVGA3D_DXT3: - debug_printf("\t\t.format = SVGA3D_DXT3\n"); + _debug_printf("\t\t.format = SVGA3D_DXT3\n"); break; case SVGA3D_DXT4: - debug_printf("\t\t.format = SVGA3D_DXT4\n"); + _debug_printf("\t\t.format = SVGA3D_DXT4\n"); break; case SVGA3D_DXT5: - debug_printf("\t\t.format = SVGA3D_DXT5\n"); + _debug_printf("\t\t.format = SVGA3D_DXT5\n"); break; case SVGA3D_BUMPU8V8: - debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n"); break; case SVGA3D_BUMPL6V5U5: - debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n"); break; case SVGA3D_BUMPX8L8V8U8: - debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n"); break; case SVGA3D_BUMPL8V8U8: - debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n"); break; case SVGA3D_ARGB_S10E5: - debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n"); + _debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n"); break; case SVGA3D_ARGB_S23E8: - debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n"); + _debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n"); break; case SVGA3D_A2R10G10B10: - debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n"); + _debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n"); break; case SVGA3D_V8U8: - debug_printf("\t\t.format = SVGA3D_V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_V8U8\n"); break; case SVGA3D_Q8W8V8U8: - debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n"); break; case SVGA3D_CxV8U8: - debug_printf("\t\t.format = SVGA3D_CxV8U8\n"); + _debug_printf("\t\t.format = SVGA3D_CxV8U8\n"); break; case SVGA3D_X8L8V8U8: - debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n"); + _debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n"); break; case SVGA3D_A2W10V10U10: - debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n"); + _debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n"); break; case SVGA3D_ALPHA8: - debug_printf("\t\t.format = SVGA3D_ALPHA8\n"); + _debug_printf("\t\t.format = SVGA3D_ALPHA8\n"); break; case SVGA3D_R_S10E5: - debug_printf("\t\t.format = SVGA3D_R_S10E5\n"); + _debug_printf("\t\t.format = SVGA3D_R_S10E5\n"); break; case SVGA3D_R_S23E8: - debug_printf("\t\t.format = SVGA3D_R_S23E8\n"); + _debug_printf("\t\t.format = SVGA3D_R_S23E8\n"); break; case SVGA3D_RG_S10E5: - debug_printf("\t\t.format = SVGA3D_RG_S10E5\n"); + _debug_printf("\t\t.format = SVGA3D_RG_S10E5\n"); break; case SVGA3D_RG_S23E8: - debug_printf("\t\t.format = SVGA3D_RG_S23E8\n"); + _debug_printf("\t\t.format = SVGA3D_RG_S23E8\n"); break; case SVGA3D_BUFFER: - debug_printf("\t\t.format = SVGA3D_BUFFER\n"); + _debug_printf("\t\t.format = SVGA3D_BUFFER\n"); break; case SVGA3D_Z_D24X8: - debug_printf("\t\t.format = SVGA3D_Z_D24X8\n"); + _debug_printf("\t\t.format = SVGA3D_Z_D24X8\n"); break; case SVGA3D_FORMAT_MAX: - debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n"); + _debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n"); break; default: - debug_printf("\t\t.format = %i\n", (*cmd).format); + _debug_printf("\t\t.format = %i\n", (*cmd).format); break; } - debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels); - debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels); - debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels); - debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels); - debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels); - debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels); + _debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels); + _debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels); + _debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels); + _debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels); + _debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels); + _debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels); +} + +static void +dump_SVGASignedRect(const SVGASignedRect *cmd) +{ + _debug_printf("\t\t.left = %i\n", (*cmd).left); + _debug_printf("\t\t.top = %i\n", (*cmd).top); + _debug_printf("\t\t.right = %i\n", (*cmd).right); + _debug_printf("\t\t.bottom = %i\n", (*cmd).bottom); +} + +static void +dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd) +{ + _debug_printf("\t\t.srcImage.sid = %u\n", (*cmd).srcImage.sid); + _debug_printf("\t\t.srcImage.face = %u\n", (*cmd).srcImage.face); + _debug_printf("\t\t.srcImage.mipmap = %u\n", (*cmd).srcImage.mipmap); + _debug_printf("\t\t.srcRect.left = %i\n", (*cmd).srcRect.left); + _debug_printf("\t\t.srcRect.top = %i\n", (*cmd).srcRect.top); + _debug_printf("\t\t.srcRect.right = %i\n", (*cmd).srcRect.right); + _debug_printf("\t\t.srcRect.bottom = %i\n", (*cmd).srcRect.bottom); + _debug_printf("\t\t.destScreenId = %u\n", (*cmd).destScreenId); + _debug_printf("\t\t.destRect.left = %i\n", (*cmd).destRect.left); + _debug_printf("\t\t.destRect.top = %i\n", (*cmd).destRect.top); + _debug_printf("\t\t.destRect.right = %i\n", (*cmd).destRect.right); + _debug_printf("\t\t.destRect.bottom = %i\n", (*cmd).destRect.bottom); +} + + +void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; + + switch(cmd_id) { + case SVGA_3D_CMD_SURFACE_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); + { + const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; + dump_SVGA3dCmdDefineSurface(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dSize) <= next) { + dump_SVGA3dSize((const SVGA3dSize *)body); + body += sizeof(SVGA3dSize); + } + } + break; + case SVGA_3D_CMD_SURFACE_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); + { + const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; + dump_SVGA3dCmdDestroySurface(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_COPY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); + { + const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; + dump_SVGA3dCmdSurfaceCopy(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + } + break; + case SVGA_3D_CMD_SURFACE_STRETCHBLT: + _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); + { + const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; + dump_SVGA3dCmdSurfaceStretchBlt(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_DMA: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); + { + const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; + dump_SVGA3dCmdSurfaceDMA(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { + dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); + body += sizeof(SVGA3dCmdSurfaceDMASuffix); + } + } + break; + case SVGA_3D_CMD_CONTEXT_DEFINE: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); + { + const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; + dump_SVGA3dCmdDefineContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CONTEXT_DESTROY: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); + { + const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; + dump_SVGA3dCmdDestroyContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTRANSFORM: + _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); + { + const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; + dump_SVGA3dCmdSetTransform(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETZRANGE: + _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); + { + const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; + dump_SVGA3dCmdSetZRange(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETRENDERSTATE: + _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); + { + const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; + dump_SVGA3dCmdSetRenderState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRenderState) <= next) { + dump_SVGA3dRenderState((const SVGA3dRenderState *)body); + body += sizeof(SVGA3dRenderState); + } + } + break; + case SVGA_3D_CMD_SETRENDERTARGET: + _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); + { + const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; + dump_SVGA3dCmdSetRenderTarget(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTEXTURESTATE: + _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); + { + const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; + dump_SVGA3dCmdSetTextureState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dTextureState) <= next) { + dump_SVGA3dTextureState((const SVGA3dTextureState *)body); + body += sizeof(SVGA3dTextureState); + } + } + break; + case SVGA_3D_CMD_SETMATERIAL: + _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); + { + const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; + dump_SVGA3dCmdSetMaterial(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTDATA: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); + { + const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; + dump_SVGA3dCmdSetLightData(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTENABLED: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); + { + const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; + dump_SVGA3dCmdSetLightEnabled(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETVIEWPORT: + _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); + { + const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; + dump_SVGA3dCmdSetViewport(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETCLIPPLANE: + _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); + { + const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; + dump_SVGA3dCmdSetClipPlane(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CLEAR: + _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); + { + const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; + dump_SVGA3dCmdClear(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRect) <= next) { + dump_SVGA3dRect((const SVGA3dRect *)body); + body += sizeof(SVGA3dRect); + } + } + break; + case SVGA_3D_CMD_PRESENT: + _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); + { + const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; + dump_SVGA3dCmdPresent(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyRect) <= next) { + dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); + body += sizeof(SVGA3dCopyRect); + } + } + break; + case SVGA_3D_CMD_SHADER_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); + { + const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; + dump_SVGA3dCmdDefineShader(cmd); + body = (const uint8_t *)&cmd[1]; + svga_shader_dump((const uint32_t *)body, + (unsigned)(next - body)/sizeof(uint32_t), + FALSE ); + body = next; + } + break; + case SVGA_3D_CMD_SHADER_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); + { + const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; + dump_SVGA3dCmdDestroyShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); + { + const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; + dump_SVGA3dCmdSetShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER_CONST: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); + { + const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; + dump_SVGA3dCmdSetShaderConst(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_DRAW_PRIMITIVES: + _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); + { + const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; + unsigned i, j; + dump_SVGA3dCmdDrawPrimitives(cmd); + body = (const uint8_t *)&cmd[1]; + for(i = 0; i < cmd->numVertexDecls; ++i) { + dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); + body += sizeof(SVGA3dVertexDecl); + } + for(j = 0; j < cmd->numRanges; ++j) { + dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); + body += sizeof(SVGA3dPrimitiveRange); + } + while(body + sizeof(SVGA3dVertexDivisor) <= next) { + dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); + body += sizeof(SVGA3dVertexDivisor); + } + } + break; + case SVGA_3D_CMD_SETSCISSORRECT: + _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); + { + const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; + dump_SVGA3dCmdSetScissorRect(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BEGIN_QUERY: + _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); + { + const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; + dump_SVGA3dCmdBeginQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_END_QUERY: + _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); + { + const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; + dump_SVGA3dCmdEndQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_WAIT_FOR_QUERY: + _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); + { + const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; + dump_SVGA3dCmdWaitForQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: + _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); + { + const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; + dump_SVGA3dCmdBlitSurfaceToScreen(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGASignedRect) <= next) { + dump_SVGASignedRect((const SVGASignedRect *)body); + body += sizeof(SVGASignedRect); + } + } + break; + default: + _debug_printf("\t0x%08x\n", cmd_id); + break; + } + + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); } @@ -1432,303 +1764,19 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; - switch(cmd_id) { - case SVGA_3D_CMD_SURFACE_DEFINE: - debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); - { - const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; - dump_SVGA3dCmdDefineSurface(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dSize) <= next) { - dump_SVGA3dSize((const SVGA3dSize *)body); - body += sizeof(SVGA3dSize); - } - } - break; - case SVGA_3D_CMD_SURFACE_DESTROY: - debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); - { - const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; - dump_SVGA3dCmdDestroySurface(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_COPY: - debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); - { - const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; - dump_SVGA3dCmdSurfaceCopy(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - } - break; - case SVGA_3D_CMD_SURFACE_STRETCHBLT: - debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); - { - const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; - dump_SVGA3dCmdSurfaceStretchBlt(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_DMA: - debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); - { - const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; - dump_SVGA3dCmdSurfaceDMA(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { - dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); - body += sizeof(SVGA3dCmdSurfaceDMASuffix); - } - } - break; - case SVGA_3D_CMD_CONTEXT_DEFINE: - debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); - { - const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; - dump_SVGA3dCmdDefineContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CONTEXT_DESTROY: - debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); - { - const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; - dump_SVGA3dCmdDestroyContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTRANSFORM: - debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); - { - const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; - dump_SVGA3dCmdSetTransform(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETZRANGE: - debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); - { - const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; - dump_SVGA3dCmdSetZRange(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETRENDERSTATE: - debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); - { - const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; - dump_SVGA3dCmdSetRenderState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRenderState) <= next) { - dump_SVGA3dRenderState((const SVGA3dRenderState *)body); - body += sizeof(SVGA3dRenderState); - } - } - break; - case SVGA_3D_CMD_SETRENDERTARGET: - debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); - { - const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; - dump_SVGA3dCmdSetRenderTarget(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTEXTURESTATE: - debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); - { - const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; - dump_SVGA3dCmdSetTextureState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dTextureState) <= next) { - dump_SVGA3dTextureState((const SVGA3dTextureState *)body); - body += sizeof(SVGA3dTextureState); - } - } - break; - case SVGA_3D_CMD_SETMATERIAL: - debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); - { - const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; - dump_SVGA3dCmdSetMaterial(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTDATA: - debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); - { - const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; - dump_SVGA3dCmdSetLightData(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTENABLED: - debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); - { - const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; - dump_SVGA3dCmdSetLightEnabled(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETVIEWPORT: - debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); - { - const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; - dump_SVGA3dCmdSetViewport(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETCLIPPLANE: - debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); - { - const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; - dump_SVGA3dCmdSetClipPlane(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CLEAR: - debug_printf("\tSVGA_3D_CMD_CLEAR\n"); - { - const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; - dump_SVGA3dCmdClear(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRect) <= next) { - dump_SVGA3dRect((const SVGA3dRect *)body); - body += sizeof(SVGA3dRect); - } - } - break; - case SVGA_3D_CMD_PRESENT: - debug_printf("\tSVGA_3D_CMD_PRESENT\n"); - { - const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; - dump_SVGA3dCmdPresent(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyRect) <= next) { - dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); - body += sizeof(SVGA3dCopyRect); - } - } - break; - case SVGA_3D_CMD_SHADER_DEFINE: - debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); - { - const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; - dump_SVGA3dCmdDefineShader(cmd); - body = (const uint8_t *)&cmd[1]; - svga_shader_dump((const uint32_t *)body, - (unsigned)(next - body)/sizeof(uint32_t), - FALSE ); - body = next; - } - break; - case SVGA_3D_CMD_SHADER_DESTROY: - debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); - { - const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; - dump_SVGA3dCmdDestroyShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER: - debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); - { - const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; - dump_SVGA3dCmdSetShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER_CONST: - debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); - { - const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; - dump_SVGA3dCmdSetShaderConst(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_DRAW_PRIMITIVES: - debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); - { - const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; - unsigned i, j; - dump_SVGA3dCmdDrawPrimitives(cmd); - body = (const uint8_t *)&cmd[1]; - for(i = 0; i < cmd->numVertexDecls; ++i) { - dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); - body += sizeof(SVGA3dVertexDecl); - } - for(j = 0; j < cmd->numRanges; ++j) { - dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); - body += sizeof(SVGA3dPrimitiveRange); - } - while(body + sizeof(SVGA3dVertexDivisor) <= next) { - dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); - body += sizeof(SVGA3dVertexDivisor); - } - } - break; - case SVGA_3D_CMD_SETSCISSORRECT: - debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); - { - const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; - dump_SVGA3dCmdSetScissorRect(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_BEGIN_QUERY: - debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); - { - const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; - dump_SVGA3dCmdBeginQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_END_QUERY: - debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); - { - const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; - dump_SVGA3dCmdEndQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_WAIT_FOR_QUERY: - debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); - { - const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; - dump_SVGA3dCmdWaitForQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - default: - debug_printf("\t0x%08x\n", cmd_id); - break; - } - - while(body + sizeof(uint32_t) <= next) { - debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { - debug_printf("\tSVGA_CMD_FENCE\n"); - debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); + _debug_printf("\tSVGA_CMD_FENCE\n"); + _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); next += 2*sizeof(uint32_t); } else { - debug_printf("\t0x%08x\n", cmd_id); + _debug_printf("\t0x%08x\n", cmd_id); next += sizeof(uint32_t); } } diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h index 69a8702087..ca0154361c 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.h +++ b/src/gallium/drivers/svga/svgadump/svga_dump.h @@ -28,6 +28,9 @@ #include "pipe/p_compiler.h" +void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size); + void svga_dump_commands(const void *commands, uint32_t size); diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py index 288e753296..0bc0b3ae31 100755 --- a/src/gallium/drivers/svga/svgadump/svga_dump.py +++ b/src/gallium/drivers/svga/svgadump/svga_dump.py @@ -71,14 +71,14 @@ class decl_dumper_t(decl_visitor.decl_visitor_t): print ' switch(%s) {' % ("(*cmd)" + self._instance,) for name, value in self.decl.values: print ' case %s:' % (name,) - print ' debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name) + print ' _debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name) print ' break;' print ' default:' - print ' debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) + print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) print ' break;' print ' }' else: - print ' debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) + print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance) def dump_decl(instance, decl): @@ -154,7 +154,7 @@ class type_dumper_t(type_visitor.type_visitor_t): dump_decl(self.instance, decl) def print_instance(self, format): - print ' debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance) + print ' _debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance) def dump_type(instance, type_): @@ -202,11 +202,62 @@ cmds = [ ('SVGA_3D_CMD_END_QUERY', 'SVGA3dCmdEndQuery', (), None), ('SVGA_3D_CMD_WAIT_FOR_QUERY', 'SVGA3dCmdWaitForQuery', (), None), #('SVGA_3D_CMD_PRESENT_READBACK', None, (), None), + ('SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN', 'SVGA3dCmdBlitSurfaceToScreen', (), 'SVGASignedRect'), ] def dump_cmds(): print r''' void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; +''' + print ' switch(cmd_id) {' + indexes = 'ijklmn' + for id, header, body, footer in cmds: + print ' case %s:' % id + print ' _debug_printf("\\t%s\\n");' % id + print ' {' + print ' const %s *cmd = (const %s *)body;' % (header, header) + if len(body): + print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' + print ' dump_%s(cmd);' % header + print ' body = (const uint8_t *)&cmd[1];' + for i in range(len(body)): + struct, count = body[i] + idx = indexes[i] + print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) + print ' dump_%s((const %s *)body);' % (struct, struct) + print ' body += sizeof(%s);' % struct + print ' }' + if footer is not None: + print ' while(body + sizeof(%s) <= next) {' % footer + print ' dump_%s((const %s *)body);' % (footer, footer) + print ' body += sizeof(%s);' % footer + print ' }' + if id == 'SVGA_3D_CMD_SHADER_DEFINE': + print ' svga_shader_dump((const uint32_t *)body,' + print ' (unsigned)(next - body)/sizeof(uint32_t),' + print ' FALSE);' + print ' body = next;' + print ' }' + print ' break;' + print ' default:' + print ' _debug_printf("\\t0x%08x\\n", cmd_id);' + print ' break;' + print ' }' + print r''' + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); +} +''' + print r''' +void svga_dump_commands(const void *commands, uint32_t size) { const uint8_t *next = commands; @@ -221,59 +272,19 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; -''' - print ' switch(cmd_id) {' - indexes = 'ijklmn' - for id, header, body, footer in cmds: - print ' case %s:' % id - print ' debug_printf("\\t%s\\n");' % id - print ' {' - print ' const %s *cmd = (const %s *)body;' % (header, header) - if len(body): - print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' - print ' dump_%s(cmd);' % header - print ' body = (const uint8_t *)&cmd[1];' - for i in range(len(body)): - struct, count = body[i] - idx = indexes[i] - print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) - print ' dump_%s((const %s *)body);' % (struct, struct) - print ' body += sizeof(%s);' % struct - print ' }' - if footer is not None: - print ' while(body + sizeof(%s) <= next) {' % footer - print ' dump_%s((const %s *)body);' % (footer, footer) - print ' body += sizeof(%s);' % footer - print ' }' - if id == 'SVGA_3D_CMD_SHADER_DEFINE': - print ' sh_svga_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t));' - print ' body = next;' - print ' }' - print ' break;' - print ' default:' - print ' debug_printf("\\t0x%08x\\n", cmd_id);' - print ' break;' - print ' }' - - print r''' - while(body + sizeof(uint32_t) <= next) { - debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { - debug_printf("\tSVGA_CMD_FENCE\n"); - debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); + _debug_printf("\tSVGA_CMD_FENCE\n"); + _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); next += 2*sizeof(uint32_t); } else { - debug_printf("\t0x%08x\n", cmd_id); + _debug_printf("\t0x%08x\n", cmd_id); next += sizeof(uint32_t); } } @@ -294,18 +305,18 @@ def main(): print '#include "svga_shader_dump.h"' print '#include "svga3d_reg.h"' print - print '#include "pipe/p_debug.h"' + print '#include "util/u_debug.h"' print '#include "svga_dump.h"' print config = parser.config_t( - include_paths = ['include'], + include_paths = ['../../../include', '../include'], compiler = 'gcc', ) headers = [ - 'include/svga_types.h', - 'include/svga3d_reg.h', + 'svga_types.h', + 'svga3d_reg.h', ] decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE) diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c index b0e7fdf378..70e27d86d3 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c @@ -50,16 +50,16 @@ static void dump_op( struct sh_op op, const char *mnemonic ) assert( op.is_reg == 0 ); if (op.coissue) - debug_printf( "+" ); - debug_printf( "%s", mnemonic ); + _debug_printf( "+" ); + _debug_printf( "%s", mnemonic ); switch (op.control) { case 0: break; case SVGA3DOPCONT_PROJECT: - debug_printf( "p" ); + _debug_printf( "p" ); break; case SVGA3DOPCONT_BIAS: - debug_printf( "b" ); + _debug_printf( "b" ); break; default: assert( 0 ); @@ -72,28 +72,28 @@ static void dump_comp_op( struct sh_op op, const char *mnemonic ) assert( op.is_reg == 0 ); if (op.coissue) - debug_printf( "+" ); - debug_printf( "%s", mnemonic ); + _debug_printf( "+" ); + _debug_printf( "%s", mnemonic ); switch (op.control) { case SVGA3DOPCOMP_RESERVED0: break; case SVGA3DOPCOMP_GT: - debug_printf("_gt"); + _debug_printf("_gt"); break; case SVGA3DOPCOMP_EQ: - debug_printf("_eq"); + _debug_printf("_eq"); break; case SVGA3DOPCOMP_GE: - debug_printf("_ge"); + _debug_printf("_ge"); break; case SVGA3DOPCOMP_LT: - debug_printf("_lt"); + _debug_printf("_lt"); break; case SVGA3DOPCOMPC_NE: - debug_printf("_ne"); + _debug_printf("_ne"); break; case SVGA3DOPCOMP_LE: - debug_printf("_le"); + _debug_printf("_le"); break; case SVGA3DOPCOMP_RESERVED1: default: @@ -109,93 +109,93 @@ static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct switch (sh_reg_type( reg )) { case SVGA3DREG_TEMP: - debug_printf( "r%u", reg.number ); + _debug_printf( "r%u", reg.number ); break; case SVGA3DREG_INPUT: - debug_printf( "v%u", reg.number ); + _debug_printf( "v%u", reg.number ); break; case SVGA3DREG_CONST: if (reg.relative) { if (sh_srcreg_type( *indreg ) == SVGA3DREG_LOOP) - debug_printf( "c[aL+%u]", reg.number ); + _debug_printf( "c[aL+%u]", reg.number ); else - debug_printf( "c[a%u.x+%u]", indreg->number, reg.number ); + _debug_printf( "c[a%u.x+%u]", indreg->number, reg.number ); } else - debug_printf( "c%u", reg.number ); + _debug_printf( "c%u", reg.number ); break; case SVGA3DREG_ADDR: /* VS */ /* SVGA3DREG_TEXTURE */ /* PS */ if (di->is_ps) - debug_printf( "t%u", reg.number ); + _debug_printf( "t%u", reg.number ); else - debug_printf( "a%u", reg.number ); + _debug_printf( "a%u", reg.number ); break; case SVGA3DREG_RASTOUT: switch (reg.number) { case 0 /*POSITION*/: - debug_printf( "oPos" ); + _debug_printf( "oPos" ); break; case 1 /*FOG*/: - debug_printf( "oFog" ); + _debug_printf( "oFog" ); break; case 2 /*POINT_SIZE*/: - debug_printf( "oPts" ); + _debug_printf( "oPts" ); break; default: assert( 0 ); - debug_printf( "???" ); + _debug_printf( "???" ); } break; case SVGA3DREG_ATTROUT: assert( reg.number < 2 ); - debug_printf( "oD%u", reg.number ); + _debug_printf( "oD%u", reg.number ); break; case SVGA3DREG_TEXCRDOUT: /* SVGA3DREG_OUTPUT */ - debug_printf( "oT%u", reg.number ); + _debug_printf( "oT%u", reg.number ); break; case SVGA3DREG_COLOROUT: - debug_printf( "oC%u", reg.number ); + _debug_printf( "oC%u", reg.number ); break; case SVGA3DREG_DEPTHOUT: - debug_printf( "oD%u", reg.number ); + _debug_printf( "oD%u", reg.number ); break; case SVGA3DREG_SAMPLER: - debug_printf( "s%u", reg.number ); + _debug_printf( "s%u", reg.number ); break; case SVGA3DREG_CONSTBOOL: assert( !reg.relative ); - debug_printf( "b%u", reg.number ); + _debug_printf( "b%u", reg.number ); break; case SVGA3DREG_CONSTINT: assert( !reg.relative ); - debug_printf( "i%u", reg.number ); + _debug_printf( "i%u", reg.number ); break; case SVGA3DREG_LOOP: assert( reg.number == 0 ); - debug_printf( "aL" ); + _debug_printf( "aL" ); break; case SVGA3DREG_MISCTYPE: switch (reg.number) { case SVGA3DMISCREG_POSITION: - debug_printf( "vPos" ); + _debug_printf( "vPos" ); break; case SVGA3DMISCREG_FACE: - debug_printf( "vFace" ); + _debug_printf( "vFace" ); break; default: assert(0); @@ -204,46 +204,46 @@ static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct break; case SVGA3DREG_LABEL: - debug_printf( "l%u", reg.number ); + _debug_printf( "l%u", reg.number ); break; case SVGA3DREG_PREDICATE: - debug_printf( "p%u", reg.number ); + _debug_printf( "p%u", reg.number ); break; default: assert( 0 ); - debug_printf( "???" ); + _debug_printf( "???" ); } } static void dump_cdata( struct sh_cdata cdata ) { - debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] ); + _debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] ); } static void dump_idata( struct sh_idata idata ) { - debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] ); + _debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] ); } static void dump_bdata( boolean bdata ) { - debug_printf( bdata ? "TRUE" : "FALSE" ); + _debug_printf( bdata ? "TRUE" : "FALSE" ); } static void dump_sampleinfo( struct ps_sampleinfo sampleinfo ) { switch (sampleinfo.texture_type) { case SVGA3DSAMP_2D: - debug_printf( "_2d" ); + _debug_printf( "_2d" ); break; case SVGA3DSAMP_CUBE: - debug_printf( "_cube" ); + _debug_printf( "_cube" ); break; case SVGA3DSAMP_VOLUME: - debug_printf( "_volume" ); + _debug_printf( "_volume" ); break; default: assert( 0 ); @@ -255,46 +255,46 @@ static void dump_usageinfo( struct vs_semantic semantic ) { switch (semantic.usage) { case SVGA3D_DECLUSAGE_POSITION: - debug_printf("_position" ); + _debug_printf("_position" ); break; case SVGA3D_DECLUSAGE_BLENDWEIGHT: - debug_printf("_blendweight" ); + _debug_printf("_blendweight" ); break; case SVGA3D_DECLUSAGE_BLENDINDICES: - debug_printf("_blendindices" ); + _debug_printf("_blendindices" ); break; case SVGA3D_DECLUSAGE_NORMAL: - debug_printf("_normal" ); + _debug_printf("_normal" ); break; case SVGA3D_DECLUSAGE_PSIZE: - debug_printf("_psize" ); + _debug_printf("_psize" ); break; case SVGA3D_DECLUSAGE_TEXCOORD: - debug_printf("_texcoord"); + _debug_printf("_texcoord"); break; case SVGA3D_DECLUSAGE_TANGENT: - debug_printf("_tangent" ); + _debug_printf("_tangent" ); break; case SVGA3D_DECLUSAGE_BINORMAL: - debug_printf("_binormal" ); + _debug_printf("_binormal" ); break; case SVGA3D_DECLUSAGE_TESSFACTOR: - debug_printf("_tessfactor" ); + _debug_printf("_tessfactor" ); break; case SVGA3D_DECLUSAGE_POSITIONT: - debug_printf("_positiont" ); + _debug_printf("_positiont" ); break; case SVGA3D_DECLUSAGE_COLOR: - debug_printf("_color" ); + _debug_printf("_color" ); break; case SVGA3D_DECLUSAGE_FOG: - debug_printf("_fog" ); + _debug_printf("_fog" ); break; case SVGA3D_DECLUSAGE_DEPTH: - debug_printf("_depth" ); + _debug_printf("_depth" ); break; case SVGA3D_DECLUSAGE_SAMPLE: - debug_printf("_sample"); + _debug_printf("_sample"); break; default: assert( 0 ); @@ -302,7 +302,7 @@ static void dump_usageinfo( struct vs_semantic semantic ) } if (semantic.usage_index != 0) { - debug_printf("%d", semantic.usage_index ); + _debug_printf("%d", semantic.usage_index ); } } @@ -316,47 +316,47 @@ static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di ) assert( (dstreg.modifier & (SVGA3DDSTMOD_SATURATE | SVGA3DDSTMOD_PARTIALPRECISION)) == dstreg.modifier ); if (dstreg.modifier & SVGA3DDSTMOD_SATURATE) - debug_printf( "_sat" ); + _debug_printf( "_sat" ); if (dstreg.modifier & SVGA3DDSTMOD_PARTIALPRECISION) - debug_printf( "_pp" ); + _debug_printf( "_pp" ); switch (dstreg.shift_scale) { case 0: break; case 1: - debug_printf( "_x2" ); + _debug_printf( "_x2" ); break; case 2: - debug_printf( "_x4" ); + _debug_printf( "_x4" ); break; case 3: - debug_printf( "_x8" ); + _debug_printf( "_x8" ); break; case 13: - debug_printf( "_d8" ); + _debug_printf( "_d8" ); break; case 14: - debug_printf( "_d4" ); + _debug_printf( "_d4" ); break; case 15: - debug_printf( "_d2" ); + _debug_printf( "_d2" ); break; default: assert( 0 ); } - debug_printf( " " ); + _debug_printf( " " ); u.dstreg = dstreg; dump_reg( u.reg, NULL, di ); if (dstreg.write_mask != SVGA3DWRITEMASK_ALL) { - debug_printf( "." ); + _debug_printf( "." ); if (dstreg.write_mask & SVGA3DWRITEMASK_0) - debug_printf( "x" ); + _debug_printf( "x" ); if (dstreg.write_mask & SVGA3DWRITEMASK_1) - debug_printf( "y" ); + _debug_printf( "y" ); if (dstreg.write_mask & SVGA3DWRITEMASK_2) - debug_printf( "z" ); + _debug_printf( "z" ); if (dstreg.write_mask & SVGA3DWRITEMASK_3) - debug_printf( "w" ); + _debug_printf( "w" ); } } @@ -372,19 +372,19 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons case SVGA3DSRCMOD_BIASNEG: case SVGA3DSRCMOD_SIGNNEG: case SVGA3DSRCMOD_X2NEG: - debug_printf( "-" ); + _debug_printf( "-" ); break; case SVGA3DSRCMOD_ABS: - debug_printf( "|" ); + _debug_printf( "|" ); break; case SVGA3DSRCMOD_ABSNEG: - debug_printf( "-|" ); + _debug_printf( "-|" ); break; case SVGA3DSRCMOD_COMP: - debug_printf( "1-" ); + _debug_printf( "1-" ); break; case SVGA3DSRCMOD_NOT: - debug_printf( "!" ); + _debug_printf( "!" ); } u.srcreg = srcreg; @@ -397,39 +397,39 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons break; case SVGA3DSRCMOD_ABS: case SVGA3DSRCMOD_ABSNEG: - debug_printf( "|" ); + _debug_printf( "|" ); break; case SVGA3DSRCMOD_BIAS: case SVGA3DSRCMOD_BIASNEG: - debug_printf( "_bias" ); + _debug_printf( "_bias" ); break; case SVGA3DSRCMOD_SIGN: case SVGA3DSRCMOD_SIGNNEG: - debug_printf( "_bx2" ); + _debug_printf( "_bx2" ); break; case SVGA3DSRCMOD_X2: case SVGA3DSRCMOD_X2NEG: - debug_printf( "_x2" ); + _debug_printf( "_x2" ); break; case SVGA3DSRCMOD_DZ: - debug_printf( "_dz" ); + _debug_printf( "_dz" ); break; case SVGA3DSRCMOD_DW: - debug_printf( "_dw" ); + _debug_printf( "_dw" ); break; default: assert( 0 ); } if (srcreg.swizzle_x != 0 || srcreg.swizzle_y != 1 || srcreg.swizzle_z != 2 || srcreg.swizzle_w != 3) { - debug_printf( "." ); + _debug_printf( "." ); if (srcreg.swizzle_x == srcreg.swizzle_y && srcreg.swizzle_y == srcreg.swizzle_z && srcreg.swizzle_z == srcreg.swizzle_w) { - debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); } else { - debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); - debug_printf( "%c", "xyzw"[srcreg.swizzle_y] ); - debug_printf( "%c", "xyzw"[srcreg.swizzle_z] ); - debug_printf( "%c", "xyzw"[srcreg.swizzle_w] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_y] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_z] ); + _debug_printf( "%c", "xyzw"[srcreg.swizzle_w] ); } } } @@ -447,15 +447,15 @@ svga_shader_dump( if (do_binary) { for (i = 0; i < dwords; i++) - debug_printf(" 0x%08x,\n", assem[i]); + _debug_printf(" 0x%08x,\n", assem[i]); - debug_printf("\n\n"); + _debug_printf("\n\n"); } di.version.value = *assem++; di.is_ps = (di.version.type == SVGA3D_PS_TYPE); - debug_printf( + _debug_printf( "%s_%u_%u\n", di.is_ps ? "ps" : "vs", di.version.major, @@ -465,7 +465,7 @@ svga_shader_dump( struct sh_op op = *(struct sh_op *) assem; if (assem - start >= dwords) { - debug_printf("... ran off end of buffer\n"); + _debug_printf("... ran off end of buffer\n"); assert(0); return; } @@ -475,7 +475,7 @@ svga_shader_dump( { struct sh_dcl dcl = *(struct sh_dcl *) assem; - debug_printf( "dcl" ); + _debug_printf( "dcl" ); if (sh_dstreg_type( dcl.reg ) == SVGA3DREG_SAMPLER) dump_sampleinfo( dcl.u.ps.sampleinfo ); else if (di.is_ps) { @@ -486,7 +486,7 @@ svga_shader_dump( else dump_usageinfo( dcl.u.vs.semantic ); dump_dstreg( dcl.reg, &di ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_dcl ) / sizeof( unsigned ); } break; @@ -495,11 +495,11 @@ svga_shader_dump( { struct sh_defb defb = *(struct sh_defb *) assem; - debug_printf( "defb " ); + _debug_printf( "defb " ); dump_reg( defb.reg, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_bdata( defb.data ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_defb ) / sizeof( unsigned ); } break; @@ -508,11 +508,11 @@ svga_shader_dump( { struct sh_defi defi = *(struct sh_defi *) assem; - debug_printf( "defi " ); + _debug_printf( "defi " ); dump_reg( defi.reg, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_idata( defi.idata ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_defi ) / sizeof( unsigned ); } break; @@ -528,11 +528,11 @@ svga_shader_dump( else { struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; dump_dstreg( unaryop.dst, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( unaryop.src, NULL, &di ); assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); } - debug_printf( "\n" ); + _debug_printf( "\n" ); break; case SVGA3DOP_TEX: @@ -549,7 +549,7 @@ svga_shader_dump( struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; dump_dstreg( unaryop.dst, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( unaryop.src, NULL, &di ); assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); } @@ -559,30 +559,30 @@ svga_shader_dump( dump_op( op, "texld" ); dump_dstreg( binaryop.dst, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( binaryop.src0, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_srcreg( binaryop.src1, NULL, &di ); assem += sizeof( struct sh_binaryop ) / sizeof( unsigned ); } - debug_printf( "\n" ); + _debug_printf( "\n" ); break; case SVGA3DOP_DEF: { struct sh_def def = *(struct sh_def *) assem; - debug_printf( "def " ); + _debug_printf( "def " ); dump_reg( def.reg, NULL, &di ); - debug_printf( ", " ); + _debug_printf( ", " ); dump_cdata( def.cdata ); - debug_printf( "\n" ); + _debug_printf( "\n" ); assem += sizeof( struct sh_def ) / sizeof( unsigned ); } break; case SVGA3DOP_PHASE: - debug_printf( "phase\n" ); + _debug_printf( "phase\n" ); assem += sizeof( struct sh_op ) / sizeof( unsigned ); break; @@ -596,12 +596,12 @@ svga_shader_dump( break; case SVGA3DOP_RET: - debug_printf( "ret\n" ); + _debug_printf( "ret\n" ); assem += sizeof( struct sh_op ) / sizeof( unsigned ); break; case SVGA3DOP_END: - debug_printf( "end\n" ); + _debug_printf( "end\n" ); finished = TRUE; break; @@ -640,14 +640,14 @@ svga_shader_dump( } if (not_first_arg) - debug_printf( ", " ); + _debug_printf( ", " ); else - debug_printf( " " ); + _debug_printf( " " ); dump_srcreg( srcreg, &indreg, &di ); not_first_arg = TRUE; } - debug_printf( "\n" ); + _debug_printf( "\n" ); } } } diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README index 1000c31e49..203c3851bc 100644 --- a/src/gallium/drivers/trace/README +++ b/src/gallium/drivers/trace/README @@ -24,11 +24,10 @@ ensure the right libGL.so is being picked by doing ldd progs/trivial/tri -== Traceing == +== Tracing == -For traceing then do +For tracing then do - export XMESA_TRACE=y GALLIUM_TRACE=tri.trace progs/trivial/tri which should create a tri.trace file, which is an XML file. You can view copying diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index 540855c067..5a9f0fc690 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -97,25 +97,6 @@ trace_surface_unwrap(struct trace_context *tr_ctx, static INLINE void -trace_context_set_edgeflags(struct pipe_context *_pipe, - const unsigned *bitfield) -{ - struct trace_context *tr_ctx = trace_context(_pipe); - struct pipe_context *pipe = tr_ctx->pipe; - - trace_dump_call_begin("pipe_context", "set_edgeflags"); - - trace_dump_arg(ptr, pipe); - /* FIXME: we don't know how big this array is */ - trace_dump_arg(ptr, bitfield); - - pipe->set_edgeflags(pipe, bitfield);; - - trace_dump_call_end(); -} - - -static INLINE void trace_context_draw_block(struct trace_context *tr_ctx, int flag) { int k; @@ -145,10 +126,16 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) for (k = 0; k < tr_ctx->curr.nr_cbufs; k++) if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k]) block = TRUE; - if (tr_ctx->draw_rule.tex) + if (tr_ctx->draw_rule.tex) { for (k = 0; k < tr_ctx->curr.num_texs; k++) if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k]) block = TRUE; + for (k = 0; k < tr_ctx->curr.num_vert_texs; k++) { + if (tr_ctx->draw_rule.tex == tr_ctx->curr.vert_tex[k]) { + block = TRUE; + } + } + } if (block) tr_ctx->draw_blocked |= (flag | 4); @@ -174,16 +161,15 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) pipe_mutex_unlock(tr_ctx->draw_mutex); } -static INLINE boolean +static INLINE void trace_context_draw_arrays(struct pipe_context *_pipe, unsigned mode, unsigned start, unsigned count) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -194,19 +180,15 @@ trace_context_draw_arrays(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_arrays(pipe, mode, start, count);; - - trace_dump_ret(bool, result); + pipe->draw_arrays(pipe, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -216,10 +198,9 @@ trace_context_draw_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -234,19 +215,15 @@ trace_context_draw_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);; - - trace_dump_ret(bool, result); + pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -260,10 +237,9 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -280,18 +256,14 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, minIndex, maxIndex, - mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, minIndex, maxIndex, + mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } @@ -308,7 +280,7 @@ trace_context_create_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(uint, query_type); - result = pipe->create_query(pipe, query_type);; + result = pipe->create_query(pipe, query_type); trace_dump_ret(ptr, result); @@ -330,7 +302,7 @@ trace_context_destroy_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, query); - pipe->destroy_query(pipe, query);; + pipe->destroy_query(pipe, query); trace_dump_call_end(); } @@ -348,7 +320,7 @@ trace_context_begin_query(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, query); - pipe->begin_query(pipe, query);; + pipe->begin_query(pipe, query); trace_dump_call_end(); } @@ -387,7 +359,7 @@ trace_context_get_query_result(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); - _result = pipe->get_query_result(pipe, query, wait, presult);; + _result = pipe->get_query_result(pipe, query, wait, presult); result = *presult; trace_dump_arg(uint, result); @@ -412,7 +384,7 @@ trace_context_create_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(blend_state, state); - result = pipe->create_blend_state(pipe, state);; + result = pipe->create_blend_state(pipe, state); trace_dump_ret(ptr, result); @@ -434,7 +406,7 @@ trace_context_bind_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_blend_state(pipe, state);; + pipe->bind_blend_state(pipe, state); trace_dump_call_end(); } @@ -452,7 +424,7 @@ trace_context_delete_blend_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_blend_state(pipe, state);; + pipe->delete_blend_state(pipe, state); trace_dump_call_end(); } @@ -471,7 +443,7 @@ trace_context_create_sampler_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(sampler_state, state); - result = pipe->create_sampler_state(pipe, state);; + result = pipe->create_sampler_state(pipe, state); trace_dump_ret(ptr, result); @@ -482,19 +454,40 @@ trace_context_create_sampler_state(struct pipe_context *_pipe, static INLINE void -trace_context_bind_sampler_states(struct pipe_context *_pipe, - unsigned num_states, void **states) +trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe, + unsigned num_states, + void **states) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - trace_dump_call_begin("pipe_context", "bind_sampler_states"); + trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states"); trace_dump_arg(ptr, pipe); trace_dump_arg(uint, num_states); trace_dump_arg_array(ptr, states, num_states); - pipe->bind_sampler_states(pipe, num_states, states);; + pipe->bind_fragment_sampler_states(pipe, num_states, states); + + trace_dump_call_end(); +} + + +static INLINE void +trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe, + unsigned num_states, + void **states) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct pipe_context *pipe = tr_ctx->pipe; + + trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(uint, num_states); + trace_dump_arg_array(ptr, states, num_states); + + pipe->bind_vertex_sampler_states(pipe, num_states, states); trace_dump_call_end(); } @@ -512,7 +505,7 @@ trace_context_delete_sampler_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_sampler_state(pipe, state);; + pipe->delete_sampler_state(pipe, state); trace_dump_call_end(); } @@ -531,7 +524,7 @@ trace_context_create_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(rasterizer_state, state); - result = pipe->create_rasterizer_state(pipe, state);; + result = pipe->create_rasterizer_state(pipe, state); trace_dump_ret(ptr, result); @@ -553,7 +546,7 @@ trace_context_bind_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_rasterizer_state(pipe, state);; + pipe->bind_rasterizer_state(pipe, state); trace_dump_call_end(); } @@ -571,7 +564,7 @@ trace_context_delete_rasterizer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_rasterizer_state(pipe, state);; + pipe->delete_rasterizer_state(pipe, state); trace_dump_call_end(); } @@ -587,7 +580,7 @@ trace_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_call_begin("pipe_context", "create_depth_stencil_alpha_state"); - result = pipe->create_depth_stencil_alpha_state(pipe, state);; + result = pipe->create_depth_stencil_alpha_state(pipe, state); trace_dump_arg(ptr, pipe); trace_dump_arg(depth_stencil_alpha_state, state); @@ -612,7 +605,7 @@ trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->bind_depth_stencil_alpha_state(pipe, state);; + pipe->bind_depth_stencil_alpha_state(pipe, state); trace_dump_call_end(); } @@ -630,7 +623,7 @@ trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_depth_stencil_alpha_state(pipe, state);; + pipe->delete_depth_stencil_alpha_state(pipe, state); trace_dump_call_end(); } @@ -649,7 +642,7 @@ trace_context_create_fs_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(shader_state, state); - result = pipe->create_fs_state(pipe, state);; + result = pipe->create_fs_state(pipe, state); trace_dump_ret(ptr, result); @@ -752,7 +745,7 @@ trace_context_bind_vs_state(struct pipe_context *_pipe, if (tr_shdr && tr_shdr->replaced) state = tr_shdr->replaced; - pipe->bind_vs_state(pipe, state);; + pipe->bind_vs_state(pipe, state); trace_dump_call_end(); } @@ -772,7 +765,7 @@ trace_context_delete_vs_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(ptr, state); - pipe->delete_vs_state(pipe, state);; + pipe->delete_vs_state(pipe, state); trace_dump_call_end(); @@ -792,7 +785,7 @@ trace_context_set_blend_color(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(blend_color, state); - pipe->set_blend_color(pipe, state);; + pipe->set_blend_color(pipe, state); trace_dump_call_end(); } @@ -810,7 +803,7 @@ trace_context_set_clip_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(clip_state, state); - pipe->set_clip_state(pipe, state);; + pipe->set_clip_state(pipe, state); trace_dump_call_end(); } @@ -819,13 +812,13 @@ trace_context_set_clip_state(struct pipe_context *_pipe, static INLINE void trace_context_set_constant_buffer(struct pipe_context *_pipe, uint shader, uint index, - const struct pipe_constant_buffer *buffer) + struct pipe_buffer *buffer) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; if (buffer) - trace_screen_user_buffer_update(_pipe->screen, buffer->buffer); + trace_screen_user_buffer_update(_pipe->screen, buffer); trace_dump_call_begin("pipe_context", "set_constant_buffer"); @@ -834,10 +827,11 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe, trace_dump_arg(uint, index); trace_dump_arg(constant_buffer, buffer); + /* XXX hmm? */ if (buffer) { - struct pipe_constant_buffer _buffer; - _buffer.buffer = trace_buffer_unwrap(tr_ctx, buffer->buffer); - pipe->set_constant_buffer(pipe, shader, index, &_buffer); + struct pipe_buffer *_buffer; + _buffer = trace_buffer_unwrap(tr_ctx, buffer); + pipe->set_constant_buffer(pipe, shader, index, _buffer); } else { pipe->set_constant_buffer(pipe, shader, index, buffer); } @@ -882,7 +876,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(framebuffer_state, state); - pipe->set_framebuffer_state(pipe, state);; + pipe->set_framebuffer_state(pipe, state); trace_dump_call_end(); } @@ -900,7 +894,7 @@ trace_context_set_polygon_stipple(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(poly_stipple, state); - pipe->set_polygon_stipple(pipe, state);; + pipe->set_polygon_stipple(pipe, state); trace_dump_call_end(); } @@ -918,7 +912,7 @@ trace_context_set_scissor_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(scissor_state, state); - pipe->set_scissor_state(pipe, state);; + pipe->set_scissor_state(pipe, state); trace_dump_call_end(); } @@ -936,16 +930,16 @@ trace_context_set_viewport_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(viewport_state, state); - pipe->set_viewport_state(pipe, state);; + pipe->set_viewport_state(pipe, state); trace_dump_call_end(); } static INLINE void -trace_context_set_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **textures) +trace_context_set_fragment_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **textures) { struct trace_context *tr_ctx = trace_context(_pipe); struct trace_texture *tr_tex; @@ -961,13 +955,44 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe, } textures = unwrapped_textures; - trace_dump_call_begin("pipe_context", "set_sampler_textures"); + trace_dump_call_begin("pipe_context", "set_fragment_sampler_textures"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(uint, num_textures); + trace_dump_arg_array(ptr, textures, num_textures); + + pipe->set_fragment_sampler_textures(pipe, num_textures, textures); + + trace_dump_call_end(); +} + + +static INLINE void +trace_context_set_vertex_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_texture *tr_tex; + struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned i; + + tr_ctx->curr.num_vert_texs = num_textures; + for(i = 0; i < num_textures; ++i) { + tr_tex = trace_texture(textures[i]); + tr_ctx->curr.vert_tex[i] = tr_tex; + unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL; + } + textures = unwrapped_textures; + + trace_dump_call_begin("pipe_context", "set_vertex_sampler_textures"); trace_dump_arg(ptr, pipe); trace_dump_arg(uint, num_textures); trace_dump_arg_array(ptr, textures, num_textures); - pipe->set_sampler_textures(pipe, num_textures, textures);; + pipe->set_vertex_sampler_textures(pipe, num_textures, textures); trace_dump_call_end(); } @@ -1026,7 +1051,7 @@ trace_context_set_vertex_elements(struct pipe_context *_pipe, trace_dump_struct_array(vertex_element, elements, num_elements); trace_dump_arg_end(); - pipe->set_vertex_elements(pipe, num_elements, elements);; + pipe->set_vertex_elements(pipe, num_elements, elements); trace_dump_call_end(); } @@ -1087,7 +1112,7 @@ trace_context_surface_fill(struct pipe_context *_pipe, trace_dump_arg(uint, width); trace_dump_arg(uint, height); - pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);; + pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value); trace_dump_call_end(); } @@ -1130,7 +1155,7 @@ trace_context_flush(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(uint, flags); - pipe->flush(pipe, flags, fence);; + pipe->flush(pipe, flags, fence); if(fence) trace_dump_ret(ptr, *fence); @@ -1242,7 +1267,6 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.winsys = _screen->winsys; tr_ctx->base.screen = _screen; tr_ctx->base.destroy = trace_context_destroy; - tr_ctx->base.set_edgeflags = trace_context_set_edgeflags; tr_ctx->base.draw_arrays = trace_context_draw_arrays; tr_ctx->base.draw_elements = trace_context_draw_elements; tr_ctx->base.draw_range_elements = trace_context_draw_range_elements; @@ -1255,7 +1279,8 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.bind_blend_state = trace_context_bind_blend_state; tr_ctx->base.delete_blend_state = trace_context_delete_blend_state; tr_ctx->base.create_sampler_state = trace_context_create_sampler_state; - tr_ctx->base.bind_sampler_states = trace_context_bind_sampler_states; + tr_ctx->base.bind_fragment_sampler_states = trace_context_bind_fragment_sampler_states; + tr_ctx->base.bind_vertex_sampler_states = trace_context_bind_vertex_sampler_states; tr_ctx->base.delete_sampler_state = trace_context_delete_sampler_state; tr_ctx->base.create_rasterizer_state = trace_context_create_rasterizer_state; tr_ctx->base.bind_rasterizer_state = trace_context_bind_rasterizer_state; @@ -1276,7 +1301,8 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.set_polygon_stipple = trace_context_set_polygon_stipple; tr_ctx->base.set_scissor_state = trace_context_set_scissor_state; tr_ctx->base.set_viewport_state = trace_context_set_viewport_state; - tr_ctx->base.set_sampler_textures = trace_context_set_sampler_textures; + tr_ctx->base.set_fragment_sampler_textures = trace_context_set_fragment_sampler_textures; + tr_ctx->base.set_vertex_sampler_textures = trace_context_set_vertex_sampler_textures; tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers; tr_ctx->base.set_vertex_elements = trace_context_set_vertex_elements; if (pipe->surface_copy) diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h index 6febe4b411..852b480765 100644 --- a/src/gallium/drivers/trace/tr_context.h +++ b/src/gallium/drivers/trace/tr_context.h @@ -54,6 +54,9 @@ struct trace_context struct trace_texture *tex[PIPE_MAX_SAMPLERS]; unsigned num_texs; + struct trace_texture *vert_tex[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned num_vert_texs; + unsigned nr_cbufs; struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS]; struct trace_texture *zsbuf; diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index bcf6751af4..32f61f8c94 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -43,19 +43,6 @@ void trace_dump_format(enum pipe_format format) } -void trace_dump_block(const struct pipe_format_block *block) -{ - if (!trace_dumping_enabled_locked()) - return; - - trace_dump_struct_begin("pipe_format_block"); - trace_dump_member(uint, block, size); - trace_dump_member(uint, block, width); - trace_dump_member(uint, block, height); - trace_dump_struct_end(); -} - - static void trace_dump_reference(const struct pipe_reference *reference) { if (!trace_dumping_enabled_locked()) @@ -83,19 +70,15 @@ void trace_dump_template(const struct pipe_texture *templat) trace_dump_member(format, templat, format); trace_dump_member_begin("width"); - trace_dump_array(uint, templat->width, 1); + trace_dump_uint(templat->width0); trace_dump_member_end(); trace_dump_member_begin("height"); - trace_dump_array(uint, templat->height, 1); + trace_dump_uint(templat->height0); trace_dump_member_end(); trace_dump_member_begin("depth"); - trace_dump_array(uint, templat->depth, 1); - trace_dump_member_end(); - - trace_dump_member_begin("block"); - trace_dump_block(&templat->block); + trace_dump_uint(templat->depth0); trace_dump_member_end(); trace_dump_member(uint, templat, last_level); @@ -246,7 +229,7 @@ void trace_dump_clip_state(const struct pipe_clip_state *state) } -void trace_dump_constant_buffer(const struct pipe_constant_buffer *state) +void trace_dump_constant_buffer(const struct pipe_buffer *state) { if (!trace_dumping_enabled_locked()) return; @@ -258,7 +241,7 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state) trace_dump_struct_begin("pipe_constant_buffer"); - trace_dump_member(buffer_ptr, state, buffer); + trace_dump_reference(&state->reference); trace_dump_struct_end(); } @@ -426,7 +409,7 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state) trace_dump_member(uint, state, min_img_filter); trace_dump_member(uint, state, min_mip_filter); trace_dump_member(uint, state, mag_img_filter); - trace_dump_member(bool, state, compare_mode); + trace_dump_member(uint, state, compare_mode); trace_dump_member(uint, state, compare_func); trace_dump_member(bool, state, normalized_coords); trace_dump_member(uint, state, prefilter); @@ -483,16 +466,9 @@ void trace_dump_transfer(const struct pipe_transfer *state) trace_dump_struct_begin("pipe_transfer"); - trace_dump_member(format, state, format); trace_dump_member(uint, state, width); trace_dump_member(uint, state, height); - trace_dump_member_begin("block"); - trace_dump_block(&state->block); - trace_dump_member_end(); - - trace_dump_member(uint, state, nblocksx); - trace_dump_member(uint, state, nblocksy); trace_dump_member(uint, state, stride); trace_dump_member(uint, state, usage); diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h index 05b821adb6..c7860fd6e1 100644 --- a/src/gallium/drivers/trace/tr_dump_state.h +++ b/src/gallium/drivers/trace/tr_dump_state.h @@ -35,11 +35,8 @@ void trace_dump_format(enum pipe_format format); -void trace_dump_block(const struct pipe_format_block *block); - void trace_dump_template(const struct pipe_texture *templat); - void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state); void trace_dump_poly_stipple(const struct pipe_poly_stipple *state); @@ -50,7 +47,7 @@ void trace_dump_scissor_state(const struct pipe_scissor_state *state); void trace_dump_clip_state(const struct pipe_clip_state *state); -void trace_dump_constant_buffer(const struct pipe_constant_buffer *state); +void trace_dump_constant_buffer(const struct pipe_buffer *state); void trace_dump_token(const struct tgsi_token *token); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index 0372d92782..0546aad9b5 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -26,6 +26,7 @@ **************************************************************************/ +#include "util/u_format.h" #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_simple_list.h" @@ -200,10 +201,12 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, t = tr_tex->texture; rbug_send_texture_info_reply(tr_rbug->con, serial, t->target, t->format, - t->width, t->last_level + 1, - t->height, t->last_level + 1, - t->depth, t->last_level + 1, - t->block.width, t->block.height, t->block.size, + &t->width0, 1, + &t->height0, 1, + &t->depth0, 1, + util_format_get_blockwidth(t->format), + util_format_get_blockheight(t->format), + util_format_get_blocksize(t->format), t->last_level, t->nr_samples, t->tex_usage, @@ -251,9 +254,12 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, map = screen->transfer_map(screen, t); rbug_send_texture_read_reply(tr_rbug->con, serial, - t->format, - t->block.width, t->block.height, t->block.size, - (uint8_t*)map, t->stride * t->nblocksy, + t->texture->format, + util_format_get_blockwidth(t->texture->format), + util_format_get_blockheight(t->texture->format), + util_format_get_blocksize(t->texture->format), + (uint8_t*)map, + t->stride * util_format_get_nblocksy(t->texture->format, t->height), t->stride, NULL); diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index 7da9bd3866..117503aaff 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -25,6 +25,7 @@ * **************************************************************************/ +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_simple_list.h" @@ -35,6 +36,7 @@ #include "tr_screen.h" #include "pipe/p_inlines.h" +#include "pipe/p_format.h" static boolean trace = FALSE; @@ -424,7 +426,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen, struct pipe_transfer *transfer = tr_trans->transfer; if(tr_trans->map) { - size_t size = transfer->nblocksy * transfer->stride; + size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->height) * transfer->stride; trace_dump_call_begin("pipe_screen", "transfer_write"); diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index c36286f9be..272d0308cc 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -52,45 +52,15 @@ #endif /* _MSC_VER */ -#if defined(_MSC_VER) - -typedef __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef __int16 int16_t; -typedef unsigned __int16 uint16_t; -#ifndef __eglplatform_h_ -typedef __int32 int32_t; -#endif -typedef unsigned __int32 uint32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; - -#if defined(_WIN64) -typedef __int64 intptr_t; -typedef unsigned __int64 uintptr_t; -#else -typedef __int32 intptr_t; -typedef unsigned __int32 uintptr_t; -#endif - -#define INT64_C(__val) __val##i64 -#define UINT64_C(__val) __val##ui64 - -#ifndef __cplusplus -#define false 0 -#define true 1 -#define bool _Bool -typedef int _Bool; -#define __bool_true_false_are_defined 1 -#endif /* !__cplusplus */ - -#else +/* + * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for + * systems that lack it. + */ #ifndef __STDC_LIMIT_MACROS #define __STDC_LIMIT_MACROS 1 #endif #include <stdint.h> #include <stdbool.h> -#endif #ifndef __HAIKU__ @@ -99,11 +69,7 @@ typedef unsigned short ushort; #endif typedef unsigned char ubyte; -#if 0 -#define boolean bool -#else typedef unsigned char boolean; -#endif #ifndef TRUE #define TRUE true #endif @@ -135,6 +101,18 @@ typedef unsigned char boolean; # endif #endif + +/* Function visibility */ +#ifndef PUBLIC +# if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \ + || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PUBLIC __attribute__((visibility("default"))) +# else +# define PUBLIC +# endif +#endif + + /* The __FUNCTION__ gcc variable is generally only used for debugging. * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. */ @@ -162,22 +140,40 @@ typedef unsigned char boolean; -#if defined(__GNUC__) -#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) )) -#define ALIGN16_ASSIGN(NAME) NAME##___aligned -#define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) )) -#define ALIGN8_ATTRIB __attribute__(( aligned( 8 ) )) -#if __GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1) -#define ALIGN_STACK __attribute__((force_align_arg_pointer)) +/* Macros for data alignment. */ +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */ +#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment))) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */ +#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment))) + +#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64) +#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer)) #else -#define ALIGN_STACK +#define PIPE_ALIGN_STACK #endif + +#elif defined(_MSC_VER) + +/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */ +#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type +#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment)) + +#define PIPE_ALIGN_STACK + +#elif defined(SWIG) + +#define PIPE_ALIGN_TYPE(_alignment, _type) _type +#define PIPE_ALIGN_VAR(_alignment) + +#define PIPE_ALIGN_STACK + #else -#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1] -#define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned) -#define ALIGN16_ATTRIB -#define ALIGN8_ATTRIB -#define ALIGN_STACK + +#error "Unsupported compiler" + #endif diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h index f6feea5f74..064605a4a0 100644 --- a/src/gallium/include/pipe/p_config.h +++ b/src/gallium/include/pipe/p_config.h @@ -53,6 +53,7 @@ #if defined(__GNUC__) #define PIPE_CC_GCC +#define PIPE_CC_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) #endif /* diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 5569001e60..f3ee095448 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -57,41 +57,57 @@ struct pipe_context { void (*destroy)( struct pipe_context * ); - - /* Possible interface for setting edgeflags. These aren't really - * vertex elements, so don't fit there. - */ - void (*set_edgeflags)( struct pipe_context *, - const unsigned *bitfield ); - - /** * VBO drawing (return false on fallbacks (temporary??)) */ /*@{*/ - boolean (*draw_arrays)( struct pipe_context *pipe, - unsigned mode, unsigned start, unsigned count); - - boolean (*draw_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); + void (*draw_arrays)( struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count); + + void (*draw_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); + + void (*draw_arrays_instanced)(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + void (*draw_elements_instanced)(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); /* XXX: this is (probably) a temporary entrypoint, as the range * information should be available from the vertex_buffer state. * Using this to quickly evaluate a specialized path in the draw * module. */ - boolean (*draw_range_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); + void (*draw_range_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); /*@}*/ + /** + * Predicate subsequent rendering on occlusion query result + * \param query the query predicate, or NULL if no predicate + * \param mode one of PIPE_RENDER_COND_x + */ + void (*render_condition)( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ); /** * Query objects @@ -123,7 +139,12 @@ struct pipe_context { void * (*create_sampler_state)(struct pipe_context *, const struct pipe_sampler_state *); - void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **); + void (*bind_fragment_sampler_states)(struct pipe_context *, + unsigned num_samplers, + void **samplers); + void (*bind_vertex_sampler_states)(struct pipe_context *, + unsigned num_samplers, + void **samplers); void (*delete_sampler_state)(struct pipe_context *, void *); void * (*create_rasterizer_state)(struct pipe_context *, @@ -145,6 +166,12 @@ struct pipe_context { const struct pipe_shader_state *); void (*bind_vs_state)(struct pipe_context *, void *); void (*delete_vs_state)(struct pipe_context *, void *); + + void * (*create_gs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_gs_state)(struct pipe_context *, void *); + void (*delete_gs_state)(struct pipe_context *, void *); + /*@}*/ /** @@ -159,7 +186,7 @@ struct pipe_context { void (*set_constant_buffer)( struct pipe_context *, uint shader, uint index, - const struct pipe_constant_buffer *buf ); + struct pipe_buffer *buf ); void (*set_framebuffer_state)( struct pipe_context *, const struct pipe_framebuffer_state * ); @@ -173,9 +200,13 @@ struct pipe_context { void (*set_viewport_state)( struct pipe_context *, const struct pipe_viewport_state * ); - void (*set_sampler_textures)( struct pipe_context *, - unsigned num_textures, - struct pipe_texture ** ); + void (*set_fragment_sampler_textures)(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); + + void (*set_vertex_sampler_textures)(struct pipe_context *, + unsigned num_textures, + struct pipe_texture **); void (*set_vertex_buffers)( struct pipe_context *, unsigned num_buffers, @@ -240,30 +271,30 @@ struct pipe_context { /** * Check whether a texture is referenced by an unflushed hw command. - * The state-tracker uses this function to optimize away unnecessary - * flushes. It is safe (but wasteful) to always return. + * The state-tracker uses this function to avoid unnecessary flushes. + * It is safe (but wasteful) to always return * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. - * \param pipe The pipe context whose unflushed hw commands will be - * checked. - * \param level mipmap level. + * \param pipe context whose unflushed hw commands will be checked. * \param texture texture to check. * \param face cubemap face. Use 0 for non-cubemap texture. + * \param level mipmap level. + * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED */ - unsigned int (*is_texture_referenced) (struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level); + unsigned int (*is_texture_referenced)(struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level); /** * Check whether a buffer is referenced by an unflushed hw command. - * The state-tracker uses this function to optimize away unnecessary - * flushes. It is safe (but wasteful) to always return + * The state-tracker uses this function to avoid unnecessary flushes. + * It is safe (but wasteful) to always return * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. - * \param pipe The pipe context whose unflushed hw commands will be - * checked. - * \param buf Buffer to check. + * \param pipe context whose unflushed hw commands will be checked. + * \param buf buffer to check. + * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED */ - unsigned int (*is_buffer_referenced) (struct pipe_context *pipe, - struct pipe_buffer *buf); + unsigned int (*is_buffer_referenced)(struct pipe_context *pipe, + struct pipe_buffer *buf); }; diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index fd14dc8e92..35f3830ebc 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -140,7 +140,8 @@ enum pipe_texture_target { PIPE_TEXTURE_1D = 0, PIPE_TEXTURE_2D = 1, PIPE_TEXTURE_3D = 2, - PIPE_TEXTURE_CUBE = 3 + PIPE_TEXTURE_CUBE = 3, + PIPE_MAX_TEXTURE_TYPES }; #define PIPE_TEX_FACE_POS_X 0 @@ -170,8 +171,6 @@ enum pipe_texture_target { */ #define PIPE_TEX_FILTER_NEAREST 0 #define PIPE_TEX_FILTER_LINEAR 1 -#define PIPE_TEX_FILTER_ANISO 2 - #define PIPE_TEX_COMPARE_NONE 0 #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 @@ -320,23 +319,28 @@ enum pipe_transfer_usage { */ #define PIPE_SHADER_VERTEX 0 #define PIPE_SHADER_FRAGMENT 1 -#define PIPE_SHADER_TYPES 2 +#define PIPE_SHADER_GEOMETRY 2 +#define PIPE_SHADER_TYPES 3 /** * Primitive types: */ -#define PIPE_PRIM_POINTS 0 -#define PIPE_PRIM_LINES 1 -#define PIPE_PRIM_LINE_LOOP 2 -#define PIPE_PRIM_LINE_STRIP 3 -#define PIPE_PRIM_TRIANGLES 4 -#define PIPE_PRIM_TRIANGLE_STRIP 5 -#define PIPE_PRIM_TRIANGLE_FAN 6 -#define PIPE_PRIM_QUADS 7 -#define PIPE_PRIM_QUAD_STRIP 8 -#define PIPE_PRIM_POLYGON 9 -#define PIPE_PRIM_MAX 10 +#define PIPE_PRIM_POINTS 0 +#define PIPE_PRIM_LINES 1 +#define PIPE_PRIM_LINE_LOOP 2 +#define PIPE_PRIM_LINE_STRIP 3 +#define PIPE_PRIM_TRIANGLES 4 +#define PIPE_PRIM_TRIANGLE_STRIP 5 +#define PIPE_PRIM_TRIANGLE_FAN 6 +#define PIPE_PRIM_QUADS 7 +#define PIPE_PRIM_QUAD_STRIP 8 +#define PIPE_PRIM_POLYGON 9 +#define PIPE_PRIM_LINES_ADJACENCY 10 +#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11 +#define PIPE_PRIM_TRIANGLES_ADJACENCY 12 +#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13 +#define PIPE_PRIM_MAX 14 /** @@ -349,6 +353,15 @@ enum pipe_transfer_usage { /** + * Conditional rendering modes + */ +#define PIPE_RENDER_COND_WAIT 0 +#define PIPE_RENDER_COND_NO_WAIT 1 +#define PIPE_RENDER_COND_BY_REGION_WAIT 2 +#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3 + + +/** * Point sprite coord modes */ #define PIPE_SPRITE_COORD_NONE 0 @@ -390,6 +403,8 @@ enum pipe_transfer_usage { #define PIPE_CAP_BLEND_EQUATION_SEPARATE 28 #define PIPE_CAP_SM3 29 /*< Shader Model 3 supported */ #define PIPE_CAP_MAX_PREDICATE_REGISTERS 30 +#define PIPE_CAP_MAX_COMBINED_SAMPLERS 31 /*< Maximum texture image units accessible from vertex + and fragment shaders combined */ /** diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index af23080920..6bfff1cc59 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -40,353 +40,133 @@ extern "C" { #endif /** - * The pipe_format enum is a 32-bit wide bitfield that encodes all the - * information needed to uniquely describe a pixel format. - */ - -/** - * Possible format layouts are encoded in the first 2 bits. - * The interpretation of the remaining 30 bits depends on a particular - * format layout. - */ -#define PIPE_FORMAT_LAYOUT_RGBAZS 0 -#define PIPE_FORMAT_LAYOUT_YCBCR 1 -#define PIPE_FORMAT_LAYOUT_DXT 2 /**< XXX temporary? */ -#define PIPE_FORMAT_LAYOUT_MIXED 3 - -static INLINE uint pf_layout(uint f) /**< PIPE_FORMAT_LAYOUT_ */ -{ - return f & 0x3; -} - -/** - * RGBAZS Format Layout. - */ - -/** - * Format component selectors for RGBAZS & MIXED layout. - */ -#define PIPE_FORMAT_COMP_R 0 -#define PIPE_FORMAT_COMP_G 1 -#define PIPE_FORMAT_COMP_B 2 -#define PIPE_FORMAT_COMP_A 3 -#define PIPE_FORMAT_COMP_0 4 -#define PIPE_FORMAT_COMP_1 5 -#define PIPE_FORMAT_COMP_Z 6 -#define PIPE_FORMAT_COMP_S 7 - -/** - * Format types for RGBAZS layout. - */ -#define PIPE_FORMAT_TYPE_UNKNOWN 0 -#define PIPE_FORMAT_TYPE_FLOAT 1 /**< 16/32/64-bit/channel formats */ -#define PIPE_FORMAT_TYPE_UNORM 2 /**< uints, normalized to [0,1] */ -#define PIPE_FORMAT_TYPE_SNORM 3 /**< ints, normalized to [-1,1] */ -#define PIPE_FORMAT_TYPE_USCALED 4 /**< uints, not normalized */ -#define PIPE_FORMAT_TYPE_SSCALED 5 /**< ints, not normalized */ -#define PIPE_FORMAT_TYPE_SRGB 6 /**< sRGB colorspace */ -#define PIPE_FORMAT_TYPE_FIXED 7 /**< 16.16 fixed point */ - - -/** - * Because the destination vector is assumed to be RGBA FLOAT, we - * need to know how to swizzle and expand components from the source - * vector. - * Let's take U_A1_R5_G5_B5 as an example. X swizzle is A, X size - * is 1 bit and type is UNORM. So we take the most significant bit - * from source vector, convert 0 to 0.0 and 1 to 1.0 and save it - * in the last component of the destination RGBA component. - * Next, Y swizzle is R, Y size is 5 and type is UNORM. We normalize - * those 5 bits into [0.0; 1.0] range and put it into second - * component of the destination vector. Rinse and repeat for - * components Z and W. - * If any of size fields is zero, it means the source format contains - * less than four components. - * If any swizzle is 0 or 1, the corresponding destination component - * should be filled with 0.0 and 1.0, respectively. - */ -typedef uint pipe_format_rgbazs_t; - -static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask) -{ - return (f >> shift) & mask; -} - -#define pf_swizzle_x(f) pf_get(f, 2, 0x7) /**< PIPE_FORMAT_COMP_ */ -#define pf_swizzle_y(f) pf_get(f, 5, 0x7) /**< PIPE_FORMAT_COMP_ */ -#define pf_swizzle_z(f) pf_get(f, 8, 0x7) /**< PIPE_FORMAT_COMP_ */ -#define pf_swizzle_w(f) pf_get(f, 11, 0x7) /**< PIPE_FORMAT_COMP_ */ -#define pf_swizzle_xyzw(f,i) pf_get(f, 2+((i)*3), 0x7) -#define pf_size_x(f) pf_get(f, 14, 0x7) /**< Size of X */ -#define pf_size_y(f) pf_get(f, 17, 0x7) /**< Size of Y */ -#define pf_size_z(f) pf_get(f, 20, 0x7) /**< Size of Z */ -#define pf_size_w(f) pf_get(f, 23, 0x7) /**< Size of W */ -#define pf_size_xyzw(f,i) pf_get(f, 14+((i)*3), 0x7) -#define pf_exp2(f) pf_get(f, 26, 0x7) /**< Scale size by 2 ^ exp2 */ -#define pf_type(f) pf_get(f, 29, 0x7) /**< PIPE_FORMAT_TYPE_ */ - -/** - * Helper macro to encode the above structure into a 32-bit value. - */ -#define _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ) (\ - (PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\ - ((SWZ) << 2) |\ - ((SIZEX) << 14) |\ - ((SIZEY) << 17) |\ - ((SIZEZ) << 20) |\ - ((SIZEW) << 23) |\ - ((EXP2) << 26) |\ - ((TYPE) << 29) ) - -/** - * Helper macro to encode the swizzle part of the structure above. - */ -#define _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ) (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9)) - -/** - * Shorthand macro for RGBAZS layout with component sizes in 1-bit units. - */ -#define _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\ - _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE ) - -/** - * Shorthand macro for RGBAZS layout with component sizes in 2-bit units. - */ -#define _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\ - _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE ) - -/** - * Shorthand macro for RGBAZS layout with component sizes in 8-bit units. - */ -#define _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\ - _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE ) - -/** - * Shorthand macro for RGBAZS layout with component sizes in 64-bit units. - */ -#define _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\ - _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE ) - -typedef uint pipe_format_mixed_t; - -/* NOTE: Use pf_swizzle_* and pf_size_* macros for swizzles and sizes. - */ - -#define pf_mixed_sign_x(f) pf_get( f, 26, 0x1 ) /*< Sign of X */ -#define pf_mixed_sign_y(f) pf_get( f, 27, 0x1 ) /*< Sign of Y */ -#define pf_mixed_sign_z(f) pf_get( f, 28, 0x1 ) /*< Sign of Z */ -#define pf_mixed_sign_w(f) pf_get( f, 29, 0x1 ) /*< Sign of W */ -#define pf_mixed_sign_xyzw(f, i) pf_get( f, 26 + (i), 0x1 ) -#define pf_mixed_normalized(f) pf_get( f, 30, 0x1 ) /*< Type is NORM (1) or SCALED (0) */ -#define pf_mixed_scale8(f) pf_get( f, 31, 0x1 ) /*< Scale size by either one (0) or eight (1) */ - -/** - * Helper macro to encode the above structure into a 32-bit value. - */ -#define _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ) (\ - (PIPE_FORMAT_LAYOUT_MIXED << 0) |\ - ((SWZ) << 2) |\ - ((SIZEX) << 14) |\ - ((SIZEY) << 17) |\ - ((SIZEZ) << 20) |\ - ((SIZEW) << 23) |\ - ((SIGNX) << 26) |\ - ((SIGNY) << 27) |\ - ((SIGNZ) << 28) |\ - ((SIGNW) << 29) |\ - ((NORMALIZED) << 30) |\ - ((SCALE8) << 31) ) - -/** - * Shorthand macro for common format swizzles. - */ -#define _PIPE_FORMAT_R001 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 ) -#define _PIPE_FORMAT_RG01 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 ) -#define _PIPE_FORMAT_RGB1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 ) -#define _PIPE_FORMAT_RGBA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A ) -#define _PIPE_FORMAT_ARGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) -#define _PIPE_FORMAT_ABGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R ) -#define _PIPE_FORMAT_BGRA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A ) -#define _PIPE_FORMAT_1RGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) -#define _PIPE_FORMAT_1BGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R ) -#define _PIPE_FORMAT_BGR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 ) -#define _PIPE_FORMAT_0000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) -#define _PIPE_FORMAT_000R _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R ) -#define _PIPE_FORMAT_RRR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 ) -#define _PIPE_FORMAT_RRRR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R ) -#define _PIPE_FORMAT_RRRG _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G ) -#define _PIPE_FORMAT_Z000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) -#define _PIPE_FORMAT_0Z00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) -#define _PIPE_FORMAT_SZ00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) -#define _PIPE_FORMAT_ZS00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) -#define _PIPE_FORMAT_S000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) - -/** - * YCBCR Format Layout. - */ - -/** - * This only contains a flag that indicates whether the format is reversed or - * not. - */ -typedef uint pipe_format_ycbcr_t; - -/** - * Helper macro to encode the above structure into a 32-bit value. - */ -#define _PIPE_FORMAT_YCBCR( REV ) (\ - (PIPE_FORMAT_LAYOUT_YCBCR << 0) |\ - ((REV) << 2) ) - -static INLINE uint pf_rev(pipe_format_ycbcr_t f) -{ - return (f >> 2) & 0x1; -} - - -/** - * Compresssed format layouts (this will probably change) - */ -#define _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE, TYPE ) \ - ((PIPE_FORMAT_LAYOUT_DXT << 0) | \ - ((LEVEL) << 2) | \ - ((RSIZE) << 5) | \ - ((GSIZE) << 8) | \ - ((BSIZE) << 11) | \ - ((ASIZE) << 14) | \ - ((TYPE) << 29)) - - - -/** * Texture/surface image formats (preliminary) */ /* KW: Added lots of surface formats to support vertex element layout - * definitions, and eventually render-to-vertex-buffer. Could - * consider making float/int/uint/scaled/normalized a separate - * parameter, but on the other hand there are special cases like - * z24s8, compressed textures, ycbcr, etc that won't fit that model. + * definitions, and eventually render-to-vertex-buffer. */ enum pipe_format { - PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN ), - PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte luminance */ - PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha */ - PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte intensity */ - PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha, luminance */ - PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ushort luminance */ - PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 ), - PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 ), - PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte stencil */ - PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT ), - PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ), - PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), - PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ), - PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED ), - PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED ), - PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED ), - PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED ), + PIPE_FORMAT_NONE = 0, + PIPE_FORMAT_A8R8G8B8_UNORM = 1, + PIPE_FORMAT_X8R8G8B8_UNORM = 2, + PIPE_FORMAT_B8G8R8A8_UNORM = 3, + PIPE_FORMAT_B8G8R8X8_UNORM = 4, + PIPE_FORMAT_A1R5G5B5_UNORM = 5, + PIPE_FORMAT_A4R4G4B4_UNORM = 6, + PIPE_FORMAT_R5G6B5_UNORM = 7, + PIPE_FORMAT_A2B10G10R10_UNORM = 8, + PIPE_FORMAT_L8_UNORM = 9, /**< ubyte luminance */ + PIPE_FORMAT_A8_UNORM = 10, /**< ubyte alpha */ + PIPE_FORMAT_I8_UNORM = 11, /**< ubyte intensity */ + PIPE_FORMAT_A8L8_UNORM = 12, /**< ubyte alpha, luminance */ + PIPE_FORMAT_L16_UNORM = 13, /**< ushort luminance */ + PIPE_FORMAT_YCBCR = 14, + PIPE_FORMAT_YCBCR_REV = 15, + PIPE_FORMAT_Z16_UNORM = 16, + PIPE_FORMAT_Z32_UNORM = 17, + PIPE_FORMAT_Z32_FLOAT = 18, + PIPE_FORMAT_S8Z24_UNORM = 19, + PIPE_FORMAT_Z24S8_UNORM = 20, + PIPE_FORMAT_X8Z24_UNORM = 21, + PIPE_FORMAT_Z24X8_UNORM = 22, + PIPE_FORMAT_S8_UNORM = 23, /**< ubyte stencil */ + PIPE_FORMAT_R64_FLOAT = 24, + PIPE_FORMAT_R64G64_FLOAT = 25, + PIPE_FORMAT_R64G64B64_FLOAT = 26, + PIPE_FORMAT_R64G64B64A64_FLOAT = 27, + PIPE_FORMAT_R32_FLOAT = 28, + PIPE_FORMAT_R32G32_FLOAT = 29, + PIPE_FORMAT_R32G32B32_FLOAT = 30, + PIPE_FORMAT_R32G32B32A32_FLOAT = 31, + PIPE_FORMAT_R32_UNORM = 32, + PIPE_FORMAT_R32G32_UNORM = 33, + PIPE_FORMAT_R32G32B32_UNORM = 34, + PIPE_FORMAT_R32G32B32A32_UNORM = 35, + PIPE_FORMAT_R32_USCALED = 36, + PIPE_FORMAT_R32G32_USCALED = 37, + PIPE_FORMAT_R32G32B32_USCALED = 38, + PIPE_FORMAT_R32G32B32A32_USCALED = 39, + PIPE_FORMAT_R32_SNORM = 40, + PIPE_FORMAT_R32G32_SNORM = 41, + PIPE_FORMAT_R32G32B32_SNORM = 42, + PIPE_FORMAT_R32G32B32A32_SNORM = 43, + PIPE_FORMAT_R32_SSCALED = 44, + PIPE_FORMAT_R32G32_SSCALED = 45, + PIPE_FORMAT_R32G32B32_SSCALED = 46, + PIPE_FORMAT_R32G32B32A32_SSCALED = 47, + PIPE_FORMAT_R16_UNORM = 48, + PIPE_FORMAT_R16G16_UNORM = 49, + PIPE_FORMAT_R16G16B16_UNORM = 50, + PIPE_FORMAT_R16G16B16A16_UNORM = 51, + PIPE_FORMAT_R16_USCALED = 52, + PIPE_FORMAT_R16G16_USCALED = 53, + PIPE_FORMAT_R16G16B16_USCALED = 54, + PIPE_FORMAT_R16G16B16A16_USCALED = 55, + PIPE_FORMAT_R16_SNORM = 56, + PIPE_FORMAT_R16G16_SNORM = 57, + PIPE_FORMAT_R16G16B16_SNORM = 58, + PIPE_FORMAT_R16G16B16A16_SNORM = 59, + PIPE_FORMAT_R16_SSCALED = 60, + PIPE_FORMAT_R16G16_SSCALED = 61, + PIPE_FORMAT_R16G16B16_SSCALED = 62, + PIPE_FORMAT_R16G16B16A16_SSCALED = 63, + PIPE_FORMAT_R8_UNORM = 64, + PIPE_FORMAT_R8G8_UNORM = 65, + PIPE_FORMAT_R8G8B8_UNORM = 66, + PIPE_FORMAT_R8G8B8A8_UNORM = 67, + PIPE_FORMAT_R8G8B8X8_UNORM = 68, + PIPE_FORMAT_R8_USCALED = 69, + PIPE_FORMAT_R8G8_USCALED = 70, + PIPE_FORMAT_R8G8B8_USCALED = 71, + PIPE_FORMAT_R8G8B8A8_USCALED = 72, + PIPE_FORMAT_R8G8B8X8_USCALED = 73, + PIPE_FORMAT_R8_SNORM = 74, + PIPE_FORMAT_R8G8_SNORM = 75, + PIPE_FORMAT_R8G8B8_SNORM = 76, + PIPE_FORMAT_R8G8B8A8_SNORM = 77, + PIPE_FORMAT_R8G8B8X8_SNORM = 78, + PIPE_FORMAT_B6G5R5_SNORM = 79, + PIPE_FORMAT_A8B8G8R8_SNORM = 80, + PIPE_FORMAT_X8B8G8R8_SNORM = 81, + PIPE_FORMAT_R8_SSCALED = 82, + PIPE_FORMAT_R8G8_SSCALED = 83, + PIPE_FORMAT_R8G8B8_SSCALED = 84, + PIPE_FORMAT_R8G8B8A8_SSCALED = 85, + PIPE_FORMAT_R8G8B8X8_SSCALED = 86, + PIPE_FORMAT_R32_FIXED = 87, + PIPE_FORMAT_R32G32_FIXED = 88, + PIPE_FORMAT_R32G32B32_FIXED = 89, + PIPE_FORMAT_R32G32B32A32_FIXED = 90, /* sRGB formats */ - PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_A8L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_A8R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_X8R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_B8G8R8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_B8G8R8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), + PIPE_FORMAT_L8_SRGB = 91, + PIPE_FORMAT_A8L8_SRGB = 92, + PIPE_FORMAT_R8G8B8_SRGB = 93, + PIPE_FORMAT_R8G8B8A8_SRGB = 94, + PIPE_FORMAT_R8G8B8X8_SRGB = 95, + PIPE_FORMAT_A8R8G8B8_SRGB = 96, + PIPE_FORMAT_X8R8G8B8_SRGB = 97, + PIPE_FORMAT_B8G8R8A8_SRGB = 98, + PIPE_FORMAT_B8G8R8X8_SRGB = 99, /* mixed formats */ - PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 ), - PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 ), + PIPE_FORMAT_X8UB8UG8SR8S_NORM = 100, + PIPE_FORMAT_B6UG5SR5S_NORM = 101, /* compressed formats */ - PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ), - PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ), + PIPE_FORMAT_DXT1_RGB = 102, + PIPE_FORMAT_DXT1_RGBA = 103, + PIPE_FORMAT_DXT3_RGBA = 104, + PIPE_FORMAT_DXT5_RGBA = 105, /* sRGB, compressed */ - PIPE_FORMAT_DXT1_SRGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_DXT1_SRGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_DXT3_SRGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB ), - PIPE_FORMAT_DXT5_SRGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB ) + PIPE_FORMAT_DXT1_SRGB = 106, + PIPE_FORMAT_DXT1_SRGBA = 107, + PIPE_FORMAT_DXT3_SRGBA = 108, + PIPE_FORMAT_DXT5_SRGBA = 109, + + PIPE_FORMAT_COUNT }; /** @@ -394,224 +174,6 @@ enum pipe_format { */ extern const char *pf_name( enum pipe_format format ); -/** - * Return bits for a particular component. - * \param comp component index, starting at 0 - */ -static INLINE uint pf_get_component_bits( enum pipe_format format, uint comp ) -{ - uint size; - - if (pf_swizzle_x(format) == comp) { - size = pf_size_x(format); - } - else if (pf_swizzle_y(format) == comp) { - size = pf_size_y(format); - } - else if (pf_swizzle_z(format) == comp) { - size = pf_size_z(format); - } - else if (pf_swizzle_w(format) == comp) { - size = pf_size_w(format); - } - else { - size = 0; - } - if (pf_layout( format ) == PIPE_FORMAT_LAYOUT_RGBAZS) - return size << pf_exp2( format ); - return size << (pf_mixed_scale8( format ) * 3); -} - -/** - * Return total bits needed for the pixel format. - */ -static INLINE uint pf_get_bits( enum pipe_format format ) -{ - switch (pf_layout(format)) { - case PIPE_FORMAT_LAYOUT_RGBAZS: - case PIPE_FORMAT_LAYOUT_MIXED: - return - pf_get_component_bits( format, PIPE_FORMAT_COMP_0 ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_1 ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_R ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_G ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_B ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_S ); - case PIPE_FORMAT_LAYOUT_YCBCR: - assert( format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV ); - /* return effective bits per pixel */ - return 16; - default: - assert( 0 ); - return 0; - } -} - -/** - * Return bytes per pixel for the given format. - */ -static INLINE uint pf_get_size( enum pipe_format format ) -{ - assert(pf_get_bits(format) % 8 == 0); - return pf_get_bits(format) / 8; -} - -/** - * Describe accurately the pixel format. - * - * The chars-per-pixel concept falls apart with compressed and yuv images, where - * more than one pixel are coded in a single data block. This structure - * describes that block. - * - * Simple pixel formats are effectively a 1x1xcpp block. - */ -struct pipe_format_block -{ - /** Block size in bytes */ - unsigned size; - - /** Block width in pixels */ - unsigned width; - - /** Block height in pixels */ - unsigned height; -}; - -/** - * Describe pixel format's block. - * - * @sa http://msdn2.microsoft.com/en-us/library/ms796147.aspx - */ -static INLINE void -pf_get_block(enum pipe_format format, struct pipe_format_block *block) -{ - switch(format) { - case PIPE_FORMAT_DXT1_RGBA: - case PIPE_FORMAT_DXT1_RGB: - case PIPE_FORMAT_DXT1_SRGBA: - case PIPE_FORMAT_DXT1_SRGB: - block->size = 8; - block->width = 4; - block->height = 4; - break; - case PIPE_FORMAT_DXT3_RGBA: - case PIPE_FORMAT_DXT5_RGBA: - case PIPE_FORMAT_DXT3_SRGBA: - case PIPE_FORMAT_DXT5_SRGBA: - block->size = 16; - block->width = 4; - block->height = 4; - break; - case PIPE_FORMAT_YCBCR: - case PIPE_FORMAT_YCBCR_REV: - block->size = 4; /* 2*cpp */ - block->width = 2; - block->height = 1; - break; - default: - block->size = pf_get_size(format); - block->width = 1; - block->height = 1; - break; - } -} - -static INLINE unsigned -pf_get_nblocksx(const struct pipe_format_block *block, unsigned x) -{ - return (x + block->width - 1)/block->width; -} - -static INLINE unsigned -pf_get_nblocksy(const struct pipe_format_block *block, unsigned y) -{ - return (y + block->height - 1)/block->height; -} - -static INLINE unsigned -pf_get_nblocks(const struct pipe_format_block *block, unsigned width, unsigned height) -{ - return pf_get_nblocksx(block, width)*pf_get_nblocksy(block, height); -} - -static INLINE size_t -pf_get_stride(const struct pipe_format_block *block, unsigned width) -{ - return pf_get_nblocksx(block, width)*block->size; -} - -static INLINE size_t -pf_get_2d_size(const struct pipe_format_block *block, size_t stride, unsigned height) -{ - return pf_get_nblocksy(block, height)*stride; -} - -static INLINE boolean -pf_is_depth_or_stencil( enum pipe_format format ) -{ - return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0; -} - -static INLINE boolean -pf_is_depth_and_stencil( enum pipe_format format ) -{ - return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) != 0 && - pf_get_component_bits( format, PIPE_FORMAT_COMP_S ) != 0); -} - -/** DEPRECATED: For backwards compatibility */ -static INLINE boolean -pf_is_depth_stencil( enum pipe_format format ) -{ - return pf_is_depth_or_stencil( format ); -} - -static INLINE boolean -pf_is_compressed( enum pipe_format format ) -{ - return pf_layout(format) == PIPE_FORMAT_LAYOUT_DXT ? TRUE : FALSE; -} - -static INLINE boolean -pf_is_ycbcr( enum pipe_format format ) -{ - return pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR ? TRUE : FALSE; -} - -static INLINE boolean -pf_has_alpha( enum pipe_format format ) -{ - switch (pf_layout(format)) { - case PIPE_FORMAT_LAYOUT_RGBAZS: - case PIPE_FORMAT_LAYOUT_MIXED: - /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */ - if(format == PIPE_FORMAT_A8_UNORM || - format == PIPE_FORMAT_A8L8_UNORM || - format == PIPE_FORMAT_A8L8_SRGB) - return TRUE; - return pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) ? TRUE : FALSE; - case PIPE_FORMAT_LAYOUT_YCBCR: - return FALSE; - case PIPE_FORMAT_LAYOUT_DXT: - switch (format) { - case PIPE_FORMAT_DXT1_RGBA: - case PIPE_FORMAT_DXT3_RGBA: - case PIPE_FORMAT_DXT5_RGBA: - case PIPE_FORMAT_DXT1_SRGBA: - case PIPE_FORMAT_DXT3_SRGBA: - case PIPE_FORMAT_DXT5_SRGBA: - return TRUE; - default: - return FALSE; - } - default: - assert( 0 ); - return FALSE; - } -} enum pipe_video_chroma_format { diff --git a/src/gallium/include/pipe/p_refcnt.h b/src/gallium/include/pipe/p_refcnt.h index 1f9088b3e9..c1c7415e02 100644 --- a/src/gallium/include/pipe/p_refcnt.h +++ b/src/gallium/include/pipe/p_refcnt.h @@ -51,7 +51,7 @@ pipe_reference_init(struct pipe_reference *reference, unsigned count) } -static INLINE bool +static INLINE boolean pipe_is_referenced(struct pipe_reference *reference) { return p_atomic_read(&reference->count) != 0; @@ -59,30 +59,29 @@ pipe_is_referenced(struct pipe_reference *reference) /** - * Set 'ptr' to point to 'reference' and update reference counting. - * The old thing pointed to, if any, will be unreferenced first. - * 'reference' may be NULL. + * Update reference counting. + * The old thing pointed to, if any, will be unreferenced. + * Both 'ptr' and 'reference' may be NULL. + * \return TRUE if the object's refcount hits zero and should be destroyed. */ -static INLINE bool -pipe_reference(struct pipe_reference **ptr, struct pipe_reference *reference) +static INLINE boolean +pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference) { - bool destroy = FALSE; + boolean destroy = FALSE; - if(*ptr != reference) { + if(ptr != reference) { /* bump the reference.count first */ if (reference) { assert(pipe_is_referenced(reference)); p_atomic_inc(&reference->count); } - if (*ptr) { - assert(pipe_is_referenced(*ptr)); - if (p_atomic_dec_zero(&(*ptr)->count)) { + if (ptr) { + assert(pipe_is_referenced(ptr)); + if (p_atomic_dec_zero(&ptr->count)) { destroy = TRUE; } } - - *ptr = reference; } return destroy; diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index d4c8aadaf9..b489b04466 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -35,12 +35,6 @@ extern "C" { #include "p_compiler.h" -struct tgsi_version -{ - unsigned MajorVersion : 8; - unsigned MinorVersion : 8; - unsigned Padding : 16; -}; struct tgsi_header { @@ -61,26 +55,27 @@ struct tgsi_processor #define TGSI_TOKEN_TYPE_DECLARATION 0 #define TGSI_TOKEN_TYPE_IMMEDIATE 1 #define TGSI_TOKEN_TYPE_INSTRUCTION 2 +#define TGSI_TOKEN_TYPE_PROPERTY 3 struct tgsi_token { unsigned Type : 4; /**< TGSI_TOKEN_TYPE_x */ unsigned NrTokens : 8; /**< UINT */ - unsigned Padding : 19; - unsigned Extended : 1; /**< BOOL */ + unsigned Padding : 20; }; enum tgsi_file_type { - TGSI_FILE_NULL =0, - TGSI_FILE_CONSTANT =1, - TGSI_FILE_INPUT =2, - TGSI_FILE_OUTPUT =3, - TGSI_FILE_TEMPORARY =4, - TGSI_FILE_SAMPLER =5, - TGSI_FILE_ADDRESS =6, - TGSI_FILE_IMMEDIATE =7, - TGSI_FILE_LOOP =8, - TGSI_FILE_PREDICATE =9, + TGSI_FILE_NULL =0, + TGSI_FILE_CONSTANT =1, + TGSI_FILE_INPUT =2, + TGSI_FILE_OUTPUT =3, + TGSI_FILE_TEMPORARY =4, + TGSI_FILE_SAMPLER =5, + TGSI_FILE_ADDRESS =6, + TGSI_FILE_IMMEDIATE =7, + TGSI_FILE_LOOP =8, + TGSI_FILE_PREDICATE =9, + TGSI_FILE_SYSTEM_VALUE =10, TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */ }; @@ -117,8 +112,7 @@ struct tgsi_declaration unsigned Semantic : 1; /**< BOOL, any semantic info? */ unsigned Centroid : 1; /**< centroid sampling? */ unsigned Invariant : 1; /**< invariant optimization? */ - unsigned Padding : 4; - unsigned Extended : 1; /**< BOOL */ + unsigned Padding : 5; }; struct tgsi_declaration_range @@ -127,37 +121,59 @@ struct tgsi_declaration_range unsigned Last : 16; /**< UINT */ }; -#define TGSI_SEMANTIC_POSITION 0 -#define TGSI_SEMANTIC_COLOR 1 -#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ -#define TGSI_SEMANTIC_FOG 3 -#define TGSI_SEMANTIC_PSIZE 4 -#define TGSI_SEMANTIC_GENERIC 5 -#define TGSI_SEMANTIC_NORMAL 6 -#define TGSI_SEMANTIC_FACE 7 -#define TGSI_SEMANTIC_COUNT 8 /**< number of semantic values */ +#define TGSI_SEMANTIC_POSITION 0 +#define TGSI_SEMANTIC_COLOR 1 +#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ +#define TGSI_SEMANTIC_FOG 3 +#define TGSI_SEMANTIC_PSIZE 4 +#define TGSI_SEMANTIC_GENERIC 5 +#define TGSI_SEMANTIC_NORMAL 6 +#define TGSI_SEMANTIC_FACE 7 +#define TGSI_SEMANTIC_EDGEFLAG 8 +#define TGSI_SEMANTIC_PRIMID 9 +#define TGSI_SEMANTIC_INSTANCEID 10 +#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */ struct tgsi_declaration_semantic { - unsigned SemanticName : 8; /**< one of TGSI_SEMANTIC_x */ - unsigned SemanticIndex : 16; /**< UINT */ + unsigned Name : 8; /**< one of TGSI_SEMANTIC_x */ + unsigned Index : 16; /**< UINT */ unsigned Padding : 8; }; #define TGSI_IMM_FLOAT32 0 +#define TGSI_IMM_UINT32 1 +#define TGSI_IMM_INT32 2 struct tgsi_immediate { unsigned Type : 4; /**< TGSI_TOKEN_TYPE_IMMEDIATE */ unsigned NrTokens : 8; /**< UINT */ unsigned DataType : 4; /**< one of TGSI_IMM_x */ - unsigned Padding : 15; - unsigned Extended : 1; /**< BOOL */ + unsigned Padding : 16; }; union tgsi_immediate_data { float Float; + unsigned Uint; + int Int; +}; + +#define TGSI_PROPERTY_GS_INPUT_PRIM 0 +#define TGSI_PROPERTY_GS_OUTPUT_PRIM 1 +#define TGSI_PROPERTY_GS_MAX_VERTICES 2 +#define TGSI_PROPERTY_COUNT 3 + +struct tgsi_property { + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */ + unsigned NrTokens : 8; /**< UINT */ + unsigned PropertyName : 8; /**< one of TGSI_PROPERTY */ + unsigned Padding : 12; +}; + +struct tgsi_property_data { + unsigned Data; }; /* TGSI opcodes. @@ -253,7 +269,7 @@ union tgsi_immediate_data #define TGSI_OPCODE_NOT 85 #define TGSI_OPCODE_TRUNC 86 #define TGSI_OPCODE_SHL 87 -#define TGSI_OPCODE_SHR 88 + /* gap */ #define TGSI_OPCODE_AND 89 #define TGSI_OPCODE_OR 90 #define TGSI_OPCODE_MOD 91 @@ -278,7 +294,33 @@ union tgsi_immediate_data #define TGSI_OPCODE_KIL 116 /* conditional kill */ #define TGSI_OPCODE_END 117 /* aka HALT */ /* gap */ -#define TGSI_OPCODE_LAST 119 +#define TGSI_OPCODE_F2I 119 +#define TGSI_OPCODE_IDIV 120 +#define TGSI_OPCODE_IMAX 121 +#define TGSI_OPCODE_IMIN 122 +#define TGSI_OPCODE_INEG 123 +#define TGSI_OPCODE_ISGE 124 +#define TGSI_OPCODE_ISHR 125 +#define TGSI_OPCODE_ISLT 126 +#define TGSI_OPCODE_F2U 127 +#define TGSI_OPCODE_U2F 128 +#define TGSI_OPCODE_UADD 129 +#define TGSI_OPCODE_UDIV 130 +#define TGSI_OPCODE_UMAD 131 +#define TGSI_OPCODE_UMAX 132 +#define TGSI_OPCODE_UMIN 133 +#define TGSI_OPCODE_UMOD 134 +#define TGSI_OPCODE_UMUL 135 +#define TGSI_OPCODE_USEQ 136 +#define TGSI_OPCODE_USGE 137 +#define TGSI_OPCODE_USHR 138 +#define TGSI_OPCODE_USLT 139 +#define TGSI_OPCODE_USNE 140 +#define TGSI_OPCODE_SWITCH 141 +#define TGSI_OPCODE_CASE 142 +#define TGSI_OPCODE_DEFAULT 143 +#define TGSI_OPCODE_ENDSWITCH 144 +#define TGSI_OPCODE_LAST 145 #define TGSI_SAT_NONE 0 /* do not saturate */ #define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */ @@ -293,7 +335,7 @@ union tgsi_immediate_data * respectively. For a given operation code, those numbers are fixed and are * present here only for convenience. * - * If Extended is TRUE, it is now executed. + * If Predicate is TRUE, tgsi_instruction_predicate token immediately follows. * * Saturate controls how are final results in destination registers modified. */ @@ -306,12 +348,16 @@ struct tgsi_instruction unsigned Saturate : 2; /* TGSI_SAT_ */ unsigned NumDstRegs : 2; /* UINT */ unsigned NumSrcRegs : 4; /* UINT */ - unsigned Padding : 3; - unsigned Extended : 1; /* BOOL */ + unsigned Predicate : 1; /* BOOL */ + unsigned Label : 1; + unsigned Texture : 1; + unsigned Padding : 1; }; /* - * If tgsi_instruction::Extended is TRUE, tgsi_instruction_ext follows. + * If tgsi_instruction::Label is TRUE, tgsi_instruction_label follows. + * + * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows. * * Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow. * @@ -321,42 +367,15 @@ struct tgsi_instruction * instruction, including the instruction word. */ -#define TGSI_INSTRUCTION_EXT_TYPE_LABEL 1 -#define TGSI_INSTRUCTION_EXT_TYPE_TEXTURE 2 -#define TGSI_INSTRUCTION_EXT_TYPE_PREDICATE 3 - -struct tgsi_instruction_ext -{ - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_ */ - unsigned Padding : 27; - unsigned Extended : 1; /* BOOL */ -}; - -/* - * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_LABEL, it - * should be cast to tgsi_instruction_ext_label. - * - * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_TEXTURE, it - * should be cast to tgsi_instruction_ext_texture. - * - * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_PREDICATE, it - * should be cast to tgsi_instruction_ext_predicate. - * - * If tgsi_instruction_ext::Extended is TRUE, another tgsi_instruction_ext - * follows. - */ - #define TGSI_SWIZZLE_X 0 #define TGSI_SWIZZLE_Y 1 #define TGSI_SWIZZLE_Z 2 #define TGSI_SWIZZLE_W 3 -struct tgsi_instruction_ext_label +struct tgsi_instruction_label { - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_LABEL */ unsigned Label : 24; /* UINT */ - unsigned Padding : 3; - unsigned Extended : 1; /* BOOL */ + unsigned Padding : 8; }; #define TGSI_TEXTURE_UNKNOWN 0 @@ -370,29 +389,25 @@ struct tgsi_instruction_ext_label #define TGSI_TEXTURE_SHADOWRECT 8 #define TGSI_TEXTURE_COUNT 9 -struct tgsi_instruction_ext_texture +struct tgsi_instruction_texture { - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_TEXTURE */ unsigned Texture : 8; /* TGSI_TEXTURE_ */ - unsigned Padding : 19; - unsigned Extended : 1; /* BOOL */ + unsigned Padding : 24; }; /* * For SM3, the following constraint applies. * - Swizzle is either set to identity or replicate. */ -struct tgsi_instruction_ext_predicate +struct tgsi_instruction_predicate { - unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_PREDICATE */ + int Index : 16; /* SINT */ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_x */ unsigned Negate : 1; /* BOOL */ - unsigned SrcIndex : 8; /* UINT */ - unsigned Padding : 10; - unsigned Extended : 1; /* BOOL */ + unsigned Padding : 7; }; /** @@ -409,26 +424,24 @@ struct tgsi_instruction_ext_predicate * The fetched register components are swizzled according to SwizzleX, SwizzleY, * SwizzleZ and SwizzleW. * - * If Extended is TRUE, any further modifications to the source register are - * made to this temporary storage. */ struct tgsi_src_register { unsigned File : 4; /* TGSI_FILE_ */ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + int Index : 16; /* SINT */ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */ - unsigned Negate : 1; /* BOOL */ - unsigned Indirect : 1; /* BOOL */ - unsigned Dimension : 1; /* BOOL */ - int Index : 16; /* SINT */ - unsigned Extended : 1; /* BOOL */ + unsigned Absolute : 1; /* BOOL */ + unsigned Negate : 1; /* BOOL */ }; /** - * If tgsi_src_register::Extended is TRUE, tgsi_src_register_ext follows. + * If tgsi_src_register::Modifier is TRUE, tgsi_src_register_modifier follows. * * Then, if tgsi_src_register::Indirect is TRUE, another tgsi_src_register * follows. @@ -436,58 +449,13 @@ struct tgsi_src_register * Then, if tgsi_src_register::Dimension is TRUE, tgsi_dimension follows. */ -#define TGSI_SRC_REGISTER_EXT_TYPE_MOD 1 - -struct tgsi_src_register_ext -{ - unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_ */ - unsigned Padding : 27; - unsigned Extended : 1; /* BOOL */ -}; - -/** - * If tgsi_src_register_ext::Type is TGSI_SRC_REGISTER_EXT_TYPE_MOD, - * it should be cast to tgsi_src_register_ext_mod. - * - * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext - * follows. - */ - - -/** - * Extra src register modifiers - * - * If Complement is TRUE, the source register is modified by subtracting it - * from 1.0. - * - * If Bias is TRUE, the source register is modified by subtracting 0.5 from it. - * - * If Scale2X is TRUE, the source register is modified by multiplying it by 2.0. - * - * If Absolute is TRUE, the source register is modified by removing the sign. - * - * If Negate is TRUE, the source register is modified by negating it. - */ - -struct tgsi_src_register_ext_mod -{ - unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_MOD */ - unsigned Complement : 1; /* BOOL */ - unsigned Bias : 1; /* BOOL */ - unsigned Scale2X : 1; /* BOOL */ - unsigned Absolute : 1; /* BOOL */ - unsigned Negate : 1; /* BOOL */ - unsigned Padding : 22; - unsigned Extended : 1; /* BOOL */ -}; struct tgsi_dimension { unsigned Indirect : 1; /* BOOL */ unsigned Dimension : 1; /* BOOL */ - unsigned Padding : 13; + unsigned Padding : 14; int Index : 16; /* SINT */ - unsigned Extended : 1; /* BOOL */ }; struct tgsi_dst_register @@ -497,51 +465,9 @@ struct tgsi_dst_register unsigned Indirect : 1; /* BOOL */ unsigned Dimension : 1; /* BOOL */ int Index : 16; /* SINT */ - unsigned Padding : 5; - unsigned Extended : 1; /* BOOL */ -}; - -/* - * If tgsi_dst_register::Extended is TRUE, tgsi_dst_register_ext follows. - * - * Then, if tgsi_dst_register::Indirect is TRUE, tgsi_src_register follows. - */ - -#define TGSI_DST_REGISTER_EXT_TYPE_MODULATE 1 - -struct tgsi_dst_register_ext -{ - unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_ */ - unsigned Padding : 27; - unsigned Extended : 1; /* BOOL */ + unsigned Padding : 6; }; -/** - * Extra destination register modifiers - * - * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_MODULATE, - * it should be cast to tgsi_dst_register_ext_modulate. - * - * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext - * follows. - */ - -#define TGSI_MODULATE_1X 0 -#define TGSI_MODULATE_2X 1 -#define TGSI_MODULATE_4X 2 -#define TGSI_MODULATE_8X 3 -#define TGSI_MODULATE_HALF 4 -#define TGSI_MODULATE_QUARTER 5 -#define TGSI_MODULATE_EIGHTH 6 -#define TGSI_MODULATE_COUNT 7 - -struct tgsi_dst_register_ext_modulate -{ - unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_MODULATE */ - unsigned Modulate : 4; /* TGSI_MODULATE_ */ - unsigned Padding : 23; - unsigned Extended : 1; /* BOOL */ -}; #ifdef __cplusplus } diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 287b424e4a..fdd29ed449 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -60,15 +60,12 @@ extern "C" { #define PIPE_MAX_COLOR_BUFS 8 #define PIPE_MAX_CONSTANT 32 #define PIPE_MAX_SAMPLERS 16 +#define PIPE_MAX_VERTEX_SAMPLERS 16 #define PIPE_MAX_SHADER_INPUTS 16 #define PIPE_MAX_SHADER_OUTPUTS 16 #define PIPE_MAX_TEXTURE_LEVELS 16 -/* fwd decls */ -struct pipe_surface; - - /** * The driver will certainly subclass this to include actual memory * management information. @@ -177,15 +174,6 @@ struct pipe_clip_state }; -/** - * Constants for vertex/fragment shaders - */ -struct pipe_constant_buffer -{ - struct pipe_buffer *buffer; -}; - - struct pipe_shader_state { const struct tgsi_token *tokens; @@ -315,14 +303,10 @@ struct pipe_surface */ struct pipe_transfer { - enum pipe_format format; /**< PIPE_FORMAT_x */ unsigned x; /**< x offset from start of texture image */ unsigned y; /**< y offset from start of texture image */ unsigned width; /**< logical width in pixels */ unsigned height; /**< logical height in pixels */ - struct pipe_format_block block; - unsigned nblocksx; /**< allocated width in blocks */ - unsigned nblocksy; /**< allocated height in blocks */ unsigned stride; /**< stride in bytes between rows of blocks */ enum pipe_transfer_usage usage; /**< PIPE_TRANSFER_* */ @@ -343,13 +327,9 @@ struct pipe_texture enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ enum pipe_format format; /**< PIPE_FORMAT_x */ - unsigned width[PIPE_MAX_TEXTURE_LEVELS]; - unsigned height[PIPE_MAX_TEXTURE_LEVELS]; - unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; - - struct pipe_format_block block; - unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated width in blocks */ - unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated height in blocks */ + unsigned width0; + unsigned height0; + unsigned depth0; unsigned last_level:8; /**< Index of last mipmap level present/defined */ @@ -383,6 +363,11 @@ struct pipe_vertex_element /** Offset of this attribute, in bytes, from the start of the vertex */ unsigned src_offset; + /** Instance data rate divisor. 0 means this is per-vertex data, + * n means per-instance data used for n consecutive instances (n > 0). + */ + unsigned instance_divisor; + /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does * this attribute live in? */ @@ -399,8 +384,9 @@ pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf) { struct pipe_buffer *old_buf = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &buf->reference)) + if (pipe_reference(&(*ptr)->reference, &buf->reference)) old_buf->screen->buffer_destroy(old_buf); + *ptr = buf; } static INLINE void @@ -408,8 +394,9 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) { struct pipe_surface *old_surf = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &surf->reference)) + if (pipe_reference(&(*ptr)->reference, &surf->reference)) old_surf->texture->screen->tex_surface_destroy(old_surf); + *ptr = surf; } static INLINE void @@ -417,8 +404,9 @@ pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex) { struct pipe_texture *old_tex = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &tex->reference)) + if (pipe_reference(&(*ptr)->reference, &tex->reference)) old_tex->screen->texture_destroy(old_tex); + *ptr = tex; } diff --git a/src/gallium/include/pipe/p_video_state.h b/src/gallium/include/pipe/p_video_state.h index 4da26d608c..b85f01c2b0 100644 --- a/src/gallium/include/pipe/p_video_state.h +++ b/src/gallium/include/pipe/p_video_state.h @@ -56,8 +56,9 @@ pipe_video_surface_reference(struct pipe_video_surface **ptr, struct pipe_video_ { struct pipe_video_surface *old_surf = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &surf->reference)) + if (pipe_reference(&(*ptr)->reference, &surf->reference)) old_surf->screen->video_surface_destroy(old_surf); + *ptr = surf; } struct pipe_video_rect diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h index 78882f3aa7..b248a81880 100644 --- a/src/gallium/include/state_tracker/drm_api.h +++ b/src/gallium/include/state_tracker/drm_api.h @@ -28,6 +28,8 @@ struct drm_create_screen_arg { struct drm_api { + const char *name; + /** * Kernel driver name, as accepted by drmOpenByName. */ diff --git a/src/gallium/state_trackers/Makefile b/src/gallium/state_trackers/Makefile index 265ca468c2..0900efc664 100644 --- a/src/gallium/state_trackers/Makefile +++ b/src/gallium/state_trackers/Makefile @@ -21,5 +21,9 @@ clean: rm -f `find . -name depend` -# Dummy install target install: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1 ; \ + fi \ + done diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index cd9d8b682e..07f0554cc0 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -44,9 +44,9 @@ GLboolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * cPriv, void *sharedContextPrivate) + __DRIcontext * cPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; + __DRIscreen *sPriv = cPriv->driScreenPriv; struct dri_screen *screen = dri_screen(sPriv); struct dri_context *ctx = NULL; struct st_context *st_share = NULL; @@ -97,7 +97,7 @@ dri_create_context(const __GLcontextModes * visual, } void -dri_destroy_context(__DRIcontextPrivate * cPriv) +dri_destroy_context(__DRIcontext * cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -122,7 +122,7 @@ dri_destroy_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_unbind_context(__DRIcontextPrivate * cPriv) +dri_unbind_context(__DRIcontext * cPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -139,9 +139,9 @@ dri_unbind_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_make_current(__DRIcontextPrivate * cPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +dri_make_current(__DRIcontext * cPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); diff --git a/src/gallium/state_trackers/dri/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h index 4650178734..13f497462f 100644 --- a/src/gallium/state_trackers/dri/dri_context.h +++ b/src/gallium/state_trackers/dri/dri_context.h @@ -44,10 +44,10 @@ struct dri_drawable; struct dri_context { /* dri */ - __DRIscreenPrivate *sPriv; - __DRIcontextPrivate *cPriv; - __DRIdrawablePrivate *dPriv; - __DRIdrawablePrivate *rPriv; + __DRIscreen *sPriv; + __DRIcontext *cPriv; + __DRIdrawable *dPriv; + __DRIdrawable *rPriv; driOptionCache optionCache; @@ -67,7 +67,7 @@ struct dri_context }; static INLINE struct dri_context * -dri_context(__DRIcontextPrivate * driContextPriv) +dri_context(__DRIcontext * driContextPriv) { return (struct dri_context *)driContextPriv->driverPrivate; } @@ -99,18 +99,18 @@ dri_unlock(struct dri_context *ctx) */ extern struct dri1_api_lock_funcs dri1_lf; -void dri_destroy_context(__DRIcontextPrivate * driContextPriv); +void dri_destroy_context(__DRIcontext * driContextPriv); -boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv); +boolean dri_unbind_context(__DRIcontext * driContextPriv); boolean -dri_make_current(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +dri_make_current(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); boolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /*********************************************************************** diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index c20b71e958..28fd8decf1 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -44,9 +44,10 @@ #include "state_tracker/st_context.h" #include "state_tracker/st_cb_fbo.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_rect.h" - + static struct pipe_surface * dri_surface_from_handle(struct drm_api *api, struct pipe_screen *screen, @@ -62,11 +63,10 @@ dri_surface_from_handle(struct drm_api *api, templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = format; - templat.width[0] = width; - templat.height[0] = height; - pf_get_block(templat.format, &templat.block); + templat.width0 = width; + templat.height0 = height; texture = api->texture_from_shared_handle(api, screen, &templat, "dri2 buffer", pitch, handle); @@ -118,7 +118,7 @@ dri2_check_if_pixmap(__DRIbuffer *buffers, int count) * This will be called a drawable is known to have been resized. */ void -dri_get_buffers(__DRIdrawablePrivate * dPriv) +dri_get_buffers(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); @@ -311,8 +311,8 @@ dri_flush_frontbuffer(struct pipe_screen *screen, * This is called when we need to set up GL rendering to a new X window. */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap) { struct dri_screen *screen = sPriv->private; @@ -429,7 +429,7 @@ dri_swap_fences_push_back(struct dri_drawable *draw, } void -dri_destroy_buffer(__DRIdrawablePrivate * dPriv) +dri_destroy_buffer(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_fence_handle *fence; @@ -447,8 +447,8 @@ dri_destroy_buffer(__DRIdrawablePrivate * dPriv) static void dri1_update_drawables_locked(struct dri_context *ctx, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (ctx->stLostLock) { ctx->stLostLock = FALSE; @@ -471,8 +471,8 @@ dri1_update_drawables_locked(struct dri_context *ctx, static void dri1_propagate_drawable_change(struct dri_context *ctx) { - __DRIdrawablePrivate *dPriv = ctx->dPriv; - __DRIdrawablePrivate *rPriv = ctx->rPriv; + __DRIdrawable *dPriv = ctx->dPriv; + __DRIdrawable *rPriv = ctx->rPriv; boolean flushed = FALSE; if (dPriv && ctx->d_stamp != dPriv->lastStamp) { @@ -545,7 +545,7 @@ static void dri1_swap_copy(struct dri_context *ctx, struct pipe_surface *dst, struct pipe_surface *src, - __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox) + __DRIdrawable * dPriv, const struct drm_clip_rect *bbox) { struct pipe_context *pipe = ctx->pipe; struct drm_clip_rect clip; @@ -576,7 +576,7 @@ dri1_swap_copy(struct dri_context *ctx, static void dri1_copy_to_front(struct dri_context *ctx, struct pipe_surface *surf, - __DRIdrawablePrivate * dPriv, + __DRIdrawable * dPriv, const struct drm_clip_rect *sub_box, struct pipe_fence_handle **fence) { @@ -649,7 +649,7 @@ dri1_flush_frontbuffer(struct pipe_screen *screen, } void -dri_swap_buffers(__DRIdrawablePrivate * dPriv) +dri_swap_buffers(__DRIdrawable * dPriv) { struct dri_context *ctx; struct pipe_surface *back_surf; @@ -681,7 +681,7 @@ dri_swap_buffers(__DRIdrawablePrivate * dPriv) } void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h) { struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen; struct drm_clip_rect sub_bbox; diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h index a0fb05d7b2..8bc59cb4c3 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.h +++ b/src/gallium/state_trackers/dri/dri_drawable.h @@ -41,8 +41,8 @@ struct dri_context; struct dri_drawable { /* dri */ - __DRIdrawablePrivate *dPriv; - __DRIscreenPrivate *sPriv; + __DRIdrawable *dPriv; + __DRIscreen *sPriv; unsigned attachments[8]; unsigned num_attachments; @@ -67,7 +67,7 @@ struct dri_drawable }; static INLINE struct dri_drawable * -dri_drawable(__DRIdrawablePrivate * driDrawPriv) +dri_drawable(__DRIdrawable * driDrawPriv) { return (struct dri_drawable *)driDrawPriv->driverPrivate; } @@ -76,8 +76,8 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv) * dri_drawable.c */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap); void @@ -87,14 +87,14 @@ void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private); -void dri_swap_buffers(__DRIdrawablePrivate * dPriv); +void dri_swap_buffers(__DRIdrawable * dPriv); void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h); -void dri_get_buffers(__DRIdrawablePrivate * dPriv); +void dri_get_buffers(__DRIdrawable * dPriv); -void dri_destroy_buffer(__DRIdrawablePrivate * dPriv); +void dri_destroy_buffer(__DRIdrawable * dPriv); void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv); diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index 25c392e849..cdc8eb1b12 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -83,7 +83,7 @@ dri_fill_in_modes(struct dri_screen *screen, unsigned num_modes; uint8_t depth_bits_array[5]; uint8_t stencil_bits_array[5]; - uint8_t msaa_samples_array[1]; + uint8_t msaa_samples_array[2]; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned msaa_samples_factor; @@ -147,8 +147,9 @@ dri_fill_in_modes(struct dri_screen *screen, } msaa_samples_array[0] = 0; + msaa_samples_array[1] = 4; back_buffer_factor = 3; - msaa_samples_factor = 1; + msaa_samples_factor = 2; num_modes = depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4; @@ -158,7 +159,7 @@ dri_fill_in_modes(struct dri_screen *screen, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, msaa_samples_factor); } else { __DRIconfig **configs_a8r8g8b8 = NULL; __DRIconfig **configs_x8r8g8b8 = NULL; @@ -170,7 +171,8 @@ dri_fill_in_modes(struct dri_screen *screen, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, + msaa_samples_factor); if (pf_x8r8g8b8) configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, @@ -178,7 +180,8 @@ dri_fill_in_modes(struct dri_screen *screen, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, + msaa_samples_factor); if (configs_a8r8g8b8 && configs_x8r8g8b8) configs = driConcatConfigs(configs_x8r8g8b8, configs_a8r8g8b8); @@ -202,7 +205,7 @@ dri_fill_in_modes(struct dri_screen *screen, * Get information about previous buffer swaps. */ static int -dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo) { if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL) return -1; @@ -220,7 +223,7 @@ dri_copy_version(struct dri1_api_version *dst, } static const __DRIconfig ** -dri_init_screen(__DRIscreenPrivate * sPriv) +dri_init_screen(__DRIscreen * sPriv) { struct dri_screen *screen; const __DRIconfig **configs; @@ -285,7 +288,7 @@ dri_init_screen(__DRIscreenPrivate * sPriv) * Returns the __GLcontextModes supported by this driver. */ static const __DRIconfig ** -dri_init_screen2(__DRIscreenPrivate * sPriv) +dri_init_screen2(__DRIscreen * sPriv) { struct dri_screen *screen; struct drm_create_screen_arg arg; @@ -325,7 +328,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) } static void -dri_destroy_screen(__DRIscreenPrivate * sPriv) +dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); int i; @@ -362,4 +365,12 @@ PUBLIC const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = dri_init_screen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; + /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h index 10319f808b..75a0ee4250 100644 --- a/src/gallium/state_trackers/dri/dri_screen.h +++ b/src/gallium/state_trackers/dri/dri_screen.h @@ -42,7 +42,7 @@ struct dri_screen { /* dri */ - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; /** * Configuration cache with default values for all contexts @@ -64,7 +64,7 @@ struct dri_screen /** cast wrapper */ static INLINE struct dri_screen * -dri_screen(__DRIscreenPrivate * sPriv) +dri_screen(__DRIscreen * sPriv) { return (struct dri_screen *)sPriv->private; } diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile index e825aa718b..b696f2fae9 100644 --- a/src/gallium/state_trackers/egl/Makefile +++ b/src/gallium/state_trackers/egl/Makefile @@ -1,19 +1,75 @@ TOP = ../../../.. include $(TOP)/configs/current -LIBNAME = egldrm - -LIBRARY_INCLUDES = \ +common_INCLUDES = \ + -I. \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/mesa/drivers/dri/common \ - -I$(TOP)/src/mesa \ - -I$(TOP)/include \ -I$(TOP)/src/egl/main \ + -I$(TOP)/include + +common_SOURCES = $(wildcard common/*.c) +common_OBJECTS = $(common_SOURCES:.c=.o) + + +x11_INCLUDES = \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/glx/x11 \ + -I$(TOP)/src/egl/drivers/xdri \ + -I$(TOP)/src/mesa \ $(shell pkg-config --cflags-only-I libdrm) +x11_SOURCES = $(wildcard x11/*.c) \ + $(TOP)/src/glx/x11/dri2.c \ + $(TOP)/src/egl/drivers/xdri/glxinit.c +x11_OBJECTS = $(x11_SOURCES:.c=.o) + + +kms_INCLUDES = $(shell pkg-config --cflags-only-I libdrm) +kms_SOURCES = $(wildcard kms/*.c) +kms_OBJECTS = $(kms_SOURCES:.c=.o) + + +ALL_INCLUDES = $(common_INCLUDES) $(x11_INCLUDES) $(kms_INCLUDES) +ALL_SOURCES = $(common_SOURCES) $(x11_SOURCES) $(kms_SOURCES) +ALL_OBJECTS = $(common_OBJECTS) $(x11_OBJECTS) $(kms_OBJECTS) + +##### TARGETS ##### + +EGL_DISPLAYS_MODS = $(foreach dpy, $(EGL_DISPLAYS), libegl$(dpy).a) + +default: depend $(EGL_DISPLAYS_MODS) + + +libeglx11.a: $(x11_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglx11 -static $(x11_OBJECTS) $(common_OBJECTS) + +libeglkms.a: $(kms_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglkms -static $(kms_OBJECTS) $(common_OBJECTS) + +depend: + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(ALL_INCLUDES) $(ALL_SOURCES) 2> /dev/null + +clean: + rm -f $(ALL_OBJECTS) + rm -f $(EGL_DISPLAYS_MODS) + rm -f depend depend.bak + +# Dummy target +install: + @echo -n "" + +##### RULES ##### + +$(common_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ -C_SOURCES = $(wildcard ./*.c) +$(x11_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(x11_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ +$(kms_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(kms_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ -include ../../Makefile.template +sinclude depend diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c new file mode 100644 index 0000000000..aa4f012216 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -0,0 +1,1337 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <string.h> +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_rect.h" +#include "egldriver.h" +#include "eglcurrent.h" +#include "eglconfigutil.h" +#include "egllog.h" + +#include "native.h" +#include "egl_g3d.h" +#include "egl_st.h" + +/** + * Validate the draw/read surfaces of the context. + */ +static void +egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct pipe_screen *screen = gdpy->native->screen; + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = { + ST_SURFACE_FRONT_LEFT, + ST_SURFACE_BACK_LEFT, + ST_SURFACE_FRONT_RIGHT, + ST_SURFACE_BACK_RIGHT, + }; + EGLint num_surfaces, s; + + /* validate draw and/or read buffers */ + num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2; + for (s = 0; s < num_surfaces; s++) { + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + struct egl_g3d_surface *gsurf; + struct egl_g3d_buffer *gbuf; + EGLint att; + + if (s == 0) { + gsurf = egl_g3d_surface(gctx->base.DrawSurface); + gbuf = &gctx->draw; + } + else { + gsurf = egl_g3d_surface(gctx->base.ReadSurface); + gbuf = &gctx->read; + } + + if (!gctx->force_validate) { + unsigned int seq_num; + + gsurf->native->validate(gsurf->native, gbuf->attachment_mask, + &seq_num, NULL, NULL, NULL); + /* skip validation */ + if (gsurf->sequence_number == seq_num) + continue; + } + + pipe_surface_reference(&gsurf->render_surface, NULL); + memset(textures, 0, sizeof(textures)); + + gsurf->native->validate(gsurf->native, gbuf->attachment_mask, + &gsurf->sequence_number, textures, + &gsurf->base.Width, &gsurf->base.Height); + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + struct pipe_texture *pt = textures[att]; + struct pipe_surface *ps; + + if (native_attachment_mask_test(gbuf->attachment_mask, att) && pt) { + ps = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb, + st_att_map[att], ps); + + if (gsurf->render_att == att) + pipe_surface_reference(&gsurf->render_surface, ps); + + pipe_surface_reference(&ps, NULL); + pipe_texture_reference(&pt, NULL); + } + } + + gctx->stapi->st_resize_framebuffer(gbuf->st_fb, + gsurf->base.Width, gsurf->base.Height); + } + + gctx->force_validate = EGL_FALSE; + +} + +/** + * Create a st_framebuffer. + */ +static struct st_framebuffer * +create_framebuffer(_EGLContext *ctx, _EGLSurface *surf) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); + + return gctx->stapi->st_create_framebuffer(&gconf->native->mode, + gconf->native->color_format, gconf->native->depth_format, + gconf->native->stencil_format, + gsurf->base.Width, gsurf->base.Height, &gsurf->base); +} + +/** + * Update the attachments of draw/read surfaces. + */ +static void +egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + EGLint s; + + /* route draw and read buffers' attachments */ + for (s = 0; s < 2; s++) { + struct egl_g3d_surface *gsurf; + struct egl_g3d_buffer *gbuf; + + if (s == 0) { + gsurf = egl_g3d_surface(gctx->base.DrawSurface); + gbuf = &gctx->draw; + } + else { + gsurf = egl_g3d_surface(gctx->base.ReadSurface); + gbuf = &gctx->read; + } + + gbuf->attachment_mask = (1 << gsurf->render_att); + + /* FIXME OpenGL defaults to draw the front or back buffer when the + * context is single-buffered or double-buffered respectively. In EGL, + * however, the buffer to be drawn is determined by the surface, instead + * of the context. As a result, rendering to a pixmap surface with a + * double-buffered context does not work as expected. + * + * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt == + * NATIVE_ATTACHMENT_FRONT_LEFT); + */ + + /* + * FIXME If the back buffer is asked for here, and the front buffer is + * later needed by the client API (e.g. glDrawBuffer is called to draw + * the front buffer), it will create a new pipe texture and draw there. + * One fix is to ask for both buffers here, but it would be a waste if + * the front buffer is never used. A better fix is to add a callback to + * the pipe screen with context private (just like flush_frontbuffer). + */ + } +} + +/** + * Reallocate the context's framebuffers after draw/read surfaces change. + */ +static EGLBoolean +egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface); + struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface); + + /* unreference the old framebuffers */ + if (gctx->draw.st_fb) { + EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb); + void *priv; + + priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb); + if (!gdraw || priv != (void *) &gdraw->base) { + gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); + gctx->draw.st_fb = NULL; + gctx->draw.attachment_mask = 0x0; + } + + if (is_equal) { + gctx->read.st_fb = NULL; + gctx->draw.attachment_mask = 0x0; + } + else { + priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb); + if (!gread || priv != (void *) &gread->base) { + gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb); + gctx->read.st_fb = NULL; + gctx->draw.attachment_mask = 0x0; + } + } + } + + if (!gdraw) + return EGL_TRUE; + + /* create the draw fb */ + if (!gctx->draw.st_fb) { + gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base); + if (!gctx->draw.st_fb) + return EGL_FALSE; + } + + /* create the read fb */ + if (!gctx->read.st_fb) { + if (gread != gdraw) { + gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base); + if (!gctx->read.st_fb) { + gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); + gctx->draw.st_fb = NULL; + return EGL_FALSE; + } + } + else { + /* there is no st_reference_framebuffer... */ + gctx->read.st_fb = gctx->draw.st_fb; + } + } + + egl_g3d_route_context(dpy, &gctx->base); + gctx->force_validate = EGL_TRUE; + + return EGL_TRUE; +} + +/** + * Return the current context of the given API. + */ +static struct egl_g3d_context * +egl_g3d_get_current_context(EGLint api) +{ + _EGLThreadInfo *t = _eglGetCurrentThread(); + EGLint api_index = _eglConvertApiToIndex(api); + return egl_g3d_context(t->CurrentContexts[api_index]); +} + +/** + * Return the state tracker for the given context. + */ +static const struct egl_g3d_st * +egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + const struct egl_g3d_st *stapi; + EGLint idx = -1; + + switch (ctx->ClientAPI) { + case EGL_OPENGL_ES_API: + switch (ctx->ClientVersion) { + case 1: + idx = EGL_G3D_ST_OPENGL_ES; + break; + case 2: + idx = EGL_G3D_ST_OPENGL_ES2; + break; + default: + _eglLog(_EGL_WARNING, "unknown client version %d", + ctx->ClientVersion); + break; + } + break; + case EGL_OPENVG_API: + idx = EGL_G3D_ST_OPENVG; + break; + case EGL_OPENGL_API: + idx = EGL_G3D_ST_OPENGL; + break; + default: + _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI); + break; + } + + stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL; + return stapi; +} + +/** + * Initialize the state trackers. + */ +static void +egl_g3d_init_st(_EGLDriver *drv) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + EGLint i; + + /* already initialized */ + if (gdrv->api_mask) + return; + + for (i = 0; i < NUM_EGL_G3D_STS; i++) { + gdrv->stapis[i] = egl_g3d_get_st(i); + if (gdrv->stapis[i]) + gdrv->api_mask |= gdrv->stapis[i]->api_bit; + } + + if (gdrv->api_mask) + _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask); + else + _eglLog(_EGL_WARNING, "No supported client API"); +} + +/** + * Get the probe object of the display. + * + * Note that this function may be called before the display is initialized. + */ +static struct native_probe * +egl_g3d_get_probe(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct native_probe *nprobe; + + nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); + if (!nprobe || nprobe->display != dpy->NativeDisplay) { + if (nprobe) + nprobe->destroy(nprobe); + nprobe = native_create_probe(dpy->NativeDisplay); + _eglSetProbeCache(gdrv->probe_key, (void *) nprobe); + } + + return nprobe; +} + +/** + * Destroy the probe object of the display. The display may be NULL. + * + * Note that this function may be called before the display is initialized. + */ +static void +egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct native_probe *nprobe; + + nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); + if (nprobe && (!dpy || nprobe->display == dpy->NativeDisplay)) { + nprobe->destroy(nprobe); + _eglSetProbeCache(gdrv->probe_key, NULL); + } +} + +/** + * Return an API mask that consists of the state trackers that supports the + * given mode. + * + * FIXME add st_is_mode_supported()? + */ +static EGLint +get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask) +{ + EGLint check; + + /* OpenGL ES 1.x and 2.x are checked together */ + check = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT; + if (api_mask & check) { + /* this is required by EGL, not by OpenGL ES */ + if (mode->drawableType & GLX_WINDOW_BIT && !mode->doubleBufferMode) + api_mask &= ~check; + } + + check = EGL_OPENVG_BIT; + if (api_mask & check) { + /* vega st needs the depth/stencil rb */ + if (!mode->depthBits && !mode->stencilBits) + api_mask &= ~check; + } + + return api_mask; +} + +#ifdef EGL_MESA_screen_surface + +static void +egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_connector **native_connectors; + EGLint num_connectors, i; + + native_connectors = + gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL); + if (!num_connectors) { + if (native_connectors) + free(native_connectors); + return; + } + + for (i = 0; i < num_connectors; i++) { + const struct native_connector *nconn = native_connectors[i]; + struct egl_g3d_screen *gscr; + const struct native_mode **native_modes; + EGLint num_modes, j; + + /* TODO support for hotplug */ + native_modes = + gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes); + if (!num_modes) { + if (native_modes) + free(native_modes); + continue; + } + + gscr = CALLOC_STRUCT(egl_g3d_screen); + if (!gscr) { + free(native_modes); + continue; + } + + _eglInitScreen(&gscr->base); + + for (j = 0; j < num_modes; j++) { + const struct native_mode *nmode = native_modes[j]; + _EGLMode *mode; + + mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height, + nmode->refresh_rate, nmode->desc); + if (!mode) + break; + /* gscr->native_modes and gscr->base.Modes should be consistent */ + assert(mode == &gscr->base.Modes[j]); + } + + gscr->native = nconn; + gscr->native_modes = native_modes; + + _eglAddScreen(dpy, &gscr->base); + } + + free(native_connectors); +} + +#endif /* EGL_MESA_screen_surface */ + +/** + * Add configs to display and return the next config ID. + */ +static EGLint +egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_config **native_configs; + int num_configs, i; + + native_configs = gdpy->native->get_configs(gdpy->native, + &num_configs); + if (!num_configs) { + if (native_configs) + free(native_configs); + return id; + } + + for (i = 0; i < num_configs; i++) { + EGLint api_mask; + struct egl_g3d_config *gconf; + EGLBoolean valid; + + api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask); + if (!api_mask) { + _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", + native_configs[i]->mode.visualID); + continue; + } + + gconf = CALLOC_STRUCT(egl_g3d_config); + if (!gconf) + continue; + + _eglInitConfig(&gconf->base, id); + valid = _eglConfigFromContextModesRec(&gconf->base, + &native_configs[i]->mode, api_mask, api_mask); + if (valid) { +#ifdef EGL_MESA_screen_surface + /* check if scanout surface bit is set */ + if (native_configs[i]->scanout_bit) { + EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE); + val |= EGL_SCREEN_BIT_MESA; + SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val); + } +#endif + valid = _eglValidateConfig(&gconf->base, EGL_FALSE); + } + if (!valid) { + _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", + native_configs[i]->mode.visualID); + free(gconf); + continue; + } + + gconf->native = native_configs[i]; + _eglAddConfig(dpy, &gconf->base); + id++; + } + + free(native_configs); + return id; +} + +/** + * Flush the front buffer of the context's draw surface. + */ +static void +egl_g3d_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, void *context_private) +{ + struct egl_g3d_context *gctx = egl_g3d_context(context_private); + struct egl_g3d_surface *gsurf = egl_g3d_surface(gctx->base.DrawSurface); + + if (gsurf) + gsurf->native->flush_frontbuffer(gsurf->native); +} + +/** + * Re-validate the context. + */ +static void +egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private) +{ + struct egl_g3d_context *gctx = egl_g3d_context(context_private); + + /** + * It is likely that the surface has changed when this function is called. + * Set force_validate to skip an unnecessary check. + */ + gctx->force_validate = EGL_TRUE; + egl_g3d_validate_context(gctx->base.Resource.Display, &gctx->base); +} + +static EGLBoolean +egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + EGLint i; + + _eglReleaseDisplayResources(drv, dpy); + _eglCleanupDisplay(dpy); + + if (dpy->Screens) { + for (i = 0; i < dpy->NumScreens; i++) { + struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); + free(gscr->native_modes); + free(gscr); + } + free(dpy->Screens); + } + + if (gdpy->native) + gdpy->native->destroy(gdpy->native); + + free(gdpy); + dpy->DriverData = NULL; + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, + EGLint *major, EGLint *minor) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_display *gdpy; + + /* the probe object is unlikely to be needed again */ + egl_g3d_destroy_probe(drv, dpy); + + gdpy = CALLOC_STRUCT(egl_g3d_display); + if (!gdpy) { + _eglError(EGL_BAD_ALLOC, "eglInitialize"); + goto fail; + } + dpy->DriverData = gdpy; + + gdpy->native = native_create_display(dpy->NativeDisplay); + if (!gdpy->native) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)"); + goto fail; + } + + gdpy->native->screen->flush_frontbuffer = egl_g3d_flush_frontbuffer; + gdpy->native->screen->update_buffer = egl_g3d_update_buffer; + + egl_g3d_init_st(&gdrv->base); + dpy->ClientAPIsMask = gdrv->api_mask; + + if (egl_g3d_add_configs(drv, dpy, 1) == 1) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)"); + goto fail; + } + +#ifdef EGL_MESA_screen_surface + /* enable MESA_screen_surface */ + if (gdpy->native->modeset) { + dpy->Extensions.MESA_screen_surface = EGL_TRUE; + egl_g3d_add_screens(drv, dpy); + } +#endif + + *major = 1; + *minor = 4; + + return EGL_TRUE; + +fail: + if (gdpy) + egl_g3d_terminate(drv, dpy); + return EGL_FALSE; +} + +static _EGLContext * +egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + _EGLContext *share, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_context *gshare = egl_g3d_context(share); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_context *gctx; + const __GLcontextModes *mode; + + gctx = CALLOC_STRUCT(egl_g3d_context); + if (!gctx) { + _eglError(EGL_BAD_ALLOC, "eglCreateContext"); + return NULL; + } + + if (!_eglInitContext(drv, &gctx->base, conf, attribs)) { + free(gctx); + return NULL; + } + + gctx->stapi = egl_g3d_choose_st(drv, &gctx->base); + if (!gctx->stapi) { + free(gctx); + return NULL; + } + + mode = &gconf->native->mode; + gctx->pipe = + gdpy->native->create_context(gdpy->native, (void *) &gctx->base); + if (!gctx->pipe) { + free(gctx); + return NULL; + } + + gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode, + (gshare) ? gshare->st_ctx : NULL); + if (!gctx->st_ctx) { + gctx->pipe->destroy(gctx->pipe); + free(gctx); + return NULL; + } + + return &gctx->base; +} + +static EGLBoolean +egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + + if (_eglIsContextBound(&gctx->base)) + return EGL_TRUE; + + egl_g3d_realloc_context(dpy, &gctx->base); + + /* it will destroy pipe context */ + gctx->stapi->st_destroy_context(gctx->st_ctx); + + free(gctx); + + return EGL_TRUE; +} + +static EGLBoolean +init_surface_geometry(_EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + return gsurf->native->validate(gsurf->native, 0x0, + &gsurf->sequence_number, NULL, + &gsurf->base.Width, &gsurf->base.Height); +} + +static _EGLSurface * +egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativeWindowType win, + const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_WINDOW_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_window_surface(gdpy->native, win, gconf->native); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER || + !gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativePixmapType pix, + const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_PIXMAP_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_pixmap_surface(gdpy->native, pix, gconf->native); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT; + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_PBUFFER_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_pbuffer_surface(gdpy->native, gconf->native, + gsurf->base.Width, gsurf->base.Height); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static EGLBoolean +egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (_eglIsSurfaceBound(&gsurf->base)) + return EGL_TRUE; + + pipe_surface_reference(&gsurf->render_surface, NULL); + gsurf->native->destroy(gsurf->native); + free(gsurf); + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_context *old_gctx; + EGLint api; + EGLBoolean ok = EGL_TRUE; + + /* find the old context */ + api = (gctx) ? gctx->base.ClientAPI : eglQueryAPI(); + old_gctx = egl_g3d_get_current_context(api); + if (old_gctx && !_eglIsContextLinked(&old_gctx->base)) + old_gctx = NULL; + + if (!_eglMakeCurrent(drv, dpy, draw, read, ctx)) + return EGL_FALSE; + + if (old_gctx) { + /* flush old context */ + old_gctx->stapi->st_flush(old_gctx->st_ctx, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + + /* + * The old context is no longer current, and egl_g3d_realloc_context() + * should be called to destroy the framebuffers. However, it is possible + * that it will be made current again with the same draw/read surfaces. + * It might be better to keep it around. + */ + } + + if (gctx) { + struct egl_g3d_surface *gdraw = egl_g3d_surface(draw); + + ok = egl_g3d_realloc_context(dpy, &gctx->base); + if (ok) { + ok = gctx->stapi->st_make_current(gctx->st_ctx, + gctx->draw.st_fb, gctx->read.st_fb); + if (ok) { + egl_g3d_validate_context(dpy, &gctx->base); + if (gdraw->base.Type == EGL_WINDOW_BIT) { + gctx->base.WindowRenderBuffer = + (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ? + EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; + } + } + } + } + else if (old_gctx) { + ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL); + old_gctx->base.WindowRenderBuffer = EGL_NONE; + } + + return ok; +} + +static EGLBoolean +egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + _EGLContext *ctx = _eglGetCurrentContext(); + struct egl_g3d_context *gctx = NULL; + + /* no-op for pixmap or pbuffer surface */ + if (gsurf->base.Type == EGL_PIXMAP_BIT || + gsurf->base.Type == EGL_PBUFFER_BIT) + return EGL_TRUE; + + /* or when the surface is single-buffered */ + if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) + return EGL_TRUE; + + if (ctx && ctx->DrawSurface == surf) + gctx = egl_g3d_context(ctx); + + /* flush if the surface is current */ + if (gctx) + gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb); + + /* + * We drew on the back buffer, unless there was no back buffer. + * In that case, we drew on the front buffer. Either case, we call + * swap_buffers. + */ + if (!gsurf->native->swap_buffers(gsurf->native)) + return EGL_FALSE; + + if (gctx) { + struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); + + /* force validation if the swap method is not copy */ + if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML) { + gctx->force_validate = EGL_TRUE; + egl_g3d_validate_context(dpy, &gctx->base); + } + } + + return EGL_TRUE; +} + +/** + * Find a config that supports the pixmap. + */ +static _EGLConfig * +find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf; + EGLint i; + + for (i = 0; i < dpy->NumConfigs; i++) { + gconf = egl_g3d_config(dpy->Configs[i]); + if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native)) + break; + } + + return (i < dpy->NumConfigs) ? &gconf->base : NULL; +} + +/** + * Get the pipe surface of the given attachment of the native surface. + */ +static struct pipe_surface * +get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf, + enum native_attachment natt) +{ + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + struct pipe_surface *psurf; + + textures[natt] = NULL; + nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL); + if (!textures[natt]) + return NULL; + + psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt], + 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE); + pipe_texture_reference(&textures[natt], NULL); + + return psurf; +} + +static EGLBoolean +egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, + EGLNativePixmapType target) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + _EGLContext *ctx = _eglGetCurrentContext(); + struct egl_g3d_config *gconf; + struct native_surface *nsurf; + struct pipe_screen *screen = gdpy->native->screen; + struct pipe_surface *psurf; + + if (!gsurf->render_surface) + return EGL_TRUE; + + gconf = egl_g3d_config(find_pixmap_config(dpy, target)); + if (!gconf) + return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers"); + + nsurf = gdpy->native->create_pixmap_surface(gdpy->native, + target, gconf->native); + if (!nsurf) + return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers"); + + /* flush if the surface is current */ + if (ctx && ctx->DrawSurface == &gsurf->base) { + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + gctx->stapi->st_flush(gctx->st_ctx, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); + if (psurf) { + struct pipe_context pipe; + + /** + * XXX This is hacky. If we might allow the EGLDisplay to create a pipe + * context of its own and use the blitter context for this. + */ + memset(&pipe, 0, sizeof(pipe)); + pipe.screen = screen; + + util_surface_copy(&pipe, FALSE, psurf, 0, 0, + gsurf->render_surface, 0, 0, psurf->width, psurf->height); + + pipe_surface_reference(&psurf, NULL); + nsurf->flush_frontbuffer(nsurf); + } + + nsurf->destroy(nsurf); + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + gctx->stapi->st_finish(gctx->st_ctx); + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine) +{ + _EGLContext *ctx = _eglGetCurrentContext(); + + if (engine != EGL_CORE_NATIVE_ENGINE) + return _eglError(EGL_BAD_PARAMETER, "eglWaitNative"); + + if (ctx && ctx->DrawSurface) { + struct egl_g3d_surface *gsurf = egl_g3d_surface(ctx->DrawSurface); + gsurf->native->wait(gsurf->native); + } + + return EGL_TRUE; +} + +static _EGLProc +egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + _EGLProc proc; + EGLint i; + + /* in case this is called before a display is initialized */ + egl_g3d_init_st(&gdrv->base); + + for (i = 0; i < NUM_EGL_G3D_STS; i++) { + const struct egl_g3d_st *stapi = gdrv->stapis[i]; + if (stapi) { + proc = (_EGLProc) stapi->st_get_proc_address(procname); + if (proc) + return proc; + } + } + + return (_EGLProc) NULL; +} + +static EGLBoolean +egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct egl_g3d_context *gctx; + enum pipe_format target_format; + int target; + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT) + return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + if (gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_ACCESS, "eglBindTexImage"); + + switch (gsurf->base.TextureFormat) { + case EGL_TEXTURE_RGB: + target_format = PIPE_FORMAT_R8G8B8_UNORM; + break; + case EGL_TEXTURE_RGBA: + target_format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + switch (gsurf->base.TextureTarget) { + case EGL_TEXTURE_2D: + target = ST_TEXTURE_2D; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + /* flush properly if the surface is bound */ + if (gsurf->base.Binding) { + gctx = egl_g3d_context(gsurf->base.Binding); + gctx->stapi->st_flush(gctx->st_ctx, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ + gctx = egl_g3d_get_current_context(EGL_OPENGL_API); + if (gctx) { + if (!gsurf->render_surface) + return EGL_FALSE; + + gctx->stapi->st_bind_texture_surface(gsurf->render_surface, + target, gsurf->base.MipmapLevel, target_format); + gsurf->base.BoundToTexture = EGL_TRUE; + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT || + !gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); + + if (gsurf->render_surface) { + _EGLThreadInfo *t = _eglGetCurrentThread(); + /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ + struct egl_g3d_context *gctx = egl_g3d_context( + t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)]); + + /* what if the context the surface binds to is no longer current? */ + if (gctx) + gctx->stapi->st_unbind_texture_surface(gsurf->render_surface, + ST_TEXTURE_2D, gsurf->base.MipmapLevel); + } + + gsurf->base.BoundToTexture = EGL_FALSE; + + return EGL_TRUE; +} + +#ifdef EGL_MESA_screen_surface + +static _EGLSurface * +egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, + EGL_SCREEN_BIT_MESA, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->modeset->create_scanout_surface(gdpy->native, + gconf->native, gsurf->base.Width, gsurf->base.Height); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static EGLBoolean +egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLScreen *scr, _EGLSurface *surf, + _EGLMode *mode) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_screen *gscr = egl_g3d_screen(scr); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct native_surface *nsurf; + const struct native_mode *nmode; + EGLBoolean changed; + + if (gsurf) { + EGLint idx; + + if (!mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + if (gsurf->base.Type != EGL_SCREEN_BIT_MESA) + return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA"); + if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height) + return _eglError(EGL_BAD_MATCH, + "eglShowSurfaceMESA(surface smaller than mode size)"); + + /* find the index of the mode */ + for (idx = 0; idx < gscr->base.NumModes; idx++) + if (mode == &gscr->base.Modes[idx]) + break; + if (idx >= gscr->base.NumModes) { + return _eglError(EGL_BAD_MODE_MESA, + "eglShowSurfaceMESA(unknown mode)"); + } + + nsurf = gsurf->native; + nmode = gscr->native_modes[idx]; + } + else { + if (mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + + /* disable the screen */ + nsurf = NULL; + nmode = NULL; + } + + /* TODO surface panning by CRTC choosing */ + changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf, + gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode); + if (changed) { + gscr->base.CurrentSurface = &gsurf->base; + gscr->base.CurrentMode = mode; + } + + return changed; +} + +#endif /* EGL_MESA_screen_surface */ + +static EGLint +egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct native_probe *nprobe; + enum native_probe_result res; + EGLint score; + + nprobe = egl_g3d_get_probe(drv, dpy); + res = native_get_probe_result(nprobe); + + switch (res) { + case NATIVE_PROBE_UNKNOWN: + default: + score = 0; + break; + case NATIVE_PROBE_FALLBACK: + score = 40; + break; + case NATIVE_PROBE_SUPPORTED: + score = 50; + break; + case NATIVE_PROBE_EXACT: + score = 100; + break; + } + + return score; +} + +static void +egl_g3d_unload(_EGLDriver *drv) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + + egl_g3d_destroy_probe(drv, NULL); + free(gdrv); +} + +_EGLDriver * +_eglMain(const char *args) +{ + static char driver_name[64]; + struct egl_g3d_driver *gdrv; + + snprintf(driver_name, sizeof(driver_name), + "Gallium/%s", native_get_name()); + + gdrv = CALLOC_STRUCT(egl_g3d_driver); + if (!gdrv) + return NULL; + + _eglInitDriverFallbacks(&gdrv->base); + + gdrv->base.API.Initialize = egl_g3d_initialize; + gdrv->base.API.Terminate = egl_g3d_terminate; + gdrv->base.API.CreateContext = egl_g3d_create_context; + gdrv->base.API.DestroyContext = egl_g3d_destroy_context; + gdrv->base.API.CreateWindowSurface = egl_g3d_create_window_surface; + gdrv->base.API.CreatePixmapSurface = egl_g3d_create_pixmap_surface; + gdrv->base.API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface; + gdrv->base.API.DestroySurface = egl_g3d_destroy_surface; + gdrv->base.API.MakeCurrent = egl_g3d_make_current; + gdrv->base.API.SwapBuffers = egl_g3d_swap_buffers; + gdrv->base.API.CopyBuffers = egl_g3d_copy_buffers; + gdrv->base.API.WaitClient = egl_g3d_wait_client; + gdrv->base.API.WaitNative = egl_g3d_wait_native; + gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address; + + gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image; + gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image; + +#ifdef EGL_MESA_screen_surface + gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface; + gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface; +#endif + + gdrv->base.Name = driver_name; + gdrv->base.Probe = egl_g3d_probe; + gdrv->base.Unload = egl_g3d_unload; + + /* the key is " EGL G3D" */ + gdrv->probe_key = 0x0E61063D; + + return &gdrv->base; +} diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h new file mode 100644 index 0000000000..3dae8c4052 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d.h @@ -0,0 +1,127 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _EGL_G3D_H_ +#define _EGL_G3D_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_format.h" +#include "egldriver.h" +#include "egldisplay.h" +#include "eglcontext.h" +#include "eglsurface.h" +#include "eglconfig.h" +#include "eglscreen.h" +#include "eglmode.h" + +#include "native.h" +#include "egl_st.h" + +struct egl_g3d_driver { + _EGLDriver base; + const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS]; + EGLint api_mask; + + EGLint probe_key; +}; + +struct egl_g3d_display { + struct native_display *native; +}; + +struct egl_g3d_buffer { + struct st_framebuffer *st_fb; + uint attachment_mask; +}; + +struct egl_g3d_context { + _EGLContext base; + + const struct egl_g3d_st *stapi; + struct pipe_context *pipe; + + struct st_context *st_ctx; + EGLBoolean force_validate; + struct egl_g3d_buffer draw, read; +}; + +struct egl_g3d_surface { + _EGLSurface base; + struct native_surface *native; + enum native_attachment render_att; + struct pipe_surface *render_surface; + unsigned int sequence_number; +}; + +struct egl_g3d_config { + _EGLConfig base; + const struct native_config *native; +}; + +struct egl_g3d_screen { + _EGLScreen base; + const struct native_connector *native; + const struct native_mode **native_modes; +}; + +static INLINE struct egl_g3d_driver * +egl_g3d_driver(_EGLDriver *drv) +{ + return (struct egl_g3d_driver *) drv; +} + +static INLINE struct egl_g3d_display * +egl_g3d_display(_EGLDisplay *dpy) +{ + /* note that it is not direct casting */ + return (struct egl_g3d_display *) dpy->DriverData; +} + +static INLINE struct egl_g3d_context * +egl_g3d_context(_EGLContext *ctx) +{ + return (struct egl_g3d_context *) ctx; +} + +static INLINE struct egl_g3d_surface * +egl_g3d_surface(_EGLSurface *surf) +{ + return (struct egl_g3d_surface *) surf; +} + +static INLINE struct egl_g3d_config * +egl_g3d_config(_EGLConfig *conf) +{ + return (struct egl_g3d_config *) conf; +} + +static INLINE struct egl_g3d_screen * +egl_g3d_screen(_EGLScreen *scr) +{ + return (struct egl_g3d_screen *) scr; +} + +#endif /* _EGL_G3D_H_ */ diff --git a/src/gallium/state_trackers/egl/common/egl_st.c b/src/gallium/state_trackers/egl/common/egl_st.c new file mode 100644 index 0000000000..a88ff911cd --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_st.c @@ -0,0 +1,131 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <dlfcn.h> +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "egllog.h" +#include "EGL/egl.h" /* for EGL_api_BIT */ + +#include "egl_st.h" + +#ifndef HAVE_DLADDR +#define HAVE_DLADDR 1 +#endif + +#if HAVE_DLADDR + +static const char * +egl_g3d_st_names[] = { +#define ST_PUBLIC(name, ...) #name, +#include "st_public_tmp.h" + NULL +}; + +static boolean +egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) +{ + st_proc *procs = (st_proc *) stapi; + void *handle; + Dl_info info; + const char **name; + + if (!dladdr(sym, &info)) + return FALSE; + handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE); + if (!handle) + return FALSE; + + for (name = egl_g3d_st_names; *name; name++) { + st_proc proc = (st_proc) dlsym(handle, *name); + if (!proc) { + _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname); + memset(stapi, 0, sizeof(*stapi)); + dlclose(handle); + return FALSE; + } + *procs++ = proc; + } + + dlclose(handle); + return TRUE; +} + +#else /* HAVE_DLADDR */ + +static boolean +egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) +{ +#define ST_PUBLIC(name, ...) stapi->name = name; +#include "st_public_tmp.h" + return TRUE; +} + +#endif /* HAVE_DLADDR */ + +static boolean +egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api) +{ + void *handle, *sym; + boolean res = FALSE; + + /* already initialized */ + if (stapi->st_notify_swapbuffers != NULL) + return TRUE; + + handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL); + if (!handle) + return FALSE; + + sym = dlsym(handle, api); + if (sym && egl_g3d_fill_st(stapi, sym)) + res = TRUE; + + dlclose(handle); + return res; +} + +static struct { + const char *symbol; + EGLint api_bit; +} egl_g3d_st_info[NUM_EGL_G3D_STS] = { + { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT }, + { "st_api_OpenVG", EGL_OPENVG_BIT }, + { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT }, + { "st_api_OpenGL", EGL_OPENGL_BIT }, +}; + +const struct egl_g3d_st * +egl_g3d_get_st(enum egl_g3d_st_api api) +{ + static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS]; + + if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) { + all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit; + return &all_trackers[api]; + } + else { + return NULL; + } +} diff --git a/src/mesa/shader/slang/slang_preprocess.h b/src/gallium/state_trackers/egl/common/egl_st.h index f344820dae..8fb464bd3d 100644 --- a/src/mesa/shader/slang/slang_preprocess.h +++ b/src/gallium/state_trackers/egl/common/egl_st.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library + * Version: 7.8 * - * Copyright (C) 2005-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,20 +22,52 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef SLANG_PREPROCESS_H -#define SLANG_PREPROCESS_H +#ifndef _EGL_ST_H_ +#define _EGL_ST_H_ -#include "slang_compile.h" -#include "slang_log.h" +#include "GL/gl.h" /* for GL types */ +#include "GL/internal/glcore.h" /* for __GLcontextModes */ +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" -extern GLboolean -_slang_preprocess_version (const char *, GLuint *, GLuint *, slang_info_log *); +/* avoid calling st functions directly */ +#if 1 -extern GLboolean -_slang_preprocess_directives(slang_string *output, const char *input, - slang_info_log *, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas); +#define ST_SURFACE_FRONT_LEFT 0 +#define ST_SURFACE_BACK_LEFT 1 +#define ST_SURFACE_FRONT_RIGHT 2 +#define ST_SURFACE_BACK_RIGHT 3 -#endif /* SLANG_PREPROCESS_H */ +#define ST_TEXTURE_2D 0x2 + +struct st_context; +struct st_framebuffer; +typedef void (*st_proc)(); + +#else +#include "state_tracker/st_public.h" +#endif + +/* remember to update egl_g3d_get_st() when update the enums */ +enum egl_g3d_st_api { + EGL_G3D_ST_OPENGL_ES = 0, + EGL_G3D_ST_OPENVG, + EGL_G3D_ST_OPENGL_ES2, + EGL_G3D_ST_OPENGL, + + NUM_EGL_G3D_STS +}; + +struct egl_g3d_st { +#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__); +#include "st_public_tmp.h" + /* fields must be added here */ + EGLint api_bit; +}; + +const struct egl_g3d_st * +egl_g3d_get_st(enum egl_g3d_st_api api); + +#endif /* _EGL_ST_H_ */ diff --git a/src/gallium/state_trackers/egl/common/native.h b/src/gallium/state_trackers/egl/common/native.h new file mode 100644 index 0000000000..72a9cec7ef --- /dev/null +++ b/src/gallium/state_trackers/egl/common/native.h @@ -0,0 +1,277 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_H_ +#define _NATIVE_H_ + +#include "EGL/egl.h" /* for EGL native types */ +#include "GL/gl.h" /* for GL types needed by __GLcontextModes */ +#include "GL/internal/glcore.h" /* for __GLcontextModes */ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +/** + * Only color buffers are listed. The others are allocated privately through, + * for example, st_renderbuffer_alloc_storage(). + */ +enum native_attachment { + NATIVE_ATTACHMENT_FRONT_LEFT, + NATIVE_ATTACHMENT_BACK_LEFT, + NATIVE_ATTACHMENT_FRONT_RIGHT, + NATIVE_ATTACHMENT_BACK_RIGHT, + + NUM_NATIVE_ATTACHMENTS +}; + +/** + * Enumerations for probe results. + */ +enum native_probe_result { + NATIVE_PROBE_UNKNOWN, + NATIVE_PROBE_FALLBACK, + NATIVE_PROBE_SUPPORTED, + NATIVE_PROBE_EXACT, +}; + +/** + * A probe object for display probe. + */ +struct native_probe { + int magic; + EGLNativeDisplayType display; + void *data; + + void (*destroy)(struct native_probe *nprobe); +}; + +struct native_surface { + void (*destroy)(struct native_surface *nsurf); + + /** + * Swap the front and back buffers so that the back buffer is visible. It + * is no-op if the surface is single-buffered. The contents of the back + * buffer after swapping may or may not be preserved. + */ + boolean (*swap_buffers)(struct native_surface *nsurf); + + /** + * Make the front buffer visible. In some native displays, changes to the + * front buffer might not be visible immediately and require manual flush. + */ + boolean (*flush_frontbuffer)(struct native_surface *nsurf); + + /** + * Validate the buffers of the surface. textures, if not NULL, points to an + * array of size NUM_NATIVE_ATTACHMENTS and the returned textures are owned + * by the caller. A sequence number is also returned. The caller can use + * it to check if anything has changed since the last call. Any of the + * pointers may be NULL and it indicates the caller has no interest in those + * values. + * + * If this function is called multiple times with different attachment + * masks, those not listed in the latest call might be destroyed. This + * behavior might change in the future. + */ + boolean (*validate)(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height); + + /** + * Wait until all native commands affecting the surface has been executed. + */ + void (*wait)(struct native_surface *nsurf); +}; + +struct native_config { + /* __GLcontextModes should go away some day */ + __GLcontextModes mode; + enum pipe_format color_format; + enum pipe_format depth_format; + enum pipe_format stencil_format; + + /* treat it as an additional flag to mode.drawableType */ + boolean scanout_bit; +}; + +struct native_connector { + int dummy; +}; + +struct native_mode { + const char *desc; + int width, height; + int refresh_rate; +}; + +struct native_display_modeset; + +/** + * A pipe winsys abstracts the OS. A pipe screen abstracts the graphcis + * hardware. A native display consists of a pipe winsys, a pipe screen, and + * the native display server. + */ +struct native_display { + /** + * The pipe screen of the native display. + * + * Note that the "flush_frontbuffer" and "update_buffer" callbacks will be + * overridden. + */ + struct pipe_screen *screen; + + void (*destroy)(struct native_display *ndpy); + + /** + * Get the supported configs. The configs are owned by the display, but + * the returned array should be free()ed. + * + * The configs will be converted to EGL config by + * _eglConfigFromContextModesRec and validated by _eglValidateConfig. + * Those failing to pass the test will be skipped. + */ + const struct native_config **(*get_configs)(struct native_display *ndpy, + int *num_configs); + + /** + * Test if a pixmap is supported by the given config. Required unless no + * config has GLX_PIXMAP_BIT set. + * + * This function is usually called to find a config that supports a given + * pixmap. Thus, it is usually called with the same pixmap in a row. + */ + boolean (*is_pixmap_supported)(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf); + + /** + * Create a pipe context. + */ + struct pipe_context *(*create_context)(struct native_display *ndpy, + void *context_private); + + /** + * Create a window surface. Required unless no config has GLX_WINDOW_BIT + * set. + */ + struct native_surface *(*create_window_surface)(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf); + + /** + * Create a pixmap surface. Required unless no config has GLX_PIXMAP_BIT + * set. + */ + struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf); + + /** + * Create a pbuffer surface. Required unless no config has GLX_PBUFFER_BIT + * set. + */ + struct native_surface *(*create_pbuffer_surface)(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height); + + const struct native_display_modeset *modeset; +}; + +/** + * Mode setting interface of the native display. It exposes the mode setting + * capabilities of the underlying graphics hardware. + */ +struct native_display_modeset { + /** + * Get the available physical connectors and the number of CRTCs. + */ + const struct native_connector **(*get_connectors)(struct native_display *ndpy, + int *num_connectors, + int *num_crtcs); + + /** + * Get the current supported modes of a connector. The returned modes may + * change every time this function is called and those from previous calls + * might become invalid. + */ + const struct native_mode **(*get_modes)(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes); + + /** + * Create a scan-out surface. Required unless no config has + * GLX_SCREEN_BIT_MESA set. + */ + struct native_surface *(*create_scanout_surface)(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height); + + /** + * Program the CRTC to output the surface to the given connectors with the + * given mode. When surface is not given, the CRTC is disabled. + * + * This interface does not export a way to query capabilities of the CRTCs. + * The native display usually needs to dynamically map the index to a CRTC + * that supports the given connectors. + */ + boolean (*program)(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode); +}; + +/** + * Test whether an attachment is set in the mask. + */ +static INLINE boolean +native_attachment_mask_test(uint mask, enum native_attachment att) +{ + return !!(mask & (1 << att)); +} + +/** + * Return a probe object for the given display. + * + * Note that the returned object may be cached and used by different native + * display modules. It allows fast probing when multiple modules probe the + * same display. + */ +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy); + +/** + * Probe the probe object. + */ +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe); + +const char * +native_get_name(void); + +struct native_display * +native_create_display(EGLNativeDisplayType dpy); + +#endif /* _NATIVE_H_ */ diff --git a/src/gallium/state_trackers/egl/common/st_public_tmp.h b/src/gallium/state_trackers/egl/common/st_public_tmp.h new file mode 100644 index 0000000000..507a0ec402 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/st_public_tmp.h @@ -0,0 +1,20 @@ +ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share) +ST_PUBLIC(st_destroy_context, void, struct st_context *st) +ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask) +ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData) +ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height) +ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf) +ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height) +ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface) +ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture) +ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb) +ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb) +ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read) +ST_PUBLIC(st_get_current, struct st_context *, void) +ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence) +ST_PUBLIC(st_finish, void, struct st_context *st) +ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb) +ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format) +ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level) +ST_PUBLIC(st_get_proc_address, st_proc, const char *procname) +#undef ST_PUBLIC diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c deleted file mode 100644 index fee186c601..0000000000 --- a/src/gallium/state_trackers/egl/egl_context.c +++ /dev/null @@ -1,105 +0,0 @@ - -#include "utils.h" -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include "egl_tracker.h" - -#include "egllog.h" - - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" - -#include "state_tracker/st_public.h" -#include "state_tracker/drm_api.h" - -#include "GL/internal/glcore.h" - -_EGLContext * -drm_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list) -{ - struct drm_device *dev = lookup_drm_device(dpy); - struct drm_context *ctx; - struct drm_context *share = NULL; - struct st_context *st_share = NULL; - int i; - __GLcontextModes *visual; - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs defined for now */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext"); - return EGL_NO_CONTEXT; - } - } - - ctx = (struct drm_context *) calloc(1, sizeof(struct drm_context)); - if (!ctx) - goto err_c; - - _eglInitContext(drv, &ctx->base, conf, attrib_list); - - ctx->pipe = dev->api->create_context(dev->api, dev->screen); - if (!ctx->pipe) - goto err_pipe; - - if (share) - st_share = share->st; - - visual = drm_visual_from_config(conf); - ctx->st = st_create_context(ctx->pipe, visual, st_share); - drm_visual_modes_destroy(visual); - - if (!ctx->st) - goto err_gl; - - return &ctx->base; - -err_gl: - ctx->pipe->destroy(ctx->pipe); -err_pipe: - free(ctx); -err_c: - return NULL; -} - -EGLBoolean -drm_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *context) -{ - struct drm_context *c = lookup_drm_context(context); - if (!_eglIsContextBound(&c->base)) { - st_destroy_context(c->st); - free(c); - } - return EGL_TRUE; -} - -EGLBoolean -drm_make_current(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *context) -{ - struct drm_surface *readSurf = lookup_drm_surface(read); - struct drm_surface *drawSurf = lookup_drm_surface(draw); - struct drm_context *ctx = lookup_drm_context(context); - EGLBoolean b; - - b = _eglMakeCurrent(drv, dpy, draw, read, context); - if (!b) - return EGL_FALSE; - - if (ctx) { - if (!drawSurf || !readSurf) - return EGL_FALSE; - - st_make_current(ctx->st, drawSurf->stfb, readSurf->stfb); - - /* st_resize_framebuffer needs a bound context to work */ - st_resize_framebuffer(drawSurf->stfb, drawSurf->w, drawSurf->h); - st_resize_framebuffer(readSurf->stfb, readSurf->w, readSurf->h); - } else { - st_make_current(NULL, NULL, NULL); - } - - return EGL_TRUE; -} diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c deleted file mode 100644 index 61b7f98683..0000000000 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ /dev/null @@ -1,443 +0,0 @@ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include "egl_tracker.h" - -#include "egllog.h" - -#include "pipe/p_inlines.h" -#include "pipe/p_screen.h" -#include "pipe/p_context.h" - -#include "state_tracker/drm_api.h" - -#include "util/u_rect.h" - -/* - * Util functions - */ - -static drmModeModeInfoPtr -drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode) -{ - int i; - drmModeModeInfoPtr m = NULL; - - for (i = 0; i < connector->count_modes; i++) { - m = &connector->modes[i]; - if (m->hdisplay == mode->Width && m->vdisplay == mode->Height && m->vrefresh == mode->RefreshRate) - break; - m = &connector->modes[0]; /* if we can't find one, return first */ - } - - return m; -} - -static struct st_framebuffer * -drm_create_framebuffer(struct pipe_screen *screen, - const __GLcontextModes *visual, - unsigned width, - unsigned height, - void *priv) -{ - enum pipe_format color_format, depth_stencil_format; - boolean d_depth_bits_last; - boolean ds_depth_bits_last; - - d_depth_bits_last = - screen->is_format_supported(screen, PIPE_FORMAT_X8Z24_UNORM, - PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); - ds_depth_bits_last = - screen->is_format_supported(screen, PIPE_FORMAT_S8Z24_UNORM, - PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); - - if (visual->redBits == 8) { - if (visual->alphaBits == 8) - color_format = PIPE_FORMAT_A8R8G8B8_UNORM; - else - color_format = PIPE_FORMAT_X8R8G8B8_UNORM; - } else { - color_format = PIPE_FORMAT_R5G6B5_UNORM; - } - - switch(visual->depthBits) { - default: - case 0: - depth_stencil_format = PIPE_FORMAT_NONE; - break; - case 16: - depth_stencil_format = PIPE_FORMAT_Z16_UNORM; - break; - case 24: - if (visual->stencilBits == 0) { - depth_stencil_format = (d_depth_bits_last) ? - PIPE_FORMAT_X8Z24_UNORM: - PIPE_FORMAT_Z24X8_UNORM; - } else { - depth_stencil_format = (ds_depth_bits_last) ? - PIPE_FORMAT_S8Z24_UNORM: - PIPE_FORMAT_Z24S8_UNORM; - } - break; - case 32: - depth_stencil_format = PIPE_FORMAT_Z32_UNORM; - break; - } - - return st_create_framebuffer(visual, - color_format, - depth_stencil_format, - depth_stencil_format, - width, - height, - priv); -} - -static void -drm_create_texture(_EGLDisplay *dpy, - struct drm_screen *scrn, - unsigned w, unsigned h) -{ - struct drm_device *dev = lookup_drm_device(dpy); - struct pipe_screen *screen = dev->screen; - struct pipe_surface *surface; - struct pipe_texture *texture; - struct pipe_texture templat; - struct pipe_buffer *buf = NULL; - unsigned pitch = 0; - - memset(&templat, 0, sizeof(templat)); - templat.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; - templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; - templat.target = PIPE_TEXTURE_2D; - templat.last_level = 0; - templat.depth[0] = 1; - templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = w; - templat.height[0] = h; - pf_get_block(templat.format, &templat.block); - - texture = screen->texture_create(dev->screen, - &templat); - - if (!texture) - goto err_tex; - - surface = screen->get_tex_surface(screen, - texture, - 0, - 0, - 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - - if (!surface) - goto err_surf; - - scrn->tex = texture; - scrn->surface = surface; - scrn->front.width = w; - scrn->front.height = h; - scrn->front.pitch = pitch; - dev->api->local_handle_from_texture(dev->api, screen, texture, - &scrn->front.pitch, &scrn->front.handle); - if (0) - goto err_handle; - - return; - -err_handle: - pipe_surface_reference(&surface, NULL); -err_surf: - pipe_texture_reference(&texture, NULL); -err_tex: - pipe_buffer_reference(&buf, NULL); - return; -} - -/* - * Exported functions - */ - -void -drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen) -{ - struct drm_device *dev = lookup_drm_device(dpy); - - screen->surf = NULL; - - drmModeSetCrtc( - dev->drmFD, - screen->crtcID, - 0, /* FD */ - 0, 0, - NULL, 0, /* List of output ids */ - NULL); - - drmModeRmFB(dev->drmFD, screen->fbID); - drmModeFreeFB(screen->fb); - screen->fb = NULL; - - pipe_surface_reference(&screen->surface, NULL); - pipe_texture_reference(&screen->tex, NULL); - - screen->shown = 0; -} - -/** - * Called by libEGL's eglCreateWindowSurface(). - */ -_EGLSurface * -drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list) -{ - return NULL; -} - - -/** - * Called by libEGL's eglCreatePixmapSurface(). - */ -_EGLSurface * -drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list) -{ - return NULL; -} - - -/** - * Called by libEGL's eglCreatePbufferSurface(). - */ -_EGLSurface * -drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - const EGLint *attrib_list) -{ - struct drm_device *dev = lookup_drm_device(dpy); - int i; - int width = -1; - int height = -1; - struct drm_surface *surf = NULL; - __GLcontextModes *visual; - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - case EGL_WIDTH: - width = attrib_list[++i]; - break; - case EGL_HEIGHT: - height = attrib_list[++i]; - break; - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface"); - return EGL_NO_SURFACE; - } - } - - if (width < 1 || height < 1) { - _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePbufferSurface"); - return NULL; - } - - surf = (struct drm_surface *) calloc(1, sizeof(struct drm_surface)); - if (!surf) - goto err; - - if (!_eglInitSurface(drv, &surf->base, EGL_PBUFFER_BIT, conf, attrib_list)) - goto err_surf; - - surf->w = width; - surf->h = height; - - visual = drm_visual_from_config(conf); - surf->stfb = drm_create_framebuffer(dev->screen, visual, - width, height, - (void*)surf); - drm_visual_modes_destroy(visual); - - return &surf->base; - -err_surf: - free(surf); -err: - return NULL; -} - -/** - * Called by libEGL's eglCreateScreenSurfaceMESA(). - */ -_EGLSurface * -drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *cfg, - const EGLint *attrib_list) -{ - EGLSurface surf = drm_create_pbuffer_surface(drv, dpy, cfg, attrib_list); - - return surf; -} - -/** - * Called by libEGL's eglShowScreenSurfaceMESA(). - */ -EGLBoolean -drm_show_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, - _EGLScreen *screen, - _EGLSurface *surface, _EGLMode *mode) -{ - struct drm_device *dev = lookup_drm_device(dpy); - struct drm_surface *surf = lookup_drm_surface(surface); - struct drm_screen *scrn = lookup_drm_screen(screen); - int ret; - unsigned int i, k; - - if (scrn->shown) - drm_takedown_shown_screen(dpy, scrn); - - - drm_create_texture(dpy, scrn, mode->Width, mode->Height); - if (!scrn->tex) - goto err_tex; - - ret = drmModeAddFB(dev->drmFD, - scrn->front.width, scrn->front.height, - 32, 32, scrn->front.pitch, - scrn->front.handle, - &scrn->fbID); - - if (ret) - goto err_bo; - - scrn->fb = drmModeGetFB(dev->drmFD, scrn->fbID); - if (!scrn->fb) - goto err_bo; - - /* find a fitting crtc */ - { - drmModeConnector *con = scrn->connector; - - scrn->mode = drm_find_mode(con, mode); - if (!scrn->mode) - goto err_fb; - - for (k = 0; k < con->count_encoders; k++) { - drmModeEncoder *enc = drmModeGetEncoder(dev->drmFD, con->encoders[k]); - for (i = 0; i < dev->res->count_crtcs; i++) { - if (enc->possible_crtcs & (1<<i)) { - /* save the ID */ - scrn->crtcID = dev->res->crtcs[i]; - - /* skip the rest */ - i = dev->res->count_crtcs; - k = dev->res->count_encoders; - } - } - drmModeFreeEncoder(enc); - } - } - - ret = drmModeSetCrtc(dev->drmFD, - scrn->crtcID, - scrn->fbID, - 0, 0, - &scrn->connectorID, 1, - scrn->mode); - - if (ret) - goto err_crtc; - - - if (scrn->dpms) - drmModeConnectorSetProperty(dev->drmFD, - scrn->connectorID, - scrn->dpms->prop_id, - DRM_MODE_DPMS_ON); - - surf->screen = scrn; - - scrn->surf = surf; - scrn->shown = 1; - - return EGL_TRUE; - -err_crtc: - scrn->crtcID = 0; - -err_fb: - drmModeRmFB(dev->drmFD, scrn->fbID); - drmModeFreeFB(scrn->fb); - scrn->fb = NULL; - -err_bo: - pipe_surface_reference(&scrn->surface, NULL); - pipe_texture_reference(&scrn->tex, NULL); - -err_tex: - return EGL_FALSE; -} - -/** - * Called by libEGL's eglDestroySurface(). - */ -EGLBoolean -drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface) -{ - struct drm_surface *surf = lookup_drm_surface(surface); - if (!_eglIsSurfaceBound(&surf->base)) { - if (surf->screen) - drm_takedown_shown_screen(dpy, surf->screen); - st_unreference_framebuffer(surf->stfb); - free(surf); - } - return EGL_TRUE; -} - -/** - * Called by libEGL's eglSwapBuffers(). - */ -EGLBoolean -drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) -{ - struct drm_device *dev = lookup_drm_device(dpy); - struct drm_surface *surf = lookup_drm_surface(draw); - struct pipe_surface *back_surf; - - if (!surf) - return EGL_FALSE; - - st_get_framebuffer_surface(surf->stfb, ST_SURFACE_BACK_LEFT, &back_surf); - - if (back_surf) { - struct drm_context *ctx = lookup_drm_context(draw->Binding); - - st_notify_swapbuffers(surf->stfb); - - if (ctx && surf->screen) { - if (ctx->pipe->surface_copy) { - ctx->pipe->surface_copy(ctx->pipe, - surf->screen->surface, - 0, 0, - back_surf, - 0, 0, - surf->w, surf->h); - } else { - util_surface_copy(ctx->pipe, FALSE, - surf->screen->surface, - 0, 0, - back_surf, - 0, 0, - surf->w, surf->h); - } - ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL); - -#ifdef DRM_MODE_FEATURE_DIRTYFB - /* TODO query connector property to see if this is needed */ - drmModeDirtyFB(dev->drmFD, surf->screen->fbID, NULL, 0); -#else - (void)dev; -#endif - - /* TODO more stuff here */ - } - } - - return EGL_TRUE; -} diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c deleted file mode 100644 index 9345b0f490..0000000000 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ /dev/null @@ -1,274 +0,0 @@ - -#include "utils.h" - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include "egl_tracker.h" - -#include <fcntl.h> - -#include "egllog.h" -#include "state_tracker/drm_api.h" - -#include "pipe/p_screen.h" -#include "pipe/internal/p_winsys_screen.h" - -/** HACK */ -void* driDriverAPI; - - -/* - * Exported functions - */ - -/** Called by libEGL just prior to unloading/closing the driver. - */ -static void -drm_unload(_EGLDriver *drv) -{ - free(drv); -} - -/** - * The bootstrap function. Return a new drm_driver object and - * plug in API functions. - * libEGL finds this function with dlopen()/dlsym() and calls it from - * "load driver" function. - */ -_EGLDriver * -_eglMain(const char *args) -{ - _EGLDriver *drv; - - drv = (_EGLDriver *) calloc(1, sizeof(_EGLDriver)); - if (!drv) { - return NULL; - } - - /* First fill in the dispatch table with defaults */ - _eglInitDriverFallbacks(drv); - /* then plug in our Drm-specific functions */ - drv->API.Initialize = drm_initialize; - drv->API.Terminate = drm_terminate; - drv->API.CreateContext = drm_create_context; - drv->API.MakeCurrent = drm_make_current; - drv->API.CreateWindowSurface = drm_create_window_surface; - drv->API.CreatePixmapSurface = drm_create_pixmap_surface; - drv->API.CreatePbufferSurface = drm_create_pbuffer_surface; - drv->API.DestroySurface = drm_destroy_surface; - drv->API.DestroyContext = drm_destroy_context; - drv->API.CreateScreenSurfaceMESA = drm_create_screen_surface_mesa; - drv->API.ShowScreenSurfaceMESA = drm_show_screen_surface_mesa; - drv->API.SwapBuffers = drm_swap_buffers; - - drv->Name = "DRM/Gallium/Win"; - drv->Unload = drm_unload; - - return drv; -} - -static void -drm_get_device_id(struct drm_device *device) -{ - char path[512]; - FILE *file; - char *ret; - - /* TODO get the real minor */ - int minor = 0; - - device->deviceID = 0; - - snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", minor); - file = fopen(path, "r"); - if (!file) { - _eglLog(_EGL_WARNING, "Could not retrive device ID\n"); - return; - } - - ret = fgets(path, sizeof( path ), file); - fclose(file); - if (!ret) - return; - - sscanf(path, "%x", &device->deviceID); -} - -static void -drm_update_res(struct drm_device *dev) -{ - drmModeFreeResources(dev->res); - dev->res = drmModeGetResources(dev->drmFD); -} - -static void -drm_add_modes_from_connector(_EGLScreen *screen, drmModeConnectorPtr connector) -{ - drmModeModeInfoPtr m = NULL; - int i; - - for (i = 0; i < connector->count_modes; i++) { - m = &connector->modes[i]; - _eglAddNewMode(screen, m->hdisplay, m->vdisplay, m->vrefresh, m->name); - } -} - -static void -drm_find_dpms(struct drm_device *dev, struct drm_screen *screen) -{ - drmModeConnectorPtr c = screen->connector; - drmModePropertyPtr p; - int i; - - for (i = 0; i < c->count_props; i++) { - p = drmModeGetProperty(dev->drmFD, c->props[i]); - if (!strcmp(p->name, "DPMS")) - break; - - drmModeFreeProperty(p); - p = NULL; - } - - screen->dpms = p; -} - -static int drm_open_minor(int minor) -{ - char buf[64]; - - sprintf(buf, DRM_DEV_NAME, DRM_DIR_NAME, minor); - return open(buf, O_RDWR, 0); -} - -EGLBoolean -drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) -{ - struct drm_device *dev; - struct drm_screen *screen = NULL; - drmModeConnectorPtr connector = NULL; - drmModeResPtr res = NULL; - unsigned count_connectors = 0; - int num_screens = 0; - EGLint i; - int fd; - _EGLConfig *config; - - dev = (struct drm_device *) calloc(1, sizeof(struct drm_device)); - if (!dev) - return EGL_FALSE; - dev->api = drm_api_create(); - - /* try the first node */ - fd = drm_open_minor(0); - if (fd < 0) - goto err_fd; - - dev->drmFD = fd; - drm_get_device_id(dev); - - dev->screen = dev->api->create_screen(dev->api, dev->drmFD, NULL); - if (!dev->screen) - goto err_screen; - dev->winsys = dev->screen->winsys; - - driInitExtensions(NULL, NULL, GL_FALSE); - - drm_update_res(dev); - res = dev->res; - if (res) - count_connectors = res->count_connectors; - else - _eglLog(_EGL_WARNING, "Could not retrive kms information\n"); - - for(i = 0; i < count_connectors && i < MAX_SCREENS; i++) { - connector = drmModeGetConnector(fd, res->connectors[i]); - - if (!connector) - continue; - - if (connector->connection != DRM_MODE_CONNECTED) { - drmModeFreeConnector(connector); - continue; - } - - screen = malloc(sizeof(struct drm_screen)); - memset(screen, 0, sizeof(*screen)); - screen->connector = connector; - screen->connectorID = connector->connector_id; - _eglInitScreen(&screen->base); - _eglAddScreen(disp, &screen->base); - drm_add_modes_from_connector(&screen->base, connector); - drm_find_dpms(dev, screen); - dev->screens[num_screens++] = screen; - } - dev->count_screens = num_screens; - - disp->DriverData = dev; - - /* for now we only have one config */ - config = calloc(1, sizeof(*config)); - memset(config, 1, sizeof(*config)); - _eglInitConfig(config, 1); - _eglSetConfigAttrib(config, EGL_RED_SIZE, 8); - _eglSetConfigAttrib(config, EGL_GREEN_SIZE, 8); - _eglSetConfigAttrib(config, EGL_BLUE_SIZE, 8); - _eglSetConfigAttrib(config, EGL_ALPHA_SIZE, 8); - _eglSetConfigAttrib(config, EGL_BUFFER_SIZE, 32); - _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, 24); - _eglSetConfigAttrib(config, EGL_STENCIL_SIZE, 8); - _eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_PBUFFER_BIT); - _eglAddConfig(disp, config); - - disp->ClientAPIsMask = EGL_OPENGL_BIT /*| EGL_OPENGL_ES_BIT*/; - /* enable supported extensions */ - disp->Extensions.MESA_screen_surface = EGL_TRUE; - disp->Extensions.MESA_copy_context = EGL_TRUE; - - *major = 1; - *minor = 4; - - return EGL_TRUE; - -err_screen: - drmClose(fd); -err_fd: - free(dev); - return EGL_FALSE; -} - -EGLBoolean -drm_terminate(_EGLDriver *drv, _EGLDisplay *dpy) -{ - struct drm_device *dev = lookup_drm_device(dpy); - struct drm_screen *screen; - int i = 0; - - _eglReleaseDisplayResources(drv, dpy); - _eglCleanupDisplay(dpy); - - drmFreeVersion(dev->version); - - for (i = 0; i < dev->count_screens; i++) { - screen = dev->screens[i]; - - if (screen->shown) - drm_takedown_shown_screen(dpy, screen); - - drmModeFreeProperty(screen->dpms); - drmModeFreeConnector(screen->connector); - _eglDestroyScreen(&screen->base); - dev->screens[i] = NULL; - } - - dev->screen->destroy(dev->screen); - dev->winsys = NULL; - - drmClose(dev->drmFD); - - dev->api->destroy(dev->api); - free(dev); - dpy->DriverData = NULL; - - return EGL_TRUE; -} diff --git a/src/gallium/state_trackers/egl/egl_tracker.h b/src/gallium/state_trackers/egl/egl_tracker.h deleted file mode 100644 index 73eb1a1226..0000000000 --- a/src/gallium/state_trackers/egl/egl_tracker.h +++ /dev/null @@ -1,195 +0,0 @@ - -#ifndef _EGL_TRACKER_H_ -#define _EGL_TRACKER_H_ - -#include <stdint.h> - -#include "eglconfig.h" -#include "eglcontext.h" -#include "egldisplay.h" -#include "egldriver.h" -#include "eglglobals.h" -#include "eglmode.h" -#include "eglscreen.h" -#include "eglsurface.h" - -#include "xf86drm.h" -#include "xf86drmMode.h" - -#include "pipe/p_compiler.h" - -#include "state_tracker/st_public.h" - -#define MAX_SCREENS 16 - -struct pipe_winsys; -struct pipe_screen; -struct pipe_context; -struct state_tracker; - -struct drm_screen; -struct drm_context; - -struct drm_device -{ - /* - * pipe - */ - - struct drm_api *api; - struct pipe_winsys *winsys; - struct pipe_screen *screen; - - /* - * drm - */ - - int drmFD; - drmVersionPtr version; - int deviceID; - - drmModeResPtr res; - - struct drm_screen *screens[MAX_SCREENS]; - size_t count_screens; -}; - -struct drm_surface -{ - _EGLSurface base; /* base class/object */ - - /* - * pipe - */ - - - struct st_framebuffer *stfb; - - /* - * drm - */ - - struct drm_screen *screen; - - int w; - int h; -}; - -struct drm_context -{ - _EGLContext base; /* base class/object */ - - /* pipe */ - - struct pipe_context *pipe; - struct st_context *st; -}; - -struct drm_screen -{ - _EGLScreen base; - - /* - * pipe - */ - - struct pipe_texture *tex; - struct pipe_surface *surface; - - /* - * drm - */ - - struct { - unsigned height; - unsigned width; - unsigned pitch; - unsigned handle; - } front; - - /* currently only support one connector */ - drmModeConnectorPtr connector; - uint32_t connectorID; - - /* dpms property */ - drmModePropertyPtr dpms; - - /* Has this screen been shown */ - int shown; - - /* Surface that is currently attached to this screen */ - struct drm_surface *surf; - - /* framebuffer */ - drmModeFBPtr fb; - uint32_t fbID; - - /* crtc and mode used */ - /*drmModeCrtcPtr crtc;*/ - uint32_t crtcID; - - drmModeModeInfoPtr mode; -}; - - -static INLINE struct drm_device * -lookup_drm_device(_EGLDisplay *d) -{ - return (struct drm_device *) d->DriverData; -} - - -static INLINE struct drm_context * -lookup_drm_context(_EGLContext *c) -{ - return (struct drm_context *) c; -} - - -static INLINE struct drm_surface * -lookup_drm_surface(_EGLSurface *s) -{ - return (struct drm_surface *) s; -} - -static INLINE struct drm_screen * -lookup_drm_screen(_EGLScreen *s) -{ - return (struct drm_screen *) s; -} - -/** - * egl_visual.h - */ -/*@{*/ -void drm_visual_modes_destroy(__GLcontextModes *modes); -__GLcontextModes* drm_visual_modes_create(unsigned count, size_t minimum_size); -__GLcontextModes* drm_visual_from_config(_EGLConfig *conf); -/*@}*/ - -/** - * egl_surface.h - */ -/*@{*/ -void drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen); -/*@}*/ - -/** - * All function exported to the egl side. - */ -/*@{*/ -EGLBoolean drm_initialize(_EGLDriver *drv, _EGLDisplay *dpy, EGLint *major, EGLint *minor); -EGLBoolean drm_terminate(_EGLDriver *drv, _EGLDisplay *dpy); -_EGLContext *drm_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list); -EGLBoolean drm_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *context); -_EGLSurface *drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list); -_EGLSurface *drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list); -_EGLSurface *drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list); -_EGLSurface *drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list); -EGLBoolean drm_show_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *screen, _EGLSurface *surface, _EGLMode *mode); -EGLBoolean drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface); -EGLBoolean drm_make_current(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *context); -EGLBoolean drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw); -/*@}*/ - -#endif diff --git a/src/gallium/state_trackers/egl/egl_visual.c b/src/gallium/state_trackers/egl/egl_visual.c deleted file mode 100644 index e59f893851..0000000000 --- a/src/gallium/state_trackers/egl/egl_visual.c +++ /dev/null @@ -1,85 +0,0 @@ - -#include "egl_tracker.h" - -#include "egllog.h" - -void -drm_visual_modes_destroy(__GLcontextModes *modes) -{ - _eglLog(_EGL_DEBUG, "%s", __FUNCTION__); - - while (modes) { - __GLcontextModes * const next = modes->next; - free(modes); - modes = next; - } -} - -__GLcontextModes * -drm_visual_modes_create(unsigned count, size_t minimum_size) -{ - /* This code copied from libGLX, and modified */ - const size_t size = (minimum_size > sizeof(__GLcontextModes)) - ? minimum_size : sizeof(__GLcontextModes); - __GLcontextModes * head = NULL; - __GLcontextModes ** next; - unsigned i; - - _eglLog(_EGL_DEBUG, "%s %d %d", __FUNCTION__, count, minimum_size); - - next = & head; - for (i = 0 ; i < count ; i++) { - *next = (__GLcontextModes *) calloc(1, size); - if (*next == NULL) { - drm_visual_modes_destroy(head); - head = NULL; - break; - } - - (*next)->doubleBufferMode = 1; - (*next)->visualID = GLX_DONT_CARE; - (*next)->visualType = GLX_DONT_CARE; - (*next)->visualRating = GLX_NONE; - (*next)->transparentPixel = GLX_NONE; - (*next)->transparentRed = GLX_DONT_CARE; - (*next)->transparentGreen = GLX_DONT_CARE; - (*next)->transparentBlue = GLX_DONT_CARE; - (*next)->transparentAlpha = GLX_DONT_CARE; - (*next)->transparentIndex = GLX_DONT_CARE; - (*next)->xRenderable = GLX_DONT_CARE; - (*next)->fbconfigID = GLX_DONT_CARE; - (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; - (*next)->bindToTextureRgb = GLX_DONT_CARE; - (*next)->bindToTextureRgba = GLX_DONT_CARE; - (*next)->bindToMipmapTexture = GLX_DONT_CARE; - (*next)->bindToTextureTargets = 0; - (*next)->yInverted = GLX_DONT_CARE; - - next = & ((*next)->next); - } - - return head; -} - -__GLcontextModes * -drm_visual_from_config(_EGLConfig *conf) -{ - __GLcontextModes *visual; - (void)conf; - - visual = drm_visual_modes_create(1, sizeof(*visual)); - visual->redBits = 8; - visual->greenBits = 8; - visual->blueBits = 8; - visual->alphaBits = 8; - - visual->rgbBits = 32; - visual->doubleBufferMode = 1; - - visual->depthBits = 24; - visual->haveDepthBuffer = visual->depthBits > 0; - visual->stencilBits = 8; - visual->haveStencilBuffer = visual->stencilBits > 0; - - return visual; -} diff --git a/src/gallium/state_trackers/egl/kms/native_kms.c b/src/gallium/state_trackers/egl/kms/native_kms.c new file mode 100644 index 0000000000..d5baf2c2f0 --- /dev/null +++ b/src/gallium/state_trackers/egl/kms/native_kms.c @@ -0,0 +1,866 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <string.h> + +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "egllog.h" + +#include "native_kms.h" + +static boolean +kms_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + struct pipe_screen *screen = kdpy->base.screen; + struct pipe_texture templ, *ptex; + int att; + + if (attachment_mask) { + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = ksurf->width; + templ.height0 = ksurf->height; + templ.depth0 = 1; + templ.format = ksurf->color_format; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + if (ksurf->type == KMS_SURFACE_TYPE_SCANOUT) + templ.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; + } + + /* create textures */ + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + /* delay the allocation */ + if (!native_attachment_mask_test(attachment_mask, att)) + continue; + + ptex = ksurf->textures[att]; + if (!ptex) { + ptex = screen->texture_create(screen, &templ); + ksurf->textures[att] = ptex; + } + + if (textures) { + textures[att] = NULL; + pipe_texture_reference(&textures[att], ptex); + } + } + + if (seq_num) + *seq_num = ksurf->sequence_number; + if (width) + *width = ksurf->width; + if (height) + *height = ksurf->height; + + return TRUE; +} + +/** + * Add textures as DRM framebuffers. + */ +static boolean +kms_surface_init_framebuffers(struct native_surface *nsurf, boolean need_back) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + int num_framebuffers = (need_back) ? 2 : 1; + int i, err; + + for (i = 0; i < num_framebuffers; i++) { + struct kms_framebuffer *fb; + enum native_attachment natt; + unsigned int handle, stride; + uint block_bits; + + if (i == 0) { + fb = &ksurf->front_fb; + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + } + else { + fb = &ksurf->back_fb; + natt = NATIVE_ATTACHMENT_BACK_LEFT; + } + + if (!fb->texture) { + /* make sure the texture has been allocated */ + kms_surface_validate(&ksurf->base, 1 << natt, NULL, NULL, NULL, NULL); + if (!ksurf->textures[natt]) + return FALSE; + + pipe_texture_reference(&fb->texture, ksurf->textures[natt]); + } + + /* already initialized */ + if (fb->buffer_id) + continue; + + /* TODO detect the real value */ + fb->is_passive = TRUE; + + if (!kdpy->api->local_handle_from_texture(kdpy->api, + kdpy->base.screen, fb->texture, &stride, &handle)) + return FALSE; + + block_bits = util_format_get_blocksizebits(ksurf->color_format); + err = drmModeAddFB(kdpy->fd, ksurf->width, ksurf->height, + block_bits, block_bits, stride, handle, &fb->buffer_id); + if (err) { + fb->buffer_id = 0; + return FALSE; + } + } + + return TRUE; +} + +static boolean +kms_surface_flush_frontbuffer(struct native_surface *nsurf) +{ +#ifdef DRM_MODE_FEATURE_DIRTYFB + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + + /* pbuffer is private */ + if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER) + return TRUE; + + if (ksurf->front_fb.is_passive) + drmModeDirtyFB(kdpy->fd, ksurf->front_fb.buffer_id, NULL, 0); +#endif + + return TRUE; +} + +static boolean +kms_surface_swap_buffers(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_crtc *kcrtc = &ksurf->current_crtc; + struct kms_display *kdpy = ksurf->kdpy; + struct kms_framebuffer tmp_fb; + struct pipe_texture *tmp_texture; + int err; + + /* pbuffer is private */ + if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER) + return TRUE; + + if (!ksurf->back_fb.buffer_id) { + if (!kms_surface_init_framebuffers(&ksurf->base, TRUE)) + return FALSE; + } + + if (ksurf->is_shown && kcrtc->crtc) { + err = drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + ksurf->back_fb.buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, &kcrtc->crtc->mode); + if (err) + return FALSE; + } + + /* swap the buffers */ + tmp_fb = ksurf->front_fb; + ksurf->front_fb = ksurf->back_fb; + ksurf->back_fb = tmp_fb; + + tmp_texture = ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT]; + ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT] = + ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT]; + ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT] = tmp_texture; + + /* the front/back textures are swapped */ + ksurf->sequence_number++; + + return TRUE; +} + +static void +kms_surface_wait(struct native_surface *nsurf) +{ + /* no-op */ +} + +static void +kms_surface_destroy(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + int i; + + if (ksurf->current_crtc.crtc) + drmModeFreeCrtc(ksurf->current_crtc.crtc); + + if (ksurf->front_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->front_fb.buffer_id); + pipe_texture_reference(&ksurf->front_fb.texture, NULL); + + if (ksurf->back_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->back_fb.buffer_id); + pipe_texture_reference(&ksurf->back_fb.texture, NULL); + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct pipe_texture *ptex = ksurf->textures[i]; + pipe_texture_reference(&ptex, NULL); + } + + free(ksurf); +} + +static struct kms_surface * +kms_display_create_surface(struct native_display *ndpy, + enum kms_surface_type type, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_config *kconf = kms_config(nconf); + struct kms_surface *ksurf; + + ksurf = CALLOC_STRUCT(kms_surface); + if (!ksurf) + return NULL; + + ksurf->kdpy = kdpy; + ksurf->type = type; + ksurf->color_format = kconf->base.color_format; + ksurf->width = width; + ksurf->height = height; + + ksurf->base.destroy = kms_surface_destroy; + ksurf->base.swap_buffers = kms_surface_swap_buffers; + ksurf->base.flush_frontbuffer = kms_surface_flush_frontbuffer; + ksurf->base.validate = kms_surface_validate; + ksurf->base.wait = kms_surface_wait; + + return ksurf; +} + +/** + * Choose a CRTC that supports all given connectors. + */ +static uint32_t +kms_display_choose_crtc(struct native_display *ndpy, + uint32_t *connectors, int num_connectors) +{ + struct kms_display *kdpy = kms_display(ndpy); + int idx; + + for (idx = 0; idx < kdpy->resources->count_crtcs; idx++) { + boolean found_crtc = TRUE; + int i, j; + + for (i = 0; i < num_connectors; i++) { + drmModeConnectorPtr connector; + int encoder_idx = -1; + + connector = drmModeGetConnector(kdpy->fd, connectors[i]); + if (!connector) { + found_crtc = FALSE; + break; + } + + /* find an encoder the CRTC supports */ + for (j = 0; j < connector->count_encoders; j++) { + drmModeEncoderPtr encoder = + drmModeGetEncoder(kdpy->fd, connector->encoders[j]); + if (encoder->possible_crtcs & (1 << idx)) { + encoder_idx = j; + break; + } + drmModeFreeEncoder(encoder); + } + + drmModeFreeConnector(connector); + if (encoder_idx < 0) { + found_crtc = FALSE; + break; + } + } + + if (found_crtc) + break; + } + + if (idx >= kdpy->resources->count_crtcs) { + _eglLog(_EGL_WARNING, + "failed to find a CRTC that supports the given %d connectors", + num_connectors); + return 0; + } + + return kdpy->resources->crtcs[idx]; +} + +/** + * Remember the original CRTC status and set the CRTC + */ +static boolean +kms_display_set_crtc(struct native_display *ndpy, int crtc_idx, + uint32_t buffer_id, uint32_t x, uint32_t y, + uint32_t *connectors, int num_connectors, + drmModeModeInfoPtr mode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[crtc_idx]; + uint32_t crtc_id; + int err; + + if (kcrtc->crtc) { + crtc_id = kcrtc->crtc->crtc_id; + } + else { + int count = 0, i; + + /* + * Choose the CRTC once. It could be more dynamic, but let's keep it + * simple for now. + */ + crtc_id = kms_display_choose_crtc(&kdpy->base, + connectors, num_connectors); + + /* save the original CRTC status */ + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + if (!kcrtc->crtc) + return FALSE; + + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + drmModeConnectorPtr connector = kconn->connector; + drmModeEncoderPtr encoder; + + encoder = drmModeGetEncoder(kdpy->fd, connector->encoder_id); + if (encoder) { + if (encoder->crtc_id == crtc_id) { + kcrtc->connectors[count++] = connector->connector_id; + if (count >= Elements(kcrtc->connectors)) + break; + } + drmModeFreeEncoder(encoder); + } + } + + kcrtc->num_connectors = count; + } + + err = drmModeSetCrtc(kdpy->fd, crtc_id, buffer_id, x, y, + connectors, num_connectors, mode); + if (err) { + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = NULL; + kcrtc->num_connectors = 0; + + return FALSE; + } + + return TRUE; +} + +static boolean +kms_display_program(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_surface *ksurf = kms_surface(nsurf); + const struct kms_mode *kmode = kms_mode(nmode); + uint32_t connector_ids[32]; + uint32_t buffer_id; + drmModeModeInfo mode_tmp, *mode; + int i; + + if (num_nconns > Elements(connector_ids)) { + _eglLog(_EGL_WARNING, "too many connectors (%d)", num_nconns); + num_nconns = Elements(connector_ids); + } + + if (ksurf) { + if (!kms_surface_init_framebuffers(&ksurf->base, FALSE)) + return FALSE; + + buffer_id = ksurf->front_fb.buffer_id; + /* the mode argument of drmModeSetCrtc is not constified */ + mode_tmp = kmode->mode; + mode = &mode_tmp; + } + else { + /* disable the CRTC */ + buffer_id = 0; + mode = NULL; + num_nconns = 0; + } + + for (i = 0; i < num_nconns; i++) { + struct kms_connector *kconn = kms_connector(nconns[i]); + connector_ids[i] = kconn->connector->connector_id; + } + + if (!kms_display_set_crtc(&kdpy->base, crtc_idx, buffer_id, x, y, + connector_ids, num_nconns, mode)) { + _eglLog(_EGL_WARNING, "failed to set CRTC %d", crtc_idx); + + return FALSE; + } + + if (kdpy->shown_surfaces[crtc_idx]) + kdpy->shown_surfaces[crtc_idx]->is_shown = FALSE; + kdpy->shown_surfaces[crtc_idx] = ksurf; + + /* remember the settings for buffer swapping */ + if (ksurf) { + uint32_t crtc_id = kdpy->saved_crtcs[crtc_idx].crtc->crtc_id; + struct kms_crtc *kcrtc = &ksurf->current_crtc; + + if (kcrtc->crtc) + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + + assert(num_nconns < Elements(kcrtc->connectors)); + memcpy(kcrtc->connectors, connector_ids, + sizeof(*connector_ids) * num_nconns); + kcrtc->num_connectors = num_nconns; + + ksurf->is_shown = TRUE; + } + + return TRUE; +} + +static const struct native_mode ** +kms_display_get_modes(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_connector *kconn = kms_connector(nconn); + const struct native_mode **nmodes_return; + int count, i; + + /* delete old data */ + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + free(kconn->kms_modes); + + kconn->connector = NULL; + kconn->kms_modes = NULL; + kconn->num_modes = 0; + } + + /* detect again */ + kconn->connector = drmModeGetConnector(kdpy->fd, kconn->connector_id); + if (!kconn->connector) + return NULL; + + count = kconn->connector->count_modes; + kconn->kms_modes = calloc(count, sizeof(*kconn->kms_modes)); + if (!kconn->kms_modes) { + drmModeFreeConnector(kconn->connector); + kconn->connector = NULL; + + return NULL; + } + + for (i = 0; i < count; i++) { + struct kms_mode *kmode = &kconn->kms_modes[i]; + drmModeModeInfoPtr mode = &kconn->connector->modes[i]; + + kmode->mode = *mode; + + kmode->base.desc = kmode->mode.name; + kmode->base.width = kmode->mode.hdisplay; + kmode->base.height = kmode->mode.vdisplay; + kmode->base.refresh_rate = kmode->mode.vrefresh / 1000; + } + + nmodes_return = malloc(count * sizeof(*nmodes_return)); + if (nmodes_return) { + for (i = 0; i < count; i++) + nmodes_return[i] = &kconn->kms_modes[i].base; + if (num_modes) + *num_modes = count; + } + + return nmodes_return; +} + +static const struct native_connector ** +kms_display_get_connectors(struct native_display *ndpy, int *num_connectors, + int *num_crtc) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_connector **connectors; + int i; + + if (!kdpy->connectors) { + kdpy->connectors = + calloc(kdpy->resources->count_connectors, sizeof(*kdpy->connectors)); + if (!kdpy->connectors) + return NULL; + + for (i = 0; i < kdpy->resources->count_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + + kconn->connector_id = kdpy->resources->connectors[i]; + /* kconn->connector is allocated when the modes are asked */ + } + + kdpy->num_connectors = kdpy->resources->count_connectors; + } + + connectors = malloc(kdpy->num_connectors * sizeof(*connectors)); + if (connectors) { + for (i = 0; i < kdpy->num_connectors; i++) + connectors[i] = &kdpy->connectors[i].base; + if (num_connectors) + *num_connectors = kdpy->num_connectors; + } + + if (num_crtc) + *num_crtc = kdpy->resources->count_crtcs; + + return connectors; +} + +static struct native_surface * +kms_display_create_scanout_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_surface *ksurf; + + ksurf = kms_display_create_surface(ndpy, + KMS_SURFACE_TYPE_SCANOUT, nconf, width, height); + return &ksurf->base; +} + +static struct native_surface * +kms_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_surface *ksurf; + + ksurf = kms_display_create_surface(ndpy, + KMS_SURFACE_TYPE_PBUFFER, nconf, width, height); + return &ksurf->base; +} + +static struct pipe_context * +kms_display_create_context(struct native_display *ndpy, void *context_private) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct pipe_context *pctx; + + pctx = kdpy->api->create_context(kdpy->api, kdpy->base.screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static boolean +kms_display_is_format_supported(struct native_display *ndpy, + enum pipe_format fmt, boolean is_color) +{ + return ndpy->screen->is_format_supported(ndpy->screen, + fmt, PIPE_TEXTURE_2D, + (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET : + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); +} + +static const struct native_config ** +kms_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_config **configs; + + /* first time */ + if (!kdpy->config) { + struct native_config *nconf; + enum pipe_format format; + + kdpy->config = calloc(1, sizeof(*kdpy->config)); + if (!kdpy->config) + return NULL; + + nconf = &kdpy->config->base; + + /* always double-buffered */ + nconf->mode.doubleBufferMode = TRUE; + + format = PIPE_FORMAT_A8R8G8B8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) { + format = PIPE_FORMAT_B8G8R8A8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) + format = PIPE_FORMAT_NONE; + } + if (format == PIPE_FORMAT_NONE) + return NULL; + + nconf->color_format = format; + nconf->mode.redBits = 8; + nconf->mode.greenBits = 8; + nconf->mode.blueBits = 8; + nconf->mode.alphaBits = 8; + nconf->mode.rgbBits = 32; + + format = PIPE_FORMAT_S8Z24_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) { + format = PIPE_FORMAT_Z24S8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) + format = PIPE_FORMAT_NONE; + } + if (format != PIPE_FORMAT_NONE) { + nconf->depth_format = format; + nconf->stencil_format = format; + + nconf->mode.depthBits = 24; + nconf->mode.stencilBits = 8; + nconf->mode.haveDepthBuffer = TRUE; + nconf->mode.haveStencilBuffer = TRUE; + } + + nconf->scanout_bit = TRUE; + nconf->mode.drawableType = GLX_PBUFFER_BIT; + nconf->mode.swapMethod = GLX_SWAP_EXCHANGE_OML; + + nconf->mode.visualID = 0; + nconf->mode.visualType = EGL_NONE; + + nconf->mode.renderType = GLX_RGBA_BIT; + nconf->mode.rgbMode = TRUE; + nconf->mode.xRenderable = FALSE; + } + + configs = malloc(sizeof(*configs)); + if (configs) { + configs[0] = &kdpy->config->base; + if (num_configs) + *num_configs = 1; + } + + return configs; +} + +static void +kms_display_destroy(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + int i; + + if (kdpy->config) + free(kdpy->config); + + if (kdpy->connectors) { + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + free(kconn->kms_modes); + } + } + free(kdpy->connectors); + } + + if (kdpy->shown_surfaces) + free(kdpy->shown_surfaces); + + if (kdpy->saved_crtcs) { + for (i = 0; i < kdpy->resources->count_crtcs; i++) { + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[i]; + + if (kcrtc->crtc) { + /* restore crtc */ + drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + kcrtc->crtc->buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, + &kcrtc->crtc->mode); + + drmModeFreeCrtc(kcrtc->crtc); + } + } + free(kdpy->saved_crtcs); + } + + if (kdpy->resources) + drmModeFreeResources(kdpy->resources); + + if (kdpy->base.screen) + kdpy->base.screen->destroy(kdpy->base.screen); + + if (kdpy->fd >= 0) + drmClose(kdpy->fd); + + if (kdpy->api) + kdpy->api->destroy(kdpy->api); + free(kdpy); +} + +/** + * Initialize KMS and pipe screen. + */ +static boolean +kms_display_init_screen(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct drm_create_screen_arg arg; + int fd; + + fd = drmOpen(kdpy->api->name, NULL); + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open DRM device"); + return FALSE; + } + +#if 0 + if (drmSetMaster(fd)) { + _eglLog(_EGL_WARNING, "failed to become DRM master"); + return FALSE; + } +#endif + + memset(&arg, 0, sizeof(arg)); + arg.mode = DRM_CREATE_NORMAL; + kdpy->base.screen = kdpy->api->create_screen(kdpy->api, fd, &arg); + if (!kdpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + drmClose(fd); + return FALSE; + } + + kdpy->fd = fd; + + return TRUE; +} + +static struct native_display_modeset kms_display_modeset = { + .get_connectors = kms_display_get_connectors, + .get_modes = kms_display_get_modes, + .create_scanout_surface = kms_display_create_scanout_surface, + .program = kms_display_program +}; + +static struct native_display * +kms_create_display(EGLNativeDisplayType dpy, struct drm_api *api) +{ + struct kms_display *kdpy; + + kdpy = CALLOC_STRUCT(kms_display); + if (!kdpy) + return NULL; + + kdpy->api = api; + if (!kdpy->api) { + _eglLog(_EGL_WARNING, "failed to create DRM API"); + free(kdpy); + return NULL; + } + + kdpy->fd = -1; + if (!kms_display_init_screen(&kdpy->base)) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + /* resources are fixed, unlike crtc, connector, or encoder */ + kdpy->resources = drmModeGetResources(kdpy->fd); + if (!kdpy->resources) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->saved_crtcs = + calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->saved_crtcs)); + if (!kdpy->saved_crtcs) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->shown_surfaces = + calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->shown_surfaces)); + if (!kdpy->shown_surfaces) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->base.destroy = kms_display_destroy; + kdpy->base.get_configs = kms_display_get_configs; + kdpy->base.create_context = kms_display_create_context; + kdpy->base.create_pbuffer_surface = kms_display_create_pbuffer_surface; + + kdpy->base.modeset = &kms_display_modeset; + + return &kdpy->base; +} + +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy) +{ + return NULL; +} + +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe) +{ + return NATIVE_PROBE_UNKNOWN; +} + +/* the api is destroyed with the native display */ +static struct drm_api *drm_api; + +const char * +native_get_name(void) +{ + static char kms_name[32]; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) + snprintf(kms_name, sizeof(kms_name), "KMS/%s", drm_api->name); + else + snprintf(kms_name, sizeof(kms_name), "KMS"); + + return kms_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy) +{ + struct native_display *ndpy = NULL; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) + ndpy = kms_create_display(dpy, drm_api); + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl/kms/native_kms.h b/src/gallium/state_trackers/egl/kms/native_kms.h new file mode 100644 index 0000000000..095186e3cf --- /dev/null +++ b/src/gallium/state_trackers/egl/kms/native_kms.h @@ -0,0 +1,139 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_KMS_H_ +#define _NATIVE_KMS_H_ + +#include <xf86drm.h> +#include <xf86drmMode.h> + +#include "pipe/p_compiler.h" +#include "util/u_format.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" + +#include "common/native.h" + +enum kms_surface_type { + KMS_SURFACE_TYPE_PBUFFER, + KMS_SURFACE_TYPE_SCANOUT +}; + +struct kms_config; +struct kms_connector; +struct kms_mode; + +struct kms_crtc { + drmModeCrtcPtr crtc; + uint32_t connectors[32]; + int num_connectors; +}; + +struct kms_display { + struct native_display base; + + int fd; + struct drm_api *api; + drmModeResPtr resources; + struct kms_config *config; + + struct kms_connector *connectors; + int num_connectors; + + struct kms_surface **shown_surfaces; + /* save the original settings of the CRTCs */ + struct kms_crtc *saved_crtcs; +}; + +struct kms_framebuffer { + struct pipe_texture *texture; + boolean is_passive; + + uint32_t buffer_id; +}; + +struct kms_surface { + struct native_surface base; + enum kms_surface_type type; + enum pipe_format color_format; + struct kms_display *kdpy; + int width, height; + + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + unsigned int sequence_number; + struct kms_framebuffer front_fb, back_fb; + + boolean is_shown; + struct kms_crtc current_crtc; +}; + +struct kms_config { + struct native_config base; +}; + +struct kms_connector { + struct native_connector base; + + uint32_t connector_id; + drmModeConnectorPtr connector; + struct kms_mode *kms_modes; + int num_modes; +}; + +struct kms_mode { + struct native_mode base; + drmModeModeInfo mode; +}; + +static INLINE struct kms_display * +kms_display(const struct native_display *ndpy) +{ + return (struct kms_display *) ndpy; +} + +static INLINE struct kms_surface * +kms_surface(const struct native_surface *nsurf) +{ + return (struct kms_surface *) nsurf; +} + +static INLINE struct kms_config * +kms_config(const struct native_config *nconf) +{ + return (struct kms_config *) nconf; +} + +static INLINE struct kms_connector * +kms_connector(const struct native_connector *nconn) +{ + return (struct kms_connector *) nconn; +} + +static INLINE struct kms_mode * +kms_mode(const struct native_mode *nmode) +{ + return (struct kms_mode *) nmode; +} + +#endif /* _NATIVE_KMS_H_ */ diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c new file mode 100644 index 0000000000..07f82d878c --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/native_dri2.c @@ -0,0 +1,705 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" +#include "x11_screen.h" + +enum dri2_surface_type { + DRI2_SURFACE_TYPE_WINDOW, + DRI2_SURFACE_TYPE_PIXMAP, + DRI2_SURFACE_TYPE_PBUFFER +}; + +struct dri2_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct drm_api *api; + struct x11_screen *xscr; + int xscr_number; + + struct dri2_config *configs; + int num_configs; +}; + +struct dri2_surface { + struct native_surface base; + Drawable drawable; + enum dri2_surface_type type; + enum pipe_format color_format; + struct dri2_display *dri2dpy; + + struct pipe_texture *pbuffer_textures[NUM_NATIVE_ATTACHMENTS]; + boolean have_back, have_fake; + int width, height; + unsigned int sequence_number; +}; + +struct dri2_config { + struct native_config base; +}; + +static INLINE struct dri2_display * +dri2_display(const struct native_display *ndpy) +{ + return (struct dri2_display *) ndpy; +} + +static INLINE struct dri2_surface * +dri2_surface(const struct native_surface *nsurf) +{ + return (struct dri2_surface *) nsurf; +} + +static INLINE struct dri2_config * +dri2_config(const struct native_config *nconf) +{ + return (struct dri2_config *) nconf; +} + +static boolean +dri2_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* pbuffer is private */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) + return TRUE; + + /* copy to real front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + + return TRUE; +} + +static boolean +dri2_surface_swap_buffers(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* pbuffer is private */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) + return TRUE; + + /* copy to front buffer */ + if (dri2surf->have_back) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferBackLeft, DRI2BufferFrontLeft); + + /* and update fake front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + + return TRUE; +} + +static boolean +dri2_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS]; + struct pipe_texture templ; + struct x11_drawable_buffer *xbufs; + int num_ins, num_outs, att, i; + + if (attachment_mask) { + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + templ.depth0 = 1; + templ.format = dri2surf->color_format; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + if (textures) + memset(textures, 0, sizeof(*textures) * NUM_NATIVE_ATTACHMENTS); + } + + /* create textures for pbuffer */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) { + struct pipe_screen *screen = dri2dpy->base.screen; + + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + struct pipe_texture *ptex = dri2surf->pbuffer_textures[att]; + + /* delay the allocation */ + if (!native_attachment_mask_test(attachment_mask, att)) + continue; + + if (!ptex) { + ptex = screen->texture_create(screen, &templ); + dri2surf->pbuffer_textures[att] = ptex; + } + + if (textures) + pipe_texture_reference(&textures[att], ptex); + } + + if (seq_num) + *seq_num = dri2surf->sequence_number; + if (width) + *width = dri2surf->width; + if (height) + *height = dri2surf->height; + + return TRUE; + } + + /* prepare the attachments */ + num_ins = 0; + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + if (native_attachment_mask_test(attachment_mask, att)) { + unsigned int dri2att; + + switch (att) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + dri2att = DRI2BufferFrontLeft; + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + dri2att = DRI2BufferBackLeft; + break; + case NATIVE_ATTACHMENT_FRONT_RIGHT: + dri2att = DRI2BufferFrontRight; + break; + case NATIVE_ATTACHMENT_BACK_RIGHT: + dri2att = DRI2BufferBackRight; + break; + default: + assert(0); + dri2att = 0; + break; + } + + dri2atts[num_ins] = dri2att; + num_ins++; + } + } + + dri2surf->have_back = FALSE; + dri2surf->have_fake = FALSE; + + /* remember old geometry */ + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + + xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable, + &dri2surf->width, &dri2surf->height, + dri2atts, FALSE, num_ins, &num_outs); + if (!xbufs) + return FALSE; + + if (templ.width0 != dri2surf->width || templ.height0 != dri2surf->height) { + /* are there cases where the buffers change and the geometry doesn't? */ + dri2surf->sequence_number++; + + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + } + + for (i = 0; i < num_outs; i++) { + struct x11_drawable_buffer *xbuf = &xbufs[i]; + const char *desc; + enum native_attachment natt; + + switch (xbuf->attachment) { + case DRI2BufferFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Front Buffer"; + break; + case DRI2BufferFakeFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Fake Front Buffer"; + dri2surf->have_fake = TRUE; + break; + case DRI2BufferBackLeft: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + desc = "DRI2 Back Buffer"; + dri2surf->have_back = TRUE; + break; + default: + desc = NULL; + break; + } + + if (!desc || !native_attachment_mask_test(attachment_mask, natt) || + (textures && textures[natt])) { + if (!desc) + _eglLog(_EGL_WARNING, "unknown buffer %d", xbuf->attachment); + else if (!native_attachment_mask_test(attachment_mask, natt)) + _eglLog(_EGL_WARNING, "unexpected buffer %d", xbuf->attachment); + else + _eglLog(_EGL_WARNING, "both real and fake front buffers are listed"); + continue; + } + + if (textures) { + struct pipe_texture *ptex = + dri2dpy->api->texture_from_shared_handle(dri2dpy->api, + dri2dpy->base.screen, &templ, + desc, xbuf->pitch, xbuf->name); + if (ptex) { + /* the caller owns the textures */ + textures[natt] = ptex; + } + } + } + + free(xbufs); + + if (seq_num) + *seq_num = dri2surf->sequence_number; + if (width) + *width = dri2surf->width; + if (height) + *height = dri2surf->height; + + return TRUE; +} + +static void +dri2_surface_wait(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + if (dri2surf->have_fake) { + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + } +} + +static void +dri2_surface_destroy(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct pipe_texture *ptex = dri2surf->pbuffer_textures[i]; + pipe_texture_reference(&ptex, NULL); + } + + if (dri2surf->drawable) + x11_drawable_enable_dri2(dri2surf->dri2dpy->xscr, + dri2surf->drawable, FALSE); + free(dri2surf); +} + +static struct dri2_surface * +dri2_display_create_surface(struct native_display *ndpy, + enum dri2_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct dri2_config *dri2conf = dri2_config(nconf); + struct dri2_surface *dri2surf; + + dri2surf = CALLOC_STRUCT(dri2_surface); + if (!dri2surf) + return NULL; + + if (drawable) + x11_drawable_enable_dri2(dri2dpy->xscr, drawable, TRUE); + + dri2surf->dri2dpy = dri2dpy; + dri2surf->type = type; + dri2surf->drawable = drawable; + dri2surf->color_format = dri2conf->base.color_format; + + dri2surf->base.destroy = dri2_surface_destroy; + dri2surf->base.swap_buffers = dri2_surface_swap_buffers; + dri2surf->base.flush_frontbuffer = dri2_surface_flush_frontbuffer; + dri2surf->base.validate = dri2_surface_validate; + dri2surf->base.wait = dri2_surface_wait; + + return dri2surf; +} + +static struct native_surface * +dri2_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct native_surface * +dri2_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct native_surface * +dri2_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PBUFFER, + (Drawable) None, nconf); + if (dri2surf) { + dri2surf->width = width; + dri2surf->height = height; + } + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct pipe_context * +dri2_display_create_context(struct native_display *ndpy, void *context_private) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct pipe_context *pctx; + + pctx = dri2dpy->api->create_context(dri2dpy->api, dri2dpy->base.screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static int +choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32]) +{ + int count = 0; + + switch (mode->rgbBits) { + case 32: + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 24: + formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM; + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 16: + formats[count++] = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + break; + } + + return count; +} + +static int +choose_depth_stencil_format(const __GLcontextModes *mode, + enum pipe_format formats[32]) +{ + int count = 0; + + switch (mode->depthBits) { + case 32: + formats[count++] = PIPE_FORMAT_Z32_UNORM; + break; + case 24: + if (mode->stencilBits) { + formats[count++] = PIPE_FORMAT_S8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24S8_UNORM; + } + else { + formats[count++] = PIPE_FORMAT_X8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24X8_UNORM; + } + break; + case 16: + formats[count++] = PIPE_FORMAT_Z16_UNORM; + break; + default: + break; + } + + return count; +} + +static boolean +is_format_supported(struct pipe_screen *screen, + enum pipe_format fmt, boolean is_color) +{ + return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D, + (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET : + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); +} + +static boolean +dri2_display_convert_config(struct native_display *ndpy, + const __GLcontextModes *mode, + struct native_config *nconf) +{ + enum pipe_format formats[32]; + int num_formats, i; + + if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode) + return FALSE; + + /* skip single-buffered configs */ + if (!mode->doubleBufferMode) + return FALSE; + + nconf->mode = *mode; + nconf->mode.renderType = GLX_RGBA_BIT; + nconf->mode.rgbMode = TRUE; + /* pbuffer is allocated locally and is always supported */ + nconf->mode.drawableType |= GLX_PBUFFER_BIT; + /* the swap method is always copy */ + nconf->mode.swapMethod = GLX_SWAP_COPY_OML; + + /* fix up */ + nconf->mode.rgbBits = + nconf->mode.redBits + nconf->mode.greenBits + + nconf->mode.blueBits + nconf->mode.alphaBits; + if (!(nconf->mode.drawableType & GLX_WINDOW_BIT)) { + nconf->mode.visualID = 0; + nconf->mode.visualType = GLX_NONE; + } + if (!(nconf->mode.drawableType & GLX_PBUFFER_BIT)) { + nconf->mode.bindToTextureRgb = FALSE; + nconf->mode.bindToTextureRgba = FALSE; + } + + nconf->color_format = PIPE_FORMAT_NONE; + nconf->depth_format = PIPE_FORMAT_NONE; + nconf->stencil_format = PIPE_FORMAT_NONE; + + /* choose color format */ + num_formats = choose_color_format(mode, formats); + for (i = 0; i < num_formats; i++) { + if (is_format_supported(ndpy->screen, formats[i], TRUE)) { + nconf->color_format = formats[i]; + break; + } + } + if (nconf->color_format == PIPE_FORMAT_NONE) + return FALSE; + + /* choose depth/stencil format */ + num_formats = choose_depth_stencil_format(mode, formats); + for (i = 0; i < num_formats; i++) { + if (is_format_supported(ndpy->screen, formats[i], FALSE)) { + nconf->depth_format = formats[i]; + nconf->stencil_format = formats[i]; + break; + } + } + if ((nconf->mode.depthBits && nconf->depth_format == PIPE_FORMAT_NONE) || + (nconf->mode.stencilBits && nconf->stencil_format == PIPE_FORMAT_NONE)) + return FALSE; + + return TRUE; +} + +static const struct native_config ** +dri2_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!dri2dpy->configs) { + const __GLcontextModes *modes; + int num_modes, count; + + modes = x11_screen_get_glx_configs(dri2dpy->xscr); + if (!modes) + return NULL; + num_modes = x11_context_modes_count(modes); + + dri2dpy->configs = calloc(num_modes, sizeof(*dri2dpy->configs)); + if (!dri2dpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_modes; i++) { + struct native_config *nconf = &dri2dpy->configs[count].base; + if (dri2_display_convert_config(&dri2dpy->base, modes, nconf)) + count++; + modes = modes->next; + } + + dri2dpy->num_configs = count; + } + + configs = malloc(dri2dpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < dri2dpy->num_configs; i++) + configs[i] = (const struct native_config *) &dri2dpy->configs[i]; + if (num_configs) + *num_configs = dri2dpy->num_configs; + } + + return configs; +} + +static boolean +dri2_display_is_pixmap_supported(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + uint depth, nconf_depth; + + depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); + nconf_depth = util_format_get_blocksizebits(nconf->color_format); + + /* simple depth match for now */ + return (depth == nconf_depth || (depth == 24 && depth + 8 == nconf_depth)); +} + +static void +dri2_display_destroy(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + + if (dri2dpy->configs) + free(dri2dpy->configs); + + if (dri2dpy->base.screen) + dri2dpy->base.screen->destroy(dri2dpy->base.screen); + + if (dri2dpy->xscr) + x11_screen_destroy(dri2dpy->xscr); + if (dri2dpy->own_dpy) + XCloseDisplay(dri2dpy->dpy); + if (dri2dpy->api && dri2dpy->api->destroy) + dri2dpy->api->destroy(dri2dpy->api); + free(dri2dpy); +} + +/** + * Initialize DRI2 and pipe screen. + */ +static boolean +dri2_display_init_screen(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const char *driver = dri2dpy->api->name; + struct drm_create_screen_arg arg; + int fd; + + if (!x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_DRI2) || + !x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_GLX)) { + _eglLog(_EGL_WARNING, "GLX/DRI2 is not supported"); + return FALSE; + } + + fd = x11_screen_enable_dri2(dri2dpy->xscr, driver); + if (fd < 0) + return FALSE; + + memset(&arg, 0, sizeof(arg)); + arg.mode = DRM_CREATE_NORMAL; + dri2dpy->base.screen = dri2dpy->api->create_screen(dri2dpy->api, fd, &arg); + if (!dri2dpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + return FALSE; + } + + return TRUE; +} + +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api) +{ + struct dri2_display *dri2dpy; + + dri2dpy = CALLOC_STRUCT(dri2_display); + if (!dri2dpy) + return NULL; + + dri2dpy->api = api; + if (!dri2dpy->api) { + _eglLog(_EGL_WARNING, "failed to create DRM API"); + free(dri2dpy); + return NULL; + } + + dri2dpy->dpy = dpy; + if (!dri2dpy->dpy) { + dri2dpy->dpy = XOpenDisplay(NULL); + if (!dri2dpy->dpy) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + dri2dpy->own_dpy = TRUE; + } + + dri2dpy->xscr_number = DefaultScreen(dri2dpy->dpy); + dri2dpy->xscr = x11_screen_create(dri2dpy->dpy, dri2dpy->xscr_number); + if (!dri2dpy->xscr) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + if (!dri2_display_init_screen(&dri2dpy->base)) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + dri2dpy->base.destroy = dri2_display_destroy; + dri2dpy->base.get_configs = dri2_display_get_configs; + dri2dpy->base.is_pixmap_supported = dri2_display_is_pixmap_supported; + dri2dpy->base.create_context = dri2_display_create_context; + dri2dpy->base.create_window_surface = dri2_display_create_window_surface; + dri2dpy->base.create_pixmap_surface = dri2_display_create_pixmap_surface; + dri2dpy->base.create_pbuffer_surface = dri2_display_create_pbuffer_surface; + + return &dri2dpy->base; +} diff --git a/src/gallium/state_trackers/egl/x11/native_x11.c b/src/gallium/state_trackers/egl/x11/native_x11.c new file mode 100644 index 0000000000..dd3c9f8b6a --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/native_x11.c @@ -0,0 +1,149 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <string.h> +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" +#include "x11_screen.h" + +#define X11_PROBE_MAGIC 0x11980BE /* "X11PROBE" */ + +static struct drm_api *api; + +static void +x11_probe_destroy(struct native_probe *nprobe) +{ + if (nprobe->data) + free(nprobe->data); + free(nprobe); +} + +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy) +{ + struct native_probe *nprobe; + struct x11_screen *xscr; + int scr; + const char *driver_name = NULL; + Display *xdpy; + + nprobe = CALLOC_STRUCT(native_probe); + if (!nprobe) + return NULL; + + xdpy = dpy; + if (!xdpy) { + xdpy = XOpenDisplay(NULL); + if (!xdpy) { + free(nprobe); + return NULL; + } + } + + scr = DefaultScreen(xdpy); + xscr = x11_screen_create(xdpy, scr); + if (xscr) { + if (x11_screen_support(xscr, X11_SCREEN_EXTENSION_DRI2)) { + driver_name = x11_screen_probe_dri2(xscr); + if (driver_name) + nprobe->data = strdup(driver_name); + } + + x11_screen_destroy(xscr); + } + + if (xdpy != dpy) + XCloseDisplay(xdpy); + + nprobe->magic = X11_PROBE_MAGIC; + nprobe->display = dpy; + + nprobe->destroy = x11_probe_destroy; + + return nprobe; +} + +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe) +{ + if (!nprobe || nprobe->magic != X11_PROBE_MAGIC) + return NATIVE_PROBE_UNKNOWN; + + if (!api) + api = drm_api_create(); + + /* this is a software driver */ + if (!api) + return NATIVE_PROBE_SUPPORTED; + + /* the display does not support DRI2 or the driver mismatches */ + if (!nprobe->data || strcmp(api->name, (const char *) nprobe->data) != 0) + return NATIVE_PROBE_FALLBACK; + + return NATIVE_PROBE_EXACT; +} + +const char * +native_get_name(void) +{ + static char x11_name[32]; + + if (!api) + api = drm_api_create(); + + if (api) + snprintf(x11_name, sizeof(x11_name), "X11/%s", api->name); + else + snprintf(x11_name, sizeof(x11_name), "X11"); + + return x11_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy) +{ + struct native_display *ndpy = NULL; + boolean force_sw; + + if (!api) + api = drm_api_create(); + + force_sw = debug_get_bool_option("EGL_SOFTWARE", FALSE); + if (api && !force_sw) { + ndpy = x11_create_dri2_display(dpy, api); + } + + if (!ndpy) { + EGLint level = (force_sw) ? _EGL_INFO : _EGL_WARNING; + + _eglLog(level, "use software fallback"); + ndpy = x11_create_ximage_display(dpy, TRUE); + } + + return ndpy; +} diff --git a/src/mesa/shader/grammar/grammar_mesa.h b/src/gallium/state_trackers/egl/x11/native_x11.h index 6c92c5812d..622ddac5df 100644 --- a/src/mesa/shader/grammar/grammar_mesa.h +++ b/src/gallium/state_trackers/egl/x11/native_x11.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 7.8 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,22 +22,16 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef GRAMMAR_MESA_H -#define GRAMMAR_MESA_H +#ifndef _NATIVE_X11_H_ +#define _NATIVE_X11_H_ +#include "state_tracker/drm_api.h" +#include "common/native.h" -#include "main/imports.h" -/* NOTE: include Mesa 3-D specific headers here */ +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm); +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api); -typedef GLuint grammar; -typedef GLubyte byte; - - -#define GRAMMAR_PORT_INCLUDE 1 -#include "grammar.h" -#undef GRAMMAR_PORT_INCLUDE - - -#endif - +#endif /* _NATIVE_X11_H_ */ diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c new file mode 100644 index 0000000000..dfa8df2223 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/native_ximage.c @@ -0,0 +1,694 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <sys/ipc.h> +#include <sys/types.h> +#include <sys/shm.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/extensions/XShm.h> +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "pipe/p_compiler.h" +#include "pipe/internal/p_winsys_screen.h" +#include "softpipe/sp_winsys.h" +#include "egllog.h" + +#include "sw_winsys.h" +#include "native_x11.h" +#include "x11_screen.h" + +enum ximage_surface_type { + XIMAGE_SURFACE_TYPE_WINDOW, + XIMAGE_SURFACE_TYPE_PIXMAP, + XIMAGE_SURFACE_TYPE_PBUFFER +}; + +struct ximage_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct x11_screen *xscr; + int xscr_number; + + boolean use_xshm; + + struct pipe_winsys *winsys; + struct ximage_config *configs; + int num_configs; +}; + +struct ximage_buffer { + XImage *ximage; + + struct pipe_texture *texture; + XShmSegmentInfo *shm_info; + boolean xshm_attached; +}; + +struct ximage_surface { + struct native_surface base; + Drawable drawable; + enum ximage_surface_type type; + enum pipe_format color_format; + XVisualInfo visual; + struct ximage_display *xdpy; + + int width, height; + GC gc; + + struct ximage_buffer buffers[NUM_NATIVE_ATTACHMENTS]; + unsigned int sequence_number; +}; + +struct ximage_config { + struct native_config base; + const XVisualInfo *visual; +}; + +static INLINE struct ximage_display * +ximage_display(const struct native_display *ndpy) +{ + return (struct ximage_display *) ndpy; +} + +static INLINE struct ximage_surface * +ximage_surface(const struct native_surface *nsurf) +{ + return (struct ximage_surface *) nsurf; +} + +static INLINE struct ximage_config * +ximage_config(const struct native_config *nconf) +{ + return (struct ximage_config *) nconf; +} + +static void +ximage_surface_free_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + + pipe_texture_reference(&xbuf->texture, NULL); + + if (xbuf->shm_info) { + if (xbuf->xshm_attached) + XShmDetach(xsurf->xdpy->dpy, xbuf->shm_info); + if (xbuf->shm_info->shmaddr != (void *) -1) + shmdt(xbuf->shm_info->shmaddr); + if (xbuf->shm_info->shmid != -1) + shmctl(xbuf->shm_info->shmid, IPC_RMID, 0); + + xbuf->shm_info->shmaddr = (void *) -1; + xbuf->shm_info->shmid = -1; + } +} + +static boolean +ximage_surface_alloc_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + struct pipe_texture templ; + + /* free old data */ + if (xbuf->texture) + ximage_surface_free_buffer(&xsurf->base, which); + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = xsurf->color_format; + templ.width0 = xsurf->width; + templ.height0 = xsurf->height; + templ.depth0 = 1; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + if (xbuf->shm_info) { + struct pipe_buffer *pbuf; + unsigned stride, size; + void *addr = NULL; + + stride = util_format_get_stride(xsurf->color_format, xsurf->width); + /* alignment should depend on visual? */ + stride = align(stride, 4); + size = stride * xsurf->height; + + /* create and attach shm object */ + xbuf->shm_info->shmid = shmget(IPC_PRIVATE, size, 0755); + if (xbuf->shm_info->shmid != -1) { + xbuf->shm_info->shmaddr = + shmat(xbuf->shm_info->shmid, NULL, 0); + if (xbuf->shm_info->shmaddr != (void *) -1) { + if (XShmAttach(xsurf->xdpy->dpy, xbuf->shm_info)) { + addr = xbuf->shm_info->shmaddr; + xbuf->xshm_attached = TRUE; + } + } + } + + if (addr) { + pbuf = screen->user_buffer_create(screen, addr, size); + if (pbuf) { + xbuf->texture = + screen->texture_blanket(screen, &templ, &stride, pbuf); + pipe_buffer_reference(&pbuf, NULL); + } + } + } + else { + xbuf->texture = screen->texture_create(screen, &templ); + } + + /* clean up the buffer if allocation failed */ + if (!xbuf->texture) + ximage_surface_free_buffer(&xsurf->base, which); + + return (xbuf->texture != NULL); +} + +static boolean +ximage_surface_draw_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + struct pipe_transfer *transfer; + + if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER) + return TRUE; + + assert(xsurf->drawable && xbuf->ximage && xbuf->texture); + + transfer = screen->get_tex_transfer(screen, xbuf->texture, + 0, 0, 0, PIPE_TRANSFER_READ, 0, 0, xsurf->width, xsurf->height); + if (!transfer) + return FALSE; + + xbuf->ximage->bytes_per_line = transfer->stride; + xbuf->ximage->data = screen->transfer_map(screen, transfer); + if (!xbuf->ximage->data) { + screen->tex_transfer_destroy(transfer); + return FALSE; + } + + + if (xbuf->shm_info) + XShmPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc, + xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height, False); + else + XPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc, + xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height); + + xbuf->ximage->data = NULL; + screen->transfer_unmap(screen, transfer); + + /* + * softpipe allows the pipe transfer to be re-used, but we don't want to + * rely on that behavior. + */ + screen->tex_transfer_destroy(transfer); + + XSync(xsurf->xdpy->dpy, FALSE); + + return TRUE; +} + +static boolean +ximage_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); +} + +static boolean +ximage_surface_swap_buffers(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xfront, *xback, xtmp; + + xfront = &xsurf->buffers[NATIVE_ATTACHMENT_FRONT_LEFT]; + xback = &xsurf->buffers[NATIVE_ATTACHMENT_BACK_LEFT]; + + /* draw the back buffer directly if there is no front buffer */ + if (!xfront->texture) + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_BACK_LEFT); + + /* swap the buffers */ + xtmp = *xfront; + *xfront = *xback; + *xback = xtmp; + + /* the front/back textures are swapped */ + xsurf->sequence_number++; + + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); +} + +static void +ximage_surface_update_geometry(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + Status ok; + Window root; + int x, y; + unsigned int w, h, border, depth; + + /* pbuffer has fixed geometry */ + if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER) + return; + + ok = XGetGeometry(xsurf->xdpy->dpy, xsurf->drawable, + &root, &x, &y, &w, &h, &border, &depth); + if (ok) { + xsurf->width = w; + xsurf->height = h; + } +} + +static boolean +ximage_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + boolean new_buffers = FALSE; + int att; + + ximage_surface_update_geometry(&xsurf->base); + + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + struct ximage_buffer *xbuf = &xsurf->buffers[att]; + + /* delay the allocation */ + if (!native_attachment_mask_test(attachment_mask, att)) + continue; + + /* reallocate the texture */ + if (!xbuf->texture || + xsurf->width != xbuf->texture->width0 || + xsurf->height != xbuf->texture->height0) { + new_buffers = TRUE; + if (ximage_surface_alloc_buffer(&xsurf->base, att)) { + /* update ximage */ + if (xbuf->ximage) { + xbuf->ximage->width = xsurf->width; + xbuf->ximage->height = xsurf->height; + } + } + } + + if (textures) { + textures[att] = NULL; + pipe_texture_reference(&textures[att], xbuf->texture); + } + } + + /* increase the sequence number so that caller knows */ + if (new_buffers) + xsurf->sequence_number++; + + if (seq_num) + *seq_num = xsurf->sequence_number; + if (width) + *width = xsurf->width; + if (height) + *height = xsurf->height; + + return TRUE; +} + +static void +ximage_surface_wait(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + XSync(xsurf->xdpy->dpy, FALSE); + /* TODO XGetImage and update the front texture */ +} + +static void +ximage_surface_destroy(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct ximage_buffer *xbuf = &xsurf->buffers[i]; + ximage_surface_free_buffer(&xsurf->base, i); + /* xbuf->shm_info is owned by xbuf->ximage? */ + if (xbuf->ximage) { + XDestroyImage(xbuf->ximage); + xbuf->ximage = NULL; + } + } + + if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) + XFreeGC(xsurf->xdpy->dpy, xsurf->gc); + free(xsurf); +} + +static struct ximage_surface * +ximage_display_create_surface(struct native_display *ndpy, + enum ximage_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + struct ximage_config *xconf = ximage_config(nconf); + struct ximage_surface *xsurf; + int i; + + xsurf = CALLOC_STRUCT(ximage_surface); + if (!xsurf) + return NULL; + + xsurf->xdpy = xdpy; + xsurf->type = type; + xsurf->color_format = xconf->base.color_format; + xsurf->drawable = drawable; + + if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) { + xsurf->drawable = drawable; + xsurf->visual = *xconf->visual; + + xsurf->gc = XCreateGC(xdpy->dpy, xsurf->drawable, 0, NULL); + if (!xsurf->gc) { + free(xsurf); + return NULL; + } + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct ximage_buffer *xbuf = &xsurf->buffers[i]; + + if (xdpy->use_xshm) { + xbuf->shm_info = calloc(1, sizeof(*xbuf->shm_info)); + if (xbuf->shm_info) { + /* initialize shm info */ + xbuf->shm_info->shmid = -1; + xbuf->shm_info->shmaddr = (void *) -1; + xbuf->shm_info->readOnly = TRUE; + + xbuf->ximage = XShmCreateImage(xsurf->xdpy->dpy, + xsurf->visual.visual, + xsurf->visual.depth, + ZPixmap, NULL, + xbuf->shm_info, + 0, 0); + } + } + else { + xbuf->ximage = XCreateImage(xsurf->xdpy->dpy, + xsurf->visual.visual, + xsurf->visual.depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 8, /* bitmap_pad */ + 0); /* bytes_per_line */ + } + + if (!xbuf->ximage) { + XFreeGC(xdpy->dpy, xsurf->gc); + free(xsurf); + return NULL; + } + } + } + + xsurf->base.destroy = ximage_surface_destroy; + xsurf->base.swap_buffers = ximage_surface_swap_buffers; + xsurf->base.flush_frontbuffer = ximage_surface_flush_frontbuffer; + xsurf->base.validate = ximage_surface_validate; + xsurf->base.wait = ximage_surface_wait; + + return xsurf; +} + +static struct native_surface * +ximage_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static struct native_surface * +ximage_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static struct native_surface * +ximage_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PBUFFER, + (Drawable) None, nconf); + if (xsurf) { + xsurf->width = width; + xsurf->height = height; + } + return (xsurf) ? &xsurf->base : NULL; +} + +static struct pipe_context * +ximage_display_create_context(struct native_display *ndpy, + void *context_private) +{ + struct pipe_context *pctx = softpipe_create(ndpy->screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static enum pipe_format +choose_format(const XVisualInfo *vinfo) +{ + enum pipe_format fmt; + /* TODO elaborate the formats */ + switch (vinfo->depth) { + case 32: + fmt = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 24: + fmt = PIPE_FORMAT_X8R8G8B8_UNORM; + break; + case 16: + fmt = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + fmt = PIPE_FORMAT_NONE; + break; + } + + return fmt; +} + +static const struct native_config ** +ximage_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!xdpy->configs) { + const XVisualInfo *visuals; + int num_visuals, count, j; + + visuals = x11_screen_get_visuals(xdpy->xscr, &num_visuals); + if (!visuals) + return NULL; + + /* + * Create two configs for each visual. + * One with depth/stencil buffer; one without + */ + xdpy->configs = calloc(num_visuals * 2, sizeof(*xdpy->configs)); + if (!xdpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_visuals; i++) { + for (j = 0; j < 2; j++) { + struct ximage_config *xconf = &xdpy->configs[count]; + __GLcontextModes *mode = &xconf->base.mode; + + xconf->visual = &visuals[i]; + xconf->base.color_format = choose_format(xconf->visual); + if (xconf->base.color_format == PIPE_FORMAT_NONE) + continue; + + x11_screen_convert_visual(xdpy->xscr, xconf->visual, mode); + /* support double buffer mode */ + mode->doubleBufferMode = TRUE; + + xconf->base.depth_format = PIPE_FORMAT_NONE; + xconf->base.stencil_format = PIPE_FORMAT_NONE; + /* create the second config with depth/stencil buffer */ + if (j == 1) { + xconf->base.depth_format = PIPE_FORMAT_S8Z24_UNORM; + xconf->base.stencil_format = PIPE_FORMAT_S8Z24_UNORM; + mode->depthBits = 24; + mode->stencilBits = 8; + mode->haveDepthBuffer = TRUE; + mode->haveStencilBuffer = TRUE; + } + + mode->maxPbufferWidth = 4096; + mode->maxPbufferHeight = 4096; + mode->maxPbufferPixels = 4096 * 4096; + mode->drawableType = + GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT; + mode->swapMethod = GLX_SWAP_EXCHANGE_OML; + + if (mode->alphaBits) + mode->bindToTextureRgba = TRUE; + else + mode->bindToTextureRgb = TRUE; + + count++; + } + } + + xdpy->num_configs = count; + } + + configs = malloc(xdpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < xdpy->num_configs; i++) + configs[i] = (const struct native_config *) &xdpy->configs[i]; + if (num_configs) + *num_configs = xdpy->num_configs; + } + return configs; +} + +static boolean +ximage_display_is_pixmap_supported(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + enum pipe_format fmt; + uint depth; + + depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix); + switch (depth) { + case 32: + fmt = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 24: + fmt = PIPE_FORMAT_X8R8G8B8_UNORM; + break; + case 16: + fmt = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + fmt = PIPE_FORMAT_NONE; + break; + } + + return (fmt == nconf->color_format); +} + +static void +ximage_display_destroy(struct native_display *ndpy) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + + if (xdpy->configs) + free(xdpy->configs); + + xdpy->base.screen->destroy(xdpy->base.screen); + free(xdpy->winsys); + + x11_screen_destroy(xdpy->xscr); + if (xdpy->own_dpy) + XCloseDisplay(xdpy->dpy); + free(xdpy); +} + +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm) +{ + struct ximage_display *xdpy; + + xdpy = CALLOC_STRUCT(ximage_display); + if (!xdpy) + return NULL; + + xdpy->dpy = dpy; + if (!xdpy->dpy) { + xdpy->dpy = XOpenDisplay(NULL); + if (!xdpy->dpy) { + free(xdpy); + return NULL; + } + xdpy->own_dpy = TRUE; + } + + xdpy->xscr_number = DefaultScreen(xdpy->dpy); + xdpy->xscr = x11_screen_create(xdpy->dpy, xdpy->xscr_number); + if (!xdpy->xscr) { + free(xdpy); + return NULL; + } + + xdpy->use_xshm = + (use_xshm && x11_screen_support(xdpy->xscr, X11_SCREEN_EXTENSION_XSHM)); + + xdpy->winsys = create_sw_winsys(); + xdpy->base.screen = softpipe_create_screen(xdpy->winsys); + + xdpy->base.destroy = ximage_display_destroy; + + xdpy->base.get_configs = ximage_display_get_configs; + xdpy->base.is_pixmap_supported = ximage_display_is_pixmap_supported; + xdpy->base.create_context = ximage_display_create_context; + xdpy->base.create_window_surface = ximage_display_create_window_surface; + xdpy->base.create_pixmap_surface = ximage_display_create_pixmap_surface; + xdpy->base.create_pbuffer_surface = ximage_display_create_pbuffer_surface; + + return &xdpy->base; +} diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/state_trackers/egl/x11/sw_winsys.c index 79ff2cc985..6ee3ede38c 100644 --- a/src/gallium/winsys/egl_xlib/sw_winsys.c +++ b/src/gallium/state_trackers/egl/x11/sw_winsys.c @@ -38,6 +38,7 @@ #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -71,16 +72,6 @@ sw_pipe_buffer(struct pipe_buffer *b) } -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - static const char * get_name(struct pipe_winsys *pws) { @@ -170,13 +161,10 @@ surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); return winsys->buffer_create(winsys, alignment, usage, diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.h b/src/gallium/state_trackers/egl/x11/sw_winsys.h index f96c5a14b0..f96c5a14b0 100644 --- a/src/gallium/winsys/egl_xlib/sw_winsys.h +++ b/src/gallium/state_trackers/egl/x11/sw_winsys.h diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.c b/src/gallium/state_trackers/egl/x11/x11_screen.c new file mode 100644 index 0000000000..76ce45ee57 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/x11_screen.c @@ -0,0 +1,453 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <unistd.h> +#include <fcntl.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <X11/Xlibint.h> +#include <X11/extensions/XShm.h> +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "xf86drm.h" +#include "egllog.h" + +#include "x11_screen.h" +#include "dri2.h" +#include "glxinit.h" + +struct x11_screen { + Display *dpy; + int number; + + /* + * This is used to fetch GLX visuals/fbconfigs. It uses code from egl_xdri. + * It might be better to rewrite the part in Xlib or XCB. + */ + __GLXdisplayPrivate *glx_dpy; + + int dri_major, dri_minor; + char *dri_driver; + char *dri_device; + int dri_fd; + + XVisualInfo *visuals; + int num_visuals; + + /* cached values for x11_drawable_get_depth */ + Drawable last_drawable; + unsigned int last_depth; +}; + + +/** + * Create a X11 screen. + */ +struct x11_screen * +x11_screen_create(Display *dpy, int screen) +{ + struct x11_screen *xscr; + + if (screen >= ScreenCount(dpy)) + return NULL; + + xscr = CALLOC_STRUCT(x11_screen); + if (xscr) { + xscr->dpy = dpy; + xscr->number = screen; + + xscr->dri_major = -1; + xscr->dri_fd = -1; + } + return xscr; +} + +/** + * Destroy a X11 screen. + */ +void +x11_screen_destroy(struct x11_screen *xscr) +{ + if (xscr->dri_fd >= 0) + close(xscr->dri_fd); + if (xscr->dri_driver) + Xfree(xscr->dri_driver); + if (xscr->dri_device) + Xfree(xscr->dri_device); + + /* xscr->glx_dpy will be destroyed with the X display */ + + if (xscr->visuals) + XFree(xscr->visuals); + free(xscr); +} + +static boolean +x11_screen_init_dri2(struct x11_screen *xscr) +{ + if (xscr->dri_major < 0) { + int eventBase, errorBase; + + if (!DRI2QueryExtension(xscr->dpy, &eventBase, &errorBase) || + !DRI2QueryVersion(xscr->dpy, &xscr->dri_major, &xscr->dri_minor)) + xscr->dri_major = -1; + } + return (xscr->dri_major >= 0); +} + +static boolean +x11_screen_init_glx(struct x11_screen *xscr) +{ + if (!xscr->glx_dpy) + xscr->glx_dpy = __glXInitialize(xscr->dpy); + return (xscr->glx_dpy != NULL); +} + +/** + * Return true if the screen supports the extension. + */ +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext) +{ + boolean supported = FALSE; + + switch (ext) { + case X11_SCREEN_EXTENSION_XSHM: + supported = XShmQueryExtension(xscr->dpy); + break; + case X11_SCREEN_EXTENSION_GLX: + supported = x11_screen_init_glx(xscr); + break; + case X11_SCREEN_EXTENSION_DRI2: + supported = x11_screen_init_dri2(xscr); + break; + default: + break; + } + + return supported; +} + +/** + * Return the X visuals. + */ +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals) +{ + if (!xscr->visuals) { + XVisualInfo vinfo_template; + vinfo_template.screen = xscr->number; + xscr->visuals = XGetVisualInfo(xscr->dpy, VisualScreenMask, + &vinfo_template, &xscr->num_visuals); + } + + if (num_visuals) + *num_visuals = xscr->num_visuals; + return xscr->visuals; +} + +void +x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual, + __GLcontextModes *mode) +{ + int r, g, b, a; + int visual_type; + + r = util_bitcount(visual->red_mask); + g = util_bitcount(visual->green_mask); + b = util_bitcount(visual->blue_mask); + a = visual->depth - (r + g + b); +#if defined(__cplusplus) || defined(c_plusplus) + visual_type = visual->c_class; +#else + visual_type = visual->class; +#endif + + /* convert to GLX visual type */ + switch (visual_type) { + case TrueColor: + visual_type = GLX_TRUE_COLOR; + break; + case DirectColor: + visual_type = GLX_DIRECT_COLOR; + break; + case PseudoColor: + visual_type = GLX_PSEUDO_COLOR; + break; + case StaticColor: + visual_type = GLX_STATIC_COLOR; + break; + case GrayScale: + visual_type = GLX_GRAY_SCALE; + break; + case StaticGray: + visual_type = GLX_STATIC_GRAY; + break; + default: + visual_type = GLX_NONE; + break; + } + + mode->rgbBits = r + g + b + a; + mode->redBits = r; + mode->greenBits = g; + mode->blueBits = b; + mode->alphaBits = a; + mode->visualID = visual->visualid; + mode->visualType = visual_type; + + /* sane defaults */ + mode->renderType = GLX_RGBA_BIT; + mode->rgbMode = TRUE; + mode->visualRating = GLX_SLOW_CONFIG; + mode->xRenderable = TRUE; +} + +/** + * Return the GLX fbconfigs. + */ +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].configs + : NULL; +} + +/** + * Return the GLX visuals. + */ +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].visuals + : NULL; +} + +static boolean +x11_screen_is_driver_equal(struct x11_screen *xscr, const char *driver) +{ + return (strcmp(xscr->dri_driver, driver) == 0); +} + +/** + * Probe the screen for the DRI2 driver name. + */ +const char * +x11_screen_probe_dri2(struct x11_screen *xscr) +{ + /* get the driver name and the device name */ + if (!xscr->dri_driver) { + if (!DRI2Connect(xscr->dpy, RootWindow(xscr->dpy, xscr->number), + &xscr->dri_driver, &xscr->dri_device)) + xscr->dri_driver = xscr->dri_device = NULL; + } + + return xscr->dri_driver; +} + +/** + * Enable DRI2 and returns the file descriptor of the DRM device. The file + * descriptor will be closed automatically when the screen is destoryed. + */ +int +x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver) +{ + if (xscr->dri_fd < 0) { + int fd; + drm_magic_t magic; + + /* get the driver name and the device name first */ + if (!x11_screen_probe_dri2(xscr)) + return -1; + + if (!x11_screen_is_driver_equal(xscr, driver)) { + _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s", + xscr->dri_driver, driver); + return -1; + } + + fd = open(xscr->dri_device, O_RDWR); + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open %s", xscr->dri_device); + return -1; + } + + memset(&magic, 0, sizeof(magic)); + if (drmGetMagic(fd, &magic)) { + _eglLog(_EGL_WARNING, "failed to get magic"); + close(fd); + return -1; + } + + if (!DRI2Authenticate(xscr->dpy, + RootWindow(xscr->dpy, xscr->number), magic)) { + _eglLog(_EGL_WARNING, "failed to authenticate magic"); + close(fd); + return -1; + } + + xscr->dri_fd = fd; + } + + return xscr->dri_fd; +} + +/** + * Create/Destroy the DRI drawable. + */ +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on) +{ + if (on) + DRI2CreateDrawable(xscr->dpy, drawable); + else + DRI2DestroyDrawable(xscr->dpy, drawable); +} + +/** + * Copy between buffers of the DRI2 drawable. + */ +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf) +{ + XRectangle rect; + XserverRegion region; + + rect.x = x; + rect.y = y; + rect.width = width; + rect.height = height; + + region = XFixesCreateRegion(xscr->dpy, &rect, 1); + DRI2CopyRegion(xscr->dpy, drawable, region, dst_buf, src_buf); + XFixesDestroyRegion(xscr->dpy, region); +} + +/** + * Get the buffers of the DRI2 drawable. The returned array should be freed. + */ +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs) +{ + DRI2Buffer *dri2bufs; + + if (with_format) + dri2bufs = DRI2GetBuffersWithFormat(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + else + dri2bufs = DRI2GetBuffers(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + + return (struct x11_drawable_buffer *) dri2bufs; +} + +/** + * Return the depth of a drawable. + * + * Unlike other drawable functions, the drawable needs not be a DRI2 drawable. + */ +uint +x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable) +{ + unsigned int depth; + + if (drawable != xscr->last_drawable) { + Window root; + int x, y; + unsigned int w, h, border; + Status ok; + + ok = XGetGeometry(xscr->dpy, drawable, &root, + &x, &y, &w, &h, &border, &depth); + if (!ok) + depth = 0; + + xscr->last_drawable = drawable; + xscr->last_depth = depth; + } + else { + depth = xscr->last_depth; + } + + return depth; +} + +/** + * Create a mode list of the given size. + */ +__GLcontextModes * +x11_context_modes_create(unsigned count) +{ + const size_t size = sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) calloc(1, size); + if (*next == NULL) { + x11_context_modes_destroy(base); + base = NULL; + break; + } + next = &((*next)->next); + } + + return base; +} + +/** + * Destroy a mode list. + */ +void +x11_context_modes_destroy(__GLcontextModes *modes) +{ + while (modes != NULL) { + __GLcontextModes *next = modes->next; + free(modes); + modes = next; + } +} + +/** + * Return the number of the modes in the mode list. + */ +unsigned +x11_context_modes_count(const __GLcontextModes *modes) +{ + const __GLcontextModes *mode; + int count = 0; + for (mode = modes; mode; mode = mode->next) + count++; + return count; +} diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.h b/src/gallium/state_trackers/egl/x11/x11_screen.h new file mode 100644 index 0000000000..5432858ac3 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/x11_screen.h @@ -0,0 +1,105 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _X11_SCREEN_H_ +#define _X11_SCREEN_H_ + +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/extensions/dri2tokens.h> +#include "pipe/p_compiler.h" +#include "common/native.h" + +enum x11_screen_extension { + X11_SCREEN_EXTENSION_XSHM, + X11_SCREEN_EXTENSION_GLX, + X11_SCREEN_EXTENSION_DRI2, +}; + +/* the same as DRI2Buffer */ +struct x11_drawable_buffer { + unsigned int attachment; + unsigned int name; + unsigned int pitch; + unsigned int cpp; + unsigned int flags; +}; + +struct x11_screen; + +struct x11_screen * +x11_screen_create(Display *dpy, int screen); + +void +x11_screen_destroy(struct x11_screen *xscr); + +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext); + +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals); + +void +x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual, + __GLcontextModes *mode); + +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr); + +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr); + +const char * +x11_screen_probe_dri2(struct x11_screen *xscr); + +int +x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver); + +__GLcontextModes * +x11_context_modes_create(unsigned count); + +void +x11_context_modes_destroy(__GLcontextModes *modes); + +unsigned +x11_context_modes_count(const __GLcontextModes *modes); + +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on); + +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf); + +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs); + +uint +x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable); + +#endif /* _X11_SCREEN_H_ */ diff --git a/src/gallium/state_trackers/es/Makefile b/src/gallium/state_trackers/es/Makefile new file mode 100644 index 0000000000..b036551271 --- /dev/null +++ b/src/gallium/state_trackers/es/Makefile @@ -0,0 +1,84 @@ +# src/gallium/state_trackers/es/Makefile + +# Build the ES 1/2 state tracker libraries +# This consists of core Mesa ES, plus GL/gallium state tracker. + +TOP = ../../../.. +include $(TOP)/configs/current + +GLES_1_VERSION_MAJOR = 1 +GLES_1_VERSION_MINOR = 1 +GLES_1_VERSION_PATCH = 0 + +GLES_2_VERSION_MAJOR = 2 +GLES_2_VERSION_MINOR = 0 +GLES_2_VERSION_PATCH = 0 + + +# Maybe move these into configs/default: +GLES_1_LIB = GLESv1_CM +GLES_1_LIB_NAME = lib$(GLES_1_LIB).so +GLES_2_LIB = GLESv2 +GLES_2_LIB_NAME = lib$(GLES_2_LIB).so + + +ES1_OBJECTS = st_es1.o +ES2_OBJECTS = st_es2.o + + +ES1_LIBS = \ + $(TOP)/src/mesa/es/libes1gallium.a \ + $(TOP)/src/mesa/es/libes1api.a + +ES2_LIBS = \ + $(TOP)/src/mesa/es/libes2gallium.a \ + $(TOP)/src/mesa/es/libes2api.a + +SYS_LIBS = -lm -pthread + + +INCLUDE_DIRS = \ + -I$(TOP)/src/gallium/include + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@ + + +# Default: make both GL ES 1.1 and GL ES 2.0 libraries +default: $(TOP)/$(LIB_DIR)/$(GLES_1_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLES_2_LIB_NAME) + +# Make the shared libs +$(TOP)/$(LIB_DIR)/$(GLES_1_LIB_NAME): $(ES1_OBJECTS) $(ES1_LIBS) $(GALLIUM_AUXILIARIES) + $(MKLIB) -o $(GLES_1_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(GLES_1_VERSION_MAJOR) \ + -minor $(GLES_1_VERSION_MINOR) \ + -patch $(GLES_1_VERSION_PATCH) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ + $(ES1_OBJECTS) \ + -Wl,--whole-archive $(ES1_LIBS) -Wl,--no-whole-archive \ + $(GALLIUM_AUXILIARIES) $(SYS_LIBS) + +$(TOP)/$(LIB_DIR)/$(GLES_2_LIB_NAME): $(ES2_OBJECTS) $(ES1_LIBS) $(GALLIUM_AUXILIARIES) + $(MKLIB) -o $(GLES_2_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(GLES_2_VERSION_MAJOR) \ + -minor $(GLES_2_VERSION_MINOR) \ + -patch $(GLES_2_VERSION_PATCH) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ + $(ES2_OBJECTS) \ + -Wl,--whole-archive $(ES2_LIBS) -Wl,--no-whole-archive \ + $(GALLIUM_AUXILIARIES) $(SYS_LIBS) + +install: default + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GLES + $(INSTALL) -m 644 $(TOP)/include/GLES/*.h $(DESTDIR)$(INSTALL_DIR)/include/GLES + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GLES2 + $(INSTALL) -m 644 $(TOP)/include/GLES2/*.h $(DESTDIR)$(INSTALL_DIR)/include/GLES2 + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + $(MINSTALL) $(TOP)/$(LIB_DIR)/libGLESv1* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + $(MINSTALL) $(TOP)/$(LIB_DIR)/libGLESv2* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + +clean: + -rm -f *.o *~ + -rm -f $(TOP)/$(LIB_DIR)/$(GLES_1_LIB_NAME)* $(TOP)/$(LIB_DIR)/$(GLES_2_LIB_NAME)* + +depend: diff --git a/src/gallium/state_trackers/es/st_es1.c b/src/gallium/state_trackers/es/st_es1.c new file mode 100644 index 0000000000..25bc53b21e --- /dev/null +++ b/src/gallium/state_trackers/es/st_es1.c @@ -0,0 +1,3 @@ +#include "pipe/p_compiler.h" + +PUBLIC const int st_api_OpenGL_ES1 = 1; diff --git a/src/gallium/state_trackers/es/st_es2.c b/src/gallium/state_trackers/es/st_es2.c new file mode 100644 index 0000000000..171ea62b97 --- /dev/null +++ b/src/gallium/state_trackers/es/st_es2.c @@ -0,0 +1,3 @@ +#include "pipe/p_compiler.h" + +PUBLIC const int st_api_OpenGL_ES2 = 1; diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index 228ac9a20e..3caf56e924 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -1007,7 +1007,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) } -XVisualInfo * +PUBLIC XVisualInfo * glXChooseVisual( Display *dpy, int screen, int *list ) { XMesaVisual xmvis; @@ -1029,7 +1029,7 @@ glXChooseVisual( Display *dpy, int screen, int *list ) } -GLXContext +PUBLIC GLXContext glXCreateContext( Display *dpy, XVisualInfo *visinfo, GLXContext share_list, Bool direct ) { @@ -1084,7 +1084,7 @@ static XMesaBuffer MakeCurrent_PrevReadBuffer = 0; /* GLX 1.3 and later */ -Bool +PUBLIC Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx ) { @@ -1180,21 +1180,21 @@ glXMakeContextCurrent( Display *dpy, GLXDrawable draw, } -Bool +PUBLIC Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) { return glXMakeContextCurrent( dpy, drawable, drawable, ctx ); } -GLXContext +PUBLIC GLXContext glXGetCurrentContext(void) { return GetCurrentContext(); } -Display * +PUBLIC Display * glXGetCurrentDisplay(void) { GLXContext glxCtx = glXGetCurrentContext(); @@ -1203,14 +1203,14 @@ glXGetCurrentDisplay(void) } -Display * +PUBLIC Display * glXGetCurrentDisplayEXT(void) { return glXGetCurrentDisplay(); } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1218,7 +1218,7 @@ glXGetCurrentDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1226,14 +1226,14 @@ glXGetCurrentReadDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawableSGI(void) { return glXGetCurrentReadDrawable(); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) { XMesaVisual v; @@ -1258,7 +1258,7 @@ glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) /*** GLX_MESA_pixmap_colormap ***/ -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap ) { @@ -1282,7 +1282,7 @@ glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); @@ -1295,7 +1295,7 @@ glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) } -void +PUBLIC void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, unsigned long mask ) { @@ -1309,7 +1309,7 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, } -Bool +PUBLIC Bool glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) { int op, ev, err; @@ -1324,7 +1324,7 @@ glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) } -void +PUBLIC void glXDestroyContext( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1340,7 +1340,7 @@ glXDestroyContext( Display *dpy, GLXContext ctx ) } -Bool +PUBLIC Bool glXIsDirect( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1350,7 +1350,7 @@ glXIsDirect( Display *dpy, GLXContext ctx ) -void +PUBLIC void glXSwapBuffers( Display *dpy, GLXDrawable drawable ) { XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); @@ -1377,7 +1377,7 @@ glXSwapBuffers( Display *dpy, GLXDrawable drawable ) /*** GLX_MESA_copy_sub_buffer ***/ -void +PUBLIC void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, int x, int y, int width, int height ) { @@ -1391,7 +1391,7 @@ glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, } -Bool +PUBLIC Bool glXQueryVersion( Display *dpy, int *maj, int *min ) { (void) dpy; @@ -1608,7 +1608,7 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig ) } -int +PUBLIC int glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value ) { @@ -1638,7 +1638,7 @@ glXGetConfig( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXWaitGL( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1647,7 +1647,7 @@ glXWaitGL( void ) -void +PUBLIC void glXWaitX( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1664,7 +1664,7 @@ get_extensions( void ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryExtensionsString( Display *dpy, int screen ) { (void) dpy; @@ -1675,7 +1675,7 @@ glXQueryExtensionsString( Display *dpy, int screen ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryServerString( Display *dpy, int screen, int name ) { static char version[1000]; @@ -1700,7 +1700,7 @@ glXQueryServerString( Display *dpy, int screen, int name ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXGetClientString( Display *dpy, int name ) { static char version[1000]; @@ -1728,7 +1728,7 @@ glXGetClientString( Display *dpy, int name ) */ -int +PUBLIC int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, int attribute, int *value ) { @@ -1743,7 +1743,7 @@ glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, } -GLXFBConfig * +PUBLIC GLXFBConfig * glXGetFBConfigs( Display *dpy, int screen, int *nelements ) { XVisualInfo *visuals, visTemplate; @@ -1769,7 +1769,7 @@ glXGetFBConfigs( Display *dpy, int screen, int *nelements ) } -GLXFBConfig * +PUBLIC GLXFBConfig * glXChooseFBConfig( Display *dpy, int screen, const int *attribList, int *nitems ) { @@ -1798,7 +1798,7 @@ glXChooseFBConfig( Display *dpy, int screen, } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) { if (dpy && config) { @@ -1820,7 +1820,7 @@ glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) } -GLXWindow +PUBLIC GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, const int *attribList ) { @@ -1840,7 +1840,7 @@ glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, } -void +PUBLIC void glXDestroyWindow( Display *dpy, GLXWindow window ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window); @@ -1851,7 +1851,7 @@ glXDestroyWindow( Display *dpy, GLXWindow window ) /* XXX untested */ -GLXPixmap +PUBLIC GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList ) { @@ -1961,7 +1961,7 @@ glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, } -void +PUBLIC void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap); @@ -1971,7 +1971,7 @@ glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) } -GLXPbuffer +PUBLIC GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList ) { @@ -2034,7 +2034,7 @@ glXCreatePbuffer( Display *dpy, GLXFBConfig config, } -void +PUBLIC void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) { XMesaBuffer b = XMesaFindBuffer(dpy, pbuf); @@ -2044,7 +2044,7 @@ glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) } -void +PUBLIC void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value ) { @@ -2090,7 +2090,7 @@ glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, } -GLXContext +PUBLIC GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct ) { @@ -2124,7 +2124,7 @@ glXCreateNewContext( Display *dpy, GLXFBConfig config, } -int +PUBLIC int glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) { GLXContext glxCtx = ctx; @@ -2153,7 +2153,7 @@ glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) } -void +PUBLIC void glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2162,7 +2162,7 @@ glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) } -void +PUBLIC void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, unsigned long *mask ) { @@ -2177,7 +2177,7 @@ glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, /*** GLX_SGI_swap_control ***/ -int +PUBLIC int glXSwapIntervalSGI(int interval) { (void) interval; @@ -2190,7 +2190,7 @@ glXSwapIntervalSGI(int interval) static unsigned int FrameCounter = 0; -int +PUBLIC int glXGetVideoSyncSGI(unsigned int *count) { /* this is a bogus implementation */ @@ -2198,7 +2198,7 @@ glXGetVideoSyncSGI(unsigned int *count) return 0; } -int +PUBLIC int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { if (divisor <= 0 || remainder < 0) @@ -2215,7 +2215,7 @@ glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) /*** GLX_SGI_make_current_read ***/ -Bool +PUBLIC Bool glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) { return glXMakeContextCurrent( dpy, draw, read, ctx ); @@ -2233,7 +2233,7 @@ glXGetCurrentReadDrawableSGI(void) /*** GLX_SGIX_video_source ***/ #if defined(_VL_H) -GLXVideoSourceSGIX +PUBLIC GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) { (void) dpy; @@ -2245,7 +2245,7 @@ glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath pa return 0; } -void +PUBLIC void glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) { (void) dpy; @@ -2257,21 +2257,21 @@ glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) /*** GLX_EXT_import_context ***/ -void +PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext context) { (void) dpy; (void) context; } -GLXContextID +PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext context) { (void) context; return 0; } -GLXContext +PUBLIC GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID) { (void) dpy; @@ -2279,7 +2279,7 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID) return 0; } -int +PUBLIC int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) { (void) dpy; @@ -2293,20 +2293,20 @@ glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *val /*** GLX_SGIX_fbconfig ***/ -int +PUBLIC int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) { return glXGetFBConfigAttrib(dpy, config, attribute, value); } -GLXFBConfigSGIX * +PUBLIC GLXFBConfigSGIX * glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) { return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2315,7 +2315,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pi } -GLXContext +PUBLIC GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2344,14 +2344,14 @@ glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_ } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) { return glXGetVisualFromFBConfig(dpy, config); } -GLXFBConfigSGIX +PUBLIC GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) { XMesaVisual xmvis = find_glx_visual(dpy, vis); @@ -2367,7 +2367,7 @@ glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) /*** GLX_SGIX_pbuffer ***/ -GLXPbufferSGIX +PUBLIC GLXPbufferSGIX glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attribList) @@ -2406,7 +2406,7 @@ glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, } -void +PUBLIC void glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2416,7 +2416,7 @@ glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) } -int +PUBLIC int glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) { const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2449,7 +2449,7 @@ glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigne } -void +PUBLIC void glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2460,7 +2460,7 @@ glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) } -void +PUBLIC void glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2476,7 +2476,7 @@ glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) /*** GLX_SGI_cushion ***/ -void +PUBLIC void glXCushionSGI(Display *dpy, Window win, float cushion) { (void) dpy; @@ -2488,7 +2488,7 @@ glXCushionSGI(Display *dpy, Window win, float cushion) /*** GLX_SGIX_video_resize ***/ -int +PUBLIC int glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) { (void) dpy; @@ -2498,7 +2498,7 @@ glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window return 0; } -int +PUBLIC int glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) { (void) dpy; @@ -2511,7 +2511,7 @@ glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, i return 0; } -int +PUBLIC int glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) { (void) dpy; @@ -2524,7 +2524,7 @@ glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, i return 0; } -int +PUBLIC int glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) { (void) dpy; @@ -2537,7 +2537,7 @@ glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *d return 0; } -int +PUBLIC int glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) { (void) dpy; @@ -2552,7 +2552,7 @@ glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) /*** GLX_SGIX_dmbuffer **/ #if defined(_DM_BUFFER_H_) -Bool +PUBLIC Bool glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) { (void) dpy; @@ -2566,7 +2566,7 @@ glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params /*** GLX_SGIX_swap_group ***/ -void +PUBLIC void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) { (void) dpy; @@ -2578,7 +2578,7 @@ glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) /*** GLX_SGIX_swap_barrier ***/ -void +PUBLIC void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) { (void) dpy; @@ -2586,7 +2586,7 @@ glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) (void) barrier; } -Bool +PUBLIC Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) { (void) dpy; @@ -2599,7 +2599,7 @@ glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) /*** GLX_SUN_get_transparent_index ***/ -Status +PUBLIC Status glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) { (void) dpy; @@ -2617,7 +2617,7 @@ glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *p * Release the depth, stencil, accum buffers attached to a GLXDrawable * (a window or pixmap) prior to destroying the GLXDrawable. */ -Bool +PUBLIC Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) { XMesaBuffer b = XMesaFindBuffer(dpy, d); @@ -2630,7 +2630,7 @@ glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) /*** GLX_EXT_texture_from_pixmap ***/ -void +PUBLIC void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { @@ -2639,7 +2639,7 @@ glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, XMesaBindTexImage(dpy, b, buffer, attrib_list); } -void +PUBLIC void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) { XMesaBuffer b = XMesaFindBuffer(dpy, drawable); diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c index ca7d88c922..bd4a85caa0 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_getproc.c +++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c @@ -34,6 +34,7 @@ #include <string.h> #include "GL/glx.h" #include "glapi/glapi.h" +#include "pipe/p_compiler.h" struct name_address_pair { @@ -192,7 +193,7 @@ _glxapi_get_proc_address(const char *funcName) } -__GLXextFuncPtr +PUBLIC __GLXextFuncPtr glXGetProcAddressARB(const GLubyte *procName) { __GLXextFuncPtr f; @@ -208,6 +209,7 @@ glXGetProcAddressARB(const GLubyte *procName) /* GLX 1.4 */ +PUBLIC void (*glXGetProcAddress(const GLubyte *procName))() { return glXGetProcAddressARB(procName); diff --git a/src/gallium/state_trackers/glx/xlib/glx_usefont.c b/src/gallium/state_trackers/glx/xlib/glx_usefont.c index acc64df62b..16e5ce642f 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_usefont.c +++ b/src/gallium/state_trackers/glx/xlib/glx_usefont.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/imports.h" #include <GL/glx.h> +#include "pipe/p_compiler.h" /* Some debugging info. */ @@ -210,7 +211,7 @@ isvalid(XFontStruct * fs, unsigned int which) } -void +PUBLIC void glXUseXFont(Font font, int first, int count, int listbase) { Display *dpy; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index c76dfb31d2..1783bc504d 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -67,6 +67,10 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#include "trace/tr_texture.h" + #include "xm_winsys.h" #include <GL/glx.h> @@ -87,6 +91,8 @@ void xmesa_set_driver( const struct xm_driver *templ ) */ pipe_mutex _xmesa_lock; +static struct pipe_screen *_screen = NULL; +static struct pipe_screen *screen = NULL; /**********************************************************************/ @@ -754,7 +760,7 @@ PUBLIC XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) { static GLboolean firstTime = GL_TRUE; - static struct pipe_screen *screen = NULL; + struct pipe_context *_pipe = NULL; struct pipe_context *pipe = NULL; XMesaContext c; GLcontext *mesaCtx; @@ -762,7 +768,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (firstTime) { pipe_mutex_init(_xmesa_lock); - screen = driver.create_pipe_screen(); + _screen = driver.create_pipe_screen(); + screen = trace_screen_create( _screen ); firstTime = GL_FALSE; } @@ -781,9 +788,11 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (screen == NULL) goto fail; - pipe = driver.create_pipe_context(screen, (void *) c); - if (pipe == NULL) + _pipe = driver.create_pipe_context(_screen, (void *) c); + if (_pipe == NULL) goto fail; + pipe = trace_context_create(screen, _pipe); + pipe->priv = c; c->st = st_create_context(pipe, &v->mesa_visual, @@ -1110,6 +1119,12 @@ void XMesaSwapBuffers( XMesaBuffer b ) st_swapbuffers(b->stfb, &frontLeftSurf, NULL); if (frontLeftSurf) { + if (_screen != screen) { + struct trace_surface *tr_surf = trace_surface( frontLeftSurf ); + struct pipe_surface *surf = tr_surf->surface; + frontLeftSurf = surf; + } + driver.display_surface(b, frontLeftSurf); } diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript index ec385e7c44..8498a90812 100644 --- a/src/gallium/state_trackers/python/SConscript +++ b/src/gallium/state_trackers/python/SConscript @@ -28,20 +28,35 @@ if 'python' in env['statetrackers']: 'X11', ]) + sources = [ + 'gallium.i', + 'st_device.c', + 'st_sample.c', + ] + + drivers = [ + trace + ] + + if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + sources += ['st_llvmpipe_winsys.c'] + drivers += [llvmpipe] + else: + sources += ['st_softpipe_winsys.c'] + drivers += [softpipe] + pyst = env.ConvenienceLibrary( target = 'pyst', - source = [ - 'gallium.i', - 'st_device.c', - 'st_sample.c', - 'st_softpipe_winsys.c', - ], + source = sources, ) + env['no_import_lib'] = 1 + env.SharedLibrary( target = '_gallium', source = [ 'st_hardpipe_winsys.c', ], - LIBS = [pyst, softpipe, trace] + auxiliaries + env['LIBS'], + LIBS = [pyst] + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index 3f79cc1a3d..6879722845 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -46,6 +46,7 @@ #include "util/u_draw_quad.h" #include "util/u_tile.h" #include "util/u_math.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "tgsi/tgsi_text.h" #include "tgsi/tgsi_dump.h" @@ -75,12 +76,10 @@ %rename(BlendColor) pipe_blend_color; %rename(Blend) pipe_blend_state; %rename(Clip) pipe_clip_state; -%rename(ConstantBuffer) pipe_constant_buffer; %rename(Depth) pipe_depth_state; %rename(Stencil) pipe_stencil_state; %rename(Alpha) pipe_alpha_state; %rename(DepthStencilAlpha) pipe_depth_stencil_alpha_state; -%rename(FormatBlock) pipe_format_block; %rename(Framebuffer) pipe_framebuffer_state; %rename(PolyStipple) pipe_poly_stipple; %rename(Rasterizer) pipe_rasterizer_state; diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index a40aa1e518..ce893dad45 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -52,11 +52,16 @@ struct st_context { cso_set_blend($self->cso, state); } - void set_sampler( unsigned index, const struct pipe_sampler_state *state ) { + void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) { cso_single_sampler($self->cso, index, state); cso_single_sampler_done($self->cso); } + void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) { + cso_single_vertex_sampler($self->cso, index, state); + cso_single_vertex_sampler_done($self->cso); + } + void set_rasterizer( const struct pipe_rasterizer_state *state ) { cso_set_rasterizer($self->cso, state); } @@ -103,6 +108,25 @@ struct st_context { $self->vs = vs; } + void set_geometry_shader( const struct pipe_shader_state *state ) { + void *gs; + + if(!state) { + cso_set_geometry_shader_handle($self->cso, NULL); + return; + } + + gs = $self->pipe->create_gs_state($self->pipe, state); + if(!gs) + return; + + if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK) + return; + + cso_delete_geometry_shader($self->cso, $self->gs); + $self->gs = gs; + } + /* * Parameter-like state (or properties) */ @@ -118,10 +142,7 @@ struct st_context { void set_constant_buffer(unsigned shader, unsigned index, struct pipe_buffer *buffer ) { - struct pipe_constant_buffer state; - memset(&state, 0, sizeof(state)); - state.buffer = buffer; - $self->pipe->set_constant_buffer($self->pipe, shader, index, &state); + $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer); } void set_framebuffer(const struct pipe_framebuffer_state *state ) @@ -142,14 +163,24 @@ struct st_context { cso_set_viewport($self->cso, state); } - void set_sampler_texture(unsigned index, - struct pipe_texture *texture) { + void set_fragment_sampler_texture(unsigned index, + struct pipe_texture *texture) { + if(!texture) + texture = $self->default_texture; + pipe_texture_reference(&$self->fragment_sampler_textures[index], texture); + $self->pipe->set_fragment_sampler_textures($self->pipe, + PIPE_MAX_SAMPLERS, + $self->fragment_sampler_textures); + } + + void set_vertex_sampler_texture(unsigned index, + struct pipe_texture *texture) { if(!texture) texture = $self->default_texture; - pipe_texture_reference(&$self->sampler_textures[index], texture); - $self->pipe->set_sampler_textures($self->pipe, - PIPE_MAX_SAMPLERS, - $self->sampler_textures); + pipe_texture_reference(&$self->vertex_sampler_textures[index], texture); + $self->pipe->set_vertex_sampler_textures($self->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + $self->vertex_sampler_textures); } void set_vertex_buffer(unsigned index, diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i index f16fe5b0ff..0eba488a07 100644 --- a/src/gallium/state_trackers/python/p_device.i +++ b/src/gallium/state_trackers/python/p_device.i @@ -87,6 +87,10 @@ struct st_device { enum pipe_texture_target target, unsigned tex_usage, unsigned geom_flags ) { + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + return $self->screen->is_format_supported( $self->screen, format, target, @@ -110,15 +114,20 @@ struct st_device { unsigned tex_usage = 0 ) { struct pipe_texture templat; + + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + memset(&templat, 0, sizeof(templat)); templat.format = format; - pf_get_block(templat.format, &templat.block); - templat.width[0] = width; - templat.height[0] = height; - templat.depth[0] = depth; + templat.width0 = width; + templat.height0 = height; + templat.depth0 = depth; templat.last_level = last_level; templat.target = target; templat.tex_usage = tex_usage; + return $self->screen->texture_create($self->screen, &templat); } diff --git a/src/gallium/state_trackers/python/p_format.i b/src/gallium/state_trackers/python/p_format.i index 26fb12b387..68df009331 100644 --- a/src/gallium/state_trackers/python/p_format.i +++ b/src/gallium/state_trackers/python/p_format.i @@ -152,11 +152,3 @@ enum pipe_format { PIPE_FORMAT_DXT5_SRGBA, }; - -struct pipe_format_block -{ - unsigned size; - unsigned width; - unsigned height; -}; - diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index 1d513abf3c..761587dc53 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -59,25 +59,17 @@ } unsigned get_width(unsigned level=0) { - return $self->width[level]; + return u_minify($self->width0, level); } unsigned get_height(unsigned level=0) { - return $self->height[level]; + return u_minify($self->height0, level); } unsigned get_depth(unsigned level=0) { - return $self->depth[level]; + return u_minify($self->depth0, level); } - - unsigned get_nblocksx(unsigned level=0) { - return $self->nblocksx[level]; - } - - unsigned get_nblocksy(unsigned level=0) { - return $self->nblocksy[level]; - } - + /** Get a surface which is a "view" into a texture */ struct st_surface * get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0) @@ -88,7 +80,7 @@ SWIG_exception(SWIG_ValueError, "face out of bounds"); if(level > $self->last_level) SWIG_exception(SWIG_ValueError, "level out of bounds"); - if(zslice >= $self->depth[level]) + if(zslice >= u_minify($self->depth0, level)) SWIG_exception(SWIG_ValueError, "zslice out of bounds"); surface = CALLOC_STRUCT(st_surface); @@ -126,8 +118,6 @@ struct st_surface unsigned format; unsigned width; unsigned height; - unsigned nblocksx; - unsigned nblocksy; ~st_surface() { pipe_texture_reference(&$self->texture, NULL); @@ -142,8 +132,8 @@ struct st_surface struct pipe_transfer *transfer; unsigned stride; - stride = pf_get_nblocksx(&texture->block, w) * texture->block.size; - *LENGTH = pf_get_nblocksy(&texture->block, h) * stride; + stride = util_format_get_stride(texture->format, w); + *LENGTH = util_format_get_nblocksy(texture->format, h) * stride; *STRING = (char *) malloc(*LENGTH); if(!*STRING) return; @@ -169,9 +159,9 @@ struct st_surface struct pipe_transfer *transfer; if(stride == 0) - stride = pf_get_nblocksx(&texture->block, w) * texture->block.size; + stride = util_format_get_stride(texture->format, w); - if(LENGTH < pf_get_nblocksy(&texture->block, h) * stride) + if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride) SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); transfer = screen->get_tex_transfer(screen, @@ -375,25 +365,13 @@ struct st_surface static unsigned st_surface_width_get(struct st_surface *surface) { - return surface->texture->width[surface->level]; + return u_minify(surface->texture->width0, surface->level); } static unsigned st_surface_height_get(struct st_surface *surface) { - return surface->texture->height[surface->level]; - } - - static unsigned - st_surface_nblocksx_get(struct st_surface *surface) - { - return surface->texture->nblocksx[surface->level]; - } - - static unsigned - st_surface_nblocksy_get(struct st_surface *surface) - { - return surface->texture->nblocksy[surface->level]; + return u_minify(surface->texture->height0, surface->level); } %} diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index 348f2e4368..b61d47d645 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -52,10 +52,10 @@ def make_image(surface, x=None, y=None, w=None, h=None): w = surface.width - x if h is None: h = surface.height - y - data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + data = surface.get_tile_rgba8(x, y, surface.width, surface.height) import Image - outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1) return outimage def save_image(filename, surface, x=None, y=None, w=None, h=None): @@ -94,12 +94,11 @@ struct_factories = { "pipe_blend_color": gallium.BlendColor, "pipe_blend_state": gallium.Blend, #"pipe_clip_state": gallium.Clip, - #"pipe_constant_buffer": gallium.ConstantBuffer, + #"pipe_buffer": gallium.Buffer, "pipe_depth_state": gallium.Depth, "pipe_stencil_state": gallium.Stencil, "pipe_alpha_state": gallium.Alpha, "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha, - "pipe_format_block": gallium.FormatBlock, #"pipe_framebuffer_state": gallium.Framebuffer, "pipe_poly_stipple": gallium.PolyStipple, "pipe_rasterizer_state": gallium.Rasterizer, @@ -279,9 +278,9 @@ class Screen(Object): def texture_create(self, templat): return self.real.texture_create( format = templat.format, - width = templat.width[0], - height = templat.height[0], - depth = templat.depth[0], + width = templat.width, + height = templat.height, + depth = templat.depth, last_level = templat.last_level, target = templat.target, tex_usage = templat.tex_usage, @@ -307,7 +306,7 @@ class Screen(Object): def surface_write(self, surface, data, stride, size): if surface is None: return - assert surface.nblocksy * stride == size +# assert surface.nblocksy * stride == size surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride) def get_tex_transfer(self, texture, face, level, zslice, usage, x, y, w, h): @@ -388,9 +387,13 @@ class Context(Object): def delete_sampler_state(self, state): pass - def bind_sampler_states(self, num_states, states): + def bind_vertex_sampler_states(self, num_states, states): for i in range(num_states): - self.real.set_sampler(i, states[i]) + self.real.set_vertex_sampler(i, states[i]) + + def bind_fragment_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_fragment_sampler(i, states[i]) def create_rasterizer_state(self, state): return state @@ -459,10 +462,10 @@ class Context(Object): sys.stdout.flush() def set_constant_buffer(self, shader, index, buffer): - if buffer is not None and buffer.buffer is not None: - self.real.set_constant_buffer(shader, index, buffer.buffer) + if buffer is not None: + self.real.set_constant_buffer(shader, index, buffer) - self.dump_constant_buffer(buffer.buffer) + self.dump_constant_buffer(buffer) def set_framebuffer_state(self, state): _state = gallium.Framebuffer() @@ -486,9 +489,13 @@ class Context(Object): def set_viewport_state(self, state): self.real.set_viewport(state) - def set_sampler_textures(self, num_textures, textures): + def set_fragment_sampler_textures(self, num_textures, textures): + for i in range(num_textures): + self.real.set_fragment_sampler_texture(i, textures[i]) + + def set_vertex_sampler_textures(self, num_textures, textures): for i in range(num_textures): - self.real.set_sampler_texture(i, textures[i]) + self.real.set_vertex_sampler_texture(i, textures[i]) def set_vertex_buffers(self, num_buffers, buffers): self.vbufs = buffers[0:num_buffers] @@ -508,10 +515,6 @@ class Context(Object): self.real.set_vertex_element(i, elements[i]) self.real.set_vertex_elements(num_elements) - def set_edgeflags(self, bitfield): - # FIXME - pass - def dump_vertices(self, start, count): if not self.interpreter.verbosity(2): return diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py new file mode 100644 index 0000000000..a07cf557f2 --- /dev/null +++ b/src/gallium/state_trackers/python/samples/gs.py @@ -0,0 +1,254 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * + + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def show_image(surface): + outimage = make_image(surface) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title('background image') + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +def test(dev): + ctx = dev.context_create() + + width = 255 + height = 255 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.texture_create( + PIPE_FORMAT_X8R8G8B8_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, + ).get_surface() + zbuf = dev.texture_create( + PIPE_FORMAT_Z32_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + ctx.set_vertex_shader(vs) + + gs = Shader(''' + GEOM + PROPERTY GS_INPUT_PRIMITIVE TRIANGLES + PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP + DCL IN[][0], POSITION, CONSTANT + DCL IN[][1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0][0] + 1:MOV OUT[1], IN[0][1] + 2:EMIT + 3:MOV OUT[0], IN[1][0] + 4:MOV OUT[1], IN[1][1] + 5:EMIT + 6:MOV OUT[0], IN[2][0] + 7:MOV OUT[1], IN[2][1] + 8:EMIT + 9:ENDPRIM + 10:END + ''') + ctx.set_geometry_shader(gs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + verts[ 0] = 0.0 # x1 + verts[ 1] = 0.8 # y1 + verts[ 2] = 0.2 # z1 + verts[ 3] = 1.0 # w1 + verts[ 4] = 1.0 # r1 + verts[ 5] = 0.0 # g1 + verts[ 6] = 0.0 # b1 + verts[ 7] = 1.0 # a1 + verts[ 8] = -0.8 # x2 + verts[ 9] = -0.8 # y2 + verts[10] = 0.5 # z2 + verts[11] = 1.0 # w2 + verts[12] = 0.0 # r2 + verts[13] = 1.0 # g2 + verts[14] = 0.0 # b2 + verts[15] = 1.0 # a2 + verts[16] = 0.8 # x3 + verts[17] = -0.8 # y3 + verts[18] = 0.8 # z3 + verts[19] = 1.0 # w3 + verts[20] = 0.0 # r3 + verts[21] = 0.0 # g3 + verts[22] = 1.0 # b3 + verts[23] = 1.0 # a3 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + show_image(cbuf) + #show_image(zbuf) + #save_image('cbuf.png', cbuf) + #save_image('zbuf.png', zbuf) + + + +def main(): + dev = Device() + test(dev) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py index b721e0b575..e5e168bdc8 100644 --- a/src/gallium/state_trackers/python/samples/tri.py +++ b/src/gallium/state_trackers/python/samples/tri.py @@ -118,7 +118,7 @@ def test(dev): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -136,10 +136,10 @@ def test(dev): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() zbuf = dev.texture_create( - PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_Z32_UNORM, width, height, tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, ).get_surface() @@ -159,7 +159,7 @@ def test(dev): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], COLOR, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -172,7 +172,7 @@ def test(dev): # fragment shader fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR, CONSTANT 0:MOV OUT[0], IN[0] diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index ea7d18738f..d144af2447 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -62,8 +62,9 @@ st_device_reference(struct st_device **ptr, struct st_device *st_dev) { struct st_device *old_dev = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &st_dev->reference)) + if (pipe_reference(&(*ptr)->reference, &st_dev->reference)) st_device_really_destroy(old_dev); + *ptr = st_dev; } @@ -134,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx) st_ctx->pipe->destroy(st_ctx->pipe); for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->sampler_textures[i], NULL); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL); + for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL); pipe_texture_reference(&st_ctx->default_texture, NULL); FREE(st_ctx); @@ -249,12 +252,9 @@ st_context_create(struct st_device *st_dev) memset( &templat, 0, sizeof( templat ) ); templat.target = PIPE_TEXTURE_2D; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.block.size = 4; - templat.block.width = 1; - templat.block.height = 1; - templat.width[0] = 1; - templat.height[0] = 1; - templat.depth[0] = 1; + templat.width0 = 1; + templat.height0 = 1; + templat.depth0 = 1; templat.last_level = 0; st_ctx->default_texture = screen->texture_create( screen, &templat ); @@ -264,8 +264,8 @@ st_context_create(struct st_device *st_dev) 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - st_ctx->default_texture->width[0], - st_ctx->default_texture->height[0]); + st_ctx->default_texture->width0, + st_ctx->default_texture->height0); if (transfer) { uint32_t *map; map = (uint32_t *) screen->transfer_map(screen, transfer); @@ -278,9 +278,12 @@ st_context_create(struct st_device *st_dev) } for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture); - cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures); + cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures); + cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures); } /* vertex shader */ diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h index a246b6a1f2..f786e13411 100644 --- a/src/gallium/state_trackers/python/st_device.h +++ b/src/gallium/state_trackers/python/st_device.h @@ -57,9 +57,11 @@ struct st_context { void *vs; void *fs; + void *gs; struct pipe_texture *default_texture; - struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS]; + struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS]; unsigned num_vertex_buffers; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; diff --git a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c new file mode 100644 index 0000000000..0096b18c99 --- /dev/null +++ b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c @@ -0,0 +1,148 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * Llvmpipe support. + * + * @author Jose Fonseca + */ + + +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "llvmpipe/lp_winsys.h" +#include "st_winsys.h" + + +static boolean +llvmpipe_ws_is_displaytarget_format_supported( struct llvmpipe_winsys *ws, + enum pipe_format format ) +{ + return FALSE; +} + + +static void * +llvmpipe_ws_displaytarget_map(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt, + unsigned flags ) +{ + assert(0); + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_unmap(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt ) +{ + assert(0); +} + + +static void +llvmpipe_ws_displaytarget_destroy(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt) +{ + assert(0); +} + + +static struct llvmpipe_displaytarget * +llvmpipe_ws_displaytarget_create(struct llvmpipe_winsys *winsys, + enum pipe_format format, + unsigned width, unsigned height, + unsigned alignment, + unsigned *stride) +{ + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_display(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt, + void *context_private) +{ + assert(0); +} + + +static void +llvmpipe_ws_destroy(struct llvmpipe_winsys *winsys) +{ + FREE(winsys); +} + + +static struct pipe_screen * +st_llvmpipe_screen_create(void) +{ + static struct llvmpipe_winsys *winsys; + struct pipe_screen *screen; + + winsys = CALLOC_STRUCT(llvmpipe_winsys); + if (!winsys) + goto no_winsys; + + winsys->destroy = llvmpipe_ws_destroy; + winsys->is_displaytarget_format_supported = llvmpipe_ws_is_displaytarget_format_supported; + winsys->displaytarget_create = llvmpipe_ws_displaytarget_create; + winsys->displaytarget_map = llvmpipe_ws_displaytarget_map; + winsys->displaytarget_unmap = llvmpipe_ws_displaytarget_unmap; + winsys->displaytarget_display = llvmpipe_ws_displaytarget_display; + winsys->displaytarget_destroy = llvmpipe_ws_displaytarget_destroy; + + screen = llvmpipe_create_screen(winsys); + if (!screen) + goto no_screen; + + return screen; + +no_screen: + FREE(winsys); +no_winsys: + return NULL; +} + + +static struct pipe_context * +st_llvmpipe_context_create(struct pipe_screen *screen) +{ + return llvmpipe_create(screen); +} + + +const struct st_winsys st_softpipe_winsys = { + &st_llvmpipe_screen_create, + &st_llvmpipe_context_create, +}; diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c index 53a01891e1..9637741421 100644 --- a/src/gallium/state_trackers/python/st_sample.c +++ b/src/gallium/state_trackers/python/st_sample.c @@ -30,6 +30,7 @@ #include "pipe/p_format.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_tile.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -423,7 +424,6 @@ dxt5_rgba_data[] = { static INLINE void st_sample_dxt_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, uint8_t *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h) @@ -462,21 +462,21 @@ st_sample_dxt_pixel_block(enum pipe_format format, for(ch = 0; ch < 4; ++ch) rgba[y*rgba_stride + x*4 + ch] = (float)(data[i].rgba[y*4*4 + x*4 + ch])/255.0f; - memcpy(raw, data[i].raw, block->size); + memcpy(raw, data[i].raw, util_format_get_blocksize(format)); } static INLINE void st_sample_generic_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, uint8_t *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h) { unsigned i; unsigned x, y, ch; + int blocksize = util_format_get_blocksize(format); - for(i = 0; i < block->size; ++i) + for(i = 0; i < blocksize; ++i) raw[i] = (uint8_t)st_random(); @@ -503,7 +503,6 @@ st_sample_generic_pixel_block(enum pipe_format format, */ void st_sample_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, void *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h) @@ -513,11 +512,11 @@ st_sample_pixel_block(enum pipe_format format, case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: - st_sample_dxt_pixel_block(format, block, raw, rgba, rgba_stride, w, h); + st_sample_dxt_pixel_block(format, raw, rgba, rgba_stride, w, h); break; default: - st_sample_generic_pixel_block(format, block, raw, rgba, rgba_stride, w, h); + st_sample_generic_pixel_block(format, raw, rgba, rgba_stride, w, h); break; } } @@ -528,8 +527,8 @@ st_sample_surface(struct st_surface *surface, float *rgba) { struct pipe_texture *texture = surface->texture; struct pipe_screen *screen = texture->screen; - unsigned width = texture->width[surface->level]; - unsigned height = texture->height[surface->level]; + unsigned width = u_minify(texture->width0, surface->level); + unsigned height = u_minify(texture->height0, surface->level); uint rgba_stride = width * 4; struct pipe_transfer *transfer; void *raw; @@ -548,18 +547,23 @@ st_sample_surface(struct st_surface *surface, float *rgba) raw = screen->transfer_map(screen, transfer); if (raw) { - const struct pipe_format_block *block = &texture->block; + enum pipe_format format = texture->format; uint x, y; + int nblocksx = util_format_get_nblocksx(format, width); + int nblocksy = util_format_get_nblocksy(format, height); + int blockwidth = util_format_get_blockwidth(format); + int blockheight = util_format_get_blockheight(format); + int blocksize = util_format_get_blocksize(format); - for (y = 0; y < transfer->nblocksy; ++y) { - for (x = 0; x < transfer->nblocksx; ++x) { - st_sample_pixel_block(texture->format, - block, - (uint8_t *) raw + y * transfer->stride + x * block->size, - rgba + y * block->height * rgba_stride + x * block->width * 4, + + for (y = 0; y < nblocksy; ++y) { + for (x = 0; x < nblocksx; ++x) { + st_sample_pixel_block(format, + (uint8_t *) raw + y * transfer->stride + x * blocksize, + rgba + y * blockheight * rgba_stride + x * blockwidth * 4, rgba_stride, - MIN2(block->width, width - x*block->width), - MIN2(block->height, height - y*block->height)); + MIN2(blockwidth, width - x*blockwidth), + MIN2(blockheight, height - y*blockheight)); } } diff --git a/src/gallium/state_trackers/python/st_sample.h b/src/gallium/state_trackers/python/st_sample.h index 0a27083549..888114d302 100644 --- a/src/gallium/state_trackers/python/st_sample.h +++ b/src/gallium/state_trackers/python/st_sample.h @@ -35,7 +35,6 @@ void st_sample_pixel_block(enum pipe_format format, - const struct pipe_format_block *block, void *raw, float *rgba, unsigned rgba_stride, unsigned w, unsigned h); diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c index f0abd12e3d..dfe3e465f7 100644 --- a/src/gallium/state_trackers/python/st_softpipe_winsys.c +++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c @@ -35,237 +35,10 @@ * @author Jose Fonseca */ - -#include "pipe/internal/p_winsys_screen.h"/* port to just p_screen */ -#include "pipe/p_format.h" -#include "pipe/p_context.h" -#include "pipe/p_inlines.h" -#include "util/u_math.h" -#include "util/u_memory.h" #include "softpipe/sp_winsys.h" #include "st_winsys.h" - -struct st_softpipe_buffer -{ - struct pipe_buffer base; - boolean userBuffer; /** Is this a user-space buffer? */ - void *data; - void *mapped; -}; - - -/** Cast wrapper */ -static INLINE struct st_softpipe_buffer * -st_softpipe_buffer( struct pipe_buffer *buf ) -{ - return (struct st_softpipe_buffer *)buf; -} - - -static void * -st_softpipe_buffer_map(struct pipe_winsys *winsys, - struct pipe_buffer *buf, - unsigned flags) -{ - struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf); - st_softpipe_buf->mapped = st_softpipe_buf->data; - return st_softpipe_buf->mapped; -} - - -static void -st_softpipe_buffer_unmap(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - struct st_softpipe_buffer *st_softpipe_buf = st_softpipe_buffer(buf); - st_softpipe_buf->mapped = NULL; -} - - -static void -st_softpipe_buffer_destroy(struct pipe_buffer *buf) -{ - struct st_softpipe_buffer *oldBuf = st_softpipe_buffer(buf); - - if (oldBuf->data) { - if (!oldBuf->userBuffer) - align_free(oldBuf->data); - - oldBuf->data = NULL; - } - - FREE(oldBuf); -} - - -static void -st_softpipe_flush_frontbuffer(struct pipe_winsys *winsys, - struct pipe_surface *surf, - void *context_private) -{ -} - - - -static const char * -st_softpipe_get_name(struct pipe_winsys *winsys) -{ - return "softpipe"; -} - - -static struct pipe_buffer * -st_softpipe_buffer_create(struct pipe_winsys *winsys, - unsigned alignment, - unsigned usage, - unsigned size) -{ - struct st_softpipe_buffer *buffer = CALLOC_STRUCT(st_softpipe_buffer); - - pipe_reference_init(&buffer->base.reference, 1); - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; - - buffer->data = align_malloc(size, alignment); - - return &buffer->base; -} - - -/** - * Create buffer which wraps user-space data. - */ -static struct pipe_buffer * -st_softpipe_user_buffer_create(struct pipe_winsys *winsys, - void *ptr, - unsigned bytes) -{ - struct st_softpipe_buffer *buffer; - - buffer = CALLOC_STRUCT(st_softpipe_buffer); - if(!buffer) - return NULL; - - pipe_reference_init(&buffer->base.reference, 1); - buffer->base.size = bytes; - buffer->userBuffer = TRUE; - buffer->data = ptr; - - return &buffer->base; -} - - -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - -static struct pipe_buffer * -st_softpipe_surface_buffer_create(struct pipe_winsys *winsys, - unsigned width, unsigned height, - enum pipe_format format, - unsigned usage, - unsigned tex_usage, - unsigned *stride) -{ - const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; - - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); - - return winsys->buffer_create(winsys, alignment, - usage, - *stride * nblocksy); -} - - -static void -st_softpipe_fence_reference(struct pipe_winsys *winsys, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence) -{ -} - - -static int -st_softpipe_fence_signalled(struct pipe_winsys *winsys, - struct pipe_fence_handle *fence, - unsigned flag) -{ - return 0; -} - - -static int -st_softpipe_fence_finish(struct pipe_winsys *winsys, - struct pipe_fence_handle *fence, - unsigned flag) -{ - return 0; -} - - -static void -st_softpipe_destroy(struct pipe_winsys *winsys) -{ - FREE(winsys); -} - - -static struct pipe_screen * -st_softpipe_screen_create(void) -{ - static struct pipe_winsys *winsys; - struct pipe_screen *screen; - - winsys = CALLOC_STRUCT(pipe_winsys); - if(!winsys) - return NULL; - - winsys->destroy = st_softpipe_destroy; - - winsys->buffer_create = st_softpipe_buffer_create; - winsys->user_buffer_create = st_softpipe_user_buffer_create; - winsys->buffer_map = st_softpipe_buffer_map; - winsys->buffer_unmap = st_softpipe_buffer_unmap; - winsys->buffer_destroy = st_softpipe_buffer_destroy; - - winsys->surface_buffer_create = st_softpipe_surface_buffer_create; - - winsys->fence_reference = st_softpipe_fence_reference; - winsys->fence_signalled = st_softpipe_fence_signalled; - winsys->fence_finish = st_softpipe_fence_finish; - - winsys->flush_frontbuffer = st_softpipe_flush_frontbuffer; - winsys->get_name = st_softpipe_get_name; - - screen = softpipe_create_screen(winsys); - if(!screen) - st_softpipe_destroy(winsys); - - return screen; -} - - -static struct pipe_context * -st_softpipe_context_create(struct pipe_screen *screen) -{ - return softpipe_create(screen); -} - - const struct st_winsys st_softpipe_winsys = { - &st_softpipe_screen_create, - &st_softpipe_context_create, + &softpipe_create_screen_malloc, + &softpipe_create, }; diff --git a/src/gallium/state_trackers/python/tests/base.py b/src/gallium/state_trackers/python/tests/base.py index 202ccfc350..b022d073fd 100755 --- a/src/gallium/state_trackers/python/tests/base.py +++ b/src/gallium/state_trackers/python/tests/base.py @@ -47,7 +47,7 @@ for name, value in globals().items(): formats[value] = name def is_depth_stencil_format(format): - # FIXME: make and use binding to pf_is_depth_stencil + # FIXME: make and use binding to util_format_is_depth_or_stencil return format in ( PIPE_FORMAT_Z32_UNORM, PIPE_FORMAT_Z24S8_UNORM, diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/.gitignore b/src/gallium/state_trackers/python/tests/regress/fragment-shader/.gitignore new file mode 100644 index 0000000000..e33609d251 --- /dev/null +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/.gitignore @@ -0,0 +1 @@ +*.png diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh index 7a0006bf66..103d7497f4 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh index f7836c85dd..bcb9420596 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh index c89cd748a8..b5281975d4 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh index 6517e3c494..d59df76e70 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh index 464880ba68..fbb20fa9f6 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh index 2684076f1d..b511288f4b 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh index ad11e28918..99a2f96103 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh index 4f3aa30d66..a54c2623b0 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh index 54c7c64459..5f5b4be109 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh index 0e78ef86b5..6323c4712d 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh index e9ee0f8147..740809d22e 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh index 439acd5bbd..413b9dc391 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh index ab21b245dd..b69f213261 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh index 969ae73d98..df284f49e7 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh index 612975e057..64af72f381 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh index ed158b0fc6..bdd0b0026b 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh index cc9feef07e..f4b611b26a 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh index 695621fdc9..d1e9b0b53b 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh index 9505bc3c3e..1f33fac472 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh index 9cd4b68295..ecd19248c6 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh index acd6aa750d..c2d99ddd15 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh index ba1b61503b..a08ab6d2dc 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh index 192aa7bb26..6110647d97 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh index 83441fa820..673fca139a 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh index d6f66c4927..6ec8b1184c 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh @@ -1,4 +1,4 @@ -FRAG1.1 +FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py index d60fb38d1a..8d3bf9d4d7 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py @@ -96,7 +96,7 @@ def test(dev, name): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width @@ -131,7 +131,7 @@ def test(dev, name): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION DCL IN[1], COLOR DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/.gitignore b/src/gallium/state_trackers/python/tests/regress/vertex-shader/.gitignore new file mode 100644 index 0000000000..e33609d251 --- /dev/null +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/.gitignore @@ -0,0 +1 @@ +*.png diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh index f0d0d5de17..79c9ca69fb 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh index 936c851c9d..ca97ad05df 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh index 7638e96346..321140e89e 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh index 28ce6f9a0c..d60ea46b36 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh index b57d68520f..caff622fe6 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh index 0eb31719c5..3dd2fd1c2f 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh index dc5e0eb92e..da9cc18dfc 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh index 34057af4e6..4637227e5c 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh index 44ad708119..aa80d6e394 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh index d179749de8..64d1a494e1 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL OUT[0], POSITION diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh index f6e08d087c..5cf16fd1aa 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh index da98f30928..a4a752d4d2 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh index 8c262580e2..4bb5f3ec3f 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh index eb07a3bd56..daaa941f15 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh index 2d8b1fe3bf..af279ec7f4 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh index 84af0e2905..46d886c55b 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh index bcdec07c20..0ef91637e0 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh index f3b57c3038..d34f6cd6e3 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh index 78af589b5c..cfb3ec37dc 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh index 1675c7d5ff..faf1e6e7d4 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh index 3d92cd5aae..6de1d071ef 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh index 85c60ff4ec..9a52422984 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh index 6db417a62e..dc87ce4ae7 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh index fc83238052..d82eb08fd3 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh index ce4e90b5e1..e39bebcd9f 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh index c03de4c674..6f20552f21 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh index a583b95828..0f9678b8a3 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh index 8def8943b0..39d42ae2a0 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh @@ -1,4 +1,4 @@ -VERT1.1 +VERT DCL IN[0], POSITION DCL IN[1], COLOR diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py index 472769f259..01bf5a3210 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py @@ -96,7 +96,7 @@ def test(dev, name): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width @@ -135,7 +135,7 @@ def test(dev, name): # fragment shader fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR, CONSTANT 0:MOV OUT[0], IN[0] diff --git a/src/gallium/state_trackers/python/tests/surface_copy.py b/src/gallium/state_trackers/python/tests/surface_copy.py index 3ceecbbd3a..df5babb78a 100755 --- a/src/gallium/state_trackers/python/tests/surface_copy.py +++ b/src/gallium/state_trackers/python/tests/surface_copy.py @@ -98,9 +98,10 @@ class TextureTest(TestCase): y = 0 w = dst_surface.width h = dst_surface.height - - stride = dst_surface.nblocksx * dst_texture.block.size - size = dst_surface.nblocksy * stride + + # ??? + stride = pf_get_stride(texture->format, w) + size = pf_get_nblocksy(texture->format) * stride src_raw = os.urandom(size) src_surface.put_tile_raw(0, 0, w, h, src_raw, stride) diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py index 0b76932b6e..79287f2cac 100755 --- a/src/gallium/state_trackers/python/tests/texture_render.py +++ b/src/gallium/state_trackers/python/tests/texture_render.py @@ -144,8 +144,8 @@ class TextureTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) - ctx.set_sampler_texture(0, src_texture) + ctx.set_fragment_sampler(0, sampler) + ctx.set_fragment_sampler_texture(0, src_texture) # framebuffer cbuf_tex = dev.texture_create( @@ -171,7 +171,7 @@ class TextureTest(TestCase): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], GENERIC, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -185,7 +185,7 @@ class TextureTest(TestCase): # fragment shader fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], GENERIC[0], LINEAR DCL OUT[0], COLOR, CONSTANT DCL SAMP[0], CONSTANT diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py index c7b78abbbe..520961c805 100755 --- a/src/gallium/state_trackers/python/tests/texture_sample.py +++ b/src/gallium/state_trackers/python/tests/texture_sample.py @@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( @@ -216,7 +216,7 @@ class TextureColorSampleTest(TestCase): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], GENERIC, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -236,7 +236,7 @@ class TextureColorSampleTest(TestCase): PIPE_TEXTURE_CUBE: "CUBE", }[target] fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], GENERIC[0], LINEAR DCL OUT[0], COLOR, CONSTANT DCL SAMP[0], CONSTANT @@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( @@ -415,7 +415,7 @@ class TextureDepthSampleTest(TestCase): # vertex shader vs = Shader(''' - VERT1.1 + VERT DCL IN[0], POSITION, CONSTANT DCL IN[1], GENERIC, CONSTANT DCL OUT[0], POSITION, CONSTANT @@ -435,7 +435,7 @@ class TextureDepthSampleTest(TestCase): PIPE_TEXTURE_CUBE: "CUBE", }[target] fs = Shader(''' - FRAG1.1 + FRAG DCL IN[0], GENERIC[0], LINEAR DCL SAMP[0], CONSTANT DCL OUT[0].z, POSITION diff --git a/src/gallium/state_trackers/python/tests/texture_transfer.py b/src/gallium/state_trackers/python/tests/texture_transfer.py index e65b425adf..35daca9e49 100755 --- a/src/gallium/state_trackers/python/tests/texture_transfer.py +++ b/src/gallium/state_trackers/python/tests/texture_transfer.py @@ -86,8 +86,9 @@ class TextureTest(TestCase): surface = texture.get_surface(face, level, zslice) - stride = surface.nblocksx * texture.block.size - size = surface.nblocksy * stride + # ??? + stride = pf_get_stride(texture->format, w) + size = pf_get_nblocksy(texture->format) * stride in_raw = os.urandom(size) diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile index b8c805b06c..037d8dc911 100644 --- a/src/gallium/state_trackers/vega/Makefile +++ b/src/gallium/state_trackers/vega/Makefile @@ -1,8 +1,14 @@ -# src/mesa/Makefile +# src/gallium/state_trackers/vega/Makefile TOP = ../../../.. include $(TOP)/configs/current -GALLIUM = $(TOP) + +VG_LIB = OpenVG +VG_LIB_NAME = lib$(VG_LIB).so + +VG_MAJOR = 1 +VG_MINOR = 0 +VG_TINY = 0 ### Lists of source files, included by Makefiles @@ -34,95 +40,54 @@ VG_SOURCES = \ shader.c \ shaders_cache.c +VG_OBJECTS = $(VG_SOURCES:.c=.o) -### All the core C sources - -ALL_SOURCES = \ - $(VG_SOURCES) - - -### Object files -VG_OBJECTS = \ - $(VG_SOURCES:.c=.o) +VG_LIBS = $(GALLIUM_AUXILIARIES) -lm ### Include directories INCLUDE_DIRS = \ -I$(TOP)/include \ - -I$(GALLIUM)/include \ - -I$(GALLIUM)/src/gallium/include \ - -I$(GALLIUM)/src/gallium/auxiliary + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary -VG_LIB = OpenVG -VG_LIB_NAME = lib$(VG_LIB).so - -VG_MAJOR = 1 -VG_MINOR = 0 -VG_TINY = 0 - -GALLIUM_LIBS = \ - $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \ - $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \ - $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \ - $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \ - $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \ - $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ - $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \ - $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a - -.SUFFIXES : .cpp .c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@ -.cpp.o: - $(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ - - -default: depend subdirs $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME) +default: depend $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME) # Make the OpenVG library -$(TOP)/$(LIB_DIR)/$(VG_LIB_NAME): $(VG_OBJECTS) $(GALLIUM_LIBS) - $(TOP)/bin/mklib -o $(VG_LIB) \ +$(TOP)/$(LIB_DIR)/$(VG_LIB_NAME): $(VG_OBJECTS) $(VG_LIBS) + $(MKLIB) -o $(VG_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major $(VG_MAJOR) \ -minor $(VG_MINOR) \ -patch $(VG_TINY) \ -install $(TOP)/$(LIB_DIR) \ - $(VG_OBJECTS) $(GALLIUM_LIBS) \ - -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive $(SYS_LIBS) + $(VG_OBJECTS) $(VG_LIBS) ###################################################################### # Generic stuff -depend: $(ALL_SOURCES) +depend: $(VG_SOURCES) @ echo "running $(MKDEP)" @ rm -f depend # workaround oops on gutsy?!? @ touch depend - @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ + @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(VG_SOURCES) \ > /dev/null 2>/dev/null - -subdirs: - install: default - $(INSTALL) -d $(INSTALL_DIR)/include/VG - $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) - $(INSTALL) -m 644 $(TOP)/include/VG/*.h $(INSTALL_DIR)/include/VG - @if [ -e $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME) ]; then \ - $(INSTALL) $(TOP)/$(LIB_DIR)/libOpenVG* $(INSTALL_DIR)/$(LIB_DIR); \ - fi + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/VG + $(INSTALL) -m 644 $(TOP)/include/VG/*.h $(DESTDIR)$(INSTALL_DIR)/include/VG + $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) + $(MINSTALL) $(TOP)/$(LIB_DIR)/libOpenVG* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) # Emacs tags tags: etags `find . -name \*.[ch]` $(TOP)/include/VG/*.h clean: - -rm -f *.o - -rm -f */*.o - -rm -f */*/*.o - -rm -f depend depend.bak + rm -f $(VG_OBJECTS) + rm -f depend depend.bak -include depend +sinclude depend diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 862cbb03c4..8f69ee0109 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -38,6 +38,7 @@ #include "pipe/p_screen.h" #include "pipe/p_shader_tokens.h" +#include "util/u_format.h" #include "util/u_memory.h" @@ -68,10 +69,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = color_data_len; - templ.height[0] = 1; - templ.depth[0] = 1; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); + templ.width0 = color_data_len; + templ.height0 = 1; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; tex = screen->texture_create(screen, &templ); @@ -81,7 +81,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, screen->get_tex_transfer(screen, tex, 0, 0, 0, PIPE_TRANSFER_READ_WRITE , - 0, 0, tex->width[0], tex->height[0]); + 0, 0, tex->width0, tex->height0); void *map = screen->transfer_map(screen, transfer); memcpy(map, color_data, sizeof(VGint)*color_data_len); screen->transfer_unmap(screen, transfer); @@ -147,22 +147,22 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer, VGint param_bytes) { struct pipe_context *pipe = ctx->pipe; - struct pipe_constant_buffer *cbuf = &ctx->filter.buffer; + struct pipe_buffer **cbuf = &ctx->filter.buffer; /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + *cbuf = pipe_buffer_create(pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, buffer); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static void setup_samplers(struct vg_context *ctx, struct filter_info *info) diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index 4f9f3dae17..97cbe69205 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -32,7 +32,6 @@ #include "vg_context.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" /* for winsys->update_buffer */ #include "util/u_pack_color.h" #include "util/u_draw_quad.h" @@ -116,8 +115,8 @@ clear_with_quad(struct vg_context *st, float x0, float y0, x1, y1); */ - if (st->pipe->winsys && st->pipe->winsys->update_buffer) - st->pipe->winsys->update_buffer( st->pipe->winsys, + if (st->pipe->screen && st->pipe->screen->update_buffer) + st->pipe->screen->update_buffer( st->pipe->screen, st->pipe->priv ); cso_save_blend(st->cso_context); diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h index 9a49f2e12d..60bed197e2 100644 --- a/src/gallium/state_trackers/vega/asm_filters.h +++ b/src/gallium/state_trackers/vega/asm_filters.h @@ -28,7 +28,7 @@ #define ASM_FILTERS_H static const char color_matrix_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL CONST[0..4], CONSTANT\n" @@ -51,7 +51,7 @@ static const char color_matrix_asm[] = "END\n"; static const char convolution_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..4], CONSTANT\n" @@ -78,7 +78,7 @@ static const char convolution_asm[] = static const char lookup_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" @@ -103,7 +103,7 @@ static const char lookup_asm[] = static const char lookup_single_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" "DCL TEMP[0..2], CONSTANT\n" diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h index 218e1d166d..903bfc88a4 100644 --- a/src/gallium/state_trackers/vega/asm_util.h +++ b/src/gallium/state_trackers/vega/asm_util.h @@ -29,7 +29,7 @@ static const char pass_through_depth_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL OUT[0].z, POSITION, CONSTANT\n" "0: MOV OUT[0].z, IN[0].zzzz\n" @@ -39,7 +39,7 @@ static const char pass_through_depth_asm[] = /* μnew = μmask */ static const char set_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL SAMP[0], CONSTANT\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -48,7 +48,7 @@ static const char set_mask_asm[] = /* μnew = 1 – (1 – μmask)*(1 – μprev) */ static const char union_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -65,7 +65,7 @@ static const char union_mask_asm[] = /* μnew = μmask *μprev */ static const char intersect_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -79,7 +79,7 @@ static const char intersect_mask_asm[] = /* μnew = μprev*(1 – μmask) */ static const char subtract_mask_asm[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], GENERIC[0], PERSPECTIVE\n" "DCL IN[1], POSITION, LINEAR\n" "DCL CONST[0], CONSTANT\n" @@ -94,7 +94,7 @@ static const char subtract_mask_asm[] = static const char vs_plain_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL OUT[0], POSITION\n" "DCL TEMP[0]\n" @@ -105,7 +105,7 @@ static const char vs_plain_asm[] = "3: END\n"; static const char vs_clear_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" @@ -120,7 +120,7 @@ static const char vs_clear_asm[] = static const char vs_texture_asm[] = - "VERT1.1\n" + "VERT\n" "DCL IN[0]\n" "DCL IN[1]\n" "DCL OUT[0], POSITION\n" diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 9a722980d5..1112ad9839 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -39,6 +39,7 @@ #include "pipe/p_screen.h" #include "pipe/p_inlines.h" #include "util/u_blit.h" +#include "util/u_format.h" #include "util/u_tile.h" #include "util/u_memory.h" #include "util/u_math.h" @@ -93,8 +94,8 @@ static void vg_copy_texture(struct vg_context *ctx, dst_loc[3] = height; dst_bounds[0] = 0.f; dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width[0]; - dst_bounds[3] = dst->height[0]; + dst_bounds[2] = dst->width0; + dst_bounds[3] = dst->height0; src_loc[0] = sx; src_loc[1] = sy; @@ -102,8 +103,8 @@ static void vg_copy_texture(struct vg_context *ctx, src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->width[0]; - src_bounds[3] = src->height[0]; + src_bounds[2] = src->width0; + src_bounds[3] = src->height0; vg_bound_rect(src_loc, src_bounds, src_shift); vg_bound_rect(dst_loc, dst_bounds, dst_shift); @@ -270,11 +271,10 @@ struct vg_image * image_create(VGImageFormat format, memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; pt.format = pformat; - pf_get_block(pformat, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; newtex = screen->texture_create(screen, &pt); @@ -414,7 +414,7 @@ void image_sub_data(struct vg_image *image, { /* upload color_data */ struct pipe_transfer *transfer = screen->get_tex_transfer( screen, texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]); + PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); src += (dataStride * yoffset); for (i = 0; i < height; i++) { _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); @@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx) return PIPE_TEX_FILTER_NEAREST; break; case VG_IMAGE_QUALITY_BETTER: - /*return PIPE_TEX_FILTER_ANISO;*/ + /* possibly use anisotropic filtering */ return PIPE_TEX_FILTER_LINEAR; break; default: diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 24650a37d5..3e260e7073 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -36,6 +36,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" struct vg_mask_layer { @@ -216,7 +217,7 @@ static void setup_mask_framebuffer(struct pipe_surface *surf, static void setup_mask_operation(VGMaskOperation operation) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f}; void *shader = 0; @@ -224,17 +225,17 @@ static void setup_mask_operation(VGMaskOperation operation) /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, ones); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); switch (operation) { case VG_UNION_MASK: { if (!ctx->mask.union_fs) { @@ -319,22 +320,22 @@ static void setup_mask_samplers(struct pipe_texture *umask) static void setup_mask_fill(const VGfloat color[4]) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, 0, param_bytes, color); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); cso_set_fragment_shader_handle(ctx->cso_context, shaders_cache_fill(ctx->sc, VEGA_SOLID_FILL_SHADER)); @@ -426,7 +427,7 @@ static void mask_using_texture(struct pipe_texture *texture, if (!surface) return; if (!intersect_rectangles(surface->width, surface->height, - texture->width[0], texture->height[0], + texture->width0, texture->height0, x, y, width, height, offsets, loc)) return; @@ -491,11 +492,10 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; pt.format = PIPE_FORMAT_A8R8G8B8_UNORM; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; pt.compressed = 0; @@ -607,8 +607,8 @@ void mask_render_to(struct path *path, struct vg_mask_layer *temp_layer; VGint width, height; - width = fb_buffers->alpha_mask->width[0]; - height = fb_buffers->alpha_mask->width[0]; + width = fb_buffers->alpha_mask->width0; + height = fb_buffers->alpha_mask->width0; temp_layer = mask_layer_create(width, height); diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index 04a6ba9cdc..d8f6299b2d 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -34,6 +34,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" @@ -76,7 +77,8 @@ struct vg_paint { struct pipe_sampler_state sampler; } pattern; - struct pipe_constant_buffer cbuf; + /* XXX next 3 all unneded? */ + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -151,10 +153,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) templ.target = PIPE_TEXTURE_1D; templ.format = PIPE_FORMAT_A8R8G8B8_UNORM; templ.last_level = 0; - templ.width[0] = 1024; - templ.height[0] = 1; - templ.depth[0] = 1; - pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block); + templ.width0 = 1024; + templ.height0 = 1; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; tex = screen->texture_create(screen, &templ); @@ -328,8 +329,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer) map[4] = 0.f; map[5] = 1.f; - map[6] = paint->pattern.texture->width[0]; - map[7] = paint->pattern.texture->height[0]; + map[6] = paint->pattern.texture->width0; + map[7] = paint->pattern.texture->height0; { struct matrix mat; memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix, diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c index b6d282d803..d385ee567f 100644 --- a/src/gallium/state_trackers/vega/polygon.c +++ b/src/gallium/state_trackers/vega/polygon.c @@ -293,6 +293,7 @@ static void draw_polygon(struct vg_context *ctx, /* tell pipe about the vertex attributes */ velement.src_offset = 0; + velement.instance_divisor = 0; velement.vertex_buffer_index = 0; velement.src_format = PIPE_FORMAT_R32G32_FLOAT; velement.nr_components = COMPONENTS; diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 396c88aa3d..64e3a7c545 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -35,6 +35,7 @@ #include "pipe/p_shader_tokens.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_simple_shaders.h" #include "util/u_memory.h" #include "util/u_rect.h" @@ -56,7 +57,7 @@ static void setup_shaders(struct renderer *ctx) { struct pipe_context *pipe = ctx->pipe; /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe); + ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); } static struct pipe_buffer * @@ -230,13 +231,13 @@ void renderer_draw_texture(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ @@ -276,10 +277,10 @@ void renderer_copy_texture(struct renderer *ctx, struct pipe_framebuffer_state fb; float s0, t0, s1, t1; - assert(src->width[0] != 0); - assert(src->height[0] != 0); - assert(dst->width[0] != 0); - assert(dst->height[0] != 0); + assert(src->width0 != 0); + assert(src->height0 != 0); + assert(dst->width0 != 0); + assert(dst->height0 != 0); #if 0 debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n", @@ -287,10 +288,10 @@ void renderer_copy_texture(struct renderer *ctx, #endif #if 1 - s0 = sx1 / src->width[0]; - s1 = sx2 / src->width[0]; - t0 = sy1 / src->height[0]; - t1 = sy2 / src->height[0]; + s0 = sx1 / src->width0; + s1 = sx2 / src->width0; + t0 = sy1 / src->height0; + t1 = sy2 / src->height0; #else s0 = 0; s1 = 1; @@ -445,10 +446,9 @@ void renderer_copy_surface(struct renderer *ctx, texTemp.target = PIPE_TEXTURE_2D; texTemp.format = src->format; texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; - pf_get_block(src->format, &texTemp.block); + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; tex = screen->texture_create(screen, &texTemp); if (!tex) @@ -570,13 +570,13 @@ void renderer_texture_quad(struct renderer *r, struct pipe_buffer *buf; VGfloat s0, t0, s1, t1; - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = x1offset / tex->width[0]; - s1 = x2offset / tex->width[0]; - t0 = y1offset / tex->height[0]; - t1 = y2offset / tex->height[0]; + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; cso_save_vertex_shader(r->cso); /* shaders */ diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index 91909da2c0..8e59d53dc7 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -51,7 +51,7 @@ struct shader { VGImageMode image_mode; float constants[MAX_CONSTANTS]; - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader) { struct vg_context *ctx = shader->context; struct pipe_context *pipe = shader->context->pipe; - struct pipe_constant_buffer *cbuf = &shader->cbuf; + struct pipe_buffer **cbuf = &shader->cbuf; VGint param_bytes = paint_constant_buffer_size(shader->paint); float temp_buf[MAX_CONSTANTS]; assert(param_bytes <= sizeof(temp_buf)); paint_fill_constant_buffer(shader->paint, temp_buf); - if (cbuf->buffer == NULL || + if (*cbuf == NULL || memcmp(temp_buf, shader->constants, param_bytes) != 0) { - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); memcpy(shader->constants, temp_buf, param_bytes); - cbuf->buffer = pipe_user_buffer_create(pipe->screen, - &shader->constants, - sizeof(shader->constants)); + *cbuf = pipe_user_buffer_create(pipe->screen, + &shader->constants, + sizeof(shader->constants)); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static VGint blend_bind_samplers(struct vg_context *ctx, diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c index fd0831fab1..f620075d0b 100644 --- a/src/gallium/state_trackers/vega/shaders_cache.c +++ b/src/gallium/state_trackers/vega/shaders_cache.c @@ -97,7 +97,7 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t /* static const char max_shader_preamble[] = - "FRAG1.1\n" + "FRAG\n" "DCL IN[0], POSITION, LINEAR\n" "DCL IN[1], GENERIC[0], PERSPECTIVE\n" "DCL OUT[0], COLOR, CONSTANT\n" @@ -168,7 +168,7 @@ create_preamble(char *txt, --end_temp; --end_sampler; - sprintf(txt, "FRAG1.1\n"); + sprintf(txt, "FRAG\n"); if (declare_input) { sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n"); diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 00d23f5c22..c16ac036e3 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -122,8 +122,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, void vg_destroy_context(struct vg_context *ctx) { - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; - struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; + struct pipe_buffer **vsbuf = &ctx->vs_const_buffer; util_destroy_blit(ctx->blit); renderer_destroy(ctx->renderer); @@ -131,11 +131,11 @@ void vg_destroy_context(struct vg_context *ctx) shader_destroy(ctx->shader); paint_destroy(ctx->default_paint); - if (cbuf && cbuf->buffer) - pipe_buffer_reference(&cbuf->buffer, NULL); + if (*cbuf) + pipe_buffer_reference(cbuf, NULL); - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); if (ctx->clear.fs) { cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); @@ -371,20 +371,20 @@ void vg_validate_state(struct vg_context *ctx) 2.f/fb->width, 2.f/fb->height, 1, 1, -1, -1, 0, 0 }; - struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->vs_const_buffer; vg_set_viewport(ctx, VEGA_Y0_BOTTOM); - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, vs_consts); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf); } if ((ctx->state.dirty & VS_DIRTY)) { cso_set_vertex_shader_handle(ctx->cso_context, diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index ccc8889c8c..bc88c8d139 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -50,7 +50,7 @@ struct st_renderbuffer { }; struct st_framebuffer { - VGint init_width, init_height; + VGint width, height; struct st_renderbuffer *strb; struct st_renderbuffer *dsrb; @@ -113,7 +113,7 @@ struct vg_context } clear; struct { - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_sampler_state sampler; struct vg_shader *union_fs; @@ -135,7 +135,7 @@ struct vg_context struct pipe_sampler_state blend_sampler; struct { - struct pipe_constant_buffer buffer; + struct pipe_buffer *buffer; void *color_matrix_fs; } filter; struct vg_paint *default_paint; @@ -145,7 +145,7 @@ struct vg_context struct vg_shader *plain_vs; struct vg_shader *clear_vs; struct vg_shader *texture_vs; - struct pipe_constant_buffer vs_const_buffer; + struct pipe_buffer *vs_const_buffer; }; struct vg_object { diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index a8ab9397f9..617c174eb6 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -31,10 +31,14 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_rect.h" +/* advertise OpenVG support */ +PUBLIC const int st_api_OpenVG = 1; + static struct pipe_texture * create_texture(struct pipe_context *pipe, enum pipe_format format, VGint width, VGint height) @@ -51,13 +55,12 @@ create_texture(struct pipe_context *pipe, enum pipe_format format, } templ.target = PIPE_TEXTURE_2D; - pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; - if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { templ.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; } else { templ.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | @@ -190,8 +193,8 @@ struct st_framebuffer * st_create_framebuffer(const void *visual, */ stfb->alpha_mask = 0; - stfb->init_width = width; - stfb->init_height = height; + stfb->width = width; + stfb->height = height; stfb->privateData = privateData; } @@ -279,11 +282,14 @@ void st_resize_framebuffer(struct st_framebuffer *stfb, /* If this is a noop, exit early and don't do the clear, etc below. */ - if (strb->width == width && - strb->height == height && + if (stfb->width == width && + stfb->height == height && state->zsbuf) return; + stfb->width = width; + stfb->height = height; + if (strb->width != width || strb->height != height) st_renderbuffer_alloc_storage(ctx, strb, width, height); @@ -368,14 +374,15 @@ void st_unreference_framebuffer(struct st_framebuffer *stfb) /* FIXME */ } -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read) +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read) { vg_set_current_context(st); if (st) { st->draw_buffer = draw; } + return VG_TRUE; } struct vg_context *st_get_current(void) @@ -425,3 +432,8 @@ int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level) { return 0; } + +st_proc st_get_proc_address(const char *procname) +{ + return NULL; +} diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h index 5457631106..c1196954a7 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.h +++ b/src/gallium/state_trackers/vega/vg_tracker.h @@ -45,15 +45,19 @@ struct pipe_fence_handle; struct pipe_surface; +PUBLIC struct vg_context *st_create_context(struct pipe_context *pipe, const void *visual, struct vg_context *share); +PUBLIC void st_destroy_context( struct vg_context *st ); +PUBLIC void st_copy_context_state(struct vg_context *dst, struct vg_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer(const void *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -61,47 +65,63 @@ struct st_framebuffer *st_create_framebuffer(const void *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer(struct st_framebuffer *stfb, uint width, uint height); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surf); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **tex); +PUBLIC void *st_framebuffer_private(struct st_framebuffer *stfb); +PUBLIC void st_unreference_framebuffer(struct st_framebuffer *stfb); -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read); +PUBLIC +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read); +PUBLIC struct vg_context *st_get_current(void); +PUBLIC void st_flush(struct vg_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence); +PUBLIC void st_finish(struct vg_context *st); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); #endif diff --git a/src/gallium/state_trackers/vega/vg_translate.c b/src/gallium/state_trackers/vega/vg_translate.c index 00e0764706..03575ca3dd 100644 --- a/src/gallium/state_trackers/vega/vg_translate.c +++ b/src/gallium/state_trackers/vega/vg_translate.c @@ -474,6 +474,7 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGfloat rgba[][4]) { VGint i; + union util_color uc; switch (dataFormat) { case VG_sRGBX_8888: { @@ -486,8 +487,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -502,8 +506,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -519,8 +526,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -536,8 +546,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 0) & 31)/31.; clr[3] = 1.f; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -552,8 +565,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 1) & 31)/31.; clr[3] = ((*src >> 0) & 1)/1.; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -568,8 +584,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = ((*src >> 4) & 15)/15.; clr[3] = ((*src >> 0) & 15)/15.; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -578,8 +597,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -594,8 +616,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -610,8 +635,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -627,8 +655,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, b = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -638,8 +669,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -648,8 +682,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, VGubyte *src = (VGubyte *)data; src += offset; for (i = 0; i < n; ++i) { - util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } } @@ -667,8 +704,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = clr[0]; clr[3] = 1.f; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i+j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -688,8 +728,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = 0.f; clr[3] = (((*src) & (1<<shift)) >> shift); - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i+j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -715,8 +758,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, clr[2] = 0.f; clr[3] = ((*src) & (bitter)) >> shift; - util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i +j]); + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; } ++src; } @@ -735,8 +781,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -752,8 +801,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -775,8 +827,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -792,8 +847,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; b = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -811,8 +869,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -828,8 +889,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -853,8 +917,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -870,8 +937,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, r = (*src >> 8) & 0xff; a = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -889,8 +959,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -906,8 +979,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -929,8 +1005,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; @@ -946,8 +1025,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx, g = (*src >> 8) & 0xff; r = (*src >> 0) & 0xff; - util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, - rgba[i]); + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; ++src; } return; diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index b05944a33b..352c087475 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -11,10 +11,11 @@ if env['platform'] in ['windows']: '.', ]) - env.Append(CPPDEFINES = [ + env.AppendUnique(CPPDEFINES = [ '_GDI32_', # prevent wgl* being declared __declspec(dllimport) 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 'WIN32_THREADS', # use Win32 thread API + 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx ]) sources = [ diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c index 6d09501981..129a6298a7 100644 --- a/src/gallium/state_trackers/wgl/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c @@ -30,6 +30,7 @@ #include "main/context.h" #include "pipe/p_format.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" @@ -267,15 +268,13 @@ stw_framebuffer_allocate( enum pipe_format colorFormat, depthFormat, stencilFormat; colorFormat = pfi->color_format; - - assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS ); - - if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z )) + + if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 0)) depthFormat = pfi->depth_stencil_format; else depthFormat = PIPE_FORMAT_NONE; - if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S )) + if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 1)) stencilFormat = pfi->depth_stencil_format; else stencilFormat = PIPE_FORMAT_NONE; diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c index 95e1957e07..7d4c2430b0 100644 --- a/src/gallium/state_trackers/wgl/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c @@ -32,6 +32,7 @@ #include "pipe/p_defines.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "util/u_debug.h" #include "stw_icd.h" @@ -130,14 +131,12 @@ stw_pixelformat_add( if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS) return; - assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS ); - assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red ); - assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green ); - assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue ); - assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha ); - assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS ); - assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth ); - assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil ); + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red); + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green); + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue); + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha); + assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth); + assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil); pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count]; diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c index 89d462d9d6..0324441c06 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.c +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -420,8 +420,6 @@ bind_samplers(struct exa_context *exa, int op, - - static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix) { if (!trans) diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c index 0160b1aa59..650d2c0d1d 100644 --- a/src/gallium/state_trackers/xorg/xorg_crtc.c +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -50,6 +50,7 @@ #endif #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_rect.h" #ifdef HAVE_LIBKMS @@ -204,11 +205,10 @@ crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image) templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; templat.target = PIPE_TEXTURE_2D; templat.last_level = 0; - templat.depth[0] = 1; + templat.depth0 = 1; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = 64; - templat.height[0] = 64; - pf_get_block(templat.format, &templat.block); + templat.width0 = 64; + templat.height0 = 64; crtcp->cursor_tex = ms->screen->texture_create(ms->screen, &templat); @@ -224,7 +224,7 @@ crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image) PIPE_TRANSFER_WRITE, 0, 0, 64, 64); ptr = ms->screen->transfer_map(ms->screen, transfer); - util_copy_rect(ptr, &crtcp->cursor_tex->block, + util_copy_rect(ptr, crtcp->cursor_tex->format, transfer->stride, 0, 0, 64, 64, (void*)image, 64 * 4, 0, 0); ms->screen->transfer_unmap(ms->screen, transfer); diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index 83dc92e7fa..11b81c9ce2 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -40,6 +40,8 @@ #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_rect.h" /* Make all the #if cases in the code esier to read */ #ifndef DRI2INFOREC_VERSION @@ -94,7 +96,7 @@ dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int form case 9: #endif if (exa_priv->depth_stencil_tex && - !pf_is_depth_stencil(exa_priv->depth_stencil_tex->format)) + !util_format_is_depth_or_stencil(exa_priv->depth_stencil_tex->format)) exa_priv->depth_stencil_tex = NULL; /* Fall through */ case DRI2BufferDepth: @@ -110,10 +112,9 @@ dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int form else template.format = ms->ds_depth_bits_last ? PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM; - pf_get_block(template.format, &template.block); - template.width[0] = pDraw->width; - template.height[0] = pDraw->height; - template.depth[0] = 1; + template.width0 = pDraw->width; + template.height0 = pDraw->height; + template.depth0 = 1; template.last_level = 0; template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL | PIPE_TEXTURE_USAGE_DISPLAY_TARGET; diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index 6d89fcaa9f..c91dee7346 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -42,6 +42,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" +#include "util/u_format.h" #include "util/u_rect.h" #include "util/u_math.h" #include "util/u_debug.h" @@ -201,7 +202,7 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst, x, y, w, h, dst_pitch); #endif - util_copy_rect((unsigned char*)dst, &priv->tex->block, dst_pitch, 0, 0, + util_copy_rect((unsigned char*)dst, priv->tex->format, dst_pitch, 0, 0, w, h, exa->scrn->transfer_map(exa->scrn, transfer), transfer->stride, 0, 0); @@ -241,7 +242,7 @@ ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src, #endif util_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer), - &priv->tex->block, transfer->stride, 0, 0, w, h, + priv->tex->format, transfer->stride, 0, 0, w, h, (unsigned char*)src, src_pitch, 0, 0); exa->scrn->transfer_unmap(exa->scrn, transfer); @@ -273,8 +274,8 @@ ExaPrepareAccess(PixmapPtr pPix, int index) PIPE_REFERENCED_FOR_WRITE) exa->pipe->flush(exa->pipe, 0, NULL); - assert(pPix->drawable.width <= priv->tex->width[0]); - assert(pPix->drawable.height <= priv->tex->height[0]); + assert(pPix->drawable.width <= priv->tex->width0); + assert(pPix->drawable.height <= priv->tex->height0); priv->map_transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, @@ -531,8 +532,8 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, dstX, dstY, srcX, srcY, width, height, - exa->copy.src_texture->width[0], - exa->copy.src_texture->height[0]); + exa->copy.src_texture->width0, + exa->copy.src_texture->height0); } } @@ -809,34 +810,7 @@ xorg_exa_set_shared_usage(PixmapPtr pPixmap) return 0; } -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out) -{ - ScreenPtr pScreen = pPixmap->drawable.pScreen; - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_pixmap_priv *priv; - unsigned handle; - unsigned stride; - if (!ms->exa) { - FatalError("NO MS->EXA\n"); - return 0; - } - - priv = exaGetPixmapDriverPrivate(pPixmap); - - if (!priv) { - FatalError("NO PIXMAP PRIVATE\n"); - return 0; - } - - ms->api->local_handle_from_texture(ms->api, ms->screen, priv->tex, &stride, &handle); - if (stride_out) - *stride_out = stride; - - return handle; -} static Bool size_match( int width, int tex_width ) @@ -874,8 +848,8 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, if (priv->tex) debug_printf(" ==> old texture %dx%d\n", - priv->tex->width[0], - priv->tex->height[0]); + priv->tex->width0, + priv->tex->height0); } @@ -903,8 +877,8 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, /* Deal with screen resize */ if ((exa->accel || priv->flags) && (!priv->tex || - !size_match(width, priv->tex->width[0]) || - !size_match(height, priv->tex->height[0]) || + !size_match(width, priv->tex->width0) || + !size_match(height, priv->tex->height0) || priv->tex_flags != priv->flags)) { struct pipe_texture *texture = NULL; struct pipe_texture template; @@ -912,17 +886,16 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format); - pf_get_block(template.format, &template.block); if (ROUND_UP_TEXTURES && priv->flags == 0) { - template.width[0] = util_next_power_of_two(width); - template.height[0] = util_next_power_of_two(height); + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); } else { - template.width[0] = width; - template.height[0] = height; + template.width0 = width; + template.height0 = height; } - template.depth[0] = 1; + template.depth0 = 1; template.last_level = 0; template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags; priv->tex_flags = priv->flags; @@ -937,12 +910,12 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, src_surf = xorg_gpu_surface(exa->pipe->screen, priv); if (exa->pipe->surface_copy) { exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf, - 0, 0, min(width, texture->width[0]), - min(height, texture->height[0])); + 0, 0, min(width, texture->width0), + min(height, texture->height0)); } else { util_surface_copy(exa->pipe, FALSE, dst_surf, 0, 0, src_surf, - 0, 0, min(width, texture->width[0]), - min(height, texture->height[0])); + 0, 0, min(width, texture->width0), + min(height, texture->height0)); } exa->scrn->tex_surface_destroy(dst_surf); exa->scrn->tex_surface_destroy(src_surf); @@ -975,8 +948,8 @@ xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_texture *tex) if (!priv) return FALSE; - if (pPixmap->drawable.width != tex->width[0] || - pPixmap->drawable.height != tex->height[0]) + if (pPixmap->drawable.width != tex->width0 || + pPixmap->drawable.height != tex->height0) return FALSE; pipe_texture_reference(&priv->tex, tex); @@ -998,10 +971,9 @@ xorg_exa_create_root_texture(ScrnInfoPtr pScrn, memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &dummy); - pf_get_block(template.format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; template.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index 37c8942cff..8f729b565b 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -5,6 +5,7 @@ #include "cso_cache/cso_context.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_rect.h" @@ -170,14 +171,14 @@ add_vertex_data1(struct xorg_renderer *r, map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]); } - s0 = pt0[0] / src->width[0]; - s1 = pt1[0] / src->width[0]; - s2 = pt2[0] / src->width[0]; - s3 = pt3[0] / src->width[0]; - t0 = pt0[1] / src->height[0]; - t1 = pt1[1] / src->height[0]; - t2 = pt2[1] / src->height[0]; - t3 = pt3[1] / src->height[0]; + s0 = pt0[0] / src->width0; + s1 = pt1[0] / src->width0; + s2 = pt2[0] / src->width0; + s3 = pt3[0] / src->width0; + t0 = pt0[1] / src->height0; + t1 = pt1[1] / src->height0; + t2 = pt2[1] / src->height0; + t3 = pt3[1] / src->height0; /* 1st vertex */ add_vertex_1tex(r, dstX, dstY, s0, t0); @@ -248,15 +249,15 @@ add_vertex_data2(struct xorg_renderer *r, map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]); } - src_s0 = spt0[0] / src->width[0]; - src_t0 = spt0[1] / src->height[0]; - src_s1 = spt1[0] / src->width[0]; - src_t1 = spt1[1] / src->height[0]; + src_s0 = spt0[0] / src->width0; + src_t0 = spt0[1] / src->height0; + src_s1 = spt1[0] / src->width0; + src_t1 = spt1[1] / src->height0; - mask_s0 = mpt0[0] / mask->width[0]; - mask_t0 = mpt0[1] / mask->height[0]; - mask_s1 = mpt1[0] / mask->width[0]; - mask_t1 = mpt1[1] / mask->height[0]; + mask_s0 = mpt0[0] / mask->width0; + mask_t0 = mpt0[1] / mask->height0; + mask_s1 = mpt1[0] / mask->width0; + mask_t1 = mpt1[1] / mask->height0; /* 1st vertex */ add_vertex_2tex(r, dstX, dstY, @@ -286,10 +287,10 @@ setup_vertex_data_yuv(struct xorg_renderer *r, spt1[0] = srcX + srcW; spt1[1] = srcY + srcH; - s0 = spt0[0] / tex[0]->width[0]; - t0 = spt0[1] / tex[0]->height[0]; - s1 = spt1[0] / tex[0]->width[0]; - t1 = spt1[1] / tex[0]->height[0]; + s0 = spt0[0] / tex[0]->width0; + t0 = spt0[1] / tex[0]->height0; + s1 = spt1[0] / tex[0]->width0; + t1 = spt1[1] / tex[0]->height0; /* 1st vertex */ add_vertex_1tex(r, dstX, dstY, s0, t0); @@ -378,14 +379,14 @@ struct xorg_renderer * renderer_create(struct pipe_context *pipe) void renderer_destroy(struct xorg_renderer *r) { - struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer; - struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer; + struct pipe_buffer **vsbuf = &r->vs_const_buffer; + struct pipe_buffer **fsbuf = &r->fs_const_buffer; - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); - if (fsbuf && fsbuf->buffer) - pipe_buffer_reference(&fsbuf->buffer, NULL); + if (*fsbuf) + pipe_buffer_reference(fsbuf, NULL); if (r->shaders) { xorg_shaders_destroy(r->shaders); @@ -408,20 +409,20 @@ void renderer_set_constants(struct xorg_renderer *r, const float *params, int param_bytes) { - struct pipe_constant_buffer *cbuf = + struct pipe_buffer **cbuf = (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : &r->fs_const_buffer; - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(r->pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); - if (cbuf->buffer) { - pipe_buffer_write(r->pipe->screen, cbuf->buffer, + if (*cbuf) { + pipe_buffer_write(r->pipe->screen, *cbuf, 0, param_bytes, params); } - r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf); + r->pipe->set_constant_buffer(r->pipe, shader_type, 0, *cbuf); } @@ -510,10 +511,9 @@ renderer_clone_texture(struct xorg_renderer *r, templ.target = PIPE_TEXTURE_2D; templ.format = format; templ.last_level = 0; - templ.width[0] = src->width[0]; - templ.height[0] = src->height[0]; - templ.depth[0] = 1; - pf_get_block(format, &templ.block); + templ.width0 = src->width0; + templ.height0 = src->height0; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; pt = screen->texture_create(screen, &templ); @@ -534,13 +534,13 @@ renderer_clone_texture(struct xorg_renderer *r, ps_tex, /* dest */ 0, 0, /* destx/y */ ps_read, - 0, 0, src->width[0], src->height[0]); + 0, 0, src->width0, src->height0); } else { util_surface_copy(pipe, FALSE, ps_tex, /* dest */ 0, 0, /* destx/y */ ps_read, - 0, 0, src->width[0], src->height[0]); + 0, 0, src->width0, src->height0); } pipe_surface_reference(&ps_read, NULL); pipe_surface_reference(&ps_tex, NULL); diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h index 5272cde2b3..af6aa0567d 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.h +++ b/src/gallium/state_trackers/xorg/xorg_renderer.h @@ -23,8 +23,8 @@ struct xorg_renderer { int fb_width; int fb_height; - struct pipe_constant_buffer vs_const_buffer; - struct pipe_constant_buffer fs_const_buffer; + struct pipe_buffer *vs_const_buffer; + struct pipe_buffer *fs_const_buffer; float buffer[BUF_SIZE]; int buffer_size; diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index b5915d2a42..a88b1d520d 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -136,9 +136,6 @@ typedef struct _modesettingRec struct pipe_texture * xorg_exa_get_texture(PixmapPtr pPixmap); -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride); - int xorg_exa_set_displayed_usage(PixmapPtr pPixmap); diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index 5f6d74943f..7bcf77e1d3 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -12,6 +12,8 @@ #include "pipe/p_screen.h" +#include "util/u_format.h" + /*XXX get these from pipe's texture limits */ #define IMAGE_MAX_WIDTH 2048 #define IMAGE_MAX_HEIGHT 2048 @@ -166,10 +168,9 @@ create_component_texture(struct pipe_context *pipe, templ.target = PIPE_TEXTURE_2D; templ.format = PIPE_FORMAT_L8_UNORM; templ.last_level = 0; - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; - pf_get_block(PIPE_FORMAT_L8_UNORM, &templ.block); + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; tex = screen->texture_create(screen, &templ); @@ -182,18 +183,18 @@ check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height) { struct pipe_texture **dst = priv->yuv[priv->current_set]; if (!dst[0] || - dst[0]->width[0] != width || - dst[0]->height[0] != height) { + dst[0]->width0 != width || + dst[0]->height0 != height) { pipe_texture_reference(&dst[0], NULL); } if (!dst[1] || - dst[1]->width[0] != width || - dst[1]->height[0] != height) { + dst[1]->width0 != width || + dst[1]->height0 != height) { pipe_texture_reference(&dst[1], NULL); } if (!dst[2] || - dst[2]->width[0] != width || - dst[2]->height[0] != height) { + dst[2]->width0 != width || + dst[2]->height0 != height) { pipe_texture_reference(&dst[2], NULL); } diff --git a/src/gallium/state_trackers/xorg/xvmc/surface.c b/src/gallium/state_trackers/xorg/xvmc/surface.c index bf9038f356..0e39a390c6 100644 --- a/src/gallium/state_trackers/xorg/xvmc/surface.c +++ b/src/gallium/state_trackers/xorg/xvmc/surface.c @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2009 Younes Manton. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,7 +22,7 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ #include <assert.h> @@ -103,10 +103,9 @@ CreateOrResizeBackBuffer(struct pipe_video_context *vpipe, unsigned int width, u /* XXX: Needs to match the drawable's format? */ template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; - pf_get_block(template.format, &template.block); + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; tex = vpipe->screen->texture_create(vpipe->screen, &template); diff --git a/src/gallium/winsys/drm/Makefile.egl b/src/gallium/winsys/drm/Makefile.egl new file mode 100644 index 0000000000..b1f2038550 --- /dev/null +++ b/src/gallium/winsys/drm/Makefile.egl @@ -0,0 +1,62 @@ +# src/gallium/winsys/drm/Makefile.egl + +# The driver Makefile should define +# +# EGL_DRIVER_NAME, the name of the driver +# EGL_DRIVER_SOURCES, the sources of the driver +# EGL_DRIVER_LIBS, extra libraries needed by the driver +# EGL_DRIVER_PIPES, the pipe drivers of the driver +# +# before including this file. + +EGL_DRIVER_OBJECTS = $(EGL_DRIVER_SOURCES:.c=.o) + +common_LIBS = -ldrm -lm -ldl + +x11_ST = $(TOP)/src/gallium/state_trackers/egl/libeglx11.a +x11_LIBS = $(common_LIBS) -lX11 -lXext -lXfixes + +kms_ST = $(TOP)/src/gallium/state_trackers/egl/libeglkms.a +kms_LIBS = $(common_LIBS) + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +EGL_DISPLAY_DRIVERS = $(foreach dpy, $(EGL_DISPLAYS), egl_$(dpy)_$(EGL_DRIVER_NAME).so) + +EGL_DISPLAY_LIBS = $(foreach drv, $(EGL_DISPLAY_DRIVERS), $(TOP)/$(LIB_DIR)/$(drv)) + +default: $(EGL_DISPLAY_LIBS) + +$(EGL_DISPLAY_LIBS): $(TOP)/$(LIB_DIR)/%.so: %.so + $(INSTALL) $< $(TOP)/$(LIB_DIR) + +define mklib-egl +$(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + $(MKLIB_OPTIONS) $(EGL_DRIVER_OBJECTS) \ + -Wl,--whole-archive $($(1)_ST) -Wl,--no-whole-archive \ + $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) $($(1)_LIBS) $(EGL_DRIVER_LIBS) +endef + +egl_x11_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(x11_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile + $(call mklib-egl,x11) + +egl_kms_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(kms_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile + $(call mklib-egl,kms) + +clean: + -rm -f $(EGL_DRIVER_OBJECTS) + -rm -f $(EGL_DISPLAY_DRIVERS) + +install: $(EGL_DISPLAY_LIBS) + $(INSTALL) -d $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR) + for lib in $(EGL_DISPLAY_LIBS); do \ + $(MINSTALL) -m 755 "$$lib" $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR); \ + done + +depend: diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template index 9635c3c50e..960353a73d 100644 --- a/src/gallium/winsys/drm/Makefile.template +++ b/src/gallium/winsys/drm/Makefile.template @@ -82,18 +82,11 @@ SHARED_INCLUDES = \ default: depend symlinks $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template - $(MKLIB) -noprefix -o $@ \ + $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ $(OBJECTS) $(PIPE_DRIVERS) \ -Wl,--start-group $(MESA_MODULES) -Wl,--end-group \ $(WINOBJ) $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) -$(LIBNAME_EGL): $(WINSYS_OBJECTS) $(LIBS) - $(MKLIB) -o $(LIBNAME_EGL) \ - -linker "$(CC)" \ - -noprefix \ - $(OBJECTS) $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) $(PIPE_DRIVERS) $(WINOBJ) $(DRI_LIB_DEPS) \ - --whole-archive $(LIBS) $(GALLIUM_AUXILIARIES) --no-whole-archive $(DRIVER_EXTRAS) - $(TOP)/$(LIB_DIR)/gallium: mkdir -p $@ diff --git a/src/gallium/winsys/drm/SConscript b/src/gallium/winsys/drm/SConscript index 9f7b383d2d..66b73a8bf9 100644 --- a/src/gallium/winsys/drm/SConscript +++ b/src/gallium/winsys/drm/SConscript @@ -58,6 +58,11 @@ if env['dri']: 'intel/SConscript', ]) + if 'i965' in env['winsys']: + SConscript([ + 'i965/SConscript', + ]) + if 'radeon' in env['winsys']: SConscript([ 'radeon/SConscript', diff --git a/src/gallium/winsys/drm/i965/Makefile b/src/gallium/winsys/drm/i965/Makefile new file mode 100644 index 0000000000..d8feef6824 --- /dev/null +++ b/src/gallium/winsys/drm/i965/Makefile @@ -0,0 +1,12 @@ +# src/gallium/winsys/drm/intel/Makefile +TOP = ../../../../.. +include $(TOP)/configs/current + +SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS) + +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done diff --git a/src/gallium/winsys/drm/i965/SConscript b/src/gallium/winsys/drm/i965/SConscript new file mode 100644 index 0000000000..50d7b75ed6 --- /dev/null +++ b/src/gallium/winsys/drm/i965/SConscript @@ -0,0 +1,7 @@ +Import('*') + +SConscript(['gem/SConscript',]) + +if 'mesa' in env['statetrackers']: + + SConscript(['dri/SConscript']) diff --git a/src/gallium/winsys/drm/i965/dri/Makefile b/src/gallium/winsys/drm/i965/dri/Makefile new file mode 100644 index 0000000000..f7e81eed87 --- /dev/null +++ b/src/gallium/winsys/drm/i965/dri/Makefile @@ -0,0 +1,26 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = i965_dri.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ + $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/identity/libidentity.a \ + $(TOP)/src/gallium/drivers/i965/libi965.a + + +DRIVER_SOURCES = + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +include ../../Makefile.template + +DRI_LIB_DEPS += -ldrm_intel + +symlinks: $(TOP)/$(LIB_DIR)/gallium + @rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so diff --git a/src/gallium/winsys/drm/i965/dri/SConscript b/src/gallium/winsys/drm/i965/dri/SConscript new file mode 100644 index 0000000000..a99533fd24 --- /dev/null +++ b/src/gallium/winsys/drm/i965/dri/SConscript @@ -0,0 +1,19 @@ +Import('*') + +env = drienv.Clone() + +env.ParseConfig('pkg-config --cflags --libs libdrm_intel') + +drivers = [ + st_dri, + i965drm, + i965, + trace, +] + +env.LoadableModule( + target ='i965_dri.so', + source = COMMON_GALLIUM_SOURCES, + LIBS = drivers + mesa + gallium + env['LIBS'], + SHLIBPREFIX = '', +) diff --git a/src/gallium/winsys/drm/i965/egl/Makefile b/src/gallium/winsys/drm/i965/egl/Makefile new file mode 100644 index 0000000000..1c13258200 --- /dev/null +++ b/src/gallium/winsys/drm/i965/egl/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = i965 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_intel + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/i965/libi965.a + +include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/i965/egl/dummy.c b/src/gallium/winsys/drm/i965/egl/dummy.c new file mode 100644 index 0000000000..4a1bc28b0b --- /dev/null +++ b/src/gallium/winsys/drm/i965/egl/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/i965/gem/Makefile b/src/gallium/winsys/drm/i965/gem/Makefile new file mode 100644 index 0000000000..6a7497b6be --- /dev/null +++ b/src/gallium/winsys/drm/i965/gem/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = i965drm + +C_SOURCES = \ + i965_drm_buffer.c \ + i965_drm_api.c + +LIBRARY_INCLUDES = $(shell pkg-config libdrm --cflags-only-I) + +LIBRARY_DEFINES = $(shell pkg-config libdrm --cflags-only-other) + +include ../../../../Makefile.template diff --git a/src/gallium/winsys/drm/i965/gem/SConscript b/src/gallium/winsys/drm/i965/gem/SConscript new file mode 100644 index 0000000000..6256ec6eaf --- /dev/null +++ b/src/gallium/winsys/drm/i965/gem/SConscript @@ -0,0 +1,15 @@ +Import('*') + +env = drienv.Clone() + +i965drm_sources = [ + 'i965_drm_api.c', + 'i965_drm_buffer.c', +] + +i965drm = env.ConvenienceLibrary( + target ='i965drm', + source = i965drm_sources, +) + +Export('i965drm') diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c new file mode 100644 index 0000000000..9a2203fc6d --- /dev/null +++ b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c @@ -0,0 +1,244 @@ + +#include <stdio.h> +#include "state_tracker/drm_api.h" + +#include "i965_drm_winsys.h" +#include "util/u_memory.h" + +#include "i965/brw_context.h" /* XXX: shouldn't be doing this */ +#include "i965/brw_screen.h" /* XXX: shouldn't be doing this */ + +#include "trace/tr_drm.h" + +/* + * Helper functions + */ + + +static void +i965_libdrm_get_device_id(unsigned int *device_id) +{ + char path[512]; + FILE *file; + void *shutup_gcc; + + /* + * FIXME: Fix this up to use a drm ioctl or whatever. + */ + + snprintf(path, sizeof(path), "/sys/class/drm/card0/device/device"); + file = fopen(path, "r"); + if (!file) { + return; + } + + shutup_gcc = fgets(path, sizeof(path), file); + sscanf(path, "%x", device_id); + fclose(file); +} + +static struct i965_libdrm_buffer * +i965_libdrm_buffer_from_handle(struct i965_libdrm_winsys *idws, + const char* name, unsigned handle) +{ + struct i965_libdrm_buffer *buf = CALLOC_STRUCT(i965_libdrm_buffer); + uint32_t swizzle = 0; + + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + + if (!buf) + return NULL; + pipe_reference_init(&buf->base.reference, 1); + buf->bo = drm_intel_bo_gem_create_from_name(idws->gem, name, handle); + buf->base.size = buf->bo->size; + buf->base.sws = &idws->base; + buf->flinked = TRUE; + buf->flink = handle; + + + if (!buf->bo) + goto err; + + drm_intel_bo_get_tiling(buf->bo, &buf->tiling, &swizzle); + if (buf->tiling != 0) + buf->map_gtt = TRUE; + + return buf; + +err: + FREE(buf); + return NULL; +} + + +/* + * Exported functions + */ + + +static struct pipe_texture * +i965_libdrm_texture_from_shared_handle(struct drm_api *api, + struct pipe_screen *screen, + struct pipe_texture *template, + const char* name, + unsigned pitch, + unsigned handle) +{ + /* XXX: this is silly -- there should be a way to get directly from + * the "drm_api" struct to ourselves, without peering into + * unrelated code: + */ + struct i965_libdrm_winsys *idws = i965_libdrm_winsys(brw_screen(screen)->sws); + struct i965_libdrm_buffer *buffer; + + if (BRW_DUMP) + debug_printf("%s %s pitch %d handle 0x%x\n", __FUNCTION__, + name, pitch, handle); + + buffer = i965_libdrm_buffer_from_handle(idws, name, handle); + if (!buffer) + return NULL; + + return brw_texture_blanket_winsys_buffer(screen, template, pitch, + buffer->tiling, + &buffer->base); +} + + +static boolean +i965_libdrm_shared_handle_from_texture(struct drm_api *api, + struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned *pitch, + unsigned *handle) +{ + struct i965_libdrm_buffer *buf = NULL; + struct brw_winsys_buffer *buffer = NULL; + + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + + if (!brw_texture_get_winsys_buffer(texture, &buffer, pitch)) + return FALSE; + + buf = i965_libdrm_buffer(buffer); + if (!buf->flinked) { + if (drm_intel_bo_flink(buf->bo, &buf->flink)) + return FALSE; + buf->flinked = TRUE; + } + + *handle = buf->flink; + + if (BRW_DUMP) + debug_printf(" -> pitch %d handle 0x%x\n", *pitch, *handle); + + return TRUE; +} + +static boolean +i965_libdrm_local_handle_from_texture(struct drm_api *api, + struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned *pitch, + unsigned *handle) +{ + struct brw_winsys_buffer *buffer = NULL; + + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + + if (!brw_texture_get_winsys_buffer(texture, &buffer, pitch)) + return FALSE; + + *handle = i965_libdrm_buffer(buffer)->bo->handle; + + if (BRW_DUMP) + debug_printf(" -> pitch %d handle 0x%x\n", *pitch, *handle); + + return TRUE; +} + +static void +i965_libdrm_winsys_destroy(struct brw_winsys_screen *iws) +{ + struct i965_libdrm_winsys *idws = i965_libdrm_winsys(iws); + + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + + drm_intel_bufmgr_destroy(idws->gem); + + FREE(idws); +} + +static struct pipe_screen * +i965_libdrm_create_screen(struct drm_api *api, int drmFD, + struct drm_create_screen_arg *arg) +{ + struct i965_libdrm_winsys *idws; + unsigned int deviceID; + + debug_printf("%s\n", __FUNCTION__); + + if (arg != NULL) { + switch(arg->mode) { + case DRM_CREATE_NORMAL: + break; + default: + return NULL; + } + } + + idws = CALLOC_STRUCT(i965_libdrm_winsys); + if (!idws) + return NULL; + + i965_libdrm_get_device_id(&deviceID); + + i965_libdrm_winsys_init_buffer_functions(idws); + + idws->fd = drmFD; + idws->id = deviceID; + + idws->base.destroy = i965_libdrm_winsys_destroy; + + idws->gem = drm_intel_bufmgr_gem_init(idws->fd, BRW_BATCH_SIZE); + drm_intel_bufmgr_gem_enable_reuse(idws->gem); + + idws->send_cmd = !debug_get_bool_option("BRW_NO_HW", FALSE); + + return brw_create_screen(&idws->base, deviceID); +} + +static struct pipe_context * +i965_libdrm_create_context(struct drm_api *api, struct pipe_screen *screen) +{ + return brw_create_context(screen); +} + +static void +destroy(struct drm_api *api) +{ + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + +} + +struct drm_api i965_libdrm_api = +{ + .name = "i965", + .create_context = i965_libdrm_create_context, + .create_screen = i965_libdrm_create_screen, + .texture_from_shared_handle = i965_libdrm_texture_from_shared_handle, + .shared_handle_from_texture = i965_libdrm_shared_handle_from_texture, + .local_handle_from_texture = i965_libdrm_local_handle_from_texture, + .destroy = destroy, +}; + +struct drm_api * +drm_api_create() +{ + return trace_drm_create(&i965_libdrm_api); +} diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c new file mode 100644 index 0000000000..a4a72b372d --- /dev/null +++ b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c @@ -0,0 +1,427 @@ + +#include "i965_drm_winsys.h" +#include "util/u_memory.h" + +#include "i915_drm.h" +#include "intel_bufmgr.h" + + + +const char *names[BRW_BUFFER_TYPE_MAX] = { + "TEXTURE", + "SCANOUT", + "VERTEX", + "CURBE", + "QUERY", + "SHADER_CONSTANTS", + "WM_SCRATCH", + "BATCH", + "GENERAL_STATE", + "SURFACE_STATE", + "PIXEL", + "GENERIC", +}; + +const char *usages[BRW_USAGE_MAX] = { + "STATE", + "QUERY_RESULT", + "RENDER_TARGET", + "DEPTH_BUFFER", + "BLIT_SOURCE", + "BLIT_DEST", + "SAMPLER", + "VERTEX", + "SCRATCH" +}; + + +const char *data_types[BRW_DATA_MAX] = +{ + "GS: CC_VP", + "GS: CC_UNIT", + "GS: WM_PROG", + "GS: SAMPLER_DEFAULT_COLOR", + "GS: SAMPLER", + "GS: WM_UNIT", + "GS: SF_PROG", + "GS: SF_VP", + "GS: SF_UNIT", + "GS: VS_UNIT", + "GS: VS_PROG", + "GS: GS_UNIT", + "GS: GS_PROG", + "GS: CLIP_VP", + "GS: CLIP_UNIT", + "GS: CLIP_PROG", + "SS: SURFACE", + "SS: SURF_BIND", + "CONSTANT DATA", + "BATCH DATA", + "(untyped)" +}; + +static enum pipe_error +i965_libdrm_bo_alloc(struct brw_winsys_screen *sws, + enum brw_buffer_type type, + unsigned size, + unsigned alignment, + struct brw_winsys_buffer **bo_out) +{ + struct i965_libdrm_winsys *idws = i965_libdrm_winsys(sws); + struct i965_libdrm_buffer *buf; + + if (BRW_DUMP) + debug_printf("%s type %s sz %d align %d\n", + __FUNCTION__, names[type], size, alignment ); + + buf = CALLOC_STRUCT(i965_libdrm_buffer); + if (!buf) + return PIPE_ERROR_OUT_OF_MEMORY; + + switch (type) { + case BRW_BUFFER_TYPE_TEXTURE: +/* case BRW_BUFFER_TYPE_SCANOUT:*/ + case BRW_BUFFER_TYPE_VERTEX: + case BRW_BUFFER_TYPE_CURBE: + case BRW_BUFFER_TYPE_QUERY: + case BRW_BUFFER_TYPE_SHADER_CONSTANTS: + case BRW_BUFFER_TYPE_SHADER_SCRATCH: + case BRW_BUFFER_TYPE_BATCH: + case BRW_BUFFER_TYPE_GENERAL_STATE: + case BRW_BUFFER_TYPE_SURFACE_STATE: + case BRW_BUFFER_TYPE_PIXEL: + case BRW_BUFFER_TYPE_GENERIC: + break; + case BRW_BUFFER_TYPE_SCANOUT: + buf->map_gtt = TRUE; + break; + default: + assert(0); + break; + } + + buf->bo = drm_intel_bo_alloc(idws->gem, + names[type], + size, + alignment); + + if (!buf->bo) + goto err; + + pipe_reference_init(&buf->base.reference, 1); + buf->base.size = size; + buf->base.sws = sws; + + *bo_out = &buf->base; + return PIPE_OK; + +err: + assert(0); + FREE(buf); + return PIPE_ERROR_OUT_OF_MEMORY; +} + +static void +i965_libdrm_bo_destroy(struct brw_winsys_buffer *buffer) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + + drm_intel_bo_unreference(buf->bo); + FREE(buffer); +} + +static enum pipe_error +i965_libdrm_bo_emit_reloc(struct brw_winsys_buffer *buffer, + enum brw_buffer_usage usage, + unsigned delta, + unsigned offset, + struct brw_winsys_buffer *buffer2) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + struct i965_libdrm_buffer *buf2 = i965_libdrm_buffer(buffer2); + int read, write; + int ret; + + if (BRW_DUMP) + debug_printf("%s buf %p offset %x delta %x buf2 %p/%s/%s\n", + __FUNCTION__, (void *)buffer, + offset, delta, + (void *)buffer2, names[buf2->data_type], usages[usage]); + + switch (usage) { + case BRW_USAGE_STATE: + read = I915_GEM_DOMAIN_INSTRUCTION; + write = 0; + break; + case BRW_USAGE_QUERY_RESULT: + read = I915_GEM_DOMAIN_INSTRUCTION; + write = I915_GEM_DOMAIN_INSTRUCTION; + break; + case BRW_USAGE_RENDER_TARGET: + read = I915_GEM_DOMAIN_RENDER; + write = 0; + break; + case BRW_USAGE_DEPTH_BUFFER: + read = I915_GEM_DOMAIN_RENDER; + write = I915_GEM_DOMAIN_RENDER; + break; + case BRW_USAGE_BLIT_SOURCE: + read = 0; + write = I915_GEM_DOMAIN_RENDER; + break; + case BRW_USAGE_BLIT_DEST: + read = I915_GEM_DOMAIN_RENDER; + write = I915_GEM_DOMAIN_RENDER; + break; + case BRW_USAGE_SAMPLER: + read = I915_GEM_DOMAIN_SAMPLER; + write = 0; + break; + case BRW_USAGE_VERTEX: + read = I915_GEM_DOMAIN_VERTEX; + write = 0; + break; + case BRW_USAGE_SCRATCH: + read = 0; + write = 0; + break; + default: + assert(0); + return -1; + } + + /* Needed?? + ((uint32_t *)buf->bo->virtual)[offset/4] = (delta + + buf2->bo->offset); + */ + + ret = dri_bo_emit_reloc( buf->bo, read, write, delta, offset, buf2->bo ); + if (ret) + return -1; + + return 0; +} + +static enum pipe_error +i965_libdrm_bo_exec(struct brw_winsys_buffer *buffer, + unsigned bytes_used) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws); + int ret; + + if (BRW_DUMP) + debug_printf("execute buffer %p, bytes %d\n", (void *)buffer, bytes_used); + + if (idws->send_cmd) { + ret = dri_bo_exec(buf->bo, bytes_used, NULL, 0, 0); + if (ret) + return PIPE_ERROR; + } + + return PIPE_OK; +} + +static enum pipe_error +i965_libdrm_bo_subdata(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + size_t offset, + size_t size, + const void *data, + const struct brw_winsys_reloc *reloc, + unsigned nr_reloc) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws); + int ret, i; + + (void)data_type; + + if (BRW_DUMP) + debug_printf("%s buf %p off %d sz %d %s relocs: %d\n", + __FUNCTION__, + (void *)buffer, offset, size, + data_types[data_type], + nr_reloc); + + if (BRW_DUMP) + brw_dump_data( idws->id, + data_type, + buf->bo->offset + offset, + data, size ); + + /* XXX: use bo_map_gtt/memcpy/unmap_gtt under some circumstances??? + */ + ret = drm_intel_bo_subdata(buf->bo, offset, size, (void*)data); + if (ret) + return PIPE_ERROR; + + for (i = 0; i < nr_reloc; i++) { + i965_libdrm_bo_emit_reloc(buffer, reloc[i].usage, reloc[i].delta, + reloc[i].offset, reloc[i].bo); + } + + return PIPE_OK; +} + +static boolean +i965_libdrm_bo_is_busy(struct brw_winsys_buffer *buffer) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + boolean ret; + + if (BRW_DUMP) + debug_printf("%s %p\n", __FUNCTION__, (void *)buffer); + + ret = drm_intel_bo_busy(buf->bo); + + if (BRW_DUMP) + debug_printf(" --> %d\n", ret); + + return ret; +} + +static boolean +i965_libdrm_bo_references(struct brw_winsys_buffer *a, + struct brw_winsys_buffer *b) +{ + struct i965_libdrm_buffer *bufa = i965_libdrm_buffer(a); + struct i965_libdrm_buffer *bufb = i965_libdrm_buffer(b); + boolean ret; + + if (BRW_DUMP) + debug_printf("%s %p %p\n", __FUNCTION__, (void *)a, (void *)b); + + ret = drm_intel_bo_references(bufa->bo, bufb->bo); + + if (BRW_DUMP) + debug_printf(" --> %d\n", ret); + + return ret; +} + +/* XXX: couldn't this be handled by returning true/false on + * bo_emit_reloc? + */ +static enum pipe_error +i965_libdrm_check_aperture_space(struct brw_winsys_screen *iws, + struct brw_winsys_buffer **buffers, + unsigned count) +{ + static drm_intel_bo *bos[128]; + int i; + int ret; + + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + + if (count > Elements(bos)) { + assert(0); + return FALSE; + } + + for (i = 0; i < count; i++) + bos[i] = i965_libdrm_buffer(buffers[i])->bo; + + /* XXX: converting from ??? to pipe_error: + */ + ret = dri_bufmgr_check_aperture_space(bos, count); + + if (BRW_DUMP) + debug_printf(" --> %d (ok == %d)\n", ret, PIPE_OK); + + return ret; +} + +static void * +i965_libdrm_bo_map(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + unsigned offset, + unsigned length, + boolean write, + boolean discard, + boolean flush_explicit) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + int ret; + + + if (BRW_DUMP) + debug_printf("%s %p %s %s\n", __FUNCTION__, (void *)buffer, + write ? "read/write" : "read", + write ? data_types[data_type] : ""); + + if (!buf->map_count) { + if (buf->map_gtt) { + ret = drm_intel_gem_bo_map_gtt(buf->bo); + if (ret) + return NULL; + } + else { + ret = drm_intel_bo_map(buf->bo, write); + if (ret) + return NULL; + } + } + + buf->data_type = data_type; + buf->map_count++; + return buf->bo->virtual; +} + +static void +i965_libdrm_bo_flush_range(struct brw_winsys_buffer *buffer, + unsigned offset, + unsigned length) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws); + + if (BRW_DUMP) + debug_printf("%s %s offset %d len %d\n", __FUNCTION__, + data_types[buf->data_type], + offset, length); + + if (BRW_DUMP) + brw_dump_data( idws->id, + buf->data_type, + buf->bo->offset + offset, + buf->bo->virtual + offset, + length ); +} + +static void +i965_libdrm_bo_unmap(struct brw_winsys_buffer *buffer) +{ + struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer); + + if (BRW_DUMP) + debug_printf("%s\n", __FUNCTION__); + + if (--buf->map_count > 0) + return; + + if (buf->map_gtt) + drm_intel_gem_bo_unmap_gtt(buf->bo); + else + drm_intel_bo_unmap(buf->bo); +} + +void +i965_libdrm_winsys_init_buffer_functions(struct i965_libdrm_winsys *idws) +{ + idws->base.bo_alloc = i965_libdrm_bo_alloc; + idws->base.bo_destroy = i965_libdrm_bo_destroy; + idws->base.bo_emit_reloc = i965_libdrm_bo_emit_reloc; + idws->base.bo_exec = i965_libdrm_bo_exec; + idws->base.bo_subdata = i965_libdrm_bo_subdata; + idws->base.bo_is_busy = i965_libdrm_bo_is_busy; + idws->base.bo_references = i965_libdrm_bo_references; + idws->base.check_aperture_space = i965_libdrm_check_aperture_space; + idws->base.bo_map = i965_libdrm_bo_map; + idws->base.bo_flush_range = i965_libdrm_bo_flush_range; + idws->base.bo_unmap = i965_libdrm_bo_unmap; +} diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h b/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h new file mode 100644 index 0000000000..c6a7d4a8c5 --- /dev/null +++ b/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h @@ -0,0 +1,64 @@ + +#ifndef INTEL_DRM_WINSYS_H +#define INTEL_DRM_WINSYS_H + +#include "i965/brw_winsys.h" + +#include "drm.h" +#include "intel_bufmgr.h" + + + +/* + * Winsys + */ + + +struct i965_libdrm_winsys +{ + struct brw_winsys_screen base; + drm_intel_bufmgr *gem; + + boolean send_cmd; + + int fd; /**< Drm file discriptor */ + + unsigned id; +}; + +static INLINE struct i965_libdrm_winsys * +i965_libdrm_winsys(struct brw_winsys_screen *iws) +{ + return (struct i965_libdrm_winsys *)iws; +} + +struct i965_libdrm_winsys *i965_libdrm_winsys_create(int fd, unsigned pci_id); + +void i965_libdrm_winsys_init_buffer_functions(struct i965_libdrm_winsys *idws); + + +/* Buffer. + */ +struct i965_libdrm_buffer { + struct brw_winsys_buffer base; + + drm_intel_bo *bo; + + void *ptr; + unsigned map_count; + unsigned data_type; /* valid while mapped */ + unsigned tiling; + + boolean map_gtt; + boolean flinked; + unsigned flink; +}; + +static INLINE struct i965_libdrm_buffer * +i965_libdrm_buffer(struct brw_winsys_buffer *buffer) +{ + return (struct i965_libdrm_buffer *)buffer; +} + + +#endif diff --git a/src/gallium/winsys/drm/i965/xlib/Makefile b/src/gallium/winsys/drm/i965/xlib/Makefile new file mode 100644 index 0000000000..0efa0ca6f9 --- /dev/null +++ b/src/gallium/winsys/drm/i965/xlib/Makefile @@ -0,0 +1,97 @@ +# src/gallium/winsys/xlib/Makefile + +# This makefile produces a "stand-alone" libGL.so which is based on +# Xlib (no DRI HW acceleration) + + +TOP = ../../../../../.. +include $(TOP)/configs/current + + +GL_MAJOR = 1 +GL_MINOR = 5 +GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) + + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/drivers/i965 \ + -I$(TOP)/src/gallium/drivers/i965/include \ + -I$(TOP)/src/gallium/state_trackers/glx/xlib \ + -I$(TOP)/src/gallium/auxiliary \ + -I/usr/include/drm + +XLIB_WINSYS_SOURCES = \ + xlib_i965.c \ + + + +XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o) + + + +LIBS = \ + $(TOP)/src/gallium/drivers/i965/libi965.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \ + $(TOP)/src/mesa/libglapi.a \ + $(TOP)/src/mesa/libmesagallium.a \ + $(GALLIUM_AUXILIARIES) + +# $(TOP)/src/gallium/drivers/i965/lib/libi9xx.a \ + +.SUFFIXES : .cpp + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDE_DIRS) $(DEFINES) $(CXXFLAGS) $< -o $@ + + + +default: $(TOP)/$(LIB_DIR)/gallium $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME) + +$(TOP)/$(LIB_DIR)/gallium: + @ mkdir -p $(TOP)/$(LIB_DIR)/gallium + +# Make the libGL.so library +$(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefile + $(TOP)/bin/mklib -o $(GL_LIB) \ + -linker "$(CC)" \ + -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ + -install $(TOP)/$(LIB_DIR)/gallium \ + $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \ + -Wl,--start-group $(LIBS) -Wl,--end-group $(GL_LIB_DEPS) + + +depend: $(XLIB_WINSYS_SOURCES) + @ echo "running $(MKDEP)" + @ rm -f depend # workaround oops on gutsy?!? + @ touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(XLIB_WINSYS_SOURCES) \ + > /dev/null 2>/dev/null + + +install: default + $(INSTALL) -d $(INSTALL_DIR)/include/GL + $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) + $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL + @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \ + $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \ + fi + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h + +clean: + -rm -f *.o + + +include depend diff --git a/src/gallium/winsys/drm/i965/xlib/xlib_i965.c b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c new file mode 100644 index 0000000000..d2b9a1ab31 --- /dev/null +++ b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c @@ -0,0 +1,522 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/* + * Authors: + * Keith Whitwell + * Brian Paul + */ + + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "pipe/p_error.h" +#include "pipe/p_context.h" + +#include "xm_winsys.h" + +#include "i965/brw_winsys.h" +#include "i965/brw_screen.h" +#include "i965/brw_reg.h" +#include "i965/brw_structs_dump.h" + +#define MAX_VRAM (128*1024*1024) + + + +extern int brw_disasm (FILE *file, + const struct brw_instruction *inst, + unsigned count ); + +extern int intel_decode(const uint32_t *data, + int count, + uint32_t hw_offset, + uint32_t devid); + +struct xlib_brw_buffer +{ + struct brw_winsys_buffer base; + char *virtual; + unsigned offset; + unsigned type; + int map_count; + boolean modified; +}; + + +/** + * Subclass of brw_winsys_screen for Xlib winsys + */ +struct xlib_brw_winsys +{ + struct brw_winsys_screen base; + struct brw_chipset chipset; + + unsigned size; + unsigned used; +}; + +static struct xlib_brw_winsys * +xlib_brw_winsys( struct brw_winsys_screen *screen ) +{ + return (struct xlib_brw_winsys *)screen; +} + + +static struct xlib_brw_buffer * +xlib_brw_buffer( struct brw_winsys_buffer *buffer ) +{ + return (struct xlib_brw_buffer *)buffer; +} + + + +const char *names[BRW_BUFFER_TYPE_MAX] = { + "TEXTURE", + "SCANOUT", + "VERTEX", + "CURBE", + "QUERY", + "SHADER_CONSTANTS", + "WM_SCRATCH", + "BATCH", + "GENERAL_STATE", + "SURFACE_STATE", + "PIXEL", + "GENERIC", +}; + +const char *usages[BRW_USAGE_MAX] = { + "STATE", + "QUERY_RESULT", + "RENDER_TARGET", + "DEPTH_BUFFER", + "BLIT_SOURCE", + "BLIT_DEST", + "SAMPLER", + "VERTEX", + "SCRATCH" +}; + + +const char *data_types[BRW_DATA_MAX] = +{ + "GS: CC_VP", + "GS: CC_UNIT", + "GS: WM_PROG", + "GS: SAMPLER_DEFAULT_COLOR", + "GS: SAMPLER", + "GS: WM_UNIT", + "GS: SF_PROG", + "GS: SF_VP", + "GS: SF_UNIT", + "GS: VS_UNIT", + "GS: VS_PROG", + "GS: GS_UNIT", + "GS: GS_PROG", + "GS: CLIP_VP", + "GS: CLIP_UNIT", + "GS: CLIP_PROG", + "SS: SURFACE", + "SS: SURF_BIND", + "CONSTANT DATA", + "BATCH DATA", + "(untyped)" +}; + + +static enum pipe_error +xlib_brw_bo_alloc( struct brw_winsys_screen *sws, + enum brw_buffer_type type, + unsigned size, + unsigned alignment, + struct brw_winsys_buffer **bo_out ) +{ + struct xlib_brw_winsys *xbw = xlib_brw_winsys(sws); + struct xlib_brw_buffer *buf; + + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s type %s sz %d align %d\n", + __FUNCTION__, names[type], size, alignment ); + + buf = CALLOC_STRUCT(xlib_brw_buffer); + if (!buf) + return PIPE_ERROR_OUT_OF_MEMORY; + + pipe_reference_init(&buf->base.reference, 1); + + buf->offset = align(xbw->used, alignment); + buf->type = type; + buf->virtual = MALLOC(size); + buf->base.size = size; + buf->base.sws = sws; + + xbw->used = align(xbw->used, alignment) + size; + if (xbw->used > MAX_VRAM) + goto err; + + /* XXX: possibly rentrant call to bo_destroy: + */ + bo_reference(bo_out, &buf->base); + return PIPE_OK; + +err: + assert(0); + FREE(buf->virtual); + FREE(buf); + return PIPE_ERROR_OUT_OF_MEMORY; +} + +static void +xlib_brw_bo_destroy( struct brw_winsys_buffer *buffer ) +{ + struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer); + + FREE(buf); +} + +static int +xlib_brw_bo_emit_reloc( struct brw_winsys_buffer *buffer, + enum brw_buffer_usage usage, + unsigned delta, + unsigned offset, + struct brw_winsys_buffer *buffer2) +{ + struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer); + struct xlib_brw_buffer *buf2 = xlib_brw_buffer(buffer2); + + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s buf %p offset %x val %x + %x buf2 %p/%s/%s\n", + __FUNCTION__, (void *)buffer, offset, + buf2->offset, delta, + (void *)buffer2, names[buf2->type], usages[usage]); + + *(uint32_t *)(buf->virtual + offset) = buf2->offset + delta; + + return 0; +} + +static int +xlib_brw_bo_exec( struct brw_winsys_buffer *buffer, + unsigned bytes_used ) +{ + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("execute buffer %p, bytes %d\n", (void *)buffer, bytes_used); + + return 0; +} + + + + +static int +xlib_brw_bo_subdata(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + size_t offset, + size_t size, + const void *data, + const struct brw_winsys_reloc *reloc, + unsigned nr_relocs) +{ + struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer); + struct xlib_brw_winsys *xbw = xlib_brw_winsys(buffer->sws); + unsigned i; + + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s buf %p off %d sz %d %s relocs: %d\n", + __FUNCTION__, + (void *)buffer, offset, size, + data_types[data_type], + nr_relocs); + + assert(buf->base.size >= offset + size); + memcpy(buf->virtual + offset, data, size); + + /* Apply the relocations: + */ + for (i = 0; i < nr_relocs; i++) { + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("\treloc[%d] usage %s off %d value %x+%x\n", + i, usages[reloc[i].usage], reloc[i].offset, + xlib_brw_buffer(reloc[i].bo)->offset, reloc[i].delta); + + *(unsigned *)(buf->virtual + offset + reloc[i].offset) = + xlib_brw_buffer(reloc[i].bo)->offset + reloc[i].delta; + } + + if (BRW_DUMP) + brw_dump_data( xbw->chipset.pci_id, + data_type, + buf->offset + offset, + buf->virtual + offset, size ); + + + return 0; +} + + +static boolean +xlib_brw_bo_is_busy(struct brw_winsys_buffer *buffer) +{ + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s %p\n", __FUNCTION__, (void *)buffer); + return TRUE; +} + +static boolean +xlib_brw_bo_references(struct brw_winsys_buffer *a, + struct brw_winsys_buffer *b) +{ + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s %p %p\n", __FUNCTION__, (void *)a, (void *)b); + return TRUE; +} + +static enum pipe_error +xlib_brw_check_aperture_space( struct brw_winsys_screen *iws, + struct brw_winsys_buffer **buffers, + unsigned count ) +{ + unsigned tot_size = 0; + unsigned i; + + for (i = 0; i < count; i++) + tot_size += buffers[i]->size; + + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s %d bufs, tot_size: %d kb\n", + __FUNCTION__, count, + (tot_size + 1023) / 1024); + + return PIPE_OK; +} + +static void * +xlib_brw_bo_map(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + unsigned offset, + unsigned length, + boolean write, + boolean discard, + boolean explicit) +{ + struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer); + + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s %p %s %s\n", __FUNCTION__, (void *)buffer, + write ? "read/write" : "read", + write ? data_types[data_type] : ""); + + if (write) + buf->modified = 1; + + buf->map_count++; + return buf->virtual; +} + + +static void +xlib_brw_bo_flush_range( struct brw_winsys_buffer *buffer, + unsigned offset, + unsigned length ) +{ +} + + +static void +xlib_brw_bo_unmap(struct brw_winsys_buffer *buffer) +{ + struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer); + + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s %p\n", __FUNCTION__, (void *)buffer); + + --buf->map_count; + assert(buf->map_count >= 0); + + if (buf->map_count == 0 && + buf->modified) { + + buf->modified = 0; + + /* Consider dumping new buffer contents here, using the + * flush-range info to minimize verbosity. + */ + } +} + + +static void +xlib_brw_bo_wait_idle( struct brw_winsys_buffer *buffer ) +{ +} + + +static void +xlib_brw_winsys_destroy( struct brw_winsys_screen *sws ) +{ + struct xlib_brw_winsys *xbw = xlib_brw_winsys(sws); + + FREE(xbw); +} + +static struct brw_winsys_screen * +xlib_create_brw_winsys_screen( void ) +{ + struct xlib_brw_winsys *ws; + + ws = CALLOC_STRUCT(xlib_brw_winsys); + if (!ws) + return NULL; + + ws->used = 0; + + ws->base.destroy = xlib_brw_winsys_destroy; + ws->base.bo_alloc = xlib_brw_bo_alloc; + ws->base.bo_destroy = xlib_brw_bo_destroy; + ws->base.bo_emit_reloc = xlib_brw_bo_emit_reloc; + ws->base.bo_exec = xlib_brw_bo_exec; + ws->base.bo_subdata = xlib_brw_bo_subdata; + ws->base.bo_is_busy = xlib_brw_bo_is_busy; + ws->base.bo_references = xlib_brw_bo_references; + ws->base.check_aperture_space = xlib_brw_check_aperture_space; + ws->base.bo_map = xlib_brw_bo_map; + ws->base.bo_flush_range = xlib_brw_bo_flush_range; + ws->base.bo_unmap = xlib_brw_bo_unmap; + ws->base.bo_wait_idle = xlib_brw_bo_wait_idle; + + return &ws->base; +} + + +/*********************************************************************** + * Implementation of Xlib co-state-tracker's winsys interface + */ + +static void +xlib_i965_display_surface(struct xmesa_buffer *xm_buffer, + struct pipe_surface *surf) +{ + struct brw_surface *surface = brw_surface(surf); + struct xlib_brw_buffer *bo = xlib_brw_buffer(surface->bo); + + if (BRW_DEBUG & DEBUG_WINSYS) + debug_printf("%s offset %x+%x sz %dx%d\n", __FUNCTION__, + bo->offset, + surface->draw_offset, + surf->width, + surf->height); +} + +static void +xlib_i965_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, + void *context_private) +{ + xlib_i965_display_surface(NULL, surf); +} + + +static struct pipe_screen * +xlib_create_i965_screen( void ) +{ + struct brw_winsys_screen *winsys; + struct pipe_screen *screen; + + winsys = xlib_create_brw_winsys_screen(); + if (winsys == NULL) + return NULL; + + screen = brw_create_screen(winsys, PCI_CHIP_GM45_GM); + if (screen == NULL) + goto fail; + + xlib_brw_winsys(winsys)->chipset = brw_screen(screen)->chipset; + + screen->flush_frontbuffer = xlib_i965_flush_frontbuffer; + return screen; + +fail: + if (winsys) + winsys->destroy( winsys ); + + return NULL; +} + + +static struct pipe_context * +xlib_create_i965_context( struct pipe_screen *screen, + void *context_private ) +{ + struct pipe_context *pipe; + + pipe = brw_create_context(screen); + if (pipe == NULL) + goto fail; + + pipe->priv = context_private; + return pipe; + +fail: + /* Free stuff here */ + return NULL; +} + + + + +struct xm_driver xlib_i965_driver = +{ + .create_pipe_screen = xlib_create_i965_screen, + .create_pipe_context = xlib_create_i965_context, + .display_surface = xlib_i965_display_surface +}; + + +/* Register this driver at library load: + */ +static void _init( void ) __attribute__((constructor)); +static void _init( void ) +{ + xmesa_set_driver( &xlib_i965_driver ); +} + + + +/*********************************************************************** + * + * Butt-ugly hack to convince the linker not to throw away public GL + * symbols (they are all referenced from getprocaddress, I guess). + */ +extern void (*linker_foo(const unsigned char *procName))(); +extern void (*glXGetProcAddress(const unsigned char *procName))(); + +extern void (*linker_foo(const unsigned char *procName))() +{ + return glXGetProcAddress(procName); +} diff --git a/src/gallium/winsys/drm/i965/xorg/Makefile b/src/gallium/winsys/drm/i965/xorg/Makefile new file mode 100644 index 0000000000..c25726b0bb --- /dev/null +++ b/src/gallium/winsys/drm/i965/xorg/Makefile @@ -0,0 +1,54 @@ +TOP = ../../../../../.. + + +GALLIUMDIR = $(TOP)/src/gallium + +TARGET = i965g_drv.so + +CFILES = $(wildcard ./*.c) + +include ${TOP}/configs/current + +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) + +CFLAGS = -DHAVE_CONFIG_H \ + -g -Wall -Wimplicit-function-declaration -fPIC \ + $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ + -I${GALLIUMDIR}/include \ + -I${GALLIUMDIR}/drivers \ + -I${GALLIUMDIR}/auxiliary \ + -I${TOP}/src/mesa \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main + +LIBS = \ + $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ + $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ + $(TOP)/src/gallium/drivers/i965/libi965.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(GALLIUM_AUXILIARIES) + +TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET) +############################################# + +all default: $(TARGET) $(TARGET_STAGING) + +$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS) + $(TOP)/bin/mklib -noprefix -o $@ \ + $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel + +$(TOP)/$(LIB_DIR)/gallium: + mkdir -p $@ + +$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium + $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium + +clean: + rm -rf $(OBJECTS) $(TARGET) + +install: + $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + +.PHONY = all clean install diff --git a/src/gallium/winsys/drm/i965/xorg/intel_xorg.c b/src/gallium/winsys/drm/i965/xorg/intel_xorg.c new file mode 100644 index 0000000000..ac691cb76b --- /dev/null +++ b/src/gallium/winsys/drm/i965/xorg/intel_xorg.c @@ -0,0 +1,147 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "../../../../state_trackers/xorg/xorg_winsys.h" + +static void intel_xorg_identify(int flags); +static Bool intel_xorg_pci_probe(DriverPtr driver, + int entity_num, + struct pci_device *device, + intptr_t match_data); + +static const struct pci_id_match intel_xorg_device_match[] = { + {0x8086, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0}, + {0, 0, 0}, +}; + +static SymTabRec intel_xorg_chipsets[] = { + {PCI_MATCH_ANY, "Intel Graphics Device"}, + {-1, NULL} +}; + +static PciChipsets intel_xorg_pci_devices[] = { + {PCI_MATCH_ANY, PCI_MATCH_ANY, NULL}, + {-1, -1, NULL} +}; + +static XF86ModuleVersionInfo intel_xorg_version = { + "modesetting", + MODULEVENDORSTRING, + MODINFOSTRING1, + MODINFOSTRING2, + XORG_VERSION_CURRENT, + 0, 1, 0, /* major, minor, patch */ + ABI_CLASS_VIDEODRV, + ABI_VIDEODRV_VERSION, + MOD_CLASS_VIDEODRV, + {0, 0, 0, 0} +}; + +/* + * Xorg driver exported structures + */ + +_X_EXPORT DriverRec modesetting = { + 1, + "modesetting", + intel_xorg_identify, + NULL, + xorg_tracker_available_options, + NULL, + 0, + NULL, + intel_xorg_device_match, + intel_xorg_pci_probe +}; + +static MODULESETUPPROTO(intel_xorg_setup); + +_X_EXPORT XF86ModuleData modesettingModuleData = { + &intel_xorg_version, + intel_xorg_setup, + NULL +}; + +/* + * Xorg driver functions + */ + +static pointer +intel_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) +{ + static Bool setupDone = 0; + + /* This module should be loaded only once, but check to be sure. + */ + if (!setupDone) { + setupDone = 1; + xf86AddDriver(&modesetting, module, HaveDriverFuncs); + + /* + * The return value must be non-NULL on success even though there + * is no TearDownProc. + */ + return (pointer) 1; + } else { + if (errmaj) + *errmaj = LDR_ONCEONLY; + return NULL; + } +} + +static void +intel_xorg_identify(int flags) +{ + xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers", + intel_xorg_chipsets); +} + +static Bool +intel_xorg_pci_probe(DriverPtr driver, + int entity_num, struct pci_device *device, intptr_t match_data) +{ + ScrnInfoPtr scrn = NULL; + EntityInfoPtr entity; + + scrn = xf86ConfigPciEntity(scrn, 0, entity_num, intel_xorg_pci_devices, + NULL, NULL, NULL, NULL, NULL); + if (scrn != NULL) { + scrn->driverVersion = 1; + scrn->driverName = "i965"; + scrn->name = "modesetting"; + scrn->Probe = NULL; + + entity = xf86GetEntityInfo(entity_num); + + /* Use all the functions from the xorg tracker */ + xorg_tracker_set_functions(scrn); + } + return scrn != NULL; +} diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile index c0ecd9680e..26aae4122e 100644 --- a/src/gallium/winsys/drm/intel/dri/Makefile +++ b/src/gallium/winsys/drm/intel/dri/Makefile @@ -24,4 +24,3 @@ DRI_LIB_DEPS += -ldrm_intel symlinks: $(TOP)/$(LIB_DIR)/gallium @rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so - ln -s i915_dri.so $(TOP)/$(LIB_DIR)/gallium/i965_dri.so diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript index b1b654d9f8..104e987083 100644 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -15,6 +15,6 @@ drivers = [ env.LoadableModule( target ='i915_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], + LIBS = drivers + mesa + gallium + env['LIBS'], SHLIBPREFIX = '', ) diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile index 1397e9f729..60d675ca73 100644 --- a/src/gallium/winsys/drm/intel/egl/Makefile +++ b/src/gallium/winsys/drm/intel/egl/Makefile @@ -1,29 +1,14 @@ TOP = ../../../../../.. -GALLIUMDIR = ../../../.. include $(TOP)/configs/current -LIBNAME = EGL_i915.so +EGL_DRIVER_NAME = i915 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_intel -PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ - $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \ +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/i915/libi915.a -DRIVER_SOURCES = - -C_SOURCES = \ - $(COMMON_GALLIUM_SOURCES) \ - $(DRIVER_SOURCES) - -DRIVER_EXTRAS = -ldrm_intel - -ASM_SOURCES = - -DRIVER_DEFINES = -I../gem $(shell pkg-config libdrm --atleast-version=2.3.1 \ - && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") - -include ../../Makefile.template - -symlinks: +include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/intel/egl/dummy.c b/src/gallium/winsys/drm/intel/egl/dummy.c new file mode 100644 index 0000000000..4a1bc28b0b --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c index 89b72fd613..8c8176e44a 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c @@ -195,6 +195,7 @@ destroy(struct drm_api *api) struct drm_api intel_drm_api = { + .name = "i915", .driver_name = "i915", .create_context = intel_drm_create_context, .create_screen = intel_drm_create_screen, diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c index e70bfe7b44..e8b58742ab 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c @@ -39,11 +39,12 @@ intel_drm_fence_reference(struct intel_winsys *iws, struct intel_drm_fence *old = (struct intel_drm_fence *)*ptr; struct intel_drm_fence *f = (struct intel_drm_fence *)fence; - if (pipe_reference((struct pipe_reference**)ptr, &f->reference)) { + if (pipe_reference(&((struct intel_drm_fence *)(*ptr))->reference, &f->reference)) { if (old->bo) drm_intel_bo_unreference(old->bo); FREE(old); } + *ptr = fence; } static int diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index 6fccc358e9..75cd1e2902 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -1,5 +1,6 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "nouveau_drm_api.h" @@ -24,11 +25,10 @@ dri_surface_from_handle(struct drm_api *api, struct pipe_screen *pscreen, tmpl.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY; tmpl.target = PIPE_TEXTURE_2D; tmpl.last_level = 0; - tmpl.depth[0] = 1; + tmpl.depth0 = 1; tmpl.format = format; - tmpl.width[0] = width; - tmpl.height[0] = height; - pf_get_block(tmpl.format, &tmpl.block); + tmpl.width0 = width; + tmpl.height0 = height; pt = api->texture_from_shared_handle(api, pscreen, &tmpl, "front buffer", pitch, handle); @@ -54,6 +54,16 @@ static struct dri1_api nouveau_dri1_api = { nouveau_dri1_front_surface, }; +static void +nouveau_drm_destroy_winsys(struct pipe_winsys *s) +{ + struct nouveau_winsys *nv_winsys = nouveau_winsys(s); + struct nouveau_screen *nv_screen= nouveau_screen(nv_winsys->pscreen); + nouveau_device_close(&nv_screen->device); + FREE(nv_winsys->pctx); + FREE(nv_winsys); +} + static struct pipe_screen * nouveau_drm_create_screen(struct drm_api *api, int fd, struct drm_create_screen_arg *arg) @@ -87,6 +97,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd, case 0x60: init = nv40_screen_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: @@ -104,6 +115,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd, return NULL; } ws = &nvws->base; + ws->destroy = nouveau_drm_destroy_winsys; nvws->pscreen = init(ws, dev); if (!nvws->pscreen) { @@ -164,6 +176,7 @@ nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen) case 0x60: init = nv40_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: @@ -247,11 +260,12 @@ nouveau_drm_handle_from_pt(struct drm_api *api, struct pipe_screen *pscreen, return false; *handle = mt->bo->handle; - *stride = mt->base.nblocksx[0] * mt->base.block.size; + *stride = util_format_get_stride(mt->base.format, mt->base.width0); return true; } struct drm_api drm_api_hooks = { + .name = "nouveau", .driver_name = "nouveau", .create_screen = nouveau_drm_create_screen, .create_context = nouveau_drm_create_context, diff --git a/src/gallium/winsys/drm/nouveau/egl/Makefile b/src/gallium/winsys/drm/nouveau/egl/Makefile new file mode 100644 index 0000000000..8e812acc86 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/egl/Makefile @@ -0,0 +1,19 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = nouveau +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_nouveau + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/drivers/nv04/libnv04.a \ + $(TOP)/src/gallium/drivers/nv10/libnv10.a \ + $(TOP)/src/gallium/drivers/nv20/libnv20.a \ + $(TOP)/src/gallium/drivers/nv30/libnv30.a \ + $(TOP)/src/gallium/drivers/nv40/libnv40.a \ + $(TOP)/src/gallium/drivers/nv50/libnv50.a \ + $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a + +include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/nouveau/egl/dummy.c b/src/gallium/winsys/drm/nouveau/egl/dummy.c new file mode 100644 index 0000000000..4a1bc28b0b --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/egl/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/radeon/core/Makefile b/src/gallium/winsys/drm/radeon/core/Makefile index 42a6f4abc2..860cbb6dbf 100644 --- a/src/gallium/winsys/drm/radeon/core/Makefile +++ b/src/gallium/winsys/drm/radeon/core/Makefile @@ -7,8 +7,7 @@ LIBNAME = radeonwinsys C_SOURCES = \ radeon_buffer.c \ radeon_drm.c \ - radeon_r300.c \ - radeon_winsys_softpipe.c + radeon_r300.c LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \ $(shell pkg-config libdrm --cflags-only-I) diff --git a/src/gallium/winsys/drm/radeon/core/SConscript b/src/gallium/winsys/drm/radeon/core/SConscript index 2ad68e403f..f4e9c397bd 100644 --- a/src/gallium/winsys/drm/radeon/core/SConscript +++ b/src/gallium/winsys/drm/radeon/core/SConscript @@ -6,7 +6,6 @@ radeon_sources = [ 'radeon_buffer.c', 'radeon_drm.c', 'radeon_r300.c', - 'radeon_winsys_softpipe.c', ] env.Append(CPPPATH = '#/src/gallium/drivers/r300') diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 81cd9dc4fb..421fda2b45 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -35,7 +35,10 @@ #include "radeon_bo_gem.h" #include "softpipe/sp_texture.h" #include "r300_context.h" +#include "util/u_format.h" +#include "util/u_math.h" #include <X11/Xutil.h> + struct radeon_vl_context { Display *display; @@ -48,6 +51,23 @@ static const char *radeon_get_name(struct pipe_winsys *ws) return "Radeon/GEM+KMS"; } +static uint32_t radeon_domain_from_usage(unsigned usage) +{ + uint32_t domain = 0; + + if (usage & PIPE_BUFFER_USAGE_PIXEL) { + domain |= RADEON_GEM_DOMAIN_VRAM; + } + if (usage & PIPE_BUFFER_USAGE_VERTEX) { + domain |= RADEON_GEM_DOMAIN_GTT; + } + if (usage & PIPE_BUFFER_USAGE_INDEX) { + domain |= RADEON_GEM_DOMAIN_GTT; + } + + return domain; +} + static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, unsigned alignment, unsigned usage, @@ -55,6 +75,7 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, { struct radeon_winsys *radeon_ws = (struct radeon_winsys *)ws; struct radeon_pipe_buffer *radeon_buffer; + struct pb_desc desc; uint32_t domain; radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer); @@ -67,18 +88,16 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, radeon_buffer->base.usage = usage; radeon_buffer->base.size = size; - domain = 0; - - if (usage & PIPE_BUFFER_USAGE_PIXEL) { - domain |= RADEON_GEM_DOMAIN_VRAM; - } - if (usage & PIPE_BUFFER_USAGE_VERTEX) { - domain |= RADEON_GEM_DOMAIN_GTT; - } - if (usage & PIPE_BUFFER_USAGE_INDEX) { - domain |= RADEON_GEM_DOMAIN_GTT; + if (usage == PIPE_BUFFER_USAGE_CONSTANT && is_r3xx(radeon_ws->pci_id)) { + /* Don't bother allocating a BO, as it'll never get to the card. */ + desc.alignment = alignment; + desc.usage = usage; + radeon_buffer->pb = pb_malloc_buffer_create(size, &desc); + return &radeon_buffer->base; } + domain = radeon_domain_from_usage(usage); + radeon_buffer->bo = radeon_bo_open(radeon_ws->priv->bom, 0, size, alignment, domain, 0); if (radeon_buffer->bo == NULL) { @@ -113,17 +132,13 @@ static struct pipe_buffer *radeon_surface_buffer_create(struct pipe_winsys *ws, unsigned tex_usage, unsigned *stride) { - struct pipe_format_block block; - unsigned nblocksx, nblocksy, size; - - pf_get_block(format, &block); - - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - /* Radeons enjoy things in multiples of 32. */ /* XXX this can be 32 when POT */ - *stride = (nblocksx * block.size + 63) & ~63; + const unsigned alignment = 64; + unsigned nblocksy, size; + + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); size = *stride * nblocksy; return radeon_buffer_create(ws, 64, usage, size); @@ -134,24 +149,42 @@ static void radeon_buffer_del(struct pipe_buffer *buffer) struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; - radeon_bo_unref(radeon_buffer->bo); - free(radeon_buffer); + if (radeon_buffer->pb) { + pipe_reference_init(&radeon_buffer->pb->base.reference, 0); + pb_destroy(radeon_buffer->pb); + } + + if (radeon_buffer->bo) { + radeon_bo_unref(radeon_buffer->bo); + } + + FREE(radeon_buffer); } static void *radeon_buffer_map(struct pipe_winsys *ws, struct pipe_buffer *buffer, unsigned flags) { + struct radeon_winsys_priv *priv = ((struct radeon_winsys *)ws)->priv; struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; int write = 0; + if (radeon_buffer->pb) { + return pb_map(radeon_buffer->pb, flags); + } + if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { uint32_t domain; if (radeon_bo_is_busy(radeon_buffer->bo, &domain)) return NULL; } + + if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { + priv->flush_cb(priv->flush_data); + } + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { write = 1; } @@ -169,7 +202,31 @@ static void radeon_buffer_unmap(struct pipe_winsys *ws, struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; - radeon_bo_unmap(radeon_buffer->bo); + if (radeon_buffer->pb) { + pb_unmap(radeon_buffer->pb); + } else { + radeon_bo_unmap(radeon_buffer->bo); + } +} + +static void radeon_buffer_set_tiling(struct radeon_winsys *ws, + struct pipe_buffer *buffer, + uint32_t pitch, + boolean microtiled, + boolean macrotiled) +{ + struct radeon_pipe_buffer *radeon_buffer = + (struct radeon_pipe_buffer*)buffer; + uint32_t flags = 0; + + if (microtiled) { + flags |= RADEON_BO_FLAGS_MICRO_TILE; + } + if (macrotiled) { + flags |= RADEON_BO_FLAGS_MACRO_TILE; + } + + radeon_bo_set_tiling(radeon_buffer->bo, flags, pitch); } static void radeon_fence_reference(struct pipe_winsys *ws, @@ -274,63 +331,7 @@ struct radeon_winsys* radeon_pipe_winsys(int fd) radeon_ws->base.get_name = radeon_get_name; - return radeon_ws; -} -#if 0 -static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen, - uint32_t handle) -{ - struct radeon_pipe_buffer *radeon_buffer; - struct radeon_bo *bo = NULL; - - bo = radeon_bo_open(radeon_screen->bom, handle, 0, 0, 0, 0); - if (bo == NULL) { - return NULL; - } - radeon_buffer = calloc(1, sizeof(struct radeon_pipe_buffer)); - if (radeon_buffer == NULL) { - radeon_bo_unref(bo); - return NULL; - } - pipe_reference_init(&radeon_buffer->base.reference, 1); - radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; - radeon_buffer->bo = bo; - return &radeon_buffer->base; -} + radeon_ws->buffer_set_tiling = radeon_buffer_set_tiling; -struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, - uint32_t handle, - enum pipe_format format, - int w, int h, int pitch) -{ - struct pipe_screen *pipe_screen = radeon_context->pipe_screen; - struct pipe_winsys *pipe_winsys = radeon_context->pipe_winsys; - struct pipe_texture tmpl; - struct pipe_surface *ps; - struct pipe_texture *pt; - struct pipe_buffer *pb; - - pb = radeon_buffer_from_handle(radeon_context->radeon_screen, handle); - if (pb == NULL) { - return NULL; - } - memset(&tmpl, 0, sizeof(tmpl)); - tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - tmpl.target = PIPE_TEXTURE_2D; - tmpl.width[0] = w; - tmpl.height[0] = h; - tmpl.depth[0] = 1; - tmpl.format = format; - pf_get_block(tmpl.format, &tmpl.block); - tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w); - tmpl.nblocksy[0] = pf_get_nblocksy(&tmpl.block, h); - - pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb); - if (pt == NULL) { - pipe_buffer_reference(&pb, NULL); - } - ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - return ps; + return radeon_ws; } -#endif diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index f5153b06af..de71cb2f42 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -36,7 +36,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -//#include "state_tracker/st_public.h" +#include "pipebuffer/pb_buffer.h" #include "util/u_memory.h" @@ -45,9 +45,14 @@ #include "radeon_drm.h" +#include "radeon_winsys.h" + struct radeon_pipe_buffer { struct pipe_buffer base; + /* Pointer to GPU-backed BO. */ struct radeon_bo *bo; + /* Pointer to fallback PB buffer. */ + struct pb_buffer *pb; boolean flinked; uint32_t flink; }; @@ -66,14 +71,10 @@ struct radeon_winsys_priv { /* Current CS. */ struct radeon_cs* cs; -}; - -struct radeon_winsys { - /* Parent class. */ - struct pipe_winsys base; - /* This corresponds to void* radeon_winsys in r300_winsys. */ - struct radeon_winsys_priv* priv; + /* Flush CB */ + void (*flush_cb)(void *); + void *flush_data; }; struct radeon_winsys* radeon_pipe_winsys(int fb); diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index 4d962c3abc..bff6fdc1ad 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -29,21 +29,111 @@ * Joakim Sindholt <opensource@zhasha.com> */ +#include "softpipe/sp_winsys.h" + #include "radeon_drm.h" +/* Helper function to do the ioctls needed for setup and init. */ +static void do_ioctls(int fd, struct radeon_winsys* winsys) +{ + struct drm_radeon_gem_info gem_info = {0}; + struct drm_radeon_info info = {0}; + int target = 0; + int retval; + drmVersionPtr version; + + info.value = (unsigned long)⌖ + + /* We do things in a specific order here. + * + * DRM version first. We need to be sure we're running on a KMS chipset. + * This is also for some features. + * + * Then, the PCI ID. This is essential and should return usable numbers + * for all Radeons. If this fails, we probably got handed an FD for some + * non-Radeon card. + * + * The GB and Z pipe requests should always succeed, but they might not + * return sensical values for all chipsets, but that's alright because + * the pipe drivers already know that. + * + * The GEM info is actually bogus on the kernel side, as well as our side + * (see radeon_gem_info_ioctl in radeon_gem.c) but that's alright because + * we don't actually use the info for anything yet. */ + + version = drmGetVersion(fd); + if (version->version_major != 2) { + fprintf(stderr, "%s: DRM version is %d.%d.%d but this driver is " + "only compatible with 2.x.x\n", __FUNCTION__, + version->version_major, version->version_minor, + version->version_patchlevel); + drmFreeVersion(version); + exit(1); + } + + info.request = RADEON_INFO_DEVICE_ID; + retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); + if (retval) { + fprintf(stderr, "%s: Failed to get PCI ID, " + "error number %d\n", __FUNCTION__, retval); + exit(1); + } + winsys->pci_id = target; + + info.request = RADEON_INFO_NUM_GB_PIPES; + retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); + if (retval) { + fprintf(stderr, "%s: Failed to get GB pipe count, " + "error number %d\n", __FUNCTION__, retval); + exit(1); + } + winsys->gb_pipes = target; + + info.request = RADEON_INFO_NUM_Z_PIPES; + retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); + if (retval) { + fprintf(stderr, "%s: Failed to get Z pipe count, " + "error number %d\n", __FUNCTION__, retval); + exit(1); + } + winsys->z_pipes = target; + + retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO, + &gem_info, sizeof(gem_info)); + if (retval) { + fprintf(stderr, "%s: Failed to get MM info, error number %d\n", + __FUNCTION__, retval); + exit(1); + } + winsys->gart_size = gem_info.gart_size; + winsys->vram_size = gem_info.vram_size; + + debug_printf("radeon: Successfully grabbed chipset info from kernel!\n" + "radeon: DRM version: %d.%d.%d ID: 0x%04x GB: %d Z: %d\n" + "radeon: GART size: %d MB VRAM size: %d MB\n", + version->version_major, version->version_minor, + version->version_patchlevel, winsys->pci_id, + winsys->gb_pipes, winsys->z_pipes, + winsys->gart_size / 1024 / 1024, + winsys->vram_size / 1024 / 1024); + + drmFreeVersion(version); +} + /* Create a pipe_screen. */ struct pipe_screen* radeon_create_screen(struct drm_api* api, int drmFB, struct drm_create_screen_arg *arg) { - struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB); + struct radeon_winsys* rwinsys = radeon_pipe_winsys(drmFB); + do_ioctls(drmFB, rwinsys); - if (debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) { - return softpipe_create_screen((struct pipe_winsys*)winsys); + if (!is_r3xx(rwinsys->pci_id) || + debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) { + return softpipe_create_screen((struct pipe_winsys*)rwinsys); } else { - struct r300_winsys* r300 = radeon_create_r300_winsys(drmFB, winsys); - FREE(winsys); - return r300_create_screen(r300); + radeon_setup_winsys(drmFB, rwinsys); + return r300_create_screen(rwinsys); } } @@ -51,21 +141,24 @@ struct pipe_screen* radeon_create_screen(struct drm_api* api, struct pipe_context* radeon_create_context(struct drm_api* api, struct pipe_screen* screen) { - if (debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) { - return radeon_create_softpipe(screen->winsys); + struct radeon_winsys* rwinsys = (struct radeon_winsys*)screen->winsys; + + if (!is_r3xx(rwinsys->pci_id) || + debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) { + return softpipe_create(screen); } else { - return r300_create_context(screen, - (struct r300_winsys*)screen->winsys); + return r300_create_context(screen, rwinsys); } } boolean radeon_buffer_from_texture(struct drm_api* api, + struct pipe_screen* screen, struct pipe_texture* texture, struct pipe_buffer** buffer, unsigned* stride) { /* XXX fix this */ - return r300_get_texture_buffer(texture, buffer, stride); + return r300_get_texture_buffer(screen, texture, buffer, stride); } /* Create a buffer from a handle. */ @@ -130,9 +223,9 @@ static boolean radeon_shared_handle_from_texture(struct drm_api *api, int retval, fd; struct drm_gem_flink flink; struct radeon_pipe_buffer* radeon_buffer; - struct pipe_buffer *buffer; + struct pipe_buffer *buffer = NULL; - if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { + if (!radeon_buffer_from_texture(api, screen, texture, &buffer, stride)) { return FALSE; } @@ -163,8 +256,8 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api, unsigned *stride, unsigned *handle) { - struct pipe_buffer *buffer; - if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { + struct pipe_buffer *buffer = NULL; + if (!radeon_buffer_from_texture(api, screen, texture, &buffer, stride)) { return FALSE; } @@ -176,6 +269,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api, } struct drm_api drm_api_hooks = { + .name = "radeon", .driver_name = "radeon", .create_screen = radeon_create_screen, .create_context = radeon_create_context, diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h index 9a789ec1a4..077388ee02 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h @@ -44,7 +44,6 @@ #include "radeon_buffer.h" #include "radeon_r300.h" -#include "radeon_winsys_softpipe.h" /* XXX */ #include "r300_screen.h" @@ -57,6 +56,7 @@ struct pipe_context* radeon_create_context(struct drm_api* api, struct pipe_screen* screen); boolean radeon_buffer_from_texture(struct drm_api* api, + struct pipe_screen* screen, struct pipe_texture* texture, struct pipe_buffer** buffer, unsigned* stride); @@ -77,4 +77,13 @@ boolean radeon_global_handle_from_buffer(struct drm_api* api, unsigned* handle); void radeon_destroy_drm_api(struct drm_api* api); + +/* Guess at whether this chipset should use r300g. + * + * I believe that this check is valid, but I haven't been exhaustive. */ +static INLINE boolean is_r3xx(int pciid) +{ + return (pciid > 0x3150) && (pciid < 0x796f); +} + #endif diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c index 7ea5d1fb4e..d759beaba1 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c @@ -22,36 +22,29 @@ #include "radeon_r300.h" -static void radeon_r300_set_flush_cb(struct r300_winsys *winsys, - void (*flush_cb)(void *), - void *data) +static void radeon_set_flush_cb(struct radeon_winsys *winsys, + void (*flush_cb)(void *), + void *data) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - radeon_cs_space_set_flush(priv->cs, flush_cb, - data); + winsys->priv->flush_cb = flush_cb; + winsys->priv->flush_data = data; + radeon_cs_space_set_flush(winsys->priv->cs, flush_cb, data); } -static boolean radeon_r300_add_buffer(struct r300_winsys* winsys, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd) +static boolean radeon_add_buffer(struct radeon_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo; - radeon_cs_space_add_persistent_bo(priv->cs, bo, rd, wd); + radeon_cs_space_add_persistent_bo(winsys->priv->cs, bo, rd, wd); return TRUE; } -static boolean radeon_r300_validate(struct r300_winsys* winsys) +static boolean radeon_validate(struct radeon_winsys* winsys) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - if (radeon_cs_space_check(priv->cs) < 0) { + if (radeon_cs_space_check(winsys->priv->cs) < 0) { return FALSE; } @@ -59,46 +52,42 @@ static boolean radeon_r300_validate(struct r300_winsys* winsys) return TRUE; } -static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size) +static boolean radeon_check_cs(struct radeon_winsys* winsys, int size) { - /* XXX check size here, lazy ass! */ - /* XXX also validate buffers */ - return TRUE; + struct radeon_cs* cs = winsys->priv->cs; + + return radeon_validate(winsys) && cs->cdw + size <= cs->ndw; } -static void radeon_r300_begin_cs(struct r300_winsys* winsys, - int size, - const char* file, - const char* function, - int line) +static void radeon_begin_cs(struct radeon_winsys* winsys, + int size, + const char* file, + const char* function, + int line) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - radeon_cs_begin(priv->cs, size, file, function, line); + radeon_cs_begin(winsys->priv->cs, size, file, function, line); } -static void radeon_r300_write_cs_dword(struct r300_winsys* winsys, - uint32_t dword) +static void radeon_write_cs_dword(struct radeon_winsys* winsys, + uint32_t dword) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - radeon_cs_write_dword(priv->cs, dword); + radeon_cs_write_dword(winsys->priv->cs, dword); } -static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd, - uint32_t flags) +static void radeon_write_cs_reloc(struct radeon_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd, + uint32_t flags) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; int retval = 0; + struct radeon_pipe_buffer* radeon_buffer = + (struct radeon_pipe_buffer*)pbuffer; + + assert(!radeon_buffer->pb); - retval = radeon_cs_write_reloc(priv->cs, - ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags); + retval = radeon_cs_write_reloc(winsys->priv->cs, radeon_buffer->bo, + rd, wd, flags); if (retval) { debug_printf("radeon: Relocation of %p (%d, %d, %d) failed!\n", @@ -106,132 +95,65 @@ static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys, } } -static void radeon_r300_reset_bos(struct r300_winsys *winsys) +static void radeon_reset_bos(struct radeon_winsys *winsys) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - radeon_cs_space_reset_bos(priv->cs); + radeon_cs_space_reset_bos(winsys->priv->cs); } -static void radeon_r300_end_cs(struct r300_winsys* winsys, - const char* file, - const char* function, - int line) +static void radeon_end_cs(struct radeon_winsys* winsys, + const char* file, + const char* function, + int line) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; - - radeon_cs_end(priv->cs, file, function, line); + radeon_cs_end(winsys->priv->cs, file, function, line); } -static void radeon_r300_flush_cs(struct r300_winsys* winsys) +static void radeon_flush_cs(struct radeon_winsys* winsys) { - struct radeon_winsys_priv* priv = - (struct radeon_winsys_priv*)winsys->radeon_winsys; int retval; + /* Don't flush a zero-sized CS. */ + if (!winsys->priv->cs->cdw) { + return; + } + /* Emit the CS. */ - retval = radeon_cs_emit(priv->cs); + retval = radeon_cs_emit(winsys->priv->cs); if (retval) { debug_printf("radeon: Bad CS, dumping...\n"); - radeon_cs_print(priv->cs, stderr); + radeon_cs_print(winsys->priv->cs, stderr); } /* Reset CS. * Someday, when we care about performance, we should really find a way * to rotate between two or three CS objects so that the GPU can be * spinning through one CS while another one is being filled. */ - radeon_cs_erase(priv->cs); -} - -/* Helper function to do the ioctls needed for setup and init. */ -static void do_ioctls(struct r300_winsys* winsys, int fd) -{ - struct drm_radeon_gem_info gem_info = {0}; - struct drm_radeon_info info = {0}; - int target = 0; - int retval; - - info.value = (unsigned long)⌖ - - /* First, get the number of pixel pipes */ - info.request = RADEON_INFO_NUM_GB_PIPES; - retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); - if (retval) { - fprintf(stderr, "%s: Failed to get GB pipe count, " - "error number %d\n", __FUNCTION__, retval); - exit(1); - } - winsys->gb_pipes = target; - - /* get Z pipes */ - info.request = RADEON_INFO_NUM_Z_PIPES; - retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); - if (retval) { - fprintf(stderr, "%s: Failed to get GB pipe count, " - "error number %d\n", __FUNCTION__, retval); - exit(1); - } - winsys->z_pipes = target; - - /* Then, get PCI ID */ - info.request = RADEON_INFO_DEVICE_ID; - retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); - if (retval) { - fprintf(stderr, "%s: Failed to get PCI ID, " - "error number %d\n", __FUNCTION__, retval); - exit(1); - } - winsys->pci_id = target; - - /* Finally, retrieve MM info */ - retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO, - &gem_info, sizeof(gem_info)); - if (retval) { - fprintf(stderr, "%s: Failed to get MM info, error number %d\n", - __FUNCTION__, retval); - exit(1); - } - winsys->gart_size = gem_info.gart_size; - /* XXX */ - winsys->vram_size = gem_info.vram_visible; + radeon_cs_erase(winsys->priv->cs); } -struct r300_winsys* -radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys) +void +radeon_setup_winsys(int fd, struct radeon_winsys* winsys) { - struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys); - struct radeon_winsys_priv* priv; - - if (winsys == NULL) { - return NULL; - } - - priv = old_winsys->priv; - - do_ioctls(winsys, fd); + struct radeon_winsys_priv* priv = winsys->priv; priv->csm = radeon_cs_manager_gem_ctor(fd); + /* Size limit on IBs is 64 kibibytes. */ priv->cs = radeon_cs_create(priv->csm, 1024 * 64 / 4); radeon_cs_set_limit(priv->cs, RADEON_GEM_DOMAIN_GTT, winsys->gart_size); radeon_cs_set_limit(priv->cs, RADEON_GEM_DOMAIN_VRAM, winsys->vram_size); - winsys->add_buffer = radeon_r300_add_buffer; - winsys->validate = radeon_r300_validate; - - winsys->check_cs = radeon_r300_check_cs; - winsys->begin_cs = radeon_r300_begin_cs; - winsys->write_cs_dword = radeon_r300_write_cs_dword; - winsys->write_cs_reloc = radeon_r300_write_cs_reloc; - winsys->end_cs = radeon_r300_end_cs; - winsys->flush_cs = radeon_r300_flush_cs; - winsys->reset_bos = radeon_r300_reset_bos; - winsys->set_flush_cb = radeon_r300_set_flush_cb; - - memcpy(winsys, old_winsys, sizeof(struct radeon_winsys)); - - return winsys; + winsys->add_buffer = radeon_add_buffer; + winsys->validate = radeon_validate; + + winsys->check_cs = radeon_check_cs; + winsys->begin_cs = radeon_begin_cs; + winsys->write_cs_dword = radeon_write_cs_dword; + winsys->write_cs_reloc = radeon_write_cs_reloc; + winsys->end_cs = radeon_end_cs; + winsys->flush_cs = radeon_flush_cs; + winsys->reset_bos = radeon_reset_bos; + winsys->set_flush_cb = radeon_set_flush_cb; } diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h index 775d7937fd..cfbdb30266 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h @@ -34,9 +34,6 @@ #include "radeon_buffer.h" -struct radeon_winsys; - -struct r300_winsys* -radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys); +void radeon_setup_winsys(int fd, struct radeon_winsys* winsys); #endif /* RADEON_R300_H */ diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h new file mode 100644 index 0000000000..864082b99b --- /dev/null +++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h @@ -0,0 +1,111 @@ +/* + * Copyright © 2009 Corbin Simpson + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Corbin Simpson <MostAwesomeDude@gmail.com> + */ +#ifndef RADEON_WINSYS_H +#define RADEON_WINSYS_H + +#include "pipe/internal/p_winsys_screen.h" + +struct radeon_winsys_priv; + +struct radeon_winsys { + /* Parent class. */ + struct pipe_winsys base; + + /* Winsys private */ + struct radeon_winsys_priv* priv; + + /* PCI ID */ + uint32_t pci_id; + + /* GB pipe count */ + uint32_t gb_pipes; + + /* Z pipe count (rv530 only) */ + uint32_t z_pipes; + + /* GART size. */ + uint32_t gart_size; + + /* VRAM size. */ + uint32_t vram_size; + + /* Add a pipe_buffer to the list of buffer objects to validate. */ + boolean (*add_buffer)(struct radeon_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd); + + /* Revalidate all currently setup pipe_buffers. + * Returns TRUE if a flush is required. */ + boolean (*validate)(struct radeon_winsys* winsys); + + /* Check to see if there's room for commands. */ + boolean (*check_cs)(struct radeon_winsys* winsys, int size); + + /* Start a command emit. */ + void (*begin_cs)(struct radeon_winsys* winsys, + int size, + const char* file, + const char* function, + int line); + + /* Write a dword to the command buffer. */ + void (*write_cs_dword)(struct radeon_winsys* winsys, uint32_t dword); + + /* Write a relocated dword to the command buffer. */ + void (*write_cs_reloc)(struct radeon_winsys* winsys, + struct pipe_buffer* bo, + uint32_t rd, + uint32_t wd, + uint32_t flags); + + /* Finish a command emit. */ + void (*end_cs)(struct radeon_winsys* winsys, + const char* file, + const char* function, + int line); + + /* Flush the CS. */ + void (*flush_cs)(struct radeon_winsys* winsys); + + /* winsys flush - callback from winsys when flush required */ + void (*set_flush_cb)(struct radeon_winsys *winsys, + void (*flush_cb)(void *), void *data); + + void (*reset_bos)(struct radeon_winsys *winsys); + + void (*buffer_set_tiling)(struct radeon_winsys* winsys, + struct pipe_buffer* buffer, + uint32_t pitch, + boolean microtiled, + boolean macrotiled); +}; + +#endif diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h deleted file mode 100644 index 04740e41a5..0000000000 --- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright © 2008 Jérôme Glisse - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS - * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - */ -/* - * Authors: - * Jérôme Glisse <glisse@freedesktop.org> - */ -#ifndef RADEON_WINSYS_SOFTPIPE_H -#define RADEON_WINSYS_SOFTPIPE_H - -#include <stdio.h> - -#include "pipe/p_defines.h" -#include "pipe/p_format.h" - -#include "softpipe/sp_winsys.h" - -#include "util/u_memory.h" - -struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys); - -#endif diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile index a9889444de..eaa3418032 100644 --- a/src/gallium/winsys/drm/radeon/dri/Makefile +++ b/src/gallium/winsys/drm/radeon/dri/Makefile @@ -2,7 +2,7 @@ TOP = ../../../../../.. include $(TOP)/configs/current -LIBNAME = radeon_dri.so +LIBNAME = radeong_dri.so MINIGLX_SOURCES = diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript index aea987a3ac..c4989d1b59 100644 --- a/src/gallium/winsys/drm/radeon/dri/SConscript +++ b/src/gallium/winsys/drm/radeon/dri/SConscript @@ -13,5 +13,5 @@ drivers = [ env.SharedLibrary( target ='radeon_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = st_dri + radeonwinsys + mesa + drivers + auxiliaries + env['LIBS'], + LIBS = st_dri + radeonwinsys + mesa + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/winsys/drm/radeon/egl/Makefile b/src/gallium/winsys/drm/radeon/egl/Makefile index 6a1448d1b9..cd4f9b20f0 100644 --- a/src/gallium/winsys/drm/radeon/egl/Makefile +++ b/src/gallium/winsys/drm/radeon/egl/Makefile @@ -1,26 +1,14 @@ TOP = ../../../../../.. -GALLIUMDIR = ../../../.. include $(TOP)/configs/current -LIBNAME = EGL_r300.so +EGL_DRIVER_NAME = radeon +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_radeon -PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ - $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \ +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/r300/libr300.a -DRIVER_SOURCES = - -C_SOURCES = \ - $(COMMON_GALLIUM_SOURCES) \ - $(DRIVER_SOURCES) - -DRIVER_EXTRAS = -ldrm_radeon - -ASM_SOURCES = - -include ../../Makefile.template - -symlinks: +include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/radeon/egl/dummy.c b/src/gallium/winsys/drm/radeon/egl/dummy.c new file mode 100644 index 0000000000..4a1bc28b0b --- /dev/null +++ b/src/gallium/winsys/drm/radeon/egl/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/radeon/python/SConscript b/src/gallium/winsys/drm/radeon/python/SConscript index 3200fd8d1b..91cae98697 100644 --- a/src/gallium/winsys/drm/radeon/python/SConscript +++ b/src/gallium/winsys/drm/radeon/python/SConscript @@ -29,5 +29,5 @@ if env['platform'] == 'linux': env.SharedLibrary( target ='_gallium', source = sources, - LIBS = [pyst] + drivers + auxiliaries + env['LIBS'], + LIBS = [pyst] + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile index 9fa16dab24..0eb1b3988f 100644 --- a/src/gallium/winsys/drm/radeon/xorg/Makefile +++ b/src/gallium/winsys/drm/radeon/xorg/Makefile @@ -1,11 +1,16 @@ -TARGET = modesetting_drv.so -CFILES = $(wildcard ./*.c) -OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) -GALLIUMDIR = ../../../.. TOP = ../../../../../.. + +GALLIUMDIR = $(TOP)/src/gallium + +TARGET = radeong_drv.so + +CFILES = $(wildcard ./*.c) + include ${TOP}/configs/current +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) + CFLAGS = -DHAVE_CONFIG_H \ -g -Wall -Wimplicit-function-declaration -fPIC \ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ @@ -24,16 +29,21 @@ LIBS = \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(GALLIUM_AUXILIARIES) +TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET) ############################################# +all default: $(TARGET) $(TARGET_STAGING) - -all default: $(TARGET) - -$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a +$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS) $(TOP)/bin/mklib -noprefix -o $@ \ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon +$(TOP)/$(LIB_DIR)/gallium: + mkdir -p $@ + +$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium + $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium + clean: rm -rf $(OBJECTS) $(TARGET) diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c index 837f2aa8fe..bb76cc0349 100644 --- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c +++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c @@ -53,7 +53,7 @@ static PciChipsets radeon_xorg_pci_devices[] = { }; static XF86ModuleVersionInfo radeon_xorg_version = { - "modesetting", + "radeong", MODULEVENDORSTRING, MODINFOSTRING1, MODINFOSTRING2, @@ -69,9 +69,9 @@ static XF86ModuleVersionInfo radeon_xorg_version = { * Xorg driver exported structures */ -_X_EXPORT DriverRec modesetting = { +_X_EXPORT DriverRec radeong = { 1, - "modesetting", + "radeong", radeon_xorg_identify, NULL, xorg_tracker_available_options, @@ -84,7 +84,7 @@ _X_EXPORT DriverRec modesetting = { static MODULESETUPPROTO(radeon_xorg_setup); -_X_EXPORT XF86ModuleData modesettingModuleData = { +_X_EXPORT XF86ModuleData radeongModuleData = { &radeon_xorg_version, radeon_xorg_setup, NULL @@ -103,7 +103,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) */ if (!setupDone) { setupDone = 1; - xf86AddDriver(&modesetting, module, HaveDriverFuncs); + xf86AddDriver(&radeong, module, HaveDriverFuncs); /* * The return value must be non-NULL on success even though there @@ -120,7 +120,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) static void radeon_xorg_identify(int flags) { - xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers", + xf86PrintChipsets("radeong", "Driver for Radeon Gallium with KMS", radeon_xorg_chipsets); } @@ -135,8 +135,8 @@ radeon_xorg_pci_probe(DriverPtr driver, NULL, NULL, NULL, NULL, NULL); if (scrn != NULL) { scrn->driverVersion = 1; - scrn->driverName = "radeon"; - scrn->name = "modesetting"; + scrn->driverName = "radeong"; + scrn->name = "radeong"; scrn->Probe = NULL; entity = xf86GetEntityInfo(entity_num); diff --git a/src/gallium/winsys/drm/swrast/Makefile b/src/gallium/winsys/drm/swrast/Makefile new file mode 100644 index 0000000000..363b89584f --- /dev/null +++ b/src/gallium/winsys/drm/swrast/Makefile @@ -0,0 +1,12 @@ +# src/gallium/winsys/drm/swrast/Makefile +TOP = ../../../../.. +include $(TOP)/configs/current + +SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS) + +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done diff --git a/src/gallium/winsys/drm/swrast/core/Makefile b/src/gallium/winsys/drm/swrast/core/Makefile new file mode 100644 index 0000000000..93931ae22b --- /dev/null +++ b/src/gallium/winsys/drm/swrast/core/Makefile @@ -0,0 +1,10 @@ +# src/gallium/winsys/drm/swrast/core/Makefile + +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = swrastdrm + +C_SOURCES = swrast_drm_api.c + +include ../../../../Makefile.template diff --git a/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c b/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c new file mode 100644 index 0000000000..8c9f80e2c1 --- /dev/null +++ b/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c @@ -0,0 +1,13 @@ +#include "state_tracker/drm_api.h" + +static struct drm_api swrast_drm_api = +{ + .name = "swrast", +}; + +struct drm_api * +drm_api_create() +{ + (void) swrast_drm_api; + return NULL; +} diff --git a/src/gallium/winsys/drm/swrast/egl/Makefile b/src/gallium/winsys/drm/swrast/egl/Makefile new file mode 100644 index 0000000000..26fe2d2805 --- /dev/null +++ b/src/gallium/winsys/drm/swrast/egl/Makefile @@ -0,0 +1,12 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = swrast +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/swrast/core/libswrastdrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a + +include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/swrast/egl/dummy.c b/src/gallium/winsys/drm/swrast/egl/dummy.c new file mode 100644 index 0000000000..4a1bc28b0b --- /dev/null +++ b/src/gallium/winsys/drm/swrast/egl/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c index 60491cb519..d9abde3079 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c @@ -325,8 +325,8 @@ vmw_drm_handle_from_texture(struct drm_api *drm_api, vsrf = vmw_svga_winsys_surface(surface); *handle = vsrf->sid; - *stride = pf_get_nblocksx(&texture->block, texture->width[0]) * - texture->block.size; + *stride = util_format_get_nblocksx(texture->format, texture->width0) * + util_format_get_blocksize(texture->format); vmw_svga_winsys_surface_reference(&vsrf, NULL); return TRUE; @@ -345,6 +345,7 @@ static struct dri1_api dri1_api_hooks = { }; static struct drm_api vmw_drm_api_hooks = { + .name = "vmwgfx", .driver_name = "vmwgfx", .create_screen = vmw_drm_create_screen, .create_context = vmw_drm_create_context, diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.c b/src/gallium/winsys/drm/vmware/core/vmw_surface.c index 64eb32f8b9..5f1b9ad577 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_surface.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.c @@ -47,7 +47,7 @@ vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst, src_ref = src ? &src->refcnt : NULL; dst_ref = dst ? &dst->refcnt : NULL; - if (pipe_reference(&dst_ref, src_ref)) { + if (pipe_reference(dst_ref, src_ref)) { vmw_ioctl_surface_destroy(dst->screen, dst->sid); #ifdef DEBUG /* to detect dangling pointers */ diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript index 1019f577a5..84319f91ff 100644 --- a/src/gallium/winsys/drm/vmware/dri/SConscript +++ b/src/gallium/winsys/drm/vmware/dri/SConscript @@ -48,7 +48,7 @@ if env['platform'] == 'linux': svgadrm, svga, mesa, - auxiliaries, + gallium, ]) # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions diff --git a/src/gallium/winsys/drm/vmware/egl/Makefile b/src/gallium/winsys/drm/vmware/egl/Makefile index 8e2980c318..a3e73131c3 100644 --- a/src/gallium/winsys/drm/vmware/egl/Makefile +++ b/src/gallium/winsys/drm/vmware/egl/Makefile @@ -1,18 +1,14 @@ - TOP = ../../../../../.. include $(TOP)/configs/current -LIBNAME = EGL_svga.so +EGL_DRIVER_NAME = vmwgfx +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ +EGL_DRIVER_PIPES = \ $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/svga/libsvga.a -C_SOURCES = \ - $(COMMON_GALLIUM_SOURCES) - -include ../../Makefile.template - -symlinks: +include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/vmware/egl/dummy.c b/src/gallium/winsys/drm/vmware/egl/dummy.c new file mode 100644 index 0000000000..4a1bc28b0b --- /dev/null +++ b/src/gallium/winsys/drm/vmware/egl/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript index 5e78c1f89b..1e5d8ff7fe 100644 --- a/src/gallium/winsys/drm/vmware/xorg/SConscript +++ b/src/gallium/winsys/drm/vmware/xorg/SConscript @@ -38,7 +38,7 @@ if env['platform'] == 'linux': st_xorg, svgadrm, svga, - auxiliaries, + gallium, ]) sources = [ diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile deleted file mode 100644 index 3efb7ed4af..0000000000 --- a/src/gallium/winsys/egl_xlib/Makefile +++ /dev/null @@ -1,89 +0,0 @@ -# src/gallium/winsys/egl_xlib/Makefile - -# Build softpipe/xlib/EGL driver library/object: "egl_softpipe.so" - - -TOP = ../../../.. -include $(TOP)/configs/current - - -DRIVER_NAME = egl_softpipe.so - - -INCLUDE_DIRS = \ - -I$(TOP)/include \ - -I$(TOP)/src/egl/main \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/src/gallium/auxiliary - -WINSYS_SOURCES = \ - egl_xlib.c \ - sw_winsys.c - -WINSYS_OBJECTS = $(WINSYS_SOURCES:.c=.o) - - -LIBS = \ - $(GALLIUM_DRIVERS) \ - $(GALLIUM_AUXILIARIES) - -# XXX temporary (should create a separate lib with the GL API funcs and -# mesa code, as done for ES 1.x, 2.x, OpenVG, etc) -UNUSED_LIBS = \ - $(TOP)/src/mesa/libglapi.a \ - $(TOP)/src/mesa/libmesagallium.a \ - - -LOCAL_CFLAGS = - - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@ - - -.PHONY: library - - -default: depend library Makefile - - -library: $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) - - -# Make the egl_softpipe.so library -$(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(WINSYS_OBJECTS) $(LIBS) - $(TOP)/bin/mklib -o $(DRIVER_NAME) \ - -linker "$(CC)" \ - -noprefix \ - -install $(TOP)/$(LIB_DIR) \ - $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) \ - -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive - - -depend: $(ALL_SOURCES) - @ echo "running $(MKDEP)" - @ rm -f depend # workaround oops on gutsy?!? - @ touch depend - @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \ - > /dev/null 2>/dev/null - - -install: default - $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR) - @if [ -e $(TOP)/$(LIB_DIR) ]; then \ - $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \ - fi - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h - -clean: - -rm -f *.o *~ *.bak - - -include depend diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c deleted file mode 100644 index d02f825047..0000000000 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ /dev/null @@ -1,869 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * EGL / softpipe / xlib winsys module - * - * Authors: Brian Paul - */ - - -#include <dlfcn.h> -#include <X11/Xlib.h> -#include <X11/Xutil.h> - -#include "pipe/p_compiler.h" -#include "pipe/p_format.h" -#include "pipe/p_state.h" -#include "pipe/internal/p_winsys_screen.h" -#include "util/u_memory.h" -#include "softpipe/sp_winsys.h" -#include "softpipe/sp_texture.h" - -#include "eglconfig.h" -#include "eglconfigutil.h" -#include "eglcontext.h" -#include "egldisplay.h" -#include "egldriver.h" -#include "eglglobals.h" -#include "egllog.h" -#include "eglsurface.h" - -#include "state_tracker/st_public.h" - -#include "sw_winsys.h" - - -/** subclass of _EGLDriver */ -struct xlib_egl_driver -{ - _EGLDriver Base; /**< base class */ - EGLint apis; -}; - - -/** driver data of _EGLDisplay */ -struct xlib_egl_display -{ - Display *Dpy; - - struct pipe_winsys *winsys; - struct pipe_screen *screen; -}; - - -/** subclass of _EGLContext */ -struct xlib_egl_context -{ - _EGLContext Base; /**< base class */ - - struct pipe_context *pipe; /**< Gallium driver context */ - struct st_context *Context; /**< Mesa/gallium state tracker context */ -}; - - -/** subclass of _EGLSurface */ -struct xlib_egl_surface -{ - _EGLSurface Base; /**< base class */ - - /* These are set for window surface */ - Display *Dpy; /**< The X Display of the window */ - Window Win; /**< The user-created window ID */ - GC Gc; - XVisualInfo VisInfo; - - struct pipe_winsys *winsys; - - struct st_framebuffer *Framebuffer; -}; - - -static void -flush_frontbuffer(struct pipe_winsys *pws, - struct pipe_surface *psurf, - void *context_private); - - -/** cast wrapper */ -static INLINE struct xlib_egl_driver * -xlib_egl_driver(_EGLDriver *drv) -{ - return (struct xlib_egl_driver *) drv; -} - - -static INLINE struct xlib_egl_display * -xlib_egl_display(_EGLDisplay *dpy) -{ - return (struct xlib_egl_display *) dpy->DriverData; -} - - -static INLINE struct xlib_egl_surface * -lookup_surface(_EGLSurface *surf) -{ - return (struct xlib_egl_surface *) surf; -} - - -static INLINE struct xlib_egl_context * -lookup_context(_EGLContext *ctx) -{ - return (struct xlib_egl_context *) ctx; -} - - -static unsigned int -bitcount(unsigned int n) -{ - unsigned int bits; - for (bits = 0; n > 0; n = n >> 1) { - bits += (n & 1); - } - return bits; -} - - -/** - * Create the EGLConfigs. (one per X visual) - */ -static void -create_configs(struct xlib_egl_display *xdpy, _EGLDisplay *disp) -{ - static const EGLint all_apis = (EGL_OPENGL_ES_BIT | - EGL_OPENGL_ES2_BIT | - EGL_OPENVG_BIT | - EGL_OPENGL_BIT); - XVisualInfo *visInfo, visTemplate; - int num_visuals, i; - - /* get list of all X visuals, create an EGL config for each */ - visTemplate.screen = DefaultScreen(xdpy->Dpy); - visInfo = XGetVisualInfo(xdpy->Dpy, VisualScreenMask, - &visTemplate, &num_visuals); - if (!visInfo) { - printf("egl_xlib.c: couldn't get any X visuals\n"); - abort(); - } - - for (i = 0; i < num_visuals; i++) { - _EGLConfig *config = calloc(1, sizeof(_EGLConfig)); - int id = i + 1; - int rbits = bitcount(visInfo[i].red_mask); - int gbits = bitcount(visInfo[i].green_mask); - int bbits = bitcount(visInfo[i].blue_mask); - int abits = bbits == 8 ? 8 : 0; - int zbits = 24; - int sbits = 8; - int visid = visInfo[i].visualid; -#if defined(__cplusplus) || defined(c_plusplus) - int vistype = visInfo[i].c_class; -#else - int vistype = visInfo[i].class; -#endif - - _eglInitConfig(config, id); - SET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE, rbits + gbits + bbits + abits); - SET_CONFIG_ATTRIB(config, EGL_RED_SIZE, rbits); - SET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE, gbits); - SET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE, bbits); - SET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE, abits); - SET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE, zbits); - SET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE, sbits); - SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_ID, visid); - SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, vistype); - SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_FALSE); - SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis); - SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis); - SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT); - SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); - SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); - - _eglAddConfig(disp, config); - } - - XFree(visInfo); -} - - -/** - * Called via eglInitialize(), drv->API.Initialize(). - */ -static EGLBoolean -xlib_eglInitialize(_EGLDriver *drv, _EGLDisplay *dpy, - EGLint *major, EGLint *minor) -{ - struct xlib_egl_driver *xdrv = xlib_egl_driver(drv); - struct xlib_egl_display *xdpy; - - xdpy = CALLOC_STRUCT(xlib_egl_display); - if (!xdpy) - return _eglError(EGL_BAD_ALLOC, "eglInitialize"); - - xdpy->Dpy = (Display *) dpy->NativeDisplay; - if (!xdpy->Dpy) { - xdpy->Dpy = XOpenDisplay(NULL); - if (!xdpy->Dpy) { - free(xdpy); - return EGL_FALSE; - } - } - - /* create winsys and pipe screen */ - xdpy->winsys = create_sw_winsys(); - if (!xdpy->winsys) { - free(xdpy); - return _eglError(EGL_BAD_ALLOC, "eglInitialize"); - } - xdpy->winsys->flush_frontbuffer = flush_frontbuffer; - xdpy->screen = softpipe_create_screen(xdpy->winsys); - if (!xdpy->screen) { - free(xdpy->winsys); - free(xdpy); - return _eglError(EGL_BAD_ALLOC, "eglInitialize"); - } - - dpy->DriverData = (void *) xdpy; - dpy->ClientAPIsMask = xdrv->apis; - - create_configs(xdpy, dpy); - - /* we're supporting EGL 1.4 */ - *major = 1; - *minor = 4; - - return EGL_TRUE; -} - - -/** - * Called via eglTerminate(), drv->API.Terminate(). - */ -static EGLBoolean -xlib_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) -{ - struct xlib_egl_display *xdpy = xlib_egl_display(dpy); - - _eglReleaseDisplayResources(drv, dpy); - _eglCleanupDisplay(dpy); - - xdpy->screen->destroy(xdpy->screen); - free(xdpy->winsys); - - if (!dpy->NativeDisplay) - XCloseDisplay(xdpy->Dpy); - free(xdpy); - - return EGL_TRUE; -} - - -static _EGLProc -xlib_eglGetProcAddress(const char *procname) -{ - return (_EGLProc) st_get_proc_address(procname); -} - - -static void -get_drawable_visual_info(Display *dpy, Drawable d, XVisualInfo *visInfo) -{ - XWindowAttributes attr; - XVisualInfo visTemp, *vis; - int num_visuals; - - XGetWindowAttributes(dpy, d, &attr); - - visTemp.screen = DefaultScreen(dpy); - visTemp.visualid = attr.visual->visualid; - vis = XGetVisualInfo(dpy, - (VisualScreenMask | VisualIDMask), - &visTemp, &num_visuals); - if (vis) - *visInfo = *vis; - - XFree(vis); -} - - - -/** Get size of given window */ -static Status -get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) -{ - Window root; - Status stat; - int xpos, ypos; - unsigned int w, h, bw, depth; - stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); - *width = w; - *height = h; - return stat; -} - - -static void -check_and_update_buffer_size(struct xlib_egl_surface *surface) -{ - uint width, height; - if (surface->Base.Type == EGL_PBUFFER_BIT) { - width = surface->Base.Width; - height = surface->Base.Height; - } - else { - get_drawable_size(surface->Dpy, surface->Win, &width, &height); - } - st_resize_framebuffer(surface->Framebuffer, width, height); - surface->Base.Width = width; - surface->Base.Height = height; -} - - - -static void -display_surface(struct pipe_winsys *pws, - struct pipe_surface *psurf, - struct xlib_egl_surface *xsurf) -{ - struct softpipe_texture *spt = softpipe_texture(psurf->texture); - XImage *ximage; - void *data; - - if (xsurf->Base.Type == EGL_PBUFFER_BIT) - return; - - ximage = XCreateImage(xsurf->Dpy, - xsurf->VisInfo.visual, - xsurf->VisInfo.depth, - ZPixmap, 0, /* format, offset */ - NULL, /* data */ - 0, 0, /* size */ - 32, /* bitmap_pad */ - 0); /* bytes_per_line */ - - - assert(ximage->format); - assert(ximage->bitmap_unit); - - data = pws->buffer_map(pws, spt->buffer, 0); - - /* update XImage's fields */ - ximage->data = data; - ximage->width = psurf->width; - ximage->height = psurf->height; - ximage->bytes_per_line = spt->stride[psurf->level]; - - XPutImage(xsurf->Dpy, xsurf->Win, xsurf->Gc, - ximage, 0, 0, 0, 0, psurf->width, psurf->height); - - XSync(xsurf->Dpy, 0); - - ximage->data = NULL; - XDestroyImage(ximage); - - pws->buffer_unmap(pws, spt->buffer); -} - - - -/** Display gallium surface in X window */ -static void -flush_frontbuffer(struct pipe_winsys *pws, - struct pipe_surface *psurf, - void *context_private) -{ - struct xlib_egl_surface *xsurf = (struct xlib_egl_surface *) context_private; - display_surface(pws, psurf, xsurf); -} - - - -/** - * Called via eglCreateContext(), drv->API.CreateContext(). - */ -static _EGLContext * -xlib_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - _EGLContext *share_list, const EGLint *attrib_list) -{ - struct xlib_egl_display *xdpy = xlib_egl_display(dpy); - struct xlib_egl_context *ctx; - struct st_context *share_ctx = NULL; /* XXX fix */ - __GLcontextModes visual; - - ctx = CALLOC_STRUCT(xlib_egl_context); - if (!ctx) - return NULL; - - /* let EGL lib init the common stuff */ - if (!_eglInitContext(drv, &ctx->Base, conf, attrib_list)) { - free(ctx); - return NULL; - } - - /* API-dependent context creation */ - switch (ctx->Base.ClientAPI) { - case EGL_OPENVG_API: - case EGL_OPENGL_ES_API: - _eglLog(_EGL_DEBUG, "Create Context for ES version %d\n", - ctx->Base.ClientVersion); - /* fall-through */ - case EGL_OPENGL_API: - /* create a softpipe context */ - ctx->pipe = softpipe_create(xdpy->screen); - /* Now do xlib / state tracker inits here */ - _eglConfigToContextModesRec(conf, &visual); - ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx); - break; - default: - _eglError(EGL_BAD_MATCH, "eglCreateContext(unsupported API)"); - free(ctx); - return NULL; - } - - return &ctx->Base; -} - - -static EGLBoolean -xlib_eglDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) -{ - struct xlib_egl_context *context = lookup_context(ctx); - - if (!_eglIsContextBound(&context->Base)) { - /* API-dependent clean-up */ - switch (context->Base.ClientAPI) { - case EGL_OPENGL_ES_API: - case EGL_OPENVG_API: - /* fall-through */ - case EGL_OPENGL_API: - st_destroy_context(context->Context); - break; - default: - assert(0); - } - free(context); - } - return EGL_TRUE; -} - - -/** - * Called via eglMakeCurrent(), drv->API.MakeCurrent(). - */ -static EGLBoolean -xlib_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, - _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx) -{ - struct xlib_egl_context *context = lookup_context(ctx); - struct xlib_egl_surface *draw_surf = lookup_surface(draw); - struct xlib_egl_surface *read_surf = lookup_surface(read); - struct st_context *oldcontext = NULL; - _EGLContext *oldctx; - - oldctx = _eglGetCurrentContext(); - if (oldctx && _eglIsContextLinked(oldctx)) - oldcontext = st_get_current(); - - if (!_eglMakeCurrent(drv, dpy, draw, read, ctx)) - return EGL_FALSE; - - /* Flush before switching context. Check client API? */ - if (oldcontext) - st_flush(oldcontext, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); - st_make_current((context ? context->Context : NULL), - (draw_surf ? draw_surf->Framebuffer : NULL), - (read_surf ? read_surf->Framebuffer : NULL)); - - if (draw_surf) - check_and_update_buffer_size(draw_surf); - if (read_surf && read_surf != draw_surf) - check_and_update_buffer_size(draw_surf); - - return EGL_TRUE; -} - - -static enum pipe_format -choose_color_format(const __GLcontextModes *visual) -{ - if (visual->redBits == 8 && - visual->greenBits == 8 && - visual->blueBits == 8 && - visual->alphaBits == 8) { - /* XXX this really also depends on the ordering of R,G,B,A */ - return PIPE_FORMAT_A8R8G8B8_UNORM; - } - else { - assert(0); - return PIPE_FORMAT_NONE; - } -} - - -static enum pipe_format -choose_depth_format(const __GLcontextModes *visual) -{ - if (visual->depthBits > 0) - return PIPE_FORMAT_S8Z24_UNORM; - else - return PIPE_FORMAT_NONE; -} - - -static enum pipe_format -choose_stencil_format(const __GLcontextModes *visual) -{ - if (visual->stencilBits > 0) - return PIPE_FORMAT_S8Z24_UNORM; - else - return PIPE_FORMAT_NONE; -} - - -/** - * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). - */ -static _EGLSurface * -xlib_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, - NativeWindowType window, const EGLint *attrib_list) -{ - struct xlib_egl_display *xdpy = xlib_egl_display(disp); - struct xlib_egl_surface *surf; - __GLcontextModes visual; - uint width, height; - - surf = CALLOC_STRUCT(xlib_egl_surface); - if (!surf) - return NULL; - - /* Let EGL lib init the common stuff */ - if (!_eglInitSurface(drv, &surf->Base, EGL_WINDOW_BIT, - conf, attrib_list)) { - free(surf); - return NULL; - } - - /* - * Now init the Xlib and gallium stuff - */ - surf->Win = (Window) window; /* The X window ID */ - surf->Dpy = xdpy->Dpy; /* The X display */ - surf->Gc = XCreateGC(surf->Dpy, surf->Win, 0, NULL); - - surf->winsys = xdpy->winsys; - - _eglConfigToContextModesRec(conf, &visual); - get_drawable_size(surf->Dpy, surf->Win, &width, &height); - get_drawable_visual_info(surf->Dpy, surf->Win, &surf->VisInfo); - - surf->Base.Width = width; - surf->Base.Height = height; - - /* Create GL statetracker framebuffer */ - surf->Framebuffer = st_create_framebuffer(&visual, - choose_color_format(&visual), - choose_depth_format(&visual), - choose_stencil_format(&visual), - width, height, - (void *) surf); - - st_resize_framebuffer(surf->Framebuffer, width, height); - - return &surf->Base; -} - - -static _EGLSurface * -xlib_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, - const EGLint *attrib_list) -{ - struct xlib_egl_display *xdpy = xlib_egl_display(disp); - struct xlib_egl_surface *surf; - __GLcontextModes visual; - uint width, height; - EGLBoolean bind_texture; - - surf = CALLOC_STRUCT(xlib_egl_surface); - if (!surf) { - _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); - return NULL; - } - - if (!_eglInitSurface(drv, &surf->Base, EGL_PBUFFER_BIT, - conf, attrib_list)) { - free(surf); - return NULL; - } - if (surf->Base.Width < 0 || surf->Base.Height < 0) { - _eglError(EGL_BAD_PARAMETER, "eglCreatePbufferSurface"); - free(surf); - return NULL; - } - - bind_texture = (surf->Base.TextureFormat != EGL_NO_TEXTURE); - width = (uint) surf->Base.Width; - height = (uint) surf->Base.Height; - if ((surf->Base.TextureTarget == EGL_NO_TEXTURE && bind_texture) || - (surf->Base.TextureTarget != EGL_NO_TEXTURE && !bind_texture)) { - _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface"); - free(surf); - return NULL; - } - /* a framebuffer of zero width or height confuses st */ - if (width == 0 || height == 0) { - _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface"); - free(surf); - return NULL; - } - /* no mipmap generation */ - if (surf->Base.MipmapTexture) { - _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface"); - free(surf); - return NULL; - } - - surf->winsys = xdpy->winsys; - - _eglConfigToContextModesRec(conf, &visual); - - /* Create GL statetracker framebuffer */ - surf->Framebuffer = st_create_framebuffer(&visual, - choose_color_format(&visual), - choose_depth_format(&visual), - choose_stencil_format(&visual), - width, height, - (void *) surf); - st_resize_framebuffer(surf->Framebuffer, width, height); - - return &surf->Base; -} - - -static EGLBoolean -xlib_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface) -{ - struct xlib_egl_surface *surf = lookup_surface(surface); - if (!_eglIsSurfaceBound(&surf->Base)) { - if (surf->Base.Type != EGL_PBUFFER_BIT) - XFreeGC(surf->Dpy, surf->Gc); - st_unreference_framebuffer(surf->Framebuffer); - free(surf); - } - return EGL_TRUE; -} - - -static EGLBoolean -xlib_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, - _EGLSurface *surface, EGLint buffer) -{ - struct xlib_egl_surface *xsurf = lookup_surface(surface); - struct xlib_egl_context *xctx; - struct pipe_surface *psurf; - enum pipe_format format; - int target; - - if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT) - return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); - if (buffer != EGL_BACK_BUFFER) - return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); - if (xsurf->Base.BoundToTexture) - return _eglError(EGL_BAD_ACCESS, "eglBindTexImage"); - - /* this should be updated when choose_color_format is */ - switch (xsurf->Base.TextureFormat) { - case EGL_TEXTURE_RGB: - format = PIPE_FORMAT_R8G8B8_UNORM; - break; - case EGL_TEXTURE_RGBA: - format = PIPE_FORMAT_A8R8G8B8_UNORM; - break; - default: - return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); - } - - switch (xsurf->Base.TextureTarget) { - case EGL_TEXTURE_2D: - target = ST_TEXTURE_2D; - break; - default: - return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); - } - - /* flush properly */ - if (eglGetCurrentSurface(EGL_DRAW) == surface) { - xctx = lookup_context(_eglGetCurrentContext()); - st_flush(xctx->Context, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, - NULL); - } - else if (_eglIsSurfaceBound(&xsurf->Base)) { - xctx = lookup_context(xsurf->Base.Binding); - if (xctx) - st_finish(xctx->Context); - } - - st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, - &psurf); - st_bind_texture_surface(psurf, target, xsurf->Base.MipmapLevel, format); - xsurf->Base.BoundToTexture = EGL_TRUE; - - return EGL_TRUE; -} - - -static EGLBoolean -xlib_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, - EGLint buffer) -{ - struct xlib_egl_surface *xsurf = lookup_surface(surface); - struct pipe_surface *psurf; - - if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT || - !xsurf->Base.BoundToTexture) - return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); - if (buffer != EGL_BACK_BUFFER) - return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); - - st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, - &psurf); - st_unbind_texture_surface(psurf, ST_TEXTURE_2D, xsurf->Base.MipmapLevel); - xsurf->Base.BoundToTexture = EGL_FALSE; - - return EGL_TRUE; -} - - -static EGLBoolean -xlib_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) -{ - /* error checking step: */ - if (!_eglSwapBuffers(drv, dpy, draw)) - return EGL_FALSE; - - { - struct xlib_egl_surface *xsurf = lookup_surface(draw); - struct pipe_winsys *pws = xsurf->winsys; - struct pipe_surface *psurf; - - st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, - &psurf); - - st_notify_swapbuffers(xsurf->Framebuffer); - - display_surface(pws, psurf, xsurf); - - check_and_update_buffer_size(xsurf); - } - - return EGL_TRUE; -} - - -/** - * Determine which API(s) is(are) present by looking for some specific - * global symbols. - */ -static EGLint -find_supported_apis(void) -{ - EGLint mask = 0; - void *handle; - - handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL); - if(!handle) - return mask; - - if (dlsym(handle, "st_api_OpenGL_ES1")) - mask |= EGL_OPENGL_ES_BIT; - - if (dlsym(handle, "st_api_OpenGL_ES2")) - mask |= EGL_OPENGL_ES2_BIT; - - if (dlsym(handle, "st_api_OpenGL")) - mask |= EGL_OPENGL_BIT; - - if (dlsym(handle, "st_api_OpenVG")) - mask |= EGL_OPENVG_BIT; - - dlclose(handle); - - return mask; -} - - -static void -xlib_Unload(_EGLDriver *drv) -{ - struct xlib_egl_driver *xdrv = xlib_egl_driver(drv); - free(xdrv); -} - - -/** - * This is the main entrypoint into the driver. - * Called by libEGL to instantiate an _EGLDriver object. - */ -_EGLDriver * -_eglMain(const char *args) -{ - struct xlib_egl_driver *xdrv; - - _eglLog(_EGL_INFO, "Entering EGL/Xlib _eglMain(%s)", args); - - xdrv = CALLOC_STRUCT(xlib_egl_driver); - if (!xdrv) - return NULL; - - _eglInitDriverFallbacks(&xdrv->Base); - xdrv->Base.API.Initialize = xlib_eglInitialize; - xdrv->Base.API.Terminate = xlib_eglTerminate; - xdrv->Base.API.GetProcAddress = xlib_eglGetProcAddress; - xdrv->Base.API.CreateContext = xlib_eglCreateContext; - xdrv->Base.API.DestroyContext = xlib_eglDestroyContext; - xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface; - xdrv->Base.API.CreatePbufferSurface = xlib_eglCreatePbufferSurface; - xdrv->Base.API.DestroySurface = xlib_eglDestroySurface; - xdrv->Base.API.BindTexImage = xlib_eglBindTexImage; - xdrv->Base.API.ReleaseTexImage = xlib_eglReleaseTexImage; - xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent; - xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers; - - xdrv->apis = find_supported_apis(); - if (xdrv->apis == 0x0) { - /* the app isn't directly linked with any EGL-supprted APIs - * (such as libGLESv2.so) so use an EGL utility to see what - * APIs might be loaded dynamically on this system. - */ - xdrv->apis = _eglFindAPIs(); - } - - xdrv->Base.Name = "Xlib/softpipe"; - xdrv->Base.Unload = xlib_Unload; - - return &xdrv->Base; -} diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile index 2997f6b79c..3965bd949f 100644 --- a/src/gallium/winsys/g3dvl/nouveau/Makefile +++ b/src/gallium/winsys/g3dvl/nouveau/Makefile @@ -19,11 +19,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ LDFLAGS += -L${DRMDIR}/lib \ -L${DRIDIR}/lib \ -L${GALLIUMDIR}/winsys/drm/nouveau/common \ - -L${GALLIUMDIR}/auxiliary/draw \ - -L${GALLIUMDIR}/auxiliary/tgsi \ - -L${GALLIUMDIR}/auxiliary/translate \ - -L${GALLIUMDIR}/auxiliary/rtasm \ - -L${GALLIUMDIR}/auxiliary/cso_cache \ + -L${GALLIUMDIR}/auxiliary \ -L${GALLIUMDIR}/drivers/nv04 \ -L${GALLIUMDIR}/drivers/nv10 \ -L${GALLIUMDIR}/drivers/nv20 \ @@ -31,7 +27,7 @@ LDFLAGS += -L${DRMDIR}/lib \ -L${GALLIUMDIR}/drivers/nv40 \ -L${GALLIUMDIR}/drivers/nv50 -LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm +LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm ############################################# diff --git a/src/gallium/winsys/g3dvl/xlib/Makefile b/src/gallium/winsys/g3dvl/xlib/Makefile index cf765ef51a..9877660a27 100644 --- a/src/gallium/winsys/g3dvl/xlib/Makefile +++ b/src/gallium/winsys/g3dvl/xlib/Makefile @@ -25,13 +25,7 @@ SOURCES = xsp_winsys.c OBJECTS = $(SOURCES:.c=.o) $(TOP)/src/gallium/state_trackers/xorg/xvmc/*.o LIBS = $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/auxiliary/vl/libvl.a \ - $(TOP)/src/gallium/auxiliary/tgsi/libtgsi.a \ - $(TOP)/src/gallium/auxiliary/draw/libdraw.a \ - $(TOP)/src/gallium/auxiliary/translate/libtranslate.a \ - $(TOP)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ - $(TOP)/src/gallium/auxiliary/rtasm/librtasm.a \ - $(TOP)/src/gallium/auxiliary/util/libutil.a + $(TOP)/src/gallium/auxiliary/libgallium.a .c.o: $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ diff --git a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c index 08067aad64..f15bcd37b5 100644 --- a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c +++ b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c @@ -30,6 +30,7 @@ #include <pipe/internal/p_winsys_screen.h> #include <pipe/p_state.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_memory.h> #include <util/u_math.h> #include <softpipe/sp_winsys.h> @@ -138,13 +139,10 @@ static struct pipe_buffer* xsp_surface_buffer_create ) { const unsigned int ALIGNMENT = 1; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = align(nblocksx * block.size, ALIGNMENT); + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), ALIGNMENT); return pws->buffer_create(pws, ALIGNMENT, usage, *stride * nblocksy); diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index 917a81c438..4cbc86f331 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -47,5 +47,5 @@ if env['platform'] == 'windows': env.SharedLibrary( target ='opengl32', source = sources, - LIBS = wgl + glapi + mesa + drivers + auxiliaries + env['LIBS'], + LIBS = wgl + glapi + mesa + drivers + gallium + glsl + env['LIBS'], ) diff --git a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c index e8bc0f55ac..7d076be3a3 100644 --- a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c @@ -39,6 +39,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "llvmpipe/lp_winsys.h" @@ -49,7 +50,6 @@ struct gdi_llvmpipe_displaytarget { enum pipe_format format; - struct pipe_format_block block; unsigned width; unsigned height; unsigned stride; @@ -118,16 +118,6 @@ gdi_llvmpipe_displaytarget_destroy(struct llvmpipe_winsys *winsys, } -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - static struct llvmpipe_displaytarget * gdi_llvmpipe_displaytarget_create(struct llvmpipe_winsys *winsys, enum pipe_format format, @@ -147,10 +137,10 @@ gdi_llvmpipe_displaytarget_create(struct llvmpipe_winsys *winsys, gdt->width = width; gdt->height = height; - bpp = pf_get_bits(format); - cpp = pf_get_size(format); + bpp = util_format_get_blocksizebits(format); + cpp = util_format_get_blocksize(format); - gdt->stride = round_up(width * cpp, alignment); + gdt->stride = align(width * cpp, alignment); gdt->size = gdt->stride * height; gdt->data = align_malloc(gdt->size, alignment); diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index 5e0ccf32f4..2ad794c3f0 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -42,6 +42,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "softpipe/sp_winsys.h" @@ -151,16 +152,6 @@ gdi_softpipe_user_buffer_create(struct pipe_winsys *winsys, } -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - - static struct pipe_buffer * gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, @@ -170,13 +161,10 @@ gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); return winsys->buffer_create(winsys, alignment, usage, @@ -283,10 +271,10 @@ gdi_softpipe_present(struct pipe_screen *screen, memset(&bmi, 0, sizeof(BITMAPINFO)); bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - bmi.bmiHeader.biWidth = texture->stride[surface->level] / pf_get_size(surface->format); + bmi.bmiHeader.biWidth = texture->stride[surface->level] / util_format_get_blocksize(surface->format); bmi.bmiHeader.biHeight= -(long)surface->height; bmi.bmiHeader.biPlanes = 1; - bmi.bmiHeader.biBitCount = pf_get_bits(surface->format); + bmi.bmiHeader.biBitCount = util_format_get_blocksizebits(surface->format); bmi.bmiHeader.biCompression = BI_RGB; bmi.bmiHeader.biSizeImage = 0; bmi.bmiHeader.biXPelsPerMeter = 0; diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index a0293fe9b4..9482e8f9b1 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -23,17 +23,14 @@ INCLUDE_DIRS = \ -I$(TOP)/src/gallium/auxiliary DEFINES += \ - -DGALLIUM_SOFTPIPE \ - -DGALLIUM_TRACE \ - -DGALLIUM_BRW + -DGALLIUM_SOFTPIPE #-DGALLIUM_CELL will be defined by the config */ XLIB_WINSYS_SOURCES = \ xlib.c \ xlib_cell.c \ xlib_llvmpipe.c \ - xlib_softpipe.c \ - xlib_trace.c + xlib_softpipe.c XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o) diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index dfe550f733..a4dabb7804 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -3,55 +3,66 @@ Import('*') -if env['platform'] == 'linux' \ - and 'mesa' in env['statetrackers'] \ - and set(('softpipe', 'llvmpipe', 'i915', 'trace')).intersection(env['drivers']) \ - and not env['dri']: - - env = env.Clone() - - env.Append(CPPPATH = [ - '#/src/mesa', - '#/src/mesa/main', - '#src/gallium/state_trackers/glx/xlib', - ]) - - env.Append(CPPDEFINES = ['USE_XSHM']) - - sources = [ - 'xlib.c', - ] - - drivers = [] - - if 'softpipe' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - sources += ['xlib_softpipe.c'] - drivers += [softpipe] - - if 'llvmpipe' in env['drivers']: - env.Tool('llvm') - if 'LLVM_VERSION' in env: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') - sources += ['xlib_llvmpipe.c'] - drivers += [llvmpipe] - - if 'cell' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_CELL') - sources += ['xlib_cell.c'] - drivers += [cell] - - if 'trace' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_TRACE') - sources += ['xlib_trace.c'] - drivers += [trace] - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - libgl = env.SharedLibrary( - target ='GL', - source = sources, - LIBS = st_xlib + glapi + mesa + drivers + auxiliaries + env['LIBS'], - ) +if env['platform'] != 'linux': + Return() +if 'mesa' not in env['statetrackers']: + print 'warning: Mesa state tracker disabled: skipping build of xlib libGL.so' + Return() + +if env['dri']: + print 'warning: DRI enabled: skipping build of xlib libGL.so' + Return() + +if 'trace' not in env['drivers']: + print 'warning: trace pipe driver disabled: skipping build of xlib libGL.so' + Return() + +if not set(('softpipe', 'llvmpipe', 'trace')).intersection(env['drivers']): + print 'warning: no supported pipe driver: skipping build of xlib libGL.so' + Return() + +env = env.Clone() + +env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/main', + '#src/gallium/state_trackers/glx/xlib', +]) + +env.Append(CPPDEFINES = ['USE_XSHM']) + +sources = [ + 'xlib.c', +] + +drivers = [trace] + +if 'softpipe' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') + sources += ['xlib_softpipe.c'] + drivers += [softpipe] + +if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Tool('udis86') + sources += ['xlib_llvmpipe.c'] + drivers += [llvmpipe] + +if 'cell' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_CELL') + sources += ['xlib_cell.c'] + drivers += [cell] + +# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions +libgl = env.SharedLibrary( + target ='GL', + source = sources, + LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'], +) + +if not env['dri']: + # Only install this libGL.so if DRI not enabled env.InstallSharedLibrary(libgl, version=(1, 5)) diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c index 163cc8863c..67617a470d 100644 --- a/src/gallium/winsys/xlib/xlib.c +++ b/src/gallium/winsys/xlib/xlib.c @@ -42,18 +42,16 @@ */ enum mode { - MODE_TRACE, MODE_CELL, MODE_LLVMPIPE, MODE_SOFTPIPE }; +/* advertise OpenGL support */ +PUBLIC const int st_api_OpenGL = 1; static enum mode get_mode() { - if (getenv("XMESA_TRACE")) - return MODE_TRACE; - #ifdef GALLIUM_CELL if (!getenv("GALLIUM_NOCELL")) return MODE_CELL; @@ -73,11 +71,6 @@ static void _init( void ) enum mode xlib_mode = get_mode(); switch (xlib_mode) { - case MODE_TRACE: -#if defined(GALLIUM_TRACE) && defined(GALLIUM_SOFTPIPE) - xmesa_set_driver( &xlib_trace_driver ); -#endif - break; case MODE_CELL: #if defined(GALLIUM_CELL) xmesa_set_driver( &xlib_cell_driver ); @@ -112,3 +105,34 @@ extern void (*linker_foo(const unsigned char *procName))() { return glXGetProcAddress(procName); } + + +/** + * When GLX_INDIRECT_RENDERING is defined, some symbols are missing in + * libglapi.a. We need to define them here. + */ +#ifdef GLX_INDIRECT_RENDERING + +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +#include "glapi/glapidispatch.h" + +#if defined(USE_MGL_NAMESPACE) +#define NAME(func) mgl##func +#else +#define NAME(func) gl##func +#endif + +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +/* skip normal ones */ +#define _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#include "glapi/glapitemp.h" + +#endif /* GLX_INDIRECT_RENDERING */ diff --git a/src/gallium/winsys/xlib/xlib.h b/src/gallium/winsys/xlib/xlib.h index f0855035f7..8e091d0c08 100644 --- a/src/gallium/winsys/xlib/xlib.h +++ b/src/gallium/winsys/xlib/xlib.h @@ -5,7 +5,6 @@ #include "pipe/p_compiler.h" #include "xm_winsys.h" -extern struct xm_driver xlib_trace_driver; extern struct xm_driver xlib_softpipe_driver; extern struct xm_driver xlib_llvmpipe_driver; extern struct xm_driver xlib_cell_driver; diff --git a/src/gallium/winsys/xlib/xlib_cell.c b/src/gallium/winsys/xlib/xlib_cell.c index 5f8dc2ab24..47ae0519a4 100644 --- a/src/gallium/winsys/xlib/xlib_cell.c +++ b/src/gallium/winsys/xlib/xlib_cell.c @@ -45,6 +45,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -277,15 +278,6 @@ xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) -/** - * Round n up to next multiple. - */ -static INLINE unsigned -round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - static struct pipe_buffer * xm_surface_buffer_create(struct pipe_winsys *winsys, unsigned width, unsigned height, @@ -295,18 +287,15 @@ xm_surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; + unsigned nblocksy; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); return winsys->buffer_create(winsys, alignment, usage, /* XXX a bit of a hack */ - *stride * round_up(nblocksy, TILE_SIZE)); + *stride * align(nblocksy, TILE_SIZE)); } diff --git a/src/gallium/winsys/xlib/xlib_llvmpipe.c b/src/gallium/winsys/xlib/xlib_llvmpipe.c index 3dd15e099b..2a434b5fd2 100644 --- a/src/gallium/winsys/xlib/xlib_llvmpipe.c +++ b/src/gallium/winsys/xlib/xlib_llvmpipe.c @@ -44,6 +44,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "llvmpipe/lp_winsys.h" @@ -58,7 +59,6 @@ struct xm_displaytarget { enum pipe_format format; - struct pipe_format_block block; unsigned width; unsigned height; unsigned stride; @@ -262,10 +262,10 @@ xm_llvmpipe_display(struct xmesa_buffer *xm_buffer, { if (xm_dt->tempImage == NULL) { - assert(xm_dt->block.width == 1); - assert(xm_dt->block.height == 1); + assert(util_format_get_blockwidth(xm_dt->format) == 1); + assert(util_format_get_blockheight(xm_dt->format) == 1); alloc_shm_ximage(xm_dt, xm_buffer, - xm_dt->stride / xm_dt->block.size, + xm_dt->stride / util_format_get_blocksize(xm_dt->format), xm_dt->height); } @@ -321,7 +321,7 @@ xm_displaytarget_create(struct llvmpipe_winsys *winsys, unsigned *stride) { struct xm_displaytarget *xm_dt = CALLOC_STRUCT(xm_displaytarget); - unsigned nblocksx, nblocksy, size; + unsigned nblocksy, size; xm_dt = CALLOC_STRUCT(xm_displaytarget); if(!xm_dt) @@ -331,10 +331,8 @@ xm_displaytarget_create(struct llvmpipe_winsys *winsys, xm_dt->width = width; xm_dt->height = height; - pf_get_block(format, &xm_dt->block); - nblocksx = pf_get_nblocksx(&xm_dt->block, width); - nblocksy = pf_get_nblocksy(&xm_dt->block, height); - xm_dt->stride = align(nblocksx * xm_dt->block.size, alignment); + nblocksy = util_format_get_nblocksy(format, height); + xm_dt->stride = align(util_format_get_stride(format, width), alignment); size = xm_dt->stride * nblocksy; #ifdef USE_XSHM diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c index 9769eb0030..bf78aca686 100644 --- a/src/gallium/winsys/xlib/xlib_softpipe.c +++ b/src/gallium/winsys/xlib/xlib_softpipe.c @@ -42,6 +42,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "softpipe/sp_winsys.h" @@ -270,10 +271,10 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b, { if (xm_buf->tempImage == NULL) { - assert(surf->texture->block.width == 1); - assert(surf->texture->block.height == 1); + assert(util_format_get_blockwidth(surf->texture->format) == 1); + assert(util_format_get_blockheight(surf->texture->format) == 1); alloc_shm_ximage(xm_buf, b, spt->stride[surf->level] / - surf->texture->block.size, surf->height); + util_format_get_blocksize(surf->texture->format), surf->height); } ximage = xm_buf->tempImage; @@ -374,13 +375,10 @@ xm_surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy, size; + unsigned nblocksy, size; - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = align(nblocksx * block.size, alignment); + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); size = *stride * nblocksy; #ifdef USE_XSHM diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c deleted file mode 100644 index dbea655ab4..0000000000 --- a/src/gallium/winsys/xlib/xlib_trace.c +++ /dev/null @@ -1,113 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ - -/* - * Authors: - * Keith Whitwell - * Brian Paul - */ - - -#include "xlib.h" - -#include "trace/tr_screen.h" -#include "trace/tr_context.h" -#include "trace/tr_texture.h" - -#include "pipe/p_screen.h" - - - -static struct pipe_screen * -xlib_create_trace_screen( void ) -{ - struct pipe_screen *screen, *trace_screen; - - screen = xlib_softpipe_driver.create_pipe_screen(); - if (screen == NULL) - goto fail; - - /* Wrap it: - */ - trace_screen = trace_screen_create(screen); - if (trace_screen == NULL) - goto fail; - - return trace_screen; - -fail: - if (screen) - screen->destroy( screen ); - return NULL; -} - -static struct pipe_context * -xlib_create_trace_context( struct pipe_screen *_screen, - void *priv ) -{ - struct trace_screen *tr_scr = trace_screen( _screen ); - struct pipe_screen *screen = tr_scr->screen; - struct pipe_context *pipe, *trace_pipe; - - pipe = xlib_softpipe_driver.create_pipe_context( screen, priv ); - if (pipe == NULL) - goto fail; - - /* Wrap it: - */ - trace_pipe = trace_context_create(_screen, pipe); - if (trace_pipe == NULL) - goto fail; - - trace_pipe->priv = priv; - - return trace_pipe; - -fail: - if (pipe) - pipe->destroy( pipe ); - return NULL; -} - -static void -xlib_trace_display_surface( struct xmesa_buffer *buffer, - struct pipe_surface *_surf ) -{ - struct trace_surface *tr_surf = trace_surface( _surf ); - struct pipe_surface *surf = tr_surf->surface; - - xlib_softpipe_driver.display_surface( buffer, surf ); -} - - -struct xm_driver xlib_trace_driver = -{ - .create_pipe_screen = xlib_create_trace_screen, - .create_pipe_context = xlib_create_trace_context, - .display_surface = xlib_trace_display_surface, -}; diff --git a/src/glew/SConscript b/src/glew/SConscript index 1161be6e63..ce6e71e157 100644 --- a/src/glew/SConscript +++ b/src/glew/SConscript @@ -1,29 +1,12 @@ Import('*') -if env['platform'] not in ['windows', 'linux']: - Return() - +# Shared environment settings env = env.Clone() -env.Append(CPPDEFINES = [ - 'GLEW_BUILD', - 'GLEW_STATIC', - #'GLEW_MX', # Multiple Rendering Contexts support -]) - env.PrependUnique(CPPPATH = [ '#/include', ]) -glew = env.StaticLibrary( - target = 'glew', - source = [ - 'glew.c', - ], -) - -env = env.Clone() - if env['platform'] == 'windows': env.PrependUnique(LIBS = [ 'glu32', @@ -37,14 +20,46 @@ else: 'GL', 'X11', ]) -env.Prepend(LIBS = [glew]) -env.Program( +# Library specific environment settings +lib_env = env.Clone() + +lib_env.Append(CPPDEFINES = [ + 'GLEW_BUILD', + #'GLEW_MX', # Multiple Rendering Contexts support +]) + +if lib_env['platform'] == 'windows': + target = 'glew' +else: + target = 'GLEW' + +source = [ + 'glew.c', +] + +if lib_env['platform'] == 'windows': + glew = lib_env.SharedLibrary(target = target, source = source) + env.InstallSharedLibrary(glew, version=(1, 5, 2)) + glew = lib_env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX') +else: + # Use static library on Unices to avoid binary compatability issues + lib_env.Append(CPPDEFINES = ['GLEW_STATIC']) + glew = lib_env.StaticLibrary(target = target, source = source) + +# Program specific environment settings +prog_env = env.Clone() + +prog_env.Prepend(LIBS = [glew]) + +prog_env.Program( target = 'glewinfo', source = ['glewinfo.c'], ) -env.Program( +prog_env.Program( target = 'visualinfo', source = ['visualinfo.c'], ) + +Export('glew') diff --git a/src/glew/glew.c b/src/glew/glew.c index aa2278f6c0..624222f9fb 100644 --- a/src/glew/glew.c +++ b/src/glew/glew.c @@ -66,9 +66,26 @@ #endif /* GLEW_MX */ #if defined(__APPLE__) -#include <mach-o/dyld.h> #include <stdlib.h> #include <string.h> +#include <AvailabilityMacros.h> + +#ifdef MAC_OS_X_VERSION_10_3 + +#include <dlfcn.h> + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + if (NULL == image) + { + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); + } + return image ? dlsym(image, (const char*)name) : NULL; +} +#else + +#include <mach-o/dyld.h> void* NSGLGetProcAddress (const GLubyte *name) { @@ -90,6 +107,7 @@ void* NSGLGetProcAddress (const GLubyte *name) free(symbolName); return symbol ? NSAddressOfSymbol(symbol) : NULL; } +#endif /* MAC_OS_X_VERSION_10_3 */ #endif /* __APPLE__ */ #if defined(__sgi) || defined (__sun) @@ -444,8 +462,6 @@ PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; PFNGLCLAMPCOLORPROC __glewClampColor = NULL; PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; @@ -459,7 +475,6 @@ PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; PFNGLGETSTRINGIPROC __glewGetStringi = NULL; PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; @@ -501,8 +516,37 @@ PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; +PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; +PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; + +PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; +PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; + PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; +PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; +PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; + +PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; +PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; +PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; +PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; +PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; + +PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; +PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; + PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; @@ -521,6 +565,10 @@ PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; +PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; +PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; +PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; + PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; @@ -533,10 +581,30 @@ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; +PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; +PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; + PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; +PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; + PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; +PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; +PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; +PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; +PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; + PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; @@ -547,10 +615,10 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; @@ -659,6 +727,10 @@ PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; +PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; + +PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; + PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; @@ -699,6 +771,14 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; +PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; +PFNGLDELETESYNCPROC __glewDeleteSync = NULL; +PFNGLFENCESYNCPROC __glewFenceSync = NULL; +PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; +PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; +PFNGLISSYNCPROC __glewIsSync = NULL; +PFNGLWAITSYNCPROC __glewWaitSync = NULL; + PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; @@ -709,11 +789,27 @@ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; +PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; +PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; + PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; +PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; +PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; + PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; @@ -988,7 +1084,14 @@ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; +PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; +PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; +PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; +PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; @@ -997,7 +1100,9 @@ PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; +PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; +PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; @@ -1023,6 +1128,7 @@ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; +PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; @@ -1030,7 +1136,12 @@ PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; @@ -1077,6 +1188,7 @@ PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; @@ -1148,6 +1260,17 @@ PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; @@ -1293,6 +1416,8 @@ PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; +PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; + PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; @@ -1314,6 +1439,10 @@ PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; +PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; +PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; +PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; + PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; @@ -1475,6 +1604,8 @@ PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; +PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; + PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; @@ -1596,7 +1727,6 @@ PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; -PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL; PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; @@ -1618,6 +1748,23 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; +PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; +PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; +PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; +PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; +PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; +PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; +PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; +PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; +PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; +PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; +PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; + +PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; + PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; @@ -1630,9 +1777,30 @@ PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; +PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; +PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; +PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; + PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; +PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; +PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; +PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; +PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; +PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; +PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; +PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; +PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; +PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; +PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; +PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; +PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; + PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; @@ -1849,26 +2017,43 @@ GLboolean __GLEW_VERSION_1_5 = GL_FALSE; GLboolean __GLEW_VERSION_2_0 = GL_FALSE; GLboolean __GLEW_VERSION_2_1 = GL_FALSE; GLboolean __GLEW_VERSION_3_0 = GL_FALSE; +GLboolean __GLEW_VERSION_3_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_2 = GL_FALSE; GLboolean __GLEW_3DFX_multisample = GL_FALSE; GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; +GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; +GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; +GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; GLboolean __GLEW_APPLE_client_storage = GL_FALSE; GLboolean __GLEW_APPLE_element_array = GL_FALSE; GLboolean __GLEW_APPLE_fence = GL_FALSE; GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; +GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; +GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; +GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; GLboolean __GLEW_APPLE_texture_range = GL_FALSE; GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; GLboolean __GLEW_ARB_depth_texture = GL_FALSE; GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; +GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; GLboolean __GLEW_ARB_fragment_program = GL_FALSE; GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; @@ -1887,25 +2072,36 @@ GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_point_parameters = GL_FALSE; GLboolean __GLEW_ARB_point_sprite = GL_FALSE; +GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; +GLboolean __GLEW_ARB_sample_shading = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; GLboolean __GLEW_ARB_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; GLboolean __GLEW_ARB_shadow = GL_FALSE; GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; +GLboolean __GLEW_ARB_sync = GL_FALSE; GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_texture_compression = GL_FALSE; GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; GLboolean __GLEW_ARB_texture_float = GL_FALSE; +GLboolean __GLEW_ARB_texture_gather = GL_FALSE; GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; GLboolean __GLEW_ARB_texture_rg = GL_FALSE; GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; +GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; @@ -1921,6 +2117,7 @@ GLboolean __GLEW_ATI_element_array = GL_FALSE; GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; +GLboolean __GLEW_ATI_meminfo = GL_FALSE; GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; @@ -1983,9 +2180,11 @@ GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; GLboolean __GLEW_EXT_point_parameters = GL_FALSE; GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; +GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; GLboolean __GLEW_EXT_scene_marker = GL_FALSE; GLboolean __GLEW_EXT_secondary_color = GL_FALSE; +GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; @@ -2016,6 +2215,7 @@ GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; +GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; GLboolean __GLEW_EXT_timer_query = GL_FALSE; GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; @@ -2048,6 +2248,7 @@ GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; GLboolean __GLEW_NV_blend_square = GL_FALSE; GLboolean __GLEW_NV_conditional_render = GL_FALSE; GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; +GLboolean __GLEW_NV_copy_image = GL_FALSE; GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; GLboolean __GLEW_NV_depth_clamp = GL_FALSE; GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; @@ -2070,14 +2271,17 @@ GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; GLboolean __GLEW_NV_occlusion_query = GL_FALSE; GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; GLboolean __GLEW_NV_point_sprite = GL_FALSE; GLboolean __GLEW_NV_present_video = GL_FALSE; GLboolean __GLEW_NV_primitive_restart = GL_FALSE; GLboolean __GLEW_NV_register_combiners = GL_FALSE; GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; +GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; +GLboolean __GLEW_NV_texture_barrier = GL_FALSE; GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; @@ -2086,8 +2290,10 @@ GLboolean __GLEW_NV_texture_shader = GL_FALSE; GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; GLboolean __GLEW_NV_transform_feedback = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; GLboolean __GLEW_NV_vertex_program = GL_FALSE; GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; @@ -2463,8 +2669,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; @@ -2478,7 +2682,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; @@ -2525,6 +2728,37 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; + r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; + r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; + r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; + r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; + r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample #endif /* GL_3DFX_multisample */ @@ -2546,6 +2780,67 @@ static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; + r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; + r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; + r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; + r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; + r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; + r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; + r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; + r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage #endif /* GL_APPLE_client_storage */ @@ -2605,10 +2900,33 @@ static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; + r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; + r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector #endif /* GL_APPLE_specular_vector */ @@ -2662,6 +2980,25 @@ static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; + r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; + r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 #endif /* GL_APPLE_ycbcr_422 */ @@ -2679,10 +3016,31 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture #endif /* GL_ARB_depth_texture */ @@ -2700,6 +3058,38 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; + r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; + r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; + r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) @@ -2714,6 +3104,10 @@ static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program #endif /* GL_ARB_fragment_program */ @@ -2739,10 +3133,10 @@ static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; @@ -2976,6 +3370,36 @@ static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3027,6 +3451,10 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 #endif /* GL_ARB_shading_language_100 */ @@ -3039,6 +3467,25 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; + r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; + r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; + r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; + r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; + r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; + r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp #endif /* GL_ARB_texture_border_clamp */ @@ -3083,6 +3530,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add #endif /* GL_ARB_texture_env_add */ @@ -3103,14 +3554,38 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; + r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; + r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; + r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle #endif /* GL_ARB_texture_rectangle */ @@ -3135,6 +3610,32 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; + r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; + r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; + r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; + r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; + r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; + r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; + r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; + r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; + r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3413,6 +3914,10 @@ static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3795,7 +4300,14 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; + r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; + r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; + r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; + r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; + r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; + r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; + r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; @@ -3804,7 +4316,9 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; + r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; + r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; @@ -3830,6 +4344,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; + r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; @@ -3837,7 +4352,12 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; + r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; + r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; @@ -3884,6 +4404,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; + r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; @@ -3955,6 +4476,17 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; + r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; + r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; + r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; + r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; return r; } @@ -4372,6 +4904,19 @@ static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal #endif /* GL_EXT_rescale_normal */ @@ -4419,6 +4964,21 @@ static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; + r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; + r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color #endif /* GL_EXT_separate_specular_color */ @@ -4614,6 +5174,10 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle #endif /* GL_EXT_texture_swizzle */ @@ -4989,6 +5553,19 @@ static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5263,6 +5840,10 @@ static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5303,7 +5884,6 @@ static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r; return r; } @@ -5363,6 +5943,32 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; + r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; + r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; + r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; + r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; + r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; + r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; + r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; + r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; + r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; + r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; + r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss #endif /* GL_NV_texgen_emboss */ @@ -5371,6 +5977,19 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc #endif /* GL_NV_texture_compression_vtc */ @@ -5422,6 +6041,25 @@ static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; + r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; + r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; + r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; + r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; + r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; + r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5440,6 +6078,30 @@ static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; + r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; + r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; + r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; + r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; + r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; + r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; + r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; + r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; + r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; + r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; + r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) @@ -6153,81 +6815,37 @@ static GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) { const GLubyte* s; - GLuint dot, major, minor; + GLuint dot; + GLint major, minor; /* query opengl version */ s = glGetString(GL_VERSION); dot = _glewStrCLen(s, '.'); - major = dot-1; - minor = dot+1; - if (dot == 0 || s[minor] == '\0') + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) return GLEW_ERROR_NO_GL_VERSION; - if (s[major] == '1' && s[minor] == '0') + + + if (major == 1 && minor == 0) { - return GLEW_ERROR_GL_VERSION_10_ONLY; + return GLEW_ERROR_GL_VERSION_10_ONLY; } else { - CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE; - if (s[major] >= '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE; - if (s[minor] >= '1') - { - CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE; - } - } - else - { - if (s[minor] >= '5') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '4') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '3') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] < '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - } + CONST_CAST(GLEW_VERSION_3_0) = ( major >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; } /* initialize extensions */ #ifdef GL_VERSION_1_2 @@ -6251,6 +6869,12 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_VERSION_3_0 if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample"); #endif /* GL_3DFX_multisample */ @@ -6261,6 +6885,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_3DFX_texture_compression_FXT1 CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1"); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend"); + if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor"); + if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4"); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator"); + if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil"); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage"); #endif /* GL_APPLE_client_storage */ @@ -6279,9 +6921,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range"); if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable"); + if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer"); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422"); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes"); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector"); #endif /* GL_APPLE_specular_vector */ @@ -6300,6 +6952,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range"); if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators"); + if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422"); #endif /* GL_APPLE_ycbcr_422 */ @@ -6307,9 +6963,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float"); if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility"); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer"); + if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float"); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp"); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture"); #endif /* GL_ARB_depth_texture */ @@ -6317,10 +6983,21 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers"); if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend"); + if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex"); + if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced"); if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions"); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program"); #endif /* GL_ARB_fragment_program */ @@ -6385,10 +7062,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_point_sprite CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite"); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex"); + if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading"); + if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map"); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects"); if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod"); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100"); #endif /* GL_ARB_shading_language_100 */ @@ -6398,6 +7089,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_shadow_ambient CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient"); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync"); + if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp"); #endif /* GL_ARB_texture_border_clamp */ @@ -6415,6 +7110,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_cube_map CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map"); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array"); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add"); #endif /* GL_ARB_texture_env_add */ @@ -6430,12 +7128,22 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_float CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float"); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather"); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat"); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample"); + if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two"); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod"); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle"); #endif /* GL_ARB_texture_rectangle */ @@ -6446,6 +7154,13 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix"); if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object"); + if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra"); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object"); if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6502,6 +7217,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer"); if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo"); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles"); if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6727,6 +7445,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset"); if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex"); + if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal"); #endif /* GL_EXT_rescale_normal */ @@ -6738,6 +7460,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color"); if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects"); + if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color"); #endif /* GL_EXT_separate_specular_color */ @@ -6835,6 +7561,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_EXT_texture_shared_exponent CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent"); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm"); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle"); #endif /* GL_EXT_texture_swizzle */ @@ -6947,6 +7676,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_copy_depth_to_color CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color"); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image"); + if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float"); if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7024,6 +7757,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object"); if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2"); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range"); if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7048,12 +7784,20 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2"); if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load"); + if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss"); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection"); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier"); + if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc"); #endif /* GL_NV_texture_compression_vtc */ @@ -7079,6 +7823,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback"); if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2"); + if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range"); if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7086,6 +7834,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_vertex_array_range2 CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2"); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory"); + if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program"); if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7352,6 +8104,16 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; +PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; +PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; +PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; + PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; @@ -7437,6 +8199,8 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; +PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; + PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; @@ -7472,8 +8236,10 @@ PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; GLboolean __WGLEW_3DFX_multisample = GL_FALSE; GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; +GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; GLboolean __WGLEW_ARB_create_context = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; @@ -7500,6 +8266,7 @@ GLboolean __WGLEW_I3D_genlock = GL_FALSE; GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; +GLboolean __WGLEW_NV_copy_image = GL_FALSE; GLboolean __WGLEW_NV_float_buffer = GL_FALSE; GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; GLboolean __WGLEW_NV_present_video = GL_FALSE; @@ -7529,6 +8296,27 @@ static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; + r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; + r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; + r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; + r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7558,6 +8346,10 @@ static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7859,6 +8651,19 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer #endif /* WGL_NV_float_buffer */ @@ -8014,6 +8819,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control"); if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association"); + if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region"); if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8022,6 +8831,9 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context"); if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile"); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string"); if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8117,6 +8929,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage"); if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image"); + if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer"); #endif /* WGL_NV_float_buffer */ @@ -8187,6 +9003,8 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; +PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; + PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; @@ -8200,6 +9018,8 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; +PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; + PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; @@ -8285,6 +9105,7 @@ GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; GLboolean __GLXEW_3DFX_multisample = GL_FALSE; GLboolean __GLXEW_ARB_create_context = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; @@ -8295,6 +9116,7 @@ GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_EXT_import_context = GL_FALSE; GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control = GL_FALSE; GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; GLboolean __GLXEW_EXT_visual_info = GL_FALSE; GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; @@ -8303,6 +9125,7 @@ GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; +GLboolean __GLXEW_NV_copy_image = GL_FALSE; GLboolean __GLXEW_NV_float_buffer = GL_FALSE; GLboolean __GLXEW_NV_present_video = GL_FALSE; GLboolean __GLXEW_NV_swap_group = GL_FALSE; @@ -8395,6 +9218,10 @@ static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float #endif /* GLX_ARB_fbconfig_float */ @@ -8458,6 +9285,19 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) @@ -8545,6 +9385,19 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer #endif /* GLX_NV_float_buffer */ @@ -8841,10 +9694,10 @@ GLboolean glxewGetExtension (const char* name) { GLubyte* p; GLubyte* end; - GLuint len = _glewStrLen((const GLubyte*)name); -/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */ -/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */ - if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; + GLuint len; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + len = _glewStrLen((const GLubyte*)name); p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); if (0 == p) return GL_FALSE; end = p + _glewStrLen(p); @@ -8897,6 +9750,9 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context"); if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile"); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float"); #endif /* GLX_ARB_fbconfig_float */ @@ -8929,6 +9785,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) #ifdef GLX_EXT_scene_marker CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker"); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control"); + if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap"); if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8959,6 +9819,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode"); if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image"); + if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer"); #endif /* GLX_NV_float_buffer */ @@ -9076,10 +9940,10 @@ const GLubyte* glewGetString (GLenum name) static const GLubyte* _glewString[] = { (const GLubyte*)NULL, - (const GLubyte*)"1.5.1", + (const GLubyte*)"1.5.2", (const GLubyte*)"1", (const GLubyte*)"5", - (const GLubyte*)"1" + (const GLubyte*)"2" }; const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; return _glewString[(int)name > max_string ? 0 : (int)name]; @@ -9175,6 +10039,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_VERSION_3_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) + { + ret = GLEW_VERSION_3_1; + continue; + } +#endif +#ifdef GL_VERSION_3_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) + { + ret = GLEW_VERSION_3_2; + continue; + } +#endif } if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) { @@ -9200,8 +10078,46 @@ GLboolean glewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GL_AMD_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_AMD_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_AMD_performance_monitor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) + { + ret = GLEW_AMD_performance_monitor; + continue; + } +#endif +#ifdef GL_AMD_texture_texture4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) + { + ret = GLEW_AMD_texture_texture4; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_tessellator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) + { + ret = GLEW_AMD_vertex_shader_tessellator; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) { +#ifdef GL_APPLE_aux_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) + { + ret = GLEW_APPLE_aux_depth_stencil; + continue; + } +#endif #ifdef GL_APPLE_client_storage if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) { @@ -9237,6 +10153,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_object_purgeable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) + { + ret = GLEW_APPLE_object_purgeable; + continue; + } +#endif #ifdef GL_APPLE_pixel_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) { @@ -9244,6 +10167,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_rgb_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) + { + ret = GLEW_APPLE_rgb_422; + continue; + } +#endif +#ifdef GL_APPLE_row_bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) + { + ret = GLEW_APPLE_row_bytes; + continue; + } +#endif #ifdef GL_APPLE_specular_vector if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) { @@ -9279,6 +10216,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_vertex_program_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) + { + ret = GLEW_APPLE_vertex_program_evaluators; + continue; + } +#endif #ifdef GL_APPLE_ycbcr_422 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) { @@ -9296,6 +10240,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) + { + ret = GLEW_ARB_compatibility; + continue; + } +#endif +#ifdef GL_ARB_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_ARB_copy_buffer; + continue; + } +#endif #ifdef GL_ARB_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -9303,6 +10261,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_ARB_depth_clamp; + continue; + } +#endif #ifdef GL_ARB_depth_texture if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) { @@ -9317,6 +10282,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_ARB_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_ARB_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_ARB_draw_elements_base_vertex; + continue; + } +#endif #ifdef GL_ARB_draw_instanced if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) { @@ -9324,6 +10303,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_fragment_coord_conventions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) + { + ret = GLEW_ARB_fragment_coord_conventions; + continue; + } +#endif #ifdef GL_ARB_fragment_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) { @@ -9450,6 +10436,27 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_ARB_provoking_vertex; + continue; + } +#endif +#ifdef GL_ARB_sample_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) + { + ret = GLEW_ARB_sample_shading; + continue; + } +#endif +#ifdef GL_ARB_seamless_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) + { + ret = GLEW_ARB_seamless_cube_map; + continue; + } +#endif #ifdef GL_ARB_shader_objects if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) { @@ -9457,6 +10464,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ARB_shader_texture_lod; + continue; + } +#endif #ifdef GL_ARB_shading_language_100 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) { @@ -9478,6 +10492,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_ARB_sync; + continue; + } +#endif #ifdef GL_ARB_texture_border_clamp if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) { @@ -9513,6 +10534,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_ARB_texture_cube_map_array; + continue; + } +#endif #ifdef GL_ARB_texture_env_add if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) { @@ -9548,6 +10576,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_gather + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) + { + ret = GLEW_ARB_texture_gather; + continue; + } +#endif #ifdef GL_ARB_texture_mirrored_repeat if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) { @@ -9555,6 +10590,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_ARB_texture_multisample; + continue; + } +#endif #ifdef GL_ARB_texture_non_power_of_two if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) { @@ -9562,6 +10604,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_query_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) + { + ret = GLEW_ARB_texture_query_lod; + continue; + } +#endif #ifdef GL_ARB_texture_rectangle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) { @@ -9583,6 +10632,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_uniform_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) + { + ret = GLEW_ARB_uniform_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_ARB_vertex_array_bgra; + continue; + } +#endif #ifdef GL_ARB_vertex_array_object if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) { @@ -9694,6 +10757,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ATI_meminfo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) + { + ret = GLEW_ATI_meminfo; + continue; + } +#endif #ifdef GL_ATI_pn_triangles if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) { @@ -10131,6 +11201,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_EXT_provoking_vertex; + continue; + } +#endif #ifdef GL_EXT_rescale_normal if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) { @@ -10152,6 +11229,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_EXT_separate_shader_objects; + continue; + } +#endif #ifdef GL_EXT_separate_specular_color if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) { @@ -10362,6 +11446,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_texture_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) + { + ret = GLEW_EXT_texture_snorm; + continue; + } +#endif #ifdef GL_EXT_texture_swizzle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) { @@ -10613,6 +11704,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_NV_copy_image; + continue; + } +#endif #ifdef GL_NV_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -10767,6 +11865,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_parameter_buffer_object2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) + { + ret = GLEW_NV_parameter_buffer_object2; + continue; + } +#endif #ifdef GL_NV_pixel_data_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) { @@ -10809,6 +11914,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_shader_buffer_load + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) + { + ret = GLEW_NV_shader_buffer_load; + continue; + } +#endif #ifdef GL_NV_texgen_emboss if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) { @@ -10823,6 +11935,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_NV_texture_barrier; + continue; + } +#endif #ifdef GL_NV_texture_compression_vtc if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) { @@ -10879,6 +11998,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_NV_transform_feedback2; + continue; + } +#endif #ifdef GL_NV_vertex_array_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) { @@ -10893,6 +12019,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_vertex_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) + { + ret = GLEW_NV_vertex_buffer_unified_memory; + continue; + } +#endif #ifdef GL_NV_vertex_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) { @@ -11507,6 +12640,16 @@ GLboolean wglewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef WGL_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = WGLEW_AMD_gpu_association; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) { #ifdef WGL_ARB_buffer_region @@ -11523,6 +12666,13 @@ GLboolean wglewIsSupported (const char* name) continue; } #endif +#ifdef WGL_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = WGLEW_ARB_create_context_profile; + continue; + } +#endif #ifdef WGL_ARB_extensions_string if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) { @@ -11717,6 +12867,13 @@ GLboolean wglewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef WGL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = WGLEW_NV_copy_image; + continue; + } +#endif #ifdef WGL_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { @@ -11848,6 +13005,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = GLXEW_ARB_create_context_profile; + continue; + } +#endif #ifdef GLX_ARB_fbconfig_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) { @@ -11924,6 +13088,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_EXT_swap_control; + continue; + } +#endif #ifdef GLX_EXT_texture_from_pixmap if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) { @@ -11986,6 +13157,13 @@ GLboolean glxewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef GLX_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLXEW_NV_copy_image; + continue; + } +#endif #ifdef GLX_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { diff --git a/src/glew/glewinfo.c b/src/glew/glewinfo.c index da2b241dea..6847cbb865 100644 --- a/src/glew/glewinfo.c +++ b/src/glew/glewinfo.c @@ -389,8 +389,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL); glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL); - glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); - glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL); glewInfoFunc("glClampColor", glClampColor == NULL); glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL); @@ -404,7 +402,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL); glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL); glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL); - glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); glewInfoFunc("glGetStringi", glGetStringi == NULL); glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL); glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL); @@ -449,6 +446,33 @@ static void _glewInfo_GL_VERSION_3_0 (void) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static void _glewInfo_GL_VERSION_3_1 (void) +{ + glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1); + + glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL); + glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL); + glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL); + glewInfoFunc("glTexBuffer", glTexBuffer == NULL); +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static void _glewInfo_GL_VERSION_3_2 (void) +{ + glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2); + + glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL); + glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL); + glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL); +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample static void _glewInfo_GL_3DFX_multisample (void) @@ -478,6 +502,71 @@ static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static void _glewInfo_GL_AMD_draw_buffers_blend (void) +{ + glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL); + glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL); + glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL); + glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL); +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static void _glewInfo_GL_AMD_performance_monitor (void) +{ + glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor")); + + glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL); + glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL); + glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL); + glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL); + glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL); +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +static void _glewInfo_GL_AMD_texture_texture4 (void) +{ + glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4")); +} + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static void _glewInfo_GL_AMD_vertex_shader_tessellator (void) +{ + glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator")); + + glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL); + glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL); +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +static void _glewInfo_GL_APPLE_aux_depth_stencil (void) +{ + glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil")); +} + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage static void _glewInfo_GL_APPLE_client_storage (void) @@ -541,6 +630,19 @@ static void _glewInfo_GL_APPLE_flush_buffer_range (void) #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static void _glewInfo_GL_APPLE_object_purgeable (void) +{ + glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable")); + + glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL); + glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL); + glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL); +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer static void _glewInfo_GL_APPLE_pixel_buffer (void) @@ -550,6 +652,24 @@ static void _glewInfo_GL_APPLE_pixel_buffer (void) #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +static void _glewInfo_GL_APPLE_rgb_422 (void) +{ + glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422")); +} + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +static void _glewInfo_GL_APPLE_row_bytes (void) +{ + glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes")); +} + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector static void _glewInfo_GL_APPLE_specular_vector (void) @@ -607,6 +727,23 @@ static void _glewInfo_GL_APPLE_vertex_array_range (void) #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static void _glewInfo_GL_APPLE_vertex_program_evaluators (void) +{ + glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators")); + + glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL); + glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL); + glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL); +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 static void _glewInfo_GL_APPLE_ycbcr_422 (void) @@ -627,6 +764,26 @@ static void _glewInfo_GL_ARB_color_buffer_float (void) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +static void _glewInfo_GL_ARB_compatibility (void) +{ + glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility")); +} + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static void _glewInfo_GL_ARB_copy_buffer (void) +{ + glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer")); + + glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL); +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float static void _glewInfo_GL_ARB_depth_buffer_float (void) @@ -636,6 +793,15 @@ static void _glewInfo_GL_ARB_depth_buffer_float (void) #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +static void _glewInfo_GL_ARB_depth_clamp (void) +{ + glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp")); +} + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture static void _glewInfo_GL_ARB_depth_texture (void) @@ -656,6 +822,34 @@ static void _glewInfo_GL_ARB_draw_buffers (void) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static void _glewInfo_GL_ARB_draw_buffers_blend (void) +{ + glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL); + glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL); + glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL); + glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL); +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static void _glewInfo_GL_ARB_draw_elements_base_vertex (void) +{ + glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex")); + + glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL); + glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL); + glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL); + glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL); +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static void _glewInfo_GL_ARB_draw_instanced (void) @@ -668,6 +862,15 @@ static void _glewInfo_GL_ARB_draw_instanced (void) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +static void _glewInfo_GL_ARB_fragment_coord_conventions (void) +{ + glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions")); +} + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program static void _glewInfo_GL_ARB_fragment_program (void) @@ -708,10 +911,10 @@ static void _glewInfo_GL_ARB_framebuffer_object (void) glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL); glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL); glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL); - glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL); glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL); glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL); + glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL); glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL); glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL); @@ -950,6 +1153,37 @@ static void _glewInfo_GL_ARB_point_sprite (void) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static void _glewInfo_GL_ARB_provoking_vertex (void) +{ + glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex")); + + glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL); +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static void _glewInfo_GL_ARB_sample_shading (void) +{ + glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading")); + + glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL); +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +static void _glewInfo_GL_ARB_seamless_cube_map (void) +{ + glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map")); +} + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static void _glewInfo_GL_ARB_shader_objects (void) @@ -999,6 +1233,15 @@ static void _glewInfo_GL_ARB_shader_objects (void) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +static void _glewInfo_GL_ARB_shader_texture_lod (void) +{ + glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod")); +} + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 static void _glewInfo_GL_ARB_shading_language_100 (void) @@ -1026,6 +1269,23 @@ static void _glewInfo_GL_ARB_shadow_ambient (void) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static void _glewInfo_GL_ARB_sync (void) +{ + glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync")); + + glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL); + glewInfoFunc("glDeleteSync", glDeleteSync == NULL); + glewInfoFunc("glFenceSync", glFenceSync == NULL); + glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL); + glewInfoFunc("glGetSynciv", glGetSynciv == NULL); + glewInfoFunc("glIsSync", glIsSync == NULL); + glewInfoFunc("glWaitSync", glWaitSync == NULL); +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp static void _glewInfo_GL_ARB_texture_border_clamp (void) @@ -1081,6 +1341,15 @@ static void _glewInfo_GL_ARB_texture_cube_map (void) #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +static void _glewInfo_GL_ARB_texture_cube_map_array (void) +{ + glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array")); +} + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add static void _glewInfo_GL_ARB_texture_env_add (void) @@ -1126,6 +1395,15 @@ static void _glewInfo_GL_ARB_texture_float (void) #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +static void _glewInfo_GL_ARB_texture_gather (void) +{ + glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather")); +} + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) @@ -1135,6 +1413,20 @@ static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static void _glewInfo_GL_ARB_texture_multisample (void) +{ + glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample")); + + glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL); + glewInfoFunc("glSampleMaski", glSampleMaski == NULL); + glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL); + glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL); +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two static void _glewInfo_GL_ARB_texture_non_power_of_two (void) @@ -1144,6 +1436,15 @@ static void _glewInfo_GL_ARB_texture_non_power_of_two (void) #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +static void _glewInfo_GL_ARB_texture_query_lod (void) +{ + glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod")); +} + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle static void _glewInfo_GL_ARB_texture_rectangle (void) @@ -1176,6 +1477,35 @@ static void _glewInfo_GL_ARB_transpose_matrix (void) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static void _glewInfo_GL_ARB_uniform_buffer_object (void) +{ + glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object")); + + glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); + glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); + glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL); + glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL); + glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL); + glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL); + glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); + glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL); + glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL); + glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL); +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +static void _glewInfo_GL_ARB_vertex_array_bgra (void) +{ + glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra")); +} + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static void _glewInfo_GL_ARB_vertex_array_object (void) @@ -1452,6 +1782,15 @@ static void _glewInfo_GL_ATI_map_object_buffer (void) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +static void _glewInfo_GL_ATI_meminfo (void) +{ + glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo")); +} + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static void _glewInfo_GL_ATI_pn_triangles (void) @@ -1870,7 +2209,14 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL); glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL); glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL); + glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL); + glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL); + glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL); glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL); + glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL); + glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL); + glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL); + glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL); glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL); glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL); glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL); @@ -1879,7 +2225,9 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL); glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL); glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL); + glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL); glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL); + glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL); glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL); glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL); glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL); @@ -1905,6 +2253,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL); glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL); glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL); + glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL); glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL); glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL); glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL); @@ -1912,7 +2261,12 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL); glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL); glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL); + glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL); glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL); + glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL); glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL); glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL); glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL); @@ -1959,6 +2313,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL); glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL); glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL); + glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL); glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL); glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL); glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL); @@ -2030,6 +2385,17 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL); glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL); glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL); + glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL); + glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL); + glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL); + glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL); } #endif /* GL_EXT_direct_state_access */ @@ -2448,6 +2814,17 @@ static void _glewInfo_GL_EXT_polygon_offset (void) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static void _glewInfo_GL_EXT_provoking_vertex (void) +{ + glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex")); + + glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL); +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal static void _glewInfo_GL_EXT_rescale_normal (void) @@ -2496,6 +2873,19 @@ static void _glewInfo_GL_EXT_secondary_color (void) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static void _glewInfo_GL_EXT_separate_shader_objects (void) +{ + glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects")); + + glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL); + glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL); + glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL); +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color static void _glewInfo_GL_EXT_separate_specular_color (void) @@ -2792,6 +3182,15 @@ static void _glewInfo_GL_EXT_texture_shared_exponent (void) #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +static void _glewInfo_GL_EXT_texture_snorm (void) +{ + glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm")); +} + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle static void _glewInfo_GL_EXT_texture_swizzle (void) @@ -3215,6 +3614,17 @@ static void _glewInfo_GL_NV_copy_depth_to_color (void) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static void _glewInfo_GL_NV_copy_image (void) +{ + glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image")); + + glewInfoFunc("glCopyImageSubDataNV", glCopyImageSubDataNV == NULL); +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static void _glewInfo_GL_NV_depth_buffer_float (void) @@ -3522,6 +3932,15 @@ static void _glewInfo_GL_NV_parameter_buffer_object (void) #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +static void _glewInfo_GL_NV_parameter_buffer_object2 (void) +{ + glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2")); +} + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static void _glewInfo_GL_NV_pixel_data_range (void) @@ -3558,7 +3977,6 @@ static void _glewInfo_GL_NV_present_video (void) glewInfoFunc("glGetVideouivNV", glGetVideouivNV == NULL); glewInfoFunc("glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL); glewInfoFunc("glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL); - glewInfoFunc("glVideoParameterivNV", glVideoParameterivNV == NULL); } #endif /* GL_NV_present_video */ @@ -3610,6 +4028,30 @@ static void _glewInfo_GL_NV_register_combiners2 (void) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static void _glewInfo_GL_NV_shader_buffer_load (void) +{ + glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load")); + + glewInfoFunc("glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL); + glewInfoFunc("glGetIntegerui64vNV", glGetIntegerui64vNV == NULL); + glewInfoFunc("glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL); + glewInfoFunc("glGetUniformui64vNV", glGetUniformui64vNV == NULL); + glewInfoFunc("glIsBufferResidentNV", glIsBufferResidentNV == NULL); + glewInfoFunc("glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL); + glewInfoFunc("glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL); + glewInfoFunc("glMakeBufferResidentNV", glMakeBufferResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL); + glewInfoFunc("glProgramUniformui64NV", glProgramUniformui64NV == NULL); + glewInfoFunc("glProgramUniformui64vNV", glProgramUniformui64vNV == NULL); + glewInfoFunc("glUniformui64NV", glUniformui64NV == NULL); + glewInfoFunc("glUniformui64vNV", glUniformui64vNV == NULL); +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss static void _glewInfo_GL_NV_texgen_emboss (void) @@ -3628,6 +4070,17 @@ static void _glewInfo_GL_NV_texgen_reflection (void) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static void _glewInfo_GL_NV_texture_barrier (void) +{ + glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier")); + + glewInfoFunc("glTextureBarrierNV", glTextureBarrierNV == NULL); +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc static void _glewInfo_GL_NV_texture_compression_vtc (void) @@ -3712,6 +4165,23 @@ static void _glewInfo_GL_NV_transform_feedback (void) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static void _glewInfo_GL_NV_transform_feedback2 (void) +{ + glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2")); + + glewInfoFunc("glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL); + glewInfoFunc("glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL); + glewInfoFunc("glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL); + glewInfoFunc("glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL); + glewInfoFunc("glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL); + glewInfoFunc("glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL); + glewInfoFunc("glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL); +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static void _glewInfo_GL_NV_vertex_array_range (void) @@ -3733,6 +4203,28 @@ static void _glewInfo_GL_NV_vertex_array_range2 (void) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void) +{ + glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory")); + + glewInfoFunc("glBufferAddressRangeNV", glBufferAddressRangeNV == NULL); + glewInfoFunc("glColorFormatNV", glColorFormatNV == NULL); + glewInfoFunc("glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL); + glewInfoFunc("glFogCoordFormatNV", glFogCoordFormatNV == NULL); + glewInfoFunc("glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL); + glewInfoFunc("glIndexFormatNV", glIndexFormatNV == NULL); + glewInfoFunc("glNormalFormatNV", glNormalFormatNV == NULL); + glewInfoFunc("glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL); + glewInfoFunc("glTexCoordFormatNV", glTexCoordFormatNV == NULL); + glewInfoFunc("glVertexAttribFormatNV", glVertexAttribFormatNV == NULL); + glewInfoFunc("glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL); + glewInfoFunc("glVertexFormatNV", glVertexFormatNV == NULL); +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static void _glewInfo_GL_NV_vertex_program (void) @@ -4652,6 +5144,25 @@ static void _glewInfo_WGL_3DL_stereo_control (void) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static void _glewInfo_WGL_AMD_gpu_association (void) +{ + glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association")); + + glewInfoFunc("wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL); + glewInfoFunc("wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL); + glewInfoFunc("wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL); + glewInfoFunc("wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL); + glewInfoFunc("wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL); + glewInfoFunc("wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL); + glewInfoFunc("wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL); +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static void _glewInfo_WGL_ARB_buffer_region (void) @@ -4677,6 +5188,15 @@ static void _glewInfo_WGL_ARB_create_context (void) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +static void _glewInfo_WGL_ARB_create_context_profile (void) +{ + glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile")); +} + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static void _glewInfo_WGL_ARB_extensions_string (void) @@ -4989,6 +5509,17 @@ static void _glewInfo_WGL_I3D_swap_frame_usage (void) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static void _glewInfo_WGL_NV_copy_image (void) +{ + glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image")); + + glewInfoFunc("wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL); +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer static void _glewInfo_WGL_NV_float_buffer (void) @@ -5173,6 +5704,15 @@ static void _glewInfo_GLX_ARB_create_context (void) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +static void _glewInfo_GLX_ARB_create_context_profile (void) +{ + glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile")); +} + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float static void _glewInfo_GLX_ARB_fbconfig_float (void) @@ -5272,6 +5812,17 @@ static void _glewInfo_GLX_EXT_scene_marker (void) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static void _glewInfo_GLX_EXT_swap_control (void) +{ + glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control")); + + glewInfoFunc("glXSwapIntervalEXT", glXSwapIntervalEXT == NULL); +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static void _glewInfo_GLX_EXT_texture_from_pixmap (void) @@ -5357,6 +5908,17 @@ static void _glewInfo_GLX_MESA_set_3dfx_mode (void) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static void _glewInfo_GLX_NV_copy_image (void) +{ + glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image")); + + glewInfoFunc("glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL); +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer static void _glewInfo_GLX_NV_float_buffer (void) @@ -5678,6 +6240,12 @@ static void glewInfo (void) #ifdef GL_VERSION_3_0 _glewInfo_GL_VERSION_3_0(); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + _glewInfo_GL_VERSION_3_1(); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + _glewInfo_GL_VERSION_3_2(); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample _glewInfo_GL_3DFX_multisample(); #endif /* GL_3DFX_multisample */ @@ -5687,6 +6255,21 @@ static void glewInfo (void) #ifdef GL_3DFX_texture_compression_FXT1 _glewInfo_GL_3DFX_texture_compression_FXT1(); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + _glewInfo_GL_AMD_draw_buffers_blend(); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + _glewInfo_GL_AMD_performance_monitor(); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + _glewInfo_GL_AMD_texture_texture4(); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + _glewInfo_GL_AMD_vertex_shader_tessellator(); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + _glewInfo_GL_APPLE_aux_depth_stencil(); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage _glewInfo_GL_APPLE_client_storage(); #endif /* GL_APPLE_client_storage */ @@ -5702,9 +6285,18 @@ static void glewInfo (void) #ifdef GL_APPLE_flush_buffer_range _glewInfo_GL_APPLE_flush_buffer_range(); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + _glewInfo_GL_APPLE_object_purgeable(); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer _glewInfo_GL_APPLE_pixel_buffer(); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + _glewInfo_GL_APPLE_rgb_422(); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + _glewInfo_GL_APPLE_row_bytes(); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector _glewInfo_GL_APPLE_specular_vector(); #endif /* GL_APPLE_specular_vector */ @@ -5720,24 +6312,45 @@ static void glewInfo (void) #ifdef GL_APPLE_vertex_array_range _glewInfo_GL_APPLE_vertex_array_range(); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + _glewInfo_GL_APPLE_vertex_program_evaluators(); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 _glewInfo_GL_APPLE_ycbcr_422(); #endif /* GL_APPLE_ycbcr_422 */ #ifdef GL_ARB_color_buffer_float _glewInfo_GL_ARB_color_buffer_float(); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + _glewInfo_GL_ARB_compatibility(); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + _glewInfo_GL_ARB_copy_buffer(); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float _glewInfo_GL_ARB_depth_buffer_float(); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + _glewInfo_GL_ARB_depth_clamp(); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture _glewInfo_GL_ARB_depth_texture(); #endif /* GL_ARB_depth_texture */ #ifdef GL_ARB_draw_buffers _glewInfo_GL_ARB_draw_buffers(); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + _glewInfo_GL_ARB_draw_buffers_blend(); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + _glewInfo_GL_ARB_draw_elements_base_vertex(); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced _glewInfo_GL_ARB_draw_instanced(); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + _glewInfo_GL_ARB_fragment_coord_conventions(); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program _glewInfo_GL_ARB_fragment_program(); #endif /* GL_ARB_fragment_program */ @@ -5792,9 +6405,21 @@ static void glewInfo (void) #ifdef GL_ARB_point_sprite _glewInfo_GL_ARB_point_sprite(); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + _glewInfo_GL_ARB_provoking_vertex(); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + _glewInfo_GL_ARB_sample_shading(); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + _glewInfo_GL_ARB_seamless_cube_map(); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects _glewInfo_GL_ARB_shader_objects(); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + _glewInfo_GL_ARB_shader_texture_lod(); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 _glewInfo_GL_ARB_shading_language_100(); #endif /* GL_ARB_shading_language_100 */ @@ -5804,6 +6429,9 @@ static void glewInfo (void) #ifdef GL_ARB_shadow_ambient _glewInfo_GL_ARB_shadow_ambient(); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + _glewInfo_GL_ARB_sync(); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp _glewInfo_GL_ARB_texture_border_clamp(); #endif /* GL_ARB_texture_border_clamp */ @@ -5819,6 +6447,9 @@ static void glewInfo (void) #ifdef GL_ARB_texture_cube_map _glewInfo_GL_ARB_texture_cube_map(); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + _glewInfo_GL_ARB_texture_cube_map_array(); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add _glewInfo_GL_ARB_texture_env_add(); #endif /* GL_ARB_texture_env_add */ @@ -5834,12 +6465,21 @@ static void glewInfo (void) #ifdef GL_ARB_texture_float _glewInfo_GL_ARB_texture_float(); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + _glewInfo_GL_ARB_texture_gather(); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat _glewInfo_GL_ARB_texture_mirrored_repeat(); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + _glewInfo_GL_ARB_texture_multisample(); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two _glewInfo_GL_ARB_texture_non_power_of_two(); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + _glewInfo_GL_ARB_texture_query_lod(); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle _glewInfo_GL_ARB_texture_rectangle(); #endif /* GL_ARB_texture_rectangle */ @@ -5849,6 +6489,12 @@ static void glewInfo (void) #ifdef GL_ARB_transpose_matrix _glewInfo_GL_ARB_transpose_matrix(); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + _glewInfo_GL_ARB_uniform_buffer_object(); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + _glewInfo_GL_ARB_vertex_array_bgra(); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object _glewInfo_GL_ARB_vertex_array_object(); #endif /* GL_ARB_vertex_array_object */ @@ -5894,6 +6540,9 @@ static void glewInfo (void) #ifdef GL_ATI_map_object_buffer _glewInfo_GL_ATI_map_object_buffer(); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + _glewInfo_GL_ATI_meminfo(); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles _glewInfo_GL_ATI_pn_triangles(); #endif /* GL_ATI_pn_triangles */ @@ -6080,6 +6729,9 @@ static void glewInfo (void) #ifdef GL_EXT_polygon_offset _glewInfo_GL_EXT_polygon_offset(); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + _glewInfo_GL_EXT_provoking_vertex(); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal _glewInfo_GL_EXT_rescale_normal(); #endif /* GL_EXT_rescale_normal */ @@ -6089,6 +6741,9 @@ static void glewInfo (void) #ifdef GL_EXT_secondary_color _glewInfo_GL_EXT_secondary_color(); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + _glewInfo_GL_EXT_separate_shader_objects(); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color _glewInfo_GL_EXT_separate_specular_color(); #endif /* GL_EXT_separate_specular_color */ @@ -6179,6 +6834,9 @@ static void glewInfo (void) #ifdef GL_EXT_texture_shared_exponent _glewInfo_GL_EXT_texture_shared_exponent(); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + _glewInfo_GL_EXT_texture_snorm(); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle _glewInfo_GL_EXT_texture_swizzle(); #endif /* GL_EXT_texture_swizzle */ @@ -6275,6 +6933,9 @@ static void glewInfo (void) #ifdef GL_NV_copy_depth_to_color _glewInfo_GL_NV_copy_depth_to_color(); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + _glewInfo_GL_NV_copy_image(); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float _glewInfo_GL_NV_depth_buffer_float(); #endif /* GL_NV_depth_buffer_float */ @@ -6341,6 +7002,9 @@ static void glewInfo (void) #ifdef GL_NV_parameter_buffer_object _glewInfo_GL_NV_parameter_buffer_object(); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + _glewInfo_GL_NV_parameter_buffer_object2(); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range _glewInfo_GL_NV_pixel_data_range(); #endif /* GL_NV_pixel_data_range */ @@ -6359,12 +7023,18 @@ static void glewInfo (void) #ifdef GL_NV_register_combiners2 _glewInfo_GL_NV_register_combiners2(); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + _glewInfo_GL_NV_shader_buffer_load(); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss _glewInfo_GL_NV_texgen_emboss(); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection _glewInfo_GL_NV_texgen_reflection(); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + _glewInfo_GL_NV_texture_barrier(); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc _glewInfo_GL_NV_texture_compression_vtc(); #endif /* GL_NV_texture_compression_vtc */ @@ -6389,12 +7059,18 @@ static void glewInfo (void) #ifdef GL_NV_transform_feedback _glewInfo_GL_NV_transform_feedback(); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + _glewInfo_GL_NV_transform_feedback2(); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range _glewInfo_GL_NV_vertex_array_range(); #endif /* GL_NV_vertex_array_range */ #ifdef GL_NV_vertex_array_range2 _glewInfo_GL_NV_vertex_array_range2(); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + _glewInfo_GL_NV_vertex_buffer_unified_memory(); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program _glewInfo_GL_NV_vertex_program(); #endif /* GL_NV_vertex_program */ @@ -6640,12 +7316,18 @@ static void wglewInfo () #ifdef WGL_3DL_stereo_control _glewInfo_WGL_3DL_stereo_control(); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + _glewInfo_WGL_AMD_gpu_association(); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region _glewInfo_WGL_ARB_buffer_region(); #endif /* WGL_ARB_buffer_region */ #ifdef WGL_ARB_create_context _glewInfo_WGL_ARB_create_context(); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + _glewInfo_WGL_ARB_create_context_profile(); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string _glewInfo_WGL_ARB_extensions_string(); #endif /* WGL_ARB_extensions_string */ @@ -6724,6 +7406,9 @@ static void wglewInfo () #ifdef WGL_I3D_swap_frame_usage _glewInfo_WGL_I3D_swap_frame_usage(); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + _glewInfo_WGL_NV_copy_image(); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer _glewInfo_WGL_NV_float_buffer(); #endif /* WGL_NV_float_buffer */ @@ -6772,6 +7457,9 @@ static void glxewInfo () #ifdef GLX_ARB_create_context _glewInfo_GLX_ARB_create_context(); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + _glewInfo_GLX_ARB_create_context_profile(); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float _glewInfo_GLX_ARB_fbconfig_float(); #endif /* GLX_ARB_fbconfig_float */ @@ -6802,6 +7490,9 @@ static void glxewInfo () #ifdef GLX_EXT_scene_marker _glewInfo_GLX_EXT_scene_marker(); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + _glewInfo_GLX_EXT_swap_control(); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap _glewInfo_GLX_EXT_texture_from_pixmap(); #endif /* GLX_EXT_texture_from_pixmap */ @@ -6826,6 +7517,9 @@ static void glxewInfo () #ifdef GLX_MESA_set_3dfx_mode _glewInfo_GLX_MESA_set_3dfx_mode(); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + _glewInfo_GLX_NV_copy_image(); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer _glewInfo_GLX_NV_float_buffer(); #endif /* GLX_NV_float_buffer */ @@ -7071,7 +7765,7 @@ GLboolean glewCreateContext (int* pixelformat) void glewDestroyContext () { if (NULL != rc) wglMakeCurrent(NULL, NULL); - if (NULL != rc) wglDeleteContext(wglGetCurrentContext()); + if (NULL != rc) wglDeleteContext(rc); if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); if (NULL != wnd) DestroyWindow(wnd); UnregisterClass("GLEW", GetModuleHandle(NULL)); @@ -7100,7 +7794,7 @@ GLboolean glewCreateContext () aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glew/visualinfo.c b/src/glew/visualinfo.c index 384313df22..f3ae91f2b4 100644 --- a/src/glew/visualinfo.c +++ b/src/glew/visualinfo.c @@ -1056,7 +1056,7 @@ GLboolean CreateContext (GLContext* ctx) aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ ctx->octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glsl/Makefile b/src/glsl/Makefile new file mode 100644 index 0000000000..ca7f2d2ac7 --- /dev/null +++ b/src/glsl/Makefile @@ -0,0 +1,15 @@ +# src/glsl/Makefile + +TOP = ../.. + +include $(TOP)/configs/current + +SUBDIRS = pp cl apps + +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done + diff --git a/src/glsl/Makefile.template b/src/glsl/Makefile.template new file mode 100644 index 0000000000..974987a0a0 --- /dev/null +++ b/src/glsl/Makefile.template @@ -0,0 +1,50 @@ +# src/glsl/Makefile.template + +# Template makefile for glsl libraries. +# +# Usage: +# The minimum that the including makefile needs to define +# is TOP, LIBNAME and one of of the *_SOURCES. +# +# Optional defines: +# LIBRARY_INCLUDES are appended to the list of includes directories. +# LIBRARY_DEFINES is not used for makedepend, but for compilation. + + +### Basic defines ### + +OBJECTS = $(C_SOURCES:.c=.o) + +INCLUDES = \ + -I. \ + $(LIBRARY_INCLUDES) + + +##### TARGETS ##### + +default: depend lib$(LIBNAME).a + +lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template + $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) + +depend: $(C_SOURCES) + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) 2> /dev/null + +# Remove .o and backup files +clean: + rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak + +# Dummy target +install: + @echo -n "" + + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + +-include depend + diff --git a/src/glsl/SConscript b/src/glsl/SConscript new file mode 100644 index 0000000000..8e18626c40 --- /dev/null +++ b/src/glsl/SConscript @@ -0,0 +1,69 @@ +import common + +Import('*') + +env = env.Clone() + +sources = [ + 'pp/sl_pp_context.c', + 'pp/sl_pp_define.c', + 'pp/sl_pp_dict.c', + 'pp/sl_pp_error.c', + 'pp/sl_pp_expression.c', + 'pp/sl_pp_extension.c', + 'pp/sl_pp_if.c', + 'pp/sl_pp_line.c', + 'pp/sl_pp_macro.c', + 'pp/sl_pp_pragma.c', + 'pp/sl_pp_process.c', + 'pp/sl_pp_purify.c', + 'pp/sl_pp_token.c', + 'pp/sl_pp_token_util.c', + 'pp/sl_pp_version.c', + 'cl/sl_cl_parse.c', +] + +glsl = env.ConvenienceLibrary( + target = 'glsl', + source = sources, +) + +Export('glsl') + +env = env.Clone() + +if env['platform'] == 'windows': + env.PrependUnique(LIBS = [ + 'user32', + ]) + +env.Prepend(LIBS = [glsl]) + +env.Program( + target = 'purify', + source = ['apps/purify.c'], +) + +env.Program( + target = 'tokenise', + source = ['apps/tokenise.c'], +) + +env.Program( + target = 'version', + source = ['apps/version.c'], +) + +env.Program( + target = 'process', + source = ['apps/process.c'], +) + +glsl_compile = env.Program( + target = 'compile', + source = ['apps/compile.c'], +) + +if env['platform'] == common.default_platform: + # Only export the GLSL compiler when building for the host platform + Export('glsl_compile') diff --git a/src/glsl/apps/.gitignore b/src/glsl/apps/.gitignore new file mode 100644 index 0000000000..7e011ce7a1 --- /dev/null +++ b/src/glsl/apps/.gitignore @@ -0,0 +1,5 @@ +compile +process +purify +tokenise +version diff --git a/src/glsl/apps/Makefile b/src/glsl/apps/Makefile new file mode 100644 index 0000000000..39a0df7fea --- /dev/null +++ b/src/glsl/apps/Makefile @@ -0,0 +1,43 @@ +# src/glsl/apps/Makefile + +TOP = ../../.. + +include $(TOP)/configs/current + +LIBS = \ + $(TOP)/src/glsl/pp/libglslpp.a \ + $(TOP)/src/glsl/cl/libglslcl.a + +SOURCES = \ + compile.c \ + process.c \ + purify.c \ + tokenise.c \ + version.c + +APPS = $(SOURCES:%.c=%) + +INCLUDES = -I. + + +##### RULES ##### + +.SUFFIXES: +.SUFFIXES: .c + +.c: + $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ + +.c.o: + $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +default: $(APPS) + +install: + +clean: + -rm -f $(APPS) + -rm -f *.o diff --git a/src/glsl/apps/compile.c b/src/glsl/apps/compile.c new file mode 100644 index 0000000000..c9a830b9f3 --- /dev/null +++ b/src/glsl/apps/compile.c @@ -0,0 +1,191 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include "../pp/sl_pp_public.h" +#include "../cl/sl_cl_parse.h" + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" compile fragment|vertex <source> <output>\n"); +} + +int +main(int argc, + char *argv[]) +{ + FILE *in; + long size; + char *inbuf; + struct sl_pp_purify_options options; + char errmsg[100] = ""; + struct sl_pp_context *context; + unsigned int version; + FILE *out; + unsigned char *outbytes; + unsigned int cboutbytes; + unsigned int shader_type; + + if (argc != 4) { + usage(); + return 1; + } + + if (!strcmp(argv[1], "fragment")) { + shader_type = 1; + } else if (!strcmp(argv[1], "vertex")) { + shader_type = 2; + } else { + usage(); + return 1; + } + + in = fopen(argv[2], "rb"); + if (!in) { + printf("Could not open `%s' for read.\n", argv[2]); + usage(); + return 1; + } + + fseek(in, 0, SEEK_END); + size = ftell(in); + fseek(in, 0, SEEK_SET); + + out = fopen(argv[3], "w"); + if (!out) { + fclose(in); + printf("Could not open `%s' for write.\n", argv[3]); + usage(); + return 1; + } + + inbuf = malloc(size + 1); + if (!inbuf) { + fprintf(out, "$OOMERROR\n"); + + fclose(out); + fclose(in); + printf("Out of memory.\n"); + return 0; + } + + if (fread(inbuf, 1, size, in) != size) { + fprintf(out, "$READERROR\n"); + + free(inbuf); + fclose(out); + fclose(in); + printf("Could not read from `%s'.\n", argv[2]); + return 0; + } + inbuf[size] = '\0'; + + fclose(in); + + memset(&options, 0, sizeof(options)); + + context = sl_pp_context_create(inbuf, &options); + if (!context) { + fprintf(out, "$CONTEXERROR\n"); + + free(inbuf); + fclose(out); + printf("Could not create parse context.\n"); + return 0; + } + + if (sl_pp_version(context, &version)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + printf("Error: %s\n", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return 0; + } + + if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + printf("Error: %s\n", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return 0; + } + + if (sl_cl_compile(context, shader_type, 1, &outbytes, &cboutbytes, errmsg, sizeof(errmsg)) == 0) { + unsigned int i; + unsigned int line = 0; + + fprintf(out, "\n/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */"); + fprintf(out, "\n/* %s */", argv[2]); + fprintf(out, "\n\n"); + + for (i = 0; i < cboutbytes; i++) { + unsigned int a; + + if (outbytes[i] < 10) { + a = 1; + } else if (outbytes[i] < 100) { + a = 2; + } else { + a = 3; + } + if (i < cboutbytes - 1) { + a++; + } + if (line + a >= 100) { + fprintf (out, "\n"); + line = 0; + } + line += a; + fprintf (out, "%u", outbytes[i]); + if (i < cboutbytes - 1) { + fprintf (out, ","); + } + } + fprintf (out, "\n"); + free(outbytes); + } else { + fprintf(out, "$SYNTAXERROR: `%s'\n", errmsg); + + printf("Error: %s\n", errmsg); + } + + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return 0; +} diff --git a/src/glsl/apps/process.c b/src/glsl/apps/process.c new file mode 100644 index 0000000000..569890210f --- /dev/null +++ b/src/glsl/apps/process.c @@ -0,0 +1,381 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include "../pp/sl_pp_public.h" + + +int +main(int argc, + char *argv[]) +{ + FILE *in; + long size; + char *inbuf; + struct sl_pp_purify_options options; + struct sl_pp_context *context; + unsigned int version; + struct sl_pp_token_info *outtokens; + FILE *out; + unsigned int i; + + if (argc != 3) { + return 1; + } + + in = fopen(argv[1], "rb"); + if (!in) { + return 1; + } + + fseek(in, 0, SEEK_END); + size = ftell(in); + fseek(in, 0, SEEK_SET); + + out = fopen(argv[2], "wb"); + if (!out) { + fclose(in); + return 1; + } + + inbuf = malloc(size + 1); + if (!inbuf) { + fprintf(out, "$OOMERROR\n"); + + fclose(out); + fclose(in); + return 1; + } + + if (fread(inbuf, 1, size, in) != size) { + fprintf(out, "$READERROR\n"); + + free(inbuf); + fclose(out); + fclose(in); + return 1; + } + inbuf[size] = '\0'; + + fclose(in); + + memset(&options, 0, sizeof(options)); + + context = sl_pp_context_create(inbuf, &options); + if (!context) { + fprintf(out, "$CONTEXERROR\n"); + + free(inbuf); + fclose(out); + return 1; + } + + if (sl_pp_version(context, &version)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return -1; + } + + if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + printf("Error: %s\n", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return 0; + } + + if (sl_pp_context_add_predefined(context, "__GLSL_PP_PREDEFINED_MACRO_TEST", "1")) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + printf("Error: %s\n", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return 0; + } + + if (sl_pp_process(context, &outtokens)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return -1; + } + + free(inbuf); + + for (i = 0; outtokens[i].token != SL_PP_EOF; i++) { + switch (outtokens[i].token) { + case SL_PP_NEWLINE: + fprintf(out, "\n"); + break; + + case SL_PP_COMMA: + fprintf(out, ", "); + break; + + case SL_PP_SEMICOLON: + fprintf(out, "; "); + break; + + case SL_PP_LBRACE: + fprintf(out, "{ "); + break; + + case SL_PP_RBRACE: + fprintf(out, "} "); + break; + + case SL_PP_LPAREN: + fprintf(out, "( "); + break; + + case SL_PP_RPAREN: + fprintf(out, ") "); + break; + + case SL_PP_LBRACKET: + fprintf(out, "[ "); + break; + + case SL_PP_RBRACKET: + fprintf(out, "] "); + break; + + case SL_PP_DOT: + fprintf(out, ". "); + break; + + case SL_PP_INCREMENT: + fprintf(out, "++ "); + break; + + case SL_PP_ADDASSIGN: + fprintf(out, "+= "); + break; + + case SL_PP_PLUS: + fprintf(out, "+ "); + break; + + case SL_PP_DECREMENT: + fprintf(out, "-- "); + break; + + case SL_PP_SUBASSIGN: + fprintf(out, "-= "); + break; + + case SL_PP_MINUS: + fprintf(out, "- "); + break; + + case SL_PP_BITNOT: + fprintf(out, "~ "); + break; + + case SL_PP_NOTEQUAL: + fprintf(out, "!= "); + break; + + case SL_PP_NOT: + fprintf(out, "! "); + break; + + case SL_PP_MULASSIGN: + fprintf(out, "*= "); + break; + + case SL_PP_STAR: + fprintf(out, "* "); + break; + + case SL_PP_DIVASSIGN: + fprintf(out, "/= "); + break; + + case SL_PP_SLASH: + fprintf(out, "/ "); + break; + + case SL_PP_MODASSIGN: + fprintf(out, "%%= "); + break; + + case SL_PP_MODULO: + fprintf(out, "%% "); + break; + + case SL_PP_LSHIFTASSIGN: + fprintf(out, "<<= "); + break; + + case SL_PP_LSHIFT: + fprintf(out, "<< "); + break; + + case SL_PP_LESSEQUAL: + fprintf(out, "<= "); + break; + + case SL_PP_LESS: + fprintf(out, "< "); + break; + + case SL_PP_RSHIFTASSIGN: + fprintf(out, ">>= "); + break; + + case SL_PP_RSHIFT: + fprintf(out, ">> "); + break; + + case SL_PP_GREATEREQUAL: + fprintf(out, ">= "); + break; + + case SL_PP_GREATER: + fprintf(out, "> "); + break; + + case SL_PP_EQUAL: + fprintf(out, "== "); + break; + + case SL_PP_ASSIGN: + fprintf(out, "= "); + break; + + case SL_PP_AND: + fprintf(out, "&& "); + break; + + case SL_PP_BITANDASSIGN: + fprintf(out, "&= "); + break; + + case SL_PP_BITAND: + fprintf(out, "& "); + break; + + case SL_PP_XOR: + fprintf(out, "^^ "); + break; + + case SL_PP_BITXORASSIGN: + fprintf(out, "^= "); + break; + + case SL_PP_BITXOR: + fprintf(out, "^ "); + break; + + case SL_PP_OR: + fprintf(out, "|| "); + break; + + case SL_PP_BITORASSIGN: + fprintf(out, "|= "); + break; + + case SL_PP_BITOR: + fprintf(out, "| "); + break; + + case SL_PP_QUESTION: + fprintf(out, "? "); + break; + + case SL_PP_COLON: + fprintf(out, ": "); + break; + + case SL_PP_IDENTIFIER: + fprintf(out, "%s ", sl_pp_context_cstr(context, outtokens[i].data.identifier)); + break; + + case SL_PP_UINT: + fprintf(out, "%s ", sl_pp_context_cstr(context, outtokens[i].data._uint)); + break; + + case SL_PP_FLOAT: + fprintf(out, "%s ", sl_pp_context_cstr(context, outtokens[i].data._float)); + break; + + case SL_PP_OTHER: + fprintf(out, "%c", outtokens[i].data.other); + break; + + case SL_PP_PRAGMA_OPTIMIZE: + fprintf(out, "#pragma optimize(%s)", outtokens[i].data.pragma ? "on" : "off"); + break; + + case SL_PP_PRAGMA_DEBUG: + fprintf(out, "#pragma debug(%s)", outtokens[i].data.pragma ? "on" : "off"); + break; + + case SL_PP_EXTENSION_REQUIRE: + fprintf(out, "#extension %s : require", sl_pp_context_cstr(context, outtokens[i].data.extension)); + break; + + case SL_PP_EXTENSION_ENABLE: + fprintf(out, "#extension %s : enable", sl_pp_context_cstr(context, outtokens[i].data.extension)); + break; + + case SL_PP_EXTENSION_WARN: + fprintf(out, "#extension %s : warn", sl_pp_context_cstr(context, outtokens[i].data.extension)); + break; + + case SL_PP_EXTENSION_DISABLE: + fprintf(out, "#extension %s : disable", sl_pp_context_cstr(context, outtokens[i].data.extension)); + break; + + case SL_PP_LINE: + fprintf(out, "#line %u %u", outtokens[i].data.line.lineno, outtokens[i].data.line.fileno); + break; + + default: + assert(0); + } + } + + sl_pp_context_destroy(context); + free(outtokens); + fclose(out); + + return 0; +} diff --git a/src/glsl/apps/purify.c b/src/glsl/apps/purify.c new file mode 100644 index 0000000000..8c01f4fc6a --- /dev/null +++ b/src/glsl/apps/purify.c @@ -0,0 +1,105 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "../pp/sl_pp_public.h" + + +int +main(int argc, + char *argv[]) +{ + FILE *in; + long size; + char *inbuf; + struct sl_pp_purify_options options; + char *outbuf; + char errmsg[100] = ""; + unsigned int errline = 0; + FILE *out; + + if (argc != 3) { + return 1; + } + + in = fopen(argv[1], "rb"); + if (!in) { + return 1; + } + + fseek(in, 0, SEEK_END); + size = ftell(in); + fseek(in, 0, SEEK_SET); + + out = fopen(argv[2], "wb"); + if (!out) { + fclose(in); + return 1; + } + + inbuf = malloc(size + 1); + if (!inbuf) { + fprintf(out, "$OOMERROR\n"); + + fclose(out); + fclose(in); + return 1; + } + + if (fread(inbuf, 1, size, in) != size) { + fprintf(out, "$READERROR\n"); + + free(inbuf); + fclose(out); + fclose(in); + return 1; + } + inbuf[size] = '\0'; + + fclose(in); + + memset(&options, 0, sizeof(options)); + + if (sl_pp_purify(inbuf, &options, &outbuf, errmsg, sizeof(errmsg), &errline)) { + fprintf(out, "$PURIFYERROR %u: %s\n", errline, errmsg); + + free(inbuf); + fclose(out); + return 1; + } + + free(inbuf); + + fwrite(outbuf, 1, strlen(outbuf), out); + + free(outbuf); + fclose(out); + + return 0; +} diff --git a/src/glsl/apps/tokenise.c b/src/glsl/apps/tokenise.c new file mode 100644 index 0000000000..9ff73157e9 --- /dev/null +++ b/src/glsl/apps/tokenise.c @@ -0,0 +1,333 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include "../pp/sl_pp_public.h" + + +int +main(int argc, + char *argv[]) +{ + FILE *in; + long size; + char *inbuf; + struct sl_pp_purify_options options; + struct sl_pp_context *context; + struct sl_pp_token_info *tokens; + FILE *out; + unsigned int i; + + if (argc != 3) { + return 1; + } + + in = fopen(argv[1], "rb"); + if (!in) { + return 1; + } + + fseek(in, 0, SEEK_END); + size = ftell(in); + fseek(in, 0, SEEK_SET); + + out = fopen(argv[2], "wb"); + if (!out) { + fclose(in); + return 1; + } + + inbuf = malloc(size + 1); + if (!inbuf) { + fprintf(out, "$OOMERROR\n"); + + fclose(out); + fclose(in); + return 1; + } + + if (fread(inbuf, 1, size, in) != size) { + fprintf(out, "$READERROR\n"); + + free(inbuf); + fclose(out); + fclose(in); + return 1; + } + inbuf[size] = '\0'; + + fclose(in); + + memset(&options, 0, sizeof(options)); + + context = sl_pp_context_create(inbuf, &options); + if (!context) { + fprintf(out, "$CONTEXERROR\n"); + + free(inbuf); + fclose(out); + return 1; + } + + if (sl_pp_tokenise(context, &tokens)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return 1; + } + + free(inbuf); + + for (i = 0; tokens[i].token != SL_PP_EOF; i++) { + switch (tokens[i].token) { + case SL_PP_WHITESPACE: + break; + + case SL_PP_NEWLINE: + fprintf(out, "\n"); + break; + + case SL_PP_HASH: + fprintf(out, "# "); + break; + + case SL_PP_COMMA: + fprintf(out, ", "); + break; + + case SL_PP_SEMICOLON: + fprintf(out, "; "); + break; + + case SL_PP_LBRACE: + fprintf(out, "{ "); + break; + + case SL_PP_RBRACE: + fprintf(out, "} "); + break; + + case SL_PP_LPAREN: + fprintf(out, "( "); + break; + + case SL_PP_RPAREN: + fprintf(out, ") "); + break; + + case SL_PP_LBRACKET: + fprintf(out, "[ "); + break; + + case SL_PP_RBRACKET: + fprintf(out, "] "); + break; + + case SL_PP_DOT: + fprintf(out, ". "); + break; + + case SL_PP_INCREMENT: + fprintf(out, "++ "); + break; + + case SL_PP_ADDASSIGN: + fprintf(out, "+= "); + break; + + case SL_PP_PLUS: + fprintf(out, "+ "); + break; + + case SL_PP_DECREMENT: + fprintf(out, "-- "); + break; + + case SL_PP_SUBASSIGN: + fprintf(out, "-= "); + break; + + case SL_PP_MINUS: + fprintf(out, "- "); + break; + + case SL_PP_BITNOT: + fprintf(out, "~ "); + break; + + case SL_PP_NOTEQUAL: + fprintf(out, "!= "); + break; + + case SL_PP_NOT: + fprintf(out, "! "); + break; + + case SL_PP_MULASSIGN: + fprintf(out, "*= "); + break; + + case SL_PP_STAR: + fprintf(out, "* "); + break; + + case SL_PP_DIVASSIGN: + fprintf(out, "/= "); + break; + + case SL_PP_SLASH: + fprintf(out, "/ "); + break; + + case SL_PP_MODASSIGN: + fprintf(out, "%%= "); + break; + + case SL_PP_MODULO: + fprintf(out, "%% "); + break; + + case SL_PP_LSHIFTASSIGN: + fprintf(out, "<<= "); + break; + + case SL_PP_LSHIFT: + fprintf(out, "<< "); + break; + + case SL_PP_LESSEQUAL: + fprintf(out, "<= "); + break; + + case SL_PP_LESS: + fprintf(out, "< "); + break; + + case SL_PP_RSHIFTASSIGN: + fprintf(out, ">>= "); + break; + + case SL_PP_RSHIFT: + fprintf(out, ">> "); + break; + + case SL_PP_GREATEREQUAL: + fprintf(out, ">= "); + break; + + case SL_PP_GREATER: + fprintf(out, "> "); + break; + + case SL_PP_EQUAL: + fprintf(out, "== "); + break; + + case SL_PP_ASSIGN: + fprintf(out, "= "); + break; + + case SL_PP_AND: + fprintf(out, "&& "); + break; + + case SL_PP_BITANDASSIGN: + fprintf(out, "&= "); + break; + + case SL_PP_BITAND: + fprintf(out, "& "); + break; + + case SL_PP_XOR: + fprintf(out, "^^ "); + break; + + case SL_PP_BITXORASSIGN: + fprintf(out, "^= "); + break; + + case SL_PP_BITXOR: + fprintf(out, "^ "); + break; + + case SL_PP_OR: + fprintf(out, "|| "); + break; + + case SL_PP_BITORASSIGN: + fprintf(out, "|= "); + break; + + case SL_PP_BITOR: + fprintf(out, "| "); + break; + + case SL_PP_QUESTION: + fprintf(out, "? "); + break; + + case SL_PP_COLON: + fprintf(out, ": "); + break; + + case SL_PP_IDENTIFIER: + fprintf(out, "%s ", sl_pp_context_cstr(context, tokens[i].data.identifier)); + break; + + case SL_PP_UINT: + fprintf(out, "(%s) ", sl_pp_context_cstr(context, tokens[i].data._uint)); + break; + + case SL_PP_FLOAT: + fprintf(out, "(%s) ", sl_pp_context_cstr(context, tokens[i].data._float)); + break; + + case SL_PP_OTHER: + if (tokens[i].data.other == '\'') { + fprintf(out, "'\\'' "); + } else { + fprintf(out, "'%c' ", tokens[i].data.other); + } + break; + + default: + assert(0); + } + } + + sl_pp_context_destroy(context); + free(tokens); + fclose(out); + + return 0; +} diff --git a/src/glsl/apps/version.c b/src/glsl/apps/version.c new file mode 100644 index 0000000000..40a4a069c3 --- /dev/null +++ b/src/glsl/apps/version.c @@ -0,0 +1,115 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include "../pp/sl_pp_public.h" + + +int +main(int argc, + char *argv[]) +{ + FILE *in; + long size; + char *inbuf; + struct sl_pp_purify_options options; + struct sl_pp_context *context; + unsigned int version; + FILE *out; + + if (argc != 3) { + return 1; + } + + in = fopen(argv[1], "rb"); + if (!in) { + return 1; + } + + fseek(in, 0, SEEK_END); + size = ftell(in); + fseek(in, 0, SEEK_SET); + + out = fopen(argv[2], "wb"); + if (!out) { + fclose(in); + return 1; + } + + inbuf = malloc(size + 1); + if (!inbuf) { + fprintf(out, "$OOMERROR\n"); + + fclose(out); + fclose(in); + return 1; + } + + if (fread(inbuf, 1, size, in) != size) { + fprintf(out, "$READERROR\n"); + + free(inbuf); + fclose(out); + fclose(in); + return 1; + } + inbuf[size] = '\0'; + + fclose(in); + + memset(&options, 0, sizeof(options)); + + context = sl_pp_context_create(inbuf, &options); + if (!context) { + fprintf(out, "$CONTEXERROR\n"); + + free(inbuf); + fclose(out); + return 1; + } + + if (sl_pp_version(context, &version)) { + fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); + + sl_pp_context_destroy(context); + free(inbuf); + fclose(out); + return -1; + } + + sl_pp_context_destroy(context); + free(inbuf); + + fprintf(out, "%u\n", version); + + fclose(out); + + return 0; +} diff --git a/src/glsl/cl/Makefile b/src/glsl/cl/Makefile new file mode 100644 index 0000000000..04a52df8c3 --- /dev/null +++ b/src/glsl/cl/Makefile @@ -0,0 +1,13 @@ +#src/glsl/cl/Makefile + +TOP = ../../.. + +include $(TOP)/configs/current + +LIBNAME = glslcl + +C_SOURCES = \ + sl_cl_parse.c + +include ../Makefile.template + diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c new file mode 100644 index 0000000000..e256ab8213 --- /dev/null +++ b/src/glsl/cl/sl_cl_parse.c @@ -0,0 +1,2825 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include "../pp/sl_pp_public.h" +#include "sl_cl_parse.h" + + +/* revision number - increment after each change affecting emitted output */ +#define REVISION 5 + +/* external declaration (or precision or invariant stmt) */ +#define EXTERNAL_NULL 0 +#define EXTERNAL_FUNCTION_DEFINITION 1 +#define EXTERNAL_DECLARATION 2 +#define DEFAULT_PRECISION 3 +#define INVARIANT_STMT 4 + +/* precision */ +#define PRECISION_DEFAULT 0 +#define PRECISION_LOW 1 +#define PRECISION_MEDIUM 2 +#define PRECISION_HIGH 3 + +/* declaration */ +#define DECLARATION_FUNCTION_PROTOTYPE 1 +#define DECLARATION_INIT_DECLARATOR_LIST 2 + +/* function type */ +#define FUNCTION_ORDINARY 0 +#define FUNCTION_CONSTRUCTOR 1 +#define FUNCTION_OPERATOR 2 + +/* function call type */ +#define FUNCTION_CALL_NONARRAY 0 +#define FUNCTION_CALL_ARRAY 1 + +/* operator type */ +#define OPERATOR_ADDASSIGN 1 +#define OPERATOR_SUBASSIGN 2 +#define OPERATOR_MULASSIGN 3 +#define OPERATOR_DIVASSIGN 4 +/*#define OPERATOR_MODASSIGN 5*/ +/*#define OPERATOR_LSHASSIGN 6*/ +/*#define OPERATOR_RSHASSIGN 7*/ +/*#define OPERATOR_ORASSIGN 8*/ +/*#define OPERATOR_XORASSIGN 9*/ +/*#define OPERATOR_ANDASSIGN 10*/ +#define OPERATOR_LOGICALXOR 11 +/*#define OPERATOR_BITOR 12*/ +/*#define OPERATOR_BITXOR 13*/ +/*#define OPERATOR_BITAND 14*/ +#define OPERATOR_LESS 15 +#define OPERATOR_GREATER 16 +#define OPERATOR_LESSEQUAL 17 +#define OPERATOR_GREATEREQUAL 18 +/*#define OPERATOR_LSHIFT 19*/ +/*#define OPERATOR_RSHIFT 20*/ +#define OPERATOR_MULTIPLY 21 +#define OPERATOR_DIVIDE 22 +/*#define OPERATOR_MODULUS 23*/ +#define OPERATOR_INCREMENT 24 +#define OPERATOR_DECREMENT 25 +#define OPERATOR_PLUS 26 +#define OPERATOR_MINUS 27 +/*#define OPERATOR_COMPLEMENT 28*/ +#define OPERATOR_NOT 29 + +/* init declarator list */ +#define DECLARATOR_NONE 0 +#define DECLARATOR_NEXT 1 + +/* variable declaration */ +#define VARIABLE_NONE 0 +#define VARIABLE_IDENTIFIER 1 +#define VARIABLE_INITIALIZER 2 +#define VARIABLE_ARRAY_EXPLICIT 3 +#define VARIABLE_ARRAY_UNKNOWN 4 + +/* type qualifier */ +#define TYPE_QUALIFIER_NONE 0 +#define TYPE_QUALIFIER_CONST 1 +#define TYPE_QUALIFIER_ATTRIBUTE 2 +#define TYPE_QUALIFIER_VARYING 3 +#define TYPE_QUALIFIER_UNIFORM 4 +#define TYPE_QUALIFIER_FIXEDOUTPUT 5 +#define TYPE_QUALIFIER_FIXEDINPUT 6 + +/* invariant qualifier */ +#define TYPE_VARIANT 90 +#define TYPE_INVARIANT 91 + +/* centroid qualifier */ +#define TYPE_CENTER 95 +#define TYPE_CENTROID 96 + +/* type specifier */ +#define TYPE_SPECIFIER_VOID 0 +#define TYPE_SPECIFIER_BOOL 1 +#define TYPE_SPECIFIER_BVEC2 2 +#define TYPE_SPECIFIER_BVEC3 3 +#define TYPE_SPECIFIER_BVEC4 4 +#define TYPE_SPECIFIER_INT 5 +#define TYPE_SPECIFIER_IVEC2 6 +#define TYPE_SPECIFIER_IVEC3 7 +#define TYPE_SPECIFIER_IVEC4 8 +#define TYPE_SPECIFIER_FLOAT 9 +#define TYPE_SPECIFIER_VEC2 10 +#define TYPE_SPECIFIER_VEC3 11 +#define TYPE_SPECIFIER_VEC4 12 +#define TYPE_SPECIFIER_MAT2 13 +#define TYPE_SPECIFIER_MAT3 14 +#define TYPE_SPECIFIER_MAT4 15 +#define TYPE_SPECIFIER_SAMPLER1D 16 +#define TYPE_SPECIFIER_SAMPLER2D 17 +#define TYPE_SPECIFIER_SAMPLER3D 18 +#define TYPE_SPECIFIER_SAMPLERCUBE 19 +#define TYPE_SPECIFIER_SAMPLER1DSHADOW 20 +#define TYPE_SPECIFIER_SAMPLER2DSHADOW 21 +#define TYPE_SPECIFIER_SAMPLER2DRECT 22 +#define TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23 +#define TYPE_SPECIFIER_STRUCT 24 +#define TYPE_SPECIFIER_TYPENAME 25 + +/* OpenGL 2.1 */ +#define TYPE_SPECIFIER_MAT23 26 +#define TYPE_SPECIFIER_MAT32 27 +#define TYPE_SPECIFIER_MAT24 28 +#define TYPE_SPECIFIER_MAT42 29 +#define TYPE_SPECIFIER_MAT34 30 +#define TYPE_SPECIFIER_MAT43 31 + +/* type specifier array */ +#define TYPE_SPECIFIER_NONARRAY 0 +#define TYPE_SPECIFIER_ARRAY 1 + +/* structure field */ +#define FIELD_NONE 0 +#define FIELD_NEXT 1 +#define FIELD_ARRAY 2 + +/* operation */ +#define OP_END 0 +#define OP_BLOCK_BEGIN_NO_NEW_SCOPE 1 +#define OP_BLOCK_BEGIN_NEW_SCOPE 2 +#define OP_DECLARE 3 +#define OP_ASM 4 +#define OP_BREAK 5 +#define OP_CONTINUE 6 +#define OP_DISCARD 7 +#define OP_RETURN 8 +#define OP_EXPRESSION 9 +#define OP_IF 10 +#define OP_WHILE 11 +#define OP_DO 12 +#define OP_FOR 13 +#define OP_PUSH_VOID 14 +#define OP_PUSH_BOOL 15 +#define OP_PUSH_INT 16 +#define OP_PUSH_FLOAT 17 +#define OP_PUSH_IDENTIFIER 18 +#define OP_SEQUENCE 19 +#define OP_ASSIGN 20 +#define OP_ADDASSIGN 21 +#define OP_SUBASSIGN 22 +#define OP_MULASSIGN 23 +#define OP_DIVASSIGN 24 +/*#define OP_MODASSIGN 25*/ +/*#define OP_LSHASSIGN 26*/ +/*#define OP_RSHASSIGN 27*/ +/*#define OP_ORASSIGN 28*/ +/*#define OP_XORASSIGN 29*/ +/*#define OP_ANDASSIGN 30*/ +#define OP_SELECT 31 +#define OP_LOGICALOR 32 +#define OP_LOGICALXOR 33 +#define OP_LOGICALAND 34 +/*#define OP_BITOR 35*/ +/*#define OP_BITXOR 36*/ +/*#define OP_BITAND 37*/ +#define OP_EQUAL 38 +#define OP_NOTEQUAL 39 +#define OP_LESS 40 +#define OP_GREATER 41 +#define OP_LESSEQUAL 42 +#define OP_GREATEREQUAL 43 +/*#define OP_LSHIFT 44*/ +/*#define OP_RSHIFT 45*/ +#define OP_ADD 46 +#define OP_SUBTRACT 47 +#define OP_MULTIPLY 48 +#define OP_DIVIDE 49 +/*#define OP_MODULUS 50*/ +#define OP_PREINCREMENT 51 +#define OP_PREDECREMENT 52 +#define OP_PLUS 53 +#define OP_MINUS 54 +/*#define OP_COMPLEMENT 55*/ +#define OP_NOT 56 +#define OP_SUBSCRIPT 57 +#define OP_CALL 58 +#define OP_FIELD 59 +#define OP_POSTINCREMENT 60 +#define OP_POSTDECREMENT 61 +#define OP_PRECISION 62 +#define OP_METHOD 63 + +/* parameter qualifier */ +#define PARAM_QUALIFIER_IN 0 +#define PARAM_QUALIFIER_OUT 1 +#define PARAM_QUALIFIER_INOUT 2 + +/* function parameter */ +#define PARAMETER_NONE 0 +#define PARAMETER_NEXT 1 + +/* function parameter array presence */ +#define PARAMETER_ARRAY_NOT_PRESENT 0 +#define PARAMETER_ARRAY_PRESENT 1 + + +struct parse_dict { + int _void; + int _float; + int _int; + int _bool; + int vec2; + int vec3; + int vec4; + int bvec2; + int bvec3; + int bvec4; + int ivec2; + int ivec3; + int ivec4; + int mat2; + int mat3; + int mat4; + int mat2x3; + int mat3x2; + int mat2x4; + int mat4x2; + int mat3x4; + int mat4x3; + int sampler1D; + int sampler2D; + int sampler3D; + int samplerCube; + int sampler1DShadow; + int sampler2DShadow; + int sampler2DRect; + int sampler2DRectShadow; + + int invariant; + + int centroid; + + int precision; + int lowp; + int mediump; + int highp; + + int _const; + int attribute; + int varying; + int uniform; + int __fixed_output; + int __fixed_input; + + int in; + int out; + int inout; + + int _struct; + + int __constructor; + int __operator; + int ___asm; + + int _if; + int _else; + int _for; + int _while; + int _do; + + int _continue; + int _break; + int _return; + int discard; + + int _false; + int _true; +}; + + +struct parse_context { + struct sl_pp_context *context; + + struct parse_dict dict; + + struct sl_pp_token_info *tokens; + unsigned int tokens_read; + unsigned int tokens_cap; + + unsigned char *out_buf; + unsigned int out_cap; + + unsigned int shader_type; + unsigned int parsing_builtin; + + char error[256]; + int process_error; +}; + + +struct parse_state { + unsigned int in; + unsigned int out; +}; + + +static unsigned int +_emit(struct parse_context *ctx, + unsigned int *out, + unsigned char b) +{ + if (*out == ctx->out_cap) { + ctx->out_cap += 4096; + ctx->out_buf = (unsigned char *)realloc(ctx->out_buf, ctx->out_cap * sizeof(unsigned char)); + } + ctx->out_buf[*out] = b; + return (*out)++; +} + + +static void +_update(struct parse_context *ctx, + unsigned int out, + unsigned char b) +{ + ctx->out_buf[out] = b; +} + + +static void +_error(struct parse_context *ctx, + const char *msg) +{ + if (ctx->error[0] == '\0') { + strcpy(ctx->error, msg); + } +} + + +static const struct sl_pp_token_info * +_fetch_token(struct parse_context *ctx, + unsigned int pos) +{ + if (ctx->process_error) { + return NULL; + } + + while (pos >= ctx->tokens_read) { + if (ctx->tokens_read == ctx->tokens_cap) { + ctx->tokens_cap += 1024; + ctx->tokens = realloc(ctx->tokens, + ctx->tokens_cap * sizeof(struct sl_pp_token_info)); + if (!ctx->tokens) { + _error(ctx, "out of memory"); + ctx->process_error = 1; + return NULL; + } + } + if (sl_pp_process_get(ctx->context, &ctx->tokens[ctx->tokens_read])) { + _error(ctx, sl_pp_context_error_message(ctx->context)); + ctx->process_error = 1; + return NULL; + } + switch (ctx->tokens[ctx->tokens_read].token) { + case SL_PP_COMMA: + case SL_PP_SEMICOLON: + case SL_PP_LBRACE: + case SL_PP_RBRACE: + case SL_PP_LPAREN: + case SL_PP_RPAREN: + case SL_PP_LBRACKET: + case SL_PP_RBRACKET: + case SL_PP_DOT: + case SL_PP_INCREMENT: + case SL_PP_ADDASSIGN: + case SL_PP_PLUS: + case SL_PP_DECREMENT: + case SL_PP_SUBASSIGN: + case SL_PP_MINUS: + case SL_PP_BITNOT: + case SL_PP_NOTEQUAL: + case SL_PP_NOT: + case SL_PP_MULASSIGN: + case SL_PP_STAR: + case SL_PP_DIVASSIGN: + case SL_PP_SLASH: + case SL_PP_MODASSIGN: + case SL_PP_MODULO: + case SL_PP_LSHIFTASSIGN: + case SL_PP_LSHIFT: + case SL_PP_LESSEQUAL: + case SL_PP_LESS: + case SL_PP_RSHIFTASSIGN: + case SL_PP_RSHIFT: + case SL_PP_GREATEREQUAL: + case SL_PP_GREATER: + case SL_PP_EQUAL: + case SL_PP_ASSIGN: + case SL_PP_AND: + case SL_PP_BITANDASSIGN: + case SL_PP_BITAND: + case SL_PP_XOR: + case SL_PP_BITXORASSIGN: + case SL_PP_BITXOR: + case SL_PP_OR: + case SL_PP_BITORASSIGN: + case SL_PP_BITOR: + case SL_PP_QUESTION: + case SL_PP_COLON: + case SL_PP_IDENTIFIER: + case SL_PP_UINT: + case SL_PP_FLOAT: + case SL_PP_EOF: + ctx->tokens_read++; + break; + default: + ; /* no-op */ + } + } + return &ctx->tokens[pos]; +} + + +static int +_parse_token(struct parse_context *ctx, + enum sl_pp_token token, + struct parse_state *ps) +{ + const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in); + + if (input && input->token == token) { + ps->in++; + return 0; + } + return -1; +} + + +static int +_parse_id(struct parse_context *ctx, + int id, + struct parse_state *ps) +{ + const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in); + + if (input && input->token == SL_PP_IDENTIFIER && input->data.identifier == id) { + ps->in++; + return 0; + } + return -1; +} + + +static int +_parse_identifier(struct parse_context *ctx, + struct parse_state *ps) +{ + const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in); + + if (input && input->token == SL_PP_IDENTIFIER) { + const char *cstr = sl_pp_context_cstr(ctx->context, input->data.identifier); + + do { + _emit(ctx, &ps->out, *cstr); + } while (*cstr++); + ps->in++; + return 0; + } + return -1; +} + + +static int +_parse_float(struct parse_context *ctx, + struct parse_state *ps) +{ + const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in); + + if (input && input->token == SL_PP_FLOAT) { + const char *cstr = sl_pp_context_cstr(ctx->context, input->data._float); + + _emit(ctx, &ps->out, 1); + do { + _emit(ctx, &ps->out, *cstr); + } while (*cstr++); + ps->in++; + return 0; + } + return -1; +} + + +static int +_parse_uint(struct parse_context *ctx, + struct parse_state *ps) +{ + const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in); + + if (input && input->token == SL_PP_UINT) { + const char *cstr = sl_pp_context_cstr(ctx->context, input->data._uint); + + _emit(ctx, &ps->out, 1); + do { + _emit(ctx, &ps->out, *cstr); + } while (*cstr++); + ps->in++; + return 0; + } + return -1; +} + + +/**************************************/ + + +static int +_parse_unary_expression(struct parse_context *ctx, + struct parse_state *ps); + +static int +_parse_conditional_expression(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_constant_expression(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_primary_expression(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_statement(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_type_specifier(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_declaration(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_statement_list(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_assignment_expression(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_precision(struct parse_context *ctx, + struct parse_state *ps); + + +static int +_parse_overriden_operator(struct parse_context *ctx, + struct parse_state *ps) +{ + unsigned int op; + + if (_parse_token(ctx, SL_PP_INCREMENT, ps) == 0) { + op = OPERATOR_INCREMENT; + } else if (_parse_token(ctx, SL_PP_ADDASSIGN, ps) == 0) { + op = OPERATOR_ADDASSIGN; + } else if (_parse_token(ctx, SL_PP_PLUS, ps) == 0) { + op = OPERATOR_PLUS; + } else if (_parse_token(ctx, SL_PP_DECREMENT, ps) == 0) { + op = OPERATOR_DECREMENT; + } else if (_parse_token(ctx, SL_PP_SUBASSIGN, ps) == 0) { + op = OPERATOR_SUBASSIGN; + } else if (_parse_token(ctx, SL_PP_MINUS, ps) == 0) { + op = OPERATOR_MINUS; + } else if (_parse_token(ctx, SL_PP_NOT, ps) == 0) { + op = OPERATOR_NOT; + } else if (_parse_token(ctx, SL_PP_MULASSIGN, ps) == 0) { + op = OPERATOR_MULASSIGN; + } else if (_parse_token(ctx, SL_PP_STAR, ps) == 0) { + op = OPERATOR_MULTIPLY; + } else if (_parse_token(ctx, SL_PP_DIVASSIGN, ps) == 0) { + op = OPERATOR_DIVASSIGN; + } else if (_parse_token(ctx, SL_PP_SLASH, ps) == 0) { + op = OPERATOR_DIVIDE; + } else if (_parse_token(ctx, SL_PP_LESSEQUAL, ps) == 0) { + op = OPERATOR_LESSEQUAL; + } else if (_parse_token(ctx, SL_PP_LESS, ps) == 0) { + op = OPERATOR_LESS; + } else if (_parse_token(ctx, SL_PP_GREATEREQUAL, ps) == 0) { + op = OPERATOR_GREATEREQUAL; + } else if (_parse_token(ctx, SL_PP_GREATER, ps) == 0) { + op = OPERATOR_GREATER; + } else if (_parse_token(ctx, SL_PP_XOR, ps) == 0) { + op = OPERATOR_LOGICALXOR; + } else { + return -1; + } + + _emit(ctx, &ps->out, op); + return 0; +} + + +static int +_parse_function_decl_identifier(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e = _emit(ctx, &p.out, 0); + + if (ctx->parsing_builtin && _parse_id(ctx, ctx->dict.__constructor, &p) == 0) { + _update(ctx, e, FUNCTION_CONSTRUCTOR); + *ps = p; + return 0; + } + + if (ctx->parsing_builtin && _parse_id(ctx, ctx->dict.__operator, &p) == 0) { + _update(ctx, e, FUNCTION_OPERATOR); + if (_parse_overriden_operator(ctx, &p) == 0) { + *ps = p; + return 0; + } + return -1; + } + + if (_parse_identifier(ctx, &p) == 0) { + _update(ctx, e, FUNCTION_ORDINARY); + *ps = p; + return 0; + } + + return -1; +} + + +static int +_parse_invariant_qualifier(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_id(ctx, ctx->dict.invariant, ps)) { + return -1; + } + _emit(ctx, &ps->out, TYPE_INVARIANT); + return 0; +} + + +static int +_parse_centroid_qualifier(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_id(ctx, ctx->dict.centroid, ps)) { + return -1; + } + _emit(ctx, &ps->out, TYPE_CENTROID); + return 0; +} + + +static int +_parse_type_qualifier(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + const struct sl_pp_token_info *input = _fetch_token(ctx, p.in); + unsigned int e = _emit(ctx, &p.out, 0); + int id; + + if (!input || input->token != SL_PP_IDENTIFIER) { + return -1; + } + id = input->data.identifier; + + if (id == ctx->dict._const) { + _update(ctx, e, TYPE_QUALIFIER_CONST); + } else if (ctx->shader_type == 2 && id == ctx->dict.attribute) { + _update(ctx, e, TYPE_QUALIFIER_ATTRIBUTE); + } else if (id == ctx->dict.varying) { + _update(ctx, e, TYPE_QUALIFIER_VARYING); + } else if (id == ctx->dict.uniform) { + _update(ctx, e, TYPE_QUALIFIER_UNIFORM); + } else if (ctx->parsing_builtin && id == ctx->dict.__fixed_output) { + _update(ctx, e, TYPE_QUALIFIER_FIXEDOUTPUT); + } else if (ctx->parsing_builtin && id == ctx->dict.__fixed_input) { + _update(ctx, e, TYPE_QUALIFIER_FIXEDINPUT); + } else { + return -1; + } + _parse_token(ctx, SL_PP_IDENTIFIER, &p); + *ps = p; + return 0; +} + + +static int +_parse_struct_declarator(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e; + + if (_parse_identifier(ctx, &p)) { + return -1; + } + e = _emit(ctx, &p.out, FIELD_NONE); + *ps = p; + + if (_parse_token(ctx, SL_PP_LBRACKET, &p)) { + return 0; + } + if (_parse_constant_expression(ctx, &p)) { + _error(ctx, "expected constant integral expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p)) { + _error(ctx, "expected `]'"); + return -1; + } + _update(ctx, e, FIELD_ARRAY); + *ps = p; + return 0; +} + + +static int +_parse_struct_declarator_list(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_struct_declarator(ctx, &p)) { + return -1; + } + + for (;;) { + *ps = p; + _emit(ctx, &p.out, FIELD_NEXT); + if (_parse_token(ctx, SL_PP_COMMA, &p)) { + return 0; + } + if (_parse_struct_declarator(ctx, &p)) { + return 0; + } + } +} + + +static int +_parse_struct_declaration(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_type_specifier(ctx, &p)) { + return -1; + } + if (_parse_struct_declarator_list(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + return -1; + } + _emit(ctx, &p.out, FIELD_NONE); + *ps = p; + return 0; +} + + +static int +_parse_struct_declaration_list(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_struct_declaration(ctx, &p)) { + return -1; + } + + for (;;) { + *ps = p; + _emit(ctx, &p.out, FIELD_NEXT); + if (_parse_struct_declaration(ctx, &p)) { + return 0; + } + } +} + + +static int +_parse_struct_specifier(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_id(ctx, ctx->dict._struct, &p)) { + return -1; + } + if (_parse_identifier(ctx, &p)) { + _emit(ctx, &p.out, '\0'); + } + if (_parse_token(ctx, SL_PP_LBRACE, &p)) { + _error(ctx, "expected `{'"); + return -1; + } + if (_parse_struct_declaration_list(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_RBRACE, &p)) { + return -1; + } + _emit(ctx, &p.out, FIELD_NONE); + *ps = p; + return 0; +} + + +static int +_parse_type_specifier_nonarray(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e = _emit(ctx, &p.out, 0); + const struct sl_pp_token_info *input; + int id; + + if (_parse_struct_specifier(ctx, &p) == 0) { + _update(ctx, e, TYPE_SPECIFIER_STRUCT); + *ps = p; + return 0; + } + + input = _fetch_token(ctx, p.in); + if (!input || input->token != SL_PP_IDENTIFIER) { + return -1; + } + id = input->data.identifier; + + if (id == ctx->dict._void) { + _update(ctx, e, TYPE_SPECIFIER_VOID); + } else if (id == ctx->dict._float) { + _update(ctx, e, TYPE_SPECIFIER_FLOAT); + } else if (id == ctx->dict._int) { + _update(ctx, e, TYPE_SPECIFIER_INT); + } else if (id == ctx->dict._bool) { + _update(ctx, e, TYPE_SPECIFIER_BOOL); + } else if (id == ctx->dict.vec2) { + _update(ctx, e, TYPE_SPECIFIER_VEC2); + } else if (id == ctx->dict.vec3) { + _update(ctx, e, TYPE_SPECIFIER_VEC3); + } else if (id == ctx->dict.vec4) { + _update(ctx, e, TYPE_SPECIFIER_VEC4); + } else if (id == ctx->dict.bvec2) { + _update(ctx, e, TYPE_SPECIFIER_BVEC2); + } else if (id == ctx->dict.bvec3) { + _update(ctx, e, TYPE_SPECIFIER_BVEC3); + } else if (id == ctx->dict.bvec4) { + _update(ctx, e, TYPE_SPECIFIER_BVEC4); + } else if (id == ctx->dict.ivec2) { + _update(ctx, e, TYPE_SPECIFIER_IVEC2); + } else if (id == ctx->dict.ivec3) { + _update(ctx, e, TYPE_SPECIFIER_IVEC3); + } else if (id == ctx->dict.ivec4) { + _update(ctx, e, TYPE_SPECIFIER_IVEC4); + } else if (id == ctx->dict.mat2) { + _update(ctx, e, TYPE_SPECIFIER_MAT2); + } else if (id == ctx->dict.mat3) { + _update(ctx, e, TYPE_SPECIFIER_MAT3); + } else if (id == ctx->dict.mat4) { + _update(ctx, e, TYPE_SPECIFIER_MAT4); + } else if (id == ctx->dict.mat2x3) { + _update(ctx, e, TYPE_SPECIFIER_MAT23); + } else if (id == ctx->dict.mat3x2) { + _update(ctx, e, TYPE_SPECIFIER_MAT32); + } else if (id == ctx->dict.mat2x4) { + _update(ctx, e, TYPE_SPECIFIER_MAT24); + } else if (id == ctx->dict.mat4x2) { + _update(ctx, e, TYPE_SPECIFIER_MAT42); + } else if (id == ctx->dict.mat3x4) { + _update(ctx, e, TYPE_SPECIFIER_MAT34); + } else if (id == ctx->dict.mat4x3) { + _update(ctx, e, TYPE_SPECIFIER_MAT43); + } else if (id == ctx->dict.sampler1D) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER1D); + } else if (id == ctx->dict.sampler2D) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER2D); + } else if (id == ctx->dict.sampler3D) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER3D); + } else if (id == ctx->dict.samplerCube) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLERCUBE); + } else if (id == ctx->dict.sampler1DShadow) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER1DSHADOW); + } else if (id == ctx->dict.sampler2DShadow) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DSHADOW); + } else if (id == ctx->dict.sampler2DRect) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DRECT); + } else if (id == ctx->dict.sampler2DRectShadow) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DRECTSHADOW); + } else if (_parse_identifier(ctx, &p) == 0) { + _update(ctx, e, TYPE_SPECIFIER_TYPENAME); + *ps = p; + return 0; + } else { + return -1; + } + + _parse_token(ctx, SL_PP_IDENTIFIER, &p); + *ps = p; + return 0; +} + + +static int +_parse_type_specifier_array(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_token(ctx, SL_PP_LBRACKET, &p)) { + return -1; + } + if (_parse_constant_expression(ctx, &p)) { + _error(ctx, "expected constant integral expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p)) { + _error(ctx, "expected `]'"); + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_type_specifier(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e; + + if (_parse_type_specifier_nonarray(ctx, &p)) { + return -1; + } + + e = _emit(ctx, &p.out, TYPE_SPECIFIER_ARRAY); + if (_parse_type_specifier_array(ctx, &p)) { + _update(ctx, e, TYPE_SPECIFIER_NONARRAY); + } + *ps = p; + return 0; +} + + +static int +_parse_fully_specified_type(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_invariant_qualifier(ctx, &p)) { + _emit(ctx, &p.out, TYPE_VARIANT); + } + if (_parse_centroid_qualifier(ctx, &p)) { + _emit(ctx, &p.out, TYPE_CENTER); + } + if (_parse_type_qualifier(ctx, &p)) { + _emit(ctx, &p.out, TYPE_QUALIFIER_NONE); + } + if (_parse_precision(ctx, &p)) { + _emit(ctx, &p.out, PRECISION_DEFAULT); + } + if (_parse_type_specifier(ctx, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_function_header(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_fully_specified_type(ctx, &p)) { + return -1; + } + if (_parse_function_decl_identifier(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_LPAREN, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_parameter_qualifier(struct parse_context *ctx, + struct parse_state *ps) +{ + unsigned int e = _emit(ctx, &ps->out, PARAM_QUALIFIER_IN); + + if (_parse_id(ctx, ctx->dict.out, ps) == 0) { + _update(ctx, e, PARAM_QUALIFIER_OUT); + } else if (_parse_id(ctx, ctx->dict.inout, ps) == 0) { + _update(ctx, e, PARAM_QUALIFIER_INOUT); + } else { + _parse_id(ctx, ctx->dict.in, ps); + } + return 0; +} + + +static int +_parse_function_identifier(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p; + unsigned int e; + + if (_parse_identifier(ctx, ps)) { + return -1; + } + e = _emit(ctx, &ps->out, FUNCTION_CALL_NONARRAY); + + p = *ps; + if (_parse_token(ctx, SL_PP_LBRACKET, &p)) { + return 0; + } + if (_parse_constant_expression(ctx, &p)) { + _error(ctx, "expected constant integral expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p)) { + _error(ctx, "expected `]'"); + return -1; + } + _update(ctx, e, FUNCTION_CALL_ARRAY); + *ps = p; + return 0; +} + + +static int +_parse_function_call_header(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_function_identifier(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_LPAREN, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_assign_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int op; + + if (_parse_unary_expression(ctx, &p)) { + return -1; + } + + if (_parse_token(ctx, SL_PP_ASSIGN, &p) == 0) { + op = OP_ASSIGN; + } else if (_parse_token(ctx, SL_PP_MULASSIGN, &p) == 0) { + op = OP_MULASSIGN; + } else if (_parse_token(ctx, SL_PP_DIVASSIGN, &p) == 0) { + op = OP_DIVASSIGN; + } else if (_parse_token(ctx, SL_PP_ADDASSIGN, &p) == 0) { + op = OP_ADDASSIGN; + } else if (_parse_token(ctx, SL_PP_SUBASSIGN, &p) == 0) { + op = OP_SUBASSIGN; + } else { + return -1; + } + + if (_parse_assignment_expression(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, op); + + *ps = p; + return 0; +} + + +static int +_parse_assignment_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_assign_expression(ctx, ps) == 0) { + return 0; + } + + if (_parse_conditional_expression(ctx, ps) == 0) { + return 0; + } + + return -1; +} + + +static int +_parse_function_call_header_with_parameters(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_function_call_header(ctx, &p)) { + return -1; + } + if (_parse_assignment_expression(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_COMMA, &p)) { + return 0; + } + if (_parse_assignment_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_END); + } +} + + +static int +_parse_function_call_header_no_parameters(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_function_call_header(ctx, ps)) { + return -1; + } + _parse_id(ctx, ctx->dict._void, ps); + return 0; +} + + +static int +_parse_function_call_generic(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_function_call_header_with_parameters(ctx, &p) == 0) { + if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) { + *ps = p; + return 0; + } + _error(ctx, "expected `)'"); + return -1; + } + + p = *ps; + if (_parse_function_call_header_no_parameters(ctx, &p) == 0) { + if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) { + *ps = p; + return 0; + } + _error(ctx, "expected `)'"); + return -1; + } + + return -1; +} + + +static int +_parse_method_call(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + _emit(ctx, &p.out, OP_METHOD); + if (_parse_identifier(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_DOT, &p)) { + return -1; + } + if (_parse_function_call_generic(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; +} + + +static int +_parse_regular_function_call(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + _emit(ctx, &p.out, OP_CALL); + if (_parse_function_call_generic(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; +} + + +static int +_parse_function_call(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_regular_function_call(ctx, ps) == 0) { + return 0; + } + + if (_parse_method_call(ctx, ps) == 0) { + return 0; + } + + return -1; +} + + +static int +_parse_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_assignment_expression(ctx, &p)) { + return -1; + } + + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_COMMA, &p)) { + return 0; + } + if (_parse_assignment_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_SEQUENCE); + } +} + + +static int +_parse_postfix_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p; + + if (_parse_function_call(ctx, ps)) { + if (_parse_primary_expression(ctx, ps)) { + return -1; + } + } + + for (p = *ps;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_INCREMENT, &p) == 0) { + _emit(ctx, &p.out, OP_POSTINCREMENT); + } else if (_parse_token(ctx, SL_PP_DECREMENT, &p) == 0) { + _emit(ctx, &p.out, OP_POSTDECREMENT); + } else if (_parse_token(ctx, SL_PP_LBRACKET, &p) == 0) { + if (_parse_expression(ctx, &p)) { + _error(ctx, "expected an integral expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p)) { + _error(ctx, "expected `]'"); + return -1; + } + _emit(ctx, &p.out, OP_SUBSCRIPT); + } else if (_parse_token(ctx, SL_PP_DOT, &p) == 0) { + _emit(ctx, &p.out, OP_FIELD); + if (_parse_identifier(ctx, &p)) { + return 0; + } + } else { + return 0; + } + } +} + + +static int +_parse_unary_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p; + unsigned int op; + + if (_parse_postfix_expression(ctx, ps) == 0) { + return 0; + } + + p = *ps; + if (_parse_token(ctx, SL_PP_INCREMENT, &p) == 0) { + op = OP_PREINCREMENT; + } else if (_parse_token(ctx, SL_PP_DECREMENT, &p) == 0) { + op = OP_PREDECREMENT; + } else if (_parse_token(ctx, SL_PP_PLUS, &p) == 0) { + op = OP_PLUS; + } else if (_parse_token(ctx, SL_PP_MINUS, &p) == 0) { + op = OP_MINUS; + } else if (_parse_token(ctx, SL_PP_NOT, &p) == 0) { + op = OP_NOT; + } else { + return -1; + } + + if (_parse_unary_expression(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, op); + *ps = p; + return 0; +} + + +static int +_parse_multiplicative_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_unary_expression(ctx, &p)) { + return -1; + } + for (;;) { + unsigned int op; + + *ps = p; + if (_parse_token(ctx, SL_PP_STAR, &p) == 0) { + op = OP_MULTIPLY; + } else if (_parse_token(ctx, SL_PP_SLASH, &p) == 0) { + op = OP_DIVIDE; + } else { + return 0; + } + if (_parse_unary_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, op); + } +} + + +static int +_parse_additive_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_multiplicative_expression(ctx, &p)) { + return -1; + } + for (;;) { + unsigned int op; + + *ps = p; + if (_parse_token(ctx, SL_PP_PLUS, &p) == 0) { + op = OP_ADD; + } else if (_parse_token(ctx, SL_PP_MINUS, &p) == 0) { + op = OP_SUBTRACT; + } else { + return 0; + } + if (_parse_multiplicative_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, op); + } +} + + +static int +_parse_relational_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_additive_expression(ctx, &p)) { + return -1; + } + for (;;) { + unsigned int op; + + *ps = p; + if (_parse_token(ctx, SL_PP_LESS, &p) == 0) { + op = OP_LESS; + } else if (_parse_token(ctx, SL_PP_GREATER, &p) == 0) { + op = OP_GREATER; + } else if (_parse_token(ctx, SL_PP_LESSEQUAL, &p) == 0) { + op = OP_LESSEQUAL; + } else if (_parse_token(ctx, SL_PP_GREATEREQUAL, &p) == 0) { + op = OP_GREATEREQUAL; + } else { + return 0; + } + if (_parse_additive_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, op); + } +} + + +static int +_parse_equality_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_relational_expression(ctx, &p)) { + return -1; + } + for (;;) { + unsigned int op; + + *ps = p; + if (_parse_token(ctx, SL_PP_EQUAL, &p) == 0) { + op = OP_EQUAL; + } else if (_parse_token(ctx, SL_PP_NOTEQUAL, &p) == 0) { + op = OP_NOTEQUAL; + } else { + return 0; + } + if (_parse_relational_expression(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, op); + } +} + + +static int +_parse_logical_and_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_equality_expression(ctx, &p)) { + return -1; + } + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_AND, &p)) { + return 0; + } + if (_parse_equality_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_LOGICALAND); + } +} + + +static int +_parse_logical_xor_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_logical_and_expression(ctx, &p)) { + return -1; + } + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_XOR, &p)) { + return 0; + } + if (_parse_logical_and_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_LOGICALXOR); + } +} + + +static int +_parse_logical_or_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_logical_xor_expression(ctx, &p)) { + return -1; + } + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_OR, &p)) { + return 0; + } + if (_parse_logical_xor_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_LOGICALOR); + } +} + + +static int +_parse_conditional_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_logical_or_expression(ctx, &p)) { + return -1; + } + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_QUESTION, &p)) { + return 0; + } + if (_parse_expression(ctx, &p)) { + return 0; + } + if (_parse_token(ctx, SL_PP_COLON, &p)) { + return 0; + } + if (_parse_conditional_expression(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_SELECT); + } +} + + +static int +_parse_constant_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_conditional_expression(ctx, ps)) { + return -1; + } + _emit(ctx, &ps->out, OP_END); + return 0; +} + + +static int +_parse_parameter_declarator_array(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_token(ctx, SL_PP_LBRACKET, &p)) { + return -1; + } + if (_parse_constant_expression(ctx, &p)) { + _error(ctx, "expected constant integral expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p)) { + _error(ctx, "expected `]'"); + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_parameter_declarator(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e; + + if (_parse_type_specifier(ctx, &p)) { + return -1; + } + if (_parse_identifier(ctx, &p)) { + return -1; + } + e = _emit(ctx, &p.out, PARAMETER_ARRAY_PRESENT); + if (_parse_parameter_declarator_array(ctx, &p)) { + _update(ctx, e, PARAMETER_ARRAY_NOT_PRESENT); + } + *ps = p; + return 0; +} + + +static int +_parse_parameter_type_specifier_array(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_token(ctx, SL_PP_LBRACKET, &p)) { + return -1; + } + if (_parse_constant_expression(ctx, &p)) { + _error(ctx, "expected constant integral expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p)) { + _error(ctx, "expected `]'"); + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_parameter_type_specifier(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e; + + if (_parse_type_specifier(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, '\0'); + + e = _emit(ctx, &p.out, PARAMETER_ARRAY_PRESENT); + if (_parse_parameter_type_specifier_array(ctx, &p)) { + _update(ctx, e, PARAMETER_ARRAY_NOT_PRESENT); + } + *ps = p; + return 0; +} + + +static int +_parse_parameter_declaration(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e = _emit(ctx, &p.out, PARAMETER_NEXT); + + (void) e; + + if (_parse_type_qualifier(ctx, &p)) { + _emit(ctx, &p.out, TYPE_QUALIFIER_NONE); + } + _parse_parameter_qualifier(ctx, &p); + if (_parse_precision(ctx, &p)) { + _emit(ctx, &p.out, PRECISION_DEFAULT); + } + if (_parse_parameter_declarator(ctx, &p) == 0) { + *ps = p; + return 0; + } + if (_parse_parameter_type_specifier(ctx, &p) == 0) { + *ps = p; + return 0; + } + + return -1; +} + + +static int +_parse_function_header_with_parameters(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_function_header(ctx, &p)) { + return -1; + } + if (_parse_parameter_declaration(ctx, &p)) { + return -1; + } + + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_COMMA, &p)) { + return 0; + } + if (_parse_parameter_declaration(ctx, &p)) { + return 0; + } + } +} + + +static int +_parse_function_declarator(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_function_header_with_parameters(ctx, ps) == 0) { + return 0; + } + + if (_parse_function_header(ctx, ps) == 0) { + return 0; + } + + return -1; +} + + +static int +_parse_function_prototype(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_function_header(ctx, &p) == 0) { + if (_parse_id(ctx, ctx->dict._void, &p) == 0) { + if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) { + _emit(ctx, &p.out, PARAMETER_NONE); + *ps = p; + return 0; + } + _error(ctx, "expected `)'"); + return -1; + } + } + + p = *ps; + if (_parse_function_declarator(ctx, &p) == 0) { + if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) { + _emit(ctx, &p.out, PARAMETER_NONE); + *ps = p; + return 0; + } + _error(ctx, "expected `)'"); + return -1; + } + + return -1; +} + + +static int +_parse_precision(struct parse_context *ctx, + struct parse_state *ps) +{ + const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in); + int id; + unsigned int precision; + + if (!input || input->token != SL_PP_IDENTIFIER) { + return -1; + } + id = input->data.identifier; + + if (id == ctx->dict.lowp) { + precision = PRECISION_LOW; + } else if (id == ctx->dict.mediump) { + precision = PRECISION_MEDIUM; + } else if (id == ctx->dict.highp) { + precision = PRECISION_HIGH; + } else { + return -1; + } + + _parse_token(ctx, SL_PP_IDENTIFIER, ps); + _emit(ctx, &ps->out, precision); + return 0; +} + + +static int +_parse_prectype(struct parse_context *ctx, + struct parse_state *ps) +{ + const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in); + int id; + unsigned int type; + + if (!input || input->token != SL_PP_IDENTIFIER) { + return -1; + } + id = input->data.identifier; + + if (id == ctx->dict._int) { + type = TYPE_SPECIFIER_INT; + } else if (id == ctx->dict._float) { + type = TYPE_SPECIFIER_FLOAT; + } else if (id == ctx->dict.sampler1D) { + type = TYPE_SPECIFIER_SAMPLER1D; + } else if (id == ctx->dict.sampler2D) { + type = TYPE_SPECIFIER_SAMPLER2D; + } else if (id == ctx->dict.sampler3D) { + type = TYPE_SPECIFIER_SAMPLER3D; + } else if (id == ctx->dict.samplerCube) { + type = TYPE_SPECIFIER_SAMPLERCUBE; + } else if (id == ctx->dict.sampler1DShadow) { + type = TYPE_SPECIFIER_SAMPLER1DSHADOW; + } else if (id == ctx->dict.sampler2DShadow) { + type = TYPE_SPECIFIER_SAMPLER2DSHADOW; + } else if (id == ctx->dict.sampler2DRect) { + type = TYPE_SPECIFIER_SAMPLER2DRECT; + } else if (id == ctx->dict.sampler2DRectShadow) { + type = TYPE_SPECIFIER_SAMPLER2DRECTSHADOW; + } else { + return -1; + } + + _parse_token(ctx, SL_PP_IDENTIFIER, ps); + _emit(ctx, &ps->out, type); + return 0; +} + + +static int +_parse_precision_stmt(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_id(ctx, ctx->dict.precision, &p)) { + return -1; + } + if (_parse_precision(ctx, &p)) { + return -1; + } + if (_parse_prectype(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_floatconstant(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + _emit(ctx, &p.out, OP_PUSH_FLOAT); + if (_parse_float(ctx, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_intconstant(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + _emit(ctx, &p.out, OP_PUSH_INT); + if (_parse_uint(ctx, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_boolconstant(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_id(ctx, ctx->dict._false, ps) == 0) { + _emit(ctx, &ps->out, OP_PUSH_BOOL); + _emit(ctx, &ps->out, 2); /* radix */ + _emit(ctx, &ps->out, '0'); + _emit(ctx, &ps->out, '\0'); + return 0; + } + + if (_parse_id(ctx, ctx->dict._true, ps) == 0) { + _emit(ctx, &ps->out, OP_PUSH_BOOL); + _emit(ctx, &ps->out, 2); /* radix */ + _emit(ctx, &ps->out, '1'); + _emit(ctx, &ps->out, '\0'); + return 0; + } + + return -1; +} + + +static int +_parse_variable_identifier(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + _emit(ctx, &p.out, OP_PUSH_IDENTIFIER); + if (_parse_identifier(ctx, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_primary_expression(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p; + + if (_parse_floatconstant(ctx, ps) == 0) { + return 0; + } + if (_parse_boolconstant(ctx, ps) == 0) { + return 0; + } + if (_parse_intconstant(ctx, ps) == 0) { + return 0; + } + if (_parse_variable_identifier(ctx, ps) == 0) { + return 0; + } + + p = *ps; + if (_parse_token(ctx, SL_PP_LPAREN, &p)) { + return -1; + } + if (_parse_expression(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_RPAREN, &p)) { + return -1; + } + + *ps = p; + return 0; +} + + +static int +_parse_asm_argument(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_variable_identifier(ctx, ps) == 0) { + struct parse_state p = *ps; + + if (_parse_token(ctx, SL_PP_DOT, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_FIELD); + if (_parse_identifier(ctx, &p)) { + return 0; + } + *ps = p; + return 0; + } + + if (_parse_floatconstant(ctx, ps) == 0) { + return 0; + } + + return -1; +} + + +static int +_parse_asm_arguments(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_asm_argument(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + + for (;;) { + *ps = p; + if (_parse_token(ctx, SL_PP_COMMA, &p)) { + return 0; + } + if (_parse_asm_argument(ctx, &p)) { + return 0; + } + _emit(ctx, &p.out, OP_END); + } +} + + +static int +_parse_asm_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_id(ctx, ctx->dict.___asm, &p)) { + return -1; + } + if (_parse_identifier(ctx, &p)) { + return -1; + } + if (_parse_asm_arguments(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; +} + + +static int +_parse_selection_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + _emit(ctx, &p.out, OP_IF); + if (_parse_id(ctx, ctx->dict._if, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_LPAREN, &p)) { + _error(ctx, "expected `('"); + return -1; + } + if (_parse_expression(ctx, &p)) { + _error(ctx, "expected an expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RPAREN, &p)) { + _error(ctx, "expected `)'"); + return -1; + } + _emit(ctx, &p.out, OP_END); + if (_parse_statement(ctx, &p)) { + return -1; + } + + *ps = p; + if (_parse_id(ctx, ctx->dict._else, &p) == 0) { + if (_parse_statement(ctx, &p) == 0) { + *ps = p; + return 0; + } + } + + _emit(ctx, &ps->out, OP_EXPRESSION); + _emit(ctx, &ps->out, OP_PUSH_VOID); + _emit(ctx, &ps->out, OP_END); + return 0; +} + + +static int +_parse_expression_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_expression(ctx, &p)) { + _emit(ctx, &p.out, OP_PUSH_VOID); + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; +} + + +static int +_parse_for_init_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e = _emit(ctx, &p.out, OP_EXPRESSION); + + if (_parse_expression_statement(ctx, &p) == 0) { + *ps = p; + return 0; + } + + if (_parse_declaration(ctx, &p) == 0) { + _update(ctx, e, OP_DECLARE); + *ps = p; + return 0; + } + + return -1; +} + + +static int +_parse_initializer(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_assignment_expression(ctx, ps) == 0) { + _emit(ctx, &ps->out, OP_END); + return 0; + } + return -1; +} + + +static int +_parse_condition_initializer(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + _emit(ctx, &p.out, OP_DECLARE); + _emit(ctx, &p.out, DECLARATION_INIT_DECLARATOR_LIST); + if (_parse_fully_specified_type(ctx, &p)) { + return -1; + } + _emit(ctx, &p.out, VARIABLE_IDENTIFIER); + if (_parse_identifier(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_ASSIGN, &p)) { + _error(ctx, "expected `='"); + return -1; + } + _emit(ctx, &p.out, VARIABLE_INITIALIZER); + if (_parse_initializer(ctx, &p)) { + _error(ctx, "expected an initialiser"); + return -1; + } + _emit(ctx, &p.out, DECLARATOR_NONE); + *ps = p; + return 0; +} + + +static int +_parse_condition(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p; + + if (_parse_condition_initializer(ctx, ps) == 0) { + return 0; + } + + p = *ps; + _emit(ctx, &p.out, OP_EXPRESSION); + if (_parse_expression(ctx, &p) == 0) { + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; + } + + return -1; +} + + +static int +_parse_for_rest_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_condition(ctx, &p)) { + _emit(ctx, &p.out, OP_EXPRESSION); + _emit(ctx, &p.out, OP_PUSH_BOOL); + _emit(ctx, &p.out, 2); + _emit(ctx, &p.out, '1'); + _emit(ctx, &p.out, '\0'); + _emit(ctx, &p.out, OP_END); + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + return -1; + } + if (_parse_expression(ctx, &p)) { + _emit(ctx, &p.out, OP_PUSH_VOID); + } + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; +} + + +static int +_parse_iteration_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_id(ctx, ctx->dict._while, &p) == 0) { + _emit(ctx, &p.out, OP_WHILE); + if (_parse_token(ctx, SL_PP_LPAREN, &p)) { + _error(ctx, "expected `('"); + return -1; + } + if (_parse_condition(ctx, &p)) { + _error(ctx, "expected an expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RPAREN, &p)) { + _error(ctx, "expected `)'"); + return -1; + } + if (_parse_statement(ctx, &p)) { + return -1; + } + *ps = p; + return 0; + } + + if (_parse_id(ctx, ctx->dict._do, &p) == 0) { + _emit(ctx, &p.out, OP_DO); + if (_parse_statement(ctx, &p)) { + return -1; + } + if (_parse_id(ctx, ctx->dict._while, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_LPAREN, &p)) { + _error(ctx, "expected `('"); + return -1; + } + if (_parse_expression(ctx, &p)) { + _error(ctx, "expected an expression"); + return -1; + } + if (_parse_token(ctx, SL_PP_RPAREN, &p)) { + _error(ctx, "expected `)'"); + return -1; + } + _emit(ctx, &p.out, OP_END); + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + _error(ctx, "expected `;'"); + return -1; + } + *ps = p; + return 0; + } + + if (_parse_id(ctx, ctx->dict._for, &p) == 0) { + _emit(ctx, &p.out, OP_FOR); + if (_parse_token(ctx, SL_PP_LPAREN, &p)) { + _error(ctx, "expected `('"); + return -1; + } + if (_parse_for_init_statement(ctx, &p)) { + return -1; + } + if (_parse_for_rest_statement(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_RPAREN, &p)) { + _error(ctx, "expected `)'"); + return -1; + } + if (_parse_statement(ctx, &p)) { + return -1; + } + *ps = p; + return 0; + } + + return -1; +} + + +static int +_parse_jump_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e = _emit(ctx, &p.out, 0); + + if (_parse_id(ctx, ctx->dict._continue, &p) == 0) { + _update(ctx, e, OP_CONTINUE); + } else if (_parse_id(ctx, ctx->dict._break, &p) == 0) { + _update(ctx, e, OP_BREAK); + } else if (_parse_id(ctx, ctx->dict._return, &p) == 0) { + _update(ctx, e, OP_RETURN); + if (_parse_expression(ctx, &p)) { + _emit(ctx, &p.out, OP_PUSH_VOID); + } + _emit(ctx, &p.out, OP_END); + } else if (ctx->shader_type == 1 && _parse_id(ctx, ctx->dict.discard, &p) == 0) { + _update(ctx, e, OP_DISCARD); + } else { + return -1; + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_simple_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p; + unsigned int e; + + if (_parse_selection_statement(ctx, ps) == 0) { + return 0; + } + + if (_parse_iteration_statement(ctx, ps) == 0) { + return 0; + } + + if (_parse_jump_statement(ctx, ps) == 0) { + return 0; + } + + p = *ps; + e = _emit(ctx, &p.out, OP_EXPRESSION); + if (_parse_expression_statement(ctx, &p) == 0) { + *ps = p; + return 0; + } + + if (_parse_precision_stmt(ctx, &p) == 0) { + _update(ctx, e, OP_PRECISION); + *ps = p; + return 0; + } + + if (ctx->parsing_builtin && _parse_asm_statement(ctx, &p) == 0) { + _update(ctx, e, OP_ASM); + *ps = p; + return 0; + } + + if (_parse_declaration(ctx, &p) == 0) { + _update(ctx, e, OP_DECLARE); + *ps = p; + return 0; + } + + return -1; +} + + +static int +_parse_compound_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_token(ctx, SL_PP_LBRACE, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_BLOCK_BEGIN_NEW_SCOPE); + _parse_statement_list(ctx, &p); + if (_parse_token(ctx, SL_PP_RBRACE, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; +} + + +static int +_parse_statement(struct parse_context *ctx, + struct parse_state *ps) +{ + if (_parse_compound_statement(ctx, ps) == 0) { + return 0; + } + + if (_parse_simple_statement(ctx, ps) == 0) { + return 0; + } + + return -1; +} + + +static int +_parse_statement_list(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_statement(ctx, &p)) { + return -1; + } + + for (;;) { + *ps = p; + if (_parse_statement(ctx, &p)) { + return 0; + } + } +} + + +static int +_parse_compound_statement_no_new_scope(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_token(ctx, SL_PP_LBRACE, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_BLOCK_BEGIN_NO_NEW_SCOPE); + _parse_statement_list(ctx, &p); + if (_parse_token(ctx, SL_PP_RBRACE, &p)) { + return -1; + } + _emit(ctx, &p.out, OP_END); + *ps = p; + return 0; +} + + +static int +_parse_function_definition(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_function_prototype(ctx, &p)) { + return -1; + } + if (_parse_compound_statement_no_new_scope(ctx, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_invariant_stmt(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_id(ctx, ctx->dict.invariant, &p)) { + return -1; + } + if (_parse_identifier(ctx, &p)) { + return -1; + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_single_declaration(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e; + + if (_parse_fully_specified_type(ctx, &p)) { + return -1; + } + + e = _emit(ctx, &p.out, VARIABLE_IDENTIFIER); + if (_parse_identifier(ctx, &p)) { + _update(ctx, e, VARIABLE_NONE); + *ps = p; + return 0; + } + + e = _emit(ctx, &p.out, VARIABLE_NONE); + *ps = p; + + if (_parse_token(ctx, SL_PP_ASSIGN, &p) == 0) { + _update(ctx, e, VARIABLE_INITIALIZER); + if (_parse_initializer(ctx, &p) == 0) { + *ps = p; + return 0; + } + _error(ctx, "expected an initialiser"); + return -1; + } + p = *ps; + + if (_parse_token(ctx, SL_PP_LBRACKET, &p) == 0) { + if (_parse_constant_expression(ctx, &p)) { + _update(ctx, e, VARIABLE_ARRAY_UNKNOWN); + } else { + _update(ctx, e, VARIABLE_ARRAY_EXPLICIT); + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p) == 0) { + *ps = p; + return 0; + } + _error(ctx, "expected `]'"); + return -1; + } + return 0; +} + + +static int +_parse_init_declarator_list(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + + if (_parse_single_declaration(ctx, &p)) { + return -1; + } + + for (;;) { + unsigned int e; + + *ps = p; + if (_parse_token(ctx, SL_PP_COMMA, &p)) { + break; + } + _emit(ctx, &p.out, DECLARATOR_NEXT); + _emit(ctx, &p.out, VARIABLE_IDENTIFIER); + if (_parse_identifier(ctx, &p)) { + break; + } + + e = _emit(ctx, &p.out, VARIABLE_NONE); + *ps = p; + + if (_parse_token(ctx, SL_PP_ASSIGN, &p) == 0) { + if (_parse_initializer(ctx, &p) == 0) { + _update(ctx, e, VARIABLE_INITIALIZER); + *ps = p; + continue; + } + _error(ctx, "expected an initialiser"); + break; + } + p = *ps; + + if (_parse_token(ctx, SL_PP_LBRACKET, &p) == 0) { + unsigned int arr; + + if (_parse_constant_expression(ctx, &p)) { + arr = VARIABLE_ARRAY_UNKNOWN; + } else { + arr = VARIABLE_ARRAY_EXPLICIT; + } + if (_parse_token(ctx, SL_PP_RBRACKET, &p) == 0) { + _update(ctx, e, arr); + *ps = p; + continue; + } + _error(ctx, "expected `]'"); + break; + } + p = *ps; + } + + _emit(ctx, &ps->out, DECLARATOR_NONE); + return 0; +} + + +static int +_parse_declaration(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e = _emit(ctx, &p.out, DECLARATION_FUNCTION_PROTOTYPE); + + if (_parse_function_prototype(ctx, &p)) { + if (_parse_init_declarator_list(ctx, &p)) { + return -1; + } + _update(ctx, e, DECLARATION_INIT_DECLARATOR_LIST); + } + if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) { + _error(ctx, "expected `;'"); + return -1; + } + *ps = p; + return 0; +} + + +static int +_parse_external_declaration(struct parse_context *ctx, + struct parse_state *ps) +{ + struct parse_state p = *ps; + unsigned int e = _emit(ctx, &p.out, 0); + + if (_parse_precision_stmt(ctx, &p) == 0) { + _update(ctx, e, DEFAULT_PRECISION); + *ps = p; + return 0; + } + + if (_parse_function_definition(ctx, &p) == 0) { + _update(ctx, e, EXTERNAL_FUNCTION_DEFINITION); + *ps = p; + return 0; + } + + if (_parse_invariant_stmt(ctx, &p) == 0) { + _update(ctx, e, INVARIANT_STMT); + *ps = p; + return 0; + } + + if (_parse_declaration(ctx, &p) == 0) { + _update(ctx, e, EXTERNAL_DECLARATION); + *ps = p; + return 0; + } + + _error(ctx, "expected an identifier"); + return -1; +} + + +static int +_parse_translation_unit(struct parse_context *ctx, + struct parse_state *ps) +{ + _emit(ctx, &ps->out, REVISION); + if (_parse_external_declaration(ctx, ps)) { + return -1; + } + while (_parse_external_declaration(ctx, ps) == 0) { + } + _emit(ctx, &ps->out, EXTERNAL_NULL); + if (_parse_token(ctx, SL_PP_EOF, ps)) { + return -1; + } + return 0; +} + + +#define ADD_NAME_STR(CTX, NAME, STR)\ + do {\ + (CTX).dict.NAME = sl_pp_context_add_unique_str((CTX).context, (STR));\ + if ((CTX).dict.NAME == -1) {\ + return -1;\ + }\ + } while (0) + +#define ADD_NAME(CTX, NAME) ADD_NAME_STR(CTX, NAME, #NAME) + + +int +sl_cl_compile(struct sl_pp_context *context, + unsigned int shader_type, + unsigned int parsing_builtin, + unsigned char **output, + unsigned int *cboutput, + char *error, + unsigned int cberror) +{ + struct parse_context ctx; + struct parse_state ps; + + ctx.context = context; + + ADD_NAME_STR(ctx, _void, "void"); + ADD_NAME_STR(ctx, _float, "float"); + ADD_NAME_STR(ctx, _int, "int"); + ADD_NAME_STR(ctx, _bool, "bool"); + ADD_NAME(ctx, vec2); + ADD_NAME(ctx, vec3); + ADD_NAME(ctx, vec4); + ADD_NAME(ctx, bvec2); + ADD_NAME(ctx, bvec3); + ADD_NAME(ctx, bvec4); + ADD_NAME(ctx, ivec2); + ADD_NAME(ctx, ivec3); + ADD_NAME(ctx, ivec4); + ADD_NAME(ctx, mat2); + ADD_NAME(ctx, mat3); + ADD_NAME(ctx, mat4); + ADD_NAME(ctx, mat2x3); + ADD_NAME(ctx, mat3x2); + ADD_NAME(ctx, mat2x4); + ADD_NAME(ctx, mat4x2); + ADD_NAME(ctx, mat3x4); + ADD_NAME(ctx, mat4x3); + ADD_NAME(ctx, sampler1D); + ADD_NAME(ctx, sampler2D); + ADD_NAME(ctx, sampler3D); + ADD_NAME(ctx, samplerCube); + ADD_NAME(ctx, sampler1DShadow); + ADD_NAME(ctx, sampler2DShadow); + ADD_NAME(ctx, sampler2DRect); + ADD_NAME(ctx, sampler2DRectShadow); + + ADD_NAME(ctx, invariant); + + ADD_NAME(ctx, centroid); + + ADD_NAME(ctx, precision); + ADD_NAME(ctx, lowp); + ADD_NAME(ctx, mediump); + ADD_NAME(ctx, highp); + + ADD_NAME_STR(ctx, _const, "const"); + ADD_NAME(ctx, attribute); + ADD_NAME(ctx, varying); + ADD_NAME(ctx, uniform); + ADD_NAME(ctx, __fixed_output); + ADD_NAME(ctx, __fixed_input); + + ADD_NAME(ctx, in); + ADD_NAME(ctx, out); + ADD_NAME(ctx, inout); + + ADD_NAME_STR(ctx, _struct, "struct"); + + ADD_NAME(ctx, __constructor); + ADD_NAME(ctx, __operator); + ADD_NAME_STR(ctx, ___asm, "__asm"); + + ADD_NAME_STR(ctx, _if, "if"); + ADD_NAME_STR(ctx, _else, "else"); + ADD_NAME_STR(ctx, _for, "for"); + ADD_NAME_STR(ctx, _while, "while"); + ADD_NAME_STR(ctx, _do, "do"); + + ADD_NAME_STR(ctx, _continue, "continue"); + ADD_NAME_STR(ctx, _break, "break"); + ADD_NAME_STR(ctx, _return, "return"); + ADD_NAME(ctx, discard); + + ADD_NAME_STR(ctx, _false, "false"); + ADD_NAME_STR(ctx, _true, "true"); + + ctx.out_buf = NULL; + ctx.out_cap = 0; + + ctx.shader_type = shader_type; + ctx.parsing_builtin = 1; + + ctx.error[0] = '\0'; + ctx.process_error = 0; + + ctx.tokens_cap = 1024; + ctx.tokens_read = 0; + ctx.tokens = malloc(ctx.tokens_cap * sizeof(struct sl_pp_token_info)); + if (!ctx.tokens) { + strncpy(error, "out of memory", cberror); + return -1; + } + + ps.in = 0; + ps.out = 0; + + if (_parse_translation_unit(&ctx, &ps)) { + strncpy(error, ctx.error, cberror); + free(ctx.tokens); + return -1; + } + + *output = ctx.out_buf; + *cboutput = ps.out; + free(ctx.tokens); + return 0; +} diff --git a/src/glsl/cl/sl_cl_parse.h b/src/glsl/cl/sl_cl_parse.h new file mode 100644 index 0000000000..dd5791d590 --- /dev/null +++ b/src/glsl/cl/sl_cl_parse.h @@ -0,0 +1,40 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_CL_PARSE_H +#define SL_CL_PARSE_H + +int +sl_cl_compile(struct sl_pp_context *context, + unsigned int shader_type, + unsigned int parsing_builtin, + unsigned char **output, + unsigned int *cboutput, + char *error, + unsigned int cberror); + +#endif /* SL_CL_PARSE_H */ diff --git a/src/glsl/pp/Makefile b/src/glsl/pp/Makefile new file mode 100644 index 0000000000..fda1c4202b --- /dev/null +++ b/src/glsl/pp/Makefile @@ -0,0 +1,27 @@ +#src/glsl/pp/Makefile + +TOP = ../../.. + +include $(TOP)/configs/current + +LIBNAME = glslpp + +C_SOURCES = \ + sl_pp_context.c \ + sl_pp_define.c \ + sl_pp_dict.c \ + sl_pp_error.c \ + sl_pp_expression.c \ + sl_pp_extension.c \ + sl_pp_if.c \ + sl_pp_line.c \ + sl_pp_macro.c \ + sl_pp_pragma.c \ + sl_pp_process.c \ + sl_pp_purify.c \ + sl_pp_token.c \ + sl_pp_token_util.c \ + sl_pp_version.c + +include ../Makefile.template + diff --git a/src/glsl/pp/sl_pp_context.c b/src/glsl/pp/sl_pp_context.c new file mode 100644 index 0000000000..74a9bdddfd --- /dev/null +++ b/src/glsl/pp/sl_pp_context.c @@ -0,0 +1,182 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_public.h" +#include "sl_pp_context.h" + + +struct sl_pp_context * +sl_pp_context_create(const char *input, + const struct sl_pp_purify_options *options) +{ + struct sl_pp_context *context; + + context = calloc(1, sizeof(struct sl_pp_context)); + if (!context) { + return NULL; + } + + if (sl_pp_dict_init(context)) { + sl_pp_context_destroy(context); + return NULL; + } + + context->getc_buf_capacity = 64; + context->getc_buf = malloc(context->getc_buf_capacity * sizeof(char)); + if (!context->getc_buf) { + sl_pp_context_destroy(context); + return NULL; + } + + if (sl_pp_token_buffer_init(&context->tokens, context)) { + sl_pp_context_destroy(context); + return NULL; + } + + context->macro_tail = &context->macro; + context->if_ptr = SL_PP_MAX_IF_NESTING; + context->if_value = 1; + memset(context->error_msg, 0, sizeof(context->error_msg)); + context->error_line = 1; + context->line = 1; + context->file = 0; + + sl_pp_purify_state_init(&context->pure, input, options); + + memset(&context->process_state, 0, sizeof(context->process_state)); + + return context; +} + +void +sl_pp_context_destroy(struct sl_pp_context *context) +{ + if (context) { + free(context->cstr_pool); + sl_pp_macro_free(context->macro); + free(context->getc_buf); + sl_pp_token_buffer_destroy(&context->tokens); + free(context->process_state.out); + free(context); + } +} + +const char * +sl_pp_context_error_message(const struct sl_pp_context *context) +{ + return context->error_msg; +} + +void +sl_pp_context_error_position(const struct sl_pp_context *context, + unsigned int *file, + unsigned int *line) +{ + if (file) { + *file = 0; + } + if (line) { + *line = context->error_line; + } +} + +int +sl_pp_context_add_predefined(struct sl_pp_context *context, + const char *name, + const char *value) +{ + struct sl_pp_predefined pre; + + if (context->num_predefined == SL_PP_MAX_PREDEFINED) { + return -1; + } + + pre.name = sl_pp_context_add_unique_str(context, name); + if (pre.name == -1) { + return -1; + } + + pre.value = sl_pp_context_add_unique_str(context, value); + if (pre.value == -1) { + return -1; + } + + context->predefined[context->num_predefined++] = pre; + return 0; +} + +int +sl_pp_context_add_unique_str(struct sl_pp_context *context, + const char *str) +{ + unsigned int size; + unsigned int offset = 0; + + size = strlen(str) + 1; + + /* Find out if this is a unique string. */ + while (offset < context->cstr_pool_len) { + const char *str2; + unsigned int size2; + + str2 = &context->cstr_pool[offset]; + size2 = strlen(str2) + 1; + if (size == size2 && !memcmp(str, str2, size - 1)) { + return offset; + } + + offset += size2; + } + + if (context->cstr_pool_len + size > context->cstr_pool_max) { + context->cstr_pool_max = (context->cstr_pool_len + size + 0xffff) & ~0xffff; + context->cstr_pool = realloc(context->cstr_pool, context->cstr_pool_max); + } + + if (!context->cstr_pool) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + offset = context->cstr_pool_len; + memcpy(&context->cstr_pool[offset], str, size); + context->cstr_pool_len += size; + + return offset; +} + +const char * +sl_pp_context_cstr(const struct sl_pp_context *context, + int offset) +{ + if (offset == -1) { + return NULL; + } + return &context->cstr_pool[offset]; +} diff --git a/src/glsl/pp/sl_pp_context.h b/src/glsl/pp/sl_pp_context.h new file mode 100644 index 0000000000..3eada380cd --- /dev/null +++ b/src/glsl/pp/sl_pp_context.h @@ -0,0 +1,92 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_CONTEXT_H +#define SL_PP_CONTEXT_H + +#include "sl_pp_dict.h" +#include "sl_pp_macro.h" +#include "sl_pp_process.h" +#include "sl_pp_purify.h" +#include "sl_pp_token_util.h" + + +#define SL_PP_MAX_IF_NESTING 64 + +#define SL_PP_MAX_ERROR_MSG 1024 + +#define SL_PP_MAX_EXTENSIONS 16 + +#define SL_PP_MAX_PREDEFINED 16 + +struct sl_pp_extension { + int name; /*< VENDOR_extension_name */ + int name_string; /*< GL_VENDOR_extension_name */ +}; + +struct sl_pp_predefined { + int name; + int value; +}; + +struct sl_pp_context { + char *cstr_pool; + unsigned int cstr_pool_max; + unsigned int cstr_pool_len; + struct sl_pp_dict dict; + + struct sl_pp_macro *macro; + struct sl_pp_macro **macro_tail; + + struct sl_pp_extension extensions[SL_PP_MAX_EXTENSIONS]; + unsigned int num_extensions; + + struct sl_pp_predefined predefined[SL_PP_MAX_PREDEFINED]; + unsigned int num_predefined; + + unsigned int if_stack[SL_PP_MAX_IF_NESTING]; + unsigned int if_ptr; + unsigned int if_value; + + char error_msg[SL_PP_MAX_ERROR_MSG]; + unsigned int error_line; + + unsigned int line; + unsigned int file; + + struct sl_pp_purify_state pure; + + char *getc_buf; + unsigned int getc_buf_size; + unsigned int getc_buf_capacity; + + struct sl_pp_token_buffer tokens; + + struct sl_pp_process_state process_state; +}; + +#endif /* SL_PP_CONTEXT_H */ diff --git a/src/glsl/pp/sl_pp_define.c b/src/glsl/pp/sl_pp_define.c new file mode 100644 index 0000000000..808a6a0d4f --- /dev/null +++ b/src/glsl/pp/sl_pp_define.c @@ -0,0 +1,238 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_context.h" +#include "sl_pp_process.h" +#include "sl_pp_public.h" + + +static void +skip_whitespace(const struct sl_pp_token_info *input, + unsigned int *first, + unsigned int last) +{ + while (*first < last && input[*first].token == SL_PP_WHITESPACE) { + (*first)++; + } +} + + +static int +_parse_formal_args(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int *first, + unsigned int last, + struct sl_pp_macro *macro) +{ + struct sl_pp_macro_formal_arg **arg; + + macro->num_args = 0; + + skip_whitespace(input, first, last); + if (*first < last) { + if (input[*first].token == SL_PP_RPAREN) { + (*first)++; + return 0; + } + } else { + strcpy(context->error_msg, "expected either macro formal argument or `)'"); + return -1; + } + + arg = ¯o->arg; + + for (;;) { + if (*first < last && input[*first].token != SL_PP_IDENTIFIER) { + strcpy(context->error_msg, "expected macro formal argument"); + return -1; + } + + *arg = malloc(sizeof(struct sl_pp_macro_formal_arg)); + if (!*arg) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + (**arg).name = input[*first].data.identifier; + (*first)++; + + (**arg).next = NULL; + arg = &(**arg).next; + + macro->num_args++; + + skip_whitespace(input, first, last); + if (*first < last) { + if (input[*first].token == SL_PP_COMMA) { + (*first)++; + skip_whitespace(input, first, last); + } else if (input[*first].token == SL_PP_RPAREN) { + (*first)++; + return 0; + } else { + strcpy(context->error_msg, "expected either `,' or `)'"); + return -1; + } + } else { + strcpy(context->error_msg, "expected either `,' or `)'"); + return -1; + } + } + + /* Should not gete here. */ +} + + +int +sl_pp_process_define(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last) +{ + int macro_name = -1; + struct sl_pp_macro *macro; + unsigned int i; + unsigned int body_len; + unsigned int j; + + if (first < last && input[first].token == SL_PP_IDENTIFIER) { + macro_name = input[first].data.identifier; + first++; + } + if (macro_name == -1) { + strcpy(context->error_msg, "expected macro name"); + return -1; + } + + /* Check for reserved macro names */ + { + const char *name = sl_pp_context_cstr(context, macro_name); + + if (strstr(name, "__")) { + strcpy(context->error_msg, "macro names containing `__' are reserved"); + return 1; + } + if (name[0] == 'G' && name[1] == 'L' && name[2] == '_') { + strcpy(context->error_msg, "macro names prefixed with `GL_' are reserved"); + return 1; + } + } + + for (macro = context->macro; macro; macro = macro->next) { + if (macro->name == macro_name) { + break; + } + } + + if (!macro) { + macro = sl_pp_macro_new(); + if (!macro) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + *context->macro_tail = macro; + context->macro_tail = ¯o->next; + } else { + sl_pp_macro_reset(macro); + } + + macro->name = macro_name; + + /* + * If there is no whitespace between macro name and left paren, a macro + * formal argument list follows. This is the only place where the presence + * of a whitespace matters and it's the only reason why we are dealing + * with whitespace at this level. + */ + if (first < last && input[first].token == SL_PP_LPAREN) { + first++; + if (_parse_formal_args(context, input, &first, last, macro)) { + return -1; + } + } + + /* Calculate body size, trim out whitespace, make room for EOF. */ + body_len = 1; + for (i = first; i < last; i++) { + if (input[i].token != SL_PP_WHITESPACE) { + body_len++; + } + } + + macro->body = malloc(sizeof(struct sl_pp_token_info) * body_len); + if (!macro->body) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + for (j = 0, i = first; i < last; i++) { + if (input[i].token != SL_PP_WHITESPACE) { + macro->body[j++] = input[i]; + } + } + macro->body[j++].token = SL_PP_EOF; + + return 0; +} + + +int +sl_pp_process_undef(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last) +{ + int macro_name = -1; + struct sl_pp_macro **pmacro; + struct sl_pp_macro *macro; + + if (first < last && input[first].token == SL_PP_IDENTIFIER) { + macro_name = input[first].data.identifier; + } + if (macro_name == -1) { + return 0; + } + + for (pmacro = &context->macro; *pmacro; pmacro = &(**pmacro).next) { + if ((**pmacro).name == macro_name) { + break; + } + } + if (!*pmacro) { + return 0; + } + + macro = *pmacro; + *pmacro = macro->next; + macro->next = NULL; + sl_pp_macro_free(macro); + + return 0; +} diff --git a/src/glsl/pp/sl_pp_dict.c b/src/glsl/pp/sl_pp_dict.c new file mode 100644 index 0000000000..062139e6ac --- /dev/null +++ b/src/glsl/pp/sl_pp_dict.c @@ -0,0 +1,85 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "sl_pp_public.h" +#include "sl_pp_context.h" +#include "sl_pp_dict.h" + + +#define ADD_NAME_STR(CTX, NAME, STR)\ + do {\ + (CTX)->dict.NAME = sl_pp_context_add_unique_str((CTX), (STR));\ + if ((CTX)->dict.NAME == -1) {\ + return -1;\ + }\ + } while (0) + +#define ADD_NAME(CTX, NAME) ADD_NAME_STR(CTX, NAME, #NAME) + + +int +sl_pp_dict_init(struct sl_pp_context *context) +{ + ADD_NAME(context, all); + + ADD_NAME(context, require); + ADD_NAME(context, enable); + ADD_NAME(context, warn); + ADD_NAME(context, disable); + + ADD_NAME(context, defined); + + ADD_NAME_STR(context, ___LINE__, "__LINE__"); + ADD_NAME_STR(context, ___FILE__, "__FILE__"); + ADD_NAME_STR(context, ___VERSION__, "__VERSION__"); + + ADD_NAME(context, optimize); + ADD_NAME(context, debug); + + ADD_NAME(context, off); + ADD_NAME(context, on); + + ADD_NAME(context, define); + ADD_NAME(context, elif); + ADD_NAME_STR(context, _else, "else"); + ADD_NAME(context, endif); + ADD_NAME(context, error); + ADD_NAME(context, extension); + ADD_NAME_STR(context, _if, "if"); + ADD_NAME(context, ifdef); + ADD_NAME(context, ifndef); + ADD_NAME(context, line); + ADD_NAME(context, pragma); + ADD_NAME(context, undef); + + ADD_NAME(context, version); + + ADD_NAME_STR(context, _0, "0"); + ADD_NAME_STR(context, _1, "1"); + + return 0; +} diff --git a/src/glsl/pp/sl_pp_dict.h b/src/glsl/pp/sl_pp_dict.h new file mode 100644 index 0000000000..875217bd30 --- /dev/null +++ b/src/glsl/pp/sl_pp_dict.h @@ -0,0 +1,77 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_DICT_H +#define SL_PP_DICT_H + + +struct sl_pp_context; + +struct sl_pp_dict { + int all; + + int require; + int enable; + int warn; + int disable; + + int defined; + + int ___LINE__; + int ___FILE__; + int ___VERSION__; + + int optimize; + int debug; + + int off; + int on; + + int define; + int elif; + int _else; + int endif; + int error; + int extension; + int _if; + int ifdef; + int ifndef; + int line; + int pragma; + int undef; + + int version; + + int _0; + int _1; +}; + + +int +sl_pp_dict_init(struct sl_pp_context *context); + +#endif /* SL_PP_DICT_H */ diff --git a/src/glsl/pp/sl_pp_error.c b/src/glsl/pp/sl_pp_error.c new file mode 100644 index 0000000000..b628e37ce8 --- /dev/null +++ b/src/glsl/pp/sl_pp_error.c @@ -0,0 +1,270 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_context.h" +#include "sl_pp_process.h" +#include "sl_pp_public.h" + + +void +sl_pp_process_error(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last) +{ + unsigned int out_len = 0; + unsigned int i; + + for (i = first; i < last; i++) { + const char *s = NULL; + char buf[2]; + + switch (input[i].token) { + case SL_PP_WHITESPACE: + s = " "; + break; + + case SL_PP_NEWLINE: + s = "\n"; + break; + + case SL_PP_HASH: + s = "#"; + break; + + case SL_PP_COMMA: + s = ","; + break; + + case SL_PP_SEMICOLON: + s = ";"; + break; + + case SL_PP_LBRACE: + s = "{"; + break; + + case SL_PP_RBRACE: + s = "}"; + break; + + case SL_PP_LPAREN: + s = "("; + break; + + case SL_PP_RPAREN: + s = ")"; + break; + + case SL_PP_LBRACKET: + s = "["; + break; + + case SL_PP_RBRACKET: + s = "]"; + break; + + case SL_PP_DOT: + s = "."; + break; + + case SL_PP_INCREMENT: + s = "++"; + break; + + case SL_PP_ADDASSIGN: + s = "+="; + break; + + case SL_PP_PLUS: + s = "+"; + break; + + case SL_PP_DECREMENT: + s = "--"; + break; + + case SL_PP_SUBASSIGN: + s = "-="; + break; + + case SL_PP_MINUS: + s = "-"; + break; + + case SL_PP_BITNOT: + s = "~"; + break; + + case SL_PP_NOTEQUAL: + s = "!="; + break; + + case SL_PP_NOT: + s = "!"; + break; + + case SL_PP_MULASSIGN: + s = "*="; + break; + + case SL_PP_STAR: + s = "*"; + break; + + case SL_PP_DIVASSIGN: + s = "/="; + break; + + case SL_PP_SLASH: + s = "/"; + break; + + case SL_PP_MODASSIGN: + s = "%="; + break; + + case SL_PP_MODULO: + s = "%"; + break; + + case SL_PP_LSHIFTASSIGN: + s = "<<="; + break; + + case SL_PP_LSHIFT: + s = "<<"; + break; + + case SL_PP_LESSEQUAL: + s = "<="; + break; + + case SL_PP_LESS: + s = "<"; + break; + + case SL_PP_RSHIFTASSIGN: + s = ">>="; + break; + + case SL_PP_RSHIFT: + s = ">>"; + break; + + case SL_PP_GREATEREQUAL: + s = ">="; + break; + + case SL_PP_GREATER: + s = ">"; + break; + + case SL_PP_EQUAL: + s = "=="; + break; + + case SL_PP_ASSIGN: + s = "="; + break; + + case SL_PP_AND: + s = "&&"; + break; + + case SL_PP_BITANDASSIGN: + s = "&="; + break; + + case SL_PP_BITAND: + s = "&"; + break; + + case SL_PP_XOR: + s = "^^"; + break; + + case SL_PP_BITXORASSIGN: + s = "^="; + break; + + case SL_PP_BITXOR: + s = "^"; + break; + + case SL_PP_OR: + s = "||"; + break; + + case SL_PP_BITORASSIGN: + s = "|="; + break; + + case SL_PP_BITOR: + s = "|"; + break; + + case SL_PP_QUESTION: + s = "?"; + break; + + case SL_PP_COLON: + s = ":"; + break; + + case SL_PP_IDENTIFIER: + s = sl_pp_context_cstr(context, input[i].data.identifier); + break; + + case SL_PP_UINT: + s = sl_pp_context_cstr(context, input[i].data._uint); + break; + + case SL_PP_FLOAT: + s = sl_pp_context_cstr(context, input[i].data._float); + break; + + case SL_PP_OTHER: + buf[0] = input[i].data.other; + buf[1] = '\0'; + s = buf; + break; + + default: + strcpy(context->error_msg, "internal error"); + return; + } + + while (*s != '\0' && out_len < sizeof(context->error_msg) - 1) { + context->error_msg[out_len++] = *s++; + } + } + + context->error_msg[out_len] = '\0'; +} diff --git a/src/glsl/pp/sl_pp_expression.c b/src/glsl/pp/sl_pp_expression.c new file mode 100644 index 0000000000..ec904787dd --- /dev/null +++ b/src/glsl/pp/sl_pp_expression.c @@ -0,0 +1,411 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_expression.h" +#include "sl_pp_public.h" + + +struct parse_context { + struct sl_pp_context *context; + const struct sl_pp_token_info *input; +}; + +static int +_parse_or(struct parse_context *ctx, + int *result); + +static int +_parse_primary(struct parse_context *ctx, + int *result) +{ + if (ctx->input->token == SL_PP_UINT) { + *result = atoi(sl_pp_context_cstr(ctx->context, ctx->input->data._uint)); + ctx->input++; + } else { + if (ctx->input->token != SL_PP_LPAREN) { + strcpy(ctx->context->error_msg, "expected `('"); + return -1; + } + ctx->input++; + if (_parse_or(ctx, result)) { + return -1; + } + if (ctx->input->token != SL_PP_RPAREN) { + strcpy(ctx->context->error_msg, "expected `)'"); + return -1; + } + ctx->input++; + } + return 0; +} + +static int +_parse_unary(struct parse_context *ctx, + int *result) +{ + if (!_parse_primary(ctx, result)) { + return 0; + } + + switch (ctx->input->token) { + case SL_PP_PLUS: + ctx->input++; + if (_parse_unary(ctx, result)) { + return -1; + } + *result = +*result; + break; + + case SL_PP_MINUS: + ctx->input++; + if (_parse_unary(ctx, result)) { + return -1; + } + *result = -*result; + break; + + case SL_PP_NOT: + ctx->input++; + if (_parse_unary(ctx, result)) { + return -1; + } + *result = !*result; + break; + + case SL_PP_BITNOT: + ctx->input++; + if (_parse_unary(ctx, result)) { + return -1; + } + *result = ~*result; + break; + + default: + return -1; + } + + return 0; +} + +static int +_parse_multiplicative(struct parse_context *ctx, + int *result) +{ + if (_parse_unary(ctx, result)) { + return -1; + } + for (;;) { + int right; + + switch (ctx->input->token) { + case SL_PP_STAR: + ctx->input++; + if (_parse_unary(ctx, &right)) { + return -1; + } + *result = *result * right; + break; + + case SL_PP_SLASH: + ctx->input++; + if (_parse_unary(ctx, &right)) { + return -1; + } + *result = *result / right; + break; + + case SL_PP_MODULO: + ctx->input++; + if (_parse_unary(ctx, &right)) { + return -1; + } + *result = *result % right; + break; + + default: + return 0; + } + } +} + +static int +_parse_additive(struct parse_context *ctx, + int *result) +{ + if (_parse_multiplicative(ctx, result)) { + return -1; + } + for (;;) { + int right; + + switch (ctx->input->token) { + case SL_PP_PLUS: + ctx->input++; + if (_parse_multiplicative(ctx, &right)) { + return -1; + } + *result = *result + right; + break; + + case SL_PP_MINUS: + ctx->input++; + if (_parse_multiplicative(ctx, &right)) { + return -1; + } + *result = *result - right; + break; + + default: + return 0; + } + } +} + +static int +_parse_shift(struct parse_context *ctx, + int *result) +{ + if (_parse_additive(ctx, result)) { + return -1; + } + for (;;) { + int right; + + switch (ctx->input->token) { + case SL_PP_LSHIFT: + ctx->input++; + if (_parse_additive(ctx, &right)) { + return -1; + } + *result = *result << right; + break; + + case SL_PP_RSHIFT: + ctx->input++; + if (_parse_additive(ctx, &right)) { + return -1; + } + *result = *result >> right; + break; + + default: + return 0; + } + } +} + +static int +_parse_relational(struct parse_context *ctx, + int *result) +{ + if (_parse_shift(ctx, result)) { + return -1; + } + for (;;) { + int right; + + switch (ctx->input->token) { + case SL_PP_LESSEQUAL: + ctx->input++; + if (_parse_shift(ctx, &right)) { + return -1; + } + *result = *result <= right; + break; + + case SL_PP_GREATEREQUAL: + ctx->input++; + if (_parse_shift(ctx, &right)) { + return -1; + } + *result = *result >= right; + break; + + case SL_PP_LESS: + ctx->input++; + if (_parse_shift(ctx, &right)) { + return -1; + } + *result = *result < right; + break; + + case SL_PP_GREATER: + ctx->input++; + if (_parse_shift(ctx, &right)) { + return -1; + } + *result = *result > right; + break; + + default: + return 0; + } + } +} + +static int +_parse_equality(struct parse_context *ctx, + int *result) +{ + if (_parse_relational(ctx, result)) { + return -1; + } + for (;;) { + int right; + + switch (ctx->input->token) { + case SL_PP_EQUAL: + ctx->input++; + if (_parse_relational(ctx, &right)) { + return -1; + } + *result = *result == right; + break; + + case SL_PP_NOTEQUAL: + ctx->input++; + if (_parse_relational(ctx, &right)) { + return -1; + } + *result = *result != right; + break; + + default: + return 0; + } + } +} + +static int +_parse_bitand(struct parse_context *ctx, + int *result) +{ + if (_parse_equality(ctx, result)) { + return -1; + } + while (ctx->input->token == SL_PP_BITAND) { + int right; + + ctx->input++; + if (_parse_equality(ctx, &right)) { + return -1; + } + *result = *result & right; + } + return 0; +} + +static int +_parse_xor(struct parse_context *ctx, + int *result) +{ + if (_parse_bitand(ctx, result)) { + return -1; + } + while (ctx->input->token == SL_PP_XOR) { + int right; + + ctx->input++; + if (_parse_bitand(ctx, &right)) { + return -1; + } + *result = *result ^ right; + } + return 0; +} + +static int +_parse_bitor(struct parse_context *ctx, + int *result) +{ + if (_parse_xor(ctx, result)) { + return -1; + } + while (ctx->input->token == SL_PP_BITOR) { + int right; + + ctx->input++; + if (_parse_xor(ctx, &right)) { + return -1; + } + *result = *result | right; + } + return 0; +} + +static int +_parse_and(struct parse_context *ctx, + int *result) +{ + if (_parse_bitor(ctx, result)) { + return -1; + } + while (ctx->input->token == SL_PP_AND) { + int right; + + ctx->input++; + if (_parse_bitor(ctx, &right)) { + return -1; + } + *result = *result && right; + } + return 0; +} + +static int +_parse_or(struct parse_context *ctx, + int *result) +{ + if (_parse_and(ctx, result)) { + return -1; + } + while (ctx->input->token == SL_PP_OR) { + int right; + + ctx->input++; + if (_parse_and(ctx, &right)) { + return -1; + } + *result = *result || right; + } + return 0; +} + +int +sl_pp_execute_expression(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + int *result) +{ + struct parse_context ctx; + + ctx.context = context; + ctx.input = input; + + return _parse_or(&ctx, result); +} diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/glsl/pp/sl_pp_expression.h index 75bb6242ff..377d5b4cbd 100644 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h +++ b/src/glsl/pp/sl_pp_expression.h @@ -1,7 +1,6 @@ - /************************************************************************** * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -26,27 +25,16 @@ * **************************************************************************/ -#ifndef INTEL_SWAPBUFFERS_H -#define INTEL_SWAPBUFFERS_H - -#include "dri_util.h" -#include "drm.h" - -struct intel_context; -struct intel_framebuffer; - - -extern void -intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +#ifndef SL_PP_EXPRESSION_H +#define SL_PP_EXPRESSION_H -extern GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv); +#include "sl_pp_context.h" +#include "sl_pp_token.h" -extern void -intelWindowMoved(struct intel_context *intel); +int +sl_pp_execute_expression(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + int *result); -#endif /* INTEL_SWAPBUFFERS_H */ +#endif /* SL_PP_EXPRESSION_H */ diff --git a/src/glsl/pp/sl_pp_extension.c b/src/glsl/pp/sl_pp_extension.c new file mode 100644 index 0000000000..8af5731e84 --- /dev/null +++ b/src/glsl/pp/sl_pp_extension.c @@ -0,0 +1,171 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_context.h" +#include "sl_pp_process.h" +#include "sl_pp_public.h" + + +int +sl_pp_context_add_extension(struct sl_pp_context *context, + const char *name, + const char *name_string) +{ + struct sl_pp_extension ext; + + if (context->num_extensions == SL_PP_MAX_EXTENSIONS) { + return -1; + } + + ext.name = sl_pp_context_add_unique_str(context, name); + if (ext.name == -1) { + return -1; + } + + ext.name_string = sl_pp_context_add_unique_str(context, name_string); + if (ext.name_string == -1) { + return -1; + } + + context->extensions[context->num_extensions++] = ext; + return 0; +} + +int +sl_pp_process_extension(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last, + struct sl_pp_process_state *state) +{ + int extension_name = -1; + int behavior = -1; + struct sl_pp_token_info out; + + /* Grab the extension name. */ + if (first < last && input[first].token == SL_PP_IDENTIFIER) { + extension_name = input[first].data.identifier; + first++; + } + if (extension_name == -1) { + strcpy(context->error_msg, "expected identifier after `#extension'"); + return -1; + } + + /* Make sure the extension is supported. */ + if (extension_name == context->dict.all) { + out.data.extension = extension_name; + } else { + unsigned int i; + + out.data.extension = -1; + for (i = 0; i < context->num_extensions; i++) { + if (extension_name == context->extensions[i].name_string) { + out.data.extension = extension_name; + break; + } + } + } + + /* Grab the colon separating the extension name and behavior. */ + while (first < last && input[first].token == SL_PP_WHITESPACE) { + first++; + } + if (first < last && input[first].token == SL_PP_COLON) { + first++; + } else { + strcpy(context->error_msg, "expected `:' after extension name"); + return -1; + } + while (first < last && input[first].token == SL_PP_WHITESPACE) { + first++; + } + + /* Grab the behavior name. */ + if (first < last && input[first].token == SL_PP_IDENTIFIER) { + behavior = input[first].data.identifier; + first++; + } + if (behavior == -1) { + strcpy(context->error_msg, "expected identifier after `:'"); + return -1; + } + + if (behavior == context->dict.require) { + if (out.data.extension == -1) { + strcpy(context->error_msg, "the required extension is not supported"); + return -1; + } + if (out.data.extension == context->dict.all) { + strcpy(context->error_msg, "invalid behavior for `all' extension: `require'"); + return -1; + } + out.token = SL_PP_EXTENSION_REQUIRE; + } else if (behavior == context->dict.enable) { + if (out.data.extension == -1) { + /* Warning: the extension cannot be enabled. */ + return 0; + } + if (out.data.extension == context->dict.all) { + strcpy(context->error_msg, "invalid behavior for `all' extension: `enable'"); + return -1; + } + out.token = SL_PP_EXTENSION_ENABLE; + } else if (behavior == context->dict.warn) { + if (out.data.extension == -1) { + /* Warning: the extension is not supported. */ + return 0; + } + out.token = SL_PP_EXTENSION_WARN; + } else if (behavior == context->dict.disable) { + if (out.data.extension == -1) { + /* Warning: the extension is not supported. */ + return 0; + } + out.token = SL_PP_EXTENSION_DISABLE; + } else { + strcpy(context->error_msg, "unrecognised behavior name"); + return -1; + } + + /* Grab the end of line. */ + while (first < last && input[first].token == SL_PP_WHITESPACE) { + first++; + } + if (first < last) { + strcpy(context->error_msg, "expected end of line after behavior name"); + return -1; + } + + if (sl_pp_process_out(state, &out)) { + return -1; + } + + return 0; +} diff --git a/src/glsl/pp/sl_pp_if.c b/src/glsl/pp/sl_pp_if.c new file mode 100644 index 0000000000..f12f0f142c --- /dev/null +++ b/src/glsl/pp/sl_pp_if.c @@ -0,0 +1,344 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_expression.h" +#include "sl_pp_process.h" + + +static int +_parse_defined(struct sl_pp_context *context, + struct sl_pp_token_buffer *buffer, + struct sl_pp_process_state *state) +{ + struct sl_pp_token_info input; + int parens = 0; + int macro_name; + struct sl_pp_macro *macro; + int defined = 0; + struct sl_pp_token_info result; + + if (sl_pp_token_buffer_skip_white(buffer, &input)) { + return -1; + } + + if (input.token == SL_PP_LPAREN) { + if (sl_pp_token_buffer_skip_white(buffer, &input)) { + return -1; + } + parens = 1; + } + + if (input.token != SL_PP_IDENTIFIER) { + strcpy(context->error_msg, "expected an identifier"); + return -1; + } + + macro_name = input.data.identifier; + for (macro = context->macro; macro; macro = macro->next) { + if (macro->name == macro_name) { + defined = 1; + break; + } + } + + if (parens) { + if (sl_pp_token_buffer_skip_white(buffer, &input)) { + return -1; + } + if (input.token != SL_PP_RPAREN) { + strcpy(context->error_msg, "expected `)'"); + return -1; + } + } + + result.token = SL_PP_UINT; + result.data._uint = (defined ? context->dict._1 : context->dict._0); + + if (sl_pp_process_out(state, &result)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + return 0; +} + +static unsigned int +_evaluate_if_stack(struct sl_pp_context *context) +{ + unsigned int i; + + for (i = context->if_ptr; i < SL_PP_MAX_IF_NESTING; i++) { + if (!(context->if_stack[i] & 1)) { + return 0; + } + } + return 1; +} + +static int +_parse_if(struct sl_pp_context *context, + struct sl_pp_token_buffer *buffer) +{ + struct sl_pp_process_state state; + int found_end = 0; + struct sl_pp_token_info eof; + int result; + + if (!context->if_ptr) { + strcpy(context->error_msg, "`#if' nesting too deep"); + return -1; + } + + memset(&state, 0, sizeof(state)); + while (!found_end) { + struct sl_pp_token_info input; + + sl_pp_token_buffer_get(buffer, &input); + switch (input.token) { + case SL_PP_WHITESPACE: + break; + + case SL_PP_IDENTIFIER: + if (input.data.identifier == context->dict.defined) { + if (_parse_defined(context, buffer, &state)) { + free(state.out); + return -1; + } + } else { + sl_pp_token_buffer_unget(buffer, &input); + if (sl_pp_macro_expand(context, buffer, NULL, &state, sl_pp_macro_expand_unknown_to_0)) { + free(state.out); + return -1; + } + } + break; + + case SL_PP_NEWLINE: + case SL_PP_EOF: + found_end = 1; + break; + + default: + if (sl_pp_process_out(&state, &input)) { + strcpy(context->error_msg, "out of memory"); + free(state.out); + return -1; + } + } + } + + eof.token = SL_PP_EOF; + if (sl_pp_process_out(&state, &eof)) { + strcpy(context->error_msg, "out of memory"); + free(state.out); + return -1; + } + + if (sl_pp_execute_expression(context, state.out, &result)) { + free(state.out); + return -1; + } + + free(state.out); + + context->if_ptr--; + context->if_stack[context->if_ptr] = result ? 1 : 0; + context->if_value = _evaluate_if_stack(context); + + return 0; +} + +static int +_parse_else(struct sl_pp_context *context) +{ + if (context->if_ptr == SL_PP_MAX_IF_NESTING) { + strcpy(context->error_msg, "no matching `#if'"); + return -1; + } + + /* Bit b1 indicates we already went through #else. */ + if (context->if_stack[context->if_ptr] & 2) { + strcpy(context->error_msg, "no matching `#if'"); + return -1; + } + + /* Invert current condition value and mark that we are in the #else block. */ + context->if_stack[context->if_ptr] = (1 - (context->if_stack[context->if_ptr] & 1)) | 2; + context->if_value = _evaluate_if_stack(context); + + return 0; +} + +int +sl_pp_process_if(struct sl_pp_context *context, + struct sl_pp_token_buffer *buffer) +{ + return _parse_if(context, buffer); +} + +int +sl_pp_process_ifdef(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last) +{ + unsigned int i; + + if (!context->if_ptr) { + strcpy(context->error_msg, "`#if' nesting too deep"); + return -1; + } + + for (i = first; i < last; i++) { + switch (input[i].token) { + case SL_PP_IDENTIFIER: + { + struct sl_pp_macro *macro; + int macro_name = input[i].data.identifier; + int defined = 0; + + for (macro = context->macro; macro; macro = macro->next) { + if (macro->name == macro_name) { + defined = 1; + break; + } + } + + context->if_ptr--; + context->if_stack[context->if_ptr] = defined ? 1 : 0; + context->if_value = _evaluate_if_stack(context); + } + return 0; + + case SL_PP_WHITESPACE: + break; + + default: + strcpy(context->error_msg, "expected an identifier"); + return -1; + } + } + + strcpy(context->error_msg, "expected an identifier"); + return -1; +} + +int +sl_pp_process_ifndef(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last) +{ + unsigned int i; + + if (!context->if_ptr) { + strcpy(context->error_msg, "`#if' nesting too deep"); + return -1; + } + + for (i = first; i < last; i++) { + switch (input[i].token) { + case SL_PP_IDENTIFIER: + { + struct sl_pp_macro *macro; + int macro_name = input[i].data.identifier; + int defined = 0; + + for (macro = context->macro; macro; macro = macro->next) { + if (macro->name == macro_name) { + defined = 1; + break; + } + } + + context->if_ptr--; + context->if_stack[context->if_ptr] = defined ? 0 : 1; + context->if_value = _evaluate_if_stack(context); + } + return 0; + + case SL_PP_WHITESPACE: + break; + + default: + strcpy(context->error_msg, "expected an identifier"); + return -1; + } + } + + strcpy(context->error_msg, "expected an identifier"); + return -1; +} + +int +sl_pp_process_elif(struct sl_pp_context *context, + struct sl_pp_token_buffer *buffer) +{ + if (_parse_else(context)) { + return -1; + } + + if (context->if_stack[context->if_ptr] & 1) { + context->if_ptr++; + if (_parse_if(context, buffer)) { + return -1; + } + } + + /* We are still in the #if block. */ + context->if_stack[context->if_ptr] = context->if_stack[context->if_ptr] & ~2; + + return 0; +} + +int +sl_pp_process_else(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last) +{ + return _parse_else(context); +} + +int +sl_pp_process_endif(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last) +{ + if (context->if_ptr == SL_PP_MAX_IF_NESTING) { + strcpy(context->error_msg, "no matching `#if'"); + return -1; + } + + context->if_ptr++; + context->if_value = _evaluate_if_stack(context); + + return 0; +} diff --git a/src/glsl/pp/sl_pp_line.c b/src/glsl/pp/sl_pp_line.c new file mode 100644 index 0000000000..6f7e9eb562 --- /dev/null +++ b/src/glsl/pp/sl_pp_line.c @@ -0,0 +1,127 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_context.h" +#include "sl_pp_public.h" +#include "sl_pp_process.h" + + +int +sl_pp_process_line(struct sl_pp_context *context, + struct sl_pp_token_buffer *buffer, + struct sl_pp_process_state *pstate) +{ + struct sl_pp_process_state state; + int found_end = 0; + int line_number = -1; + int file_number = -1; + unsigned int line; + unsigned int file; + + memset(&state, 0, sizeof(state)); + while (!found_end) { + struct sl_pp_token_info input; + + sl_pp_token_buffer_get(buffer, &input); + switch (input.token) { + case SL_PP_WHITESPACE: + break; + + case SL_PP_IDENTIFIER: + sl_pp_token_buffer_unget(buffer, &input); + if (sl_pp_macro_expand(context, buffer, NULL, &state, sl_pp_macro_expand_normal)) { + free(state.out); + return -1; + } + break; + + case SL_PP_NEWLINE: + case SL_PP_EOF: + found_end = 1; + break; + + default: + if (sl_pp_process_out(&state, &input)) { + strcpy(context->error_msg, "out of memory"); + free(state.out); + return -1; + } + } + } + + if (state.out_len > 0 && state.out[0].token == SL_PP_UINT) { + line_number = state.out[0].data._uint; + } else { + strcpy(context->error_msg, "expected a number after `#line'"); + free(state.out); + return -1; + } + + if (state.out_len > 1) { + if (state.out[1].token == SL_PP_UINT) { + file_number = state.out[1].data._uint; + } else { + strcpy(context->error_msg, "expected a number after line number"); + free(state.out); + return -1; + } + + if (state.out_len > 2) { + strcpy(context->error_msg, "expected an end of line after file number"); + free(state.out); + return -1; + } + } + + free(state.out); + + line = atoi(sl_pp_context_cstr(context, line_number)); + if (file_number != -1) { + file = atoi(sl_pp_context_cstr(context, file_number)); + } else { + file = context->file; + } + + if (context->line != line || context->file != file) { + struct sl_pp_token_info ti; + + ti.token = SL_PP_LINE; + ti.data.line.lineno = line; + ti.data.line.fileno = file; + if (sl_pp_process_out(pstate, &ti)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + context->line = line; + context->file = file; + } + + return 0; +} diff --git a/src/glsl/pp/sl_pp_macro.c b/src/glsl/pp/sl_pp_macro.c new file mode 100644 index 0000000000..9f520b8fc5 --- /dev/null +++ b/src/glsl/pp/sl_pp_macro.c @@ -0,0 +1,414 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include "sl_pp_context.h" +#include "sl_pp_public.h" +#include "sl_pp_macro.h" +#include "sl_pp_process.h" + + +static void +_macro_init(struct sl_pp_macro *macro) +{ + macro->name = -1; + macro->num_args = -1; + macro->arg = NULL; + macro->body = NULL; +} + +struct sl_pp_macro * +sl_pp_macro_new(void) +{ + struct sl_pp_macro *macro; + + macro = calloc(1, sizeof(struct sl_pp_macro)); + if (macro) { + _macro_init(macro); + } + return macro; +} + +static void +_macro_destroy(struct sl_pp_macro *macro) +{ + struct sl_pp_macro_formal_arg *arg = macro->arg; + + while (arg) { + struct sl_pp_macro_formal_arg *next_arg = arg->next; + + free(arg); + arg = next_arg; + } + + free(macro->body); +} + +void +sl_pp_macro_free(struct sl_pp_macro *macro) +{ + while (macro) { + struct sl_pp_macro *next_macro = macro->next; + + _macro_destroy(macro); + free(macro); + macro = next_macro; + } +} + +void +sl_pp_macro_reset(struct sl_pp_macro *macro) +{ + _macro_destroy(macro); + _macro_init(macro); +} + +static int +_out_number(struct sl_pp_context *context, + struct sl_pp_process_state *state, + unsigned int number) +{ + char buf[32]; + struct sl_pp_token_info ti; + + sprintf(buf, "%u", number); + + ti.token = SL_PP_UINT; + ti.data._uint = sl_pp_context_add_unique_str(context, buf); + if (sl_pp_process_out(state, &ti)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + return 0; +} + +int +sl_pp_macro_expand(struct sl_pp_context *context, + struct sl_pp_token_buffer *tokens, + struct sl_pp_macro *local, + struct sl_pp_process_state *state, + enum sl_pp_macro_expand_behaviour behaviour) +{ + int mute = (behaviour == sl_pp_macro_expand_mute); + struct sl_pp_token_info input; + int macro_name; + struct sl_pp_macro *macro = NULL; + struct sl_pp_macro *actual_arg = NULL; + unsigned int j; + + if (sl_pp_token_buffer_get(tokens, &input)) { + return -1; + } + + if (input.token != SL_PP_IDENTIFIER) { + strcpy(context->error_msg, "expected an identifier"); + return -1; + } + + macro_name = input.data.identifier; + + /* First look for predefined macros. + */ + + if (macro_name == context->dict.___LINE__) { + if (!mute && _out_number(context, state, context->line)) { + return -1; + } + return 0; + } + if (macro_name == context->dict.___FILE__) { + if (!mute && _out_number(context, state, context->file)) { + return -1; + } + return 0; + } + if (macro_name == context->dict.___VERSION__) { + if (!mute && _out_number(context, state, 110)) { + return -1; + } + return 0; + } + + for (j = 0; j < context->num_predefined; j++) { + if (macro_name == context->predefined[j].name) { + if (!mute) { + struct sl_pp_token_info ti; + + ti.token = SL_PP_UINT; + ti.data._uint = context->predefined[j].value; + if (sl_pp_process_out(state, &ti)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + } + return 0; + } + } + + /* Replace extension names with 1. + */ + for (j = 0; j < context->num_extensions; j++) { + if (macro_name == context->extensions[j].name) { + if (!mute && _out_number(context, state, 1)) { + return -1; + } + return 0; + } + } + + if (local) { + for (macro = local; macro; macro = macro->next) { + if (macro->name == macro_name) { + break; + } + } + } + + if (!macro) { + for (macro = context->macro; macro; macro = macro->next) { + if (macro->name == macro_name) { + break; + } + } + } + + if (!macro) { + if (behaviour == sl_pp_macro_expand_unknown_to_0) { + if (_out_number(context, state, 0)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + } else if (!mute) { + if (sl_pp_process_out(state, &input)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + } + return 0; + } + + if (macro->num_args >= 0) { + if (sl_pp_token_buffer_skip_white(tokens, &input)) { + return -1; + } + if (input.token != SL_PP_LPAREN) { + strcpy(context->error_msg, "expected `('"); + return -1; + } + if (sl_pp_token_buffer_skip_white(tokens, &input)) { + return -1; + } + sl_pp_token_buffer_unget(tokens, &input); + } + + if (macro->num_args > 0) { + struct sl_pp_macro_formal_arg *formal_arg = macro->arg; + struct sl_pp_macro **pmacro = &actual_arg; + + for (j = 0; j < (unsigned int)macro->num_args; j++) { + struct sl_pp_process_state arg_state; + int done = 0; + unsigned int paren_nesting = 0; + struct sl_pp_token_info eof; + + memset(&arg_state, 0, sizeof(arg_state)); + + while (!done) { + if (sl_pp_token_buffer_get(tokens, &input)) { + goto fail_arg; + } + switch (input.token) { + case SL_PP_WHITESPACE: + break; + + case SL_PP_COMMA: + if (!paren_nesting) { + if (j < (unsigned int)macro->num_args - 1) { + done = 1; + } else { + strcpy(context->error_msg, "too many actual macro arguments"); + goto fail_arg; + } + } else { + if (sl_pp_process_out(&arg_state, &input)) { + strcpy(context->error_msg, "out of memory"); + goto fail_arg; + } + } + break; + + case SL_PP_LPAREN: + paren_nesting++; + if (sl_pp_process_out(&arg_state, &input)) { + goto oom_arg; + } + break; + + case SL_PP_RPAREN: + if (!paren_nesting) { + if (j == (unsigned int)macro->num_args - 1) { + done = 1; + } else { + strcpy(context->error_msg, "too few actual macro arguments"); + goto fail_arg; + } + } else { + paren_nesting--; + if (sl_pp_process_out(&arg_state, &input)) { + goto oom_arg; + } + } + break; + + case SL_PP_IDENTIFIER: + sl_pp_token_buffer_unget(tokens, &input); + if (sl_pp_macro_expand(context, tokens, local, &arg_state, sl_pp_macro_expand_normal)) { + goto fail_arg; + } + break; + + case SL_PP_EOF: + strcpy(context->error_msg, "too few actual macro arguments"); + goto fail_arg; + + default: + if (sl_pp_process_out(&arg_state, &input)) { + goto oom_arg; + } + } + } + + eof.token = SL_PP_EOF; + if (sl_pp_process_out(&arg_state, &eof)) { + goto oom_arg; + } + + *pmacro = sl_pp_macro_new(); + if (!*pmacro) { + goto oom_arg; + } + + (**pmacro).name = formal_arg->name; + (**pmacro).body = arg_state.out; + + formal_arg = formal_arg->next; + pmacro = &(**pmacro).next; + + continue; + +oom_arg: + strcpy(context->error_msg, "out of memory"); +fail_arg: + free(arg_state.out); + goto fail; + } + } + + /* Right paren for non-empty argument list has already been eaten. */ + if (macro->num_args == 0) { + if (sl_pp_token_buffer_skip_white(tokens, &input)) { + goto fail; + } + if (input.token != SL_PP_RPAREN) { + strcpy(context->error_msg, "expected `)'"); + goto fail; + } + } + + /* XXX: This is all wrong, we should be ungetting all tokens + * back to the main token buffer. + */ + { + struct sl_pp_token_buffer buffer; + + /* Seek to the end. + */ + for (j = 0; macro->body[j].token != SL_PP_EOF; j++) { + } + j++; + + /* Create a context-less token buffer since we are not going to underrun + * its internal buffer. + */ + if (sl_pp_token_buffer_init(&buffer, NULL)) { + strcpy(context->error_msg, "out of memory"); + goto fail; + } + + /* Unget the tokens in reverse order so later they will be fetched correctly. + */ + for (; j > 0; j--) { + sl_pp_token_buffer_unget(&buffer, ¯o->body[j - 1]); + } + + /* Expand. + */ + for (;;) { + struct sl_pp_token_info input; + + sl_pp_token_buffer_get(&buffer, &input); + switch (input.token) { + case SL_PP_NEWLINE: + if (sl_pp_process_out(state, &input)) { + strcpy(context->error_msg, "out of memory"); + sl_pp_token_buffer_destroy(&buffer); + goto fail; + } + break; + + case SL_PP_IDENTIFIER: + sl_pp_token_buffer_unget(&buffer, &input); + if (sl_pp_macro_expand(context, &buffer, actual_arg, state, behaviour)) { + sl_pp_token_buffer_destroy(&buffer); + goto fail; + } + break; + + case SL_PP_EOF: + sl_pp_token_buffer_destroy(&buffer); + sl_pp_macro_free(actual_arg); + return 0; + + default: + if (!mute) { + if (sl_pp_process_out(state, &input)) { + strcpy(context->error_msg, "out of memory"); + sl_pp_token_buffer_destroy(&buffer); + goto fail; + } + } + } + } + } + +fail: + sl_pp_macro_free(actual_arg); + return -1; +} diff --git a/src/glsl/pp/sl_pp_macro.h b/src/glsl/pp/sl_pp_macro.h new file mode 100644 index 0000000000..1d21068109 --- /dev/null +++ b/src/glsl/pp/sl_pp_macro.h @@ -0,0 +1,73 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_MACRO_H +#define SL_PP_MACRO_H + +#include "sl_pp_token.h" + + +struct sl_pp_context; +struct sl_pp_process_state; +struct sl_pp_token_buffer; + +struct sl_pp_macro_formal_arg { + int name; + struct sl_pp_macro_formal_arg *next; +}; + +struct sl_pp_macro { + int name; + int num_args; /* -1 means no args, 0 means `()' */ + struct sl_pp_macro_formal_arg *arg; + struct sl_pp_token_info *body; + struct sl_pp_macro *next; +}; + +struct sl_pp_macro * +sl_pp_macro_new(void); + +void +sl_pp_macro_free(struct sl_pp_macro *macro); + +void +sl_pp_macro_reset(struct sl_pp_macro *macro); + +enum sl_pp_macro_expand_behaviour { + sl_pp_macro_expand_normal, + sl_pp_macro_expand_mute, + sl_pp_macro_expand_unknown_to_0 +}; + +int +sl_pp_macro_expand(struct sl_pp_context *context, + struct sl_pp_token_buffer *tokens, + struct sl_pp_macro *local, + struct sl_pp_process_state *state, + enum sl_pp_macro_expand_behaviour behaviour); + +#endif /* SL_PP_MACRO_H */ diff --git a/src/glsl/pp/sl_pp_pragma.c b/src/glsl/pp/sl_pp_pragma.c new file mode 100644 index 0000000000..caf4c63f65 --- /dev/null +++ b/src/glsl/pp/sl_pp_pragma.c @@ -0,0 +1,109 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_context.h" +#include "sl_pp_process.h" + + +int +sl_pp_process_pragma(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last, + struct sl_pp_process_state *state) +{ + int pragma_name = -1; + struct sl_pp_token_info out; + int arg_name = -1; + + if (first < last && input[first].token == SL_PP_IDENTIFIER) { + pragma_name = input[first].data.identifier; + first++; + } + if (pragma_name == -1) { + return 0; + } + + if (pragma_name == context->dict.optimize) { + out.token = SL_PP_PRAGMA_OPTIMIZE; + } else if (pragma_name == context->dict.debug) { + out.token = SL_PP_PRAGMA_DEBUG; + } else { + return 0; + } + + while (first < last && input[first].token == SL_PP_WHITESPACE) { + first++; + } + + if (first < last && input[first].token == SL_PP_LPAREN) { + first++; + } else { + return 0; + } + + while (first < last && input[first].token == SL_PP_WHITESPACE) { + first++; + } + + if (first < last && input[first].token == SL_PP_IDENTIFIER) { + arg_name = input[first].data.identifier; + first++; + } + if (arg_name == -1) { + return 0; + } + + if (arg_name == context->dict.off) { + out.data.pragma = 0; + } else if (arg_name == context->dict.on) { + out.data.pragma = 1; + } else { + return 0; + } + + while (first < last && input[first].token == SL_PP_WHITESPACE) { + first++; + } + + if (first < last && input[first].token == SL_PP_RPAREN) { + first++; + } else { + return 0; + } + + /* Ignore the tokens that follow. */ + + if (sl_pp_process_out(state, &out)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + return 0; +} diff --git a/src/glsl/pp/sl_pp_process.c b/src/glsl/pp/sl_pp_process.c new file mode 100644 index 0000000000..f89986dd8e --- /dev/null +++ b/src/glsl/pp/sl_pp_process.c @@ -0,0 +1,327 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_context.h" +#include "sl_pp_process.h" +#include "sl_pp_public.h" + + +int +sl_pp_process_out(struct sl_pp_process_state *state, + const struct sl_pp_token_info *token) +{ + if (state->out_len >= state->out_max) { + unsigned int new_max = state->out_max; + + if (new_max < 0x100) { + new_max = 0x100; + } else if (new_max < 0x10000) { + new_max *= 2; + } else { + new_max += 0x10000; + } + + state->out = realloc(state->out, new_max * sizeof(struct sl_pp_token_info)); + if (!state->out) { + return -1; + } + state->out_max = new_max; + } + + state->out[state->out_len++] = *token; + return 0; +} + +int +sl_pp_process_get(struct sl_pp_context *context, + struct sl_pp_token_info *output) +{ + if (!context->process_state.out) { + if (context->line > 1) { + struct sl_pp_token_info ti; + + ti.token = SL_PP_LINE; + ti.data.line.lineno = context->line - 1; + ti.data.line.fileno = context->file; + if (sl_pp_process_out(&context->process_state, &ti)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + + ti.token = SL_PP_NEWLINE; + if (sl_pp_process_out(&context->process_state, &ti)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + } + } + + for (;;) { + struct sl_pp_token_info input; + int found_eof = 0; + + if (context->process_state.out_len) { + *output = context->process_state.out[0]; + + if (context->process_state.out_len > 1) { + unsigned int i; + + for (i = 1; i < context->process_state.out_len; i++) { + context->process_state.out[i - 1] = context->process_state.out[i]; + } + } + context->process_state.out_len--; + + return 0; + } + + if (sl_pp_token_buffer_skip_white(&context->tokens, &input)) { + return -1; + } + if (input.token == SL_PP_HASH) { + if (sl_pp_token_buffer_skip_white(&context->tokens, &input)) { + return -1; + } + switch (input.token) { + case SL_PP_IDENTIFIER: + { + int name; + int found_eol = 0; + struct sl_pp_token_info endof; + struct sl_pp_token_peek peek; + int result = 0; + + /* Directive name. */ + name = input.data.identifier; + + if (sl_pp_token_buffer_skip_white(&context->tokens, &input)) { + return -1; + } + sl_pp_token_buffer_unget(&context->tokens, &input); + + if (sl_pp_token_peek_init(&peek, &context->tokens)) { + return -1; + } + + while (!found_eol) { + if (sl_pp_token_peek_get(&peek, &input)) { + sl_pp_token_peek_destroy(&peek); + return -1; + } + switch (input.token) { + case SL_PP_NEWLINE: + /* Preserve newline just for the sake of line numbering. */ + endof = input; + found_eol = 1; + break; + + case SL_PP_EOF: + endof = input; + found_eof = 1; + found_eol = 1; + break; + + default: + break; + } + } + + if (name == context->dict._if) { + struct sl_pp_token_buffer buffer; + + result = sl_pp_token_peek_to_buffer(&peek, &buffer); + if (result == 0) { + result = sl_pp_process_if(context, &buffer); + sl_pp_token_buffer_destroy(&buffer); + } + } else if (name == context->dict.ifdef) { + result = sl_pp_process_ifdef(context, peek.tokens, 0, peek.size - 1); + } else if (name == context->dict.ifndef) { + result = sl_pp_process_ifndef(context, peek.tokens, 0, peek.size - 1); + } else if (name == context->dict.elif) { + struct sl_pp_token_buffer buffer; + + result = sl_pp_token_peek_to_buffer(&peek, &buffer); + if (result == 0) { + result = sl_pp_process_elif(context, &buffer); + sl_pp_token_buffer_destroy(&buffer); + } + } else if (name == context->dict._else) { + result = sl_pp_process_else(context, peek.tokens, 0, peek.size - 1); + } else if (name == context->dict.endif) { + result = sl_pp_process_endif(context, peek.tokens, 0, peek.size - 1); + } else if (context->if_value) { + if (name == context->dict.define) { + result = sl_pp_process_define(context, peek.tokens, 0, peek.size - 1); + } else if (name == context->dict.error) { + sl_pp_process_error(context, peek.tokens, 0, peek.size - 1); + result = -1; + } else if (name == context->dict.extension) { + result = sl_pp_process_extension(context, peek.tokens, 0, peek.size - 1, &context->process_state); + } else if (name == context->dict.line) { + struct sl_pp_token_buffer buffer; + + result = sl_pp_token_peek_to_buffer(&peek, &buffer); + if (result == 0) { + result = sl_pp_process_line(context, &buffer, &context->process_state); + sl_pp_token_buffer_destroy(&buffer); + } + } else if (name == context->dict.pragma) { + result = sl_pp_process_pragma(context, peek.tokens, 0, peek.size - 1, &context->process_state); + } else if (name == context->dict.undef) { + result = sl_pp_process_undef(context, peek.tokens, 0, peek.size - 1); + } else { + strcpy(context->error_msg, "unrecognised directive name"); + result = -1; + } + } + + sl_pp_token_peek_commit(&peek); + sl_pp_token_peek_destroy(&peek); + + if (result) { + return result; + } + + if (sl_pp_process_out(&context->process_state, &endof)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + context->line++; + } + break; + + case SL_PP_NEWLINE: + /* Empty directive. */ + if (sl_pp_process_out(&context->process_state, &input)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + context->line++; + break; + + case SL_PP_EOF: + /* Empty directive. */ + if (sl_pp_process_out(&context->process_state, &input)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + found_eof = 1; + break; + + default: + strcpy(context->error_msg, "expected a directive name"); + return -1; + } + } else { + int found_eol = 0; + + sl_pp_token_buffer_unget(&context->tokens, &input); + + while (!found_eol) { + if (sl_pp_token_buffer_get(&context->tokens, &input)) { + return -1; + } + + switch (input.token) { + case SL_PP_WHITESPACE: + /* Drop whitespace all together at this point. */ + break; + + case SL_PP_NEWLINE: + /* Preserve newline just for the sake of line numbering. */ + if (sl_pp_process_out(&context->process_state, &input)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + context->line++; + found_eol = 1; + break; + + case SL_PP_EOF: + if (sl_pp_process_out(&context->process_state, &input)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + found_eof = 1; + found_eol = 1; + break; + + case SL_PP_IDENTIFIER: + sl_pp_token_buffer_unget(&context->tokens, &input); + if (sl_pp_macro_expand(context, &context->tokens, NULL, &context->process_state, + context->if_value ? sl_pp_macro_expand_normal : sl_pp_macro_expand_mute)) { + return -1; + } + break; + + default: + if (context->if_value) { + if (sl_pp_process_out(&context->process_state, &input)) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + } + } + } + } + + if (found_eof) { + if (context->if_ptr != SL_PP_MAX_IF_NESTING) { + strcpy(context->error_msg, "expected `#endif' directive"); + return -1; + } + } + } +} + +int +sl_pp_process(struct sl_pp_context *context, + struct sl_pp_token_info **output) +{ + struct sl_pp_process_state state; + + memset(&state, 0, sizeof(state)); + for (;;) { + struct sl_pp_token_info input; + + if (sl_pp_process_get(context, &input)) { + free(state.out); + return -1; + } + if (sl_pp_process_out(&state, &input)) { + free(state.out); + return -1; + } + if (input.token == SL_PP_EOF) { + *output = state.out; + return 0; + } + } +} diff --git a/src/glsl/pp/sl_pp_process.h b/src/glsl/pp/sl_pp_process.h new file mode 100644 index 0000000000..fe6ff0d464 --- /dev/null +++ b/src/glsl/pp/sl_pp_process.h @@ -0,0 +1,116 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_PROCESS_H +#define SL_PP_PROCESS_H + +#include "sl_pp_macro.h" +#include "sl_pp_token.h" + + +struct sl_pp_context; + +struct sl_pp_process_state { + struct sl_pp_token_info *out; + unsigned int out_len; + unsigned int out_max; +}; + +int +sl_pp_process_define(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last); + +int +sl_pp_process_undef(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last); + +int +sl_pp_process_if(struct sl_pp_context *context, + struct sl_pp_token_buffer *input); + +int +sl_pp_process_ifdef(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last); + +int +sl_pp_process_ifndef(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last); + +int +sl_pp_process_elif(struct sl_pp_context *context, + struct sl_pp_token_buffer *buffer); + +int +sl_pp_process_else(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last); + +int +sl_pp_process_endif(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last); + +void +sl_pp_process_error(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last); + +int +sl_pp_process_pragma(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last, + struct sl_pp_process_state *state); + +int +sl_pp_process_extension(struct sl_pp_context *context, + const struct sl_pp_token_info *input, + unsigned int first, + unsigned int last, + struct sl_pp_process_state *state); + +int +sl_pp_process_line(struct sl_pp_context *context, + struct sl_pp_token_buffer *buffer, + struct sl_pp_process_state *state); + +int +sl_pp_process_out(struct sl_pp_process_state *state, + const struct sl_pp_token_info *token); + +#endif /* SL_PP_PROCESS_H */ diff --git a/src/glsl/pp/sl_pp_public.h b/src/glsl/pp/sl_pp_public.h new file mode 100644 index 0000000000..12528d6f8d --- /dev/null +++ b/src/glsl/pp/sl_pp_public.h @@ -0,0 +1,84 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_PUBLIC_H +#define SL_PP_PUBLIC_H + + +struct sl_pp_context; + + +#include "sl_pp_purify.h" +#include "sl_pp_token.h" + + +struct sl_pp_context * +sl_pp_context_create(const char *input, + const struct sl_pp_purify_options *options); + +void +sl_pp_context_destroy(struct sl_pp_context *context); + +const char * +sl_pp_context_error_message(const struct sl_pp_context *context); + +void +sl_pp_context_error_position(const struct sl_pp_context *context, + unsigned int *file, + unsigned int *line); + +int +sl_pp_context_add_extension(struct sl_pp_context *context, + const char *name, + const char *name_string); + +int +sl_pp_context_add_predefined(struct sl_pp_context *context, + const char *name, + const char *value); + +int +sl_pp_context_add_unique_str(struct sl_pp_context *context, + const char *str); + +const char * +sl_pp_context_cstr(const struct sl_pp_context *context, + int offset); + +int +sl_pp_version(struct sl_pp_context *context, + unsigned int *version); + +int +sl_pp_process_get(struct sl_pp_context *context, + struct sl_pp_token_info *output); + +int +sl_pp_process(struct sl_pp_context *context, + struct sl_pp_token_info **output); + +#endif /* SL_PP_PUBLIC_H */ diff --git a/src/glsl/pp/sl_pp_purify.c b/src/glsl/pp/sl_pp_purify.c new file mode 100644 index 0000000000..acc000cf3d --- /dev/null +++ b/src/glsl/pp/sl_pp_purify.c @@ -0,0 +1,302 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <stdarg.h> +#include <stdio.h> +#include "sl_pp_purify.h" + + +/* + * Preprocessor purifier performs the following tasks. + * - Convert all variants of newlines into a Unix newline. + * - Merge continued lines into a single long line. + * - Remove line comments and replace block comments with whitespace. + */ + + +static unsigned int +_purify_newline(const char *input, + char *out, + unsigned int *current_line) +{ + if (input[0] == '\n') { + *out = '\n'; + (*current_line)++; + if (input[1] == '\r') { + /* + * The GLSL spec is not explicit about whether this + * combination is a valid newline or not. + * Let's assume it is acceptable. + */ + return 2; + } + return 1; + } + if (input[0] == '\r') { + *out = '\n'; + (*current_line)++; + if (input[1] == '\n') { + return 2; + } + return 1; + } + *out = input[0]; + return 1; +} + + +static unsigned int +_purify_backslash(const char *input, + char *out, + unsigned int *current_line) +{ + unsigned int eaten = 0; + + for (;;) { + if (input[0] == '\\') { + char next; + unsigned int next_eaten; + unsigned int next_line = *current_line; + + eaten++; + input++; + + next_eaten = _purify_newline(input, &next, &next_line); + if (next == '\n') { + /* + * If this is really a line continuation sequence, eat + * it and do not exit the loop. + */ + eaten += next_eaten; + input += next_eaten; + *current_line = next_line; + } else { + /* + * It is an error to put anything between a backslash + * and a newline and still expect it to behave like a line + * continuation sequence. + * Even if it is an innocent whitespace. + */ + *out = '\\'; + break; + } + } else { + eaten += _purify_newline(input, out, current_line); + break; + } + } + return eaten; +} + + +static void +_report_error(char *buf, + unsigned int cbbuf, + const char *msg, + ...) +{ + va_list args; + + va_start(args, msg); + vsnprintf(buf, cbbuf, msg, args); + va_end(args); +} + + +void +sl_pp_purify_state_init(struct sl_pp_purify_state *state, + const char *input, + const struct sl_pp_purify_options *options) +{ + state->options = *options; + state->input = input; + state->current_line = 1; + state->inside_c_comment = 0; +} + + +static unsigned int +_purify_comment(struct sl_pp_purify_state *state, + char *output, + unsigned int *current_line, + char *errormsg, + unsigned int cberrormsg) +{ + for (;;) { + unsigned int eaten; + char next; + + eaten = _purify_backslash(state->input, &next, current_line); + state->input += eaten; + while (next == '*') { + eaten = _purify_backslash(state->input, &next, current_line); + state->input += eaten; + if (next == '/') { + *output = ' '; + state->inside_c_comment = 0; + return 1; + } + } + if (next == '\n') { + *output = '\n'; + state->inside_c_comment = 1; + return 1; + } + if (next == '\0') { + _report_error(errormsg, cberrormsg, "expected `*/' but end of translation unit found"); + return 0; + } + } +} + + +unsigned int +sl_pp_purify_getc(struct sl_pp_purify_state *state, + char *output, + unsigned int *current_line, + char *errormsg, + unsigned int cberrormsg) +{ + unsigned int eaten; + + if (state->inside_c_comment) { + return _purify_comment(state, output, current_line, errormsg, cberrormsg); + } + + eaten = _purify_backslash(state->input, output, current_line); + state->input += eaten; + if (*output == '/') { + char next; + unsigned int next_line = *current_line; + + eaten = _purify_backslash(state->input, &next, &next_line); + if (next == '/') { + state->input += eaten; + *current_line = next_line; + + /* Replace a line comment with either a newline or nil. */ + for (;;) { + eaten = _purify_backslash(state->input, &next, current_line); + state->input += eaten; + if (next == '\n' || next == '\0') { + *output = next; + return eaten; + } + } + } else if (next == '*') { + state->input += eaten; + *current_line = next_line; + + return _purify_comment(state, output, current_line, errormsg, cberrormsg); + } + } + return eaten; +} + + +struct out_buf { + char *out; + unsigned int len; + unsigned int capacity; + unsigned int current_line; + char *errormsg; + unsigned int cberrormsg; +}; + + +static int +_out_buf_putc(struct out_buf *obuf, + char c) +{ + if (obuf->len >= obuf->capacity) { + unsigned int new_max = obuf->capacity; + + if (new_max < 0x100) { + new_max = 0x100; + } else if (new_max < 0x10000) { + new_max *= 2; + } else { + new_max += 0x10000; + } + + obuf->out = realloc(obuf->out, new_max); + if (!obuf->out) { + _report_error(obuf->errormsg, obuf->cberrormsg, "out of memory"); + return -1; + } + obuf->capacity = new_max; + } + + obuf->out[obuf->len++] = c; + + return 0; +} + + +int +sl_pp_purify(const char *input, + const struct sl_pp_purify_options *options, + char **output, + char *errormsg, + unsigned int cberrormsg, + unsigned int *errorline) +{ + struct out_buf obuf; + struct sl_pp_purify_state state; + + obuf.out = NULL; + obuf.len = 0; + obuf.capacity = 0; + obuf.current_line = 1; + obuf.errormsg = errormsg; + obuf.cberrormsg = cberrormsg; + + sl_pp_purify_state_init(&state, input, options); + + for (;;) { + unsigned int eaten; + char c; + + eaten = sl_pp_purify_getc(&state, &c, &obuf.current_line, errormsg, cberrormsg); + if (!eaten) { + *errorline = obuf.current_line; + return -1; + } + if (_out_buf_putc(&obuf, c)) { + *errorline = obuf.current_line; + return -1; + } + + if (c == '\0') { + break; + } + } + + *output = obuf.out; + return 0; +} diff --git a/src/glsl/pp/sl_pp_purify.h b/src/glsl/pp/sl_pp_purify.h new file mode 100644 index 0000000000..c0f55cbfd8 --- /dev/null +++ b/src/glsl/pp/sl_pp_purify.h @@ -0,0 +1,63 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_PURIFY_H +#define SL_PP_PURIFY_H + +struct sl_pp_purify_options { + unsigned int preserve_columns:1; + unsigned int tab_width:4; +}; + +int +sl_pp_purify(const char *input, + const struct sl_pp_purify_options *options, + char **output, + char *errormsg, + unsigned int cberrormsg, + unsigned int *errorline); + +struct sl_pp_purify_state { + struct sl_pp_purify_options options; + const char *input; + unsigned int current_line; + unsigned int inside_c_comment:1; +}; + +void +sl_pp_purify_state_init(struct sl_pp_purify_state *state, + const char *input, + const struct sl_pp_purify_options *options); + +unsigned int +sl_pp_purify_getc(struct sl_pp_purify_state *state, + char *output, + unsigned int *current_line, + char *errormsg, + unsigned int cberrormsg); + +#endif /* SL_PP_PURIFY_H */ diff --git a/src/glsl/pp/sl_pp_token.c b/src/glsl/pp/sl_pp_token.c new file mode 100644 index 0000000000..a708978700 --- /dev/null +++ b/src/glsl/pp/sl_pp_token.c @@ -0,0 +1,854 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include "sl_pp_public.h" +#include "sl_pp_context.h" +#include "sl_pp_token.h" + + +#define PURE_ERROR 256 + +static int +_pure_getc(struct sl_pp_context *context) +{ + char c; + + if (context->getc_buf_size) { + return context->getc_buf[--context->getc_buf_size]; + } + + if (sl_pp_purify_getc(&context->pure, &c, &context->error_line, context->error_msg, sizeof(context->error_msg)) == 0) { + return PURE_ERROR; + } + return c; +} + + +static void +_pure_ungetc(struct sl_pp_context *context, + int c) +{ + assert(c != PURE_ERROR); + + if (context->getc_buf_size == context->getc_buf_capacity) { + context->getc_buf_capacity += 64; + context->getc_buf = realloc(context->getc_buf, context->getc_buf_capacity * sizeof(char)); + assert(context->getc_buf); + } + + context->getc_buf[context->getc_buf_size++] = (char)c; +} + + +struct lookahead_state { + char buf[256]; + unsigned int pos; + struct sl_pp_context *context; +}; + + +static void +_lookahead_init(struct lookahead_state *lookahead, + struct sl_pp_context *context) +{ + lookahead->pos = 0; + lookahead->context = context; +} + + +static unsigned int +_lookahead_tell(const struct lookahead_state *lookahead) +{ + return lookahead->pos; +} + + +static const void * +_lookahead_buf(const struct lookahead_state *lookahead) +{ + return lookahead->buf; +} + + +static void +_lookahead_revert(struct lookahead_state *lookahead, + unsigned int pos) +{ + assert(pos <= lookahead->pos); + + while (lookahead->pos > pos) { + _pure_ungetc(lookahead->context, lookahead->buf[--lookahead->pos]); + } +} + + +static int +_lookahead_getc(struct lookahead_state *lookahead) +{ + int c; + + assert(lookahead->pos < sizeof(lookahead->buf) / sizeof(lookahead->buf[0])); + + c = _pure_getc(lookahead->context); + if (c != PURE_ERROR) { + lookahead->buf[lookahead->pos++] = (char)c; + } + return c; +} + + +static int +_is_identifier_char(char c) +{ + return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; +} + + +static int +_tokenise_identifier(struct sl_pp_context *context, + struct sl_pp_token_info *out) +{ + int c; + char identifier[256]; /* XXX: Remove this artifical limit. */ + unsigned int i = 0; + + out->token = SL_PP_IDENTIFIER; + out->data.identifier = -1; + + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + identifier[i++] = (char)c; + for (;;) { + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + + if (_is_identifier_char((char)c)) { + if (i >= sizeof(identifier) / sizeof(char) - 1) { + strcpy(context->error_msg, "out of memory"); + _pure_ungetc(context, c); + while (i) { + _pure_ungetc(context, identifier[--i]); + } + return -1; + } + identifier[i++] = (char)c; + } else { + _pure_ungetc(context, c); + break; + } + } + identifier[i] = '\0'; + + out->data.identifier = sl_pp_context_add_unique_str(context, identifier); + if (out->data.identifier == -1) { + while (i) { + _pure_ungetc(context, identifier[--i]); + } + return -1; + } + + return 0; +} + + +/* + * Return the number of consecutive decimal digits in the input stream. + */ +static unsigned int +_parse_float_digits(struct lookahead_state *lookahead) +{ + unsigned int eaten; + + for (eaten = 0;; eaten++) { + unsigned int pos = _lookahead_tell(lookahead); + char c = _lookahead_getc(lookahead); + + if (c < '0' || c > '9') { + _lookahead_revert(lookahead, pos); + break; + } + } + return eaten; +} + + +/* + * Try to match one of the following patterns for the fractional part + * of a floating point number. + * + * digits . [digits] + * . digits + * + * Return 0 if the pattern could not be matched, otherwise the number + * of eaten characters from the input stream. + */ +static unsigned int +_parse_float_frac(struct lookahead_state *lookahead) +{ + unsigned int pos; + int c; + unsigned int eaten; + + pos = _lookahead_tell(lookahead); + c = _lookahead_getc(lookahead); + if (c == '.') { + eaten = _parse_float_digits(lookahead); + if (eaten) { + return eaten + 1; + } + _lookahead_revert(lookahead, pos); + return 0; + } + + _lookahead_revert(lookahead, pos); + eaten = _parse_float_digits(lookahead); + if (eaten) { + c = _lookahead_getc(lookahead); + if (c == '.') { + return eaten + 1 + _parse_float_digits(lookahead); + } + } + + _lookahead_revert(lookahead, pos); + return 0; +} + + +/* + * Try to match the following pattern for the exponential part + * of a floating point number. + * + * (e|E) [(+|-)] digits + * + * Return 0 if the pattern could not be matched, otherwise the number + * of eaten characters from the input stream. + */ +static unsigned int +_parse_float_exp(struct lookahead_state *lookahead) +{ + unsigned int pos, pos2; + int c; + unsigned int eaten, digits; + + pos = _lookahead_tell(lookahead); + c = _lookahead_getc(lookahead); + if (c != 'e' && c != 'E') { + _lookahead_revert(lookahead, pos); + return 0; + } + + pos2 = _lookahead_tell(lookahead); + c = _lookahead_getc(lookahead); + if (c == '-' || c == '+') { + eaten = 2; + } else { + _lookahead_revert(lookahead, pos2); + eaten = 1; + } + + digits = _parse_float_digits(lookahead); + if (!digits) { + _lookahead_revert(lookahead, pos); + return 0; + } + + return eaten + digits; +} + + +/* + * Try to match one of the following patterns for a floating point number. + * + * fract [exp] [(f|F)] + * digits exp [(f|F)] + * + * Return 0 if the pattern could not be matched, otherwise the number + * of eaten characters from the input stream. + */ +static unsigned int +_parse_float(struct lookahead_state *lookahead) +{ + unsigned int eaten; + + eaten = _parse_float_frac(lookahead); + if (eaten) { + unsigned int pos; + int c; + + eaten += _parse_float_exp(lookahead); + + pos = _lookahead_tell(lookahead); + c = _lookahead_getc(lookahead); + if (c == 'f' || c == 'F') { + eaten++; + } else { + _lookahead_revert(lookahead, pos); + } + + return eaten; + } + + eaten = _parse_float_digits(lookahead); + if (eaten) { + unsigned int exponent; + + exponent = _parse_float_exp(lookahead); + if (exponent) { + unsigned int pos; + int c; + + eaten += exponent; + + pos = _lookahead_tell(lookahead); + c = _lookahead_getc(lookahead); + if (c == 'f' || c == 'F') { + eaten++; + } else { + _lookahead_revert(lookahead, pos); + } + + return eaten; + } + } + + _lookahead_revert(lookahead, 0); + return 0; +} + + +static unsigned int +_parse_hex(struct lookahead_state *lookahead) +{ + int c; + unsigned int n; + + c = _lookahead_getc(lookahead); + if (c != '0') { + _lookahead_revert(lookahead, 0); + return 0; + } + + c = _lookahead_getc(lookahead); + if (c != 'x' && c != 'X') { + _lookahead_revert(lookahead, 0); + return 0; + } + + for (n = 2;;) { + unsigned int pos = _lookahead_tell(lookahead); + + c = _lookahead_getc(lookahead); + if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')) { + n++; + } else { + _lookahead_revert(lookahead, pos); + break; + } + } + + if (n > 2) { + return n; + } + + _lookahead_revert(lookahead, 0); + return 0; +} + + +static unsigned int +_parse_oct(struct lookahead_state *lookahead) +{ + int c; + unsigned int n; + + c = _lookahead_getc(lookahead); + if (c != '0') { + _lookahead_revert(lookahead, 0); + return 0; + } + + for (n = 1;;) { + unsigned int pos = _lookahead_tell(lookahead); + + c = _lookahead_getc(lookahead); + if ((c >= '0' && c <= '7')) { + n++; + } else { + _lookahead_revert(lookahead, pos); + break; + } + } + + return n; +} + + +static unsigned int +_parse_dec(struct lookahead_state *lookahead) +{ + unsigned int n = 0; + + for (;;) { + unsigned int pos = _lookahead_tell(lookahead); + int c = _lookahead_getc(lookahead); + + if ((c >= '0' && c <= '9')) { + n++; + } else { + _lookahead_revert(lookahead, pos); + break; + } + } + + return n; +} + + +static int +_tokenise_number(struct sl_pp_context *context, + struct sl_pp_token_info *out) +{ + struct lookahead_state lookahead; + unsigned int eaten; + unsigned int is_float = 0; + unsigned int pos; + int c; + char number[256]; /* XXX: Remove this artifical limit. */ + + _lookahead_init(&lookahead, context); + + eaten = _parse_float(&lookahead); + if (!eaten) { + eaten = _parse_hex(&lookahead); + if (!eaten) { + eaten = _parse_oct(&lookahead); + if (!eaten) { + eaten = _parse_dec(&lookahead); + } + } + } else { + is_float = 1; + } + + if (!eaten) { + strcpy(context->error_msg, "expected a number"); + return -1; + } + + pos = _lookahead_tell(&lookahead); + c = _lookahead_getc(&lookahead); + _lookahead_revert(&lookahead, pos); + + if (_is_identifier_char(c)) { + strcpy(context->error_msg, "expected a number"); + _lookahead_revert(&lookahead, 0); + return -1; + } + + if (eaten > sizeof(number) - 1) { + strcpy(context->error_msg, "out of memory"); + _lookahead_revert(&lookahead, 0); + return -1; + } + + assert(_lookahead_tell(&lookahead) == eaten); + + memcpy(number, _lookahead_buf(&lookahead), eaten); + number[eaten] = '\0'; + + if (is_float) { + out->token = SL_PP_FLOAT; + out->data._float = sl_pp_context_add_unique_str(context, number); + if (out->data._float == -1) { + _lookahead_revert(&lookahead, 0); + return -1; + } + } else { + out->token = SL_PP_UINT; + out->data._uint = sl_pp_context_add_unique_str(context, number); + if (out->data._uint == -1) { + _lookahead_revert(&lookahead, 0); + return -1; + } + } + + return 0; +} + + +int +sl_pp_token_get(struct sl_pp_context *context, + struct sl_pp_token_info *out) +{ + int c = _pure_getc(context); + + switch (c) { + case ' ': + case '\t': + out->token = SL_PP_WHITESPACE; + break; + + case '\n': + out->token = SL_PP_NEWLINE; + break; + + case '#': + out->token = SL_PP_HASH; + break; + + case ',': + out->token = SL_PP_COMMA; + break; + + case ';': + out->token = SL_PP_SEMICOLON; + break; + + case '{': + out->token = SL_PP_LBRACE; + break; + + case '}': + out->token = SL_PP_RBRACE; + break; + + case '(': + out->token = SL_PP_LPAREN; + break; + + case ')': + out->token = SL_PP_RPAREN; + break; + + case '[': + out->token = SL_PP_LBRACKET; + break; + + case ']': + out->token = SL_PP_RBRACKET; + break; + + case '.': + { + int c2 = _pure_getc(context); + + if (c2 == PURE_ERROR) { + return -1; + } + if (c2 >= '0' && c2 <= '9') { + _pure_ungetc(context, c2); + _pure_ungetc(context, c); + if (_tokenise_number(context, out)) { + return -1; + } + } else { + _pure_ungetc(context, c2); + out->token = SL_PP_DOT; + } + } + break; + + case '+': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '+') { + out->token = SL_PP_INCREMENT; + } else if (c == '=') { + out->token = SL_PP_ADDASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_PLUS; + } + break; + + case '-': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '-') { + out->token = SL_PP_DECREMENT; + } else if (c == '=') { + out->token = SL_PP_SUBASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_MINUS; + } + break; + + case '~': + out->token = SL_PP_BITNOT; + break; + + case '!': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '=') { + out->token = SL_PP_NOTEQUAL; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_NOT; + } + break; + + case '*': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '=') { + out->token = SL_PP_MULASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_STAR; + } + break; + + case '/': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '=') { + out->token = SL_PP_DIVASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_SLASH; + } + break; + + case '%': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '=') { + out->token = SL_PP_MODASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_MODULO; + } + break; + + case '<': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '<') { + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '=') { + out->token = SL_PP_LSHIFTASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_LSHIFT; + } + } else if (c == '=') { + out->token = SL_PP_LESSEQUAL; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_LESS; + } + break; + + case '>': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '>') { + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '=') { + out->token = SL_PP_RSHIFTASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_RSHIFT; + } + } else if (c == '=') { + out->token = SL_PP_GREATEREQUAL; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_GREATER; + } + break; + + case '=': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '=') { + out->token = SL_PP_EQUAL; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_ASSIGN; + } + break; + + case '&': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '&') { + out->token = SL_PP_AND; + } else if (c == '=') { + out->token = SL_PP_BITANDASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_BITAND; + } + break; + + case '^': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '^') { + out->token = SL_PP_XOR; + } else if (c == '=') { + out->token = SL_PP_BITXORASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_BITXOR; + } + break; + + case '|': + c = _pure_getc(context); + if (c == PURE_ERROR) { + return -1; + } + if (c == '|') { + out->token = SL_PP_OR; + } else if (c == '=') { + out->token = SL_PP_BITORASSIGN; + } else { + _pure_ungetc(context, c); + out->token = SL_PP_BITOR; + } + break; + + case '?': + out->token = SL_PP_QUESTION; + break; + + case ':': + out->token = SL_PP_COLON; + break; + + case '\0': + out->token = SL_PP_EOF; + break; + + case PURE_ERROR: + return -1; + + default: + if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_') { + _pure_ungetc(context, c); + if (_tokenise_identifier(context, out)) { + return -1; + } + } else if (c >= '0' && c <= '9') { + _pure_ungetc(context, c); + if (_tokenise_number(context, out)) { + return -1; + } + } else { + out->data.other = c; + out->token = SL_PP_OTHER; + } + } + + return 0; +} + + +int +sl_pp_tokenise(struct sl_pp_context *context, + struct sl_pp_token_info **output) +{ + struct sl_pp_token_info *out = NULL; + unsigned int out_len = 0; + unsigned int out_max = 0; + + for (;;) { + struct sl_pp_token_info info; + + if (sl_pp_token_buffer_get(&context->tokens, &info)) { + free(out); + return -1; + } + + if (out_len >= out_max) { + unsigned int new_max = out_max; + + if (new_max < 0x100) { + new_max = 0x100; + } else if (new_max < 0x10000) { + new_max *= 2; + } else { + new_max += 0x10000; + } + + out = realloc(out, new_max * sizeof(struct sl_pp_token_info)); + if (!out) { + strcpy(context->error_msg, "out of memory"); + return -1; + } + out_max = new_max; + } + + out[out_len++] = info; + + if (info.token == SL_PP_EOF) { + break; + } + } + + *output = out; + return 0; +} diff --git a/src/glsl/pp/sl_pp_token.h b/src/glsl/pp/sl_pp_token.h new file mode 100644 index 0000000000..a12b193401 --- /dev/null +++ b/src/glsl/pp/sl_pp_token.h @@ -0,0 +1,133 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_TOKEN_H +#define SL_PP_TOKEN_H + + +struct sl_pp_context; + +enum sl_pp_token { + SL_PP_WHITESPACE, + SL_PP_NEWLINE, + SL_PP_HASH, /* # */ + + SL_PP_COMMA, /* , */ + SL_PP_SEMICOLON, /* ; */ + SL_PP_LBRACE, /* { */ + SL_PP_RBRACE, /* } */ + SL_PP_LPAREN, /* ( */ + SL_PP_RPAREN, /* ) */ + SL_PP_LBRACKET, /* [ */ + SL_PP_RBRACKET, /* ] */ + SL_PP_DOT, /* . */ + SL_PP_INCREMENT, /* ++ */ + SL_PP_ADDASSIGN, /* += */ + SL_PP_PLUS, /* + */ + SL_PP_DECREMENT, /* -- */ + SL_PP_SUBASSIGN, /* -= */ + SL_PP_MINUS, /* - */ + SL_PP_BITNOT, /* ~ */ + SL_PP_NOTEQUAL, /* != */ + SL_PP_NOT, /* ! */ + SL_PP_MULASSIGN, /* *= */ + SL_PP_STAR, /* * */ + SL_PP_DIVASSIGN, /* /= */ + SL_PP_SLASH, /* / */ + SL_PP_MODASSIGN, /* %= */ + SL_PP_MODULO, /* % */ + SL_PP_LSHIFTASSIGN, /* <<= */ + SL_PP_LSHIFT, /* << */ + SL_PP_LESSEQUAL, /* <= */ + SL_PP_LESS, /* < */ + SL_PP_RSHIFTASSIGN, /* >>= */ + SL_PP_RSHIFT, /* >> */ + SL_PP_GREATEREQUAL, /* >= */ + SL_PP_GREATER, /* > */ + SL_PP_EQUAL, /* == */ + SL_PP_ASSIGN, /* = */ + SL_PP_AND, /* && */ + SL_PP_BITANDASSIGN, /* &= */ + SL_PP_BITAND, /* & */ + SL_PP_XOR, /* ^^ */ + SL_PP_BITXORASSIGN, /* ^= */ + SL_PP_BITXOR, /* ^ */ + SL_PP_OR, /* || */ + SL_PP_BITORASSIGN, /* |= */ + SL_PP_BITOR, /* | */ + SL_PP_QUESTION, /* ? */ + SL_PP_COLON, /* : */ + + SL_PP_IDENTIFIER, + + SL_PP_UINT, + SL_PP_FLOAT, + + SL_PP_OTHER, + + SL_PP_PRAGMA_OPTIMIZE, + SL_PP_PRAGMA_DEBUG, + + SL_PP_EXTENSION_REQUIRE, + SL_PP_EXTENSION_ENABLE, + SL_PP_EXTENSION_WARN, + SL_PP_EXTENSION_DISABLE, + + SL_PP_LINE, + + SL_PP_EOF +}; + +union sl_pp_token_data { + int identifier; + int _uint; + int _float; + char other; + int pragma; + int extension; + struct { + unsigned int lineno: 24; + unsigned int fileno: 8; + } line; +}; + +struct sl_pp_token_info { + enum sl_pp_token token; + union sl_pp_token_data data; +}; + +struct sl_pp_purify_options; + +int +sl_pp_token_get(struct sl_pp_context *context, + struct sl_pp_token_info *out); + +int +sl_pp_tokenise(struct sl_pp_context *context, + struct sl_pp_token_info **output); + +#endif /* SL_PP_TOKEN_H */ diff --git a/src/glsl/pp/sl_pp_token_util.c b/src/glsl/pp/sl_pp_token_util.c new file mode 100644 index 0000000000..c85263d9a1 --- /dev/null +++ b/src/glsl/pp/sl_pp_token_util.c @@ -0,0 +1,182 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <stdlib.h> +#include "sl_pp_token_util.h" + + +int +sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer, + struct sl_pp_context *context) +{ + buffer->context = context; + buffer->size = 0; + buffer->capacity = 64; + buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info)); + if (!buffer->tokens) { + return -1; + } + return 0; +} + +void +sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer) +{ + free(buffer->tokens); +} + +int +sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out) +{ + /* Pop from stack first if not empty. */ + if (buffer->size) { + *out = buffer->tokens[--buffer->size]; + return 0; + } + + assert(buffer->context); + return sl_pp_token_get(buffer->context, out); +} + +void +sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, + const struct sl_pp_token_info *in) +{ + /* Resize if needed. */ + if (buffer->size == buffer->capacity) { + buffer->capacity += 64; + buffer->tokens = realloc(buffer->tokens, + buffer->capacity * sizeof(struct sl_pp_token_info)); + assert(buffer->tokens); + } + + /* Push token on stack. */ + buffer->tokens[buffer->size++] = *in; +} + +int +sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out) +{ + if (sl_pp_token_buffer_get(buffer, out)) { + return -1; + } + + while (out->token == SL_PP_WHITESPACE) { + if (sl_pp_token_buffer_get(buffer, out)) { + return -1; + } + } + + return 0; +} + + + +int +sl_pp_token_peek_init(struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer) +{ + peek->buffer = buffer; + peek->size = 0; + peek->capacity = 64; + peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info)); + if (!peek->tokens) { + return -1; + } + return 0; +} + +void +sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek) +{ + /* Abort. */ + while (peek->size) { + sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]); + } + free(peek->tokens); +} + +int +sl_pp_token_peek_get(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out) +{ + /* Get token from buffer. */ + if (sl_pp_token_buffer_get(peek->buffer, out)) { + return -1; + } + + /* Save it. */ + if (peek->size == peek->capacity) { + peek->capacity += 64; + peek->tokens = realloc(peek->tokens, + peek->capacity * sizeof(struct sl_pp_token_info)); + assert(peek->tokens); + } + peek->tokens[peek->size++] = *out; + return 0; +} + +void +sl_pp_token_peek_commit(struct sl_pp_token_peek *peek) +{ + peek->size = 0; +} + +int +sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer) +{ + unsigned int i; + + if (sl_pp_token_buffer_init(buffer, NULL)) { + return -1; + } + for (i = peek->size; i > 0; i--) { + sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]); + } + return 0; +} + +int +sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out) +{ + if (sl_pp_token_peek_get(peek, out)) { + return -1; + } + + while (out->token == SL_PP_WHITESPACE) { + if (sl_pp_token_peek_get(peek, out)) { + return -1; + } + } + + return 0; +} diff --git a/src/glsl/pp/sl_pp_token_util.h b/src/glsl/pp/sl_pp_token_util.h new file mode 100644 index 0000000000..2a668ad0a8 --- /dev/null +++ b/src/glsl/pp/sl_pp_token_util.h @@ -0,0 +1,103 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SL_PP_TOKEN_UTIL_H +#define SL_PP_TOKEN_UTIL_H + +#include <assert.h> +#include <stdlib.h> +#include "sl_pp_token.h" + + +struct sl_pp_context; + +/* + * A token buffer allows one to get and unget a token + * from a preprocessor context. + */ +struct sl_pp_token_buffer { + struct sl_pp_context *context; + unsigned int size; + unsigned int capacity; + struct sl_pp_token_info *tokens; +}; + +int +sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer, + struct sl_pp_context *context); + +void +sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer); + +int +sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out); + +void +sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, + const struct sl_pp_token_info *in); + +int +sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out); + + +/* + * A token peek allows one to get a number of tokens from a buffer + * and then either commit the operation or abort it, + * effectively ungetting the peeked tokens. + */ +struct sl_pp_token_peek { + struct sl_pp_token_buffer *buffer; + unsigned int size; + unsigned int capacity; + struct sl_pp_token_info *tokens; +}; + +int +sl_pp_token_peek_init(struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer); + +void +sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek); + +int +sl_pp_token_peek_get(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out); + +void +sl_pp_token_peek_commit(struct sl_pp_token_peek *peek); + +int +sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer); + +int +sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out); + +#endif /* SL_PP_TOKEN_UTIL_H */ diff --git a/src/glsl/pp/sl_pp_version.c b/src/glsl/pp/sl_pp_version.c new file mode 100644 index 0000000000..3c995b7750 --- /dev/null +++ b/src/glsl/pp/sl_pp_version.c @@ -0,0 +1,161 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "sl_pp_public.h" +#include "sl_pp_context.h" + + +int +sl_pp_version(struct sl_pp_context *context, + unsigned int *version) +{ + struct sl_pp_token_peek peek; + unsigned int line = context->line; + + /* Default values if `#version' is not present. */ + *version = 110; + + if (sl_pp_token_peek_init(&peek, &context->tokens)) { + return -1; + } + + /* There can be multiple `#version' directives present. + * Accept the value of the last one. + */ + for (;;) { + struct sl_pp_token_info input; + int found_hash = 0; + int found_version = 0; + int found_number = 0; + int found_end = 0; + + /* Skip whitespace and newlines and seek for hash. */ + while (!found_hash) { + if (sl_pp_token_peek_get(&peek, &input)) { + sl_pp_token_peek_destroy(&peek); + return -1; + } + + switch (input.token) { + case SL_PP_NEWLINE: + line++; + break; + + case SL_PP_WHITESPACE: + break; + + case SL_PP_HASH: + found_hash = 1; + break; + + default: + sl_pp_token_peek_destroy(&peek); + return 0; + } + } + + /* Skip whitespace and seek for `version'. */ + while (!found_version) { + if (sl_pp_token_peek_get(&peek, &input)) { + sl_pp_token_peek_destroy(&peek); + return -1; + } + + switch (input.token) { + case SL_PP_WHITESPACE: + break; + + case SL_PP_IDENTIFIER: + if (input.data.identifier != context->dict.version) { + sl_pp_token_peek_destroy(&peek); + return 0; + } + found_version = 1; + break; + + default: + sl_pp_token_peek_destroy(&peek); + return 0; + } + } + + sl_pp_token_peek_commit(&peek); + + /* Skip whitespace and seek for version number. */ + while (!found_number) { + if (sl_pp_token_buffer_get(&context->tokens, &input)) { + sl_pp_token_peek_destroy(&peek); + return -1; + } + + switch (input.token) { + case SL_PP_WHITESPACE: + break; + + case SL_PP_UINT: + *version = atoi(sl_pp_context_cstr(context, input.data._uint)); + found_number = 1; + break; + + default: + strcpy(context->error_msg, "expected version number after `#version'"); + sl_pp_token_peek_destroy(&peek); + return -1; + } + } + + /* Skip whitespace and seek for either newline or eof. */ + while (!found_end) { + if (sl_pp_token_buffer_get(&context->tokens, &input)) { + sl_pp_token_peek_destroy(&peek); + return -1; + } + + switch (input.token) { + case SL_PP_WHITESPACE: + break; + + case SL_PP_NEWLINE: + line++; + /* pass thru */ + case SL_PP_EOF: + context->line = line; + found_end = 1; + break; + + default: + strcpy(context->error_msg, "expected end of line after version number"); + sl_pp_token_peek_destroy(&peek); + return -1; + } + } + } + + /* Should not get here. */ +} diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript index 938fec03df..5234e6d58a 100644 --- a/src/glut/glx/SConscript +++ b/src/glut/glx/SConscript @@ -2,11 +2,6 @@ Import('*') env = env.Clone() -if env['platform'] != 'windows': - Return() - -target = 'glut32' - env.Replace(CPPDEFINES = [ 'BUILD_GLUT32', 'GLUT_BUILDING_LIB', @@ -18,14 +13,6 @@ env.AppendUnique(CPPPATH = [ '#/include', ]) -env.PrependUnique(LIBS = [ - 'winmm', - 'gdi32', - 'user32', - 'opengl32', - 'glu32', -]) - sources = [ 'glut_bitmap.c', 'glut_bwidth.c', @@ -61,12 +48,6 @@ sources = [ 'glut_warp.c', 'glut_win.c', 'glut_winmisc.c', - - 'win32_glx.c', - 'win32_menu.c', - 'win32_util.c', - 'win32_winproc.c', - 'win32_x11.c', 'glut_8x13.c', 'glut_9x15.c', @@ -77,11 +58,52 @@ sources = [ 'glut_roman.c', 'glut_tr10.c', 'glut_tr24.c', - - 'glut.def', ] -env.SharedLibrary( +if env['platform'] == 'windows': + env.PrependUnique(LIBS = [ + 'winmm', + 'gdi32', + 'user32', + 'opengl32', + 'glu32', + ]) + target = 'glut32' + sources += [ + 'win32_glx.c', + 'win32_menu.c', + 'win32_util.c', + 'win32_winproc.c', + 'win32_x11.c', + 'glut.def', + ] +else: + env.PrependUnique(LIBS = [ + 'GLU', + 'GL', + 'X11', + 'Xext', + 'Xmu', + 'Xi', + ]) + target = 'glut' + sources += [ + 'glut_fcb.c', + 'glut_menu.c', + 'glut_menu2.c', + 'glut_glxext.c', + 'layerutil.c', + ] + + +glut = env.SharedLibrary( target = target, source = sources, ) + +env.InstallSharedLibrary(glut, version=(3, 7, 1)) + +if env['platform'] == 'windows': + glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX') + +Export('glut') diff --git a/src/glut/glx/capturexfont.c b/src/glut/glx/capturexfont.c index b99e793056..fd63fb7c49 100644 --- a/src/glut/glx/capturexfont.c +++ b/src/glut/glx/capturexfont.c @@ -321,6 +321,7 @@ captureXFont(Display * dpy, Font font, char *xfont, char *name) } } printf("};\n\n"); + printf("GLUTAPI const BitmapFontRec %s;\n", name); printf("const BitmapFontRec %s = {\n", name); printf("\"%s\",\n", xfont); printf("%d,\n", last - first + 1); diff --git a/src/glut/glx/glut_8x13.c b/src/glut/glx/glut_8x13.c index 843c63d35a..f4e18eb0a4 100644 --- a/src/glut/glx/glut_8x13.c +++ b/src/glut/glx/glut_8x13.c @@ -2064,6 +2064,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmap8By13; const BitmapFontRec glutBitmap8By13 = { "-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", 256, diff --git a/src/glut/glx/glut_9x15.c b/src/glut/glx/glut_9x15.c index 2d5c004e47..7dbec124d0 100644 --- a/src/glut/glx/glut_9x15.c +++ b/src/glut/glx/glut_9x15.c @@ -2066,6 +2066,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmap9By15; const BitmapFontRec glutBitmap9By15 = { "-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", 256, diff --git a/src/glut/glx/glut_hel10.c b/src/glut/glx/glut_hel10.c index 703cef38f2..3de1750ce6 100644 --- a/src/glut/glx/glut_hel10.c +++ b/src/glut/glx/glut_hel10.c @@ -1769,6 +1769,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica10; const BitmapFontRec glutBitmapHelvetica10 = { "-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", 224, diff --git a/src/glut/glx/glut_hel12.c b/src/glut/glx/glut_hel12.c index 68aed8a2bd..e6f1bbb5e2 100644 --- a/src/glut/glx/glut_hel12.c +++ b/src/glut/glx/glut_hel12.c @@ -1779,6 +1779,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica12; const BitmapFontRec glutBitmapHelvetica12 = { "-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", 224, diff --git a/src/glut/glx/glut_hel18.c b/src/glut/glx/glut_hel18.c index f0800843e8..3ddcefd642 100644 --- a/src/glut/glx/glut_hel18.c +++ b/src/glut/glx/glut_hel18.c @@ -1888,6 +1888,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica18; const BitmapFontRec glutBitmapHelvetica18 = { "-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", 224, diff --git a/src/glut/glx/glut_mroman.c b/src/glut/glx/glut_mroman.c index a29f043b4a..08f879a511 100644 --- a/src/glut/glx/glut_mroman.c +++ b/src/glut/glx/glut_mroman.c @@ -1,7 +1,9 @@ /* GENERATED FILE -- DO NOT MODIFY */ +#define glutStrokeMonoRoman XXX #include "glutstroke.h" +#undef glutStrokeMonoRoman /* char: 33 '!' */ @@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = { { 2, char127, 52.381, 104.762 }, }; -StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 }; +GLUTAPI const StrokeFontRec glutStrokeMonoRoman; +const StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 }; diff --git a/src/glut/glx/glut_roman.c b/src/glut/glx/glut_roman.c index af2b4ec956..95b9f8160f 100644 --- a/src/glut/glx/glut_roman.c +++ b/src/glut/glx/glut_roman.c @@ -1,7 +1,9 @@ /* GENERATED FILE -- DO NOT MODIFY */ +#define glutStrokeRoman XXX #include "glutstroke.h" +#undef glutStrokeRoman /* char: 33 '!' */ @@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = { { 2, char127, 33.3333, 66.6667 }, }; -StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; +GLUTAPI const StrokeFontRec glutStrokeRoman; +const StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; diff --git a/src/glut/glx/glut_tr10.c b/src/glut/glx/glut_tr10.c index 0fac8070ca..dbf5ebde5e 100644 --- a/src/glut/glx/glut_tr10.c +++ b/src/glut/glx/glut_tr10.c @@ -1768,6 +1768,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapTimesRoman10; const BitmapFontRec glutBitmapTimesRoman10 = { "-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", 224, diff --git a/src/glut/glx/glut_tr24.c b/src/glut/glx/glut_tr24.c index 22b0e51603..5db9d36e19 100644 --- a/src/glut/glx/glut_tr24.c +++ b/src/glut/glx/glut_tr24.c @@ -2051,6 +2051,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapTimesRoman24; const BitmapFontRec glutBitmapTimesRoman24 = { "-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", 224, diff --git a/src/glut/glx/glutstroke.h b/src/glut/glx/glutstroke.h index 74b60314aa..d6eac7aa51 100644 --- a/src/glut/glx/glutstroke.h +++ b/src/glut/glx/glutstroke.h @@ -7,6 +7,10 @@ and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ +#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building + the GLUT library itself. */ +#include <GL/glut.h> + #if defined(_MSC_VER) #pragma warning (disable:4244) /* disable bogus conversion warnings */ #pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */ diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c index 874b88bc49..e9a10b4ac7 100644 --- a/src/glx/mini/miniglx.c +++ b/src/glx/mini/miniglx.c @@ -2278,14 +2278,14 @@ __glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen, int fbconfigID, void *contextID, drm_context_t *hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -2310,9 +2310,9 @@ __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; - __DRIdrawablePrivate *pdp = pcp->driDrawablePriv; + __DRIscreen *psp = display->driScreen.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; + __DRIdrawable *pdp = pcp->driDrawablePriv; if (drawable == 0) { return GL_FALSE; } @@ -2357,7 +2357,7 @@ xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable, { Display *display = (Display *)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; + __DRIscreen *psp = display->driScreen.private; int ret; ret = drmCreateDrawable(psp->fd, hHWDrawable); diff --git a/src/glx/x11/Makefile b/src/glx/x11/Makefile index 86d84d4b9f..e681be834f 100644 --- a/src/glx/x11/Makefile +++ b/src/glx/x11/Makefile @@ -1,7 +1,7 @@ TOP = ../../.. include $(TOP)/configs/current -EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT -UIN_DRI_DRIVER \ +EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT \ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" SOURCES = \ @@ -39,13 +39,9 @@ SOURCES = \ dri2_glx.c \ dri2.c -include $(TOP)/src/mesa/sources.mak +GLAPI_LIB = $(TOP)/src/mesa/libglapi.a -MESA_GLAPI_ASM_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_ASM_SOURCES)) -MESA_GLAPI_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_SOURCES)) -MESA_GLAPI_OBJECTS = $(addprefix $(TOP)/src/mesa/, $(GLAPI_OBJECTS)) - -OBJECTS = $(SOURCES:.c=.o) $(MESA_GLAPI_OBJECTS) +OBJECTS = $(SOURCES:.c=.o) INCLUDES = -I. \ -I$(TOP)/include \ @@ -70,18 +66,19 @@ INCLUDES = -I. \ default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) # Make libGL -$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile +$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(GLAPI_LIB) Makefile $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major 1 -minor 2 $(MKLIB_OPTIONS) \ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \ - $(GL_LIB_DEPS) $(OBJECTS) + $(GL_LIB_DEPS) $(OBJECTS) $(GLAPI_LIB) +$(GLAPI_LIB): + @$(MAKE) -C $(TOP)/src/mesa libglapi.a -depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES) Makefile +depend: $(SOURCES) Makefile rm -f depend touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \ - $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES) + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) # Emacs tags diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c index dad04470a0..832935a3ba 100644 --- a/src/glx/x11/dri2.c +++ b/src/glx/x11/dri2.c @@ -34,12 +34,15 @@ #ifdef GLX_DIRECT_RENDERING #define NEED_REPLIES +#include <stdio.h> #include <X11/Xlibint.h> #include <X11/extensions/Xext.h> #include <X11/extensions/extutil.h> #include <X11/extensions/dri2proto.h> #include "xf86drm.h" #include "dri2.h" +#include "glxclient.h" +#include "GL/glxext.h" /* Allow the build to work with an older versions of dri2proto.h and * dri2tokens.h. @@ -55,6 +58,11 @@ static char dri2ExtensionName[] = DRI2_NAME; static XExtensionInfo *dri2Info; static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire); + static /* const */ XExtensionHooks dri2ExtensionHooks = { NULL, /* create_gc */ NULL, /* copy_gc */ @@ -63,8 +71,8 @@ static /* const */ XExtensionHooks dri2ExtensionHooks = { NULL, /* create_font */ NULL, /* free_font */ DRI2CloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ + DRI2WireToEvent, /* wire_to_event */ + DRI2EventToWire, /* event_to_wire */ NULL, /* error */ NULL, /* error_string */ }; @@ -73,7 +81,74 @@ static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, dri2Info, dri2ExtensionName, &dri2ExtensionHooks, - 0, NULL) + 1, NULL) + +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + XExtDisplayInfo *glx_info = __glXFindDisplay(dpy); + static int glx_event_base; + static Bool found_glx_info = False; + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + case DRI2_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire; + aevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *) wire); + aevent->type = + (glx_info->codes->first_event + GLX_BufferSwapComplete) & 0x75; + aevent->send_event = (awire->type & 0x80) != 0; + aevent->display = dpy; + aevent->drawable = awire->drawable; + switch (awire->event_type) { + case DRI2_EXCHANGE_COMPLETE: + aevent->event_type = GLX_EXCHANGE_COMPLETE_INTEL; + break; + case DRI2_BLIT_COMPLETE: + aevent->event_type = GLX_BLIT_COMPLETE_INTEL; + break; + case DRI2_FLIP_COMPLETE: + aevent->event_type = GLX_FLIP_COMPLETE_INTEL; + break; + default: + /* unknown swap completion type */ + return False; + } + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other DRI2 events. + */ +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch (event->type) { + default: + /* client doesn't support server event */ + break; + } + + return Success; +} Bool DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase) @@ -380,4 +455,177 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, SyncHandle(); } +static void +load_swap_req(xDRI2SwapBuffersReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +static CARD64 +vals_to_card64(CARD32 lo, CARD32 hi) +{ + return (CARD64)hi << 32 | lo; +} + +void DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, + CARD64 divisor, CARD64 remainder, CARD64 *count) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapBuffersReq *req; + xDRI2SwapBuffersReply rep; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapBuffers, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapBuffers; + req->drawable = drawable; + load_swap_req(req, target_msc, divisor, remainder); + + _XReply(dpy, (xReply *)&rep, 0, xFalse); + + *count = vals_to_card64(rep.swap_lo, rep.swap_hi); + + UnlockDisplay(dpy); + SyncHandle(); +} + +Bool DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, + CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2GetMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetMSC; + req->drawable = drawable; + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = vals_to_card64(rep.ust_lo, rep.ust_hi); + *msc = vals_to_card64(rep.msc_lo, rep.msc_hi); + *sbc = vals_to_card64(rep.sbc_lo, rep.sbc_hi); + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +static void +load_msc_req(xDRI2WaitMSCReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +Bool DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitMSC; + req->drawable = drawable; + load_msc_req(req, target_msc, divisor, remainder); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | (CARD64)rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | (CARD64)rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | (CARD64)rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +static void +load_sbc_req(xDRI2WaitSBCReq *req, CARD64 target) +{ + req->target_sbc_hi = target >> 32; + req->target_sbc_lo = target & 0xffffffff; +} + +Bool DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitSBCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitSBC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitSBC; + req->drawable = drawable; + load_sbc_req(req, target_sbc); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +void DRI2SwapInterval(Display *dpy, XID drawable, int interval) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapIntervalReq *req; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapInterval, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapInterval; + req->drawable = drawable; + req->interval = interval; + UnlockDisplay(dpy); + SyncHandle(); +} + #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h index a6fe66e136..114e9f8f96 100644 --- a/src/glx/x11/dri2.h +++ b/src/glx/x11/dri2.h @@ -85,4 +85,22 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, CARD32 dest, CARD32 src); +extern void +DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *count); + +extern Bool +DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc); + +extern void +DRI2SwapInterval(Display *dpy, XID drawable, int interval); + #endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index 89efe3ab29..7b0c52b50d 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -35,6 +35,7 @@ #include <X11/Xlib.h> #include <X11/extensions/Xfixes.h> #include <X11/extensions/Xdamage.h> +#include "glapi.h" #include "glxclient.h" #include "glcontextmodes.h" #include "xf86dri.h" @@ -46,6 +47,7 @@ #include "xf86drm.h" #include "dri2.h" #include "dri_common.h" +#include "../../mesa/drivers/dri/common/dri_util.h" #undef DRI2_MINOR #define DRI2_MINOR 1 @@ -64,6 +66,7 @@ struct __GLXDRIdisplayPrivateRec int driMajor; int driMinor; int driPatch; + int swapAvailable; }; struct __GLXDRIcontextPrivateRec @@ -81,6 +84,7 @@ struct __GLXDRIdrawablePrivateRec int width, height; int have_back; int have_fake_front; + int swap_interval; }; static void dri2WaitX(__GLXDRIdrawable * pdraw); @@ -197,9 +201,31 @@ dri2CreateDrawable(__GLXscreenConfigs * psc, return &pdraw->base; } +static int +dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc); +} + +static int +dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2WaitMSC(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, ust, msc, sbc); +} + +static int +dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc) +{ + return DRI2WaitSBC(pdraw->psc->dpy, pdraw->xDrawable, target_sbc, ust, msc, + sbc); +} + static void -dri2CopySubBuffer(__GLXDRIdrawable * pdraw, - int x, int y, int width, int height) +dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height) { __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; XRectangle xrect; @@ -232,15 +258,7 @@ dri2CopySubBuffer(__GLXDRIdrawable * pdraw, } static void -dri2SwapBuffers(__GLXDRIdrawable * pdraw) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - - dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); -} - -static void -dri2WaitX(__GLXDRIdrawable * pdraw) +dri2WaitX(__GLXDRIdrawable *pdraw) { __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; XRectangle xrect; @@ -342,6 +360,38 @@ process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers, } +static int64_t +dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy); + __GLXDRIdisplayPrivate *pdp = + (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; + int64_t ret; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush)(pdraw->driDrawable); +#endif + + /* Old servers can't handle swapbuffers */ + if (!pdp->swapAvailable) { + dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); + return 0; + } + + DRI2SwapBuffers(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, &ret); + +#if __DRI2_FLUSH_VERSION >= 2 + if (pdraw->psc->f) + (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); +#endif + + return ret; +} + static __DRIbuffer * dri2GetBuffers(__DRIdrawable * driDrawable, int *width, int *height, @@ -390,6 +440,23 @@ dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, return pdraw->buffers; } +static void +dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval); + priv->swap_interval = interval; +} + +static unsigned int +dri2GetSwapInterval(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + return priv->swap_interval; +} + static const __DRIdri2LoaderExtension dri2LoaderExtension = { {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, dri2GetBuffers, @@ -437,7 +504,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, psc->ext_list_first_time = GL_TRUE; if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), - &driverName, &deviceName)) + &driverName, &deviceName)) return NULL; psc->driver = driOpenDriver(driverName); @@ -454,9 +521,9 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; + psc->core = (__DRIcoreExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) - psc->dri2 = (__DRIdri2Extension *) extensions[i]; + psc->dri2 = (__DRIdri2Extension *) extensions[i]; } if (psc->core == NULL || psc->dri2 == NULL) { @@ -485,16 +552,17 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, */ psc->__driScreen = psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1) - ? loader_extensions_old - : loader_extensions), - &driver_configs, psc); + ? loader_extensions_old + : loader_extensions), + &driver_configs, psc); if (psc->__driScreen == NULL) { ErrorMessageF("failed to create dri screen\n"); return NULL; } - driBindExtensions(psc, 1); + driBindCommonExtensions(psc); + dri2BindExtensions(psc); psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); @@ -507,6 +575,19 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, psp->swapBuffers = dri2SwapBuffers; psp->waitGL = dri2WaitGL; psp->waitX = dri2WaitX; + if (pdp->driMinor >= 2) { + psp->getDrawableMSC = dri2DrawableGetMSC; + psp->waitForMSC = dri2WaitForMSC; + psp->waitForSBC = dri2WaitForSBC; + psp->setSwapInterval = dri2SetSwapInterval; + psp->getSwapInterval = dri2GetSwapInterval; + } else { + psp->getDrawableMSC = NULL; + psp->waitForMSC = NULL; + psp->waitForSBC = NULL; + psp->setSwapInterval = NULL; + psp->getSwapInterval = NULL; + } /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always * available.*/ @@ -518,7 +599,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, return psp; - handle_error: +handle_error: Xfree(driverName); Xfree(deviceName); @@ -559,6 +640,9 @@ dri2CreateDisplay(Display * dpy) } pdp->driPatch = 0; + pdp->swapAvailable = 0; + if (pdp->driMinor >= 2) + pdp->swapAvailable = 1; pdp->base.destroyDisplay = dri2DestroyDisplay; pdp->base.createScreen = dri2CreateScreen; diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c index 9c825ad74a..e4034161bb 100644 --- a/src/glx/x11/dri_common.c +++ b/src/glx/x11/dri_common.c @@ -336,8 +336,9 @@ driConvertConfigs(const __DRIcoreExtension * core, return head.next; } +/* Bind DRI1 specific extensions */ _X_HIDDEN void -driBindExtensions(__GLXscreenConfigs * psc, int dri2) +driBindExtensions(__GLXscreenConfigs *psc) { const __DRIextension **extensions; int i; @@ -345,35 +346,13 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2) extensions = psc->core->getExtensions(psc->__driScreen); for (i = 0; extensions[i]; i++) { -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->driCopySubBuffer = - (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); - } -#endif - #ifdef __DRI_SWAP_CONTROL /* No DRI2 support for swap_control at the moment, since SwapBuffers * is done by the X server */ - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) { - psc->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); - __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); - } -#endif - -#ifdef __DRI_ALLOCATE - if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { - psc->allocate = (__DRIallocateExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); - } -#endif - -#ifdef __DRI_FRAME_TRACKING - if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { - psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); } #endif @@ -390,23 +369,77 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2) * GLX_OML_sync_control if implemented. */ #endif -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); - } -#endif + /* Ignore unknown extensions */ + } +} +/* Bind DRI2 specific extensions */ +_X_HIDDEN void +dri2BindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { #ifdef __DRI_TEX_BUFFER - if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) && dri2) { - psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0)) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); } #endif + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + + /* FIXME: if DRI2 version supports it... */ + __glXEnableDirectExtension(psc, "INTEL_swap_event"); + #ifdef __DRI2_FLUSH - if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) { - psc->f = (__DRI2flushExtension *) extensions[i]; - /* internal driver extension, no GL extension exposed */ + if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) { + psc->f = (__DRI2flushExtension *) extensions[i]; + /* internal driver extension, no GL extension exposed */ + } +#endif + } +} + +/* Bind extensions common to DRI1 and DRI2 */ +_X_HIDDEN void +driBindCommonExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_COPY_SUB_BUFFER + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); + } +#endif + +#ifdef __DRI_ALLOCATE + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } +#endif + +#ifdef __DRI_FRAME_TRACKING + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } +#endif + +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); } #endif diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h index 61ac9c6416..bb178db787 100644 --- a/src/glx/x11/dri_common.h +++ b/src/glx/x11/dri_common.h @@ -56,6 +56,8 @@ extern void ErrorMessageF(const char *f, ...); extern void *driOpenDriver(const char *driverName); -extern void driBindExtensions(__GLXscreenConfigs * psc, int dri2); +extern void driBindExtensions(__GLXscreenConfigs * psc); +extern void dri2BindExtensions(__GLXscreenConfigs * psc); +extern void driBindCommonExtensions(__GLXscreenConfigs * psc); #endif /* _DRI_COMMON_H */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 88487b6c96..e658644eca 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -290,7 +290,7 @@ static const __DRIextension *loader_extensions[] = { * \param driDpy DRI display information. * \param createNewScreen Pointer to the client-side driver's * \c __driCreateNewScreen function. - * \returns A pointer to the \c __DRIscreenPrivate structure returned by + * \returns A pointer to the \c __DRIscreen structure returned by * the client-side driver on success, or \c NULL on failure. */ static void * @@ -607,10 +607,12 @@ driCreateDrawable(__GLXscreenConfigs * psc, return pdraw; } -static void -driSwapBuffers(__GLXDRIdrawable * pdraw) +static int64_t +driSwapBuffers(__GLXDRIdrawable * pdraw, int64_t unused1, int64_t unused2, + int64_t unused3) { (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); + return 0; } static void @@ -670,9 +672,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; + psc->core = (__DRIcoreExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) - psc->legacy = (__DRIlegacyExtension *) extensions[i]; + psc->legacy = (__DRIlegacyExtension *) extensions[i]; } if (psc->core == NULL || psc->legacy == NULL) { @@ -688,7 +690,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, return NULL; } - driBindExtensions(psc, 0); + driBindExtensions(psc); + driBindCommonExtensions(psc); + if (psc->driCopySubBuffer) psp->copySubBuffer = driCopySubBuffer; diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 1866b2cc87..6a51d748af 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -398,7 +398,8 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, goto handle_error; } - driBindExtensions(psc, 0); + driBindExtensions(psc); + driBindCommonExtensions(psc); psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index 00ee14fb05..e0b286b688 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -41,6 +41,7 @@ #define NEED_EVENTS #include <X11/Xproto.h> #include <X11/Xlibint.h> +#include <X11/extensions/extutil.h> #define GLX_GLXEXT_PROTOTYPES #include <GL/glx.h> #include <GL/glxext.h> @@ -121,26 +122,35 @@ struct __GLXDRIdisplayRec __GLXdisplayPrivate * priv); }; -struct __GLXDRIscreenRec -{ - - void (*destroyScreen) (__GLXscreenConfigs * psc); - - __GLXDRIcontext *(*createContext) (__GLXscreenConfigs * psc, - const __GLcontextModes * mode, - GLXContext gc, - GLXContext shareList, int renderType); - - __GLXDRIdrawable *(*createDrawable) (__GLXscreenConfigs * psc, - XID drawable, - GLXDrawable glxDrawable, - const __GLcontextModes * modes); - - void (*swapBuffers) (__GLXDRIdrawable * pdraw); - void (*copySubBuffer) (__GLXDRIdrawable * pdraw, - int x, int y, int width, int height); - void (*waitX) (__GLXDRIdrawable * pdraw); - void (*waitGL) (__GLXDRIdrawable * pdraw); +struct __GLXDRIscreenRec { + + void (*destroyScreen)(__GLXscreenConfigs *psc); + + __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, + const __GLcontextModes *mode, + GLXContext gc, + GLXContext shareList, int renderType); + + __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, + XID drawable, + GLXDrawable glxDrawable, + const __GLcontextModes *modes); + + int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder); + void (*copySubBuffer)(__GLXDRIdrawable *pdraw, + int x, int y, int width, int height); + void (*waitX)(__GLXDRIdrawable *pdraw); + void (*waitGL)(__GLXDRIdrawable *pdraw); + int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc); + int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder, int64_t *ust, + int64_t *msc, int64_t *sbc); + int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc); + void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval); + int (*getSwapInterval)(__GLXDRIdrawable *pdraw); }; struct __GLXDRIcontextRec @@ -784,6 +794,10 @@ extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, GLboolean __driGetMscRateOML(__DRIdrawable * draw, int32_t * numerator, int32_t * denominator, void *private); + +/* So that dri2.c:DRI2WireToEvent() can access + * glx_info->codes->first_event */ +XExtDisplayInfo *__glXFindDisplay (Display *dpy); #endif #endif /* !__GLX_client_h__ */ diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index d1c68dd02e..c3be974ea9 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -982,7 +982,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable) if (pdraw != NULL) { glFlush(); - (*pdraw->psc->driScreen->swapBuffers) (pdraw); + (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0); return; } #endif @@ -1884,6 +1884,7 @@ __glXSwapIntervalSGI(int interval) { xGLXVendorPrivateReq *req; GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; Display *dpy; CARD32 *interval_ptr; CARD8 opcode; @@ -1898,20 +1899,30 @@ __glXSwapIntervalSGI(int interval) #ifdef __DRI_SWAP_CONTROL if (gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, - NULL); + gc->currentDrawable, + NULL); if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); - return 0; + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); + return 0; } - else { - return GLX_BAD_CONTEXT; + else if (pdraw == NULL) { + return GLX_BAD_CONTEXT; } } #endif + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + + if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, + NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + dpy = gc->currentDpy; opcode = __glXSetupForCommand(dpy); if (!opcode) { @@ -1943,13 +1954,13 @@ __glXSwapIntervalSGI(int interval) static int __glXSwapIntervalMESA(unsigned int interval) { -#ifdef __DRI_SWAP_CONTROL GLXContext gc = __glXGetCurrentContext(); if (interval < 0) { return GLX_BAD_VALUE; } +#ifdef __DRI_SWAP_CONTROL if (gc != NULL && gc->driContext) { __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); @@ -1963,10 +1974,20 @@ __glXSwapIntervalMESA(unsigned int interval) } } } -#else - (void) interval; #endif + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + } + return GLX_BAD_CONTEXT; } @@ -1990,6 +2011,16 @@ __glXGetSwapIntervalMESA(void) } } #endif + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->getSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + return psc->driScreen->getSwapInterval(pdraw); + } + } return 0; } @@ -2102,64 +2133,73 @@ __glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable, static int __glXGetVideoSyncSGI(unsigned int *count) { + int64_t ust, msc, sbc; + int ret; + GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry, * FIXME: there should be a GLX encoding for this call. I can find no * FIXME: documentation for the GLX encoding. */ #ifdef __DRI_MEDIA_STREAM_COUNTER - GLXContext gc = __glXGetCurrentContext(); - - - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - if (psc->msc && psc->driScreen) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int64_t temp; - int ret; + if ( psc->msc && psc->driScreen ) { + ret = (*psc->msc->getDrawableMSC)(psc->__driScreen, + pdraw->driDrawable, &msc); + *count = (unsigned) msc; - ret = (*psc->msc->getDrawableMSC) (psc->__driScreen, - pdraw->driDrawable, &temp); - *count = (unsigned) temp; - - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } -#else - (void) count; #endif + if (psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + return GLX_BAD_CONTEXT; } static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { -#ifdef __DRI_MEDIA_STREAM_COUNTER GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + int64_t ust, msc, sbc; + int ret; if (divisor <= 0 || remainder < 0) return GLX_BAD_VALUE; - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - if (psc->msc != NULL && psc->driScreen) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int ret; - int64_t msc; - int64_t sbc; - - ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, 0, - divisor, remainder, &msc, &sbc); - *count = (unsigned) msc; - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (psc->msc != NULL && psc->driScreen ) { + ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0, + divisor, remainder, &msc, &sbc); + *count = (unsigned) msc; + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } -#else - (void) count; #endif + if (psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc, + &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + return GLX_BAD_CONTEXT; } @@ -2312,27 +2352,29 @@ static Bool __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc) { -#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + int i, ret; + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; - if (priv != NULL) { - int i; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i); - __GLXscreenConfigs *const psc = &priv->screenConfigs[i]; + if (!priv) + return False; - assert((pdraw == NULL) || (i != -1)); - return ((pdraw && psc->sbc && psc->msc) - && ((*psc->msc->getMSC) (psc->driScreen, msc) == 0) - && ((*psc->sbc->getSBC) (pdraw->driDrawable, sbc) == 0) - && (__glXGetUST(ust) == 0)); - } -#else - (void) dpy; - (void) drawable; - (void) ust; - (void) msc; - (void) sbc; + pdraw = GetGLXDRIDrawable(dpy, drawable, &i); + psc = &priv->screenConfigs[i]; + +#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) + if (pdraw && psc->sbc && psc->sbc) + return ( (pdraw && psc->sbc && psc->msc) + && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) + && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) + && (__glXGetUST(ust) == 0) ); #endif + if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc); + return ret; + } + return False; } @@ -2440,11 +2482,14 @@ static int64_t __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder) { -#ifdef __DRI_SWAP_BUFFER_COUNTER + GLXContext gc = __glXGetCurrentContext(); int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + if (!pdraw || !gc->driContext) /* no GLX for this */ + return -1; + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but it also says "It [glXSwapBuffersMscOML] will return a value * of -1 if the function failed because of errors detected in the input @@ -2455,18 +2500,19 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, if (divisor > 0 && remainder >= divisor) return -1; - if (pdraw != NULL && psc->counters != NULL) - return (*psc->sbc->swapBuffersMSC) (pdraw->driDrawable, target_msc, - divisor, remainder); +#ifdef __DRI_SWAP_BUFFER_COUNTER + if (psc->counters != NULL) + return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, + divisor, remainder); +#endif -#else - (void) dpy; - (void) drawable; - (void) target_msc; - (void) divisor; - (void) remainder; +#ifdef GLX_DIRECT_RENDERING + if (psc->driScreen && psc->driScreen->swapBuffers) + return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor, + remainder); #endif - return 0; + + return -1; } @@ -2476,12 +2522,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc) { -#ifdef __DRI_MEDIA_STREAM_COUNTER - int screen = 0; + int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); int ret; + fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor, + remainder); + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but the return type in the spec is Bool. */ @@ -2490,7 +2538,9 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, if (divisor > 0 && remainder >= divisor) return False; +#ifdef __DRI_MEDIA_STREAM_COUNTER if (pdraw != NULL && psc->msc != NULL) { + fprintf(stderr, "dri1 msc\n"); ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc, divisor, remainder, msc, sbc); @@ -2499,16 +2549,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, */ return ((ret == 0) && (__glXGetUST(ust) == 0)); } -#else - (void) dpy; - (void) drawable; - (void) target_msc; - (void) divisor; - (void) remainder; - (void) ust; - (void) msc; - (void) sbc; #endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder, + ust, msc, sbc); + return ret; + } + + fprintf(stderr, "no drawable??\n"); return False; } @@ -2518,7 +2566,6 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc) { -#ifdef __DRI_SWAP_BUFFER_COUNTER int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); @@ -2529,7 +2576,7 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, */ if (target_sbc < 0) return False; - +#ifdef __DRI_SWAP_BUFFER_COUNTER if (pdraw != NULL && psc->sbc != NULL) { ret = (*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc); @@ -2539,14 +2586,11 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, */ return ((ret == 0) && (__glXGetUST(ust) == 0)); } -#else - (void) dpy; - (void) drawable; - (void) target_sbc; - (void) ust; - (void) msc; - (void) sbc; #endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc); + return ret; + } return False; } diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index 5633a3e4a2..09bb850319 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -101,6 +101,10 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes) static XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, __GLX_NUMBER_ERRORS, error_list) +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire); static /* const */ XExtensionHooks __glXExtensionHooks = { NULL, /* create_gc */ @@ -110,17 +114,99 @@ static /* const */ XExtensionHooks __glXExtensionHooks = { NULL, /* create_font */ NULL, /* free_font */ __glXCloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ + __glXWireToEvent, /* wire_to_event */ + __glXEventToWire, /* event_to_wire */ NULL, /* error */ __glXErrorString, /* error_string */ }; -static XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, __glXExtensionName, &__glXExtensionHooks, __GLX_NUMBER_EVENTS, NULL) +/* + * GLX events are a bit funky. We don't stuff the X event code into + * our user exposed (via XNextEvent) structure. Instead we use the GLX + * private event code namespace (and hope it doesn't conflict). Clients + * have to know that bit 15 in the event type field means they're getting + * a GLX event, and then handle the various sub-event types there, rather + * than simply checking the event code and handling it directly. + */ + +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + case GLX_PbufferClobber: + { + GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event; + xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire; + aevent->event_type = awire->type; + aevent->serial = awire->sequenceNumber; + aevent->event_type = awire->event_type; + aevent->draw_type = awire->draw_type; + aevent->drawable = awire->drawable; + aevent->buffer_mask = awire->buffer_mask; + aevent->aux_buffer = awire->aux_buffer; + aevent->x = awire->x; + aevent->y = awire->y; + aevent->width = awire->width; + aevent->height = awire->height; + aevent->count = awire->count; + return True; + } + case GLX_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xGLXBufferSwapComplete *awire = (xGLXBufferSwapComplete *)wire; + aevent->event_type = awire->event_type; + aevent->drawable = awire->drawable; + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other GLX events. + */ +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch (event->type) { + case GLX_DAMAGED: + break; + case GLX_SAVED: + break; + case GLX_EXCHANGE_COMPLETE_INTEL: + break; + case GLX_BLIT_COMPLETE_INTEL: + break; + case GLX_FLIP_COMPLETE_INTEL: + break; + default: + /* client doesn't support server event */ + break; + } + + return Success; +} + /************************************************************************/ /* ** Free the per screen configs data as well as the array of diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index 6852128e2a..25a5c49293 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -104,6 +104,7 @@ static const struct extension_info known_glx_extensions[] = { { GLX(SGIX_swap_group), VER(0,0), N, N, N, N }, { GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N }, { GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N }, + { GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N }, { NULL } }; diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h index 652c5db1c8..f556b1239c 100644 --- a/src/glx/x11/glxextensions.h +++ b/src/glx/x11/glxextensions.h @@ -65,7 +65,8 @@ enum SGIX_swap_barrier_bit, SGIX_swap_group_bit, SGIX_visual_select_group_bit, - EXT_texture_from_pixmap_bit + EXT_texture_from_pixmap_bit, + INTEL_swap_event_bit, }; enum diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index ea90ce4463..48bae1478f 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -30,7 +30,8 @@ #include "indirect.h" #include "glxclient.h" #include "indirect_size.h" -#include "dispatch.h" +#include "glapitable.h" +#include "glapidispatch.h" #include "glapi.h" #include "glthread.h" #include <GL/glxproto.h> @@ -47,7 +48,7 @@ # else # define FASTCALL # endif -# if defined(__GNUC__) +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define NOINLINE __attribute__((noinline)) # else # define NOINLINE diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 19a8c0d134..9e73b33818 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -37,7 +37,7 @@ * \author Ian Romanick <idr@us.ibm.com> */ -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) +# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) # define HIDDEN __attribute__((visibility("hidden"))) # else # define HIDDEN @@ -47,7 +47,7 @@ # else # define FASTCALL # endif -# if defined(__GNUC__) +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define NOINLINE __attribute__((noinline)) # else # define NOINLINE diff --git a/src/glx/x11/indirect_size.c b/src/glx/x11/indirect_size.c index cdaf02ffe6..6356ddd49b 100644 --- a/src/glx/x11/indirect_size.c +++ b/src/glx/x11/indirect_size.c @@ -29,7 +29,7 @@ #include <GL/gl.h> #include "indirect_size.h" -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) +# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PURE __attribute__((pure)) # else # define PURE @@ -41,7 +41,7 @@ # define FASTCALL # endif -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) +# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) # define INTERNAL __attribute__((visibility("internal"))) # else # define INTERNAL @@ -73,6 +73,7 @@ __glCallLists_size(GLenum e) case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_2_BYTES: + case GL_HALF_FLOAT: return 2; case GL_3_BYTES: return 3; diff --git a/src/glx/x11/indirect_size.h b/src/glx/x11/indirect_size.h index 9ba0bd6907..af0919f964 100644 --- a/src/glx/x11/indirect_size.h +++ b/src/glx/x11/indirect_size.h @@ -36,7 +36,7 @@ * \author Ian Romanick <idr@us.ibm.com> */ -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) +# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PURE __attribute__((pure)) # else # define PURE @@ -48,7 +48,7 @@ # define FASTCALL # endif -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) +# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) # define INTERNAL __attribute__((visibility("internal"))) # else # define INTERNAL diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c index d128ba2053..9ecf589fff 100644 --- a/src/glx/x11/single2.c +++ b/src/glx/x11/single2.c @@ -35,7 +35,8 @@ #include "glxextensions.h" #include "indirect.h" #include "indirect_vertex_array.h" -#include "dispatch.h" +#include "glapitable.h" +#include "glapidispatch.h" #include "glapi.h" #ifdef USE_XCB #include <xcb/xcb.h> diff --git a/src/glx/x11/singlepix.c b/src/glx/x11/singlepix.c index fa12ac3bbc..f5ebf4dfdb 100644 --- a/src/glx/x11/singlepix.c +++ b/src/glx/x11/singlepix.c @@ -30,7 +30,8 @@ #include "packsingle.h" #include "indirect.h" -#include "dispatch.h" +#include "glapitable.h" +#include "glapidispatch.h" #include "glapi.h" #include "glthread.h" #include "glapioffsets.h" diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 96b4ff8eac..f845d93fbd 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -18,11 +18,10 @@ include sources.mak - -# Default: build dependencies, then asm_subdirs, then convenience -# libs (.a) and finally the device drivers: -default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \ - driver_subdirs +# Default: build dependencies, then asm_subdirs, GLSL built-in lib, +# then convenience libs (.a) and finally the device drivers: +default: depend asm_subdirs glsl_builtin libmesa.a libmesagallium.a \ + libglapi.a driver_subdirs @@ -30,12 +29,12 @@ default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \ # Helper libraries used by many drivers: # Make archive of core mesa object files -libmesa.a: $(MESA_OBJECTS) - @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) +libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS) + @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS) # Make archive of subset of core mesa object files for gallium -libmesagallium.a: $(MESA_GALLIUM_OBJECTS) - @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) +libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) + @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS) # Make archive of gl* API dispatcher functions only libglapi.a: $(GLAPI_OBJECTS) @@ -60,6 +59,12 @@ asm_subdirs: ###################################################################### +# GLSL built-in library +glsl_builtin: + (cd shader/slang/library && $(MAKE)) || exit 1 ; + + +###################################################################### # Dependency generation depend: $(ALL_SOURCES) @@ -152,6 +157,7 @@ clean: -rm -f depend depend.bak libmesa.a libglapi.a -rm -f drivers/*/*.o -rm -f *.pc + -rm -f shader/slang/library/*_gc.h -@cd drivers/dri && $(MAKE) clean -@cd drivers/x11 && $(MAKE) clean -@cd drivers/osmesa && $(MAKE) clean diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw index 097c390a83..e894c6277d 100644 --- a/src/mesa/Makefile.mgw +++ b/src/mesa/Makefile.mgw @@ -218,7 +218,6 @@ clean: -$(call UNLINK,vbo/*.o) -$(call UNLINK,shader/*.o) -$(call UNLINK,shader/slang/*.o) - -$(call UNLINK,shader/grammar/*.o) -$(call UNLINK,sparc/*.o) -$(call UNLINK,ppc/*.o) -$(call UNLINK,swrast/*.o) diff --git a/src/mesa/SConscript b/src/mesa/SConscript index ca4a9afce5..ea5bad2825 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -38,6 +38,7 @@ if env['platform'] != 'winddk': 'main/clear.c', 'main/clip.c', 'main/colortab.c', + 'main/condrender.c', 'main/context.c', 'main/convolve.c', 'main/cpuinfo.c', @@ -103,6 +104,7 @@ if env['platform'] != 'winddk': 'main/texstate.c', 'main/texstore.c', 'main/varray.c', + 'main/version.c', 'main/viewport.c', 'main/vtxfmt.c', ] @@ -161,6 +163,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_blit.c', 'state_tracker/st_cb_bufferobjects.c', 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', @@ -189,7 +192,6 @@ if env['platform'] != 'winddk': 'shader/arbprogparse.c', 'shader/arbprogram.c', 'shader/atifragshader.c', - 'shader/grammar/grammar_mesa.c', 'shader/hash_table.c', 'shader/lex.yy.c', 'shader/nvfragparse.c', @@ -227,7 +229,6 @@ if env['platform'] != 'winddk': 'shader/slang/slang_link.c', 'shader/slang/slang_log.c', 'shader/slang/slang_mem.c', - 'shader/slang/slang_preprocess.c', 'shader/slang/slang_print.c', 'shader/slang/slang_simplify.c', 'shader/slang/slang_storage.c', @@ -250,6 +251,7 @@ if env['platform'] != 'winddk': 'main/dispatch.c', 'glapi/glapi.c', 'glapi/glapi_getproc.c', + 'glapi/glapi_nop.c', 'glapi/glthread.c', ] @@ -338,7 +340,9 @@ if env['platform'] != 'winddk': # Add the dir containing the generated header (somewhere inside the # build dir) to the include path env.Append(CPPPATH = [matypes[0].dir]) - + + SConscript('shader/slang/library/SConscript') + # # Libraries # diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 4ca0e7bcc3..5c5e17820d 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -124,7 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->UnmapTexture = NULL; driver->TextureMemCpy = _mesa_memcpy; driver->IsTextureResident = NULL; - driver->ActiveTexture = NULL; driver->UpdateTexturePalette = NULL; /* imaging */ @@ -265,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx) ctx->Color.BlendDstRGB, ctx->Color.BlendSrcA, ctx->Color.BlendDstA); - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 28abcc4673..e500359bb7 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -107,11 +107,11 @@ struct save_state GLboolean AlphaEnabled; /** META_BLEND */ - GLboolean BlendEnabled; + GLbitfield BlendEnabled; GLboolean ColorLogicOpEnabled; /** META_COLOR_MASK */ - GLubyte ColorMask[4]; + GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /** META_DEPTH_TEST */ struct gl_depthbuffer_attrib Depth; @@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_BLEND) { save->BlendEnabled = ctx->Color.BlendEnabled; - if (ctx->Color.BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + if (ctx->Color.BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + } + } save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; if (ctx->Color.ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); } if (state & META_COLOR_MASK) { - COPY_4V(save->ColorMask, ctx->Color.ColorMask); - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + memcpy(save->ColorMask, ctx->Color.ColorMask, + sizeof(ctx->Color.ColorMask)); + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } @@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx) } if (state & META_BLEND) { - if (ctx->Color.BlendEnabled != save->BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled); + if (ctx->Color.BlendEnabled != save->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1)); + } + } if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); } if (state & META_COLOR_MASK) { - if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask)) - _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1], - save->ColorMask[2], save->ColorMask[3]); + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { + if (i == 0) { + _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], + save->ColorMask[i][2], save->ColorMask[i][3]); + } + else { + _mesa_ColorMaskIndexed(i, + save->ColorMask[i][0], + save->ColorMask[i][1], + save->ColorMask[i][2], + save->ColorMask[i][3]); + } + } + } } if (state & META_DEPTH_TEST) { diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 93593403c1..62a3269d17 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask ) #define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \ BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT ) if (mask & BUFFER_BIT_MASK && - ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) + ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3]) { DFBRegion clip; GLubyte a, r, g, b; diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 547f18a009..3649c29666 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) * * \internal * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful + * __DRIdrawableRec::refcount which must be non-zero for a successful * return. * * While casting the opaque private pointers associated with the parameters @@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = NULL; + __DRIscreen *psp = NULL; /* Bind the drawable to the context */ @@ -220,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp, * * \param pdp pointer to the private drawable information to update. * - * This function basically updates the __DRIdrawablePrivate struct's + * This function basically updates the __DRIdrawable struct's * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which * compares the __DRIdrwablePrivate pStamp and lastStamp values. If @@ -228,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp, * info. */ void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp = pdp->driScreenPriv; - __DRIcontextPrivate *pcp = pdp->driContextPriv; + __DRIscreen *psp = pdp->driScreenPriv; + __DRIcontext *pcp = pdp->driContextPriv; if (!pcp || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { @@ -309,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp, * \param drawablePrivate opaque pointer to the per-drawable private info. * * \internal - * This function calls __DRIdrawablePrivate::swapBuffers. + * This function calls __DRIdrawable::swapBuffers. * * Is called directly from glXSwapBuffers(). */ @@ -454,6 +454,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, pdp->driScreenPriv = psp; pdp->driContextPriv = &psp->dummyContextPriv; + pdp->validBuffers = GL_FALSE; if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { @@ -497,7 +498,7 @@ static void dri_get_drawable(__DRIdrawable *pdp) static void dri_put_drawable(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (pdp) { pdp->refcount--; @@ -560,7 +561,7 @@ driDestroyContext(__DRIcontext *pcp) * success, or \c NULL on failure. * * \internal - * This function allocates and fills a __DRIcontextPrivateRec structure. It + * This function allocates and fills a __DRIcontextRec structure. It * performs some device independent initialization and passes all the * relevent information to __DriverAPIRec::CreateContext to create the * context. @@ -841,7 +842,7 @@ const __DRIlegacyExtension driLegacyExtension = { driCreateNewContext, }; -/** Legacy DRI interface */ +/** DRI2 interface */ const __DRIdri2Extension driDRI2Extension = { { __DRI_DRI2, __DRI_DRI2_VERSION }, dri2CreateNewScreen, @@ -849,14 +850,6 @@ const __DRIdri2Extension driDRI2Extension = { dri2CreateNewContext, }; -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - &driDRI2Extension.base, - NULL -}; - static int driFrameTracking(__DRIdrawable *drawable, GLboolean enable) { @@ -871,7 +864,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv, __DRIswapInfo sInfo; int status; int64_t ust; - __DRIscreenPrivate *psp = dpriv->driScreenPriv; + __DRIscreen *psp = dpriv->driScreenPriv; status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); if ( status == 0 ) { @@ -921,14 +914,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = { * be possible to cache the sync rate? */ float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ) { int32_t n; int32_t d; int interval; float usage = 1.0; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index c95a5c8299..95df702f1a 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -59,16 +59,12 @@ typedef struct __DRIswapInfoRec __DRIswapInfo; -/* Typedefs to avoid rewriting the world. */ -typedef struct __DRIscreenRec __DRIscreenPrivate; -typedef struct __DRIdrawableRec __DRIdrawablePrivate; -typedef struct __DRIcontextRec __DRIcontextPrivate; - /** * Extensions. */ extern const __DRIlegacyExtension driLegacyExtension; extern const __DRIcoreExtension driCoreExtension; +extern const __DRIdri2Extension driDRI2Extension; extern const __DRIextension driReadDrawableExtension; extern const __DRIcopySubBufferExtension driCopySubBufferExtension; extern const __DRIswapControlExtension driSwapControlExtension; @@ -380,6 +376,8 @@ struct __DRIdrawableRec { * GLX_MESA_swap_control. */ unsigned int swap_interval; + + GLboolean validBuffers; }; /** diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 4e7e92c82b..3126ea8476 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -56,7 +56,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { driRenderbuffer *drb; @@ -196,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) * gl_framebuffer object. */ void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv) +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv) { struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index 3a5cbcdaac..677511334d 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -43,10 +43,10 @@ typedef struct { GLint flippedPitch; GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute + /* Pointer to corresponding __DRIdrawable. This is used to compute * the window's position within the framebuffer. */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; /* XXX this is for radeon/r200 only. We should really create a new * r200Renderbuffer class, derived from this class... not a huge deal. @@ -66,14 +66,14 @@ typedef struct { extern driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv); + __DRIdrawable *dPriv); extern void driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); extern void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv); +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv); #endif /* DRIRENDERBUFFER_H */ diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index b272eb74ea..81d026a697 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -34,7 +34,6 @@ #include "main/mtypes.h" #include "main/cpuinfo.h" #include "main/extensions.h" -#include "glapi/dispatch.h" #include "utils.h" diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c index 12aeaa108f..49b22a2dc7 100644 --- a/src/mesa/drivers/dri/common/vblank.c +++ b/src/mesa/drivers/dri/common/vblank.c @@ -34,12 +34,12 @@ #include "vblank.h" #include "xmlpool.h" -static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc) +static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) { return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); } -static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) +static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) { return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); } @@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) * \return Zero is returned on success. A negative errno value * is returned on failure. */ -int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * dPriv, +int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * dPriv, int64_t * count) { drmVBlank vbl; @@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv, * \return Zero on success or \c GLX_BAD_CONTEXT on failure. */ -int driWaitForMSC32( __DRIdrawablePrivate *priv, +int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ) { @@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) */ static unsigned -driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetDefaultVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { return 1; @@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) * direct rendering context. */ -void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) +void driDrawableInitVBlank( __DRIdrawable *priv ) { if ( priv->swap_interval == (unsigned)-1 && !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { @@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) */ unsigned -driGetVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { /* this must have been initialized when the drawable was first bound @@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv ) */ void -driGetCurrentVBlank( __DRIdrawablePrivate *priv ) +driGetCurrentVBlank( __DRIdrawable *priv ) { drmVBlank vbl; @@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv ) */ int -driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline ) +driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) { drmVBlank vbl; unsigned original_seq; diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h index 8b2c761a11..29d1ad8003 100644 --- a/src/mesa/drivers/dri/common/vblank.h +++ b/src/mesa/drivers/dri/common/vblank.h @@ -44,17 +44,17 @@ #define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. */ -extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); -extern int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * drawablePrivate, +extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * drawablePrivate, int64_t * count); -extern int driWaitForMSC32( __DRIdrawablePrivate *priv, +extern int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv ); -extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv ); -extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv ); -extern int driWaitForVBlank( __DRIdrawablePrivate *priv, +extern void driDrawableInitVBlank ( __DRIdrawable *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); +extern void driGetCurrentVBlank( __DRIdrawable *priv ); +extern int driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ); #undef usleep diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile index cf9b3a8556..848e2041e2 100644 --- a/src/mesa/drivers/dri/fb/Makefile +++ b/src/mesa/drivers/dri/fb/Makefile @@ -5,9 +5,6 @@ include $(TOP)/configs/current LIBNAME = fb_dri.so -ifeq ($(USING_EGL), 1) -EGL_SOURCES = server/radeon_egl.c -endif DRIVER_SOURCES = \ fb_dri.c \ diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index fd869b2fe7..f37241dd69 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -64,9 +64,9 @@ typedef struct { GLcontext *glCtx; /* Mesa context */ struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; @@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) /* Initialize the driver specific screen private data. */ static GLboolean -fbInitDriver( __DRIscreenPrivate *sPriv ) +fbInitDriver( __DRIscreen *sPriv ) { sPriv->private = NULL; return GL_TRUE; } static void -fbDestroyScreen( __DRIscreenPrivate *sPriv ) +fbDestroyScreen( __DRIscreen *sPriv ) { } @@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv ) */ static GLboolean fbCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { fbContextPtr fbmesa; @@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual, static void -fbDestroyContext( __DRIcontextPrivate *driContextPriv ) +fbDestroyContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate; @@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv ) * data. */ static GLboolean -fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +fbCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +fbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* If the backbuffer is on a videocard, this is extraordinarily slow! */ static void -fbSwapBuffers( __DRIdrawablePrivate *dPriv ) +fbSwapBuffers( __DRIdrawable *dPriv ) { struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate; struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; @@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv ) * buffer `b'. */ static GLboolean -fbMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +fbMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { fbContextPtr newFbCtx = @@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ static GLboolean -fbUnbindContext( __DRIcontextPrivate *driContextPriv ) +fbUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = { }; static __GLcontextModes * -fbFillInModes( __DRIscreenPrivate *psp, +fbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp, * with the \c __GLcontextModes that the driver can support for windows or * pbuffers. * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * \return A pointer to a \c __DRIscreen on success, or \c NULL on * failure. */ PUBLIC @@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc int internal_api_version, __GLcontextModes ** driver_modes ) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 5, 0 }; @@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c deleted file mode 100644 index eb7adf8224..0000000000 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ /dev/null @@ -1,881 +0,0 @@ -/* - * Test egl driver for fb_dri.so - */ -#include <assert.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <dirent.h> -#include <errno.h> -#include <fcntl.h> -#include <sys/ioctl.h> -#include <sys/mman.h> -#include <linux/fb.h> - -#include "utils.h" -#include "buffers.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "vbo/vbo.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/tcontext.h" -#include "tnl/t_pipeline.h" -#include "drivers/common/driverfuncs.h" -#include "drirenderbuffer.h" - -#include "eglconfig.h" -#include "eglmain/context.h" -#include "egldisplay.h" -#include "egldriver.h" -#include "eglglobals.h" -#include "eglmode.h" -#include "eglscreen.h" -#include "eglsurface.h" - -extern void -fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis); - -/** - * fb driver-specific driver class derived from _EGLDriver - */ -typedef struct fb_driver -{ - _EGLDriver Base; /* base class/object */ - GLuint fbStuff; -} fbDriver; - -/** - * fb display-specific driver class derived from _EGLDisplay - */ -typedef struct fb_display -{ - _EGLDisplay Base; /* base class/object */ - void *pFB; -} fbDisplay; - -/** - * fb driver-specific screen class derived from _EGLScreen - */ -typedef struct fb_screen -{ - _EGLScreen Base; - char fb[NAME_MAX]; -} fbScreen; - - -/** - * fb driver-specific surface class derived from _EGLSurface - */ -typedef struct fb_surface -{ - _EGLSurface Base; /* base class/object */ - struct gl_framebuffer *mesa_framebuffer; -} fbSurface; - - -/** - * fb driver-specific context class derived from _EGLContext - */ -typedef struct fb_context -{ - _EGLContext Base; /* base class/object */ - GLcontext *glCtx; - struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ - } dri; -} fbContext, *fbContextPtr; - -#define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx)) - - -static EGLBoolean -fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) { - _EGLConfig *configs; - _EGLConfig *c; - unsigned int i, num_configs; - unsigned int depth_buffer_factor; - unsigned int back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - - /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy - * enough to add support. Basically, if a context is created with an - * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping - * will never be used. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ - }; - - uint8_t depth_bits_array[2]; - uint8_t stencil_bits_array[2]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; - back_buffer_factor = (have_back_buffer) ? 2 : 1; - - num_configs = depth_buffer_factor * back_buffer_factor * 2; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } else { - fb_format = GL_RGBA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = calloc(sizeof(*configs), num_configs); - c = configs; - if (!_eglFillInConfigs(c, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__); - return EGL_FALSE; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0, c = configs; i < num_configs; i++, c++) { - int stencil = GET_CONFIG_ATTRIB(c, EGL_STENCIL_SIZE); - if ((stencil != 0) && (stencil != stencil_bits)) { - SET_CONFIG_ATTRIB(c, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG); - } - } - - for (i = 0, c = configs; i < num_configs; i++, c++) - _eglAddConfig(disp, c); - - free(configs); - - return EGL_TRUE; -} - -static EGLBoolean -fbSetupFramebuffer(fbDisplay *disp, char *fbdev) -{ - int fd; - char dev[20]; - struct fb_var_screeninfo varInfo; - struct fb_fix_screeninfo fixedInfo; - - snprintf(dev, sizeof(dev), "/dev/%s", fbdev); - - /* open the framebuffer device */ - fd = open(dev, O_RDWR); - if (fd < 0) { - fprintf(stderr, "Error opening %s: %s\n", fbdev, strerror(errno)); - return EGL_FALSE; - } - - /* get the original variable screen info */ - if (ioctl(fd, FBIOGET_VSCREENINFO, &varInfo)) { - fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n", - strerror(errno)); - return EGL_FALSE; - } - - /* Turn off hw accels (otherwise mmap of mmio region will be - * refused) - */ - if (varInfo.accel_flags) { - varInfo.accel_flags = 0; - if (ioctl(fd, FBIOPUT_VSCREENINFO, &varInfo)) { - fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n", - strerror(errno)); - return EGL_FALSE; - } - } - - /* Get the fixed screen info */ - if (ioctl(fd, FBIOGET_FSCREENINFO, &fixedInfo)) { - fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n", - strerror(errno)); - return EGL_FALSE; - } - - if (fixedInfo.visual == FB_VISUAL_DIRECTCOLOR) { - struct fb_cmap cmap; - unsigned short red[256], green[256], blue[256]; - int rcols = 1 << varInfo.red.length; - int gcols = 1 << varInfo.green.length; - int bcols = 1 << varInfo.blue.length; - int i; - - cmap.start = 0; - cmap.len = gcols; - cmap.red = red; - cmap.green = green; - cmap.blue = blue; - cmap.transp = NULL; - - for (i = 0; i < rcols ; i++) - red[i] = (65536/(rcols-1)) * i; - - for (i = 0; i < gcols ; i++) - green[i] = (65536/(gcols-1)) * i; - - for (i = 0; i < bcols ; i++) - blue[i] = (65536/(bcols-1)) * i; - - if (ioctl(fd, FBIOPUTCMAP, (void *) &cmap) < 0) { - fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", i); - exit(1); - } - } - - /* mmap the framebuffer into our address space */ - if (!disp->pFB) - disp->pFB = (caddr_t)mmap(0, /* start */ - fixedInfo.smem_len, /* bytes */ - PROT_READ | PROT_WRITE, /* prot */ - MAP_SHARED, /* flags */ - fd, /* fd */ - 0); /* offset */ - if (disp->pFB == (caddr_t)-1) { - fprintf(stderr, "error: unable to mmap framebuffer: %s\n", - strerror(errno)); - return EGL_FALSE; - } - - return EGL_TRUE; -} - -const char *sysfs = "/sys/class/graphics"; - -static EGLBoolean -fbInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor) -{ - _EGLDisplay *disp = _eglLookupDisplay(dpy); - fbDisplay *display; - fbScreen *s; - _EGLScreen *scrn; - char c; - unsigned int x, y, r; - DIR *dir; - FILE *file; - struct dirent *dirent; - char path[NAME_MAX]; - - /* Switch display structure to one with our private fields */ - display = calloc(1, sizeof(*display)); - display->Base = *disp; - _eglHashInsert(_eglGlobal.Displays, disp->Handle, display); - free(disp); - - *major = 1; - *minor = 0; - - dir = opendir(sysfs); - if (!dir) { - printf("EGL - %s framebuffer device not found.", sysfs); - return EGL_FALSE; - } - - while ((dirent = readdir(dir))) { /* assignment! */ - - if (dirent->d_name[0] != 'f') - continue; - if (dirent->d_name[1] != 'b') - continue; - - if (fbSetupFramebuffer(display, dirent->d_name) == EGL_FALSE) - continue; - - /* Create a screen */ - s = (fbScreen *) calloc(1, sizeof(fbScreen)); - if (!s) - return EGL_FALSE; - - strncpy(s->fb, dirent->d_name, NAME_MAX); - scrn = &s->Base; - _eglInitScreen(scrn); - _eglAddScreen(&display->Base, scrn); - - snprintf(path, sizeof(path), "%s/%s/modes", sysfs, s->fb); - file = fopen(path, "r"); - while (fgets(path, sizeof(path), file)) { - sscanf(path, "%c:%ux%u-%u", &c, &x, &y, &r); - _eglAddMode(scrn, x, y, r * 1000, path); - } - fclose(file); - - fbFillInConfigs(&display->Base, 32, 24, 8, 1); - - } - closedir(dir); - - drv->Initialized = EGL_TRUE; - return EGL_TRUE; -} - - -static fbDisplay * -Lookup_fbDisplay(EGLDisplay dpy) -{ - _EGLDisplay *d = _eglLookupDisplay(dpy); - return (fbDisplay *) d; -} - - -static fbScreen * -Lookup_fbScreen(EGLDisplay dpy, EGLScreenMESA screen) -{ - _EGLScreen *s = _eglLookupScreen(dpy, screen); - return (fbScreen *) s; -} - - -static fbContext * -Lookup_fbContext(EGLContext ctx) -{ - _EGLContext *c = _eglLookupContext(ctx); - return (fbContext *) c; -} - - -static fbSurface * -Lookup_fbSurface(EGLSurface surf) -{ - _EGLSurface *s = _eglLookupSurface(surf); - return (fbSurface *) s; -} - - -static EGLBoolean -fbTerminate(_EGLDriver *drv, EGLDisplay dpy) -{ - fbDisplay *display = Lookup_fbDisplay(dpy); - _eglCleanupDisplay(&display->Base); - free(display); - free(drv); - return EGL_TRUE; -} - - -static const GLubyte * -get_string(GLcontext *ctx, GLenum pname) -{ - (void) ctx; - switch (pname) { - case GL_RENDERER: - return (const GLubyte *) "Mesa dumb framebuffer"; - default: - return NULL; - } -} - - -static void -update_state( GLcontext *ctx, GLuint new_state ) -{ - /* not much to do here - pass it on */ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); -} - - -/** - * Called by ctx->Driver.GetBufferSize from in core Mesa to query the - * current framebuffer size. - */ -static void -get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - *width = buffer->Width; - *height = buffer->Height; -} - - -static void -updateFramebufferSize(GLcontext *ctx) -{ - fbContextPtr fbmesa = FB_CONTEXT(ctx); - struct gl_framebuffer *fb = ctx->WinSysDrawBuffer; - if (fbmesa->dri.drawable->w != fb->Width || - fbmesa->dri.drawable->h != fb->Height) { - driUpdateFramebufferSize(ctx, fbmesa->dri.drawable); - } -} - -static void -viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - /* XXX this should be called after we acquire the DRI lock, not here */ - updateFramebufferSize(ctx); -} - - -static void -init_core_functions( struct dd_function_table *functions ) -{ - functions->GetString = get_string; - functions->UpdateState = update_state; - functions->GetBufferSize = get_buffer_size; - functions->Viewport = viewport; - - functions->Clear = _swrast_Clear; /* could accelerate with blits */ -} - - -static EGLContext -fbCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list) -{ - GLcontext *ctx; - _EGLConfig *conf; - fbContext *c; - _EGLDisplay *disp = _eglLookupDisplay(dpy); - struct dd_function_table functions; - GLvisual vis; - int i; - - conf = _eglLookupConfig(drv, dpy, config); - if (!conf) { - _eglError(EGL_BAD_CONFIG, "eglCreateContext"); - return EGL_NO_CONTEXT; - } - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs defined for now */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext"); - return EGL_NO_CONTEXT; - } - } - - c = (fbContext *) calloc(1, sizeof(fbContext)); - if (!c) - return EGL_NO_CONTEXT; - - _eglInitContext(&c->Base); - c->Base.Display = disp; - c->Base.Config = conf; - c->Base.DrawSurface = EGL_NO_SURFACE; - c->Base.ReadSurface = EGL_NO_SURFACE; - - /* link to display */ - _eglLinkContext(&c->Base, disp); - assert(c->Base.Handle); - - /* Init default driver functions then plug in our FBdev-specific functions - */ - _mesa_init_driver_functions(&functions); - init_core_functions(&functions); - - _eglConfigToContextModesRec(conf, &vis); - - ctx = c->glCtx = _mesa_create_context(&vis, NULL, &functions, (void *)c); - if (!c->glCtx) { - _mesa_free(c); - return GL_FALSE; - } - - /* Create module contexts */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - _swsetup_Wakeup( ctx ); - - - /* use default TCL pipeline */ - { - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.RunPipeline = _tnl_run_pipeline; - } - - _mesa_enable_sw_extensions(ctx); - - return c->Base.Handle; -} - - -static EGLSurface -fbCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) -{ - int i; - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs at this time */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreateWindowSurface"); - return EGL_NO_SURFACE; - } - } - printf("eglCreateWindowSurface()\n"); - /* XXX unfinished */ - - return EGL_NO_SURFACE; -} - - -static EGLSurface -fbCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) -{ - _EGLConfig *conf; - EGLint i; - - conf = _eglLookupConfig(drv, dpy, config); - if (!conf) { - _eglError(EGL_BAD_CONFIG, "eglCreatePixmapSurface"); - return EGL_NO_SURFACE; - } - - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - /* no attribs at this time */ - default: - _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface"); - return EGL_NO_SURFACE; - } - } - - if (conf->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] == 0) { - _eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface"); - return EGL_NO_SURFACE; - } - - printf("eglCreatePixmapSurface()\n"); - return EGL_NO_SURFACE; -} - - -static EGLSurface -fbCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) -{ - fbSurface *surf; - - surf = (fbSurface *) calloc(1, sizeof(fbSurface)); - if (!surf) { - return EGL_NO_SURFACE; - } - - if (_eglInitPbufferSurface(&surf->Base, drv, dpy, config, attrib_list) == EGL_NO_SURFACE) { - free(surf); - return EGL_NO_SURFACE; - } - - /* create software-based pbuffer */ - { - GLcontext *ctx = NULL; /* this _should_ be OK */ - GLvisual vis; - _EGLConfig *conf = _eglLookupConfig(drv, dpy, config); - assert(conf); /* bad config should be caught earlier */ - _eglConfigToContextModesRec(conf, &vis); - - surf->mesa_framebuffer = _mesa_create_framebuffer(&vis); - _mesa_add_soft_renderbuffers(surf->mesa_framebuffer, - GL_TRUE, /* color bufs */ - vis.haveDepthBuffer, - vis.haveStencilBuffer, - vis.haveAccumBuffer, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */ ); - - /* set pbuffer/framebuffer size */ - _mesa_resize_framebuffer(ctx, surf->mesa_framebuffer, - surf->Base.Width, surf->Base.Height); - } - - return surf->Base.Handle; -} - - -static EGLBoolean -fbDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) -{ - fbSurface *fs = Lookup_fbSurface(surface); - _eglUnlinkSurface(&fs->Base); - if (!_eglIsSurfaceBound(&fs->Base)) - free(fs); - return EGL_TRUE; -} - - -static EGLBoolean -fbDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context) -{ - fbContext *fc = Lookup_fbContext(context); - _eglUnlinkContext(&fc->Base); - if (!_eglIsContextBound(&fc->Base)) - free(fc); - return EGL_TRUE; -} - - -static EGLBoolean -fbMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext context) -{ - fbSurface *readSurf = Lookup_fbSurface(read); - fbSurface *drawSurf = Lookup_fbSurface(draw); - fbContext *ctx = Lookup_fbContext(context); - EGLBoolean b; - - b = _eglMakeCurrent(drv, dpy, draw, read, context); - if (!b) - return EGL_FALSE; - - if (ctx) { - _mesa_make_current( ctx->glCtx, - drawSurf->mesa_framebuffer, - readSurf->mesa_framebuffer); - } else - _mesa_make_current( NULL, NULL, NULL ); - - return EGL_TRUE; -} - - -/** - * Create a drawing surface which can be directly displayed on a screen. - */ -static EGLSurface -fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, - const EGLint *attrib_list) -{ - _EGLConfig *config = _eglLookupConfig(drv, dpy, cfg); - fbDisplay *display = Lookup_fbDisplay(dpy); - fbSurface *surface; - EGLSurface surf; - GLvisual vis; - GLcontext *ctx = NULL; /* this should be OK */ - int origin, bytesPerPixel; - int width, height, stride; - - surface = (fbSurface *) malloc(sizeof(*surface)); - if (!surface) { - return EGL_NO_SURFACE; - } - - /* init base class, error check, etc. */ - surf = _eglInitScreenSurface(&surface->Base, drv, dpy, cfg, attrib_list); - if (surf == EGL_NO_SURFACE) { - free(surface); - return EGL_NO_SURFACE; - } - - /* convert EGLConfig to GLvisual */ - _eglConfigToContextModesRec(config, &vis); - - /* create Mesa framebuffer */ - surface->mesa_framebuffer = _mesa_create_framebuffer(&vis); - if (!surface->mesa_framebuffer) { - free(surface); - _eglUnlinkSurface(&surface->Base); - return EGL_NO_SURFACE; - } - - width = surface->Base.Width; - height = surface->Base.Height; - bytesPerPixel = vis.rgbBits / 8; - stride = width * bytesPerPixel; - origin = 0; - - /* front color renderbuffer */ - { - driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, display->pFB, - bytesPerPixel, - origin, stride, NULL); - fbSetSpanFunctions(drb, &vis); - _mesa_add_renderbuffer(surface->mesa_framebuffer, - BUFFER_FRONT_LEFT, &drb->Base); - } - - /* back color renderbuffer */ - if (vis.doubleBufferMode) { - GLubyte *backBuf = _mesa_malloc(stride * height); - driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf, - bytesPerPixel, - origin, stride, NULL); - fbSetSpanFunctions(drb, &vis); - _mesa_add_renderbuffer(surface->mesa_framebuffer, - BUFFER_BACK_LEFT, &drb->Base); - } - - /* other renderbuffers- software based */ - _mesa_add_soft_renderbuffers(surface->mesa_framebuffer, - GL_FALSE, /* color */ - vis.haveDepthBuffer, - vis.haveStencilBuffer, - vis.haveAccumBuffer, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - - _mesa_resize_framebuffer(ctx, surface->mesa_framebuffer, width, height); - - return surf; -} - - -/** - * Show the given surface on the named screen. - * If surface is EGL_NO_SURFACE, disable the screen's output. - */ -static EGLBoolean -fbShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, - EGLSurface surface, EGLModeMESA m) -{ - fbDisplay *display = Lookup_fbDisplay(dpy); - fbScreen *scrn = Lookup_fbScreen(dpy, screen); - fbSurface *surf = Lookup_fbSurface(surface); - FILE *file; - char buffer[NAME_MAX]; - _EGLMode *mode = _eglLookupMode(dpy, m); - int bits; - - if (!_eglShowSurfaceMESA(drv, dpy, screen, surface, m)) - return EGL_FALSE; - - snprintf(buffer, sizeof(buffer), "%s/%s/blank", sysfs, scrn->fb); - - file = fopen(buffer, "r+"); - if (!file) { -err: - printf("chown all fb sysfs attrib to allow write - %s\n", buffer); - return EGL_FALSE; - } - snprintf(buffer, sizeof(buffer), "%d", (m == EGL_NO_MODE_MESA ? VESA_POWERDOWN : VESA_VSYNC_SUSPEND)); - fputs(buffer, file); - fclose(file); - - if (m == EGL_NO_MODE_MESA) - return EGL_TRUE; - - snprintf(buffer, sizeof(buffer), "%s/%s/mode", sysfs, scrn->fb); - - file = fopen(buffer, "r+"); - if (!file) - goto err; - fputs(mode->Name, file); - fclose(file); - - snprintf(buffer, sizeof(buffer), "%s/%s/bits_per_pixel", sysfs, scrn->fb); - - file = fopen(buffer, "r+"); - if (!file) - goto err; - bits = GET_CONFIG_ATTRIB(surf->Base.Config, EGL_BUFFER_SIZE); - snprintf(buffer, sizeof(buffer), "%d", bits); - fputs(buffer, file); - fclose(file); - - fbSetupFramebuffer(display, scrn->fb); - - snprintf(buffer, sizeof(buffer), "%s/%s/blank", sysfs, scrn->fb); - - file = fopen(buffer, "r+"); - if (!file) - goto err; - - snprintf(buffer, sizeof(buffer), "%d", VESA_NO_BLANKING); - fputs(buffer, file); - fclose(file); - - return EGL_TRUE; -} - - -/* If the backbuffer is on a videocard, this is extraordinarily slow! - */ -static EGLBoolean -fbSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) -{ - fbContext *context = (fbContext *)_eglGetCurrentContext(); - fbSurface *fs = Lookup_fbSurface(draw); - struct gl_renderbuffer * front_renderbuffer = fs->mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - void *frontBuffer = front_renderbuffer->Data; - int currentPitch = ((driRenderbuffer *)front_renderbuffer)->pitch; - void *backBuffer = fs->mesa_framebuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer->Data; - - if (!_eglSwapBuffers(drv, dpy, draw)) - return EGL_FALSE; - - if (context) { - GLcontext *ctx = context->glCtx; - - if (ctx->Visual.doubleBufferMode) { - int i; - int offset = 0; - char *tmp = _mesa_malloc(currentPitch); - - _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ - - ASSERT(frontBuffer); - ASSERT(backBuffer); - - for (i = 0; i < fs->Base.Height; i++) { - _mesa_memcpy(tmp, (char *) backBuffer + offset, - currentPitch); - _mesa_memcpy((char *) frontBuffer + offset, tmp, - currentPitch); - offset += currentPitch; - } - - _mesa_free(tmp); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n"); - return EGL_FALSE; - } - return EGL_TRUE; -} - - -/** - * The bootstrap function. Return a new fbDriver object and - * plug in API functions. - */ -_EGLDriver * -_eglMain(_EGLDisplay *dpy) -{ - fbDriver *fb; - - fb = (fbDriver *) calloc(1, sizeof(fbDriver)); - if (!fb) { - return NULL; - } - - /* First fill in the dispatch table with defaults */ - _eglInitDriverFallbacks(&fb->Base); - - /* then plug in our fb-specific functions */ - fb->Base.Initialize = fbInitialize; - fb->Base.Terminate = fbTerminate; - fb->Base.CreateContext = fbCreateContext; - fb->Base.MakeCurrent = fbMakeCurrent; - fb->Base.CreateWindowSurface = fbCreateWindowSurface; - fb->Base.CreatePixmapSurface = fbCreatePixmapSurface; - fb->Base.CreatePbufferSurface = fbCreatePbufferSurface; - fb->Base.DestroySurface = fbDestroySurface; - fb->Base.DestroyContext = fbDestroyContext; - fb->Base.CreateScreenSurfaceMESA = fbCreateScreenSurfaceMESA; - fb->Base.ShowSurfaceMESA = fbShowSurfaceMESA; - fb->Base.SwapBuffers = fbSwapBuffers; - - /* enable supported extensions */ - fb->Base.MESA_screen_surface = EGL_TRUE; - fb->Base.MESA_copy_context = EGL_TRUE; - - return &fb->Base; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c index 1240f1c9c7..b71a552c9d 100644 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c +++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c @@ -45,7 +45,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py, { ffbContextPtr fmesa = FFB_CONTEXT(ctx); ffb_fbcPtr ffb = fmesa->regs; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int ppc, pixel; GLint row, col, row_stride; const GLubyte *src; diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c index 6239a4e01a..aa3fa0a86c 100644 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ b/src/mesa/drivers/dri/ffb/ffb_clear.c @@ -120,7 +120,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups, } static void -ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) +ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv; @@ -249,7 +249,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) void ffbDDClear(GLcontext *ctx, GLbitfield mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int stcmask = BUFFER_BIT_STENCIL; #ifdef CLEAR_TRACE diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h index 77f87d41c3..4d1d53ff59 100644 --- a/src/mesa/drivers/dri/ffb/ffb_context.h +++ b/src/mesa/drivers/dri/ffb/ffb_context.h @@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \ unsigned int setupnewinputs; unsigned int new_gl_state; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; ffbScreenPrivate *ffbScreen; ffb_dri_state_t *ffb_sarea; } ffbContextRec, *ffbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c index e82c2416eb..d19385b776 100644 --- a/src/mesa/drivers/dri/ffb/ffb_depth.c +++ b/src/mesa/drivers/dri/ffb/ffb_depth.c @@ -48,7 +48,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -109,7 +109,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -152,7 +152,7 @@ static void FFBReadDepthSpan( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -193,7 +193,7 @@ static void FFBReadDepthPixels( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c index c4cb386f48..61901cccad 100644 --- a/src/mesa/drivers/dri/ffb/ffb_span.c +++ b/src/mesa/drivers/dri/ffb/ffb_span.c @@ -43,7 +43,7 @@ UNLOCK_HARDWARE(fmesa); \ #define LOCAL_VARS \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ GLuint height = dPriv->h; \ GLuint p; \ char *buf; \ diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index 81341cb36f..c09d2fef83 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -379,7 +379,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, static void ffbCalcViewportRegs(GLcontext *ctx) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint xmin, xmax, ymin, ymax, zmin, zmax; unsigned int vcmin, vcmax; @@ -425,7 +425,7 @@ void ffbCalcViewport(GLcontext *ctx) ffbContextPtr fmesa = FFB_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = fmesa->hw_viewport; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X; @@ -757,7 +757,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern) void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; int i, lines, xoff; lines = 0; diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c index 2be5a40a89..10cdfbc616 100644 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.c +++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c @@ -46,7 +46,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -91,7 +91,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -134,7 +134,7 @@ static void FFBReadStencilSpan( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -174,7 +174,7 @@ static void FFBReadStencilPixels( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c index e7dd960ba1..8bf5ae498f 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ b/src/mesa/drivers/dri/ffb/ffb_tris.c @@ -351,7 +351,7 @@ static struct { #define LOCAL_VARS(n) \ ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ ffb_color color[n] = { { 0 } }; \ (void) color; (void) dPriv; diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h index 0495d0e276..c548ef3ad5 100644 --- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h +++ b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h @@ -38,11 +38,11 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end) #endif #if (IND & (FFB_VB_RGBA_BIT)) - col0 = VB->ColorPtr[0]->data; - col0_stride = VB->ColorPtr[0]->stride; + col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; #if (IND & (FFB_VB_TWOSIDE_BIT)) - col1 = VB->ColorPtr[1]->data; - col1_stride = VB->ColorPtr[1]->stride; + col1 = VB->BackfaceColorPtr->data; + col1_stride = VB->BackfaceColorPtr->stride; #endif #endif diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 28f8e53f10..6a84651479 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -60,7 +60,7 @@ #include "drirenderbuffer.h" static GLboolean -ffbInitDriver(__DRIscreenPrivate *sPriv) +ffbInitDriver(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -152,7 +152,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv) static void -ffbDestroyScreen(__DRIscreenPrivate *sPriv) +ffbDestroyScreen(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen = sPriv->private; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -181,12 +181,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = { /* Create and initialize the Mesa and driver specific context data */ static GLboolean ffbCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { ffbContextPtr fmesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffbScreenPrivate *ffbScreen; char *debug; struct dd_function_table functions; @@ -304,7 +304,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis, } static void -ffbDestroyContext(__DRIcontextPrivate *driContextPriv) +ffbDestroyContext(__DRIcontext *driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -326,8 +326,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv) /* Create and initialize the Mesa and driver specific pixmap buffer data */ static GLboolean -ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +ffbCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -390,7 +390,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +ffbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -399,7 +399,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) #define USE_FAST_SWAP static void -ffbSwapBuffers( __DRIdrawablePrivate *dPriv ) +ffbSwapBuffers( __DRIdrawable *dPriv ) { ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate; unsigned int fbc, wid, wid_reg_val, dac_db_bit; @@ -530,9 +530,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid) /* Force the context `c' to be the current context and associate with it buffer `b' */ static GLboolean -ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +ffbMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -579,15 +579,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer */ static GLboolean -ffbUnbindContext(__DRIcontextPrivate *driContextPriv) +ffbUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } void ffbXMesaUpdateState(ffbContextPtr fmesa) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; - __DRIscreenPrivate *sPriv = fmesa->driScreen; + __DRIdrawable *dPriv = fmesa->driDrawable; + __DRIscreen *sPriv = fmesa->driScreen; int stamp = dPriv->lastStamp; DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); @@ -605,7 +605,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa) } static const __DRIconfig ** -ffbFillInModes( __DRIscreenPrivate *psp, +ffbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -720,3 +720,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h index 255da4c5f8..2b1740d221 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h @@ -11,7 +11,7 @@ #include "ffb_fifo.h" typedef struct { - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffb_fbcPtr regs; ffb_dacPtr dac; volatile char *sfb8r; diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c index b0ac299daa..bab5b69a8e 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ b/src/mesa/drivers/dri/gamma/gamma_context.c @@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = { }; GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; gammaContextPtr gmesa; gammaScreenPtr gammascrn; GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+ diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index a32ccb6007..c386aa3007 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -58,10 +58,10 @@ typedef union { #define MAX_TEXTURE_STACK 2 extern void gammaDDUpdateHWState(GLcontext *ctx); -extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv); -extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv); +extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv); +extern void gammaDestroyScreen(__DRIscreen *sPriv); extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); #define GAMMA_UPLOAD_ALL 0xffffffff @@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr, struct gamma_context { GLcontext *glCtx; /* Mesa context */ - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; + __DRIcontext *driContext; + __DRIscreen *driScreen; + __DRIdrawable *driDrawable; GLuint new_gl_state; GLuint new_state; diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c index 8f2d01688c..cd4acef24d 100644 --- a/src/mesa/drivers/dri/gamma/gamma_lock.c +++ b/src/mesa/drivers/dri/gamma/gamma_lock.c @@ -19,8 +19,8 @@ int prevLockLine = 0; */ void gammaGetLock( gammaContextPtr gmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; - __DRIscreenPrivate *sPriv = gmesa->driScreen; + __DRIdrawable *dPriv = gmesa->driDrawable; + __DRIscreen *sPriv = gmesa->driScreen; drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h index c15483b770..d962dcdb56 100644 --- a/src/mesa/drivers/dri/gamma/gamma_macros.h +++ b/src/mesa/drivers/dri/gamma/gamma_macros.h @@ -245,8 +245,8 @@ do { \ #ifdef DO_VALIDATE #define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \ do { \ - /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \ - __DRIdrawablePrivate *pdp = gcp->driDrawable; \ + /*__DRIscreen *psp = gcp->driScreen;*/ \ + __DRIdrawable *pdp = gcp->driDrawable; \ \ if (*(pdp->pStamp) != pdp->lastStamp) { \ int old_index = pdp->index; \ @@ -301,7 +301,7 @@ do { \ #define VALIDATE_DRAWABLE_INFO(gcp) \ do { \ - __DRIscreenPrivate *psp = gcp->driScreen; \ + __DRIscreen *psp = gcp->driScreen; \ if (gcp->driDrawable) { \ DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \ diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 1b9fd169f4..a03a93d132 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -53,13 +53,13 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) GLfloat (*tc0)[4] = 0; GLuint tc0_size = 0; - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; if (ctx->Texture.Unit[0]._ReallyEnabled) { - tc0_stride = VB->TexCoordPtr[0]->stride; - tc0 = VB->TexCoordPtr[0]->data; - tc0_size = VB->TexCoordPtr[0]->size; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size; coord = VB->ClipPtr->data; coord_stride = VB->ClipPtr->stride; } else { diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c index f899ebec96..f72a4a5696 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.c +++ b/src/mesa/drivers/dri/gamma/gamma_screen.c @@ -29,7 +29,7 @@ #include "main/imports.h" -gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) +gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv; @@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ -void gammaDestroyScreen( __DRIscreenPrivate *sPriv ) +void gammaDestroyScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private; diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h index 7f0ed6f80e..c716ea89c2 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.h +++ b/src/mesa/drivers/dri/gamma/gamma_screen.h @@ -11,7 +11,7 @@ typedef struct { drmBufMapPtr bufs; /* Map of DMA buffers */ - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ + __DRIscreen *driScreen; /* Back pointer to DRI screen */ int cpp; int frontPitch; diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index cdaaac3f3a..3f0b81800c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -10,8 +10,8 @@ #define LOCAL_VARS \ gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -24,8 +24,8 @@ /* FIXME! Depth/Stencil read/writes don't work ! */ #define LOCAL_DEPTH_VARS \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ GLuint pitch = gammascrn->depthPitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 59272f9bc9..47df37466d 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx ) GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16; @@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode ) void gammaUpdateWindow( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval, void gammaUpdateViewportOffset( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0dad250e4d..694e5eba5b 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target, gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); } } diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c index 7b5b53589c..e49ab5bae3 100644 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c @@ -36,7 +36,7 @@ #include "vbo/vbo.h" static GLboolean -gammaInitDriver(__DRIscreenPrivate *sPriv) +gammaInitDriver(__DRIscreen *sPriv) { sPriv->private = (void *) gammaCreateScreen( sPriv ); @@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv) } static void -gammaDestroyContext(__DRIcontextPrivate *driContextPriv) +gammaDestroyContext(__DRIcontext *driContextPriv) { gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate; @@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +gammaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +gammaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) +gammaSwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { gammaContextPtr gmesa; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; GLcontext *ctx; gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate; @@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) int i; int nRect = dPriv->numClipRects; drm_clip_rect_t *pRect = dPriv->pClipRects; - __DRIscreenPrivate *driScrnPriv = gmesa->driScreen; + __DRIscreen *driScrnPriv = gmesa->driScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv; CHECK_DMA_BUFFER(gmesa, 2); @@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) } static GLboolean -gammaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +gammaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { GET_CURRENT_CONTEXT(ctx); @@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */ static GLboolean -gammaUnbindContext( __DRIcontextPrivate *driContextPriv ) +gammaUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = { /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreenPrivate. + * Return: pointer to a __DRIscreen. */ void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, int numConfigs, __GLXvisualConfig *config) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI); return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 350c2e3e3b..34e34606b4 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -167,12 +167,12 @@ static const struct dri_debug_control debug_control[] = GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; i810ContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; I810SAREAPtr saPriv = (I810SAREAPtr) (((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset); @@ -334,7 +334,7 @@ i810CreateContext( const __GLcontextModes *mesaVis, } void -i810DestroyContext(__DRIcontextPrivate *driContextPriv) +i810DestroyContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -375,7 +375,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv) void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; imesa->numClipRects = dPriv->numClipRects; imesa->pClipRects = dPriv->pClipRects; @@ -389,7 +389,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) void i810XMesaSetBackClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) { @@ -427,7 +427,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa ) GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv) +i810UnbindContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; if (imesa) { @@ -441,9 +441,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv) GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -501,8 +501,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa ) void i810GetLock( i810ContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *dPriv = imesa->driDrawable; + __DRIscreen *sPriv = imesa->driScreen; I810SAREAPtr sarea = imesa->sarea; int me = imesa->hHWContext; unsigned i; @@ -548,7 +548,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags ) void -i810SwapBuffers( __DRIdrawablePrivate *dPriv ) +i810SwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { i810ContextPtr imesa; diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h index 4b8c71d7c6..19529db020 100644 --- a/src/mesa/drivers/dri/i810/i810context.h +++ b/src/mesa/drivers/dri/i810/i810context.h @@ -170,8 +170,8 @@ struct i810_context_t { drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; i810ScreenPrivate *i810Screen; I810SAREAPtr sarea; }; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c index 3df9c2ac47..c631543d93 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.c +++ b/src/mesa/drivers/dri/i810/i810ioctl.c @@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa ) static void i810Clear( GLcontext *ctx, GLbitfield mask ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); + __DRIdrawable *dPriv = imesa->driDrawable; + const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]); drmI810Clear clear; unsigned int i; @@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) +void i810CopyBuffer( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; drm_clip_rect_t *pbox; @@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) /* * XXX implement when full-screen extension is done. */ -void i810PageFlip( const __DRIdrawablePrivate *dPriv ) +void i810PageFlip( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; int tmp, ret; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h index dfd6e21088..926e38ce51 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.h +++ b/src/mesa/drivers/dri/i810/i810ioctl.h @@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age ); void i810DmaFinish( i810ContextPtr imesa ); void i810RegetLockQuiescent( i810ContextPtr imesa ); void i810InitIoctlFuncs( struct dd_function_table *functions ); -void i810CopyBuffer( const __DRIdrawablePrivate *dpriv ); -void i810PageFlip( const __DRIdrawablePrivate *dpriv ); +void i810CopyBuffer( const __DRIdrawable *dpriv ); +void i810PageFlip( const __DRIdrawable *dpriv ); int i810_check_copy(int fd); #define I810_STATECHANGE(imesa, flag) \ diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index b65395831a..476c801358 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -50,7 +50,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" static const __DRIconfig ** -i810FillInModes( __DRIscreenPrivate *psp, +i810FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -251,7 +251,7 @@ i810InitScreen(__DRIscreen *sPriv) } static void -i810DestroyScreen(__DRIscreenPrivate *sPriv) +i810DestroyScreen(__DRIscreen *sPriv) { i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; @@ -270,8 +270,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv) * Create a buffer which corresponds to the window. */ static GLboolean -i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +i810CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -331,7 +331,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +i810DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -352,3 +352,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h index b29937665a..734e2fb002 100644 --- a/src/mesa/drivers/dri/i810/i810screen.h +++ b/src/mesa/drivers/dri/i810/i810screen.h @@ -71,7 +71,7 @@ typedef struct { int textureSize; int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sarea_priv_offset; } i810ScreenPrivate; @@ -79,21 +79,21 @@ typedef struct { extern GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -i810DestroyContext(__DRIcontextPrivate *driContextPriv); +i810DestroyContext(__DRIcontext *driContextPriv); extern GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv); +i810UnbindContext(__DRIcontext *driContextPriv); extern GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv); +i810SwapBuffers(__DRIdrawable *driDrawPriv); #endif diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c index 510723f445..6576f6745e 100644 --- a/src/mesa/drivers/dri/i810/i810span.c +++ b/src/mesa/drivers/dri/i810/i810span.c @@ -15,7 +15,7 @@ #define LOCAL_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -27,7 +27,7 @@ #define LOCAL_DEPTH_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index a4b1477b61..0c68e120b0 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -639,7 +639,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state) void i810EmitDrawingRectangle( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; i810ScreenPrivate *i810Screen = imesa->i810Screen; int x0 = imesa->drawX; int y0 = imesa->drawY; diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index 5c530325c9..2ccb9562e9 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -208,7 +208,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj ) i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT ); /*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/ i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias ); - i810SetTexBorderColor( t, texObj->BorderColor ); + i810SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -249,7 +249,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - i810SetTexBorderColor( t, tObj->BorderColor ); + i810SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 37f15aa767..cf32476f40 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -34,7 +34,6 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_buffers.c \ intel_blit.c \ - intel_swapbuffers.c \ i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ @@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \ $(shell pkg-config libdrm --atleast-version=2.3.1 \ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 7be18cb65a..947330b2f1 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -50,7 +50,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index f73cbbf88b..592ae53976 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel, */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /* i830_tex.c, i830_texstate.c diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 645ebe3057..acda7e70de 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -620,7 +620,7 @@ i830LineWidth(GLcontext * ctx, GLfloat widthf) DBG("%s\n", __FUNCTION__); width = (int) (widthf * 2); - CLAMP_SELF(width, 1, 15); + width = CLAMP(width, 1, 15); state5 = i830->state.Ctx[I830_CTXREG_STATE5] & ~FIXED_LINE_WIDTH_MASK; state5 |= (ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(width)); @@ -639,7 +639,7 @@ i830PointSize(GLcontext * ctx, GLfloat size) DBG("%s\n", __FUNCTION__); - CLAMP_SELF(point_size, 1, 256); + point_size = CLAMP(point_size, 1, 256); I830_STATECHANGE(i830, I830_UPLOAD_CTX); i830->state.Ctx[I830_CTXREG_STATE5] &= ~FIXED_POINT_WIDTH_MASK; i830->state.Ctx[I830_CTXREG_STATE5] |= (ENABLE_FIXED_POINT_WIDTH | diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index ce409b3a60..7525f9f2e0 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -27,6 +27,7 @@ #include "main/mtypes.h" #include "main/enums.h" +#include "main/colormac.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -303,16 +304,15 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); - - state[I830_TEXREG_TM0S4] = INTEL_PACKCOLOR8888(border[0], - border[1], - border[2], - border[3]); - + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); + + state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], + border[0], + border[1], + border[2]); I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE); /* memcmp was already disabled, but definitely won't work as the diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index e8c8d5a048..3767712d19 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -25,8 +25,6 @@ * **************************************************************************/ -#include "glapi/glapi.h" - #include "i830_context.h" #include "i830_reg.h" #include "intel_batchbuffer.h" @@ -126,7 +124,7 @@ i830_render_start(struct intel_context *intel) for (i = 0; i < I830_TEX_UNITS; i++) { if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_TEX(i))) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; GLuint emit; GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] & ~TEXCOORDTYPE_MASK); @@ -298,7 +296,7 @@ i830_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(29, IGNORE_CLIPRECTS); + BEGIN_BATCH(29); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); @@ -366,7 +364,7 @@ i830_emit_invarient_state(struct intel_context *intel) #define emit( intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size ) static GLuint get_dirty(struct i830_hw_state *state) @@ -429,13 +427,9 @@ i830_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -491,17 +485,14 @@ i830_emit_state(struct intel_context *intel) } if (dirty & I830_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; DBG("I830_UPLOAD_BUFFERS:\n"); if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -523,15 +514,13 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_SR1]); OUT_BATCH(state->Buffer[I830_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -544,7 +533,7 @@ i830_emit_state(struct intel_context *intel) if ((dirty & I830_UPLOAD_TEX(i))) { DBG("I830_UPLOAD_TEX(%d):\n", i); - BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS); + BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1); OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]); if (state->tex_buffer[i]) { @@ -673,23 +662,14 @@ i830_state_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I830_DESTREG_DRAWRECT1] = 0; - state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I830_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I830_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I830_DESTREG_DRAWRECT1] = 0; + state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I830_DESTREG_DRAWRECT5] = 0; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); @@ -714,9 +694,6 @@ i830_new_batch(struct intel_context *intel) { struct i830_context *i830 = i830_context(&intel->ctx); i830->state.emitted = 0; - - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!intel->no_batch_wrap); } static void diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 4767016487..8477e2f9a4 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -95,7 +95,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; @@ -138,6 +138,9 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS; ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS; ctx->Const.MaxVarying = I915_TEX_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = + ctx->Const.MaxVertexTextureImageUnits + + ctx->Const.MaxTextureImageUnits; /* Advertise the full hardware capabilities. The new memory * manager should cope much better with overload situations: diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 25418d5f7a..f55b551139 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -318,7 +318,7 @@ do { \ * i915_context.c */ extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index d9c61446f5..a273bd28ea 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -663,7 +663,7 @@ upload_program(struct i915_fragment_program *p) A0_MOV, get_result_vector(p, inst), get_result_flags(inst), 0, - swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0); + swizzle(tmp, ZERO, ZERO, ZERO, ZERO), 0, 0); case OPCODE_POW: src0 = src_vector(p, &inst->SrcReg[0], program); @@ -1301,7 +1301,7 @@ i915ValidateFragmentProgram(struct i915_context *i915) for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) { if (inputsRead & FRAG_BIT_TEX(i)) { - int sz = VB->TexCoordPtr[i]->size; + int sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK); s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz)); diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index cc98d125db..9d7a9e1dfe 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -571,7 +571,7 @@ i915LineWidth(GLcontext * ctx, GLfloat widthf) DBG("%s\n", __FUNCTION__); width = (int) (widthf * 2); - CLAMP_SELF(width, 1, 0xf); + width = CLAMP(width, 1, 0xf); lis4 |= width << S4_LINE_WIDTH_SHIFT; if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) { @@ -589,7 +589,7 @@ i915PointSize(GLcontext * ctx, GLfloat size) DBG("%s\n", __FUNCTION__); - CLAMP_SELF(point_size, 1, 255); + point_size = CLAMP(point_size, 1, 255); lis4 |= point_size << S4_POINT_WIDTH_SHIFT; if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) { diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 825f1dbbe3..3ee4c8653a 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -28,6 +28,7 @@ #include "main/mtypes.h" #include "main/enums.h" #include "main/macros.h" +#include "main/colormac.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -347,25 +348,25 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { /* GL specs that border color for depth textures is taken from the * R channel, while the hardware uses A. Spam R into all the channels * for safety. */ - state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0], - border[0], - border[0], - border[0]); + state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0], + border[0], + border[0], + border[0]); } else { - state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0], - border[1], - border[2], - border[3]); + state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[3], + border[0], + border[1], + border[2]); } diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 668e02ef70..933a565f02 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -45,8 +45,6 @@ #include "i915_reg.h" #include "i915_context.h" -#include "glapi/glapi.h" - static void i915_render_prevalidate(struct intel_context *intel) { @@ -173,7 +171,7 @@ i915_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(17, IGNORE_CLIPRECTS); + BEGIN_BATCH(17); OUT_BATCH(_3DSTATE_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | @@ -219,7 +217,7 @@ i915_emit_invarient_state(struct intel_context *intel) #define emit(intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size) static GLuint get_dirty(struct i915_hw_state *state) @@ -300,13 +298,9 @@ i915_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -372,7 +366,7 @@ i915_emit_state(struct intel_context *intel) } if (dirty & I915_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; if (INTEL_DEBUG & DEBUG_STATE) fprintf(stderr, "I915_UPLOAD_BUFFERS:\n"); @@ -380,10 +374,7 @@ i915_emit_state(struct intel_context *intel) if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -405,15 +396,13 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_SR1]); OUT_BATCH(state->Buffer[I915_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -440,7 +429,7 @@ i915_emit_state(struct intel_context *intel) if (dirty & I915_UPLOAD_TEX(i)) nr++; - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -464,7 +453,7 @@ i915_emit_state(struct intel_context *intel) } ADVANCE_BATCH(); - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -610,7 +599,7 @@ i915_state_draw_region(struct intel_context *intel, * the value of this bit, the pipeline needs to be MI_FLUSHed. And it * can only be set when a depth buffer is already defined. */ - if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z && + if (intel->is_945 && intel->use_early_z && depth_region->tiling != I915_TILING_NONE) value |= CLASSIC_EARLY_DEPTH; @@ -622,23 +611,14 @@ i915_state_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I915_DESTREG_DRAWRECT1] = 0; - state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I915_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I915_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT1] = 0; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I915_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I915_DESTREG_DRAWRECT5] = 0; I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } @@ -666,9 +646,6 @@ i915_new_batch(struct intel_context *intel) * difficulties associated with them (physical address requirements). */ i915->state.emitted = 0; - - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!intel->no_batch_wrap); } static void diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa..0000000000 --- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 65db947aee..763c1a0ae7 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -88,7 +88,6 @@ intel_flush_inline_primitive(struct intel_context *intel) static void intel_start_inline(struct intel_context *intel, uint32_t prim) { - uint32_t batch_flags = LOOP_CLIPRECTS; BATCH_LOCALS; intel->vtbl.emit_state(intel); @@ -100,7 +99,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) /* Emit a slot which will be filled with the inline primitive * command later. */ - BEGIN_BATCH(2, batch_flags); + BEGIN_BATCH(2); OUT_BATCH(0); assert((intel->batch->dirty_state & (1<<1)) == 0); @@ -220,7 +219,7 @@ void intel_flush_prim(struct intel_context *intel) intel->prim.count = 0; offset = intel->prim.start_offset; intel->prim.start_offset = intel->prim.current_offset; - if (!IS_9XX(intel->intelScreen->deviceID)) + if (!intel->gen >= 3) intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128); intel->prim.flush = NULL; @@ -250,8 +249,8 @@ void intel_flush_prim(struct intel_context *intel) intel->vertex_size * 4); #endif - if (IS_9XX(intel->intelScreen->deviceID)) { - BEGIN_BATCH(5, LOOP_CLIPRECTS); + if (intel->gen >= 3) { + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); assert((offset & !S0_VB_OFFSET_MASK) == 0); @@ -269,7 +268,7 @@ void intel_flush_prim(struct intel_context *intel) } else { struct i830_context *i830 = i830_context(&intel->ctx); - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(2) | 1); /* S0 */ @@ -1249,81 +1248,6 @@ union fi GLint i; }; - -/**********************************************************************/ -/* Used only with the metaops callbacks. */ -/**********************************************************************/ -static void -intel_meta_draw_poly(struct intel_context *intel, - GLuint n, - GLfloat xy[][2], - GLfloat z, GLuint color, GLfloat tex[][2]) -{ - union fi *vb; - GLint i; - unsigned int saved_vertex_size = intel->vertex_size; - - LOCK_HARDWARE(intel); - - intel->vertex_size = 6; - - /* All 3d primitives should be emitted with LOOP_CLIPRECTS, - * otherwise the drawing origin (DR4) might not be set correctly. - */ - intel_set_prim(intel, PRIM3D_TRIFAN); - vb = (union fi *) intel_get_prim_space(intel, n); - - for (i = 0; i < n; i++) { - vb[0].f = xy[i][0]; - vb[1].f = xy[i][1]; - vb[2].f = z; - vb[3].i = color; - vb[4].f = tex[i][0]; - vb[5].f = tex[i][1]; - vb += 6; - } - - INTEL_FIREVERTICES(intel); - - intel->vertex_size = saved_vertex_size; - - UNLOCK_HARDWARE(intel); -} - -static void -intel_meta_draw_quad(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, - GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1) -{ - GLfloat xy[4][2]; - GLfloat tex[4][2]; - - xy[0][0] = x0; - xy[0][1] = y0; - xy[1][0] = x1; - xy[1][1] = y0; - xy[2][0] = x1; - xy[2][1] = y1; - xy[3][0] = x0; - xy[3][1] = y1; - - tex[0][0] = s0; - tex[0][1] = t0; - tex[1][0] = s1; - tex[1][1] = t0; - tex[2][0] = s1; - tex[2][1] = t1; - tex[3][0] = s0; - tex[3][1] = t1; - - intel_meta_draw_poly(intel, 4, xy, z, color, tex); -} - - - /**********************************************************************/ /* Initialization. */ /**********************************************************************/ @@ -1332,7 +1256,6 @@ intel_meta_draw_quad(struct intel_context *intel, void intelInitTriFuncs(GLcontext * ctx) { - struct intel_context *intel = intel_context(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); static int firsttime = 1; @@ -1349,6 +1272,4 @@ intelInitTriFuncs(GLcontext * ctx) tnl->Driver.Render.BuildVertices = _tnl_build_vertices; tnl->Driver.Render.CopyPV = _tnl_copy_pv; tnl->Driver.Render.Interp = _tnl_interp; - - intel->vtbl.meta_draw_quad = intel_meta_draw_quad; } diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 7a55333e89..7758a792fd 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -24,7 +24,6 @@ DRIVER_SOURCES = \ intel_pixel_draw.c \ intel_pixel_read.c \ intel_state.c \ - intel_swapbuffers.c \ intel_syncobj.c \ intel_tex.c \ intel_tex_copy.c \ @@ -96,7 +95,8 @@ ASM_SOURCES = DRIVER_DEFINES = -I../intel -I../intel/server -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index 9a38631dfe..fa2d394b22 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -293,8 +293,7 @@ cc_unit_create_from_key(struct brw_context *brw, struct brw_cc_unit_key *key) bo = brw_upload_cache(&brw->cache, BRW_CC_UNIT, key, sizeof(*key), &brw->cc.vp_bo, 1, - &cc, sizeof(cc), - NULL, NULL); + &cc, sizeof(cc)); /* Emit CC viewport relocation */ dri_bo_emit_reloc(bo, diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index dbd10a5297..d3275c7a89 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -50,6 +50,7 @@ static void compile_clip_prog( struct brw_context *brw, struct brw_clip_prog_key *key ) { + struct intel_context *intel = &brw->intel; struct brw_clip_compile c; const GLuint *program; GLuint program_size; @@ -65,14 +66,13 @@ static void compile_clip_prog( struct brw_context *brw, c.func.single_program_flow = 1; c.key = *key; - c.need_ff_sync = BRW_IS_IGDNG(brw); /* Need to locate the two positions present in vertex + header. * These are currently hardcoded: */ c.header_position_offset = ATTR_SIZE; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) delta = 3 * REG_SIZE; else delta = REG_SIZE; @@ -85,7 +85,7 @@ static void compile_clip_prog( struct brw_context *brw, c.nr_attrs = brw_count_bits(c.key.attrs); - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */ else c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ @@ -130,20 +130,22 @@ static void compile_clip_prog( struct brw_context *brw, /* Upload */ dri_bo_unreference(brw->clip.prog_bo); - brw->clip.prog_bo = brw_upload_cache( &brw->cache, - BRW_CLIP_PROG, - &c.key, sizeof(c.key), - NULL, 0, - program, program_size, - &c.prog_data, - &brw->clip.prog_data ); + brw->clip.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, + BRW_CLIP_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + sizeof(c.prog_data), + &brw->clip.prog_data); } /* Calculate interpolants for triangle and line rasterization. */ static void upload_clip_prog(struct brw_context *brw) { - GLcontext *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; struct brw_clip_prog_key key; memset(&key, 0, sizeof(key)); @@ -160,7 +162,7 @@ static void upload_clip_prog(struct brw_context *brw) /* _NEW_TRANSFORM */ key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled); - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP; else key.clip_mode = BRW_CLIPMODE_NORMAL; diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h index 1c6825510a..d71bac7f61 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.h +++ b/src/mesa/drivers/dri/i965/brw_clip.h @@ -118,7 +118,6 @@ struct brw_clip_compile { GLuint header_position_offset; GLuint offset[VERT_ATTRIB_MAX]; - GLboolean need_ff_sync; }; #define ATTR_SIZE (4*4) diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index 67861ac670..ceb62a3116 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -45,6 +45,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) { + struct intel_context *intel = &c->func.brw->intel; GLuint i = 0,j; /* Register usage is static, precompute here: @@ -84,7 +85,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) i++; } - if (c->need_ff_sync) { + if (intel->needs_ff_sync) { c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; } @@ -125,6 +126,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) static void clip_and_emit_line( struct brw_clip_compile *c ) { struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; struct brw_indirect vtx0 = brw_indirect(0, 0); struct brw_indirect vtx1 = brw_indirect(1, 0); struct brw_indirect newvtx0 = brw_indirect(2, 0); @@ -151,7 +153,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_clip_init_clipmask(c); /* -ve rhw workaround */ - if (BRW_IS_965(p->brw)) { + if (brw->has_negative_rhw_bug) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); @@ -188,7 +190,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) * Both can be negative on GM965/G965 due to RHW workaround * if so, this object should be rejected. */ - if (BRW_IS_965(p->brw)) { + if (brw->has_negative_rhw_bug) { brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0)); is_neg2 = brw_IF(p, BRW_EXECUTE_1); { @@ -213,7 +215,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) /* If both are positive, do nothing */ /* Only on GM965/G965 */ - if (BRW_IS_965(p->brw)) { + if (brw->has_negative_rhw_bug) { brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0)); is_neg2 = brw_IF(p, BRW_EXECUTE_1); } @@ -228,7 +230,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_set_predicate_control(p, BRW_PREDICATE_NONE); } - if (BRW_IS_965(p->brw)) { + if (brw->has_negative_rhw_bug) { brw_ENDIF(p, is_neg2); } } diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 79ae5c7bef..424c9a1f19 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -73,6 +73,7 @@ static dri_bo * clip_unit_create_from_key(struct brw_context *brw, struct brw_clip_unit_key *key) { + struct intel_context *intel = &brw->intel; struct brw_clip_unit_state clip; dri_bo *bo; @@ -104,7 +105,7 @@ clip_unit_create_from_key(struct brw_context *brw, /* Although up to 16 concurrent Clip threads are allowed on IGDNG, * only 2 threads can output VUEs at a time. */ - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) clip.thread4.max_threads = 16 - 1; else clip.thread4.max_threads = 2 - 1; @@ -129,7 +130,7 @@ clip_unit_create_from_key(struct brw_context *brw, clip.clip5.api_mode = BRW_CLIP_API_OGL; clip.clip5.clip_mode = key->clip_mode; - if (BRW_IS_G4X(brw)) + if (intel->is_g4x) clip.clip5.negative_w_clip_test = 1; clip.clip6.clipper_viewport_state_ptr = 0; @@ -141,8 +142,7 @@ clip_unit_create_from_key(struct brw_context *brw, bo = brw_upload_cache(&brw->cache, BRW_CLIP_UNIT, key, sizeof(*key), &brw->clip.prog_bo, 1, - &clip, sizeof(clip), - NULL, NULL); + &clip, sizeof(clip)); /* Emit clip program relocation */ assert(brw->clip.prog_bo); diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 8d5ca41896..815211acc2 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -50,6 +50,7 @@ static void release_tmps( struct brw_clip_compile *c ) void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, GLuint nr_verts ) { + struct intel_context *intel = &c->func.brw->intel; GLuint i = 0,j; /* Register usage is static, precompute here: @@ -77,7 +78,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, for (j = 0; j < 3; j++) { GLuint delta = c->nr_attrs*16 + 32; - if (BRW_IS_IGDNG(c->func.brw)) + if (intel->is_ironlake) delta = c->nr_attrs * 16 + 32 * 3; brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0)); @@ -118,7 +119,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, i++; } - if (c->need_ff_sync) { + if (intel->needs_ff_sync) { c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; } @@ -570,6 +571,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c ) { struct brw_instruction *neg_rhw; struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); brw_clip_tri_init_vertices(c); brw_clip_init_clipmask(c); @@ -577,7 +579,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c ) /* if -ve rhw workaround bit is set, do cliptest */ - if (BRW_IS_965(p->brw)) { + if (brw->has_negative_rhw_bug) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index b7f8c25b34..14bc889b0f 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -134,6 +134,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, GLboolean force_edgeflag) { struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg tmp = get_tmp(c); GLuint i; @@ -141,7 +142,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, */ /* * After CLIP stage, only first 256 bits of the VUE are read - * back on IGDNG, so needn't change it + * back on Ironlake, so needn't change it */ brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1); @@ -150,7 +151,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, for (i = 0; i < c->nr_attrs; i++) { GLuint delta = i*16 + 32; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) delta = i * 16 + 32 * 3; if (delta == c->offset[VERT_RESULT_EDGE]) { @@ -184,7 +185,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, if (i & 1) { GLuint delta = i*16 + 32; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) delta = i * 16 + 32 * 3; brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0)); @@ -358,7 +359,9 @@ void brw_clip_init_clipmask( struct brw_clip_compile *c ) void brw_clip_ff_sync(struct brw_clip_compile *c) { - if (c->need_ff_sync) { + struct intel_context *intel = &c->func.brw->intel; + + if (intel->needs_ff_sync) { struct brw_compile *p = &c->func; struct brw_instruction *need_ff_sync; @@ -387,7 +390,9 @@ void brw_clip_ff_sync(struct brw_clip_compile *c) void brw_clip_init_ff_sync(struct brw_clip_compile *c) { - if (c->need_ff_sync) { + struct intel_context *intel = &c->func.brw->intel; + + if (intel->needs_ff_sync) { struct brw_compile *p = &c->func; brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0)); diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 6b5c3becc2..65f51be341 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -37,6 +37,7 @@ #include "shader/shader_api.h" #include "brw_context.h" +#include "brw_defines.h" #include "brw_draw.h" #include "brw_state.h" #include "intel_span.h" @@ -68,7 +69,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) } GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; @@ -102,6 +103,9 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, ctx->Const.MaxTextureImageUnits); ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */ + ctx->Const.MaxCombinedTextureImageUnits = + ctx->Const.MaxVertexTextureImageUnits + + ctx->Const.MaxTextureImageUnits; /* Mesa limits textures to 4kx4k; it would be nice to fix that someday */ @@ -146,6 +150,38 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, MIN2(ctx->Const.FragmentProgram.MaxNativeParameters, ctx->Const.FragmentProgram.MaxEnvParams); + if (intel->is_ironlake || intel->is_g4x) { + brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45; + brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45; + brw->has_surface_tile_offset = GL_TRUE; + brw->has_compr4 = GL_TRUE; + brw->has_aa_line_parameters = GL_TRUE; + } else { + brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_965; + brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_965; + } + + /* WM maximum threads is number of EUs times number of threads per EU. */ + if (intel->is_ironlake) { + brw->urb.size = 1024; + brw->vs_max_threads = 72; + brw->wm_max_threads = 12 * 6; + } else if (intel->is_g4x) { + brw->urb.size = 384; + brw->vs_max_threads = 32; + brw->wm_max_threads = 10 * 5; + } else { + brw->urb.size = 256; + brw->vs_max_threads = 16; + brw->wm_max_threads = 8 * 4; + brw->has_negative_rhw_bug = GL_TRUE; + } + + if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) { + brw->vs_max_threads = 1; + brw->wm_max_threads = 1; + } + brw_init_state( brw ); brw->state.dirty.mesa = ~0; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index fded47aa2f..79818b92b7 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -131,7 +131,6 @@ struct brw_context; #define BRW_NEW_WM_INPUT_DIMENSIONS 0x100 #define BRW_NEW_PSP 0x800 #define BRW_NEW_WM_SURFACES 0x1000 -#define BRW_NEW_FENCE 0x2000 #define BRW_NEW_INDICES 0x4000 #define BRW_NEW_VERTICES 0x8000 /** @@ -172,8 +171,8 @@ struct brw_fragment_program { GLuint id; /**< serial no. to identify frag progs, never re-used */ GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ - dri_bo *const_buffer; /** Program constant buffer/surface */ GLboolean use_const_buffer; + dri_bo *const_buffer; /** Program constant buffer/surface */ /** for debugging, which texture units are referenced */ GLbitfield tex_units_used; @@ -332,7 +331,6 @@ struct brw_cache { struct brw_cache_item **items; GLuint size, n_items; - GLuint aux_size[BRW_MAX_CACHE]; char *name[BRW_MAX_CACHE]; /* Record of the last BOs chosen for each cache_id. Used to set @@ -438,8 +436,11 @@ struct brw_context GLuint primitive; GLboolean emit_state_always; - GLboolean no_batch_wrap; - + GLboolean has_surface_tile_offset; + GLboolean has_compr4; + GLboolean has_negative_rhw_bug; + GLboolean has_aa_line_parameters; +; struct { struct brw_state_flags dirty; @@ -515,6 +516,12 @@ struct brw_context */ GLuint next_free_page; + /* hw-dependent 3DSTATE_VF_STATISTICS opcode */ + uint32_t CMD_VF_STATISTICS; + /* hw-dependent 3DSTATE_PIPELINE_SELECT opcode */ + uint32_t CMD_PIPELINE_SELECT; + int vs_max_threads; + int wm_max_threads; /* BRW_NEW_URB_ALLOCATIONS: */ @@ -542,6 +549,7 @@ struct brw_context GLuint clip_start; GLuint sf_start; GLuint cs_start; + GLuint size; /* Hardware URB size, in KB. */ } urb; @@ -573,6 +581,7 @@ struct brw_context struct { struct brw_vs_prog_data *prog_data; + int8_t *constant_map; /* variable array following prog_data */ dri_bo *prog_bo; dri_bo *state_bo; @@ -669,7 +678,7 @@ void brwInitVtbl( struct brw_context *brw ); * brw_context.c */ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); /*====================================================================== diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index aadcfbe2da..22e3e732f4 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -256,13 +256,24 @@ static void prepare_constant_buffer(struct brw_context *brw) */ _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); - /* XXX just use a memcpy here */ - for (i = 0; i < nr; i++) { - const GLfloat *value = vp->program.Base.Parameters->ParameterValues[i]; - buf[offset + i * 4 + 0] = value[0]; - buf[offset + i * 4 + 1] = value[1]; - buf[offset + i * 4 + 2] = value[2]; - buf[offset + i * 4 + 3] = value[3]; + if (vp->use_const_buffer) { + /* Load the subset of push constants that will get used when + * we also have a pull constant buffer. + */ + for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) { + if (brw->vs.constant_map[i] != -1) { + assert(brw->vs.constant_map[i] <= nr); + memcpy(buf + offset + brw->vs.constant_map[i] * 4, + vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + } + } + } else { + for (i = 0; i < nr; i++) { + memcpy(buf + offset + i * 4, + vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + } } } @@ -340,7 +351,7 @@ static void emit_constant_buffer(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - BEGIN_BATCH(2, IGNORE_CLIPRECTS); + BEGIN_BATCH(2); if (sz == 0) { OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index c19510bbd4..ea0d7e05d4 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -832,12 +832,4 @@ #include "intel_chipset.h" -#define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID)) -#define BRW_IS_IGDNG(brw) (IS_IGDNG((brw)->intel.intelScreen->deviceID)) -#define BRW_IS_965(brw) (!(BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))) -#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965) -#define CMD_VF_STATISTICS(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965) -#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \ - (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */ - #endif diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c index 130bd0f3e5..a8f6b993ac 100644 --- a/src/mesa/drivers/dri/i965/brw_disasm.c +++ b/src/mesa/drivers/dri/i965/brw_disasm.c @@ -239,7 +239,7 @@ char *imm_encoding[8] = { [2] = "UW", [3] = "W", [5] = "VF", - [5] = "V", + [6] = "V", [7] = "F" }; diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index e17680a525..d510d767f9 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -143,7 +143,7 @@ static void brw_emit_prim(struct brw_context *brw, prim_packet.base_vert_location = prim->basevertex; /* Can't wrap here, since we rely on the validated state. */ - brw->no_batch_wrap = GL_TRUE; + intel->no_batch_wrap = GL_TRUE; /* If we're set to always flush, do it before and after the primitive emit. * We want to catch both missed flushes that hurt instruction/state cache @@ -155,13 +155,13 @@ static void brw_emit_prim(struct brw_context *brw, } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, - sizeof(prim_packet), LOOP_CLIPRECTS); + sizeof(prim_packet)); } if (intel->always_flush_cache) { intel_batchbuffer_emit_mi_flush(intel->batch); } - brw->no_batch_wrap = GL_FALSE; + intel->no_batch_wrap = GL_FALSE; } static void brw_merge_inputs( struct brw_context *brw, @@ -337,13 +337,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * so can't access it earlier. */ - LOCK_HARDWARE(intel); - - if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) { - UNLOCK_HARDWARE(intel); - return GL_TRUE; - } - for (i = 0; i < nr_prims; i++) { uint32_t hw_prim; @@ -354,8 +347,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * an upper bound of how much we might emit in a single * brw_try_draw_prims(). */ - intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4, - LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4); hw_prim = brw_set_prim(brw, prim[i].mode); @@ -402,7 +394,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (intel->always_flush_batch) intel_batchbuffer_flush(intel->batch); out: - UNLOCK_HARDWARE(intel); brw_state_cache_check_size(brw); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 16b2529fad..c46b9ba89c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -55,6 +55,14 @@ static GLuint float_types[5] = { BRW_SURFACEFORMAT_R32G32B32A32_FLOAT }; +static GLuint half_float_types[5] = { + 0, + BRW_SURFACEFORMAT_R16_FLOAT, + BRW_SURFACEFORMAT_R16G16_FLOAT, + 0, /* can't seem to render this one */ + BRW_SURFACEFORMAT_R16G16B16A16_FLOAT +}; + static GLuint uint_types_norm[5] = { 0, BRW_SURFACEFORMAT_R32_UNORM, @@ -168,6 +176,7 @@ static GLuint get_surface_type( GLenum type, GLuint size, switch (type) { case GL_DOUBLE: return double_types[size]; case GL_FLOAT: return float_types[size]; + case GL_HALF_FLOAT: return half_float_types[size]; case GL_INT: return int_types_norm[size]; case GL_SHORT: return short_types_norm[size]; case GL_BYTE: return byte_types_norm[size]; @@ -190,6 +199,7 @@ static GLuint get_surface_type( GLenum type, GLuint size, switch (type) { case GL_DOUBLE: return double_types[size]; case GL_FLOAT: return float_types[size]; + case GL_HALF_FLOAT: return half_float_types[size]; case GL_INT: return int_types_scale[size]; case GL_SHORT: return short_types_scale[size]; case GL_BYTE: return byte_types_scale[size]; @@ -207,6 +217,7 @@ static GLuint get_size( GLenum type ) switch (type) { case GL_DOUBLE: return sizeof(GLdouble); case GL_FLOAT: return sizeof(GLfloat); + case GL_HALF_FLOAT: return sizeof(GLhalfARB); case GL_INT: return sizeof(GLint); case GL_SHORT: return sizeof(GLshort); case GL_BYTE: return sizeof(GLbyte); @@ -239,16 +250,6 @@ static void wrap_buffers( struct brw_context *brw, dri_bo_unreference(brw->vb.upload.bo); brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO", size, 1); - - /* Set the internal VBO\ to no-backing-store. We only use them as a - * temporary within a brw_try_draw_prims while the lock is held. - */ - /* DON'T DO THIS AS IF WE HAVE TO RE-ORG MEMORY WE NEED SOMEWHERE WITH - FAKE TO PUSH THIS STUFF */ - /* - if (!brw->intel.ttm) - dri_bo_fake_disable_backing_store(brw->vb.upload.bo, NULL, NULL); - */ } static void get_space( struct brw_context *brw, @@ -500,7 +501,7 @@ static void brw_emit_vertices(struct brw_context *brw) * a VE loads from them. */ if (brw->vb.nr_enabled == 0) { - BEGIN_BATCH(3, IGNORE_CLIPRECTS); + BEGIN_BATCH(3); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | BRW_VE0_VALID | @@ -520,7 +521,7 @@ static void brw_emit_vertices(struct brw_context *brw) * are interleaved or from the same VBO. TBD if this makes a * performance difference. */ - BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 4); OUT_BATCH((CMD_VERTEX_BUFFER << 16) | ((1 + brw->vb.nr_enabled * 4) - 2)); @@ -533,7 +534,7 @@ static void brw_emit_vertices(struct brw_context *brw) OUT_RELOC(input->bo, I915_GEM_DOMAIN_VERTEX, 0, input->offset); - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { OUT_RELOC(input->bo, I915_GEM_DOMAIN_VERTEX, 0, input->bo->size - 1); @@ -543,7 +544,7 @@ static void brw_emit_vertices(struct brw_context *brw) } ADVANCE_BATCH(); - BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 2); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2)); for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; @@ -569,7 +570,7 @@ static void brw_emit_vertices(struct brw_context *brw) (format << BRW_VE0_FORMAT_SHIFT) | (0 << BRW_VE0_SRC_OFFSET_SHIFT)); - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | @@ -710,7 +711,7 @@ static void brw_emit_index_buffer(struct brw_context *brw) ib.header.bits.index_format = get_index_type(index_buffer->type); ib.header.bits.cut_index_enable = 0; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH( ib.header.dword ); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index c8fb0a288f..8d6ac00839 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -252,9 +252,10 @@ static void brw_set_math_message( struct brw_context *brw, GLboolean saturate, GLuint dataType ) { + struct intel_context *intel = &brw->intel; brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { insn->bits3.math_igdng.function = function; insn->bits3.math_igdng.int_type = integer_type; insn->bits3.math_igdng.precision = low_precision; @@ -319,9 +320,10 @@ static void brw_set_urb_message( struct brw_context *brw, GLuint offset, GLuint swizzle_control ) { + struct intel_context *intel = &brw->intel; brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { insn->bits3.urb_igdng.opcode = 0; /* ? */ insn->bits3.urb_igdng.offset = offset; insn->bits3.urb_igdng.swizzle_control = swizzle_control; @@ -358,9 +360,10 @@ static void brw_set_dp_write_message( struct brw_context *brw, GLuint response_length, GLuint end_of_thread ) { + struct intel_context *intel = &brw->intel; brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { insn->bits3.dp_write_igdng.binding_table_index = binding_table_index; insn->bits3.dp_write_igdng.msg_control = msg_control; insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear; @@ -395,9 +398,10 @@ static void brw_set_dp_read_message( struct brw_context *brw, GLuint response_length, GLuint end_of_thread ) { + struct intel_context *intel = &brw->intel; brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { insn->bits3.dp_read_igdng.binding_table_index = binding_table_index; insn->bits3.dp_read_igdng.msg_control = msg_control; insn->bits3.dp_read_igdng.msg_type = msg_type; @@ -433,10 +437,11 @@ static void brw_set_sampler_message(struct brw_context *brw, GLuint header_present, GLuint simd_mode) { + struct intel_context *intel = &brw->intel; assert(eot == 0); brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { insn->bits3.sampler_igdng.binding_table_index = binding_table_index; insn->bits3.sampler_igdng.sampler = sampler; insn->bits3.sampler_igdng.msg_type = msg_type; @@ -447,7 +452,7 @@ static void brw_set_sampler_message(struct brw_context *brw, insn->bits3.sampler_igdng.end_of_thread = eot; insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER; insn->bits2.send_igdng.end_of_thread = eot; - } else if (BRW_IS_G4X(brw)) { + } else if (intel->is_g4x) { insn->bits3.sampler_g4x.binding_table_index = binding_table_index; insn->bits3.sampler_g4x.sampler = sampler; insn->bits3.sampler_g4x.msg_type = msg_type; @@ -648,10 +653,11 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size) struct brw_instruction *brw_ELSE(struct brw_compile *p, struct brw_instruction *if_insn) { + struct intel_context *intel = &p->brw->intel; struct brw_instruction *insn; GLuint br = 1; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) br = 2; if (p->single_program_flow) { @@ -690,9 +696,10 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p, void brw_ENDIF(struct brw_compile *p, struct brw_instruction *patch_insn) { + struct intel_context *intel = &p->brw->intel; GLuint br = 1; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) br = 2; if (p->single_program_flow) { @@ -803,10 +810,11 @@ struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size) struct brw_instruction *brw_WHILE(struct brw_compile *p, struct brw_instruction *do_insn) { + struct intel_context *intel = &p->brw->intel; struct brw_instruction *insn; GLuint br = 1; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) br = 2; if (p->single_program_flow) @@ -846,10 +854,11 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p, void brw_land_fwd_jump(struct brw_compile *p, struct brw_instruction *jmp_insn) { + struct intel_context *intel = &p->brw->intel; struct brw_instruction *landing = &p->store[p->nr_insn]; GLuint jmpi = 1; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) jmpi = 2; assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index 1914febf26..79691c3a0f 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -40,13 +40,10 @@ #include "intel_fbo.h" #include "intel_regions.h" -#include "glapi/glapi.h" - #define FILE_DEBUG_FLAG DEBUG_FALLBACKS static GLboolean do_check_fallback(struct brw_context *brw) { - struct intel_context *intel = &brw->intel; GLcontext *ctx = &brw->intel.ctx; GLuint i; @@ -85,8 +82,7 @@ static GLboolean do_check_fallback(struct brw_context *brw) } /* _NEW_BUFFERS */ - if (IS_965(intel->intelScreen->deviceID) && - !IS_G4X(intel->intelScreen->deviceID)) { + if (!brw->has_surface_tile_offset) { for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; struct intel_renderbuffer *irb = intel_renderbuffer(rb); diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 610b6c35e2..7261b316c1 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -47,6 +47,7 @@ static void compile_gs_prog( struct brw_context *brw, struct brw_gs_prog_key *key ) { + struct intel_context *intel = &brw->intel; struct brw_gs_compile c; const GLuint *program; GLuint program_size; @@ -54,13 +55,12 @@ static void compile_gs_prog( struct brw_context *brw, memset(&c, 0, sizeof(c)); c.key = *key; - c.need_ff_sync = BRW_IS_IGDNG(brw); /* Need to locate the two positions present in vertex + header. * These are currently hardcoded: */ c.nr_attrs = brw_count_bits(c.key.attrs); - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */ else c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ @@ -125,12 +125,13 @@ static void compile_gs_prog( struct brw_context *brw, /* Upload */ dri_bo_unreference(brw->gs.prog_bo); - brw->gs.prog_bo = brw_upload_cache( &brw->cache, BRW_GS_PROG, - &c.key, sizeof(c.key), - NULL, 0, - program, program_size, - &c.prog_data, - &brw->gs.prog_data ); + brw->gs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_GS_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + sizeof(c.prog_data), + &brw->gs.prog_data); } static const GLenum gs_prim[GL_POLYGON+1] = { diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h index 010c1c2352..813b8d447a 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.h +++ b/src/mesa/drivers/dri/i965/brw_gs.h @@ -63,7 +63,6 @@ struct brw_gs_compile { GLuint nr_attrs; GLuint nr_regs; GLuint nr_bytes; - GLboolean need_ff_sync; }; #define ATTR_SIZE (4*4) diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index e9b71ed0c3..dd7b057d62 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -121,12 +121,14 @@ static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim) void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) { + struct intel_context *intel = &c->func.brw->intel; + brw_gs_alloc_regs(c, 4); /* Use polygons for correct edgeflag behaviour. Note that vertex 3 * is the PV for quads, but vertex 0 for polygons: */ - if (c->need_ff_sync) + if (intel->needs_ff_sync) brw_gs_ff_sync(c, 1); if (key->pv_first) { brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); @@ -144,9 +146,11 @@ void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) { + struct intel_context *intel = &c->func.brw->intel; + brw_gs_alloc_regs(c, 4); - if (c->need_ff_sync) + if (intel->needs_ff_sync) brw_gs_ff_sync(c, 1); if (key->pv_first) { brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); @@ -164,9 +168,11 @@ void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key ) void brw_gs_tris( struct brw_gs_compile *c ) { + struct intel_context *intel = &c->func.brw->intel; + brw_gs_alloc_regs(c, 3); - if (c->need_ff_sync) + if (intel->needs_ff_sync) brw_gs_ff_sync(c, 1); brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START)); brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2)); @@ -175,9 +181,11 @@ void brw_gs_tris( struct brw_gs_compile *c ) void brw_gs_lines( struct brw_gs_compile *c ) { + struct intel_context *intel = &c->func.brw->intel; + brw_gs_alloc_regs(c, 2); - if (c->need_ff_sync) + if (intel->needs_ff_sync) brw_gs_ff_sync(c, 1); brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START)); brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END)); @@ -185,9 +193,11 @@ void brw_gs_lines( struct brw_gs_compile *c ) void brw_gs_points( struct brw_gs_compile *c ) { + struct intel_context *intel = &c->func.brw->intel; + brw_gs_alloc_regs(c, 1); - if (c->need_ff_sync) + if (intel->needs_ff_sync) brw_gs_ff_sync(c, 1); brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END)); } diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c index d291f5b595..d8ad5cecf3 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_state.c @@ -71,6 +71,7 @@ gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key) static dri_bo * gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) { + struct intel_context *intel = &brw->intel; struct brw_gs_unit_state gs; dri_bo *bo; @@ -97,7 +98,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) else gs.thread4.max_threads = 0; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) gs.thread4.rendering_enable = 1; if (INTEL_DEBUG & DEBUG_STATS) @@ -106,8 +107,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) bo = brw_upload_cache(&brw->cache, BRW_GS_UNIT, key, sizeof(*key), &brw->gs.prog_bo, 1, - &gs, sizeof(gs), - NULL, NULL); + &gs, sizeof(gs)); if (key->prog_active) { /* Emit GS program relocation */ diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 4b0d598336..7b70f787b7 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLcontext *ctx = &intel->ctx; - if (!intel->constant_cliprect) - return; - - BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); OUT_BATCH(0); /* xmin, ymin */ OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) | @@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); if (brw->vs.bind_bo != NULL) OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ @@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(7, IGNORE_CLIPRECTS); + BEGIN_BATCH(7); OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); if (brw->gs.prog_active) @@ -212,10 +209,10 @@ static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct intel_region *region = brw->state.depth_region; - unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5; + unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5; if (region == NULL) { - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | (BRW_SURFACE_NULL << 29)); @@ -223,7 +220,7 @@ static void emit_depthbuffer(struct brw_context *brw) OUT_BATCH(0); OUT_BATCH(0); - if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + if (intel->is_g4x || intel->is_ironlake) OUT_BATCH(0); ADVANCE_BATCH(); @@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw) assert(region->tiling != I915_TILING_X); - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH(((region->pitch * region->cpp) - 1) | (format << 18) | @@ -262,7 +259,7 @@ static void emit_depthbuffer(struct brw_context *brw) ((region->height - 1) << 19)); OUT_BATCH(0); - if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + if (intel->is_g4x || intel->is_ironlake) OUT_BATCH(0); ADVANCE_BATCH(); @@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = { static void upload_polygon_stipple_offset(struct brw_context *brw) { - __DRIdrawablePrivate *dPriv = brw->intel.driDrawable; + __DRIdrawable *dPriv = brw->intel.driDrawable; struct brw_polygon_stipple_offset bpso; memset(&bpso, 0, sizeof(bpso)); @@ -374,8 +371,8 @@ const struct brw_tracked_state brw_polygon_stipple_offset = { static void upload_aa_line_parameters(struct brw_context *brw) { struct brw_aa_line_parameters balp; - - if (BRW_IS_965(brw)) + + if (!brw->has_aa_line_parameters) return; /* use legacy aa line coverage computation */ @@ -444,7 +441,7 @@ static void upload_invarient_state( struct brw_context *brw ) struct brw_pipeline_select ps; memset(&ps, 0, sizeof(ps)); - ps.header.opcode = CMD_PIPELINE_SELECT(brw); + ps.header.opcode = brw->CMD_PIPELINE_SELECT; ps.header.pipeline_select = 0; BRW_BATCH_STRUCT(brw, &ps); } @@ -480,7 +477,7 @@ static void upload_invarient_state( struct brw_context *brw ) struct brw_vf_statistics vfs; memset(&vfs, 0, sizeof(vfs)); - vfs.opcode = CMD_VF_STATISTICS(brw); + vfs.opcode = brw->CMD_VF_STATISTICS; if (INTEL_DEBUG & DEBUG_STATS) vfs.statistics_enable = 1; @@ -512,8 +509,8 @@ static void upload_state_base_address( struct brw_context *brw ) /* Output the structure (brw_state_base_address) directly to the * batchbuffer, so we can emit relocations inline. */ - if (BRW_IS_IGDNG(brw)) { - BEGIN_BATCH(8, IGNORE_CLIPRECTS); + if (intel->is_ironlake) { + BEGIN_BATCH(8); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ @@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw ) OUT_BATCH(1); /* Instruction access upper bound */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index a195bc32b0..5399a74244 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw) if (brw->query.active || is_empty_list(&brw->query.active_head)) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); @@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw) if (!brw->query.active) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 968890f7fb..8e6839b812 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -117,12 +117,13 @@ static void compile_sf_prog( struct brw_context *brw, /* Upload */ dri_bo_unreference(brw->sf.prog_bo); - brw->sf.prog_bo = brw_upload_cache( &brw->cache, BRW_SF_PROG, - &c.key, sizeof(c.key), - NULL, 0, - program, program_size, - &c.prog_data, - &brw->sf.prog_data ); + brw->sf.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_SF_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + sizeof(c.prog_data), + &brw->sf.prog_data); } /* Calculate interpolants for triangle and line rasterization. diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index 3eae41ee74..bb08055e3b 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -149,6 +149,7 @@ static void copy_colors( struct brw_sf_compile *c, static void do_flatshade_triangle( struct brw_sf_compile *c ) { struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg ip = brw_ip_reg(); GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS); GLuint jmpi = 1; @@ -161,7 +162,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c ) if (c->key.primitive == SF_UNFILLED_TRIS) return; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) jmpi = 2; brw_push_insn_state(p); @@ -187,6 +188,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c ) static void do_flatshade_line( struct brw_sf_compile *c ) { struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg ip = brw_ip_reg(); GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS); GLuint jmpi = 1; @@ -199,7 +201,7 @@ static void do_flatshade_line( struct brw_sf_compile *c ) if (c->key.primitive == SF_UNFILLED_TRIS) return; - if (BRW_IS_IGDNG(p->brw)) + if (intel->is_ironlake) jmpi = 2; brw_push_insn_state(p); diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index b76ed98c4b..8ebbd09e43 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -164,6 +164,7 @@ static dri_bo * sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, dri_bo **reloc_bufs) { + struct intel_context *intel = &brw->intel; struct brw_sf_unit_state sf; dri_bo *bo; int chipset_max_threads; @@ -176,7 +177,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.thread3.dispatch_grf_start_reg = 3; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) sf.thread3.urb_entry_read_offset = 3; else sf.thread3.urb_entry_read_offset = 1; @@ -186,10 +187,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.thread4.nr_urb_entries = key->nr_urb_entries; sf.thread4.urb_entry_allocation_size = key->sfsize - 1; - /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or - * 48(IGDNG) threads + /* Each SF thread produces 1 PUE, and there can be up to 24 (Pre-Ironlake) or + * 48 (Ironlake) threads. */ - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) chipset_max_threads = 48; else chipset_max_threads = 24; @@ -307,8 +308,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, bo = brw_upload_cache(&brw->cache, BRW_SF_UNIT, key, sizeof(*key), reloc_bufs, 2, - &sf, sizeof(sf), - NULL, NULL); + &sf, sizeof(sf)); /* STATE_PREFETCH command description describes this state as being * something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain. diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 14d5319796..536fe8b249 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -124,16 +124,26 @@ dri_bo *brw_cache_data(struct brw_cache *cache, dri_bo **reloc_bufs, GLuint nr_reloc_bufs); -dri_bo *brw_upload_cache( struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *key, - GLuint key_sz, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs, - const void *data, - GLuint data_sz, - const void *aux, - void *aux_return ); +drm_intel_bo *brw_upload_cache(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_sz, + dri_bo **reloc_bufs, + GLuint nr_reloc_bufs, + const void *data, + GLuint data_sz); + +drm_intel_bo *brw_upload_cache_with_auxdata(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_sz, + dri_bo **reloc_bufs, + GLuint nr_reloc_bufs, + const void *data, + GLuint data_sz, + const void *aux, + GLuint aux_sz, + void *aux_return); dri_bo *brw_search_cache( struct brw_cache *cache, enum brw_cache_id cache_id, @@ -151,7 +161,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo); /*********************************************************************** * brw_state_batch.c */ -#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS) +#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s))) #define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) GLboolean brw_cached_batch_struct( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 7821898cf9..ed8120d617 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, struct header *newheader = (struct header *)data; if (brw->emit_state_always) { - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } @@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, emit: memcpy(item->header, newheader, sz); - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index e4c9ba7d87..5fc47b0420 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -71,25 +71,23 @@ static GLuint -hash_key(const void *key, GLuint key_size, - dri_bo **reloc_bufs, GLuint nr_reloc_bufs) +hash_key(struct brw_cache_item *item) { - GLuint *ikey = (GLuint *)key; - GLuint hash = 0, i; + GLuint *ikey = (GLuint *)item->key; + GLuint hash = item->cache_id, i; - assert(key_size % 4 == 0); + assert(item->key_size % 4 == 0); /* I'm sure this can be improved on: */ - for (i = 0; i < key_size/4; i++) { + for (i = 0; i < item->key_size/4; i++) { hash ^= ikey[i]; hash = (hash << 5) | (hash >> 27); } /* Include the BO pointers as key data as well */ - ikey = (GLuint *)reloc_bufs; - key_size = nr_reloc_bufs * sizeof(dri_bo *); - for (i = 0; i < key_size/4; i++) { + ikey = (GLuint *)item->reloc_bufs; + for (i = 0; i < item->nr_reloc_bufs * sizeof(drm_intel_bo *) / 4; i++) { hash ^= ikey[i]; hash = (hash << 5) | (hash >> 27); } @@ -114,11 +112,22 @@ update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id, cache->brw->state.dirty.cache |= 1 << cache_id; } +static int +brw_cache_item_equals(const struct brw_cache_item *a, + const struct brw_cache_item *b) +{ + return a->cache_id == b->cache_id && + a->hash == b->hash && + a->key_size == b->key_size && + (memcmp(a->key, b->key, a->key_size) == 0) && + a->nr_reloc_bufs == b->nr_reloc_bufs && + (memcmp(a->reloc_bufs, b->reloc_bufs, + a->nr_reloc_bufs * sizeof(dri_bo *)) == 0); +} static struct brw_cache_item * -search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, - GLuint hash, const void *key, GLuint key_size, - dri_bo **reloc_bufs, GLuint nr_reloc_bufs) +search_cache(struct brw_cache *cache, GLuint hash, + struct brw_cache_item *lookup) { struct brw_cache_item *c; @@ -133,13 +142,7 @@ search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, #endif for (c = cache->items[hash % cache->size]; c; c = c->next) { - if (c->cache_id == cache_id && - c->hash == hash && - c->key_size == key_size && - memcmp(c->key, key, key_size) == 0 && - c->nr_reloc_bufs == nr_reloc_bufs && - memcmp(c->reloc_bufs, reloc_bufs, - nr_reloc_bufs * sizeof(dri_bo *)) == 0) + if (brw_cache_item_equals(lookup, c)) return c; } @@ -182,10 +185,18 @@ brw_search_cache(struct brw_cache *cache, void *aux_return) { struct brw_cache_item *item; - GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs); + struct brw_cache_item lookup; + GLuint hash; - item = search_cache(cache, cache_id, hash, key, key_size, - reloc_bufs, nr_reloc_bufs); + lookup.cache_id = cache_id; + lookup.key = key; + lookup.key_size = key_size; + lookup.reloc_bufs = reloc_bufs; + lookup.nr_reloc_bufs = nr_reloc_bufs; + hash = hash_key(&lookup); + lookup.hash = hash; + + item = search_cache(cache, hash, &lookup); if (item == NULL) return NULL; @@ -200,26 +211,34 @@ brw_search_cache(struct brw_cache *cache, } -dri_bo * -brw_upload_cache( struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *key, - GLuint key_size, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs, - const void *data, - GLuint data_size, - const void *aux, - void *aux_return ) +drm_intel_bo * +brw_upload_cache_with_auxdata(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + dri_bo **reloc_bufs, + GLuint nr_reloc_bufs, + const void *data, + GLuint data_size, + const void *aux, + GLuint aux_size, + void *aux_return) { struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item); - GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs); + GLuint hash; GLuint relocs_size = nr_reloc_bufs * sizeof(dri_bo *); - GLuint aux_size = cache->aux_size[cache_id]; void *tmp; dri_bo *bo; int i; + item->cache_id = cache_id; + item->key = key; + item->key_size = key_size; + item->reloc_bufs = reloc_bufs; + item->nr_reloc_bufs = nr_reloc_bufs; + hash = hash_key(item); + item->hash = hash; + /* Create the buffer object to contain the data */ bo = dri_bo_alloc(cache->brw->intel.bufmgr, cache->name[cache_id], data_size, 1 << 6); @@ -229,19 +248,15 @@ brw_upload_cache( struct brw_cache *cache, tmp = _mesa_malloc(key_size + aux_size + relocs_size); memcpy(tmp, key, key_size); - memcpy(tmp + key_size, aux, cache->aux_size[cache_id]); + memcpy(tmp + key_size, aux, aux_size); memcpy(tmp + key_size + aux_size, reloc_bufs, relocs_size); for (i = 0; i < nr_reloc_bufs; i++) { if (reloc_bufs[i] != NULL) dri_bo_reference(reloc_bufs[i]); } - item->cache_id = cache_id; item->key = tmp; - item->hash = hash; - item->key_size = key_size; item->reloc_bufs = tmp + key_size + aux_size; - item->nr_reloc_bufs = nr_reloc_bufs; item->bo = bo; dri_bo_reference(bo); @@ -255,7 +270,6 @@ brw_upload_cache( struct brw_cache *cache, cache->n_items++; if (aux_return) { - assert(cache->aux_size[cache_id]); *(void **)aux_return = (void *)((char *)item->key + item->key_size); } @@ -272,6 +286,23 @@ brw_upload_cache( struct brw_cache *cache, return bo; } +drm_intel_bo * +brw_upload_cache(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + dri_bo **reloc_bufs, + GLuint nr_reloc_bufs, + const void *data, + GLuint data_size) +{ + return brw_upload_cache_with_auxdata(cache, cache_id, + key, key_size, + reloc_bufs, nr_reloc_bufs, + data, data_size, + NULL, 0, + NULL); +} /** * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. @@ -292,11 +323,18 @@ brw_cache_data(struct brw_cache *cache, GLuint nr_reloc_bufs) { dri_bo *bo; - struct brw_cache_item *item; - GLuint hash = hash_key(data, data_size, reloc_bufs, nr_reloc_bufs); - - item = search_cache(cache, cache_id, hash, data, data_size, - reloc_bufs, nr_reloc_bufs); + struct brw_cache_item *item, lookup; + GLuint hash; + + lookup.cache_id = cache_id; + lookup.key = data; + lookup.key_size = data_size; + lookup.reloc_bufs = reloc_bufs; + lookup.nr_reloc_bufs = nr_reloc_bufs; + hash = hash_key(&lookup); + lookup.hash = hash; + + item = search_cache(cache, hash, &lookup); if (item) { update_cache_last(cache, cache_id, item->bo); dri_bo_reference(item->bo); @@ -306,8 +344,7 @@ brw_cache_data(struct brw_cache *cache, bo = brw_upload_cache(cache, cache_id, data, data_size, reloc_bufs, nr_reloc_bufs, - data, data_size, - NULL, NULL); + data, data_size); return bo; } @@ -321,11 +358,9 @@ enum pool_type { static void brw_init_cache_id(struct brw_cache *cache, const char *name, - enum brw_cache_id id, - GLuint aux_size) + enum brw_cache_id id) { cache->name[id] = strdup(name); - cache->aux_size[id] = aux_size; } @@ -341,80 +376,28 @@ brw_init_non_surface_cache(struct brw_context *brw) cache->items = (struct brw_cache_item **) _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); - brw_init_cache_id(cache, - "CC_VP", - BRW_CC_VP, - 0); - - brw_init_cache_id(cache, - "CC_UNIT", - BRW_CC_UNIT, - 0); - - brw_init_cache_id(cache, - "WM_PROG", - BRW_WM_PROG, - sizeof(struct brw_wm_prog_data)); - - brw_init_cache_id(cache, - "SAMPLER_DEFAULT_COLOR", - BRW_SAMPLER_DEFAULT_COLOR, - 0); - - brw_init_cache_id(cache, - "SAMPLER", - BRW_SAMPLER, - 0); - - brw_init_cache_id(cache, - "WM_UNIT", - BRW_WM_UNIT, - 0); - - brw_init_cache_id(cache, - "SF_PROG", - BRW_SF_PROG, - sizeof(struct brw_sf_prog_data)); - - brw_init_cache_id(cache, - "SF_VP", - BRW_SF_VP, - 0); - - brw_init_cache_id(cache, - "SF_UNIT", - BRW_SF_UNIT, - 0); - - brw_init_cache_id(cache, - "VS_UNIT", - BRW_VS_UNIT, - 0); - - brw_init_cache_id(cache, - "VS_PROG", - BRW_VS_PROG, - sizeof(struct brw_vs_prog_data)); - - brw_init_cache_id(cache, - "CLIP_UNIT", - BRW_CLIP_UNIT, - 0); - - brw_init_cache_id(cache, - "CLIP_PROG", - BRW_CLIP_PROG, - sizeof(struct brw_clip_prog_data)); - - brw_init_cache_id(cache, - "GS_UNIT", - BRW_GS_UNIT, - 0); - - brw_init_cache_id(cache, - "GS_PROG", - BRW_GS_PROG, - sizeof(struct brw_gs_prog_data)); + brw_init_cache_id(cache, "CC_VP", BRW_CC_VP); + brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT); + brw_init_cache_id(cache, "WM_PROG", BRW_WM_PROG); + brw_init_cache_id(cache, "SAMPLER_DEFAULT_COLOR", BRW_SAMPLER_DEFAULT_COLOR); + brw_init_cache_id(cache, "SAMPLER", BRW_SAMPLER); + brw_init_cache_id(cache, "WM_UNIT", BRW_WM_UNIT); + brw_init_cache_id(cache, "SF_PROG", BRW_SF_PROG); + brw_init_cache_id(cache, "SF_VP", BRW_SF_VP); + + brw_init_cache_id(cache, "SF_UNIT", BRW_SF_UNIT); + + brw_init_cache_id(cache, "VS_UNIT", BRW_VS_UNIT); + + brw_init_cache_id(cache, "VS_PROG", BRW_VS_PROG); + + brw_init_cache_id(cache, "CLIP_UNIT", BRW_CLIP_UNIT); + + brw_init_cache_id(cache, "CLIP_PROG", BRW_CLIP_PROG); + + brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT); + + brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG); } @@ -430,15 +413,8 @@ brw_init_surface_cache(struct brw_context *brw) cache->items = (struct brw_cache_item **) _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); - brw_init_cache_id(cache, - "SS_SURFACE", - BRW_SS_SURFACE, - 0); - - brw_init_cache_id(cache, - "SS_SURF_BIND", - BRW_SS_SURF_BIND, - 0); + brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE); + brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND); } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index af8dfb4c15..0ecbef1ef9 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -36,13 +36,7 @@ #include "intel_batchbuffer.h" #include "intel_buffers.h" -/* This is used to initialize brw->state.atoms[]. We could use this - * list directly except for a single atom, brw_constant_buffer, which - * has a .dirty value which changes according to the parameters of the - * current fragment and vertex programs, and so cannot be a static - * value. - */ -const struct brw_tracked_state *atoms[] = +static const struct brw_tracked_state *atoms[] = { &brw_check_fallback, @@ -208,7 +202,6 @@ static struct dirty_bit_map brw_bits[] = { DEFINE_BIT(BRW_NEW_CONTEXT), DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS), DEFINE_BIT(BRW_NEW_PSP), - DEFINE_BIT(BRW_NEW_FENCE), DEFINE_BIT(BRW_NEW_INDICES), DEFINE_BIT(BRW_NEW_INDEX_BUFFER), DEFINE_BIT(BRW_NEW_VERTICES), diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index e59e52ed86..64a9535282 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -49,7 +49,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel, switch (mt->target) { case GL_TEXTURE_CUBE_MAP: - if (IS_IGDNG(intel->intelScreen->deviceID)) { + if (intel->is_ironlake) { GLuint align_h = 2, align_w = 4; GLuint level; GLuint x = 0; diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index 8c6f4355a6..f2cdb203b8 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -105,7 +105,8 @@ static GLboolean check_urb_layout( struct brw_context *brw ) brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize; brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize; - return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw); + return brw->urb.cs_start + brw->urb.nr_cs_entries * + brw->urb.csize <= brw->urb.size; } /* Most minimal update, forces re-emit of URB fence packet after GS @@ -113,6 +114,7 @@ static GLboolean check_urb_layout( struct brw_context *brw ) */ static void recalculate_urb_fence( struct brw_context *brw ) { + struct intel_context *intel = &brw->intel; GLuint csize = brw->curbe.total_size; GLuint vsize = brw->vs.prog_data->urb_entry_size; GLuint sfsize = brw->sf.prog_data->urb_entry_size; @@ -146,7 +148,7 @@ static void recalculate_urb_fence( struct brw_context *brw ) brw->urb.constrained = 0; - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { brw->urb.nr_vs_entries = 128; brw->urb.nr_sf_entries = 48; if (check_urb_layout(brw)) { @@ -156,7 +158,7 @@ static void recalculate_urb_fence( struct brw_context *brw ) brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries; } - } else if (BRW_IS_G4X(brw)) { + } else if (intel->is_g4x) { brw->urb.nr_vs_entries = 64; if (check_urb_layout(brw)) { goto done; @@ -200,7 +202,7 @@ done: brw->urb.clip_start, brw->urb.sf_start, brw->urb.cs_start, - URB_SIZES(brw)); + brw->urb.size); brw->state.dirty.brw |= BRW_NEW_URB_FENCE; } @@ -244,7 +246,7 @@ void brw_upload_urb_fence(struct brw_context *brw) uf.bits0.gs_fence = brw->urb.clip_start; uf.bits0.clp_fence = brw->urb.sf_start; uf.bits1.sf_fence = brw->urb.cs_start; - uf.bits1.cs_fence = URB_SIZES(brw); + uf.bits1.cs_fence = brw->urb.size; BRW_BATCH_STRUCT(brw, &uf); } diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index fd055e225e..44b085e214 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -35,6 +35,7 @@ #include "brw_util.h" #include "brw_state.h" #include "shader/prog_print.h" +#include "shader/prog_parameter.h" @@ -42,9 +43,11 @@ static void do_vs_prog( struct brw_context *brw, struct brw_vertex_program *vp, struct brw_vs_prog_key *key ) { + GLcontext *ctx = &brw->intel.ctx; GLuint program_size; const GLuint *program; struct brw_vs_compile c; + int aux_size; memset(&c, 0, sizeof(c)); memcpy(&c.key, key, sizeof(*key)); @@ -73,13 +76,27 @@ static void do_vs_prog( struct brw_context *brw, */ program = brw_get_program(&c.func, &program_size); + /* We upload from &c.prog_data including the constant_map assuming + * they're packed together. It would be nice to have a + * compile-time assert macro here. + */ + assert(c.constant_map == (int8_t *)&c.prog_data + + sizeof(c.prog_data)); + assert(ctx->Const.VertexProgram.MaxNativeParameters == + ARRAY_SIZE(c.constant_map)); + + aux_size = sizeof(c.prog_data); + if (c.vp->use_const_buffer) + aux_size += c.vp->program.Base.Parameters->NumParameters; + dri_bo_unreference(brw->vs.prog_bo); - brw->vs.prog_bo = brw_upload_cache( &brw->cache, BRW_VS_PROG, - &c.key, sizeof(c.key), - NULL, 0, - program, program_size, - &c.prog_data, - &brw->vs.prog_data ); + brw->vs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_VS_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + aux_size, + &brw->vs.prog_data); } @@ -109,6 +126,8 @@ static void brw_upload_vs_prog(struct brw_context *brw) &brw->vs.prog_data); if (brw->vs.prog_bo == NULL) do_vs_prog(brw, vp, &key); + brw->vs.constant_map = ((int8_t *)brw->vs.prog_data + + sizeof(*brw->vs.prog_data)); } diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 4a591365c9..95e0501b1e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -51,6 +51,7 @@ struct brw_vs_compile { struct brw_compile func; struct brw_vs_prog_key key; struct brw_vs_prog_data prog_data; + int8_t constant_map[1024]; struct brw_vertex_program *vp; @@ -81,6 +82,8 @@ struct brw_vs_compile { GLint index; struct brw_reg reg; } current_const[3]; + + GLboolean needs_stack; }; void brw_vs_emit( struct brw_vs_compile *c ); diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 27aac8b54a..52cc04fee8 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -67,6 +67,7 @@ static void release_tmps( struct brw_vs_compile *c ) */ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) { + struct intel_context *intel = &c->func.brw->intel; GLuint i, reg = 0, mrf; int attributes_in_vue; @@ -103,9 +104,47 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* Vertex program parameters from curbe: */ if (c->vp->use_const_buffer) { - /* get constants from a real constant buffer */ - c->prog_data.curb_read_length = 0; - c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */ + int max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries; + int constant = 0; + + /* We've got more constants than we can load with the push + * mechanism. This is often correlated with reladdr loads where + * we should probably be using a pull mechanism anyway to avoid + * excessive reading. However, the pull mechanism is slow in + * general. So, we try to allocate as many non-reladdr-loaded + * constants through the push buffer as we can before giving up. + */ + memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters); + for (i = 0; + i < c->vp->program.Base.NumInstructions && constant < max_constant; + i++) { + struct prog_instruction *inst = &c->vp->program.Base.Instructions[i]; + int arg; + + for (arg = 0; arg < 3 && constant < max_constant; arg++) { + if ((inst->SrcReg[arg].File != PROGRAM_STATE_VAR && + inst->SrcReg[arg].File != PROGRAM_CONSTANT && + inst->SrcReg[arg].File != PROGRAM_UNIFORM && + inst->SrcReg[arg].File != PROGRAM_ENV_PARAM && + inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) || + inst->SrcReg[arg].RelAddr) + continue; + + if (c->constant_map[inst->SrcReg[arg].Index] == -1) { + c->constant_map[inst->SrcReg[arg].Index] = constant++; + } + } + } + + for (i = 0; i < constant; i++) { + c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, + (i%2) * 4), + 0, 4, 1); + } + reg += (constant + 1) / 2; + c->prog_data.curb_read_length = reg - 1; + /* XXX 0 causes a bug elsewhere... */ + c->prog_data.nr_params = MAX2(constant * 4, 4); } else { /* use a section of the GRF for constants */ @@ -141,7 +180,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->first_output = reg; c->first_overflow_output = 0; - if (BRW_IS_IGDNG(c->func.brw)) + if (intel->is_ironlake) mrf = 8; else mrf = 4; @@ -213,8 +252,10 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) } } - c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0); - reg += 2; + if (c->needs_stack) { + c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0); + reg += 2; + } /* Some opcodes need an internal temporary: */ @@ -238,7 +279,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) */ attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs); - if (BRW_IS_IGDNG(c->func.brw)) + if (intel->is_ironlake) c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; else c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; @@ -761,15 +802,14 @@ get_constant(struct brw_vs_compile *c, { const struct prog_src_register *src = &inst->SrcReg[argIndex]; struct brw_compile *p = &c->func; - struct brw_reg const_reg; - struct brw_reg const2_reg; - const GLboolean relAddr = src->RelAddr; + struct brw_reg const_reg = c->current_const[argIndex].reg; assert(argIndex < 3); - if (c->current_const[argIndex].index != src->Index || relAddr) { + if (c->current_const[argIndex].index != src->Index) { struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0]; + /* Keep track of the last constant loaded in this slot, for reuse. */ c->current_const[argIndex].index = src->Index; #if 0 @@ -778,48 +818,74 @@ get_constant(struct brw_vs_compile *c, #endif /* need to fetch the constant now */ brw_dp_READ_4_vs(p, - c->current_const[argIndex].reg,/* writeback dest */ + const_reg, /* writeback dest */ 0, /* oword */ - relAddr, /* relative indexing? */ + 0, /* relative indexing? */ addrReg, /* address register */ 16 * src->Index, /* byte offset */ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ ); - - if (relAddr) { - /* second read */ - const2_reg = get_tmp(c); - - /* use upper half of address reg for second read */ - addrReg = stride(addrReg, 0, 4, 0); - addrReg.subnr = 16; - - brw_dp_READ_4_vs(p, - const2_reg, /* writeback dest */ - 1, /* oword */ - relAddr, /* relative indexing? */ - addrReg, /* address register */ - 16 * src->Index, /* byte offset */ - SURF_INDEX_VERT_CONST_BUFFER - ); - } } - const_reg = c->current_const[argIndex].reg; + /* replicate lower four floats into upper half (to get XYZWXYZW) */ + const_reg = stride(const_reg, 0, 4, 0); + const_reg.subnr = 0; - if (relAddr) { - /* merge the two Owords into the constant register */ - /* const_reg[7..4] = const2_reg[7..4] */ - brw_MOV(p, - suboffset(stride(const_reg, 0, 4, 1), 4), - suboffset(stride(const2_reg, 0, 4, 1), 4)); - release_tmp(c, const2_reg); - } - else { - /* replicate lower four floats into upper half (to get XYZWXYZW) */ - const_reg = stride(const_reg, 0, 4, 0); - const_reg.subnr = 0; - } + return const_reg; +} + +static struct brw_reg +get_reladdr_constant(struct brw_vs_compile *c, + const struct prog_instruction *inst, + GLuint argIndex) +{ + const struct prog_src_register *src = &inst->SrcReg[argIndex]; + struct brw_compile *p = &c->func; + struct brw_reg const_reg = c->current_const[argIndex].reg; + struct brw_reg const2_reg; + struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0]; + + assert(argIndex < 3); + + /* Can't reuse a reladdr constant load. */ + c->current_const[argIndex].index = -1; + + #if 0 + printf(" fetch const[a0.x+%d] for arg %d into reg %d\n", + src->Index, argIndex, c->current_const[argIndex].reg.nr); +#endif + + /* fetch the first vec4 */ + brw_dp_READ_4_vs(p, + const_reg, /* writeback dest */ + 0, /* oword */ + 1, /* relative indexing? */ + addrReg, /* address register */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ + ); + /* second vec4 */ + const2_reg = get_tmp(c); + + /* use upper half of address reg for second read */ + addrReg = stride(addrReg, 0, 4, 0); + addrReg.subnr = 16; + + brw_dp_READ_4_vs(p, + const2_reg, /* writeback dest */ + 1, /* oword */ + 1, /* relative indexing? */ + addrReg, /* address register */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER + ); + + /* merge the two Owords into the constant register */ + /* const_reg[7..4] = const2_reg[7..4] */ + brw_MOV(p, + suboffset(stride(const_reg, 0, 4, 1), 4), + suboffset(stride(const2_reg, 0, 4, 1), 4)); + release_tmp(c, const2_reg); return const_reg; } @@ -927,7 +993,13 @@ get_src_reg( struct brw_vs_compile *c, case PROGRAM_ENV_PARAM: case PROGRAM_LOCAL_PARAM: if (c->vp->use_const_buffer) { - return get_constant(c, inst, argIndex); + if (!relAddr && c->constant_map[index] != -1) { + assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0); + return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]]; + } else if (relAddr) + return get_reladdr_constant(c, inst, argIndex); + else + return get_constant(c, inst, argIndex); } else if (relAddr) { return deref(c, c->regs[PROGRAM_STATE_VAR][0], index); @@ -1113,6 +1185,8 @@ static void emit_swz( struct brw_vs_compile *c, static void emit_vertex_write( struct brw_vs_compile *c) { struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; + struct intel_context *intel = &brw->intel; struct brw_reg m0 = brw_message_reg(0); struct brw_reg pos = c->regs[PROGRAM_OUTPUT][VERT_RESULT_HPOS]; struct brw_reg ndc; @@ -1136,7 +1210,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) * workaround. */ if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) || - c->key.nr_userclip || BRW_IS_965(p->brw)) + c->key.nr_userclip || brw->has_negative_rhw_bug) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; @@ -1167,7 +1241,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) * Later, clipping will detect ucp[6] and ensure the primitive is * clipped against all fixed planes. */ - if (BRW_IS_965(p->brw)) { + if (brw->has_negative_rhw_bug) { brw_CMP(p, vec8(brw_null_reg()), BRW_CONDITIONAL_L, @@ -1195,8 +1269,8 @@ static void emit_vertex_write( struct brw_vs_compile *c) brw_set_access_mode(p, BRW_ALIGN_1); brw_MOV(p, offset(m0, 2), ndc); - if (BRW_IS_IGDNG(p->brw)) { - /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */ + if (intel->is_ironlake) { + /* There are 20 DWs (D0-D19) in VUE vertex header on Ironlake */ brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */ /* m4, m5 contain the distances from vertex to the user clip planeXXX. * Seems it is useless for us. @@ -1359,6 +1433,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) #define MAX_LOOP_DEPTH 32 struct brw_compile *p = &c->func; struct brw_context *brw = p->brw; + struct intel_context *intel = &brw->intel; const GLuint nr_insns = c->vp->program.Base.NumInstructions; GLuint insn, if_depth = 0, loop_depth = 0; GLuint end_offset = 0; @@ -1376,12 +1451,14 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_set_access_mode(p, BRW_ALIGN_16); - - /* Message registers can't be read, so copy the output into GRF register - if they are used in source registers */ + for (insn = 0; insn < nr_insns; insn++) { GLuint i; struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn]; + + /* Message registers can't be read, so copy the output into GRF + * register if they are used in source registers + */ for (i = 0; i < 3; i++) { struct prog_src_register *src = &inst->SrcReg[i]; GLuint index = src->Index; @@ -1389,12 +1466,23 @@ void brw_vs_emit(struct brw_vs_compile *c ) if (file == PROGRAM_OUTPUT && index != VERT_RESULT_HPOS) c->output_regs[index].used_in_src = GL_TRUE; } + + switch (inst->Opcode) { + case OPCODE_CAL: + case OPCODE_RET: + c->needs_stack = GL_TRUE; + break; + default: + break; + } } /* Static register allocation */ brw_vs_alloc_regs(c); - brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); + + if (c->needs_stack) + brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); for (insn = 0; insn < nr_insns; insn++) { @@ -1592,7 +1680,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) loop_depth--; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) br = 2; inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index 7285466645..fd9f2fee42 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -82,9 +82,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key) static dri_bo * vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) { + struct intel_context *intel = &brw->intel; struct brw_vs_unit_state vs; dri_bo *bo; - int chipset_max_threads; memset(&vs, 0, sizeof(vs)); @@ -98,7 +98,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) */ vs.thread1.single_program_flow = 0; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) vs.thread1.binding_table_entry_count = 0; /* hardware requirement */ else vs.thread1.binding_table_entry_count = key->nr_surfaces; @@ -109,7 +109,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) vs.thread3.urb_entry_read_offset = 0; vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; - if (BRW_IS_IGDNG(brw)) { + if (intel->is_ironlake) { switch (key->nr_urb_entries) { case 8: case 12: @@ -135,7 +135,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) case 32: break; case 64: - assert(BRW_IS_G4X(brw)); + assert(intel->is_g4x); break; default: assert(0); @@ -145,17 +145,8 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) vs.thread4.urb_entry_allocation_size = key->urb_size - 1; - if (BRW_IS_IGDNG(brw)) - chipset_max_threads = 72; - else if (BRW_IS_G4X(brw)) - chipset_max_threads = 32; - else - chipset_max_threads = 16; vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2, - 1, chipset_max_threads) - 1; - - if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) - vs.thread4.max_threads = 0; + 1, brw->vs_max_threads) - 1; /* No samplers for ARB_vp programs: */ @@ -173,8 +164,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) bo = brw_upload_cache(&brw->cache, BRW_VS_UNIT, key, sizeof(*key), &brw->vs.prog_bo, 1, - &vs, sizeof(vs), - NULL, NULL); + &vs, sizeof(vs)); /* Emit VS program relocation */ dri_bo_emit_reloc(bo, diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 22ff3410ae..ead623fc0e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -155,7 +155,7 @@ brw_vs_get_binding_table(struct brw_context *brw) if (bind_bo == NULL) { GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint); - uint32_t *data = malloc(data_size); + uint32_t data[BRW_VS_MAX_SURF]; int i; for (i = 0; i < BRW_VS_MAX_SURF; i++) @@ -167,8 +167,7 @@ brw_vs_get_binding_table(struct brw_context *brw) bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->vs.surf_bo, BRW_VS_MAX_SURF, - data, data_size, - NULL, NULL); + data, data_size); /* Emit binding table relocations to surface state */ for (i = 0; i < BRW_VS_MAX_SURF; i++) { @@ -181,8 +180,6 @@ brw_vs_get_binding_table(struct brw_context *brw) I915_GEM_DOMAIN_INSTRUCTION, 0); } } - - free(data); } return bind_bo; diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index daf1964553..e08f32c4e2 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -149,9 +149,6 @@ static void brw_new_batch( struct intel_context *intel ) { struct brw_context *brw = brw_context(&intel->ctx); - /* Check that we didn't just wrap our batchbuffer at a bad time. */ - assert(!brw->no_batch_wrap); - brw->curbe.need_new_bo = GL_TRUE; /* Mark all context state as needing to be re-emitted. @@ -174,12 +171,6 @@ static void brw_new_batch( struct intel_context *intel ) } } - -static void brw_note_fence( struct intel_context *intel, GLuint fence ) -{ - brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE; -} - static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) { /* nothing */ @@ -195,7 +186,6 @@ void brwInitVtbl( struct brw_context *brw ) brw->intel.vtbl.update_texture_state = 0; brw->intel.vtbl.invalidate_state = brw_invalidate_state; - brw->intel.vtbl.note_fence = brw_note_fence; brw->intel.vtbl.new_batch = brw_new_batch; brw->intel.vtbl.finish_batch = brw_finish_batch; brw->intel.vtbl.destroy = brw_destroy_context; diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 802236e8e3..8afd1f4aef 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -198,12 +198,13 @@ static void do_wm_prog( struct brw_context *brw, program = brw_get_program(&c->func, &program_size); dri_bo_unreference(brw->wm.prog_bo); - brw->wm.prog_bo = brw_upload_cache( &brw->cache, BRW_WM_PROG, - &c->key, sizeof(c->key), - NULL, 0, - program, program_size, - &c->prog_data, - &brw->wm.prog_data ); + brw->wm.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_WM_PROG, + &c->key, sizeof(c->key), + NULL, 0, + program, program_size, + &c->prog_data, + sizeof(c->prog_data), + &brw->wm.prog_data); } diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 9dcb6e14bb..b9b987ea70 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -76,10 +76,10 @@ struct brw_wm_prog_key { GLushort tex_swizzles[BRW_MAX_TEX_UNIT]; - GLuint program_string_id:32; GLushort origin_x, origin_y; GLushort drawable_height; GLbitfield64 vp_outputs_written; + GLuint program_string_id:32; }; diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index c6d10f5570..f316e0cda4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -830,6 +830,7 @@ void emit_tex(struct brw_wm_compile *c, GLboolean shadow) { struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg dst_retyped; GLuint cur_mrf = 2, response_length; GLuint i, nr_texcoords; @@ -873,7 +874,7 @@ void emit_tex(struct brw_wm_compile *c, } /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */ - if (!BRW_IS_IGDNG(p->brw) && c->dispatch_width == 8) + if (!intel->is_ironlake && c->dispatch_width == 8) nr_texcoords = 3; /* For shadow comparisons, we have to supply u,v,r. */ @@ -891,7 +892,7 @@ void emit_tex(struct brw_wm_compile *c, /* Fill in the shadow comparison reference value. */ if (shadow) { - if (BRW_IS_IGDNG(p->brw)) { + if (intel->is_ironlake) { /* Fill in the cube map array index value. */ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); cur_mrf += mrf_per_channel; @@ -904,7 +905,7 @@ void emit_tex(struct brw_wm_compile *c, cur_mrf += mrf_per_channel; } - if (BRW_IS_IGDNG(p->brw)) { + if (intel->is_ironlake) { if (shadow) msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; else @@ -944,6 +945,7 @@ void emit_txb(struct brw_wm_compile *c, GLuint sampler) { struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; GLuint msgLength; GLuint msg_type; GLuint mrf_per_channel; @@ -955,8 +957,8 @@ void emit_txb(struct brw_wm_compile *c, * undefined, and trust the execution mask to keep the undefined pixels * from mattering. */ - if (c->dispatch_width == 16 || !BRW_IS_IGDNG(p->brw)) { - if (BRW_IS_IGDNG(p->brw)) + if (c->dispatch_width == 16 || !intel->is_ironlake) { + if (intel->is_ironlake) msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; else msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; @@ -1174,7 +1176,7 @@ void emit_fb_write(struct brw_wm_compile *c, brw_push_insn_state(p); for (channel = 0; channel < 4; channel++) { - if (c->dispatch_width == 16 && (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))) { + if (c->dispatch_width == 16 && brw->has_compr4) { /* By setting the high bit of the MRF register number, we indicate * that we want COMPR4 mode - instead of doing the usual destination * + 1 for the second half we get destination + 4. diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 7d03179588..3737faf26f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -138,7 +138,6 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx) reg.CondMask = COND_TR; reg.CondSwizzle = 0; reg.CondSrc = 0; - reg.pad = 0; return reg; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 7e5533e258..fde83eea62 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1826,6 +1826,7 @@ get_argument_regs(struct brw_wm_compile *c, static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) { + struct intel_context *intel = &brw->intel; #define MAX_IF_DEPTH 32 #define MAX_LOOP_DEPTH 32 struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH]; @@ -1876,10 +1877,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) else brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); - dst_flags = inst->DstReg.WriteMask; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - dst_flags |= SATURATE; - switch (inst->Opcode) { case WM_PIXELXY: emit_pixel_xy(c, dst, dst_flags); @@ -2043,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8); break; case OPCODE_ELSE: + assert(if_depth > 0); if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]); break; case OPCODE_ENDIF: @@ -2096,9 +2094,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) struct brw_instruction *inst0, *inst1; GLuint br = 1; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) br = 2; - + + assert(loop_depth > 0); loop_depth--; inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); /* patch all the BREAK/CONT instructions from last BGNLOOP */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index aa2e519588..87387b1e2d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw, dri_bo_unreference(brw->wm.sdc_bo[unit]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { float bordercolor[4] = { - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0] + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0] }; /* GL specs that border color for depth textures is taken from the * R channel, while the hardware uses A. Spam R into all the @@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor); } else { brw->wm.sdc_bo[unit] = upload_default_color(brw, - texObj->BorderColor); + texObj->BorderColor.f); } key->sampler_count = unit + 1; } @@ -326,8 +326,7 @@ static void upload_wm_samplers( struct brw_context *brw ) brw->wm.sampler_bo = brw_upload_cache(&brw->cache, BRW_SAMPLER, &key, sizeof(key), brw->wm.sdc_bo, key.sampler_count, - &sampler, sizeof(sampler), - NULL, NULL); + &sampler, sizeof(sampler)); /* Emit SDC relocations */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index f89ed9bce7..a7f80db554 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -49,8 +49,6 @@ struct brw_wm_unit_key { unsigned int curbe_offset; unsigned int urb_size; - unsigned int max_threads; - unsigned int nr_surfaces, sampler_count; GLboolean uses_depth, computes_depth, uses_kill, is_glsl; GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable; @@ -67,18 +65,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) memset(key, 0, sizeof(*key)); - if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) - key->max_threads = 1; - else { - /* WM maximum threads is number of EUs times number of threads per EU. */ - if (BRW_IS_IGDNG(brw)) - key->max_threads = 12 * 6; - else if (BRW_IS_G4X(brw)) - key->max_threads = 10 * 5; - else - key->max_threads = 8 * 4; - } - /* CACHE_NEW_WM_PROG */ key->total_grf = brw->wm.prog_data->total_grf; key->urb_entry_read_length = brw->wm.prog_data->urb_read_length; @@ -140,6 +126,7 @@ static dri_bo * wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, dri_bo **reloc_bufs) { + struct intel_context *intel = &brw->intel; struct brw_wm_unit_state wm; dri_bo *bo; @@ -150,7 +137,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, wm.thread1.depth_coef_urb_read_offset = 1; wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) wm.thread1.binding_table_entry_count = 0; /* hardware requirement */ else wm.thread1.binding_table_entry_count = key->nr_surfaces; @@ -170,7 +157,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length; wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) wm.wm4.sampler_count = 0; /* hardware requirement */ else wm.wm4.sampler_count = (key->sampler_count + 1) / 4; @@ -191,7 +178,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, else wm.wm5.enable_16_pix = 1; - wm.wm5.max_threads = key->max_threads - 1; + wm.wm5.max_threads = brw->wm_max_threads - 1; wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */ wm.wm5.legacy_line_rast = 0; wm.wm5.legacy_global_depth_bias = 0; @@ -223,8 +210,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, bo = brw_upload_cache(&brw->cache, BRW_WM_UNIT, key, sizeof(*key), reloc_bufs, 3, - &wm, sizeof(wm), - NULL, NULL); + &wm, sizeof(wm)); /* Emit WM program relocation */ dri_bo_emit_reloc(bo, @@ -268,7 +254,7 @@ static void upload_wm_unit( struct brw_context *brw ) */ assert(key.total_scratch <= 12 * 1024); if (key.total_scratch) { - GLuint total = key.total_scratch * key.max_threads; + GLuint total = key.total_scratch * brw->wm_max_threads; if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) { dri_bo_unreference(brw->wm.scratch_bo); diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index afb36b7bd7..357c8c90de 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -256,8 +256,7 @@ brw_create_texture_surface( struct brw_context *brw, bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), &key->bo, key->bo ? 1 : 0, - &surf, sizeof(surf), - NULL, NULL); + &surf, sizeof(surf)); if (key->bo) { /* Emit relocation to surface contents */ @@ -351,8 +350,7 @@ brw_create_constant_surface( struct brw_context *brw, bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), &key->bo, key->bo ? 1 : 0, - &surf, sizeof(surf), - NULL, NULL); + &surf, sizeof(surf)); if (key->bo) { /* Emit relocation to surface contents. Section 5.1.1 of the gen4 @@ -511,7 +509,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, unsigned int unit) { - GLcontext *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel;; + GLcontext *ctx = &intel->ctx; dri_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb ? irb->region : NULL; @@ -578,7 +577,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.draw_y = 0; } /* _NEW_COLOR */ - memcpy(key.color_mask, ctx->Color.ColorMask, + memcpy(key.color_mask, ctx->Color.ColorMask[0], sizeof(key.color_mask)); /* As mentioned above, disable writes to the alpha component when the @@ -622,7 +621,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, tile_base = ((key.draw_y / 32) * (32 * pitch)); tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096; } - assert(BRW_IS_G4X(brw) || (tile_x == 0 && tile_y == 0)); + assert(intel->is_g4x || (tile_x == 0 && tile_y == 0)); assert(tile_x % 4 == 0); assert(tile_y % 2 == 0); /* Note that the low bits of these fields are missing, so @@ -652,8 +651,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, BRW_SS_SURFACE, &key, sizeof(key), ®ion_bo, 1, - &surf, sizeof(surf), - NULL, NULL); + &surf, sizeof(surf)); if (region_bo != NULL) { /* We might sample from it, and we might render to it, so flag * them both. We might be able to figure out from other state @@ -700,8 +698,7 @@ brw_wm_get_binding_table(struct brw_context *brw) bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->wm.surf_bo, brw->wm.nr_surfaces, - data, data_size, - NULL, NULL); + data, data_size); /* Emit binding table relocations to surface state */ for (i = 0; i < BRW_WM_MAX_SURF; i++) { diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa..0000000000 --- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index ca6e2fa5b1..f18fb91a88 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->buf = NULL; } - if (!batch->buffer && intel->ttm == GL_TRUE) + if (!batch->buffer) batch->buffer = malloc (intel->maxBatchSize); batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer", @@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->dirty_state = ~0; - batch->cliprect_mode = IGNORE_CLIPRECTS; } struct intel_batchbuffer * @@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch) /* TODO: Push this whole function into bufmgr. */ static void -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, GLboolean allow_unlock) +do_flush_locked(struct intel_batchbuffer *batch, GLuint used) { struct intel_context *intel = batch->intel; int ret = 0; - unsigned int num_cliprects = 0; - struct drm_clip_rect *cliprects = NULL; int x_off = 0, y_off = 0; if (batch->buffer) @@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - - if (batch->cliprect_mode == LOOP_CLIPRECTS) { - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); - } - /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). - * Can't short-circuit like this once we have hardware contexts, but we - * should always be in DRI2 mode by then anyway. - */ - if ((batch->cliprect_mode != LOOP_CLIPRECTS || - num_cliprects != 0) && !intel->no_hw) { - dri_bo_exec(batch->buf, used, cliprects, num_cliprects, - (x_off & 0xffff) | (y_off << 16)); - } - - if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { - if (allow_unlock) { - /* If we are not doing any actual user-visible rendering, - * do a sched_yield to keep the app from pegging the cpu while - * achieving nothing. - */ - UNLOCK_HARDWARE(intel); - sched_yield(); - LOCK_HARDWARE(intel); - } - } + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); @@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch, } if (ret != 0) { - UNLOCK_HARDWARE(intel); exit(1); } intel->vtbl.new_batch(intel); @@ -196,15 +167,14 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, struct intel_context *intel = batch->intel; GLuint used = batch->ptr - batch->map; - if (intel->first_post_swapbuffers_batch == NULL) { + if (!intel->using_dri2_swapbuffers && + intel->first_post_swapbuffers_batch == NULL) { intel->first_post_swapbuffers_batch = intel->batch->buf; drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (used == 0) { - batch->cliprect_mode = IGNORE_CLIPRECTS; + if (used == 0) return; - } if (INTEL_DEBUG & DEBUG_BATCH) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, @@ -212,7 +182,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, batch->reserved_space = 0; /* Emit a flush if the bufmgr doesn't do it for us. */ - if (intel->always_flush_cache || !intel->ttm) { + if (intel->always_flush_cache) { intel_batchbuffer_emit_mi_flush(batch); used = batch->ptr - batch->map; } @@ -244,14 +214,15 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, if (intel->vtbl.finish_batch) intel->vtbl.finish_batch(intel); + /* Check that we didn't just wrap our batchbuffer at a bad time. */ + assert(!intel->no_batch_wrap); + batch->reserved_space = BATCH_RESERVED; /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ - LOCK_HARDWARE(intel); - do_flush_locked(batch, used, GL_FALSE); - UNLOCK_HARDWARE(intel); + do_flush_locked(batch, used); if (INTEL_DEBUG & DEBUG_SYNC) { fprintf(stderr, "waiting for idle\n"); @@ -293,11 +264,10 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode) + const void *data, GLuint bytes) { assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, cliprect_mode); + intel_batchbuffer_require_space(batch, bytes); __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } @@ -314,7 +284,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) struct intel_context *intel = batch->intel; if (intel->gen >= 4) { - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_INSTRUCTION_FLUSH | PIPE_CONTROL_WRITE_FLUSH | @@ -324,7 +294,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) OUT_BATCH(0); /* write data */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); + BEGIN_BATCH(1); OUT_BATCH(MI_FLUSH); ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index d4a94454dd..b052b724d8 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -10,35 +10,6 @@ #define BATCH_SZ 16384 #define BATCH_RESERVED 16 -enum cliprect_mode { - /** - * Batchbuffer contents may be looped over per cliprect, but do not - * require it. - */ - IGNORE_CLIPRECTS, - /** - * Batchbuffer contents require looping over per cliprect at batch submit - * time. - * - * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single - * constant cliprect, as in DRI2 or FBO rendering. - */ - LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that should not be executed multiple - * times. - */ - NO_LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that already handles cliprects, such - * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE. - * - * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch - * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when - * there's a constant cliprect, as in DRI2 or FBO rendering. - */ - REFERENCES_CLIPRECTS -}; struct intel_batchbuffer { @@ -51,8 +22,6 @@ struct intel_batchbuffer GLubyte *map; GLubyte *ptr; - enum cliprect_mode cliprect_mode; - GLuint size; /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */ @@ -85,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch); * intel_buffer_dword() calls. */ void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode); + const void *data, GLuint bytes); void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, GLuint bytes); @@ -121,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) static INLINE void intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, - enum cliprect_mode cliprect_mode) + GLuint sz) { assert(sz < batch->size - 8); if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); - - if ((cliprect_mode == LOOP_CLIPRECTS || - cliprect_mode == REFERENCES_CLIPRECTS) && - batch->intel->constant_cliprect) - cliprect_mode = NO_LOOP_CLIPRECTS; - - if (cliprect_mode != IGNORE_CLIPRECTS) { - if (batch->cliprect_mode == IGNORE_CLIPRECTS) { - batch->cliprect_mode = cliprect_mode; - } else { - if (batch->cliprect_mode != cliprect_mode) { - intel_batchbuffer_flush(batch); - batch->cliprect_mode = cliprect_mode; - } - } - } } /* Here are the crusty old macros, to be removed: */ #define BATCH_LOCALS -#define BEGIN_BATCH(n, cliprect_mode) do { \ - intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \ +#define BEGIN_BATCH(n) do { \ + intel_batchbuffer_require_space(intel->batch, (n)*4); \ assert(intel->batch->emit.start_ptr == NULL); \ intel->batch->emit.total = (n) * 4; \ intel->batch->emit.start_ptr = intel->batch->ptr; \ diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 5b94d05966..72b6e1acb9 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -41,137 +41,6 @@ #define FILE_DEBUG_FLAG DEBUG_BLIT -/** - * Copy the back color buffer to the front color buffer. - * Used for SwapBuffers(). - */ -void -intelCopyBuffer(const __DRIdrawablePrivate * dPriv, - const drm_clip_rect_t * rect) -{ - - struct intel_context *intel; - const intelScreenPrivate *intelScreen; - - DBG("%s\n", __FUNCTION__); - - assert(dPriv); - - intel = intelScreenContext(dPriv->driScreenPriv->private); - if (!intel) - return; - - intelScreen = intel->intelScreen; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - - if (dPriv && dPriv->numClipRects) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - struct intel_region *src, *dst; - int nbox = dPriv->numClipRects; - drm_clip_rect_t *pbox = dPriv->pClipRects; - int cpp; - int src_pitch, dst_pitch; - unsigned short src_x, src_y; - int BR13, CMD; - int i; - dri_bo *aper_array[3]; - - src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - - src_pitch = src->pitch * src->cpp; - dst_pitch = dst->pitch * dst->cpp; - - cpp = src->cpp; - - ASSERT(intel_fb); - ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ - ASSERT(src); - ASSERT(dst); - ASSERT(src->cpp == dst->cpp); - - if (cpp == 2) { - BR13 = (0xCC << 16) | BR13_565; - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (0xCC << 16) | BR13_8888; - CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - } - - assert(src->tiling != I915_TILING_Y); - assert(dst->tiling != I915_TILING_Y); -#ifndef I915 - if (src->tiling != I915_TILING_NONE) { - CMD |= XY_SRC_TILED; - src_pitch /= 4; - } - if (dst->tiling != I915_TILING_NONE) { - CMD |= XY_DST_TILED; - dst_pitch /= 4; - } -#endif - /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, - REFERENCES_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst->buffer; - aper_array[2] = src->buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box = *pbox; - - if (rect) { - if (!intel_intersect_cliprects(&box, &box, rect)) - continue; - } - - if (box.x1 >= box.x2 || - box.y1 >= box.y2) - continue; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - src_x = box.x1 - dPriv->x + dPriv->backX; - src_y = box.y1 - dPriv->y + dPriv->backY; - - BEGIN_BATCH(8, REFERENCES_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13 | dst_pitch); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(dst->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); - OUT_BATCH((src_y << 16) | src_x); - OUT_BATCH(src_pitch); - OUT_RELOC(src->buffer, - I915_GEM_DOMAIN_RENDER, 0, - 0); - ADVANCE_BATCH(); - } - - /* Flush the rendering and the batch so that the results all land on the - * screen in a timely fashion. - */ - intel_batchbuffer_emit_mi_flush(intel->batch); - intel_batchbuffer_flush(intel->batch); - } - - UNLOCK_HARDWARE(intel); -} - static GLuint translate_raster_op(GLenum logicop) { switch(logicop) { @@ -247,7 +116,6 @@ intelEmitCopyBlit(struct intel_context *intel, } while (pass < 2); if (pass >= 2) { - LOCK_HARDWARE(intel); dri_bo_map(dst_buffer, GL_TRUE); dri_bo_map(src_buffer, GL_FALSE); _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, @@ -261,12 +129,11 @@ intelEmitCopyBlit(struct intel_context *intel, dri_bo_unmap(src_buffer); dri_bo_unmap(dst_buffer); - UNLOCK_HARDWARE(intel); return GL_TRUE; } - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, @@ -311,7 +178,7 @@ intelEmitCopyBlit(struct intel_context *intel, assert(dst_x < dst_x2); assert(dst_y < dst_y2); - BEGIN_BATCH(8, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); @@ -369,8 +236,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) skipBuffers = BUFFER_BIT_STENCIL; } - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects) { GLint cx, cy, cw, ch; @@ -498,10 +363,11 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_XRGB8888: - clearVal = intel->ClearColor8888; + clearVal = PACK_COLOR_8888(clear[3], clear[0], + clear[1], clear[2]); break; case MESA_FORMAT_RGB565: - clearVal = intel->ClearColor565; + clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]); break; case MESA_FORMAT_ARGB4444: clearVal = PACK_COLOR_4444(clear[3], clear[0], @@ -526,7 +392,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) assert(x1 < x2); assert(y1 < y2); - BEGIN_BATCH(6, REFERENCES_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); @@ -541,8 +407,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } } } - - UNLOCK_HARDWARE(intel); } GLboolean @@ -584,8 +448,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_require_space( intel->batch, (8 * 4) + (3 * 4) + - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); opcode = XY_SETUP_BLT_CMD; if (cpp == 4) @@ -607,7 +470,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, if (dst_tiling != I915_TILING_NONE) blit_cmd |= XY_DST_TILED; - BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS); + BEGIN_BATCH(8 + 3); OUT_BATCH(opcode); OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ @@ -626,8 +489,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_data( intel->batch, src_bits, - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); intel_batchbuffer_emit_mi_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h index 240cb7cd1b..eb66fe0481 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.h +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -30,7 +30,7 @@ #include "intel_context.h" -extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv, +extern void intelCopyBuffer(const __DRIdrawable * dpriv, const drm_clip_rect_t * rect); extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 78ea6ebb6d..de75257349 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -100,33 +100,15 @@ intel_get_cliprects(struct intel_context *intel, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (intel->constant_cliprect) { - /* FBO or DRI2 rendering, which can just use the fb's size. */ - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - - *cliprects = &intel->fboRect; - *num_cliprects = 1; - *x_off = 0; - *y_off = 0; - } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - *cliprects = dPriv->pClipRects; - *num_cliprects = dPriv->numClipRects; - *x_off = dPriv->x; - *y_off = dPriv->y; - } - else { - /* use the back clip rects */ - *num_cliprects = dPriv->numBackClipRects; - *cliprects = dPriv->pBackClipRects; - *x_off = dPriv->backX; - *y_off = dPriv->backY; - } + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + + *cliprects = &intel->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; } @@ -200,7 +182,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) || (fb->_NumColorDrawBuffers == 0)) { /* writing to 0 */ colorRegions[0] = NULL; - intel->constant_cliprect = GL_TRUE; } else if (fb->_NumColorDrawBuffers > 1) { int i; @@ -210,34 +191,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); colorRegions[i] = irb ? irb->region : NULL; } - intel->constant_cliprect = GL_TRUE; } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's a DRI1 window front buffer. + * into. */ if (fb->Name == 0) { - intel->constant_cliprect = intel->driScreen->dri2.enabled; /* drawing to window system buffer */ - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - if (!intel->constant_cliprect && !intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_TRUE; + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - } - else { - if (!intel->constant_cliprect && intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_FALSE; + else colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); - } } else { /* drawing to user-created FBO */ struct intel_renderbuffer *irb; irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); colorRegions[0] = (irb && irb->region) ? irb->region : NULL; - intel->constant_cliprect = GL_TRUE; } } @@ -289,6 +259,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } + /* If we have a (packed) stencil buffer attached but no depth buffer, + * we still need to set up the shared depth/stencil state so we can use it. + */ + if (depthRegion == NULL && irbStencil && irbStencil->region) + depthRegion = irbStencil->region; + /* * Update depth and stencil test state */ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 583976ff89..ca78681538 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -65,7 +65,7 @@ static void intelClear(GLcontext *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield tri_mask = 0; GLbitfield blit_mask = 0; GLbitfield swrast_mask = 0; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 6275df322a..3896bfa091 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -54,10 +54,8 @@ #include "intel_decode.h" #include "intel_bufmgr.h" #include "intel_screen.h" -#include "intel_swapbuffers.h" #include "drirenderbuffer.h" -#include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ @@ -67,12 +65,10 @@ int INTEL_DEBUG = (0); #endif -#define DRIVER_DATE "20091221 2009Q4" +#define DRIVER_DATE "20091221 DEVELOPMENT" #define DRIVER_DATE_GEM "GEM " DRIVER_DATE -static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush); - static const GLubyte * intelGetString(GLcontext * ctx, GLenum name) { @@ -175,9 +171,7 @@ intelGetString(GLcontext * ctx, GLenum name) break; } - (void) driGetRendererString(buffer, chipset, - (intel->ttm) ? DRIVER_DATE_GEM : DRIVER_DATE, - 0); + (void) driGetRendererString(buffer, chipset, DRIVER_DATE_GEM, 0); return (GLubyte *) buffer; default: @@ -194,10 +188,11 @@ intel_bits_per_pixel(const struct intel_renderbuffer *rb) void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { - struct intel_framebuffer *intel_fb = drawable->driverPrivate; + struct gl_framebuffer *fb = drawable->driverPrivate; struct intel_renderbuffer *rb; struct intel_region *region, *depth_region; struct intel_context *intel = context->driverPrivate; + struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb; __DRIbuffer *buffers = NULL; __DRIscreen *screen; int i, count; @@ -213,26 +208,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (screen->dri2.loader && (screen->dri2.loader->base.version > 2) && (screen->dri2.loader->getBuffersWithFormat != NULL)) { - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; + + front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); + back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); + depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); i = 0; if ((intel->is_front_buffer_rendering || intel->is_front_buffer_reading || - !intel_fb->color_rb[1]) - && intel_fb->color_rb[0]) { + !back_rb) && front_rb) { attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]); + attachments[i++] = intel_bits_per_pixel(front_rb); } - if (intel_fb->color_rb[1]) { + if (back_rb) { attachments[i++] = __DRI_BUFFER_BACK_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]); + attachments[i++] = intel_bits_per_pixel(back_rb); } - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if ((depth_rb != NULL) && (stencil_rb != NULL)) { attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; attachments[i++] = intel_bits_per_pixel(depth_rb); @@ -253,13 +247,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) drawable->loaderPrivate); } else if (screen->dri2.loader) { i = 0; - if (intel_fb->color_rb[0]) + if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT)) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (intel_fb->color_rb[1]) + if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT)) attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) + if (intel_get_renderbuffer(fb, BUFFER_DEPTH)) attachments[i++] = __DRI_BUFFER_DEPTH; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) + if (intel_get_renderbuffer(fb, BUFFER_STENCIL)) attachments[i++] = __DRI_BUFFER_STENCIL; buffers = (*screen->dri2.loader->getBuffers)(drawable, @@ -292,32 +286,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 front buffer"; break; case __DRI_BUFFER_FAKE_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 fake front buffer"; break; case __DRI_BUFFER_BACK_LEFT: - rb = intel_fb->color_rb[1]; + rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); region_name = "dri2 back buffer"; break; case __DRI_BUFFER_DEPTH: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth buffer"; break; case __DRI_BUFFER_DEPTH_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth / stencil buffer"; break; case __DRI_BUFFER_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); region_name = "dri2 stencil buffer"; break; @@ -364,7 +358,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_region_release(®ion); if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); if (rb != NULL) { struct intel_region *stencil_region = NULL; @@ -381,6 +375,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) } } + drawable->validBuffers = GL_TRUE; driUpdateFramebufferSize(&intel->ctx, drawable); } @@ -392,9 +387,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) void (*old_viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); - if (!driContext->driScreenPriv->dri2.enabled) - return; - if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) { /* If we're rendering to the fake front buffer, make sure all the pending * drawing has landed on the real front buffer. Otherwise when we @@ -413,7 +405,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) old_viewport = ctx->Driver.Viewport; ctx->Driver.Viewport = NULL; intel->driDrawable = driContext->driDrawablePriv; - intelWindowMoved(intel); intel_draw_buffer(ctx, intel->ctx.DrawBuffer); ctx->Driver.Viewport = old_viewport; } @@ -468,7 +459,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) intel->vtbl.invalidate_state( intel, new_state ); } -static void +void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) { struct intel_context *intel = intel_context(ctx); @@ -479,13 +470,6 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->gen < 4) INTEL_FIREVERTICES(intel); - /* Emit a flush so that any frontbuffer rendering that might have occurred - * lands onscreen in a timely manner, even if the X Server doesn't trigger - * a flush for us. - */ - if (!intel->driScreen->dri2.enabled && needs_mi_flush) - intel_batchbuffer_emit_mi_flush(intel->batch); - if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); @@ -537,7 +521,8 @@ intel_glFlush(GLcontext *ctx) * and getting our hands on that doesn't seem worth it, so we just us the * first batch we emitted after the last swap. */ - if (intel->first_post_swapbuffers_batch != NULL) { + if (!intel->using_dri2_swapbuffers && + intel->first_post_swapbuffers_batch != NULL) { drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); intel->first_post_swapbuffers_batch = NULL; @@ -591,15 +576,15 @@ intelInitDriverFunctions(struct dd_function_table *functions) GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions) { GLcontext *ctx = &intel->ctx; GLcontext *shareCtx = (GLcontext *) sharedContextPrivate; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - int fthrottle_mode; + int bo_reuse_mode; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, functions, (void *) intel)) { @@ -610,20 +595,28 @@ intelInitContext(struct intel_context *intel, driContextPriv->driverPrivate = intel; intel->intelScreen = intelScreen; intel->driScreen = sPriv; - intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + intel->driFd = sPriv->fd; - if (IS_965(intel->intelScreen->deviceID)) + if (IS_965(intel->intelScreen->deviceID)) { intel->gen = 4; - else if (IS_9XX(intel->intelScreen->deviceID)) + } else if (IS_9XX(intel->intelScreen->deviceID)) { intel->gen = 3; - else + if (IS_945(intel->intelScreen->deviceID)) { + intel->is_945 = GL_TRUE; + } + } else { intel->gen = 2; + } - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = sPriv->lock; + if (IS_IGDNG(intel->intelScreen->deviceID)) { + intel->is_ironlake = GL_TRUE; + intel->needs_ff_sync = GL_TRUE; + intel->has_luminance_srgb = GL_TRUE; + } else if (IS_G4X(intel->intelScreen->deviceID)) { + intel->has_luminance_srgb = GL_TRUE; + intel->is_g4x = GL_TRUE; + } driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, @@ -634,18 +627,14 @@ intelInitContext(struct intel_context *intel, intel->maxBatchSize = BATCH_SZ; intel->bufmgr = intelScreen->bufmgr; - intel->ttm = intelScreen->ttm; - if (intel->ttm) { - int bo_reuse_mode; - bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); - switch (bo_reuse_mode) { - case DRI_CONF_BO_REUSE_DISABLED: - break; - case DRI_CONF_BO_REUSE_ALL: - intel_bufmgr_gem_enable_reuse(intel->bufmgr); - break; - } + bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); + switch (bo_reuse_mode) { + case DRI_CONF_BO_REUSE_DISABLED: + break; + case DRI_CONF_BO_REUSE_ALL: + intel_bufmgr_gem_enable_reuse(intel->bufmgr); + break; } /* This doesn't yet catch all non-conformant rendering, but it's a @@ -731,14 +720,6 @@ intelInitContext(struct intel_context *intel, intel->RenderIndex = ~0; - fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - intel->irqsEmitted = 0; - - intel->do_irqs = (intel->intelScreen->irq_active && - fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS); - - intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); - if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); @@ -750,9 +731,6 @@ intelInitContext(struct intel_context *intel, if (INTEL_DEBUG & DEBUG_BUFMGR) dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE); - if (!sPriv->dri2.enabled) - intel_recreate_static_regions(intel); - intel->batch = intel_batchbuffer_alloc(intel); intel_fbo_init(intel); @@ -801,7 +779,7 @@ intelInitContext(struct intel_context *intel, } void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) +intelDestroyContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -848,57 +826,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) */ } - /* XXX In intelMakeCurrent() below, the context's static regions are - * referenced inside the frame buffer; it's listed as a hack, - * with a comment of "XXX FBO temporary fix-ups!", but - * as long as it's there, we should release the regions here. - * The do/while loop around the block is used to allow the - * "continue" statements inside the block to exit the block, - * to avoid many layers of "if" constructs. - */ - do { - __DRIdrawablePrivate * driDrawPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - struct intel_renderbuffer *irbDepth, *irbStencil; - if (!driDrawPriv) { - /* We're already detached from the drawable; exit this block. */ - continue; - } - intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; - if (!intel_fb) { - /* The frame buffer is already gone; exit this block. */ - continue; - } - irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - /* If the regions of the frame buffer still match the regions - * of the context, release them. If they've changed somehow, - * leave them alone. - */ - if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - if (irbDepth && irbDepth->region == intel->depth_region) { - intel_renderbuffer_set_region(irbDepth, NULL); - } - /* Usually, the stencil buffer is the same as the depth buffer; - * but they're handled separately in MakeCurrent, so we'll - * handle them separately here. - */ - if (irbStencil && irbStencil->region == intel->depth_region) { - intel_renderbuffer_set_region(irbStencil, NULL); - } - } while (0); - - intel_region_release(&intel->front_region); - intel_region_release(&intel->back_region); - intel_region_release(&intel->depth_region); - driDestroyOptionCache(&intel->optionCache); /* free the Mesa context */ @@ -910,7 +837,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) +intelUnbindContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -924,11 +851,10 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { - __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv; struct intel_context *intel; GET_CURRENT_CONTEXT(curCtx); @@ -946,41 +872,12 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } if (driContextPriv) { - struct intel_framebuffer *intel_fb = - (struct intel_framebuffer *) driDrawPriv->driverPrivate; - GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + struct gl_framebuffer *readFb = driReadPriv->driverPrivate; - if (driContextPriv->driScreenPriv->dri2.enabled) { - intel_update_renderbuffers(driContextPriv, driDrawPriv); - if (driDrawPriv != driReadPriv) - intel_update_renderbuffers(driContextPriv, driReadPriv); - } else { - /* XXX FBO temporary fix-ups! These are released in - * intelDextroyContext(), above. Changes here should be - * reflected there. - */ - /* if the renderbuffers don't have regions, init them from the context */ - struct intel_renderbuffer *irbDepth - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - struct intel_renderbuffer *irbStencil - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], - intel->front_region); - } - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], - intel->back_region); - } - - if (irbDepth) { - intel_renderbuffer_set_region(irbDepth, intel->depth_region); - } - if (irbStencil) { - intel_renderbuffer_set_region(irbStencil, intel->depth_region); - } - } + intel_update_renderbuffers(driContextPriv, driDrawPriv); + if (driDrawPriv != driReadPriv) + intel_update_renderbuffers(driContextPriv, driReadPriv); /* set GLframebuffer size to match window, if needed */ driUpdateFramebufferSize(&intel->ctx, driDrawPriv); @@ -989,37 +886,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, driUpdateFramebufferSize(&intel->ctx, driReadPriv); } - _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); - + _mesa_make_current(&intel->ctx, fb, readFb); intel->driReadDrawable = driReadPriv; - - if (intel->driDrawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - - driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - - /* Prevent error printf if one crtc is disabled, this will - * be properly calculated in intelWindowMoved() next. - */ - driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); - - (*psp->systemTime->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv); - intel_fb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - } - intel->driDrawable = driDrawPriv; - intelWindowMoved(intel); - } - - intel_draw_buffer(&intel->ctx, &intel_fb->Base); + intel->driDrawable = driDrawPriv; + intel_draw_buffer(&intel->ctx, fb); } else { _mesa_make_current(NULL, NULL, NULL); @@ -1027,143 +897,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, return GL_TRUE; } - -static void -intelContendedLock(struct intel_context *intel, GLuint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - volatile drm_i915_sarea_t *sarea = intel->sarea; - int me = intel->hHWContext; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea && sarea->ctxOwner != me) { - if (INTEL_DEBUG & DEBUG_BUFMGR) { - fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n", - sarea->ctxOwner, me); - } - sarea->ctxOwner = me; - } - - /* If the last consumer of the texture memory wasn't us, notify the fake - * bufmgr and record the new owner. We should have the memory shared - * between contexts of a single fake bufmgr, but this will at least make - * things correct for now. - */ - if (!intel->ttm && sarea->texAge != intel->hHWContext) { - sarea->texAge = intel->hHWContext; - intel_bufmgr_fake_contended_lock_take(intel->bufmgr); - if (INTEL_DEBUG & DEBUG_BATCH) - intel_decode_context_reset(); - if (INTEL_DEBUG & DEBUG_BUFMGR) - fprintf(stderr, "Lost Textures: sarea->texAge %x hw context %x\n", - sarea->ctxOwner, intel->hHWContext); - } - - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } -} - - -_glthread_DECLARE_STATIC_MUTEX(lockMutex); - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIdrawable *dPriv = intel->driDrawable; - __DRIscreen *sPriv = intel->driScreen; - char __ret = 0; - struct intel_framebuffer *intel_fb = NULL; - struct intel_renderbuffer *intel_rb = NULL; - - intel->locked++; - if (intel->locked >= 2) - return; - - if (!sPriv->dri2.enabled) - _glthread_LOCK_MUTEX(lockMutex); - - if (intel->driDrawable) { - intel_fb = intel->driDrawable->driverPrivate; - - if (intel_fb) - intel_rb = - intel_get_renderbuffer(&intel_fb->Base, - intel_fb->Base._ColorDrawBufferIndexes[0]); - } - - if (intel_rb && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) && - (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { - drmVBlank vbl; - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - vbl.request.sequence = intel_rb->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - intel_fb->vbl_waited = vbl.reply.sequence; - } - - if (!sPriv->dri2.enabled) { - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - } - - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - locked\n", __progname); -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIscreen *sPriv = intel->driScreen; - - intel->locked--; - if (intel->locked > 0) - return; - - assert(intel->locked == 0); - - if (!sPriv->dri2.enabled) { - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - _glthread_UNLOCK_MUTEX(lockMutex); - } - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - unlocked\n", __progname); - - /** - * Nothing should be left in batch outside of LOCK/UNLOCK which references - * cliprects. - */ - if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS) - intel_batchbuffer_flush(intel->batch); -} - diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 1afec09a34..57c3391130 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -107,7 +107,6 @@ struct intel_context void (*finish_batch) (struct intel_context * intel); void (*new_batch) (struct intel_context * intel); void (*emit_invarient_state) (struct intel_context * intel); - void (*note_fence) (struct intel_context *intel, GLuint fence); void (*update_texture_state) (struct intel_context * intel); void (*render_start) (struct intel_context * intel); @@ -135,14 +134,6 @@ struct intel_context struct intel_region * draw_region, struct intel_region * depth_region); - void (*meta_draw_quad)(struct intel_context *intel, - GLfloat x0, GLfloat x1, - GLfloat y0, GLfloat y1, - GLfloat z, - GLuint color, /* ARGB32 */ - GLfloat s0, GLfloat s1, - GLfloat t0, GLfloat t1); - void (*meta_color_mask) (struct intel_context * intel, GLboolean); void (*meta_stencil_replace) (struct intel_context * intel, @@ -184,20 +175,18 @@ struct intel_context * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965. */ int gen; + GLboolean needs_ff_sync; + GLboolean is_ironlake; + GLboolean is_g4x; + GLboolean is_945; + GLboolean has_luminance_srgb; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *depth_region; - - /** - * This value indicates that the kernel memory manager is being used - * instead of the fake client-side memory manager. - */ - GLboolean ttm; + int urb_size; struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; + GLboolean using_dri2_swapbuffers; struct { @@ -217,10 +206,6 @@ struct intel_context char *prevLockFile; int prevLockLine; - GLuint ClearColor565; - GLuint ClearColor8888; - - /* Offsets of fields within the current vertex: */ GLuint coloroffset; @@ -237,6 +222,7 @@ struct intel_context GLboolean hw_stipple; GLboolean depth_buffer_is_float; GLboolean no_rast; + GLboolean no_hw; GLboolean always_flush_batch; GLboolean always_flush_cache; @@ -262,19 +248,6 @@ struct intel_context intel_tri_func draw_tri; /** - * Set to true if a single constant cliprect should be used in the - * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer - * flush time while the lock is held. - */ - GLboolean constant_cliprect; - - /** - * In !constant_cliprect mode, set to true if the front cliprects should be - * used instead of back. - */ - GLboolean front_cliprects; - - /** * Set if rendering has occured to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy @@ -302,48 +275,23 @@ struct intel_context GLboolean use_early_z; drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ - int perf_boxes; - - GLuint do_usleeps; - int do_irqs; - GLuint irqsEmitted; - - GLboolean scissor; drm_clip_rect_t draw_rect; drm_clip_rect_t scissor_rect; - drm_context_t hHWContext; - drmLock *driHwLock; int driFd; - __DRIcontextPrivate *driContext; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadDrawable; - __DRIscreenPrivate *driScreen; + __DRIcontext *driContext; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadDrawable; + __DRIscreen *driScreen; intelScreenPrivate *intelScreen; - volatile drm_i915_sarea_t *sarea; - - GLuint lastStamp; - - GLboolean no_hw; /** * Configuration cache */ driOptionCache optionCache; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; }; -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - extern char *__progname; @@ -374,29 +322,6 @@ do { \ } while (0) /* ================================================================ - * Color packing: - */ - -#define INTEL_PACKCOLOR4444(r,g,b,a) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -#define INTEL_PACKCOLOR1555(r,g,b,a) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define INTEL_PACKCOLOR565(r,g,b) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define INTEL_PACKCOLOR8888(r,g,b,a) \ - ((a<<24) | (r<<16) | (g<<8) | b) - -#define INTEL_PACKCOLOR(format, r, g, b, a) \ -(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \ - (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \ - (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \ - 0))) - -/* ================================================================ * From linux kernel i386 header files, copes with odd sizes better * than COPY_DWORDS would: * XXX Put this in src/mesa/main/imports.h ??? @@ -481,14 +406,13 @@ extern int INTEL_DEBUG; extern GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions); -extern void intelGetLock(struct intel_context *intel, GLuint flags); - extern void intelFinish(GLcontext * ctx); extern void intelFlush(GLcontext * ctx); +extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush); extern void intelInitDriverFunctions(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 48cdae509e..6fdd22b9e9 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -79,6 +79,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, { "GL_ARB_multitexture", NULL }, + { "GL_ARB_pixel_buffer_object", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_point_sprite", NULL }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, @@ -104,6 +105,8 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_blend_logic_op", NULL }, { "GL_EXT_blend_subtract", NULL }, { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, + { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_packed_depth_stencil", NULL }, @@ -151,6 +154,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_fragment_program_shadow", NULL }, { "GL_ARB_fragment_shader", NULL }, { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, + { "GL_ARB_half_float_vertex", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_point_sprite", NULL }, { "GL_ARB_seamless_cube_map", NULL }, @@ -175,14 +179,6 @@ static const struct dri_extension arb_oq_extensions[] = { { NULL, NULL } }; - -static const struct dri_extension ttm_extensions[] = { - { "GL_ARB_pixel_buffer_object", NULL }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { NULL, NULL } -}; - static const struct dri_extension fragment_shader_extensions[] = { { "GL_ARB_fragment_shader", NULL }, { NULL, NULL } @@ -201,14 +197,10 @@ intelInitExtensions(GLcontext *ctx) */ driInitExtensions(ctx, card_extensions, GL_FALSE); - if (intel->ttm) - driInitExtensions(ctx, ttm_extensions, GL_FALSE); - - if (IS_965(intel->intelScreen->deviceID)) + if (intel->gen >= 4) driInitExtensions(ctx, brw_extensions, GL_FALSE); - if (IS_915(intel->intelScreen->deviceID) - || IS_945(intel->intelScreen->deviceID)) { + if (intel->gen == 3) { driInitExtensions(ctx, i915_extensions, GL_FALSE); if (driQueryOptionb(&intel->optionCache, "fragment_shader")) diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 1d1c97a4a9..e78e07356e 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -32,5 +32,8 @@ extern void intelInitExtensions(GLcontext *ctx); +extern void +intelFlushDrawable(__DRIdrawable *drawable); + #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 608f75b824..d58ffd95fa 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -222,7 +222,6 @@ static void intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height) { - struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb; int i; _mesa_resize_framebuffer(ctx, fb, width, height); @@ -233,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, return; } + /* Make sure all window system renderbuffers are up to date */ - for (i = 0; i < 2; i++) { - struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; + for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) { + struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; /* only resize if size is changing */ if (rb && (rb->Width != width || rb->Height != height)) { @@ -398,8 +398,6 @@ static GLboolean intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { - gl_format texFormat; - if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); @@ -429,14 +427,13 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, DBG("Render to DEPTH_STENCIL texture OK\n"); } else { - DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat); + DBG("Render to texture BAD FORMAT %s\n", + _mesa_get_format_name(texImage->TexFormat)); return GL_FALSE; } irb->Base.Format = texImage->TexFormat; - texFormat = texImage->TexFormat; - irb->Base.InternalFormat = texImage->InternalFormat; irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat); irb->Base.Width = texImage->Width; @@ -594,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) intel_get_renderbuffer(fb, BUFFER_STENCIL); int i; - if (stencilRb && stencilRb != depthRb) { - /* we only support combined depth/stencil buffers, not separate - * stencil buffers. - */ - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + if (depthRb && stencilRb && stencilRb != depthRb) { + if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE && + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE && + (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name == + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) { + /* OK */ + } else { + /* we only support combined depth/stencil buffers, not separate + * stencil buffers. + */ + DBG("Only supports combined depth/stencil (found %s, %s)\n", + depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL", + stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL"); + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + } } for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { @@ -609,6 +616,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) continue; if (irb == NULL) { + DBG("software rendering renderbuffer\n"); fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; continue; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index fa43077d6a..586dbbbb25 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -34,27 +34,6 @@ struct intel_context; /** - * Intel framebuffer, derived from gl_framebuffer. - */ -struct intel_framebuffer -{ - struct gl_framebuffer Base; - - struct intel_renderbuffer *color_rb[2]; - - /* VBI - */ - GLuint vbl_waited; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; -}; - - -/** * Intel renderbuffer, derived from gl_renderbuffer. */ struct intel_renderbuffer @@ -62,8 +41,6 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - GLuint vbl_pending; /**< vblank sequence number of pending flip */ - uint8_t *span_cache; unsigned long span_cache_offset; }; @@ -121,7 +98,7 @@ intel_fbo_init(struct intel_context *intel); extern void -intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); +intel_flip_renderbuffers(struct gl_framebuffer *fb); static INLINE struct intel_region * diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index abb3024bfb..82e4150c6a 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -87,7 +87,7 @@ intel_miptree_create_internal(struct intel_context *intel, mt->pitch = 0; #ifdef I915 - if (IS_945(intel->intelScreen->deviceID)) + if (intel->is_945) ok = i945_miptree_layout(intel, mt, tiling); else ok = i915_miptree_layout(intel, mt, tiling); @@ -224,16 +224,12 @@ int intel_miptree_pitch_align (struct intel_context *intel, if (!mt->compressed) { int pitch_align; - if (intel->ttm) { - /* XXX: Align pitch to multiple of 64 bytes for now to allow - * render-to-texture to work in all cases. This should probably be - * replaced at some point by some scheme to only do this when really - * necessary. - */ - pitch_align = 64; - } else { - pitch_align = 4; - } + /* XXX: Align pitch to multiple of 64 bytes for now to allow + * render-to-texture to work in all cases. This should probably be + * replaced at some point by some scheme to only do this when really + * necessary. + */ + pitch_align = 64; if (tiling == I915_TILING_X) pitch_align = 512; diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index f4e7d4b56e..cb088e4032 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -81,10 +81,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) return GL_FALSE; } - if (!(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3])) { + if (!(ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3])) { DBG("fallback due to color masking\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 6bb497baa0..b27766ee6f 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -226,16 +226,13 @@ do_blit_bitmap( GLcontext *ctx, UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]); if (dst->cpp == 2) - color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]); + color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]); else - color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], - ubcolor[2], ubcolor[3]); + color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]); if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLuint i; @@ -323,7 +320,6 @@ do_blit_bitmap( GLcontext *ctx, } } out: - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); @@ -502,6 +498,7 @@ intel_texture_bitmap(GLcontext * ctx, meta_restore_fragment_program(&intel->meta); meta_restore_vertex_program(&intel->meta); + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); _mesa_PopClientAttrib(); _mesa_PopAttrib(); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 622aaa22d6..e002516cdd 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -35,28 +35,33 @@ #include "intel_buffers.h" #include "intel_regions.h" #include "intel_pixel.h" +#include "intel_fbo.h" #define FILE_DEBUG_FLAG DEBUG_PIXEL static struct intel_region * copypix_src_region(struct intel_context *intel, GLenum type) { + struct intel_renderbuffer *depth; + + depth = (struct intel_renderbuffer *) + &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + switch (type) { case GL_COLOR: return intel_readbuf_region(intel); case GL_DEPTH: - /* Don't think this is really possible execpt at 16bpp, when we have no stencil. - */ - if (intel->depth_region && intel->depth_region->cpp == 2) - return intel->depth_region; + /* Don't think this is really possible execpt at 16bpp, when we + * have no stencil. */ + if (depth && depth->region->cpp == 2) + return depth->region; case GL_STENCIL: - /* Don't think this is really possible. - */ + /* Don't think this is really possible. */ break; case GL_DEPTH_STENCIL_EXT: /* Does it matter whether it is stencil/depth or depth/stencil? */ - return intel->depth_region; + return depth->region; default: break; } @@ -83,10 +88,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Depth.Test || ctx->Fog.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled || ctx->Color.BlendEnabled); @@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx, intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLint delta_x; @@ -214,13 +217,11 @@ do_blit_copypixels(GLcontext * ctx, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY)) { DBG("%s: blit failure\n", __FUNCTION__); - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } out: - UNLOCK_HARDWARE(intel); intel_check_front_buffer_rendering(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 3a35634db0..7e82c5b8aa 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -66,7 +66,6 @@ intel_stencil_drawpixels(GLcontext * ctx, GLfloat vertices[4][2]; struct intel_renderbuffer *irb; struct intel_renderbuffer *depth_irb; - struct gl_renderbuffer *rb; struct gl_pixelstore_attrib old_unpack; GLstencil *stencil_pixels; int row, y1, y2; @@ -167,7 +166,6 @@ intel_stencil_drawpixels(GLcontext * ctx, */ depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888); - rb = &irb->Base; irb->Base.Width = depth_irb->Base.Width; irb->Base.Height = depth_irb->Base.Height; intel_renderbuffer_set_region(irb, depth_irb->region); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index 01a057051e..7611ba8650 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -76,7 +76,7 @@ do_texture_readpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); intelScreenPrivate *screen = intel->intelScreen; GLint pitch = pack->RowLength ? pack->RowLength : width; - __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIdrawable *dPriv = intel->driDrawable; int textureFormat; GLenum glTextureFormat; int destFormat, depthFormat, destPitch; @@ -104,15 +104,12 @@ do_texture_readpixels(GLcontext * ctx, return GL_FALSE; } - LOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) { intel->vtbl.install_meta_state(intel); intel->vtbl.meta_no_depth_write(intel); intel->vtbl.meta_no_stencil_write(intel); if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) { - UNLOCK_HARDWARE(intel); SET_STATE(i830, state); if (INTEL_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__); @@ -149,7 +146,6 @@ do_texture_readpixels(GLcontext * ctx, intel->vtbl.leave_meta_state(intel); } - UNLOCK_HARDWARE(intel); intel_region_wait_fence(ctx, dest_region); /* required by GL */ return GL_TRUE; @@ -223,7 +219,6 @@ do_blit_readpixels(GLcontext * ctx, * fire with lock held to guarentee cliprects are correct. */ intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); if (intel->driReadDrawable->numClipRects) { GLboolean all = (width * height * src->cpp == dst->Base.Size && @@ -232,7 +227,7 @@ do_blit_readpixels(GLcontext * ctx, dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); - __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + __DRIdrawable *dPriv = intel->driReadDrawable; int nbox = dPriv->numClipRects; drm_clip_rect_t *box = dPriv->pClipRects; drm_clip_rect_t rect; @@ -260,12 +255,10 @@ do_blit_readpixels(GLcontext * ctx, rect.y2 - src_rect.y2, rect.x2 - rect.x1, rect.y2 - rect.y1, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index d13516ae8e..f415589c5d 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -361,14 +361,12 @@ intel_region_data(struct intel_context *intel, intel_region_cow(intel, dst); } - LOCK_HARDWARE(intel); _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); intel_region_unmap(intel, dst); - UNLOCK_HARDWARE(intel); } /* Copy rectangular sub-regions. Need better logic about when to @@ -484,7 +482,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) /* Now blit from the texture buffer to the new buffer: */ - LOCK_HARDWARE(intel); ok = intelEmitCopyBlit(intel, region->cpp, region->pitch, pbo->buffer, 0, region->tiling, @@ -493,7 +490,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) region->pitch, region->height, GL_COPY); assert(ok); - UNLOCK_HARDWARE(intel); } dri_bo * @@ -509,125 +505,3 @@ intel_region_buffer(struct intel_context *intel, return region->buffer; } - -static struct intel_region * -intel_recreate_static(struct intel_context *intel, - const char *name, - struct intel_region *region, - intelRegion *region_desc) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - int ret; - - if (region == NULL) { - region = calloc(sizeof(*region), 1); - region->refcount = 1; - _DBG("%s creating new region %p\n", __FUNCTION__, region); - } - else { - _DBG("%s %p\n", __FUNCTION__, region); - } - - if (intel->ctx.Visual.rgbBits == 24) - region->cpp = 4; - else - region->cpp = intel->ctx.Visual.rgbBits / 8; - region->pitch = intelScreen->pitch; - region->width = intelScreen->width; - region->height = intelScreen->height; - - if (region->buffer != NULL) { - dri_bo_unreference(region->buffer); - region->buffer = NULL; - } - - if (intel->ttm) { - assert(region_desc->bo_handle != -1); - region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, - name, - region_desc->bo_handle); - - ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); - if (ret != 0) { - fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", - region_desc->bo_handle, name, strerror(-ret)); - intel_region_release(®ion); - return NULL; - } - } else { - if (region->classic_map != NULL) { - drmUnmap(region->classic_map, - region->pitch * region->cpp * region->height); - region->classic_map = NULL; - } - ret = drmMap(intel->driFd, region_desc->handle, - region->pitch * region->cpp * region->height, - ®ion->classic_map); - if (ret != 0) { - fprintf(stderr, "Failed to drmMap %s buffer\n", name); - free(region); - return NULL; - } - - region->buffer = intel_bo_fake_alloc_static(intel->bufmgr, - name, - region_desc->offset, - region->pitch * region->cpp * - region->height, - region->classic_map); - - /* The sarea just gives us a boolean for whether it's tiled or not, - * instead of which tiling mode it is. Guess. - */ - if (region_desc->tiled) { - if (intel->gen >= 4 && region_desc == &intelScreen->depth) - region->tiling = I915_TILING_Y; - else - region->tiling = I915_TILING_X; - } else { - region->tiling = I915_TILING_NONE; - } - - region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE; - } - - assert(region->buffer != NULL); - - return region; -} - -/** - * Create intel_region structs to describe the static front, back, and depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front buffer will remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -void -intel_recreate_static_regions(struct intel_context *intel) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - - intel->front_region = - intel_recreate_static(intel, "front", - intel->front_region, - &intelScreen->front); - - intel->back_region = - intel_recreate_static(intel, "back", - intel->back_region, - &intelScreen->back); - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intel->depth_region = - intel_recreate_static(intel, "depth", - intel->depth_region, - &intelScreen->depth); -} diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index f3de7d1464..96e7f2885a 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -31,7 +31,6 @@ #include "main/renderbuffer.h" #include "utils.h" -#include "vblank.h" #include "xmlpool.h" #include "intel_batchbuffer.h" @@ -39,7 +38,7 @@ #include "intel_bufmgr.h" #include "intel_chipset.h" #include "intel_fbo.h" -#include "intel_swapbuffers.h" +#include "intel_regions.h" #include "intel_screen.h" #include "intel_tex.h" @@ -54,7 +53,6 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC) /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, * DRI_CONF_BO_REUSE_ALL @@ -96,157 +94,64 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 12; +const GLuint __driNConfigOptions = 11; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; #endif /*USE_NEW_INTERFACE */ -/** - * Map all the memory regions described by the screen. - * \return GL_TRUE if success, GL_FALSE if error. - */ -GLboolean -intelMapScreenRegions(__DRIscreenPrivate * sPriv) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - if (0) - _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); - if (intelScreen->tex.size != 0) { - if (drmMap(sPriv->fd, - intelScreen->tex.handle, - intelScreen->tex.size, - (drmAddress *) & intelScreen->tex.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - return GL_TRUE; -} - -void -intelUnmapScreenRegions(intelScreenPrivate * intelScreen) -{ - if (intelScreen->tex.map) { - drmUnmap(intelScreen->tex.map, intelScreen->tex.size); - intelScreen->tex.map = NULL; - } -} +static const __DRItexOffsetExtension intelTexOffsetExtension = { + { __DRI_TEX_OFFSET }, + intelSetTexOffset, +}; +static const __DRItexBufferExtension intelTexBufferExtension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + intelSetTexBuffer, + intelSetTexBuffer2, +}; static void -intelPrintDRIInfo(intelScreenPrivate * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +intelDRI2Flush(__DRIdrawable *drawable) { - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->pitch); - fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->back.size, intelScreen->back.offset, - intelScreen->pitch); - fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->depth.size, intelScreen->depth.offset, - intelScreen->pitch); - fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", - intelScreen->tex.size, intelScreen->tex.offset); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} + struct intel_context *intel = drawable->driContextPriv->driverPrivate; + if (intel->gen < 4) + INTEL_FIREVERTICES(intel); -static void -intelPrintSAREA(const drm_i915_sarea_t * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle, sarea->front_tiled); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle, sarea->back_tiled); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle, sarea->depth_tiled); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + if (intel->batch->map != intel->batch->ptr) + intel_batchbuffer_flush(intel->batch); } - -/** - * A number of the screen parameters are obtained/computed from - * information in the SAREA. This function updates those parameters. - */ static void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drm_i915_sarea_t * sarea) +intelDRI2FlushInvalidate(__DRIdrawable *drawable) { - intelScreen->width = sarea->width; - intelScreen->height = sarea->height; - intelScreen->pitch = sarea->pitch; - - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.handle = sarea->front_handle; - intelScreen->front.size = sarea->front_size; - intelScreen->front.tiled = sarea->front_tiled; - - intelScreen->back.offset = sarea->back_offset; - intelScreen->back.handle = sarea->back_handle; - intelScreen->back.size = sarea->back_size; - intelScreen->back.tiled = sarea->back_tiled; - - intelScreen->depth.offset = sarea->depth_offset; - intelScreen->depth.handle = sarea->depth_handle; - intelScreen->depth.size = sarea->depth_size; - intelScreen->depth.tiled = sarea->depth_tiled; - - if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { - intelScreen->front.bo_handle = sarea->front_bo_handle; - intelScreen->back.bo_handle = sarea->back_bo_handle; - intelScreen->depth.bo_handle = sarea->depth_bo_handle; - } else { - intelScreen->front.bo_handle = -1; - intelScreen->back.bo_handle = -1; - intelScreen->depth.bo_handle = -1; - } + struct intel_context *intel = drawable->driContextPriv->driverPrivate; - intelScreen->tex.offset = sarea->tex_offset; - intelScreen->logTextureGranularity = sarea->log_tex_granularity; - intelScreen->tex.handle = sarea->tex_handle; - intelScreen->tex.size = sarea->tex_size; + intel->using_dri2_swapbuffers = GL_TRUE; - if (0) - intelPrintSAREA(sarea); -} + intelDRI2Flush(drawable); + drawable->validBuffers = GL_FALSE; -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; + intel_update_renderbuffers(intel->driContext, drawable); +} -static const __DRItexBufferExtension intelTexBufferExtension = { - { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, - intelSetTexBuffer, - intelSetTexBuffer2, +static const struct __DRI2flushExtensionRec intelFlushExtension = { + { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, + intelDRI2Flush, + intelDRI2FlushInvalidate, }; static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, &intelTexOffsetExtension.base, &intelTexBufferExtension.base, + &intelFlushExtension.base, NULL }; static GLboolean -intel_get_param(__DRIscreenPrivate *psp, int param, int *value) +intel_get_param(__DRIscreen *psp, int param, int *value) { int ret; struct drm_i915_getparam gp; @@ -263,68 +168,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value) return GL_TRUE; } -static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) -{ - intelScreenPrivate *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - drm_i915_sarea_t *sarea; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - intelScreen->driScrnPriv = sPriv; - sPriv->private = (void *) intelScreen; - sarea = (drm_i915_sarea_t *) - (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset); - intelScreen->sarea = sarea; - - intelScreen->deviceID = gDRIPriv->deviceID; - - intelUpdateScreenFromSAREA(intelScreen, sarea); - - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "\nERROR! mapping regions\n"); - _mesa_free(intelScreen); - sPriv->private = NULL; - return GL_FALSE; - } - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - intelScreen->drmMinor = sPriv->drm_version.minor; - - /* Determine if IRQs are active? */ - if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE, - &intelScreen->irq_active)) - return GL_FALSE; - - sPriv->extensions = intelScreenExtensions; - - return GL_TRUE; -} - - static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) +intelDestroyScreen(__DRIscreen * sPriv) { intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; dri_bufmgr_destroy(intelScreen->bufmgr); - intelUnmapScreenRegions(intelScreen); driDestroyOptionInfo(&intelScreen->optionCache); FREE(intelScreen); @@ -336,10 +185,12 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) * This is called when we need to set up GL rendering to a new X window. */ static GLboolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, +intelCreateBuffer(__DRIscreen * driScrnPriv, + __DRIdrawable * driDrawPriv, const __GLcontextModes * mesaVis, GLboolean isPixmap) { + struct intel_renderbuffer *rb; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -348,12 +199,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, mesaVis->depthBits != 24); gl_format rgbFormat; - struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); + struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); - if (!intel_fb) + if (!fb) return GL_FALSE; - _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); + _mesa_initialize_framebuffer(fb, mesaVis); if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; @@ -363,16 +214,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ - intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, - &intel_fb->color_rb[0]->Base); + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base); if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); - - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, - &intel_fb->color_rb[1]->Base); - + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base); } if (mesaVis->depthBits == 24) { @@ -381,115 +228,63 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, struct intel_renderbuffer *depthStencilRb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthStencilRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_Z16); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(&intel_fb->Base, + _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ GL_FALSE, /* never sw depth */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ GL_FALSE /* never sw aux */ ); - driDrawPriv->driverPrivate = (void *) intel_fb; + driDrawPriv->driverPrivate = fb; return GL_TRUE; } } static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) +intelDestroyBuffer(__DRIdrawable * driDrawPriv) { - struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate; - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; - - if (intel_fb) { - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - if (depth_rb) { - intel_renderbuffer_set_region(depth_rb, NULL); - } - - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if (stencil_rb) { - intel_renderbuffer_set_region(stencil_rb, NULL); - } - } - - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + + _mesa_reference_framebuffer(&fb, NULL); } - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) -{ - struct intel_framebuffer *intel_fb; - - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - intel_fb = dPriv->driverPrivate; - sInfo->swap_count = intel_fb->swap_count; - sInfo->swap_ust = intel_fb->swap_ust; - sInfo->swap_missed_count = intel_fb->swap_missed_count; - - sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) - : 0.0; - - return 0; -} - - /* There are probably better ways to do this, such as an * init-designated function to register chipids and createcontext * functions. */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); static GLboolean intelCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; #ifdef I915 @@ -510,152 +305,20 @@ intelCreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; } - -static __DRIconfig ** -intelFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if (pixel_bits == 16) { - configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - } - else { - __DRIconfig **configs_a8r8g8b8; - __DRIconfig **configs_x8r8g8b8; - - configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8); - } - - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return configs; -} - static GLboolean intel_init_bufmgr(intelScreenPrivate *intelScreen) { - GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL; - int gem_kernel = 0; - GLboolean gem_supported; - struct drm_i915_getparam gp; - __DRIscreenPrivate *spriv = intelScreen->driScrnPriv; + __DRIscreen *spriv = intelScreen->driScrnPriv; int num_fences = 0; intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL; - gp.param = I915_PARAM_HAS_GEM; - gp.value = &gem_kernel; - - (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); - - /* If we've got a new enough DDX that's initializing GEM and giving us - * object handles for the shared buffers, use that. - */ - intelScreen->ttm = GL_FALSE; - if (intelScreen->driScrnPriv->dri2.enabled) - gem_supported = GL_TRUE; - else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 && - gem_kernel && - intelScreen->front.bo_handle != -1) - gem_supported = GL_TRUE; - else - gem_supported = GL_FALSE; - - if (!gem_disable && gem_supported) { - intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); - if (intelScreen->bufmgr != NULL) - intelScreen->ttm = GL_TRUE; - } + intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { - if (gem_disable) { - _mesa_warning(NULL, "GEM disabled. Using classic."); - } else { - _mesa_warning(NULL, - "Failed to initialize GEM. Falling back to classic."); - } - - if (intelScreen->tex.size == 0) { - fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", - __func__, __LINE__); - return GL_FALSE; - } - - intelScreen->bufmgr = - intel_bufmgr_fake_init(spriv->fd, - intelScreen->tex.offset, - intelScreen->tex.map, - intelScreen->tex.size, - (unsigned int * volatile) - &intelScreen->sarea->last_dispatch); + fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", + __func__, __LINE__); + return GL_FALSE; } if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences)) @@ -668,78 +331,20 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /** * This is the driver specific part of the createNewScreen entry point. - * Called when using legacy DRI. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) -{ - intelScreenPrivate *intelScreen; -#ifdef I915 - static const __DRIversion ddx_expected = { 1, 5, 0 }; -#else - static const __DRIversion ddx_expected = { 1, 6, 0 }; -#endif - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - if (!intelInitDriver(psp)) - return NULL; - - psp->extensions = intelScreenExtensions; - - intelScreen = psp->private; - if (!intel_init_bufmgr(intelScreen)) - return GL_FALSE; - - return (const __DRIconfig **) - intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) -{ - /* - * This should probably change to have the screen allocate a dummy - * context at screen creation. For now just use the current context. - */ - - GET_CURRENT_CONTEXT(ctx); - if (ctx == NULL) { - _mesa_problem(NULL, "No current context in intelScreenContext\n"); - return NULL; - } - return intel_context(ctx); -} - -/** - * This is the driver specific part of the createNewScreen entry point. * Called when using DRI2. * * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **intelInitScreen2(__DRIscreen *psp) { intelScreenPrivate *intelScreen; GLenum fb_format[3]; GLenum fb_type[3]; - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ + static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + GLX_NONE, GLX_SWAP_UNDEFINED_OML, + GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML }; uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; int color; @@ -839,19 +444,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) } const struct __DriverAPIRec driDriverAPI = { - .InitScreen = intelInitScreen, .DestroyScreen = intelDestroyScreen, .CreateContext = intelCreateContext, .DestroyContext = intelDestroyContext, .CreateBuffer = intelCreateBuffer, .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, .MakeCurrent = intelMakeCurrent, .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = intelCopySubBuffer, - .InitScreen2 = intelInitScreen2, }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index a9b9e109a6..e87e306d86 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -66,7 +66,7 @@ typedef struct int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; volatile drm_i915_sarea_t *sarea; @@ -77,7 +77,6 @@ typedef struct GLboolean no_hw; GLboolean no_vbo; - int ttm; dri_bufmgr *bufmgr; GLboolean kernel_exec_fencing; @@ -89,18 +88,18 @@ typedef struct -extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); +extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv); extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); +extern void intelDestroyContext(__DRIcontext * driContextPriv); -extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); +extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv); extern GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 34c3d9df74..605734d8e5 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -517,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx) GLuint i; intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { @@ -553,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx) intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE); if (ctx->ReadBuffer != ctx->DrawBuffer) intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE); - - UNLOCK_HARDWARE(intel); } @@ -613,15 +610,7 @@ intel_set_span_functions(struct intel_context *intel, struct gl_renderbuffer *rb) { struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; - uint32_t tiling; - - /* If in GEM mode, we need to do the tile address swizzling ourselves, - * instead of the fence registers handling it. - */ - if (intel->ttm) - tiling = irb->region->tiling; - else - tiling = I915_TILING_NONE; + uint32_t tiling = irb->region->tiling; if (intel->intelScreen->kernel_exec_fencing) { switch (irb->Base.Format) { @@ -667,6 +656,9 @@ intel_set_span_functions(struct intel_context *intel, return; } + /* If in GEM mode, we need to do the tile address swizzling ourselves, + * instead of the fence registers handling it. + */ switch (irb->Base.Format) { case MESA_FORMAT_RGB565: switch (tiling) { diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c index f18e625244..c5ef909dbf 100644 --- a/src/mesa/drivers/dri/intel/intel_state.c +++ b/src/mesa/drivers/dri/intel/intel_state.c @@ -194,25 +194,6 @@ intel_translate_logic_op(GLenum opcode) } } - -static void -intelClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - struct intel_context *intel = intel_context(ctx); - GLubyte clear[4]; - - CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); - - /* compute both 32 and 16-bit clear values */ - intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1], - clear[2], clear[3]); - intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]); -} - - /* Fallback to swrast for select and feedback. */ static void @@ -227,5 +208,4 @@ void intelInitStateFuncs(struct dd_function_table *functions) { functions->RenderMode = intelRenderMode; - functions->ClearColor = intelClearColor; } diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c deleted file mode 100644 index 5af2f5f1ca..0000000000 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c +++ /dev/null @@ -1,247 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_swapbuffers.h" -#include "intel_fbo.h" -#include "drirenderbuffer.h" -#include "vblank.h" -#include "i915_drm.h" - - - -/* - * Correct a drawablePrivate's set of vblank flags WRT the current context. - * When considering multiple crtcs. - */ -GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv) -{ - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - volatile drm_i915_sarea_t *sarea = intel->sarea; - drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, - .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; - drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, - .x2 = sarea->planeA_x + sarea->planeA_w, - .y2 = sarea->planeA_y + sarea->planeA_h }; - drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, - .x2 = sarea->planeB_x + sarea->planeB_w, - .y2 = sarea->planeB_y + sarea->planeB_h }; - GLint areaA = driIntersectArea( drw_rect, planeA_rect ); - GLint areaB = driIntersectArea( drw_rect, planeB_rect ); - GLuint flags = dPriv->vblFlags; - - /* Update vblank info - */ - if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - /* Do the stupid test: Is one of them actually disabled? - */ - if (sarea->planeA_w == 0 || sarea->planeA_h == 0) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - return flags; - } else { - return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } -} - - -/** - * Called from driSwapBuffers() - */ -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - __DRIscreenPrivate *psp = dPriv->driScreenPriv; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel; - - if (ctx == NULL) - return; - - intel = intel_context(ctx); - - if (ctx->Visual.doubleBufferMode) { - GLboolean missed_target; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - int64_t ust; - - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - - /* - * The old swapping ioctl was incredibly racy, just wait for vblank - * and do the swap ourselves. - */ - driWaitForVBlank(dPriv, &missed_target); - - /* - * Update each buffer's vbl_pending so we don't get too out of - * sync - */ - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; - - intelCopyBuffer(dPriv, NULL); - - intel_fb->swap_count++; - (*psp->systemTime->getUST) (&ust); - if (missed_target) { - intel_fb->swap_missed_count++; - intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; - } - - intel_fb->swap_ust = ust; - } - drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE); - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * Called from driCopySubBuffer() - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - struct intel_context *intel = - (struct intel_context *) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = &intel->ctx; - - if (ctx->Visual.doubleBufferMode) { - drm_clip_rect_t rect; - rect.x1 = x + dPriv->x; - rect.y1 = (dPriv->h - y - h) + dPriv->y; - rect.x2 = rect.x1 + w; - rect.y2 = rect.y1 + h; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - intelCopyBuffer(dPriv, &rect); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * This will be called whenever the currently bound window is moved/resized. - * XXX: actually, it seems to NOT be called when the window is only moved (BP). - */ -void -intelWindowMoved(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - GLuint flags = intelFixupVblank(intel, dPriv); - - /* Check to see if we changed pipes */ - if (flags != dPriv->vblFlags && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { - int64_t count; - drmVBlank vbl; - int i; - - /* - * Deal with page flipping - */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - for (i = 0; i < 2; i++) { - if (!intel_fb->color_rb[i] || - (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= - (1<<23)) - continue; - - vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - } - - /* - * Update msc_base from old pipe - */ - driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); - dPriv->msc_base = count; - /* - * Then get new vblank_base and vblSeq values - */ - dPriv->vblFlags = flags; - driGetCurrentVBlank(dPriv); - dPriv->vblank_base = dPriv->vblSeq; - - intel_fb->vbl_waited = dPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; - } - } - } else { - dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; - } - - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ - - /* Update hardware scissor */ - if (ctx->Driver.Scissor != NULL) { - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - } - - /* Re-calculate viewport related state */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); -} diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index a80cab31f3..79994b4a6a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -109,7 +109,6 @@ do_copy_texsubimage(struct intel_context *intel, } /* intelFlush(ctx); */ - LOCK_HARDWARE(intel); { drm_intel_bo *dst_bo = intel_region_buffer(intel, intelImage->mt->region, @@ -131,13 +130,12 @@ do_copy_texsubimage(struct intel_context *intel, /* Can't blit to tiled buffers with non-tile-aligned offset. */ if (intelImage->mt->region->tiling == I915_TILING_Y) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ - const __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + const __DRIdrawable *dPriv = intel->driReadDrawable; y = dPriv->y + (dPriv->h - (y + height)); x += dPriv->x; @@ -169,13 +167,10 @@ do_copy_texsubimage(struct intel_context *intel, image_x + dstx, image_y + dsty, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 87efb72cc5..a7c6c45ffe 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -173,13 +173,13 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: - if (IS_G4X(intel->intelScreen->deviceID)) + if (intel->has_luminance_srgb) return MESA_FORMAT_SL8; else return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_ALPHA_EXT: case GL_SLUMINANCE8_ALPHA8_EXT: - if (IS_G4X(intel->intelScreen->deviceID)) + if (intel->has_luminance_srgb) return MESA_FORMAT_SLA8; else return MESA_FORMAT_SARGB8; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index fe4806c00a..f5d0dabebb 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -234,7 +234,6 @@ try_pbo_upload(struct intel_context *intel, if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); @@ -244,11 +243,9 @@ try_pbo_upload(struct intel_context *intel, dst_stride, dst_buffer, 0, GL_FALSE, 0, 0, dst_x, dst_y, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); return GL_TRUE; } @@ -468,8 +465,6 @@ intelTexImage(GLcontext * ctx, pixels, unpack, "glTexImage"); } - LOCK_HARDWARE(intel); - if (intelImage->mt) { if (pixels != NULL) { /* Flush any queued rendering with the texture before mapping. */ @@ -550,8 +545,6 @@ intelTexImage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } @@ -731,7 +724,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + struct gl_framebuffer *fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; @@ -748,9 +741,10 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (!intelObj) return; - intel_update_renderbuffers(pDRICtx, dPriv); + if (!dPriv->validBuffers) + intel_update_renderbuffers(pDRICtx, dPriv); - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); /* If the region isn't set, then intel_update_renderbuffers was unable * to get the buffers for the drawable. */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 1f68208266..7f1dc89022 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx, if (!pixels) return; - LOCK_HARDWARE(intel); - /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ @@ -129,8 +127,6 @@ intelTexSubimage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 37cea9dd44..11bce31b12 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -87,11 +87,11 @@ static const struct dri_extension card_extensions[] = /* Create the device specific context. */ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv; + __DRIscreen *driScreen = driContextPriv->driScreenPriv; struct dd_function_table functions; mach64ContextPtr mmesa; mach64ScreenPtr mach64Screen; @@ -258,7 +258,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) +void mach64DestroyContext( __DRIcontext *driContextPriv ) { mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate; @@ -305,9 +305,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -350,7 +350,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -mach64UnbindContext( __DRIcontextPrivate *driContextPriv ) +mach64UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h index 854751626d..18fc859d01 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.h +++ b/src/mesa/drivers/dri/mach64/mach64_context.h @@ -232,9 +232,9 @@ struct mach64_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -274,16 +274,16 @@ struct mach64_context { extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void mach64DestroyContext( __DRIcontextPrivate * ); +extern void mach64DestroyContext( __DRIcontext * ); -extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Byte ordering diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c index ef5c0625c3..03587c44fd 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c @@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa ) /* Copy the back color buffer to the front color buffer. */ -void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ) +void mach64CopyBuffer( __DRIdrawable *dPriv ) { mach64ContextPtr mmesa; GLint nbox, i, ret; @@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ) static void mach64DDClear( GLcontext *ctx, GLbitfield mask ) { mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mach64_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h index 6ef9bc0bca..1ffda1932f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h @@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer, GLint offset, GLint pitch, GLint format, GLint x, GLint y, GLint width, GLint height ); -extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ); +extern void mach64CopyBuffer( __DRIdrawable *dPriv ); #if ENABLE_PERF_BOXES extern void mach64PerformanceCounters( mach64ContextPtr mmesa ); extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c index f7ef4da853..1a95a8f619 100644 --- a/src/mesa/drivers/dri/mach64/mach64_lock.c +++ b/src/mesa/drivers/dri/mach64/mach64_lock.c @@ -50,8 +50,8 @@ int prevLockLine = 0; */ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; - __DRIscreenPrivate *sPriv = mmesa->driScreen; + __DRIdrawable *dPriv = mmesa->driDrawable; + __DRIscreen *sPriv = mmesa->driScreen; drm_mach64_sarea_t *sarea = mmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c index 99f1a14e17..816682ec5f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c +++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c @@ -207,19 +207,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -236,13 +236,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h index 684f2acc89..6e5fa3520e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h @@ -103,10 +103,10 @@ static void TAG(emit)( GLcontext *ctx, #if DO_TEX1 { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; #if DO_PTEX - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; #endif } #endif @@ -114,18 +114,18 @@ static void TAG(emit)( GLcontext *ctx, #if DO_TEX0 { const GLuint t0 = GET_TEXSOURCE(0); - tc0 = VB->TexCoordPtr[t0]->data; - tc0_stride = VB->TexCoordPtr[t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; #if DO_PTEX - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; #endif } #endif #if DO_SPEC - if (VB->SecondaryColorPtr[0]) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -133,9 +133,9 @@ static void TAG(emit)( GLcontext *ctx, #endif #if DO_FOG - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; fog = &tmp; @@ -144,8 +144,8 @@ static void TAG(emit)( GLcontext *ctx, #endif #if DO_RGBA - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; #endif coord = VB->NdcPtr->data; @@ -319,8 +319,8 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; @@ -328,12 +328,12 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1) { PTEX_FALLBACK(); } diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 61e174533d..5cbfb85627 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -66,7 +66,7 @@ static const GLuint __driNConfigOptions = 2; #endif static const __DRIconfig ** -mach64FillInModes( __DRIscreenPrivate *psp, +mach64FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -142,7 +142,7 @@ mach64FillInModes( __DRIscreenPrivate *psp, /* Create the device specific screen private data struct. */ static mach64ScreenRec * -mach64CreateScreen( __DRIscreenPrivate *sPriv ) +mach64CreateScreen( __DRIscreen *sPriv ) { mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; @@ -270,7 +270,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -mach64DestroyScreen( __DRIscreenPrivate *driScreen ) +mach64DestroyScreen( __DRIscreen *driScreen ) { mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private; @@ -297,8 +297,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen ) * data. */ static GLboolean -mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mach64CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -368,7 +368,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mach64DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -376,7 +376,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -mach64SwapBuffers(__DRIdrawablePrivate *dPriv) +mach64SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mach64ContextPtr mmesa; @@ -398,7 +398,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -mach64InitDriver( __DRIscreenPrivate *driScreen ) +mach64InitDriver( __DRIscreen *driScreen ) { driScreen->private = (void *) mach64CreateScreen( driScreen ); @@ -418,7 +418,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -mach64InitScreen(__DRIscreenPrivate *psp) +mach64InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 6, 4, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -455,3 +455,9 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h index be5e29a3e5..1966809c03 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.h +++ b/src/mesa/drivers/dri/mach64/mach64_screen.h @@ -70,7 +70,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; driOptionCache optionCache; diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index d9d1244a9f..0c52c0c88c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -39,8 +39,8 @@ #define LOCAL_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIscreen *sPriv = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLushort p; \ @@ -48,8 +48,8 @@ #define LOCAL_DEPTH_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ - __DRIscreenPrivate *driScreen = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ + __DRIscreen *driScreen = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ char *buf = (char *)(driScreen->pFB + drb->offset + \ diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 754ed86e59..b9093b5a13 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -385,7 +385,7 @@ static void mach64UpdateClipping( GLcontext *ctx ) mach64ScreenPtr mach64Screen = mmesa->mach64Screen; if ( mmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = mmesa->driDrawable; + __DRIdrawable *drawable = mmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -524,10 +524,10 @@ static void mach64UpdateMasks( GLcontext *ctx ) /* mach64 can't color mask with alpha blending enabled */ if ( !ctx->Color.BlendEnabled ) { mask = mach64PackColor( mmesa->mach64Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); } if ( mmesa->setup.dp_write_mask != mask ) { @@ -686,7 +686,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode ) void mach64SetCliprects( GLcontext *ctx, GLenum mode ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; switch ( mode ) { case GL_FRONT_LEFT: diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 2e85336c4f..1bce967d58 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -125,7 +125,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT ); mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - mach64SetTexBorderColor( t, texObj->BorderColor ); + mach64SetTexBorderColor( t, texObj->BorderColor.f ); return t; } @@ -465,7 +465,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( mmesa ); - mach64SetTexBorderColor( t, tObj->BorderColor ); + mach64SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -560,7 +560,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions ) functions->IsTextureResident = driIsTextureResident; functions->UpdateTexturePalette = NULL; - functions->ActiveTexture = NULL; driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h index 938804af9e..60bfab8f6d 100644 --- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h @@ -156,53 +156,53 @@ static void TAG(emit)( GLcontext *ctx, if (DO_TEX3) { const GLuint t3 = GET_TEXSOURCE(3); - tc3 = VB->TexCoordPtr[t3]->data; - tc3_stride = VB->TexCoordPtr[t3]->stride; + tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data; + tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride; if (DO_PTEX) - tc3_size = VB->TexCoordPtr[t3]->size; + tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size; } if (DO_TEX2) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; + tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; if (DO_PTEX) - tc2_size = VB->TexCoordPtr[t2]->size; + tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size; } if (DO_TEX1) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; if (DO_PTEX) - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; } if (DO_TEX0) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = VB->TexCoordPtr[t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; if (DO_PTEX) - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; } if (DO_RGBA) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; } if (DO_SPEC) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; } if (DO_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; fog = &tmp; @@ -384,8 +384,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, ASSERT(stride == 4); - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; /* Pack what's left into a 4-dword vertex. Color is in a different * place, and there is no 'w' coordinate. @@ -432,8 +432,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, GLfloat *v = (GLfloat *)dest; int i; - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; if (start) STRIDE_4F(col, col_stride * start); @@ -473,22 +473,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || - (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) || + (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4)) return GL_FALSE; return GL_TRUE; @@ -501,14 +501,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; if (DO_PTEX) return GL_TRUE; @@ -516,14 +516,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1 || DO_TEX2 || DO_TEX3) { PTEX_FALLBACK(); } diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index d0902e565b..e7813b6372 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -106,7 +106,7 @@ int MGA_DEBUG = 0; #endif static const __DRIconfig ** -mgaFillInModes( __DRIscreenPrivate *psp, +mgaFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -188,7 +188,7 @@ const __DRIextension *mgaScreenExtensions[] = { }; static GLboolean -mgaInitDriver(__DRIscreenPrivate *sPriv) +mgaInitDriver(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen; MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv; @@ -330,7 +330,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv) static void -mgaDestroyScreen(__DRIscreenPrivate *sPriv) +mgaDestroyScreen(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private; @@ -424,14 +424,14 @@ static const struct dri_debug_control debug_control[] = static GLboolean mgaCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { int i; unsigned maxlevels; GLcontext *ctx, *shareCtx; mgaContextPtr mmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private; drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+ mgaScreen->sarea_priv_offset); @@ -643,7 +643,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis, } static void -mgaDestroyContext(__DRIcontextPrivate *driContextPriv) +mgaDestroyContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -695,8 +695,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mgaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -812,13 +812,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mgaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -mgaSwapBuffers(__DRIdrawablePrivate *dPriv) +mgaSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mgaContextPtr mmesa; @@ -837,7 +837,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv) } static GLboolean -mgaUnbindContext(__DRIcontextPrivate *driContextPriv) +mgaUnbindContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; if (mmesa) @@ -853,9 +853,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv) * But why are we doing context initialization here??? */ static GLboolean -mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +mgaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -890,7 +890,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, void mgaGetLock( mgaContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mga_sarea_t *sarea = mmesa->sarea; int me = mmesa->hHWContext; int i; @@ -958,7 +958,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { mgaContextPtr mmesa; @@ -996,3 +996,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index 07c22bd596..aee146090c 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -67,7 +67,7 @@ typedef struct mga_screen_private_s { char *texVirtual[MGA_NR_TEX_HEAPS]; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; drmBufMapPtr bufs; drmRegion mmio; diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h index 30640a29b3..4141565931 100644 --- a/src/mesa/drivers/dri/mga/mgacontext.h +++ b/src/mesa/drivers/dri/mga/mgacontext.h @@ -294,10 +294,10 @@ struct mga_context_t { drm_context_t hHWContext; drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; struct mga_screen_private_s *mgaScreen; drm_mga_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c index 3eaa7ecf6b..259358eaa3 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.c +++ b/src/mesa/drivers/dri/mga/mgaioctl.c @@ -204,7 +204,7 @@ static void mgaClear( GLcontext *ctx, GLbitfield mask ) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; GLuint flags = 0; GLuint clear_color = mmesa->ClearColor; GLuint clear_depth = 0; @@ -406,7 +406,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa ) /* * Copy the back buffer to the front buffer. */ -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) +void mgaCopyBuffer( __DRIdrawable *dPriv ) { mgaContextPtr mmesa; drm_clip_rect_t *pbox; @@ -414,7 +414,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) GLint ret; GLint i; GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; assert(dPriv); assert(dPriv->driContextPriv); diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h index dbc823de80..7a8660d203 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.h +++ b/src/mesa/drivers/dri/mga/mgaioctl.h @@ -32,7 +32,7 @@ #include "mgacontext.h" #include "mga_xmesa.h" -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ); +void mgaCopyBuffer( __DRIdrawable *dPriv ); void mgaWaitForVBlank( mgaContextPtr mmesa ); void mgaGetILoadBufferLocked( mgaContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c index 977dfa0b76..69415f8a83 100644 --- a/src/mesa/drivers/dri/mga/mgapixel.c +++ b/src/mesa/drivers/dri/mga/mgapixel.c @@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -150,10 +150,10 @@ static GLboolean check_depth_per_fragment_ops( const GLcontext *ctx ) { return ( ctx->Current.RasterPosValid && - ctx->Color.ColorMask[RCOMP] == 0 && - ctx->Color.ColorMask[BCOMP] == 0 && - ctx->Color.ColorMask[GCOMP] == 0 && - ctx->Color.ColorMask[ACOMP] == 0 && + ctx->Color.ColorMask[0][RCOMP] == 0 && + ctx->Color.ColorMask[0][BCOMP] == 0 && + ctx->Color.ColorMask[0][GCOMP] == 0 && + ctx->Color.ColorMask[0][ACOMP] == 0 && ctx->Pixel.ZoomX == 1.0F && ( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) ); } @@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx, #if 0 { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; int nbox, retcode, i; UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); @@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 mgaContextPtr mmesa = MGA_CONTEXT(ctx); drmMGABlit blit; - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_clip_rect_t pbox = dPriv->pClipRects; int nbox = dPriv->numClipRects; int retcode, i; @@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx, mmesa->mgaScreen->backOffset); planemask = mgaPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 2ff1cac8e2..10606c152c 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -36,9 +36,9 @@ #define LOCAL_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -52,9 +52,9 @@ #define LOCAL_DEPTH_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 7c830ec097..0253044761 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx, { mgaContextPtr mmesa = MGA_CONTEXT( ctx ); mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; - - GLuint mask = mgaPackColor(mgaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (mgaScreen->cpp == 2) mask = mask | (mask << 16); @@ -748,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode ) static void mga_set_cliprects(mgaContextPtr mmesa) { - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; + __DRIdrawable *driDrawable = mmesa->driDrawable; if ((mmesa->draw_buffer != MGA_FRONT) || (driDrawable->numBackClipRects == 0)) { @@ -776,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa) void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers ) { - __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable; - __DRIdrawablePrivate *const driReadable = mmesa->driReadable; + __DRIdrawable *const driDrawable = mmesa->driDrawable; + __DRIdrawable *const driReadable = mmesa->driReadable; mmesa->dirty_cliprects = 0; diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 45f2ccbd9f..ca3dd4b013 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -329,7 +329,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj ) mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); - mgaSetTexBorderColor( t, tObj->BorderColor ); + mgaSetTexBorderColor( t, tObj->BorderColor.f ); } return( t ); @@ -458,7 +458,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: FLUSH_BATCH(mmesa); - mgaSetTexBorderColor(t, tObj->BorderColor); + mgaSetTexBorderColor(t, tObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 0b250876c5..e389e1c87b 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] = /* Create the device specific context. */ GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; r128ContextPtr rmesa; r128ScreenPtr r128scrn; @@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r128DestroyContext( __DRIcontext *driContextPriv ) { r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate; @@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -r128UnbindContext( __DRIcontextPrivate *driContextPriv ) +r128UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 0e10209a6a..65f845c115 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -186,9 +186,9 @@ struct r128_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -225,16 +225,16 @@ struct r128_context { extern GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void r128DestroyContext( __DRIcontextPrivate * ); +extern void r128DestroyContext( __DRIcontext * ); -extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 84ac3d9f79..56758d971c 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa ) /* Copy the back color buffer to the front color buffer. */ -void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) +void r128CopyBuffer( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint nbox, i, ret; @@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) #endif } -void r128PageFlip( __DRIdrawablePrivate *dPriv ) +void r128PageFlip( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint ret; @@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv ) static void r128Clear( GLcontext *ctx, GLbitfield mask ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; + __DRIdrawable *dPriv = rmesa->driDrawable; drm_r128_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index 4b0c9cdc7f..84ace900ee 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa, extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n, const GLint x[], const GLint y[] ); -extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv ); -extern void r128PageFlip( __DRIdrawablePrivate *dPriv ); +extern void r128CopyBuffer( __DRIdrawable *dPriv ); +extern void r128PageFlip( __DRIdrawable *dPriv ); void r128WaitForVBlank( r128ContextPtr rmesa ); extern void r128WaitForIdleLocked( r128ContextPtr rmesa ); diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c index 81488a2742..9bc3515b5a 100644 --- a/src/mesa/drivers/dri/r128/r128_lock.c +++ b/src/mesa/drivers/dri/r128/r128_lock.c @@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa ) */ void r128GetLock( r128ContextPtr rmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; - __DRIscreenPrivate *sPriv = rmesa->driScreen; + __DRIdrawable *dPriv = rmesa->driDrawable; + __DRIscreen *sPriv = rmesa->driScreen; drm_r128_sarea_t *sarea = rmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 9da3b5fb73..80b265811e 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -91,7 +91,7 @@ static const GLuint __driNConfigOptions = 3; /* Create the device specific screen private data struct. */ static r128ScreenPtr -r128CreateScreen( __DRIscreenPrivate *sPriv ) +r128CreateScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen; R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv; @@ -236,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -r128DestroyScreen( __DRIscreenPrivate *sPriv ) +r128DestroyScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private; @@ -262,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +r128CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -349,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +r128DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -357,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -r128SwapBuffers(__DRIdrawablePrivate *dPriv) +r128SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { r128ContextPtr rmesa; @@ -384,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -r128InitDriver( __DRIscreenPrivate *sPriv ) +r128InitDriver( __DRIscreen *sPriv ) { sPriv->private = (void *) r128CreateScreen( sPriv ); @@ -397,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv ) } static const __DRIconfig ** -r128FillInModes( __DRIscreenPrivate *psp, +r128FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -478,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -r128InitScreen(__DRIscreenPrivate *psp) +r128InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -517,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h index e2fa1677c9..8d450adff3 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.h +++ b/src/mesa/drivers/dri/r128/r128_screen.h @@ -71,7 +71,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index d238cc3c94..0413e5b4f1 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLuint p; \ @@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ r128ScreenPtr r128scrn = rmesa->r128Screen; \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ GLuint height = dPriv->h; \ (void) r128scrn; (void) sPriv; (void) height diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 4ae7bf5b97..2254a7a4ff 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); if ( rmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = rmesa->driDrawable; + __DRIdrawable *drawable = rmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); GLuint mask = r128PackColor( rmesa->r128Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->setup.plane_3d_mask_c != mask ) { rmesa->setup.plane_3d_mask_c = mask; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0a1207fb89..f1be7cc1c4 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->BorderColor ); + r128SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->BorderColor ); + r128SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index 82d825b8d2..86d4717b05 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -651,12 +651,12 @@ static void r128RenderStart( GLcontext *ctx ) } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[0]) )) { - if ( VB->TexCoordPtr[rmesa->tmu_source[0]]->size > 2 ) + if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[0]]->size > 2 ) fallback_projtex = GL_TRUE; EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 ); } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[1]) )) { - if ( VB->TexCoordPtr[rmesa->tmu_source[1]]->size > 2 ) + if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[1]]->size > 2 ) fallback_projtex = GL_TRUE; EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 ); } diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index 8212dc1203..14eb96c1ba 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -9,10 +9,6 @@ LIBNAME = r200_dri.so MINIGLX_SOURCES = server/radeon_dri.c -ifeq ($(USING_EGL), 1) -EGL_SOURCES = server/radeon_egl.c -endif - ifeq ($(RADEON_LDFLAGS),) CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c endif @@ -29,8 +25,8 @@ RADEON_COMMON_SOURCES = \ radeon_mipmap_tree.c \ radeon_queryobj.c \ radeon_span.c \ - radeon_texture.c - + radeon_texture.c \ + radeon_tex_copy.c DRIVER_SOURCES = r200_context.c \ r200_ioctl.c \ @@ -46,6 +42,7 @@ DRIVER_SOURCES = r200_context.c \ r200_sanity.c \ r200_fragshader.c \ r200_vertprog.c \ + r200_blit.c \ radeon_screen.c \ $(EGL_SOURCES) \ $(RADEON_COMMON_SOURCES) \ @@ -55,7 +52,7 @@ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) X86_SOURCES = -DRIVER_DEFINES = -DRADEON_R200 -Wall +DRIVER_DEFINES = -DRADEON_R200 DRI_LIB_DEPS += $(RADEON_LDFLAGS) diff --git a/src/mesa/drivers/dri/r200/r200_blit.c b/src/mesa/drivers/dri/r200/r200_blit.c new file mode 100644 index 0000000000..e446d532cf --- /dev/null +++ b/src/mesa/drivers/dri/r200/r200_blit.c @@ -0,0 +1,407 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common.h" +#include "r200_context.h" +#include "r200_blit.h" + +static inline uint32_t cmdpacket0(struct radeon_screen *rscrn, + int reg, int count) +{ + if (count) + return CP_PACKET0(reg, count - 1); + return CP_PACKET2; +} + +/* common formats supported as both textures and render targets */ +static unsigned is_blit_supported(gl_format mesa_format) +{ + /* XXX others? BE/LE? */ + switch (mesa_format) { + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_A8: + break; + default: + return 0; + } + + /* ??? */ + if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0) + return 0; + + return 1; +} + +static inline void emit_vtx_state(struct r200_context *r200) +{ + BATCH_LOCALS(&r200->radeon); + + BEGIN_BATCH(14); + if (r200->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { + OUT_BATCH_REGVAL(R200_SE_VAP_CNTL_STATUS, 0); + } else { + OUT_BATCH_REGVAL(R200_SE_VAP_CNTL_STATUS, RADEON_TCL_BYPASS); + } + OUT_BATCH_REGVAL(R200_SE_VAP_CNTL, (R200_VAP_FORCE_W_TO_ONE | + (9 << R200_VAP_VF_MAX_VTX_NUM__SHIFT))); + OUT_BATCH_REGVAL(R200_SE_VTX_STATE_CNTL, 0); + OUT_BATCH_REGVAL(R200_SE_VTE_CNTL, 0); + OUT_BATCH_REGVAL(R200_SE_VTX_FMT_0, R200_VTX_XY); + OUT_BATCH_REGVAL(R200_SE_VTX_FMT_1, (2 << R200_VTX_TEX0_COMP_CNT_SHIFT)); + OUT_BATCH_REGVAL(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD | + RADEON_BFACE_SOLID | + RADEON_FFACE_SOLID | + RADEON_VTX_PIX_CENTER_OGL | + RADEON_ROUND_MODE_ROUND | + RADEON_ROUND_PREC_4TH_PIX)); + END_BATCH(); +} + +static void inline emit_tx_setup(struct r200_context *r200, + gl_format mesa_format, + struct radeon_bo *bo, + intptr_t offset, + unsigned width, + unsigned height, + unsigned pitch) +{ + uint32_t txformat = R200_TXFORMAT_NON_POWER2; + BATCH_LOCALS(&r200->radeon); + + assert(width <= 2047); + assert(height <= 2047); + assert(offset % 32 == 0); + + /* XXX others? BE/LE? */ + switch (mesa_format) { + case MESA_FORMAT_ARGB8888: + txformat |= R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP; + break; + case MESA_FORMAT_XRGB8888: + txformat |= R200_TXFORMAT_ARGB8888; + break; + case MESA_FORMAT_RGB565: + txformat |= R200_TXFORMAT_RGB565; + break; + case MESA_FORMAT_ARGB4444: + txformat |= R200_TXFORMAT_ARGB4444 | R200_TXFORMAT_ALPHA_IN_MAP; + break; + case MESA_FORMAT_ARGB1555: + txformat |= R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP; + break; + case MESA_FORMAT_A8: + txformat |= R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP; + break; + default: + break; + } + + BEGIN_BATCH(28); + OUT_BATCH_REGVAL(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE); + OUT_BATCH_REGVAL(R200_PP_CNTL_X, 0); + OUT_BATCH_REGVAL(R200_PP_TXMULTI_CTL_0, 0); + OUT_BATCH_REGVAL(R200_PP_TXCBLEND_0, (R200_TXC_ARG_A_ZERO | + R200_TXC_ARG_B_ZERO | + R200_TXC_ARG_C_R0_COLOR | + R200_TXC_OP_MADD)); + OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_0, R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0); + OUT_BATCH_REGVAL(R200_PP_TXABLEND_0, (R200_TXA_ARG_A_ZERO | + R200_TXA_ARG_B_ZERO | + R200_TXA_ARG_C_R0_ALPHA | + R200_TXA_OP_MADD)); + OUT_BATCH_REGVAL(R200_PP_TXABLEND2_0, R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0); + OUT_BATCH_REGVAL(R200_PP_TXFILTER_0, (R200_CLAMP_S_CLAMP_LAST | + R200_CLAMP_T_CLAMP_LAST | + R200_MAG_FILTER_NEAREST | + R200_MIN_FILTER_NEAREST)); + OUT_BATCH_REGVAL(R200_PP_TXFORMAT_0, txformat); + OUT_BATCH_REGVAL(R200_PP_TXFORMAT_X_0, 0); + OUT_BATCH_REGVAL(R200_PP_TXSIZE_0, ((width - 1) | + ((height - 1) << RADEON_TEX_VSIZE_SHIFT))); + OUT_BATCH_REGVAL(R200_PP_TXPITCH_0, pitch * _mesa_get_format_bytes(mesa_format) - 32); + + OUT_BATCH_REGSEQ(R200_PP_TXOFFSET_0, 1); + OUT_BATCH_RELOC(0, bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + + END_BATCH(); +} + +static inline void emit_cb_setup(struct r200_context *r200, + struct radeon_bo *bo, + intptr_t offset, + gl_format mesa_format, + unsigned pitch, + unsigned width, + unsigned height) +{ + uint32_t dst_pitch = pitch; + uint32_t dst_format = 0; + BATCH_LOCALS(&r200->radeon); + + /* XXX others? BE/LE? */ + switch (mesa_format) { + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + dst_format = RADEON_COLOR_FORMAT_ARGB8888; + break; + case MESA_FORMAT_RGB565: + dst_format = RADEON_COLOR_FORMAT_RGB565; + break; + case MESA_FORMAT_ARGB4444: + dst_format = RADEON_COLOR_FORMAT_ARGB4444; + break; + case MESA_FORMAT_ARGB1555: + dst_format = RADEON_COLOR_FORMAT_ARGB1555; + break; + case MESA_FORMAT_A8: + dst_format = RADEON_COLOR_FORMAT_RGB8; + break; + default: + break; + } + + BEGIN_BATCH_NO_AUTOSTATE(22); + OUT_BATCH_REGVAL(R200_RE_AUX_SCISSOR_CNTL, 0); + OUT_BATCH_REGVAL(R200_RE_CNTL, 0); + OUT_BATCH_REGVAL(RADEON_RE_TOP_LEFT, 0); + OUT_BATCH_REGVAL(RADEON_RE_WIDTH_HEIGHT, ((width << RADEON_RE_WIDTH_SHIFT) | + (height << RADEON_RE_HEIGHT_SHIFT))); + OUT_BATCH_REGVAL(RADEON_RB3D_PLANEMASK, 0xffffffff); + OUT_BATCH_REGVAL(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); + OUT_BATCH_REGVAL(RADEON_RB3D_CNTL, dst_format); + + OUT_BATCH_REGSEQ(RADEON_RB3D_COLOROFFSET, 1); + OUT_BATCH_RELOC(0, bo, 0, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0); + OUT_BATCH_REGSEQ(RADEON_RB3D_COLORPITCH, 1); + OUT_BATCH_RELOC(dst_pitch, bo, dst_pitch, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0); + + END_BATCH(); +} + +static GLboolean validate_buffers(struct r200_context *r200, + struct radeon_bo *src_bo, + struct radeon_bo *dst_bo) +{ + int ret; + radeon_cs_space_add_persistent_bo(r200->radeon.cmdbuf.cs, + src_bo, RADEON_GEM_DOMAIN_VRAM, 0); + + radeon_cs_space_add_persistent_bo(r200->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + + ret = radeon_cs_space_check_with_bo(r200->radeon.cmdbuf.cs, + first_elem(&r200->radeon.dma.reserved)->bo, + RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + return GL_TRUE; +} + +/** + * Calculate texcoords for given image region. + * Output values are [minx, maxx, miny, maxy] + */ +static inline void calc_tex_coords(float img_width, float img_height, + float x, float y, + float reg_width, float reg_height, + unsigned flip_y, float *buf) +{ + buf[0] = x / img_width; + buf[1] = buf[0] + reg_width / img_width; + buf[2] = y / img_height; + buf[3] = buf[2] + reg_height / img_height; + if (flip_y) + { + buf[2] = 1.0 - buf[2]; + buf[3] = 1.0 - buf[3]; + } +} + +static inline void emit_draw_packet(struct r200_context *r200, + unsigned src_width, unsigned src_height, + unsigned src_x_offset, unsigned src_y_offset, + unsigned dst_x_offset, unsigned dst_y_offset, + unsigned reg_width, unsigned reg_height, + unsigned flip_y) +{ + float texcoords[4]; + float verts[12]; + BATCH_LOCALS(&r200->radeon); + + calc_tex_coords(src_width, src_height, + src_x_offset, src_y_offset, + reg_width, reg_height, + flip_y, texcoords); + + verts[0] = dst_x_offset; + verts[1] = dst_y_offset + reg_height; + verts[2] = texcoords[0]; + verts[3] = texcoords[3]; + + verts[4] = dst_x_offset + reg_width; + verts[5] = dst_y_offset + reg_height; + verts[6] = texcoords[1]; + verts[7] = texcoords[3]; + + verts[8] = dst_x_offset + reg_width; + verts[9] = dst_y_offset; + verts[10] = texcoords[1]; + verts[11] = texcoords[2]; + + BEGIN_BATCH(14); + OUT_BATCH(R200_CP_CMD_3D_DRAW_IMMD_2 | (12 << 16)); + OUT_BATCH(RADEON_CP_VC_CNTL_PRIM_WALK_RING | + RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST | + (3 << 16)); + OUT_BATCH_TABLE(verts, 12); + END_BATCH(); +} + +/** + * Copy a region of [@a width x @a height] pixels from source buffer + * to destination buffer. + * @param[in] r200 r200 context + * @param[in] src_bo source radeon buffer object + * @param[in] src_offset offset of the source image in the @a src_bo + * @param[in] src_mesaformat source image format + * @param[in] src_pitch aligned source image width + * @param[in] src_width source image width + * @param[in] src_height source image height + * @param[in] src_x_offset x offset in the source image + * @param[in] src_y_offset y offset in the source image + * @param[in] dst_bo destination radeon buffer object + * @param[in] dst_offset offset of the destination image in the @a dst_bo + * @param[in] dst_mesaformat destination image format + * @param[in] dst_pitch aligned destination image width + * @param[in] dst_width destination image width + * @param[in] dst_height destination image height + * @param[in] dst_x_offset x offset in the destination image + * @param[in] dst_y_offset y offset in the destination image + * @param[in] width region width + * @param[in] height region height + * @param[in] flip_y set if y coords of the source image need to be flipped + */ +unsigned r200_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned reg_width, + unsigned reg_height, + unsigned flip_y) +{ + struct r200_context *r200 = R200_CONTEXT(ctx); + + if (!is_blit_supported(dst_mesaformat)) + return GL_FALSE; + + /* Make sure that colorbuffer has even width - hw limitation */ + if (dst_pitch % 2 > 0) + ++dst_pitch; + + /* Rendering to small buffer doesn't work. + * Looks like a hw limitation. + */ + if (dst_pitch < 32) + return GL_FALSE; + + /* Need to clamp the region size to make sure + * we don't read outside of the source buffer + * or write outside of the destination buffer. + */ + if (reg_width + src_x_offset > src_width) + reg_width = src_width - src_x_offset; + if (reg_height + src_y_offset > src_height) + reg_height = src_height - src_y_offset; + if (reg_width + dst_x_offset > dst_width) + reg_width = dst_width - dst_x_offset; + if (reg_height + dst_y_offset > dst_height) + reg_height = dst_height - dst_y_offset; + + if (src_bo == dst_bo) { + return GL_FALSE; + } + + if (src_offset % 32 || dst_offset % 32) { + return GL_FALSE; + } + + if (0) { + fprintf(stderr, "src: size [%d x %d], pitch %d, " + "offset [%d x %d], format %s, bo %p\n", + src_width, src_height, src_pitch, + src_x_offset, src_y_offset, + _mesa_get_format_name(src_mesaformat), + src_bo); + fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", + dst_pitch, dst_x_offset, dst_y_offset, + _mesa_get_format_name(dst_mesaformat), dst_bo); + fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); + } + + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(r200->radeon.glCtx); + + rcommonEnsureCmdBufSpace(&r200->radeon, 78, __FUNCTION__); + + if (!validate_buffers(r200, src_bo, dst_bo)) + return GL_FALSE; + + /* 14 */ + emit_vtx_state(r200); + /* 28 */ + emit_tx_setup(r200, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch); + /* 22 */ + emit_cb_setup(r200, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height); + /* 14 */ + emit_draw_packet(r200, src_width, src_height, + src_x_offset, src_y_offset, + dst_x_offset, dst_y_offset, + reg_width, reg_height, + flip_y); + + radeonFlush(ctx); + + return GL_TRUE; +} diff --git a/src/mesa/drivers/dri/r200/r200_blit.h b/src/mesa/drivers/dri/r200/r200_blit.h new file mode 100644 index 0000000000..38487266ae --- /dev/null +++ b/src/mesa/drivers/dri/r200/r200_blit.h @@ -0,0 +1,54 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef R200_BLIT_H +#define R200_BLIT_H + +void r200_blit_init(struct r200_context *r200); + +unsigned r200_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned width, + unsigned height, + unsigned flip_y); + +#endif // R200_BLIT_H diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 5f985d624d..453c8de220 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -61,6 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_maos.h" #include "r200_vertprog.h" #include "radeon_queryobj.h" +#include "r200_blit.h" #include "radeon_span.h" @@ -268,16 +269,17 @@ static void r200_init_vtbl(radeonContextPtr radeon) radeon->vtbl.fallback = r200Fallback; radeon->vtbl.update_scissor = r200_vtbl_update_scissor; radeon->vtbl.emit_query_finish = r200_emit_query_finish; + radeon->vtbl.blit = r200_blit; } /* Create the device specific rendering context. */ GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r200ContextPtr rmesa; @@ -294,6 +296,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, if ( !rmesa ) return GL_FALSE; + rmesa->radeon.radeonScreen = screen; r200_init_vtbl(&rmesa->radeon); /* init exp fog table data */ r200InitStaticFogData(); @@ -326,7 +329,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, r200InitDriverFuncs(&functions); r200InitIoctlFuncs(&functions); r200InitStateFuncs(&functions); - r200InitTextureFuncs(&functions); + r200InitTextureFuncs(&rmesa->radeon, &functions); r200InitShaderFuncs(&functions); radeonInitQueryObjFunctions(&functions); @@ -496,7 +499,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, } -void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r200DestroyContext( __DRIcontext *driContextPriv ) { int i; r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 246f98c6dc..a9dce310ae 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -636,14 +636,16 @@ struct r200_context { #define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx)) -extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv ); +extern void r200DestroyContext( __DRIcontext *driContextPriv ); extern GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); -extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); -extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); +extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv ); + +extern void r200_init_texcopy_functions(struct dd_function_table *table); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index b238adb972..66c5d3655a 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void r200KernelClear(GLcontext *ctx, GLuint flags) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLint cx, cy, cw, ch, ret; GLuint i; @@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) static void r200Clear( GLcontext *ctx, GLbitfield mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 383a0c4b0d..249c0bbc11 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -90,12 +90,14 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, aos->components = size; aos->count = count; + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++; data += stride; } + radeon_bo_unmap(aos->bo); } /* Emit any changed arrays to new GART memory, re-emit a packet to diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 95773871e0..bfb7e2a2ed 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx, } { - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawable *dPriv = rmesa->radeon.dri.drawable; driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer; int nbox = dPriv->numClipRects; int src_offset = drb->offset @@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_clip_rect_t *box = dPriv->pClipRects; struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0]; driRenderbuffer *drb = (driRenderbuffer *) rb; @@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx, case GL_RGBA: case GL_BGRA: planemask = radeonPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 6d99c039de..7fe482fe15 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx, if (!rrb) return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (!(r && g && b && a)) @@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) void r200UpdateWindow( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval, void r200UpdateViewportOffset( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 240fb45078..4596912ddc 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -168,7 +168,7 @@ static void r200SetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; fmt_1 |= sz << (3 * i); EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 ); @@ -297,7 +297,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset) radeonEmitState(&rmesa->radeon); r200EmitVertexAOS( rmesa, rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, + rmesa->radeon.swtcl.bo, current_offset); diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index a417721553..0916df6476 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r200SetTexBorderColor( t, texObj->BorderColor ); + r200SetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -470,14 +470,14 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR ); r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter); - r200SetTexBorderColor(t, t->base.BorderColor); + r200SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } -void r200InitTextureFuncs( struct dd_function_table *functions ) +void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions ) { /* Note: we only plug in the functions we implement in the driver * since _mesa_init_driver_functions() was already called. @@ -511,6 +511,11 @@ void r200InitTextureFuncs( struct dd_function_table *functions ) functions->CompressedTexImage2D = radeonCompressedTexImage2D; functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D; + if (radeon->radeonScreen->kernel_mm) { + functions->CopyTexImage2D = radeonCopyTexImage2D; + functions->CopyTexSubImage2D = radeonCopyTexSubImage2D; + } + functions->GenerateMipmap = radeonGenerateMipmap; functions->NewTextureImage = radeonNewTextureImage; diff --git a/src/mesa/drivers/dri/r200/r200_tex.h b/src/mesa/drivers/dri/r200/r200_tex.h index e122de6e5e..1a1e7038df 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.h +++ b/src/mesa/drivers/dri/r200/r200_tex.h @@ -48,7 +48,7 @@ extern int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint extern void r200DestroyTexObj( r200ContextPtr rmesa, radeonTexObjPtr t ); -extern void r200InitTextureFuncs( struct dd_function_table *functions ); +extern void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions ); extern void r200UpdateFragmentShader( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 7782404a79..e2f9cf0ea8 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -797,24 +797,13 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; } - + _mesa_lock_texture(radeon->glCtx, texObj); if (t->bo) { radeon_bo_unref(t->bo); diff --git a/src/mesa/drivers/dri/r200/radeon_tex_copy.c b/src/mesa/drivers/dri/r200/radeon_tex_copy.c new file mode 120000 index 0000000000..dfa5ba34e6 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_tex_copy.c @@ -0,0 +1 @@ +../radeon/radeon_tex_copy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon_egl.c b/src/mesa/drivers/dri/r200/server/radeon_egl.c deleted file mode 120000 index d7735a7643..0000000000 --- a/src/mesa/drivers/dri/r200/server/radeon_egl.c +++ /dev/null @@ -1 +0,0 @@ -../../radeon/server/radeon_egl.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index f87a6dd2dd..04459c2ddf 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -9,10 +9,6 @@ LIBNAME = r300_dri.so MINIGLX_SOURCES = server/radeon_dri.c -ifeq ($(USING_EGL), 1) -EGL_SOURCES = server/radeon_egl.c -endif - ifeq ($(RADEON_LDFLAGS),) CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c endif @@ -39,13 +35,14 @@ RADEON_COMMON_SOURCES = \ radeon_mipmap_tree.c \ radeon_span.c \ radeon_queryobj.c \ - radeon_texture.c + radeon_texture.c \ + radeon_tex_copy.c DRIVER_SOURCES = \ radeon_screen.c \ + r300_blit.c \ r300_context.c \ r300_draw.c \ - r300_ioctl.c \ r300_cmdbuf.c \ r300_state.c \ r300_render.c \ @@ -65,7 +62,6 @@ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) DRIVER_DEFINES = -DRADEON_R300 # -DRADEON_BO_TRACK \ - -Wall DRI_LIB_DEPS += $(RADEON_LDFLAGS) diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 902b7cfa53..6d979bbaec 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -59,7 +59,9 @@ enum { RC_STATE_SHADOW_AMBIENT = 0, RC_STATE_R300_WINDOW_DIMENSION, - RC_STATE_R300_TEXRECT_FACTOR + RC_STATE_R300_TEXRECT_FACTOR, + RC_STATE_R300_VIEWPORT_SCALE, + RC_STATE_R300_VIEWPORT_OFFSET }; struct rc_constant { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c index 41ea23ee32..272f9072d4 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -229,7 +229,8 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou /** * Introduce standard code fragment to deal with fragment.position. */ -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input) +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform) { unsigned tempregi = rc_find_free_temporary(c); struct rc_instruction * inst_rcp; @@ -279,13 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index; inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); + if (full_vtransform) { + inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0); + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0); + } else { + inst_mad->U.I.SrcReg[1].Index = + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + } + for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index 87a732cd90..f27f858652 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -23,6 +23,8 @@ #ifndef RADEON_COMPILER_H #define RADEON_COMPILER_H +#include "../../../../main/compiler.h" + #include "memory_pool.h" #include "radeon_code.h" #include "radeon_program.h" @@ -73,7 +75,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c); void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform); struct r300_fragment_program_compiler { struct radeon_compiler Base; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c index 828d0c8e28..b2fe7f76b2 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c @@ -49,7 +49,7 @@ struct register_info { unsigned int Used:1; unsigned int Allocated:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 03592884eb..e318867696 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -39,7 +39,7 @@ struct radeon_compiler; struct rc_src_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -55,7 +55,7 @@ struct rc_src_register { }; struct rc_dst_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -79,20 +79,20 @@ struct rc_sub_instruction { /** * Opcode of this instruction, according to \ref rc_opcode enums. */ - rc_opcode Opcode:8; + unsigned int Opcode:8; /** * Saturate each value of the result to the range [0,1] or [-1,1], * according to \ref rc_saturate_mode enums. */ - rc_saturate_mode SaturateMode:2; + unsigned int SaturateMode:2; /** * Writing to the special register RC_SPECIAL_ALU_RESULT */ /*@{*/ - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; /*@}*/ /** @@ -103,7 +103,7 @@ struct rc_sub_instruction { unsigned int TexSrcUnit:5; /** Source texture target, one of the \ref rc_texture_target enums */ - rc_texture_target TexSrcTarget:3; + unsigned int TexSrcTarget:3; /** True if tex instruction should do shadow comparison */ unsigned int TexShadow:1; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index 1600598428..6685ade3ea 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -52,12 +52,12 @@ struct r300_fragment_program_compiler; struct radeon_pair_instruction_source { unsigned int Used:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; struct radeon_pair_instruction_rgb { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:3; unsigned int OutputWriteMask:3; @@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb { }; struct radeon_pair_instruction_alpha { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:1; unsigned int OutputWriteMask:1; @@ -95,8 +95,8 @@ struct rc_pair_instruction { struct radeon_pair_instruction_rgb RGB; struct radeon_pair_instruction_alpha Alpha; - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; }; diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c new file mode 100644 index 0000000000..e24c7955d4 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -0,0 +1,648 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common.h" +#include "r300_context.h" + +#include "r300_blit.h" +#include "r300_cmdbuf.h" +#include "r300_emit.h" +#include "r300_tex.h" +#include "compiler/radeon_compiler.h" +#include "compiler/radeon_opcodes.h" + +static void vp_ins_outs(struct r300_vertex_program_compiler *c) +{ + c->code->inputs[VERT_ATTRIB_POS] = 0; + c->code->inputs[VERT_ATTRIB_TEX0] = 1; + c->code->outputs[VERT_RESULT_HPOS] = 0; + c->code->outputs[VERT_RESULT_TEX0] = 1; +} + +static void fp_allocate_hw_inputs( + struct r300_fragment_program_compiler * c, + void (*allocate)(void * data, unsigned input, unsigned hwreg), + void * mydata) +{ + allocate(mydata, FRAG_ATTRIB_TEX0, 0); +} + +static void create_vertex_program(struct r300_context *r300) +{ + struct r300_vertex_program_compiler compiler; + struct rc_instruction *inst; + + rc_init(&compiler.Base); + + inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev); + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = VERT_RESULT_HPOS; + inst->U.I.DstReg.RelAddr = 0; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Abs = 0; + inst->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst->U.I.SrcReg[0].Index = VERT_ATTRIB_POS; + inst->U.I.SrcReg[0].Negate = 0; + inst->U.I.SrcReg[0].RelAddr = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + + inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev); + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = VERT_RESULT_TEX0; + inst->U.I.DstReg.RelAddr = 0; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Abs = 0; + inst->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst->U.I.SrcReg[0].Index = VERT_ATTRIB_TEX0; + inst->U.I.SrcReg[0].Negate = 0; + inst->U.I.SrcReg[0].RelAddr = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + + compiler.Base.Program.InputsRead = (1 << VERT_ATTRIB_POS) | (1 << VERT_ATTRIB_TEX0); + compiler.RequiredOutputs = compiler.Base.Program.OutputsWritten = (1 << VERT_RESULT_HPOS) | (1 << VERT_RESULT_TEX0); + compiler.SetHwInputOutput = vp_ins_outs; + compiler.code = &r300->blit.vp_code; + + r3xx_compile_vertex_program(&compiler); +} + +static void create_fragment_program(struct r300_context *r300) +{ + struct r300_fragment_program_compiler compiler; + struct rc_instruction *inst; + + rc_init(&compiler.Base); + + inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev); + inst->U.I.Opcode = RC_OPCODE_TEX; + inst->U.I.TexSrcTarget = RC_TEXTURE_2D; + inst->U.I.TexSrcUnit = 0; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = FRAG_RESULT_COLOR; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Abs = 0; + inst->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst->U.I.SrcReg[0].Index = FRAG_ATTRIB_TEX0; + inst->U.I.SrcReg[0].Negate = 0; + inst->U.I.SrcReg[0].RelAddr = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + + compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0); + compiler.OutputColor = FRAG_RESULT_COLOR; + compiler.OutputDepth = FRAG_RESULT_DEPTH; + compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515); + compiler.code = &r300->blit.fp_code; + compiler.AllocateHwInputs = fp_allocate_hw_inputs; + + r3xx_compile_fragment_program(&compiler); +} + +void r300_blit_init(struct r300_context *r300) +{ + create_vertex_program(r300); + create_fragment_program(r300); +} + +static void r300_emit_tx_setup(struct r300_context *r300, + gl_format mesa_format, + struct radeon_bo *bo, + intptr_t offset, + unsigned width, + unsigned height, + unsigned pitch) +{ + BATCH_LOCALS(&r300->radeon); + + assert(width <= 2048); + assert(height <= 2048); + assert(r300TranslateTexFormat(mesa_format) >= 0); + assert(offset % 32 == 0); + + BEGIN_BATCH(17); + OUT_BATCH_REGVAL(R300_TX_FILTER0_0, + (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_S_SHIFT) | + (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT) | + (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_R_SHIFT) | + R300_TX_MIN_FILTER_MIP_NONE | + R300_TX_MIN_FILTER_NEAREST | + R300_TX_MAG_FILTER_NEAREST | + (0 << 28)); + OUT_BATCH_REGVAL(R300_TX_FILTER1_0, 0); + OUT_BATCH_REGVAL(R300_TX_SIZE_0, + ((width-1) << R300_TX_WIDTHMASK_SHIFT) | + ((height-1) << R300_TX_HEIGHTMASK_SHIFT) | + (0 << R300_TX_DEPTHMASK_SHIFT) | + (0 << R300_TX_MAX_MIP_LEVEL_SHIFT) | + R300_TX_SIZE_TXPITCH_EN); + + OUT_BATCH_REGVAL(R300_TX_FORMAT_0, r300TranslateTexFormat(mesa_format)); + OUT_BATCH_REGVAL(R300_TX_FORMAT2_0, pitch - 1); + OUT_BATCH_REGSEQ(R300_TX_OFFSET_0, 1); + OUT_BATCH_RELOC(0, bo, offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + + OUT_BATCH_REGSEQ(R300_TX_INVALTAGS, 2); + OUT_BATCH(0); + OUT_BATCH(1); + + END_BATCH(); +} + +#define EASY_US_FORMAT(FMT, C0, C1, C2, C3, SIGN) \ + (FMT | R500_C0_SEL_##C0 | R500_C1_SEL_##C1 | \ + R500_C2_SEL_##C2 | R500_C3_SEL_##C3 | R500_OUT_SIGN(SIGN)) + +static uint32_t mesa_format_to_us_format(gl_format mesa_format) +{ + switch(mesa_format) + { + case MESA_FORMAT_RGBA8888: // x + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0); + case MESA_FORMAT_RGB565: // x + case MESA_FORMAT_ARGB1555: // x + case MESA_FORMAT_RGBA8888_REV: // x + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0); + case MESA_FORMAT_ARGB8888: // x + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, B, G, R, A, 0); + case MESA_FORMAT_ARGB8888_REV: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0); + case MESA_FORMAT_XRGB8888: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0); + + case MESA_FORMAT_RGB332: + return EASY_US_FORMAT(R500_OUT_FMT_C_3_3_2, A, R, G, B, 0); + + case MESA_FORMAT_RGBA_FLOAT32: + return EASY_US_FORMAT(R500_OUT_FMT_C4_32_FP, R, G, B, A, 0); + case MESA_FORMAT_RGBA_FLOAT16: + return EASY_US_FORMAT(R500_OUT_FMT_C4_16_FP, R, G, B, A, 0); + case MESA_FORMAT_ALPHA_FLOAT32: + return EASY_US_FORMAT(R500_OUT_FMT_C_32_FP, A, A, A, A, 0); + case MESA_FORMAT_ALPHA_FLOAT16: + return EASY_US_FORMAT(R500_OUT_FMT_C_16_FP, A, A, A, A, 0); + + case MESA_FORMAT_SIGNED_RGBA8888: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0xf); + case MESA_FORMAT_SIGNED_RGBA8888_REV: + return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0xf); + case MESA_FORMAT_SIGNED_RGBA_16: + return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf); + + default: + fprintf(stderr, "Unsupported format %s for US output\n", _mesa_get_format_name(mesa_format)); + assert(0); + return 0; + } +} +#undef EASY_US_FORMAT + +static void r500_emit_fp_setup(struct r300_context *r300, + struct r500_fragment_program_code *fp, + gl_format dst_format) +{ + r500_emit_fp(r300, (uint32_t *)fp->inst, (fp->inst_end + 1) * 6, 0, 0, 0); + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(10); + OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3); + OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(fp->inst_end)); + OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(fp->inst_end)); + OUT_BATCH(0); + OUT_BATCH_REGVAL(R500_US_CONFIG, 0); + OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format)); + OUT_BATCH_REGVAL(R500_US_PIXSIZE, fp->max_temp_idx); + END_BATCH(); +} + +static void r500_emit_rs_setup(struct r300_context *r300) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(7); + OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); + OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN); + OUT_BATCH(0); + OUT_BATCH_REGVAL(R500_RS_INST_0, + (0 << R500_RS_INST_TEX_ID_SHIFT) | + (0 << R500_RS_INST_TEX_ADDR_SHIFT) | + R500_RS_INST_TEX_CN_WRITE | + R500_RS_INST_COL_CN_NO_WRITE); + OUT_BATCH_REGVAL(R500_RS_IP_0, + (0 << R500_RS_IP_TEX_PTR_S_SHIFT) | + (1 << R500_RS_IP_TEX_PTR_T_SHIFT) | + (2 << R500_RS_IP_TEX_PTR_R_SHIFT) | + (3 << R500_RS_IP_TEX_PTR_Q_SHIFT)); + END_BATCH(); +} + +static void r300_emit_fp_setup(struct r300_context *r300, + struct r300_fragment_program_code *code, + gl_format dst_format) +{ + unsigned i; + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH((code->alu.length + 1) * 4 + code->tex.length + 1 + 11); + + OUT_BATCH_REGSEQ(R300_US_ALU_RGB_INST_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].rgb_inst); + } + OUT_BATCH_REGSEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].rgb_addr); + } + OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].alpha_inst); + } + OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length); + for (i = 0; i < code->alu.length; i++) { + OUT_BATCH(code->alu.inst[i].alpha_addr); + } + + OUT_BATCH_REGSEQ(R300_US_TEX_INST_0, code->tex.length); + OUT_BATCH_TABLE(code->tex.inst, code->tex.length); + + OUT_BATCH_REGSEQ(R300_US_CONFIG, 3); + OUT_BATCH(R300_PFS_CNTL_FIRST_NODE_HAS_TEX); + OUT_BATCH(code->pixsize); + OUT_BATCH(code->code_offset); + OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4); + OUT_BATCH_TABLE(code->code_addr, 4); + OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format)); + END_BATCH(); +} + +static void r300_emit_rs_setup(struct r300_context *r300) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(7); + OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); + OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN); + OUT_BATCH(0); + OUT_BATCH_REGVAL(R300_RS_INST_0, + R300_RS_INST_TEX_ID(0) | + R300_RS_INST_TEX_ADDR(0) | + R300_RS_INST_TEX_CN_WRITE); + OUT_BATCH_REGVAL(R300_RS_IP_0, + R300_RS_TEX_PTR(0) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_C1) | + R300_RS_SEL_R(R300_RS_SEL_K0) | + R300_RS_SEL_Q(R300_RS_SEL_K1)); + END_BATCH(); +} + +static void emit_pvs_setup(struct r300_context *r300, + uint32_t *vp_code, + unsigned vp_len) +{ + BATCH_LOCALS(&r300->radeon); + + r300_emit_vpu(r300, vp_code, vp_len * 4, R300_PVS_CODE_START); + + BEGIN_BATCH(4); + OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3); + OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) | + ((vp_len - 1) << R300_PVS_XYZW_VALID_INST_SHIFT) | + ((vp_len - 1)<< R300_PVS_LAST_INST_SHIFT)); + OUT_BATCH(0); + OUT_BATCH((vp_len - 1) << R300_PVS_LAST_VTX_SRC_INST_SHIFT); + END_BATCH(); +} + +static void emit_vap_setup(struct r300_context *r300) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(12); + OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2); + OUT_BATCH(R300_VTX_XY_FMT | R300_VTX_Z_FMT); + OUT_BATCH(4); + + OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa); + OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_0, + ((R300_DATA_TYPE_FLOAT_2 | (0 << R300_DST_VEC_LOC_SHIFT)) << 0) | + (((1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_2 | R300_LAST_VEC) << 16)); + OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0, + ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | + (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | + (0xf << R300_WRITE_ENA_SHIFT) ) << 0) | + (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | + (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | + (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | + (0xf << R300_WRITE_ENA_SHIFT) ) << 16) ) ); + OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); + OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT); + OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS); + END_BATCH(); +} + +static GLboolean validate_buffers(struct r300_context *r300, + struct radeon_bo *src_bo, + struct radeon_bo *dst_bo) +{ + int ret; + radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, + src_bo, RADEON_GEM_DOMAIN_VRAM, 0); + + radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + + ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, + first_elem(&r300->radeon.dma.reserved)->bo, + RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + return GL_TRUE; +} + +/** + * Calculate texcoords for given image region. + * Output values are [minx, maxx, miny, maxy] + */ +static void calc_tex_coords(float img_width, float img_height, + float x, float y, + float reg_width, float reg_height, + unsigned flip_y, float *buf) +{ + buf[0] = x / img_width; + buf[1] = buf[0] + reg_width / img_width; + buf[2] = y / img_height; + buf[3] = buf[2] + reg_height / img_height; + if (flip_y) + { + buf[2] = 1.0 - buf[2]; + buf[3] = 1.0 - buf[3]; + } +} + +static void emit_draw_packet(struct r300_context *r300, + unsigned src_width, unsigned src_height, + unsigned src_x_offset, unsigned src_y_offset, + unsigned dst_x_offset, unsigned dst_y_offset, + unsigned reg_width, unsigned reg_height, + unsigned flip_y) +{ + float texcoords[4]; + + calc_tex_coords(src_width, src_height, + src_x_offset, src_y_offset, + reg_width, reg_height, + flip_y, texcoords); + + float verts[] = { dst_x_offset, dst_y_offset, + texcoords[0], texcoords[2], + dst_x_offset, dst_y_offset + reg_height, + texcoords[0], texcoords[3], + dst_x_offset + reg_width, dst_y_offset + reg_height, + texcoords[1], texcoords[3], + dst_x_offset + reg_width, dst_y_offset, + texcoords[1], texcoords[2] }; + + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(19); + OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_IMMD_2, 16); + OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | + (4 << 16) | R300_VAP_VF_CNTL__PRIM_QUADS); + OUT_BATCH_TABLE(verts, 16); + END_BATCH(); +} + +static void other_stuff(struct r300_context *r300) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH(15); + OUT_BATCH_REGVAL(R300_GA_POLY_MODE, + R300_GA_POLY_MODE_FRONT_PTYPE_TRI | R300_GA_POLY_MODE_BACK_PTYPE_TRI); + OUT_BATCH_REGVAL(R300_SU_CULL_MODE, R300_FRONT_FACE_CCW); + OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0); + OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0); + OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2); + OUT_BATCH(0x0); + OUT_BATCH(0x0); + OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); + OUT_BATCH_REGVAL(R300_ZB_CNTL, 0); + END_BATCH(); +} + +static void emit_cb_setup(struct r300_context *r300, + struct radeon_bo *bo, + intptr_t offset, + gl_format mesa_format, + unsigned pitch, + unsigned width, + unsigned height) +{ + BATCH_LOCALS(&r300->radeon); + + unsigned x1, y1, x2, y2; + x1 = 0; + y1 = 0; + x2 = width - 1; + y2 = height - 1; + + if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { + x1 += R300_SCISSORS_OFFSET; + y1 += R300_SCISSORS_OFFSET; + x2 += R300_SCISSORS_OFFSET; + y2 += R300_SCISSORS_OFFSET; + } + + r300_emit_cb_setup(r300, bo, offset, mesa_format, + _mesa_get_format_bytes(mesa_format), + _mesa_format_row_stride(mesa_format, pitch)); + + BEGIN_BATCH_NO_AUTOSTATE(5); + OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); + OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH_REGVAL(R300_RB3D_CCTL, 0); + END_BATCH(); +} + +static unsigned is_blit_supported(gl_format dst_format) +{ + switch (dst_format) { + case MESA_FORMAT_RGB565: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888: + break; + default: + return 0; + } + + if (_mesa_get_format_bits(dst_format, GL_DEPTH_BITS) > 0) + return 0; + + return 1; +} + +/** + * Copy a region of [@a width x @a height] pixels from source buffer + * to destination buffer. + * @param[in] r300 r300 context + * @param[in] src_bo source radeon buffer object + * @param[in] src_offset offset of the source image in the @a src_bo + * @param[in] src_mesaformat source image format + * @param[in] src_pitch aligned source image width + * @param[in] src_width source image width + * @param[in] src_height source image height + * @param[in] src_x_offset x offset in the source image + * @param[in] src_y_offset y offset in the source image + * @param[in] dst_bo destination radeon buffer object + * @param[in] dst_offset offset of the destination image in the @a dst_bo + * @param[in] dst_mesaformat destination image format + * @param[in] dst_pitch aligned destination image width + * @param[in] dst_width destination image width + * @param[in] dst_height destination image height + * @param[in] dst_x_offset x offset in the destination image + * @param[in] dst_y_offset y offset in the destination image + * @param[in] width region width + * @param[in] height region height + * @param[in] flip_y set if y coords of the source image need to be flipped + */ +unsigned r300_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned reg_width, + unsigned reg_height, + unsigned flip_y) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + + if (!is_blit_supported(dst_mesaformat)) + return 0; + + /* Make sure that colorbuffer has even width - hw limitation */ + if (dst_pitch % 2 > 0) + ++dst_pitch; + + /* Rendering to small buffer doesn't work. + * Looks like a hw limitation. + */ + if (dst_pitch < 32) + return 0; + + /* Need to clamp the region size to make sure + * we don't read outside of the source buffer + * or write outside of the destination buffer. + */ + if (reg_width + src_x_offset > src_width) + reg_width = src_width - src_x_offset; + if (reg_height + src_y_offset > src_height) + reg_height = src_height - src_y_offset; + if (reg_width + dst_x_offset > dst_width) + reg_width = dst_width - dst_x_offset; + if (reg_height + dst_y_offset > dst_height) + reg_height = dst_height - dst_y_offset; + + if (src_bo == dst_bo) { + return 0; + } + + if (src_offset % 32 || dst_offset % 32) { + return GL_FALSE; + } + + if (0) { + fprintf(stderr, "src: size [%d x %d], pitch %d, " + "offset [%d x %d], format %s, bo %p\n", + src_width, src_height, src_pitch, + src_x_offset, src_y_offset, + _mesa_get_format_name(src_mesaformat), + src_bo); + fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", + dst_pitch, dst_x_offset, dst_y_offset, + _mesa_get_format_name(dst_mesaformat), dst_bo); + fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); + } + + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(r300->radeon.glCtx); + + if (!validate_buffers(r300, src_bo, dst_bo)) + return 0; + + rcommonEnsureCmdBufSpace(&r300->radeon, 200, __FUNCTION__); + + other_stuff(r300); + + r300_emit_tx_setup(r300, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch); + + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + r500_emit_fp_setup(r300, &r300->blit.fp_code.code.r500, dst_mesaformat); + r500_emit_rs_setup(r300); + } else { + r300_emit_fp_setup(r300, &r300->blit.fp_code.code.r300, dst_mesaformat); + r300_emit_rs_setup(r300); + } + + emit_pvs_setup(r300, r300->blit.vp_code.body.d, 2); + emit_vap_setup(r300); + + emit_cb_setup(r300, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height); + + emit_draw_packet(r300, src_width, src_height, + src_x_offset, src_y_offset, + dst_x_offset, dst_y_offset, + reg_width, reg_height, + flip_y); + + r300EmitCacheFlush(r300); + + radeonFlush(r300->radeon.glCtx); + + return 1; +} diff --git a/src/mesa/drivers/dri/r300/r300_blit.h b/src/mesa/drivers/dri/r300/r300_blit.h new file mode 100644 index 0000000000..735acaddd7 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_blit.h @@ -0,0 +1,54 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef R300_BLIT_H +#define R300_BLIT_H + +void r300_blit_init(struct r300_context *r300); + +unsigned r300_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned reg_width, + unsigned reg_height, + unsigned flip_y); + +#endif // R300_BLIT_H
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 96c96d8d9a..4787bafc66 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -69,7 +69,7 @@ static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt) #define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count) #define r500fp_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->r500fp.count) -int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom) +static int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom) { r300ContextPtr r300 = R300_CONTEXT(ctx); int cnt; @@ -83,54 +83,73 @@ int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom) return cnt ? (cnt * 4) + extra : 0; } +void r300_emit_vpu(struct r300_context *r300, + uint32_t *data, + unsigned len, + uint32_t addr) +{ + BATCH_LOCALS(&r300->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(5 + len); + OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0); + OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr); + OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, len-1) | RADEON_ONE_REG_WR); + OUT_BATCH_TABLE(data, len); + END_BATCH(); +} -void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom) +static void emit_vpu_state(GLcontext *ctx, struct radeon_state_atom * atom) { - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - drm_r300_cmd_header_t cmd; - uint32_t addr, ndw; + r300ContextPtr r300 = R300_CONTEXT(ctx); + drm_r300_cmd_header_t cmd; + uint32_t addr, ndw; - cmd.u = atom->cmd[0]; - addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo; - ndw = atom->check(ctx, atom); + cmd.u = atom->cmd[0]; + addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo; + ndw = atom->check(ctx, atom); - BEGIN_BATCH_NO_AUTOSTATE(ndw); + r300_emit_vpu(r300, &atom->cmd[1], vpu_count(atom->cmd) * 4, addr); +} - ndw -= 5; - OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr); - OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR); - OUT_BATCH_TABLE(&atom->cmd[1], ndw); - OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0); - END_BATCH(); +void r500_emit_fp(struct r300_context *r300, + uint32_t *data, + unsigned len, + uint32_t addr, + unsigned type, + unsigned clamp) +{ + BATCH_LOCALS(&r300->radeon); + + addr |= (type << 16); + addr |= (clamp << 17); + + BEGIN_BATCH_NO_AUTOSTATE(len + 3); + OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0)); + OUT_BATCH(addr); + OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, len-1) | RADEON_ONE_REG_WR); + OUT_BATCH_TABLE(data, len); + END_BATCH(); } -void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom) +static void emit_r500fp_atom(GLcontext *ctx, struct radeon_state_atom * atom) { - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - drm_r300_cmd_header_t cmd; - uint32_t addr, ndw, sz; - int type, clamp; - - ndw = atom->check(ctx, atom); - - cmd.u = atom->cmd[0]; - sz = cmd.r500fp.count; - addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo; - type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE); - clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP); - - addr |= (type << 16); - addr |= (clamp << 17); - - BEGIN_BATCH_NO_AUTOSTATE(ndw); - OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0)); - OUT_BATCH(addr); - ndw-=3; - OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, ndw-1) | RADEON_ONE_REG_WR); - OUT_BATCH_TABLE(&atom->cmd[1], ndw); - END_BATCH(); + r300ContextPtr r300 = R300_CONTEXT(ctx); + drm_r300_cmd_header_t cmd; + uint32_t addr, count; + int type, clamp; + + cmd.u = atom->cmd[0]; + addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo; + type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE); + clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP); + + if (type) { + count = r500fp_count(atom->cmd) * 4; + } else { + count = r500fp_count(atom->cmd) * 6; + } + + r500_emit_fp(r300, &atom->cmd[1], count, addr, type, clamp); } static int check_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) @@ -253,110 +272,136 @@ static int check_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) return dw; } -static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) +static void emit_scissor(struct r300_context *r300, + unsigned width, + unsigned height) { - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - struct radeon_renderbuffer *rrb; - uint32_t cbpitch; - uint32_t offset = r300->radeon.state.color.draw_offset; - uint32_t dw = 6; - int i; + int i; + BATCH_LOCALS(&r300->radeon); + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + BEGIN_BATCH_NO_AUTOSTATE(3); + OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); + OUT_BATCH(0); + OUT_BATCH(((width - 1) << R300_SCISSORS_X_SHIFT) | + ((height - 1) << R300_SCISSORS_Y_SHIFT)); + END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(16); + for (i = 0; i < 4; i++) { + OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); + OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH(((width - 1) << R300_CLIPRECT_X_SHIFT) | ((height - 1) << R300_CLIPRECT_Y_SHIFT)); + } + OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); + OUT_BATCH(0xAAAA); + OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); + OUT_BATCH(0xffffff); + END_BATCH(); + } else { + BEGIN_BATCH_NO_AUTOSTATE(3); + OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); + OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) | + (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT)); + OUT_BATCH(((width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) | + ((height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT)); + END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(16); + for (i = 0; i < 4; i++) { + OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); + OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT)); + OUT_BATCH(((R300_SCISSORS_OFFSET + width - 1) << R300_CLIPRECT_X_SHIFT) | + ((R300_SCISSORS_OFFSET + height - 1) << R300_CLIPRECT_Y_SHIFT)); + } + OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); + OUT_BATCH(0xAAAA); + OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); + OUT_BATCH(0xffffff); + END_BATCH(); + } +} - rrb = radeon_get_colorbuffer(&r300->radeon); - if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); - return; - } +void r300_emit_cb_setup(struct r300_context *r300, + struct radeon_bo *bo, + uint32_t offset, + GLuint format, + unsigned cpp, + unsigned pitch) +{ + BATCH_LOCALS(&r300->radeon); + uint32_t cbpitch = pitch / cpp; + uint32_t dw = 6; - if (RADEON_DEBUG & RADEON_STATE) - fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height); - cbpitch = (rrb->pitch / rrb->cpp); - if (rrb->cpp == 4) - cbpitch |= R300_COLOR_FORMAT_ARGB8888; - else switch (rrb->base.Format) { + assert(offset % 32 == 0); + + switch (format) { case MESA_FORMAT_RGB565: - assert(_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_RGB565; - break; + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_RGB565; + break; case MESA_FORMAT_RGB565_REV: - assert(!_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_RGB565; - break; + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_RGB565; + break; case MESA_FORMAT_ARGB4444: - assert(_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_ARGB4444; - break; + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB4444; + break; case MESA_FORMAT_ARGB4444_REV: - assert(!_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_ARGB4444; - break; - case MESA_FORMAT_ARGB1555: - assert(_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_ARGB1555; - break; - case MESA_FORMAT_ARGB1555_REV: - assert(!_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_ARGB1555; - break; - default: - _mesa_problem(ctx, "unexpected format in emit_cb_offset()"); - } + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB4444; + break; + case MESA_FORMAT_ARGB1555: + assert(_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB1555; + break; + case MESA_FORMAT_ARGB1555_REV: + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB1555; + break; + default: + if (cpp == 4) { + cbpitch |= R300_COLOR_FORMAT_ARGB8888; + } else { + _mesa_problem(r300->radeon.glCtx, "unexpected format in emit_cb_offset()");; + } + break; + } - if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) - cbpitch |= R300_COLOR_TILE_ENABLE; + if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE) + cbpitch |= R300_COLOR_TILE_ENABLE; + + if (r300->radeon.radeonScreen->kernel_mm) + dw += 2; + + BEGIN_BATCH_NO_AUTOSTATE(dw); + OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1); + OUT_BATCH_RELOC(offset, bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1); + if (!r300->radeon.radeonScreen->kernel_mm) + OUT_BATCH(cbpitch); + else + OUT_BATCH_RELOC(cbpitch, bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); + END_BATCH(); +} + +static void emit_cb_offset_atom(GLcontext *ctx, struct radeon_state_atom * atom) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + struct radeon_renderbuffer *rrb; + uint32_t offset = r300->radeon.state.color.draw_offset; + + rrb = radeon_get_colorbuffer(&r300->radeon); + if (!rrb || !rrb->bo) { + fprintf(stderr, "no rrb\n"); + return; + } + + if (RADEON_DEBUG & RADEON_STATE) + fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height); + + r300_emit_cb_setup(r300, rrb->bo, offset, rrb->base.Format, rrb->cpp, rrb->pitch); - if (r300->radeon.radeonScreen->kernel_mm) - dw += 2; - BEGIN_BATCH_NO_AUTOSTATE(dw); - OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_BATCH_RELOC(offset, rrb->bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1); - if (!r300->radeon.radeonScreen->kernel_mm) - OUT_BATCH(cbpitch); - else - OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); - END_BATCH(); if (r300->radeon.radeonScreen->driScreen->dri2.enabled) { - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - BEGIN_BATCH_NO_AUTOSTATE(3); - OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); - OUT_BATCH(0); - OUT_BATCH(((rrb->base.Width - 1) << R300_SCISSORS_X_SHIFT) | - ((rrb->base.Height - 1) << R300_SCISSORS_Y_SHIFT)); - END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(16); - for (i = 0; i < 4; i++) { - OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); - OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT)); - OUT_BATCH(((rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT)); - } - OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); - OUT_BATCH(0xAAAA); - OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); - OUT_BATCH(0xffffff); - END_BATCH(); - } else { - BEGIN_BATCH_NO_AUTOSTATE(3); - OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2); - OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) | - (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT)); - OUT_BATCH(((rrb->base.Width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) | - ((rrb->base.Height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT)); - END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(16); - for (i = 0; i < 4; i++) { - OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2); - OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT)); - OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) | - ((R300_SCISSORS_OFFSET + rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT)); - } - OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1); - OUT_BATCH(0xAAAA); - OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1); - OUT_BATCH(0xffffff); - END_BATCH(); - } + emit_scissor(r300, rrb->base.Width, rrb->base.Height); } } @@ -452,7 +497,7 @@ static int check_variable(GLcontext *ctx, struct radeon_state_atom *atom) return cnt ? cnt + 1 : 0; } -int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom) +static int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom) { int cnt; r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -464,7 +509,7 @@ int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom) return cnt ? (cnt * 6) + extra : 0; } -int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom) +static int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom) { int cnt; r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -641,13 +686,13 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.r500fp.cmd[R300_FPI_CMD_0] = cmdr500fp(r300->radeon.radeonScreen, 0, 0, 0, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.r500fp.emit = emit_r500fp; + r300->hw.r500fp.emit = emit_r500fp_atom; ALLOC_STATE(r500fp_const, r500fp_const, R500_FPP_CMDSIZE, 0); r300->hw.r500fp_const.cmd[R300_FPI_CMD_0] = cmdr500fp(r300->radeon.radeonScreen, 0, 0, 1, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.r500fp_const.emit = emit_r500fp; + r300->hw.r500fp_const.emit = emit_r500fp_atom; } else { ALLOC_STATE(fp, always, R300_FP_CMDSIZE, 0); r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CONFIG, 3); @@ -691,7 +736,7 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(rop, always, 2, 0); r300->hw.rop.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_ROPCNTL, 1); ALLOC_STATE(cb, cb_offset, R300_CB_CMDSIZE, 0); - r300->hw.cb.emit = &emit_cb_offset; + r300->hw.cb.emit = &emit_cb_offset_atom; ALLOC_STATE(rb3d_dither_ctl, always, 10, 0); r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9); ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0); @@ -755,20 +800,20 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.vpi.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_PVS_CODE_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpi.emit = emit_vpu; + r300->hw.vpi.emit = emit_vpu_state; if (is_r500) { ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0); r300->hw.vpp.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R500_PVS_CONST_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpp.emit = emit_vpu; + r300->hw.vpp.emit = emit_vpu_state; ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0); r300->hw.vps.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R500_POINT_VPORT_SCALE_OFFSET, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vps.emit = emit_vpu; + r300->hw.vps.emit = emit_vpu_state; for (i = 0; i < 6; i++) { ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0); @@ -776,20 +821,20 @@ void r300InitCmdBuf(r300ContextPtr r300) cmdvpu(r300->radeon.radeonScreen, R500_PVS_UCP_START + i, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpucp[i].emit = emit_vpu; + r300->hw.vpucp[i].emit = emit_vpu_state; } } else { ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0); r300->hw.vpp.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_PVS_CONST_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpp.emit = emit_vpu; + r300->hw.vpp.emit = emit_vpu_state; ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0); r300->hw.vps.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_POINT_VPORT_SCALE_OFFSET, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vps.emit = emit_vpu; + r300->hw.vps.emit = emit_vpu_state; for (i = 0; i < 6; i++) { ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0); @@ -797,7 +842,7 @@ void r300InitCmdBuf(r300ContextPtr r300) cmdvpu(r300->radeon.radeonScreen, R300_PVS_UCP_START + i, 1); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpucp[i].emit = emit_vpu; + r300->hw.vpucp[i].emit = emit_vpu_state; } } } diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h index 1b703e518a..0e68da928e 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h @@ -44,14 +44,26 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define FIREAOS_BUFSZ (3) #define SCISSORS_BUFSZ (3) -extern void r300InitCmdBuf(r300ContextPtr r300); +void r300InitCmdBuf(r300ContextPtr r300); void r300_emit_scissor(GLcontext *ctx); -void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom); -int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom); +void r300_emit_vpu(struct r300_context *ctx, + uint32_t *data, + unsigned len, + uint32_t addr); -void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom); -int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom); -int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom); +void r500_emit_fp(struct r300_context *r300, + uint32_t *data, + unsigned len, + uint32_t addr, + unsigned type, + unsigned clamp); -#endif /* __R300_CMDBUF_H__ */ +void r300_emit_cb_setup(struct r300_context *r300, + struct radeon_bo *bo, + uint32_t offset, + GLuint format, + unsigned cpp, + unsigned pitch); + +#endif /* __R300_CMDBUF_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 2ad5186384..eedb7b6ed8 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -52,12 +52,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/t_pipeline.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "r300_context.h" #include "radeon_span.h" +#include "r300_blit.h" #include "r300_cmdbuf.h" #include "r300_state.h" -#include "r300_ioctl.h" #include "r300_tex.h" #include "r300_emit.h" #include "r300_swtcl.h" @@ -87,7 +88,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/remap_helper.h" - static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, @@ -319,6 +319,8 @@ static void r300_init_vtbl(radeonContextPtr radeon) radeon->vtbl.emit_query_finish = rv530_emit_query_finish_single_z; } else radeon->vtbl.emit_query_finish = r300_emit_query_finish; + + radeon->vtbl.blit = r300_blit; } static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) @@ -444,15 +446,24 @@ static void r300InitGLExtensions(GLcontext *ctx) if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) { _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); } + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350) + _mesa_enable_extension(ctx, "GL_ARB_half_float_vertex"); +} + +static void r300InitIoctlFuncs(struct dd_function_table *functions) +{ + functions->Clear = _mesa_meta_Clear; + functions->Finish = radeonFinish; + functions->Flush = radeonFlush; } /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; r300ContextPtr r300; @@ -474,7 +485,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _mesa_init_driver_functions(&functions); r300InitIoctlFuncs(&functions); r300InitStateFuncs(&functions); - r300InitTextureFuncs(&functions); + r300InitTextureFuncs(&r300->radeon, &functions); r300InitShaderFuncs(&functions); radeonInitQueryObjFunctions(&functions); radeonInitBufferObjectFuncs(&functions); @@ -525,6 +536,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300InitSwtcl(ctx); } + r300_blit_init(r300); radeon_fbo_init(&r300->radeon); radeonInitSpanFuncs( ctx ); r300InitCmdBuf(r300); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 518d5cdbf4..78ab43a99f 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -533,14 +533,19 @@ struct r300_context { uint32_t fallback; + struct { + struct r300_vertex_program_code vp_code; + struct rX00_fragment_program_code fp_code; + } blit; + DECLARE_RENDERINPUTS(render_inputs_bitset); }; #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) -extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv); +extern void r300DestroyContext(__DRIcontext * driContextPriv); extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern void r300InitShaderFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index 1d1d41fc5c..813495a046 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -53,6 +53,8 @@ static int getTypeSize(GLenum type) switch (type) { case GL_DOUBLE: return sizeof(GLdouble); + case GL_HALF_FLOAT: + return sizeof(GLhalfARB); case GL_FLOAT: return sizeof(GLfloat); case GL_INT: @@ -97,7 +99,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer GLubyte *in = (GLubyte *)src_ptr; radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); - + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); @@ -108,7 +110,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (i < mesa_ind_buf->count) { *out++ = in[i]; } - + radeon_bo_unmap(r300->ind_buf.bo); #if MESA_BIG_ENDIAN } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */ GLushort *in = (GLushort *)src_ptr; @@ -117,6 +119,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); @@ -127,6 +130,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer if (i < mesa_ind_buf->count) { *out++ = in[i]; } + radeon_bo_unmap(r300->ind_buf.bo); #endif } @@ -170,10 +174,12 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); + radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); _mesa_memcpy(dst_ptr, src_ptr, size); + radeon_bo_unmap(r300->ind_buf.bo); r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); r300->ind_buf.count = mesa_ind_buf->count; @@ -239,6 +245,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ } radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); + radeon_bo_map(attr->bo, 1); dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, @@ -277,6 +284,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_ break; } + radeon_bo_unmap(attr->bo); if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } @@ -291,6 +299,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32); + radeon_bo_map(attr->bo, 1); + if (!input->BufferObj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); mapped_named_bo = GL_TRUE; @@ -314,6 +324,7 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } + radeon_bo_unmap(attr->bo); attr->stride = dst_stride; } @@ -373,6 +384,18 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st r300_attr._signed = 0; r300_attr.normalize = 0; break; + case GL_HALF_FLOAT: + switch (input->Size) { + case 1: + case 2: + r300_attr.data_type = R300_DATA_TYPE_FLT16_2; + break; + case 3: + case 4: + r300_attr.data_type = R300_DATA_TYPE_FLT16_4; + break; + } + break; case GL_SHORT: r300_attr._signed = 1; r300_attr.normalize = input->Normalized; @@ -524,6 +547,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in } radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32); + radeon_bo_map(vbuf->attribs[index].bo, 1); assert(vbuf->attribs[index].bo->ptr != NULL); dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset); switch (vbuf->attribs[index].dwords) { @@ -533,6 +557,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; default: assert(0); break; } + radeon_bo_unmap(vbuf->attribs[index].bo); } } diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 71287514ec..740c902221 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -46,6 +46,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" #include "r300_emit.h" +#include "r300_render.h" +#include "r300_swtcl.h" + GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) { @@ -112,7 +115,7 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes) if (first_free_texcoord > 8) { fprintf(stderr, "\tout of free texcoords\n"); - _mesa_exit(-1); + exit(-1); } return ret; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index d94ed08824..e41aeff91a 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -118,7 +118,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, return; } - rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr); + rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE); } /** diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c deleted file mode 100644 index bb34efe827..0000000000 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ /dev/null @@ -1,780 +0,0 @@ -/* -Copyright (C) The Weather Channel, Inc. 2002. -Copyright (C) 2004 Nicolai Haehnle. -All Rights Reserved. - -The Weather Channel (TM) funded Tungsten Graphics to develop the -initial release of the Radeon 8500 driver under the XFree86 license. -This notice must be preserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/** - * \file - * - * \author Keith Whitwell <keith@tungstengraphics.com> - * - * \author Nicolai Haehnle <prefect_@gmx.net> - */ - -#include <sched.h> -#include <errno.h> - -#include "main/glheader.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/context.h" -#include "main/simple_list.h" -#include "swrast/swrast.h" - -#include "radeon_common.h" -#include "radeon_lock.h" -#include "r300_context.h" -#include "r300_ioctl.h" -#include "r300_cmdbuf.h" -#include "r300_state.h" -#include "r300_vertprog.h" -#include "radeon_reg.h" -#include "r300_emit.h" -#include "r300_context.h" - -#define R200_3D_DRAW_IMMD_2 0xC0003500 - -#define CLEARBUFFER_COLOR 0x1 -#define CLEARBUFFER_DEPTH 0x2 -#define CLEARBUFFER_STENCIL 0x4 - -#if 1 - -/** - * Fragment program helper macros - */ - -/* Produce unshifted source selectors */ -#define FP_TMP(idx) (idx) -#define FP_CONST(idx) ((idx) | (1 << 5)) - -/* Produce source/dest selector dword */ -#define FP_SELC_MASK_NO 0 -#define FP_SELC_MASK_X 1 -#define FP_SELC_MASK_Y 2 -#define FP_SELC_MASK_XY 3 -#define FP_SELC_MASK_Z 4 -#define FP_SELC_MASK_XZ 5 -#define FP_SELC_MASK_YZ 6 -#define FP_SELC_MASK_XYZ 7 - -#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_ALU_DSTC_SHIFT) | \ - (FP_SELC_MASK_##regmask << 23) | \ - (FP_SELC_MASK_##outmask << 26) | \ - ((src0) << R300_ALU_SRC0C_SHIFT) | \ - ((src1) << R300_ALU_SRC1C_SHIFT) | \ - ((src2) << R300_ALU_SRC2C_SHIFT)) - -#define FP_SELA_MASK_NO 0 -#define FP_SELA_MASK_W 1 - -#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_ALU_DSTA_SHIFT) | \ - (FP_SELA_MASK_##regmask << 23) | \ - (FP_SELA_MASK_##outmask << 24) | \ - ((src0) << R300_ALU_SRC0A_SHIFT) | \ - ((src1) << R300_ALU_SRC1A_SHIFT) | \ - ((src2) << R300_ALU_SRC2A_SHIFT)) - -/* Produce unshifted argument selectors */ -#define FP_ARGC(source) R300_ALU_ARGC_##source -#define FP_ARGA(source) R300_ALU_ARGA_##source -#define FP_ABS(arg) ((arg) | (1 << 6)) -#define FP_NEG(arg) ((arg) ^ (1 << 5)) - -/* Produce instruction dword */ -#define FP_INSTRC(opcode,arg0,arg1,arg2) \ - (R300_ALU_OUTC_##opcode | \ - ((arg0) << R300_ALU_ARG0C_SHIFT) | \ - ((arg1) << R300_ALU_ARG1C_SHIFT) | \ - ((arg2) << R300_ALU_ARG2C_SHIFT)) - -#define FP_INSTRA(opcode,arg0,arg1,arg2) \ - (R300_ALU_OUTA_##opcode | \ - ((arg0) << R300_ALU_ARG0A_SHIFT) | \ - ((arg1) << R300_ALU_ARG1A_SHIFT) | \ - ((arg2) << R300_ALU_ARG2A_SHIFT)) - -#endif - -static void r300EmitClearState(GLcontext * ctx); - -static void r300ClearBuffer(r300ContextPtr r300, int flags, - struct radeon_renderbuffer *rrb, - struct radeon_renderbuffer *rrbd) -{ - BATCH_LOCALS(&r300->radeon); - GLcontext *ctx = r300->radeon.glCtx; - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - GLuint cbpitch = 0; - r300ContextPtr rmesa = r300; - - if (RADEON_DEBUG & RADEON_IOCTL) - fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n", - __FUNCTION__, rrb, dPriv->x, dPriv->y, - dPriv->w, dPriv->h); - - if (rrb) { - cbpitch = (rrb->pitch / rrb->cpp); - if (rrb->cpp == 4) - cbpitch |= R300_COLOR_FORMAT_ARGB8888; - else - cbpitch |= R300_COLOR_FORMAT_RGB565; - - if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){ - cbpitch |= R300_COLOR_TILE_ENABLE; - } - } - - /* TODO in bufmgr */ - cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); - end_3d(&rmesa->radeon); - - if (flags & CLEARBUFFER_COLOR) { - assert(rrb != 0); - BEGIN_BATCH_NO_AUTOSTATE(6); - OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1); - OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_BATCH_REGVAL(R300_RB3D_COLORPITCH0, cbpitch); - END_BATCH(); - } -#if 1 - if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) { - uint32_t zbpitch = (rrbd->pitch / rrbd->cpp); - if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){ - zbpitch |= R300_DEPTHMACROTILE_ENABLE; - } - if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){ - zbpitch |= R300_DEPTHMICROTILE_TILED; - } - BEGIN_BATCH_NO_AUTOSTATE(6); - OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1); - OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - OUT_BATCH_REGSEQ(R300_ZB_DEPTHPITCH, 1); - if (!r300->radeon.radeonScreen->kernel_mm) - OUT_BATCH(zbpitch); - else - OUT_BATCH_RELOC(zbpitch, rrbd->bo, zbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0); - END_BATCH(); - } -#endif - BEGIN_BATCH_NO_AUTOSTATE(6); - OUT_BATCH_REGSEQ(RB3D_COLOR_CHANNEL_MASK, 1); - if (flags & CLEARBUFFER_COLOR) { - OUT_BATCH((ctx->Color.ColorMask[BCOMP] ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) | - (ctx->Color.ColorMask[GCOMP] ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) | - (ctx->Color.ColorMask[RCOMP] ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) | - (ctx->Color.ColorMask[ACOMP] ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0)); - } else { - OUT_BATCH(0); - } - - - { - uint32_t t1, t2; - - t1 = 0x0; - t2 = 0x0; - - if (flags & CLEARBUFFER_DEPTH) { - t1 |= R300_Z_ENABLE | R300_Z_WRITE_ENABLE; - t2 |= - (R300_ZS_ALWAYS << R300_Z_FUNC_SHIFT); - } - - if (flags & CLEARBUFFER_STENCIL) { - t1 |= R300_STENCIL_ENABLE; - t2 |= - (R300_ZS_ALWAYS << - R300_S_FRONT_FUNC_SHIFT) | - (R300_ZS_REPLACE << - R300_S_FRONT_SFAIL_OP_SHIFT) | - (R300_ZS_REPLACE << - R300_S_FRONT_ZPASS_OP_SHIFT) | - (R300_ZS_REPLACE << - R300_S_FRONT_ZFAIL_OP_SHIFT); - } - - OUT_BATCH_REGSEQ(R300_ZB_CNTL, 3); - OUT_BATCH(t1); - OUT_BATCH(t2); - OUT_BATCH(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) << - R300_STENCILWRITEMASK_SHIFT) | - (ctx->Stencil.Clear & R300_STENCILREF_MASK)); - END_BATCH(); - } - - if (!rmesa->radeon.radeonScreen->kernel_mm) { - BEGIN_BATCH_NO_AUTOSTATE(9); - OUT_BATCH(cmdpacket3(r300->radeon.radeonScreen, R300_CMD_PACKET3_CLEAR)); - OUT_BATCH_FLOAT32(dPriv->w / 2.0); - OUT_BATCH_FLOAT32(dPriv->h / 2.0); - OUT_BATCH_FLOAT32(ctx->Depth.Clear); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]); - END_BATCH(); - } else { - OUT_BATCH(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8)); - OUT_BATCH(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | - (1 << R300_PRIM_NUM_VERTICES_SHIFT)); - OUT_BATCH_FLOAT32(dPriv->w / 2.0); - OUT_BATCH_FLOAT32(dPriv->h / 2.0); - OUT_BATCH_FLOAT32(ctx->Depth.Clear); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]); - OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]); - } - - r300EmitCacheFlush(rmesa); - cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN); - - R300_STATECHANGE(r300, cb); - R300_STATECHANGE(r300, cmk); - R300_STATECHANGE(r300, zs); -} - -static void r300EmitClearState(GLcontext * ctx) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - BATCH_LOCALS(&r300->radeon); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - int i; - int has_tcl; - int is_r500 = 0; - GLuint vap_cntl; - - has_tcl = r300->options.hw_tcl_enabled; - - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) - is_r500 = 1; - - /* State atom dirty tracking is a little subtle here. - * - * On the one hand, we need to make sure base state is emitted - * here if we start with an empty batch buffer, otherwise clear - * works incorrectly with multiple processes. Therefore, the first - * BEGIN_BATCH cannot be a BEGIN_BATCH_NO_AUTOSTATE. - * - * On the other hand, implicit state emission clears the state atom - * dirty bits, so we have to call R300_STATECHANGE later than the - * first BEGIN_BATCH. - * - * The final trickiness is that, because we change state, we need - * to ensure that any stored swtcl primitives are flushed properly - * before we start changing state. See the R300_NEWPRIM in r300Clear - * for this. - */ - BEGIN_BATCH(31); - OUT_BATCH_REGSEQ(R300_VAP_PROG_STREAM_CNTL_0, 1); - if (!has_tcl) - OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT))); - else - OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT))); - - OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0); - OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0, - ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | - (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | - (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | - (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | - ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) - << R300_SWIZZLE0_SHIFT) | - (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | - (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | - (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | - (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | - ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) - << R300_SWIZZLE1_SHIFT))); - - /* R300_VAP_INPUT_CNTL_0, R300_VAP_INPUT_CNTL_1 */ - OUT_BATCH_REGSEQ(R300_VAP_VTX_STATE_CNTL, 2); - OUT_BATCH((R300_SEL_USER_COLOR_0 << R300_COLOR_0_ASSEMBLY_SHIFT)); - OUT_BATCH(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0); - - /* comes from fglrx startup of clear */ - OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2); - OUT_BATCH(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA | - R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | - R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | - R300_VPORT_Z_OFFSET_ENA); - OUT_BATCH(0x8); - - OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa); - - OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); - OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | - R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT); - OUT_BATCH(0); /* no textures */ - - OUT_BATCH_REGVAL(R300_TX_ENABLE, 0); - - OUT_BATCH_REGSEQ(R300_SE_VPORT_XSCALE, 6); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(dPriv->x); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(dPriv->y); - OUT_BATCH_FLOAT32(1.0); - OUT_BATCH_FLOAT32(0.0); - - OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0); - - OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - END_BATCH(); - - R300_STATECHANGE(r300, vir[0]); - R300_STATECHANGE(r300, fogs); - R300_STATECHANGE(r300, vir[1]); - R300_STATECHANGE(r300, vic); - R300_STATECHANGE(r300, vte); - R300_STATECHANGE(r300, vof); - R300_STATECHANGE(r300, txe); - R300_STATECHANGE(r300, vpt); - R300_STATECHANGE(r300, at); - R300_STATECHANGE(r300, bld); - R300_STATECHANGE(r300, ps); - - if (has_tcl) { - R300_STATECHANGE(r300, vap_clip_cntl); - - BEGIN_BATCH_NO_AUTOSTATE(2); - OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_PS_UCP_MODE_CLIP_AS_TRIFAN | R300_CLIP_DISABLE); - END_BATCH(); - } - - BEGIN_BATCH_NO_AUTOSTATE(2); - OUT_BATCH_REGVAL(R300_GA_POINT_SIZE, - ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) | - ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT)); - END_BATCH(); - - if (!is_r500) { - R300_STATECHANGE(r300, ri); - R300_STATECHANGE(r300, rc); - R300_STATECHANGE(r300, rr); - - BEGIN_BATCH(14); - OUT_BATCH_REGSEQ(R300_RS_IP_0, 8); - for (i = 0; i < 8; ++i) - OUT_BATCH(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3)); - - OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); - OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); - OUT_BATCH(0x0); - - OUT_BATCH_REGVAL(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE); - END_BATCH(); - } else { - R300_STATECHANGE(r300, ri); - R300_STATECHANGE(r300, rc); - R300_STATECHANGE(r300, rr); - - BEGIN_BATCH(14); - OUT_BATCH_REGSEQ(R500_RS_IP_0, 8); - for (i = 0; i < 8; ++i) { - OUT_BATCH((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | - (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)); - } - - OUT_BATCH_REGSEQ(R300_RS_COUNT, 2); - OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); - OUT_BATCH(0x0); - - OUT_BATCH_REGVAL(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE); - END_BATCH(); - } - - if (!is_r500) { - R300_STATECHANGE(r300, fp); - R300_STATECHANGE(r300, fpi[0]); - R300_STATECHANGE(r300, fpi[1]); - R300_STATECHANGE(r300, fpi[2]); - R300_STATECHANGE(r300, fpi[3]); - - BEGIN_BATCH(17); - OUT_BATCH_REGSEQ(R300_US_CONFIG, 3); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH(0x0); - OUT_BATCH(R300_RGBA_OUT); - - OUT_BATCH_REGVAL(R300_US_ALU_RGB_INST_0, - FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO))); - OUT_BATCH_REGVAL(R300_US_ALU_RGB_ADDR_0, - FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0)); - OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_INST_0, - FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO))); - OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_ADDR_0, - FP_SELA(0, NO, W, FP_TMP(0), 0, 0)); - END_BATCH(); - } else { - struct radeon_state_atom r500fp; - uint32_t _cmd[10]; - - R300_STATECHANGE(r300, fp); - R300_STATECHANGE(r300, r500fp); - - BEGIN_BATCH(7); - OUT_BATCH_REGSEQ(R500_US_CONFIG, 2); - OUT_BATCH(R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); - OUT_BATCH(0x0); - OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3); - OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1)); - OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1)); - OUT_BATCH(R500_US_CODE_OFFSET_ADDR(0)); - END_BATCH(); - - r500fp.check = check_r500fp; - r500fp.cmd = _cmd; - r500fp.cmd[0] = cmdr500fp(r300->radeon.radeonScreen, 0, 1, 0, 0); - r500fp.cmd[1] = R500_INST_TYPE_OUT | - R500_INST_TEX_SEM_WAIT | - R500_INST_LAST | - R500_INST_RGB_OMASK_R | - R500_INST_RGB_OMASK_G | - R500_INST_RGB_OMASK_B | - R500_INST_ALPHA_OMASK | - R500_INST_RGB_CLAMP | - R500_INST_ALPHA_CLAMP; - r500fp.cmd[2] = R500_RGB_ADDR0(0) | - R500_RGB_ADDR1(0) | - R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | - R500_RGB_ADDR2_CONST; - r500fp.cmd[3] = R500_ALPHA_ADDR0(0) | - R500_ALPHA_ADDR1(0) | - R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | - R500_ALPHA_ADDR2_CONST; - r500fp.cmd[4] = R500_ALU_RGB_SEL_A_SRC0 | - R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | - R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | - R500_ALU_RGB_R_SWIZ_B_R | - R500_ALU_RGB_B_SWIZ_B_G | - R500_ALU_RGB_G_SWIZ_B_B; - r500fp.cmd[5] = R500_ALPHA_OP_CMP | - R500_ALPHA_SWIZ_A_A | - R500_ALPHA_SWIZ_B_A; - r500fp.cmd[6] = R500_ALU_RGBA_OP_CMP | - R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | - R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0; - - r500fp.cmd[7] = 0; - if (r300->radeon.radeonScreen->kernel_mm) { - emit_r500fp(ctx, &r500fp); - } else { - int dwords = r500fp.check(ctx,&r500fp); - BEGIN_BATCH_NO_AUTOSTATE(dwords); - OUT_BATCH_TABLE(r500fp.cmd, dwords); - END_BATCH(); - } - - } - - BEGIN_BATCH(2); - OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0); - END_BATCH(); - - if (has_tcl) { - vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) | - (5 << R300_PVS_NUM_CNTLRS_SHIFT) | - (12 << R300_VF_MAX_VTX_NUM_SHIFT)); - if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) - vap_cntl |= R500_TCL_STATE_OPTIMIZATION; - } else { - vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) | - (5 << R300_PVS_NUM_CNTLRS_SHIFT) | - (5 << R300_VF_MAX_VTX_NUM_SHIFT)); - } - - if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515) - vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT); - else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570)) - vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT); - else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420)) - vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT); - else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580)) - vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT); - else - vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT); - - R300_STATECHANGE(r300, vap_cntl); - - BEGIN_BATCH(2); - OUT_BATCH_REGVAL(R300_VAP_CNTL, vap_cntl); - END_BATCH(); - - if (has_tcl) { - struct radeon_state_atom vpu; - uint32_t _cmd[10]; - R300_STATECHANGE(r300, pvs); - R300_STATECHANGE(r300, vap_flush); - R300_STATECHANGE(r300, vpi); - - BEGIN_BATCH(4); - OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3); - OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) | - (0 << R300_PVS_XYZW_VALID_INST_SHIFT) | - (1 << R300_PVS_LAST_INST_SHIFT)); - OUT_BATCH((0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | - (0 << R300_PVS_MAX_CONST_ADDR_SHIFT)); - OUT_BATCH(1 << R300_PVS_LAST_VTX_SRC_INST_SHIFT); - END_BATCH(); - - vpu.check = check_vpu; - vpu.cmd = _cmd; - vpu.cmd[0] = cmdvpu(r300->radeon.radeonScreen, 0, 2); - - vpu.cmd[1] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, - 0, 0xf, PVS_DST_REG_OUT); - vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, - PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, - PVS_SRC_REG_INPUT, NEGATE_NONE); - vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_REG_INPUT, NEGATE_NONE); - vpu.cmd[4] = 0x0; - - vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf, - PVS_DST_REG_OUT); - vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X, - PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, - PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, - NEGATE_NONE); - vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_SELECT_FORCE_0, - PVS_SRC_REG_INPUT, NEGATE_NONE); - vpu.cmd[8] = 0x0; - - if (r300->radeon.radeonScreen->kernel_mm) { - int dwords = r300->hw.vap_flush.check(ctx,&r300->hw.vap_flush); - BEGIN_BATCH_NO_AUTOSTATE(dwords); - OUT_BATCH_TABLE(r300->hw.vap_flush.cmd, dwords); - END_BATCH(); - emit_vpu(ctx, &vpu); - } else { - int dwords = vpu.check(ctx,&vpu); - BEGIN_BATCH_NO_AUTOSTATE(dwords); - OUT_BATCH_TABLE(vpu.cmd, dwords); - END_BATCH(); - } - - } -} - -static int r300KernelClear(GLcontext *ctx, GLuint flags) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - struct radeon_framebuffer *rfb = dPriv->driverPrivate; - struct radeon_renderbuffer *rrb; - struct radeon_renderbuffer *rrbd; - int bits = 0, ret; - - /* Make sure it fits there. */ - radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs); - - if (flags & BUFFER_BIT_COLOR0) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0); - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - if (flags & BUFFER_BIT_FRONT_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT); - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - if (flags & BUFFER_BIT_BACK_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT); - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH); - if (rrbd) { - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - rrbd->bo, 0, RADEON_GEM_DOMAIN_VRAM); - } - - ret = radeon_cs_space_check(r300->radeon.cmdbuf.cs); - if (ret) - return -1; - - rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__); - if (flags || bits) - r300EmitClearState(ctx); - - rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH); - if (rrbd && (flags & BUFFER_BIT_DEPTH)) - bits |= CLEARBUFFER_DEPTH; - - if (rrbd && (flags & BUFFER_BIT_STENCIL)) - bits |= CLEARBUFFER_STENCIL; - - if (flags & BUFFER_BIT_COLOR0) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0); - r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL); - bits = 0; - } - - if (flags & BUFFER_BIT_FRONT_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT); - r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); - bits = 0; - } - - if (flags & BUFFER_BIT_BACK_LEFT) { - rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT); - r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd); - bits = 0; - } - - if (bits) - r300ClearBuffer(r300, bits, NULL, rrbd); - - COMMIT_BATCH(); - return 0; -} - -/** - * Buffer clear - */ -static void r300Clear(GLcontext * ctx, GLbitfield mask) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); - GLbitfield swrast_mask = 0, tri_mask = 0; - int i, ret; - struct gl_framebuffer *fb = ctx->DrawBuffer; - - if (RADEON_DEBUG & RADEON_IOCTL) - fprintf(stderr, "r300Clear\n"); - - if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) { - LOCK_HARDWARE(&r300->radeon); - UNLOCK_HARDWARE(&r300->radeon); - if (dPriv->numClipRects == 0) - return; - } - - /* Flush swtcl vertices if necessary, because we will change hardware - * state during clear. See also the state-related comment in - * r300EmitClearState. - */ - R300_NEWPRIM(r300); - - if (colorMask == ~0) - tri_mask |= (mask & BUFFER_BITS_COLOR); - else - tri_mask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); - - - /* HW stencil */ - if (mask & BUFFER_BIT_STENCIL) { - tri_mask |= BUFFER_BIT_STENCIL; - } - - /* HW depth */ - if (mask & BUFFER_BIT_DEPTH) { - tri_mask |= BUFFER_BIT_DEPTH; - } - - /* If we're doing a tri pass for depth/stencil, include a likely color - * buffer with it. - */ - - for (i = 0; i < BUFFER_COUNT; i++) { - GLuint bufBit = 1 << i; - if ((tri_mask) & bufBit) { - if (!fb->Attachment[i].Renderbuffer->ClassID) { - tri_mask &= ~bufBit; - swrast_mask |= bufBit; - } - } - } - - /* SW fallback clearing */ - swrast_mask = mask & ~tri_mask; - - ret = 0; - if (tri_mask) { - if (r300->radeon.radeonScreen->kernel_mm) - radeonUserClear(ctx, tri_mask); - else { - /* if kernel clear fails due to size restraints fallback */ - ret = r300KernelClear(ctx, tri_mask); - if (ret < 0) - swrast_mask |= tri_mask; - } - } - - if (swrast_mask) { - if (RADEON_DEBUG & RADEON_FALLBACKS) - fprintf(stderr, "%s: swrast clear, mask: %x\n", - __FUNCTION__, swrast_mask); - _swrast_Clear(ctx, swrast_mask); - } -} - -void r300InitIoctlFuncs(struct dd_function_table *functions) -{ - functions->Clear = r300Clear; - functions->Finish = radeonFinish; - functions->Flush = radeonFlush; -} diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h deleted file mode 100644 index 3abfa71a6e..0000000000 --- a/src/mesa/drivers/dri/r300/r300_ioctl.h +++ /dev/null @@ -1,44 +0,0 @@ -/* -Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. - -The Weather Channel (TM) funded Tungsten Graphics to develop the -initial release of the Radeon 8500 driver under the XFree86 license. -This notice must be preserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Nicolai Haehnle <prefect_@gmx.net> - */ - -#ifndef __R300_IOCTL_H__ -#define __R300_IOCTL_H__ - -#include "r300_context.h" -#include "radeon_drm.h" - -extern void r300InitIoctlFuncs(struct dd_function_table *functions); - -#endif /* __R300_IOCTL_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index ea684e7df1..d18ebab8ff 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -230,6 +230,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DATA_TYPE_SHORT_4 7 # define R300_DATA_TYPE_VECTOR_3_TTT 8 # define R300_DATA_TYPE_VECTOR_3_EET 9 +# define R300_DATA_TYPE_FLT16_2 11 +# define R300_DATA_TYPE_FLT16_4 12 + # define R300_SKIP_DWORDS_SHIFT 4 # define R300_DST_VEC_LOC_SHIFT 8 # define R300_LAST_VEC (1 << 13) diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 66b57e58a7..017d45a503 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -994,7 +994,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1047,7 +1047,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1308,7 +1308,7 @@ static void r300SetupTextures(GLcontext * ctx) fprintf(stderr, "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n", mtu, R300_MAX_TEXTURE_UNITS); - _mesa_exit(-1); + exit(-1); } /* We cannot let disabled tmu offsets pass DRM */ @@ -1765,9 +1765,10 @@ static void r300ResetHwState(r300ContextPtr r300) radeon_firevertices(&r300->radeon); r300ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r300DepthMask(ctx, ctx->Depth.Mask); @@ -2036,7 +2037,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index, } case RC_STATE_R300_WINDOW_DIMENSION: { - __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon); buffer[0] = drawable->w * 0.5f; /* width*0.5 */ buffer[1] = drawable->h * 0.5f; /* height*0.5 */ buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index ee2c71e1a7..93983cee20 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -124,7 +124,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ } if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { - VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1]; + VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->BackfaceColorPtr; OutputsWritten |= 1 << VERT_RESULT_BFC0; #if MESA_LITTLE_ENDIAN EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA ); @@ -134,7 +134,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1); #endif if (fp_reads & FRAG_BIT_COL1) { - VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1]; + VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->BackfaceSecondaryColorPtr; GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); OutputsWritten |= 1 << VERT_RESULT_BFC1; #if MESA_LITTLE_ENDIAN @@ -159,7 +159,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ int tex_id = rmesa->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0; VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; - VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS]; RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id); } @@ -167,7 +167,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ int tex_id = rmesa->selected_fp->fog_attr - FRAG_ATTRIB_TEX0; VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; - VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG]; RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id); } @@ -180,7 +180,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ GLuint swiz, format, hw_format; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (fp_reads & FRAG_BIT_TEX(i)) { - switch (VB->TexCoordPtr[i]->size) { + switch (VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size) { case 1: format = EMIT_1F; hw_format = R300_DATA_TYPE_FLOAT_1; @@ -215,7 +215,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_ if (first_free_tex >= ctx->Const.MaxTextureUnits) { fprintf(stderr, "\tout of free texcoords to write fog coordinate\n"); - _mesa_exit(-1); + exit(-1); } R300_NEWPRIM(rmesa); @@ -665,11 +665,11 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset) r300EmitCacheFlush(rmesa); radeonEmitState(&rmesa->radeon); - r300_emit_scissor(ctx); + r300_emit_scissor(ctx); r300EmitVertexAOS(rmesa, - rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, - current_offset); + rmesa->radeon.swtcl.vertex_size, + rmesa->radeon.swtcl.bo, + current_offset); r300EmitVbufPrim(rmesa, rmesa->radeon.swtcl.hw_primitive, diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index de6e6e166a..8dd8507395 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -211,7 +211,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r300SetTexBorderColor(t, texObj->BorderColor); + r300SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -303,12 +303,12 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, /* Initialize hardware state */ r300UpdateTexWrap(t); r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r300SetTexBorderColor(t, t->base.BorderColor); + r300SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } -void r300InitTextureFuncs(struct dd_function_table *functions) +void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions) { /* Note: we only plug in the functions we implement in the driver * since _mesa_init_driver_functions() was already called. @@ -336,6 +336,11 @@ void r300InitTextureFuncs(struct dd_function_table *functions) functions->CompressedTexImage2D = radeonCompressedTexImage2D; functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D; + if (radeon->radeonScreen->kernel_mm) { + functions->CopyTexImage2D = radeonCopyTexImage2D; + functions->CopyTexSubImage2D = radeonCopyTexSubImage2D; + } + functions->GenerateMipmap = radeonGenerateMipmap; driInitTextureFormats(); diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h index 8a653ea2d1..9694e703b8 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.h +++ b/src/mesa/drivers/dri/r300/r300_tex.h @@ -49,6 +49,8 @@ extern void r300SetTexOffset(__DRIcontext *pDRICtx, GLint texname, extern GLboolean r300ValidateBuffers(GLcontext * ctx); -extern void r300InitTextureFuncs(struct dd_function_table *functions); +extern void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions); + +int32_t r300TranslateTexFormat(gl_format mesaFormat); #endif /* __r300_TEX_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 1dc5f822d9..09e046859a 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -49,14 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_tex.h" #include "r300_reg.h" -#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \ - || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \ - (f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \ - && tx_table[f].flag ) - -#define _ASSIGN(entry, format) \ - [ MESA_FORMAT_ ## entry ] = { format, 0, 1} - /* * Note that the _REV formats are the same as the non-REV formats. This is * because the REV and non-REV formats are identical as a byte string, but @@ -66,67 +58,119 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * identically. -- paulus */ -static const struct tx_table { - GLuint format, filter, flag; -} tx_table[] = { - /* *INDENT-OFF* */ +int32_t r300TranslateTexFormat(gl_format mesaFormat) +{ + switch (mesaFormat) + { #ifdef MESA_LITTLE_ENDIAN - _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)), - _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)), - _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), - _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), + case MESA_FORMAT_RGBA8888: + return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8); + case MESA_FORMAT_RGBA8888_REV: + return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888_REV: + return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8); #else - _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)), - _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)), - _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), - _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), + case MESA_FORMAT_RGBA8888: + return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8); + case MESA_FORMAT_RGBA8888_REV: + return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888: + return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8); + case MESA_FORMAT_ARGB8888_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); #endif - _ASSIGN(XRGB8888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), - _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), - _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), - _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), - _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)), - _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)), - _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)), - _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)), - _ASSIGN(AL88, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)), - _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)), - _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)), - _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)), - _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)), - _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)), - _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)), - _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE), - _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE), - _ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)), - _ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)), - _ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)), - _ASSIGN(RGBA_DXT5, R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5)), - _ASSIGN(RGBA_FLOAT32, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32)), - _ASSIGN(RGBA_FLOAT16, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16)), - _ASSIGN(RGB_FLOAT32, 0xffffffff), - _ASSIGN(RGB_FLOAT16, 0xffffffff), - _ASSIGN(ALPHA_FLOAT32, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32)), - _ASSIGN(ALPHA_FLOAT16, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16)), - _ASSIGN(LUMINANCE_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32)), - _ASSIGN(LUMINANCE_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16)), - _ASSIGN(LUMINANCE_ALPHA_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32)), - _ASSIGN(LUMINANCE_ALPHA_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16)), - _ASSIGN(INTENSITY_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, X, FL_I32)), - _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)), - _ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)), - _ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)), - _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)), - _ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)), - /* EXT_texture_sRGB */ - _ASSIGN(SRGBA8, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA), - _ASSIGN(SLA8, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA), - _ASSIGN(SL8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA), - /* *INDENT-ON* */ + case MESA_FORMAT_XRGB8888: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + case MESA_FORMAT_RGB888: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + case MESA_FORMAT_RGB565: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + case MESA_FORMAT_RGB565_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + case MESA_FORMAT_ARGB4444: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4); + case MESA_FORMAT_ARGB4444_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4); + case MESA_FORMAT_ARGB1555: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5); + case MESA_FORMAT_ARGB1555_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5); + case MESA_FORMAT_AL88: + return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8); + case MESA_FORMAT_AL88_REV: + return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8); + case MESA_FORMAT_RGB332: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2); + case MESA_FORMAT_A8: + return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8); + case MESA_FORMAT_L8: + return R300_EASY_TX_FORMAT(X, X, X, ONE, X8); + case MESA_FORMAT_I8: + return R300_EASY_TX_FORMAT(X, X, X, X, X8); + case MESA_FORMAT_CI8: + return R300_EASY_TX_FORMAT(X, X, X, X, X8); + case MESA_FORMAT_YCBCR: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE; + case MESA_FORMAT_YCBCR_REV: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE; + case MESA_FORMAT_RGB_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1); + case MESA_FORMAT_RGBA_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1); + case MESA_FORMAT_RGBA_DXT3: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3); + case MESA_FORMAT_RGBA_DXT5: + return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5); + case MESA_FORMAT_RGBA_FLOAT32: + return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32); + case MESA_FORMAT_RGBA_FLOAT16: + return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16); + case MESA_FORMAT_ALPHA_FLOAT32: + return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32); + case MESA_FORMAT_ALPHA_FLOAT16: + return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16); + case MESA_FORMAT_LUMINANCE_FLOAT32: + return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32); + case MESA_FORMAT_LUMINANCE_FLOAT16: + return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16); + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32); + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16); + case MESA_FORMAT_INTENSITY_FLOAT32: + return R300_EASY_TX_FORMAT(X, X, X, X, FL_I32); + case MESA_FORMAT_INTENSITY_FLOAT16: + return R300_EASY_TX_FORMAT(X, X, X, X, FL_I16); + case MESA_FORMAT_Z16: + return R300_EASY_TX_FORMAT(X, X, X, X, X16); + case MESA_FORMAT_Z24_S8: + return R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8); + case MESA_FORMAT_S8_Z24: + return R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8); + case MESA_FORMAT_Z32: + return R300_EASY_TX_FORMAT(X, X, X, X, X32); + /* EXT_texture_sRGB */ + case MESA_FORMAT_SRGBA8: + return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SLA8: + return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SL8: + return R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGB_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGBA_DXT1: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGBA_DXT3: + return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3) | R300_TX_FORMAT_GAMMA; + case MESA_FORMAT_SRGBA_DXT5: + return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5) | R300_TX_FORMAT_GAMMA; + default: + return -1; + } }; -#undef _ASSIGN - void r300SetDepthTexMode(struct gl_texture_object *tObj) { static const GLuint formats[3][3] = { @@ -203,19 +247,18 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) const struct gl_texture_image *firstImage; firstImage = t->base.Image[0][t->minLod]; - if (!t->image_override - && VALID_FORMAT(firstImage->TexFormat)) { + if (!t->image_override) { if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { r300SetDepthTexMode(&t->base); } else { - t->pp_txformat = tx_table[firstImage->TexFormat].format; + int32_t txformat = r300TranslateTexFormat(firstImage->TexFormat); + if (txformat < 0) { + _mesa_problem(rmesa->radeon.glCtx, "%s: Invalid format %s", + __FUNCTION__, _mesa_get_format_name(firstImage->TexFormat)); + exit(1); + } + t->pp_txformat = (uint32_t) txformat; } - - t->pp_txfilter |= tx_table[firstImage->TexFormat].filter; - } else if (!t->image_override) { - _mesa_problem(NULL, "unexpected texture format in %s", - __FUNCTION__); - return; } if (t->image_override && t->bo) @@ -355,18 +398,15 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, switch (depth) { case 32: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); - t->pp_txfilter |= tx_table[2].filter; pitch_val /= 4; break; case 24: default: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); - t->pp_txfilter |= tx_table[4].filter; pitch_val /= 4; break; case 16: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); - t->pp_txfilter |= tx_table[5].filter; pitch_val /= 2; break; } @@ -407,18 +447,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ @@ -456,18 +485,15 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); else t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); - t->pp_txfilter |= tx_table[2].filter; pitch_val /= 4; break; case 3: default: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); - t->pp_txfilter |= tx_table[4].filter; pitch_val /= 4; break; case 2: t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); - t->pp_txfilter |= tx_table[5].filter; pitch_val /= 2; break; } diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index bede6e0418..e6fa57d439 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -364,7 +364,7 @@ static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_ver break; default: fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest); - _mesa_exit(-1); + exit(-1); } } diff --git a/src/mesa/drivers/dri/r300/radeon_tex_copy.c b/src/mesa/drivers/dri/r300/radeon_tex_copy.c new file mode 120000 index 0000000000..dfa5ba34e6 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_tex_copy.c @@ -0,0 +1 @@ +../radeon/radeon_tex_copy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon_egl.c b/src/mesa/drivers/dri/r300/server/radeon_egl.c deleted file mode 120000 index d7735a7643..0000000000 --- a/src/mesa/drivers/dri/r300/server/radeon_egl.c +++ /dev/null @@ -1 +0,0 @@ -../../radeon/server/radeon_egl.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile index 26f47b7268..5d50941539 100644 --- a/src/mesa/drivers/dri/r600/Makefile +++ b/src/mesa/drivers/dri/r600/Makefile @@ -9,10 +9,6 @@ LIBNAME = r600_dri.so MINIGLX_SOURCES = server/radeon_dri.c -ifeq ($(USING_EGL), 1) -EGL_SOURCES = server/radeon_egl.c -endif - ifeq ($(RADEON_LDFLAGS),) CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c endif @@ -39,7 +35,8 @@ RADEON_COMMON_SOURCES = \ radeon_mipmap_tree.c \ radeon_span.c \ radeon_texture.c \ - radeon_queryobj.c + radeon_queryobj.c \ + radeon_tex_copy.c DRIVER_SOURCES = \ radeon_screen.c \ @@ -59,6 +56,7 @@ DRIVER_SOURCES = \ r700_render.c \ r600_tex.c \ r600_texstate.c \ + r600_blit.c \ r700_debug.c \ $(RADEON_COMMON_SOURCES) \ $(EGL_SOURCES) \ @@ -66,9 +64,8 @@ DRIVER_SOURCES = \ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) -DRIVER_DEFINES = -DRADEON_R600 \ +DRIVER_DEFINES = -DRADEON_R600 # -DRADEON_BO_TRACK \ - -Wall DRI_LIB_DEPS += $(RADEON_LDFLAGS) diff --git a/src/mesa/drivers/dri/r600/r600_blit.c b/src/mesa/drivers/dri/r600/r600_blit.c new file mode 100644 index 0000000000..d7cd59ade6 --- /dev/null +++ b/src/mesa/drivers/dri/r600/r600_blit.c @@ -0,0 +1,1660 @@ +/* + * Copyright (C) 2009 Advanced Micro Devices, Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common.h" +#include "r600_context.h" + +#include "r600_blit.h" +#include "r600_blit_shaders.h" +#include "r600_cmdbuf.h" + +/* common formats supported as both textures and render targets */ +static unsigned is_blit_supported(gl_format mesa_format) +{ + switch (mesa_format) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_SIGNED_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888_REV: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + case MESA_FORMAT_RGB332: + case MESA_FORMAT_A8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + case MESA_FORMAT_L8: + case MESA_FORMAT_RGBA_FLOAT32: + case MESA_FORMAT_RGBA_FLOAT16: + case MESA_FORMAT_ALPHA_FLOAT32: + case MESA_FORMAT_ALPHA_FLOAT16: + case MESA_FORMAT_LUMINANCE_FLOAT32: + case MESA_FORMAT_LUMINANCE_FLOAT16: + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ + case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */ + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_Z16: + case MESA_FORMAT_Z32: + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SLA8: + case MESA_FORMAT_SL8: + break; + default: + return 0; + } + + /* ??? */ + /* not sure blit to depth works or not yet */ + if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0) + return 0; + + return 1; +} + +static inline void +set_render_target(context_t *context, struct radeon_bo *bo, gl_format mesa_format, + int nPitchInPixel, int w, int h, intptr_t dst_offset) +{ + uint32_t cb_color0_base, cb_color0_size = 0, cb_color0_info = 0, cb_color0_view = 0; + int id = 0; + uint32_t comp_swap, format; + BATCH_LOCALS(&context->radeon); + + cb_color0_base = dst_offset / 256; + + SETfield(cb_color0_size, (nPitchInPixel / 8) - 1, + PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); + SETfield(cb_color0_size, ((nPitchInPixel * h) / 64) - 1, + SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); + + SETfield(cb_color0_info, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); + SETfield(cb_color0_info, ARRAY_LINEAR_GENERAL, + CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); + + SETbit(cb_color0_info, BLEND_BYPASS_bit); + + switch(mesa_format) { + case MESA_FORMAT_RGBA8888: + format = COLOR_8_8_8_8; + comp_swap = SWAP_STD_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_SIGNED_RGBA8888: + format = COLOR_8_8_8_8; + comp_swap = SWAP_STD_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_SNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_RGBA8888_REV: + format = COLOR_8_8_8_8; + comp_swap = SWAP_STD; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_SIGNED_RGBA8888_REV: + format = COLOR_8_8_8_8; + comp_swap = SWAP_STD; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_SNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + format = COLOR_8_8_8_8; + comp_swap = SWAP_ALT; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888_REV: + format = COLOR_8_8_8_8; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_RGB565: + format = COLOR_5_6_5; + comp_swap = SWAP_STD_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_RGB565_REV: + format = COLOR_5_6_5; + comp_swap = SWAP_STD; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ARGB4444: + format = COLOR_4_4_4_4; + comp_swap = SWAP_ALT; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ARGB4444_REV: + format = COLOR_4_4_4_4; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ARGB1555: + format = COLOR_1_5_5_5; + comp_swap = SWAP_ALT; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ARGB1555_REV: + format = COLOR_1_5_5_5; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_AL88: + format = COLOR_8_8; + comp_swap = SWAP_STD; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_AL88_REV: + format = COLOR_8_8; + comp_swap = SWAP_STD_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_RGB332: + format = COLOR_3_3_2; + comp_swap = SWAP_STD_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_A8: + format = COLOR_8; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + format = COLOR_8; + comp_swap = SWAP_STD; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_L8: + format = COLOR_8; + comp_swap = SWAP_ALT; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_RGBA_FLOAT32: + format = COLOR_32_32_32_32_FLOAT; + comp_swap = SWAP_STD_REV; + SETbit(cb_color0_info, BLEND_FLOAT32_bit); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_RGBA_FLOAT16: + format = COLOR_16_16_16_16_FLOAT; + comp_swap = SWAP_STD_REV; + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ALPHA_FLOAT32: + format = COLOR_32_FLOAT; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, BLEND_FLOAT32_bit); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_ALPHA_FLOAT16: + format = COLOR_16_FLOAT; + comp_swap = SWAP_ALT_REV; + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_LUMINANCE_FLOAT32: + format = COLOR_32_FLOAT; + comp_swap = SWAP_ALT; + SETbit(cb_color0_info, BLEND_FLOAT32_bit); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_LUMINANCE_FLOAT16: + format = COLOR_16_FLOAT; + comp_swap = SWAP_ALT; + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + format = COLOR_32_32_FLOAT; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, BLEND_FLOAT32_bit); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + format = COLOR_16_16_FLOAT; + comp_swap = SWAP_ALT_REV; + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ + format = COLOR_32_FLOAT; + comp_swap = SWAP_STD; + SETbit(cb_color0_info, BLEND_FLOAT32_bit); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */ + format = COLOR_16_FLOAT; + comp_swap = SWAP_STD; + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_FLOAT, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_S8_Z24: + format = COLOR_8_24; + comp_swap = SWAP_STD; + SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1, + CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_Z24_S8: + format = COLOR_24_8; + comp_swap = SWAP_STD; + SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1, + CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_Z16: + format = COLOR_16; + comp_swap = SWAP_STD; + SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1, + CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_Z32: + format = COLOR_32; + comp_swap = SWAP_STD; + SETfield(cb_color0_info, ARRAY_1D_TILED_THIN1, + CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); + CLEARbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_SRGBA8: + format = COLOR_8_8_8_8; + comp_swap = SWAP_STD_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_SRGB, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_SLA8: + format = COLOR_8_8; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_SRGB, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + case MESA_FORMAT_SL8: + format = COLOR_8; + comp_swap = SWAP_ALT_REV; + SETbit(cb_color0_info, SOURCE_FORMAT_bit); + SETfield(cb_color0_info, NUMBER_SRGB, NUMBER_TYPE_shift, NUMBER_TYPE_mask); + break; + default: + fprintf(stderr,"Invalid format for copy %s\n",_mesa_get_format_name(mesa_format)); + assert("Invalid format for US output\n"); + return; + } + + SETfield(cb_color0_info, format, CB_COLOR0_INFO__FORMAT_shift, + CB_COLOR0_INFO__FORMAT_mask); + SETfield(cb_color0_info, comp_swap, COMP_SWAP_shift, COMP_SWAP_mask); + + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(CB_COLOR0_BASE + (4 * id), 1); + R600_OUT_BATCH(cb_color0_base); + R600_OUT_BATCH_RELOC(0, + bo, + 0, + 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + + if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) && + (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)) { + BEGIN_BATCH_NO_AUTOSTATE(2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_BASE_UPDATE, 0)); + R600_OUT_BATCH((2 << id)); + END_BATCH(); + } + + /* Set CMASK & TILE buffer to the offset of color buffer as + * we don't use those this shouldn't cause any issue and we + * then have a valid cmd stream + */ + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(CB_COLOR0_TILE + (4 * id), 1); + R600_OUT_BATCH(cb_color0_base); + R600_OUT_BATCH_RELOC(0, + bo, + 0, + 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(CB_COLOR0_FRAG + (4 * id), 1); + R600_OUT_BATCH(cb_color0_base); + R600_OUT_BATCH_RELOC(0, + bo, + 0, + 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + + BEGIN_BATCH_NO_AUTOSTATE(12); + R600_OUT_BATCH_REGVAL(CB_COLOR0_SIZE + (4 * id), cb_color0_size); + R600_OUT_BATCH_REGVAL(CB_COLOR0_VIEW + (4 * id), cb_color0_view); + R600_OUT_BATCH_REGVAL(CB_COLOR0_INFO + (4 * id), cb_color0_info); + R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), 0); + END_BATCH(); + + COMMIT_BATCH(); + +} + +static inline void load_shaders(GLcontext * ctx) +{ + + radeonContextPtr radeonctx = RADEON_CONTEXT(ctx); + context_t *context = R700_CONTEXT(ctx); + int i, size; + uint32_t *shader; + + if (context->blit_bo_loaded == 1) + return; + + size = 4096; + context->blit_bo = radeon_bo_open(radeonctx->radeonScreen->bom, 0, + size, 256, RADEON_GEM_DOMAIN_GTT, 0); + radeon_bo_map(context->blit_bo, 1); + shader = context->blit_bo->ptr; + + for(i=0; i<sizeof(r6xx_vs)/4; i++) { + shader[128+i] = r6xx_vs[i]; + } + for(i=0; i<sizeof(r6xx_ps)/4; i++) { + shader[256+i] = r6xx_ps[i]; + } + + radeon_bo_unmap(context->blit_bo); + context->blit_bo_loaded = 1; + +} + +static inline void +set_shaders(context_t *context) +{ + struct radeon_bo * pbo = context->blit_bo; + BATCH_LOCALS(&context->radeon); + + uint32_t sq_pgm_start_fs = (512 >> 8); + uint32_t sq_pgm_resources_fs = 0; + uint32_t sq_pgm_cf_offset_fs = 0; + + uint32_t sq_pgm_start_vs = (512 >> 8); + uint32_t sq_pgm_resources_vs = (1 << NUM_GPRS_shift); + uint32_t sq_pgm_cf_offset_vs = 0; + + uint32_t sq_pgm_start_ps = (1024 >> 8); + uint32_t sq_pgm_resources_ps = (1 << NUM_GPRS_shift); + uint32_t sq_pgm_cf_offset_ps = 0; + uint32_t sq_pgm_exports_ps = (1 << 1); + + r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); + + /* FS */ + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_FS, 1); + R600_OUT_BATCH(sq_pgm_start_fs); + R600_OUT_BATCH_RELOC(sq_pgm_start_fs, + pbo, + sq_pgm_start_fs, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); + + BEGIN_BATCH_NO_AUTOSTATE(6); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_FS, sq_pgm_resources_fs); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_FS, sq_pgm_cf_offset_fs); + END_BATCH(); + + /* VS */ + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1); + R600_OUT_BATCH(sq_pgm_start_vs); + R600_OUT_BATCH_RELOC(sq_pgm_start_vs, + pbo, + sq_pgm_start_vs, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); + + BEGIN_BATCH_NO_AUTOSTATE(6); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, sq_pgm_resources_vs); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, sq_pgm_cf_offset_vs); + END_BATCH(); + + /* PS */ + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1); + R600_OUT_BATCH(sq_pgm_start_ps); + R600_OUT_BATCH_RELOC(sq_pgm_start_ps, + pbo, + sq_pgm_start_ps, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); + + BEGIN_BATCH_NO_AUTOSTATE(9); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, sq_pgm_resources_ps); + R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, sq_pgm_exports_ps); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, sq_pgm_cf_offset_ps); + END_BATCH(); + + BEGIN_BATCH_NO_AUTOSTATE(18); + R600_OUT_BATCH_REGVAL(SPI_VS_OUT_CONFIG, 0); //EXPORT_COUNT is - 1 + R600_OUT_BATCH_REGVAL(SPI_VS_OUT_ID_0, 0); + R600_OUT_BATCH_REGVAL(SPI_PS_INPUT_CNTL_0, SEL_CENTROID_bit); + R600_OUT_BATCH_REGVAL(SPI_PS_IN_CONTROL_0, (1 << NUM_INTERP_shift)); + R600_OUT_BATCH_REGVAL(SPI_PS_IN_CONTROL_1, 0); + R600_OUT_BATCH_REGVAL(SPI_INTERP_CONTROL_0, 0); + END_BATCH(); + + COMMIT_BATCH(); + +} + +static inline void +set_vtx_resource(context_t *context) +{ + struct radeon_bo *bo = context->blit_bo; + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(6); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1)); + R600_OUT_BATCH(mmSQ_VTX_BASE_VTX_LOC - ASIC_CTL_CONST_BASE_INDEX); + R600_OUT_BATCH(0); + + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1)); + R600_OUT_BATCH(mmSQ_VTX_START_INST_LOC - ASIC_CTL_CONST_BASE_INDEX); + R600_OUT_BATCH(0); + END_BATCH(); + COMMIT_BATCH(); + + if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710)) + r700SyncSurf(context, bo, RADEON_GEM_DOMAIN_GTT, 0, TC_ACTION_ENA_bit); + else + r700SyncSurf(context, bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit); + + BEGIN_BATCH_NO_AUTOSTATE(9 + 2); + + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); + R600_OUT_BATCH(SQ_FETCH_RESOURCE_VS_OFFSET * FETCH_RESOURCE_STRIDE); + R600_OUT_BATCH(0); + R600_OUT_BATCH(48 - 1); + R600_OUT_BATCH(16 << SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift); + R600_OUT_BATCH(1 << MEM_REQUEST_SIZE_shift); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(SQ_TEX_VTX_VALID_BUFFER << SQ_TEX_RESOURCE_WORD6_0__TYPE_shift); + R600_OUT_BATCH_RELOC(SQ_VTX_CONSTANT_WORD0_0, + bo, + SQ_VTX_CONSTANT_WORD0_0, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); + COMMIT_BATCH(); + +} + +static inline void +set_tex_resource(context_t * context, + gl_format mesa_format, struct radeon_bo *bo, int w, int h, + int TexelPitch, intptr_t src_offset) +{ + uint32_t sq_tex_resource0, sq_tex_resource1, sq_tex_resource2, sq_tex_resource4, sq_tex_resource6; + + sq_tex_resource0 = sq_tex_resource1 = sq_tex_resource2 = sq_tex_resource4 = sq_tex_resource6 = 0; + BATCH_LOCALS(&context->radeon); + + SETfield(sq_tex_resource0, SQ_TEX_DIM_2D, DIM_shift, DIM_mask); + SETfield(sq_tex_resource0, ARRAY_LINEAR_GENERAL, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask); + + switch (mesa_format) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888: + SETfield(sq_tex_resource1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888) { + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } + break; + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_SIGNED_RGBA8888_REV: + SETfield(sq_tex_resource1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888_REV) { + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(sq_tex_resource4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } + break; + case MESA_FORMAT_ARGB8888: + SETfield(sq_tex_resource1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_XRGB8888: + SETfield(sq_tex_resource1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_ARGB8888_REV: + SETfield(sq_tex_resource1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_XRGB8888_REV: + SETfield(sq_tex_resource1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_RGB565: + SETfield(sq_tex_resource1, FMT_5_6_5, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_RGB565_REV: + SETfield(sq_tex_resource1, FMT_5_6_5, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_ARGB4444: + SETfield(sq_tex_resource1, FMT_4_4_4_4, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_ARGB4444_REV: + SETfield(sq_tex_resource1, FMT_4_4_4_4, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_ARGB1555: + SETfield(sq_tex_resource1, FMT_1_5_5_5, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_ARGB1555_REV: + SETfield(sq_tex_resource1, FMT_1_5_5_5, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: /* TODO : Check this. */ + SETfield(sq_tex_resource1, FMT_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_RGB332: + SETfield(sq_tex_resource1, FMT_3_3_2, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */ + SETfield(sq_tex_resource1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_L8: /* X, X, X, ONE */ + SETfield(sq_tex_resource1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_I8: /* X, X, X, X */ + case MESA_FORMAT_CI8: + SETfield(sq_tex_resource1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_RGBA_FLOAT32: + SETfield(sq_tex_resource1, FMT_32_32_32_32_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_RGBA_FLOAT16: + SETfield(sq_tex_resource1, FMT_16_16_16_16_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */ + SETfield(sq_tex_resource1, FMT_32_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */ + SETfield(sq_tex_resource1, FMT_16_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */ + SETfield(sq_tex_resource1, FMT_32_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */ + SETfield(sq_tex_resource1, FMT_16_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + SETfield(sq_tex_resource1, FMT_32_32_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + SETfield(sq_tex_resource1, FMT_16_16_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ + SETfield(sq_tex_resource1, FMT_32_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */ + SETfield(sq_tex_resource1, FMT_16_FLOAT, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_Z16: + SETbit(sq_tex_resource0, TILE_TYPE_bit); + SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask); + SETfield(sq_tex_resource1, FMT_16, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_X8_Z24: + SETbit(sq_tex_resource0, TILE_TYPE_bit); + SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask); + SETfield(sq_tex_resource1, FMT_8_24, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_S8_Z24: + SETbit(sq_tex_resource0, TILE_TYPE_bit); + SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask); + SETfield(sq_tex_resource1, FMT_8_24, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_Z24_S8: + SETbit(sq_tex_resource0, TILE_TYPE_bit); + SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask); + SETfield(sq_tex_resource1, FMT_24_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_0, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_Z32: + SETbit(sq_tex_resource0, TILE_TYPE_bit); + SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask); + SETfield(sq_tex_resource1, FMT_32, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_S8: + SETbit(sq_tex_resource0, TILE_TYPE_bit); + SETfield(sq_tex_resource0, ARRAY_1D_TILED_THIN1, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, + SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask); + SETfield(sq_tex_resource1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + break; + case MESA_FORMAT_SRGBA8: + SETfield(sq_tex_resource1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(sq_tex_resource4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SLA8: + SETfield(sq_tex_resource1, FMT_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(sq_tex_resource4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SL8: /* X, X, X, ONE */ + SETfield(sq_tex_resource1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(sq_tex_resource4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(sq_tex_resource4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(sq_tex_resource4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + default: + fprintf(stderr,"Invalid format for copy %s\n",_mesa_get_format_name(mesa_format)); + assert("Invalid format for US output\n"); + return; + }; + + SETfield(sq_tex_resource0, (TexelPitch/8)-1, PITCH_shift, PITCH_mask); + SETfield(sq_tex_resource0, w - 1, TEX_WIDTH_shift, TEX_WIDTH_mask); + SETfield(sq_tex_resource1, h - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); + + sq_tex_resource2 = src_offset / 256; + + SETfield(sq_tex_resource6, SQ_TEX_VTX_VALID_TEXTURE, + SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, + SQ_TEX_RESOURCE_WORD6_0__TYPE_mask); + + r700SyncSurf(context, bo, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, + 0, TC_ACTION_ENA_bit); + + BEGIN_BATCH_NO_AUTOSTATE(9 + 4); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); + R600_OUT_BATCH(0 * 7); + + R600_OUT_BATCH(sq_tex_resource0); + R600_OUT_BATCH(sq_tex_resource1); + R600_OUT_BATCH(sq_tex_resource2); + R600_OUT_BATCH(0); //SQ_TEX_RESOURCE3 + R600_OUT_BATCH(sq_tex_resource4); + R600_OUT_BATCH(0); //SQ_TEX_RESOURCE5 + R600_OUT_BATCH(sq_tex_resource6); + R600_OUT_BATCH_RELOC(0, + bo, + 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + R600_OUT_BATCH_RELOC(0, + bo, + 0, + RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_BATCH(); + COMMIT_BATCH(); +} + +static inline void +set_tex_sampler(context_t * context) +{ + uint32_t sq_tex_sampler_word0 = 0, sq_tex_sampler_word1 = 0, sq_tex_sampler_word2 = 0; + int i = 0; + + SETbit(sq_tex_sampler_word2, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit); + + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(5); + R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3)); + R600_OUT_BATCH(i * 3); + R600_OUT_BATCH(sq_tex_sampler_word0); + R600_OUT_BATCH(sq_tex_sampler_word1); + R600_OUT_BATCH(sq_tex_sampler_word2); + END_BATCH(); + +} + +static inline void +set_scissors(context_t *context, int x1, int y1, int x2, int y2) +{ + BATCH_LOCALS(&context->radeon); + + BEGIN_BATCH_NO_AUTOSTATE(17); + R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2); + R600_OUT_BATCH((x1 << 0) | (y1 << 16)); + R600_OUT_BATCH((x2 << 0) | (y2 << 16)); + + R600_OUT_BATCH_REGSEQ(PA_SC_WINDOW_OFFSET, 3); + R600_OUT_BATCH(0); //PA_SC_WINDOW_OFFSET + R600_OUT_BATCH((x1 << 0) | (y1 << 16) | (WINDOW_OFFSET_DISABLE_bit)); //PA_SC_WINDOW_SCISSOR_TL + R600_OUT_BATCH((x2 << 0) | (y2 << 16)); + + R600_OUT_BATCH_REGSEQ(PA_SC_GENERIC_SCISSOR_TL, 2); + R600_OUT_BATCH((x1 << 0) | (y1 << 16) | (WINDOW_OFFSET_DISABLE_bit)); + R600_OUT_BATCH((x2 << 0) | (y2 << 16)); + + /* XXX 16 of these PA_SC_VPORT_SCISSOR_0_TL_num ... */ + R600_OUT_BATCH_REGSEQ(PA_SC_VPORT_SCISSOR_0_TL, 2 ); + R600_OUT_BATCH((x1 << 0) | (y1 << 16) | (WINDOW_OFFSET_DISABLE_bit)); + R600_OUT_BATCH((x2 << 0) | (y2 << 16)); + END_BATCH(); + + COMMIT_BATCH(); + +} + +static inline void +set_vb_data(context_t * context, int src_x, int src_y, int dst_x, int dst_y, + int w, int h, int src_h, unsigned flip_y) +{ + float *vb; + radeon_bo_map(context->blit_bo, 1); + vb = context->blit_bo->ptr; + + vb[0] = (float)(dst_x); + vb[1] = (float)(dst_y); + vb[2] = (float)(src_x); + vb[3] = (flip_y) ? (float)(src_h - src_y) : (float)src_y; + + vb[4] = (float)(dst_x); + vb[5] = (float)(dst_y + h); + vb[6] = (float)(src_x); + vb[7] = (flip_y) ? (float)(src_h - (src_y + h)) : (float)(src_y + h); + + vb[8] = (float)(dst_x + w); + vb[9] = (float)(dst_y + h); + vb[10] = (float)(src_x + w); + vb[11] = (flip_y) ? (float)(src_h - (src_y + h)) : (float)(src_y + h); + + radeon_bo_unmap(context->blit_bo); + +} + +static inline void +draw_auto(context_t *context) +{ + BATCH_LOCALS(&context->radeon); + uint32_t vgt_primitive_type = 0, vgt_index_type = 0, vgt_draw_initiator = 0, vgt_num_indices; + + SETfield(vgt_primitive_type, DI_PT_RECTLIST, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); + SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, + INDEX_TYPE_mask); + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, + MAJOR_MODE_mask); + SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, + SOURCE_SELECT_mask); + + vgt_num_indices = 3; + + BEGIN_BATCH_NO_AUTOSTATE(10); + // prim + R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1); + R600_OUT_BATCH(vgt_primitive_type); + // index type + R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); + R600_OUT_BATCH(vgt_index_type); + // num instances + R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); + R600_OUT_BATCH(1); + // + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO, 1)); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + + END_BATCH(); + COMMIT_BATCH(); +} + +static inline void +set_default_state(context_t *context) +{ + int ps_prio = 0; + int vs_prio = 1; + int gs_prio = 2; + int es_prio = 3; + int num_ps_gprs; + int num_vs_gprs; + int num_gs_gprs; + int num_es_gprs; + int num_temp_gprs; + int num_ps_threads; + int num_vs_threads; + int num_gs_threads; + int num_es_threads; + int num_ps_stack_entries; + int num_vs_stack_entries; + int num_gs_stack_entries; + int num_es_stack_entries; + uint32_t sq_config, sq_gpr_resource_mgmt_1, sq_gpr_resource_mgmt_2; + uint32_t sq_thread_resource_mgmt, sq_stack_resource_mgmt_1, sq_stack_resource_mgmt_2; + uint32_t ta_cntl_aux, db_watermarks, sq_dyn_gpr_cntl_ps_flush_req, db_debug; + BATCH_LOCALS(&context->radeon); + + switch (context->radeon.radeonScreen->chip_family) { + case CHIP_FAMILY_R600: + num_ps_gprs = 192; + num_vs_gprs = 56; + num_temp_gprs = 4; + num_gs_gprs = 0; + num_es_gprs = 0; + num_ps_threads = 136; + num_vs_threads = 48; + num_gs_threads = 4; + num_es_threads = 4; + num_ps_stack_entries = 128; + num_vs_stack_entries = 128; + num_gs_stack_entries = 0; + num_es_stack_entries = 0; + break; + case CHIP_FAMILY_RV630: + case CHIP_FAMILY_RV635: + num_ps_gprs = 84; + num_vs_gprs = 36; + num_temp_gprs = 4; + num_gs_gprs = 0; + num_es_gprs = 0; + num_ps_threads = 144; + num_vs_threads = 40; + num_gs_threads = 4; + num_es_threads = 4; + num_ps_stack_entries = 40; + num_vs_stack_entries = 40; + num_gs_stack_entries = 32; + num_es_stack_entries = 16; + break; + case CHIP_FAMILY_RV610: + case CHIP_FAMILY_RV620: + case CHIP_FAMILY_RS780: + case CHIP_FAMILY_RS880: + default: + num_ps_gprs = 84; + num_vs_gprs = 36; + num_temp_gprs = 4; + num_gs_gprs = 0; + num_es_gprs = 0; + num_ps_threads = 136; + num_vs_threads = 48; + num_gs_threads = 4; + num_es_threads = 4; + num_ps_stack_entries = 40; + num_vs_stack_entries = 40; + num_gs_stack_entries = 32; + num_es_stack_entries = 16; + break; + case CHIP_FAMILY_RV670: + num_ps_gprs = 144; + num_vs_gprs = 40; + num_temp_gprs = 4; + num_gs_gprs = 0; + num_es_gprs = 0; + num_ps_threads = 136; + num_vs_threads = 48; + num_gs_threads = 4; + num_es_threads = 4; + num_ps_stack_entries = 40; + num_vs_stack_entries = 40; + num_gs_stack_entries = 32; + num_es_stack_entries = 16; + break; + case CHIP_FAMILY_RV770: + num_ps_gprs = 192; + num_vs_gprs = 56; + num_temp_gprs = 4; + num_gs_gprs = 0; + num_es_gprs = 0; + num_ps_threads = 188; + num_vs_threads = 60; + num_gs_threads = 0; + num_es_threads = 0; + num_ps_stack_entries = 256; + num_vs_stack_entries = 256; + num_gs_stack_entries = 0; + num_es_stack_entries = 0; + break; + case CHIP_FAMILY_RV730: + case CHIP_FAMILY_RV740: + num_ps_gprs = 84; + num_vs_gprs = 36; + num_temp_gprs = 4; + num_gs_gprs = 0; + num_es_gprs = 0; + num_ps_threads = 188; + num_vs_threads = 60; + num_gs_threads = 0; + num_es_threads = 0; + num_ps_stack_entries = 128; + num_vs_stack_entries = 128; + num_gs_stack_entries = 0; + num_es_stack_entries = 0; + break; + case CHIP_FAMILY_RV710: + num_ps_gprs = 192; + num_vs_gprs = 56; + num_temp_gprs = 4; + num_gs_gprs = 0; + num_es_gprs = 0; + num_ps_threads = 144; + num_vs_threads = 48; + num_gs_threads = 0; + num_es_threads = 0; + num_ps_stack_entries = 128; + num_vs_stack_entries = 128; + num_gs_stack_entries = 0; + num_es_stack_entries = 0; + break; + } + + sq_config = 0; + if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) || + (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710)) + CLEARbit(sq_config, VC_ENABLE_bit); + else + SETbit(sq_config, VC_ENABLE_bit); + SETbit(sq_config, DX9_CONSTS_bit); + SETbit(sq_config, ALU_INST_PREFER_VECTOR_bit); + SETfield(sq_config, ps_prio, PS_PRIO_shift, PS_PRIO_mask); + SETfield(sq_config, vs_prio, VS_PRIO_shift, VS_PRIO_mask); + SETfield(sq_config, gs_prio, GS_PRIO_shift, GS_PRIO_mask); + SETfield(sq_config, es_prio, ES_PRIO_shift, ES_PRIO_mask); + + sq_gpr_resource_mgmt_1 = 0; + SETfield(sq_gpr_resource_mgmt_1, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask); + SETfield(sq_gpr_resource_mgmt_1, num_vs_gprs, NUM_VS_GPRS_shift, NUM_VS_GPRS_mask); + SETfield(sq_gpr_resource_mgmt_1, num_temp_gprs, + NUM_CLAUSE_TEMP_GPRS_shift, NUM_CLAUSE_TEMP_GPRS_mask); + + sq_gpr_resource_mgmt_2 = 0; + SETfield(sq_gpr_resource_mgmt_2, num_gs_gprs, NUM_GS_GPRS_shift, NUM_GS_GPRS_mask); + SETfield(sq_gpr_resource_mgmt_2, num_es_gprs, NUM_ES_GPRS_shift, NUM_ES_GPRS_mask); + + sq_thread_resource_mgmt = 0; + SETfield(sq_thread_resource_mgmt, num_ps_threads, + NUM_PS_THREADS_shift, NUM_PS_THREADS_mask); + SETfield(sq_thread_resource_mgmt, num_vs_threads, + NUM_VS_THREADS_shift, NUM_VS_THREADS_mask); + SETfield(sq_thread_resource_mgmt, num_gs_threads, + NUM_GS_THREADS_shift, NUM_GS_THREADS_mask); + SETfield(sq_thread_resource_mgmt, num_es_threads, + NUM_ES_THREADS_shift, NUM_ES_THREADS_mask); + + sq_stack_resource_mgmt_1 = 0; + SETfield(sq_stack_resource_mgmt_1, num_ps_stack_entries, + NUM_PS_STACK_ENTRIES_shift, NUM_PS_STACK_ENTRIES_mask); + SETfield(sq_stack_resource_mgmt_1, num_vs_stack_entries, + NUM_VS_STACK_ENTRIES_shift, NUM_VS_STACK_ENTRIES_mask); + + sq_stack_resource_mgmt_2 = 0; + SETfield(sq_stack_resource_mgmt_2, num_gs_stack_entries, + NUM_GS_STACK_ENTRIES_shift, NUM_GS_STACK_ENTRIES_mask); + SETfield(sq_stack_resource_mgmt_2, num_es_stack_entries, + NUM_ES_STACK_ENTRIES_shift, NUM_ES_STACK_ENTRIES_mask); + + ta_cntl_aux = 0; + SETfield(ta_cntl_aux, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask); + db_watermarks = 0; + SETfield(db_watermarks, 4, DEPTH_FREE_shift, DEPTH_FREE_mask); + SETfield(db_watermarks, 16, DEPTH_FLUSH_shift, DEPTH_FLUSH_mask); + SETfield(db_watermarks, 0, FORCE_SUMMARIZE_shift, FORCE_SUMMARIZE_mask); + SETfield(db_watermarks, 4, DEPTH_PENDING_FREE_shift, DEPTH_PENDING_FREE_mask); + sq_dyn_gpr_cntl_ps_flush_req = 0; + db_debug = 0; + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { + SETfield(ta_cntl_aux, 3, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask); + db_debug = 0x82000000; + SETfield(db_watermarks, 16, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask); + } else { + SETfield(ta_cntl_aux, 2, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask); + SETfield(db_watermarks, 4, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask); + SETbit(sq_dyn_gpr_cntl_ps_flush_req, VS_PC_LIMIT_ENABLE_bit); + } + + BEGIN_BATCH_NO_AUTOSTATE(117); + R600_OUT_BATCH_REGSEQ(SQ_CONFIG, 6); + R600_OUT_BATCH(sq_config); + R600_OUT_BATCH(sq_gpr_resource_mgmt_1); + R600_OUT_BATCH(sq_gpr_resource_mgmt_2); + R600_OUT_BATCH(sq_thread_resource_mgmt); + R600_OUT_BATCH(sq_stack_resource_mgmt_1); + R600_OUT_BATCH(sq_stack_resource_mgmt_2); + + R600_OUT_BATCH_REGVAL(TA_CNTL_AUX, ta_cntl_aux); + R600_OUT_BATCH_REGVAL(VC_ENHANCE, 0); + R600_OUT_BATCH_REGVAL(R7xx_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, sq_dyn_gpr_cntl_ps_flush_req); + R600_OUT_BATCH_REGVAL(DB_DEBUG, db_debug); + R600_OUT_BATCH_REGVAL(DB_WATERMARKS, db_watermarks); + + R600_OUT_BATCH_REGSEQ(SQ_ESGS_RING_ITEMSIZE, 9); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + + R600_OUT_BATCH_REGVAL(CB_CLRCMP_CONTROL, + (CLRCMP_SEL_SRC << CLRCMP_FCN_SEL_shift)); + R600_OUT_BATCH_REGVAL(SQ_VTX_BASE_VTX_LOC, 0); + R600_OUT_BATCH_REGVAL(SQ_VTX_START_INST_LOC, 0); + R600_OUT_BATCH_REGVAL(DB_DEPTH_INFO, 0); + R600_OUT_BATCH_REGVAL(DB_DEPTH_CONTROL, 0); + R600_OUT_BATCH_REGVAL(CB_SHADER_MASK, (OUTPUT0_ENABLE_mask)); + R600_OUT_BATCH_REGVAL(CB_TARGET_MASK, (TARGET0_ENABLE_mask)); + R600_OUT_BATCH_REGVAL(R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit)); + R600_OUT_BATCH_REGVAL(CB_COLOR_CONTROL, (0xcc << ROP3_shift)); + + R600_OUT_BATCH_REGVAL(PA_CL_VTE_CNTL, VTX_XY_FMT_bit); + R600_OUT_BATCH_REGVAL(PA_CL_VS_OUT_CNTL, 0); + R600_OUT_BATCH_REGVAL(PA_CL_CLIP_CNTL, CLIP_DISABLE_bit); + R600_OUT_BATCH_REGVAL(PA_SU_SC_MODE_CNTL, (FACE_bit) | + (POLYMODE_PTYPE__TRIANGLES << POLYMODE_FRONT_PTYPE_shift) | + (POLYMODE_PTYPE__TRIANGLES << POLYMODE_BACK_PTYPE_shift)); + R600_OUT_BATCH_REGVAL(PA_SU_VTX_CNTL, (PIX_CENTER_bit) | + (X_ROUND_TO_EVEN << PA_SU_VTX_CNTL__ROUND_MODE_shift) | + (X_1_256TH << QUANT_MODE_shift)); + + R600_OUT_BATCH_REGSEQ(VGT_MAX_VTX_INDX, 4); + R600_OUT_BATCH(2048); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + + R600_OUT_BATCH_REGSEQ(VGT_OUTPUT_PATH_CNTL, 13); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + + R600_OUT_BATCH_REGVAL(VGT_PRIMITIVEID_EN, 0); + R600_OUT_BATCH_REGVAL(VGT_MULTI_PRIM_IB_RESET_EN, 0); + R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_0, 0); + R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_1, 0); + + R600_OUT_BATCH_REGSEQ(VGT_STRMOUT_EN, 3); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + R600_OUT_BATCH(0); + + R600_OUT_BATCH_REGVAL(VGT_STRMOUT_BUFFER_EN, 0); + + END_BATCH(); + COMMIT_BATCH(); +} + +static GLboolean validate_buffers(context_t *rmesa, + struct radeon_bo *src_bo, + struct radeon_bo *dst_bo) +{ + int ret; + radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, + src_bo, RADEON_GEM_DOMAIN_VRAM, 0); + + radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + + radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, + rmesa->blit_bo, RADEON_GEM_DOMAIN_GTT, 0); + + ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, + rmesa->blit_bo, + RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, + first_elem(&rmesa->radeon.dma.reserved)->bo, + RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + return GL_TRUE; +} + +unsigned r600_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x, + unsigned src_y, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x, + unsigned dst_y, + unsigned w, + unsigned h, + unsigned flip_y) +{ + context_t *context = R700_CONTEXT(ctx); + int id = 0; + + if (!is_blit_supported(dst_mesaformat)) + return GL_FALSE; + + if (src_bo == dst_bo) { + return GL_FALSE; + } + + if (src_offset % 256 || dst_offset % 256) { + return GL_FALSE; + } + + if (0) { + fprintf(stderr, "src: width %d, height %d, pitch %d vs %d, format %s\n", + src_width, src_height, src_pitch, + _mesa_format_row_stride(src_mesaformat, src_width), + _mesa_get_format_name(src_mesaformat)); + fprintf(stderr, "dst: width %d, height %d, pitch %d, format %s\n", + dst_width, dst_height, + _mesa_format_row_stride(dst_mesaformat, dst_width), + _mesa_get_format_name(dst_mesaformat)); + } + + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(ctx); + + rcommonEnsureCmdBufSpace(&context->radeon, 304, __FUNCTION__); + + /* load shaders */ + load_shaders(context->radeon.glCtx); + + if (!validate_buffers(context, src_bo, dst_bo)) + return GL_FALSE; + + /* set clear state */ + /* 117 */ + set_default_state(context); + + /* shaders */ + /* 72 */ + set_shaders(context); + + /* src */ + /* 20 */ + set_tex_resource(context, src_mesaformat, src_bo, + src_width, src_height, src_pitch, src_offset); + + /* 5 */ + set_tex_sampler(context); + + /* dst */ + /* 27 */ + set_render_target(context, dst_bo, dst_mesaformat, + dst_pitch, dst_width, dst_height, dst_offset); + /* scissors */ + /* 17 */ + set_scissors(context, dst_x, dst_y, dst_x + dst_width, dst_y + dst_height); + + set_vb_data(context, src_x, src_y, dst_x, dst_y, w, h, src_height, flip_y); + /* Vertex buffer setup */ + /* 24 */ + set_vtx_resource(context); + + /* draw */ + /* 10 */ + draw_auto(context); + + /* 7 */ + r700SyncSurf(context, dst_bo, 0, + RADEON_GEM_DOMAIN_VRAM|RADEON_GEM_DOMAIN_GTT, + CB_ACTION_ENA_bit | (1 << (id + 6))); + + /* 5 */ + r700WaitForIdleClean(context); + + radeonFlush(ctx); + + return GL_TRUE; +} diff --git a/src/mesa/drivers/dri/r600/r600_blit.h b/src/mesa/drivers/dri/r600/r600_blit.h new file mode 100644 index 0000000000..f280e23489 --- /dev/null +++ b/src/mesa/drivers/dri/r600/r600_blit.h @@ -0,0 +1,21 @@ +unsigned r600_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned w, + unsigned h, + unsigned flip_y); + diff --git a/src/mesa/drivers/dri/r600/r600_blit_shaders.h b/src/mesa/drivers/dri/r600/r600_blit_shaders.h new file mode 100644 index 0000000000..492dde9636 --- /dev/null +++ b/src/mesa/drivers/dri/r600/r600_blit_shaders.h @@ -0,0 +1,28 @@ +const uint32_t r6xx_vs[] = +{ + 0x00000004, // CF_DWORD0(ADDR(4)) + 0x81000000, // SQ_CF_INST_VTX COUNT(1) + 0x0000203c, // CF_EXP_IMP CF_POS0 SQ_EXPORT_POS RW_GPR(0) ELEM_SIZE(0) + 0x94000b08, // SQ_CF_INST_EXPORT_DONE SWZ XY01 BARRIER(1) + 0x00004000, // CF_EXP_IMP 0 SQ_EXPORT_PARAM RW_GPR(0) ELEM_SIZE(0) + 0x14200b1a, // SQ_CF_INST_EXPORT_DONE SWZ ZW01 EOP(1) BARRIER(0) + 0x00000000, + 0x00000000, + 0x3c000000, // SQ_VTX_INST_FETCH BUFFER_ID(0) MEGA_FETCH_COUNT(16) + 0x68cd1000, // DST_GPR(0) DST_SWZ: XYZW DATA_FORMAT(35) SQ_NUM_FORMAT_SCALED SQ_FORMAT_COMP_SIGNED + 0x00080000, // ENDIAN_SWAP(SQ_ENDIAN_NONE) MEGA_FETCH(1) + 0x00000000, // VTX_DWORD_PAD +}; + +const uint32_t r6xx_ps[] = +{ + 0x00000002, // CF_DWORD0 AADR(2) + 0x80800000, // SQ_CF_INST_TEX COUNT(1) + 0x00000000, // CF_ALLOC_IMP_EXP0 SQ_EXPORT_PIXEL RW_GPR(0) ELEM_SIZE(0) + 0x94200688, // SQ_CF_INST_EXPORT_DONE EOP(1) BARRIER(1) SWZ: XYZW + 0x00000010, // SQ_TEX_INST_SAMPLE SRC_GPR(0) RESOURCE_ID(0) + 0x000d1000, // DST_GPR(0) SWZ: XYZW TEX_UNNORMALIZED + 0xb0800000, // SAMPLER_ID(0) SRC_SWZ XYZW + 0x00000000, // TEX_DWORD_PAD +}; + diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index dbd233729c..68112c49dc 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -65,6 +65,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r600_emit.h" #include "radeon_bocs_wrapper.h" #include "radeon_queryobj.h" +#include "r600_blit.h" #include "r700_state.h" #include "r700_ioctl.h" @@ -74,6 +75,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ +#define R600_ENABLE_GLSL_TEST 1 + #define need_GL_VERSION_2_0 #define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters @@ -97,6 +100,7 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_fragment_program_shadow", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, @@ -109,6 +113,7 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_texture_env_crossbar", NULL}, {"GL_ARB_texture_env_dot3", NULL}, {"GL_ARB_texture_mirrored_repeat", NULL}, + {"GL_ARB_texture_non_power_of_two", NULL}, {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, @@ -155,7 +160,12 @@ static const struct dri_extension mm_extensions[] = { * functions added by GL_ATI_separate_stencil. */ static const struct dri_extension gl_20_extension[] = { +#ifdef R600_ENABLE_GLSL_TEST + {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, +#else {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, +#endif /* R600_ENABLE_GLSL_TEST */ + {NULL, NULL} }; static const struct tnl_pipeline_stage *r600_pipeline[] = { @@ -231,6 +241,7 @@ static void r600_init_vtbl(radeonContextPtr radeon) radeon->vtbl.pre_emit_atoms = r600_vtbl_pre_emit_atoms; radeon->vtbl.fallback = r600_fallback; radeon->vtbl.emit_query_finish = r600_emit_query_finish; + radeon->vtbl.blit = r600_blit; } static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen) @@ -308,6 +319,14 @@ static void r600InitGLExtensions(GLcontext *ctx) if (r600->radeon.radeonScreen->kernel_mm) driInitExtensions(ctx, mm_extensions, GL_FALSE); +#ifdef R600_ENABLE_GLSL_TEST + driInitExtensions(ctx, gl_20_extension, GL_TRUE); + _mesa_enable_2_0_extensions(ctx); + + /* glsl compiler has problem if this is not GL_TRUE */ + ctx->Shader.EmitCondCodes = GL_TRUE; +#endif /* R600_ENABLE_GLSL_TEST */ + if (driQueryOptionb (&r600->radeon.optionCache, "disable_stencil_two_side")) _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); @@ -330,10 +349,10 @@ static void r600InitGLExtensions(GLcontext *ctx) /* Create the device specific rendering context. */ GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; context_t *r600; @@ -361,7 +380,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, _mesa_init_driver_functions(&functions); r700InitStateFuncs(&functions); - r600InitTextureFuncs(&functions); + r600InitTextureFuncs(&r600->radeon, &functions); r700InitShaderFuncs(&functions); radeonInitQueryObjFunctions(&functions); r700InitIoctlFuncs(&functions); diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index 94662ab547..72c8c869b7 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -148,13 +148,15 @@ struct r600_context { GLint nNumActiveAos; StreamDesc stream_desc[VERT_ATTRIB_MAX]; struct r700_index_buffer ind_buf; + struct radeon_bo *blit_bo; + GLboolean blit_bo_loaded; }; #define R700_CONTEXT(ctx) ((context_t *)(ctx->DriverCtx)) #define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx)) extern GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); #define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw)) @@ -178,6 +180,8 @@ extern GLboolean r700SyncSurf(context_t *context, uint32_t write_domain, uint32_t sync_type); +extern void r700WaitForIdleClean(context_t *context); + extern void r700Start3D(context_t *context); extern void r600InitAtoms(context_t *context); extern void r700InitDraw(GLcontext *ctx); diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 9d83a64e22..71dfd7e059 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r600SetTexBorderColor(t, texObj->BorderColor); + r600SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -391,12 +391,12 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, r600SetTexDefaultState(t); r600UpdateTexWrap(t); r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r600SetTexBorderColor(t, t->base.BorderColor); + r600SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } -void r600InitTextureFuncs(struct dd_function_table *functions) +void r600InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions) { /* Note: we only plug in the functions we implement in the driver * since _mesa_init_driver_functions() was already called. @@ -424,6 +424,11 @@ void r600InitTextureFuncs(struct dd_function_table *functions) functions->CompressedTexImage2D = radeonCompressedTexImage2D; functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D; + if (radeon->radeonScreen->kernel_mm) { + functions->CopyTexImage2D = radeonCopyTexImage2D; + functions->CopyTexSubImage2D = radeonCopyTexSubImage2D; + } + functions->GenerateMipmap = radeonGenerateMipmap; driInitTextureFormats(); diff --git a/src/mesa/drivers/dri/r600/r600_tex.h b/src/mesa/drivers/dri/r600/r600_tex.h index fb0e1a023e..c2141ef5e5 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.h +++ b/src/mesa/drivers/dri/r600/r600_tex.h @@ -58,6 +58,6 @@ extern void r600SetTexOffset(__DRIcontext *pDRICtx, GLint texname, extern GLboolean r600ValidateBuffers(GLcontext * ctx); -extern void r600InitTextureFuncs(struct dd_function_table *functions); +extern void r600InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions); #endif /* __r600_TEX_H__ */ diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 8fdca0bab1..3289d89c92 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -662,6 +662,37 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa return GL_TRUE; } +static GLuint r600_translate_shadow_func(GLenum func) +{ + switch (func) { + case GL_NEVER: + return SQ_TEX_DEPTH_COMPARE_NEVER; + case GL_LESS: + return SQ_TEX_DEPTH_COMPARE_LESS; + case GL_LEQUAL: + return SQ_TEX_DEPTH_COMPARE_LESSEQUAL; + case GL_GREATER: + return SQ_TEX_DEPTH_COMPARE_GREATER; + case GL_GEQUAL: + return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; + case GL_NOTEQUAL: + return SQ_TEX_DEPTH_COMPARE_NOTEQUAL; + case GL_EQUAL: + return SQ_TEX_DEPTH_COMPARE_EQUAL; + case GL_ALWAYS: + return SQ_TEX_DEPTH_COMPARE_ALWAYS; + default: + WARN_ONCE("Unknown shadow compare function! %d", func); + return 0; + } +} + +static INLINE uint32_t +S_FIXED(float value, uint32_t frac_bits) +{ + return value * (1 << frac_bits); +} + void r600SetDepthTexMode(struct gl_texture_object *tObj) { radeonTexObjPtr t; @@ -681,8 +712,9 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) * \param rmesa Context pointer * \param t the r300 texture object */ -static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *texObj) +static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit) { + context_t *rmesa = R700_CONTEXT(ctx); radeonTexObj *t = radeon_tex_obj(texObj); const struct gl_texture_image *firstImage; GLuint uTexelPitch, row_align; @@ -744,11 +776,30 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256; - if ((t->maxLod - t->minLod) > 0) { - t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256; - SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); - SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); + t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256; + + SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); + SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); + + SETfield(t->SQ_TEX_SAMPLER1, + S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 6), + MIN_LOD_shift, MIN_LOD_mask); + SETfield(t->SQ_TEX_SAMPLER1, + S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 6), + MAX_LOD_shift, MAX_LOD_mask); + SETfield(t->SQ_TEX_SAMPLER1, + S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 6), + SQ_TEX_SAMPLER_WORD1_0__LOD_BIAS_shift, SQ_TEX_SAMPLER_WORD1_0__LOD_BIAS_mask); + + if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) + { + SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask); + } + else + { + CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask); } + } /** @@ -756,9 +807,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex * * Mostly this means populating the texture object's mipmap tree. */ -static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj) +static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj, int unit) { - context_t *rmesa = R700_CONTEXT(ctx); radeonTexObj *t = radeon_tex_obj(texObj); if (!radeon_validate_texture_miptree(ctx, texObj)) @@ -766,7 +816,7 @@ static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object /* Configure the hardware registers (more precisely, the cached version * of the hardware registers). */ - setup_hardware_state(rmesa, texObj); + setup_hardware_state(ctx, texObj, unit); t->validated = GL_TRUE; return GL_TRUE; @@ -807,7 +857,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx) if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; - if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) { + if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current, i)) { radeon_warning("failed to validate texture for unit %d.\n", i); } t = radeon_tex_obj(ctx->Texture.Unit[i]._Current); @@ -955,18 +1005,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index b0b38927e6..c01b2fbb14 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -32,12 +32,49 @@ #include "main/mtypes.h" #include "main/imports.h" +#include "shader/prog_parameter.h" #include "radeon_debug.h" #include "r600_context.h" #include "r700_assembler.h" +#define USE_CF_FOR_CONTINUE_BREAK 1 +#define USE_CF_FOR_POP_AFTER 1 + +struct prog_instruction noise1_insts[12] = { + {OPCODE_BGNSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{0, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 2, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{8, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 4, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{8, 0, 585, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 8, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_SGT , {{0, 0, 585, 0, 0, 0}, {8, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 1, 1, 0, 8, 1672, 0}, 1, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_IF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 7, 0, 0}, 0, 0, 0, 1, 0, 0, 0, 15, 0, 0, 0}, + {OPCODE_MOV , {{0, 0, 1755, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_ENDIF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_MOV , {{0, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}, + {OPCODE_ENDSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0} +}; +float noise1_const[2][4] = { + {0.300000f, 0.900000f, 0.500000f, 0.300000f} +}; + +COMPILED_SUB noise1_presub = { + &(noise1_insts[0]), + 12, + 2, + 1, + 0, + &(noise1_const[0]), + SWIZZLE_X, + SWIZZLE_X, + SWIZZLE_X, + SWIZZLE_X, + {0,0,0}, + 0 +}; + BITS addrmode_PVSDST(PVSDST * pPVSDST) { return pPVSDST->addrmode0 | ((BITS)pPVSDST->addrmode1 << 1); @@ -327,22 +364,27 @@ GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size) return(format); } -unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) +unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3) { - if(pAsm->D.dst.op3) + if(nIsOp3 > 0) { return 3; } - switch (pAsm->D.dst.opcode) + switch (opcode) { case SQ_OP2_INST_ADD: + case SQ_OP2_INST_KILLE: case SQ_OP2_INST_KILLGT: + case SQ_OP2_INST_KILLGE: + case SQ_OP2_INST_KILLNE: case SQ_OP2_INST_MUL: case SQ_OP2_INST_MAX: case SQ_OP2_INST_MIN: //case SQ_OP2_INST_MAX_DX10: //case SQ_OP2_INST_MIN_DX10: + case SQ_OP2_INST_SETE: + case SQ_OP2_INST_SETNE: case SQ_OP2_INST_SETGT: case SQ_OP2_INST_SETGE: case SQ_OP2_INST_PRED_SETE: @@ -358,6 +400,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) case SQ_OP2_INST_MOVA_FLOOR: case SQ_OP2_INST_FRACT: case SQ_OP2_INST_FLOOR: + case SQ_OP2_INST_TRUNC: case SQ_OP2_INST_EXP_IEEE: case SQ_OP2_INST_LOG_CLAMPED: case SQ_OP2_INST_LOG_IEEE: @@ -369,7 +412,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm) return 1; default: radeon_error( - "Need instruction operand number for %x.\n", pAsm->D.dst.opcode); + "Need instruction operand number for %x.\n", opcode); }; return 3; @@ -383,103 +426,128 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->pR700Shader = pShader; pAsm->currentShaderType = spt; - pAsm->cf_last_export_ptr = NULL; + pAsm->cf_last_export_ptr = NULL; + + pAsm->cf_current_export_clause_ptr = NULL; + pAsm->cf_current_alu_clause_ptr = NULL; + pAsm->cf_current_tex_clause_ptr = NULL; + pAsm->cf_current_vtx_clause_ptr = NULL; + pAsm->cf_current_cf_clause_ptr = NULL; - pAsm->cf_current_export_clause_ptr = NULL; - pAsm->cf_current_alu_clause_ptr = NULL; - pAsm->cf_current_tex_clause_ptr = NULL; - pAsm->cf_current_vtx_clause_ptr = NULL; - pAsm->cf_current_cf_clause_ptr = NULL; + // No clause has been created yet + pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; - // No clause has been created yet - pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; + pAsm->number_of_colorandz_exports = 0; + pAsm->number_of_exports = 0; + pAsm->number_of_export_opcodes = 0; - pAsm->number_of_colorandz_exports = 0; - pAsm->number_of_exports = 0; - pAsm->number_of_export_opcodes = 0; + pAsm->alu_x_opcode = 0; + pAsm->D2.bits = 0; - pAsm->D.bits = 0; - pAsm->S[0].bits = 0; - pAsm->S[1].bits = 0; - pAsm->S[2].bits = 0; + pAsm->D.bits = 0; + pAsm->S[0].bits = 0; + pAsm->S[1].bits = 0; + pAsm->S[2].bits = 0; - pAsm->uLastPosUpdate = 0; + pAsm->uLastPosUpdate = 0; - *(BITS *) &pAsm->fp_stOutFmt0 = 0; + *(BITS *) &pAsm->fp_stOutFmt0 = 0; - pAsm->uIIns = 0; - pAsm->uOIns = 0; - pAsm->number_used_registers = 0; - pAsm->uUsedConsts = 256; + pAsm->uIIns = 0; + pAsm->uOIns = 0; + pAsm->number_used_registers = 0; + pAsm->uUsedConsts = 256; - // Fragment programs - pAsm->uBoolConsts = 0; - pAsm->uIntConsts = 0; - pAsm->uInsts = 0; - pAsm->uConsts = 0; + // Fragment programs + pAsm->uBoolConsts = 0; + pAsm->uIntConsts = 0; + pAsm->uInsts = 0; + pAsm->uConsts = 0; - pAsm->FCSP = 0; - pAsm->fc_stack[0].type = FC_NONE; + pAsm->FCSP = 0; + pAsm->fc_stack[0].type = FC_NONE; - pAsm->branch_depth = 0; - pAsm->max_branch_depth = 0; + pAsm->aArgSubst[0] = + pAsm->aArgSubst[1] = + pAsm->aArgSubst[2] = + pAsm->aArgSubst[3] = (-1); - pAsm->aArgSubst[0] = - pAsm->aArgSubst[1] = - pAsm->aArgSubst[2] = - pAsm->aArgSubst[3] = (-1); + pAsm->uOutputs = 0; - pAsm->uOutputs = 0; + for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++) + { + pAsm->color_export_register_number[i] = (-1); + } - for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++) - { - pAsm->color_export_register_number[i] = (-1); - } + pAsm->depth_export_register_number = (-1); + pAsm->stencil_export_register_number = (-1); + pAsm->coverage_to_mask_export_register_number = (-1); + pAsm->mask_export_register_number = (-1); - pAsm->depth_export_register_number = (-1); - pAsm->stencil_export_register_number = (-1); - pAsm->coverage_to_mask_export_register_number = (-1); - pAsm->mask_export_register_number = (-1); + pAsm->starting_export_register_number = 0; + pAsm->starting_vfetch_register_number = 0; + pAsm->starting_temp_register_number = 0; + pAsm->uFirstHelpReg = 0; - pAsm->starting_export_register_number = 0; - pAsm->starting_vfetch_register_number = 0; - pAsm->starting_temp_register_number = 0; - pAsm->uFirstHelpReg = 0; + pAsm->input_position_is_used = GL_FALSE; + pAsm->input_normal_is_used = GL_FALSE; + for (i=0; i<NUMBER_OF_INPUT_COLORS; i++) + { + pAsm->input_color_is_used[ i ] = GL_FALSE; + } - pAsm->input_position_is_used = GL_FALSE; - pAsm->input_normal_is_used = GL_FALSE; + for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++) + { + pAsm->input_texture_unit_is_used[ i ] = GL_FALSE; + } + for (i=0; i<VERT_ATTRIB_MAX; i++) + { + pAsm->vfetch_instruction_ptr_array[ i ] = NULL; + } - for (i=0; i<NUMBER_OF_INPUT_COLORS; i++) - { - pAsm->input_color_is_used[ i ] = GL_FALSE; - } + pAsm->number_of_inputs = 0; - for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++) - { - pAsm->input_texture_unit_is_used[ i ] = GL_FALSE; - } + pAsm->is_tex = GL_FALSE; + pAsm->need_tex_barrier = GL_FALSE; - for (i=0; i<VERT_ATTRIB_MAX; i++) - { - pAsm->vfetch_instruction_ptr_array[ i ] = NULL; - } + pAsm->subs = NULL; + pAsm->unSubArraySize = 0; + pAsm->unSubArrayPointer = 0; + pAsm->callers = NULL; + pAsm->unCallerArraySize = 0; + pAsm->unCallerArrayPointer = 0; + + pAsm->CALLSP = 0; + pAsm->CALLSTACK[0].FCSP_BeforeEntry = 0; + pAsm->CALLSTACK[0].plstCFInstructions_local + = &(pAsm->pR700Shader->lstCFInstructions); - pAsm->number_of_inputs = 0; + pAsm->CALLSTACK[0].max = 0; + pAsm->CALLSTACK[0].current = 0; - pAsm->is_tex = GL_FALSE; - pAsm->need_tex_barrier = GL_FALSE; + SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local); - return 0; + pAsm->unCFflags = 0; + + pAsm->presubs = NULL; + pAsm->unPresubArraySize = 0; + pAsm->unNumPresub = 0; + pAsm->unCurNumILInsts = 0; + + pAsm->unVetTexBits = 0; + + return 0; } GLboolean IsTex(gl_inst_opcode Opcode) { - if( (OPCODE_TEX==Opcode) || (OPCODE_TXP==Opcode) || (OPCODE_TXB==Opcode) ) + if( (OPCODE_TEX==Opcode) || (OPCODE_TXP==Opcode) || (OPCODE_TXB==Opcode) || + (OPCODE_DDX==Opcode) || (OPCODE_DDY==Opcode) ) { return GL_TRUE; } @@ -592,6 +660,31 @@ int check_current_clause(r700_AssemblerBase* pAsm, return GL_TRUE; } +GLboolean add_cf_instruction(r700_AssemblerBase* pAsm) +{ + if(GL_FALSE == check_current_clause(pAsm, CF_OTHER_CLAUSE)) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr = + (R700ControlFlowGenericClause*) CALLOC_STRUCT(R700ControlFlowGenericClause); + + if (pAsm->cf_current_cf_clause_ptr != NULL) + { + Init_R700ControlFlowGenericClause(pAsm->cf_current_cf_clause_ptr); + AddCFInstruction( pAsm->pR700Shader, + (R700ControlFlowInstruction *)pAsm->cf_current_cf_clause_ptr ); + } + else + { + radeon_error("Could not allocate a new VFetch CF instruction.\n"); + return GL_FALSE; + } + + return GL_TRUE; +} + GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm, R700VertexInstruction* vertex_instruction_ptr) { @@ -999,7 +1092,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm) checkop_init(pAsm); - if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) ) @@ -1010,7 +1104,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm) { bSrcConst[0] = GL_FALSE; } - if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) ) @@ -1043,7 +1138,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) checkop_init(pAsm); - if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) ) @@ -1054,7 +1150,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) { bSrcConst[0] = GL_FALSE; } - if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) ) @@ -1065,7 +1162,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm) { bSrcConst[1] = GL_FALSE; } - if( (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) || + if( (pILInst->SrcReg[2].File == PROGRAM_UNIFORM) || + (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) || (pILInst->SrcReg[2].File == PROGRAM_LOCAL_PARAM) || (pILInst->SrcReg[2].File == PROGRAM_ENV_PARAM) || (pILInst->SrcReg[2].File == PROGRAM_STATE_VAR) ) @@ -1165,6 +1263,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: + case PROGRAM_UNIFORM: if (1 == pILInst->SrcReg[src].RelAddr) { setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_RELATIVE_A0); @@ -1175,10 +1274,18 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, } pAsm->S[fld].src.rtype = SRC_REG_CONSTANT; - pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index; + if(pILInst->SrcReg[src].Index < 0) + { + WARN_ONCE("Negative register offsets not supported yet!\n"); + pAsm->S[fld].src.reg = 0; + } + else + { + pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index; + } break; case PROGRAM_INPUT: - setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); + setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); pAsm->S[fld].src.rtype = SRC_REG_INPUT; switch (pAsm->currentShaderType) { @@ -1191,7 +1298,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, } break; default: - radeon_error("Invalid source argument type\n"); + radeon_error("Invalid source argument type : %d \n", pILInst->SrcReg[src].File); return GL_FALSE; } } @@ -1247,6 +1354,15 @@ GLboolean assemble_dst(r700_AssemblerBase *pAsm) pAsm->D.dst.writez = (pILInst->DstReg.WriteMask >> 2) & 0x1; pAsm->D.dst.writew = (pILInst->DstReg.WriteMask >> 3) & 0x1; + if(pILInst->SaturateMode == SATURATE_ZERO_ONE) + { + pAsm->D2.dst2.SaturateMode = 1; + } + else + { + pAsm->D2.dst2.SaturateMode = 0; + } + return GL_TRUE; } @@ -1306,6 +1422,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) else { switch (pILInst->SrcReg[0].File) { + case PROGRAM_UNIFORM: case PROGRAM_CONSTANT: case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: @@ -1318,36 +1435,65 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; break; case PROGRAM_INPUT: - switch (pILInst->SrcReg[0].Index) + if(SPT_VP == pAsm->currentShaderType) + { + switch (pILInst->SrcReg[0].Index) + { + case VERT_ATTRIB_TEX0: + case VERT_ATTRIB_TEX1: + case VERT_ATTRIB_TEX2: + case VERT_ATTRIB_TEX3: + case VERT_ATTRIB_TEX4: + case VERT_ATTRIB_TEX5: + case VERT_ATTRIB_TEX6: + case VERT_ATTRIB_TEX7: + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = + pAsm->ucVP_AttributeMap[pILInst->SrcReg[0].Index]; + pAsm->S[0].src.rtype = SRC_REG_INPUT; + break; + } + } + else { - case FRAG_ATTRIB_WPOS: - case FRAG_ATTRIB_COL0: - case FRAG_ATTRIB_COL1: - case FRAG_ATTRIB_FOGC: - case FRAG_ATTRIB_TEX0: - case FRAG_ATTRIB_TEX1: - case FRAG_ATTRIB_TEX2: - case FRAG_ATTRIB_TEX3: - case FRAG_ATTRIB_TEX4: - case FRAG_ATTRIB_TEX5: - case FRAG_ATTRIB_TEX6: - case FRAG_ATTRIB_TEX7: - bValidTexCoord = GL_TRUE; + switch (pILInst->SrcReg[0].Index) + { + case FRAG_ATTRIB_WPOS: + case FRAG_ATTRIB_COL0: + case FRAG_ATTRIB_COL1: + case FRAG_ATTRIB_FOGC: + case FRAG_ATTRIB_TEX0: + case FRAG_ATTRIB_TEX1: + case FRAG_ATTRIB_TEX2: + case FRAG_ATTRIB_TEX3: + case FRAG_ATTRIB_TEX4: + case FRAG_ATTRIB_TEX5: + case FRAG_ATTRIB_TEX6: + case FRAG_ATTRIB_TEX7: + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = + pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; + pAsm->S[0].src.rtype = SRC_REG_INPUT; + break; + case FRAG_ATTRIB_FACE: + fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n"); + break; + case FRAG_ATTRIB_PNTC: + fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n"); + break; + } + + if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) || + (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) ) + { + bValidTexCoord = GL_TRUE; pAsm->S[0].src.reg = pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; pAsm->S[0].src.rtype = SRC_REG_INPUT; - break; - case FRAG_ATTRIB_FACE: - fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n"); - break; - case FRAG_ATTRIB_PNTC: - fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n"); - break; - case FRAG_ATTRIB_VAR0: - fprintf(stderr, "FRAG_ATTRIB_VAR0 unsupported\n"); - break; + } } - break; + + break; } } @@ -1392,8 +1538,17 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize tex_instruction_ptr->m_Word0.f.tex_inst = pAsm->D.dst.opcode; tex_instruction_ptr->m_Word0.f.bc_frac_mode = 0x0; tex_instruction_ptr->m_Word0.f.fetch_whole_quad = 0x0; + tex_instruction_ptr->m_Word0.f.alt_const = 0; - tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg; + if(SPT_VP == pAsm->currentShaderType) + { + tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg + VERT_ATTRIB_MAX; + pAsm->unVetTexBits |= 1 << texture_unit_source->reg; + } + else + { + tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg; + } tex_instruction_ptr->m_Word1.f.lod_bias = 0x0; if (normalized) { @@ -1412,7 +1567,6 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize tex_instruction_ptr->m_Word2.f.offset_x = 0x0; tex_instruction_ptr->m_Word2.f.offset_y = 0x0; tex_instruction_ptr->m_Word2.f.offset_z = 0x0; - tex_instruction_ptr->m_Word2.f.sampler_id = texture_unit_source->reg; // dst @@ -1529,6 +1683,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, { src_sel = pSource->reg + CFILE_REGISTER_OFFSET; } + else if (pSource->rtype == SRC_REC_LITERAL) + { + src_sel = SQ_ALU_SRC_LITERAL; + } else { radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n", @@ -1618,7 +1776,8 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, return GL_FALSE; } - if ( pAsm->cf_current_alu_clause_ptr == NULL || + if ( pAsm->alu_x_opcode != 0 || + pAsm->cf_current_alu_clause_ptr == NULL || ( (pAsm->cf_current_alu_clause_ptr != NULL) && (pAsm->cf_current_alu_clause_ptr->m_Word1.f.count >= (GetCFMaxInstructions(pAsm->cf_current_alu_clause_ptr->m_ShaderInstType)-contiguous_slots_needed-1) ) ) ) @@ -1648,9 +1807,17 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr0 = 0x0; pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr1 = 0x0; - //cf_current_alu_clause_ptr->m_Word1.f.count = number_of_scalar_operations - 1; pAsm->cf_current_alu_clause_ptr->m_Word1.f.count = 0x0; - pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU; + + if(pAsm->alu_x_opcode != 0) + { + pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = pAsm->alu_x_opcode; + pAsm->alu_x_opcode = 0; + } + else + { + pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU; + } pAsm->cf_current_alu_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; @@ -1658,7 +1825,7 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, } else { - pAsm->cf_current_alu_clause_ptr->m_Word1.f.count++; + pAsm->cf_current_alu_clause_ptr->m_Word1.f.count += (GetInstructionSize(alu_instruction_ptr->m_ShaderInstType) / 2); } // If this clause constains any instruction that is forward dependent on a TEX instruction, @@ -1935,7 +2102,7 @@ GLboolean check_scalar(r700_AssemblerBase* pAsm, GLuint swizzle_key; - GLuint number_of_operands = r700GetNumOperands(pAsm); + GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3); for (src=0; src<number_of_operands; src++) { @@ -2024,7 +2191,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, GLuint swizzle_key; - GLuint number_of_operands = r700GetNumOperands(pAsm); + GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3); for (src=0; src<number_of_operands; src++) { @@ -2057,7 +2224,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, if( is_gpr(sel) ) { if( GL_FALSE == cycle_for_vector_bank_swizzle(bank_swizzle, src, &cycle) ) - { + { return GL_FALSE; } @@ -2069,7 +2236,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, else { if( GL_FALSE == reserve_gpr(pAsm, sel, chan, cycle) ) - { + { return GL_FALSE; } } @@ -2081,7 +2248,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, if( is_cfile(sel) ) { if( GL_FALSE == reserve_cfile(pAsm, sel, chan) ) - { + { return GL_FALSE; } } @@ -2093,6 +2260,10 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { + R700ALUInstruction * alu_instruction_ptr; + R700ALUInstructionHalfLiteral * alu_instruction_ptr_hl; + R700ALUInstructionFullLiteral * alu_instruction_ptr_fl; + GLuint number_of_scalar_operations; GLboolean is_single_scalar_operation; GLuint scalar_channel_index; @@ -2101,7 +2272,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) int current_source_index; GLuint contiguous_slots_needed; - GLuint uNumSrc = r700GetNumOperands(pAsm); + GLuint uNumSrc = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3); //GLuint channel_swizzle, j; //GLuint chan_counter[4] = {0, 0, 0, 0}; //PVSSRC * pSource[3]; @@ -2158,23 +2329,44 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) contiguous_slots_needed = 0; - if(GL_TRUE == is_reduction_opcode(&(pAsm->D)) ) + if(!is_single_scalar_operation) { contiguous_slots_needed = 4; } + contiguous_slots_needed += pAsm->D2.dst2.literal_slots; + initialize(pAsm); for (scalar_channel_index=0; scalar_channel_index < number_of_scalar_operations; scalar_channel_index++) { - R700ALUInstruction* alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); - if (alu_instruction_ptr == NULL) - { - return GL_FALSE; - } - Init_R700ALUInstruction(alu_instruction_ptr); + if(scalar_channel_index == (number_of_scalar_operations-1)) + { + switch(pAsm->D2.dst2.literal_slots) + { + case 0: + alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); + Init_R700ALUInstruction(alu_instruction_ptr); + break; + case 1: + alu_instruction_ptr_hl = (R700ALUInstructionHalfLiteral*) CALLOC_STRUCT(R700ALUInstructionHalfLiteral); + Init_R700ALUInstructionHalfLiteral(alu_instruction_ptr_hl, pAsm->C[0].f, pAsm->C[1].f); + alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_hl; + break; + case 2: + alu_instruction_ptr_fl = (R700ALUInstructionFullLiteral*) CALLOC_STRUCT(R700ALUInstructionFullLiteral); + Init_R700ALUInstructionFullLiteral(alu_instruction_ptr_fl,pAsm->C[0].f, pAsm->C[1].f, pAsm->C[2].f, pAsm->C[3].f); + alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_fl; + break; + }; + } + else + { + alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction); + Init_R700ALUInstruction(alu_instruction_ptr); + } //src 0 current_source_index = 0; @@ -2184,7 +2376,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) current_source_index, pcurrent_source, scalar_channel_index) ) - { + { return GL_FALSE; } @@ -2198,13 +2390,13 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) current_source_index, pcurrent_source, scalar_channel_index) ) - { + { return GL_FALSE; } } //other bits - alu_instruction_ptr->m_Word0.f.index_mode = SQ_INDEX_AR_X; + alu_instruction_ptr->m_Word0.f.index_mode = pAsm->D2.dst2.index_mode; if( (is_single_scalar_operation == GL_TRUE) || (GL_TRUE == bSplitInst) ) @@ -2216,9 +2408,17 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) alu_instruction_ptr->m_Word0.f.last = (scalar_channel_index == 3) ? 1 : 0; } - alu_instruction_ptr->m_Word0.f.pred_sel = 0x0; - alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; - alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; + alu_instruction_ptr->m_Word0.f.pred_sel = (pAsm->D.dst.pred_inv > 0) ? 1 : 0; + if(1 == pAsm->D.dst.predicated) + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x1; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x1; + } + else + { + alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; + } // dst if( (pAsm->D.dst.rtype == DST_REG_TEMPORARY) || @@ -2227,7 +2427,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg; } else - { + { radeon_error("Only temp destination registers supported for ALU dest regs.\n"); return GL_FALSE; } @@ -2257,7 +2457,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) alu_instruction_ptr->m_Word1.f.dst_chan = scalar_channel_index; - alu_instruction_ptr->m_Word1.f.clamp = pAsm->pILInst[pAsm->uiCurInst].SaturateMode; + alu_instruction_ptr->m_Word1.f.clamp = pAsm->D2.dst2.SaturateMode; if (pAsm->D.dst.op3) { @@ -2284,8 +2484,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { alu_instruction_ptr->m_Word1_OP2.f6.alu_inst = pAsm->D.dst.opcode; - alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = 0x0; - alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = pAsm->S[0].src.abs; + alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = pAsm->S[1].src.abs; //alu_instruction_ptr->m_Word1_OP2.f6.update_execute_mask = 0x0; //alu_instruction_ptr->m_Word1_OP2.f6.update_pred = 0x0; @@ -2313,8 +2513,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) { alu_instruction_ptr->m_Word1_OP2.f.alu_inst = pAsm->D.dst.opcode; - alu_instruction_ptr->m_Word1_OP2.f.src0_abs = 0x0; - alu_instruction_ptr->m_Word1_OP2.f.src1_abs = 0x0; + alu_instruction_ptr->m_Word1_OP2.f.src0_abs = pAsm->S[0].src.abs; + alu_instruction_ptr->m_Word1_OP2.f.src1_abs = pAsm->S[1].src.abs; //alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0; //alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0; @@ -2341,7 +2541,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) } if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) ) - { + { return GL_FALSE; } @@ -2352,19 +2552,19 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) if (is_single_scalar_operation) { if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) ) - { + { return GL_FALSE; } } else { if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) ) - { - return 1; + { + return GL_FALSE; } } - contiguous_slots_needed = 0; + contiguous_slots_needed -= 1; } return GL_TRUE; @@ -2415,11 +2615,14 @@ GLboolean next_ins(r700_AssemblerBase *pAsm) //reset for next inst. pAsm->D.bits = 0; + pAsm->D2.bits = 0; pAsm->S[0].bits = 0; pAsm->S[1].bits = 0; pAsm->S[2].bits = 0; pAsm->is_tex = GL_FALSE; pAsm->need_tex_barrier = GL_FALSE; + pAsm->D2.bits = 0; + pAsm->C[0].bits = pAsm->C[1].bits = pAsm->C[2].bits = pAsm->C[3].bits = 0; return GL_TRUE; } @@ -2652,9 +2855,44 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_COS(r700_AssemblerBase *pAsm) +GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode) { - return assemble_math_function(pAsm, SQ_OP2_INST_COS); + int tmp; + checkop1(pAsm); + + tmp = gethelpr(pAsm); + + pAsm->D.dst.opcode = SQ_OP2_INST_MUL; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + + assemble_src(pAsm, 0, -1); + + pAsm->S[1].src.rtype = SRC_REC_LITERAL; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X); + pAsm->D2.dst2.literal_slots = 1; + pAsm->C[0].f = 1/(3.1415926535 * 2); + pAsm->C[1].f = 0.0F; + next_ins(pAsm); + + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; + + assemble_dst(pAsm); + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + next_ins(pAsm); + + //TODO - replicate if more channels set in WriteMask + return GL_TRUE; + } GLboolean assemble_DOT(r700_AssemblerBase *pAsm) @@ -2922,13 +3160,15 @@ GLboolean assemble_FRC(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_KIL(r700_AssemblerBase *pAsm) -{ - /* TODO: doc says KILL has to be last(end) ALU clause */ - - checkop1(pAsm); +GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode) +{ + struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); + + if(pILInst->Opcode == OPCODE_KIL) + checkop1(pAsm); - pAsm->D.dst.opcode = SQ_OP2_INST_KILLGT; + pAsm->D.dst.opcode = opcode; + //pAsm->D.dst.math = 1; setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); pAsm->D.dst.rtype = DST_REG_TEMPORARY; @@ -2941,21 +3181,34 @@ GLboolean assemble_KIL(r700_AssemblerBase *pAsm) setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; pAsm->S[0].src.reg = 0; - setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_0); noneg_PVSSRC(&(pAsm->S[0].src)); - if ( GL_FALSE == assemble_src(pAsm, 0, 1) ) + if(pILInst->Opcode == OPCODE_KIL_NV) { - return GL_FALSE; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[1].src.reg = 0; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_1); + neg_PVSSRC(&(pAsm->S[1].src)); } - + else + { + if( GL_FALSE == assemble_src(pAsm, 0, 1) ) + { + return GL_FALSE; + } + + } + if ( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } + /* Doc says KILL has to be last(end) ALU clause */ pAsm->pR700Shader->killIsUsed = GL_TRUE; + pAsm->alu_x_opcode = SQ_CF_INST_ALU; return GL_TRUE; } @@ -3019,6 +3272,7 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm) { return GL_FALSE; } + if( GL_FALSE == assemble_src(pAsm, 2, -1) ) { return GL_FALSE; @@ -3754,77 +4008,137 @@ GLboolean assemble_RSQ(r700_AssemblerBase *pAsm) return assemble_math_function(pAsm, SQ_OP2_INST_RECIPSQRT_IEEE); } -GLboolean assemble_SIN(r700_AssemblerBase *pAsm) -{ - return assemble_math_function(pAsm, SQ_OP2_INST_SIN); -} - GLboolean assemble_SCS(r700_AssemblerBase *pAsm) { BITS tmp; - checkop1(pAsm); + checkop1(pAsm); - tmp = gethelpr(pAsm); + tmp = gethelpr(pAsm); + /* tmp.x = src /2*PI */ + pAsm->D.dst.opcode = SQ_OP2_INST_MUL; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; - // COS tmp.x, a.x - pAsm->D.dst.opcode = SQ_OP2_INST_COS; - pAsm->D.dst.math = 1; + assemble_src(pAsm, 0, -1); - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp; - pAsm->D.dst.writex = 1; + pAsm->S[1].src.rtype = SRC_REC_LITERAL; + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X); + pAsm->D2.dst2.literal_slots = 1; + pAsm->C[0].f = 1/(3.1415926535 * 2); + pAsm->C[1].f = 0.0F; - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) - { - return GL_FALSE; - } + next_ins(pAsm); - if ( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + // COS dst.x, a.x + pAsm->D.dst.opcode = SQ_OP2_INST_COS; + pAsm->D.dst.math = 1; - // SIN tmp.y, a.x - pAsm->D.dst.opcode = SQ_OP2_INST_SIN; - pAsm->D.dst.math = 1; + assemble_dst(pAsm); + /* mask y */ + pAsm->D.dst.writey = 0; - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp; - pAsm->D.dst.writey = 1; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); - if( GL_FALSE == assemble_src(pAsm, 0, -1) ) - { - return GL_FALSE; - } + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } - if( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } + // SIN dst.y, a.x + pAsm->D.dst.opcode = SQ_OP2_INST_SIN; + pAsm->D.dst.math = 1; - // MOV dst.mask, tmp - pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + assemble_dst(pAsm); + /* mask x */ + pAsm->D.dst.writex = 0; - if( GL_FALSE == assemble_dst(pAsm) ) - { - return GL_FALSE; - } + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = DST_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp; + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } - noswizzle_PVSSRC(&(pAsm->S[0].src)); - pAsm->S[0].src.swizzlez = SQ_SEL_0; - pAsm->S[0].src.swizzlew = SQ_SEL_0; + return GL_TRUE; +} - if ( GL_FALSE == next_ins(pAsm) ) - { - return GL_FALSE; - } +GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode) +{ + if( GL_FALSE == checkop2(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = opcode; + //pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 1, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + +GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode) +{ + struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]); + + pAsm->D.dst.opcode = opcode; + pAsm->D.dst.math = 1; + pAsm->D.dst.predicated = 1; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = pAsm->uHelpReg; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = pAsm->last_cond_register + pAsm->starting_temp_register_number; + pAsm->S[0].src.swizzlex = pILInst->DstReg.CondSwizzle & 0x7; + noneg_PVSSRC(&(pAsm->S[0].src)); + + pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[1].src.reg = pAsm->uHelpReg; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_0; + pAsm->S[1].src.swizzley = SQ_SEL_0; + pAsm->S[1].src.swizzlez = SQ_SEL_0; + pAsm->S[1].src.swizzlew = SQ_SEL_0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } return GL_TRUE; } @@ -3907,6 +4221,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File) { + case PROGRAM_UNIFORM: case PROGRAM_CONSTANT: case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: @@ -4004,24 +4319,6 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) return GL_FALSE; } - /* tmp1.z = ABS(tmp1.z) dont have abs support in assembler currently - * have to do explicit instruction - */ - pAsm->D.dst.opcode = SQ_OP2_INST_MAX; - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp1; - pAsm->D.dst.writez = 1; - - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp1; - noswizzle_PVSSRC(&(pAsm->S[0].src)); - pAsm->S[1].bits = pAsm->S[0].bits; - flipneg_PVSSRC(&(pAsm->S[1].src)); - - next_ins(pAsm); - /* tmp1.z = RCP_e(|tmp1.z|) */ pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE; pAsm->D.dst.math = 1; @@ -4034,13 +4331,13 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; pAsm->S[0].src.reg = tmp1; pAsm->S[0].src.swizzlex = SQ_SEL_Z; + pAsm->S[0].src.abs = 1; next_ins(pAsm); /* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x * MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x * muladd has no writemask, have to use another temp - * also no support for imm constants, so add 1 here */ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD; pAsm->D.dst.op3 = 1; @@ -4057,30 +4354,12 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->S[1].src.reg = tmp1; setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z); setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE); - pAsm->S[2].src.rtype = SRC_REG_TEMPORARY; + /* immediate c 1.5 */ + pAsm->D2.dst2.literal_slots = 1; + pAsm->C[0].f = 1.5F; + pAsm->S[2].src.rtype = SRC_REC_LITERAL; pAsm->S[2].src.reg = tmp1; - setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_1); - - next_ins(pAsm); - - /* ADD the remaining .5 */ - pAsm->D.dst.opcode = SQ_OP2_INST_ADD; - setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); - pAsm->D.dst.rtype = DST_REG_TEMPORARY; - pAsm->D.dst.reg = tmp2; - pAsm->D.dst.writex = 1; - pAsm->D.dst.writey = 1; - pAsm->D.dst.writez = 0; - pAsm->D.dst.writew = 0; - - setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); - pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[0].src.reg = tmp2; - noswizzle_PVSSRC(&(pAsm->S[0].src)); - setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); - pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; - pAsm->S[1].src.reg = 252; // SQ_ALU_SRC_0_5 - noswizzle_PVSSRC(&(pAsm->S[1].src)); + setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_X); next_ins(pAsm); @@ -4105,22 +4384,35 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) } - if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXB) - { - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; - } - else + switch(pAsm->pILInst[pAsm->uiCurInst].Opcode) { - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + case OPCODE_DDX: + /* will these need WQM(1) on CF inst ? */ + pAsm->D.dst.opcode = SQ_TEX_INST_GET_GRADIENTS_H; + break; + case OPCODE_DDY: + pAsm->D.dst.opcode = SQ_TEX_INST_GET_GRADIENTS_V; + break; + case OPCODE_TXB: + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; + break; + default: + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C; + else + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; } pAsm->is_tex = GL_TRUE; if ( GL_TRUE == need_barrier ) + + pAsm->is_tex = GL_TRUE; + if ( GL_TRUE == need_barrier ) { pAsm->need_tex_barrier = GL_TRUE; } // Set src1 to tex unit id - pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit; + pAsm->S[1].src.reg = pAsm->SamplerUnits[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit]; pAsm->S[1].src.rtype = SRC_REG_TEMPORARY; //No sw info from mesa compiler, so hard code here. @@ -4154,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->S[0].src.swizzlew = SQ_SEL_Y; } + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* compare value goes to w chan ? */ + pAsm->S[0].src.swizzlew = SQ_SEL_Z; + } + if ( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } + /* add ARB shadow ambient but clamp to 0..1 */ + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* ADD_SAT dst, dst, ambient[texunit] */ + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + pAsm->D2.dst2.SaturateMode = 1; + + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = pAsm->D.dst.reg; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + noneg_PVSSRC(&(pAsm->S[0].src)); + + pAsm->S[1].src.rtype = SRC_REG_CONSTANT; + pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit]; + noswizzle_PVSSRC(&(pAsm->S[1].src)); + noneg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + } + return GL_TRUE; } @@ -4277,27 +4604,909 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm) return GL_TRUE; } -GLboolean assemble_IF(r700_AssemblerBase *pAsm) +static inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason) +{ + switch (uReason) + { + case FC_PUSH_VPM: + pAsm->CALLSTACK[pAsm->CALLSP].current--; + break; + case FC_PUSH_WQM: + pAsm->CALLSTACK[pAsm->CALLSP].current -= 4; + break; + case FC_LOOP: + pAsm->CALLSTACK[pAsm->CALLSP].current -= 4; + break; + case FC_REP: + /* TODO : for 16 vp asic, should -= 2; */ + pAsm->CALLSTACK[pAsm->CALLSP].current -= 1; + break; + }; +} + +static inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly) +{ + if(GL_TRUE == bCheckMaxOnly) + { + switch (uReason) + { + case FC_PUSH_VPM: + if((pAsm->CALLSTACK[pAsm->CALLSP].current + 1) + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current + 1; + } + break; + case FC_PUSH_WQM: + if((pAsm->CALLSTACK[pAsm->CALLSP].current + 4) + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current + 4; + } + break; + } + return; + } + + switch (uReason) + { + case FC_PUSH_VPM: + pAsm->CALLSTACK[pAsm->CALLSP].current++; + break; + case FC_PUSH_WQM: + pAsm->CALLSTACK[pAsm->CALLSP].current += 4; + break; + case FC_LOOP: + pAsm->CALLSTACK[pAsm->CALLSP].current += 4; + break; + case FC_REP: + /* TODO : for 16 vp asic, should += 2; */ + pAsm->CALLSTACK[pAsm->CALLSP].current += 1; + break; + }; + + if(pAsm->CALLSTACK[pAsm->CALLSP].current + > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = + pAsm->CALLSTACK[pAsm->CALLSP].current; + } +} + +GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + offset; + + return GL_TRUE; +} + +GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + + return GL_TRUE; +} + +GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse) +{ + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE); + + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + if(GL_TRUE != bHasElse) + { + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + } + else + { + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + } + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_IF; + pAsm->fc_stack[pAsm->FCSP].mid = NULL; + pAsm->fc_stack[pAsm->FCSP].midLen= 0; + pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; + +#ifndef USE_CF_FOR_POP_AFTER + if(GL_TRUE != bHasElse) + { + pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; + } +#endif /* USE_CF_FOR_POP_AFTER */ + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_FALSE); + + return GL_TRUE; +} + +GLboolean assemble_ELSE(r700_AssemblerBase *pAsm) { + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; /// + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ELSE; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[pAsm->FCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( (void *)pAsm->fc_stack[pAsm->FCSP].mid, + 0, + sizeof(R700ControlFlowGenericClause *) ); + pAsm->fc_stack[pAsm->FCSP].mid[0] = pAsm->cf_current_cf_clause_ptr; + //pAsm->fc_stack[pAsm->FCSP].unNumMid = 1; + +#ifndef USE_CF_FOR_POP_AFTER + pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER; +#endif /* USE_CF_FOR_POP_AFTER */ + + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode - 1; + return GL_TRUE; } GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm) { +#ifdef USE_CF_FOR_POP_AFTER + pops(pAsm, 1); +#endif /* USE_CF_FOR_POP_AFTER */ + + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + if(NULL == pAsm->fc_stack[pAsm->FCSP].mid) + { + /* no else in between */ + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode; + } + else + { + pAsm->fc_stack[pAsm->FCSP].mid[0]->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode; + } + + if(NULL != pAsm->fc_stack[pAsm->FCSP].mid) + { + FREE(pAsm->fc_stack[pAsm->FCSP].mid); + } + + if(pAsm->fc_stack[pAsm->FCSP].type != FC_IF) + { + radeon_error("if/endif in shader code are not paired. \n"); + return GL_FALSE; + } + + pAsm->FCSP--; + + decreaseCurrent(pAsm, FC_PUSH_VPM); + return GL_TRUE; } -GLboolean AssembleInstr(GLuint uiNumberInsts, +GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_START_NO_AL; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_LOOP; + pAsm->fc_stack[pAsm->FCSP].mid = NULL; + pAsm->fc_stack[pAsm->FCSP].unNumMid = 0; + pAsm->fc_stack[pAsm->FCSP].midLen = 0; + pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr; + + checkStackDepth(pAsm, FC_LOOP, GL_FALSE); + + return GL_TRUE; +} + +GLboolean assemble_BRK(r700_AssemblerBase *pAsm) +{ +#ifdef USE_CF_FOR_CONTINUE_BREAK + + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE); + + unsigned int unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + break; + } + } + if(0 == FC_LOOP) + { + radeon_error("Break is not inside loop/endloop pair.\n"); + return GL_FALSE; + } + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + +#endif //USE_CF_FOR_CONTINUE_BREAK + return GL_TRUE; +} + +GLboolean assemble_CONT(r700_AssemblerBase *pAsm) +{ +#ifdef USE_CF_FOR_CONTINUE_BREAK + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE); + + unsigned int unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + break; + } + } + if(0 == FC_LOOP) + { + radeon_error("Continue is not inside loop/endloop pair.\n"); + return GL_FALSE; + } + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_CONTINUE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + +#endif /* USE_CF_FOR_CONTINUE_BREAK */ + + return GL_TRUE; +} + +GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm) +{ + GLuint i; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_END; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->fc_stack[pAsm->FCSP].first->m_uIndex + 1; + pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1; + +#ifdef USE_CF_FOR_CONTINUE_BREAK + for(i=0; i<pAsm->fc_stack[pAsm->FCSP].unNumMid; i++) + { + pAsm->fc_stack[pAsm->FCSP].mid[i]->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex; + } + if(NULL != pAsm->fc_stack[pAsm->FCSP].mid) + { + FREE(pAsm->fc_stack[pAsm->FCSP].mid); + } +#endif + + if(pAsm->fc_stack[pAsm->FCSP].type != FC_LOOP) + { + radeon_error("loop/endloop in shader code are not paired. \n"); + return GL_FALSE; + } + + GLuint unFCSP; + GLuint unIF = 0; + if((pAsm->unCFflags & HAS_CURRENT_LOOPRET) > 0) + { + for(unFCSP=(pAsm->FCSP-1); unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + breakLoopOnFlag(pAsm, unFCSP); + break; + } + else if(FC_IF == pAsm->fc_stack[unFCSP].type) + { + unIF++; + } + } + if(unFCSP <= pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry) + { +#ifdef USE_CF_FOR_POP_AFTER + returnOnFlag(pAsm, unIF); +#else + returnOnFlag(pAsm, 0); +#endif /* USE_CF_FOR_POP_AFTER */ + pAsm->unCFflags &= ~HAS_CURRENT_LOOPRET; + } + } + + pAsm->FCSP--; + + decreaseCurrent(pAsm, FC_LOOP); + + return GL_TRUE; +} + +void add_return_inst(r700_AssemblerBase *pAsm) +{ + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return; + } + //pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_RETURN; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; +} + +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift) +{ + /* Put in sub */ + if( (pAsm->unSubArrayPointer + 1) > pAsm->unSubArraySize ) + { + pAsm->subs = (SUB_OFFSET*)_mesa_realloc( (void *)pAsm->subs, + sizeof(SUB_OFFSET) * pAsm->unSubArraySize, + sizeof(SUB_OFFSET) * (pAsm->unSubArraySize + 10) ); + if(NULL == pAsm->subs) + { + return GL_FALSE; + } + pAsm->unSubArraySize += 10; + } + + pAsm->subs[pAsm->unSubArrayPointer].subIL_Offset = nILindex + uiIL_Shift; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pHead=NULL; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL; + pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0; + + pAsm->CALLSP++; + pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex = pAsm->unSubArrayPointer; + pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP; + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local + = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local); + pAsm->CALLSTACK[pAsm->CALLSP].max = 0; + pAsm->CALLSTACK[pAsm->CALLSP].current = 0; + SetActiveCFlist(pAsm->pR700Shader, + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); + + pAsm->unSubArrayPointer++; + + /* start sub */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + pAsm->FCSP++; + pAsm->fc_stack[pAsm->FCSP].type = FC_REP; + + checkStackDepth(pAsm, FC_REP, GL_FALSE); + + return GL_TRUE; +} + +GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm) +{ + if(pAsm->fc_stack[pAsm->FCSP].type != FC_REP) + { + radeon_error("BGNSUB/ENDSUB in shader code are not paired. \n"); + return GL_FALSE; + } + + /* copy max to sub structure */ + pAsm->subs[pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex].unStackDepthMax + = pAsm->CALLSTACK[pAsm->CALLSP].max; + + decreaseCurrent(pAsm, FC_REP); + + pAsm->CALLSP--; + SetActiveCFlist(pAsm->pR700Shader, + pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local); + + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + pAsm->FCSP--; + + return GL_TRUE; +} + +GLboolean assemble_RET(r700_AssemblerBase *pAsm) +{ + GLuint unIF = 0; + + if(pAsm->CALLSP > 0) + { /* in sub */ + GLuint unFCSP; + for(unFCSP=pAsm->FCSP; unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--) + { + if(FC_LOOP == pAsm->fc_stack[unFCSP].type) + { + setRetInLoopFlag(pAsm, SQ_SEL_1); + breakLoopOnFlag(pAsm, unFCSP); + pAsm->unCFflags |= LOOPRET_FLAGS; + + return GL_TRUE; + } + else if(FC_IF == pAsm->fc_stack[unFCSP].type) + { + unIF++; + } + } + } + +#ifdef USE_CF_FOR_POP_AFTER + if(unIF > 0) + { + pops(pAsm, unIF); + } +#endif /* USE_CF_FOR_POP_AFTER */ + + add_return_inst(pAsm); + + return GL_TRUE; +} + +GLboolean assemble_CAL(r700_AssemblerBase *pAsm, + GLint nILindex, + GLuint uiIL_Shift, + GLuint uiNumberInsts, + struct prog_instruction *pILInst, + PRESUB_DESC * pPresubDesc) +{ + GLint uiIL_Offset; + + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.call_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_CALL; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + /* Put in caller */ + if( (pAsm->unCallerArrayPointer + 1) > pAsm->unCallerArraySize ) + { + pAsm->callers = (CALLER_POINTER*)_mesa_realloc( (void *)pAsm->callers, + sizeof(CALLER_POINTER) * pAsm->unCallerArraySize, + sizeof(CALLER_POINTER) * (pAsm->unCallerArraySize + 10) ); + if(NULL == pAsm->callers) + { + return GL_FALSE; + } + pAsm->unCallerArraySize += 10; + } + + uiIL_Offset = nILindex + uiIL_Shift; + pAsm->callers[pAsm->unCallerArrayPointer].subIL_Offset = uiIL_Offset; + pAsm->callers[pAsm->unCallerArrayPointer].cf_ptr = pAsm->cf_current_cf_clause_ptr; + + pAsm->callers[pAsm->unCallerArrayPointer].finale_cf_ptr = NULL; + pAsm->callers[pAsm->unCallerArrayPointer].prelude_cf_ptr = NULL; + + pAsm->unCallerArrayPointer++; + + int j; + GLuint max; + GLuint unSubID; + GLboolean bRet; + for(j=0; j<pAsm->unSubArrayPointer; j++) + { + if(uiIL_Offset == pAsm->subs[j].subIL_Offset) + { /* compiled before */ + + max = pAsm->subs[j].unStackDepthMax + + pAsm->CALLSTACK[pAsm->CALLSP].current; + if(max > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = max; + } + + pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = j; + return GL_TRUE; + } + } + + pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = pAsm->unSubArrayPointer; + unSubID = pAsm->unSubArrayPointer; + + bRet = AssembleInstr(nILindex, uiIL_Shift, uiNumberInsts, pILInst, pAsm); + + if(GL_TRUE == bRet) + { + max = pAsm->subs[unSubID].unStackDepthMax + + pAsm->CALLSTACK[pAsm->CALLSP].current; + if(max > pAsm->CALLSTACK[pAsm->CALLSP].max) + { + pAsm->CALLSTACK[pAsm->CALLSP].max = max; + } + + pAsm->subs[unSubID].pPresubDesc = pPresubDesc; + } + + return bRet; +} + +GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue) +{ + /*GLfloat fLiteral[2] = {0.1, 0.0};*/ + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + pAsm->D.dst.op3 = 0; + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = pAsm->flag_reg_index; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 0; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + pAsm->D2.dst2.literal_slots = 1; + pAsm->D2.dst2.SaturateMode = SATURATE_OFF; + pAsm->D.dst.predicated = 0; + /* in reloc where dislink flag init inst, only one slot alu inst is handled. */ + pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */ + pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */ +#if 0 + pAsm->S[0].src.rtype = SRC_REC_LITERAL; + //pAsm->S[0].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = SQ_SEL_X; + pAsm->S[0].src.swizzley = SQ_SEL_Y; + pAsm->S[0].src.swizzlez = SQ_SEL_Z; + pAsm->S[0].src.swizzlew = SQ_SEL_W; + + if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) ) + { + return GL_FALSE; + } +#else + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = flagValue; + pAsm->S[0].src.swizzley = flagValue; + pAsm->S[0].src.swizzlez = flagValue; + pAsm->S[0].src.swizzlew = flagValue; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } +#endif + + return GL_TRUE; +} + +GLboolean testFlag(r700_AssemblerBase *pAsm) +{ + /*GLfloat fLiteral[2] = {0.1, 0.0};*/ + + //Test flag + GLuint tmp = gethelpr(pAsm); + pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE; + + pAsm->D.dst.opcode = SQ_OP2_INST_PRED_SETE; + pAsm->D.dst.math = 1; + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 0; + pAsm->D.dst.writez = 0; + pAsm->D.dst.writew = 0; + pAsm->D2.dst2.literal_slots = 1; + pAsm->D2.dst2.SaturateMode = SATURATE_OFF; + pAsm->D.dst.predicated = 1; + pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */ + + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = pAsm->flag_reg_index; + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[0].src)); + pAsm->S[0].src.swizzlex = SQ_SEL_X; + pAsm->S[0].src.swizzley = SQ_SEL_Y; + pAsm->S[0].src.swizzlez = SQ_SEL_Z; + pAsm->S[0].src.swizzlew = SQ_SEL_W; +#if 0 + pAsm->S[1].src.rtype = SRC_REC_LITERAL; + //pAsm->S[1].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_X; + pAsm->S[1].src.swizzley = SQ_SEL_Y; + pAsm->S[1].src.swizzlez = SQ_SEL_Z; + pAsm->S[1].src.swizzlew = SQ_SEL_W; + + if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) ) + { + return GL_FALSE; + } +#else + pAsm->S[1].src.rtype = DST_REG_TEMPORARY; + pAsm->S[1].src.reg = 0; + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + noneg_PVSSRC(&(pAsm->S[1].src)); + pAsm->S[1].src.swizzlex = SQ_SEL_1; + pAsm->S[1].src.swizzley = SQ_SEL_1; + pAsm->S[1].src.swizzlez = SQ_SEL_1; + pAsm->S[1].src.swizzlew = SQ_SEL_1; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } +#endif + + checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE); + + return GL_TRUE; +} + +GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF) +{ + testFlag(pAsm); + jumpToOffest(pAsm, 1, 4); + setRetInLoopFlag(pAsm, SQ_SEL_0); + pops(pAsm, unIF + 1); + add_return_inst(pAsm); + + return GL_TRUE; +} + +GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP) +{ + testFlag(pAsm); + + //break + if(GL_FALSE == add_cf_instruction(pAsm) ) + { + return GL_FALSE; + } + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK; + pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0; + + pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1; + + pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( + (void *)pAsm->fc_stack[unFCSP].mid, + sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid, + sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) ); + pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr; + pAsm->fc_stack[unFCSP].unNumMid++; + + pops(pAsm, 1); + + return GL_TRUE; +} + +GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiIL_Shift, + GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode) { GLuint i; pR700AsmCode->pILInst = pILInst; - for(i=0; i<uiNumberInsts; i++) + for(i=uiFirstInst; i<uiNumberInsts; i++) { pR700AsmCode->uiCurInst = i; +#ifndef USE_CF_FOR_CONTINUE_BREAK + if(OPCODE_BRK == pILInst[i+1].Opcode) + { + switch(pILInst[i].Opcode) + { + case OPCODE_SLE: + pILInst[i].Opcode = OPCODE_SGT; + break; + case OPCODE_SLT: + pILInst[i].Opcode = OPCODE_SGE; + break; + case OPCODE_SGE: + pILInst[i].Opcode = OPCODE_SLT; + break; + case OPCODE_SGT: + pILInst[i].Opcode = OPCODE_SLE; + break; + case OPCODE_SEQ: + pILInst[i].Opcode = OPCODE_SNE; + break; + case OPCODE_SNE: + pILInst[i].Opcode = OPCODE_SEQ; + break; + default: + break; + } + } +#endif + if(pILInst[i].CondUpdate == 1) + { + /* remember dest register used for cond evaluation */ + /* XXX also handle PROGRAM_OUTPUT registers here? */ + pR700AsmCode->last_cond_register = pILInst[i].DstReg.Index; + } + switch (pILInst[i].Opcode) { case OPCODE_ABS: @@ -4325,7 +5534,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_COS: - if ( GL_FALSE == assemble_COS(pR700AsmCode) ) + if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_COS) ) return GL_FALSE; break; @@ -4354,7 +5563,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, if ( GL_FALSE == assemble_FLR(pR700AsmCode) ) return GL_FALSE; break; - //case OP_FLR_INT: + //case OP_FLR_INT: ; + // if ( GL_FALSE == assemble_FLR_INT() ) // return GL_FALSE; // break; @@ -4365,7 +5575,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, break; case OPCODE_KIL: - if ( GL_FALSE == assemble_KIL(pR700AsmCode) ) + case OPCODE_KIL_NV: + if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGT) ) return GL_FALSE; break; case OPCODE_LG2: @@ -4405,6 +5616,26 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, case OPCODE_MUL: if ( GL_FALSE == assemble_MUL(pR700AsmCode) ) return GL_FALSE; + break; + + case OPCODE_NOISE1: + { + callPreSub(pR700AsmCode, + GLSL_NOISE1, + &noise1_presub, + pILInst->DstReg.Index + pR700AsmCode->starting_temp_register_number, + 1); + radeon_error("noise1: not yet supported shader instruction\n"); + }; + break; + case OPCODE_NOISE2: + radeon_error("noise2: not yet supported shader instruction\n"); + break; + case OPCODE_NOISE3: + radeon_error("noise3: not yet supported shader instruction\n"); + break; + case OPCODE_NOISE4: + radeon_error("noise4: not yet supported shader instruction\n"); break; case OPCODE_POW: @@ -4420,22 +5651,78 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_SIN: - if ( GL_FALSE == assemble_SIN(pR700AsmCode) ) + if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_SIN) ) return GL_FALSE; break; case OPCODE_SCS: if ( GL_FALSE == assemble_SCS(pR700AsmCode) ) return GL_FALSE; - break; + break; + + case OPCODE_SEQ: + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETE) ) + { + return GL_FALSE; + } + break; + + case OPCODE_SGT: + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) + { + return GL_FALSE; + } + break; case OPCODE_SGE: if ( GL_FALSE == assemble_SGE(pR700AsmCode) ) + { return GL_FALSE; - break; + } + break; + + /* NO LT, LE, TODO : use GE => LE, GT => LT : reverse 2 src order would be simpliest. Or use SQ_CF_COND_FALSE for SQ_CF_COND_ACTIVE.*/ case OPCODE_SLT: - if ( GL_FALSE == assemble_SLT(pR700AsmCode) ) + { + struct prog_src_register SrcRegSave[2]; + SrcRegSave[0] = pILInst[i].SrcReg[0]; + SrcRegSave[1] = pILInst[i].SrcReg[1]; + pILInst[i].SrcReg[0] = SrcRegSave[1]; + pILInst[i].SrcReg[1] = SrcRegSave[0]; + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + } + break; + + case OPCODE_SLE: + { + struct prog_src_register SrcRegSave[2]; + SrcRegSave[0] = pILInst[i].SrcReg[0]; + SrcRegSave[1] = pILInst[i].SrcReg[1]; + pILInst[i].SrcReg[0] = SrcRegSave[1]; + pILInst[i].SrcReg[1] = SrcRegSave[0]; + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGE) ) + { + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + return GL_FALSE; + } + pILInst[i].SrcReg[0] = SrcRegSave[0]; + pILInst[i].SrcReg[1] = SrcRegSave[1]; + } + break; + + case OPCODE_SNE: + if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETNE) ) + { return GL_FALSE; - break; + } + break; //case OP_STP: // if ( GL_FALSE == assemble_STP(pR700AsmCode) ) @@ -4461,7 +5748,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, } } break; - + case OPCODE_DDX: + case OPCODE_DDY: case OPCODE_TEX: case OPCODE_TXB: case OPCODE_TXP: @@ -4469,30 +5757,104 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; + case OPCODE_TRUNC: + if ( GL_FALSE == assemble_math_function(pR700AsmCode, SQ_OP2_INST_TRUNC) ) + return GL_FALSE; + break; + case OPCODE_XPD: if ( GL_FALSE == assemble_XPD(pR700AsmCode) ) return GL_FALSE; break; - case OPCODE_IF : - if ( GL_FALSE == assemble_IF(pR700AsmCode) ) - return GL_FALSE; + case OPCODE_IF: + { + GLboolean bHasElse = GL_FALSE; + + if(pILInst[pILInst[i].BranchTarget].Opcode == OPCODE_ELSE) + { + bHasElse = GL_TRUE; + } + + if ( GL_FALSE == assemble_IF(pR700AsmCode, bHasElse) ) + { + return GL_FALSE; + } + } break; + case OPCODE_ELSE : - radeon_error("Not yet implemented instruction OPCODE_ELSE \n"); - //if ( GL_FALSE == assemble_BAD("ELSE") ) + if ( GL_FALSE == assemble_ELSE(pR700AsmCode) ) return GL_FALSE; break; + case OPCODE_ENDIF: if ( GL_FALSE == assemble_ENDIF(pR700AsmCode) ) return GL_FALSE; break; + case OPCODE_BGNLOOP: + if( GL_FALSE == assemble_BGNLOOP(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_BRK: + if( GL_FALSE == assemble_BRK(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_CONT: + if( GL_FALSE == assemble_CONT(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_ENDLOOP: + if( GL_FALSE == assemble_ENDLOOP(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_BGNSUB: + if( GL_FALSE == assemble_BGNSUB(pR700AsmCode, i, uiIL_Shift) ) + { + return GL_FALSE; + } + break; + + case OPCODE_RET: + if( GL_FALSE == assemble_RET(pR700AsmCode) ) + { + return GL_FALSE; + } + break; + + case OPCODE_CAL: + if( GL_FALSE == assemble_CAL(pR700AsmCode, + pILInst[i].BranchTarget, + uiIL_Shift, + uiNumberInsts, + pILInst, + NULL) ) + { + return GL_FALSE; + } + break; + //case OPCODE_EXPORT: // if ( GL_FALSE == assemble_EXPORT() ) // return GL_FALSE; // break; + case OPCODE_ENDSUB: + return assemble_ENDSUB(pR700AsmCode); + case OPCODE_END: //pR700AsmCode->uiCurInst = i; //This is to remaind that if in later exoort there is depth/stencil @@ -4509,6 +5871,417 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_TRUE; } +GLboolean InitShaderProgram(r700_AssemblerBase * pAsm) +{ + setRetInLoopFlag(pAsm, SQ_SEL_0); + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + return GL_TRUE; +} + +GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg) +{ + GLuint i; + GLuint unCFoffset; + TypedShaderList * plstCFmain; + TypedShaderList * plstCFsub; + + R700ShaderInstruction * pInst; + R700ControlFlowGenericClause * pCFInst; + + R700ControlFlowALUClause * pCF_ALU; + R700ALUInstruction * pALU; + GLuint unConstOffset = 0; + GLuint unRegOffset; + GLuint unMinRegIndex; + + plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local; + + /* remove flags init if they are not used */ + if((pAsm->unCFflags & HAS_LOOPRET) == 0) + { + R700ControlFlowALUClause * pCF_ALU; + pInst = plstCFmain->pHead; + while(pInst) + { + if(SIT_CF_ALU == pInst->m_ShaderInstType) + { + pCF_ALU = (R700ControlFlowALUClause *)pInst; + if(0 == pCF_ALU->m_Word1.f.count) + { + pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP; + } + else + { + R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction; + + pALU->m_pLinkedALUClause = NULL; + pALU = (R700ALUInstruction *)(pALU->pNextInst); + pALU->m_pLinkedALUClause = pCF_ALU; + pCF_ALU->m_pLinkedALUInstruction = pALU; + + pCF_ALU->m_Word1.f.count--; + } + break; + } + pInst = pInst->pNextInst; + }; + } + + if(pAsm->CALLSTACK[0].max > 0) + { + pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2; + } + + if(0 == pAsm->unSubArrayPointer) + { + return GL_TRUE; + } + + unCFoffset = plstCFmain->uNumOfNode; + + if(NULL != pILProg->Parameters) + { + unConstOffset = pILProg->Parameters->NumParameters; + } + + /* Reloc subs */ + for(i=0; i<pAsm->unSubArrayPointer; i++) + { + pAsm->subs[i].unCFoffset = unCFoffset; + plstCFsub = &(pAsm->subs[i].lstCFInstructions_local); + + pInst = plstCFsub->pHead; + + /* reloc instructions */ + while(pInst) + { + if(SIT_CF_GENERIC == pInst->m_ShaderInstType) + { + pCFInst = (R700ControlFlowGenericClause *)pInst; + + switch (pCFInst->m_Word1.f.cf_inst) + { + case SQ_CF_INST_POP: + case SQ_CF_INST_JUMP: + case SQ_CF_INST_ELSE: + case SQ_CF_INST_LOOP_END: + case SQ_CF_INST_LOOP_START: + case SQ_CF_INST_LOOP_START_NO_AL: + case SQ_CF_INST_LOOP_CONTINUE: + case SQ_CF_INST_LOOP_BREAK: + pCFInst->m_Word0.f.addr += unCFoffset; + break; + default: + break; + } + } + + pInst->m_uIndex += unCFoffset; + + pInst = pInst->pNextInst; + }; + + if(NULL != pAsm->subs[i].pPresubDesc) + { + GLuint uNumSrc; + + unMinRegIndex = pAsm->subs[i].pPresubDesc->pCompiledSub->MinRegIndex; + unRegOffset = pAsm->subs[i].pPresubDesc->maxStartReg; + unConstOffset += pAsm->subs[i].pPresubDesc->unConstantsStart; + + pInst = plstCFsub->pHead; + while(pInst) + { + if(SIT_CF_ALU == pInst->m_ShaderInstType) + { + pCF_ALU = (R700ControlFlowALUClause *)pInst; + + pALU = pCF_ALU->m_pLinkedALUInstruction; + for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++) + { + pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex; + + if(pALU->m_Word0.f.src0_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word0.f.src0_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word0.f.src0_sel += unConstOffset; + } + + if( ((pALU->m_Word1.val >> SQ_ALU_WORD1_OP3_ALU_INST_SHIFT) & 0x0000001F) + >= SQ_OP3_INST_MUL_LIT ) + { /* op3 : 3 srcs */ + if(pALU->m_Word1_OP3.f.src2_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word1_OP3.f.src2_sel = pALU->m_Word1_OP3.f.src2_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word1_OP3.f.src2_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word1_OP3.f.src2_sel += unConstOffset; + } + if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word0.f.src1_sel += unConstOffset; + } + } + else + { + if(pAsm->bR6xx) + { + uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f6.alu_inst, 0); + } + else + { + uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f.alu_inst, 0); + } + if(2 == uNumSrc) + { /* 2 srcs */ + if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE) + { + pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex; + } + else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE) + { + pALU->m_Word0.f.src1_sel += unConstOffset; + } + } + } + pALU = (R700ALUInstruction*)(pALU->pNextInst); + } + } + pInst = pInst->pNextInst; + }; + } + + /* Put sub into main */ + plstCFmain->pTail->pNextInst = plstCFsub->pHead; + plstCFmain->pTail = plstCFsub->pTail; + plstCFmain->uNumOfNode += plstCFsub->uNumOfNode; + + unCFoffset += plstCFsub->uNumOfNode; + } + + /* reloc callers */ + for(i=0; i<pAsm->unCallerArrayPointer; i++) + { + pAsm->callers[i].cf_ptr->m_Word0.f.addr + = pAsm->subs[pAsm->callers[i].subDescIndex].unCFoffset; + + if(NULL != pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc) + { + unMinRegIndex = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->pCompiledSub->MinRegIndex; + unRegOffset = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->maxStartReg; + + if(NULL != pAsm->callers[i].prelude_cf_ptr) + { + pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].prelude_cf_ptr); + pALU = pCF_ALU->m_pLinkedALUInstruction; + for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++) + { + pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex; + pALU = (R700ALUInstruction*)(pALU->pNextInst); + } + } + if(NULL != pAsm->callers[i].finale_cf_ptr) + { + pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].finale_cf_ptr); + pALU = pCF_ALU->m_pLinkedALUInstruction; + for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++) + { + pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex; + pALU = (R700ALUInstruction*)(pALU->pNextInst); + } + } + } + } + + return GL_TRUE; +} + +GLboolean callPreSub(r700_AssemblerBase* pAsm, + LOADABLE_SCRIPT_SIGNITURE scriptSigniture, + COMPILED_SUB * pCompiledSub, + GLshort uOutReg, + GLshort uNumValidSrc) +{ + /* save assemble context */ + GLuint starting_temp_register_number_save; + GLuint number_used_registers_save; + GLuint uFirstHelpReg_save; + GLuint uHelpReg_save; + GLuint uiCurInst_save; + struct prog_instruction *pILInst_save; + PRESUB_DESC * pPresubDesc; + GLboolean bRet; + int i; + + R700ControlFlowGenericClause* prelude_cf_ptr = NULL; + + /* copy srcs to presub inputs */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + for(i=0; i<uNumValidSrc; i++) + { + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = pCompiledSub->srcRegIndex[i]; + pAsm->D.dst.writex = 1; + pAsm->D.dst.writey = 1; + pAsm->D.dst.writez = 1; + pAsm->D.dst.writew = 1; + + if( GL_FALSE == assemble_src(pAsm, i, 0) ) + { + return GL_FALSE; + } + + next_ins(pAsm); + } + if(uNumValidSrc > 0) + { + prelude_cf_ptr = pAsm->cf_current_alu_clause_ptr; + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + } + + /* browse thro existing presubs. */ + for(i=0; i<pAsm->unNumPresub; i++) + { + if(pAsm->presubs[i].sptSigniture == scriptSigniture) + { + break; + } + } + + if(i == pAsm->unNumPresub) + { /* not loaded yet */ + /* save assemble context */ + number_used_registers_save = pAsm->number_used_registers; + uFirstHelpReg_save = pAsm->uFirstHelpReg; + uHelpReg_save = pAsm->uHelpReg; + starting_temp_register_number_save = pAsm->starting_temp_register_number; + pILInst_save = pAsm->pILInst; + uiCurInst_save = pAsm->uiCurInst; + + /* alloc in presub */ + if( (pAsm->unNumPresub + 1) > pAsm->unPresubArraySize ) + { + pAsm->presubs = (PRESUB_DESC*)_mesa_realloc( (void *)pAsm->presubs, + sizeof(PRESUB_DESC) * pAsm->unPresubArraySize, + sizeof(PRESUB_DESC) * (pAsm->unPresubArraySize + 4) ); + if(NULL == pAsm->presubs) + { + radeon_error("No memeory to allocate built in shader function description structures. \n"); + return GL_FALSE; + } + pAsm->unPresubArraySize += 4; + } + + pPresubDesc = &(pAsm->presubs[i]); + pPresubDesc->sptSigniture = scriptSigniture; + + /* constants offsets need to be final resolved at reloc. */ + if(0 == pAsm->unNumPresub) + { + pPresubDesc->unConstantsStart = 0; + } + else + { + pPresubDesc->unConstantsStart = pAsm->presubs[i-1].unConstantsStart + + pAsm->presubs[i-1].pCompiledSub->NumParameters; + } + + pPresubDesc->pCompiledSub = pCompiledSub; + + pPresubDesc->subIL_Shift = pAsm->unCurNumILInsts; + pPresubDesc->maxStartReg = uFirstHelpReg_save; + pAsm->unCurNumILInsts += pCompiledSub->NumInstructions; + + pAsm->unNumPresub++; + + /* setup new assemble context */ + pAsm->starting_temp_register_number = 0; + pAsm->number_used_registers = pCompiledSub->NumTemporaries; + pAsm->uFirstHelpReg = pAsm->number_used_registers; + pAsm->uHelpReg = pAsm->uFirstHelpReg; + + bRet = assemble_CAL(pAsm, + 0, + pPresubDesc->subIL_Shift, + pCompiledSub->NumInstructions, + pCompiledSub->Instructions, + pPresubDesc); + + + pPresubDesc->number_used_registers = pAsm->number_used_registers; + + /* restore assemble context */ + pAsm->number_used_registers = number_used_registers_save; + pAsm->uFirstHelpReg = uFirstHelpReg_save; + pAsm->uHelpReg = uHelpReg_save; + pAsm->starting_temp_register_number = starting_temp_register_number_save; + pAsm->pILInst = pILInst_save; + pAsm->uiCurInst = uiCurInst_save; + } + else + { /* was loaded */ + pPresubDesc = &(pAsm->presubs[i]); + + bRet = assemble_CAL(pAsm, + 0, + pPresubDesc->subIL_Shift, + pCompiledSub->NumInstructions, + pCompiledSub->Instructions, + pPresubDesc); + } + + if(GL_FALSE == bRet) + { + radeon_error("Shader presub assemble failed. \n"); + } + else + { + /* copy presub output to real dst */ + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = pCompiledSub->dstRegIndex; + pAsm->S[0].src.swizzlex = pCompiledSub->outputSwizzleX; + pAsm->S[0].src.swizzley = pCompiledSub->outputSwizzleY; + pAsm->S[0].src.swizzlez = pCompiledSub->outputSwizzleZ; + pAsm->S[0].src.swizzlew = pCompiledSub->outputSwizzleW; + + next_ins(pAsm); + + pAsm->callers[pAsm->unCallerArrayPointer - 1].finale_cf_ptr = pAsm->cf_current_alu_clause_ptr; + pAsm->callers[pAsm->unCallerArrayPointer - 1].prelude_cf_ptr = prelude_cf_ptr; + pAsm->alu_x_opcode = SQ_CF_INST_ALU; + } + + if( (pPresubDesc->number_used_registers + pAsm->uFirstHelpReg) > pAsm->number_used_registers ) + { + pAsm->number_used_registers = pPresubDesc->number_used_registers + pAsm->uFirstHelpReg; + } + if(pAsm->uFirstHelpReg > pPresubDesc->maxStartReg) + { + pPresubDesc->maxStartReg = pAsm->uFirstHelpReg; + } + + return bRet; +} + GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, GLuint export_starting_index, @@ -4803,6 +6576,25 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, export_starting_index++; } } + + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + if( GL_FALSE == Process_Export(pR700AsmCode, + SQ_EXPORT_PARAM, + export_starting_index, + 1, + pR700AsmCode->ucVP_OutputMap[i], + GL_FALSE) ) + { + return GL_FALSE; + } + + export_starting_index++; + } + } // At least one param should be exported if (export_count) @@ -4837,6 +6629,21 @@ GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode) { FREE(pR700AsmCode->pucOutMask); FREE(pR700AsmCode->pInstDeps); + + if(NULL != pR700AsmCode->subs) + { + FREE(pR700AsmCode->subs); + } + if(NULL != pR700AsmCode->callers) + { + FREE(pR700AsmCode->callers); + } + + if(NULL != pR700AsmCode->presubs) + { + FREE(pR700AsmCode->presubs); + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index ee12582661..0064d0814f 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -34,6 +34,45 @@ #include "r700_shaderinst.h" #include "r700_shader.h" +typedef enum LOADABLE_SCRIPT_SIGNITURE +{ + GLSL_NOISE1 = 0x10000001, + GLSL_NOISE2 = 0x10000002, + GLSL_NOISE3 = 0x10000003, + GLSL_NOISE4 = 0x10000004 +}LOADABLE_SCRIPT_SIGNITURE; + +typedef struct COMPILED_SUB +{ + struct prog_instruction *Instructions; + GLuint NumInstructions; + GLuint NumTemporaries; + GLuint NumParameters; + GLuint MinRegIndex; + GLfloat (*ParameterValues)[4]; + GLbyte outputSwizzleX; + GLbyte outputSwizzleY; + GLbyte outputSwizzleZ; + GLbyte outputSwizzleW; + GLshort srcRegIndex[3]; + GLushort dstRegIndex; +}COMPILED_SUB; + +typedef struct PRESUB_DESCtag +{ + LOADABLE_SCRIPT_SIGNITURE sptSigniture; + GLint subIL_Shift; + struct prog_src_register InReg[3]; + struct prog_dst_register OutReg; + + GLushort maxStartReg; + GLushort number_used_registers; + + GLuint unConstantsStart; + + COMPILED_SUB * pCompiledSub; +} PRESUB_DESC; + typedef enum SHADER_PIPE_TYPE { SPT_VP = 0, @@ -72,7 +111,8 @@ typedef enum SrcRegisterType SRC_REG_INPUT = 1, SRC_REG_CONSTANT = 2, SRC_REG_ALT_TEMPORARY = 3, - NUMBER_OF_SRC_REG_TYPE = 4 + SRC_REC_LITERAL = 4, + NUMBER_OF_SRC_REG_TYPE = 5 } SrcRegisterType; typedef enum DstRegisterType @@ -111,16 +151,24 @@ typedef struct PVSDSTtag BITS addrmode1:1; //32 } PVSDST; +typedef struct PVSINSTtag +{ + BITS literal_slots :2; + BITS SaturateMode :2; + BITS index_mode :3; +} PVSINST; + typedef struct PVSSRCtag { - BITS rtype:4; + BITS rtype:3; BITS addrmode0:1; - BITS reg:10; //15 (8) + BITS reg:10; //14 (8) BITS swizzlex:3; BITS swizzley:3; BITS swizzlez:3; - BITS swizzlew:3; //27 + BITS swizzlew:3; //26 + BITS abs:1; BITS negx:1; BITS negy:1; BITS negz:1; @@ -148,6 +196,7 @@ typedef union PVSDWORDtag { BITS bits; PVSDST dst; + PVSINST dst2; PVSSRC src; PVSMATH math; float f; @@ -251,6 +300,8 @@ enum FC_IF = 1, FC_LOOP = 2, FC_REP = 3, + FC_PUSH_VPM = 4, + FC_PUSH_WQM = 5, COND_NONE = 0, COND_BOOL = 1, @@ -263,22 +314,56 @@ enum typedef struct FC_LEVEL { - unsigned int first; ///< first fc instruction on level (if, rep, loop) - unsigned int* mid; ///< middle instructions - else or all breaks on this level - unsigned int midLen; - unsigned int type; - unsigned int cond; - unsigned int inv; - unsigned int bpush; ///< 1 if first instruction does branch stack push - int id; ///< id of bool or int variable + R700ControlFlowGenericClause * first; + R700ControlFlowGenericClause ** mid; + unsigned int unNumMid; + unsigned int midLen; + unsigned int type; + unsigned int cond; + unsigned int inv; + int id; ///< id of bool or int variable } FC_LEVEL; typedef struct VTX_FETCH_METHOD { - GLboolean bEnableMini; - GLuint mega_fetch_remainder; + GLboolean bEnableMini; + GLuint mega_fetch_remainder; } VTX_FETCH_METHOD; +typedef struct SUB_OFFSET +{ + GLint subIL_Offset; + GLuint unCFoffset; + GLuint unStackDepthMax; + PRESUB_DESC * pPresubDesc; + TypedShaderList lstCFInstructions_local; +} SUB_OFFSET; + +typedef struct CALLER_POINTER +{ + GLint subIL_Offset; + GLint subDescIndex; + R700ControlFlowGenericClause* cf_ptr; + + R700ControlFlowGenericClause* prelude_cf_ptr; + R700ControlFlowGenericClause* finale_cf_ptr; +} CALLER_POINTER; + +#define SQ_MAX_CALL_DEPTH 0x00000020 + +typedef struct CALL_LEVEL +{ + unsigned int FCSP_BeforeEntry; + GLint subDescIndex; + GLushort current; + GLushort max; + TypedShaderList * plstCFInstructions_local; +} CALL_LEVEL; + +#define HAS_CURRENT_LOOPRET 0x1L +#define HAS_LOOPRET 0x2L +#define LOOPRET_FLAGS HAS_LOOPRET | HAS_CURRENT_LOOPRET + typedef struct r700_AssemblerBase { R700ControlFlowSXClause* cf_last_export_ptr; @@ -294,14 +379,19 @@ typedef struct r700_AssemblerBase // No clause has been created yet CF_CLAUSE_TYPE cf_current_clause_type; + BITS alu_x_opcode; + GLuint number_of_exports; GLuint number_of_colorandz_exports; GLuint number_of_export_opcodes; PVSDWORD D; + PVSDWORD D2; PVSDWORD S[3]; + PVSDWORD C[4]; unsigned int uLastPosUpdate; + unsigned int last_cond_register; OUT_FRAGMENT_FMT_0 fp_stOutFmt0; @@ -310,6 +400,8 @@ typedef struct r700_AssemblerBase unsigned int number_used_registers; unsigned int uUsedConsts; + unsigned int flag_reg_index; + // Fragment programs unsigned int uiFP_AttributeMap[FRAG_ATTRIB_MAX]; unsigned int uiFP_OutputMap[FRAG_RESULT_MAX]; @@ -330,9 +422,6 @@ typedef struct r700_AssemblerBase unsigned int FCSP; FC_LEVEL fc_stack[32]; - unsigned int branch_depth; - unsigned int max_branch_depth; - //----------------------------------------------------------------------------------- // ArgSubst used in Assemble_Source() function //----------------------------------------------------------------------------------- @@ -373,11 +462,33 @@ typedef struct r700_AssemblerBase SHADER_PIPE_TYPE currentShaderType; struct prog_instruction * pILInst; GLuint uiCurInst; + GLubyte SamplerUnits[MAX_SAMPLERS]; GLboolean bR6xx; /* helper to decide which type of instruction to assemble */ GLboolean is_tex; /* we inserted helper intructions and need barrier on next TEX ins */ GLboolean need_tex_barrier; + + SUB_OFFSET * subs; + GLuint unSubArraySize; + GLuint unSubArrayPointer; + CALLER_POINTER * callers; + GLuint unCallerArraySize; + GLuint unCallerArrayPointer; + unsigned int CALLSP; + CALL_LEVEL CALLSTACK[SQ_MAX_CALL_DEPTH]; + + GLuint unCFflags; + + PRESUB_DESC * presubs; + GLuint unPresubArraySize; + GLuint unNumPresub; + GLuint unCurNumILInsts; + + GLuint unVetTexBits; + + GLuint shadow_regs[R700_MAX_TEXTURE_UNITS]; + } r700_AssemblerBase; //Internal use @@ -399,7 +510,7 @@ BITS is_depth_component_exported(OUT_FRAGMENT_FMT_0* pFPOutFmt) ; GLboolean is_reduction_opcode(PVSDWORD * dest); GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size); -unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm); +unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3); GLboolean IsTex(gl_inst_opcode Opcode); GLboolean IsAlu(gl_inst_opcode Opcode); @@ -447,6 +558,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr, GLuint contiguous_slots_needed); + +GLboolean add_cf_instruction(r700_AssemblerBase* pAsm); +void add_return_inst(r700_AssemblerBase *pAsm); + void get_src_properties(R700ALUInstruction* alu_instruction_ptr, int source_index, BITS* psrc_sel, @@ -468,13 +583,20 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr); GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm); GLboolean next_ins(r700_AssemblerBase *pAsm); + +GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops); +GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset); +GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue); +GLboolean testFlag(r700_AssemblerBase *pAsm); +GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP); +GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF); + GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode); GLboolean assemble_ABS(r700_AssemblerBase *pAsm); GLboolean assemble_ADD(r700_AssemblerBase *pAsm); GLboolean assemble_ARL(r700_AssemblerBase *pAsm); GLboolean assemble_BAD(char *opcode_str); GLboolean assemble_CMP(r700_AssemblerBase *pAsm); -GLboolean assemble_COS(r700_AssemblerBase *pAsm); GLboolean assemble_DOT(r700_AssemblerBase *pAsm); GLboolean assemble_DST(r700_AssemblerBase *pAsm); GLboolean assemble_EX2(r700_AssemblerBase *pAsm); @@ -482,7 +604,7 @@ GLboolean assemble_EXP(r700_AssemblerBase *pAsm); GLboolean assemble_FLR(r700_AssemblerBase *pAsm); GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm); GLboolean assemble_FRC(r700_AssemblerBase *pAsm); -GLboolean assemble_KIL(r700_AssemblerBase *pAsm); +GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode); GLboolean assemble_LG2(r700_AssemblerBase *pAsm); GLboolean assemble_LRP(r700_AssemblerBase *pAsm); GLboolean assemble_LOG(r700_AssemblerBase *pAsm); @@ -495,17 +617,38 @@ GLboolean assemble_MUL(r700_AssemblerBase *pAsm); GLboolean assemble_POW(r700_AssemblerBase *pAsm); GLboolean assemble_RCP(r700_AssemblerBase *pAsm); GLboolean assemble_RSQ(r700_AssemblerBase *pAsm); -GLboolean assemble_SIN(r700_AssemblerBase *pAsm); GLboolean assemble_SCS(r700_AssemblerBase *pAsm); GLboolean assemble_SGE(r700_AssemblerBase *pAsm); +GLboolean assemble_CONT(r700_AssemblerBase *pAsm); + +GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode); +GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode); +GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode); + GLboolean assemble_SLT(r700_AssemblerBase *pAsm); GLboolean assemble_STP(r700_AssemblerBase *pAsm); GLboolean assemble_TEX(r700_AssemblerBase *pAsm); GLboolean assemble_XPD(r700_AssemblerBase *pAsm); GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm); -GLboolean assemble_IF(r700_AssemblerBase *pAsm); +GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse); +GLboolean assemble_ELSE(r700_AssemblerBase *pAsm); GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm); +GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm); +GLboolean assemble_BRK(r700_AssemblerBase *pAsm); +GLboolean assemble_COND(r700_AssemblerBase *pAsm); +GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm); + +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift); +GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm); +GLboolean assemble_RET(r700_AssemblerBase *pAsm); +GLboolean assemble_CAL(r700_AssemblerBase *pAsm, + GLint nILindex, + GLuint uiIL_Offest, + GLuint uiNumberInsts, + struct prog_instruction *pILInst, + PRESUB_DESC * pPresubDesc); + GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, GLuint export_starting_index, @@ -515,14 +658,25 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm, GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm, BITS depth_channel_select); +GLboolean callPreSub(r700_AssemblerBase* pAsm, + LOADABLE_SCRIPT_SIGNITURE scriptSigniture, + /* struct prog_instruction ** pILInstParent, */ + COMPILED_SUB * pCompiledSub, + GLshort uOutReg, + GLshort uNumValidSrc); //Interface -GLboolean AssembleInstr(GLuint uiNumberInsts, +GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiIL_Shift, + GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode); GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); +GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg); +GLboolean InitShaderProgram(r700_AssemblerBase * pAsm); + int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader); GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 7f1894d840..ef25cd93fe 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -45,6 +45,9 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + struct r700_vertex_program *vp = context->selected_vp; + struct radeon_bo *bo = NULL; unsigned int i; BATCH_LOCALS(&context->radeon); @@ -52,7 +55,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled) { + if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; if (t) { if (!t->image_override) { @@ -68,7 +71,16 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) BEGIN_BATCH_NO_AUTOSTATE(9 + 4); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); - R600_OUT_BATCH(i * 7); + + if( (1<<i) & vp->r700AsmCode.unVetTexBits ) + { /* vs texture */ + R600_OUT_BATCH((i + VERT_ATTRIB_MAX + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE); + } + else + { + R600_OUT_BATCH(i * 7); + } + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2); @@ -92,21 +104,35 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) } } +#define SAMPLER_STRIDE 3 + static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); unsigned int i; + + struct r700_vertex_program *vp = context->selected_vp; + BATCH_LOCALS(&context->radeon); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled) { + if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; if (t) { BEGIN_BATCH_NO_AUTOSTATE(5); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3)); - R600_OUT_BATCH(i * 3); + + if( (1<<i) & vp->r700AsmCode.unVetTexBits ) + { /* vs texture */ + R600_OUT_BATCH((i+SQ_TEX_SAMPLER_VS_OFFSET) * SAMPLER_STRIDE); //work 1 + } + else + { + R600_OUT_BATCH(i * 3); + } + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2); @@ -277,14 +303,13 @@ static void r700SetRenderTarget(context_t *context, int id) R600_STATECHANGE(context, cb_target); /* color buffer */ - r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; + r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset / 256; nPitchInPixel = rrb->pitch/rrb->cpp; SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1, PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask); SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1, SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); - r700->render_target[id].CB_COLOR0_BASE.u32All = 0; SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask); SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL, CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask); @@ -427,13 +452,31 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * R600_OUT_BATCH((2 << id)); END_BATCH(); } + /* Set CMASK & TILE buffer to the offset of color buffer as + * we don't use those this shouldn't cause any issue and we + * then have a valid cmd stream + */ + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(CB_COLOR0_TILE + (4 * id), 1); + R600_OUT_BATCH(r700->render_target[id].CB_COLOR0_TILE.u32All); + R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All, + rrb->bo, + r700->render_target[id].CB_COLOR0_BASE.u32All, + 0, RADEON_GEM_DOMAIN_VRAM, 0); + END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(CB_COLOR0_FRAG + (4 * id), 1); + R600_OUT_BATCH(r700->render_target[id].CB_COLOR0_FRAG.u32All); + R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All, + rrb->bo, + r700->render_target[id].CB_COLOR0_BASE.u32All, + 0, RADEON_GEM_DOMAIN_VRAM, 0); + END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(18); + BEGIN_BATCH_NO_AUTOSTATE(12); R600_OUT_BATCH_REGVAL(CB_COLOR0_SIZE + (4 * id), r700->render_target[id].CB_COLOR0_SIZE.u32All); R600_OUT_BATCH_REGVAL(CB_COLOR0_VIEW + (4 * id), r700->render_target[id].CB_COLOR0_VIEW.u32All); R600_OUT_BATCH_REGVAL(CB_COLOR0_INFO + (4 * id), r700->render_target[id].CB_COLOR0_INFO.u32All); - R600_OUT_BATCH_REGVAL(CB_COLOR0_TILE + (4 * id), r700->render_target[id].CB_COLOR0_TILE.u32All); - R600_OUT_BATCH_REGVAL(CB_COLOR0_FRAG + (4 * id), r700->render_target[id].CB_COLOR0_FRAG.u32All); R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), r700->render_target[id].CB_COLOR0_MASK.u32All); END_BATCH(); @@ -443,68 +486,77 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom) { - context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_bo * pbo; - BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + struct radeon_bo * pbo; + BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); + pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context)); - if (!pbo) - return; + if (!pbo) + return; - r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); + r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); - BEGIN_BATCH_NO_AUTOSTATE(3 + 2); - R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1); - R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All); - R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All, - pbo, - r700->ps.SQ_PGM_START_PS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1); + R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All); + R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All, + pbo, + r700->ps.SQ_PGM_START_PS.u32All, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(9); - R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(9); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All); + END_BATCH(); - COMMIT_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL(SQ_LOOP_CONST_0, 0x01000FFF); + END_BATCH(); + + COMMIT_BATCH(); } static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom) { - context_t *context = R700_CONTEXT(ctx); - R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); - struct radeon_bo * pbo; - BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context); + struct radeon_bo * pbo; + BATCH_LOCALS(&context->radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); + pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context)); - if (!pbo) - return; + if (!pbo) + return; - r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); + r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit); - BEGIN_BATCH_NO_AUTOSTATE(3 + 2); - R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1); - R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All); - R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All, - pbo, - r700->vs.SQ_PGM_START_VS.u32All, - RADEON_GEM_DOMAIN_GTT, 0, 0); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3 + 2); + R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1); + R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All); + R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All, + pbo, + r700->vs.SQ_PGM_START_VS.u32All, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); - BEGIN_BATCH_NO_AUTOSTATE(6); - R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All); - R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All); - END_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(6); + R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All); + R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All); + END_BATCH(); - COMMIT_BATCH(); + BEGIN_BATCH_NO_AUTOSTATE(3); + R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + 32*4), 0x0100000F); + //R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + (SQ_LOOP_CONST_vs<2)), 0x0100000F); + END_BATCH(); + + COMMIT_BATCH(); } static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom) @@ -1306,8 +1358,8 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState); ALLOC_STATE(vpt, always, 16, r700SendViewportState); ALLOC_STATE(fs, always, 18, r700SendFSState); - ALLOC_STATE(vs, always, 18, r700SendVSState); - ALLOC_STATE(ps, always, 21, r700SendPSState); + ALLOC_STATE(vs, always, 21, r700SendVSState); + ALLOC_STATE(ps, always, 24, r700SendPSState); ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts); ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts); ALLOC_STATE(vtx, vtx, (6 + (VERT_ATTRIB_MAX * 18)), r700SendVTXState); diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index c6546ab00c..98bfdd0937 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -49,14 +49,18 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask) void r700Clear(GLcontext * ctx, GLbitfield mask) { context_t *context = R700_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield swrast_mask = 0, tri_mask = 0; int i; struct gl_framebuffer *fb = ctx->DrawBuffer; radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x\n", __func__, mask); + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { + context->radeon.front_buffer_dirty = GL_TRUE; + } + if( GL_TRUE == r700ClearFast(context, mask) ) { return; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index ccafd433bf..84d51e6606 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -34,6 +34,7 @@ #include "main/imports.h" #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" +#include "shader/program.h" #include "r600_context.h" #include "r600_cmdbuf.h" @@ -42,14 +43,68 @@ #include "r700_debug.h" +void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog) +{ + static const gl_state_index winstate[STATE_LENGTH] + = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0}; + struct prog_instruction *newInst, *inst; + GLint win_size; /* state reference */ + GLuint wpos_temp; /* temp register */ + int i, j; + + /* PARAM win_size = STATE_FB_SIZE */ + win_size = _mesa_add_state_reference(fprog->Base.Parameters, winstate); + + wpos_temp = fprog->Base.NumTemporaries++; + + /* scan program where WPOS is used and replace with wpos_temp */ + inst = fprog->Base.Instructions; + for (i = 0; i < fprog->Base.NumInstructions; i++) { + for (j=0; j < 3; j++) { + if(inst->SrcReg[j].File == PROGRAM_INPUT && + inst->SrcReg[j].Index == FRAG_ATTRIB_WPOS) { + inst->SrcReg[j].File = PROGRAM_TEMPORARY; + inst->SrcReg[j].Index = wpos_temp; + } + } + inst++; + } + + _mesa_insert_instructions(&(fprog->Base), 0, 1); + + newInst = fprog->Base.Instructions; + /* invert wpos.y + * wpos_temp.xyzw = wpos.x-yzw + winsize.0y00 */ + newInst[0].Opcode = OPCODE_ADD; + newInst[0].DstReg.File = PROGRAM_TEMPORARY; + newInst[0].DstReg.Index = wpos_temp; + newInst[0].DstReg.WriteMask = WRITEMASK_XYZW; + + newInst[0].SrcReg[0].File = PROGRAM_INPUT; + newInst[0].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + newInst[0].SrcReg[0].Swizzle = SWIZZLE_XYZW; + newInst[0].SrcReg[0].Negate = NEGATE_Y; + + newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[0].SrcReg[1].Index = win_size; + newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO); + +} + //TODO : Validate FP input with VP output. void Map_Fragment_Program(r700_AssemblerBase *pAsm, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { unsigned int unBit; unsigned int i; GLuint ui; + /* match fp inputs with vp exports. */ + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; + pAsm->number_used_registers = 0; //Input mapping : mesa_fp->Base.InputsRead set the flag, set in @@ -61,32 +116,99 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++; } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) - { - pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; - } + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++; + } for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++; } } + +/* order has been taken care of */ +#if 1 + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++; + } + } +#else + if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 ) + { + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying; + struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying; + struct gl_program_parameter * pVsParam; + struct gl_program_parameter * pPsParam; + GLuint j, k; + GLuint unMaxVarying = 0; + + for(i=0; i<VsVarying->NumParameters; i++) + { + pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0; + } + + for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++) + { + unBit = 1 << i; + if(mesa_fp->Base.InputsRead & unBit) + { + j = i - FRAG_ATTRIB_VAR0; + pPsParam = PsVarying->Parameters + j; + + for(k=0; k<VsVarying->NumParameters; k++) + { + pVsParam = VsVarying->Parameters + k; + + if( strcmp(pPsParam->Name, pVsParam->Name) == 0) + { + pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k; + if(k > unMaxVarying) + { + unMaxVarying = k; + } + break; + } + } + } + } + + pAsm->number_used_registers += unMaxVarying + 1; + } +#endif + unBit = 1 << FRAG_ATTRIB_FACE; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++; + } + + unBit = 1 << FRAG_ATTRIB_PNTC; + if(mesa_fp->Base.InputsRead & unBit) + { + pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC] = pAsm->number_used_registers++; + } /* Map temporary registers (GPRs) */ pAsm->starting_temp_register_number = pAsm->number_used_registers; @@ -127,6 +249,8 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm, pAsm->pucOutMask[ui] = 0x0; } + pAsm->flag_reg_index = pAsm->number_used_registers++; + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -233,22 +357,61 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, } GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, - struct gl_fragment_program *mesa_fp) + struct gl_fragment_program *mesa_fp, + GLcontext *ctx) { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; - GLuint unBit; + GLuint unBit, shadow_unit; + int i; + struct prog_instruction *inst; + gl_state_index shadow_ambient[STATE_LENGTH] + = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}; //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); - Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp); + + if(mesa_fp->Base.InputsRead & FRAG_BIT_WPOS) + { + insert_wpos_code(ctx, mesa_fp); + } + + /* add/map consts for ARB_shadow_ambient */ + if(mesa_fp->Base.ShadowSamplers) + { + inst = mesa_fp->Base.Instructions; + for (i = 0; i < mesa_fp->Base.NumInstructions; i++) + { + if(inst->TexShadow == 1) + { + shadow_unit = inst->TexSrcUnit; + shadow_ambient[2] = shadow_unit; + fp->r700AsmCode.shadow_regs[shadow_unit] = + _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient); + } + inst++; + } + } + + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) { return GL_FALSE; } + + InitShaderProgram(&(fp->r700AsmCode)); - if( GL_FALSE == AssembleInstr(mesa_fp->Base.NumInstructions, + for(i=0; i < MAX_SAMPLERS; i++) + { + fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i]; + } + + fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions; + + if( GL_FALSE == AssembleInstr(0, + 0, + mesa_fp->Base.NumInstructions, &(mesa_fp->Base.Instructions[0]), &(fp->r700AsmCode)) ) { @@ -260,6 +423,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, return GL_FALSE; } + if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) ) + { + return GL_FALSE; + } + fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0 : (fp->r700AsmCode.number_used_registers - 1); @@ -300,7 +468,7 @@ void r700SelectFragmentShader(GLcontext *ctx) } if (GL_FALSE == fp->translated) - r700TranslateFragmentShader(fp, &(fp->mesa_program)); + r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx); } void * r700GetActiveFpShaderBo(GLcontext * ctx) @@ -325,6 +493,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) unsigned int unNumOfReg; unsigned int unBit; GLuint exportCount; + GLboolean point_sprite = GL_FALSE; if(GL_FALSE == fp->loaded) { @@ -378,6 +547,50 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit); } + if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE)) + { + ui += 1; + SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask); + SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit); + SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit); + SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask); + } + else + { + CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit); + } + + /* see if we need any point_sprite replacements */ + for (i = VERT_RESULT_TEX0; i<= VERT_RESULT_TEX7; i++) + { + if(ctx->Point.CoordReplace[i - VERT_RESULT_TEX0] == GL_TRUE) + point_sprite = GL_TRUE; + } + + if ((mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) || point_sprite) + { + /* for FRAG_ATTRIB_PNTC we need to increase num_interp */ + if(mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) + { + ui++; + SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask); + } + SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_S, PNT_SPRITE_OVRD_X_shift, PNT_SPRITE_OVRD_X_mask); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_T, PNT_SPRITE_OVRD_Y_shift, PNT_SPRITE_OVRD_Y_mask); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_0, PNT_SPRITE_OVRD_Z_shift, PNT_SPRITE_OVRD_Z_mask); + SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_1, PNT_SPRITE_OVRD_W_shift, PNT_SPRITE_OVRD_W_mask); + if(ctx->Point.SpriteOrigin == GL_LOWER_LEFT) + SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit); + else + CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit); + } + else + { + CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit); + } + + ui = (unNumOfReg < ui) ? ui : unNumOfReg; SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask); @@ -394,6 +607,13 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) EXPORT_MODE_shift, EXPORT_MODE_mask); // emit ps input map + struct r700_vertex_program_cont *vpc = + (struct r700_vertex_program_cont *)ctx->VertexProgram._Current; + GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten; + + for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++) + r700->SPI_PS_INPUT_CNTL[ui].u32All = 0; + unBit = 1 << FRAG_ATTRIB_WPOS; if(mesa_fp->Base.InputsRead & unBit) { @@ -407,8 +627,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL0; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL0; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -420,8 +640,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_COL1; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_COL1; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -433,8 +653,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); } - unBit = 1 << FRAG_ATTRIB_FOGC; - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << VERT_RESULT_FOGC; + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); @@ -448,17 +668,67 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) for(i=0; i<8; i++) { - unBit = 1 << (FRAG_ATTRIB_TEX0 + i); - if(mesa_fp->Base.InputsRead & unBit) + unBit = 1 << (VERT_RESULT_TEX0 + i); + if(OutputsWritten & unBit) { ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i]; SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, SEMANTIC_shift, SEMANTIC_mask); CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + /* ARB_point_sprite */ + if(ctx->Point.CoordReplace[i] == GL_TRUE) + { + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit); + } } } + unBit = 1 << FRAG_ATTRIB_FACE; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + unBit = 1 << FRAG_ATTRIB_PNTC; + if(mesa_fp->Base.InputsRead & unBit) + { + ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit); + } + + + + + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(OutputsWritten & unBit) + { + ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0]; + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit); + SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui, + SEMANTIC_shift, SEMANTIC_mask); + if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit) + SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + else + CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit); + } + } + exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1)) { @@ -469,7 +739,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) /* sent out shader constants. */ paramList = fp->mesa_program.Base.Parameters; - if(NULL != paramList) { + if(NULL != paramList) + { _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) @@ -482,14 +753,33 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters; for(ui=0; ui<unNumParamData; ui++) { - r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; - r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; - r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; - r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; + r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; + r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; + r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; } } else r700->ps.num_consts = 0; + COMPILED_SUB * pCompiledSub; + GLuint uj; + GLuint unConstOffset = r700->ps.num_consts; + for(ui=0; ui<pAsm->unNumPresub; ui++) + { + pCompiledSub = pAsm->presubs[ui].pCompiledSub; + + r700->ps.num_consts += pCompiledSub->NumParameters; + + for(uj=0; uj<pCompiledSub->NumParameters; uj++) + { + r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0]; + r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1]; + r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2]; + r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3]; + } + unConstOffset += pCompiledSub->NumParameters; + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h index cbb108d212..39c59c9201 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.h +++ b/src/mesa/drivers/dri/r600/r700_fragprog.h @@ -48,13 +48,17 @@ struct r700_fragment_program }; /* Internal */ +void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog); + void Map_Fragment_Program(r700_AssemblerBase *pAsm, - struct gl_fragment_program *mesa_fp); + struct gl_fragment_program *mesa_fp, + GLcontext *ctx); GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, struct gl_fragment_program *mesa_fp); GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, - struct gl_fragment_program *mesa_vp); + struct gl_fragment_program *mesa_vp, + GLcontext *ctx); /* Interface */ extern void r700SelectFragmentShader(GLcontext *ctx); diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 47f89c91f8..3a6210c53a 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -422,7 +422,7 @@ static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, } /* start 3d, idle, cb/db flush */ -#define PRE_EMIT_STATE_BUFSZ 10 + 5 + 14 +#define PRE_EMIT_STATE_BUFSZ 10 + 5 + 18 static GLuint r700PredictRenderSize(GLcontext* ctx, const struct _mesa_prim *prim, @@ -526,6 +526,9 @@ static void r700ConvertAttrib(GLcontext *ctx, int count, radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); + + radeon_bo_map(attr->bo, 1); + dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); assert(src_ptr != NULL); @@ -559,6 +562,8 @@ static void r700ConvertAttrib(GLcontext *ctx, int count, break; } + radeon_bo_unmap(attr->bo); + if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); @@ -577,6 +582,8 @@ static void r700AlignDataToDword(GLcontext *ctx, radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32); + radeon_bo_map(attr->bo, 1); + if (!input->BufferObj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); @@ -596,6 +603,7 @@ static void r700AlignDataToDword(GLcontext *ctx, } } + radeon_bo_unmap(attr->bo); if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); @@ -664,14 +672,18 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo, &context->stream_desc[index].bo_offset, size, 32); + + radeon_bo_map(context->stream_desc[index].bo, 1); assert(context->stream_desc[index].bo->ptr != NULL); + + dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr, context->stream_desc[index].bo_offset); switch (context->stream_desc[index].dwords) { case 1: - radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); + radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; case 2: radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); @@ -686,6 +698,7 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input assert(0); break; } + radeon_bo_unmap(context->stream_desc[index].bo); } } @@ -757,6 +770,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, &context->ind_buf.bo_offset, size, 4); + radeon_bo_map(context->ind_buf.bo, 1); assert(context->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); @@ -770,6 +784,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *out++ = in[i]; } + radeon_bo_unmap(context->ind_buf.bo); #if MESA_BIG_ENDIAN } else @@ -780,6 +795,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, &context->ind_buf.bo_offset, size, 4); + radeon_bo_map(context->ind_buf.bo, 1); assert(context->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); @@ -792,6 +808,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer { *out++ = in[i]; } + radeon_bo_unmap(context->ind_buf.bo); #endif } @@ -837,11 +854,13 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, &context->ind_buf.bo_offset, size, 4); + radeon_bo_map(context->ind_buf.bo, 1); assert(context->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); _mesa_memcpy(dst_ptr, src_ptr, size); + radeon_bo_unmap(context->ind_buf.bo); context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); context->ind_buf.count = mesa_ind_buf->count; diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c index 955ea4e4e1..2eed1acc2f 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.c +++ b/src/mesa/drivers/dri/r600/r700_shader.c @@ -159,13 +159,18 @@ void Init_R700_Shader(R700_Shader * pShader) pShader->lstVTXInstructions.uNumOfNode=0; } +void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF) +{ + pShader->plstCFInstructions_active = plstCF; +} + void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst) { R700ControlFlowSXClause* pSXClause; R700ControlFlowSMXClause* pSMXClause; - pCFInst->m_uIndex = pShader->lstCFInstructions.uNumOfNode; - AddInstToList(&(pShader->lstCFInstructions), + pCFInst->m_uIndex = pShader->plstCFInstructions_active->uNumOfNode; + AddInstToList(pShader->plstCFInstructions_active, (R700ShaderInstruction*)pCFInst); pShader->uShaderBinaryDWORDSize += GetInstructionSize(pCFInst->m_ShaderInstType); diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h index c6a058617e..0599ffd901 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.h +++ b/src/mesa/drivers/dri/r600/r700_shader.h @@ -109,6 +109,7 @@ typedef struct R700_Shader GLuint uStackSize; GLuint uMaxCallDepth; + TypedShaderList * plstCFInstructions_active; TypedShaderList lstCFInstructions; TypedShaderList lstALUInstructions; TypedShaderList lstTEXInstructions; @@ -132,13 +133,13 @@ void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruc void ResolveLinks(R700_Shader *pShader); void Assemble(R700_Shader *pShader); - //Interface void Init_R700_Shader(R700_Shader * pShader); void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst); void AddVTXInstruction(R700_Shader *pShader, R700VertexInstruction *pVTXInst); void AddTEXInstruction(R700_Shader *pShader, R700TextureInstruction *pTEXInst); void AddALUInstruction(R700_Shader *pShader, R700ALUInstruction *pALUInst); +void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF); void LoadProgram(R700_Shader *pShader); void UpdateShaderRegisters(R700_Shader *pShader); diff --git a/src/mesa/drivers/dri/r600/r700_shaderinst.h b/src/mesa/drivers/dri/r600/r700_shaderinst.h index 2829cca0a3..cdb9a570f7 100644 --- a/src/mesa/drivers/dri/r600/r700_shaderinst.h +++ b/src/mesa/drivers/dri/r600/r700_shaderinst.h @@ -42,6 +42,13 @@ #define SQ_FETCH_RESOURCE_VS_OFFSET 0x000000a0 #define SQ_FETCH_RESOURCE_VS_COUNT 0x000000b0 +//richard dec.10 glsl +#define SQ_TEX_SAMPLER_PS_OFFSET 0x00000000 +#define SQ_TEX_SAMPLER_PS_COUNT 0x00000012 +#define SQ_TEX_SAMPLER_VS_OFFSET 0x00000012 +#define SQ_TEX_SAMPLER_VS_COUNT 0x00000012 +//------------------- + #define SHADERINST_TYPEMASK_CF 0x10 #define SHADERINST_TYPEMASK_ALU 0x20 #define SHADERINST_TYPEMASK_TEX 0x40 diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 82bd48b97b..20e8afefba 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -59,6 +59,7 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); +static void r700UpdateWindow(GLcontext * ctx, int id); void r700UpdateShaders(GLcontext * ctx) { @@ -85,7 +86,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -780,6 +781,9 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //--------- case GL_LINE_STIPPLE: r700UpdateLineStipple(ctx); break; + case GL_DEPTH_CLAMP: + r700UpdateWindow(ctx, 0); + break; default: break; } @@ -1071,7 +1075,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1724,10 +1728,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700InitSQConfig(ctx); r700ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 4ca5ce693a..782f151f5a 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -111,6 +111,15 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm, } } + for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++) + { + unBit = 1 << i; + if(mesa_vp->Base.OutputsWritten & unBit) + { + pAsm->ucVP_OutputMap[i] = unTotal++; + } + } + return (unTotal - unStart); } @@ -236,6 +245,8 @@ void Map_Vertex_Program(GLcontext *ctx, pAsm->number_used_registers += mesa_vp->Base.NumTemporaries; } + pAsm->flag_reg_index = pAsm->number_used_registers++; + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -326,7 +337,18 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, return NULL; } - if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions, + InitShaderProgram(&(vp->r700AsmCode)); + + for(i=0; i < MAX_SAMPLERS; i++) + { + vp->r700AsmCode.SamplerUnits[i] = vp->mesa_program->Base.SamplerUnits[i]; + } + + vp->r700AsmCode.unCurNumILInsts = vp->mesa_program->Base.NumInstructions; + + if(GL_FALSE == AssembleInstr(0, + 0, + vp->mesa_program->Base.NumInstructions, &(vp->mesa_program->Base.Instructions[0]), &(vp->r700AsmCode)) ) { @@ -338,6 +360,11 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, return NULL; } + if( GL_FALSE == RelocProgram(&(vp->r700AsmCode), &(vp->mesa_program->Base)) ) + { + return GL_FALSE; + } + vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0 : (vp->r700AsmCode.number_used_registers - 1); @@ -616,6 +643,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) paramList = vp->mesa_program->Base.Parameters; if(NULL != paramList) { + /* vp->mesa_program was cloned, not updated by glsl shader api. */ + /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */ + /* so, use ctx->VertexProgem._Current */ + struct gl_program_parameter_list *paramListOrginal = + paramListOrginal = ctx->VertexProgram._Current->Base.Parameters; + _mesa_load_state_parameters(ctx, paramList); if (paramList->NumParameters > R700_MAX_DX9_CONSTS) @@ -628,13 +661,42 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) unNumParamData = paramList->NumParameters; for(ui=0; ui<unNumParamData; ui++) { - r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; - r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; - r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; - r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + if(paramList->Parameters[ui].Type == PROGRAM_UNIFORM) + { + r700->vs.consts[ui][0].f32All = paramListOrginal->ParameterValues[ui][0]; + r700->vs.consts[ui][1].f32All = paramListOrginal->ParameterValues[ui][1]; + r700->vs.consts[ui][2].f32All = paramListOrginal->ParameterValues[ui][2]; + r700->vs.consts[ui][3].f32All = paramListOrginal->ParameterValues[ui][3]; + } + else + { + r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0]; + r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1]; + r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2]; + r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3]; + } } } else r700->vs.num_consts = 0; + COMPILED_SUB * pCompiledSub; + GLuint uj; + GLuint unConstOffset = r700->vs.num_consts; + for(ui=0; ui<vp->r700AsmCode.unNumPresub; ui++) + { + pCompiledSub = vp->r700AsmCode.presubs[ui].pCompiledSub; + + r700->vs.num_consts += pCompiledSub->NumParameters; + + for(uj=0; uj<pCompiledSub->NumParameters; uj++) + { + r700->vs.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0]; + r700->vs.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1]; + r700->vs.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2]; + r700->vs.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3]; + } + unConstOffset += pCompiledSub->NumParameters; + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/radeon_tex_copy.c b/src/mesa/drivers/dri/r600/radeon_tex_copy.c new file mode 120000 index 0000000000..dfa5ba34e6 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_tex_copy.c @@ -0,0 +1 @@ +../radeon/radeon_tex_copy.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon_egl.c b/src/mesa/drivers/dri/r600/server/radeon_egl.c deleted file mode 120000 index d7735a7643..0000000000 --- a/src/mesa/drivers/dri/r600/server/radeon_egl.c +++ /dev/null @@ -1 +0,0 @@ -../../radeon/server/radeon_egl.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index 2b2f2c4aa7..a54ea16ec6 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -26,7 +26,8 @@ RADEON_COMMON_SOURCES = \ radeon_mipmap_tree.c \ radeon_queryobj.c \ radeon_span.c \ - radeon_texture.c + radeon_texture.c \ + radeon_tex_copy.c DRIVER_SOURCES = \ radeon_context.c \ @@ -40,6 +41,7 @@ DRIVER_SOURCES = \ radeon_swtcl.c \ radeon_maos.c \ radeon_sanity.c \ + radeon_blit.c \ $(RADEON_COMMON_SOURCES) C_SOURCES = \ @@ -47,7 +49,7 @@ C_SOURCES = \ $(DRIVER_SOURCES) \ $(CS_SOURCES) -DRIVER_DEFINES = -DRADEON_R100 -Wall +DRIVER_DEFINES = -DRADEON_R100 DRI_LIB_DEPS += $(RADEON_LDFLAGS) diff --git a/src/mesa/drivers/dri/radeon/radeon_blit.c b/src/mesa/drivers/dri/radeon/radeon_blit.c new file mode 100644 index 0000000000..0df4fbb33c --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_blit.c @@ -0,0 +1,403 @@ +/* + * Copyright (C) 2010 Advanced Micro Devices, Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common.h" +#include "radeon_context.h" +#include "radeon_blit.h" + +static inline uint32_t cmdpacket0(struct radeon_screen *rscrn, + int reg, int count) +{ + if (count) + return CP_PACKET0(reg, count - 1); + return CP_PACKET2; +} + +/* common formats supported as both textures and render targets */ +static unsigned is_blit_supported(gl_format mesa_format) +{ + /* XXX others? BE/LE? */ + switch (mesa_format) { + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_A8: + break; + default: + return 0; + } + + /* ??? */ + if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0) + return 0; + + return 1; +} + +static inline void emit_vtx_state(struct r100_context *r100) +{ + BATCH_LOCALS(&r100->radeon); + + BEGIN_BATCH(8); + if (r100->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { + OUT_BATCH_REGVAL(RADEON_SE_CNTL_STATUS, 0); + } else { + OUT_BATCH_REGVAL(RADEON_SE_CNTL_STATUS, RADEON_TCL_BYPASS); + + } + OUT_BATCH_REGVAL(RADEON_SE_COORD_FMT, (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | + RADEON_TEX1_W_ROUTING_USE_W0)); + OUT_BATCH_REGVAL(RADEON_SE_VTX_FMT, RADEON_SE_VTX_FMT_XY | RADEON_SE_VTX_FMT_ST0); + OUT_BATCH_REGVAL(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD | + RADEON_BFACE_SOLID | + RADEON_FFACE_SOLID | + RADEON_VTX_PIX_CENTER_OGL | + RADEON_ROUND_MODE_ROUND | + RADEON_ROUND_PREC_4TH_PIX)); + END_BATCH(); +} + +static void inline emit_tx_setup(struct r100_context *r100, + gl_format mesa_format, + struct radeon_bo *bo, + intptr_t offset, + unsigned width, + unsigned height, + unsigned pitch) +{ + uint32_t txformat = RADEON_TXFORMAT_NON_POWER2; + BATCH_LOCALS(&r100->radeon); + + assert(width <= 2047); + assert(height <= 2047); + assert(offset % 32 == 0); + + /* XXX others? BE/LE? */ + switch (mesa_format) { + case MESA_FORMAT_ARGB8888: + txformat |= RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP; + break; + case MESA_FORMAT_XRGB8888: + txformat |= RADEON_TXFORMAT_ARGB8888; + break; + case MESA_FORMAT_RGB565: + txformat |= RADEON_TXFORMAT_RGB565; + break; + case MESA_FORMAT_ARGB4444: + txformat |= RADEON_TXFORMAT_ARGB4444 | RADEON_TXFORMAT_ALPHA_IN_MAP; + break; + case MESA_FORMAT_ARGB1555: + txformat |= RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP; + break; + case MESA_FORMAT_A8: + txformat |= RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP; + break; + default: + break; + } + + BEGIN_BATCH(18); + OUT_BATCH_REGVAL(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE); + OUT_BATCH_REGVAL(RADEON_PP_TXCBLEND_0, (RADEON_COLOR_ARG_A_ZERO | + RADEON_COLOR_ARG_B_ZERO | + RADEON_COLOR_ARG_C_T0_COLOR | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX)); + OUT_BATCH_REGVAL(RADEON_PP_TXABLEND_0, (RADEON_ALPHA_ARG_A_ZERO | + RADEON_ALPHA_ARG_B_ZERO | + RADEON_ALPHA_ARG_C_T0_ALPHA | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX)); + OUT_BATCH_REGVAL(RADEON_PP_TXFILTER_0, (RADEON_CLAMP_S_CLAMP_LAST | + RADEON_CLAMP_T_CLAMP_LAST | + RADEON_MAG_FILTER_NEAREST | + RADEON_MIN_FILTER_NEAREST)); + OUT_BATCH_REGVAL(RADEON_PP_TXFORMAT_0, txformat); + OUT_BATCH_REGVAL(RADEON_PP_TEX_SIZE_0, ((width - 1) | + ((height - 1) << RADEON_TEX_VSIZE_SHIFT))); + OUT_BATCH_REGVAL(RADEON_PP_TEX_PITCH_0, pitch * _mesa_get_format_bytes(mesa_format) - 32); + + OUT_BATCH_REGSEQ(RADEON_PP_TXOFFSET_0, 1); + OUT_BATCH_RELOC(0, bo, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); + + END_BATCH(); +} + +static inline void emit_cb_setup(struct r100_context *r100, + struct radeon_bo *bo, + intptr_t offset, + gl_format mesa_format, + unsigned pitch, + unsigned width, + unsigned height) +{ + uint32_t dst_pitch = pitch; + uint32_t dst_format = 0; + BATCH_LOCALS(&r100->radeon); + + /* XXX others? BE/LE? */ + switch (mesa_format) { + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + dst_format = RADEON_COLOR_FORMAT_ARGB8888; + break; + case MESA_FORMAT_RGB565: + dst_format = RADEON_COLOR_FORMAT_RGB565; + break; + case MESA_FORMAT_ARGB4444: + dst_format = RADEON_COLOR_FORMAT_ARGB4444; + break; + case MESA_FORMAT_ARGB1555: + dst_format = RADEON_COLOR_FORMAT_ARGB1555; + break; + case MESA_FORMAT_A8: + dst_format = RADEON_COLOR_FORMAT_RGB8; + break; + default: + break; + } + + BEGIN_BATCH_NO_AUTOSTATE(18); + OUT_BATCH_REGVAL(RADEON_RE_TOP_LEFT, 0); + OUT_BATCH_REGVAL(RADEON_RE_WIDTH_HEIGHT, ((width << RADEON_RE_WIDTH_SHIFT) | + (height << RADEON_RE_HEIGHT_SHIFT))); + OUT_BATCH_REGVAL(RADEON_RB3D_PLANEMASK, 0xffffffff); + OUT_BATCH_REGVAL(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); + OUT_BATCH_REGVAL(RADEON_RB3D_CNTL, dst_format); + + OUT_BATCH_REGSEQ(RADEON_RB3D_COLOROFFSET, 1); + OUT_BATCH_RELOC(0, bo, 0, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0); + OUT_BATCH_REGSEQ(RADEON_RB3D_COLORPITCH, 1); + OUT_BATCH_RELOC(dst_pitch, bo, dst_pitch, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0); + + END_BATCH(); +} + +static GLboolean validate_buffers(struct r100_context *r100, + struct radeon_bo *src_bo, + struct radeon_bo *dst_bo) +{ + int ret; + radeon_cs_space_add_persistent_bo(r100->radeon.cmdbuf.cs, + src_bo, RADEON_GEM_DOMAIN_VRAM, 0); + + radeon_cs_space_add_persistent_bo(r100->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + + ret = radeon_cs_space_check_with_bo(r100->radeon.cmdbuf.cs, + first_elem(&r100->radeon.dma.reserved)->bo, + RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + return GL_TRUE; +} + +/** + * Calculate texcoords for given image region. + * Output values are [minx, maxx, miny, maxy] + */ +static inline void calc_tex_coords(float img_width, float img_height, + float x, float y, + float reg_width, float reg_height, + unsigned flip_y, float *buf) +{ + buf[0] = x / img_width; + buf[1] = buf[0] + reg_width / img_width; + buf[2] = y / img_height; + buf[3] = buf[2] + reg_height / img_height; + if (flip_y) + { + buf[2] = 1.0 - buf[2]; + buf[3] = 1.0 - buf[3]; + } +} + +static inline void emit_draw_packet(struct r100_context *r100, + unsigned src_width, unsigned src_height, + unsigned src_x_offset, unsigned src_y_offset, + unsigned dst_x_offset, unsigned dst_y_offset, + unsigned reg_width, unsigned reg_height, + unsigned flip_y) +{ + float texcoords[4]; + float verts[12]; + BATCH_LOCALS(&r100->radeon); + + calc_tex_coords(src_width, src_height, + src_x_offset, src_y_offset, + reg_width, reg_height, + flip_y, texcoords); + + verts[0] = dst_x_offset; + verts[1] = dst_y_offset + reg_height; + verts[2] = texcoords[0]; + verts[3] = texcoords[3]; + + verts[4] = dst_x_offset + reg_width; + verts[5] = dst_y_offset + reg_height; + verts[6] = texcoords[1]; + verts[7] = texcoords[3]; + + verts[8] = dst_x_offset + reg_width; + verts[9] = dst_y_offset; + verts[10] = texcoords[1]; + verts[11] = texcoords[2]; + + BEGIN_BATCH(15); + OUT_BATCH(RADEON_CP_PACKET3_3D_DRAW_IMMD | (13 << 16)); + OUT_BATCH(RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_ST0); + OUT_BATCH(RADEON_CP_VC_CNTL_PRIM_WALK_RING | + RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST | + RADEON_CP_VC_CNTL_MAOS_ENABLE | + RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE | + (3 << 16)); + OUT_BATCH_TABLE(verts, 12); + END_BATCH(); +} + +/** + * Copy a region of [@a width x @a height] pixels from source buffer + * to destination buffer. + * @param[in] r100 r100 context + * @param[in] src_bo source radeon buffer object + * @param[in] src_offset offset of the source image in the @a src_bo + * @param[in] src_mesaformat source image format + * @param[in] src_pitch aligned source image width + * @param[in] src_width source image width + * @param[in] src_height source image height + * @param[in] src_x_offset x offset in the source image + * @param[in] src_y_offset y offset in the source image + * @param[in] dst_bo destination radeon buffer object + * @param[in] dst_offset offset of the destination image in the @a dst_bo + * @param[in] dst_mesaformat destination image format + * @param[in] dst_pitch aligned destination image width + * @param[in] dst_width destination image width + * @param[in] dst_height destination image height + * @param[in] dst_x_offset x offset in the destination image + * @param[in] dst_y_offset y offset in the destination image + * @param[in] width region width + * @param[in] height region height + * @param[in] flip_y set if y coords of the source image need to be flipped + */ +unsigned r100_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned reg_width, + unsigned reg_height, + unsigned flip_y) +{ + struct r100_context *r100 = R100_CONTEXT(ctx); + + if (!is_blit_supported(dst_mesaformat)) + return GL_FALSE; + + /* Make sure that colorbuffer has even width - hw limitation */ + if (dst_pitch % 2 > 0) + ++dst_pitch; + + /* Rendering to small buffer doesn't work. + * Looks like a hw limitation. + */ + if (dst_pitch < 32) + return GL_FALSE; + + /* Need to clamp the region size to make sure + * we don't read outside of the source buffer + * or write outside of the destination buffer. + */ + if (reg_width + src_x_offset > src_width) + reg_width = src_width - src_x_offset; + if (reg_height + src_y_offset > src_height) + reg_height = src_height - src_y_offset; + if (reg_width + dst_x_offset > dst_width) + reg_width = dst_width - dst_x_offset; + if (reg_height + dst_y_offset > dst_height) + reg_height = dst_height - dst_y_offset; + + if (src_bo == dst_bo) { + return GL_FALSE; + } + + if (src_offset % 32 || dst_offset % 32) { + return GL_FALSE; + } + + if (0) { + fprintf(stderr, "src: size [%d x %d], pitch %d, " + "offset [%d x %d], format %s, bo %p\n", + src_width, src_height, src_pitch, + src_x_offset, src_y_offset, + _mesa_get_format_name(src_mesaformat), + src_bo); + fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", + dst_pitch, dst_x_offset, dst_y_offset, + _mesa_get_format_name(dst_mesaformat), dst_bo); + fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); + } + + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(ctx); + + rcommonEnsureCmdBufSpace(&r100->radeon, 59, __FUNCTION__); + + if (!validate_buffers(r100, src_bo, dst_bo)) + return GL_FALSE; + + /* 8 */ + emit_vtx_state(r100); + /* 18 */ + emit_tx_setup(r100, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch); + /* 18 */ + emit_cb_setup(r100, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height); + /* 15 */ + emit_draw_packet(r100, src_width, src_height, + src_x_offset, src_y_offset, + dst_x_offset, dst_y_offset, + reg_width, reg_height, + flip_y); + + radeonFlush(ctx); + + return GL_TRUE; +} diff --git a/src/mesa/drivers/dri/radeon/radeon_blit.h b/src/mesa/drivers/dri/radeon/radeon_blit.h new file mode 100644 index 0000000000..d36366ff79 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_blit.h @@ -0,0 +1,54 @@ +/* + * Copyright (C) 2010 Advanced Micro Devices, Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_BLIT_H +#define RADEON_BLIT_H + +void r100_blit_init(struct r100_context *r100); + +unsigned r100_blit(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned width, + unsigned height, + unsigned flip_y); + +#endif // RADEON_BLIT_H diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 9b64c21685..e0b853bc97 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon); + __DRIdrawable *dPriv = radeon_get_drawable(radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; if (radeon->constant_cliprect) { @@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon, */ void radeonSetCliprects(radeonContextPtr radeon) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon); - __DRIdrawablePrivate *const readable = radeon_get_readable(radeon); + __DRIdrawable *const drawable = radeon_get_drawable(radeon); + __DRIdrawable *const readable = radeon_get_readable(radeon); struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; @@ -229,7 +229,7 @@ void radeonUpdateScissor( GLcontext *ctx ) } if (!rmesa->radeonScreen->kernel_mm) { /* Fix scissors for dri 1 */ - __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); + __DRIdrawable *dPriv = radeon_get_drawable(rmesa); x1 += dPriv->x; x2 += dPriv->x + 1; min_x += dPriv->x; @@ -428,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb) /* Copy the back color buffer to the front color buffer. */ -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect) { radeonContextPtr rmesa; @@ -496,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, UNLOCK_HARDWARE( rmesa ); } -static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target) +static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target) { radeonContextPtr rmesa; @@ -519,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar return 0; } -static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) +static GLboolean radeonPageFlip( __DRIdrawable *dPriv ) { radeonContextPtr radeon; GLint ret; - __DRIscreenPrivate *psp; + __DRIscreen *psp; struct radeon_renderbuffer *rrb; struct radeon_framebuffer *rfb; @@ -571,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) /** * Swap front and back buffer. */ -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) +void radeonSwapBuffers(__DRIdrawable * dPriv) { int64_t ust; - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { radeonContextPtr radeon; @@ -615,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) } } -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { @@ -641,6 +641,27 @@ void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, } } +/** + * Check if we're about to draw into the front color buffer. + * If so, set the intel->front_buffer_dirty field to true. + */ +void +radeon_check_front_buffer_rendering(GLcontext *ctx) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + const struct gl_framebuffer *fb = ctx->DrawBuffer; + + if (fb->Name == 0) { + /* drawing to window system buffer */ + if (fb->_NumColorDrawBuffers > 0) { + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + radeon->front_buffer_dirty = GL_TRUE; + } + } + } +} + + void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); @@ -817,7 +838,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) */ if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) { radeon_update_renderbuffers(radeon->dri.context, - radeon->dri.context->driDrawablePriv); + radeon->dri.context->driDrawablePriv, GL_FALSE); } } @@ -834,7 +855,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode ) if (!was_front_buffer_reading && rmesa->is_front_buffer_reading) { radeon_update_renderbuffers(rmesa->dri.context, - rmesa->dri.context->driReadablePriv); + rmesa->dri.context->driReadablePriv, GL_FALSE); } } /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ @@ -885,9 +906,9 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he if (radeon->is_front_buffer_rendering) { ctx->Driver.Flush(ctx); } - radeon_update_renderbuffers(driContext, driContext->driDrawablePriv); + radeon_update_renderbuffers(driContext, driContext->driDrawablePriv, GL_FALSE); if (driContext->driDrawablePriv != driContext->driReadablePriv) - radeon_update_renderbuffers(driContext, driContext->driReadablePriv); + radeon_update_renderbuffers(driContext, driContext->driReadablePriv, GL_FALSE); } old_viewport = ctx->Driver.Viewport; @@ -1095,7 +1116,7 @@ void radeonFlush(GLcontext *ctx) then no point flushing anything at all. */ if (!radeon->dma.flush && !radeon->cmdbuf.cs->cdw && is_empty_list(&radeon->dma.reserved)) - return; + goto flush_front; if (radeon->dma.flush) radeon->dma.flush( ctx ); @@ -1103,12 +1124,13 @@ void radeonFlush(GLcontext *ctx) if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); +flush_front: if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) { __DRIscreen *const screen = radeon->radeonScreen->driScreen; if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { - __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon); + __DRIdrawable * drawable = radeon_get_drawable(radeon); (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer @@ -1208,7 +1230,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller) fprintf(stderr, "drmRadeonCmdBuffer: %d. Kernel failed to " "parse or rejected command stream. See dmesg " "for more info.\n", ret); - _mesa_exit(ret); + exit(ret); } return ret; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index 0608fe2418..f31f08edf3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -13,10 +13,10 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect); -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonSwapBuffers(__DRIdrawable * dPriv); +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ); void radeonUpdatePageFlipping(radeonContextPtr rmesa); @@ -42,7 +42,9 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv); + +void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 71f70d724b..b9c29b937e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); GLcontext* ctx; GLcontext* shareCtx; @@ -291,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon) * Cleanup common context fields. * Called by r200DestroyContext/r300DestroyContext */ -void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) +void radeonDestroyContext(__DRIcontext *driContextPriv ) { #ifdef RADEON_BO_TRACK FILE *track; @@ -355,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) /* Force the context `c' to be unbound from its buffer. */ -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv) { radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; @@ -499,7 +499,8 @@ radeon_bits_per_pixel(const struct radeon_renderbuffer *rb) } void -radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) +radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, + GLboolean front_only) { unsigned int attachments[10]; __DRIbuffer *buffers = NULL; @@ -525,7 +526,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) struct radeon_renderbuffer *stencil_rb; i = 0; - if ((radeon->is_front_buffer_rendering || + if ((front_only || radeon->is_front_buffer_rendering || radeon->is_front_buffer_reading || !draw->color_rb[1]) && draw->color_rb[0]) { @@ -533,23 +534,25 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]); } - if (draw->color_rb[1]) { - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]); - } + if (!front_only) { + if (draw->color_rb[1]) { + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]); + } - depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); - stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); - - if ((depth_rb != NULL) && (stencil_rb != NULL)) { - attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; - attachments[i++] = radeon_bits_per_pixel(depth_rb); - } else if (depth_rb != NULL) { - attachments[i++] = __DRI_BUFFER_DEPTH; - attachments[i++] = radeon_bits_per_pixel(depth_rb); - } else if (stencil_rb != NULL) { - attachments[i++] = __DRI_BUFFER_STENCIL; - attachments[i++] = radeon_bits_per_pixel(stencil_rb); + depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH); + stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL); + + if ((depth_rb != NULL) && (stencil_rb != NULL)) { + attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (depth_rb != NULL) { + attachments[i++] = __DRI_BUFFER_DEPTH; + attachments[i++] = radeon_bits_per_pixel(depth_rb); + } else if (stencil_rb != NULL) { + attachments[i++] = __DRI_BUFFER_STENCIL; + attachments[i++] = radeon_bits_per_pixel(stencil_rb); + } } buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable, @@ -562,12 +565,14 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) i = 0; if (draw->color_rb[0]) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (draw->color_rb[1]) - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) - attachments[i++] = __DRI_BUFFER_DEPTH; - if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) - attachments[i++] = __DRI_BUFFER_STENCIL; + if (!front_only) { + if (draw->color_rb[1]) + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH)) + attachments[i++] = __DRI_BUFFER_DEPTH; + if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL)) + attachments[i++] = __DRI_BUFFER_STENCIL; + } buffers = (*screen->dri2.loader->getBuffers)(drawable, &drawable->w, @@ -715,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) /* Force the context `c' to be the current context and associate with it * buffer `b'. */ -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { radeonContextPtr radeon; struct radeon_framebuffer *drfb; @@ -735,9 +740,9 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, readfb = driReadPriv->driverPrivate; if (driContextPriv->driScreenPriv->dri2.enabled) { - radeon_update_renderbuffers(driContextPriv, driDrawPriv); + radeon_update_renderbuffers(driContextPriv, driDrawPriv, GL_FALSE); if (driDrawPriv != driReadPriv) - radeon_update_renderbuffers(driContextPriv, driReadPriv); + radeon_update_renderbuffers(driContextPriv, driReadPriv, GL_FALSE); _mesa_reference_renderbuffer(&radeon->state.color.rb, &(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base)); _mesa_reference_renderbuffer(&radeon->state.depth.rb, diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 6298748942..e397ee8c22 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -92,7 +92,7 @@ struct radeon_renderbuffer GLuint pf_pending; /**< sequence number of pending flip */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; struct radeon_framebuffer @@ -328,6 +328,7 @@ struct radeon_swtcl_info { GLuint vertex_attr_count; GLuint emit_prediction; + struct radeon_bo *bo; }; #define RADEON_MAX_AOS_ARRAYS 16 @@ -380,8 +381,8 @@ struct radeon_store { }; struct radeon_dri_mirror { - __DRIcontextPrivate *context; /* DRI context */ - __DRIscreenPrivate *screen; /* DRI screen */ + __DRIcontext *context; /* DRI context */ + __DRIscreen *screen; /* DRI screen */ drm_context_t hwContext; drm_hw_lock_t *hwLock; @@ -517,17 +518,37 @@ struct radeon_context { void (*free_context)(GLcontext *ctx); void (*emit_query_finish)(radeonContextPtr radeon); void (*update_scissor)(GLcontext *ctx); + unsigned (*blit)(GLcontext *ctx, + struct radeon_bo *src_bo, + intptr_t src_offset, + gl_format src_mesaformat, + unsigned src_pitch, + unsigned src_width, + unsigned src_height, + unsigned src_x_offset, + unsigned src_y_offset, + struct radeon_bo *dst_bo, + intptr_t dst_offset, + gl_format dst_mesaformat, + unsigned dst_pitch, + unsigned dst_width, + unsigned dst_height, + unsigned dst_x_offset, + unsigned dst_y_offset, + unsigned reg_width, + unsigned reg_height, + unsigned flip_y); } vtbl; }; #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) -static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon) { return radeon->dri.context->driDrawablePriv; } -static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon) { return radeon->dri.context->driReadablePriv; } @@ -580,15 +601,16 @@ static INLINE uint32_t radeonPackFloat24(float f) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); void radeonCleanupContext(radeonContextPtr radeon); -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); -void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable); -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); -extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv); +void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, + GLboolean front_only); +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); +extern void radeonDestroyContext(__DRIcontext * driContextPriv); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 5e700be4a5..6c08a90bbd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -63,6 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_tcl.h" #include "radeon_maos.h" #include "radeon_queryobj.h" +#include "radeon_blit.h" #define need_GL_ARB_occlusion_query #define need_GL_EXT_blend_minmax @@ -202,16 +203,17 @@ static void r100_init_vtbl(radeonContextPtr radeon) radeon->vtbl.fallback = radeonFallback; radeon->vtbl.free_context = r100_vtbl_free_context; radeon->vtbl.emit_query_finish = r100_emit_query_finish; + radeon->vtbl.blit = r100_blit; } /* Create the device specific context. */ GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r100ContextPtr rmesa; @@ -228,6 +230,7 @@ r100CreateContext( const __GLcontextModes *glVisual, if ( !rmesa ) return GL_FALSE; + rmesa->radeon.radeonScreen = screen; r100_init_vtbl(&rmesa->radeon); /* init exp fog table data */ @@ -257,7 +260,7 @@ r100CreateContext( const __GLcontextModes *glVisual, * (the texture functions are especially important) */ _mesa_init_driver_functions( &functions ); - radeonInitTextureFuncs( &functions ); + radeonInitTextureFuncs( &rmesa->radeon, &functions ); radeonInitQueryObjFunctions(&functions); if (!radeonInitContext(&rmesa->radeon, &functions, diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 12ab33a009..d84760bf74 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -451,9 +451,8 @@ struct r100_context { #define RADEON_OLD_PACKETS 1 extern GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); - #endif /* __RADEON_CONTEXT_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 232972d7ec..d31e4e47dd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -151,6 +151,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, aos->components = size; aos->count = count; + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); switch (size) { case 1: radeonEmitVec4(out, data, stride, count); break; @@ -161,6 +162,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos, assert(0); break; } + radeon_bo_unmap(aos->bo); } void radeon_init_dma(radeonContextPtr rmesa) @@ -183,10 +185,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) __FUNCTION__, size, rmesa->dma.minimum_size); - /* unmap old reserved bo */ - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); - if (is_empty_list(&rmesa->dma.free) || last_elem(&rmesa->dma.free)->bo->size < size) { dma_bo = CALLOC_STRUCT(radeon_dma_bo); @@ -223,8 +221,6 @@ again_alloc: /* Cmd buff have been flushed in radeon_revalidate_bos */ goto again_alloc; } - - radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1); } /* Allocates a region from rmesa->dma.current. If there isn't enough @@ -281,7 +277,6 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa) foreach_s(dma_bo, temp, &rmesa->dma.reserved) { remove_from_list(dma_bo); - radeon_bo_unmap(dma_bo->bo); radeon_bo_unref(dma_bo->bo); FREE(dma_bo); } @@ -361,9 +356,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) insert_at_tail(&rmesa->dma.free, dma_bo); } - /* unmap the last dma region */ - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); /* move reserved to wait list */ foreach_s(dma_bo, temp, &rmesa->dma.reserved) { /* free objects that are too small to be used because of large request */ @@ -397,11 +389,12 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) radeonContextPtr rmesa = RADEON_CONTEXT(ctx); struct radeon_dma *dma = &rmesa->dma; - if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); dma->flush = NULL; + radeon_bo_unmap(rmesa->swtcl.bo); + if (!is_empty_list(&dma->reserved)) { GLuint current_offset = dma->current_used; @@ -416,6 +409,8 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) } rmesa->swtcl.numverts = 0; } + radeon_bo_unref(rmesa->swtcl.bo); + rmesa->swtcl.bo = NULL; } /* Alloc space in the current dma region. */ @@ -426,6 +421,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) void *head; if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); + if(is_empty_list(&rmesa->dma.reserved) ||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) { if (rmesa->dma.flush) { @@ -449,7 +445,13 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize ) rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == rmesa->dma.current_vertexptr ); - head = (first_elem(&rmesa->dma.reserved)->bo->ptr + rmesa->dma.current_vertexptr); + if (!rmesa->swtcl.bo) { + rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo; + radeon_bo_ref(rmesa->swtcl.bo); + radeon_bo_map(rmesa->swtcl.bo, 1); + } + + head = (rmesa->swtcl.bo->ptr + rmesa->dma.current_vertexptr); rmesa->dma.current_vertexptr += bytes; rmesa->swtcl.numverts += nverts; return head; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index fc21069a92..e780b9eef1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -166,8 +166,9 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, uint32_t size; uint32_t pitch = ((cpp * width + 63) & ~63) / cpp; - fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width, - height, pitch); + if (RADEON_DEBUG & RADEON_MEMORY) + fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width, + height, pitch); size = pitch * height * cpp; rrb->pitch = pitch * cpp; @@ -246,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, * Not used for user-created renderbuffers. */ struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv) { struct radeon_renderbuffer *rrb; @@ -530,10 +531,9 @@ radeon_render_texture(GLcontext * ctx, att->TextureLevel); if (att->Texture->Target == GL_TEXTURE_3D) { - GLuint offsets[6]; - radeon_miptree_depth_offsets(radeon_image->mt, att->TextureLevel, - offsets); - imageOffset += offsets[att->Zoffset]; + imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride * + radeon_image->mt->levels[att->TextureLevel].height * + att->Zoffset; } /* store that offset in the region, along with the correct pitch for diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index a0106d00fa..afe3d9f12e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/shaders.h" #include "main/texstate.h" #include "main/varray.h" -#include "glapi/dispatch.h" #include "swrast/swrast.h" #include "main/stencil.h" #include "main/matrix.h" @@ -449,7 +448,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, static void radeonKernelClear(GLcontext *ctx, GLuint flags) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_radeon_sarea_t *sarea = rmesa->radeon.sarea; uint32_t clear; GLint ret, i; @@ -570,11 +569,15 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) static void radeonClear( GLcontext *ctx, GLbitfield mask ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { + rmesa->radeon.front_buffer_dirty = GL_TRUE; + } + if ( RADEON_DEBUG & RADEON_IOCTL ) { fprintf( stderr, "radeonClear\n"); } diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 7ad781ba61..9dee691938 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -58,9 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa); - __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); - __DRIscreenPrivate *sPriv = rmesa->dri.screen; + __DRIdrawable *const drawable = radeon_get_drawable(rmesa); + __DRIdrawable *const readable = radeon_get_readable(rmesa); + __DRIscreen *sPriv = rmesa->dri.screen; drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 08e1c5d00d..d810e6080e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -76,12 +76,14 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, /* Emit the data */ + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = radeonComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++; data += stride; } + radeon_bo_unmap(aos->bo); } static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count) @@ -151,6 +153,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, /* Emit the data */ + radeon_bo_map(aos->bo, 1); out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); switch (size) { case 1: @@ -170,6 +173,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos, exit(1); break; } + radeon_bo_unmap(aos->bo); } @@ -196,12 +200,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.obj.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->ObjPtr->data, - VB->ObjPtr->size, - VB->ObjPtr->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, count); - switch( VB->ObjPtr->size ) { + switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) { case 4: vfmt |= RADEON_CP_VC_FRMT_W0; case 3: vfmt |= RADEON_CP_VC_FRMT_Z; case 2: vfmt |= RADEON_CP_VC_FRMT_XY; @@ -216,9 +220,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.norm.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->NormalPtr->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data, 3, - VB->NormalPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride, count); vfmt |= RADEON_CP_VC_FRMT_N0; @@ -227,9 +231,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (inputs & VERT_BIT_COLOR0) { int emitsize; - if (VB->ColorPtr[0]->size == 4 && - (VB->ColorPtr[0]->stride != 0 || - VB->ColorPtr[0]->data[0][3] != 1.0)) { + if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 && + (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0 || + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data[0][3] != 1.0)) { vfmt |= RADEON_CP_VC_FRMT_FPCOLOR | RADEON_CP_VC_FRMT_FPALPHA; emitsize = 4; } @@ -242,9 +246,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.rgba.buf) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->ColorPtr[0]->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data, emitsize, - VB->ColorPtr[0]->stride, + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride, count); nr++; @@ -256,9 +260,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) rcommon_emit_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->SecondaryColorPtr[0]->data, + (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data, 3, - VB->SecondaryColorPtr[0]->stride, + VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride, count); } @@ -273,8 +277,8 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.fog.buf) emit_vecfog( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->FogCoordPtr->data, - VB->FogCoordPtr->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_FOG]->data, + VB->AttribPtr[_TNL_ATTRIB_FOG]->stride, count); vfmt |= RADEON_CP_VC_FRMT_FPFOG; @@ -290,24 +294,24 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (!rmesa->tcl.tex[unit].buf) emit_tex_vector( ctx, &(rmesa->tcl.aos[nr]), - (char *)VB->TexCoordPtr[unit]->data, - VB->TexCoordPtr[unit]->size, - VB->TexCoordPtr[unit]->stride, + (char *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->data, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size, + VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->stride, count ); nr++; vfmt |= RADEON_ST_BIT(unit); /* assume we need the 3rd coord if texgen is active for r/q OR at least 3 coords are submitted. This may not be 100% correct */ - if (VB->TexCoordPtr[unit]->size >= 3) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { vtx |= RADEON_Q_BIT(unit); vfmt |= RADEON_Q_BIT(unit); } if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) vtx |= RADEON_Q_BIT(unit); - else if ((VB->TexCoordPtr[unit]->size >= 3) && + else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) && ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) { - GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3); + GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3); if (((rmesa->NeedTexMatrix >> unit) & 1) && (swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1))) radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h index 515783135d..d764ccb982 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h +++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h @@ -56,18 +56,18 @@ static void TAG(emit)( GLcontext *ctx, radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__); - coord = (GLuint (*)[4])VB->ObjPtr->data; - coord_stride = VB->ObjPtr->stride; + coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data; + coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride; if (DO_TEX2) { - if (VB->TexCoordPtr[2]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; - if (DO_PTEX && VB->TexCoordPtr[t2]->size < 3) { + tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) { fill_tex |= (1<<2); } - else if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) { rqcoordsnoswap |= (1<<2); } } else { @@ -77,14 +77,14 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_TEX1) { - if (VB->TexCoordPtr[1]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; - if (DO_PTEX && VB->TexCoordPtr[t1]->size < 3) { + tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 3) { fill_tex |= (1<<1); } - else if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 4) { rqcoordsnoswap |= (1<<1); } } else { @@ -94,14 +94,14 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_TEX0) { - if (VB->TexCoordPtr[0]) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data; - if (DO_PTEX && VB->TexCoordPtr[t0]->size < 3) { + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; + if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 3) { fill_tex |= (1<<0); } - else if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) { + else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 4) { rqcoordsnoswap |= (1<<0); } } else { @@ -112,9 +112,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_NORM) { - if (VB->NormalPtr) { - norm_stride = VB->NormalPtr->stride; - norm = (GLuint (*)[4])VB->NormalPtr->data; + if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) { + norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; + norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; } else { norm_stride = 0; norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; @@ -122,9 +122,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_RGBA) { - if (VB->ColorPtr[0]) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]) { + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; } else { col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; col_stride = 0; @@ -132,9 +132,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_SPEC_OR_FOG) { - if (VB->SecondaryColorPtr[0]) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -142,9 +142,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_SPEC_OR_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; fog_stride = 0; diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c index 78ec119302..98f96ff2a7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c @@ -326,7 +326,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (1) { req |= RADEON_CP_VC_FRMT_Z; - if (VB->ObjPtr->size == 4) { + if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) { req |= RADEON_CP_VC_FRMT_W0; } } @@ -348,15 +348,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) req |= RADEON_ST_BIT(unit); /* assume we need the 3rd coord if texgen is active for r/q OR at least 3 coords are submitted. This may not be 100% correct */ - if (VB->TexCoordPtr[unit]->size >= 3) { + if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { req |= RADEON_Q_BIT(unit); vtx |= RADEON_Q_BIT(unit); } if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) ) vtx |= RADEON_Q_BIT(unit); - else if ((VB->TexCoordPtr[unit]->size >= 3) && + else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) && ((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) { - GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3); + GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3); if (((rmesa->NeedTexMatrix >> unit) & 1) && (swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1))) radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ; @@ -390,19 +390,19 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) * this, add more vertex code (for obj-2, obj-3) or preferably move * to maos. */ - if (VB->ObjPtr->size < 3 || - (VB->ObjPtr->size == 3 && + if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 || + (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 && (setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0))) { _math_trans_4f( rmesa->tcl.ObjClean.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); - switch (VB->ObjPtr->size) { + switch (VB->AttribPtr[_TNL_ATTRIB_POS]->size) { case 1: _mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 1); case 2: @@ -416,14 +416,14 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) break; } - VB->ObjPtr = &rmesa->tcl.ObjClean; + VB->AttribPtr[_TNL_ATTRIB_POS] = &rmesa->tcl.ObjClean; } - + radeon_bo_map(rmesa->radeon.tcl.aos[0].bo, 1); setup_tab[i].emit( ctx, 0, VB->Count, rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset); - + radeon_bo_unmap(rmesa->radeon.tcl.aos[0].bo); // rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size; rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size; rmesa->tcl.vertex_format = setup_tab[i].vertex_format; diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index d7b5d71d21..a1a523931f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -68,6 +68,19 @@ static unsigned get_compressed_image_size( return rowStride * ((height + blockHeight - 1) / blockHeight); } +static int find_next_power_of_two(GLuint value) +{ + int i, tmp; + + i = 0; + tmp = value - 1; + while (tmp) { + tmp >>= 1; + i++; + } + return (1 << i); +} + /** * Compute sizes and fill in offset and blit information for the given * image (determined by \p face and \p level). @@ -80,25 +93,28 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree { radeon_mipmap_level *lvl = &mt->levels[level]; uint32_t row_align; + GLuint height; + + height = find_next_power_of_two(lvl->height); /* Find image size in bytes */ if (_mesa_is_format_compressed(mt->mesaFormat)) { lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align); - lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, lvl->height); + lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { row_align = rmesa->texture_rect_row_align - 1; lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; - lvl->size = lvl->rowstride * lvl->height; + lvl->size = lvl->rowstride * height; } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, * though the actual offset may be different (if texture is less than * 32 bytes width) to the untiled case */ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31; - lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; + lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth; } else { row_align = rmesa->texture_row_align - 1; lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; - lvl->size = lvl->rowstride * lvl->height * lvl->depth; + lvl->size = lvl->rowstride * height * lvl->depth; } assert(lvl->size > 0); @@ -110,7 +126,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "level %d, face %d: rs:%d %dx%d at %d\n", - level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset); + level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset); } static GLuint minify(GLuint size, GLuint levels) @@ -161,6 +177,12 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ for(face = 0; face < mt->faces; face++) compute_tex_image_offset(rmesa, mt, face, level, &curOffset); + /* r600 cube levels seems to be aligned to 8 faces but + * we have separate register for 1'st level offset so add + * 2 image alignment after 1'st mip level */ + if(rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R600 && + mt->target == GL_TEXTURE_CUBE_MAP && level >= 1) + curOffset += 2 * mt->levels[level].size; } /* Note the required size in memory */ @@ -364,25 +386,6 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t) texImg->Depth, t->tile_bits); } -/* Although we use the image_offset[] array to store relative offsets - * to cube faces, Mesa doesn't know anything about this and expects - * each cube face to be treated as a separate image. - * - * These functions present that view to mesa: - */ -void -radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets) -{ - if (mt->target != GL_TEXTURE_3D || mt->faces == 1) { - offsets[0] = 0; - } else { - int i; - for (i = 0; i < 6; i++) { - offsets[i] = mt->levels[level].faces[i].offset; - } - } -} - GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level) @@ -603,4 +606,4 @@ uint32_t get_base_teximage_offset(radeonTexObj *texObj) } else { return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod); } -}
\ No newline at end of file +} diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index a10649b5ae..c911688c1a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -88,7 +88,5 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); -void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); - uint32_t get_base_teximage_offset(radeonTexObj *texObj); #endif /* __RADEON_MIPMAP_TREE_H_ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index be2d8365ef..3080a0fcd0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -214,10 +214,10 @@ static const GLuint __driNConfigOptions = 17; #endif -static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); +static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); static int -radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) +radeonGetParam(__DRIscreen *sPriv, int param, void *value) { int ret; drm_radeon_getparam_t gp = { 0 }; @@ -249,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) } static const __DRIconfig ** -radeonFillInModes( __DRIscreenPrivate *psp, +radeonFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -911,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) /* Create the device specific screen private data struct. */ static radeonScreenPtr -radeonCreateScreen( __DRIscreenPrivate *sPriv ) +radeonCreateScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen; RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv; @@ -1250,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } static radeonScreenPtr -radeonCreateScreen2(__DRIscreenPrivate *sPriv) +radeonCreateScreen2(__DRIscreen *sPriv) { radeonScreenPtr screen; int i; @@ -1401,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) /* Destroy the device specific screen private data struct. */ static void -radeonDestroyScreen( __DRIscreenPrivate *sPriv ) +radeonDestroyScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen = (radeonScreenPtr)sPriv->private; @@ -1435,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv ) /* Initialize the driver specific screen private data. */ static GLboolean -radeonInitDriver( __DRIscreenPrivate *sPriv ) +radeonInitDriver( __DRIscreen *sPriv ) { if (sPriv->dri2.enabled) { sPriv->private = (void *) radeonCreateScreen2( sPriv ); @@ -1459,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv ) * pbuffers. */ static GLboolean -radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +radeonCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -1559,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb) } void -radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +radeonDestroyBuffer(__DRIdrawable *driDrawPriv) { struct radeon_framebuffer *rfb; if (!driDrawPriv) @@ -1581,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -radeonInitScreen(__DRIscreenPrivate *psp) +radeonInitScreen(__DRIscreen *psp) { #if defined(RADEON_R100) static const char *driver_name = "Radeon"; @@ -1631,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp) * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **radeonInitScreen2(__DRIscreen *psp) { GLenum fb_format[3]; GLenum fb_type[3]; @@ -1698,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct radeon_framebuffer *rfb; @@ -1751,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = radeonInitScreen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 15744e8828..5e6d432e11 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -86,7 +86,7 @@ typedef struct radeon_screen { __volatile__ uint32_t *scratch; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; unsigned int gart_buffer_offset; /* offset in card memory space */ unsigned int gart_texture_offset; /* offset in card memory space */ @@ -123,5 +123,5 @@ typedef struct radeon_screen { #define IS_R600_CLASS(screen) \ ((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600) -extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv); +extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv); #endif /* __RADEON_SCREEN_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 665f2b6f51..8db3d2b143 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -827,18 +827,21 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag) } static void -radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map) +radeon_map_unmap_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, + GLboolean map) { GLuint i, j; /* color draw buffers */ for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) - map_unmap_rb(ctx->DrawBuffer->_ColorDrawBuffers[j], map); + map_unmap_rb(fb->_ColorDrawBuffers[j], map); + + map_unmap_rb(fb->_ColorReadBuffer, map); /* check for render to textures */ for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = - ctx->DrawBuffer->Attachment + i; + fb->Attachment + i; struct gl_texture_object *tex = att->Texture; if (tex) { /* Render to texture. Note that a mipmapped texture need not @@ -854,15 +857,15 @@ radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map) radeon_teximage_unmap(image); } } - - map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map); - + /* depth buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_DepthBuffer) - map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map); + if (fb->_DepthBuffer) + map_unmap_rb(fb->_DepthBuffer->Wrapped, map); + + if (fb->_StencilBuffer) + map_unmap_rb(fb->_StencilBuffer->Wrapped, map); - if (ctx->DrawBuffer->_StencilBuffer) - map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map); + radeon_check_front_buffer_rendering(ctx); } static void radeonSpanRenderStart(GLcontext * ctx) @@ -887,23 +890,30 @@ static void radeonSpanRenderStart(GLcontext * ctx) ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current); } - radeon_map_unmap_buffers(ctx, 1); + radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_TRUE); + if (ctx->ReadBuffer != ctx->DrawBuffer) + radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_TRUE); } static void radeonSpanRenderFinish(GLcontext * ctx) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); int i; + _swrast_flush(ctx); - if (!rmesa->radeonScreen->driScreen->dri2.enabled) { - UNLOCK_HARDWARE(rmesa); - } + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current); } - radeon_map_unmap_buffers(ctx, 0); + radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_FALSE); + if (ctx->ReadBuffer != ctx->DrawBuffer) + radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_FALSE); + + if (!rmesa->radeonScreen->driScreen->dri2.enabled) { + UNLOCK_HARDWARE(rmesa); + } } void radeonInitSpanFuncs(GLcontext * ctx) diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index f6c733ab20..1c9ec36dae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx, return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) { RADEON_STATECHANGE( rmesa, msk ); @@ -1400,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) void radeonUpdateWindow( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1455,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, void radeonUpdateViewportOffset( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index e61f59eaea..8bf1bfbc57 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -179,7 +179,7 @@ static void radeonSetVertexFormat( GLcontext *ctx ) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { - GLuint sz = VB->TexCoordPtr[i]->size; + GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size; switch (sz) { case 1: @@ -309,7 +309,7 @@ void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset) radeonEmitState(&rmesa->radeon); radeonEmitVertexAOS( rmesa, rmesa->radeon.swtcl.vertex_size, - first_elem(&rmesa->radeon.dma.reserved)->bo, + rmesa->radeon.swtcl.bo, current_offset); diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 749ab75f20..882ee5c194 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - radeonSetTexBorderColor( t, texObj->BorderColor ); + radeonSetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -428,13 +428,13 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT ); radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter ); - radeonSetTexBorderColor( t, t->base.BorderColor ); + radeonSetTexBorderColor( t, t->base.BorderColor.f ); return &t->base; } -void radeonInitTextureFuncs( struct dd_function_table *functions ) +void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions ) { functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa; functions->TexImage1D = radeonTexImage1D; @@ -455,6 +455,11 @@ void radeonInitTextureFuncs( struct dd_function_table *functions ) functions->CompressedTexImage2D = radeonCompressedTexImage2D; functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D; + if (radeon->radeonScreen->kernel_mm) { + functions->CopyTexImage2D = radeonCopyTexImage2D; + functions->CopyTexSubImage2D = radeonCopyTexSubImage2D; + } + functions->GenerateMipmap = radeonGenerateMipmap; functions->NewTextureImage = radeonNewTextureImage; diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.h b/src/mesa/drivers/dri/radeon/radeon_tex.h index a4aaddc74f..0113ffd3da 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.h +++ b/src/mesa/drivers/dri/radeon/radeon_tex.h @@ -52,6 +52,6 @@ extern int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t, extern void radeonDestroyTexObj( r100ContextPtr rmesa, radeonTexObjPtr t ); -extern void radeonInitTextureFuncs( struct dd_function_table *functions ); +extern void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions ); #endif /* __RADEON_TEX_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c new file mode 100644 index 0000000000..44e144c80f --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c @@ -0,0 +1,155 @@ +/* + * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common.h" +#include "radeon_texture.h" + +#include "main/image.h" +#include "main/teximage.h" +#include "main/texstate.h" +#include "drivers/common/meta.h" + +#include "radeon_mipmap_tree.h" +#include <main/debug.h> + +static GLboolean +do_copy_texsubimage(GLcontext *ctx, + GLenum target, GLint level, + struct radeon_tex_obj *tobj, + radeon_texture_image *timg, + GLint dstx, GLint dsty, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_renderbuffer *rrb; + + if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) { + rrb = radeon_get_depthbuffer(radeon); + } else { + rrb = radeon_get_colorbuffer(radeon); + } + + if (!timg->mt) { + radeon_validate_texture_miptree(ctx, &tobj->base); + } + + assert(rrb && rrb->bo); + assert(timg->mt->bo); + assert(timg->base.Width >= dstx + width); + assert(timg->base.Height >= dsty + height); + + intptr_t src_offset = rrb->draw_offset; + intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level); + + if (0) { + fprintf(stderr, "%s: copying to face %d, level %d\n", + __FUNCTION__, _mesa_tex_target_to_face(target), level); + fprintf(stderr, "to: x %d, y %d, offset %d\n", dstx, dsty, (uint32_t) dst_offset); + fprintf(stderr, "from (%dx%d) width %d, height %d, offset %d, pitch %d\n", + x, y, rrb->base.Width, rrb->base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp); + fprintf(stderr, "src size %d, dst size %d\n", rrb->bo->size, timg->mt->bo->size); + + } + + /* blit from src buffer to texture */ + return radeon->vtbl.blit(ctx, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp, + rrb->base.Width, rrb->base.Height, x, y, + timg->mt->bo, dst_offset, timg->base.TexFormat, + timg->mt->levels[level].rowstride / _mesa_get_format_bytes(timg->base.TexFormat), + timg->base.Width, timg->base.Height, + dstx, dsty, width, height, 1); +} + +void +radeonCopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + int srcx, srcy, dstx, dsty; + + if (border) + goto fail; + + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL, + &ctx->DefaultPacking, texObj, texImage); + + srcx = x; + srcy = y; + dstx = 0; + dsty = 0; + if (!_mesa_clip_copytexsubimage(ctx, + &dstx, &dsty, + &srcx, &srcy, + &width, &height)) { + return; + } + + if (!do_copy_texsubimage(ctx, target, level, + radeon_tex_obj(texObj), (radeon_texture_image *)texImage, + 0, 0, x, y, width, height)) { + goto fail; + } + + return; + +fail: + _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, + width, height, border); +} + +void +radeonCopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (!do_copy_texsubimage(ctx, target, level, + radeon_tex_obj(texObj), (radeon_texture_image *)texImage, + xoffset, yoffset, x, y, width, height)) { + + //DEBUG_FALLBACKS + + _mesa_meta_CopyTexSubImage2D(ctx, target, level, + xoffset, yoffset, x, y, width, height); + } +} diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 3cbe3b4725..84ddcfd4fd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -672,24 +672,13 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ return; } - radeon_update_renderbuffers(pDRICtx, dPriv); - /* back & depth buffer are useless free them right away */ - rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } - rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer; - if (rb && rb->bo) { - radeon_bo_unref(rb->bo); - rb->bo = NULL; - } + radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE); rb = rfb->color_rb[0]; if (rb->bo == NULL) { /* Failed to BO for the buffer */ return; } - + _mesa_lock_texture(radeon->glCtx, texObj); if (t->bo) { radeon_bo_unref(t->bo); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 03178116c1..4538e74eea 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -197,21 +197,6 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj) radeon_bo_unmap(t->mt->bo); } -GLuint radeon_face_for_target(GLenum target) -{ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - default: - return 0; - } -} - /** * Wraps Mesa's implementation to ensure that the base level image is mapped. * @@ -248,8 +233,15 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target, void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj) { - GLuint face = radeon_face_for_target(target); + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + struct radeon_bo *bo; + GLuint face = _mesa_tex_target_to_face(target); radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]); + bo = !baseimage->mt ? baseimage->bo : baseimage->mt->bo; + + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } radeon_teximage_map(baseimage, GL_FALSE); radeon_generate_mipmap(ctx, target, texObj); @@ -710,7 +702,7 @@ static void radeon_teximage( radeon_texture_image* image = get_radeon_texture_image(texImage); GLint postConvWidth = width; GLint postConvHeight = height; - GLuint face = radeon_face_for_target(target); + GLuint face = _mesa_tex_target_to_face(target); { struct radeon_bo *bo; @@ -863,7 +855,7 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve if (RADEON_DEBUG & RADEON_TEXTURE) { fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n", - dims, texObj, texImage, radeon_face_for_target(target), level); + dims, texObj, texImage, _mesa_tex_target_to_face(target), level); } t->validated = GL_FALSE; diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index 906daf12d0..f09dd65214 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -44,7 +44,6 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj); void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj); void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj); int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj); -GLuint radeon_face_for_target(GLenum target); gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, GLint internalFormat, @@ -126,4 +125,14 @@ void radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage); +void radeonCopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border); + +void radeonCopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height); + #endif diff --git a/src/mesa/drivers/dri/radeon/server/radeon_egl.c b/src/mesa/drivers/dri/radeon/server/radeon_egl.c deleted file mode 100644 index c16d66e4ec..0000000000 --- a/src/mesa/drivers/dri/radeon/server/radeon_egl.c +++ /dev/null @@ -1,1088 +0,0 @@ -/* - * EGL driver for radeon_dri.so - */ -#include <assert.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <dirent.h> -#include <errno.h> -#include <fcntl.h> -#include <unistd.h> -#include <sys/ioctl.h> -#include <sys/mman.h> - -#include "eglconfig.h" -#include "eglcontext.h" -#include "egldisplay.h" -#include "egldriver.h" -#include "eglglobals.h" -#include "egllog.h" -#include "eglmode.h" -#include "eglscreen.h" -#include "eglsurface.h" -#include "egldri.h" - -#include "mtypes.h" -#include "memops.h" -#include "drm.h" -#include "drm_sarea.h" -#include "radeon_drm.h" -#include "radeon_dri.h" -#include "radeon.h" - -static size_t radeon_drm_page_size; - -/** - * radeon driver-specific driver class derived from _EGLDriver - */ -typedef struct radeon_driver -{ - _EGLDriver Base; /* base class/object */ - GLuint radeonStuff; -} radeonDriver; - -static int -RADEONSetParam(driDisplay *disp, int param, int value) -{ - drm_radeon_setparam_t sp; - int ret; - - memset(&sp, 0, sizeof(sp)); - sp.param = param; - sp.value = value; - - if ((ret=drmCommandWrite(disp->drmFD, DRM_RADEON_SETPARAM, &sp, sizeof(sp)))) { - fprintf(stderr,"Set param failed\n", ret); - return -1; - } - - return 0; -} - -static int -RADEONCheckDRMVersion(driDisplay *disp, RADEONInfoPtr info) -{ - drmVersionPtr version; - - version = drmGetVersion(disp->drmFD); - if (version) { - int req_minor, req_patch; - - /* Need 1.21.x for card type detection getparam - */ - req_minor = 21; - req_patch = 0; - - if (version->version_major != 1 || - version->version_minor < req_minor || - (version->version_minor == req_minor && - version->version_patchlevel < req_patch)) { - /* Incompatible drm version */ - fprintf(stderr, - "[dri] RADEONDRIScreenInit failed because of a version " - "mismatch.\n" - "[dri] radeon.o kernel module version is %d.%d.%d " - "but version 1.%d.%d or newer is needed.\n" - "[dri] Disabling DRI.\n", - version->version_major, - version->version_minor, - version->version_patchlevel, - req_minor, - req_patch); - drmFreeVersion(version); - return 0; - } - - info->drmMinor = version->version_minor; - drmFreeVersion(version); - } - - return 1; -} - - -/** - * \brief Compute base 2 logarithm. - * - * \param val value. - * - * \return base 2 logarithm of \p val. - */ -static int RADEONMinBits(int val) -{ - int bits; - - if (!val) return 1; - for (bits = 0; val; val >>= 1, ++bits); - return bits; -} - - -/* Initialize the PCI GART state. Request memory for use in PCI space, - * and initialize the Radeon registers to point to that memory. - */ -static int RADEONDRIPciInit(driDisplay *disp, RADEONInfoPtr info) -{ - int ret; - int flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL; - int s, l; - - ret = drmScatterGatherAlloc(disp->drmFD, info->gartSize*1024*1024, - &info->gartMemHandle); - if (ret < 0) { - fprintf(stderr, "[pci] Out of memory (%d)\n", ret); - return 0; - } - fprintf(stderr, - "[pci] %d kB allocated with handle 0x%04lx\n", - info->gartSize*1024, (long) info->gartMemHandle); - - info->gartOffset = 0; - - /* Initialize the CP ring buffer data */ - info->ringStart = info->gartOffset; - info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size; - - info->ringReadOffset = info->ringStart + info->ringMapSize; - info->ringReadMapSize = radeon_drm_page_size; - - /* Reserve space for vertex/indirect buffers */ - info->bufStart = info->ringReadOffset + info->ringReadMapSize; - info->bufMapSize = info->bufSize*1024*1024; - - /* Reserve the rest for AGP textures */ - info->gartTexStart = info->bufStart + info->bufMapSize; - s = (info->gartSize*1024*1024 - info->gartTexStart); - l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS); - if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; - info->gartTexMapSize = (s >> l) << l; - info->log2GARTTexGran = l; - - if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize, - DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) { - fprintf(stderr, - "[pci] Could not add ring mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] ring handle = 0x%08lx\n", info->ringHandle); - - if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize, - DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) { - fprintf(stderr, - "[pci] Could not add ring read ptr mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] ring read ptr handle = 0x%08lx\n", - info->ringReadPtrHandle); - - if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize, - DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) { - fprintf(stderr, - "[pci] Could not add vertex/indirect buffers mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] vertex/indirect buffers handle = 0x%08lx\n", - info->bufHandle); - - if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize, - DRM_SCATTER_GATHER, 0, &info->gartTexHandle) < 0) { - fprintf(stderr, - "[pci] Could not add GART texture map mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] GART texture map handle = 0x%08lx\n", - info->gartTexHandle); - - return 1; -} - - -/** - * \brief Initialize the AGP state - * - * \param ctx display handle. - * \param info driver private data. - * - * \return one on success, or zero on failure. - * - * Acquires and enables the AGP device. Reserves memory in the AGP space for - * the ring buffer, vertex buffers and textures. Initialize the Radeon - * registers to point to that memory and add client mappings. - */ -static int RADEONDRIAgpInit( driDisplay *disp, RADEONInfoPtr info) -{ - int mode, ret; - int s, l; - int agpmode = 1; - - if (drmAgpAcquire(disp->drmFD) < 0) { - fprintf(stderr, "[gart] AGP not available\n"); - return 0; - } - - mode = drmAgpGetMode(disp->drmFD); /* Default mode */ - /* Disable fast write entirely - too many lockups. - */ - mode &= ~RADEON_AGP_MODE_MASK; - switch (agpmode) { - case 4: mode |= RADEON_AGP_4X_MODE; - case 2: mode |= RADEON_AGP_2X_MODE; - case 1: default: mode |= RADEON_AGP_1X_MODE; - } - - if (drmAgpEnable(disp->drmFD, mode) < 0) { - fprintf(stderr, "[gart] AGP not enabled\n"); - drmAgpRelease(disp->drmFD); - return 0; - } - -#if 0 - /* Workaround for some hardware bugs */ - if (info->ChipFamily < CHIP_FAMILY_R200) - OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0000); -#endif - info->gartOffset = 0; - - if ((ret = drmAgpAlloc(disp->drmFD, info->gartSize*1024*1024, 0, NULL, - &info->gartMemHandle)) < 0) { - fprintf(stderr, "[gart] Out of memory (%d)\n", ret); - drmAgpRelease(disp->drmFD); - return 0; - } - fprintf(stderr, - "[gart] %d kB allocated with handle 0x%08x\n", - info->gartSize*1024, (unsigned)info->gartMemHandle); - - if (drmAgpBind(disp->drmFD, - info->gartMemHandle, info->gartOffset) < 0) { - fprintf(stderr, "[gart] Could not bind\n"); - drmAgpFree(disp->drmFD, info->gartMemHandle); - drmAgpRelease(disp->drmFD); - return 0; - } - - /* Initialize the CP ring buffer data */ - info->ringStart = info->gartOffset; - info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size; - - info->ringReadOffset = info->ringStart + info->ringMapSize; - info->ringReadMapSize = radeon_drm_page_size; - - /* Reserve space for vertex/indirect buffers */ - info->bufStart = info->ringReadOffset + info->ringReadMapSize; - info->bufMapSize = info->bufSize*1024*1024; - - /* Reserve the rest for AGP textures */ - info->gartTexStart = info->bufStart + info->bufMapSize; - s = (info->gartSize*1024*1024 - info->gartTexStart); - l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS); - if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; - info->gartTexMapSize = (s >> l) << l; - info->log2GARTTexGran = l; - - if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize, - DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) { - fprintf(stderr, "[gart] Could not add ring mapping\n"); - return 0; - } - fprintf(stderr, "[gart] ring handle = 0x%08lx\n", info->ringHandle); - - - if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize, - DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) { - fprintf(stderr, - "[gart] Could not add ring read ptr mapping\n"); - return 0; - } - - fprintf(stderr, - "[gart] ring read ptr handle = 0x%08lx\n", - info->ringReadPtrHandle); - - if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize, - DRM_AGP, 0, &info->bufHandle) < 0) { - fprintf(stderr, - "[gart] Could not add vertex/indirect buffers mapping\n"); - return 0; - } - fprintf(stderr, - "[gart] vertex/indirect buffers handle = 0x%08lx\n", - info->bufHandle); - - if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize, - DRM_AGP, 0, &info->gartTexHandle) < 0) { - fprintf(stderr, - "[gart] Could not add AGP texture map mapping\n"); - return 0; - } - fprintf(stderr, - "[gart] AGP texture map handle = 0x%08lx\n", - info->gartTexHandle); - - return 1; -} - - -/** - * Initialize all the memory-related fields of the RADEONInfo object. - * This includes the various 'offset' and 'size' fields. - */ -static int -RADEONMemoryInit(driDisplay *disp, RADEONInfoPtr info) -{ - int width_bytes = disp->virtualWidth * disp->cpp; - int cpp = disp->cpp; - int bufferSize = ((disp->virtualHeight * width_bytes - + RADEON_BUFFER_ALIGN) - & ~RADEON_BUFFER_ALIGN); - int depthSize = ((((disp->virtualHeight+15) & ~15) * width_bytes - + RADEON_BUFFER_ALIGN) - & ~RADEON_BUFFER_ALIGN); - int l; - int pcie_gart_table_size = 0; - - info->frontOffset = 0; - info->frontPitch = disp->virtualWidth; - - if (disp->card_type==RADEON_CARD_PCIE) - pcie_gart_table_size = RADEON_PCIGART_TABLE_SIZE; - - /* Front, back and depth buffers - everything else texture?? - */ - info->textureSize = disp->fbSize - pcie_gart_table_size - 2 * bufferSize - depthSize; - - if (info->textureSize < 0) - return 0; - - l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS); - if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; - - /* Round the texture size up to the nearest whole number of - * texture regions. Again, be greedy about this, don't - * round down. - */ - info->log2TexGran = l; - info->textureSize = (info->textureSize >> l) << l; - - /* Set a minimum usable local texture heap size. This will fit - * two 256x256x32bpp textures. - */ - if (info->textureSize < 512 * 1024) { - info->textureOffset = 0; - info->textureSize = 0; - } - - /* Reserve space for textures */ - info->textureOffset = ((disp->fbSize - pcie_gart_table_size - info->textureSize + - RADEON_BUFFER_ALIGN) & - ~RADEON_BUFFER_ALIGN); - - /* Reserve space for the shared depth - * buffer. - */ - info->depthOffset = ((info->textureOffset - depthSize + - RADEON_BUFFER_ALIGN) & - ~RADEON_BUFFER_ALIGN); - info->depthPitch = disp->virtualWidth; - - info->backOffset = ((info->depthOffset - bufferSize + - RADEON_BUFFER_ALIGN) & - ~RADEON_BUFFER_ALIGN); - info->backPitch = disp->virtualWidth; - - if (pcie_gart_table_size) - info->pcieGartTableOffset = disp->fbSize - pcie_gart_table_size; - - fprintf(stderr, - "Will use back buffer at offset 0x%x, pitch %d\n", - info->backOffset, info->backPitch); - fprintf(stderr, - "Will use depth buffer at offset 0x%x, pitch %d\n", - info->depthOffset, info->depthPitch); - fprintf(stderr, - "Will use %d kb for textures at offset 0x%x\n", - info->textureSize/1024, info->textureOffset); - if (pcie_gart_table_size) - { - fprintf(stderr, - "Will use %d kb for PCIE GART Table at offset 0x%x\n", - pcie_gart_table_size/1024, info->pcieGartTableOffset); - } - - /* XXX I don't think these are needed. */ -#if 0 - info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) | - (info->frontOffset >> 10)); - - info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) | - (info->backOffset >> 10)); - - info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) | - (info->depthOffset >> 10)); -#endif - - if (pcie_gart_table_size) - RADEONSetParam(disp, RADEON_SETPARAM_PCIGART_LOCATION, info->pcieGartTableOffset); - - return 1; -} - - -/** - * \brief Initialize the kernel data structures and enable the CP engine. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * This function is a wrapper around the DRM_RADEON_CP_INIT command, passing - * all the parameters in a drm_radeon_init_t structure. - */ -static int RADEONDRIKernelInit( driDisplay *disp, - RADEONInfoPtr info) -{ - int cpp = disp->bpp / 8; - drm_radeon_init_t drmInfo; - int ret; - - memset(&drmInfo, 0, sizeof(drmInfo)); - - if ( (info->ChipFamily >= CHIP_FAMILY_R300) ) - drmInfo.func = RADEON_INIT_R300_CP; - else if ( (info->ChipFamily == CHIP_FAMILY_R200) || - (info->ChipFamily == CHIP_FAMILY_RV250) || - (info->ChipFamily == CHIP_FAMILY_M9) || - (info->ChipFamily == CHIP_FAMILY_RV280) ) - drmInfo.func = RADEON_INIT_R200_CP; - else - drmInfo.func = RADEON_INIT_CP; - - /* This is the struct passed to the kernel module for its initialization */ - /* XXX problem here: - * The front/back/depth_offset/pitch fields may change depending upon - * which drawing surface we're using!!! They can't be set just once - * during initialization. - * Looks like we'll need a new ioctl to update these fields for drawing - * to other surfaces... - */ - drmInfo.sarea_priv_offset = sizeof(drm_sarea_t); - drmInfo.cp_mode = RADEON_DEFAULT_CP_BM_MODE; - drmInfo.gart_size = info->gartSize*1024*1024; - drmInfo.ring_size = info->ringSize*1024*1024; - drmInfo.usec_timeout = 1000; - drmInfo.fb_bpp = disp->bpp; - drmInfo.depth_bpp = disp->bpp; - drmInfo.front_offset = info->frontOffset; - drmInfo.front_pitch = info->frontPitch * cpp; - drmInfo.back_offset = info->backOffset; - drmInfo.back_pitch = info->backPitch * cpp; - drmInfo.depth_offset = info->depthOffset; - drmInfo.depth_pitch = info->depthPitch * cpp; - drmInfo.ring_offset = info->ringHandle; - drmInfo.ring_rptr_offset = info->ringReadPtrHandle; - drmInfo.buffers_offset = info->bufHandle; - drmInfo.gart_textures_offset = info->gartTexHandle; - - ret = drmCommandWrite(disp->drmFD, DRM_RADEON_CP_INIT, &drmInfo, - sizeof(drm_radeon_init_t)); - - return ret >= 0; -} - - -/** - * \brief Add a map for the vertex buffers that will be accessed by any - * DRI-based clients. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return one on success, or zero on failure. - * - * Calls drmAddBufs() with the previously allocated vertex buffers. - */ -static int RADEONDRIBufInit( driDisplay *disp, RADEONInfoPtr info ) -{ - /* Initialize vertex buffers */ - info->bufNumBufs = drmAddBufs(disp->drmFD, - info->bufMapSize / RADEON_BUFFER_SIZE, - RADEON_BUFFER_SIZE, - (disp->card_type!=RADEON_CARD_AGP) ? DRM_SG_BUFFER : DRM_AGP_BUFFER, - info->bufStart); - - if (info->bufNumBufs <= 0) { - fprintf(stderr, - "[drm] Could not create vertex/indirect buffers list\n"); - return 0; - } - fprintf(stderr, - "[drm] Added %d %d byte vertex/indirect buffers\n", - info->bufNumBufs, RADEON_BUFFER_SIZE); - - return 1; -} - - -/** - * \brief Install an IRQ handler. - * - * \param disp display handle. - * \param info driver private data. - * - * Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to - * IRQ-free operation on failure. - */ -static void RADEONDRIIrqInit(driDisplay *disp, RADEONInfoPtr info) -{ - if ((drmCtlInstHandler(disp->drmFD, 0)) != 0) - fprintf(stderr, "[drm] failure adding irq handler, " - "there is a device already using that irq\n" - "[drm] falling back to irq-free operation\n"); -} - - -/** - * \brief Initialize the AGP heap. - * - * \param disp display handle. - * \param info driver private data. - * - * This function is a wrapper around the DRM_RADEON_INIT_HEAP command, passing - * all the parameters in a drm_radeon_mem_init_heap structure. - */ -static void RADEONDRIAgpHeapInit(driDisplay *disp, - RADEONInfoPtr info) -{ - drm_radeon_mem_init_heap_t drmHeap; - - /* Start up the simple memory manager for gart space */ - drmHeap.region = RADEON_MEM_REGION_GART; - drmHeap.start = 0; - drmHeap.size = info->gartTexMapSize; - - if (drmCommandWrite(disp->drmFD, DRM_RADEON_INIT_HEAP, - &drmHeap, sizeof(drmHeap))) { - fprintf(stderr, - "[drm] Failed to initialized gart heap manager\n"); - } else { - fprintf(stderr, - "[drm] Initialized kernel gart heap manager, %d\n", - info->gartTexMapSize); - } -} - -static int RADEONGetCardType(driDisplay *disp, RADEONInfoPtr info) -{ - drm_radeon_getparam_t gp; - int ret; - - gp.param = RADEON_PARAM_CARD_TYPE; - gp.value = &disp->card_type; - - ret=drmCommandWriteRead(disp->drmFD, DRM_RADEON_GETPARAM, &gp, sizeof(gp)); - if (ret) { - fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_CARD_TYPE) : %d\n", ret); - return -1; - } - - return disp->card_type; -} - -/** - * Called at the start of each server generation. - * - * \param disp display handle. - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * Performs static frame buffer allocation. Opens the DRM device and add maps - * to the SAREA, framebuffer and MMIO regions. Fills in \p info with more - * information. Creates a \e server context to grab the lock for the - * initialization ioctls and calls the other initilization functions in this - * file. Starts the CP engine via the DRM_RADEON_CP_START command. - * - * Setups a RADEONDRIRec structure to be passed to radeon_dri.so for its - * initialization. - */ -static int -RADEONScreenInit( driDisplay *disp, RADEONInfoPtr info, - RADEONDRIPtr pRADEONDRI) -{ - int i, err; - - /* XXX this probably isn't needed here */ - { - int width_bytes = (disp->virtualWidth * disp->cpp); - int maxy = disp->fbSize / width_bytes; - - if (maxy <= disp->virtualHeight * 3) { - _eglLog(_EGL_WARNING, - "Static buffer allocation failed -- " - "need at least %d kB video memory (have %d kB)\n", - (disp->virtualWidth * disp->virtualHeight * - disp->cpp * 3 + 1023) / 1024, - disp->fbSize / 1024); - return 0; - } - } - - /* Memory manager setup */ - if (!RADEONMemoryInit(disp, info)) { - return 0; - } - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(disp->drmFD, &disp->serverContext)) != 0) { - _eglLog(_EGL_WARNING, "%s: drmCreateContext failed %d\n", - __FUNCTION__, err); - return 0; - } - - DRM_LOCK(disp->drmFD, disp->pSAREA, disp->serverContext, 0); - - /* Initialize the kernel data structures */ - if (!RADEONDRIKernelInit(disp, info)) { - _eglLog(_EGL_WARNING, "RADEONDRIKernelInit failed\n"); - DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext); - return 0; - } - - /* Initialize the vertex buffers list */ - if (!RADEONDRIBufInit(disp, info)) { - fprintf(stderr, "RADEONDRIBufInit failed\n"); - DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext); - return 0; - } - - /* Initialize IRQ */ - RADEONDRIIrqInit(disp, info); - - /* Initialize kernel gart memory manager */ - RADEONDRIAgpHeapInit(disp, info); - - /* Initialize the SAREA private data structure */ - { - drm_radeon_sarea_t *pSAREAPriv; - pSAREAPriv = (drm_radeon_sarea_t *)(((char*)disp->pSAREA) + - sizeof(drm_sarea_t)); - memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); - pSAREAPriv->pfState = info->page_flip_enable; - } - - for ( i = 0;; i++ ) { - drmMapType type; - drmMapFlags flags; - drm_handle_t handle, offset; - drmSize size; - int rc, mtrr; - - if ( ( rc = drmGetMap( disp->drmFD, i, &offset, &size, &type, &flags, &handle, &mtrr ) ) != 0 ) - break; - if ( type == DRM_REGISTERS ) { - pRADEONDRI->registerHandle = offset; - pRADEONDRI->registerSize = size; - break; - } - } - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ - drimemsetio((char *)disp->pFB + info->frontOffset, - 0xEE, - info->frontPitch * disp->cpp * disp->virtualHeight ); - - drimemsetio((char *)disp->pFB + info->backOffset, - 0x30, - info->backPitch * disp->cpp * disp->virtualHeight ); - - - /* This is the struct passed to radeon_dri.so for its initialization */ - pRADEONDRI->deviceID = info->Chipset; - pRADEONDRI->width = disp->virtualWidth; - pRADEONDRI->height = disp->virtualHeight; - pRADEONDRI->depth = disp->bpp; /* XXX: depth */ - pRADEONDRI->bpp = disp->bpp; - pRADEONDRI->IsPCI = (disp->card_type != RADEON_CARD_AGP);; - pRADEONDRI->frontOffset = info->frontOffset; - pRADEONDRI->frontPitch = info->frontPitch; - pRADEONDRI->backOffset = info->backOffset; - pRADEONDRI->backPitch = info->backPitch; - pRADEONDRI->depthOffset = info->depthOffset; - pRADEONDRI->depthPitch = info->depthPitch; - pRADEONDRI->textureOffset = info->textureOffset; - pRADEONDRI->textureSize = info->textureSize; - pRADEONDRI->log2TexGran = info->log2TexGran; - pRADEONDRI->statusHandle = info->ringReadPtrHandle; - pRADEONDRI->statusSize = info->ringReadMapSize; - pRADEONDRI->gartTexHandle = info->gartTexHandle; - pRADEONDRI->gartTexMapSize = info->gartTexMapSize; - pRADEONDRI->log2GARTTexGran = info->log2GARTTexGran; - pRADEONDRI->gartTexOffset = info->gartTexStart; - pRADEONDRI->sarea_priv_offset = sizeof(drm_sarea_t); - - /* Don't release the lock now - let the VT switch handler do it. */ - - return 1; -} - - -/** - * \brief Get Radeon chip family from chipset number. - * - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * Called by radeonInitFBDev() to set RADEONInfoRec::ChipFamily - * according to the value of RADEONInfoRec::Chipset. Fails if the - * chipset is unrecognized or not appropriate for this driver (i.e., not - * an r100 style radeon) - */ -static int get_chipfamily_from_chipset( RADEONInfoPtr info ) -{ - switch (info->Chipset) { - case PCI_CHIP_RADEON_LY: - case PCI_CHIP_RADEON_LZ: - info->ChipFamily = CHIP_FAMILY_M6; - break; - - case PCI_CHIP_RADEON_QY: - case PCI_CHIP_RADEON_QZ: - info->ChipFamily = CHIP_FAMILY_VE; - break; - - case PCI_CHIP_R200_QL: - case PCI_CHIP_R200_QN: - case PCI_CHIP_R200_QO: - case PCI_CHIP_R200_Ql: - case PCI_CHIP_R200_BB: - info->ChipFamily = CHIP_FAMILY_R200; - break; - - case PCI_CHIP_RV200_QW: /* RV200 desktop */ - case PCI_CHIP_RV200_QX: - info->ChipFamily = CHIP_FAMILY_RV200; - break; - - case PCI_CHIP_RADEON_LW: - case PCI_CHIP_RADEON_LX: - info->ChipFamily = CHIP_FAMILY_M7; - break; - - case PCI_CHIP_RV250_Id: - case PCI_CHIP_RV250_Ie: - case PCI_CHIP_RV250_If: - case PCI_CHIP_RV250_Ig: - info->ChipFamily = CHIP_FAMILY_RV250; - break; - - case PCI_CHIP_RV250_Ld: - case PCI_CHIP_RV250_Le: - case PCI_CHIP_RV250_Lf: - case PCI_CHIP_RV250_Lg: - info->ChipFamily = CHIP_FAMILY_M9; - break; - - case PCI_CHIP_RV280_Y_: - case PCI_CHIP_RV280_Ya: - case PCI_CHIP_RV280_Yb: - case PCI_CHIP_RV280_Yc: - info->ChipFamily = CHIP_FAMILY_RV280; - break; - - case PCI_CHIP_R300_ND: - case PCI_CHIP_R300_NE: - case PCI_CHIP_R300_NF: - case PCI_CHIP_R300_NG: - info->ChipFamily = CHIP_FAMILY_R300; - break; - - case PCI_CHIP_RV370_5460: - info->ChipFamily = CHIP_FAMILY_RV380; - break; - - default: - /* Original Radeon/7200 */ - info->ChipFamily = CHIP_FAMILY_RADEON; - } - - return 1; -} - - -/** - * \brief Initialize the framebuffer device mode - * - * \param disp display handle. - * - * \return one on success, or zero on failure. - * - * Fills in \p info with some default values and some information from \p disp - * and then calls RADEONScreenInit() for the screen initialization. - * - * Before exiting clears the framebuffer memory accessing it directly. - */ -static int radeonInitFBDev( driDisplay *disp, RADEONDRIPtr pRADEONDRI ) -{ - int err; - RADEONInfoPtr info = calloc(1, sizeof(*info)); - - disp->driverPrivate = (void *)info; - - info->gartFastWrite = RADEON_DEFAULT_AGP_FAST_WRITE; - info->gartSize = RADEON_DEFAULT_AGP_SIZE; - info->gartTexSize = RADEON_DEFAULT_AGP_TEX_SIZE; - info->bufSize = RADEON_DEFAULT_BUFFER_SIZE; - info->ringSize = RADEON_DEFAULT_RING_SIZE; - info->page_flip_enable = RADEON_DEFAULT_PAGE_FLIP; - - fprintf(stderr, - "Using %d MB AGP aperture\n", info->gartSize); - fprintf(stderr, - "Using %d MB for the ring buffer\n", info->ringSize); - fprintf(stderr, - "Using %d MB for vertex/indirect buffers\n", info->bufSize); - fprintf(stderr, - "Using %d MB for AGP textures\n", info->gartTexSize); - fprintf(stderr, - "page flipping %sabled\n", info->page_flip_enable?"en":"dis"); - - info->Chipset = disp->chipset; - - if (!get_chipfamily_from_chipset( info )) { - fprintf(stderr, "Unknown or non-radeon chipset -- cannot continue\n"); - fprintf(stderr, "==> Verify PCI BusID is correct in miniglx.conf\n"); - return 0; - } -#if 0 - if (info->ChipFamily >= CHIP_FAMILY_R300) { - fprintf(stderr, - "Direct rendering not yet supported on " - "Radeon 9700 and newer cards\n"); - return 0; - } -#endif - -#if 00 - /* don't seem to need this here */ - info->frontPitch = disp->virtualWidth; -#endif - - /* Check the radeon DRM version */ - if (!RADEONCheckDRMVersion(disp, info)) { - return 0; - } - - if (RADEONGetCardType(disp, info)<0) - return 0; - - if (disp->card_type!=RADEON_CARD_AGP) { - /* Initialize PCI */ - if (!RADEONDRIPciInit(disp, info)) - return 0; - } - else { - /* Initialize AGP */ - if (!RADEONDRIAgpInit(disp, info)) - return 0; - } - - if (!RADEONScreenInit( disp, info, pRADEONDRI)) - return 0; - - /* Initialize and start the CP if required */ - if ((err = drmCommandNone(disp->drmFD, DRM_RADEON_CP_START)) != 0) { - fprintf(stderr, "%s: CP start %d\n", __FUNCTION__, err); - return 0; - } - - return 1; -} - - -/** - * Create list of all supported surface configs, attach list to the display. - */ -static EGLBoolean -radeonFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, - unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - _EGLConfig *configs; - _EGLConfig *c; - unsigned int i, num_configs; - unsigned int depth_buffer_factor; - unsigned int back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - - /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy - * enough to add support. Basically, if a context is created with an - * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping - * will never be used. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ - }; - - uint8_t depth_bits_array[2]; - uint8_t stencil_bits_array[2]; - - depth_bits_array[0] = depth_bits; - depth_bits_array[1] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; - back_buffer_factor = (have_back_buffer) ? 2 : 1; - - num_configs = depth_buffer_factor * back_buffer_factor * 2; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } else { - fb_format = GL_RGBA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = calloc(sizeof(*configs), num_configs); - c = configs; - if (!_eglFillInConfigs(c, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__); - return EGL_FALSE; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0, c = configs; i < num_configs; i++, c++) { - int stencil = GET_CONFIG_ATTRIB(c, EGL_STENCIL_SIZE); - if ((stencil != 0) && (stencil != stencil_bits)) { - SET_CONFIG_ATTRIB(c, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG); - } - } - - for (i = 0, c = configs; i < num_configs; i++, c++) - _eglAddConfig(disp, c); - - free(configs); - - return EGL_TRUE; -} - - -/** - * Show the given surface on the named screen. - * If surface is EGL_NO_SURFACE, disable the screen's output. - */ -static EGLBoolean -radeonShowScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen, - EGLSurface surface, EGLModeMESA m) -{ - EGLBoolean b = _eglDRIShowScreenSurfaceMESA(drv, dpy, screen, surface, m); - return b; -} - - -/** - * Called via eglInitialize() by user. - */ -static EGLBoolean -radeonInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor) -{ - __DRIframebuffer framebuffer; - driDisplay *display; - - /* one-time init */ - radeon_drm_page_size = getpagesize(); - - if (!_eglDRIInitialize(drv, dpy, major, minor)) - return EGL_FALSE; - - display = Lookup_driDisplay(dpy); - - framebuffer.dev_priv_size = sizeof(RADEONDRIRec); - framebuffer.dev_priv = malloc(sizeof(RADEONDRIRec)); - - /* XXX we shouldn't hard-code values here! */ - /* we won't know the screen surface size until the user calls - * eglCreateScreenSurfaceMESA(). - */ -#if 0 - display->virtualWidth = 1024; - display->virtualHeight = 768; -#else - display->virtualWidth = 1280; - display->virtualHeight = 1024; -#endif - display->bpp = 32; - display->cpp = 4; - - if (!_eglDRIGetDisplayInfo(display)) - return EGL_FALSE; - - framebuffer.base = display->pFB; - framebuffer.width = display->virtualWidth; - framebuffer.height = display->virtualHeight; - framebuffer.stride = display->virtualWidth; - framebuffer.size = display->fbSize; - radeonInitFBDev( display, framebuffer.dev_priv ); - - if (!_eglDRICreateDisplay(display, &framebuffer)) - return EGL_FALSE; - - if (!_eglDRICreateScreens(display)) - return EGL_FALSE; - - /* create a variety of both 32 and 16-bit configurations */ - radeonFillInConfigs(&display->Base, 32, 24, 8, GL_TRUE); - radeonFillInConfigs(&display->Base, 16, 16, 0, GL_TRUE); - - drv->Initialized = EGL_TRUE; - return EGL_TRUE; -} - - -/** - * The bootstrap function. Return a new radeonDriver object and - * plug in API functions. - */ -_EGLDriver * -_eglMain(_EGLDisplay *dpy) -{ - radeonDriver *radeon; - - radeon = (radeonDriver *) calloc(1, sizeof(*radeon)); - if (!radeon) { - return NULL; - } - - /* First fill in the dispatch table with defaults */ - _eglDRIInitDriverFallbacks(&radeon->Base); - - /* then plug in our radeon-specific functions */ - radeon->Base.API.Initialize = radeonInitialize; - radeon->Base.API.ShowScreenSurfaceMESA = radeonShowScreenSurfaceMESA; - - return &radeon->Base; -} diff --git a/src/mesa/drivers/dri/radeon/server/radeon_reg.h b/src/mesa/drivers/dri/radeon/server/radeon_reg.h index e81d7fdcd0..1b33de1edf 100644 --- a/src/mesa/drivers/dri/radeon/server/radeon_reg.h +++ b/src/mesa/drivers/dri/radeon/server/radeon_reg.h @@ -1959,7 +1959,30 @@ #define RADEON_SE_ZBIAS_FACTOR 0x1db0 #define RADEON_SE_ZBIAS_CONSTANT 0x1db4 - +#define RADEON_SE_VTX_FMT 0x2080 +# define RADEON_SE_VTX_FMT_XY 0x00000000 +# define RADEON_SE_VTX_FMT_W0 0x00000001 +# define RADEON_SE_VTX_FMT_FPCOLOR 0x00000002 +# define RADEON_SE_VTX_FMT_FPALPHA 0x00000004 +# define RADEON_SE_VTX_FMT_PKCOLOR 0x00000008 +# define RADEON_SE_VTX_FMT_FPSPEC 0x00000010 +# define RADEON_SE_VTX_FMT_FPFOG 0x00000020 +# define RADEON_SE_VTX_FMT_PKSPEC 0x00000040 +# define RADEON_SE_VTX_FMT_ST0 0x00000080 +# define RADEON_SE_VTX_FMT_ST1 0x00000100 +# define RADEON_SE_VTX_FMT_Q1 0x00000200 +# define RADEON_SE_VTX_FMT_ST2 0x00000400 +# define RADEON_SE_VTX_FMT_Q2 0x00000800 +# define RADEON_SE_VTX_FMT_ST3 0x00001000 +# define RADEON_SE_VTX_FMT_Q3 0x00002000 +# define RADEON_SE_VTX_FMT_Q0 0x00004000 +# define RADEON_SE_VTX_FMT_BLND_WEIGHT_CNT_MASK 0x00038000 +# define RADEON_SE_VTX_FMT_N0 0x00040000 +# define RADEON_SE_VTX_FMT_XY1 0x08000000 +# define RADEON_SE_VTX_FMT_Z1 0x10000000 +# define RADEON_SE_VTX_FMT_W1 0x20000000 +# define RADEON_SE_VTX_FMT_N1 0x40000000 +# define RADEON_SE_VTX_FMT_Z 0x80000000 /* Registers for CP and Microcode Engine */ #define RADEON_CP_ME_RAM_ADDR 0x07d4 diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h index abb8440fc4..bfd3077d70 100644 --- a/src/mesa/drivers/dri/savage/savage_init.h +++ b/src/mesa/drivers/dri/savage/savage_init.h @@ -66,7 +66,7 @@ typedef struct { unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS]; drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS]; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; savageRegion aperture; savageRegion agpTextures; diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index d307b81e8e..8e879ca41c 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = { }; static GLboolean -savageInitDriver(__DRIscreenPrivate *sPriv) +savageInitDriver(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen; SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) /* Accessed by dlsym from dri_mesa_init.c */ static void -savageDestroyScreen(__DRIscreenPrivate *sPriv) +savageDestroyScreen(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; @@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean savageCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; savageContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+ @@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, } static void -savageDestroyContext(__DRIcontextPrivate *driContextPriv) +savageDestroyContext(__DRIcontext *driContextPriv) { savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate; GLuint i; @@ -580,8 +580,8 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +savageCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } static void -savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +savageDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } #if 0 -void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) +void XMesaSwapBuffers(__DRIdrawable *driDrawPriv) { /* XXX should do swap according to the buffer, not the context! */ savageContextPtr imesa = savageCtx; @@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) void savageXMesaSetClipRects(savageContextPtr imesa) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if ((dPriv->numBackClipRects == 0) || (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) { @@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa) static void savageXMesaWindowMoved( savageContextPtr imesa ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; if (0) fprintf(stderr, "savageXMesaWindowMoved\n\n"); @@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa ) static GLboolean -savageUnbindContext(__DRIcontextPrivate *driContextPriv) +savageUnbindContext(__DRIcontext *driContextPriv) { savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate; if (savage) @@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv) #if 0 static GLboolean -savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) +savageOpenFullScreen(__DRIcontext *driContextPriv) { @@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) } static GLboolean -savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) +savageCloseFullScreen(__DRIcontext *driContextPriv) { if (driContextPriv) { @@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) #endif static GLboolean -savageMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +savageMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { savageContextPtr imesa @@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv, void savageGetLock( savageContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; + __DRIscreen *sPriv = imesa->driScreen; drm_savage_sarea_t *sarea = imesa->sarea; int me = imesa->hHWContext; int stamp = drawable->lastStamp; @@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags ) } static const __DRIconfig ** -savageFillInModes( __DRIscreenPrivate *psp, +savageFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -savageInitScreen(__DRIscreenPrivate *psp) +savageInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 2, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -1001,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = { savageMakeCurrent, savageUnbindContext }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 53a37db1cb..ba1e6e1e1a 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -271,10 +271,10 @@ struct savage_context_t { drm_hw_lock_t *driHwLock; GLuint driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; savageScreenPrivate *savageScreen; drm_savage_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 624d6af5e8..9e181ce3be 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -358,15 +358,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) depthMask = 0; switch (imesa->savageScreen->cpp) { case 2: - colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); + colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); break; case 4: - colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3], - ctx->Color.ColorMask[2], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[0]); + colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3], + ctx->Color.ColorMask[0][2], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][0]); break; } @@ -431,7 +431,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ) +void savageSwapBuffers( __DRIdrawable *dPriv ) { savageContextPtr imesa; @@ -535,7 +535,7 @@ void savageFlushVertices( savageContextPtr imesa ) void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (!imesa->dmaVtxBuf.total) discard = GL_FALSE; diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index 639605cc51..e7e80816c1 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard ); void savageDDInitIoctlFuncs( GLcontext *ctx ); -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ); +void savageSwapBuffers( __DRIdrawable *dPriv ); #define WAIT_IDLE_EMPTY(imesa) do { \ if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \ diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c index d096dfe92f..c369bb124c 100644 --- a/src/mesa/drivers/dri/savage/savagerender.c +++ b/src/mesa/drivers/dri/savage/savagerender.c @@ -251,13 +251,13 @@ static GLboolean run_texnorm_stage( GLcontext *ctx, const GLboolean normalizeS = (texObj->WrapS == GL_REPEAT); const GLboolean normalizeT = (reallyEnabled & TEXTURE_2D_BIT) && (texObj->WrapT == GL_REPEAT); - const GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data; - const GLint instride = VB->TexCoordPtr[i]->stride; + const GLfloat *in = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->data; + const GLint instride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->stride; GLfloat (*out)[4] = store->texcoord[i].data; GLint j; if (!ctx->Texture.Unit[i]._ReallyEnabled || - VB->TexCoordPtr[i]->size == 4) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size == 4) /* Never try to normalize homogenous tex coords! */ continue; @@ -296,7 +296,7 @@ static GLboolean run_texnorm_stage( GLcontext *ctx, } if (normalizeS || normalizeT) - VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i]; + VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index c6818d31d6..0913dd1278 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -33,7 +33,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint cpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -43,7 +43,7 @@ #define LOCAL_DEPTH_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint zpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index e09e52bf00..394be44eac 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -505,7 +505,7 @@ savageAllocTexObj( struct gl_texture_object *texObj ) savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT); savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter); - savageSetTexBorderColor(t,texObj->BorderColor); + savageSetTexBorderColor(t,texObj->BorderColor.f); } return t; @@ -2042,7 +2042,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - savageSetTexBorderColor(t,tObj->BorderColor); + savageSetTexBorderColor(t,tObj->BorderColor.f); break; default: diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index 8646200f7f..a177a7d2b6 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -879,13 +879,13 @@ static GLboolean savageCheckPTexHack( GLcontext *ctx ) RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) { if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) return GL_TRUE; /* apply ptex hack */ else FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE); } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE); return GL_FALSE; /* don't apply ptex hack */ @@ -976,13 +976,13 @@ static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { if (imesa->ptexHack) EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0); - else if (VB->TexCoordPtr[0]->size == 4) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[0]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2) /* The chromium menu emits some 3D tex coords even though no * 3D texture is enabled. Ignore the 3rd coordinate. */ EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 ); - else if (VB->TexCoordPtr[0]->size == 1) { + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 1) { EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 ); EMIT_PAD( 4 ); } else @@ -1025,9 +1025,9 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { if (imesa->ptexHack) NEED_ATTR( SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0); - else if (VB->TexCoordPtr[0]->size == 4) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[0]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2) /* The chromium menu emits some 3D tex coords even though no * 3D texture is enabled. Ignore the 3rd coordinate. */ NEED_ATTR( SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 ); @@ -1035,10 +1035,10 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) NEED_ATTR( SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 ); } if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) /* projective textures are not supported by the hardware */ assert (0); /* should be caught by savageCheckPTexHack */ - else if (VB->TexCoordPtr[1]->size >= 2) + else if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size >= 2) NEED_ATTR( SAVAGE_EMIT_ST1, SAVAGE_SKIP_ST1 ); else NEED_ATTR( SAVAGE_EMIT_S1, SAVAGE_SKIP_S1 ); diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index b5586b7417..400681a04a 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -159,11 +159,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; sisContextPtr smesa; sisScreenPtr sisScreen; int i; @@ -336,7 +336,7 @@ sisCreateContext( const __GLcontextModes *glVisual, } void -sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) +sisDestroyContext ( __DRIcontext *driContextPriv ) { sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate; @@ -364,9 +364,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) } GLboolean -sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -395,7 +395,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv, } GLboolean -sisUnbindContext( __DRIcontextPrivate *driContextPriv ) +sisUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index bc53cb5efa..4179ee081a 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -359,9 +359,9 @@ struct sis_context /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -439,18 +439,18 @@ enum _sis_verbose { }; extern GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void sisDestroyContext( __DRIcontextPrivate * ); +extern void sisDestroyContext( __DRIcontext * ); void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLuint width, GLuint height); -extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv ); void WaitEngIdle (sisContextPtr smesa); void Wait2DEngIdle (sisContextPtr smesa); diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c index 806110cad4..b8ff4e31e2 100644 --- a/src/mesa/drivers/dri/sis/sis_lock.c +++ b/src/mesa/drivers/dri/sis/sis_lock.c @@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. void sisGetLock( sisContextPtr smesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = smesa->driDrawable; - __DRIscreenPrivate *sPriv = smesa->driScreen; + __DRIdrawable *dPriv = smesa->driDrawable; + __DRIscreen *sPriv = smesa->driScreen; SISSAREAPrivPtr sarea = smesa->sarea; drmGetLock( smesa->driFd, smesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index f0e4e81a2b..cb7ed8a08b 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -64,7 +64,7 @@ static const GLuint __driNConfigOptions = 3; extern const struct dri_extension card_extensions[]; static const __DRIconfig ** -sisFillInModes(__DRIscreenPrivate *psp, int bpp) +sisFillInModes(__DRIscreen *psp, int bpp) { __DRIconfig **configs; unsigned depth_buffer_factor; @@ -116,7 +116,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) /* Create the device specific screen private data struct. */ static sisScreenPtr -sisCreateScreen( __DRIscreenPrivate *sPriv ) +sisCreateScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen; SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv; @@ -171,7 +171,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -sisDestroyScreen( __DRIscreenPrivate *sPriv ) +sisDestroyScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private; @@ -191,8 +191,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +sisCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -218,12 +218,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +sisDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } -static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) +static void sisCopyBuffer( __DRIdrawable *dPriv ) { sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate; int i; @@ -258,7 +258,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) /* Copy the back color buffer to the front color buffer */ static void -sisSwapBuffers(__DRIdrawablePrivate *dPriv) +sisSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate; @@ -283,7 +283,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -sisInitScreen(__DRIscreenPrivate *psp) +sisInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = {0, 8, 0}; static const __DRIversion dri_expected = {4, 0, 0}; @@ -324,3 +324,10 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h index 07c29cfa09..8009fecc31 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.h +++ b/src/mesa/drivers/dri/sis/sis_screen.h @@ -50,7 +50,7 @@ typedef struct { int cpp; unsigned int screenX, screenY; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index cfbb51007d..008b00160e 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ GLuint pitch = srb->pitch; \ char *buf = srb->map; \ @@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ char *buf = srb->map; diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index e96a2e880c..7b0eebd066 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -456,10 +456,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, { GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]); current->texture[hw_unit].hwTextureBorderColor = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index aaa23db308..4b41d78d82 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -903,14 +903,14 @@ static void sisRenderStart( GLcontext *ctx ) /* projective textures are not supported by the hardware */ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) { - if (VB->TexCoordPtr[0]->size > 2) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size > 2) tex_fallback = GL_TRUE; EMIT_ATTR(_TNL_ATTRIB_TEX0, EMIT_2F); AGPParseSet |= SiS_PS_HAS_UV0; } /* Will only hit tex1 on SiS300 */ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) { - if (VB->TexCoordPtr[1]->size > 2) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size > 2) tex_fallback = GL_TRUE; EMIT_ATTR(_TNL_ATTRIB_TEX1, EMIT_2F); AGPParseSet |= SiS_PS_HAS_UV1; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index e742d414a5..edb1875f76 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] = }; GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { tdfxContextPtr fxMesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA + sizeof(drm_sarea_t)); @@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa ) * Initialize the state in an tdfxContextPtr struct. */ static GLboolean -tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) +tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa ) { /* KW: Would be nice to make one of these a member of the other. */ @@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) +tdfxDestroyContext( __DRIcontext *driContextPriv ) { tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate; @@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) +tdfxUnbindContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h index 3bcb545119..6e25cac301 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h @@ -892,18 +892,18 @@ struct tdfx_context { char rendererString[100]; /* stuff added for DRI */ - __DRIscreenPrivate *driScreen; - __DRIcontextPrivate *driContext; + __DRIscreen *driScreen; + __DRIcontext *driContext; /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; drm_context_t hHWContext; drm_hw_lock_t *driHwLock; @@ -938,19 +938,19 @@ struct tdfx_context { extern GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ); +tdfxDestroyContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ); +tdfxUnbindContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); extern GLboolean tdfxInitGlide( tdfxContextPtr tmesa ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c index c00f53700e..f218e4ee57 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c @@ -44,10 +44,10 @@ void tdfxGetLock( tdfxContextPtr fxMesa ) { - __DRIcontextPrivate *cPriv = fxMesa->driContext; - __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv; - __DRIdrawablePrivate *const readable = cPriv->driReadablePriv; - __DRIscreenPrivate *sPriv = drawable->driScreenPriv; + __DRIcontext *cPriv = fxMesa->driContext; + __DRIdrawable *const drawable = cPriv->driDrawablePriv; + __DRIdrawable *const readable = cPriv->driReadablePriv; + __DRIscreen *sPriv = drawable->driScreenPriv; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) + fxMesa->fxScreen->sarea_priv_offset); unsigned int stamp = drawable->lastStamp; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index c213e67970..4449627418 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -494,7 +494,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -552,7 +552,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -610,10 +610,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits || fxMesa->Fallback) diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c index 2cd8e12d95..979bcd4514 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_render.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c @@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask ) if (fxMesa->glCtx->Visual.redBits != 8) { /* can only do color masking if running in 24/32bpp on Napalm */ - if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || - ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { + if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] || + ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) { softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); } @@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa ) */ void tdfxUploadClipping( tdfxContextPtr fxMesa ) { - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; assert(dPriv); @@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa ) fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] || fxMesa->Color.ColorMask[GCOMP] || fxMesa->Color.ColorMask[BCOMP], - /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); + /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); } fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 9e5f2b88ae..9f6b35faa2 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -68,7 +68,7 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; static GLboolean -tdfxCreateScreen( __DRIscreenPrivate *sPriv ) +tdfxCreateScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen; TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv; @@ -119,7 +119,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv ) static void -tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) +tdfxDestroyScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; @@ -137,7 +137,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxInitDriver( __DRIscreenPrivate *sPriv ) +tdfxInitDriver( __DRIscreen *sPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv ); @@ -153,8 +153,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +tdfxCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -225,14 +225,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +tdfxDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) +tdfxSwapBuffers( __DRIdrawable *driDrawPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -251,7 +251,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) * we have to do a glFinish (per the GLX spec). */ if ( ctx ) { - __DRIdrawablePrivate *curDrawPriv; + __DRIdrawable *curDrawPriv; fxMesa = TDFX_CONTEXT(ctx); curDrawPriv = fxMesa->driContext->driDrawablePriv; @@ -339,7 +339,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) } static const __DRIconfig ** -tdfxFillInModes(__DRIscreenPrivate *psp, +tdfxFillInModes(__DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, @@ -438,3 +438,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h index 5a68898b36..6aa42e8667 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h @@ -61,7 +61,7 @@ typedef struct { int textureOffset; int textureSize; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c index 6b38fa5a01..a17bcd952a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c @@ -47,7 +47,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint pitch = drb->backBuffer ? info.strideInBytes \ : (drb->pitch * drb->cpp); \ const GLuint bottom = dPriv->h - 1; \ @@ -104,7 +104,7 @@ #define HW_READ_CLIPLOOP() \ do { \ - const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \ + const __DRIdrawable *dPriv = fxMesa->driDrawable; \ drm_clip_rect_t *rect = dPriv->pClipRects; \ int _nc = dPriv->numClipRects; \ while (_nc--) { \ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index 16b0bfc7c7..dcbc7647f2 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -617,7 +617,7 @@ static int intersect_rect( drm_clip_rect_t *out, void tdfxUpdateClipping( GLcontext *ctx ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) { fprintf( stderr, "%s()\n", __FUNCTION__ ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c index d6fcf98661..0f3c877a3e 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c @@ -64,11 +64,11 @@ static void interp_extras( GLcontext *ctx, /*fprintf(stderr, "%s\n", __FUNCTION__);*/ - if (VB->ColorPtr[1]) { + if (VB->BackfaceColorPtr) { INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); } if (VB->EdgeFlag) { @@ -83,9 +83,9 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); } setup_tab[TDFX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h index 9b780761f4..19baf7d0d2 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h @@ -58,32 +58,32 @@ static void TAG(emit)( GLcontext *ctx, /* fprintf(stderr, "%s\n", __FUNCTION__); */ if (IND & TDFX_TEX0_BIT) { - tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; - tc0 = VB->TexCoordPtr[tmu0_source]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; u0scale = fxMesa->sScale0; v0scale = fxMesa->tScale0; if (IND & TDFX_PTEX_BIT) - tc0_size = VB->TexCoordPtr[tmu0_source]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; } if (IND & TDFX_TEX1_BIT) { - tc1 = VB->TexCoordPtr[tmu1_source]->data; - tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; u1scale = fxMesa->sScale1; v1scale = fxMesa->tScale1; if (IND & TDFX_PTEX_BIT) - tc1_size = VB->TexCoordPtr[tmu1_source]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; } if (IND & TDFX_RGBA_BIT) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (IND & TDFX_FOGC_BIT) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } { @@ -168,14 +168,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; if (IND & TDFX_TEX1_BIT) { - if (VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) return GL_FALSE; } - if (VB->TexCoordPtr[0]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) return GL_FALSE; } diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index ff666a383b..9da96bdd45 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -145,7 +145,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, static void viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const GLuint name = 0; struct gl_renderbuffer *rb = & vrb->Base; @@ -204,7 +204,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, static GLboolean calculate_buffer_parameters(struct via_context *vmesa, struct gl_framebuffer *fb, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16; const unsigned extra = 32; @@ -457,12 +457,12 @@ FreeBuffer(struct via_context *vmesa) GLboolean viaCreateContext(const __GLcontextModes *visual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; struct via_context *vmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; drm_via_sarea_t *saPriv = (drm_via_sarea_t *) (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); @@ -676,7 +676,7 @@ viaCreateContext(const __GLcontextModes *visual, } void -viaDestroyContext(__DRIcontextPrivate *driContextPriv) +viaDestroyContext(__DRIcontext *driContextPriv) { GET_CURRENT_CONTEXT(ctx); struct via_context *vmesa = @@ -726,8 +726,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) void viaXMesaWindowMoved(struct via_context *vmesa) { - __DRIdrawablePrivate *const drawable = vmesa->driDrawable; - __DRIdrawablePrivate *const readable = vmesa->driReadable; + __DRIdrawable *const drawable = vmesa->driDrawable; + __DRIdrawable *const readable = vmesa->driReadable; struct via_renderbuffer * draw_buffer; struct via_renderbuffer * read_buffer; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; @@ -810,15 +810,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa) } GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv) +viaUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (VIA_DEBUG & DEBUG_DRI) { fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv); @@ -894,8 +894,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, void viaGetLock(struct via_context *vmesa, GLuint flags) { - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - __DRIscreenPrivate *sPriv = vmesa->driScreen; + __DRIdrawable *dPriv = vmesa->driDrawable; + __DRIscreen *sPriv = vmesa->driScreen; drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); @@ -925,9 +925,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags) void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +viaSwapBuffers(__DRIdrawable *drawablePrivate) { - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; + __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate; if (dPriv && dPriv->driContextPriv && diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 4cc9e475c2..4e1ab3a6ca 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -105,7 +105,7 @@ struct via_renderbuffer { int drawW; int drawH; - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; @@ -294,14 +294,14 @@ struct via_context { /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; viaScreenPrivate *viaScreen; drm_via_sarea_t *sarea; volatile GLuint* regMMIOBase; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 69eac44193..c9a31f3383 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -204,7 +204,7 @@ static void viaFillBuffer(struct via_context *vmesa, static void viaClear(GLcontext *ctx, GLbitfield mask) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; int flag = 0; @@ -506,12 +506,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light ) * except that WAIT_IDLE() will spin the CPU polling, while this is * IRQ driven. */ -static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv, +static void viaWaitIdleVBlank( __DRIdrawable *dPriv, struct via_context *vmesa, GLuint value ) { GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); @@ -590,11 +590,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa) /* * Copy the back buffer to the front buffer. */ -void viaCopyBuffer(__DRIdrawablePrivate *dPriv) +void viaCopyBuffer(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if (VIA_DEBUG & DEBUG_IOCTL) fprintf(stderr, @@ -634,12 +634,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv) } -void viaPageFlip(__DRIdrawablePrivate *dPriv) +void viaPageFlip(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; struct via_renderbuffer buffer_tmp; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); if (dPriv->vblFlags == VBLANK_FLAG_SYNC && diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h index 14a833a97d..c6b32cf085 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.h +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa); void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags); void viaInitIoctlFuncs(GLcontext *ctx); -void viaCopyBuffer(__DRIdrawablePrivate *dpriv); -void viaPageFlip(__DRIdrawablePrivate *dpriv); +void viaCopyBuffer(__DRIdrawable *dpriv); +void viaPageFlip(__DRIdrawable *dpriv); void viaCheckDma(struct via_context *vmesa, GLuint bytes); void viaResetPageFlippingLocked(struct via_context *vmesa); void viaWaitIdle(struct via_context *vmesa, GLboolean light); diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 115d3fbffd..8c91c937c6 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -86,7 +86,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs ) static GLboolean -viaInitDriver(__DRIscreenPrivate *sPriv) +viaInitDriver(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -180,7 +180,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv) } static void -viaDestroyScreen(__DRIscreenPrivate *sPriv) +viaDestroyScreen(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -199,8 +199,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean -viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +viaCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -310,13 +310,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +viaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static const __DRIconfig ** -viaFillInModes( __DRIscreenPrivate *psp, +viaFillInModes( __DRIscreen *psp, unsigned pixel_bits, GLboolean have_back_buffer ) { __DRIconfig **configs; @@ -373,7 +373,7 @@ viaFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -viaInitScreen(__DRIscreenPrivate *psp) +viaInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, VIA_DRIDDX_VERSION_MINOR, @@ -401,7 +401,7 @@ viaInitScreen(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct via_context *vmesa; @@ -439,3 +439,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h index c3ef722ff0..aa662e01c0 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.h +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -61,7 +61,7 @@ typedef struct { drmAddress agpLinearStart; GLuint agpBase; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sareaPrivOffset; /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ @@ -77,21 +77,21 @@ typedef struct { extern GLboolean viaCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); extern void -viaDestroyContext(__DRIcontextPrivate *driContextPriv); +viaDestroyContext(__DRIcontext *driContextPriv); extern GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv); +viaUnbindContext(__DRIcontext *driContextPriv); extern GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); +viaSwapBuffers(__DRIdrawable *drawablePrivate); #endif diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index e847164cd0..fa3cbf7a79 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -43,7 +43,7 @@ #undef LOCAL_VARS #define LOCAL_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint pitch = vrb->pitch; \ GLuint height = dPriv->h; \ GLint p = 0; \ @@ -80,7 +80,7 @@ */ #define LOCAL_DEPTH_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint depth_pitch = vrb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(vrb->map) diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index e65f5fd60d..f7029b9492 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -473,7 +473,7 @@ void viaEmitState(struct via_context *vmesa) */ if (ctx->Polygon.StippleFlag) { GLuint *stipple = &ctx->PolygonStipple[0]; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; GLint i; @@ -719,7 +719,7 @@ static void viaColorMask(GLcontext *ctx, void viaCalcViewport(GLcontext *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -888,10 +888,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[0] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } if (texUnit0->LodBias != 0.0f) { @@ -921,10 +921,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[1] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } @@ -1235,12 +1235,12 @@ static void viaChooseColorState(GLcontext *ctx) else vmesa->regHROP = HC_HROP_P; - vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); - vmesa->regHROP |= ctx->Color.ColorMask[3]; + vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); + vmesa->regHROP |= ctx->Color.ColorMask[0][3]; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) vmesa->regEnable |= HC_HenAW_MASK; else vmesa->regEnable &= ~HC_HenAW_MASK; diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index e2f1f02c99..01359d51ea 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -833,13 +833,13 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx ) RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) { if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) ptexHack = GL_TRUE; else fallback = GL_TRUE; } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) fallback = GL_TRUE; FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback); diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index a863b028ad..9dd4f1e9c3 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -275,8 +275,9 @@ fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname, /* apply any lod biasing right now */ if (pname == GL_TEXTURE_LOD_BIAS_EXT) { GLfloat bias = *param; - CLAMP_SELF(bias, -ctx->Const.MaxTextureLodBias, - ctx->Const.MaxTextureLodBias - 0.25); + bias = CLAMP(bias, + -ctx->Const.MaxTextureLodBias, + ctx->Const.MaxTextureLodBias - 0.25); grTexLodBiasValue(GR_TMU0, bias); diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c index 1dc5f9891a..cc9ad0e8b8 100644 --- a/src/mesa/drivers/glide/fxvb.c +++ b/src/mesa/drivers/glide/fxvb.c @@ -104,24 +104,24 @@ static void interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - /* If stride is zero, ColorPtr[1] is constant across the VB, so + if (VB->BackfaceColorPtr) { + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. This case is handled in t_dd_tritmp.h */ - if (VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); } - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -137,13 +137,13 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_3FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h index f7970c78e2..f7893c1573 100644 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ b/src/mesa/drivers/glide/fxvbtmp.h @@ -62,37 +62,37 @@ static void TAG(emit)( GLcontext *ctx, } if (IND & SETUP_TMU0) { - tc0 = VB->TexCoordPtr[tmu0_source]->data; - tc0_stride = VB->TexCoordPtr[tmu0_source]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; u0scale = fxMesa->s0scale; v0scale = fxMesa->t0scale; if (IND & SETUP_PTEX) - tc0_size = VB->TexCoordPtr[tmu0_source]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; } if (IND & SETUP_TMU1) { - tc1 = VB->TexCoordPtr[tmu1_source]->data; - tc1_stride = VB->TexCoordPtr[tmu1_source]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */ v1scale = fxMesa->t1scale; if (IND & SETUP_PTEX) - tc1_size = VB->TexCoordPtr[tmu1_source]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; } if (IND & SETUP_RGBA) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (IND & SETUP_SPEC) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } if (IND & SETUP_FOGC) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } if (start) { @@ -220,14 +220,15 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; if (IND & SETUP_TMU1) { - if (VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - if (VB->TexCoordPtr[1]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) return GL_FALSE; } - if (VB->TexCoordPtr[0] && VB->TexCoordPtr[0]->size == 4) + if (VB->AttribPtr[_TNL_ATTRIB_TEX0] && + VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) return GL_FALSE; } diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile index 92d4149466..9010bbd130 100644 --- a/src/mesa/drivers/osmesa/Makefile +++ b/src/mesa/drivers/osmesa/Makefile @@ -21,7 +21,11 @@ INCLUDE_DIRS = \ # Standalone osmesa needs to be linked with core Mesa APIs ifeq ($(DRIVER_DIRS), osmesa) -CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a +CORE_MESA = \ + $(TOP)/src/mesa/libmesa.a \ + $(TOP)/src/mesa/libglapi.a \ + $(TOP)/src/glsl/cl/libglslcl.a \ + $(TOP)/src/glsl/pp/libglslpp.a else CORE_MESA = endif diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 8929b22af1..76c825a090 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask) /* Let swrast do all the work if the masks are not set to * clear all channels. */ - if (ctx->Color.ColorMask[0] != 0xff || - ctx->Color.ColorMask[1] != 0xff || - ctx->Color.ColorMask[2] != 0xff || - ctx->Color.ColorMask[3] != 0xff) { + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) { _swrast_Clear(ctx, mask); return; } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c index d5fa642800..7b202dfda7 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c @@ -269,7 +269,7 @@ void gld_Clear_DX7( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -427,10 +427,10 @@ void gld_NEW_COLOR( /* // Color mask - unsupported by DX7 - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags)); */ } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c index c99ba0bba5..0b373814fe 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -241,33 +241,33 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c index a85620dde8..c39775cad3 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c @@ -151,7 +151,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c index 7afa9190cd..7eeb9db2d1 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c @@ -269,7 +269,7 @@ void gld_Clear_DX8( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -426,10 +426,10 @@ void gld_NEW_COLOR( _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c index a5b5462f03..990922580a 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -241,33 +241,33 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c index cafbf4f5c5..265c81fb4a 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c @@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c index c191564d6e..0558462dea 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c @@ -269,7 +269,7 @@ void gld_Clear_DX9( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -424,10 +424,10 @@ void gld_NEW_COLOR( _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c index 403a9d5f86..fd4dd4ed75 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c @@ -189,9 +189,9 @@ GLfloat ex,ey,fx,fy,cc; \ /* Get vars for later */ \ VB = &TNL_CONTEXT(ctx)->vb; \ - vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \ - if (VB->SecondaryColorPtr[1]) { \ - vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \ + vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \ + if (VB->BackfaceSecondaryColorPtr) { \ + vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \ } else { \ vbspec = NULL; \ } \ @@ -241,33 +241,33 @@ DWORD dwColor; #define GLD_SETUP_3D_VERTEX(v) \ - p4f = VB->ObjPtr->data; \ + p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \ pV->Position.x = p4f[##v][0]; \ pV->Position.y = p4f[##v][1]; \ pV->Position.z = p4f[##v][2]; #define GLD_SETUP_SMOOTH_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \ pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \ - p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \ + p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR00]->data; \ dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]); #define GLD_SETUP_USE_FLAT_COLOUR_3D \ pV->Diffuse = dwColor; #define GLD_SETUP_TEX0_3D(v) \ - if (VB->TexCoordPtr[0]) { \ - tc = VB->TexCoordPtr[0]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \ pV->TexUnit0.x = tc[##v][0]; \ pV->TexUnit0.y = tc[##v][1]; \ } #define GLD_SETUP_TEX1_3D(v) \ - if (VB->TexCoordPtr[1]) { \ - tc = VB->TexCoordPtr[1]->data; \ + if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \ + tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \ pV->TexUnit1.x = tc[##v][0]; \ pV->TexUnit1.y = tc[##v][1]; \ } diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c index 4fa6bcaf1a..91a68b3f2d 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c @@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run( #if 0 // For debugging: Useful to see if an app passes colour data in // an unusual format. - switch (VB->ColorPtr[0]->Type) { + switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) { case GL_FLOAT: ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n"); break; diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 02eea25a71..e11aff1a84 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -50,6 +50,37 @@ struct display_dispatch { struct display_dispatch *Next; }; + +/** + * When GLX_INDIRECT_RENDERING is defined, some symbols are missing in + * libglapi.a. We need to define them here. + */ +#ifdef GLX_INDIRECT_RENDERING + +#include "glapi/glapitable.h" +#include "glapi/glapidispatch.h" + +#define KEYWORD1 PUBLIC + +#if defined(USE_MGL_NAMESPACE) +#define NAME(func) mgl##func +#else +#define NAME(func) gl##func +#endif + +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +/* skip normal ones */ +#define _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#include "glapi/glapitemp.h" + +#endif /* GLX_INDIRECT_RENDERING */ + + static struct display_dispatch *DispatchList = NULL; @@ -1173,6 +1204,9 @@ _glxapi_get_extensions(void) #ifdef GLX_EXT_texture_from_pixmap "GLX_EXT_texture_from_pixmap", #endif +#ifdef GLX_INTEL_swap_event + "GLX_INTEL_swap_event", +#endif NULL }; return extensions; diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index a27d7045ab..df04e3a101 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers) { if (ctx->DrawBuffer->Name == 0) { /* this is a window system framebuffer */ - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; diff --git a/src/mesa/es/.gitignore b/src/mesa/es/.gitignore new file mode 100644 index 0000000000..7643e9f0db --- /dev/null +++ b/src/mesa/es/.gitignore @@ -0,0 +1,5 @@ +glapi/glapi-es* +glapi/glapi-stamp +main/get_es*.c +main/api_exec_es*.c +objs-es* diff --git a/src/mesa/es/Makefile b/src/mesa/es/Makefile new file mode 100644 index 0000000000..fbe67445c9 --- /dev/null +++ b/src/mesa/es/Makefile @@ -0,0 +1,141 @@ +# src/mesa/es/Makefile +# +TOP := ../../.. +MESA := .. + +include $(TOP)/configs/current +include sources.mak + +ES1_LIBS := libes1gallium.a libes1api.a +ES2_LIBS := libes2gallium.a libes2api.a + +# Default rule: create ES1 and ES2 libs +.PHONY: default es1 es2 +default: depend es1 es2 + +es1: $(ES1_LIBS) + @rm -f subdirs-stamp-tmp + +es2: $(ES2_LIBS) + @rm -f subdirs-stamp-tmp + +# force the inclusion of es's mfeatures.h +ES1_CPPFLAGS := -include main/mfeatures_es1.h -D__GL_EXPORTS +ES2_CPPFLAGS := -include main/mfeatures_es2.h -D__GL_EXPORTS + +ES1_OBJ_DIR := objs-es1 +ES2_OBJ_DIR := objs-es2 + +# adjust output dirs +ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_OBJECTS)) +ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_GALLIUM_OBJECTS)) +ES1_API_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_API_OBJECTS)) + +ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_OBJECTS)) +ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_GALLIUM_OBJECTS)) +ES2_API_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_API_OBJECTS)) + +# compile either ES1 or ES2 sources +define es-compile + @mkdir -p $(dir $@) + $(CC) -c $(CFLAGS) $(ES$(1)_CPPFLAGS) $(ES$(1)_INCLUDES) -o $@ $< +endef + +$(ES1_OBJ_DIR)/%.o: %.c + $(call es-compile,1) + +$(ES1_OBJ_DIR)/%.o: %.S + $(call es-compile,1) + +$(ES1_OBJ_DIR)/%.o: $(MESA)/%.c + $(call es-compile,1) + +$(ES1_OBJ_DIR)/%.o: $(MESA)/%.S + $(call es-compile,1) + +$(ES2_OBJ_DIR)/%.o: %.c + $(call es-compile,2) + +$(ES2_OBJ_DIR)/%.o: %.S + $(call es-compile,2) + +$(ES2_OBJ_DIR)/%.o: $(MESA)/%.c + $(call es-compile,2) + +$(ES2_OBJ_DIR)/%.o: $(MESA)/%.S + $(call es-compile,2) + +libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS) + +libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es2 -static $(ES1_OBJECTS) $(GLSL_LIBS) + +libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS) + +libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS) + @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS) + +libes1api.a: $(ES1_API_OBJECTS) + @$(MKLIB) -o es1api -static $(ES1_API_OBJECTS) + +libes2api.a: $(ES2_API_OBJECTS) + @$(MKLIB) -o es2api -static $(ES2_API_OBJECTS) + +GENERATED_SOURCES := \ + main/api_exec_es1.c \ + main/api_exec_es2.c \ + main/get_es1.c \ + main/get_es2.c + +main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py + $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@ + +main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py + $(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES2.0 > $@ + +main/get_es1.c: main/get_gen.py + $(PYTHON2) $(PYTHON_FLAGS) $< 1 > $@ + +main/get_es2.c: main/get_gen.py + $(PYTHON2) $(PYTHON_FLAGS) $< 2 > $@ + +.PHONY: clean +clean: + -rm -f $(ES1_LIBS) $(ES2_LIBS) + -rm -rf $(ES1_OBJ_DIR) $(ES2_OBJ_DIR) + -rm -f $(GENERATED_SOURCES) + -rm -f depend depend.bak + -rm -f subdirs-stamp-tmp + @$(MAKE) -C glapi clean + +# nothing to install +install: + +subdirs-stamp-tmp: + @$(MAKE) -C $(MESA) asm_subdirs + @$(MAKE) -C $(MESA) glsl_builtin + @$(MAKE) -C glapi + @touch subdirs-stamp-tmp + +# sort to avoid duplicates +ALL_SOURCES := $(sort $(ES1_ALL_SOURCES) $(ES2_ALL_SOURCES)) + +# need to make sure the subdirs are processed first +$(ALL_SOURCES): | subdirs-stamp-tmp + +depend: $(ALL_SOURCES) + @echo "running $(MKDEP)" + @touch depend + @# MESA is "..", but luckily, directories are longer than 2 characters + @$(MKDEP) -f- -p$(ES1_OBJ_DIR)/ $(DEFINES) $(ES1_CFLAGS) \ + $(ES1_INCLUDES) $(ES1_ALL_SOURCES) 2>/dev/null | \ + sed -e 's,^$(ES1_OBJ_DIR)/$(MESA)/,$(ES1_OBJ_DIR)/,' > depend + @$(MKDEP) -f- -p$(ES2_OBJ_DIR)/ $(DEFINES) $(ES2_CFLAGS) \ + $(ES2_INCLUDES) $(ES2_ALL_SOURCES) 2>/dev/null | \ + sed -e 's,^$(ES2_OBJ_DIR)/$(MESA)/,$(ES2_OBJ_DIR)/,' >> depend + +ifneq ($(MAKECMDGOALS),clean) +-include depend +endif diff --git a/src/mesa/es/glapi/Makefile b/src/mesa/es/glapi/Makefile new file mode 100644 index 0000000000..1e32af867d --- /dev/null +++ b/src/mesa/es/glapi/Makefile @@ -0,0 +1,90 @@ +TOP = ../../../.. +GLAPI = ../../glapi +include $(TOP)/configs/current + +OUTPUTS := \ + glapi/glapidispatch.h \ + glapi/glapioffsets.h \ + glapi/glapitable.h \ + glapi/glapitemp.h \ + glapi/glprocs.h \ + sparc/glapi_sparc.S \ + x86-64/glapi_x86-64.S \ + x86/glapi_x86.S \ + main/enums.c \ + main/remap_helper.h + +COMMON = gl_XML.py glX_XML.py license.py typeexpr.py +COMMON := $(addprefix $(GLAPI)/, $(COMMON)) + +ES1_APIXML := es1_API.xml +ES2_APIXML := es2_API.xml +ES1_OUTPUT_DIR := glapi-es1 +ES2_OUTPUT_DIR := glapi-es2 + +ES1_DEPS = $(ES1_APIXML) base1_API.xml es1_EXT.xml es_EXT.xml \ + es1_COMPAT.xml es_COMPAT.xml +ES2_DEPS = $(ES2_APIXML) base2_API.xml es2_EXT.xml es_EXT.xml \ + es2_COMPAT.xml es_COMPAT.xml + +ES1_OUTPUTS := $(addprefix $(ES1_OUTPUT_DIR)/, $(OUTPUTS)) +ES2_OUTPUTS := $(addprefix $(ES2_OUTPUT_DIR)/, $(OUTPUTS)) + +all: $(ES1_OUTPUTS) $(ES2_OUTPUTS) + +$(ES1_OUTPUTS): APIXML := $(ES1_APIXML) +$(ES2_OUTPUTS): APIXML := $(ES2_APIXML) +$(ES1_OUTPUTS): $(ES1_DEPS) +$(ES2_OUTPUTS): $(ES2_DEPS) + +define gen-glapi + @mkdir -p $(dir $@) + $(PYTHON2) $(PYTHON_FLAGS) $< -f $(APIXML) $(1) > $@ +endef + +%/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON) + $(call gen-glapi,-c -m remap_table) + +%/glapioffsets.h: $(GLAPI)/gl_offsets.py $(COMMON) + $(call gen-glapi,-c) + +%/glapitable.h: $(GLAPI)/gl_table.py $(COMMON) + $(call gen-glapi,-c) + +%/glapitemp.h: $(GLAPI)/gl_apitemp.py $(COMMON) + $(call gen-glapi,-c) + +%/glprocs.h: $(GLAPI)/gl_procs.py $(COMMON) + $(call gen-glapi,-c) + +%/sparc/glapi_sparc.S: $(GLAPI)/gl_SPARC_asm.py $(COMMON) + $(call gen-glapi) + +%/x86-64/glapi_x86-64.S: $(GLAPI)/gl_x86-64_asm.py $(COMMON) + $(call gen-glapi) + +%/x86/glapi_x86.S: $(GLAPI)/gl_x86_asm.py $(COMMON) + $(call gen-glapi) + +%/main/enums.c: $(GLAPI)/gl_enums.py $(COMMON) + $(call gen-glapi) + +%/main/remap_helper.h: $(GLAPI)/remap_helper.py $(COMMON) + $(call gen-glapi) + +verify_xml: + @if [ ! -f gl.h ]; then \ + echo "Please copy gl.h and gl2.h to this directory"; \ + exit 1; \ + fi + @echo "Verifying that es1_API.xml covers OpenGL ES 1.1..." + @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl.h > tmp.xml + @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es1_API.xml + @echo "Verifying that es2_API.xml covers OpenGL ES 2.0..." + @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl2.h > tmp.xml + @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es2_API.xml + @rm -f tmp.xml + +clean: + -rm -rf $(ES1_OUTPUT_DIR) $(ES2_OUTPUT_DIR) + -rm -f *~ *.pyc *.pyo diff --git a/src/mesa/es/glapi/base1_API.xml b/src/mesa/es/glapi/base1_API.xml new file mode 100644 index 0000000000..f5d136ccef --- /dev/null +++ b/src/mesa/es/glapi/base1_API.xml @@ -0,0 +1,744 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL and OpenGL ES 1.x APIs + This file defines the base categories that can be shared by all APIs. + They are defined in an incremental fashion. +--> + +<OpenGLAPI> + +<!-- base subset of OpenGL 1.0 --> +<category name="base1.0"> + <enum name="FALSE" value="0x0"/> + <enum name="TRUE" value="0x1"/> + <enum name="ZERO" value="0x0"/> + <enum name="ONE" value="0x1"/> + <enum name="NO_ERROR" value="0x0"/> + + <enum name="POINTS" value="0x0000"/> + <enum name="LINES" value="0x0001"/> + <enum name="LINE_LOOP" value="0x0002"/> + <enum name="LINE_STRIP" value="0x0003"/> + <enum name="TRIANGLES" value="0x0004"/> + <enum name="TRIANGLE_STRIP" value="0x0005"/> + <enum name="TRIANGLE_FAN" value="0x0006"/> + <enum name="NEVER" value="0x0200"/> + <enum name="LESS" value="0x0201"/> + <enum name="EQUAL" value="0x0202"/> + <enum name="LEQUAL" value="0x0203"/> + <enum name="GREATER" value="0x0204"/> + <enum name="NOTEQUAL" value="0x0205"/> + <enum name="GEQUAL" value="0x0206"/> + <enum name="ALWAYS" value="0x0207"/> + <enum name="SRC_COLOR" value="0x0300"/> + <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> + <enum name="SRC_ALPHA" value="0x0302"/> + <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> + <enum name="DST_ALPHA" value="0x0304"/> + <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> + <enum name="DST_COLOR" value="0x0306"/> + <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> + <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> + <enum name="FRONT" value="0x0404"/> + <enum name="BACK" value="0x0405"/> + <enum name="FRONT_AND_BACK" value="0x0408"/> + <enum name="INVALID_ENUM" value="0x0500"/> + <enum name="INVALID_VALUE" value="0x0501"/> + <enum name="INVALID_OPERATION" value="0x0502"/> + <enum name="OUT_OF_MEMORY" value="0x0505"/> + <enum name="CW" value="0x0900"/> + <enum name="CCW" value="0x0901"/> + <enum name="CULL_FACE" count="1" value="0x0B44"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_TEST" count="1" value="0x0B71"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_TEST" count="1" value="0x0B90"> + <size name="Get" mode="get"/> + </enum> + <enum name="DITHER" count="1" value="0x0BD0"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND" count="1" value="0x0BE2"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_TEST" count="1" value="0x0C11"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_ALIGNMENT" count="1" value="0x0D05"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A"> + <size name="Get" mode="get"/> + </enum> + <enum name="SUBPIXEL_BITS" count="1" value="0x0D50"> + <size name="Get" mode="get"/> + </enum> + <enum name="RED_BITS" count="1" value="0x0D52"> + <size name="Get" mode="get"/> + </enum> + <enum name="GREEN_BITS" count="1" value="0x0D53"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLUE_BITS" count="1" value="0x0D54"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_BITS" count="1" value="0x0D55"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BITS" count="1" value="0x0D56"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BITS" count="1" value="0x0D57"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_2D" count="1" value="0x0DE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="DONT_CARE" value="0x1100"/> + <enum name="FASTEST" value="0x1101"/> + <enum name="NICEST" value="0x1102"/> + <enum name="BYTE" count="1" value="0x1400"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_BYTE" count="1" value="0x1401"> + <size name="CallLists"/> + </enum> + <enum name="SHORT" count="2" value="0x1402"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_SHORT" count="2" value="0x1403"> + <size name="CallLists"/> + </enum> + <enum name="FLOAT" count="4" value="0x1406"> + <size name="CallLists"/> + </enum> + <enum name="INVERT" value="0x150A"/> + <enum name="TEXTURE" value="0x1702"/> + <enum name="ALPHA" value="0x1906"/> + <enum name="RGB" value="0x1907"/> + <enum name="RGBA" value="0x1908"/> + <enum name="LUMINANCE" value="0x1909"/> + <enum name="LUMINANCE_ALPHA" value="0x190A"/> + <enum name="KEEP" value="0x1E00"/> + <enum name="REPLACE" value="0x1E01"/> + <enum name="INCR" value="0x1E02"/> + <enum name="DECR" value="0x1E03"/> + <enum name="VENDOR" value="0x1F00"/> + <enum name="RENDERER" value="0x1F01"/> + <enum name="VERSION" value="0x1F02"/> + <enum name="EXTENSIONS" value="0x1F03"/> + <enum name="NEAREST" value="0x2600"/> + <enum name="LINEAR" value="0x2601"/> + <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/> + <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/> + <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/> + <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/> + <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_S" count="1" value="0x2802"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_T" count="1" value="0x2803"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="REPEAT" value="0x2901"/> + + <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/> + <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/> + <enum name="COLOR_BUFFER_BIT" value="0x00004000"/> + + <type name="float" size="4" float="true" glx_name="FLOAT32"/> + <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> + + <type name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="BlendFunc" offset="241"> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + <glx rop="160"/> + </function> + + <function name="Clear" offset="203"> + <param name="mask" type="GLbitfield"/> + <glx rop="127"/> + </function> + + <function name="ClearColor" offset="206"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="130"/> + </function> + + <function name="ClearStencil" offset="207"> + <param name="s" type="GLint"/> + <glx rop="131"/> + </function> + + <function name="ColorMask" offset="210"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="134"/> + </function> + + <function name="CullFace" offset="152"> + <param name="mode" type="GLenum"/> + <glx rop="79"/> + </function> + + <function name="DepthFunc" offset="245"> + <param name="func" type="GLenum"/> + <glx rop="164"/> + </function> + + <function name="DepthMask" offset="211"> + <param name="flag" type="GLboolean"/> + <glx rop="135"/> + </function> + + <function name="Disable" offset="214"> + <param name="cap" type="GLenum"/> + <glx rop="138" handcode="client"/> + </function> + + <function name="Enable" offset="215"> + <param name="cap" type="GLenum"/> + <glx rop="139" handcode="client"/> + </function> + + <function name="Finish" offset="216"> + <glx sop="108" handcode="true"/> + </function> + + <function name="Flush" offset="217"> + <glx sop="142" handcode="true"/> + </function> + + <function name="FrontFace" offset="157"> + <param name="mode" type="GLenum"/> + <glx rop="84"/> + </function> + + <function name="GetError" offset="261"> + <return type="GLenum"/> + <glx sop="115" handcode="client"/> + </function> + + <function name="GetIntegerv" offset="263"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="117" handcode="client"/> + </function> + + <function name="GetString" offset="275"> + <param name="name" type="GLenum"/> + <return type="const GLubyte *"/> + <glx sop="129" handcode="true"/> + </function> + + <function name="Hint" offset="158"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="85"/> + </function> + + <function name="LineWidth" offset="168"> + <param name="width" type="GLfloat"/> + <glx rop="95"/> + </function> + + <function name="PixelStorei" offset="250"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx sop="110" handcode="client"/> + </function> + + <function name="ReadPixels" offset="256"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/> + <glx sop="111"/> + </function> + + <function name="Scissor" offset="176"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="103"/> + </function> + + <function name="StencilFunc" offset="243"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx rop="162"/> + </function> + + <function name="StencilMask" offset="209"> + <param name="mask" type="GLuint"/> + <glx rop="133"/> + </function> + + <function name="StencilOp" offset="244"> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx rop="163"/> + </function> + + <function name="TexParameterf" offset="178"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="105"/> + </function> + + <function name="Viewport" offset="305"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="191"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="LINE_WIDTH" count="1" value="0x0B21"> + <size name="Get" mode="get"/> + </enum> + <enum name="CULL_FACE_MODE" count="1" value="0x0B45"> + <size name="Get" mode="get"/> + </enum> + <enum name="FRONT_FACE" count="1" value="0x0B46"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_RANGE" count="2" value="0x0B70"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_FUNC" count="1" value="0x0B74"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FUNC" count="1" value="0x0B92"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FAIL" count="1" value="0x0B94"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_REF" count="1" value="0x0B97"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98"> + <size name="Get" mode="get"/> + </enum> + <enum name="VIEWPORT" count="4" value="0x0BA2"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_BOX" count="4" value="0x0C10"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_WRITEMASK" count="4" value="0x0C23"> + <size name="Get" mode="get"/> + </enum> + + <function name="TexParameterfv" offset="179"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="106"/> + </function> + + <function name="TexParameteri" offset="180"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="107"/> + </function> + + <function name="TexParameteriv" offset="181"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="108"/> + </function> + + <function name="GetBooleanv" offset="258"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLboolean *" output="true" variable_param="pname"/> + <glx sop="112" handcode="client"/> + </function> + + <function name="GetFloatv" offset="262"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="116" handcode="client"/> + </function> + + <function name="GetTexParameterfv" offset="282"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="136"/> + </function> + + <function name="GetTexParameteriv" offset="283"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="137"/> + </function> + + <function name="IsEnabled" offset="286"> + <param name="cap" type="GLenum"/> + <return type="GLboolean"/> + <glx sop="140" handcode="client"/> + </function> +</category> + +<!-- base subset of OpenGL 1.1 --> +<category name="base1.1"> + <enum name="POLYGON_OFFSET_FILL" value="0x8037"/> + + <function name="BindTexture" offset="307"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="CopyTexImage2D" offset="324"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4120"/> + </function> + + <function name="CopyTexSubImage2D" offset="326"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4122"/> + </function> + + <function name="DeleteTextures" offset="327"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="DrawArrays" offset="310"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx rop="193" handcode="true"/> + </function> + + <function name="DrawElements" offset="311"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="GenTextures" offset="328"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="PolygonOffset" offset="319"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <glx rop="192"/> + </function> + + <function name="TexSubImage2D" offset="333"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069"> + <size name="Get" mode="get"/> + </enum> + + <function name="IsTexture" offset="330"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function> +</category> + +<!-- base subset of OpenGL 1.2 --> +<category name="base1.2"> + <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> + <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> + <enum name="CLAMP_TO_EDGE" value="0x812F"/> + <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> + <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- base subset of OpenGL 1.3 --> +<category name="base1.3"> + <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE0" value="0x84C0"/> + <enum name="TEXTURE1" value="0x84C1"/> + <enum name="TEXTURE2" value="0x84C2"/> + <enum name="TEXTURE3" value="0x84C3"/> + <enum name="TEXTURE4" value="0x84C4"/> + <enum name="TEXTURE5" value="0x84C5"/> + <enum name="TEXTURE6" value="0x84C6"/> + <enum name="TEXTURE7" value="0x84C7"/> + <enum name="TEXTURE8" value="0x84C8"/> + <enum name="TEXTURE9" value="0x84C9"/> + <enum name="TEXTURE10" value="0x84CA"/> + <enum name="TEXTURE11" value="0x84CB"/> + <enum name="TEXTURE12" value="0x84CC"/> + <enum name="TEXTURE13" value="0x84CD"/> + <enum name="TEXTURE14" value="0x84CE"/> + <enum name="TEXTURE15" value="0x84CF"/> + <enum name="TEXTURE16" value="0x84D0"/> + <enum name="TEXTURE17" value="0x84D1"/> + <enum name="TEXTURE18" value="0x84D2"/> + <enum name="TEXTURE19" value="0x84D3"/> + <enum name="TEXTURE20" value="0x84D4"/> + <enum name="TEXTURE21" value="0x84D5"/> + <enum name="TEXTURE22" value="0x84D6"/> + <enum name="TEXTURE23" value="0x84D7"/> + <enum name="TEXTURE24" value="0x84D8"/> + <enum name="TEXTURE25" value="0x84D9"/> + <enum name="TEXTURE26" value="0x84DA"/> + <enum name="TEXTURE27" value="0x84DB"/> + <enum name="TEXTURE28" value="0x84DC"/> + <enum name="TEXTURE29" value="0x84DD"/> + <enum name="TEXTURE30" value="0x84DE"/> + <enum name="TEXTURE31" value="0x84DF"/> + <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveTexture" offset="374"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="CompressedTexImage2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="215" handcode="client"/> + </function> + + <function name="CompressedTexSubImage2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="218" handcode="client"/> + </function> + + <function name="SampleCoverage" offset="assign"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="229"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- base subset of OpenGL 1.4 --> +<category name="base1.4"> + <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> +</category> + +<!-- base subset of OpenGL 1.5 --> +<category name="base1.5"> + <enum name="BUFFER_SIZE" value="0x8764"/> + <enum name="BUFFER_USAGE" value="0x8765"/> + <enum name="ARRAY_BUFFER" value="0x8892"/> + <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> + <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> + <enum name="STATIC_DRAW" value="0x88E4"/> + <enum name="DYNAMIC_DRAW" value="0x88E8"/> + + <type name="intptr" size="4" glx_name="CARD32"/> + <type name="sizeiptr" size="4" glx_name="CARD32"/> + + <function name="BindBuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BufferData" offset="assign"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptr" counter="true"/> + <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> + <param name="usage" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="BufferSubData" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr" counter="true"/> + <param name="data" type="const GLvoid *" count="size"/> + <glx ignore="true"/> + </function> + + <function name="DeleteBuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="const GLuint *" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GenBuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferParameteriv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="IsBuffer" offset="assign"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/base2_API.xml b/src/mesa/es/glapi/base2_API.xml new file mode 100644 index 0000000000..6aa43b728a --- /dev/null +++ b/src/mesa/es/glapi/base2_API.xml @@ -0,0 +1,533 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL and OpenGL ES 2.x APIs --> + +<OpenGLAPI> + +<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- base subset of OpenGL 2.0 --> +<category name="base2.0"> + <enum name="BLEND_EQUATION_RGB" count="1" value="0x8009"> <!-- same as BLEND_EQUATION --> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" count="1" value="0x8622"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE" count="1" value="0x8623"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" count="1" value="0x8624"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE" count="1" value="0x8625"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="CURRENT_VERTEX_ATTRIB" count="1" value="0x8626"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/> + <enum name="STENCIL_BACK_FUNC" count="1" value="0x8800"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_FAIL" count="1" value="0x8801"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" count="1" value="0x8802"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS" count="1" value="0x8803"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_EQUATION_ALPHA" count="1" value="0x883D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_VERTEX_ATTRIBS" count="1" value="0x8869"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/> + <enum name="MAX_TEXTURE_IMAGE_UNITS" count="1" value="0x8872"> + <size name="Get" mode="get"/> + </enum> + <enum name="FRAGMENT_SHADER" value="0x8B30"/> + <enum name="VERTEX_SHADER" value="0x8B31"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/> + <enum name="SHADER_TYPE" value="0x8B4F"/> + <enum name="FLOAT_VEC2" value="0x8B50"/> + <enum name="FLOAT_VEC3" value="0x8B51"/> + <enum name="FLOAT_VEC4" value="0x8B52"/> + <enum name="INT_VEC2" value="0x8B53"/> + <enum name="INT_VEC3" value="0x8B54"/> + <enum name="INT_VEC4" value="0x8B55"/> + <enum name="BOOL" value="0x8B56"/> + <enum name="BOOL_VEC2" value="0x8B57"/> + <enum name="BOOL_VEC3" value="0x8B58"/> + <enum name="BOOL_VEC4" value="0x8B59"/> + <enum name="FLOAT_MAT2" value="0x8B5A"/> + <enum name="FLOAT_MAT3" value="0x8B5B"/> + <enum name="FLOAT_MAT4" value="0x8B5C"/> + <enum name="SAMPLER_2D" value="0x8B5E"/> + <enum name="SAMPLER_CUBE" value="0x8B60"/> + <enum name="DELETE_STATUS" value="0x8B80"/> + <enum name="COMPILE_STATUS" value="0x8B81"/> + <enum name="LINK_STATUS" value="0x8B82"/> + <enum name="VALIDATE_STATUS" value="0x8B83"/> + <enum name="INFO_LOG_LENGTH" value="0x8B84"/> + <enum name="ATTACHED_SHADERS" value="0x8B85"/> + <enum name="ACTIVE_UNIFORMS" value="0x8B86"/> + <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/> + <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/> + <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/> + <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/> + <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/> + <enum name="CURRENT_PROGRAM" value="0x8B8D"/> + <enum name="STENCIL_BACK_REF" value="0x8CA3"/> + <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> + <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> + + <type name="char" size="1" glx_name="CARD8"/> + + <function name="AttachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindAttribLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="BlendEquationSeparate" offset="assign"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228"/> + </function> + + <function name="CompileShader" offset="assign"> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgram" offset="assign"> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateShader" offset="assign"> + <param name="type" type="GLenum"/> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteShader" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DetachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DisableVertexAttribArray" offset="assign"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="EnableVertexAttribArray" offset="assign"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttrib" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei "/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniform" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedShaders" offset="assign"> + <param name="program" type="GLuint"/> + <param name="maxCount" type="GLsizei"/> + <param name="count" type="GLsizei *" output="true"/> + <param name="obj" type="GLuint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramInfoLog" offset="assign"> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderiv" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderInfoLog" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSource" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribfv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribPointerv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="IsProgram" offset="assign"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="IsShader" offset="assign"> + <param name="shader" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSource" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLchar **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="StencilFuncSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="StencilOpSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="sfail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="StencilMaskSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UseProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="VertexAttrib1f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttrib2f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttrib3f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttrib4f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttribPointer" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es1_API.xml b/src/mesa/es/glapi/es1_API.xml new file mode 100644 index 0000000000..7ee5515f19 --- /dev/null +++ b/src/mesa/es/glapi/es1_API.xml @@ -0,0 +1,1100 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL ES 1.x API --> + +<OpenGLAPI> + +<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- core subset of OpenGL 1.3 defined in OpenGL ES 1.0 --> +<category name="core1.0"> + <!-- addition to base1.0 --> + <enum name="ADD" value="0x0104"/> + <enum name="STACK_OVERFLOW" value="0x0503"/> + <enum name="STACK_UNDERFLOW" value="0x0504"/> + <enum name="EXP" value="0x0800"/> + <enum name="EXP2" value="0x0801"/> + <enum name="POINT_SMOOTH" count="1" value="0x0B10"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_SMOOTH" count="1" value="0x0B20"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHTING" count="1" value="0x0B50"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL" count="1" value="0x0B57"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG" count="1" value="0x0B60"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_DENSITY" count="1" value="0x0B62"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_START" count="1" value="0x0B63"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_END" count="1" value="0x0B64"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_MODE" count="1" value="0x0B65"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COLOR" count="4" value="0x0B66"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMALIZE" count="1" value="0x0BA1"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST" count="1" value="0x0BC0"> + <size name="Get" mode="get"/> + </enum> + <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_HINT" count="1" value="0x0C54"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_LIGHTS" count="1" value="0x0D31"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39"> + <size name="Get" mode="get"/> + </enum> + <enum name="AMBIENT" count="4" value="0x1200"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="DIFFUSE" count="4" value="0x1201"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPECULAR" count="4" value="0x1202"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="POSITION" count="4" value="0x1203"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_DIRECTION" count="3" value="0x1204"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_EXPONENT" count="1" value="0x1205"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_CUTOFF" count="1" value="0x1206"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="LINEAR_ATTENUATION" count="1" value="0x1208"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="CLEAR" value="0x1500"/> + <enum name="AND" value="0x1501"/> + <enum name="AND_REVERSE" value="0x1502"/> + <enum name="COPY" value="0x1503"/> + <enum name="AND_INVERTED" value="0x1504"/> + <enum name="NOOP" value="0x1505"/> + <enum name="XOR" value="0x1506"/> + <enum name="OR" value="0x1507"/> + <enum name="NOR" value="0x1508"/> + <enum name="EQUIV" value="0x1509"/> + <enum name="OR_REVERSE" value="0x150B"/> + <enum name="COPY_INVERTED" value="0x150C"/> + <enum name="OR_INVERTED" value="0x150D"/> + <enum name="NAND" value="0x150E"/> + <enum name="SET" value="0x150F"/> + <enum name="EMISSION" count="4" value="0x1600"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="SHININESS" count="1" value="0x1601"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="MODELVIEW" value="0x1700"/> + <enum name="PROJECTION" value="0x1701"/> + <enum name="FLAT" value="0x1D00"/> + <enum name="SMOOTH" value="0x1D01"/> + <enum name="MODULATE" value="0x2100"/> + <enum name="DECAL" value="0x2101"/> + <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV" value="0x2300"/> + <enum name="LIGHT0" count="1" value="0x4000"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT1" count="1" value="0x4001"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT2" count="1" value="0x4002"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT3" count="1" value="0x4003"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT4" count="1" value="0x4004"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT5" count="1" value="0x4005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT6" count="1" value="0x4006"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT7" count="1" value="0x4007"> + <size name="Get" mode="get"/> + </enum> + + <function name="AlphaFunc" offset="240"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx rop="159"/> + </function> + + <function name="Color4f" offset="29" vectorequiv="Color4fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function> + + <function name="Fogf" offset="153"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="80"/> + </function> + + <function name="Fogfv" offset="154"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="81"/> + </function> + + <function name="Lightf" offset="159"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="86"/> + </function> + + <function name="Lightfv" offset="160"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="87"/> + </function> + + <function name="LightModelf" offset="163"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="90"/> + </function> + + <function name="LightModelfv" offset="164"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="91"/> + </function> + + <function name="LoadIdentity" offset="290"> + <glx rop="176"/> + </function> + + <function name="LoadMatrixf" offset="291"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="177"/> + </function> + + <function name="LogicOp" offset="242"> + <param name="opcode" type="GLenum"/> + <glx rop="161"/> + </function> + + <function name="Materialf" offset="169"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="96"/> + </function> + + <function name="Materialfv" offset="170"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="97"/> + </function> + + <function name="MatrixMode" offset="293"> + <param name="mode" type="GLenum"/> + <glx rop="179"/> + </function> + + <function name="MultMatrixf" offset="294"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="180"/> + </function> + + <function name="Normal3f" offset="56" vectorequiv="Normal3fv"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function> + + <function name="PointSize" offset="173"> + <param name="size" type="GLfloat"/> + <glx rop="100"/> + </function> + + <function name="PopMatrix" offset="297"> + <glx rop="183"/> + </function> + + <function name="PushMatrix" offset="298"> + <glx rop="184"/> + </function> + + <function name="Rotatef" offset="300"> + <param name="angle" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="186"/> + </function> + + <function name="Scalef" offset="302"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="188"/> + </function> + + <function name="ShadeModel" offset="177"> + <param name="mode" type="GLenum"/> + <glx rop="104"/> + </function> + + <function name="TexEnvf" offset="184"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="111"/> + </function> + + <function name="TexEnvfv" offset="185"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="112"/> + </function> + + <function name="TexImage2D" offset="183"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="110" large="true"/> + </function> + + <function name="Translatef" offset="304"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="190"/> + </function> + + <!-- addition to base1.1 --> + <enum name="COLOR_LOGIC_OP" value="0x0BF2"/> + <enum name="VERTEX_ARRAY" count="1" value="0x8074"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY" count="1" value="0x8075"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY" count="1" value="0x8076"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078"> + <size name="Get" mode="get"/> + </enum> + + <function name="ColorPointer" offset="308"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DisableClientState" offset="309"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="EnableClientState" offset="313"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointer" offset="318"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <!-- addition to base1.2 --> + <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22"> + <size name="Get" mode="get"/> + </enum> + <enum name="RESCALE_NORMAL" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9"> + <size name="Get" mode="get"/> + </enum> + + <!-- addition to base1.3 --> + <enum name="MULTISAMPLE" count="1" value="0x809D"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2"> + <size name="Get" mode="get"/> + </enum> + + <function name="ClientActiveTexture" offset="375"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord4f" offset="402" vectorequiv="MultiTexCoord4fv"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> +</category> + +<!-- core subset of OpenGL 1.5 defined in OpenGL ES 1.1 --> +<category name="core1.1"> + <!-- addition to base1.0 --> + <enum name="CURRENT_COLOR" count="4" value="0x0B00"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_NORMAL" count="3" value="0x0B02"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE" count="1" value="0x0B11"> + <size name="Get" mode="get"/> + </enum> + <enum name="SHADE_MODEL" count="1" value="0x0B54"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_MODE" count="1" value="0x0BA0"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST" count="1" value="0x0BE0"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC" count="1" value="0x0BE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_SCALE" count="1" value="0x0D1C"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE0" count="1" value="0x3000"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE1" count="1" value="0x3001"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE2" count="1" value="0x3002"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE3" count="1" value="0x3003"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE4" count="1" value="0x3004"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE5" count="1" value="0x3005"> + <size name="Get" mode="get"/> + </enum> + + <function name="Color4ub" offset="35" vectorequiv="Color4ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function> + + <function name="GetLightfv" offset="264"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="118"/> + </function> + + <function name="GetMaterialfv" offset="269"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="123"/> + </function> + + <function name="GetTexEnvfv" offset="276"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="130"/> + </function> + + <function name="GetTexEnviv" offset="277"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="131"/> + </function> + + <function name="TexEnvi" offset="186"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="113"/> + </function> + + <function name="TexEnviv" offset="187"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="114"/> + </function> + + <!-- addition to base1.1 --> + <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/> + <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/> + <enum name="COLOR_ARRAY_POINTER" value="0x8090"/> + <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/> + + <function name="GetPointerv" offset="329"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <!-- addition to base1.2 --> + + <!-- addition to base1.3 --> + <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1"> + <size name="Get" mode="get"/> + </enum> + <enum name="SUBTRACT" value="0x84E7"/> + <enum name="COMBINE" value="0x8570"/> + <enum name="COMBINE_RGB" count="1" value="0x8571"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="COMBINE_ALPHA" count="1" value="0x8572"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="RGB_SCALE" count="1" value="0x8573"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="ADD_SIGNED" value="0x8574"/> + <enum name="INTERPOLATE" value="0x8575"/> + <enum name="CONSTANT" value="0x8576"/> + <enum name="PRIMARY_COLOR" value="0x8577"/> + <enum name="PREVIOUS" value="0x8578"/> + <enum name="OPERAND0_RGB" count="1" value="0x8590"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_RGB" count="1" value="0x8591"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_RGB" count="1" value="0x8592"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND0_ALPHA" count="1" value="0x8598"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_ALPHA" count="1" value="0x8599"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_ALPHA" count="1" value="0x859A"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="DOT3_RGB" value="0x86AE"/> + <enum name="DOT3_RGBA" value="0x86AF"/> + + <!-- addition to base1.4 --> + <enum name="POINT_SIZE_MIN" count="1" value="0x8126"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_MAX" count="1" value="0x8127"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + + <function name="PointParameterf" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> + + <!-- addition to base1.5 --> + <enum name="SRC0_RGB" value="0x8580"/> + <enum name="SRC1_RGB" value="0x8581"/> + <enum name="SRC2_RGB" value="0x8582"/> + <enum name="SRC0_ALPHA" value="0x8588"/> + <enum name="SRC1_ALPHA" value="0x8589"/> + <enum name="SRC2_ALPHA" value="0x858A"/> + <enum name="VERTEX_ARRAY_BUFFER_BINDING" count="1" value="0x8896"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_BUFFER_BINDING" count="1" value="0x8897"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_BUFFER_BINDING" count="1" value="0x8898"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" count="1" value="0x889A"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- OpenGL ES 1.0 --> +<category name="es1.0"> + <!-- addition to core1.0 --> + + <!-- from GL_OES_fixed_point --> + <enum name="FIXED" value="0x140C"/> + + <type name="fixed" size="4" /> + <type name="clampx" size="4" /> + + <function name="AlphaFuncx" offset="assign"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampx"/> + </function> + + <function name="ClearColorx" offset="assign"> + <param name="red" type="GLclampx"/> + <param name="green" type="GLclampx"/> + <param name="blue" type="GLclampx"/> + <param name="alpha" type="GLclampx"/> + </function> + + <function name="ClearDepthx" offset="assign"> + <param name="depth" type="GLclampx"/> + </function> + + <function name="Color4x" offset="assign"> + <param name="red" type="GLfixed"/> + <param name="green" type="GLfixed"/> + <param name="blue" type="GLfixed"/> + <param name="alpha" type="GLfixed"/> + </function> + + <function name="DepthRangex" offset="assign"> + <param name="zNear" type="GLclampx"/> + <param name="zFar" type="GLclampx"/> + </function> + + <function name="Fogx" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Fogxv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="Frustumx" offset="assign"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="LightModelx" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="LightModelxv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="Lightx" offset="assign"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Lightxv" offset="assign"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="LineWidthx" offset="assign"> + <param name="width" type="GLfixed"/> + </function> + + <function name="LoadMatrixx" offset="assign"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="Materialx" offset="assign"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Materialxv" offset="assign"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="MultMatrixx" offset="assign"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="MultiTexCoord4x" offset="assign"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfixed"/> + <param name="t" type="GLfixed"/> + <param name="r" type="GLfixed"/> + <param name="q" type="GLfixed"/> + </function> + + <function name="Normal3x" offset="assign"> + <param name="nx" type="GLfixed"/> + <param name="ny" type="GLfixed"/> + <param name="nz" type="GLfixed"/> + </function> + + <function name="Orthox" offset="assign"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="PointSizex" offset="assign"> + <param name="size" type="GLfixed"/> + </function> + + <function name="PolygonOffsetx" offset="assign"> + <param name="factor" type="GLfixed"/> + <param name="units" type="GLfixed"/> + </function> + + <function name="Rotatex" offset="assign"> + <param name="angle" type="GLfixed"/> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="SampleCoveragex" offset="assign"> + <param name="value" type="GLclampx"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="Scalex" offset="assign"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="TexEnvx" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="TexEnvxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="TexParameterx" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Translatex" offset="assign"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <!-- from GL_OES_single_precision --> + <function name="ClearDepthf" offset="assign"> + <param name="depth" type="GLclampf"/> + </function> + + <function name="DepthRangef" offset="assign"> + <param name="zNear" type="GLclampf"/> + <param name="zFar" type="GLclampf"/> + </function> + + <function name="Frustumf" offset="assign"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> + + <function name="Orthof" offset="assign"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> +</category> + +<!-- OpenGL ES 1.1 --> +<category name="es1.1"> + <!-- addition to core1.1 --> + + <!-- from GL_OES_fixed_point --> + <function name="ClipPlanex" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfixed *" count="4"/> + </function> + + <function name="GetClipPlanex" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfixed *" output="true" count="4"/> + </function> + + <function name="GetFixedv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetLightxv" offset="assign"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetMaterialxv" offset="assign"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexEnvxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexParameterxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="PointParameterx" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="PointParameterxv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *"/> + </function> + + <function name="TexParameterxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <!-- from GL_OES_matrix_get --> + <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/> + <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/> + <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/> + + <!-- from GL_OES_single_precision --> + <function name="ClipPlanef" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfloat *" count="4"/> + </function> + + <function name="GetClipPlanef" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfloat *" output="true" count="4"/> + </function> +</category> + +<xi:include href="es1_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="es1_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es1_COMPAT.xml b/src/mesa/es/glapi/es1_COMPAT.xml new file mode 100644 index 0000000000..4fc9223cc0 --- /dev/null +++ b/src/mesa/es/glapi/es1_COMPAT.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<OpenGLAPI> + +<!-- This file defines the functions that are needed by Mesa. It + makes sure the generated glapi headers are compatible with Mesa. + It mainly consists of missing functions and aliases in OpenGL ES. +--> + +<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- except for those defined by es_COMPAT.xml, these are also needed --> +<category name="compat"> + <!-- OpenGL 1.0 --> + <function name="TexGenf" alias="TexGenfOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfv" alias="TexGenfvOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" alias="TexGeniOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" alias="TexGenivOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="GetTexGenfv" alias="GetTexGenfvOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" alias="GetTexGenivOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <!-- OpenGL 1.2 --> + <function name="BlendColor" offset="336" static_dispatch="false"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" alias="BlendEquationOES" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <function name="TexImage3D" offset="371" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> + + <!-- GL_ARB_multitexture --> + <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" alias="ClientActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord4fARB" alias="MultiTexCoord4f" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es1_EXT.xml b/src/mesa/es/glapi/es1_EXT.xml new file mode 100644 index 0000000000..de4868cfd4 --- /dev/null +++ b/src/mesa/es/glapi/es1_EXT.xml @@ -0,0 +1,699 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL ES 1.x extensions --> + +<OpenGLAPI> + +<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_blend_equation_separate" number="1"> + <enum name="BLEND_EQUATION_RGB_OES" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_EQUATION_ALPHA_OES" count="1" value="0x883D"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationSeparateOES" offset="assign"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_blend_func_separate" number="2"> + <enum name="BLEND_DST_RGB_OES" count="1" value="0x80C8"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_RGB_OES" count="1" value="0x80C9"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST_ALPHA_OES" count="1" value="0x80CA"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_ALPHA_OES" count="1" value="0x80CB"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendFuncSeparateOES" offset="assign"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + <glx rop="4134"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_blend_subtract" number="3"> + <enum name="FUNC_ADD_OES" value="0x8006"/> + <enum name="BLEND_EQUATION_OES" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_SUBTRACT_OES" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/> + + <function name="BlendEquationOES" offset="337"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> +</category> + +<!-- core addition to es1.0 and later --> +<category name="GL_OES_byte_coordinates" number="4"> + <enum name="BYTE" value="0x1400"/> +</category> + +<!-- optional for es1.1 --> +<category name="GL_OES_draw_texture" number="7"> + <enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/> + + <function name="DrawTexiOES" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="width" type="GLint"/> + <param name="height" type="GLint"/> + </function> + + <function name="DrawTexivOES" offset="assign"> + <param name="coords" type="const GLint *" count="5"/> + </function> + + <function name="DrawTexfOES" offset="assign"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="width" type="GLfloat"/> + <param name="height" type="GLfloat"/> + </function> + + <function name="DrawTexfvOES" offset="assign"> + <param name="coords" type="const GLfloat *" count="5"/> + </function> + + <function name="DrawTexsOES" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="width" type="GLshort"/> + <param name="height" type="GLshort"/> + </function> + + <function name="DrawTexsvOES" offset="assign"> + <param name="coords" type="const GLshort *" count="5"/> + </function> + + <function name="DrawTexxOES" offset="assign"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + <param name="width" type="GLfixed"/> + <param name="height" type="GLfixed"/> + </function> + + <function name="DrawTexxvOES" offset="assign"> + <param name="coords" type="const GLfixed *" count="5"/> + </function> + + <!-- TexParameter{ifx}v is skipped here --> +</category> + +<!-- core addition to es1.0 and later --> +<category name="GL_OES_fixed_point" number="9"> + <enum name="FIXED_OES" value="0x140C"/> + + <!-- additon to es1.0 --> + <function name="AlphaFuncxOES" alias="AlphaFuncx"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampx"/> + </function> + + <function name="ClearColorxOES" alias="ClearColorx"> + <param name="red" type="GLclampx"/> + <param name="green" type="GLclampx"/> + <param name="blue" type="GLclampx"/> + <param name="alpha" type="GLclampx"/> + </function> + + <function name="ClearDepthxOES" alias="ClearDepthx"> + <param name="depth" type="GLclampx"/> + </function> + + <function name="Color4xOES" alias="Color4x"> + <param name="red" type="GLfixed"/> + <param name="green" type="GLfixed"/> + <param name="blue" type="GLfixed"/> + <param name="alpha" type="GLfixed"/> + </function> + + <function name="DepthRangexOES" alias="DepthRangex"> + <param name="zNear" type="GLclampx"/> + <param name="zFar" type="GLclampx"/> + </function> + + <function name="FogxOES" alias="Fogx"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="FogxvOES" alias="Fogxv"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="FrustumxOES" alias="Frustumx"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="LightModelxOES" alias="LightModelx"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="LightModelxvOES" alias="LightModelxv"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="LightxOES" alias="Lightx"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="LightxvOES" alias="Lightxv"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="LineWidthxOES" alias="LineWidthx"> + <param name="width" type="GLfixed"/> + </function> + + <function name="LoadMatrixxOES" alias="LoadMatrixx"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="MaterialxOES" alias="Materialx"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="MaterialxvOES" alias="Materialxv"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="MultiTexCoord4xOES" alias="MultiTexCoord4x"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfixed"/> + <param name="t" type="GLfixed"/> + <param name="r" type="GLfixed"/> + <param name="q" type="GLfixed"/> + </function> + + <function name="MultMatrixxOES" alias="MultMatrixx"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="Normal3xOES" alias="Normal3x"> + <param name="nx" type="GLfixed"/> + <param name="ny" type="GLfixed"/> + <param name="nz" type="GLfixed"/> + </function> + + <function name="OrthoxOES" alias="Orthox"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="PointSizexOES" alias="PointSizex"> + <param name="size" type="GLfixed"/> + </function> + + <function name="PolygonOffsetxOES" alias="PolygonOffsetx"> + <param name="factor" type="GLfixed"/> + <param name="units" type="GLfixed"/> + </function> + + <function name="RotatexOES" alias="Rotatex"> + <param name="angle" type="GLfixed"/> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="SampleCoveragexOES" alias="SampleCoveragex"> + <param name="value" type="GLclampx"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="ScalexOES" alias="Scalex"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="TexEnvxOES" alias="TexEnvx"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="TexEnvxvOES" alias="TexEnvxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="TexParameterxOES" alias="TexParameterx"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="TranslatexOES" alias="Translatex"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <!-- additon to es1.1 --> + <function name="ClipPlanexOES" alias="ClipPlanex"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfixed *" count="4"/> + </function> + + <function name="GetClipPlanexOES" alias="GetClipPlanex"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfixed *" output="true" count="4"/> + </function> + + <function name="GetFixedvOES" alias="GetFixedv"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetLightxvOES" alias="GetLightxv"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetMaterialxvOES" alias="GetMaterialxv"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexEnvxvOES" alias="GetTexEnvxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexParameterxvOES" alias="GetTexParameterxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="PointParameterxOES" alias="PointParameterx"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="PointParameterxvOES" alias="PointParameterxv"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *"/> + </function> + + <function name="TexParameterxvOES" alias="TexParameterxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_framebuffer_object" number="10"> + <enum name="NONE_OES" value="0"/> + <enum name="INVALID_FRAMEBUFFER_OPERATION_OES" value="0x0506"/> + <enum name="RGBA4_OES" value="0x8056"/> + <enum name="RGB5_A1_OES" value="0x8057"/> + <enum name="DEPTH_COMPONENT16_OES" value="0x81A5"/> + + <enum name="MAX_RENDERBUFFER_SIZE_OES" value="0x84E8"/> + <enum name="FRAMEBUFFER_BINDING_OES" value="0x8CA6"/> + <enum name="RENDERBUFFER_BINDING_OES" value="0x8CA7"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" value="0x8CD0"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" value="0x8CD1"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" value="0x8CD2"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" value="0x8CD3"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/> + <enum name="FRAMEBUFFER_COMPLETE_OES" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES" value="0x8CD9"/> + <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_OES" value="0x8CDA"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES" value="0x8CDC"/> + <enum name="FRAMEBUFFER_UNSUPPORTED_OES" value="0x8CDD"/> + <enum name="COLOR_ATTACHMENT0_OES" value="0x8CE0"/> + <enum name="DEPTH_ATTACHMENT_OES" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT_OES" value="0x8D20"/> + <enum name="FRAMEBUFFER_OES" value="0x8D40"/> + <enum name="RENDERBUFFER_OES" value="0x8D41"/> + <enum name="RENDERBUFFER_WIDTH_OES" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT_OES" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT_OES" value="0x8D44"/> + <enum name="STENCIL_INDEX1_OES" value="0x8D46"/> + <enum name="STENCIL_INDEX4_OES" value="0x8D47"/> + <enum name="STENCIL_INDEX8_OES" value="0x8D48"/> + <enum name="RENDERBUFFER_RED_SIZE_OES" value="0x8D50"/> + <enum name="RENDERBUFFER_GREEN_SIZE_OES" value="0x8D51"/> + <enum name="RENDERBUFFER_BLUE_SIZE_OES" value="0x8D52"/> + <enum name="RENDERBUFFER_ALPHA_SIZE_OES" value="0x8D53"/> + <enum name="RENDERBUFFER_DEPTH_SIZE_OES" value="0x8D54"/> + <enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/> + <enum name="RGB565_OES" value="0x8D62"/> + + <function name="BindFramebufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + </function> + + <function name="BindRenderbufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="CheckFramebufferStatusOES" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="DeleteFramebuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + </function> + + <function name="DeleteRenderbuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + </function> + + <function name="FramebufferRenderbufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="FramebufferTexture2DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="GenerateMipmapOES" offset="assign"> + <param name="target" type="GLenum"/> + </function> + + <function name="GenFramebuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GenRenderbuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GetFramebufferAttachmentParameterivOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetRenderbufferParameterivOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="IsFramebufferOES" offset="assign"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="IsRenderbufferOES" offset="assign"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="RenderbufferStorageOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + +<!-- core addition to es1.1 --> +<category name="GL_OES_matrix_get" number="11"> + <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/> + <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/> + <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/> +</category> + +<!-- optional for es1.1 --> +<category name="GL_OES_matrix_palette" number="12"> + <enum name="MAX_VERTEX_UNITS_OES" value="0x86A4"/> + <enum name="WEIGHT_ARRAY_TYPE_OES" value="0x86A9"/> + <enum name="WEIGHT_ARRAY_STRIDE_OES" value="0x86AA"/> + <enum name="WEIGHT_ARRAY_SIZE_OES" value="0x86AB"/> + <enum name="WEIGHT_ARRAY_POINTER_OES" value="0x86AC"/> + <enum name="WEIGHT_ARRAY_OES" value="0x86AD"/> + <enum name="MATRIX_PALETTE_OES" value="0x8840"/> + <enum name="MAX_PALETTE_MATRICES_OES" value="0x8842"/> + <enum name="CURRENT_PALETTE_MATRIX_OES" value="0x8843"/> + <enum name="MATRIX_INDEX_ARRAY_OES" value="0x8844"/> + <enum name="MATRIX_INDEX_ARRAY_SIZE_OES" value="0x8846"/> + <enum name="MATRIX_INDEX_ARRAY_TYPE_OES" value="0x8847"/> + <enum name="MATRIX_INDEX_ARRAY_STRIDE_OES" value="0x8848"/> + <enum name="MATRIX_INDEX_ARRAY_POINTER_OES" value="0x8849"/> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING_OES" value="0x889E"/> + <enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/> + + <function name="CurrentPaletteMatrixOES"> + <param name="matrixpaletteindex" type="GLuint"/> + </function> + + <function name="LoadPaletteFromModelViewMatrixOES"> + </function> + + <function name="MatrixIndexPointerOES"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="WeightPointerOES"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<!-- required for es1.1 --> +<category name="GL_OES_point_size_array" number="14"> + <enum name="POINT_SIZE_ARRAY_TYPE_OES" value="0x898A"/> + <enum name="POINT_SIZE_ARRAY_STRIDE_OES" value="0x898B"/> + <enum name="POINT_SIZE_ARRAY_POINTER_OES" value="0x898C"/> + <enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/> + <enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/> + + <function name="PointSizePointerOES" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<!-- required for es1.1 --> +<category name="GL_OES_point_sprite" number="15"> + <enum name="POINT_SPRITE_OES" value="0x8861"/> + <enum name="COORD_REPLACE_OES" value="0x8862"/> +</category> + +<!-- optional for es1.0 --> +<category name="GL_OES_query_matrix" number="16"> + <function name="QueryMatrixxOES" offset="assign"> + <param name="mantissa" type="GLfixed *" count="16" /> + <param name="exponent" type="GLint *" count="16" /> + <return type="GLbitfield"/> + </function> +</category> + +<!-- required for es1.0 and later --> +<category name="GL_OES_read_format" number="17"> + <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/> + <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/> +</category> + +<!-- core addition to es1.0 and later --> +<category name="GL_OES_single_precision" number="18"> + <!-- additon to es1.0 --> + <function name="ClearDepthfOES" alias="ClearDepthf"> + <param name="depth" type="GLclampf"/> + </function> + + <function name="DepthRangefOES" alias="DepthRangef"> + <param name="zNear" type="GLclampf"/> + <param name="zFar" type="GLclampf"/> + </function> + + <function name="FrustumfOES" alias="Frustumf"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> + + <function name="OrthofOES" alias="Orthof"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> + + <!-- additon to es1.1 --> + <function name="ClipPlanefOES" alias="ClipPlanef"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfloat *" count="4"/> + </function> + + <function name="GetClipPlanefOES" alias="GetClipPlanef"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfloat *" output="true" count="4"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_texture_cube_map" number="20"> + <enum name="TEXTURE_GEN_MODE_OES" value="0x2500"/> + <enum name="NORMAL_MAP_OES" value="0x8511"/> + <enum name="REFLECTION_MAP_OES" value="0x8512"/> + <enum name="TEXTURE_CUBE_MAP_OES" value="0x8513"/> + <enum name="TEXTURE_BINDING_CUBE_MAP_OES" value="0x8514"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_OES" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_OES" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_OES" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_OES" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" value="0x851A"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/> + <enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/> + + <function name="GetTexGenfvOES" offset="279"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGenivOES" offset="280"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <function name="GetTexGenxvOES" offset="assign"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="TexGenfOES" offset="190"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfvOES" offset="191"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeniOES" offset="192"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGenivOES" offset="193"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="TexGenxOES" offset="assign"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="TexGenxvOES" offset="assign"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> +</category> + +<category name="GL_OES_texture_env_crossbar" number="21"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_texture_mirrored_repeat" number="22"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_texture_lod_bias" number="60"> + <enum name="TEXTURE_FILTER_CONTROL_EXT" value="0x8500"/> + <enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501"/> + <enum name="MAX_TEXTURE_LOD_BIAS_EXT" value="0x84FD"/> +</category> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es2_API.xml b/src/mesa/es/glapi/es2_API.xml new file mode 100644 index 0000000000..266c07613c --- /dev/null +++ b/src/mesa/es/glapi/es2_API.xml @@ -0,0 +1,294 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL ES 2.x API --> + +<OpenGLAPI> + +<xi:include href="base2_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- core subset of OpenGL 2.0 defined in OpenGL ES 2.0 --> +<category name="core2.0"> + <!-- addition to base1.0 --> + <enum name="NONE" value="0x0"/> + <enum name="INT" count="4" value="0x1404"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_INT" count="4" value="0x1405"> + <size name="CallLists"/> + </enum> + <enum name="STENCIL_INDEX" value="0x1901"/> + <enum name="DEPTH_COMPONENT" value="0x1902"/> + + <function name="TexImage2D" offset="183"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> <!-- XXX the actual type is GLenum... --> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="110" large="true"/> + </function> + + <!-- addition to base1.1 --> + <enum name="RGBA4" value="0x8056"/> + <enum name="RGB5_A1" value="0x8057"/> + + <!-- addition to base1.2 --> + <enum name="CONSTANT_COLOR" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/> + <enum name="CONSTANT_ALPHA" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/> + <enum name="BLEND_COLOR" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_ADD" value="0x8006"/> + <enum name="BLEND_EQUATION" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_SUBTRACT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/> + + <function name="BlendColor" offset="336"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" offset="337"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <!-- addition to base1.3 --> + <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C"> + <size name="Get" mode="get"/> + </enum> + + <!-- addition to base1.4 --> + <enum name="BLEND_DST_RGB" count="1" value="0x80C8"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_RGB" count="1" value="0x80C9"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_COMPONENT16" value="0x81A5"/> + <enum name="MIRRORED_REPEAT" value="0x8370"/> + <enum name="INCR_WRAP" value="0x8507"/> + <enum name="DECR_WRAP" value="0x8508"/> + + <function name="BlendFuncSeparate" offset="assign"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + <glx rop="4134"/> + </function> + + <!-- addition to base1.5 --> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" count="1" value="0x889F"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="STREAM_DRAW" value="0x88E0"/> + + <!-- addition to base2.0 --> + <!-- base2.0 should have everything defined --> +</category> + +<!-- OpenGL ES 2.0 --> +<category name="es2.0"> + <!-- addition to core2.0 --> + <enum name="LOW_FLOAT" value="0x8DF0"/> + <enum name="MEDIUM_FLOAT" value="0x8DF1"/> + <enum name="HIGH_FLOAT" value="0x8DF2"/> + <enum name="LOW_INT" value="0x8DF3"/> + <enum name="MEDIUM_INT" value="0x8DF4"/> + <enum name="HIGH_INT" value="0x8DF5"/> + <enum name="SHADER_BINARY_FORMATS" value="0x8DF8"/> + <enum name="NUM_SHADER_BINARY_FORMATS" value="0x8DF9"/> + <enum name="SHADER_COMPILER" value="0x8DFA"/> + <enum name="MAX_VERTEX_UNIFORM_VECTORS" value="0x8DFB"/> + <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/> + <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/> + + <function name="GetShaderPrecisionFormat" offset="assign"> + <param name="shadertype" type="GLenum"/> + <param name="precisiontype" type="GLenum"/> + <param name="range" type="GLint *"/> + <param name="precision" type="GLint *"/> + </function> + + <function name="ReleaseShaderCompiler" offset="assign"> + </function> + + <function name="ShaderBinary" offset="assign"> + <param name="n" type="GLsizei"/> + <param name="shaders" type="const GLuint *"/> + <param name="binaryformat" type="GLenum"/> + <param name="binary" type="const GLvoid *"/> + <param name="length" type="GLsizei"/> + </function> + + <!-- from GL_OES_fixed_point --> + <enum name="FIXED" value="0x140C"/> + <type name="fixed" size="4" /> + + <!-- from GL_OES_framebuffer_object --> + <enum name="INVALID_FRAMEBUFFER_OPERATION" value="0x0506"/> + <enum name="MAX_RENDERBUFFER_SIZE" value="0x84E8"/> + <enum name="FRAMEBUFFER_BINDING" value="0x8CA6"/> + <enum name="RENDERBUFFER_BINDING" value="0x8CA7"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" value="0x8CD0"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" value="0x8CD1"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" value="0x8CD2"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" value="0x8CD3"/> + <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS" value="0x8CD9"/> + <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/> + <enum name="COLOR_ATTACHMENT0" value="0x8CE0"/> + <enum name="DEPTH_ATTACHMENT" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT" value="0x8D20"/> + <enum name="FRAMEBUFFER" value="0x8D40"/> + <enum name="RENDERBUFFER" value="0x8D41"/> + <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT" value="0x8D44"/> + <enum name="STENCIL_INDEX8" value="0x8D48"/> + <enum name="RENDERBUFFER_RED_SIZE" value="0x8D50"/> + <enum name="RENDERBUFFER_GREEN_SIZE" value="0x8D51"/> + <enum name="RENDERBUFFER_BLUE_SIZE" value="0x8D52"/> + <enum name="RENDERBUFFER_ALPHA_SIZE" value="0x8D53"/> + <enum name="RENDERBUFFER_DEPTH_SIZE" value="0x8D54"/> + <enum name="RENDERBUFFER_STENCIL_SIZE" value="0x8D55"/> + <enum name="RGB565" value="0x8D62"/> + + <function name="BindFramebuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + </function> + + <function name="BindRenderbuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="CheckFramebufferStatus" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="DeleteFramebuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + </function> + + <function name="DeleteRenderbuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + </function> + + <function name="FramebufferRenderbuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="FramebufferTexture2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="GenerateMipmap" offset="assign"> + <param name="target" type="GLenum"/> + </function> + + <function name="GenFramebuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GenRenderbuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GetFramebufferAttachmentParameteriv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetRenderbufferParameteriv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="IsFramebuffer" offset="assign"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="IsRenderbuffer" offset="assign"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="RenderbufferStorage" offset="assign"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <!-- from GL_OES_read_format --> + <enum name="IMPLEMENTATION_COLOR_READ_TYPE" value="0x8B9A"/> + <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/> + + <!-- from GL_OES_single_precision --> + <function name="ClearDepthf" offset="assign"> + <param name="depth" type="GLclampf"/> + </function> + + <function name="DepthRangef" offset="assign"> + <param name="zNear" type="GLclampf"/> + <param name="zFar" type="GLclampf"/> + </function> +</category> + +<xi:include href="es2_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="es2_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es2_COMPAT.xml b/src/mesa/es/glapi/es2_COMPAT.xml new file mode 100644 index 0000000000..61f11a604e --- /dev/null +++ b/src/mesa/es/glapi/es2_COMPAT.xml @@ -0,0 +1,368 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<OpenGLAPI> + +<!-- This file defines the functions that are needed by Mesa. It + makes sure the generated glapi headers are compatible with Mesa. + It mainly consists of missing functions and aliases in OpenGL ES. +--> + +<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- except for those defined by es_COMPAT.xml, these are also needed --> +<category name="compat"> + <!-- OpenGL 1.0 --> + <function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function> + + <function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function> + + <function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function> + + <function name="Fogf" offset="153" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="80"/> + </function> + + <function name="Fogfv" offset="154" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="81"/> + </function> + + <function name="Lightf" offset="159" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="86"/> + </function> + + <function name="Lightfv" offset="160" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="87"/> + </function> + + <function name="LightModelf" offset="163" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="90"/> + </function> + + <function name="LightModelfv" offset="164" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="91"/> + </function> + + <function name="Materialf" offset="169" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="96"/> + </function> + + <function name="Materialfv" offset="170" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="97"/> + </function> + + <function name="PointSize" offset="173" static_dispatch="false"> + <param name="size" type="GLfloat"/> + <glx rop="100"/> + </function> + + <function name="ShadeModel" offset="177" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="104"/> + </function> + + <function name="TexEnvf" offset="184" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="111"/> + </function> + + <function name="TexEnvfv" offset="185" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="112"/> + </function> + + <function name="TexEnvi" offset="186" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="113"/> + </function> + + <function name="TexEnviv" offset="187" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="114"/> + </function> + + <function name="TexGenf" offset="190" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfv" offset="191" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" offset="192" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" offset="193" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="AlphaFunc" offset="240" static_dispatch="false"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx rop="159"/> + </function> + + <function name="LogicOp" offset="242" static_dispatch="false"> + <param name="opcode" type="GLenum"/> + <glx rop="161"/> + </function> + + <function name="GetLightfv" offset="264" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="118"/> + </function> + + <function name="GetMaterialfv" offset="269" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="123"/> + </function> + + <function name="GetTexEnvfv" offset="276" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="130"/> + </function> + + <function name="GetTexEnviv" offset="277" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="131"/> + </function> + + <function name="GetTexGenfv" offset="279" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" offset="280" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <function name="LoadIdentity" offset="290" static_dispatch="false"> + <glx rop="176"/> + </function> + + <function name="LoadMatrixf" offset="291" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="177"/> + </function> + + <function name="MatrixMode" offset="293" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="179"/> + </function> + + <function name="MultMatrixf" offset="294" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="180"/> + </function> + + <function name="PopMatrix" offset="297" static_dispatch="false"> + <glx rop="183"/> + </function> + + <function name="PushMatrix" offset="298" static_dispatch="false"> + <glx rop="184"/> + </function> + + <function name="Rotatef" offset="300" static_dispatch="false"> + <param name="angle" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="186"/> + </function> + + <function name="Scalef" offset="302" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="188"/> + </function> + + <function name="Translatef" offset="304" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="190"/> + </function> + + <!-- OpenGL 1.1 --> + <function name="ColorPointer" offset="308" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DisableClientState" offset="309" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="EnableClientState" offset="313" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointer" offset="318" static_dispatch="false"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="GetPointerv" offset="329" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <!-- OpenGL 1.2 --> + <function name="TexImage3D" alias="TexImage3DOES" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" alias="TexSubImage3DOES" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" alias="CopyTexSubImage3DOES" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> + + <!-- GL_ARB_multitexture --> + <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" offset="375" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es2_EXT.xml b/src/mesa/es/glapi/es2_EXT.xml new file mode 100644 index 0000000000..3615772b56 --- /dev/null +++ b/src/mesa/es/glapi/es2_EXT.xml @@ -0,0 +1,162 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL ES 2.x extensions --> + +<OpenGLAPI> + +<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_OES_texture_3D" number="34"> + <enum name="TEXTURE_BINDING_3D_OES" value="0x806A"/> + <enum name="TEXTURE_3D_OES" value="0x806F"/> + <enum name="TEXTURE_WRAP_R_OES" value="0x8072"/> + <enum name="MAX_3D_TEXTURE_SIZE_OES" value="0x8073"/> + <enum name="SAMPLER_3D_OES" value="0x8B5F"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/> + + <function name="CompressedTexImage3DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="216" handcode="client"/> + </function> + + <function name="CompressedTexSubImage3DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="219" handcode="client"/> + </function> + + <function name="CopyTexSubImage3DOES" offset="373"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> + + <function name="FramebufferTexture3DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="zoffset" type="GLint"/> + <glx rop="4323"/> + </function> + + <function name="TexImage3DOES" offset="371"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3DOES" offset="372"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> +</category> + +<!-- the other name is OES_texture_float_linear --> +<category name="OES_texture_half_float_linear" number="35"> + <!-- No new functions, types, enums. --> +</category> + +<!-- the other name is OES_texture_float --> +<category name="OES_texture_half_float" number="36"> + <enum name="HALF_FLOAT_OES" value="0x8D61"/> +</category> + +<category name="GL_OES_texture_npot" number="37"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_vertex_half_float" number="38"> + <enum name="HALF_FLOAT_OES" value="0x8D61"/> +</category> + +<category name="GL_EXT_texture_type_2_10_10_10_REV" number="42"> + <enum name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368"/> +</category> + +<category name="GL_OES_packed_depth_stencil" number="43"> + <enum name="DEPTH_STENCIL_OES" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_OES" value="0x84FA"/> + <enum name="DEPTH24_STENCIL8_OES" value="0x88F0"/> +</category> + +<category name="GL_OES_depth_texture" number="44"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_standard_derivatives" number="45"> + <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT_OES" value="0x8B8B"/> +</category> + +<category name="GL_OES_vertex_type_10_10_10_2" number="46"> + <enum name="UNSIGNED_INT_10_10_10_2_OES" value="0x8DF6"/> + <enum name="INT_10_10_10_2_OES" value="0x8DF7"/> +</category> + +<category name="GL_OES_get_program_binary" number="47"> + <enum name="PROGRAM_BINARY_LENGTH_OES" value="0x8741"/> + <enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/> + <enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/> + + <function name="GetProgramBinaryOES" offset="assign"> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="binaryFormat" type="GLenum *"/> + <param name="binary" type="GLvoid *"/> + </function> + + <function name="ProgramBinaryOES" offset="assign"> + <param name="program" type="GLuint"/> + <param name="binaryFormat" type="GLenum"/> + <param name="binary" type="const GLvoid *"/> + <param name="length" type="GLint"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es_COMPAT.xml b/src/mesa/es/glapi/es_COMPAT.xml new file mode 100644 index 0000000000..bb6d28db83 --- /dev/null +++ b/src/mesa/es/glapi/es_COMPAT.xml @@ -0,0 +1,2646 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<OpenGLAPI> + +<!-- This file defines the following categories + + a subset of 1.0 + a subset of 1.1 + a subset of 1.2 + a subset of GL_ARB_multitexture + GL_APPLE_vertex_array_object + + to make sure the generated glapi headers are compatible with Mesa. + It is included by es1_COMPAT.xml and es2_COMPAT.xml. +--> + +<category name="1.0"> + <type name="double" size="8" float="true" glx_name="FLOAT64"/> + <type name="clampd" size="8" float="true" glx_name="FLOAT64"/> + + <type name="float" size="4" float="true" glx_name="FLOAT32"/> + <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> + + <type name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="NewList" offset="0" static_dispatch="false"> + <param name="list" type="GLuint"/> + <param name="mode" type="GLenum"/> + <glx sop="101"/> + </function> + + <function name="EndList" offset="1" static_dispatch="false"> + <glx sop="102"/> + </function> + + <function name="CallList" offset="2" static_dispatch="false"> + <param name="list" type="GLuint"/> + <glx rop="1"/> + </function> + + <function name="CallLists" offset="3" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="type" type="GLenum"/> + <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> + <glx rop="2" large="true"/> + </function> + + <function name="DeleteLists" offset="4" static_dispatch="false"> + <param name="list" type="GLuint"/> + <param name="range" type="GLsizei"/> + <glx sop="103"/> + </function> + + <function name="GenLists" offset="5" static_dispatch="false"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + <glx sop="104"/> + </function> + + <function name="ListBase" offset="6" static_dispatch="false"> + <param name="base" type="GLuint"/> + <glx rop="3"/> + </function> + + <function name="Begin" offset="7" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="4"/> + </function> + + <function name="Bitmap" offset="8" static_dispatch="false"> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="xorig" type="GLfloat"/> + <param name="yorig" type="GLfloat"/> + <param name="xmove" type="GLfloat"/> + <param name="ymove" type="GLfloat"/> + <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> + <glx rop="5" large="true"/> + </function> + + <function name="Color3b" offset="9" vectorequiv="Color3bv" static_dispatch="false"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="Color3bv" offset="10" static_dispatch="false"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="6"/> + </function> + + <function name="Color3d" offset="11" vectorequiv="Color3dv" static_dispatch="false"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="Color3dv" offset="12" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="7"/> + </function> + + <function name="Color3f" offset="13" vectorequiv="Color3fv" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="Color3fv" offset="14" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="8"/> + </function> + + <function name="Color3i" offset="15" vectorequiv="Color3iv" static_dispatch="false"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="Color3iv" offset="16" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="9"/> + </function> + + <function name="Color3s" offset="17" vectorequiv="Color3sv" static_dispatch="false"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="Color3sv" offset="18" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="10"/> + </function> + + <function name="Color3ub" offset="19" vectorequiv="Color3ubv" static_dispatch="false"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="Color3ubv" offset="20" static_dispatch="false"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="11"/> + </function> + + <function name="Color3ui" offset="21" vectorequiv="Color3uiv" static_dispatch="false"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="Color3uiv" offset="22" static_dispatch="false"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="12"/> + </function> + + <function name="Color3us" offset="23" vectorequiv="Color3usv" static_dispatch="false"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="Color3usv" offset="24" static_dispatch="false"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="13"/> + </function> + + <function name="Color4b" offset="25" vectorequiv="Color4bv" static_dispatch="false"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + <param name="alpha" type="GLbyte"/> + </function> + + <function name="Color4bv" offset="26" static_dispatch="false"> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="14"/> + </function> + + <function name="Color4d" offset="27" vectorequiv="Color4dv" static_dispatch="false"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + <param name="alpha" type="GLdouble"/> + </function> + + <function name="Color4dv" offset="28" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="15"/> + </function> + + <!--function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function--> + + <function name="Color4fv" offset="30" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="16"/> + </function> + + <function name="Color4i" offset="31" vectorequiv="Color4iv" static_dispatch="false"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + <param name="alpha" type="GLint"/> + </function> + + <function name="Color4iv" offset="32" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="17"/> + </function> + + <function name="Color4s" offset="33" vectorequiv="Color4sv" static_dispatch="false"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + <param name="alpha" type="GLshort"/> + </function> + + <function name="Color4sv" offset="34" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="18"/> + </function> + + <!--function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function--> + + <function name="Color4ubv" offset="36" static_dispatch="false"> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="19"/> + </function> + + <function name="Color4ui" offset="37" vectorequiv="Color4uiv" static_dispatch="false"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + <param name="alpha" type="GLuint"/> + </function> + + <function name="Color4uiv" offset="38" static_dispatch="false"> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="20"/> + </function> + + <function name="Color4us" offset="39" vectorequiv="Color4usv" static_dispatch="false"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + <param name="alpha" type="GLushort"/> + </function> + + <function name="Color4usv" offset="40" static_dispatch="false"> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="21"/> + </function> + + <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" static_dispatch="false"> + <param name="flag" type="GLboolean"/> + </function> + + <function name="EdgeFlagv" offset="42" static_dispatch="false"> + <param name="flag" type="const GLboolean *" count="1"/> + <glx rop="22"/> + </function> + + <function name="End" offset="43" static_dispatch="false"> + <glx rop="23"/> + </function> + + <function name="Indexd" offset="44" vectorequiv="Indexdv" static_dispatch="false"> + <param name="c" type="GLdouble"/> + </function> + + <function name="Indexdv" offset="45" static_dispatch="false"> + <param name="c" type="const GLdouble *" count="1"/> + <glx rop="24"/> + </function> + + <function name="Indexf" offset="46" vectorequiv="Indexfv" static_dispatch="false"> + <param name="c" type="GLfloat"/> + </function> + + <function name="Indexfv" offset="47" static_dispatch="false"> + <param name="c" type="const GLfloat *" count="1"/> + <glx rop="25"/> + </function> + + <function name="Indexi" offset="48" vectorequiv="Indexiv" static_dispatch="false"> + <param name="c" type="GLint"/> + </function> + + <function name="Indexiv" offset="49" static_dispatch="false"> + <param name="c" type="const GLint *" count="1"/> + <glx rop="26"/> + </function> + + <function name="Indexs" offset="50" vectorequiv="Indexsv" static_dispatch="false"> + <param name="c" type="GLshort"/> + </function> + + <function name="Indexsv" offset="51" static_dispatch="false"> + <param name="c" type="const GLshort *" count="1"/> + <glx rop="27"/> + </function> + + <function name="Normal3b" offset="52" vectorequiv="Normal3bv" static_dispatch="false"> + <param name="nx" type="GLbyte"/> + <param name="ny" type="GLbyte"/> + <param name="nz" type="GLbyte"/> + </function> + + <function name="Normal3bv" offset="53" static_dispatch="false"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="28"/> + </function> + + <function name="Normal3d" offset="54" vectorequiv="Normal3dv" static_dispatch="false"> + <param name="nx" type="GLdouble"/> + <param name="ny" type="GLdouble"/> + <param name="nz" type="GLdouble"/> + </function> + + <function name="Normal3dv" offset="55" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="29"/> + </function> + + <!--function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function--> + + <function name="Normal3fv" offset="57" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="30"/> + </function> + + <function name="Normal3i" offset="58" vectorequiv="Normal3iv" static_dispatch="false"> + <param name="nx" type="GLint"/> + <param name="ny" type="GLint"/> + <param name="nz" type="GLint"/> + </function> + + <function name="Normal3iv" offset="59" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="31"/> + </function> + + <function name="Normal3s" offset="60" vectorequiv="Normal3sv" static_dispatch="false"> + <param name="nx" type="GLshort"/> + <param name="ny" type="GLshort"/> + <param name="nz" type="GLshort"/> + </function> + + <function name="Normal3sv" offset="61" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="32"/> + </function> + + <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="RasterPos2dv" offset="63" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="33"/> + </function> + + <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="RasterPos2fv" offset="65" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="34"/> + </function> + + <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="RasterPos2iv" offset="67" static_dispatch="false"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="35"/> + </function> + + <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="RasterPos2sv" offset="69" static_dispatch="false"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="36"/> + </function> + + <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="RasterPos3dv" offset="71" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="37"/> + </function> + + <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="RasterPos3fv" offset="73" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="38"/> + </function> + + <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="RasterPos3iv" offset="75" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="39"/> + </function> + + <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="RasterPos3sv" offset="77" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="40"/> + </function> + + <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="RasterPos4dv" offset="79" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="41"/> + </function> + + <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="RasterPos4fv" offset="81" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="42"/> + </function> + + <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="RasterPos4iv" offset="83" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="43"/> + </function> + + <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="RasterPos4sv" offset="85" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="44"/> + </function> + + <function name="Rectd" offset="86" vectorequiv="Rectdv" static_dispatch="false"> + <param name="x1" type="GLdouble"/> + <param name="y1" type="GLdouble"/> + <param name="x2" type="GLdouble"/> + <param name="y2" type="GLdouble"/> + </function> + + <function name="Rectdv" offset="87" static_dispatch="false"> + <param name="v1" type="const GLdouble *" count="2"/> + <param name="v2" type="const GLdouble *" count="2"/> + <glx rop="45"/> + </function> + + <function name="Rectf" offset="88" vectorequiv="Rectfv" static_dispatch="false"> + <param name="x1" type="GLfloat"/> + <param name="y1" type="GLfloat"/> + <param name="x2" type="GLfloat"/> + <param name="y2" type="GLfloat"/> + </function> + + <function name="Rectfv" offset="89" static_dispatch="false"> + <param name="v1" type="const GLfloat *" count="2"/> + <param name="v2" type="const GLfloat *" count="2"/> + <glx rop="46"/> + </function> + + <function name="Recti" offset="90" vectorequiv="Rectiv" static_dispatch="false"> + <param name="x1" type="GLint"/> + <param name="y1" type="GLint"/> + <param name="x2" type="GLint"/> + <param name="y2" type="GLint"/> + </function> + + <function name="Rectiv" offset="91" static_dispatch="false"> + <param name="v1" type="const GLint *" count="2"/> + <param name="v2" type="const GLint *" count="2"/> + <glx rop="47"/> + </function> + + <function name="Rects" offset="92" vectorequiv="Rectsv" static_dispatch="false"> + <param name="x1" type="GLshort"/> + <param name="y1" type="GLshort"/> + <param name="x2" type="GLshort"/> + <param name="y2" type="GLshort"/> + </function> + + <function name="Rectsv" offset="93" static_dispatch="false"> + <param name="v1" type="const GLshort *" count="2"/> + <param name="v2" type="const GLshort *" count="2"/> + <glx rop="48"/> + </function> + + <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + </function> + + <function name="TexCoord1dv" offset="95" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="49"/> + </function> + + <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + </function> + + <function name="TexCoord1fv" offset="97" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="50"/> + </function> + + <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv" static_dispatch="false"> + <param name="s" type="GLint"/> + </function> + + <function name="TexCoord1iv" offset="99" static_dispatch="false"> + <param name="v" type="const GLint *" count="1"/> + <glx rop="51"/> + </function> + + <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + </function> + + <function name="TexCoord1sv" offset="101" static_dispatch="false"> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="52"/> + </function> + + <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="TexCoord2dv" offset="103" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="53"/> + </function> + + <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="TexCoord2fv" offset="105" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="54"/> + </function> + + <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv" static_dispatch="false"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="TexCoord2iv" offset="107" static_dispatch="false"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="55"/> + </function> + + <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="TexCoord2sv" offset="109" static_dispatch="false"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="56"/> + </function> + + <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="TexCoord3dv" offset="111" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="57"/> + </function> + + <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="TexCoord3fv" offset="113" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="58"/> + </function> + + <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv" static_dispatch="false"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="TexCoord3iv" offset="115" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="59"/> + </function> + + <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="TexCoord3sv" offset="117" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="60"/> + </function> + + <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="TexCoord4dv" offset="119" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="61"/> + </function> + + <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="TexCoord4fv" offset="121" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="62"/> + </function> + + <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv" static_dispatch="false"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="TexCoord4iv" offset="123" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="63"/> + </function> + + <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="TexCoord4sv" offset="125" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="64"/> + </function> + + <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="Vertex2dv" offset="127" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="65"/> + </function> + + <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="Vertex2fv" offset="129" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="66"/> + </function> + + <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="Vertex2iv" offset="131" static_dispatch="false"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="67"/> + </function> + + <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="Vertex2sv" offset="133" static_dispatch="false"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="68"/> + </function> + + <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="Vertex3dv" offset="135" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="69"/> + </function> + + <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Vertex3fv" offset="137" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="70"/> + </function> + + <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="Vertex3iv" offset="139" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="71"/> + </function> + + <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="Vertex3sv" offset="141" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="72"/> + </function> + + <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="Vertex4dv" offset="143" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="73"/> + </function> + + <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="Vertex4fv" offset="145" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="74"/> + </function> + + <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="Vertex4iv" offset="147" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="75"/> + </function> + + <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="Vertex4sv" offset="149" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="76"/> + </function> + + <function name="ClipPlane" offset="150" static_dispatch="false"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLdouble *" count="4"/> + <glx rop="77"/> + </function> + + <function name="ColorMaterial" offset="151" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="78"/> + </function> + + <!--function name="CullFace" offset="152" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="79"/> + </function> + + <function name="Fogf" offset="153" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="80"/> + </function> + + <function name="Fogfv" offset="154" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="81"/> + </function--> + + <function name="Fogi" offset="155" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="82"/> + </function> + + <function name="Fogiv" offset="156" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="83"/> + </function> + + <!--function name="FrontFace" offset="157" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="84"/> + </function> + + <function name="Hint" offset="158" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="85"/> + </function> + + <function name="Lightf" offset="159" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="86"/> + </function> + + <function name="Lightfv" offset="160" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="87"/> + </function--> + + <function name="Lighti" offset="161" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="88"/> + </function> + + <function name="Lightiv" offset="162" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="89"/> + </function> + + <!--function name="LightModelf" offset="163" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="90"/> + </function> + + <function name="LightModelfv" offset="164" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="91"/> + </function--> + + <function name="LightModeli" offset="165" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="92"/> + </function> + + <function name="LightModeliv" offset="166" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="93"/> + </function> + + <function name="LineStipple" offset="167" static_dispatch="false"> + <param name="factor" type="GLint"/> + <param name="pattern" type="GLushort"/> + <glx rop="94"/> + </function> + + <!--function name="LineWidth" offset="168" static_dispatch="false"> + <param name="width" type="GLfloat"/> + <glx rop="95"/> + </function> + + <function name="Materialf" offset="169" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="96"/> + </function> + + <function name="Materialfv" offset="170" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="97"/> + </function--> + + <function name="Materiali" offset="171" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="98"/> + </function> + + <function name="Materialiv" offset="172" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="99"/> + </function> + + <!--function name="PointSize" offset="173" static_dispatch="false"> + <param name="size" type="GLfloat"/> + <glx rop="100"/> + </function--> + + <function name="PolygonMode" offset="174" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="101"/> + </function> + + <function name="PolygonStipple" offset="175" static_dispatch="false"> + <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> + <glx rop="102"/> + </function> + + <!--function name="Scissor" offset="176" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="103"/> + </function> + + <function name="ShadeModel" offset="177" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="104"/> + </function> + + <function name="TexParameterf" offset="178" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="105"/> + </function> + + <function name="TexParameterfv" offset="179" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="106"/> + </function> + + <function name="TexParameteri" offset="180" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="107"/> + </function> + + <function name="TexParameteriv" offset="181" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="108"/> + </function--> + + <function name="TexImage1D" offset="182" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="109" large="true"/> + </function> + + <!--function name="TexImage2D" offset="183" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="110" large="true"/> + </function> + + <function name="TexEnvf" offset="184" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="111"/> + </function> + + <function name="TexEnvfv" offset="185" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="112"/> + </function> + + <function name="TexEnvi" offset="186" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="113"/> + </function> + + <function name="TexEnviv" offset="187" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="114"/> + </function--> + + <function name="TexGend" offset="188" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLdouble"/> + <glx rop="115"/> + </function> + + <function name="TexGendv" offset="189" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLdouble *" variable_param="pname"/> + <glx rop="116"/> + </function> + + <!--function name="TexGenf" offset="190" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfv" offset="191" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" offset="192" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" offset="193" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function--> + + <function name="FeedbackBuffer" offset="194" static_dispatch="false"> + <param name="size" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="buffer" type="GLfloat *" output="true"/> + <glx sop="105" handcode="true"/> + </function> + + <function name="SelectBuffer" offset="195" static_dispatch="false"> + <param name="size" type="GLsizei"/> + <param name="buffer" type="GLuint *" output="true"/> + <glx sop="106" handcode="true"/> + </function> + + <function name="RenderMode" offset="196" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <return type="GLint"/> + <glx sop="107" handcode="true"/> + </function> + + <function name="InitNames" offset="197" static_dispatch="false"> + <glx rop="121"/> + </function> + + <function name="LoadName" offset="198" static_dispatch="false"> + <param name="name" type="GLuint"/> + <glx rop="122"/> + </function> + + <function name="PassThrough" offset="199" static_dispatch="false"> + <param name="token" type="GLfloat"/> + <glx rop="123"/> + </function> + + <function name="PopName" offset="200" static_dispatch="false"> + <glx rop="124"/> + </function> + + <function name="PushName" offset="201" static_dispatch="false"> + <param name="name" type="GLuint"/> + <glx rop="125"/> + </function> + + <function name="DrawBuffer" offset="202" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="126"/> + </function> + + <!--function name="Clear" offset="203" static_dispatch="false"> + <param name="mask" type="GLbitfield"/> + <glx rop="127"/> + </function--> + + <function name="ClearAccum" offset="204" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + <glx rop="128"/> + </function> + + <function name="ClearIndex" offset="205" static_dispatch="false"> + <param name="c" type="GLfloat"/> + <glx rop="129"/> + </function> + + <!--function name="ClearColor" offset="206" static_dispatch="false"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="130"/> + </function> + + <function name="ClearStencil" offset="207" static_dispatch="false"> + <param name="s" type="GLint"/> + <glx rop="131"/> + </function--> + + <function name="ClearDepth" offset="208" static_dispatch="false"> + <param name="depth" type="GLclampd"/> + <glx rop="132"/> + </function> + + <!--function name="StencilMask" offset="209" static_dispatch="false"> + <param name="mask" type="GLuint"/> + <glx rop="133"/> + </function> + + <function name="ColorMask" offset="210" static_dispatch="false"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="134"/> + </function> + + <function name="DepthMask" offset="211" static_dispatch="false"> + <param name="flag" type="GLboolean"/> + <glx rop="135"/> + </function--> + + <function name="IndexMask" offset="212" static_dispatch="false"> + <param name="mask" type="GLuint"/> + <glx rop="136"/> + </function> + + <function name="Accum" offset="213" static_dispatch="false"> + <param name="op" type="GLenum"/> + <param name="value" type="GLfloat"/> + <glx rop="137"/> + </function> + + <!--function name="Disable" offset="214" static_dispatch="false"> + <param name="cap" type="GLenum"/> + <glx rop="138" handcode="client"/> + </function> + + <function name="Enable" offset="215" static_dispatch="false"> + <param name="cap" type="GLenum"/> + <glx rop="139" handcode="client"/> + </function> + + <function name="Finish" offset="216" static_dispatch="false"> + <glx sop="108" handcode="true"/> + </function> + + <function name="Flush" offset="217" static_dispatch="false"> + <glx sop="142" handcode="true"/> + </function--> + + <function name="PopAttrib" offset="218" static_dispatch="false"> + <glx rop="141"/> + </function> + + <function name="PushAttrib" offset="219" static_dispatch="false"> + <param name="mask" type="GLbitfield"/> + <glx rop="142"/> + </function> + + <function name="Map1d" offset="220" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="stride" type="GLint" client_only="true"/> + <param name="order" type="GLint"/> + <param name="points" type="const GLdouble *" variable_param="order"/> + <glx rop="143" handcode="true"/> + </function> + + <function name="Map1f" offset="221" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="stride" type="GLint" client_only="true"/> + <param name="order" type="GLint"/> + <param name="points" type="const GLfloat *" variable_param="order"/> + <glx rop="144" handcode="true"/> + </function> + + <function name="Map2d" offset="222" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="ustride" type="GLint" client_only="true"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <param name="vstride" type="GLint" client_only="true"/> + <param name="vorder" type="GLint"/> + <param name="points" type="const GLdouble *" variable_param="uorder"/> + <glx rop="145" handcode="true"/> + </function> + + <function name="Map2f" offset="223" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="ustride" type="GLint" client_only="true"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="vstride" type="GLint" client_only="true"/> + <param name="vorder" type="GLint"/> + <param name="points" type="const GLfloat *" variable_param="uorder"/> + <glx rop="146" handcode="true"/> + </function> + + <function name="MapGrid1d" offset="224" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <glx rop="147"/> + </function> + + <function name="MapGrid1f" offset="225" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <glx rop="148"/> + </function> + + <function name="MapGrid2d" offset="226" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="vn" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <glx rop="149"/> + </function> + + <function name="MapGrid2f" offset="227" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="vn" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx rop="150"/> + </function> + + <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv" static_dispatch="false"> + <param name="u" type="GLdouble"/> + </function> + + <function name="EvalCoord1dv" offset="229" static_dispatch="false"> + <param name="u" type="const GLdouble *" count="1"/> + <glx rop="151"/> + </function> + + <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" static_dispatch="false"> + <param name="u" type="GLfloat"/> + </function> + + <function name="EvalCoord1fv" offset="231" static_dispatch="false"> + <param name="u" type="const GLfloat *" count="1"/> + <glx rop="152"/> + </function> + + <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv" static_dispatch="false"> + <param name="u" type="GLdouble"/> + <param name="v" type="GLdouble"/> + </function> + + <function name="EvalCoord2dv" offset="233" static_dispatch="false"> + <param name="u" type="const GLdouble *" count="2"/> + <glx rop="153"/> + </function> + + <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" static_dispatch="false"> + <param name="u" type="GLfloat"/> + <param name="v" type="GLfloat"/> + </function> + + <function name="EvalCoord2fv" offset="235" static_dispatch="false"> + <param name="u" type="const GLfloat *" count="2"/> + <glx rop="154"/> + </function> + + <function name="EvalMesh1" offset="236" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="i1" type="GLint"/> + <param name="i2" type="GLint"/> + <glx rop="155"/> + </function> + + <function name="EvalPoint1" offset="237" static_dispatch="false"> + <param name="i" type="GLint"/> + <glx rop="156"/> + </function> + + <function name="EvalMesh2" offset="238" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="i1" type="GLint"/> + <param name="i2" type="GLint"/> + <param name="j1" type="GLint"/> + <param name="j2" type="GLint"/> + <glx rop="157"/> + </function> + + <function name="EvalPoint2" offset="239" static_dispatch="false"> + <param name="i" type="GLint"/> + <param name="j" type="GLint"/> + <glx rop="158"/> + </function> + + <!--function name="AlphaFunc" offset="240" static_dispatch="false"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx rop="159"/> + </function> + + <function name="BlendFunc" offset="241" static_dispatch="false"> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + <glx rop="160"/> + </function> + + <function name="LogicOp" offset="242" static_dispatch="false"> + <param name="opcode" type="GLenum"/> + <glx rop="161"/> + </function> + + <function name="StencilFunc" offset="243" static_dispatch="false"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx rop="162"/> + </function> + + <function name="StencilOp" offset="244" static_dispatch="false"> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx rop="163"/> + </function> + + <function name="DepthFunc" offset="245" static_dispatch="false"> + <param name="func" type="GLenum"/> + <glx rop="164"/> + </function--> + + <function name="PixelZoom" offset="246" static_dispatch="false"> + <param name="xfactor" type="GLfloat"/> + <param name="yfactor" type="GLfloat"/> + <glx rop="165"/> + </function> + + <function name="PixelTransferf" offset="247" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="166"/> + </function> + + <function name="PixelTransferi" offset="248" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="167"/> + </function> + + <function name="PixelStoref" offset="249" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx sop="109" handcode="client"/> + </function> + + <!--function name="PixelStorei" offset="250" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx sop="110" handcode="client"/> + </function--> + + <function name="PixelMapfv" offset="251" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="mapsize" type="GLsizei" counter="true"/> + <param name="values" type="const GLfloat *" count="mapsize"/> + <glx rop="168" large="true"/> + </function> + + <function name="PixelMapuiv" offset="252" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="mapsize" type="GLsizei" counter="true"/> + <param name="values" type="const GLuint *" count="mapsize"/> + <glx rop="169" large="true"/> + </function> + + <function name="PixelMapusv" offset="253" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="mapsize" type="GLsizei" counter="true"/> + <param name="values" type="const GLushort *" count="mapsize"/> + <glx rop="170" large="true"/> + </function> + + <function name="ReadBuffer" offset="254" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="171"/> + </function> + + <function name="CopyPixels" offset="255" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="type" type="GLenum"/> + <glx rop="172"/> + </function> + + <!--function name="ReadPixels" offset="256" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/> + <glx sop="111"/> + </function--> + + <function name="DrawPixels" offset="257" static_dispatch="false"> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/> + <glx rop="173" large="true"/> + </function> + + <!--function name="GetBooleanv" offset="258" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLboolean *" output="true" variable_param="pname"/> + <glx sop="112" handcode="client"/> + </function--> + + <function name="GetClipPlane" offset="259" static_dispatch="false"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLdouble *" output="true" count="4"/> + <glx sop="113" always_array="true"/> + </function> + + <function name="GetDoublev" offset="260" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx sop="114" handcode="client"/> + </function> + + <!--function name="GetError" offset="261" static_dispatch="false"> + <return type="GLenum"/> + <glx sop="115" handcode="client"/> + </function> + + <function name="GetFloatv" offset="262" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="116" handcode="client"/> + </function> + + <function name="GetIntegerv" offset="263" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="117" handcode="client"/> + </function> + + <function name="GetLightfv" offset="264" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="118"/> + </function--> + + <function name="GetLightiv" offset="265" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="119"/> + </function> + + <function name="GetMapdv" offset="266" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="v" type="GLdouble *" output="true" variable_param="target query"/> + <glx sop="120"/> + </function> + + <function name="GetMapfv" offset="267" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="v" type="GLfloat *" output="true" variable_param="target query"/> + <glx sop="121"/> + </function> + + <function name="GetMapiv" offset="268" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="v" type="GLint *" output="true" variable_param="target query"/> + <glx sop="122"/> + </function> + + <!--function name="GetMaterialfv" offset="269" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="123"/> + </function--> + + <function name="GetMaterialiv" offset="270" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="124"/> + </function> + + <function name="GetPixelMapfv" offset="271" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="values" type="GLfloat *" output="true" variable_param="map"/> + <glx sop="125"/> + </function> + + <function name="GetPixelMapuiv" offset="272" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="values" type="GLuint *" output="true" variable_param="map"/> + <glx sop="126"/> + </function> + + <function name="GetPixelMapusv" offset="273" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="values" type="GLushort *" output="true" variable_param="map"/> + <glx sop="127"/> + </function> + + <function name="GetPolygonStipple" offset="274" static_dispatch="false"> + <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/> + <glx sop="128"/> + </function> + + <!--function name="GetString" offset="275" static_dispatch="false"> + <param name="name" type="GLenum"/> + <return type="const GLubyte *"/> + <glx sop="129" handcode="true"/> + </function> + + <function name="GetTexEnvfv" offset="276" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="130"/> + </function> + + <function name="GetTexEnviv" offset="277" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="131"/> + </function--> + + <function name="GetTexGendv" offset="278" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx sop="132"/> + </function> + + <!--function name="GetTexGenfv" offset="279" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" offset="280" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function--> + + <function name="GetTexImage" offset="281" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/> + <glx sop="135" dimensions_in_reply="true"/> + </function> + + <!--function name="GetTexParameterfv" offset="282" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="136"/> + </function> + + <function name="GetTexParameteriv" offset="283" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="137"/> + </function--> + + <function name="GetTexLevelParameterfv" offset="284" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="138"/> + </function> + + <function name="GetTexLevelParameteriv" offset="285" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="139"/> + </function> + + <!--function name="IsEnabled" offset="286" static_dispatch="false"> + <param name="cap" type="GLenum"/> + <return type="GLboolean"/> + <glx sop="140" handcode="client"/> + </function--> + + <function name="IsList" offset="287" static_dispatch="false"> + <param name="list" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="141"/> + </function> + + <function name="DepthRange" offset="288" static_dispatch="false"> + <param name="zNear" type="GLclampd"/> + <param name="zFar" type="GLclampd"/> + <glx rop="174"/> + </function> + + <function name="Frustum" offset="289" static_dispatch="false"> + <param name="left" type="GLdouble"/> + <param name="right" type="GLdouble"/> + <param name="bottom" type="GLdouble"/> + <param name="top" type="GLdouble"/> + <param name="zNear" type="GLdouble"/> + <param name="zFar" type="GLdouble"/> + <glx rop="175"/> + </function> + + <!--function name="LoadIdentity" offset="290" static_dispatch="false"> + <glx rop="176"/> + </function> + + <function name="LoadMatrixf" offset="291" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="177"/> + </function--> + + <function name="LoadMatrixd" offset="292" static_dispatch="false"> + <param name="m" type="const GLdouble *" count="16"/> + <glx rop="178"/> + </function> + + <!--function name="MatrixMode" offset="293" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="179"/> + </function> + + <function name="MultMatrixf" offset="294" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="180"/> + </function--> + + <function name="MultMatrixd" offset="295" static_dispatch="false"> + <param name="m" type="const GLdouble *" count="16"/> + <glx rop="181"/> + </function> + + <function name="Ortho" offset="296" static_dispatch="false"> + <param name="left" type="GLdouble"/> + <param name="right" type="GLdouble"/> + <param name="bottom" type="GLdouble"/> + <param name="top" type="GLdouble"/> + <param name="zNear" type="GLdouble"/> + <param name="zFar" type="GLdouble"/> + <glx rop="182"/> + </function> + + <!--function name="PopMatrix" offset="297" static_dispatch="false"> + <glx rop="183"/> + </function> + + <function name="PushMatrix" offset="298" static_dispatch="false"> + <glx rop="184"/> + </function--> + + <function name="Rotated" offset="299" static_dispatch="false"> + <param name="angle" type="GLdouble"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="185"/> + </function> + + <!--function name="Rotatef" offset="300" static_dispatch="false"> + <param name="angle" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="186"/> + </function--> + + <function name="Scaled" offset="301" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="187"/> + </function> + + <!--function name="Scalef" offset="302" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="188"/> + </function--> + + <function name="Translated" offset="303" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="189"/> + </function> + + <!--function name="Translatef" offset="304" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="190"/> + </function> + + <function name="Viewport" offset="305" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="191"/> + </function--> +</category> + +<category name="1.1"> + <function name="ArrayElement" offset="306" static_dispatch="false"> + <param name="i" type="GLint"/> + <glx handcode="true"/> + </function> + + <!--function name="ColorPointer" offset="308" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DisableClientState" offset="309" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="DrawArrays" offset="310" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx rop="193" handcode="true"/> + </function> + + <function name="DrawElements" offset="311" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function--> + + <function name="EdgeFlagPointer" offset="312" static_dispatch="false"> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <!--function name="EnableClientState" offset="313" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="GetPointerv" offset="329" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function--> + + <function name="IndexPointer" offset="314" static_dispatch="false"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="InterleavedArrays" offset="317" static_dispatch="false"> + <param name="format" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <!--function name="NormalPointer" offset="318" static_dispatch="false"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="PolygonOffset" offset="319" static_dispatch="false"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <glx rop="192"/> + </function--> + + <function name="CopyTexImage1D" offset="323" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4119"/> + </function> + + <!--function name="CopyTexImage2D" offset="324" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4120"/> + </function--> + + <function name="CopyTexSubImage1D" offset="325" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4121"/> + </function> + + <!--function name="CopyTexSubImage2D" offset="326" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4122"/> + </function--> + + <function name="TexSubImage1D" offset="332" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4099" large="true"/> + </function> + + <!--function name="TexSubImage2D" offset="333" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function--> + + <function name="AreTexturesResident" offset="322" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx sop="143" handcode="client" always_array="true"/> + </function> + + <!--function name="BindTexture" offset="307" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="DeleteTextures" offset="327" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="GenTextures" offset="328" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="IsTexture" offset="330" static_dispatch="false"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function--> + + <function name="PrioritizeTextures" offset="331" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="priorities" type="const GLclampf *" count="n"/> + <glx rop="4118"/> + </function> + + <function name="Indexub" offset="315" vectorequiv="Indexubv" static_dispatch="false"> + <param name="c" type="GLubyte"/> + </function> + + <function name="Indexubv" offset="316" static_dispatch="false"> + <param name="c" type="const GLubyte *" count="1"/> + <glx rop="194"/> + </function> + + <function name="PopClientAttrib" offset="334" static_dispatch="false"> + <glx handcode="true"/> + </function> + + <function name="PushClientAttrib" offset="335" static_dispatch="false"> + <param name="mask" type="GLbitfield"/> + <glx handcode="true"/> + </function> +</category> + +<category name="1.2"> + <!--function name="BlendColor" offset="336" static_dispatch="false"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" offset="337" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function--> + + <function name="DrawRangeElements" offset="338" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="ColorTable" offset="339" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="2053" large="true"/> + </function> + + <function name="ColorTableParameterfv" offset="340" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2054"/> + </function> + + <function name="ColorTableParameteriv" offset="341" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="2055"/> + </function> + + <function name="CopyColorTable" offset="342" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="2056"/> + </function> + + <function name="GetColorTable" offset="343" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="147" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterfv" offset="344" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="148"/> + </function> + + <function name="GetColorTableParameteriv" offset="345" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="149"/> + </function> + + <function name="ColorSubTable" offset="346" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="195" large="true"/> + </function> + + <function name="CopyColorSubTable" offset="347" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="196"/> + </function> + + <function name="ConvolutionFilter1D" offset="348" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4101" large="true"/> + </function> + + <function name="ConvolutionFilter2D" offset="349" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4102" large="true"/> + </function> + + <function name="ConvolutionParameterf" offset="350" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + <glx rop="4103"/> + </function> + + <function name="ConvolutionParameterfv" offset="351" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4104"/> + </function> + + <function name="ConvolutionParameteri" offset="352" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + <glx rop="4105"/> + </function> + + <function name="ConvolutionParameteriv" offset="353" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4106"/> + </function> + + <function name="CopyConvolutionFilter1D" offset="354" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4107"/> + </function> + + <function name="CopyConvolutionFilter2D" offset="355" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4108"/> + </function> + + <function name="GetConvolutionFilter" offset="356" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> + <glx sop="150" dimensions_in_reply="true"/> + </function> + + <function name="GetConvolutionParameterfv" offset="357" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="151"/> + </function> + + <function name="GetConvolutionParameteriv" offset="358" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="152"/> + </function> + + <function name="GetSeparableFilter" offset="359" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx sop="153" handcode="true"/> + </function> + + <function name="SeparableFilter2D" offset="360" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + <glx rop="4109" handcode="true"/> + </function> + + <function name="GetHistogram" offset="361" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="154" dimensions_in_reply="true" img_reset="reset"/> + </function> + + <function name="GetHistogramParameterfv" offset="362" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="155"/> + </function> + + <function name="GetHistogramParameteriv" offset="363" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="156"/> + </function> + + <function name="GetMinmax" offset="364" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> + <glx sop="157" img_reset="reset"/> + </function> + + <function name="GetMinmaxParameterfv" offset="365" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="158"/> + </function> + + <function name="GetMinmaxParameteriv" offset="366" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="159"/> + </function> + + <function name="Histogram" offset="367" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4110"/> + </function> + + <function name="Minmax" offset="368" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4111"/> + </function> + + <function name="ResetHistogram" offset="369" static_dispatch="false"> + <param name="target" type="GLenum"/> + <glx rop="4112"/> + </function> + + <function name="ResetMinmax" offset="370" static_dispatch="false"> + <param name="target" type="GLenum"/> + <glx rop="4113"/> + </function> + + <!--function name="TexImage3D" offset="371" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function--> +</category> + +<category name="GL_ARB_multitexture" number="1"> + <!--function name="ActiveTextureARB" offset="374" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" offset="375" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function--> + + <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dvARB" offset="377" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="198"/> + </function> + + <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fvARB" offset="379" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="199"/> + </function> + + <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1ivARB" offset="381" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="1"/> + <glx rop="200"/> + </function> + + <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1svARB" offset="383" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="201"/> + </function> + + <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dvARB" offset="385" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="202"/> + </function> + + <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fvARB" offset="387" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="203"/> + </function> + + <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2ivARB" offset="389" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="2"/> + <glx rop="204"/> + </function> + + <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2svARB" offset="391" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="205"/> + </function> + + <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dvARB" offset="393" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="206"/> + </function> + + <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fvARB" offset="395" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="207"/> + </function> + + <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3ivARB" offset="397" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="3"/> + <glx rop="208"/> + </function> + + <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3svARB" offset="399" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="209"/> + </function> + + <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dvARB" offset="401" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="210"/> + </function> + + <!--function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function--> + + <function name="MultiTexCoord4fvARB" offset="403" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="211"/> + </function> + + <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4ivARB" offset="405" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="212"/> + </function> + + <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4svARB" offset="407" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="213"/> + </function> +</category> + +<xi:include href="../../glapi/APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/es_EXT.xml b/src/mesa/es/glapi/es_EXT.xml new file mode 100644 index 0000000000..b76cda929a --- /dev/null +++ b/src/mesa/es/glapi/es_EXT.xml @@ -0,0 +1,122 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> + +<!-- OpenGL ES extensions --> + +<OpenGLAPI> + +<category name="GL_OES_compressed_paletted_texture" number="6"> + <enum name="PALETTE4_RGB8_OES" value="0x8B90"/> + <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/> + <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/> + <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/> + <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/> + <enum name="PALETTE8_RGB8_OES" value="0x8B95"/> + <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/> + <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/> + <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/> + <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/> +</category> + +<category name="GL_OES_depth24" number="24"> + <enum name="DEPTH_COMPONENT24_OES" value="0x81A6"/> +</category> + +<category name="GL_OES_depth32" number="25"> + <enum name="DEPTH_COMPONENT32_OES" value="0x81A7"/> +</category> + +<category name="GL_OES_element_index_uint" number="26"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_fbo_render_mipmap" number="27"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_mapbuffer" number="29"> + <enum name="WRITE_ONLY_OES" value="0x88B9"/> + <enum name="BUFFER_ACCESS_OES" value="0x88BB"/> + <enum name="BUFFER_MAPPED_OES" value="0x88BC"/> + <enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/> + + <function name="GetBufferPointervOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + </function> + + <function name="MapBufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + </function> + + <function name="UnmapBufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + </function> +</category> + +<category name="GL_OES_rgb8_rgba8" number="30"> + <enum name="RGB8_OES" value="0x8051"/> + <enum name="RGBA8_OES" value="0x8058"/> +</category> + +<category name="GL_OES_stencil1" number="31"> + <enum name="STENCIL_INDEX1_OES" value="0x8D46"/> +</category> + +<category name="GL_OES_stencil4" number="32"> + <enum name="STENCIL_INDEX4_OES" value="0x8D47"/> +</category> + +<category name="GL_OES_stencil8" number="33"> + <enum name="STENCIL_INDEX8_OES" value="0x8D48"/> +</category> + +<category name="GL_EXT_texture_filter_anisotropic" number="41"> + <enum name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE"/> + <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/> +</category> + +<category name="GL_EXT_texture_compression_dxt1" number="49"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> +</category> + +<category name="GL_EXT_texture_format_BGRA8888" number="51"> + <enum name="BGRA_EXT" value="0x80E1"/> +</category> + +<category name="GL_EXT_blend_minmax" number="65"> + <enum name="MIN_EXT" value="0x8007"/> + <enum name="MAX_EXT" value="0x8008"/> +</category> + +<category name="GL_EXT_read_format_bgra" number="66"> + <enum name="BGRA_EXT" value="0x80E1"/> + <enum name="UNSIGNED_SHORT_4_4_4_4_REV_EXT" value="0x8365"/> + <enum name="UNSIGNED_SHORT_1_5_5_5_REV_EXT" value="0x8366"/> +</category> + +<category name="GL_EXT_multi_draw_arrays" number="69"> + <function name="MultiDrawArraysEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. --> + <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. --> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> + + <function name="MultiDrawElementsEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mesa/es/glapi/gl_compare.py b/src/mesa/es/glapi/gl_compare.py new file mode 100644 index 0000000000..7a2148cb1f --- /dev/null +++ b/src/mesa/es/glapi/gl_compare.py @@ -0,0 +1,354 @@ +#!/usr/bin/python +# +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import sys +import os.path +import getopt + +GLAPI = "../../glapi" +sys.path.append(GLAPI) + +import gl_XML +import glX_XML + +class ApiSet(object): + def __init__(self, api, elts=["enum", "type", "function"]): + self.api = api + self.elts = elts + + def _check_enum(self, e1, e2, strict=True): + if e1.name != e2.name: + raise ValueError("%s: name mismatch" % e1.name) + if e1.value != e2.value: + raise ValueError("%s: value 0x%04x != 0x%04x" + % (e1.name, e1.value, e2.value)) + + def _check_type(self, t1, t2, strict=True): + if t1.name != t2.name: + raise ValueError("%s: name mismatch" % t1.name) + if t1.type_expr.string() != t2.type_expr.string(): + raise ValueError("%s: type %s != %s" + % (t1.name, t1.type_expr.string(), t2.type_expr.string())) + + def _check_function(self, f1, f2, strict=True): + if f1.name != f2.name: + raise ValueError("%s: name mismatch" % f1.name) + if f1.return_type != f2.return_type: + raise ValueError("%s: return type %s != %s" + % (f1.name, f1.return_type, f2.return_type)) + # there might be padded parameters + if strict and len(f1.parameters) != len(f2.parameters): + raise ValueError("%s: parameter length %d != %d" + % (f1.name, len(f1.parameters), len(f2.parameters))) + if f1.assign_offset != f2.assign_offset: + if ((f1.assign_offset and f2.offset < 0) or + (f2.assign_offset and f1.offset < 0)): + raise ValueError("%s: assign offset %d != %d" + % (f1.name, f1.assign_offset, f2.assign_offset)) + elif not f1.assign_offset: + if f1.offset != f2.offset: + raise ValueError("%s: offset %d != %d" + % (f1.name, f1.offset, f2.offset)) + + if strict: + l1 = f1.entry_points + l2 = f2.entry_points + l1.sort() + l2.sort() + if l1 != l2: + raise ValueError("%s: entry points %s != %s" + % (f1.name, l1, l2)) + + l1 = f1.static_entry_points + l2 = f2.static_entry_points + l1.sort() + l2.sort() + if l1 != l2: + raise ValueError("%s: static entry points %s != %s" + % (f1.name, l1, l2)) + + pad = 0 + for i in xrange(len(f1.parameters)): + p1 = f1.parameters[i] + p2 = f2.parameters[i + pad] + + if not strict and p1.is_padding != p2.is_padding: + if p1.is_padding: + pad -= 1 + continue + else: + pad += 1 + p2 = f2.parameters[i + pad] + + if strict and p1.name != p2.name: + raise ValueError("%s: parameter %d name %s != %s" + % (f1.name, i, p1.name, p2.name)) + if p1.type_expr.string() != p2.type_expr.string(): + if (strict or + # special case + f1.name == "TexImage2D" and p1.name != "internalformat"): + raise ValueError("%s: parameter %s type %s != %s" + % (f1.name, p1.name, p1.type_expr.string(), + p2.type_expr.string())) + + def union(self, other): + union = gl_XML.gl_api(None) + + if "enum" in self.elts: + union.enums_by_name = other.enums_by_name.copy() + for key, val in self.api.enums_by_name.iteritems(): + if key not in union.enums_by_name: + union.enums_by_name[key] = val + else: + self._check_enum(val, other.enums_by_name[key]) + + if "type" in self.elts: + union.types_by_name = other.types_by_name.copy() + for key, val in self.api.types_by_name.iteritems(): + if key not in union.types_by_name: + union.types_by_name[key] = val + else: + self._check_type(val, other.types_by_name[key]) + + if "function" in self.elts: + union.functions_by_name = other.functions_by_name.copy() + for key, val in self.api.functions_by_name.iteritems(): + if key not in union.functions_by_name: + union.functions_by_name[key] = val + else: + self._check_function(val, other.functions_by_name[key]) + + return union + + def intersection(self, other): + intersection = gl_XML.gl_api(None) + + if "enum" in self.elts: + for key, val in self.api.enums_by_name.iteritems(): + if key in other.enums_by_name: + self._check_enum(val, other.enums_by_name[key]) + intersection.enums_by_name[key] = val + + if "type" in self.elts: + for key, val in self.api.types_by_name.iteritems(): + if key in other.types_by_name: + self._check_type(val, other.types_by_name[key]) + intersection.types_by_name[key] = val + + if "function" in self.elts: + for key, val in self.api.functions_by_name.iteritems(): + if key in other.functions_by_name: + self._check_function(val, other.functions_by_name[key]) + intersection.functions_by_name[key] = val + + return intersection + + def difference(self, other): + difference = gl_XML.gl_api(None) + + if "enum" in self.elts: + for key, val in self.api.enums_by_name.iteritems(): + if key not in other.enums_by_name: + difference.enums_by_name[key] = val + else: + self._check_enum(val, other.enums_by_name[key]) + + if "type" in self.elts: + for key, val in self.api.types_by_name.iteritems(): + if key not in other.types_by_name: + difference.types_by_name[key] = val + else: + self._check_type(val, other.types_by_name[key]) + + if "function" in self.elts: + for key, val in self.api.functions_by_name.iteritems(): + if key not in other.functions_by_name: + difference.functions_by_name[key] = val + else: + self._check_function(val, other.functions_by_name[key], False) + + return difference + +def cmp_enum(e1, e2): + if e1.value < e2.value: + return -1 + elif e1.value > e2.value: + return 1 + else: + return 0 + +def cmp_type(t1, t2): + return t1.size - t2.size + +def cmp_function(f1, f2): + if f1.name > f2.name: + return 1 + elif f1.name < f2.name: + return -1 + else: + return 0 + +def spaces(n, str=""): + spaces = n - len(str) + if spaces < 1: + spaces = 1 + return " " * spaces + +def output_enum(e, indent=0): + attrs = 'name="%s"' % e.name + if e.default_count > 0: + tab = spaces(37, attrs) + attrs += '%scount="%d"' % (tab, e.default_count) + tab = spaces(48, attrs) + val = "%04x" % e.value + val = "0x" + val.upper() + attrs += '%svalue="%s"' % (tab, val) + + # no child + if not e.functions: + print '%s<enum %s/>' % (spaces(indent), attrs) + return + + print '%s<enum %s>' % (spaces(indent), attrs) + for key, val in e.functions.iteritems(): + attrs = 'name="%s"' % key + if val[0] != e.default_count: + attrs += ' count="%d"' % val[0] + if not val[1]: + attrs += ' mode="get"' + + print '%s<size %s/>' % (spaces(indent * 2), attrs) + + print '%s</enum>' % spaces(indent) + +def output_type(t, indent=0): + tab = spaces(16, t.name) + attrs = 'name="%s"%ssize="%d"' % (t.name, tab, t.size) + ctype = t.type_expr.string() + if ctype.find("unsigned") != -1: + attrs += ' unsigned="true"' + elif ctype.find("signed") == -1: + attrs += ' float="true"' + print '%s<type %s/>' % (spaces(indent), attrs) + +def output_function(f, indent=0): + attrs = 'name="%s"' % f.name + if f.offset > 0: + if f.assign_offset: + attrs += ' offset="assign"' + else: + attrs += ' offset="%d"' % f.offset + print '%s<function %s>' % (spaces(indent), attrs) + + for p in f.parameters: + attrs = 'name="%s" type="%s"' \ + % (p.name, p.type_expr.original_string) + print '%s<param %s/>' % (spaces(indent * 2), attrs) + if f.return_type != "void": + attrs = 'type="%s"' % f.return_type + print '%s<return %s/>' % (spaces(indent * 2), attrs) + + print '%s</function>' % spaces(indent) + +def output_category(api, indent=0): + enums = api.enums_by_name.values() + enums.sort(cmp_enum) + types = api.types_by_name.values() + types.sort(cmp_type) + functions = api.functions_by_name.values() + functions.sort(cmp_function) + + for e in enums: + output_enum(e, indent) + if enums and types: + print + for t in types: + output_type(t, indent) + if enums or types: + print + for f in functions: + output_function(f, indent) + if f != functions[-1]: + print + +def is_api_empty(api): + return bool(not api.enums_by_name and + not api.types_by_name and + not api.functions_by_name) + +def show_usage(ops): + print "Usage: %s [-k elts] <%s> <file1> <file2>" % (sys.argv[0], "|".join(ops)) + print " -k elts A comma separated string of types of elements to" + print " skip. Possible types are enum, type, and function." + sys.exit(1) + +def main(): + ops = ["union", "intersection", "difference"] + elts = ["enum", "type", "function"] + + try: + options, args = getopt.getopt(sys.argv[1:], "k:") + except Exception, e: + show_usage(ops) + + if len(args) != 3: + show_usage(ops) + op, file1, file2 = args + if op not in ops: + show_usage(ops) + + skips = [] + for opt, val in options: + if opt == "-k": + skips = val.split(",") + + for elt in skips: + try: + elts.remove(elt) + except ValueError: + show_usage(ops) + + api1 = gl_XML.parse_GL_API(file1, glX_XML.glx_item_factory()) + api2 = gl_XML.parse_GL_API(file2, glX_XML.glx_item_factory()) + + set = ApiSet(api1, elts) + func = getattr(set, op) + result = func(api2) + + if not is_api_empty(result): + cat_name = "%s_of_%s_and_%s" \ + % (op, os.path.basename(file1), os.path.basename(file2)) + + print '<?xml version="1.0"?>' + print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI + print + print '<OpenGLAPI>' + print + print '<category name="%s">' % (cat_name) + output_category(result, 4) + print '</category>' + print + print '</OpenGLAPI>' + +if __name__ == "__main__": + main() diff --git a/src/mesa/es/glapi/gl_parse_header.py b/src/mesa/es/glapi/gl_parse_header.py new file mode 100644 index 0000000000..8b8d16b395 --- /dev/null +++ b/src/mesa/es/glapi/gl_parse_header.py @@ -0,0 +1,450 @@ +#!/usr/bin/python +# +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import sys +import os.path +import getopt +import re + +GLAPI = "../../glapi" +sys.path.append(GLAPI) + +class HeaderParser(object): + """Parser for GL header files.""" + + def __init__(self, verbose=0): + # match #if and #ifdef + self.IFDEF = re.compile('#\s*if(n?def\s+(?P<ifdef>\w+)|\s+(?P<if>.+))') + # match #endif + self.ENDIF = re.compile('#\s*endif') + # match typedef abc def; + self.TYPEDEF = re.compile('typedef\s+(?P<from>[\w ]+)\s+(?P<to>\w+);') + # match #define XYZ VAL + self.DEFINE = re.compile('#\s*define\s+(?P<key>\w+)(?P<value>\s+[\w"]*)?') + # match GLAPI + self.GLAPI = re.compile('^GL_?API(CALL)?\s+(?P<return>[\w\s*]+[\w*])\s+(GL)?_?APIENTRY\s+(?P<name>\w+)\s*\((?P<params>[\w\s(,*\[\])]+)\)\s*;') + + self.split_params = re.compile('\s*,\s*') + self.split_ctype = re.compile('(\W)') + # ignore GL_VERSION_X_Y + self.ignore_enum = re.compile('GL(_ES)?_VERSION(_ES_C[ML])?_\d_\d') + + self.verbose = verbose + self._reset() + + def _reset(self): + """Reset to initial state.""" + self.ifdef_levels = [] + self.need_char = False + + # use typeexpr? + def _format_ctype(self, ctype, fix=True): + """Format a ctype string, optionally fix it.""" + # split the type string + tmp = self.split_ctype.split(ctype) + tmp = [s for s in tmp if s and s != " "] + + pretty = "" + for i in xrange(len(tmp)): + # add missing GL prefix + if (fix and tmp[i] != "const" and tmp[i] != "*" and + not tmp[i].startswith("GL")): + tmp[i] = "GL" + tmp[i] + + if i == 0: + pretty = tmp[i] + else: + sep = " " + if tmp[i - 1] == "*": + sep = "" + pretty += sep + tmp[i] + return pretty + + # use typeexpr? + def _get_ctype_attrs(self, ctype): + """Get the attributes of a ctype.""" + is_float = (ctype.find("float") != -1 or ctype.find("double") != -1) + is_signed = not (ctype.find("unsigned") != -1) + + size = 0 + if ctype.find("char") != -1: + size = 1 + elif ctype.find("short") != -1: + size = 2 + elif ctype.find("int") != -1: + size = 4 + elif is_float: + if ctype.find("float") != -1: + size = 4 + else: + size = 8 + + return (size, is_float, is_signed) + + def _parse_define(self, line): + """Parse a #define line for an <enum>.""" + m = self.DEFINE.search(line) + if not m: + if self.verbose and line.find("#define") >= 0: + print "ignore %s" % (line) + return None + + key = m.group("key").strip() + val = m.group("value").strip() + + # enum must begin with GL_ and be all uppercase + if ((not (key.startswith("GL_") and key.isupper())) or + (self.ignore_enum.match(key) and val == "1")): + if self.verbose: + print "ignore enum %s" % (key) + return None + + return (key, val) + + def _parse_typedef(self, line): + """Parse a typedef line for a <type>.""" + m = self.TYPEDEF.search(line) + if not m: + if self.verbose and line.find("typedef") >= 0: + print "ignore %s" % (line) + return None + + f = m.group("from").strip() + t = m.group("to").strip() + if not t.startswith("GL"): + if self.verbose: + print "ignore type %s" % (t) + return None + attrs = self._get_ctype_attrs(f) + + return (f, t, attrs) + + def _parse_gl_api(self, line): + """Parse a GLAPI line for a <function>.""" + m = self.GLAPI.search(line) + if not m: + if self.verbose and line.find("APIENTRY") >= 0: + print "ignore %s" % (line) + return None + + rettype = m.group("return") + rettype = self._format_ctype(rettype) + if rettype == "GLvoid": + rettype = "" + + name = m.group("name") + + param_str = m.group("params") + chunks = self.split_params.split(param_str) + chunks = [s.strip() for s in chunks] + if len(chunks) == 1 and (chunks[0] == "void" or chunks[0] == "GLvoid"): + chunks = [] + + params = [] + for c in chunks: + # split type and variable name + idx = c.rfind("*") + if idx < 0: + idx = c.rfind(" ") + if idx >= 0: + idx += 1 + ctype = c[:idx] + var = c[idx:] + else: + ctype = c + var = "unnamed" + + # convert array to pointer + idx = var.find("[") + if idx >= 0: + var = var[:idx] + ctype += "*" + + ctype = self._format_ctype(ctype) + var = var.strip() + + if not self.need_char and ctype.find("GLchar") >= 0: + self.need_char = True + + params.append((ctype, var)) + + return (rettype, name, params) + + def _change_level(self, line): + """Parse a #ifdef line and change level.""" + m = self.IFDEF.search(line) + if m: + ifdef = m.group("ifdef") + if not ifdef: + ifdef = m.group("if") + self.ifdef_levels.append(ifdef) + return True + m = self.ENDIF.search(line) + if m: + self.ifdef_levels.pop() + return True + return False + + def _read_header(self, header): + """Open a header file and read its contents.""" + lines = [] + try: + fp = open(header, "rb") + lines = fp.readlines() + fp.close() + except IOError, e: + print "failed to read %s: %s" % (header, e) + return lines + + def _cmp_enum(self, enum1, enum2): + """Compare two enums.""" + # sort by length of the values as strings + val1 = enum1[1] + val2 = enum2[1] + ret = len(val1) - len(val2) + # sort by the values + if not ret: + val1 = int(val1, 16) + val2 = int(val2, 16) + ret = val1 - val2 + # in case int cannot hold the result + if ret > 0: + ret = 1 + elif ret < 0: + ret = -1 + # sort by the names + if not ret: + if enum1[0] < enum2[0]: + ret = -1 + elif enum1[0] > enum2[0]: + ret = 1 + return ret + + def _cmp_type(self, type1, type2): + """Compare two types.""" + attrs1 = type1[2] + attrs2 = type2[2] + # sort by type size + ret = attrs1[0] - attrs2[0] + # float is larger + if not ret: + ret = attrs1[1] - attrs2[1] + # signed is larger + if not ret: + ret = attrs1[2] - attrs2[2] + # reverse + ret = -ret + return ret + + def _cmp_function(self, func1, func2): + """Compare two functions.""" + name1 = func1[1] + name2 = func2[1] + ret = 0 + # sort by the names + if name1 < name2: + ret = -1 + elif name1 > name2: + ret = 1 + return ret + + def _postprocess_dict(self, hdict): + """Post-process a header dict and return an ordered list.""" + hlist = [] + largest = 0 + for key, cat in hdict.iteritems(): + size = len(cat["enums"]) + len(cat["types"]) + len(cat["functions"]) + # ignore empty category + if not size: + continue + + cat["enums"].sort(self._cmp_enum) + # remove duplicates + dup = [] + for i in xrange(1, len(cat["enums"])): + if cat["enums"][i] == cat["enums"][i - 1]: + dup.insert(0, i) + for i in dup: + e = cat["enums"].pop(i) + if self.verbose: + print "remove duplicate enum %s" % e[0] + + cat["types"].sort(self._cmp_type) + cat["functions"].sort(self._cmp_function) + + # largest category comes first + if size > largest: + hlist.insert(0, (key, cat)) + largest = size + else: + hlist.append((key, cat)) + return hlist + + def parse(self, header): + """Parse a header file.""" + self._reset() + + if self.verbose: + print "Parsing %s" % (header) + + hdict = {} + lines = self._read_header(header) + for line in lines: + if self._change_level(line): + continue + + # skip until the first ifdef (i.e. __gl_h_) + if not self.ifdef_levels: + continue + + cat_name = os.path.basename(header) + # check if we are in an extension + if (len(self.ifdef_levels) > 1 and + self.ifdef_levels[-1].startswith("GL_")): + cat_name = self.ifdef_levels[-1] + + try: + cat = hdict[cat_name] + except KeyError: + cat = { + "enums": [], + "types": [], + "functions": [] + } + hdict[cat_name] = cat + + key = "enums" + elem = self._parse_define(line) + if not elem: + key = "types" + elem = self._parse_typedef(line) + if not elem: + key = "functions" + elem = self._parse_gl_api(line) + + if elem: + cat[key].append(elem) + + if self.need_char: + if self.verbose: + print "define GLchar" + elem = self._parse_typedef("typedef char GLchar;") + cat["types"].append(elem) + return self._postprocess_dict(hdict) + +def spaces(n, str=""): + spaces = n - len(str) + if spaces < 1: + spaces = 1 + return " " * spaces + +def output_xml(name, hlist): + """Output a parsed header in OpenGLAPI XML.""" + + for i in xrange(len(hlist)): + cat_name, cat = hlist[i] + + print '<category name="%s">' % (cat_name) + indent = 4 + + for enum in cat["enums"]: + name = enum[0][3:] + value = enum[1] + tab = spaces(41, name) + attrs = 'name="%s"%svalue="%s"' % (name, tab, value) + print '%s<enum %s/>' % (spaces(indent), attrs) + + if cat["enums"] and cat["types"]: + print + + for type in cat["types"]: + ctype = type[0] + size, is_float, is_signed = type[2] + + attrs = 'name="%s"' % (type[1][2:]) + attrs += spaces(16, attrs) + 'size="%d"' % (size) + if is_float: + attrs += ' float="true"' + elif not is_signed: + attrs += ' unsigned="true"' + + print '%s<type %s/>' % (spaces(indent), attrs) + + for func in cat["functions"]: + print + ret = func[0] + name = func[1][2:] + params = func[2] + + attrs = 'name="%s" offset="assign"' % name + print '%s<function %s>' % (spaces(indent), attrs) + + for param in params: + attrs = 'name="%s" type="%s"' % (param[1], param[0]) + print '%s<param %s/>' % (spaces(indent * 2), attrs) + if ret: + attrs = 'type="%s"' % ret + print '%s<return %s/>' % (spaces(indent * 2), attrs) + + print '%s</function>' % spaces(indent) + + print '</category>' + print + +def show_usage(): + print "Usage: %s [-v] <header> ..." % sys.argv[0] + sys.exit(1) + +def main(): + try: + args, headers = getopt.getopt(sys.argv[1:], "v") + except Exception, e: + show_usage() + if not headers: + show_usage() + + verbose = 0 + for arg in args: + if arg[0] == "-v": + verbose += 1 + + need_xml_header = True + parser = HeaderParser(verbose) + for h in headers: + h = os.path.abspath(h) + hlist = parser.parse(h) + + if need_xml_header: + print '<?xml version="1.0"?>' + print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI + need_xml_header = False + + print + print '<!-- %s -->' % (h) + print '<OpenGLAPI>' + print + output_xml(h, hlist) + print '</OpenGLAPI>' + +if __name__ == '__main__': + main() diff --git a/src/mesa/es/main/APIspec.dtd b/src/mesa/es/main/APIspec.dtd new file mode 100644 index 0000000000..efcfa31f10 --- /dev/null +++ b/src/mesa/es/main/APIspec.dtd @@ -0,0 +1,52 @@ +<!ELEMENT apispec (template|api)+> + +<!ELEMENT api (category*, function*)> +<!ELEMENT category EMPTY> +<!ELEMENT function EMPTY> + +<!ELEMENT template (proto, desc*)> +<!ELEMENT proto (return, (param|vector)*)> +<!ELEMENT return EMPTY> +<!ELEMENT param EMPTY> +<!ELEMENT vector (param*)> +<!ELEMENT desc ((value|range)*, desc*)> +<!ELEMENT value EMPTY> +<!ELEMENT range EMPTY> + +<!ATTLIST api name NMTOKEN #REQUIRED + implementation (true | false) "false"> +<!ATTLIST category name NMTOKEN #REQUIRED> +<!ATTLIST function name NMTOKEN #REQUIRED + default_prefix NMTOKEN "_mesa_" + external (true | false) "false" + template NMTOKEN #REQUIRED + gltype CDATA #IMPLIED + vector_size NMTOKEN #IMPLIED + expand_vector (true | false) "false" + skip_desc (true | false) "false"> + +<!ATTLIST template name NMTOKEN #REQUIRED + direction (set | get) "set"> + +<!ATTLIST return type CDATA #REQUIRED> +<!ATTLIST param name NMTOKEN #REQUIRED + type CDATA #REQUIRED + hide_if_expanded (true | false) "false" + category NMTOKEN #IMPLIED> +<!ATTLIST vector name NMTOKEN #REQUIRED + type CDATA #REQUIRED + size NMTOKEN #REQUIRED + category NMTOKEN #IMPLIED> + +<!ATTLIST desc name NMTOKEN #REQUIRED + vector_size CDATA #IMPLIED + convert (true | false) #IMPLIED + error NMTOKEN "GL_INVALID_ENUM" + category NMTOKEN #IMPLIED> + +<!ATTLIST value name CDATA #REQUIRED + category NMTOKEN #IMPLIED> +<!ATTLIST range from NMTOKEN #REQUIRED + to NMTOKEN #REQUIRED + base NMTOKEN #IMPLIED + category NMTOKEN #IMPLIED> diff --git a/src/mesa/es/main/APIspec.py b/src/mesa/es/main/APIspec.py new file mode 100644 index 0000000000..6947f7301c --- /dev/null +++ b/src/mesa/es/main/APIspec.py @@ -0,0 +1,617 @@ +#!/usr/bin/python +# +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +""" +A parser for APIspec. +""" + +class SpecError(Exception): + """Error in the spec file.""" + + +class Spec(object): + """A Spec is an abstraction of the API spec.""" + + def __init__(self, doc): + self.doc = doc + + self.spec_node = doc.getRootElement() + self.tmpl_nodes = {} + self.api_nodes = {} + self.impl_node = None + + # parse <apispec> + node = self.spec_node.children + while node: + if node.type == "element": + if node.name == "template": + self.tmpl_nodes[node.prop("name")] = node + elif node.name == "api": + self.api_nodes[node.prop("name")] = node + else: + raise SpecError("unexpected node %s in apispec" % + node.name) + node = node.next + + # find an implementation + for name, node in self.api_nodes.iteritems(): + if node.prop("implementation") == "true": + self.impl_node = node + break + if not self.impl_node: + raise SpecError("unable to find an implementation") + + def get_impl(self): + """Return the implementation.""" + return API(self, self.impl_node) + + def get_api(self, name): + """Return an API.""" + return API(self, self.api_nodes[name]) + + +class API(object): + """An API consists of categories and functions.""" + + def __init__(self, spec, api_node): + self.name = api_node.prop("name") + self.is_impl = (api_node.prop("implementation") == "true") + + self.categories = [] + self.functions = [] + + # parse <api> + func_nodes = [] + node = api_node.children + while node: + if node.type == "element": + if node.name == "category": + cat = node.prop("name") + self.categories.append(cat) + elif node.name == "function": + func_nodes.append(node) + else: + raise SpecError("unexpected node %s in api" % node.name) + node = node.next + + # realize functions + for func_node in func_nodes: + tmpl_node = spec.tmpl_nodes[func_node.prop("template")] + try: + func = Function(tmpl_node, func_node, self.is_impl, + self.categories) + except SpecError, e: + func_name = func_node.prop("name") + raise SpecError("failed to parse %s: %s" % (func_name, e)) + self.functions.append(func) + + def match(self, func, conversions={}): + """Find a matching function in the API.""" + match = None + need_conv = False + for f in self.functions: + matched, conv = f.match(func, conversions) + if matched: + match = f + need_conv = conv + # exact match + if not need_conv: + break + return (match, need_conv) + + +class Function(object): + """Parse and realize a <template> node.""" + + def __init__(self, tmpl_node, func_node, force_skip_desc=False, categories=[]): + self.tmpl_name = tmpl_node.prop("name") + self.direction = tmpl_node.prop("direction") + + self.name = func_node.prop("name") + self.prefix = func_node.prop("default_prefix") + self.is_external = (func_node.prop("external") == "true") + + if force_skip_desc: + self._skip_desc = True + else: + self._skip_desc = (func_node.prop("skip_desc") == "true") + + self._categories = categories + + # these attributes decide how the template is realized + self._gltype = func_node.prop("gltype") + if func_node.hasProp("vector_size"): + self._vector_size = int(func_node.prop("vector_size")) + else: + self._vector_size = 0 + self._expand_vector = (func_node.prop("expand_vector") == "true") + + self.return_type = "void" + param_nodes = [] + + # find <proto> + proto_node = tmpl_node.children + while proto_node: + if proto_node.type == "element" and proto_node.name == "proto": + break + proto_node = proto_node.next + if not proto_node: + raise SpecError("no proto") + # and parse it + node = proto_node.children + while node: + if node.type == "element": + if node.name == "return": + self.return_type = node.prop("type") + elif node.name == "param" or node.name == "vector": + if self.support_node(node): + # make sure the node is not hidden + if not (self._expand_vector and + (node.prop("hide_if_expanded") == "true")): + param_nodes.append(node) + else: + raise SpecError("unexpected node %s in proto" % node.name) + node = node.next + + self._init_params(param_nodes) + self._init_descs(tmpl_node, param_nodes) + + def __str__(self): + return "%s %s%s(%s)" % (self.return_type, self.prefix, self.name, + self.param_string(True)) + + def _init_params(self, param_nodes): + """Parse and initialize parameters.""" + self.params = [] + + for param_node in param_nodes: + size = self.param_node_size(param_node) + # when no expansion, vector is just like param + if param_node.name == "param" or not self._expand_vector: + param = Parameter(param_node, self._gltype, size) + self.params.append(param) + continue + + if not size or size > param_node.lsCountNode(): + raise SpecError("could not expand %s with unknown or " + "mismatch sizes" % param.name) + + # expand the vector + expanded_params = [] + child = param_node.children + while child: + if (child.type == "element" and child.name == "param" and + self.support_node(child)): + expanded_params.append(Parameter(child, self._gltype)) + if len(expanded_params) == size: + break + child = child.next + # just in case that lsCountNode counts unknown nodes + if len(expanded_params) < size: + raise SpecError("not enough named parameters") + + self.params.extend(expanded_params) + + def _init_descs(self, tmpl_node, param_nodes): + """Parse and initialize parameter descriptions.""" + self.checker = Checker() + if self._skip_desc: + return + + node = tmpl_node.children + while node: + if node.type == "element" and node.name == "desc": + if self.support_node(node): + # parse <desc> + desc = Description(node, self._categories) + self.checker.add_desc(desc) + node = node.next + + self.checker.validate(self, param_nodes) + + def support_node(self, node): + """Return true if a node is in the supported category.""" + return (not node.hasProp("category") or + node.prop("category") in self._categories) + + def get_param(self, name): + """Return the named parameter.""" + for param in self.params: + if param.name == name: + return param + return None + + def param_node_size(self, param): + """Return the size of a vector.""" + if param.name != "vector": + return 0 + + size = param.prop("size") + if size.isdigit(): + size = int(size) + else: + size = 0 + if not size: + size = self._vector_size + if not size and self._expand_vector: + # return the number of named parameters + size = param.lsCountNode() + return size + + def param_string(self, declaration): + """Return the C code of the parameters.""" + args = [] + if declaration: + for param in self.params: + sep = "" if param.type.endswith("*") else " " + args.append("%s%s%s" % (param.type, sep, param.name)) + if not args: + args.append("void") + else: + for param in self.params: + args.append(param.name) + return ", ".join(args) + + def match(self, other, conversions={}): + """Return true if the functions match, probably with a conversion.""" + if (self.tmpl_name != other.tmpl_name or + self.return_type != other.return_type or + len(self.params) != len(other.params)): + return (False, False) + + need_conv = False + for i in xrange(len(self.params)): + src = other.params[i] + dst = self.params[i] + if (src.is_vector != dst.is_vector or src.size != dst.size): + return (False, False) + if src.type != dst.type: + if dst.base_type() in conversions.get(src.base_type(), []): + need_conv = True + else: + # unable to convert + return (False, False) + + return (True, need_conv) + + +class Parameter(object): + """A parameter of a function.""" + + def __init__(self, param_node, gltype=None, size=0): + self.is_vector = (param_node.name == "vector") + + self.name = param_node.prop("name") + self.size = size + + type = param_node.prop("type") + if gltype: + type = type.replace("GLtype", gltype) + elif type.find("GLtype") != -1: + raise SpecError("parameter %s has unresolved type" % self.name) + + self.type = type + + def base_type(self): + """Return the base GL type by stripping qualifiers.""" + return [t for t in self.type.split(" ") if t.startswith("GL")][0] + + +class Checker(object): + """A checker is the collection of all descriptions on the same level. + Descriptions of the same parameter are concatenated. + """ + + def __init__(self): + self.switches = {} + self.switch_constants = {} + + def add_desc(self, desc): + """Add a description.""" + # TODO allow index to vary + const_attrs = ["index", "error", "convert", "size_str"] + if desc.name not in self.switches: + self.switches[desc.name] = [] + self.switch_constants[desc.name] = {} + for attr in const_attrs: + self.switch_constants[desc.name][attr] = None + + # some attributes, like error code, should be the same for all descs + consts = self.switch_constants[desc.name] + for attr in const_attrs: + if getattr(desc, attr) is not None: + if (consts[attr] is not None and + consts[attr] != getattr(desc, attr)): + raise SpecError("mismatch %s for %s" % (attr, desc.name)) + consts[attr] = getattr(desc, attr) + + self.switches[desc.name].append(desc) + + def validate(self, func, param_nodes): + """Validate the checker against a function.""" + tmp = Checker() + + for switch in self.switches.itervalues(): + valid_descs = [] + for desc in switch: + if desc.validate(func, param_nodes): + valid_descs.append(desc) + # no possible values + if not valid_descs: + return False + for desc in valid_descs: + if not desc._is_noop: + tmp.add_desc(desc) + + self.switches = tmp.switches + self.switch_constants = tmp.switch_constants + return True + + def flatten(self, name=None): + """Return a flat list of all descriptions of the named parameter.""" + flat_list = [] + for switch in self.switches.itervalues(): + for desc in switch: + if not name or desc.name == name: + flat_list.append(desc) + flat_list.extend(desc.checker.flatten(name)) + return flat_list + + def always_check(self, name): + """Return true if the parameter is checked in all possible pathes.""" + if name in self.switches: + return True + + # a param is always checked if any of the switch always checks it + for switch in self.switches.itervalues(): + # a switch always checks it if all of the descs always check it + always = True + for desc in switch: + if not desc.checker.always_check(name): + always = False + break + if always: + return True + return False + + def _c_switch(self, name, indent="\t"): + """Output C switch-statement for the named parameter, for debug.""" + switch = self.switches.get(name, []) + # make sure there are valid values + need_switch = False + for desc in switch: + if desc.values: + need_switch = True + if not need_switch: + return [] + + stmts = [] + var = switch[0].name + if switch[0].index >= 0: + var += "[%d]" % switch[0].index + stmts.append("switch (%s) { /* assume GLenum */" % var) + + for desc in switch: + if desc.values: + for val in desc.values: + stmts.append("case %s:" % val) + for dep_name in desc.checker.switches.iterkeys(): + dep_stmts = [indent + s for s in desc.checker._c_switch(dep_name, indent)] + stmts.extend(dep_stmts) + stmts.append(indent + "break;") + + stmts.append("default:") + stmts.append(indent + "ON_ERROR(%s);" % switch[0].error); + stmts.append(indent + "break;") + stmts.append("}") + + return stmts + + def dump(self, indent="\t"): + """Dump the descriptions in C code.""" + stmts = [] + for name in self.switches.iterkeys(): + c_switch = self._c_switch(name) + print "\n".join(c_switch) + + +class Description(object): + """A description desribes a parameter and its relationship with other + parameters. + """ + + def __init__(self, desc_node, categories=[]): + self._categories = categories + self._is_noop = False + + self.name = desc_node.prop("name") + self.index = -1 + + self.error = desc_node.prop("error") or "GL_INVALID_ENUM" + # vector_size may be C code + self.size_str = desc_node.prop("vector_size") + + self._has_enum = False + self.values = [] + dep_nodes = [] + + # parse <desc> + valid_names = ["value", "range", "desc"] + node = desc_node.children + while node: + if node.type == "element": + if node.name in valid_names: + # ignore nodes that require unsupported categories + if (node.prop("category") and + node.prop("category") not in self._categories): + node = node.next + continue + else: + raise SpecError("unexpected node %s in desc" % node.name) + + if node.name == "value": + val = node.prop("name") + if not self._has_enum and val.startswith("GL_"): + self._has_enum = True + self.values.append(val) + elif node.name == "range": + first = int(node.prop("from")) + last = int(node.prop("to")) + base = node.prop("base") or "" + if not self._has_enum and base.startswith("GL_"): + self._has_enum = True + # expand range + for i in xrange(first, last + 1): + self.values.append("%s%d" % (base, i)) + else: # dependent desc + dep_nodes.append(node) + node = node.next + + # default to convert if there is no enum + self.convert = not self._has_enum + if desc_node.hasProp("convert"): + self.convert = (desc_node.prop("convert") == "true") + + self._init_deps(dep_nodes) + + def _init_deps(self, dep_nodes): + """Parse and initialize dependents.""" + self.checker = Checker() + + for dep_node in dep_nodes: + # recursion! + dep = Description(dep_node, self._categories) + self.checker.add_desc(dep) + + def _search_param_node(self, param_nodes, name=None): + """Search the template parameters for the named node.""" + param_node = None + param_index = -1 + + if not name: + name = self.name + for node in param_nodes: + if name == node.prop("name"): + param_node = node + elif node.name == "vector": + child = node.children + idx = 0 + while child: + if child.type == "element" and child.name == "param": + if name == child.prop("name"): + param_node = node + param_index = idx + break + idx += 1 + child = child.next + if param_node: + break + return (param_node, param_index) + + def _find_final(self, func, param_nodes): + """Find the final parameter.""" + param = func.get_param(self.name) + param_index = -1 + + # the described param is not in the final function + if not param: + # search the template parameters + node, index = self._search_param_node(param_nodes) + if not node: + raise SpecError("invalid desc %s in %s" % + (self.name, func.name)) + + # a named parameter of a vector + if index >= 0: + param = func.get_param(node.prop("name")) + param_index = index + elif node.name == "vector": + # must be an expanded vector, check its size + if self.size_str and self.size_str.isdigit(): + size = int(self.size_str) + expanded_size = func.param_node_size(node) + if size != expanded_size: + return (False, None, -1) + # otherwise, it is a valid, but no-op, description + + return (True, param, param_index) + + def validate(self, func, param_nodes): + """Validate a description against certain function.""" + if self.checker.switches and not self.values: + raise SpecError("no valid values for %s" % self.name) + + valid, param, param_index = self._find_final(func, param_nodes) + if not valid: + return False + + # the description is valid, but the param is gone + # mark it no-op so that it will be skipped + if not param: + self._is_noop = True + return True + + if param.is_vector: + # if param was known, this should have been done in __init__ + if self._has_enum: + self.size_str = "1" + # size mismatch + if (param.size and self.size_str and self.size_str.isdigit() and + param.size != int(self.size_str)): + return False + elif self.size_str: + # only vector accepts vector_size + raise SpecError("vector_size is invalid for %s" % param.name) + + if not self.checker.validate(func, param_nodes): + return False + + # update the description + self.name = param.name + self.index = param_index + + return True + + +def main(): + import libxml2 + + filename = "APIspec.xml" + apinames = ["GLES1.1", "GLES2.0"] + + doc = libxml2.readFile(filename, None, + libxml2.XML_PARSE_DTDLOAD + + libxml2.XML_PARSE_DTDVALID + + libxml2.XML_PARSE_NOBLANKS) + + spec = Spec(doc) + impl = spec.get_impl() + for apiname in apinames: + spec.get_api(apiname) + + doc.freeDoc() + + print "%s is successfully parsed" % filename + + +if __name__ == "__main__": + main() diff --git a/src/mesa/es/main/APIspec.xml b/src/mesa/es/main/APIspec.xml new file mode 100644 index 0000000000..f6f33130b1 --- /dev/null +++ b/src/mesa/es/main/APIspec.xml @@ -0,0 +1,4297 @@ +<?xml version="1.0"?> +<!DOCTYPE apispec SYSTEM "APIspec.dtd"> + +<!-- A function is generated from a template. Multiple functions can be + generated from a single template with different arguments. For example, + glColor3f can be generated from + + <function name="Color3f" template="Color" gltype="GLfloat" vector_size="3" expand_vector="true"/> + + and glColor4iv can be generated from + + <function name="Color4iv" template="Color" gltype="GLint" vector_size="4"/> + + In a template, there are <desc>s that describe the properties of + parameters. A <desc> can enumerate the valid values of a parameter. It + can also specify the error code when an invalid value is given, and etc. + By nesting <desc>s, they can create dependency between parameters. + + A function can be marked as external. It means that the function cannot + be dispatched to the corresponding mesa function, if one exists, directly, + and requires an external implementation. +--> + +<apispec> + +<template name="Color"> + <proto> + <return type="void"/> + <vector name="v" type="const GLtype *" size="dynamic"> + <param name="red" type="GLtype"/> + <param name="green" type="GLtype"/> + <param name="blue" type="GLtype"/> + <param name="alpha" type="GLtype"/> + </vector> + </proto> +</template> + +<template name="ClipPlane"> + <proto> + <return type="void"/> + <param name="plane" type="GLenum"/> + <vector name="equation" type="const GLtype *" size="4"/> + </proto> + + <desc name="plane"> + <range base="GL_CLIP_PLANE" from="0" to="5"/> + </desc> +</template> + +<template name="CullFace"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + </proto> + + <desc name="mode"> + <value name="GL_FRONT"/> + <value name="GL_BACK"/> + <value name="GL_FRONT_AND_BACK"/> + </desc> +</template> + +<template name="Fog"> + <proto> + <return type="void"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="pname"> + <value name="GL_FOG_MODE"/> + <desc name="param"> + <value name="GL_EXP"/> + <value name="GL_EXP2"/> + <value name="GL_LINEAR"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_FOG_COLOR"/> + + <desc name="params" vector_size="4"/> + </desc> + + <desc name="pname"> + <value name="GL_FOG_DENSITY"/> + <value name="GL_FOG_START"/> + <value name="GL_FOG_END"/> + + <desc name="params" vector_size="1"/> + </desc> +</template> + +<template name="FrontFace"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + </proto> + + <desc name="mode"> + <value name="GL_CW"/> + <value name="GL_CCW"/> + </desc> +</template> + +<template name="Hint"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + </proto> + + <desc name="target" category="GLES1.1"> + <value name="GL_FOG_HINT"/> + <value name="GL_LINE_SMOOTH_HINT"/> + <value name="GL_PERSPECTIVE_CORRECTION_HINT"/> + <value name="GL_POINT_SMOOTH_HINT"/> + </desc> + <desc name="target" category="OES_standard_derivatives"> + <value name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> + </desc> + <desc name="target"> + <value name="GL_GENERATE_MIPMAP_HINT"/> + </desc> + + <desc name="mode"> + <value name="GL_FASTEST"/> + <value name="GL_NICEST"/> + <value name="GL_DONT_CARE"/> + </desc> +</template> + +<template name="Light"> + <proto> + <return type="void"/> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="light"> + <range base="GL_LIGHT" from="0" to="7"/> + </desc> + + <desc name="pname"> + <value name="GL_AMBIENT"/> + <value name="GL_DIFFUSE"/> + <value name="GL_SPECULAR"/> + <value name="GL_POSITION"/> + + <desc name="params" vector_size="4"/> + </desc> + + <desc name="pname"> + <value name="GL_SPOT_DIRECTION"/> + + <desc name="params" vector_size="3"/> + </desc> + + <desc name="pname"> + <value name="GL_SPOT_EXPONENT"/> + <value name="GL_SPOT_CUTOFF"/> + <value name="GL_CONSTANT_ATTENUATION"/> + <value name="GL_LINEAR_ATTENUATION"/> + <value name="GL_QUADRATIC_ATTENUATION"/> + + <desc name="params" vector_size="1"/> + </desc> +</template> + +<template name="LightModel"> + <proto> + <return type="void"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="pname"> + <value name="GL_LIGHT_MODEL_AMBIENT"/> + + <desc name="params" vector_size="4"/> + </desc> + + <desc name="pname"> + <value name="GL_LIGHT_MODEL_TWO_SIDE"/> + <desc name="param"> + <value name="GL_TRUE"/> + <value name="GL_FALSE"/> + </desc> + </desc> +</template> + +<template name="LineWidth"> + <proto> + <return type="void"/> + <param name="width" type="GLtype"/> + </proto> +</template> + +<template name="Material"> + <proto> + <return type="void"/> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="face"> + <value name="GL_FRONT_AND_BACK"/> + </desc> + + <desc name="pname"> + <value name="GL_AMBIENT"/> + <value name="GL_DIFFUSE"/> + <value name="GL_AMBIENT_AND_DIFFUSE"/> + <value name="GL_SPECULAR"/> + <value name="GL_EMISSION"/> + + <desc name="params" vector_size="4"/> + </desc> + + <desc name="pname"> + <value name="GL_SHININESS"/> + + <desc name="params" vector_size="1"/> + </desc> +</template> + +<template name="PointSize"> + <proto> + <return type="void"/> + <param name="size" type="GLtype"/> + </proto> +</template> + +<template name="PointSizePointer"> + <proto> + <return type="void"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </proto> + + <desc name="type"> + <value name="GL_FLOAT"/> + <value name="GL_FIXED"/> + </desc> +</template> + +<template name="Scissor"> + <proto> + <return type="void"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </proto> +</template> + +<template name="ShadeModel"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + </proto> + + <desc name="mode"> + <value name="GL_FLAT"/> + <value name="GL_SMOOTH"/> + </desc> +</template> + +<template name="TexParameter"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_WRAP_S"/> + <value name="GL_TEXTURE_WRAP_T"/> + <value name="GL_TEXTURE_WRAP_R_OES" category="OES_texture_3D"/> + + <desc name="param"> + <value name="GL_CLAMP_TO_EDGE"/> + <value name="GL_REPEAT"/> + <value name="GL_MIRRORED_REPEAT" category="GLES2.0"/> + <value name="GL_MIRRORED_REPEAT_OES" category="OES_texture_mirrored_repeat"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_MIN_FILTER"/> + + <desc name="param"> + <value name="GL_NEAREST"/> + <value name="GL_LINEAR"/> + <value name="GL_NEAREST_MIPMAP_NEAREST"/> + <value name="GL_NEAREST_MIPMAP_LINEAR"/> + <value name="GL_LINEAR_MIPMAP_NEAREST"/> + <value name="GL_LINEAR_MIPMAP_LINEAR"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_MAG_FILTER"/> + + <desc name="param"> + <value name="GL_NEAREST"/> + <value name="GL_LINEAR"/> + </desc> + </desc> + + <desc name="pname" category="GLES1.1"> + <value name="GL_GENERATE_MIPMAP"/> + + <desc name="param"> + <value name="GL_TRUE"/> + <value name="GL_FALSE"/> + </desc> + </desc> + + <desc name="pname" category="EXT_texture_filter_anisotropic"> + <value name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/> + <desc name="params" vector_size="1"/> + </desc> + + <desc name="pname" category="OES_draw_texture"> + <value name="GL_TEXTURE_CROP_RECT_OES"/> + <desc name="params" vector_size="4"/> + </desc> +</template> + +<template name="TexImage2D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalFormat" type="GLint"/> <!-- should be GLenum --> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> + </desc> + + <desc name="internalFormat" error="GL_INVALID_VALUE"> + <value name="GL_ALPHA"/> + <value name="GL_RGB"/> + <value name="GL_RGBA"/> + <value name="GL_LUMINANCE"/> + <value name="GL_LUMINANCE_ALPHA"/> + <value name="GL_DEPTH_COMPONENT" category="OES_depth_texture"/> + <value name="GL_DEPTH_STENCIL_OES" category="OES_packed_depth_stencil"/> + </desc> + + <desc name="border" error="GL_INVALID_VALUE"> + <value name="0"/> + </desc> + + <desc name="format"> + <value name="GL_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGB"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_5_6_5"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGBA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> + <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format" category="OES_depth_texture"> + <value name="GL_DEPTH_COMPONENT"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_SHORT"/> + <value name="GL_UNSIGNED_INT"/> + </desc> + </desc> + + <desc name="format" category="OES_packed_depth_stencil"> + <value name="GL_DEPTH_STENCIL_OES"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_INT_24_8_OES"/> + </desc> + </desc> +</template> + +<template name="TexEnv"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="target" category="OES_point_sprite"> + <value name="GL_POINT_SPRITE_OES"/> + + <desc name="pname"> + <value name="GL_COORD_REPLACE_OES"/> + </desc> + </desc> + + <desc name="pname" category="OES_point_sprite"> + <value name="GL_COORD_REPLACE_OES"/> + + <desc name="param"> + <value name="GL_TRUE"/> + <value name="GL_FALSE"/> + </desc> + </desc> + + <desc name="target" category="EXT_texture_lod_bias"> + <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> + + <desc name="pname"> + <value name="GL_TEXTURE_LOD_BIAS_EXT"/> + </desc> + </desc> + + <desc name="pname" category="EXT_texture_lod_bias"> + <value name="GL_TEXTURE_LOD_BIAS_EXT"/> + <desc name="params" vector_size="1"/> + </desc> + + <desc name="target"> + <value name="GL_TEXTURE_ENV"/> + + <desc name="pname"> + <value name="GL_TEXTURE_ENV_MODE"/> + <value name="GL_COMBINE_RGB"/> + <value name="GL_COMBINE_ALPHA"/> + <value name="GL_RGB_SCALE"/> + <value name="GL_ALPHA_SCALE"/> + <value name="GL_SRC0_RGB"/> + <value name="GL_SRC1_RGB"/> + <value name="GL_SRC2_RGB"/> + <value name="GL_SRC0_ALPHA"/> + <value name="GL_SRC1_ALPHA"/> + <value name="GL_SRC2_ALPHA"/> + <value name="GL_OPERAND0_RGB"/> + <value name="GL_OPERAND1_RGB"/> + <value name="GL_OPERAND2_RGB"/> + <value name="GL_OPERAND0_ALPHA"/> + <value name="GL_OPERAND1_ALPHA"/> + <value name="GL_OPERAND2_ALPHA"/> + <value name="GL_TEXTURE_ENV_COLOR"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_ENV_MODE"/> + + <desc name="param"> + <value name="GL_REPLACE"/> + <value name="GL_MODULATE"/> + <value name="GL_DECAL"/> + <value name="GL_BLEND"/> + <value name="GL_ADD"/> + <value name="GL_COMBINE"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_COMBINE_RGB"/> + + <desc name="param"> + <value name="GL_REPLACE"/> + <value name="GL_MODULATE"/> + <value name="GL_ADD"/> + <value name="GL_ADD_SIGNED"/> + <value name="GL_INTERPOLATE"/> + <value name="GL_SUBTRACT"/> + <value name="GL_DOT3_RGB"/> + <value name="GL_DOT3_RGBA"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_COMBINE_ALPHA"/> + + <desc name="param"> + <value name="GL_REPLACE"/> + <value name="GL_MODULATE"/> + <value name="GL_ADD"/> + <value name="GL_ADD_SIGNED"/> + <value name="GL_INTERPOLATE"/> + <value name="GL_SUBTRACT"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_RGB_SCALE"/> + <value name="GL_ALPHA_SCALE"/> + + <desc name="param" convert="true" error="GL_INVALID_VALUE"> + <value name="1.0"/> + <value name="2.0"/> + <value name="4.0"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_SRC0_RGB"/> + <value name="GL_SRC1_RGB"/> + <value name="GL_SRC2_RGB"/> + <value name="GL_SRC0_ALPHA"/> + <value name="GL_SRC1_ALPHA"/> + <value name="GL_SRC2_ALPHA"/> + + <desc name="param"> + <value name="GL_TEXTURE"/> + <value name="GL_CONSTANT"/> + <value name="GL_PRIMARY_COLOR"/> + <value name="GL_PREVIOUS"/> + + <range base="GL_TEXTURE" from="0" to="31" category="OES_texture_env_crossbar"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_OPERAND0_RGB"/> + <value name="GL_OPERAND1_RGB"/> + <value name="GL_OPERAND2_RGB"/> + + <desc name="param"> + <value name="GL_SRC_COLOR"/> + <value name="GL_ONE_MINUS_SRC_COLOR"/> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_OPERAND0_ALPHA"/> + <value name="GL_OPERAND1_ALPHA"/> + <value name="GL_OPERAND2_ALPHA"/> + + <desc name="param"> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_ENV_COLOR"/> + + <desc name="params" vector_size="4"/> + </desc> +</template> + +<template name="TexGen"> + <proto> + <return type="void"/> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="coord" category="OES_texture_cube_map"> + <value name="GL_TEXTURE_GEN_STR_OES"/> + </desc> + + <desc name="pname" category="OES_texture_cube_map"> + <value name="GL_TEXTURE_GEN_MODE_OES"/> + + <desc name="param"> + <value name="GL_NORMAL_MAP_OES"/> + <value name="GL_REFLECTION_MAP_OES"/> + </desc> + </desc> +</template> + +<template name="Clear"> + <proto> + <return type="void"/> + <param name="mask" type="GLbitfield"/> + </proto> + + <desc name="mask" error="GL_INVALID_VALUE"> + <value name="0"/> + <value name="(GL_COLOR_BUFFER_BIT)"/> + <value name="(GL_DEPTH_BUFFER_BIT)"/> + <value name="(GL_STENCIL_BUFFER_BIT)"/> + <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)"/> + <value name="(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> + <value name="(GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> + <value name="(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)"/> + </desc> +</template> + +<template name="ClearColor"> + <proto> + <return type="void"/> + <param name="red" type="GLtype"/> + <param name="green" type="GLtype"/> + <param name="blue" type="GLtype"/> + <param name="alpha" type="GLtype"/> + </proto> +</template> + +<template name="ClearStencil"> + <proto> + <return type="void"/> + <param name="s" type="GLint"/> + </proto> +</template> + +<template name="ClearDepth"> + <proto> + <return type="void"/> + <param name="depth" type="GLtype"/> + </proto> +</template> + +<template name="StencilMask"> + <proto> + <return type="void"/> + <param name="mask" type="GLuint"/> + </proto> +</template> + +<template name="StencilMaskSeparate"> + <proto> + <return type="void"/> + <param name="face" type="GLenum"/> + <param name="mask" type="GLuint"/> + </proto> + + <desc name="face"> + <value name="GL_FRONT"/> + <value name="GL_BACK"/> + <value name="GL_FRONT_AND_BACK"/> + </desc> +</template> + +<template name="ColorMask"> + <proto> + <return type="void"/> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + </proto> +</template> + +<template name="DepthMask"> + <proto> + <return type="void"/> + <param name="flag" type="GLboolean"/> + </proto> +</template> + +<template name="Disable"> + <proto> + <return type="void"/> + <param name="cap" type="GLenum"/> + </proto> + + <desc name="cap" category="GLES1.1"> + <value name="GL_NORMALIZE"/> + <value name="GL_RESCALE_NORMAL"/> + + <range base="GL_CLIP_PLANE" from="0" to="5"/> + + <value name="GL_FOG"/> + <value name="GL_LIGHTING"/> + <value name="GL_COLOR_MATERIAL"/> + + <range base="GL_LIGHT" from="0" to="7"/> + + <value name="GL_POINT_SMOOTH"/> + <value name="GL_LINE_SMOOTH"/> + <value name="GL_CULL_FACE"/> + <value name="GL_POLYGON_OFFSET_FILL"/> + <value name="GL_MULTISAMPLE"/> + <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> + <value name="GL_SAMPLE_ALPHA_TO_ONE"/> + <value name="GL_SAMPLE_COVERAGE"/> + <value name="GL_TEXTURE_2D"/> + <value name="GL_SCISSOR_TEST"/> + <value name="GL_ALPHA_TEST"/> + <value name="GL_STENCIL_TEST"/> + <value name="GL_DEPTH_TEST"/> + <value name="GL_BLEND"/> + <value name="GL_DITHER"/> + <value name="GL_COLOR_LOGIC_OP"/> + + <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> + <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> + <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> + </desc> + + <desc name="cap" category="GLES2.0"> + <value name="GL_CULL_FACE"/> + <value name="GL_SCISSOR_TEST"/> + <value name="GL_POLYGON_OFFSET_FILL"/> + <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> + <value name="GL_SAMPLE_COVERAGE"/> + <value name="GL_STENCIL_TEST"/> + <value name="GL_DEPTH_TEST"/> + <value name="GL_DITHER"/> + <value name="GL_BLEND"/> + </desc> +</template> + +<!-- it is exactly the same as Disable --> +<template name="Enable"> + <proto> + <return type="void"/> + <param name="cap" type="GLenum"/> + </proto> + + <desc name="cap" category="GLES1.1"> + <value name="GL_NORMALIZE"/> + <value name="GL_RESCALE_NORMAL"/> + + <range base="GL_CLIP_PLANE" from="0" to="5"/> + + <value name="GL_FOG"/> + <value name="GL_LIGHTING"/> + <value name="GL_COLOR_MATERIAL"/> + + <range base="GL_LIGHT" from="0" to="7"/> + + <value name="GL_POINT_SMOOTH"/> + <value name="GL_LINE_SMOOTH"/> + <value name="GL_CULL_FACE"/> + <value name="GL_POLYGON_OFFSET_FILL"/> + <value name="GL_MULTISAMPLE"/> + <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> + <value name="GL_SAMPLE_ALPHA_TO_ONE"/> + <value name="GL_SAMPLE_COVERAGE"/> + <value name="GL_TEXTURE_2D"/> + <value name="GL_SCISSOR_TEST"/> + <value name="GL_ALPHA_TEST"/> + <value name="GL_STENCIL_TEST"/> + <value name="GL_DEPTH_TEST"/> + <value name="GL_BLEND"/> + <value name="GL_DITHER"/> + <value name="GL_COLOR_LOGIC_OP"/> + + <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> + <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> + <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> + </desc> + + <desc name="cap" category="GLES2.0"> + <value name="GL_CULL_FACE"/> + <value name="GL_SCISSOR_TEST"/> + <value name="GL_POLYGON_OFFSET_FILL"/> + <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> + <value name="GL_SAMPLE_COVERAGE"/> + <value name="GL_STENCIL_TEST"/> + <value name="GL_DEPTH_TEST"/> + <value name="GL_DITHER"/> + <value name="GL_BLEND"/> + </desc> +</template> + +<template name="Finish"> + <proto> + <return type="void"/> + </proto> +</template> + +<template name="Flush"> + <proto> + <return type="void"/> + </proto> +</template> + +<template name="AlphaFunc"> + <proto> + <return type="void"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLtype"/> + </proto> + <desc name="func"> + <value name="GL_NEVER"/> + <value name="GL_LESS"/> + <value name="GL_EQUAL"/> + <value name="GL_LEQUAL"/> + <value name="GL_GREATER"/> + <value name="GL_NOTEQUAL"/> + <value name="GL_GEQUAL"/> + <value name="GL_ALWAYS"/> + </desc> +</template> + +<template name="BlendFunc"> + <proto> + <return type="void"/> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + </proto> + + <desc name="sfactor"> + <value name="GL_ZERO"/> + <value name="GL_ONE"/> + <value name="GL_SRC_COLOR"/> + <value name="GL_ONE_MINUS_SRC_COLOR"/> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + <value name="GL_DST_ALPHA"/> + <value name="GL_ONE_MINUS_DST_ALPHA"/> + <value name="GL_DST_COLOR"/> + <value name="GL_ONE_MINUS_DST_COLOR"/> + <value name="GL_SRC_ALPHA_SATURATE"/> + + <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> + </desc> + + <desc name="dfactor"> + <value name="GL_ZERO"/> + <value name="GL_ONE"/> + <value name="GL_SRC_COLOR"/> + <value name="GL_ONE_MINUS_SRC_COLOR"/> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + <value name="GL_DST_ALPHA"/> + <value name="GL_ONE_MINUS_DST_ALPHA"/> + <value name="GL_DST_COLOR"/> + <value name="GL_ONE_MINUS_DST_COLOR"/> + + <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> + </desc> +</template> + +<template name="LogicOp"> + <proto> + <return type="void"/> + <param name="opcode" type="GLenum"/> + </proto> + + <desc name="opcode"> + <value name="GL_CLEAR"/> + <value name="GL_SET"/> + <value name="GL_COPY"/> + <value name="GL_COPY_INVERTED"/> + <value name="GL_NOOP"/> + <value name="GL_INVERT"/> + <value name="GL_AND"/> + <value name="GL_NAND"/> + <value name="GL_OR"/> + <value name="GL_NOR"/> + <value name="GL_XOR"/> + <value name="GL_EQUIV"/> + <value name="GL_AND_REVERSE"/> + <value name="GL_AND_INVERTED"/> + <value name="GL_OR_REVERSE"/> + <value name="GL_OR_INVERTED"/> + </desc> +</template> + +<template name="StencilFunc"> + <proto> + <return type="void"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + </proto> + + <desc name="func"> + <value name="GL_NEVER"/> + <value name="GL_LESS"/> + <value name="GL_LEQUAL"/> + <value name="GL_GREATER"/> + <value name="GL_GEQUAL"/> + <value name="GL_EQUAL"/> + <value name="GL_NOTEQUAL"/> + <value name="GL_ALWAYS"/> + </desc> +</template> + +<template name="StencilFuncSeparate"> + <proto> + <return type="void"/> + <param name="face" type="GLenum"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + </proto> + + <desc name="face"> + <value name="GL_FRONT"/> + <value name="GL_BACK"/> + <value name="GL_FRONT_AND_BACK"/> + </desc> + + <desc name="func"> + <value name="GL_NEVER"/> + <value name="GL_LESS"/> + <value name="GL_LEQUAL"/> + <value name="GL_GREATER"/> + <value name="GL_GEQUAL"/> + <value name="GL_EQUAL"/> + <value name="GL_NOTEQUAL"/> + <value name="GL_ALWAYS"/> + </desc> +</template> + +<template name="StencilOp"> + <proto> + <return type="void"/> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + </proto> + + <desc name="fail"> + <value name="GL_KEEP"/> + <value name="GL_ZERO"/> + <value name="GL_REPLACE"/> + <value name="GL_INCR"/> + <value name="GL_DECR"/> + <value name="GL_INVERT"/> + <value name="GL_INCR_WRAP" category="GLES2.0"/> + <value name="GL_DECR_WRAP" category="GLES2.0"/> + <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/> + <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/> + </desc> + + <desc name="zfail"> + <value name="GL_KEEP"/> + <value name="GL_ZERO"/> + <value name="GL_REPLACE"/> + <value name="GL_INCR"/> + <value name="GL_DECR"/> + <value name="GL_INVERT"/> + <value name="GL_INCR_WRAP" category="GLES2.0"/> + <value name="GL_DECR_WRAP" category="GLES2.0"/> + <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/> + <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/> + </desc> + + <desc name="zpass"> + <value name="GL_KEEP"/> + <value name="GL_ZERO"/> + <value name="GL_REPLACE"/> + <value name="GL_INCR"/> + <value name="GL_DECR"/> + <value name="GL_INVERT"/> + <value name="GL_INCR_WRAP" category="GLES2.0"/> + <value name="GL_DECR_WRAP" category="GLES2.0"/> + <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/> + <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/> + </desc> +</template> + +<template name="StencilOpSeparate"> + <proto> + <return type="void"/> + <param name="face" type="GLenum"/> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + </proto> + + <desc name="face"> + <value name="GL_FRONT"/> + <value name="GL_BACK"/> + <value name="GL_FRONT_AND_BACK"/> + </desc> + + <desc name="fail"> + <value name="GL_KEEP"/> + <value name="GL_ZERO"/> + <value name="GL_REPLACE"/> + <value name="GL_INCR"/> + <value name="GL_DECR"/> + <value name="GL_INVERT"/> + <value name="GL_INCR_WRAP"/> + <value name="GL_DECR_WRAP"/> + </desc> + + <desc name="zfail"> + <value name="GL_KEEP"/> + <value name="GL_ZERO"/> + <value name="GL_REPLACE"/> + <value name="GL_INCR"/> + <value name="GL_DECR"/> + <value name="GL_INVERT"/> + <value name="GL_INCR_WRAP"/> + <value name="GL_DECR_WRAP"/> + </desc> + + <desc name="zpass"> + <value name="GL_KEEP"/> + <value name="GL_ZERO"/> + <value name="GL_REPLACE"/> + <value name="GL_INCR"/> + <value name="GL_DECR"/> + <value name="GL_INVERT"/> + <value name="GL_INCR_WRAP"/> + <value name="GL_DECR_WRAP"/> + </desc> +</template> + +<template name="DepthFunc"> + <proto> + <return type="void"/> + <param name="func" type="GLenum"/> + </proto> + + <desc name="func"> + <value name="GL_NEVER"/> + <value name="GL_LESS"/> + <value name="GL_EQUAL"/> + <value name="GL_LEQUAL"/> + <value name="GL_GREATER"/> + <value name="GL_NOTEQUAL"/> + <value name="GL_GEQUAL"/> + <value name="GL_ALWAYS"/> + </desc> +</template> + +<template name="PixelStore"> + <proto> + <return type="void"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLtype"/> + </proto> + + <desc name="pname"> + <value name="GL_PACK_ALIGNMENT"/> + <value name="GL_UNPACK_ALIGNMENT"/> + </desc> + + <desc name="param" error="GL_INVALID_VALUE"> + <value name="1"/> + <value name="2"/> + <value name="4"/> + <value name="8"/> + </desc> +</template> + +<template name="ReadPixels" direction="get"> + <proto> + <return type="void"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *"/> + </proto> + + <!-- Technically, only two combinations are actually allowed: + GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific + internal preferred combination. I don't know what that is, so I'm + allowing any valid combination for now; the underlying support + should fail when necessary.--> + <desc name="format"> + <value name="GL_ALPHA"/> + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGB"/> + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_5_6_5"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGBA"/> + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> + <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE"/> + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE_ALPHA"/> + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + </desc> + </desc> + + <desc name="format" category="EXT_read_format_bgra"> + <value name="GL_BGRA_EXT"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/> + <value name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/> + </desc> + </desc> +</template> + +<template name="GetClipPlane" direction="get"> + <proto> + <return type="void"/> + <param name="plane" type="GLenum"/> + <vector name="equation" type="GLtype *" size="4"/> + </proto> + + <desc name="plane"> + <range base="GL_CLIP_PLANE" from="0" to="5"/> + </desc> +</template> + +<template name="GetError" direction="get"> + <proto> + <return type="GLenum"/> + </proto> +</template> + +<!-- template for GetFloatv, GetIntegerv, GetBoolean, and GetFixedv --> +<template name="GetState" direction="get"> + <proto> + <return type="void"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + <!-- param checking is done in mesa --> +</template> + +<template name="GetLight" direction="get"> + <proto> + <return type="void"/> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="light"> + <range base="GL_LIGHT" from="0" to="7"/> + </desc> + + <desc name="pname"> + <value name="GL_AMBIENT"/> + <value name="GL_DIFFUSE"/> + <value name="GL_SPECULAR"/> + <value name="GL_POSITION"/> + + <desc name="params" vector_size="4"/> + </desc> + + <desc name="pname"> + <value name="GL_SPOT_DIRECTION"/> + + <desc name="params" vector_size="3"/> + </desc> + + <desc name="pname"> + <value name="GL_SPOT_EXPONENT"/> + <value name="GL_SPOT_CUTOFF"/> + <value name="GL_CONSTANT_ATTENUATION"/> + <value name="GL_LINEAR_ATTENUATION"/> + <value name="GL_QUADRATIC_ATTENUATION"/> + + <desc name="params" vector_size="1"/> + </desc> +</template> + +<template name="GetMaterial" direction="get"> + <proto> + <return type="void"/> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="face"> + <value name="GL_FRONT"/> + <value name="GL_BACK"/> + </desc> + + <desc name="pname"> + <value name="GL_SHININESS"/> + <desc name="params" vector_size="1"/> + </desc> + + <desc name="pname"> + <value name="GL_AMBIENT"/> + <value name="GL_DIFFUSE"/> + <value name="GL_AMBIENT_AND_DIFFUSE"/> + <value name="GL_SPECULAR"/> + <value name="GL_EMISSION"/> + + <desc name="params" vector_size="4"/> + </desc> +</template> + +<template name="GetString" direction="get"> + <proto> + <return type="const GLubyte *"/> + <param name="name" type="GLenum"/> + </proto> + + <desc name="name"> + <value name="GL_VENDOR"/> + <value name="GL_RENDERER"/> + <value name="GL_VERSION"/> + <value name="GL_EXTENSIONS"/> + <value name="GL_SHADING_LANGUAGE_VERSION" category="GLES2.0"/> + </desc> +</template> + +<template name="GetTexEnv" direction="get"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="target" category="OES_point_sprite"> + <value name="GL_POINT_SPRITE_OES"/> + <desc name="pname"> + <value name="GL_COORD_REPLACE_OES"/> + </desc> + </desc> + + <desc name="pname" category="OES_point_sprite"> + <value name="GL_COORD_REPLACE_OES"/> + <desc name="params" vector_size="1" convert="false"/> + </desc> + + <desc name="target" category="EXT_texture_lod_bias"> + <value name="GL_TEXTURE_FILTER_CONTROL_EXT"/> + + <desc name="pname"> + <value name="GL_TEXTURE_LOD_BIAS_EXT"/> + </desc> + </desc> + + <desc name="pname" category="EXT_texture_lod_bias"> + <value name="GL_TEXTURE_LOD_BIAS_EXT"/> + <desc name="params" vector_size="1"/> + </desc> + + <desc name="target"> + <value name="GL_TEXTURE_ENV"/> + + <desc name="pname"> + <value name="GL_TEXTURE_ENV_COLOR"/> + <value name="GL_RGB_SCALE"/> + <value name="GL_ALPHA_SCALE"/> + <value name="GL_TEXTURE_ENV_MODE"/> + <value name="GL_COMBINE_RGB"/> + <value name="GL_COMBINE_ALPHA"/> + <value name="GL_SRC0_RGB"/> + <value name="GL_SRC1_RGB"/> + <value name="GL_SRC2_RGB"/> + <value name="GL_SRC0_ALPHA"/> + <value name="GL_SRC1_ALPHA"/> + <value name="GL_SRC2_ALPHA"/> + <value name="GL_OPERAND0_RGB"/> + <value name="GL_OPERAND1_RGB"/> + <value name="GL_OPERAND2_RGB"/> + <value name="GL_OPERAND0_ALPHA"/> + <value name="GL_OPERAND1_ALPHA"/> + <value name="GL_OPERAND2_ALPHA"/> + </desc> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_ENV_COLOR"/> + <desc name="params" vector_size="4"/> + </desc> + + <desc name="pname"> + <value name="GL_RGB_SCALE"/> + <value name="GL_ALPHA_SCALE"/> + + <desc name="params" vector_size="1"/> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_ENV_MODE"/> + <value name="GL_COMBINE_RGB"/> + <value name="GL_COMBINE_ALPHA"/> + <value name="GL_SRC0_RGB"/> + <value name="GL_SRC1_RGB"/> + <value name="GL_SRC2_RGB"/> + <value name="GL_SRC0_ALPHA"/> + <value name="GL_SRC1_ALPHA"/> + <value name="GL_SRC2_ALPHA"/> + <value name="GL_OPERAND0_RGB"/> + <value name="GL_OPERAND1_RGB"/> + <value name="GL_OPERAND2_RGB"/> + <value name="GL_OPERAND0_ALPHA"/> + <value name="GL_OPERAND1_ALPHA"/> + <value name="GL_OPERAND2_ALPHA"/> + + <desc name="params" vector_size="1" convert="false"/> + </desc> +</template> + +<template name="GetTexGen" direction="get"> + <proto> + <return type="void"/> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="coord"> + <value name="GL_TEXTURE_GEN_STR_OES"/> + </desc> + <desc name="pname"> + <value name="GL_TEXTURE_GEN_MODE_OES"/> + <desc name="params" vector_size="1" convert="false"/> + </desc> +</template> + +<template name="GetTexParameter" direction="get"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> + </desc> + + <desc name="pname"> + <value name="GL_TEXTURE_WRAP_S"/> + <value name="GL_TEXTURE_WRAP_T"/> + <value name="GL_TEXTURE_WRAP_R_OES" category="OES_texture_3D"/> + <value name="GL_TEXTURE_MIN_FILTER"/> + <value name="GL_TEXTURE_MAG_FILTER"/> + <value name="GL_GENERATE_MIPMAP" category="GLES1.1"/> + + <desc name="params" vector_size="1" convert="false"/> + </desc> + + <desc name="pname" category="OES_draw_texture"> + <value name="GL_TEXTURE_CROP_RECT_OES"/> + <desc name="params" vector_size="4"/> + </desc> +</template> + +<template name="IsEnabled" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="cap" type="GLenum"/> + </proto> + + <desc name="cap" category="GLES1.1"> + <value name="GL_NORMALIZE"/> + <value name="GL_RESCALE_NORMAL"/> + + <range base="GL_CLIP_PLANE" from="0" to="5"/> + + <value name="GL_FOG"/> + <value name="GL_LIGHTING"/> + <value name="GL_COLOR_MATERIAL"/> + + <range base="GL_LIGHT" from="0" to="7"/> + + <value name="GL_POINT_SMOOTH"/> + <value name="GL_LINE_SMOOTH"/> + <value name="GL_CULL_FACE"/> + <value name="GL_POLYGON_OFFSET_FILL"/> + <value name="GL_MULTISAMPLE"/> + <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> + <value name="GL_SAMPLE_ALPHA_TO_ONE"/> + <value name="GL_SAMPLE_COVERAGE"/> + <value name="GL_TEXTURE_2D"/> + <value name="GL_SCISSOR_TEST"/> + <value name="GL_ALPHA_TEST"/> + <value name="GL_STENCIL_TEST"/> + <value name="GL_DEPTH_TEST"/> + <value name="GL_BLEND"/> + <value name="GL_DITHER"/> + <value name="GL_COLOR_LOGIC_OP"/> + + <value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/> + <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/> + + <value name="GL_VERTEX_ARRAY"/> + <value name="GL_NORMAL_ARRAY"/> + <value name="GL_COLOR_ARRAY"/> + <value name="GL_TEXTURE_COORD_ARRAY"/> + <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> + <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> + <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> + </desc> + + <desc name="cap" category="GLES2.0"> + <value name="GL_CULL_FACE"/> + <value name="GL_SCISSOR_TEST"/> + <value name="GL_POLYGON_OFFSET_FILL"/> + <value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> + <value name="GL_SAMPLE_COVERAGE"/> + <value name="GL_STENCIL_TEST"/> + <value name="GL_DEPTH_TEST"/> + <value name="GL_DITHER"/> + <value name="GL_BLEND"/> + </desc> +</template> + +<template name="DepthRange"> + <proto> + <return type="void"/> + <param name="zNear" type="GLtype"/> + <param name="zFar" type="GLtype"/> + </proto> +</template> + +<template name="Frustum"> + <proto> + <return type="void"/> + <param name="left" type="GLtype"/> + <param name="right" type="GLtype"/> + <param name="bottom" type="GLtype"/> + <param name="top" type="GLtype"/> + <param name="zNear" type="GLtype"/> + <param name="zFar" type="GLtype"/> + </proto> +</template> + +<template name="LoadIdentity"> + <proto> + <return type="void"/> + </proto> +</template> + +<template name="LoadMatrix"> + <proto> + <return type="void"/> + <vector name="m" type="const GLtype *" size="16"/> + </proto> +</template> + +<template name="MatrixMode"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + </proto> + + <desc name="mode"> + <value name="GL_MODELVIEW"/> + <value name="GL_PROJECTION"/> + <value name="GL_TEXTURE"/> + <value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/> + </desc> +</template> + +<template name="MultMatrix"> + <proto> + <return type="void"/> + <vector name="m" type="const GLtype *" size="16"/> + </proto> +</template> + +<template name="Ortho"> + <proto> + <return type="void"/> + <param name="left" type="GLtype"/> + <param name="right" type="GLtype"/> + <param name="bottom" type="GLtype"/> + <param name="top" type="GLtype"/> + <param name="zNear" type="GLtype"/> + <param name="zFar" type="GLtype"/> + </proto> +</template> + +<template name="PopMatrix"> + <proto> + <return type="void"/> + </proto> +</template> + +<template name="PushMatrix"> + <proto> + <return type="void"/> + </proto> +</template> + +<template name="Rotate"> + <proto> + <return type="void"/> + <param name="angle" type="GLtype"/> + <param name="x" type="GLtype"/> + <param name="y" type="GLtype"/> + <param name="z" type="GLtype"/> + </proto> +</template> + +<template name="Scale"> + <proto> + <return type="void"/> + <param name="x" type="GLtype"/> + <param name="y" type="GLtype"/> + <param name="z" type="GLtype"/> + </proto> +</template> + +<template name="Translate"> + <proto> + <return type="void"/> + <param name="x" type="GLtype"/> + <param name="y" type="GLtype"/> + <param name="z" type="GLtype"/> + </proto> +</template> + +<template name="Viewport"> + <proto> + <return type="void"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </proto> +</template> + +<template name="ColorPointer"> + <proto> + <return type="void"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </proto> + + <desc name="size" error="GL_INVALID_VALUE"> + <value name="4"/> + </desc> + + <desc name="type"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT"/> + <value name="GL_FIXED"/> + <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> + </desc> +</template> + +<template name="DisableClientState"> + <proto> + <return type="void"/> + <param name="array" type="GLenum"/> + </proto> + + <desc name="array"> + <value name="GL_VERTEX_ARRAY"/> + <value name="GL_NORMAL_ARRAY"/> + <value name="GL_COLOR_ARRAY"/> + <value name="GL_TEXTURE_COORD_ARRAY"/> + <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> + <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> + <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> + </desc> +</template> + +<template name="DrawArrays"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + </proto> + + <desc name="mode"> + <value name="GL_POINTS"/> + <value name="GL_LINES"/> + <value name="GL_LINE_LOOP"/> + <value name="GL_LINE_STRIP"/> + <value name="GL_TRIANGLES"/> + <value name="GL_TRIANGLE_STRIP"/> + <value name="GL_TRIANGLE_FAN"/> + </desc> +</template> + +<template name="DrawElements"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + </proto> + + <desc name="mode"> + <value name="GL_POINTS"/> + <value name="GL_LINES"/> + <value name="GL_LINE_LOOP"/> + <value name="GL_LINE_STRIP"/> + <value name="GL_TRIANGLES"/> + <value name="GL_TRIANGLE_STRIP"/> + <value name="GL_TRIANGLE_FAN"/> + </desc> + + <desc name="type"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT"/> + <!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers --> + <value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/> + </desc> +</template> + +<template name="EnableClientState"> + <proto> + <return type="void"/> + <param name="array" type="GLenum"/> + </proto> + + <desc name="array"> + <value name="GL_VERTEX_ARRAY"/> + <value name="GL_NORMAL_ARRAY"/> + <value name="GL_COLOR_ARRAY"/> + <value name="GL_TEXTURE_COORD_ARRAY"/> + <value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/> + <value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/> + <value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/> + </desc> +</template> + +<template name="GetPointer" direction="get"> + <proto> + <return type="void"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLvoid **" size="dynamic"/> + </proto> + + <desc name="pname"> + <value name="GL_VERTEX_ARRAY_POINTER"/> + <value name="GL_NORMAL_ARRAY_POINTER"/> + <value name="GL_COLOR_ARRAY_POINTER"/> + <value name="GL_TEXTURE_COORD_ARRAY_POINTER"/> + <value name="GL_MATRIX_INDEX_ARRAY_POINTER_OES" category="OES_matrix_palette"/> + <value name="GL_WEIGHT_ARRAY_POINTER_OES" category="OES_matrix_palette"/> + <value name="GL_POINT_SIZE_ARRAY_POINTER_OES" category="OES_point_size_array"/> + </desc> +</template> + +<template name="Normal"> + <proto> + <return type="void"/> + <vector name="v" type="const GLtype *" size="3"> + <param name="nx" type="GLtype"/> + <param name="ny" type="GLtype"/> + <param name="nz" type="GLtype"/> + </vector> + </proto> +</template> + +<template name="NormalPointer"> + <proto> + <return type="void"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </proto> + + <desc name="type"> + <value name="GL_BYTE"/> + <value name="GL_SHORT"/> + <value name="GL_FLOAT"/> + <value name="GL_FIXED"/> + <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> + </desc> +</template> + +<template name="TexCoordPointer"> + <proto> + <return type="void"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </proto> + + <desc name="size" error="GL_INVALID_VALUE"> + <value name="2"/> + <value name="3"/> + <value name="4"/> + </desc> + + <desc name="type"> + <value name="GL_BYTE"/> + <value name="GL_SHORT"/> + <value name="GL_FLOAT"/> + <value name="GL_FIXED"/> + <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> + </desc> +</template> + +<template name="VertexPointer"> + <proto> + <return type="void"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </proto> + + <desc name="size" error="GL_INVALID_VALUE"> + <value name="2"/> + <value name="3"/> + <value name="4"/> + </desc> + + <desc name="type"> + <value name="GL_BYTE"/> + <value name="GL_SHORT"/> + <value name="GL_FLOAT"/> + <value name="GL_FIXED"/> + <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> + </desc> +</template> + +<template name="PolygonOffset"> + <proto> + <return type="void"/> + <param name="factor" type="GLtype"/> + <param name="units" type="GLtype"/> + </proto> +</template> + +<template name="CopyTexImage2D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalFormat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> + </desc> + + <desc name="internalFormat" error="GL_INVALID_VALUE"> + <value name="GL_ALPHA"/> + <value name="GL_RGB"/> + <value name="GL_RGBA"/> + <value name="GL_LUMINANCE"/> + <value name="GL_LUMINANCE_ALPHA"/> + </desc> + + <desc name="border" error="GL_INVALID_VALUE"> + <value name="0"/> + </desc> +</template> + +<template name="CopyTexSubImage2D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> + </desc> +</template> + +<template name="TexSubImage2D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> + </desc> + + <desc name="format"> + <value name="GL_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGB"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_5_6_5"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGBA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> + <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format" category="OES_depth_texture"> + <value name="GL_DEPTH_COMPONENT"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_SHORT"/> + <value name="GL_UNSIGNED_INT"/> + </desc> + </desc> + + <desc name="format" category="OES_packed_depth_stencil"> + <value name="GL_DEPTH_STENCIL_OES"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_INT_24_8_OES"/> + </desc> + </desc> +</template> + +<template name="BindTexture"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> + </desc> +</template> + +<template name="DeleteTextures"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="textures" type="const GLuint *"/> + </proto> +</template> + +<template name="GenTextures" direction="get"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="textures" type="GLuint *"/> + </proto> +</template> + +<template name="IsTexture" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="texture" type="GLuint"/> + </proto> +</template> + +<template name="BlendColor"> + <proto> + <return type="void"/> + <param name="red" type="GLtype"/> + <param name="green" type="GLtype"/> + <param name="blue" type="GLtype"/> + <param name="alpha" type="GLtype"/> + </proto> +</template> + +<template name="BlendEquation"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + </proto> + + <desc name="mode"> + <value name="GL_FUNC_ADD" category="GLES2.0"/> + <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/> + <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/> + <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/> + <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/> + <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/> + + <value name="GL_MIN_EXT" category="EXT_blend_minmax"/> + <value name="GL_MAX_EXT" category="EXT_blend_minmax"/> + </desc> +</template> + +<template name="BlendEquationSeparate"> + <proto> + <return type="void"/> + <param name="modeRGB" type="GLenum"/> + <param name="modeAlpha" type="GLenum"/> + </proto> + + <desc name="modeRGB"> + <value name="GL_FUNC_ADD" category="GLES2.0"/> + <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/> + <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/> + <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/> + <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/> + <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/> + + <value name="GL_MIN_EXT" category="EXT_blend_minmax"/> + <value name="GL_MAX_EXT" category="EXT_blend_minmax"/> + </desc> + + <desc name="modeAlpha"> + <value name="GL_FUNC_ADD" category="GLES2.0"/> + <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/> + <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/> + <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/> + <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/> + <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/> + + <value name="GL_MIN_EXT" category="EXT_blend_minmax"/> + <value name="GL_MAX_EXT" category="EXT_blend_minmax"/> + </desc> +</template> + +<template name="TexImage3D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalFormat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_3D_OES"/> + </desc> + + <desc name="internalFormat"> + <value name="GL_ALPHA"/> + <value name="GL_RGB"/> + <value name="GL_RGBA"/> + <value name="GL_LUMINANCE"/> + <value name="GL_LUMINANCE_ALPHA"/> + </desc> + + <desc name="format"> + <value name="GL_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGB"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_5_6_5"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGBA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> + <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> +</template> + +<template name="TexSubImage3D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_3D_OES"/> + </desc> + + <desc name="format"> + <value name="GL_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGB"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_5_6_5"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_RGBA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> + <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> + + <desc name="format"> + <value name="GL_LUMINANCE_ALPHA"/> + + <desc name="type" error="GL_INVALID_OPERATION"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_FLOAT" category="OES_texture_float"/> + <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> + </desc> + </desc> +</template> + +<template name="CopyTexSubImage3D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_3D_OES"/> + </desc> +</template> + +<template name="MultiTexCoord"> + <proto> + <return type="void"/> + <param name="texture" type="GLenum"/> + <vector name="v" type="const GLtype *" size="dynamic"> + <param name="s" type="GLtype"/> + <param name="t" type="GLtype"/> + <param name="r" type="GLtype"/> + <param name="q" type="GLtype"/> + </vector> + </proto> + + <desc name="texture"> + <range base="GL_TEXTURE" from="0" to="31"/> + </desc> +</template> + +<template name="CompressedTexImage3D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalFormat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imagesize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_3D_OES"/> + </desc> + + <desc name="internalFormat"> + <value name="GL_3DC_X_AMD" category="AMD_compressed_3DC_texture"/> + <value name="GL_3DC_XY_AMD" category="AMD_compressed_3DC_texture"/> + <value name="GL_ATC_RGB_AMD" category="AMD_compressed_ATC_texture"/> + <value name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> + <value name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> + </desc> +</template> + +<template name="CompressedTexSubImage3D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imagesize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_3D_OES"/> + </desc> +</template> + +<template name="ActiveTexture"> + <proto> + <return type="void"/> + <param name="texture" type="GLenum"/> + </proto> + + <desc name="texture"> + <range base="GL_TEXTURE" from="0" to="31"/> + </desc> +</template> + +<template name="ClientActiveTexture"> + <proto> + <return type="void"/> + <param name="texture" type="GLenum"/> + </proto> + + <desc name="texture"> + <range base="GL_TEXTURE" from="0" to="31"/> + </desc> +</template> + +<template name="SampleCoverage"> + <proto> + <return type="void"/> + <param name="value" type="GLtype"/> + <param name="invert" type="GLboolean"/> + </proto> +</template> + +<template name="CompressedTexImage2D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalFormat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> + </desc> + + <desc name="internalFormat"> + <value name="GL_ETC1_RGB8_OES" category="OES_compressed_ETC1_RGB8_texture"/> + + <value name="GL_PALETTE4_RGB8_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE4_RGBA8_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE4_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE4_RGBA4_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE4_RGB5_A1_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE8_RGB8_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE8_RGBA8_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE8_R5_G6_B5_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE8_RGBA4_OES" category="OES_compressed_paletted_texture"/> + <value name="GL_PALETTE8_RGB5_A1_OES" category="OES_compressed_paletted_texture"/> + + <value name="GL_3DC_X_AMD" category="AMD_compressed_3DC_texture"/> + <value name="GL_3DC_XY_AMD" category="AMD_compressed_3DC_texture"/> + + <value name="GL_ATC_RGB_AMD" category="AMD_compressed_ATC_texture"/> + <value name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> + <value name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" category="AMD_compressed_ATC_texture"/> + + <value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> + <value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> + </desc> + + <desc name="border" error="GL_INVALID_VALUE"> + <value name="0"/> + </desc> +</template> + +<template name="CompressedTexSubImage2D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> + </desc> + + <desc name="format"> + <value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> + <value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/> + </desc> +</template> + +<template name="BlendFuncSeparate"> + <proto> + <return type="void"/> + <param name="srcRGB" type="GLenum"/> + <param name="dstRGB" type="GLenum"/> + <param name="srcAlpha" type="GLenum"/> + <param name="dstAlpha" type="GLenum"/> + </proto> + + <desc name="srcRGB"> + <value name="GL_ZERO"/> + <value name="GL_ONE"/> + <value name="GL_SRC_COLOR"/> + <value name="GL_ONE_MINUS_SRC_COLOR"/> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + <value name="GL_DST_ALPHA"/> + <value name="GL_ONE_MINUS_DST_ALPHA"/> + <value name="GL_DST_COLOR"/> + <value name="GL_ONE_MINUS_DST_COLOR"/> + <value name="GL_SRC_ALPHA_SATURATE"/> + + <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> + </desc> + + <desc name="dstRGB"> + <value name="GL_ZERO"/> + <value name="GL_ONE"/> + <value name="GL_SRC_COLOR"/> + <value name="GL_ONE_MINUS_SRC_COLOR"/> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + <value name="GL_DST_ALPHA"/> + <value name="GL_ONE_MINUS_DST_ALPHA"/> + <value name="GL_DST_COLOR"/> + <value name="GL_ONE_MINUS_DST_COLOR"/> + + <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> + </desc> + + <desc name="srcAlpha"> + <value name="GL_ZERO"/> + <value name="GL_ONE"/> + <value name="GL_SRC_COLOR"/> + <value name="GL_ONE_MINUS_SRC_COLOR"/> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + <value name="GL_DST_ALPHA"/> + <value name="GL_ONE_MINUS_DST_ALPHA"/> + <value name="GL_DST_COLOR"/> + <value name="GL_ONE_MINUS_DST_COLOR"/> + <value name="GL_SRC_ALPHA_SATURATE"/> + + <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> + </desc> + + <desc name="dstAlpha"> + <value name="GL_ZERO"/> + <value name="GL_ONE"/> + <value name="GL_SRC_COLOR"/> + <value name="GL_ONE_MINUS_SRC_COLOR"/> + <value name="GL_SRC_ALPHA"/> + <value name="GL_ONE_MINUS_SRC_ALPHA"/> + <value name="GL_DST_ALPHA"/> + <value name="GL_ONE_MINUS_DST_ALPHA"/> + <value name="GL_DST_COLOR"/> + <value name="GL_ONE_MINUS_DST_COLOR"/> + + <value name="GL_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_COLOR" category="GLES2.0"/> + <value name="GL_CONSTANT_ALPHA" category="GLES2.0"/> + <value name="GL_ONE_MINUS_CONSTANT_ALPHA" category="GLES2.0"/> + </desc> +</template> + +<template name="PointParameter"> + <proto> + <return type="void"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="const GLtype *" size="dynamic"> + <param name="param" type="GLtype"/> + </vector> + </proto> + + <desc name="pname"> + <value name="GL_POINT_SIZE_MIN"/> + <value name="GL_POINT_SIZE_MAX"/> + <value name="GL_POINT_FADE_THRESHOLD_SIZE"/> + + <desc name="params" vector_size="1"/> + </desc> + + <desc name="pname"> + <value name="GL_POINT_DISTANCE_ATTENUATION"/> + <desc name="params" vector_size="3"/> + </desc> +</template> + +<template name="VertexAttrib"> + <proto> + <return type="void"/> + <param name="index" type="GLuint"/> + <vector name="v" type="const GLtype *" size="dynamic"> + <param name="x" type="GLtype"/> + <param name="y" type="GLtype"/> + <param name="z" type="GLtype"/> + <param name="w" type="GLtype"/> + </vector> + </proto> +</template> + +<template name="VertexAttribPointer"> + <proto> + <return type="void"/> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </proto> + + <desc name="size" error="GL_INVALID_VALUE"> + <value name="1"/> + <value name="2"/> + <value name="3"/> + <value name="4"/> + </desc> + + <desc name="type" error="GL_INVALID_VALUE"> + <value name="GL_BYTE"/> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_SHORT"/> + <value name="GL_UNSIGNED_SHORT"/> + <value name="GL_FLOAT"/> + <value name="GL_FIXED"/> + <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/> + <value name="GL_UNSIGNED_INT_10_10_10_2_OES" category="OES_vertex_type_10_10_10_2"/> + <value name="GL_INT_10_10_10_2_OES" category="OES_vertex_type_10_10_10_2"/> + </desc> + + <desc name="type" category="OES_vertex_type_10_10_10_2"> + <value name="GL_UNSIGNED_INT_10_10_10_2_OES"/> + <value name="GL_INT_10_10_10_2_OES"/> + + <desc name="size"> + <value name="3"/> + <value name="4"/> + </desc> + </desc> +</template> + +<template name="EnableVertexAttribArray"> + <proto> + <return type="void"/> + <param name="index" type="GLuint"/> + </proto> +</template> + +<template name="DisableVertexAttribArray"> + <proto> + <return type="void"/> + <param name="index" type="GLuint"/> + </proto> +</template> + +<template name="IsProgram" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="program" type="GLuint"/> + </proto> +</template> + +<template name="GetProgram" direction="get"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="pname"> + <value name="GL_DELETE_STATUS"/> + <value name="GL_LINK_STATUS"/> + <value name="GL_VALIDATE_STATUS"/> + <value name="GL_INFO_LOG_LENGTH"/> + <value name="GL_ATTACHED_SHADERS"/> + <value name="GL_ACTIVE_ATTRIBUTES"/> + <value name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/> + <value name="GL_ACTIVE_UNIFORMS"/> + <value name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/> + <value name="GL_PROGRAM_BINARY_LENGTH_OES" category="OES_get_program_binary"/> + + <desc name="params" convert="false"/> + </desc> +</template> + +<template name="GetVertexAttrib" direction="get"> + <proto> + <return type="void"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="pname"> + <value name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> + <value name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> + <value name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> + <value name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> + <value name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> + <value name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> + + <desc name="params" vector_size="1" convert="false"/> + </desc> + + <desc name="pname"> + <value name="GL_CURRENT_VERTEX_ATTRIB"/> + <desc name="params" vector_size="16?" convert="false"/> + </desc> +</template> + +<template name="GetVertexAttribPointer" direction="get"> + <proto> + <return type="void"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <vector name="pointer" type="GLvoid **" size="dynamic"/> + </proto> + + <desc name="pname"> + <value name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> + </desc> +</template> + +<template name="GetBufferPointer" direction="get"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLvoid **" size="dynamic"/> + </proto> + + <desc name="target"> + <value name="GL_ARRAY_BUFFER"/> + <value name="GL_ELEMENT_ARRAY_BUFFER"/> + </desc> + + <desc name="pname"> + <value name="GL_BUFFER_MAP_POINTER_OES"/> + </desc> +</template> + +<template name="MapBuffer" direction="get"> + <proto> + <return type="void *"/> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + </proto> + + <desc name="target"> + <value name="GL_ARRAY_BUFFER"/> + <value name="GL_ELEMENT_ARRAY_BUFFER"/> + </desc> + + <desc name="access"> + <value name="GL_WRITE_ONLY_OES"/> + </desc> +</template> + +<template name="UnmapBuffer" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="target" type="GLenum"/> + </proto> + + <desc name="target"> + <value name="GL_ARRAY_BUFFER"/> + <value name="GL_ELEMENT_ARRAY_BUFFER"/> + </desc> +</template> + +<template name="BindBuffer"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </proto> + + <desc name="target"> + <value name="GL_ARRAY_BUFFER"/> + <value name="GL_ELEMENT_ARRAY_BUFFER"/> + </desc> +</template> + +<template name="BufferData"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + <param name="usage" type="GLenum"/> + </proto> + + <desc name="target"> + <value name="GL_ARRAY_BUFFER"/> + <value name="GL_ELEMENT_ARRAY_BUFFER"/> + </desc> + + <desc name="usage"> + <value name="GL_STATIC_DRAW"/> + <value name="GL_DYNAMIC_DRAW"/> + <value name="GL_STREAM_DRAW" category="GLES2.0"/> + </desc> +</template> + +<template name="BufferSubData"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + </proto> + + <desc name="target"> + <value name="GL_ARRAY_BUFFER"/> + <value name="GL_ELEMENT_ARRAY_BUFFER"/> + </desc> +</template> + +<template name="DeleteBuffers"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="buffer" type="const GLuint *"/> + </proto> +</template> + +<template name="GenBuffers" direction="get"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="buffer" type="GLuint *"/> + </proto> +</template> + +<template name="GetBufferParameter" direction="get"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="target"> + <value name="GL_ARRAY_BUFFER"/> + <value name="GL_ELEMENT_ARRAY_BUFFER"/> + </desc> + + <desc name="pname"> + <value name="GL_BUFFER_SIZE"/> + <value name="GL_BUFFER_USAGE"/> + <value name="GL_BUFFER_ACCESS_OES" category="OES_mapbuffer"/> + <value name="GL_BUFFER_MAPPED_OES" category="OES_mapbuffer"/> + </desc> +</template> + +<template name="IsBuffer" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="buffer" type="GLuint"/> + </proto> +</template> + +<template name="CreateShader"> + <proto> + <return type="GLuint"/> + <param name="type" type="GLenum"/> + </proto> + + <desc name="type"> + <value name="GL_VERTEX_SHADER"/> + <value name="GL_FRAGMENT_SHADER"/> + </desc> +</template> + +<template name="ShaderSource"> + <proto> + <return type="void"/> + <param name="shader" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLchar **"/> + <param name="length" type="const int *"/> + </proto> +</template> + +<template name="CompileShader"> + <proto> + <return type="void"/> + <param name="shader" type="GLuint"/> + </proto> +</template> + +<template name="ReleaseShaderCompiler"> + <proto> + <return type="void"/> + </proto> +</template> + +<template name="DeleteShader"> + <proto> + <return type="void"/> + <param name="shader" type="GLuint"/> + </proto> +</template> + +<template name="ShaderBinary"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="shaders" type="const GLuint *"/> + <param name="binaryformat" type="GLenum"/> + <param name="binary" type="const GLvoid *"/> + <param name="length" type="GLsizei"/> + </proto> +</template> + +<template name="CreateProgram"> + <proto> + <return type="GLuint"/> + </proto> +</template> + +<template name="AttachShader"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + </proto> +</template> + +<template name="DetachShader"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + </proto> +</template> + +<template name="LinkProgram"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + </proto> +</template> + +<template name="UseProgram"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + </proto> +</template> + +<template name="DeleteProgram"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + </proto> +</template> + +<template name="GetActiveAttrib" direction="get"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="size" type="GLint *"/> + <param name="type" type="GLenum *"/> + <param name="name" type="GLchar *"/> + </proto> +</template> + +<template name="GetAttribLocation" direction="get"> + <proto> + <return type="GLint"/> + <param name="program" type="GLuint"/> + <param name="name" type="const char *"/> + </proto> +</template> + +<template name="BindAttribLocation"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="name" type="const char *"/> + </proto> +</template> + +<template name="GetUniformLocation" direction="get"> + <proto> + <return type="GLint"/> + <param name="program" type="GLuint"/> + <param name="name" type="const char *"/> + </proto> +</template> + +<template name="GetActiveUniform" direction="get"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="size" type="GLint *"/> + <param name="type" type="GLenum *"/> + <param name="name" type="GLchar *"/> + </proto> +</template> + +<template name="Uniform"> + <proto> + <return type="void"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei" hide_if_expanded="true"/> + <vector name="values" type="const GLtype *" size="dynamic"> + <param name="v0" type="GLtype"/> + <param name="v1" type="GLtype"/> + <param name="v2" type="GLtype"/> + <param name="v3" type="GLtype"/> + </vector> + </proto> +</template> + +<template name="UniformMatrix"> + <proto> + <return type="void"/> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <vector name="value" type="const GLtype *" size="dynamic"/> + </proto> +</template> + +<template name="ValidateProgram"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + </proto> +</template> + +<template name="GenerateMipmap"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + </proto> + + <desc name="target"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> + </desc> +</template> + +<template name="BindFramebuffer"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + </proto> + + <desc name="target"> + <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER" category="GLES2.0"/> + </desc> +</template> + +<template name="DeleteFramebuffers"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="framebuffers" type="const GLuint *"/> + </proto> +</template> + +<template name="GenFramebuffers"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="ids" type="GLuint *"/> + </proto> +</template> + +<template name="BindRenderbuffer"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </proto> + + <desc name="target"> + <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_RENDERBUFFER" category="GLES2.0"/> + </desc> +</template> + +<template name="DeleteRenderbuffers"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="renderbuffers" type="const GLuint *"/> + </proto> +</template> + +<template name="GenRenderbuffers"> + <proto> + <return type="void"/> + <param name="n" type="GLsizei"/> + <param name="renderbuffers" type="GLuint *"/> + </proto> +</template> + +<template name="RenderbufferStorage"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="internalFormat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </proto> + + <desc name="target"> + <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_RENDERBUFFER" category="GLES2.0"/> + </desc> + + <desc name="internalFormat"> + <value name="GL_DEPTH_COMPONENT16_OES" category="OES_framebuffer_object"/> + <value name="GL_RGBA4_OES" category="OES_framebuffer_object"/> + <value name="GL_RGB5_A1_OES" category="OES_framebuffer_object"/> + <value name="GL_RGB565_OES" category="OES_framebuffer_object"/> + <value name="GL_STENCIL_INDEX8_OES" category="OES_stencil8"/> + + <value name="GL_DEPTH_COMPONENT16" category="GLES2.0"/> + <value name="GL_RGBA4" category="GLES2.0"/> + <value name="GL_RGB5_A1" category="GLES2.0"/> + <value name="GL_RGB565" category="GLES2.0"/> + <value name="GL_STENCIL_INDEX8" category="GLES2.0"/> + + <value name="GL_DEPTH_COMPONENT24_OES" category="OES_depth24"/> + <value name="GL_DEPTH_COMPONENT32_OES" category="OES_depth32"/> + <value name="GL_RGB8_OES" category="OES_rgb8_rgba8"/> + <value name="GL_RGBA8_OES" category="OES_rgb8_rgba8"/> + <value name="GL_STENCIL_INDEX1_OES" category="OES_stencil1"/> + <value name="GL_STENCIL_INDEX4_OES" category="OES_stencil4"/> + <value name="GL_DEPTH24_STENCIL8_OES" category="OES_packed_depth_stencil"/> + </desc> +</template> + +<template name="FramebufferRenderbuffer"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </proto> + + <desc name="target"> + <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER" category="GLES2.0"/> + </desc> + + <desc name="attachment"> + <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/> + <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/> + <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/> + <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/> + <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/> + <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/> + </desc> + + <desc name="renderbuffertarget"> + <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_RENDERBUFFER" category="GLES2.0"/> + </desc> +</template> + +<template name="FramebufferTexture2D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </proto> + + <desc name="target"> + <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER" category="GLES2.0"/> + </desc> + + <desc name="attachment"> + <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/> + <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/> + <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/> + <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/> + <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/> + <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/> + </desc> + + <desc name="textarget" error="GL_INVALID_OPERATION"> + <value name="GL_TEXTURE_2D"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" category="GLES2.0"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" category="OES_texture_cube_map"/> + <value name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" category="OES_texture_cube_map"/> + </desc> + <!-- According to the base specification, "level" must be 0. But + extension GL_OES_fbo_render_mipmap lifts that restriction, + so no restriction is placed here. --> +</template> + +<template name="FramebufferTexture3D"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="zoffset" type="GLint"/> + </proto> + + <desc name="target"> + <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER" category="GLES2.0"/> + </desc> + + <desc name="attachment"> + <value name="GL_COLOR_ATTACHMENT0_OES" category="OES_framebuffer_object"/> + <value name="GL_DEPTH_ATTACHMENT_OES" category="OES_framebuffer_object"/> + <value name="GL_STENCIL_ATTACHMENT_OES" category="OES_framebuffer_object"/> + <value name="GL_COLOR_ATTACHMENT0" category="GLES2.0"/> + <value name="GL_DEPTH_ATTACHMENT" category="GLES2.0"/> + <value name="GL_STENCIL_ATTACHMENT" category="GLES2.0"/> + </desc> + + <desc name="textarget" error="GL_INVALID_OPERATION"> + <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/> + </desc> +</template> + +<template name="CheckFramebufferStatus" direction="get"> + <proto> + <return type="GLenum"/> + <param name="target" type="GLenum"/> + </proto> + + <desc name="target"> + <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER" category="GLES2.0"/> + </desc> +</template> + +<template name="GetFramebufferAttachmentParameter" direction="get"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="target"> + <value name="GL_FRAMEBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER" category="GLES2.0"/> + </desc> + + <desc name="pname"> + <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" category="OES_framebuffer_object"/> + <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" category="OES_framebuffer_object"/> + + <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" category="GLES2.0"/> + <value name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" category="GLES2.0"/> + <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" category="GLES2.0"/> + <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" category="GLES2.0"/> + <value name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" category="OES_texture_3D"/> + + <desc name="params" vector_size="1" convert="false"/> + </desc> +</template> + +<template name="GetRenderbufferParameter" direction="get"> + <proto> + <return type="void"/> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="target"> + <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/> + <value name="GL_RENDERBUFFER" category="GLES2.0"/> + </desc> + + <desc name="pname" category="OES_framebuffer_object"> + <value name="GL_RENDERBUFFER_WIDTH_OES"/> + <value name="GL_RENDERBUFFER_HEIGHT_OES"/> + <value name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/> + <value name="GL_RENDERBUFFER_RED_SIZE_OES"/> + <value name="GL_RENDERBUFFER_GREEN_SIZE_OES"/> + <value name="GL_RENDERBUFFER_BLUE_SIZE_OES"/> + <value name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/> + <value name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/> + <value name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/> + + <desc name="params" vector_size="1" convert="false"/> + </desc> + + <desc name="pname" category="GLES2.0"> + <value name="GL_RENDERBUFFER_WIDTH"/> + <value name="GL_RENDERBUFFER_HEIGHT"/> + <value name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> + <value name="GL_RENDERBUFFER_RED_SIZE"/> + <value name="GL_RENDERBUFFER_GREEN_SIZE"/> + <value name="GL_RENDERBUFFER_BLUE_SIZE"/> + <value name="GL_RENDERBUFFER_ALPHA_SIZE"/> + <value name="GL_RENDERBUFFER_DEPTH_SIZE"/> + <value name="GL_RENDERBUFFER_STENCIL_SIZE"/> + + <desc name="params" vector_size="1" convert="false"/> + </desc> +</template> + +<template name="IsRenderbuffer" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="renderbuffer" type="GLuint"/> + </proto> +</template> + +<template name="IsFramebuffer" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="framebuffer" type="GLuint"/> + </proto> +</template> + +<template name="IsShader" direction="get"> + <proto> + <return type="GLboolean"/> + <param name="shader" type="GLuint"/> + </proto> +</template> + +<template name="GetShader" direction="get"> + <proto> + <return type="void"/> + <param name="shader" type="GLuint"/> + <param name="pname" type="GLenum"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> + + <desc name="pname"> + <value name="GL_SHADER_TYPE"/> + <value name="GL_COMPILE_STATUS"/> + <value name="GL_DELETE_STATUS"/> + <value name="GL_INFO_LOG_LENGTH"/> + <value name="GL_SHADER_SOURCE_LENGTH"/> + </desc> +</template> + +<template name="GetAttachedShaders" direction="get"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="maxCount" type="GLsizei"/> + <param name="count" type="GLsizei *"/> + <param name="shaders" type="GLuint *"/> + </proto> +</template> + +<template name="GetShaderInfoLog" direction="get"> + <proto> + <return type="void"/> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + </proto> +</template> + +<template name="GetProgramInfoLog" direction="get"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + </proto> +</template> + +<template name="GetShaderSource" direction="get"> + <proto> + <return type="void"/> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="source" type="GLchar *"/> + </proto> +</template> + +<template name="GetShaderPrecisionFormat" direction="get"> + <proto> + <return type="void"/> + <param name="shadertype" type="GLenum"/> + <param name="precisiontype" type="GLenum"/> + <param name="range" type="GLint *"/> + <param name="precision" type="GLint *"/> + </proto> + + <desc name="shadertype"> + <value name="GL_VERTEX_SHADER"/> + <value name="GL_FRAGMENT_SHADER"/> + </desc> + + <desc name="precisiontype"> + <value name="GL_LOW_FLOAT"/> + <value name="GL_MEDIUM_FLOAT"/> + <value name="GL_HIGH_FLOAT"/> + <value name="GL_LOW_INT"/> + <value name="GL_MEDIUM_INT"/> + <value name="GL_HIGH_INT"/> + </desc> +</template> + +<template name="GetUniform" direction="get"> + <proto> + <return type="void"/> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <vector name="params" type="GLtype *" size="dynamic"/> + </proto> +</template> + +<template name="QueryMatrix" direction="get"> + <proto> + <return type="GLbitfield"/> + <vector name="mantissa" type="GLtype *" size="16"/> + <vector name="exponent" type="GLint *" size="16"/> + </proto> +</template> + +<template name="DrawTex"> + <proto> + <return type="void"/> + <vector name="coords" type="const GLtype *" size="5"> + <param name="x" type="GLtype"/> + <param name="y" type="GLtype"/> + <param name="z" type="GLtype"/> + <param name="w" type="GLtype"/> + <param name="h" type="GLtype"/> + </vector> + </proto> +</template> + +<template name="MultiDrawArrays"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> + <param name="count" type="GLsizei *"/> + <param name="primcount" type="GLsizei"/> + </proto> + + <desc name="mode"> + <value name="GL_POINTS"/> + <value name="GL_LINES"/> + <value name="GL_LINE_LOOP"/> + <value name="GL_LINE_STRIP"/> + <value name="GL_TRIANGLES"/> + <value name="GL_TRIANGLE_STRIP"/> + <value name="GL_TRIANGLE_FAN"/> + </desc> +</template> + +<template name="MultiDrawElements"> + <proto> + <return type="void"/> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + </proto> + + <desc name="mode"> + <value name="GL_POINTS"/> + <value name="GL_LINES"/> + <value name="GL_LINE_LOOP"/> + <value name="GL_LINE_STRIP"/> + <value name="GL_TRIANGLES"/> + <value name="GL_TRIANGLE_STRIP"/> + <value name="GL_TRIANGLE_FAN"/> + </desc> + + <desc name="type"> + <value name="GL_UNSIGNED_BYTE"/> + <value name="GL_UNSIGNED_SHORT"/> + <!-- GL_UNSIGNED_INT is not defined in GLES1.1 headers --> + <value name="(0x1405 /* GL_UNSIGNED_INT */)" category="OES_element_index_uint"/> + </desc> +</template> + +<api name="mesa" implementation="true"> + <category name="MESA"/> + + <function name="Color4f" default_prefix="_vbo_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/> + <function name="CullFace" template="CullFace"/> + + <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/> + <function name="Fogfv" template="Fog" gltype="GLfloat"/> + + <function name="FrontFace" template="FrontFace"/> + <function name="Hint" template="Hint"/> + + <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/> + <function name="Lightfv" template="Light" gltype="GLfloat"/> + + <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/> + <function name="LightModelfv" template="LightModel" gltype="GLfloat"/> + + <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> + + <function name="Materialf" default_prefix="_vbo_" template="Material" gltype="GLfloat" expand_vector="true"/> + <function name="Materialfv" default_prefix="_vbo_" template="Material" gltype="GLfloat"/> + + <function name="PointSize" template="PointSize" gltype="GLfloat"/> + <function name="PointSizePointer" template="PointSizePointer"/> + + <function name="Scissor" template="Scissor"/> + <function name="ShadeModel" template="ShadeModel"/> + + <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/> + <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/> + <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/> + <function name="TexParameteriv" template="TexParameter" gltype="GLint"/> + + <function name="TexImage2D" template="TexImage2D"/> + + <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/> + <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/> + <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/> + <function name="TexEnviv" template="TexEnv" gltype="GLint"/> + + <function name="TexGenf" template="TexGen" gltype="GLfloat" expand_vector="true"/> + <function name="TexGenfv" template="TexGen" gltype="GLfloat"/> + + <function name="Clear" template="Clear"/> + <function name="ClearColor" template="ClearColor" gltype="GLclampf"/> + <function name="ClearStencil" template="ClearStencil"/> + <function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/> + + <function name="StencilMask" template="StencilMask"/> + <function name="StencilMaskSeparate" template="StencilMaskSeparate"/> + <function name="ColorMask" template="ColorMask"/> + <function name="DepthMask" template="DepthMask"/> + <function name="Disable" template="Disable"/> + <function name="Enable" template="Enable"/> + <function name="Finish" template="Finish"/> + <function name="Flush" template="Flush"/> + + <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/> + + <function name="BlendFunc" template="BlendFunc"/> + <function name="LogicOp" template="LogicOp"/> + <function name="StencilFunc" template="StencilFunc"/> + <function name="StencilFuncSeparate" template="StencilFuncSeparate"/> + <function name="StencilOp" template="StencilOp"/> + <function name="StencilOpSeparate" template="StencilOpSeparate"/> + <function name="DepthFunc" template="DepthFunc"/> + <function name="PixelStorei" template="PixelStore" gltype="GLint"/> + + <function name="ReadPixels" template="ReadPixels"/> + <function name="GetBooleanv" template="GetState" gltype="GLboolean"/> + <function name="GetClipPlane" template="GetClipPlane" gltype="GLdouble"/> + <function name="GetError" template="GetError"/> + <function name="GetFloatv" template="GetState" gltype="GLfloat"/> + <function name="GetFixedv" template="GetState" gltype="GLfixed"/> + <function name="GetIntegerv" template="GetState" gltype="GLint"/> + + <function name="GetLightfv" template="GetLight" gltype="GLfloat"/> + <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/> + <function name="GetMaterialiv" template="GetMaterial" gltype="GLint"/> + + <function name="GetString" template="GetString"/> + + <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/> + <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/> + <function name="GetTexGenfv" template="GetTexGen" gltype="GLfloat"/> + <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/> + <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/> + + <function name="IsEnabled" template="IsEnabled"/> + + <function name="DepthRange" template="DepthRange" gltype="GLclampd"/> + <function name="Frustum" template="Frustum" gltype="GLdouble"/> + + <function name="LoadIdentity" template="LoadIdentity"/> + <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/> + <function name="MatrixMode" template="MatrixMode"/> + + <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/> + <function name="Ortho" template="Ortho" gltype="GLdouble"/> + <function name="PopMatrix" template="PopMatrix"/> + <function name="PushMatrix" template="PushMatrix"/> + + <function name="Rotatef" template="Rotate" gltype="GLfloat"/> + <function name="Scalef" template="Scale" gltype="GLfloat"/> + <function name="Translatef" template="Translate" gltype="GLfloat"/> + + <function name="Viewport" template="Viewport"/> + + <function name="ColorPointer" template="ColorPointer"/> + <function name="DisableClientState" template="DisableClientState"/> + <function name="DrawArrays" template="DrawArrays"/> + <function name="DrawElements" template="DrawElements"/> + <function name="EnableClientState" template="EnableClientState"/> + + <function name="GetPointerv" template="GetPointer"/> + <function name="Normal3f" default_prefix="_vbo_" template="Normal" gltype="GLfloat" expand_vector="true"/> + <function name="NormalPointer" template="NormalPointer"/> + <function name="TexCoordPointer" template="TexCoordPointer"/> + <function name="VertexPointer" template="VertexPointer"/> + + <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/> + <function name="CopyTexImage2D" template="CopyTexImage2D"/> + <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/> + <function name="TexSubImage2D" template="TexSubImage2D"/> + + <function name="BindTexture" template="BindTexture"/> + <function name="DeleteTextures" template="DeleteTextures"/> + <function name="GenTextures" template="GenTextures"/> + <function name="IsTexture" template="IsTexture"/> + + <function name="BlendColor" template="BlendColor" gltype="GLclampf"/> + <function name="BlendEquation" template="BlendEquation"/> + <function name="BlendEquationSeparateEXT" template="BlendEquationSeparate"/> + + <function name="TexImage3D" template="TexImage3D"/> + <function name="TexSubImage3D" template="TexSubImage3D"/> + <function name="CopyTexSubImage3D" template="CopyTexSubImage3D"/> + + <function name="CompressedTexImage3DARB" template="CompressedTexImage3D"/> + <function name="CompressedTexSubImage3DARB" template="CompressedTexSubImage3D"/> + + <function name="ActiveTextureARB" template="ActiveTexture"/> + <function name="ClientActiveTextureARB" template="ClientActiveTexture"/> + + <function name="MultiTexCoord4f" default_prefix="_vbo_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> + + <function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/> + + <function name="CompressedTexImage2DARB" template="CompressedTexImage2D"/> + <function name="CompressedTexSubImage2DARB" template="CompressedTexSubImage2D"/> + + <function name="BlendFuncSeparateEXT" template="BlendFuncSeparate"/> + + <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/> + <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/> + + <function name="VertexAttrib1f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> + <function name="VertexAttrib2f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> + <function name="VertexAttrib3f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> + <function name="VertexAttrib4f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="VertexAttrib1fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> + <function name="VertexAttrib2fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> + <function name="VertexAttrib3fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> + <function name="VertexAttrib4fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> + + <function name="VertexAttribPointerARB" template="VertexAttribPointer"/> + <function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/> + <function name="DisableVertexAttribArrayARB" template="DisableVertexAttribArray"/> + + <function name="IsProgram" template="IsProgram"/> + <function name="GetProgramiv" template="GetProgram" gltype="GLint"/> + + <function name="GetVertexAttribfvARB" template="GetVertexAttrib" gltype="GLfloat"/> + <function name="GetVertexAttribivARB" template="GetVertexAttrib" gltype="GLint"/> + <function name="GetVertexAttribPointervARB" template="GetVertexAttribPointer"/> + + <function name="GetBufferPointervARB" template="GetBufferPointer"/> + <function name="MapBufferARB" template="MapBuffer"/> + <function name="UnmapBufferARB" template="UnmapBuffer"/> + <function name="BindBufferARB" template="BindBuffer"/> + <function name="BufferDataARB" template="BufferData"/> + <function name="BufferSubDataARB" template="BufferSubData"/> + <function name="DeleteBuffersARB" template="DeleteBuffers"/> + <function name="GenBuffersARB" template="GenBuffers"/> + <function name="GetBufferParameterivARB" template="GetBufferParameter" gltype="GLint"/> + <function name="IsBufferARB" template="IsBuffer"/> + + <function name="CreateShader" template="CreateShader"/> + <function name="ShaderSourceARB" template="ShaderSource"/> + <function name="CompileShaderARB" template="CompileShader"/> + <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/> + <function name="DeleteShader" template="DeleteShader"/> + <function name="ShaderBinary" template="ShaderBinary"/> + <function name="CreateProgram" template="CreateProgram"/> + <function name="AttachShader" template="AttachShader"/> + <function name="DetachShader" template="DetachShader"/> + <function name="LinkProgramARB" template="LinkProgram"/> + <function name="UseProgramObjectARB" template="UseProgram"/> + <function name="DeleteProgram" template="DeleteProgram"/> + + <function name="GetActiveAttribARB" template="GetActiveAttrib"/> + <function name="GetAttribLocationARB" template="GetAttribLocation"/> + <function name="BindAttribLocationARB" template="BindAttribLocation"/> + <function name="GetUniformLocationARB" template="GetUniformLocation"/> + <function name="GetActiveUniformARB" template="GetActiveUniform"/> + + <function name="Uniform1fARB" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="true"/> + <function name="Uniform2fARB" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="true"/> + <function name="Uniform3fARB" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="true"/> + <function name="Uniform4fARB" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="Uniform1iARB" template="Uniform" gltype="GLint" vector_size="1" expand_vector="true"/> + <function name="Uniform2iARB" template="Uniform" gltype="GLint" vector_size="2" expand_vector="true"/> + <function name="Uniform3iARB" template="Uniform" gltype="GLint" vector_size="3" expand_vector="true"/> + <function name="Uniform4iARB" template="Uniform" gltype="GLint" vector_size="4" expand_vector="true"/> + <function name="Uniform1fvARB" template="Uniform" gltype="GLfloat" vector_size="1"/> + <function name="Uniform2fvARB" template="Uniform" gltype="GLfloat" vector_size="2"/> + <function name="Uniform3fvARB" template="Uniform" gltype="GLfloat" vector_size="3"/> + <function name="Uniform4fvARB" template="Uniform" gltype="GLfloat" vector_size="4"/> + <function name="Uniform1ivARB" template="Uniform" gltype="GLint" vector_size="1"/> + <function name="Uniform2ivARB" template="Uniform" gltype="GLint" vector_size="2"/> + <function name="Uniform3ivARB" template="Uniform" gltype="GLint" vector_size="3"/> + <function name="Uniform4ivARB" template="Uniform" gltype="GLint" vector_size="4"/> + + <function name="UniformMatrix2fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="2"/> + <function name="UniformMatrix3fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="3"/> + <function name="UniformMatrix4fvARB" template="UniformMatrix" gltype="GLfloat" vector_size="4"/> + + <function name="ValidateProgramARB" template="ValidateProgram"/> + + <function name="GenerateMipmapEXT" template="GenerateMipmap"/> + <function name="BindFramebufferEXT" template="BindFramebuffer"/> + <function name="DeleteFramebuffersEXT" template="DeleteFramebuffers"/> + <function name="GenFramebuffersEXT" template="GenFramebuffers"/> + <function name="BindRenderbufferEXT" template="BindRenderbuffer"/> + <function name="DeleteRenderbuffersEXT" template="DeleteRenderbuffers"/> + <function name="GenRenderbuffersEXT" template="GenRenderbuffers"/> + <function name="RenderbufferStorageEXT" template="RenderbufferStorage"/> + <function name="FramebufferRenderbufferEXT" template="FramebufferRenderbuffer"/> + <function name="FramebufferTexture2DEXT" template="FramebufferTexture2D"/> + <function name="FramebufferTexture3DEXT" template="FramebufferTexture3D"/> + <function name="CheckFramebufferStatusEXT" template="CheckFramebufferStatus"/> + <function name="GetFramebufferAttachmentParameterivEXT" template="GetFramebufferAttachmentParameter" gltype="GLint"/> + <function name="GetRenderbufferParameterivEXT" template="GetRenderbufferParameter" gltype="GLint"/> + <function name="IsRenderbufferEXT" template="IsRenderbuffer"/> + <function name="IsFramebufferEXT" template="IsFramebuffer"/> + + <function name="IsShader" template="IsShader"/> + <function name="GetShaderiv" template="GetShader" gltype="GLint"/> + <function name="GetAttachedShaders" template="GetAttachedShaders"/> + <function name="GetShaderInfoLog" template="GetShaderInfoLog"/> + <function name="GetProgramInfoLog" template="GetProgramInfoLog"/> + <function name="GetShaderSourceARB" template="GetShaderSource"/> + <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/> + <function name="GetUniformfvARB" template="GetUniform" gltype="GLfloat"/> + <function name="GetUniformivARB" template="GetUniform" gltype="GLint"/> + + <function name="DrawTexf" template="DrawTex" gltype="GLfloat" expand_vector="true"/> + <function name="DrawTexfv" template="DrawTex" gltype="GLfloat"/> + <function name="DrawTexi" template="DrawTex" gltype="GLint" expand_vector="true"/> + <function name="DrawTexiv" template="DrawTex" gltype="GLint"/> + <function name="DrawTexs" template="DrawTex" gltype="GLshort" expand_vector="true"/> + <function name="DrawTexsv" template="DrawTex" gltype="GLshort"/> + + <!-- EXT_multi_draw_arrays --> + <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/> + <function name="MultiDrawElementsEXT" template="MultiDrawElements"/> +</api> + +<api name="GLES1.1"> + <category name="GLES1.1"/> + + <category name="OES_byte_coordinates"/> + <category name="OES_fixed_point"/> + <category name="OES_single_precision"/> + <category name="OES_matrix_get"/> + <category name="OES_read_format"/> + <category name="OES_compressed_paletted_texture"/> + <category name="OES_point_size_array"/> + <category name="OES_point_sprite"/> + <category name="OES_query_matrix"/> + <category name="OES_draw_texture"/> + <category name="OES_blend_equation_separate"/> + <category name="OES_blend_func_separate"/> + <category name="OES_blend_subtract"/> + <category name="OES_stencil_wrap"/> + <category name="OES_texture_cube_map"/> + <category name="OES_texture_env_crossbar"/> + <category name="OES_texture_mirrored_repeat"/> + <category name="OES_framebuffer_object"/> + <category name="OES_depth24"/> + <category name="OES_depth32"/> + <category name="OES_fbo_render_mipmap"/> + <category name="OES_rgb8_rgba8"/> + <category name="OES_stencil1"/> + <category name="OES_stencil4"/> + <category name="OES_stencil8"/> + <category name="OES_element_index_uint"/> + <category name="OES_mapbuffer"/> + <category name="EXT_texture_filter_anisotropic"/> + + <category name="ARB_texture_non_power_of_two"/> + <!-- disabled due to missing enums + <category name="EXT_texture_compression_dxt1"/> + <category name="EXT_texture_lod_bias"/> + <category name="EXT_blend_minmax"/> + --> + <category name="EXT_multi_draw_arrays"/> + + <category name="OES_matrix_palette"/> + + <function name="Color4f" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/> + <function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/> + + <function name="ClipPlanef" template="ClipPlane" gltype="GLfloat"/> + <function name="ClipPlanex" template="ClipPlane" gltype="GLfixed"/> + + <function name="CullFace" template="CullFace"/> + + <function name="Fogf" template="Fog" gltype="GLfloat" expand_vector="true"/> + <function name="Fogx" template="Fog" gltype="GLfixed" expand_vector="true"/> + <function name="Fogfv" template="Fog" gltype="GLfloat"/> + <function name="Fogxv" template="Fog" gltype="GLfixed"/> + + <function name="FrontFace" template="FrontFace"/> + <function name="Hint" template="Hint"/> + + <function name="Lightf" template="Light" gltype="GLfloat" expand_vector="true"/> + <function name="Lightx" template="Light" gltype="GLfixed" expand_vector="true"/> + <function name="Lightfv" template="Light" gltype="GLfloat"/> + <function name="Lightxv" template="Light" gltype="GLfixed"/> + + <function name="LightModelf" template="LightModel" gltype="GLfloat" expand_vector="true"/> + <function name="LightModelx" template="LightModel" gltype="GLfixed" expand_vector="true"/> + <function name="LightModelfv" template="LightModel" gltype="GLfloat"/> + <function name="LightModelxv" template="LightModel" gltype="GLfixed"/> + + <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> + <function name="LineWidthx" template="LineWidth" gltype="GLfixed"/> + + <function name="Materialf" template="Material" gltype="GLfloat" expand_vector="true"/> + <function name="Materialfv" template="Material" gltype="GLfloat"/> + <function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/> + <function name="Materialxv" template="Material" gltype="GLfixed"/> + + <function name="PointSize" template="PointSize" gltype="GLfloat"/> + <function name="PointSizex" template="PointSize" gltype="GLfixed"/> + <function name="PointSizePointerOES" template="PointSizePointer"/> + + <function name="Scissor" template="Scissor"/> + <function name="ShadeModel" template="ShadeModel"/> + + <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/> + <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/> + <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/> + <function name="TexParameteriv" template="TexParameter" gltype="GLint"/> + <function name="TexParameterx" template="TexParameter" gltype="GLfixed" expand_vector="true"/> + <function name="TexParameterxv" template="TexParameter" gltype="GLfixed"/> + + <function name="TexImage2D" template="TexImage2D"/> + + <function name="TexEnvf" template="TexEnv" gltype="GLfloat" expand_vector="true"/> + <function name="TexEnvfv" template="TexEnv" gltype="GLfloat"/> + <function name="TexEnvi" template="TexEnv" gltype="GLint" expand_vector="true"/> + <function name="TexEnviv" template="TexEnv" gltype="GLint"/> + <function name="TexEnvx" template="TexEnv" gltype="GLfixed" expand_vector="true"/> + <function name="TexEnvxv" template="TexEnv" gltype="GLfixed"/> + + <function name="TexGenfOES" external="true" template="TexGen" gltype="GLfloat" expand_vector="true"/> + <function name="TexGenfvOES" external="true" template="TexGen" gltype="GLfloat"/> + <function name="TexGeniOES" external="true" template="TexGen" gltype="GLint" expand_vector="true"/> + <function name="TexGenivOES" external="true" template="TexGen" gltype="GLint"/> + <function name="TexGenxOES" external="true" template="TexGen" gltype="GLfixed" expand_vector="true"/> + <function name="TexGenxvOES" external="true" template="TexGen" gltype="GLfixed"/> + + <function name="Clear" template="Clear"/> + <function name="ClearColor" template="ClearColor" gltype="GLclampf"/> + <function name="ClearColorx" template="ClearColor" gltype="GLclampx"/> + + <function name="ClearStencil" template="ClearStencil"/> + <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/> + <function name="ClearDepthx" template="ClearDepth" gltype="GLclampx"/> + + <function name="StencilMask" template="StencilMask"/> + <function name="ColorMask" template="ColorMask"/> + <function name="DepthMask" template="DepthMask"/> + + <function name="Disable" external="true" template="Disable"/> + <function name="Enable" external="true" template="Enable"/> + <function name="Finish" template="Finish"/> + <function name="Flush" template="Flush"/> + + <function name="AlphaFunc" template="AlphaFunc" gltype="GLclampf"/> + <function name="AlphaFuncx" template="AlphaFunc" gltype="GLclampx"/> + + <function name="BlendFunc" template="BlendFunc"/> + <function name="LogicOp" template="LogicOp"/> + <function name="StencilFunc" template="StencilFunc"/> + + <function name="StencilOp" template="StencilOp"/> + <function name="DepthFunc" template="DepthFunc"/> + + <function name="PixelStorei" template="PixelStore" gltype="GLint"/> + <function name="ReadPixels" template="ReadPixels"/> + + <function name="GetBooleanv" template="GetState" gltype="GLboolean"/> + + <function name="GetClipPlanef" template="GetClipPlane" gltype="GLfloat"/> + <function name="GetClipPlanex" template="GetClipPlane" gltype="GLfixed"/> + + <function name="GetError" template="GetError"/> + <function name="GetFloatv" template="GetState" gltype="GLfloat"/> + <function name="GetFixedv" template="GetState" gltype="GLfixed"/> + <function name="GetIntegerv" template="GetState" gltype="GLint"/> + + <function name="GetLightfv" template="GetLight" gltype="GLfloat"/> + <function name="GetLightxv" template="GetLight" gltype="GLfixed"/> + + <function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/> + <function name="GetMaterialxv" template="GetMaterial" gltype="GLfixed"/> + + <function name="GetString" external="true" template="GetString"/> + + <function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/> + <function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/> + <function name="GetTexEnvxv" template="GetTexEnv" gltype="GLfixed"/> + + <function name="GetTexGenfvOES" external="true" template="GetTexGen" gltype="GLfloat"/> + <function name="GetTexGenivOES" external="true" template="GetTexGen" gltype="GLint"/> + <function name="GetTexGenxvOES" external="true" template="GetTexGen" gltype="GLfixed"/> + + <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/> + <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/> + <function name="GetTexParameterxv" template="GetTexParameter" gltype="GLfixed"/> + + <function name="IsEnabled" external="true" template="IsEnabled"/> + + <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/> + <function name="DepthRangex" template="DepthRange" gltype="GLclampx"/> + + <function name="Frustumf" template="Frustum" gltype="GLfloat"/> + <function name="Frustumx" template="Frustum" gltype="GLfixed"/> + + <function name="LoadIdentity" template="LoadIdentity"/> + <function name="LoadMatrixf" template="LoadMatrix" gltype="GLfloat"/> + <function name="LoadMatrixx" template="LoadMatrix" gltype="GLfixed"/> + <function name="MatrixMode" template="MatrixMode"/> + + <function name="MultMatrixf" template="MultMatrix" gltype="GLfloat"/> + <function name="MultMatrixx" template="MultMatrix" gltype="GLfixed"/> + <function name="Orthof" template="Ortho" gltype="GLfloat"/> + <function name="Orthox" template="Ortho" gltype="GLfixed"/> + + <function name="PopMatrix" template="PopMatrix"/> + <function name="PushMatrix" template="PushMatrix"/> + + <function name="Rotatef" template="Rotate" gltype="GLfloat"/> + <function name="Rotatex" template="Rotate" gltype="GLfixed"/> + <function name="Scalef" template="Scale" gltype="GLfloat"/> + <function name="Scalex" template="Scale" gltype="GLfixed"/> + <function name="Translatef" template="Translate" gltype="GLfloat"/> + <function name="Translatex" template="Translate" gltype="GLfixed"/> + + <function name="Viewport" template="Viewport"/> + <function name="ColorPointer" template="ColorPointer"/> + <function name="DisableClientState" template="DisableClientState"/> + <function name="DrawArrays" template="DrawArrays"/> + <function name="DrawElements" template="DrawElements"/> + <function name="EnableClientState" template="EnableClientState"/> + + <function name="GetPointerv" template="GetPointer"/> + + <function name="Normal3f" template="Normal" gltype="GLfloat" expand_vector="true"/> + <function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/> + <function name="NormalPointer" template="NormalPointer"/> + <function name="TexCoordPointer" template="TexCoordPointer"/> + <function name="VertexPointer" template="VertexPointer"/> + + <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/> + <function name="PolygonOffsetx" template="PolygonOffset" gltype="GLfixed"/> + + <function name="CopyTexImage2D" template="CopyTexImage2D"/> + <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/> + + <function name="TexSubImage2D" template="TexSubImage2D"/> + + <function name="BindTexture" template="BindTexture"/> + <function name="DeleteTextures" template="DeleteTextures"/> + <function name="GenTextures" template="GenTextures"/> + <function name="IsTexture" template="IsTexture"/> + + <function name="BlendEquationOES" template="BlendEquation"/> + <function name="BlendEquationSeparateOES" template="BlendEquationSeparate"/> + + <function name="MultiTexCoord4x" template="MultiTexCoord" gltype="GLfixed" vector_size="4" expand_vector="true"/> + + <function name="ActiveTexture" template="ActiveTexture"/> + <function name="ClientActiveTexture" template="ClientActiveTexture"/> + + <function name="MultiTexCoord4f" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> + + <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/> + <function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/> + + <!-- CompressedTexImage2D calls out to two different functions based on + whether the image is a paletted image or not --> + <function name="CompressedTexImage2D" external="true" template="CompressedTexImage2D"/> + <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/> + + <function name="BlendFuncSeparateOES" template="BlendFuncSeparate"/> + + <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/> + <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/> + <function name="PointParameterx" template="PointParameter" gltype="GLfixed" expand_vector="true"/> + <function name="PointParameterxv" template="PointParameter" gltype="GLfixed"/> + + <!-- OES_mapbuffer --> + <function name="GetBufferPointervOES" template="GetBufferPointer"/> + <function name="MapBufferOES" template="MapBuffer"/> + <function name="UnmapBufferOES" template="UnmapBuffer"/> + + <function name="BindBuffer" template="BindBuffer"/> + <function name="BufferData" template="BufferData"/> + <function name="BufferSubData" template="BufferSubData"/> + <function name="DeleteBuffers" template="DeleteBuffers"/> + <function name="GenBuffers" template="GenBuffers"/> + <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/> + <function name="IsBuffer" template="IsBuffer"/> + + <!-- OES_framebuffer_object --> + <function name="GenerateMipmapOES" template="GenerateMipmap"/> + <function name="BindFramebufferOES" template="BindFramebuffer"/> + <function name="DeleteFramebuffersOES" template="DeleteFramebuffers"/> + <function name="GenFramebuffersOES" template="GenFramebuffers"/> + <function name="BindRenderbufferOES" template="BindRenderbuffer"/> + <function name="DeleteRenderbuffersOES" template="DeleteRenderbuffers"/> + <function name="GenRenderbuffersOES" template="GenRenderbuffers"/> + <function name="RenderbufferStorageOES" external="true" template="RenderbufferStorage"/> + <function name="FramebufferRenderbufferOES" template="FramebufferRenderbuffer"/> + <function name="FramebufferTexture2DOES" template="FramebufferTexture2D"/> + <function name="CheckFramebufferStatusOES" template="CheckFramebufferStatus"/> + <function name="GetFramebufferAttachmentParameterivOES" template="GetFramebufferAttachmentParameter" gltype="GLint"/> + <function name="GetRenderbufferParameterivOES" template="GetRenderbufferParameter" gltype="GLint"/> + <function name="IsRenderbufferOES" template="IsRenderbuffer"/> + <function name="IsFramebufferOES" template="IsFramebuffer"/> + + <!-- OES_query_matrix --> + <!-- QueryMatrixx returns values in an unusual, decomposed, fixed-value + form; it has its own code for this --> + <function name="QueryMatrixxOES" external="true" template="QueryMatrix" gltype="GLfixed"/> + + <!-- OES_draw_texture --> + <function name="DrawTexfOES" template="DrawTex" gltype="GLfloat" expand_vector="true"/> + <function name="DrawTexiOES" template="DrawTex" gltype="GLint" expand_vector="true"/> + <function name="DrawTexsOES" template="DrawTex" gltype="GLshort" expand_vector="true"/> + <function name="DrawTexxOES" template="DrawTex" gltype="GLfixed" expand_vector="true"/> + <function name="DrawTexfvOES" template="DrawTex" gltype="GLfloat"/> + <function name="DrawTexivOES" template="DrawTex" gltype="GLint"/> + <function name="DrawTexsvOES" template="DrawTex" gltype="GLshort"/> + <function name="DrawTexxvOES" template="DrawTex" gltype="GLfixed"/> + + <!-- EXT_multi_draw_arrays --> + <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/> + <function name="MultiDrawElementsEXT" template="MultiDrawElements"/> +</api> + +<api name="GLES2.0"> + <category name="GLES2.0"/> + + <category name="OES_compressed_paletted_texture"/> + <category name="OES_depth24"/> + <category name="OES_depth32"/> + <category name="OES_fbo_render_mipmap"/> + <category name="OES_rgb8_rgba8"/> + <category name="OES_stencil1"/> + <category name="OES_stencil4"/> + <category name="OES_element_index_uint"/> + <category name="OES_mapbuffer"/> + <category name="OES_texture_3D"/> + <category name="OES_texture_npot"/> + <category name="EXT_texture_filter_anisotropic"/> + <category name="EXT_texture_type_2_10_10_10_REV"/> + <category name="OES_depth_texture"/> + <category name="OES_packed_depth_stencil"/> + <category name="OES_standard_derivatives"/> + + <!-- disabled due to missing enums + <category name="EXT_texture_compression_dxt1"/> + <category name="EXT_blend_minmax"/> + --> + <category name="EXT_multi_draw_arrays"/> + + <function name="CullFace" template="CullFace"/> + + <function name="FrontFace" template="FrontFace"/> + <function name="Hint" template="Hint"/> + + <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> + + <function name="Scissor" template="Scissor"/> + + <function name="TexParameterf" template="TexParameter" gltype="GLfloat" expand_vector="true"/> + <function name="TexParameterfv" template="TexParameter" gltype="GLfloat"/> + <function name="TexParameteri" template="TexParameter" gltype="GLint" expand_vector="true"/> + <function name="TexParameteriv" template="TexParameter" gltype="GLint"/> + + <function name="TexImage2D" template="TexImage2D"/> + + <function name="Clear" template="Clear"/> + <function name="ClearColor" template="ClearColor" gltype="GLclampf"/> + <function name="ClearStencil" template="ClearStencil"/> + <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/> + + <function name="StencilMask" template="StencilMask"/> + <function name="StencilMaskSeparate" template="StencilMaskSeparate"/> + <function name="ColorMask" template="ColorMask"/> + <function name="DepthMask" template="DepthMask"/> + <function name="Disable" template="Disable"/> + <function name="Enable" template="Enable"/> + <function name="Finish" template="Finish"/> + <function name="Flush" template="Flush"/> + + <function name="BlendFunc" template="BlendFunc"/> + + <function name="StencilFunc" template="StencilFunc"/> + <function name="StencilFuncSeparate" template="StencilFuncSeparate"/> + <function name="StencilOp" template="StencilOp"/> + <function name="StencilOpSeparate" template="StencilOpSeparate"/> + + <function name="DepthFunc" template="DepthFunc"/> + + <function name="PixelStorei" template="PixelStore" gltype="GLint"/> + <function name="ReadPixels" template="ReadPixels"/> + + <function name="GetBooleanv" template="GetState" gltype="GLboolean"/> + <function name="GetError" template="GetError"/> + <function name="GetFloatv" template="GetState" gltype="GLfloat"/> + <function name="GetIntegerv" template="GetState" gltype="GLint"/> + + <function name="GetString" external="true" template="GetString"/> + + <function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/> + <function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/> + + <function name="IsEnabled" template="IsEnabled"/> + + <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/> + + <function name="Viewport" template="Viewport"/> + + <function name="DrawArrays" template="DrawArrays"/> + <function name="DrawElements" template="DrawElements"/> + + <function name="PolygonOffset" template="PolygonOffset" gltype="GLfloat"/> + <function name="CopyTexImage2D" template="CopyTexImage2D"/> + <function name="CopyTexSubImage2D" template="CopyTexSubImage2D"/> + <function name="TexSubImage2D" template="TexSubImage2D"/> + + <function name="BindTexture" template="BindTexture"/> + <function name="DeleteTextures" template="DeleteTextures"/> + <function name="GenTextures" template="GenTextures"/> + <function name="IsTexture" template="IsTexture"/> + + <function name="BlendColor" template="BlendColor" gltype="GLclampf"/> + <function name="BlendEquation" template="BlendEquation"/> + <function name="BlendEquationSeparate" template="BlendEquationSeparate"/> + + <function name="TexImage3DOES" template="TexImage3D"/> + <function name="TexSubImage3DOES" template="TexSubImage3D"/> + <function name="CopyTexSubImage3DOES" template="CopyTexSubImage3D"/> + + <function name="CompressedTexImage3DOES" template="CompressedTexImage3D"/> + <function name="CompressedTexSubImage3DOES" template="CompressedTexSubImage3D"/> + + <function name="ActiveTexture" template="ActiveTexture"/> + + <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/> + + <function name="CompressedTexImage2D" external="true" template="CompressedTexImage2D"/> + <function name="CompressedTexSubImage2D" template="CompressedTexSubImage2D"/> + + <function name="BlendFuncSeparate" template="BlendFuncSeparate"/> + + <function name="VertexAttrib1f" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> + <function name="VertexAttrib2f" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> + <function name="VertexAttrib3f" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> + <function name="VertexAttrib4f" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="VertexAttrib1fv" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> + <function name="VertexAttrib2fv" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> + <function name="VertexAttrib3fv" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> + <function name="VertexAttrib4fv" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> + + <function name="VertexAttribPointer" template="VertexAttribPointer"/> + + <function name="EnableVertexAttribArray" template="EnableVertexAttribArray"/> + <function name="DisableVertexAttribArray" template="DisableVertexAttribArray"/> + + <function name="IsProgram" template="IsProgram"/> + <function name="GetProgramiv" template="GetProgram" gltype="GLint"/> + + <function name="GetVertexAttribfv" template="GetVertexAttrib" gltype="GLfloat"/> + <function name="GetVertexAttribiv" template="GetVertexAttrib" gltype="GLint"/> + <function name="GetVertexAttribPointerv" template="GetVertexAttribPointer"/> + + <function name="GetBufferPointervOES" template="GetBufferPointer"/> + <function name="MapBufferOES" template="MapBuffer"/> + <function name="UnmapBufferOES" template="UnmapBuffer"/> + <function name="BindBuffer" template="BindBuffer"/> + <function name="BufferData" template="BufferData"/> + <function name="BufferSubData" template="BufferSubData"/> + <function name="DeleteBuffers" template="DeleteBuffers"/> + <function name="GenBuffers" template="GenBuffers"/> + <function name="GetBufferParameteriv" template="GetBufferParameter" gltype="GLint"/> + <function name="IsBuffer" template="IsBuffer"/> + + <function name="CreateShader" template="CreateShader"/> + <function name="ShaderSource" template="ShaderSource"/> + <function name="CompileShader" template="CompileShader"/> + <function name="ReleaseShaderCompiler" template="ReleaseShaderCompiler"/> + <function name="DeleteShader" template="DeleteShader"/> + <function name="ShaderBinary" template="ShaderBinary"/> + <function name="CreateProgram" template="CreateProgram"/> + <function name="AttachShader" template="AttachShader"/> + <function name="DetachShader" template="DetachShader"/> + <function name="LinkProgram" template="LinkProgram"/> + <function name="UseProgram" template="UseProgram"/> + <function name="DeleteProgram" template="DeleteProgram"/> + + <function name="GetActiveAttrib" template="GetActiveAttrib"/> + <function name="GetAttribLocation" template="GetAttribLocation"/> + <function name="BindAttribLocation" template="BindAttribLocation"/> + <function name="GetUniformLocation" template="GetUniformLocation"/> + <function name="GetActiveUniform" template="GetActiveUniform"/> + + <function name="Uniform1f" template="Uniform" gltype="GLfloat" vector_size="1" expand_vector="true"/> + <function name="Uniform2f" template="Uniform" gltype="GLfloat" vector_size="2" expand_vector="true"/> + <function name="Uniform3f" template="Uniform" gltype="GLfloat" vector_size="3" expand_vector="true"/> + <function name="Uniform4f" template="Uniform" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="Uniform1i" template="Uniform" gltype="GLint" vector_size="1" expand_vector="true"/> + <function name="Uniform2i" template="Uniform" gltype="GLint" vector_size="2" expand_vector="true"/> + <function name="Uniform3i" template="Uniform" gltype="GLint" vector_size="3" expand_vector="true"/> + <function name="Uniform4i" template="Uniform" gltype="GLint" vector_size="4" expand_vector="true"/> + + <function name="Uniform1fv" template="Uniform" gltype="GLfloat" vector_size="1"/> + <function name="Uniform2fv" template="Uniform" gltype="GLfloat" vector_size="2"/> + <function name="Uniform3fv" template="Uniform" gltype="GLfloat" vector_size="3"/> + <function name="Uniform4fv" template="Uniform" gltype="GLfloat" vector_size="4"/> + <function name="Uniform1iv" template="Uniform" gltype="GLint" vector_size="1"/> + <function name="Uniform2iv" template="Uniform" gltype="GLint" vector_size="2"/> + <function name="Uniform3iv" template="Uniform" gltype="GLint" vector_size="3"/> + <function name="Uniform4iv" template="Uniform" gltype="GLint" vector_size="4"/> + + <function name="UniformMatrix2fv" template="UniformMatrix" gltype="GLfloat" vector_size="2"/> + <function name="UniformMatrix3fv" template="UniformMatrix" gltype="GLfloat" vector_size="3"/> + <function name="UniformMatrix4fv" template="UniformMatrix" gltype="GLfloat" vector_size="4"/> + + <function name="ValidateProgram" template="ValidateProgram"/> + + <function name="GenerateMipmap" template="GenerateMipmap"/> + <function name="BindFramebuffer" template="BindFramebuffer"/> + <function name="DeleteFramebuffers" template="DeleteFramebuffers"/> + <function name="GenFramebuffers" template="GenFramebuffers"/> + <function name="BindRenderbuffer" template="BindRenderbuffer"/> + <function name="DeleteRenderbuffers" template="DeleteRenderbuffers"/> + <function name="GenRenderbuffers" template="GenRenderbuffers"/> + <function name="RenderbufferStorage" external="true" template="RenderbufferStorage"/> + <function name="FramebufferRenderbuffer" template="FramebufferRenderbuffer"/> + <function name="FramebufferTexture2D" template="FramebufferTexture2D"/> + <function name="FramebufferTexture3DOES" template="FramebufferTexture3D"/> + <function name="CheckFramebufferStatus" template="CheckFramebufferStatus"/> + <function name="GetFramebufferAttachmentParameteriv" template="GetFramebufferAttachmentParameter" gltype="GLint"/> + <function name="GetRenderbufferParameteriv" template="GetRenderbufferParameter" gltype="GLint"/> + <function name="IsRenderbuffer" template="IsRenderbuffer"/> + <function name="IsFramebuffer" template="IsFramebuffer"/> + + <function name="IsShader" template="IsShader"/> + <function name="GetShaderiv" template="GetShader" gltype="GLint"/> + <function name="GetAttachedShaders" template="GetAttachedShaders"/> + <function name="GetShaderInfoLog" template="GetShaderInfoLog"/> + <function name="GetProgramInfoLog" template="GetProgramInfoLog"/> + <function name="GetShaderSource" template="GetShaderSource"/> + <function name="GetShaderPrecisionFormat" template="GetShaderPrecisionFormat"/> + <function name="GetUniformfv" template="GetUniform" gltype="GLfloat"/> + <function name="GetUniformiv" template="GetUniform" gltype="GLint"/> + + <!-- EXT_multi_draw_arrays --> + <function name="MultiDrawArraysEXT" template="MultiDrawArrays"/> + <function name="MultiDrawElementsEXT" template="MultiDrawElements"/> +</api> + +</apispec> diff --git a/src/mesa/es/main/APIspecutil.py b/src/mesa/es/main/APIspecutil.py new file mode 100644 index 0000000000..27a8fe8a6d --- /dev/null +++ b/src/mesa/es/main/APIspecutil.py @@ -0,0 +1,265 @@ +#!/usr/bin/python +# +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +""" +Minimal apiutil.py interface for use by es_generator.py. +""" + +import sys +import libxml2 + +import APIspec + +__spec = {} +__functions = {} +__aliases = {} + +def _ParseXML(filename, apiname): + conversions = { + # from to + 'GLfloat': [ 'GLdouble' ], + 'GLclampf': [ 'GLclampd' ], + 'GLubyte': [ 'GLfloat', 'GLdouble' ], + 'GLint': [ 'GLfloat', 'GLdouble' ], + 'GLfixed': [ 'GLfloat', 'GLdouble' ], + 'GLclampx': [ 'GLclampf', 'GLclampd' ], + } + + doc = libxml2.readFile(filename, None, + libxml2.XML_PARSE_DTDLOAD + + libxml2.XML_PARSE_DTDVALID + + libxml2.XML_PARSE_NOBLANKS) + spec = APIspec.Spec(doc) + impl = spec.get_impl() + api = spec.get_api(apiname) + doc.freeDoc() + + __spec["impl"] = impl + __spec["api"] = api + + for func in api.functions: + alias, need_conv = impl.match(func, conversions) + if not alias: + # external functions are manually dispatched + if not func.is_external: + print >>sys.stderr, "Error: unable to dispatch %s" % func.name + alias = func + need_conv = False + + __functions[func.name] = func + __aliases[func.name] = (alias, need_conv) + + +def AllSpecials(notused=None): + """Return a list of all external functions in the API.""" + api = __spec["api"] + + specials = [] + for func in api.functions: + if func.is_external: + specials.append(func.name) + + return specials + + +def GetAllFunctions(filename, api): + """Return sorted list of all functions in the API.""" + if not __spec: + _ParseXML(filename, api) + + api = __spec["api"] + names = [] + for func in api.functions: + names.append(func.name) + names.sort() + return names + + +def ReturnType(funcname): + """Return the C return type of named function.""" + func = __functions[funcname] + return func.return_type + + +def Properties(funcname): + """Return list of properties of the named GL function.""" + func = __functions[funcname] + return [func.direction] + + +def _ValidValues(func, param): + """Return the valid values of a parameter.""" + valid_values = [] + switch = func.checker.switches.get(param.name, []) + for desc in switch: + # no dependent vector + if not desc.checker.switches: + for val in desc.values: + valid_values.append((val, None, None, [], desc.error, None)) + continue + + items = desc.checker.switches.items() + if len(items) > 1: + print >>sys.stderr, "%s: more than one parameter depend on %s" % \ + (func.name, desc.name) + dep_name, dep_switch = items[0] + + for dep_desc in dep_switch: + if dep_desc.index >= 0 and dep_desc.index != 0: + print >>sys.stderr, "%s: not first element of a vector" % func.name + if dep_desc.checker.switches: + print >>sys.stderr, "%s: deep nested dependence" % func.name + + convert = None if dep_desc.convert else "noconvert" + for val in desc.values: + valid_values.append((val, dep_desc.size_str, dep_desc.name, + dep_desc.values, dep_desc.error, convert)) + return valid_values + + +def _Conversion(func, src_param): + """Return the destination type of the conversion, or None.""" + alias, need_conv = __aliases[func.name] + if need_conv: + dst_param = alias.get_param(src_param.name) + if src_param.type == dst_param.type: + need_conv = False + if not need_conv: + return (None, "none") + + converts = { True: 0, False: 0 } + + # In Fogx, for example, pname may be GL_FOG_DENSITY/GL_FOG_START/GL_FOG_END + # or GL_FOG_MODE. In the former three cases, param is not checked and the + # default is to convert. + if not func.checker.always_check(src_param.name): + converts[True] += 1 + + for desc in func.checker.flatten(src_param.name): + converts[desc.convert] += 1 + if converts[True] and converts[False]: + break + + # it should be "never", "sometimes", and "always"... + if converts[False]: + if converts[True]: + conversion = "some" + else: + conversion = "none" + else: + conversion = "all" + + return (dst_param.base_type(), conversion) + + +def _MaxVecSize(func, param): + """Return the largest possible size of a vector.""" + if not param.is_vector: + return 0 + if param.size: + return param.size + + # need to look at all descriptions + size = 0 + for desc in func.checker.flatten(param.name): + if desc.size_str and desc.size_str.isdigit(): + s = int(desc.size_str) + if s > size: + size = s + if not size: + need_conv = __aliases[func.name][1] + if need_conv: + print >>sys.stderr, \ + "Error: unable to dicide the max size of %s in %s" % \ + (param.name, func.name) + return size + + +def _ParameterTuple(func, param): + """Return a parameter tuple. + + [0] -- parameter name + [1] -- parameter type + [2] -- max vector size or 0 + [3] -- dest type the parameter converts to, or None + [4] -- valid values + [5] -- how often does the conversion happen + + """ + vec_size = _MaxVecSize(func, param) + dst_type, conversion = _Conversion(func, param) + valid_values = _ValidValues(func, param) + + return (param.name, param.type, vec_size, dst_type, valid_values, conversion) + + +def Parameters(funcname): + """Return list of tuples of function parameters.""" + func = __functions[funcname] + params = [] + for param in func.params: + params.append(_ParameterTuple(func, param)) + + return params + + +def FindParamIndex(params, paramname): + """Find the index of a named parameter.""" + for i in xrange(len(params)): + if params[i][0] == paramname: + return i + return None + + +def MakeDeclarationString(params): + """Return a C-style parameter declaration string.""" + string = [] + for p in params: + sep = "" if p[1].endswith("*") else " " + string.append("%s%s%s" % (p[1], sep, p[0])) + if not string: + return "void" + return ", ".join(string) + + +def AliasPrefix(funcname): + """Return the prefix of the function the named function is an alias of.""" + alias = __aliases[funcname][0] + return alias.prefix + + +def Alias(funcname): + """Return the name of the function the named function is an alias of.""" + alias, need_conv = __aliases[funcname] + return alias.name if not need_conv else None + + +def ConversionFunction(funcname): + """Return the name of the function the named function converts to.""" + alias, need_conv = __aliases[funcname] + return alias.name if need_conv else None + + +def Categories(funcname): + """Return all the categories of the named GL function.""" + api = __spec["api"] + return [api.name] diff --git a/src/mesa/es/main/drawtex.c b/src/mesa/es/main/drawtex.c new file mode 100644 index 0000000000..cbd41ca975 --- /dev/null +++ b/src/mesa/es/main/drawtex.c @@ -0,0 +1,148 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "drawtex.h" +#include "main/state.h" +#include "main/imports.h" + +#include "glapi/dispatch.h" + + +#if FEATURE_OES_draw_texture + + +static void +draw_texture(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, + GLfloat width, GLfloat height) +{ + if (!ctx->Extensions.OES_draw_texture) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawTex(unsupported)"); + return; + } + if (width <= 0.0f || height <= 0.0f) { + _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)"); + return; + } + + if (ctx->NewState) + _mesa_update_state(ctx); + + ASSERT(ctx->Driver.DrawTex); + ctx->Driver.DrawTex(ctx, x, y, z, width, height); +} + + +void GLAPIENTRY +_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, x, y, z, width, height); +} + + +void GLAPIENTRY +_mesa_DrawTexfv(const GLfloat *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]); +} + + +void GLAPIENTRY +_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, + (GLfloat) width, (GLfloat) height); +} + + +void GLAPIENTRY +_mesa_DrawTexiv(const GLint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], + (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]); +} + + +void GLAPIENTRY +_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, + (GLfloat) width, (GLfloat) height); +} + + +void GLAPIENTRY +_mesa_DrawTexsv(const GLshort *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], + (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]); +} + + +void GLAPIENTRY +_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, + (GLfloat) x / 65536.0f, + (GLfloat) y / 65536.0f, + (GLfloat) z / 65536.0f, + (GLfloat) width / 65536.0f, + (GLfloat) height / 65536.0f); +} + + +void GLAPIENTRY +_mesa_DrawTexxv(const GLfixed *coords) +{ + GET_CURRENT_CONTEXT(ctx); + draw_texture(ctx, + (GLfloat) coords[0] / 65536.0f, + (GLfloat) coords[1] / 65536.0f, + (GLfloat) coords[2] / 65536.0f, + (GLfloat) coords[3] / 65536.0f, + (GLfloat) coords[4] / 65536.0f); +} + + +void +_mesa_init_drawtex_dispatch(struct _glapi_table *disp) +{ + SET_DrawTexfOES(disp, _mesa_DrawTexf); + SET_DrawTexfvOES(disp, _mesa_DrawTexfv); + SET_DrawTexiOES(disp, _mesa_DrawTexi); + SET_DrawTexivOES(disp, _mesa_DrawTexiv); + SET_DrawTexsOES(disp, _mesa_DrawTexs); + SET_DrawTexsvOES(disp, _mesa_DrawTexsv); + SET_DrawTexxOES(disp, _mesa_DrawTexx); + SET_DrawTexxvOES(disp, _mesa_DrawTexxv); +} + + +#endif /* FEATURE_OES_draw_texture */ diff --git a/src/mesa/es/main/drawtex.h b/src/mesa/es/main/drawtex.h new file mode 100644 index 0000000000..0f3bac38c7 --- /dev/null +++ b/src/mesa/es/main/drawtex.h @@ -0,0 +1,77 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef DRAWTEX_H +#define DRAWTEX_H + + +#include "main/mtypes.h" + + +#if FEATURE_OES_draw_texture + +#define _MESA_INIT_DRAWTEX_FUNCTIONS(driver, impl) \ + do { \ + (driver)->DrawTex = impl ## DrawTex; \ + } while (0) + +extern void GLAPIENTRY +_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); + +extern void GLAPIENTRY +_mesa_DrawTexfv(const GLfloat *coords); + +extern void GLAPIENTRY +_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height); + +extern void GLAPIENTRY +_mesa_DrawTexiv(const GLint *coords); + +extern void GLAPIENTRY +_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); + +extern void GLAPIENTRY +_mesa_DrawTexsv(const GLshort *coords); + +extern void GLAPIENTRY +_mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); + +extern void GLAPIENTRY +_mesa_DrawTexxv(const GLfixed *coords); + +extern void +_mesa_init_drawtex_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_OES_draw_texture */ + +#define _MESA_INIT_DRAWTEX_FUNCTIONS(driver, impl) do { } while (0) + +static INLINE void +_mesa_init_drawtex_dispatch(struct _glapi_table *disp) +{ +} + +#endif /* FEATURE_OES_draw_texture */ + + +#endif /* DRAWTEX_H */ diff --git a/src/mesa/es/main/es_cpaltex.c b/src/mesa/es/main/es_cpaltex.c new file mode 100644 index 0000000000..0c497774ff --- /dev/null +++ b/src/mesa/es/main/es_cpaltex.c @@ -0,0 +1,231 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + + +/** + * Code to convert compressed/paletted texture images to ordinary images. + * See the GL_OES_compressed_paletted_texture spec at + * http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt + * + * XXX this makes it impossible to add hardware support... + */ + + +#include "GLES/gl.h" +#include "GLES/glext.h" + +#include "main/compiler.h" /* for ASSERT */ + + +void GL_APIENTRY _es_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); + +void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params); +void GL_APIENTRY _mesa_PixelStorei(GLenum pname, GLint param); +void GL_APIENTRY _mesa_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void GL_APIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); + +void *_mesa_get_current_context(void); +void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); + + +static const struct cpal_format_info { + GLenum cpal_format; + GLenum format; + GLenum type; + GLuint palette_size; + GLuint size; +} formats[] = { + { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 }, + { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 }, + { GL_PALETTE4_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, 2 }, + { GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 }, + { GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 }, + { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 }, + { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 }, + { GL_PALETTE8_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 256, 2 }, + { GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 }, + { GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 } +}; + + +/** + * Get a color/entry from the palette. + */ +static GLuint +get_palette_entry(const struct cpal_format_info *info, const GLubyte *palette, + GLuint index, GLubyte *pixel) +{ + memcpy(pixel, palette + info->size * index, info->size); + return info->size; +} + + +/** + * Convert paletted texture to color texture. + */ +static void +paletted_to_color(const struct cpal_format_info *info, const GLubyte *palette, + const void *indices, GLuint num_pixels, GLubyte *image) +{ + GLubyte *pix = image; + GLuint remain, i; + + if (info->palette_size == 16) { + /* 4 bits per index */ + const GLubyte *ind = (const GLubyte *) indices; + + /* two pixels per iteration */ + remain = num_pixels % 2; + for (i = 0; i < num_pixels / 2; i++) { + pix += get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix); + pix += get_palette_entry(info, palette, ind[i] & 0xf, pix); + } + if (remain) { + get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix); + } + } + else { + /* 8 bits per index */ + const GLubyte *ind = (const GLubyte *) indices; + for (i = 0; i < num_pixels; i++) + pix += get_palette_entry(info, palette, ind[i], pix); + } +} + + +static const struct cpal_format_info * +cpal_get_info(GLint level, GLenum internalFormat, + GLsizei width, GLsizei height, GLsizei imageSize) +{ + const struct cpal_format_info *info; + GLint lvl, num_levels; + GLsizei w, h, expect_size; + + info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; + ASSERT(info->cpal_format == internalFormat); + + if (level > 0) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, + "glCompressedTexImage2D(level=%d)", level); + return NULL; + } + + num_levels = -level + 1; + expect_size = info->palette_size * info->size; + for (lvl = 0; lvl < num_levels; lvl++) { + w = width >> lvl; + if (!w) + w = 1; + h = height >> lvl; + if (!h) + h = 1; + + if (info->palette_size == 16) + expect_size += (w * h + 1) / 2; + else + expect_size += w * h; + } + if (expect_size > imageSize) { + _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, + "glCompressedTexImage2D(imageSize=%d)", imageSize); + return NULL; + } + return info; +} + +/** + * Convert a call to glCompressedTexImage2D() where internalFormat is a + * compressed palette format into a regular GLubyte/RGBA glTexImage2D() call. + */ +static void +cpal_compressed_teximage2d(GLenum target, GLint level, GLenum internalFormat, + GLsizei width, GLsizei height, GLsizei imageSize, + const void *palette) +{ + const struct cpal_format_info *info; + GLint lvl, num_levels; + const GLubyte *indices; + GLint saved_align, align; + + info = cpal_get_info(level, internalFormat, width, height, imageSize); + if (!info) + return; + + info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; + ASSERT(info->cpal_format == internalFormat); + num_levels = -level + 1; + + /* first image follows the palette */ + indices = (const GLubyte *) palette + info->palette_size * info->size; + + _mesa_GetIntegerv(GL_UNPACK_ALIGNMENT, &saved_align); + align = saved_align; + + for (lvl = 0; lvl < num_levels; lvl++) { + GLsizei w, h; + GLuint num_texels; + GLubyte *image = NULL; + + w = width >> lvl; + if (!w) + w = 1; + h = height >> lvl; + if (!h) + h = 1; + num_texels = w * h; + if (w * info->size % align) { + _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1); + align = 1; + } + + /* allocate and fill dest image buffer */ + if (palette) { + image = (GLubyte *) malloc(num_texels * info->size); + paletted_to_color(info, palette, indices, num_texels, image); + } + + _mesa_TexImage2D(target, lvl, info->format, w, h, 0, + info->format, info->type, image); + if (image) + free(image); + + /* advance index pointer to point to next src mipmap */ + if (info->palette_size == 16) + indices += (num_texels + 1) / 2; + else + indices += num_texels; + } + + if (saved_align != align) + _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, saved_align); +} + + +void GL_APIENTRY +_es_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, + GLsizei width, GLsizei height, GLint border, + GLsizei imageSize, const GLvoid *data) +{ + switch (internalFormat) { + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGB8_OES: + case GL_PALETTE8_RGBA8_OES: + case GL_PALETTE8_R5_G6_B5_OES: + case GL_PALETTE8_RGBA4_OES: + case GL_PALETTE8_RGB5_A1_OES: + cpal_compressed_teximage2d(target, level, internalFormat, + width, height, imageSize, data); + break; + default: + _mesa_CompressedTexImage2DARB(target, level, internalFormat, + width, height, border, imageSize, data); + } +} diff --git a/src/mesa/es/main/es_enable.c b/src/mesa/es/main/es_enable.c new file mode 100644 index 0000000000..351caacd77 --- /dev/null +++ b/src/mesa/es/main/es_enable.c @@ -0,0 +1,91 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "GLES/gl.h" +#include "GLES/glext.h" + +#include "main/compiler.h" /* for ASSERT */ + + +#ifndef GL_TEXTURE_GEN_S +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#endif + + +extern void GL_APIENTRY _es_Disable(GLenum cap); +extern void GL_APIENTRY _es_Enable(GLenum cap); +extern GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap); + +extern void GL_APIENTRY _mesa_Disable(GLenum cap); +extern void GL_APIENTRY _mesa_Enable(GLenum cap); +extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap); + + +void GL_APIENTRY +_es_Disable(GLenum cap) +{ + switch (cap) { + case GL_TEXTURE_GEN_STR_OES: + /* disable S, T, and R at the same time */ + _mesa_Disable(GL_TEXTURE_GEN_S); + _mesa_Disable(GL_TEXTURE_GEN_T); + _mesa_Disable(GL_TEXTURE_GEN_R); + break; + default: + _mesa_Disable(cap); + break; + } +} + + +void GL_APIENTRY +_es_Enable(GLenum cap) +{ + switch (cap) { + case GL_TEXTURE_GEN_STR_OES: + /* enable S, T, and R at the same time */ + _mesa_Enable(GL_TEXTURE_GEN_S); + _mesa_Enable(GL_TEXTURE_GEN_T); + _mesa_Enable(GL_TEXTURE_GEN_R); + break; + default: + _mesa_Enable(cap); + break; + } +} + + +GLboolean GL_APIENTRY +_es_IsEnabled(GLenum cap) +{ + switch (cap) { + case GL_TEXTURE_GEN_STR_OES: + cap = GL_TEXTURE_GEN_S; + default: + break; + } + + return _mesa_IsEnabled(cap); +} diff --git a/src/mesa/es/main/es_fbo.c b/src/mesa/es/main/es_fbo.c new file mode 100644 index 0000000000..1803637830 --- /dev/null +++ b/src/mesa/es/main/es_fbo.c @@ -0,0 +1,37 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + + +#include "GLES2/gl2.h" +#include "GLES2/gl2ext.h" + + +#ifndef GL_RGB5 +#define GL_RGB5 0x8050 +#endif + + +extern void GL_APIENTRY _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height); + +extern void GL_APIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height); + + +void GL_APIENTRY +_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, + GLsizei width, GLsizei height) +{ + switch (internalFormat) { + case GL_RGB565: + /* XXX this confuses GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + /* choose a closest format */ + internalFormat = GL_RGB5; + break; + default: + break; + } + _mesa_RenderbufferStorageEXT(target, internalFormat, width, height); +} diff --git a/src/mesa/es/main/es_generator.py b/src/mesa/es/main/es_generator.py new file mode 100644 index 0000000000..590f5940a7 --- /dev/null +++ b/src/mesa/es/main/es_generator.py @@ -0,0 +1,685 @@ +#************************************************************************* +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF +# OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. +#************************************************************************* + + +import sys, os +import APIspecutil as apiutil + +# These dictionary entries are used for automatic conversion. +# The string will be used as a format string with the conversion +# variable. +Converters = { + 'GLfloat': { + 'GLdouble': "(GLdouble) (%s)", + 'GLfixed' : "(GLint) (%s * 65536)", + }, + 'GLfixed': { + 'GLfloat': "(GLfloat) (%s / 65536.0f)", + 'GLdouble': "(GLdouble) (%s / 65536.0)", + }, + 'GLdouble': { + 'GLfloat': "(GLfloat) (%s)", + 'GLfixed': "(GLfixed) (%s * 65536)", + }, + 'GLclampf': { + 'GLclampd': "(GLclampd) (%s)", + 'GLclampx': "(GLclampx) (%s * 65536)", + }, + 'GLclampx': { + 'GLclampf': "(GLclampf) (%s / 65536.0f)", + 'GLclampd': "(GLclampd) (%s / 65536.0)", + }, + 'GLubyte': { + 'GLfloat': "(GLfloat) (%s / 255.0f)", + }, +} + +def GetBaseType(type): + typeTokens = type.split(' ') + baseType = None + typeModifiers = [] + for t in typeTokens: + if t in ['const', '*']: + typeModifiers.append(t) + else: + baseType = t + return (baseType, typeModifiers) + +def ConvertValue(value, fromType, toType): + """Returns a string that represents the given parameter string, + type-converted if necessary.""" + + if not Converters.has_key(fromType): + print >> sys.stderr, "No base converter for type '%s' found. Ignoring." % fromType + return value + + if not Converters[fromType].has_key(toType): + print >> sys.stderr, "No converter found for type '%s' to type '%s'. Ignoring." % (fromType, toType) + return value + + # This part is simple. Return the proper conversion. + conversionString = Converters[fromType][toType] + return conversionString % value + +FormatStrings = { + 'GLenum' : '0x%x', + 'GLfloat' : '%f', + 'GLint' : '%d', + 'GLbitfield' : '0x%x', +} +def GetFormatString(type): + if FormatStrings.has_key(type): + return FormatStrings[type] + else: + return None + + +###################################################################### +# Version-specific values to be used in the main script +# header: which header file to include +# api: what text specifies an API-level function +VersionSpecificValues = { + 'GLES1.1' : { + 'description' : 'GLES1.1 functions', + 'header' : 'GLES/gl.h', + 'extheader' : 'GLES/glext.h', + }, + 'GLES2.0': { + 'description' : 'GLES2.0 functions', + 'header' : 'GLES2/gl2.h', + 'extheader' : 'GLES2/gl2ext.h', + } +} + + +###################################################################### +# Main code for the script begins here. + +# Get the name of the program (without the directory part) for use in +# error messages. +program = os.path.basename(sys.argv[0]) + +# Set default values +verbose = 0 +functionList = "APIspec.xml" +version = "GLES1.1" + +# Allow for command-line switches +import getopt, time +options = "hvV:S:" +try: + optlist, args = getopt.getopt(sys.argv[1:], options) +except getopt.GetoptError, message: + sys.stderr.write("%s: %s. Use -h for help.\n" % (program, message)) + sys.exit(1) + +for option, optarg in optlist: + if option == "-h": + sys.stderr.write("Usage: %s [-%s]\n" % (program, options)) + sys.stderr.write("Parse an API specification file and generate wrapper functions for a given GLES version\n") + sys.stderr.write("-h gives help\n") + sys.stderr.write("-v is verbose\n") + sys.stderr.write("-V specifies GLES version to generate [%s]:\n" % version) + for key in VersionSpecificValues.keys(): + sys.stderr.write(" %s - %s\n" % (key, VersionSpecificValues[key]['description'])) + sys.stderr.write("-S specifies API specification file to use [%s]\n" % functionList) + sys.exit(1) + elif option == "-v": + verbose += 1 + elif option == "-V": + version = optarg + elif option == "-S": + functionList = optarg + +# Beyond switches, we support no further command-line arguments +if len(args) > 0: + sys.stderr.write("%s: only switch arguments are supported - use -h for help\n" % program) + sys.exit(1) + +# If we don't have a valid version, abort. +if not VersionSpecificValues.has_key(version): + sys.stderr.write("%s: version '%s' is not valid - use -h for help\n" % (program, version)) + sys.exit(1) + +# Grab the version-specific items we need to use +versionHeader = VersionSpecificValues[version]['header'] +versionExtHeader = VersionSpecificValues[version]['extheader'] + +# If we get to here, we're good to go. The "version" parameter +# directs GetDispatchedFunctions to only allow functions from +# that "category" (version in our parlance). This allows +# functions with different declarations in different categories +# to exist (glTexImage2D, for example, is different between +# GLES1 and GLES2). +keys = apiutil.GetAllFunctions(functionList, version) + +allSpecials = apiutil.AllSpecials() + +print """/* DO NOT EDIT ************************************************* + * THIS FILE AUTOMATICALLY GENERATED BY THE %s SCRIPT + * API specification file: %s + * GLES version: %s + * date: %s + */ +""" % (program, functionList, version, time.strftime("%Y-%m-%d %H:%M:%S")) + +# The headers we choose are version-specific. +print """ +#include "%s" +#include "%s" +""" % (versionHeader, versionExtHeader) + +# Everyone needs these types. +print """ +/* These types are needed for the Mesa veneer, but are not defined in + * the standard GLES headers. + */ +typedef double GLdouble; +typedef double GLclampd; + +/* This type is normally in glext.h, but needed here */ +typedef char GLchar; + +/* Mesa error handling requires these */ +extern void *_mesa_get_current_context(void); +extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); + +#include "main/compiler.h" +#include "main/api_exec.h" + +#include "glapi/dispatch.h" + +typedef void (*_glapi_proc)(void); /* generic function pointer */ +""" + +# Finally we get to the all-important functions +print """/************************************************************* + * Generated functions begin here + */ +""" +for funcName in keys: + if verbose > 0: sys.stderr.write("%s: processing function %s\n" % (program, funcName)) + + # start figuring out what this function will look like. + returnType = apiutil.ReturnType(funcName) + props = apiutil.Properties(funcName) + params = apiutil.Parameters(funcName) + declarationString = apiutil.MakeDeclarationString(params) + + # In case of error, a function may have to return. Make + # sure we have valid return values in this case. + if returnType == "void": + errorReturn = "return" + elif returnType == "GLboolean": + errorReturn = "return GL_FALSE" + else: + errorReturn = "return (%s) 0" % returnType + + # These are the output of this large calculation block. + # passthroughDeclarationString: a typed set of parameters that + # will be used to create the "extern" reference for the + # underlying Mesa or support function. Note that as generated + # these have an extra ", " at the beginning, which will be + # removed before use. + # + # passthroughDeclarationString: an untyped list of parameters + # that will be used to call the underlying Mesa or support + # function (including references to converted parameters). + # This will also be generated with an extra ", " at the + # beginning, which will be removed before use. + # + # variables: C code to create any local variables determined to + # be necessary. + # conversionCodeOutgoing: C code to convert application parameters + # to a necessary type before calling the underlying support code. + # May be empty if no conversion is required. + # conversionCodeIncoming: C code to do the converse: convert + # values returned by underlying Mesa code to the types needed + # by the application. + # Note that *either* the conversionCodeIncoming will be used (for + # generated query functions), *or* the conversionCodeOutgoing will + # be used (for generated non-query functions), never both. + passthroughFuncName = "" + passthroughDeclarationString = "" + passthroughCallString = "" + variables = [] + conversionCodeOutgoing = [] + conversionCodeIncoming = [] + switchCode = [] + + # Calculate the name of the underlying support function to call. + # By default, the passthrough function is named _mesa_<funcName>. + # We're allowed to override the prefix and/or the function name + # for each function record, though. The "ConversionFunction" + # utility is poorly named, BTW... + if funcName in allSpecials: + # perform checks and pass through + funcPrefix = "_check_" + aliasprefix = "_es_" + else: + funcPrefix = "_es_" + aliasprefix = apiutil.AliasPrefix(funcName) + alias = apiutil.ConversionFunction(funcName) + if not alias: + # There may still be a Mesa alias for the function + if apiutil.Alias(funcName): + passthroughFuncName = "%s%s" % (aliasprefix, apiutil.Alias(funcName)) + else: + passthroughFuncName = "%s%s" % (aliasprefix, funcName) + else: # a specific alias is provided + passthroughFuncName = "%s%s" % (aliasprefix, alias) + + # Look at every parameter: each one may have only specific + # allowed values, or dependent parameters to check, or + # variant-sized vector arrays to calculate + for (paramName, paramType, paramMaxVecSize, paramConvertToType, paramValidValues, paramValueConversion) in params: + # We'll need this below if we're doing conversions + (paramBaseType, paramTypeModifiers) = GetBaseType(paramType) + + # Conversion management. + # We'll handle three cases, easiest to hardest: a parameter + # that doesn't require conversion, a scalar parameter that + # requires conversion, and a vector parameter that requires + # conversion. + if paramConvertToType == None: + # Unconverted parameters are easy, whether they're vector + # or scalar - just add them to the call list. No conversions + # or anything to worry about. + passthroughDeclarationString += ", %s %s" % (paramType, paramName) + passthroughCallString += ", %s" % paramName + + elif paramMaxVecSize == 0: # a scalar parameter that needs conversion + # A scalar to hold a converted parameter + variables.append(" %s converted_%s;" % (paramConvertToType, paramName)) + + # Outgoing conversion depends on whether we have to conditionally + # perform value conversion. + if paramValueConversion == "none": + conversionCodeOutgoing.append(" converted_%s = (%s) %s;" % (paramName, paramConvertToType, paramName)) + elif paramValueConversion == "some": + # We'll need a conditional variable to keep track of + # whether we're converting values or not. + if (" int convert_%s_value = 1;" % paramName) not in variables: + variables.append(" int convert_%s_value = 1;" % paramName) + + # Write code based on that conditional. + conversionCodeOutgoing.append(" if (convert_%s_value) {" % paramName) + conversionCodeOutgoing.append(" converted_%s = %s;" % (paramName, ConvertValue(paramName, paramBaseType, paramConvertToType))) + conversionCodeOutgoing.append(" } else {") + conversionCodeOutgoing.append(" converted_%s = (%s) %s;" % (paramName, paramConvertToType, paramName)) + conversionCodeOutgoing.append(" }") + else: # paramValueConversion == "all" + conversionCodeOutgoing.append(" converted_%s = %s;" % (paramName, ConvertValue(paramName, paramBaseType, paramConvertToType))) + + # Note that there can be no incoming conversion for a + # scalar parameter; changing the scalar will only change + # the local value, and won't ultimately change anything + # that passes back to the application. + + # Call strings. The unusual " ".join() call will join the + # array of parameter modifiers with spaces as separators. + passthroughDeclarationString += ", %s %s %s" % (paramConvertToType, " ".join(paramTypeModifiers), paramName) + passthroughCallString += ", converted_%s" % paramName + + else: # a vector parameter that needs conversion + # We'll need an index variable for conversions + if " register unsigned int i;" not in variables: + variables.append(" register unsigned int i;") + + # This variable will hold the (possibly variant) size of + # this array needing conversion. By default, we'll set + # it to the maximal size (which is correct for functions + # with a constant-sized vector parameter); for true + # variant arrays, we'll modify it with other code. + variables.append(" unsigned int n_%s = %d;" % (paramName, paramMaxVecSize)) + + # This array will hold the actual converted values. + variables.append(" %s converted_%s[%d];" % (paramConvertToType, paramName, paramMaxVecSize)) + + # Again, we choose the conversion code based on whether we + # have to always convert values, never convert values, or + # conditionally convert values. + if paramValueConversion == "none": + conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeOutgoing.append(" converted_%s[i] = (%s) %s[i];" % (paramName, paramConvertToType, paramName)) + conversionCodeOutgoing.append(" }") + elif paramValueConversion == "some": + # We'll need a conditional variable to keep track of + # whether we're converting values or not. + if (" int convert_%s_value = 1;" % paramName) not in variables: + variables.append(" int convert_%s_value = 1;" % paramName) + # Write code based on that conditional. + conversionCodeOutgoing.append(" if (convert_%s_value) {" % paramName) + conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeOutgoing.append(" converted_%s[i] = %s;" % (paramName, ConvertValue("%s[i]" % paramName, paramBaseType, paramConvertToType))) + conversionCodeOutgoing.append(" }") + conversionCodeOutgoing.append(" } else {") + conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeOutgoing.append(" converted_%s[i] = (%s) %s[i];" % (paramName, paramConvertToType, paramName)) + conversionCodeOutgoing.append(" }") + conversionCodeOutgoing.append(" }") + else: # paramValueConversion == "all" + conversionCodeOutgoing.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeOutgoing.append(" converted_%s[i] = %s;" % (paramName, ConvertValue("%s[i]" % paramName, paramBaseType, paramConvertToType))) + + conversionCodeOutgoing.append(" }") + + # If instead we need an incoming conversion (i.e. results + # from Mesa have to be converted before handing back + # to the application), this is it. Fortunately, we don't + # have to worry about conditional value conversion - the + # functions that do (e.g. glGetFixedv()) are handled + # specially, outside this code generation. + # + # Whether we use incoming conversion or outgoing conversion + # is determined later - we only ever use one or the other. + + if paramValueConversion == "none": + conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeIncoming.append(" %s[i] = (%s) converted_%s[i];" % (paramName, paramConvertToType, paramName)) + conversionCodeIncoming.append(" }") + elif paramValueConversion == "some": + # We'll need a conditional variable to keep track of + # whether we're converting values or not. + if (" int convert_%s_value = 1;" % paramName) not in variables: + variables.append(" int convert_%s_value = 1;" % paramName) + + # Write code based on that conditional. + conversionCodeIncoming.append(" if (convert_%s_value) {" % paramName) + conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeIncoming.append(" %s[i] = %s;" % (paramName, ConvertValue("converted_%s[i]" % paramName, paramConvertToType, paramBaseType))) + conversionCodeIncoming.append(" }") + conversionCodeIncoming.append(" } else {") + conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeIncoming.append(" %s[i] = (%s) converted_%s[i];" % (paramName, paramBaseType, paramName)) + conversionCodeIncoming.append(" }") + conversionCodeIncoming.append(" }") + else: # paramValueConversion == "all" + conversionCodeIncoming.append(" for (i = 0; i < n_%s; i++) {" % paramName) + conversionCodeIncoming.append(" %s[i] = %s;" % (paramName, ConvertValue("converted_%s[i]" % paramName, paramConvertToType, paramBaseType))) + conversionCodeIncoming.append(" }") + + # Call strings. The unusual " ".join() call will join the + # array of parameter modifiers with spaces as separators. + passthroughDeclarationString += ", %s %s %s" % (paramConvertToType, " ".join(paramTypeModifiers), paramName) + passthroughCallString += ", converted_%s" % paramName + + # endif conversion management + + # Parameter checking. If the parameter has a specific list of + # valid values, we have to make sure that the passed-in values + # match these, or we make an error. + if len(paramValidValues) > 0: + # We're about to make a big switch statement with an + # error at the end. By default, the error is GL_INVALID_ENUM, + # unless we find a "case" statement in the middle with a + # non-GLenum value. + errorDefaultCase = "GL_INVALID_ENUM" + + # This parameter has specific valid values. Make a big + # switch statement to handle it. Note that the original + # parameters are always what is checked, not the + # converted parameters. + switchCode.append(" switch(%s) {" % paramName) + + for valueIndex in range(len(paramValidValues)): + (paramValue, dependentVecSize, dependentParamName, dependentValidValues, errorCode, valueConvert) = paramValidValues[valueIndex] + + # We're going to need information on the dependent param + # as well. + if dependentParamName: + depParamIndex = apiutil.FindParamIndex(params, dependentParamName) + if depParamIndex == None: + sys.stderr.write("%s: can't find dependent param '%s' for function '%s'\n" % (program, dependentParamName, funcName)) + + (depParamName, depParamType, depParamMaxVecSize, depParamConvertToType, depParamValidValues, depParamValueConversion) = params[depParamIndex] + else: + (depParamName, depParamType, depParamMaxVecSize, depParamConvertToType, depParamValidValues, depParamValueConversion) = (None, None, None, None, [], None) + + # This is a sneaky trick. It's valid syntax for a parameter + # that is *not* going to be converted to be declared + # with a dependent vector size; but in this case, the + # dependent vector size is unused and unnecessary. + # So check for this and ignore the dependent vector size + # if the parameter is not going to be converted. + if depParamConvertToType: + usedDependentVecSize = dependentVecSize + else: + usedDependentVecSize = None + + # We'll peek ahead at the next parameter, to see whether + # we can combine cases + if valueIndex + 1 < len(paramValidValues) : + (nextParamValue, nextDependentVecSize, nextDependentParamName, nextDependentValidValues, nextErrorCode, nextValueConvert) = paramValidValues[valueIndex + 1] + if depParamConvertToType: + usedNextDependentVecSize = nextDependentVecSize + else: + usedNextDependentVecSize = None + + # Create a case for this value. As a mnemonic, + # if we have a dependent vector size that we're ignoring, + # add it as a comment. + if usedDependentVecSize == None and dependentVecSize != None: + switchCode.append(" case %s: /* size %s */" % (paramValue, dependentVecSize)) + else: + switchCode.append(" case %s:" % paramValue) + + # If this is not a GLenum case, then switch our error + # if no value is matched to be GL_INVALID_VALUE instead + # of GL_INVALID_ENUM. (Yes, this does get confused + # if there are both values and GLenums in the same + # switch statement, which shouldn't happen.) + if paramValue[0:3] != "GL_": + errorDefaultCase = "GL_INVALID_VALUE" + + # If all the remaining parameters are identical to the + # next set, then we're done - we'll just create the + # official code on the next pass through, and the two + # cases will share the code. + if valueIndex + 1 < len(paramValidValues) and usedDependentVecSize == usedNextDependentVecSize and dependentParamName == nextDependentParamName and dependentValidValues == nextDependentValidValues and errorCode == nextErrorCode and valueConvert == nextValueConvert: + continue + + # Otherwise, we'll have to generate code for this case. + # Start off with a check: if there is a dependent parameter, + # and a list of valid values for that parameter, we need + # to generate an error if something other than one + # of those values is passed. + if len(dependentValidValues) > 0: + conditional="" + + # If the parameter being checked is actually an array, + # check only its first element. + if depParamMaxVecSize == 0: + valueToCheck = dependentParamName + else: + valueToCheck = "%s[0]" % dependentParamName + + for v in dependentValidValues: + conditional += " && %s != %s" % (valueToCheck, v) + switchCode.append(" if (%s) {" % conditional[4:]) + if errorCode == None: + errorCode = "GL_INVALID_ENUM" + switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s=0x%s)", %s);' % (errorCode, funcName, paramName, "%x", paramName)) + switchCode.append(" %s;" % errorReturn) + switchCode.append(" }") + # endif there are dependent valid values + + # The dependent parameter may require conditional + # value conversion. If it does, and we don't want + # to convert values, we'll have to generate code for that + if depParamValueConversion == "some" and valueConvert == "noconvert": + switchCode.append(" convert_%s_value = 0;" % dependentParamName) + + # If there's a dependent vector size for this parameter + # that we're actually going to use (i.e. we need conversion), + # mark it. + if usedDependentVecSize: + switchCode.append(" n_%s = %s;" % (dependentParamName, dependentVecSize)) + + # In all cases, break out of the switch if any valid + # value is found. + switchCode.append(" break;") + + + # Need a default case to catch all the other, invalid + # parameter values. These will all generate errors. + switchCode.append(" default:") + if errorCode == None: + errorCode = "GL_INVALID_ENUM" + formatString = GetFormatString(paramType) + if formatString == None: + switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s)");' % (errorCode, funcName, paramName)) + else: + switchCode.append(' _mesa_error(_mesa_get_current_context(), %s, "gl%s(%s=%s)", %s);' % (errorCode, funcName, paramName, formatString, paramName)) + switchCode.append(" %s;" % errorReturn) + + # End of our switch code. + switchCode.append(" }") + + # endfor every recognized parameter value + + # endfor every param + + # Here, the passthroughDeclarationString and passthroughCallString + # are complete; remove the extra ", " at the front of each. + passthroughDeclarationString = passthroughDeclarationString[2:] + passthroughCallString = passthroughCallString[2:] + + # The Mesa functions are scattered across all the Mesa + # header files. The easiest way to manage declarations + # is to create them ourselves. + if funcName in allSpecials: + print "/* this function is special and is defined elsewhere */" + print "extern %s GLAPIENTRY %s(%s);" % (returnType, passthroughFuncName, passthroughDeclarationString) + + # A function may be a core function (i.e. it exists in + # the core specification), a core addition (extension + # functions added officially to the core), a required + # extension (usually an extension for an earlier version + # that has been officially adopted), or an optional extension. + # + # Core functions have a simple category (e.g. "GLES1.1"); + # we generate only a simple callback for them. + # + # Core additions have two category listings, one simple + # and one compound (e.g. ["GLES1.1", "GLES1.1:OES_fixed_point"]). + # We generate the core function, and also an extension function. + # + # Required extensions and implemented optional extensions + # have a single compound category "GLES1.1:OES_point_size_array". + # For these we generate just the extension function. + for categorySpec in apiutil.Categories(funcName): + compoundCategory = categorySpec.split(":") + + # This category isn't for us, if the base category doesn't match + # our version + if compoundCategory[0] != version: + continue + + # Otherwise, determine if we're writing code for a core + # function (no suffix) or an extension function. + if len(compoundCategory) == 1: + # This is a core function + extensionName = None + extensionSuffix = "" + else: + # This is an extension function. We'll need to append + # the extension suffix. + extensionName = compoundCategory[1] + extensionSuffix = extensionName.split("_")[0] + fullFuncName = funcPrefix + funcName + extensionSuffix + + # Now the generated function. The text used to mark an API-level + # function, oddly, is version-specific. + if extensionName: + print "/* Extension %s */" % extensionName + + if (not variables and + not switchCode and + not conversionCodeOutgoing and + not conversionCodeIncoming): + # pass through directly + print "#define %s %s" % (fullFuncName, passthroughFuncName) + print + continue + + print "static %s %s(%s)" % (returnType, fullFuncName, declarationString) + print "{" + + # Start printing our code pieces. Start with any local + # variables we need. This unusual syntax joins the + # lines in the variables[] array with the "\n" separator. + if len(variables) > 0: + print "\n".join(variables) + "\n" + + # If there's any sort of parameter checking or variable + # array sizing, the switch code will contain it. + if len(switchCode) > 0: + print "\n".join(switchCode) + "\n" + + # In the case of an outgoing conversion (i.e. parameters must + # be converted before calling the underlying Mesa function), + # use the appropriate code. + if "get" not in props and len(conversionCodeOutgoing) > 0: + print "\n".join(conversionCodeOutgoing) + "\n" + + # Call the Mesa function. Note that there are very few functions + # that return a value (i.e. returnType is not "void"), and that + # none of them require incoming translation; so we're safe + # to generate code that directly returns in those cases, + # even though it's not completely independent. + + if returnType == "void": + print " %s(%s);" % (passthroughFuncName, passthroughCallString) + else: + print " return %s(%s);" % (passthroughFuncName, passthroughCallString) + + # If the function is one that returns values (i.e. "get" in props), + # it might return values of a different type than we need, that + # require conversion before passing back to the application. + if "get" in props and len(conversionCodeIncoming) > 0: + print "\n".join(conversionCodeIncoming) + + # All done. + print "}" + print + # end for each category provided for a function + +# end for each function + +print "void" +print "_mesa_init_exec_table(struct _glapi_table *exec)" +print "{" +for func in keys: + prefix = "_es_" if func not in allSpecials else "_check_" + for spec in apiutil.Categories(func): + ext = spec.split(":") + # version does not match + if ext.pop(0) != version: + continue + entry = func + if ext: + suffix = ext[0].split("_")[0] + entry += suffix + print " SET_%s(exec, %s%s);" % (entry, prefix, entry) +print "}" diff --git a/src/mesa/es/main/es_query_matrix.c b/src/mesa/es/main/es_query_matrix.c new file mode 100644 index 0000000000..82b6fe7ab9 --- /dev/null +++ b/src/mesa/es/main/es_query_matrix.c @@ -0,0 +1,199 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + + +/** + * Code to implement GL_OES_query_matrix. See the spec at: + * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt + */ + + +#include <stdlib.h> +#include <math.h> +#include "GLES/gl.h" +#include "GLES/glext.h" + + +/** + * This is from the GL_OES_query_matrix extension specification: + * + * GLbitfield glQueryMatrixxOES( GLfixed mantissa[16], + * GLint exponent[16] ) + * mantissa[16] contains the contents of the current matrix in GLfixed + * format. exponent[16] contains the unbiased exponents applied to the + * matrix components, so that the internal representation of component i + * is close to mantissa[i] * 2^exponent[i]. The function returns a status + * word which is zero if all the components are valid. If + * status & (1<<i) != 0, the component i is invalid (e.g., NaN, Inf). + * The implementations are not required to keep track of overflows. In + * that case, the invalid bits are never set. + */ + +#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16)) +#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0)) + +#if defined(WIN32) || defined(_WIN32_WCE) +/* Oddly, the fpclassify() function doesn't exist in such a form + * on Windows. This is an implementation using slightly different + * lower-level Windows functions. + */ +#include <float.h> + +enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL} +fpclassify(double x) +{ + switch(_fpclass(x)) { + case _FPCLASS_SNAN: /* signaling NaN */ + case _FPCLASS_QNAN: /* quiet NaN */ + return FP_NAN; + case _FPCLASS_NINF: /* negative infinity */ + case _FPCLASS_PINF: /* positive infinity */ + return FP_INFINITE; + case _FPCLASS_NN: /* negative normal */ + case _FPCLASS_PN: /* positive normal */ + return FP_NORMAL; + case _FPCLASS_ND: /* negative denormalized */ + case _FPCLASS_PD: /* positive denormalized */ + return FP_SUBNORMAL; + case _FPCLASS_NZ: /* negative zero */ + case _FPCLASS_PZ: /* positive zero */ + return FP_ZERO; + default: + /* Should never get here; but if we do, this will guarantee + * that the pattern is not treated like a number. + */ + return FP_NAN; + } +} +#endif + +extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]); + +/* The Mesa functions we'll need */ +extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params); +extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat *params); + +GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]) +{ + GLfloat matrix[16]; + GLint tmp; + GLenum currentMode = GL_FALSE; + GLenum desiredMatrix = GL_FALSE; + /* The bitfield returns 1 for each component that is invalid (i.e. + * NaN or Inf). In case of error, everything is invalid. + */ + GLbitfield rv; + register unsigned int i; + unsigned int bit; + + /* This data structure defines the mapping between the current matrix + * mode and the desired matrix identifier. + */ + static struct { + GLenum currentMode; + GLenum desiredMatrix; + } modes[] = { + {GL_MODELVIEW, GL_MODELVIEW_MATRIX}, + {GL_PROJECTION, GL_PROJECTION_MATRIX}, + {GL_TEXTURE, GL_TEXTURE_MATRIX}, +#if 0 + /* this doesn't exist in GLES */ + {GL_COLOR, GL_COLOR_MATRIX}, +#endif + }; + + /* Call Mesa to get the current matrix in floating-point form. First, + * we have to figure out what the current matrix mode is. + */ + _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp); + currentMode = (GLenum) tmp; + + /* The mode is either GL_FALSE, if for some reason we failed to query + * the mode, or a given mode from the above table. Search for the + * returned mode to get the desired matrix; if we don't find it, + * we can return immediately, as _mesa_GetInteger() will have + * logged the necessary error already. + */ + for (i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) { + if (modes[i].currentMode == currentMode) { + desiredMatrix = modes[i].desiredMatrix; + break; + } + } + if (desiredMatrix == GL_FALSE) { + /* Early error means all values are invalid. */ + return 0xffff; + } + + /* Now pull the matrix itself. */ + _mesa_GetFloatv(desiredMatrix, matrix); + + rv = 0; + for (i = 0, bit = 1; i < 16; i++, bit<<=1) { + float normalizedFraction; + int exp; + + switch (fpclassify(matrix[i])) { + /* A "subnormal" or denormalized number is too small to be + * represented in normal format; but despite that it's a + * valid floating point number. FP_ZERO and FP_NORMAL + * are both valid as well. We should be fine treating + * these three cases as legitimate floating-point numbers. + */ + case FP_SUBNORMAL: + case FP_NORMAL: + case FP_ZERO: + normalizedFraction = (GLfloat)frexp(matrix[i], &exp); + mantissa[i] = FLOAT_TO_FIXED(normalizedFraction); + exponent[i] = (GLint) exp; + break; + + /* If the entry is not-a-number or an infinity, then the + * matrix component is invalid. The invalid flag for + * the component is already set; might as well set the + * other return values to known values. We'll set + * distinct values so that a savvy end user could determine + * whether the matrix component was a NaN or an infinity, + * but this is more useful for debugging than anything else + * since the standard doesn't specify any such magic + * values to return. + */ + case FP_NAN: + mantissa[i] = INT_TO_FIXED(0); + exponent[i] = (GLint) 0; + rv |= bit; + break; + + case FP_INFINITE: + /* Return +/- 1 based on whether it's a positive or + * negative infinity. + */ + if (matrix[i] > 0) { + mantissa[i] = INT_TO_FIXED(1); + } + else { + mantissa[i] = -INT_TO_FIXED(1); + } + exponent[i] = (GLint) 0; + rv |= bit; + break; + + /* We should never get here; but here's a catching case + * in case fpclassify() is returnings something unexpected. + */ + default: + mantissa[i] = INT_TO_FIXED(2); + exponent[i] = (GLint) 0; + rv |= bit; + break; + } + + } /* for each component */ + + /* All done */ + return rv; +} diff --git a/src/mesa/es/main/es_texgen.c b/src/mesa/es/main/es_texgen.c new file mode 100644 index 0000000000..c29a0a7f13 --- /dev/null +++ b/src/mesa/es/main/es_texgen.c @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "GLES/gl.h" +#include "GLES/glext.h" + +#include "main/compiler.h" /* for ASSERT */ + + +#ifndef GL_S +#define GL_S 0x2000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#endif + + +extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); +extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); +extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params); + +extern void GL_APIENTRY _mesa_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); +extern void GL_APIENTRY _mesa_TexGenf(GLenum coord, GLenum pname, GLfloat param); +extern void GL_APIENTRY _mesa_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params); + + +void GL_APIENTRY +_es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) +{ + ASSERT(coord == GL_TEXTURE_GEN_STR_OES); + _mesa_GetTexGenfv(GL_S, pname, params); +} + + +void GL_APIENTRY +_es_TexGenf(GLenum coord, GLenum pname, GLfloat param) +{ + ASSERT(coord == GL_TEXTURE_GEN_STR_OES); + /* set S, T, and R at the same time */ + _mesa_TexGenf(GL_S, pname, param); + _mesa_TexGenf(GL_T, pname, param); + _mesa_TexGenf(GL_R, pname, param); +} + + +void GL_APIENTRY +_es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) +{ + ASSERT(coord == GL_TEXTURE_GEN_STR_OES); + /* set S, T, and R at the same time */ + _mesa_TexGenfv(GL_S, pname, params); + _mesa_TexGenfv(GL_T, pname, params); + _mesa_TexGenfv(GL_R, pname, params); +} diff --git a/src/mesa/es/main/get_gen.py b/src/mesa/es/main/get_gen.py new file mode 100644 index 0000000000..b820157be0 --- /dev/null +++ b/src/mesa/es/main/get_gen.py @@ -0,0 +1,810 @@ +#!/usr/bin/env python + +# Mesa 3-D graphics library +# +# Copyright (C) 1999-2006 Brian Paul All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + +# This script is used to generate the get.c file: +# python get_gen.py > get.c + + +import string +import sys + + +GLint = 1 +GLenum = 2 +GLfloat = 3 +GLdouble = 4 +GLboolean = 5 +GLfloatN = 6 # A normalized value, such as a color or depth range +GLfixed = 7 + + +TypeStrings = { + GLint : "GLint", + GLenum : "GLenum", + GLfloat : "GLfloat", + GLdouble : "GLdouble", + GLboolean : "GLboolean", + GLfixed : "GLfixed" +} + + +# Each entry is a tuple of: +# - the GL state name, such as GL_CURRENT_COLOR +# - the state datatype, one of GLint, GLfloat, GLboolean or GLenum +# - list of code fragments to get the state, such as ["ctx->Foo.Bar"] +# - optional extra code or empty string +# - optional extensions to check, or None +# + +# Present in ES 1.x and 2.x: +StateVars_common = [ + ( "GL_ALPHA_BITS", GLint, ["ctx->DrawBuffer->Visual.alphaBits"], + "", None ), + ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ), + ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), + ( "GL_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.blueBits"], "", None ), + ( "GL_COLOR_CLEAR_VALUE", GLfloatN, + [ "ctx->Color.ClearColor[0]", + "ctx->Color.ClearColor[1]", + "ctx->Color.ClearColor[2]", + "ctx->Color.ClearColor[3]" ], "", None ), + ( "GL_COLOR_WRITEMASK", GLint, + [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ), + ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ), + ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ), + ( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"], + "", None ), + ( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["ctx->Depth.Clear"], "", None ), + ( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", None ), + ( "GL_DEPTH_RANGE", GLfloatN, + [ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", None ), + ( "GL_DEPTH_TEST", GLboolean, ["ctx->Depth.Test"], "", None ), + ( "GL_DEPTH_WRITEMASK", GLboolean, ["ctx->Depth.Mask"], "", None ), + ( "GL_DITHER", GLboolean, ["ctx->Color.DitherFlag"], "", None ), + ( "GL_FRONT_FACE", GLenum, ["ctx->Polygon.FrontFace"], "", None ), + ( "GL_GREEN_BITS", GLint, ["ctx->DrawBuffer->Visual.greenBits"], + "", None ), + ( "GL_LINE_WIDTH", GLfloat, ["ctx->Line.Width"], "", None ), + ( "GL_ALIASED_LINE_WIDTH_RANGE", GLfloat, + ["ctx->Const.MinLineWidth", + "ctx->Const.MaxLineWidth"], "", None ), + ( "GL_MAX_ELEMENTS_INDICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ), + ( "GL_MAX_ELEMENTS_VERTICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ), + + ( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", None ), + ( "GL_MAX_VIEWPORT_DIMS", GLint, + ["ctx->Const.MaxViewportWidth", "ctx->Const.MaxViewportHeight"], + "", None ), + ( "GL_PACK_ALIGNMENT", GLint, ["ctx->Pack.Alignment"], "", None ), + ( "GL_ALIASED_POINT_SIZE_RANGE", GLfloat, + ["ctx->Const.MinPointSize", + "ctx->Const.MaxPointSize"], "", None ), + ( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", None ), + ( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", None ), + ( "GL_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.redBits"], "", None ), + ( "GL_SCISSOR_BOX", GLint, + ["ctx->Scissor.X", + "ctx->Scissor.Y", + "ctx->Scissor.Width", + "ctx->Scissor.Height"], "", None ), + ( "GL_SCISSOR_TEST", GLboolean, ["ctx->Scissor.Enabled"], "", None ), + ( "GL_STENCIL_BITS", GLint, ["ctx->DrawBuffer->Visual.stencilBits"], "", None ), + ( "GL_STENCIL_CLEAR_VALUE", GLint, ["ctx->Stencil.Clear"], "", None ), + ( "GL_STENCIL_FAIL", GLenum, + ["ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]"], "", None ), + ( "GL_STENCIL_FUNC", GLenum, + ["ctx->Stencil.Function[ctx->Stencil.ActiveFace]"], "", None ), + ( "GL_STENCIL_PASS_DEPTH_FAIL", GLenum, + ["ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]"], "", None ), + ( "GL_STENCIL_PASS_DEPTH_PASS", GLenum, + ["ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]"], "", None ), + ( "GL_STENCIL_REF", GLint, + ["ctx->Stencil.Ref[ctx->Stencil.ActiveFace]"], "", None ), + ( "GL_STENCIL_TEST", GLboolean, ["ctx->Stencil.Enabled"], "", None ), + ( "GL_STENCIL_VALUE_MASK", GLint, + ["ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]"], "", None ), + ( "GL_STENCIL_WRITEMASK", GLint, + ["ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]"], "", None ), + ( "GL_SUBPIXEL_BITS", GLint, ["ctx->Const.SubPixelBits"], "", None ), + ( "GL_TEXTURE_BINDING_2D", GLint, + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", None ), + ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", None ), + ( "GL_VIEWPORT", GLint, [ "ctx->Viewport.X", "ctx->Viewport.Y", + "ctx->Viewport.Width", "ctx->Viewport.Height" ], "", None ), + + # GL_ARB_multitexture + ( "GL_ACTIVE_TEXTURE_ARB", GLint, + [ "GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit"], "", ["ARB_multitexture"] ), + + # Note that all the OES_* extensions require that the Mesa + # "struct gl_extensions" include a member with the name of + # the extension. That structure does not yet include OES + # extensions (and we're not sure whether it will). If + # it does, all the OES_* extensions below should mark the + # dependency. + + # OES_texture_cube_map + ( "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLint, + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name"], + "", None), + ( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLint, + ["(1 << (ctx->Const.MaxCubeTextureLevels - 1))"], + "", None), + + # OES_blend_subtract + ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None), + ( "GL_BLEND_DST_RGB_EXT", GLenum, ["ctx->Color.BlendDstRGB"], "", None), + ( "GL_BLEND_SRC_ALPHA_EXT", GLenum, ["ctx->Color.BlendSrcA"], "", None), + ( "GL_BLEND_DST_ALPHA_EXT", GLenum, ["ctx->Color.BlendDstA"], "", None), + + # GL_BLEND_EQUATION_RGB, which is what we're really after, + # is defined identically to GL_BLEND_EQUATION. + ( "GL_BLEND_EQUATION", GLenum, ["ctx->Color.BlendEquationRGB "], "", None), + ( "GL_BLEND_EQUATION_ALPHA_EXT", GLenum, ["ctx->Color.BlendEquationA "], + "", None), + + # GL_ARB_texture_compression */ +# ( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint, +# ["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"], +# "", ["ARB_texture_compression"] ), +# ( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum, +# [], +# """GLint formats[100]; +# GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); +# ASSERT(n <= 100); +# for (i = 0; i < n; i++) +# params[i] = ENUM_TO_INT(formats[i]);""", +# ["ARB_texture_compression"] ), + + # GL_ARB_multisample + ( "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", GLboolean, + ["ctx->Multisample.SampleAlphaToCoverage"], "", ["ARB_multisample"] ), + ( "GL_SAMPLE_COVERAGE_ARB", GLboolean, + ["ctx->Multisample.SampleCoverage"], "", ["ARB_multisample"] ), + ( "GL_SAMPLE_COVERAGE_VALUE_ARB", GLfloat, + ["ctx->Multisample.SampleCoverageValue"], "", ["ARB_multisample"] ), + ( "GL_SAMPLE_COVERAGE_INVERT_ARB", GLboolean, + ["ctx->Multisample.SampleCoverageInvert"], "", ["ARB_multisample"] ), + ( "GL_SAMPLE_BUFFERS_ARB", GLint, + ["ctx->DrawBuffer->Visual.sampleBuffers"], "", ["ARB_multisample"] ), + ( "GL_SAMPLES_ARB", GLint, + ["ctx->DrawBuffer->Visual.samples"], "", ["ARB_multisample"] ), + + + # GL_SGIS_generate_mipmap + ( "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum, ["ctx->Hint.GenerateMipmap"], + "", ["SGIS_generate_mipmap"] ), + + # GL_ARB_vertex_buffer_object + ( "GL_ARRAY_BUFFER_BINDING_ARB", GLint, + ["ctx->Array.ArrayBufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + # GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported + ( "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", GLint, + ["ctx->Array.ElementArrayBufferObj->Name"], + "", ["ARB_vertex_buffer_object"] ), + + # GL_OES_read_format + ( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint, + ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ), + ( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint, + ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ), + + # GL_OES_framebuffer_object + ( "GL_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->DrawBuffer->Name"], "", + None), + ( "GL_RENDERBUFFER_BINDING_EXT", GLint, + ["ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0"], "", + None), + ( "GL_MAX_RENDERBUFFER_SIZE_EXT", GLint, + ["ctx->Const.MaxRenderbufferSize"], "", + None), + + # OpenGL ES 1/2 special: + ( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint, + [ "ARRAY_SIZE(compressed_formats)" ], + "", + None ), + + ("GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLint, + [], + """ + int i; + for (i = 0; i < ARRAY_SIZE(compressed_formats); i++) { + params[i] = compressed_formats[i]; + }""", + None ), + + ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", None ), + +] + +# Only present in ES 1.x: +StateVars_es1 = [ + ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", None ), + ( "GL_LIGHT0", GLboolean, ["ctx->Light.Light[0].Enabled"], "", None ), + ( "GL_LIGHT1", GLboolean, ["ctx->Light.Light[1].Enabled"], "", None ), + ( "GL_LIGHT2", GLboolean, ["ctx->Light.Light[2].Enabled"], "", None ), + ( "GL_LIGHT3", GLboolean, ["ctx->Light.Light[3].Enabled"], "", None ), + ( "GL_LIGHT4", GLboolean, ["ctx->Light.Light[4].Enabled"], "", None ), + ( "GL_LIGHT5", GLboolean, ["ctx->Light.Light[5].Enabled"], "", None ), + ( "GL_LIGHT6", GLboolean, ["ctx->Light.Light[6].Enabled"], "", None ), + ( "GL_LIGHT7", GLboolean, ["ctx->Light.Light[7].Enabled"], "", None ), + ( "GL_LIGHTING", GLboolean, ["ctx->Light.Enabled"], "", None ), + ( "GL_LIGHT_MODEL_AMBIENT", GLfloatN, + ["ctx->Light.Model.Ambient[0]", + "ctx->Light.Model.Ambient[1]", + "ctx->Light.Model.Ambient[2]", + "ctx->Light.Model.Ambient[3]"], "", None ), + ( "GL_LIGHT_MODEL_TWO_SIDE", GLboolean, ["ctx->Light.Model.TwoSide"], "", None ), + ( "GL_ALPHA_TEST", GLboolean, ["ctx->Color.AlphaEnabled"], "", None ), + ( "GL_ALPHA_TEST_FUNC", GLenum, ["ctx->Color.AlphaFunc"], "", None ), + ( "GL_ALPHA_TEST_REF", GLfloatN, ["ctx->Color.AlphaRef"], "", None ), + ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), + ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", None ), + ( "GL_CLIP_PLANE0", GLboolean, + [ "(ctx->Transform.ClipPlanesEnabled >> 0) & 1" ], "", None ), + ( "GL_CLIP_PLANE1", GLboolean, + [ "(ctx->Transform.ClipPlanesEnabled >> 1) & 1" ], "", None ), + ( "GL_CLIP_PLANE2", GLboolean, + [ "(ctx->Transform.ClipPlanesEnabled >> 2) & 1" ], "", None ), + ( "GL_CLIP_PLANE3", GLboolean, + [ "(ctx->Transform.ClipPlanesEnabled >> 3) & 1" ], "", None ), + ( "GL_CLIP_PLANE4", GLboolean, + [ "(ctx->Transform.ClipPlanesEnabled >> 4) & 1" ], "", None ), + ( "GL_CLIP_PLANE5", GLboolean, + [ "(ctx->Transform.ClipPlanesEnabled >> 5) & 1" ], "", None ), + ( "GL_COLOR_MATERIAL", GLboolean, + ["ctx->Light.ColorMaterialEnabled"], "", None ), + ( "GL_CURRENT_COLOR", GLfloatN, + [ "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]", + "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]", + "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]", + "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]" ], + "FLUSH_CURRENT(ctx, 0);", None ), + ( "GL_CURRENT_NORMAL", GLfloatN, + [ "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]", + "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]", + "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]"], + "FLUSH_CURRENT(ctx, 0);", None ), + ( "GL_CURRENT_TEXTURE_COORDS", GLfloat, + ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]"], + "const GLuint texUnit = ctx->Texture.CurrentUnit;", None ), + ( "GL_DISTANCE_ATTENUATION_EXT", GLfloat, + ["ctx->Point.Params[0]", + "ctx->Point.Params[1]", + "ctx->Point.Params[2]"], "", None ), + ( "GL_FOG", GLboolean, ["ctx->Fog.Enabled"], "", None ), + ( "GL_FOG_COLOR", GLfloatN, + [ "ctx->Fog.Color[0]", + "ctx->Fog.Color[1]", + "ctx->Fog.Color[2]", + "ctx->Fog.Color[3]" ], "", None ), + ( "GL_FOG_DENSITY", GLfloat, ["ctx->Fog.Density"], "", None ), + ( "GL_FOG_END", GLfloat, ["ctx->Fog.End"], "", None ), + ( "GL_FOG_HINT", GLenum, ["ctx->Hint.Fog"], "", None ), + ( "GL_FOG_MODE", GLenum, ["ctx->Fog.Mode"], "", None ), + ( "GL_FOG_START", GLfloat, ["ctx->Fog.Start"], "", None ), + ( "GL_LINE_SMOOTH", GLboolean, ["ctx->Line.SmoothFlag"], "", None ), + ( "GL_LINE_SMOOTH_HINT", GLenum, ["ctx->Hint.LineSmooth"], "", None ), + ( "GL_LINE_WIDTH_RANGE", GLfloat, + ["ctx->Const.MinLineWidthAA", + "ctx->Const.MaxLineWidthAA"], "", None ), + ( "GL_COLOR_LOGIC_OP", GLboolean, ["ctx->Color.ColorLogicOpEnabled"], "", None ), + ( "GL_LOGIC_OP_MODE", GLenum, ["ctx->Color.LogicOp"], "", None ), + ( "GL_MATRIX_MODE", GLenum, ["ctx->Transform.MatrixMode"], "", None ), + + ( "GL_MAX_MODELVIEW_STACK_DEPTH", GLint, ["MAX_MODELVIEW_STACK_DEPTH"], "", None ), + ( "GL_MAX_PROJECTION_STACK_DEPTH", GLint, ["MAX_PROJECTION_STACK_DEPTH"], "", None ), + ( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", None ), + ( "GL_MODELVIEW_MATRIX", GLfloat, + [ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]", + "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", + "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", + "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], + "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", None ), + ( "GL_MODELVIEW_STACK_DEPTH", GLint, ["ctx->ModelviewMatrixStack.Depth + 1"], "", None ), + ( "GL_NORMALIZE", GLboolean, ["ctx->Transform.Normalize"], "", None ), + ( "GL_PACK_SKIP_IMAGES_EXT", GLint, ["ctx->Pack.SkipImages"], "", None ), + ( "GL_PERSPECTIVE_CORRECTION_HINT", GLenum, + ["ctx->Hint.PerspectiveCorrection"], "", None ), + ( "GL_POINT_SIZE", GLfloat, ["ctx->Point.Size"], "", None ), + ( "GL_POINT_SIZE_RANGE", GLfloat, + ["ctx->Const.MinPointSizeAA", + "ctx->Const.MaxPointSizeAA"], "", None ), + ( "GL_POINT_SMOOTH", GLboolean, ["ctx->Point.SmoothFlag"], "", None ), + ( "GL_POINT_SMOOTH_HINT", GLenum, ["ctx->Hint.PointSmooth"], "", None ), + ( "GL_POINT_SIZE_MIN_EXT", GLfloat, ["ctx->Point.MinSize"], "", None ), + ( "GL_POINT_SIZE_MAX_EXT", GLfloat, ["ctx->Point.MaxSize"], "", None ), + ( "GL_POINT_FADE_THRESHOLD_SIZE_EXT", GLfloat, + ["ctx->Point.Threshold"], "", None ), + ( "GL_PROJECTION_MATRIX", GLfloat, + [ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]", + "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", + "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", + "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], + "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", None ), + ( "GL_PROJECTION_STACK_DEPTH", GLint, + ["ctx->ProjectionMatrixStack.Depth + 1"], "", None ), + ( "GL_RESCALE_NORMAL", GLboolean, + ["ctx->Transform.RescaleNormals"], "", None ), + ( "GL_SHADE_MODEL", GLenum, ["ctx->Light.ShadeModel"], "", None ), + ( "GL_TEXTURE_2D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D)"], "", None ), + ( "GL_TEXTURE_MATRIX", GLfloat, + ["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]", + "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", + "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", + "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], + "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ), + ( "GL_TEXTURE_STACK_DEPTH", GLint, + ["ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1"], "", None ), + ( "GL_VERTEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Vertex.Enabled"], "", None ), + ( "GL_VERTEX_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Vertex.Size"], "", None ), + ( "GL_VERTEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Vertex.Type"], "", None ), + ( "GL_VERTEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Vertex.Stride"], "", None ), + ( "GL_NORMAL_ARRAY", GLenum, ["ctx->Array.ArrayObj->Normal.Enabled"], "", None ), + ( "GL_NORMAL_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Normal.Type"], "", None ), + ( "GL_NORMAL_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Normal.Stride"], "", None ), + ( "GL_COLOR_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Color.Enabled"], "", None ), + ( "GL_COLOR_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Color.Size"], "", None ), + ( "GL_COLOR_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Color.Type"], "", None ), + ( "GL_COLOR_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Color.Stride"], "", None ), + ( "GL_TEXTURE_COORD_ARRAY", GLboolean, + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled"], "", None ), + ( "GL_TEXTURE_COORD_ARRAY_SIZE", GLint, + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size"], "", None ), + ( "GL_TEXTURE_COORD_ARRAY_TYPE", GLenum, + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type"], "", None ), + ( "GL_TEXTURE_COORD_ARRAY_STRIDE", GLint, + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride"], "", None ), + # GL_ARB_multitexture + ( "GL_MAX_TEXTURE_UNITS_ARB", GLint, + ["ctx->Const.MaxTextureUnits"], "", ["ARB_multitexture"] ), + ( "GL_CLIENT_ACTIVE_TEXTURE_ARB", GLint, + ["GL_TEXTURE0_ARB + ctx->Array.ActiveTexture"], "", ["ARB_multitexture"] ), + # OES_texture_cube_map + ( "GL_TEXTURE_CUBE_MAP_ARB", GLboolean, + ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", None), + ( "GL_TEXTURE_GEN_STR_OES", GLboolean, + # S, T, and R are always set at the same time + ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None), + # ARB_multisample + ( "GL_MULTISAMPLE_ARB", GLboolean, + ["ctx->Multisample.Enabled"], "", ["ARB_multisample"] ), + ( "GL_SAMPLE_ALPHA_TO_ONE_ARB", GLboolean, + ["ctx->Multisample.SampleAlphaToOne"], "", ["ARB_multisample"] ), + + ( "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", GLint, + ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ( "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", GLint, + ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ( "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint, + ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", ["ARB_vertex_buffer_object"] ), + ( "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", GLint, + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name"], + "", ["ARB_vertex_buffer_object"] ), + + # OES_point_sprite + ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], # == GL_POINT_SPRITE_ARB + "", None), + + # GL_ARB_fragment_shader + ( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint, + ["ctx->Const.FragmentProgram.MaxUniformComponents"], "", + ["ARB_fragment_shader"] ), + + # GL_ARB_vertex_shader + ( "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", GLint, + ["ctx->Const.VertexProgram.MaxUniformComponents"], "", + ["ARB_vertex_shader"] ), + ( "GL_MAX_VARYING_FLOATS_ARB", GLint, + ["ctx->Const.MaxVarying * 4"], "", ["ARB_vertex_shader"] ), + + # OES_matrix_get + ( "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", GLint, [], + """ + /* See GL_OES_matrix_get */ + { + const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m; + memcpy(params, matrix, 16 * sizeof(GLint)); + }""", + None), + + ( "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", GLint, [], + """ + /* See GL_OES_matrix_get */ + { + const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m; + memcpy(params, matrix, 16 * sizeof(GLint)); + }""", + None), + + ( "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", GLint, [], + """ + /* See GL_OES_matrix_get */ + { + const GLfloat *matrix = + ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + memcpy(params, matrix, 16 * sizeof(GLint)); + }""", + None), + + # OES_point_size_array + ("GL_POINT_SIZE_ARRAY_OES", GLboolean, + ["ctx->Array.ArrayObj->PointSize.Enabled"], "", None), + ("GL_POINT_SIZE_ARRAY_TYPE_OES", GLenum, + ["ctx->Array.ArrayObj->PointSize.Type"], "", None), + ("GL_POINT_SIZE_ARRAY_STRIDE_OES", GLint, + ["ctx->Array.ArrayObj->PointSize.Stride"], "", None), + ("GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES", GLint, + ["ctx->Array.ArrayObj->PointSize.BufferObj->Name"], "", None), + + # GL_EXT_texture_lod_bias + ( "GL_MAX_TEXTURE_LOD_BIAS_EXT", GLfloat, + ["ctx->Const.MaxTextureLodBias"], "", ["EXT_texture_lod_bias"]), + + # GL_EXT_texture_filter_anisotropic + ( "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", GLfloat, + ["ctx->Const.MaxTextureMaxAnisotropy"], "", ["EXT_texture_filter_anisotropic"]), + +] + +# Only present in ES 2.x: +StateVars_es2 = [ + # XXX These entries are not spec'ed for GLES 2, but are + # needed for Mesa's GLSL: + ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", None ), + ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", None ), + ( "GL_MAX_TEXTURE_COORDS_ARB", GLint, # == GL_MAX_TEXTURE_COORDS_NV + ["ctx->Const.MaxTextureCoordUnits"], "", + ["ARB_fragment_program", "NV_fragment_program"] ), + ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, + ["ctx->Const.MaxDrawBuffers"], "", ["ARB_draw_buffers"] ), + ( "GL_BLEND_COLOR_EXT", GLfloatN, + [ "ctx->Color.BlendColor[0]", + "ctx->Color.BlendColor[1]", + "ctx->Color.BlendColor[2]", + "ctx->Color.BlendColor[3]"], "", None ), + + # This is required for GLES2, but also needed for GLSL: + ( "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", GLint, # == GL_MAX_TEXTURE_IMAGE_UNI + ["ctx->Const.MaxTextureImageUnits"], "", + ["ARB_fragment_program", "NV_fragment_program"] ), + + ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, + ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), + ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, + ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ), + + # GL_ARB_shader_objects + # Actually, this token isn't part of GL_ARB_shader_objects, but is + # close enough for now. + ( "GL_CURRENT_PROGRAM", GLint, + ["ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0"], + "", ["ARB_shader_objects"] ), + + # OpenGL 2.0 + ( "GL_STENCIL_BACK_FUNC", GLenum, ["ctx->Stencil.Function[1]"], "", None ), + ( "GL_STENCIL_BACK_VALUE_MASK", GLint, ["ctx->Stencil.ValueMask[1]"], "", None ), + ( "GL_STENCIL_BACK_WRITEMASK", GLint, ["ctx->Stencil.WriteMask[1]"], "", None ), + ( "GL_STENCIL_BACK_REF", GLint, ["ctx->Stencil.Ref[1]"], "", None ), + ( "GL_STENCIL_BACK_FAIL", GLenum, ["ctx->Stencil.FailFunc[1]"], "", None ), + ( "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum, ["ctx->Stencil.ZFailFunc[1]"], "", None ), + ( "GL_STENCIL_BACK_PASS_DEPTH_PASS", GLenum, ["ctx->Stencil.ZPassFunc[1]"], "", None ), + + ( "GL_MAX_VERTEX_ATTRIBS_ARB", GLint, + ["ctx->Const.VertexProgram.MaxAttribs"], "", ["ARB_vertex_program"] ), + + # OES_texture_3D + ( "GL_TEXTURE_BINDING_3D", GLint, + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", None), + ( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", None), + + # OES_standard_derivatives + ( "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", GLenum, + ["ctx->Hint.FragmentShaderDerivative"], "", ["ARB_fragment_shader"] ), + + # Unique to ES 2 (not in full GL) + ( "GL_MAX_FRAGMENT_UNIFORM_VECTORS", GLint, + ["ctx->Const.FragmentProgram.MaxUniformComponents / 4"], "", None), + ( "GL_MAX_VARYING_VECTORS", GLint, + ["ctx->Const.MaxVarying"], "", None), + ( "GL_MAX_VERTEX_UNIFORM_VECTORS", GLint, + ["ctx->Const.VertexProgram.MaxUniformComponents / 4"], "", None), + ( "GL_SHADER_COMPILER", GLint, ["1"], "", None), + # OES_get_program_binary + ( "GL_NUM_SHADER_BINARY_FORMATS", GLint, ["0"], "", None), + ( "GL_SHADER_BINARY_FORMATS", GLint, [], "", None), +] + + + +def ConversionFunc(fromType, toType): + """Return the name of the macro to convert between two data types.""" + if fromType == toType: + return "" + elif fromType == GLfloat and toType == GLint: + return "IROUND" + elif fromType == GLfloatN and toType == GLfloat: + return "" + elif fromType == GLint and toType == GLfloat: # but not GLfloatN! + return "(GLfloat)" + else: + if fromType == GLfloatN: + fromType = GLfloat + fromStr = TypeStrings[fromType] + fromStr = string.upper(fromStr[2:]) + toStr = TypeStrings[toType] + toStr = string.upper(toStr[2:]) + return fromStr + "_TO_" + toStr + + +def EmitGetFunction(stateVars, returnType): + """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv.""" + assert (returnType == GLboolean or + returnType == GLint or + returnType == GLfloat or + returnType == GLfixed) + + strType = TypeStrings[returnType] + # Capitalize first letter of return type + if returnType == GLint: + function = "_mesa_GetIntegerv" + elif returnType == GLboolean: + function = "_mesa_GetBooleanv" + elif returnType == GLfloat: + function = "_mesa_GetFloatv" + elif returnType == GLfixed: + function = "_mesa_GetFixedv" + else: + abort() + + print "void GLAPIENTRY" + print "%s( GLenum pname, %s *params )" % (function, strType) + print "{" + print " GET_CURRENT_CONTEXT(ctx);" + print " ASSERT_OUTSIDE_BEGIN_END(ctx);" + print "" + print " if (!params)" + print " return;" + print "" + print " if (ctx->NewState)" + print " _mesa_update_state(ctx);" + print "" + print " switch (pname) {" + + for (name, varType, state, optionalCode, extensions) in stateVars: + print " case " + name + ":" + if extensions: + if len(extensions) == 1: + print (' CHECK_EXT1(%s, "%s");' % + (extensions[0], function)) + elif len(extensions) == 2: + print (' CHECK_EXT2(%s, %s, "%s");' % + (extensions[0], extensions[1], function)) + elif len(extensions) == 3: + print (' CHECK_EXT3(%s, %s, %s, "%s");' % + (extensions[0], extensions[1], extensions[2], function)) + else: + assert len(extensions) == 4 + print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' % + (extensions[0], extensions[1], extensions[2], extensions[3], function)) + if optionalCode: + print " {" + print " " + optionalCode + conversion = ConversionFunc(varType, returnType) + n = len(state) + for i in range(n): + if conversion: + print " params[%d] = %s(%s);" % (i, conversion, state[i]) + else: + print " params[%d] = %s;" % (i, state[i]) + if optionalCode: + print " }" + print " break;" + + print " default:" + print ' _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(pname=0x%%x)", pname);' % function + print " }" + print "}" + print "" + return + + + +def EmitHeader(): + """Print the get.c file header.""" + print """ +/*** + *** NOTE!!! DO NOT EDIT THIS FILE!!! IT IS GENERATED BY get_gen.py + ***/ + +#include "main/glheader.h" +#include "main/context.h" +#include "main/enable.h" +#include "main/extensions.h" +#include "main/fbobject.h" +#include "main/get.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "main/state.h" +#include "main/texcompress.h" +#include "main/framebuffer.h" + + +/* ES1 tokens that should be in gl.h but aren't */ +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 + + +/* ES2 special tokens */ +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_SHADER_COMPILER 0x8DFA +#define GL_PLATFORM_BINARY 0x8D63 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 + + +#ifndef GL_OES_matrix_get +#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D +#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E +#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F +#endif + +#ifndef GL_OES_compressed_paletted_texture +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_TEXTURE_GEN_STR_OES 0x8D60 +#endif + +#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) +#define FLOAT_TO_FIXED(F) ( ((F) * 65536.0f > INT_MAX) ? INT_MAX : \\ + ((F) * 65536.0f < INT_MIN) ? INT_MIN : \\ + (GLint) ((F) * 65536.0f) ) + +#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT_TO_FIXED(I) ( ((I) > SHRT_MAX) ? INT_MAX : \\ + ((I) < SHRT_MIN) ? INT_MIN : \\ + (GLint) ((I) * 65536) ) + +#define BOOLEAN_TO_INT(B) ( (GLint) (B) ) +#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) +#define BOOLEAN_TO_FIXED(B) ( (GLint) ((B) ? 1 : 0) << 16 ) + +#define ENUM_TO_FIXED(E) (E) + + +/* + * Check if named extension is enabled, if not generate error and return. + */ +#define CHECK_EXT1(EXT1, FUNC) \\ + if (!ctx->Extensions.EXT1) { \\ + _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\ + return; \\ + } + +/* + * Check if either of two extensions is enabled. + */ +#define CHECK_EXT2(EXT1, EXT2, FUNC) \\ + if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \\ + _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\ + return; \\ + } + +/* + * Check if either of three extensions is enabled. + */ +#define CHECK_EXT3(EXT1, EXT2, EXT3, FUNC) \\ + if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\ + !ctx->Extensions.EXT3) { \\ + _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\ + return; \\ + } + +/* + * Check if either of four extensions is enabled. + */ +#define CHECK_EXT4(EXT1, EXT2, EXT3, EXT4, FUNC) \\ + if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\ + !ctx->Extensions.EXT3 && !ctx->Extensions.EXT4) { \\ + _mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\ + return; \\ + } + + + +/** + * List of compressed texture formats supported by ES. + */ +static GLenum compressed_formats[] = { + GL_PALETTE4_RGB8_OES, + GL_PALETTE4_RGBA8_OES, + GL_PALETTE4_R5_G6_B5_OES, + GL_PALETTE4_RGBA4_OES, + GL_PALETTE4_RGB5_A1_OES, + GL_PALETTE8_RGB8_OES, + GL_PALETTE8_RGBA8_OES, + GL_PALETTE8_R5_G6_B5_OES, + GL_PALETTE8_RGBA4_OES, + GL_PALETTE8_RGB5_A1_OES +}; + +#define ARRAY_SIZE(A) (sizeof(A) / sizeof(A[0])) + +void GLAPIENTRY +_mesa_GetFixedv( GLenum pname, GLfixed *params ); + +""" + return + + +def EmitAll(stateVars, API): + EmitHeader() + EmitGetFunction(stateVars, GLboolean) + EmitGetFunction(stateVars, GLfloat) + EmitGetFunction(stateVars, GLint) + if API == 1: + EmitGetFunction(stateVars, GLfixed) + + +def main(args): + # Determine whether to generate ES1 or ES2 queries + if len(args) > 1 and args[1] == "1": + API = 1 + elif len(args) > 1 and args[1] == "2": + API = 2 + else: + API = 1 + #print "len args = %d API = %d" % (len(args), API) + + if API == 1: + vars = StateVars_common + StateVars_es1 + else: + vars = StateVars_common + StateVars_es2 + + EmitAll(vars, API) + + +main(sys.argv) diff --git a/src/mesa/es/main/mfeatures_es1.h b/src/mesa/es/main/mfeatures_es1.h new file mode 100644 index 0000000000..6c2ece2608 --- /dev/null +++ b/src/mesa/es/main/mfeatures_es1.h @@ -0,0 +1,116 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * \file mfeatures.h + * + * The #defines in this file enable/disable Mesa features needed + * for OpenGL ES 1.1. + */ + + +#ifndef MFEATURES_ES1_H +#define MFEATURES_ES1_H + +/* this file replaces main/mfeatures.h */ +#ifdef FEATURES_H +#error "main/mfeatures.h was wrongly included" +#endif +#define FEATURES_H + +#define ASSERT_NO_FEATURE() ASSERT(0) + +/* + * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1. + */ +#ifndef _HAVE_FULL_GL +#define _HAVE_FULL_GL 1 +#endif + +#ifdef IN_DRI_DRIVER +#define FEATURE_remap_table 1 +#else +#define FEATURE_remap_table 0 +#endif + +#define FEATURE_accum 0 +#define FEATURE_arrayelt 0 +#define FEATURE_attrib 0 +#define FEATURE_beginend 0 +#define FEATURE_colortable 0 +#define FEATURE_convolve 0 +#define FEATURE_dispatch 1 +#define FEATURE_dlist 0 +#define FEATURE_draw_read_buffer 0 +#define FEATURE_drawpix 0 +#define FEATURE_eval 0 +#define FEATURE_feedback 0 +#define FEATURE_fixedpt 1 +#define FEATURE_histogram 0 +#define FEATURE_pixel 0 +#define FEATURE_point_size_array 1 +#define FEATURE_queryobj 0 +#define FEATURE_rastpos 0 +#define FEATURE_texgen 1 +#define FEATURE_texture_fxt1 0 +#define FEATURE_texture_s3tc 0 +#define FEATURE_userclip 1 +#define FEATURE_vertex_array_byte 1 +#define FEATURE_es2_glsl 0 + +#define FEATURE_ARB_fragment_program _HAVE_FULL_GL +#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL +#define FEATURE_ARB_vertex_program _HAVE_FULL_GL + +#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL +#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL +#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) +#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects +#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects + +#define FEATURE_EXT_framebuffer_blit 0 +#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL +#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL +#define FEATURE_EXT_texture_sRGB 0 +#define FEATURE_ATI_fragment_shader 0 +#define FEATURE_MESA_program_debug _HAVE_FULL_GL +#define FEATURE_NV_fence 0 +#define FEATURE_NV_fragment_program 0 +#define FEATURE_NV_vertex_program 0 + +#define FEATURE_OES_framebuffer_object 1 +#define FEATURE_OES_draw_texture 1 +#define FEATURE_OES_mapbuffer 1 + +#define FEATURE_extra_context_init 1 + +/*@}*/ + + + + +#endif /* MFEATURES_ES1_H */ diff --git a/src/mesa/es/main/mfeatures_es2.h b/src/mesa/es/main/mfeatures_es2.h new file mode 100644 index 0000000000..f34782fedb --- /dev/null +++ b/src/mesa/es/main/mfeatures_es2.h @@ -0,0 +1,116 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * \file mfeatures.h + * + * The #defines in this file enable/disable Mesa features needed + * for OpenGL ES 2.0. + */ + + +#ifndef MFEATURES_ES2_H +#define MFEATURES_ES2_H + +/* this file replaces main/mfeatures.h */ +#ifdef FEATURES_H +#error "main/mfeatures.h was wrongly included" +#endif +#define FEATURES_H + +#define ASSERT_NO_FEATURE() ASSERT(0) + +/* + * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1. + */ +#ifndef _HAVE_FULL_GL +#define _HAVE_FULL_GL 1 +#endif + +#ifdef IN_DRI_DRIVER +#define FEATURE_remap_table 1 +#else +#define FEATURE_remap_table 0 +#endif + +#define FEATURE_accum 0 +#define FEATURE_arrayelt 0 +#define FEATURE_attrib 0 +#define FEATURE_beginend 0 +#define FEATURE_colortable 0 +#define FEATURE_convolve 0 +#define FEATURE_dispatch 1 +#define FEATURE_dlist 0 +#define FEATURE_draw_read_buffer 0 +#define FEATURE_drawpix 0 +#define FEATURE_eval 0 +#define FEATURE_feedback 0 +#define FEATURE_fixedpt 1 +#define FEATURE_histogram 0 +#define FEATURE_pixel 0 +#define FEATURE_point_size_array 1 +#define FEATURE_queryobj 0 +#define FEATURE_rastpos 0 +#define FEATURE_texgen 1 +#define FEATURE_texture_fxt1 0 +#define FEATURE_texture_s3tc 0 +#define FEATURE_userclip 1 +#define FEATURE_vertex_array_byte 1 +#define FEATURE_es2_glsl 1 + +#define FEATURE_ARB_fragment_program _HAVE_FULL_GL +#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL +#define FEATURE_ARB_vertex_program _HAVE_FULL_GL + +#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL +#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL +#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) +#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects +#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects + +#define FEATURE_EXT_framebuffer_blit 0 +#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL +#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL +#define FEATURE_EXT_texture_sRGB 0 +#define FEATURE_ATI_fragment_shader 0 +#define FEATURE_MESA_program_debug _HAVE_FULL_GL +#define FEATURE_NV_fence 0 +#define FEATURE_NV_fragment_program 0 +#define FEATURE_NV_vertex_program 0 + +#define FEATURE_OES_framebuffer_object 1 +#define FEATURE_OES_draw_texture 0 +#define FEATURE_OES_mapbuffer 1 + +#define FEATURE_extra_context_init 1 + +/*@}*/ + + + + +#endif /* MFEATURES_ES2_H */ diff --git a/src/mesa/es/main/specials_es1.c b/src/mesa/es/main/specials_es1.c new file mode 100644 index 0000000000..a4f14490f3 --- /dev/null +++ b/src/mesa/es/main/specials_es1.c @@ -0,0 +1,213 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + **************************************************************************/ + + +#include "main/mtypes.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/get.h" + + +extern const GLubyte * GLAPIENTRY _es_GetString(GLenum name); + + +static const GLubyte * +compute_es_version(void) +{ + GET_CURRENT_CONTEXT(ctx); + static const char es_1_0[] = "OpenGL ES-CM 1.0"; + static const char es_1_1[] = "OpenGL ES-CM 1.1"; + /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ + const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ + const GLboolean ver_1_1 = (ver_1_0 && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.SGIS_generate_mipmap && + ctx->Extensions.ARB_vertex_buffer_object); + if (ver_1_1) + return (const GLubyte *) es_1_1; + + if (!ver_1_0) + _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); + return (const GLubyte *) es_1_0; +} + + +static size_t +append_extension(char **str, const char *ext) +{ + char *s = *str; + size_t len = strlen(ext); + + if (s) { + memcpy(s, ext, len); + s[len++] = ' '; + s[len] = '\0'; + + *str += len; + } + else { + len++; + } + + return len; +} + + +static size_t +make_extension_string(const GLcontext *ctx, char *str) +{ + size_t len = 0; + + /* Core additions */ + len += append_extension(&str, "GL_OES_byte_coordinates"); + len += append_extension(&str, "GL_OES_fixed_point"); + len += append_extension(&str, "GL_OES_single_precision"); + len += append_extension(&str, "GL_OES_matrix_get"); + + /* 1.1 required extensions */ + len += append_extension(&str, "GL_OES_read_format"); + len += append_extension(&str, "GL_OES_compressed_paletted_texture"); + len += append_extension(&str, "GL_OES_point_size_array"); + len += append_extension(&str, "GL_OES_point_sprite"); + + /* 1.1 deprecated extensions */ + len += append_extension(&str, "GL_OES_query_matrix"); + +#if FEATURE_OES_draw_texture + if (ctx->Extensions.OES_draw_texture) + len += append_extension(&str, "GL_OES_draw_texture"); +#endif + + if (ctx->Extensions.EXT_blend_equation_separate) + len += append_extension(&str, "GL_OES_blend_equation_separate"); + if (ctx->Extensions.EXT_blend_func_separate) + len += append_extension(&str, "GL_OES_blend_func_separate"); + if (ctx->Extensions.EXT_blend_subtract) + len += append_extension(&str, "GL_OES_blend_subtract"); + + if (ctx->Extensions.EXT_stencil_wrap) + len += append_extension(&str, "GL_OES_stencil_wrap"); + + if (ctx->Extensions.ARB_texture_cube_map) + len += append_extension(&str, "GL_OES_texture_cube_map"); + if (ctx->Extensions.ARB_texture_env_crossbar) + len += append_extension(&str, "GL_OES_texture_env_crossbar"); + if (ctx->Extensions.ARB_texture_mirrored_repeat) + len += append_extension(&str, "GL_OES_texture_mirrored_repeat"); + + if (ctx->Extensions.ARB_framebuffer_object) { + len += append_extension(&str, "GL_OES_framebuffer_object"); + len += append_extension(&str, "GL_OES_depth24"); + len += append_extension(&str, "GL_OES_depth32"); + len += append_extension(&str, "GL_OES_fbo_render_mipmap"); + len += append_extension(&str, "GL_OES_rgb8_rgba8"); + len += append_extension(&str, "GL_OES_stencil1"); + len += append_extension(&str, "GL_OES_stencil4"); + len += append_extension(&str, "GL_OES_stencil8"); + } + + if (ctx->Extensions.EXT_vertex_array) + len += append_extension(&str, "GL_OES_element_index_uint"); + if (ctx->Extensions.ARB_vertex_buffer_object) + len += append_extension(&str, "GL_OES_mapbuffer"); + if (ctx->Extensions.EXT_texture_filter_anisotropic) + len += append_extension(&str, "GL_EXT_texture_filter_anisotropic"); + + /* some applications check this for NPOT support */ + if (ctx->Extensions.ARB_texture_non_power_of_two) + len += append_extension(&str, "GL_ARB_texture_non_power_of_two"); + + if (ctx->Extensions.EXT_texture_compression_s3tc) + len += append_extension(&str, "GL_EXT_texture_compression_dxt1"); + if (ctx->Extensions.EXT_texture_lod_bias) + len += append_extension(&str, "GL_EXT_texture_lod_bias"); + if (ctx->Extensions.EXT_blend_minmax) + len += append_extension(&str, "GL_EXT_blend_minmax"); + if (ctx->Extensions.EXT_multi_draw_arrays) + len += append_extension(&str, "GL_EXT_multi_draw_arrays"); + + return len; +} + + +static const GLubyte * +compute_es_extensions(void) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.String) { + char *s; + unsigned int len; + + len = make_extension_string(ctx, NULL); + s = (char *) _mesa_malloc(len + 1); + if (!s) + return NULL; + make_extension_string(ctx, s); + ctx->Extensions.String = (const GLubyte *) s; + } + + return ctx->Extensions.String; +} + + +const GLubyte * GLAPIENTRY +_es_GetString(GLenum name) +{ + switch (name) { + case GL_VERSION: + return compute_es_version(); + case GL_EXTENSIONS: + return compute_es_extensions(); + default: + return _mesa_GetString(name); + } +} + + +void +_mesa_initialize_context_extra(GLcontext *ctx) +{ + GLuint i; + + /** + * GL_OES_texture_cube_map says + * "Initially all texture generation modes are set to REFLECTION_MAP_OES" + */ + for (i = 0; i < MAX_TEXTURE_UNITS; i++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; + texUnit->GenS.Mode = GL_REFLECTION_MAP_NV; + texUnit->GenT.Mode = GL_REFLECTION_MAP_NV; + texUnit->GenR.Mode = GL_REFLECTION_MAP_NV; + texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV; + texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV; + texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV; + } +} diff --git a/src/mesa/es/main/specials_es2.c b/src/mesa/es/main/specials_es2.c new file mode 100644 index 0000000000..e11ade9b94 --- /dev/null +++ b/src/mesa/es/main/specials_es2.c @@ -0,0 +1,174 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + **************************************************************************/ + + +#include "main/mtypes.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/get.h" + + +const GLubyte * GLAPIENTRY _es_GetString(GLenum name); + + +static const GLubyte * +compute_es_version(void) +{ + GET_CURRENT_CONTEXT(ctx); + static const char es_2_0[] = "OpenGL ES 2.0"; + /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ + const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate); + if (!ver_2_0) + _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); + return (const GLubyte *) es_2_0; +} + + +static size_t +append_extension(char **str, const char *ext) +{ + char *s = *str; + size_t len = strlen(ext); + + if (s) { + memcpy(s, ext, len); + s[len++] = ' '; + s[len] = '\0'; + + *str += len; + } + else { + len++; + } + + return len; +} + + +static size_t +make_extension_string(const GLcontext *ctx, char *str) +{ + size_t len = 0; + + len += append_extension(&str, "GL_OES_compressed_paletted_texture"); + + if (ctx->Extensions.ARB_framebuffer_object) { + len += append_extension(&str, "GL_OES_depth24"); + len += append_extension(&str, "GL_OES_depth32"); + len += append_extension(&str, "GL_OES_fbo_render_mipmap"); + len += append_extension(&str, "GL_OES_rgb8_rgba8"); + len += append_extension(&str, "GL_OES_stencil1"); + len += append_extension(&str, "GL_OES_stencil4"); + } + + if (ctx->Extensions.EXT_vertex_array) + len += append_extension(&str, "GL_OES_element_index_uint"); + if (ctx->Extensions.ARB_vertex_buffer_object) + len += append_extension(&str, "GL_OES_mapbuffer"); + + if (ctx->Extensions.EXT_texture3D) + len += append_extension(&str, "GL_OES_texture_3D"); + if (ctx->Extensions.ARB_texture_non_power_of_two) + len += append_extension(&str, "GL_OES_texture_npot"); + if (ctx->Extensions.EXT_texture_filter_anisotropic) + len += append_extension(&str, "GL_EXT_texture_filter_anisotropic"); + + len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV"); + if (ctx->Extensions.ARB_depth_texture) + len += append_extension(&str, "GL_OES_depth_texture"); + if (ctx->Extensions.EXT_packed_depth_stencil) + len += append_extension(&str, "GL_OES_packed_depth_stencil"); + if (ctx->Extensions.ARB_fragment_shader) + len += append_extension(&str, "GL_OES_standard_derivatives"); + + if (ctx->Extensions.EXT_texture_compression_s3tc) + len += append_extension(&str, "GL_EXT_texture_compression_dxt1"); + if (ctx->Extensions.EXT_blend_minmax) + len += append_extension(&str, "GL_EXT_blend_minmax"); + if (ctx->Extensions.EXT_multi_draw_arrays) + len += append_extension(&str, "GL_EXT_multi_draw_arrays"); + + return len; +} + + +static const GLubyte * +compute_es_extensions(void) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.String) { + char *s; + unsigned int len; + + len = make_extension_string(ctx, NULL); + s = (char *) _mesa_malloc(len + 1); + if (!s) + return NULL; + make_extension_string(ctx, s); + ctx->Extensions.String = (const GLubyte *) s; + } + + return ctx->Extensions.String; +} + +const GLubyte * GLAPIENTRY +_es_GetString(GLenum name) +{ + switch (name) { + case GL_VERSION: + return compute_es_version(); + case GL_SHADING_LANGUAGE_VERSION: + return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"; + case GL_EXTENSIONS: + return compute_es_extensions(); + default: + return _mesa_GetString(name); + } +} + + +void +_mesa_initialize_context_extra(GLcontext *ctx) +{ + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + + ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */ +} diff --git a/src/mesa/es/main/stubs.c b/src/mesa/es/main/stubs.c new file mode 100644 index 0000000000..e7b8bc780f --- /dev/null +++ b/src/mesa/es/main/stubs.c @@ -0,0 +1,138 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + **************************************************************************/ + + +/** + * Temporary stubs for "missing" mesa functions. + */ + + +#include "main/mtypes.h" +#include "main/imports.h" +#include "vbo/vbo.h" + +#define NEED_IMPLEMENT() do { \ + GET_CURRENT_CONTEXT(ctx); \ + _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); \ + } while (0) + +#if FEATURE_accum +/* This is a sanity check that to be sure we're using the correct mfeatures.h + * header. We don't want to accidentally use the one from mainline Mesa. + */ +#error "The wrong mfeatures.h file is being included!" +#endif + + +/* silence compiler warnings */ +extern void GLAPIENTRY _vbo_Materialf(GLenum face, GLenum pname, GLfloat param); +extern void GLAPIENTRY _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); +extern void GLAPIENTRY _mesa_ReleaseShaderCompiler(void); +extern void GLAPIENTRY _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length); +extern void GLAPIENTRY _vbo_VertexAttrib1f(GLuint indx, GLfloat x); +extern void GLAPIENTRY _vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values); +extern void GLAPIENTRY _vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); +extern void GLAPIENTRY _vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values); +extern void GLAPIENTRY _vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); +extern void GLAPIENTRY _vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values); +extern void GLAPIENTRY _vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values); + + +void GLAPIENTRY +_vbo_Materialf(GLenum face, GLenum pname, GLfloat param) +{ + _vbo_Materialfv(face, pname, ¶m); +} + + +void GLAPIENTRY +_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, + GLint* range, GLint* precision) +{ + NEED_IMPLEMENT(); +} + + +void GLAPIENTRY +_mesa_ReleaseShaderCompiler(void) +{ + NEED_IMPLEMENT(); +} + + +void GLAPIENTRY +_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, + const void* binary, GLint length) +{ + NEED_IMPLEMENT(); +} + + +void GLAPIENTRY +_vbo_VertexAttrib1f(GLuint indx, GLfloat x) +{ + _vbo_VertexAttrib4f(indx, x, 0.0, 0.0, 1.0f); +} + + +void GLAPIENTRY +_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values) +{ + _vbo_VertexAttrib4f(indx, values[0], 0.0, 0.0, 1.0f); +} + + +void GLAPIENTRY +_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) +{ + _vbo_VertexAttrib4f(indx, x, y, 0.0, 1.0f); +} + + +void GLAPIENTRY +_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values) +{ + _vbo_VertexAttrib4f(indx, values[0], values[1], 0.0, 1.0f); +} + + +void GLAPIENTRY +_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) +{ + _vbo_VertexAttrib4f(indx, x, y, z, 1.0f); +} + + +void GLAPIENTRY +_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values) +{ + _vbo_VertexAttrib4f(indx, values[0], values[1], values[2], 1.0f); +} + + +void GLAPIENTRY +_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values) +{ + _vbo_VertexAttrib4f(indx, values[0], values[1], values[2], values[3]); +} diff --git a/src/mesa/es/sources.mak b/src/mesa/es/sources.mak new file mode 100644 index 0000000000..55bb31b80d --- /dev/null +++ b/src/mesa/es/sources.mak @@ -0,0 +1,166 @@ +include $(MESA)/sources.mak + +# LOCAL sources + +LOCAL_ES1_SOURCES := \ + main/api_exec_es1.c \ + main/get_es1.c \ + main/specials_es1.c \ + main/drawtex.c \ + main/es_cpaltex.c \ + main/es_enable.c \ + main/es_fbo.c \ + main/es_query_matrix.c \ + main/es_texgen.c \ + main/stubs.c \ + glapi/glapi-es1/main/enums.c + +LOCAL_ES1_GALLIUM_SOURCES := \ + $(LOCAL_ES1_SOURCES) \ + state_tracker/st_cb_drawtex.c + +# always use local version of GLAPI_ASM_SOURCES +LOCAL_ES1_API_ASM := $(addprefix glapi/glapi-es1/, $(GLAPI_ASM_SOURCES)) + +LOCAL_ES1_INCLUDES := \ + -I. \ + -I./glapi/glapi-es1 \ + -I./state_tracker \ + -I$(MESA)/state_tracker + +LOCAL_ES2_SOURCES := \ + main/api_exec_es2.c \ + main/get_es2.c \ + main/specials_es2.c \ + main/es_cpaltex.c \ + main/es_fbo.c \ + main/stubs.c \ + glapi/glapi-es2/main/enums.c + +LOCAL_ES2_GALLIUM_SOURCES := \ + $(LOCAL_ES2_SOURCES) + +LOCAL_ES2_API_ASM := $(subst es1,es2, $(LOCAL_ES1_API_ASM)) +LOCAL_ES2_INCLUDES := $(subst es1,es2, $(LOCAL_ES1_INCLUDES)) + +# MESA sources +# Ideally, the omit list should be replaced by features. + +MAIN_OMITTED := \ + main/api_exec.c \ + main/condrender.c \ + main/dlopen.c \ + main/enums.c \ + main/get.c +MAIN_SOURCES := $(filter-out $(MAIN_OMITTED), $(MAIN_SOURCES)) + +VBO_OMITTED := \ + vbo/vbo_save.c \ + vbo/vbo_save_api.c \ + vbo/vbo_save_draw.c \ + vbo/vbo_save_loopback.c +VBO_SOURCES := $(filter-out $(VBO_OMITTED), $(VBO_SOURCES)) + +STATETRACKER_OMITTED := \ + state_tracker/st_api.c \ + state_tracker/st_cb_drawpixels.c \ + state_tracker/st_cb_feedback.c \ + state_tracker/st_cb_rasterpos.c \ + state_tracker/st_draw_feedback.c +STATETRACKER_SOURCES := $(filter-out $(STATETRACKER_OMITTED), $(STATETRACKER_SOURCES)) + +SHADER_OMITTED := \ + shader/atifragshader.c +SHADER_SOURCES := $(filter-out $(SHADER_OMITTED), $(SHADER_SOURCES)) + +MESA_ES1_SOURCES := \ + $(MAIN_SOURCES) \ + $(MATH_SOURCES) \ + $(MATH_XFORM_SOURCES) \ + $(VBO_SOURCES) \ + $(TNL_SOURCES) \ + $(SHADER_SOURCES) \ + $(SWRAST_SOURCES) \ + $(SWRAST_SETUP_SOURCES) \ + $(COMMON_DRIVER_SOURCES) \ + $(ASM_C_SOURCES) \ + $(SLANG_SOURCES) + +MESA_ES1_GALLIUM_SOURCES := \ + $(MAIN_SOURCES) \ + $(MATH_SOURCES) \ + $(VBO_SOURCES) \ + $(STATETRACKER_SOURCES) \ + $(SHADER_SOURCES) \ + ppc/common_ppc.c \ + x86/common_x86.c \ + $(SLANG_SOURCES) + +MESA_ES1_API_SOURCES := \ + $(GLAPI_SOURCES) + +MESA_ES1_INCLUDES := $(INCLUDE_DIRS) + +# remove LOCAL sources from MESA sources +MESA_ES1_SOURCES := $(filter-out $(LOCAL_ES1_SOURCES), $(MESA_ES1_SOURCES)) +MESA_ES1_GALLIUM_SOURCES := $(filter-out $(LOCAL_ES1_GALLIUM_SOURCES), $(MESA_ES1_GALLIUM_SOURCES)) + +# right now es2 and es1 share MESA sources +MESA_ES2_SOURCES := $(MESA_ES1_SOURCES) +MESA_ES2_GALLIUM_SOURCES := $(MESA_ES1_GALLIUM_SOURCES) +MESA_ES2_API_SOURCES := $(MESA_ES1_API_SOURCES) + +MESA_ES2_INCLUDES := $(MESA_ES1_INCLUDES) + +# asm is shared by any ES version and any library +MESA_ES_ASM := $(MESA_ASM_SOURCES) + +# collect sources, adjust the pathes +ES1_SOURCES := $(LOCAL_ES1_SOURCES) $(addprefix $(MESA)/,$(MESA_ES1_SOURCES)) +ES1_GALLIUM_SOURCES := $(LOCAL_ES1_GALLIUM_SOURCES) $(addprefix $(MESA)/,$(MESA_ES1_GALLIUM_SOURCES)) +ES1_API_SOURCES := $(addprefix $(MESA)/,$(MESA_ES1_API_SOURCES)) + +ES2_SOURCES := $(LOCAL_ES2_SOURCES) $(addprefix $(MESA)/,$(MESA_ES2_SOURCES)) +ES2_GALLIUM_SOURCES := $(LOCAL_ES2_GALLIUM_SOURCES) $(addprefix $(MESA)/,$(MESA_ES2_GALLIUM_SOURCES)) +ES2_API_SOURCES := $(addprefix $(MESA)/,$(MESA_ES2_API_SOURCES)) + +# collect includes +ES1_INCLUDES := $(LOCAL_ES1_INCLUDES) $(MESA_ES1_INCLUDES) +ES2_INCLUDES := $(LOCAL_ES2_INCLUDES) $(MESA_ES2_INCLUDES) + +# collect objects, including asm +ES1_OBJECTS := \ + $(LOCAL_ES1_SOURCES:.c=.o) \ + $(MESA_ES1_SOURCES:.c=.o) \ + $(MESA_ES_ASM:.S=.o) + +ES1_GALLIUM_OBJECTS := \ + $(LOCAL_ES1_GALLIUM_SOURCES:.c=.o) \ + $(MESA_ES1_GALLIUM_SOURCES:.c=.o) \ + $(MESA_ES_ASM:.S=.o) + +ES1_API_OBJECTS := \ + $(LOCAL_ES1_API_ASM:.S=.o) \ + $(MESA_ES1_API_SOURCES:.c=.o) + +ES2_OBJECTS := \ + $(LOCAL_ES2_SOURCES:.c=.o) \ + $(MESA_ES2_SOURCES:.c=.o) \ + $(MESA_ES_ASM:.S=.o) + +ES2_GALLIUM_OBJECTS := \ + $(LOCAL_ES2_GALLIUM_SOURCES:.c=.o) \ + $(MESA_ES2_GALLIUM_SOURCES:.c=.o) \ + $(MESA_ES_ASM:.S=.o) + +ES2_API_OBJECTS := \ + $(LOCAL_ES2_API_ASM:.S=.o) \ + $(MESA_ES2_API_SOURCES:.c=.o) + +# collect sources for makedepend +ES1_ALL_SOURCES := $(ES1_SOURCES) $(ES1_GALLIUM_SOURCES) $(ES1_API_SOURCES) +ES2_ALL_SOURCES := $(ES2_SOURCES) $(ES2_GALLIUM_SOURCES) $(ES2_API_SOURCES) + +# sort to remove duplicates +ES1_ALL_SOURCES := $(sort $(ES1_ALL_SOURCES)) +ES2_ALL_SOURCES := $(sort $(ES2_ALL_SOURCES)) diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.c b/src/mesa/es/state_tracker/st_cb_drawtex.c new file mode 100644 index 0000000000..3b98b9c40b --- /dev/null +++ b/src/mesa/es/state_tracker/st_cb_drawtex.c @@ -0,0 +1,297 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + + +/** + * Implementation of glDrawTex() for GL_OES_draw_tex + */ + + + +#include "main/imports.h" +#include "main/image.h" +#include "main/bufferobj.h" +#include "main/drawtex.h" +#include "main/macros.h" +#include "main/state.h" +#include "main/texformat.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" + +#include "st_context.h" +#include "st_atom.h" +#include "st_atom_constbuf.h" +#include "st_draw.h" +#include "st_cb_drawtex.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_shader_tokens.h" +#include "util/u_tile.h" +#include "util/u_draw_quad.h" +#include "util/u_simple_shaders.h" + +#include "cso_cache/cso_context.h" + + +struct cached_shader +{ + //struct pipe_shader_state shader; + void *handle; + + uint num_attribs; + uint semantic_names[2 + MAX_TEXTURE_UNITS]; + uint semantic_indexes[2 + MAX_TEXTURE_UNITS]; +}; + +#define MAX_SHADERS (2 * MAX_TEXTURE_UNITS) + +/** + * Simple linear list cache. + * Most of the time there'll only be one cached shader. + */ +static struct cached_shader CachedShaders[MAX_SHADERS]; +static GLuint NumCachedShaders = 0; + + +#if FEATURE_OES_draw_texture + + +static void * +lookup_shader(struct pipe_context *pipe, + uint num_attribs, + const uint *semantic_names, + const uint *semantic_indexes) +{ + GLuint i, j; + + /* look for existing shader with same attributes */ + for (i = 0; i < NumCachedShaders; i++) { + if (CachedShaders[i].num_attribs == num_attribs) { + GLboolean match = GL_TRUE; + for (j = 0; j < num_attribs; j++) { + if (semantic_names[j] != CachedShaders[i].semantic_names[j] || + semantic_indexes[j] != CachedShaders[i].semantic_indexes[j]) { + match = GL_FALSE; + break; + } + } + if (match) + return CachedShaders[i].handle; + } + } + + /* not found - create new one now */ + if (NumCachedShaders >= MAX_SHADERS) { + return NULL; + } + + CachedShaders[i].num_attribs = num_attribs; + for (j = 0; j < num_attribs; j++) { + CachedShaders[i].semantic_names[j] = semantic_names[j]; + CachedShaders[i].semantic_indexes[j] = semantic_indexes[j]; + } + + CachedShaders[i].handle = + util_make_vertex_passthrough_shader(pipe, + num_attribs, + semantic_names, + semantic_indexes); + NumCachedShaders++; + + return CachedShaders[i].handle; +} + +static void +st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, + GLfloat width, GLfloat height) +{ + struct st_context *st = ctx->st; + struct pipe_context *pipe = st->pipe; + struct cso_context *cso = ctx->st->cso_context; + struct pipe_buffer *vbuffer; + GLuint i, numTexCoords, numAttribs; + GLboolean emitColor; + uint semantic_names[2 + MAX_TEXTURE_UNITS]; + uint semantic_indexes[2 + MAX_TEXTURE_UNITS]; + GLbitfield inputs = VERT_BIT_POS; + + /* determine if we need vertex color */ + if (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL0) + emitColor = GL_TRUE; + else + emitColor = GL_FALSE; + + /* determine how many enabled sets of texcoords */ + numTexCoords = 0; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) { + inputs |= VERT_BIT_TEX(i); + numTexCoords++; + } + } + + /* total number of attributes per vertex */ + numAttribs = 1 + emitColor + numTexCoords; + + + /* create the vertex buffer */ + vbuffer = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, + numAttribs * 4 * 4 * sizeof(GLfloat)); + + /* load vertex buffer */ + { +#define SET_ATTRIB(VERT, ATTR, X, Y, Z, W) \ + do { \ + GLuint k = (((VERT) * numAttribs + (ATTR)) * 4); \ + assert(k < 4 * 4 * numAttribs); \ + vbuf[k + 0] = X; \ + vbuf[k + 1] = Y; \ + vbuf[k + 2] = Z; \ + vbuf[k + 3] = W; \ + } while (0) + + const GLfloat x0 = x, y0 = y, x1 = x + width, y1 = y + height; + GLfloat *vbuf = (GLfloat *) pipe_buffer_map(pipe->screen, vbuffer, + PIPE_BUFFER_USAGE_CPU_WRITE); + GLuint attr; + + z = CLAMP(z, 0.0f, 1.0f); + + /* positions (in clip coords) */ + { + const struct gl_framebuffer *fb = st->ctx->DrawBuffer; + const GLfloat fb_width = (GLfloat)fb->Width; + const GLfloat fb_height = (GLfloat)fb->Height; + + const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0); + const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0); + const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0); + const GLfloat clip_y1 = (GLfloat)(y1 / fb_height * 2.0 - 1.0); + + SET_ATTRIB(0, 0, clip_x0, clip_y0, z, 1.0f); /* lower left */ + SET_ATTRIB(1, 0, clip_x1, clip_y0, z, 1.0f); /* lower right */ + SET_ATTRIB(2, 0, clip_x1, clip_y1, z, 1.0f); /* upper right */ + SET_ATTRIB(3, 0, clip_x0, clip_y1, z, 1.0f); /* upper left */ + + semantic_names[0] = TGSI_SEMANTIC_POSITION; + semantic_indexes[0] = 0; + } + + /* colors */ + if (emitColor) { + const GLfloat *c = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; + SET_ATTRIB(0, 1, c[0], c[1], c[2], c[3]); + SET_ATTRIB(1, 1, c[0], c[1], c[2], c[3]); + SET_ATTRIB(2, 1, c[0], c[1], c[2], c[3]); + SET_ATTRIB(3, 1, c[0], c[1], c[2], c[3]); + semantic_names[1] = TGSI_SEMANTIC_COLOR; + semantic_indexes[1] = 0; + attr = 2; + } + else { + attr = 1; + } + + /* texcoords */ + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) { + struct gl_texture_object *obj = ctx->Texture.Unit[i]._Current; + struct gl_texture_image *img = obj->Image[0][obj->BaseLevel]; + const GLfloat wt = (GLfloat) img->Width; + const GLfloat ht = (GLfloat) img->Height; + const GLfloat s0 = obj->CropRect[0] / wt; + const GLfloat t0 = obj->CropRect[1] / ht; + const GLfloat s1 = (obj->CropRect[0] + obj->CropRect[2]) / wt; + const GLfloat t1 = (obj->CropRect[1] + obj->CropRect[3]) / ht; + + /*printf("crop texcoords: %g, %g .. %g, %g\n", s0, t0, s1, t1);*/ + SET_ATTRIB(0, attr, s0, t0, 0.0f, 1.0f); /* lower left */ + SET_ATTRIB(1, attr, s1, t0, 0.0f, 1.0f); /* lower right */ + SET_ATTRIB(2, attr, s1, t1, 0.0f, 1.0f); /* upper right */ + SET_ATTRIB(3, attr, s0, t1, 0.0f, 1.0f); /* upper left */ + + semantic_names[attr] = TGSI_SEMANTIC_GENERIC; + semantic_indexes[attr] = 0; + + attr++; + } + } + + pipe_buffer_unmap(pipe->screen, vbuffer); + +#undef SET_ATTRIB + } + + + cso_save_viewport(cso); + cso_save_vertex_shader(cso); + + { + void *vs = lookup_shader(pipe, numAttribs, + semantic_names, semantic_indexes); + cso_set_vertex_shader_handle(cso, vs); + } + + /* viewport state: viewport matching window dims */ + { + const struct gl_framebuffer *fb = st->ctx->DrawBuffer; + const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP); + const GLfloat width = (GLfloat)fb->Width; + const GLfloat height = (GLfloat)fb->Height; + struct pipe_viewport_state vp; + vp.scale[0] = 0.5f * width; + vp.scale[1] = height * (invert ? -0.5f : 0.5f); + vp.scale[2] = 1.0f; + vp.scale[3] = 1.0f; + vp.translate[0] = 0.5f * width; + vp.translate[1] = 0.5f * height; + vp.translate[2] = 0.0f; + vp.translate[3] = 0.0f; + cso_set_viewport(cso, &vp); + } + + + util_draw_vertex_buffer(pipe, vbuffer, + 0, /* offset */ + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + numAttribs); /* attribs/vert */ + + + pipe_buffer_reference(&vbuffer, NULL); + + /* restore state */ + cso_restore_viewport(cso); + cso_restore_vertex_shader(cso); +} + + +#endif /* FEATURE_OES_draw_texture */ + + +void +st_init_drawtex_functions(struct dd_function_table *functions) +{ + _MESA_INIT_DRAWTEX_FUNCTIONS(functions, st_); +} + + +/** + * Free any cached shaders + */ +void +st_destroy_drawtex(struct st_context *st) +{ + GLuint i; + for (i = 0; i < NumCachedShaders; i++) { + cso_delete_vertex_shader(st->cso_context, CachedShaders[i].handle); + } + NumCachedShaders = 0; +} diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.h b/src/mesa/es/state_tracker/st_cb_drawtex.h new file mode 100644 index 0000000000..7b0da70279 --- /dev/null +++ b/src/mesa/es/state_tracker/st_cb_drawtex.h @@ -0,0 +1,18 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + + +#ifndef ST_CB_DRAWTEX_H +#define ST_CB_DRAWTEX_H + +extern void +st_init_drawtex_functions(struct dd_function_table *functions); + +extern void +st_destroy_drawtex(struct st_context *st); + +#endif /* ST_CB_DRAWTEX_H */ diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml new file mode 100644 index 0000000000..efbe61f74e --- /dev/null +++ b/src/mesa/glapi/EXT_draw_buffers2.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_draw_buffers2" number="340"> + + <function name="ColorMaskIndexedEXT" offset="assign"> + <param name="buf" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="GetBooleanIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLboolean *"/> + </function> + + <function name="GetIntegerIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLint *"/> + </function> + + <function name="EnableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="DisableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name ="IsEnabledIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 71bef68ea5..bfc3db4313 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -25,6 +25,7 @@ GLX_DIR = $(XORG_BASE)/glx SERVER_GLAPI_FILES = \ $(GLX_DIR)/glapi.h \ $(GLX_DIR)/glapi.c \ + $(GLX_DIR)/glapi_nop.c \ $(GLX_DIR)/glthread.c \ $(GLX_DIR)/glthread.h @@ -43,7 +44,6 @@ SERVER_OUTPUTS = \ $(GLX_DIR)/glapioffsets.h \ $(GLX_DIR)/glapidispatch.h \ $(GLX_DIR)/glprocs.h \ - $(GLX_DIR)/dispatch.h \ $(SERVER_GLAPI_FILES) API_XML = gl_API.xml \ @@ -56,10 +56,12 @@ API_XML = gl_API.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ EXT_packed_depth_stencil.xml \ EXT_provoking_vertex.xml \ - EXT_texture_array.xml + EXT_texture_array.xml \ + NV_conditional_render.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml new file mode 100644 index 0000000000..8bb31dd1fc --- /dev/null +++ b/src/mesa/glapi/NV_conditional_render.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_NV_condtitional_render" number="346"> + + <enum name="QUERY_WAIT_NV" value="0x8E13"/> + <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/> + <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/> + <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/> + + <function name="BeginConditionalRenderNV" offset="assign"> + <param name="query" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndConditionalRenderNV" offset="assign"> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 6623d52469..27f80a5062 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -30,8 +30,8 @@ #define _GLAPI_USE_REMAP_TABLE #endif -#include "glapitable.h" -#include "glapioffsets.h" -#include "glapidispatch.h" +#include "glapi/glapitable.h" +#include "glapi/glapioffsets.h" +#include "glapi/glapidispatch.h" #endif /* _DISPATCH_H */ diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 34c7746e1b..fbf8b0c3e4 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -866,6 +866,9 @@ <enum name="4_BYTES" count="4" value="0x1409"> <size name="CallLists"/> </enum> + <enum name="HALF_FLOAT" count="2" value="0x140B"> + <size name="CallLists"/> + </enum> <enum name="CLEAR" value="0x1500"/> <enum name="AND" value="0x1501"/> <enum name="AND_REVERSE" value="0x1502"/> @@ -7962,6 +7965,8 @@ <xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> @@ -12242,6 +12247,9 @@ <xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + <category name="GL_APPLE_flush_buffer_range" number="321"> <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> <size name="GetBufferParameteriv" mode="get"/> diff --git a/src/mesa/glapi/gl_XML.py b/src/mesa/glapi/gl_XML.py index b98919134f..a10a35e513 100644 --- a/src/mesa/glapi/gl_XML.py +++ b/src/mesa/glapi/gl_XML.py @@ -184,7 +184,7 @@ class gl_print_base: The name is also added to the file's undef_list. """ self.undef_list.append("PURE") - print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) + print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PURE __attribute__((pure)) # else # define PURE @@ -224,7 +224,7 @@ class gl_print_base: """ self.undef_list.append(S) - print """# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) + print """# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) # define %s __attribute__((visibility("%s"))) # else # define %s @@ -244,7 +244,7 @@ class gl_print_base: """ self.undef_list.append("NOINLINE") - print """# if defined(__GNUC__) + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define NOINLINE __attribute__((noinline)) # else # define NOINLINE @@ -738,6 +738,9 @@ class gl_function( gl_item ): return p_string + def is_abi(self): + return (self.offset >= 0 and not self.assign_offset) + def is_static_entry_point(self, name): return name in self.static_entry_points diff --git a/src/mesa/glapi/gl_apitemp.py b/src/mesa/glapi/gl_apitemp.py index a37c08d6ce..41a40fbeb6 100644 --- a/src/mesa/glapi/gl_apitemp.py +++ b/src/mesa/glapi/gl_apitemp.py @@ -30,7 +30,7 @@ import license import sys, getopt class PrintGlOffsets(gl_XML.gl_print_base): - def __init__(self): + def __init__(self, es=False): gl_XML.gl_print_base.__init__(self) self.name = "gl_apitemp.py (from Mesa)" @@ -38,6 +38,8 @@ class PrintGlOffsets(gl_XML.gl_print_base): """Copyright (C) 1999-2001 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + self.es = es + self.undef_list.append( "KEYWORD1" ) self.undef_list.append( "KEYWORD1_ALT" ) self.undef_list.append( "KEYWORD2" ) @@ -82,10 +84,14 @@ class PrintGlOffsets(gl_XML.gl_print_base): else: dispatch = "DISPATCH" - if f.has_different_protocol(name): - print '#ifndef GLX_INDIRECT_RENDERING' - + need_proto = False if not f.is_static_entry_point(name): + need_proto = True + elif self.es: + cat, num = api.get_category_for_name(name) + if (cat.startswith("es") or cat.startswith("GL_OES")): + need_proto = True + if need_proto: print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name)) print '' @@ -98,8 +104,6 @@ class PrintGlOffsets(gl_XML.gl_print_base): print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \ % (dispatch, f.name, p_string, name, t_string, o_string) print '}' - if f.has_different_protocol(name): - print '#endif /* GLX_INDIRECT_RENDERING */' print '' return @@ -172,7 +176,11 @@ class PrintGlOffsets(gl_XML.gl_print_base): #error TABLE_ENTRY must be defined #endif -static _glapi_proc DISPATCH_TABLE_NAME[] = {""" +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = {""" for f in api.functionIterateByOffset(): print ' TABLE_ENTRY(%s),' % (f.dispatch_name()) @@ -196,35 +204,90 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {""" * We list the functions which are not otherwise used. */ #ifdef UNUSED_TABLE_NAME -static _glapi_proc UNUSED_TABLE_NAME[] = {""" +_glapi_proc UNUSED_TABLE_NAME[] = {""" + normal_entries = [] + proto_entries = [] for f in api.functionIterateByOffset(): - for n in f.entry_points: - if n != f.name: - if f.is_static_entry_point(n): - text = ' TABLE_ENTRY(%s),' % (n) - - if f.has_different_protocol(n): - print '#ifndef GLX_INDIRECT_RENDERING' - print text - print '#endif' - else: - print text + normal_ents, proto_ents = self.classifyEntryPoints(f) + + # exclude f.name + if f.name in normal_ents: + normal_ents.remove(f.name) + elif f.name in proto_ents: + proto_ents.remove(f.name) + + normal_ents = [f.static_name(ent) for ent in normal_ents] + proto_ents = [f.static_name(ent) for ent in proto_ents] + + normal_entries.extend(normal_ents) + proto_entries.extend(proto_ents) + + print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' + for ent in normal_entries: + print ' TABLE_ENTRY(%s),' % (ent) + print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' + print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' + for ent in proto_entries: + print ' TABLE_ENTRY(%s),' % (ent) + print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' + print '};' print '#endif /*UNUSED_TABLE_NAME*/' print '' return + def classifyEntryPoints(self, func): + normal_names = [] + normal_stubs = [] + proto_names = [] + proto_stubs = [] + # classify the entry points + for name in func.entry_points: + if func.has_different_protocol(name): + if func.is_static_entry_point(name): + proto_names.append(name) + else: + proto_stubs.append(name) + else: + if func.is_static_entry_point(name): + normal_names.append(name) + else: + normal_stubs.append(name) + # there can be at most one stub for a function + if normal_stubs: + normal_names.append(normal_stubs[0]) + elif proto_stubs: + proto_names.append(proto_stubs[0]) + + return (normal_names, proto_names) + def printBody(self, api): + normal_entry_points = [] + proto_entry_points = [] for func in api.functionIterateByOffset(): - got_stub = 0 - for n in func.entry_points: - if func.is_static_entry_point(n): - self.printFunction(func, n) - elif not got_stub: - self.printFunction(func, n) - got_stub = 1 + normal_ents, proto_ents = self.classifyEntryPoints(func) + normal_entry_points.append((func, normal_ents)) + proto_entry_points.append((func, proto_ents)) + + print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' + print '' + for func, ents in normal_entry_points: + for ent in ents: + self.printFunction(func, ent) + print '' + print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' + print '' + print '/* these entry points might require different protocols */' + print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' + print '' + for func, ents in proto_entry_points: + for ent in ents: + self.printFunction(func, ent) + print '' + print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' + print '' self.printInitDispatch(api) self.printAliasedTable(api) @@ -232,22 +295,26 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {""" def show_usage(): - print "Usage: %s [-f input_file_name]" % sys.argv[0] + print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] + print "-c Enable compatibility with OpenGL ES." sys.exit(1) if __name__ == '__main__': file_name = "gl_API.xml" try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:") + (args, trail) = getopt.getopt(sys.argv[1:], "f:c") except Exception,e: show_usage() + es = False for (arg,val) in args: if arg == "-f": file_name = val + elif arg == "-c": + es = True api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer = PrintGlOffsets() + printer = PrintGlOffsets(es) printer.Print(api) diff --git a/src/mesa/glapi/gl_enums.py b/src/mesa/glapi/gl_enums.py index 27ab119537..acaa06ab37 100644 --- a/src/mesa/glapi/gl_enums.py +++ b/src/mesa/glapi/gl_enums.py @@ -42,10 +42,10 @@ class PrintGlEnums(gl_XML.gl_print_base): def printRealHeader(self): - print '#include "glheader.h"' - print '#include "mfeatures.h"' - print '#include "enums.h"' - print '#include "imports.h"' + print '#include "main/glheader.h"' + print '#include "main/mfeatures.h"' + print '#include "main/enums.h"' + print '#include "main/imports.h"' print '' print 'typedef struct {' print ' size_t offset;' diff --git a/src/mesa/glapi/gl_offsets.py b/src/mesa/glapi/gl_offsets.py index ca6c90ffd8..54867b3463 100644 --- a/src/mesa/glapi/gl_offsets.py +++ b/src/mesa/glapi/gl_offsets.py @@ -30,9 +30,10 @@ import license import sys, getopt class PrintGlOffsets(gl_XML.gl_print_base): - def __init__(self): + def __init__(self, es=False): gl_XML.gl_print_base.__init__(self) + self.es = es self.name = "gl_offsets.py (from Mesa)" self.header_tag = '_GLAPI_OFFSETS_H_' self.license = license.bsd_license_template % ( \ @@ -41,22 +42,24 @@ class PrintGlOffsets(gl_XML.gl_print_base): return def printBody(self, api): - abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] - print '/* this file should not be included directly in mesa */' print '' functions = [] abi_functions = [] + alias_functions = [] count = 0 for f in api.functionIterateByOffset(): - [category, num] = api.get_category_for_name( f.name ) - if category not in abi: + if not f.is_abi(): functions.append( [f, count] ) count += 1 else: abi_functions.append( f ) + if self.es: + # remember functions with aliases + if len(f.entry_points) > 1: + alias_functions.append(f) for f in abi_functions: print '#define _gloffset_%s %d' % (f.name, f.offset) @@ -81,26 +84,37 @@ class PrintGlOffsets(gl_XML.gl_print_base): print '' print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' + if alias_functions: + print '' + print '/* define aliases for compatibility */' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define _gloffset_%s _gloffset_%s' % (name, f.name) return def show_usage(): - print "Usage: %s [-f input_file_name]" % sys.argv[0] + print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] + print " -c Enable compatibility with OpenGL ES." sys.exit(1) if __name__ == '__main__': file_name = "gl_API.xml" try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:") + (args, trail) = getopt.getopt(sys.argv[1:], "f:c") except Exception,e: show_usage() + es = False for (arg,val) in args: if arg == "-f": file_name = val + elif arg == "-c": + es = True api = gl_XML.parse_GL_API( file_name ) - printer = PrintGlOffsets() + printer = PrintGlOffsets(es) printer.Print( api ) diff --git a/src/mesa/glapi/gl_procs.py b/src/mesa/glapi/gl_procs.py index cd1a68cee1..5de61fbdfe 100644 --- a/src/mesa/glapi/gl_procs.py +++ b/src/mesa/glapi/gl_procs.py @@ -30,9 +30,10 @@ import gl_XML, glX_XML import sys, getopt class PrintGlProcs(gl_XML.gl_print_base): - def __init__(self, long_strings): + def __init__(self, long_strings, es=False): gl_XML.gl_print_base.__init__(self) + self.es = es self.long_strings = long_strings self.name = "gl_procs.py (from Mesa)" self.license = license.bsd_license_template % ( \ @@ -141,6 +142,28 @@ typedef struct { print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) break + if self.es: + categories = {} + for func in api.functionIterateByOffset(): + for n in func.entry_points: + cat, num = api.get_category_for_name(n) + if (cat.startswith("es") or cat.startswith("GL_OES")): + if not categories.has_key(cat): + categories[cat] = [] + proto = 'GLAPI %s GLAPIENTRY %s(%s);' \ + % (func.return_type, "gl" + n, func.get_parameter_string(n)) + categories[cat].append(proto) + if categories: + print '' + print '/* OpenGL ES specific prototypes */' + print '' + keys = categories.keys() + keys.sort() + for key in keys: + print '/* category %s */' % key + print "\n".join(categories[key]) + print '' + print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' print '' @@ -155,8 +178,9 @@ typedef struct { def show_usage(): - print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0] - print "mode can be one of:" + print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] + print "-c Enable compatibility with OpenGL ES." + print "-m mode mode can be one of:" print " long - Create code for compilers that can handle very" print " long string constants. (default)" print " short - Create code for compilers that can only handle" @@ -167,11 +191,12 @@ if __name__ == '__main__': file_name = "gl_API.xml" try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") except Exception,e: show_usage() long_string = 1 + es = False for (arg,val) in args: if arg == "-f": file_name = val @@ -182,7 +207,9 @@ if __name__ == '__main__': long_string = 1 else: show_usage() + elif arg == "-c": + es = True api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer = PrintGlProcs(long_string) + printer = PrintGlProcs(long_string, es) printer.Print(api) diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index 0e05b3431a..3bd7569e92 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -30,9 +30,10 @@ import license import sys, getopt class PrintGlTable(gl_XML.gl_print_base): - def __init__(self): + def __init__(self, es=False): gl_XML.gl_print_base.__init__(self) + self.es = es self.header_tag = '_GLAPI_TABLE_H_' self.name = "gl_table.py (from Mesa)" self.license = license.bsd_license_template % ( \ @@ -68,9 +69,10 @@ class PrintGlTable(gl_XML.gl_print_base): class PrintRemapTable(gl_XML.gl_print_base): - def __init__(self): + def __init__(self, es=False): gl_XML.gl_print_base.__init__(self) + self.es = es self.header_tag = '_GLAPI_DISPATCH_H_' self.name = "gl_table.py (from Mesa)" self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") @@ -113,19 +115,22 @@ class PrintRemapTable(gl_XML.gl_print_base): print ' } while(0)' print '' - abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] - functions = [] abi_functions = [] + alias_functions = [] count = 0 for f in api.functionIterateByOffset(): - [category, num] = api.get_category_for_name( f.name ) - if category not in abi: + if not f.is_abi(): functions.append( [f, count] ) count += 1 else: abi_functions.append( f ) + if self.es: + # remember functions with aliases + if len(f.entry_points) > 1: + alias_functions.append(f) + for f in abi_functions: print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) @@ -165,33 +170,57 @@ class PrintRemapTable(gl_XML.gl_print_base): print '' print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' + + if alias_functions: + print '' + print '/* define aliases for compatibility */' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name) + print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name) + print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name) + print '' + + print '#if defined(_GLAPI_USE_REMAP_TABLE)' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define %s_remap_index %s_remap_index' % (name, f.name) + print '#endif /* defined(_GLAPI_USE_REMAP_TABLE) */' + print '' + return def show_usage(): - print "Usage: %s [-f input_file_name] [-m mode]" % sys.argv[0] + print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] print " -m mode Mode can be 'table' or 'remap_table'." + print " -c Enable compatibility with OpenGL ES." sys.exit(1) if __name__ == '__main__': file_name = "gl_API.xml" try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") except Exception,e: show_usage() mode = "table" + es = False for (arg,val) in args: if arg == "-f": file_name = val elif arg == "-m": mode = val + elif arg == "-c": + es = True if mode == "table": - printer = PrintGlTable() + printer = PrintGlTable(es) elif mode == "remap_table": - printer = PrintRemapTable() + printer = PrintRemapTable(es) else: show_usage() diff --git a/src/mesa/glapi/gl_x86-64_asm.py b/src/mesa/glapi/gl_x86-64_asm.py index f36ad3a5d8..31c1a2b93a 100644 --- a/src/mesa/glapi/gl_x86-64_asm.py +++ b/src/mesa/glapi/gl_x86-64_asm.py @@ -122,7 +122,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print " * the symbol visibility mode to 'default'." print ' */' print '' - print '#include "../x86/assyntax.h"' + print '#include "x86/assyntax.h"' print '' print '#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303' print '# pragma GCC visibility push(default)' diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py index 3bc955dfe5..d210f3a248 100644 --- a/src/mesa/glapi/gl_x86_asm.py +++ b/src/mesa/glapi/gl_x86_asm.py @@ -53,7 +53,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): def printRealHeader(self): - print '#include "assyntax.h"' + print '#include "x86/assyntax.h"' print '#include "glapi/glapioffsets.h"' print '' print '#if defined(STDCALL_API)' diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index e36fccb354..469523d57c 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -69,86 +69,11 @@ #include <assert.h> #endif -#include "glapi.h" -#include "glapioffsets.h" -#include "glapitable.h" - - -/***** BEGIN NO-OP DISPATCH *****/ - -static GLboolean WarnFlag = GL_FALSE; -static _glapi_warning_func warning_func; - -/* - * Enable/disable printing of warning messages. - */ -PUBLIC void -_glapi_noop_enable_warnings(GLboolean enable) -{ - WarnFlag = enable; -} - -/* - * Register a callback function for reporting errors. - */ -PUBLIC void -_glapi_set_warning_func( _glapi_warning_func func ) -{ - warning_func = func; -} - -static GLboolean -warn(void) -{ -#if !defined(_WIN32_WCE) - if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) - && warning_func) { - return GL_TRUE; - } - else { - return GL_FALSE; - } -#else - return GL_FALSE; -#endif -} - - -#define KEYWORD1 static -#define KEYWORD1_ALT static -#define KEYWORD2 GLAPIENTRY -#define NAME(func) NoOp##func - -#define F NULL - -#define DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } - -#define RETURN_DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } \ - return 0 - -#define DISPATCH_TABLE_NAME __glapi_noop_table -#define UNUSED_TABLE_NAME __unused_noop_functions - -#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name - -static GLint NoOpUnused(void) -{ - if (warn()) { - warning_func(NULL, "GL User Error: calling extension function without a current context\n"); - } - return 0; -} - -#include "glapitemp.h" - -/***** END NO-OP DISPATCH *****/ +#include "glapi/glapi.h" +#include "glapi/glapioffsets.h" +#include "glapi/glapitable.h" +extern _glapi_proc __glapi_noop_table[]; /** @@ -237,7 +162,7 @@ PUBLIC void *_glapi_Context = NULL; * We should call this periodically from a function such as glXMakeCurrent * in order to test if multiple threads are being used. */ -void +PUBLIC void _glapi_check_multithread(void) { #if defined(THREADS) && !defined(GLX_USE_TLS) @@ -275,7 +200,6 @@ _glapi_check_multithread(void) PUBLIC void _glapi_set_context(void *context) { - (void) __unused_noop_functions; /* silence a warning */ #if defined(GLX_USE_TLS) _glapi_tls_Context = context; #elif defined(THREADS) diff --git a/src/mesa/glapi/glapi.h b/src/mesa/glapi/glapi.h index 5fb5401229..47ea23e92b 100644 --- a/src/mesa/glapi/glapi.h +++ b/src/mesa/glapi/glapi.h @@ -55,8 +55,6 @@ struct _glapi_table; typedef void (*_glapi_proc)(void); /* generic function pointer */ -typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); - #if defined(USE_MGL_NAMESPACE) #define _glapi_set_dispatch _mglapi_set_dispatch @@ -107,12 +105,6 @@ extern struct _glapi_table *_glapi_Dispatch; **/ extern void -_glapi_noop_enable_warnings(GLboolean enable); - -extern void -_glapi_set_warning_func(_glapi_warning_func func); - -extern void _glapi_check_multithread(void); diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index ed443c12c8..eecfb9c1ae 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -34,9 +34,9 @@ #include <string.h> #include "main/glheader.h" #include "main/compiler.h" -#include "glapi.h" -#include "glapioffsets.h" -#include "glapitable.h" +#include "glapi/glapi.h" +#include "glapi/glapioffsets.h" +#include "glapi/glapitable.h" static void @@ -75,7 +75,7 @@ str_dup(const char *str) #endif /* The code in this file is auto-generated with Python */ -#include "glprocs.h" +#include "glapi/glprocs.h" /** @@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName) * in the name of static functions, try generating a new API entrypoint on * the fly with assembly language. */ -_glapi_proc +PUBLIC _glapi_proc _glapi_get_proc_address(const char *funcName) { struct _glapi_function * entry; diff --git a/src/mesa/glapi/glapi_nop.c b/src/mesa/glapi/glapi_nop.c new file mode 100644 index 0000000000..5d2769c073 --- /dev/null +++ b/src/mesa/glapi/glapi_nop.c @@ -0,0 +1,91 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2010 VMWare, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * No-op dispatch table. + * + * This file defines a special dispatch table which is loaded with no-op + * functions. + * + * When there's no current rendering context, calling a GL function like + * glBegin() is a no-op. Apps should never normally do this. So as a + * debugging aid, each of the no-op functions will emit a warning to + * stderr if the MESA_DEBUG or LIBGL_DEBUG env var is set. + */ + + + +#include "main/compiler.h" +#include "main/glheader.h" +#include "glapi/glapi.h" + + +/** + * Called by each of the no-op GL entrypoints. + */ +static int +Warn(const char *func) +{ +#if !defined(_WIN32_WCE) + if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { + fprintf(stderr, "GL User Error: gl%s called without a rendering context\n", + func); + } +#endif + return 0; +} + + +/** + * This is called if the user somehow calls an unassigned GL dispatch function. + */ +static GLint +NoOpUnused(void) +{ + return Warn(" function"); +} + + +/* + * Defines for the glapitemp.h functions. + */ +#define KEYWORD1 static +#define KEYWORD1_ALT static +#define KEYWORD2 GLAPIENTRY +#define NAME(func) NoOp##func +#define DISPATCH(func, args, msg) Warn(#func); +#define RETURN_DISPATCH(func, args, msg) Warn(#func); return 0 + + +/* + * Defines for the table of no-op entry points. + */ +#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name +#define DISPATCH_TABLE_NAME __glapi_noop_table +#define UNUSED_TABLE_NAME __unused_noop_functions + + +#include "glapi/glapitemp.h" diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h index d6ba92824a..51ae7feaf6 100644 --- a/src/mesa/glapi/glapidispatch.h +++ b/src/mesa/glapi/glapidispatch.h @@ -2422,6 +2422,30 @@ #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters +#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) +#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters +#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) +#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters +#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters +#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters +#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters +#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters +#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) +#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters +#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) #define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters #define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) #define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) @@ -2449,7 +2473,7 @@ #else -#define driDispatchRemapTable_size 387 +#define driDispatchRemapTable_size 395 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2831,14 +2855,22 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BufferParameteriAPPLE_remap_index 376 #define FlushMappedBufferRangeAPPLE_remap_index 377 #define FramebufferTextureLayerEXT_remap_index 378 -#define ProvokingVertexEXT_remap_index 379 -#define GetTexParameterPointervAPPLE_remap_index 380 -#define TextureRangeAPPLE_remap_index 381 -#define StencilFuncSeparateATI_remap_index 382 -#define ProgramEnvParameters4fvEXT_remap_index 383 -#define ProgramLocalParameters4fvEXT_remap_index 384 -#define GetQueryObjecti64vEXT_remap_index 385 -#define GetQueryObjectui64vEXT_remap_index 386 +#define ColorMaskIndexedEXT_remap_index 379 +#define DisableIndexedEXT_remap_index 380 +#define EnableIndexedEXT_remap_index 381 +#define GetBooleanIndexedvEXT_remap_index 382 +#define GetIntegerIndexedvEXT_remap_index 383 +#define IsEnabledIndexedEXT_remap_index 384 +#define BeginConditionalRenderNV_remap_index 385 +#define EndConditionalRenderNV_remap_index 386 +#define ProvokingVertexEXT_remap_index 387 +#define GetTexParameterPointervAPPLE_remap_index 388 +#define TextureRangeAPPLE_remap_index 389 +#define StencilFuncSeparateATI_remap_index 390 +#define ProgramEnvParameters4fvEXT_remap_index 391 +#define ProgramLocalParameters4fvEXT_remap_index 392 +#define GetQueryObjecti64vEXT_remap_index 393 +#define GetQueryObjectui64vEXT_remap_index 394 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3977,6 +4009,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) #define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) #define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) #define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 3d10260a05..c5d367f6f2 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -821,15 +821,23 @@ #define _gloffset_BufferParameteriAPPLE 784 #define _gloffset_FlushMappedBufferRangeAPPLE 785 #define _gloffset_FramebufferTextureLayerEXT 786 -#define _gloffset_ProvokingVertexEXT 787 -#define _gloffset_GetTexParameterPointervAPPLE 788 -#define _gloffset_TextureRangeAPPLE 789 -#define _gloffset_StencilFuncSeparateATI 790 -#define _gloffset_ProgramEnvParameters4fvEXT 791 -#define _gloffset_ProgramLocalParameters4fvEXT 792 -#define _gloffset_GetQueryObjecti64vEXT 793 -#define _gloffset_GetQueryObjectui64vEXT 794 -#define _gloffset_FIRST_DYNAMIC 795 +#define _gloffset_ColorMaskIndexedEXT 787 +#define _gloffset_DisableIndexedEXT 788 +#define _gloffset_EnableIndexedEXT 789 +#define _gloffset_GetBooleanIndexedvEXT 790 +#define _gloffset_GetIntegerIndexedvEXT 791 +#define _gloffset_IsEnabledIndexedEXT 792 +#define _gloffset_BeginConditionalRenderNV 793 +#define _gloffset_EndConditionalRenderNV 794 +#define _gloffset_ProvokingVertexEXT 795 +#define _gloffset_GetTexParameterPointervAPPLE 796 +#define _gloffset_TextureRangeAPPLE 797 +#define _gloffset_StencilFuncSeparateATI 798 +#define _gloffset_ProgramEnvParameters4fvEXT 799 +#define _gloffset_ProgramLocalParameters4fvEXT 800 +#define _gloffset_GetQueryObjecti64vEXT 801 +#define _gloffset_GetQueryObjectui64vEXT 802 +#define _gloffset_FIRST_DYNAMIC 803 #else @@ -1212,6 +1220,14 @@ #define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] #define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] #define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 4f9e53b62d..0c5b46d04b 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -827,14 +827,22 @@ struct _glapi_table void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 319a4ab55b..2540ef6465 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -27,7 +27,7 @@ */ -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) +# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) # define HIDDEN __attribute__((visibility("hidden"))) # else # define HIDDEN @@ -80,6 +80,8 @@ #endif +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) { DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); @@ -1710,13 +1712,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); @@ -1762,25 +1757,11 @@ KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) { DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) { DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); @@ -1796,13 +1777,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) { DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); @@ -1878,6 +1852,11 @@ KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GL DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); } +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) @@ -1885,11 +1864,6 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum intern DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); } -KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) { DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); @@ -1931,64 +1905,16 @@ KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} -#endif /* GLX_INDIRECT_RENDERING */ - -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) { DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); @@ -2114,57 +2040,21 @@ KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) { DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) { DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); @@ -2182,85 +2072,31 @@ KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) { DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) { DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -#ifndef GLX_INDIRECT_RENDERING -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} -#endif /* GLX_INDIRECT_RENDERING */ - KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); @@ -5677,6 +5513,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) { DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); @@ -5687,56 +5563,191 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ + +/* these entry points might require different protocols */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + + +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ + + #endif /* defined( NAME ) */ /* @@ -5749,7 +5760,11 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLu #error TABLE_ENTRY must be defined #endif -static _glapi_proc DISPATCH_TABLE_NAME[] = { +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(NewList), TABLE_ENTRY(EndList), TABLE_ENTRY(CallList), @@ -6537,14 +6552,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_784), TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_788), - TABLE_ENTRY(_dispatch_stub_789), - TABLE_ENTRY(_dispatch_stub_790), - TABLE_ENTRY(_dispatch_stub_791), - TABLE_ENTRY(_dispatch_stub_792), - TABLE_ENTRY(_dispatch_stub_793), - TABLE_ENTRY(_dispatch_stub_794), + TABLE_ENTRY(_dispatch_stub_796), + TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(_dispatch_stub_798), + TABLE_ENTRY(_dispatch_stub_799), + TABLE_ENTRY(_dispatch_stub_800), + TABLE_ENTRY(_dispatch_stub_801), + TABLE_ENTRY(_dispatch_stub_802), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -6657,27 +6680,16 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { * We list the functions which are not otherwise used. */ #ifdef UNUSED_TABLE_NAME -static _glapi_proc UNUSED_TABLE_NAME[] = { +_glapi_proc UNUSED_TABLE_NAME[] = { +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS TABLE_ENTRY(ArrayElementEXT), TABLE_ENTRY(BindTextureEXT), TABLE_ENTRY(DrawArraysEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(AreTexturesResidentEXT), -#endif TABLE_ENTRY(CopyTexImage1DEXT), TABLE_ENTRY(CopyTexImage2DEXT), TABLE_ENTRY(CopyTexSubImage1DEXT), TABLE_ENTRY(CopyTexSubImage2DEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(DeleteTexturesEXT), -#endif -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GenTexturesEXT), -#endif TABLE_ENTRY(GetPointervEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(IsTextureEXT), -#endif TABLE_ENTRY(PrioritizeTexturesEXT), TABLE_ENTRY(TexSubImage1DEXT), TABLE_ENTRY(TexSubImage2DEXT), @@ -6685,15 +6697,25 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(BlendEquationEXT), TABLE_ENTRY(DrawRangeElementsEXT), TABLE_ENTRY(ColorTableEXT), -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GetColorTableEXT), -#endif -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GetColorTableParameterfvEXT), -#endif -#ifndef GLX_INDIRECT_RENDERING - TABLE_ENTRY(GetColorTableParameterivEXT), -#endif + TABLE_ENTRY(_dispatch_stub_339), + TABLE_ENTRY(_dispatch_stub_340), + TABLE_ENTRY(_dispatch_stub_341), + TABLE_ENTRY(_dispatch_stub_342), + TABLE_ENTRY(_dispatch_stub_346), + TABLE_ENTRY(_dispatch_stub_347), + TABLE_ENTRY(_dispatch_stub_348), + TABLE_ENTRY(_dispatch_stub_349), + TABLE_ENTRY(_dispatch_stub_350), + TABLE_ENTRY(_dispatch_stub_351), + TABLE_ENTRY(_dispatch_stub_352), + TABLE_ENTRY(_dispatch_stub_353), + TABLE_ENTRY(_dispatch_stub_354), + TABLE_ENTRY(_dispatch_stub_355), + TABLE_ENTRY(_dispatch_stub_360), + TABLE_ENTRY(_dispatch_stub_367), + TABLE_ENTRY(_dispatch_stub_368), + TABLE_ENTRY(_dispatch_stub_369), + TABLE_ENTRY(_dispatch_stub_370), TABLE_ENTRY(TexImage3DEXT), TABLE_ENTRY(TexSubImage3DEXT), TABLE_ENTRY(CopyTexSubImage3DEXT), @@ -6731,6 +6753,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(MultiTexCoord4iv), TABLE_ENTRY(MultiTexCoord4s), TABLE_ENTRY(MultiTexCoord4sv), + TABLE_ENTRY(_dispatch_stub_423), TABLE_ENTRY(LoadTransposeMatrixd), TABLE_ENTRY(LoadTransposeMatrixf), TABLE_ENTRY(MultTransposeMatrixd), @@ -6845,8 +6868,10 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorageMultisampleEXT), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), + TABLE_ENTRY(_dispatch_stub_592), TABLE_ENTRY(PointParameterfv), TABLE_ENTRY(PointParameterfvARB), + TABLE_ENTRY(_dispatch_stub_593), TABLE_ENTRY(SecondaryColor3b), TABLE_ENTRY(SecondaryColor3bv), TABLE_ENTRY(SecondaryColor3d), @@ -6872,6 +6897,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf), TABLE_ENTRY(FogCoordfv), TABLE_ENTRY(BlendFuncSeparate), + TABLE_ENTRY(_dispatch_stub_623), TABLE_ENTRY(WindowPos2d), TABLE_ENTRY(WindowPos2dARB), TABLE_ENTRY(WindowPos2dv), @@ -6935,6 +6961,29 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(BlitFramebuffer), TABLE_ENTRY(FramebufferTextureLayer), TABLE_ENTRY(ProvokingVertex), +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + TABLE_ENTRY(AreTexturesResidentEXT), + TABLE_ENTRY(DeleteTexturesEXT), + TABLE_ENTRY(GenTexturesEXT), + TABLE_ENTRY(IsTextureEXT), + TABLE_ENTRY(GetColorTableEXT), + TABLE_ENTRY(_dispatch_stub_343), + TABLE_ENTRY(GetColorTableParameterfvEXT), + TABLE_ENTRY(_dispatch_stub_344), + TABLE_ENTRY(GetColorTableParameterivEXT), + TABLE_ENTRY(_dispatch_stub_345), + TABLE_ENTRY(_dispatch_stub_356), + TABLE_ENTRY(_dispatch_stub_357), + TABLE_ENTRY(_dispatch_stub_358), + TABLE_ENTRY(_dispatch_stub_359), + TABLE_ENTRY(_dispatch_stub_361), + TABLE_ENTRY(_dispatch_stub_362), + TABLE_ENTRY(_dispatch_stub_363), + TABLE_ENTRY(_dispatch_stub_364), + TABLE_ENTRY(_dispatch_stub_365), + TABLE_ENTRY(_dispatch_stub_366), +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ }; #endif /*UNUSED_TABLE_NAME*/ diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 1ad7e84337..b590a7c41d 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -839,6 +839,14 @@ static const char gl_string_table[] = "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" "glProvokingVertexEXT\0" "glGetTexParameterPointervAPPLE\0" "glTextureRangeAPPLE\0" @@ -1196,13 +1204,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_790 mgl_dispatch_stub_790 -#define gl_dispatch_stub_791 mgl_dispatch_stub_791 -#define gl_dispatch_stub_792 mgl_dispatch_stub_792 -#define gl_dispatch_stub_793 mgl_dispatch_stub_793 -#define gl_dispatch_stub_794 mgl_dispatch_stub_794 +#define gl_dispatch_stub_796 mgl_dispatch_stub_796 +#define gl_dispatch_stub_797 mgl_dispatch_stub_797 +#define gl_dispatch_stub_798 mgl_dispatch_stub_798 +#define gl_dispatch_stub_799 mgl_dispatch_stub_799 +#define gl_dispatch_stub_800 mgl_dispatch_stub_800 +#define gl_dispatch_stub_801 mgl_dispatch_stub_801 +#define gl_dispatch_stub_802 mgl_dispatch_stub_802 #endif /* USE_MGL_NAMESPACE */ @@ -1250,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2047,316 +2055,324 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE), NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE), NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), + NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), + NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), + NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), + NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), + NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), + NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), + NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), + NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 737fd4d6a8..1c2c386571 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -33,7 +33,7 @@ #endif #include "main/compiler.h" -#include "glthread.h" +#include "glapi/glthread.h" /* @@ -69,7 +69,7 @@ */ #ifdef PTHREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) pthread_self(); @@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) #define USE_LOCK_FOR_KEY /* undef this to try a version without lock for the global key... */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { abort(); /* XXX not implemented yet */ @@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode) DWORD dwErr=GetLastError(); } -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return GetCurrentThreadId(); @@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) */ #ifdef BEOS_THREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) find_thread(NULL); @@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) * no-op functions */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return 0; diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/remap_helper.py index e47583a5d3..d93c7a4285 100644 --- a/src/mesa/glapi/remap_helper.py +++ b/src/mesa/glapi/remap_helper.py @@ -123,18 +123,26 @@ class PrintGlRemap(gl_XML.gl_print_base): print '};' print '' - abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + # collect functions by versions/extensions extension_functions = {} - - # collect non-ABI functions + abi_extensions = [] for f in api.functionIterateAll(): for n in f.entry_points: category, num = api.get_category_for_name(n) - if category not in abi: - c = gl_XML.real_category_name(category) + # consider only GL_VERSION_X_Y or extensions + c = gl_XML.real_category_name(category) + if c.startswith("GL_"): if not extension_functions.has_key(c): extension_functions[c] = [] extension_functions[c].append(f) + # remember the ext names of the ABI + if (f.is_abi() and n == f.name and + c not in abi_extensions): + abi_extensions.append(c) + # ignore the ABI itself + for ext in abi_extensions: + extension_functions.pop(ext) + extensions = extension_functions.keys() extensions.sort() @@ -144,8 +152,8 @@ class PrintGlRemap(gl_XML.gl_print_base): for ext in extensions: funcs = [] for f in extension_functions[ext]: - # test if the function is in the ABI - if not f.assign_offset and f.offset >= 0: + # test if the function is in the ABI and has alt names + if f.is_abi() and len(f.entry_points) > 1: funcs.append(f) if not funcs: continue @@ -171,7 +179,7 @@ class PrintGlRemap(gl_XML.gl_print_base): remapped.append(f) else: # these functions are either in the - # abi, or have offset -1 + # abi, or have offset -1 funcs.append(f) print '#if defined(need_%s)' % (ext) diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 1559984f43..c2d8a7fb97 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -51,6 +51,7 @@ #include "clear.h" #include "clip.h" #include "colortab.h" +#include "condrender.h" #include "context.h" #include "convolve.h" #include "depth.h" @@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_ARB_vertex_array_object */ SET_BindVertexArray(exec, _mesa_BindVertexArray); SET_GenVertexArrays(exec, _mesa_GenVertexArrays); + + /* GL_EXT_draw_buffers2 */ + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + + /* GL_NV_conditional_render */ + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 7adb2e2eac..3fbdba2b3f 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -498,7 +498,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) } TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); - TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND); + if (ctx->Color.BlendEnabled != enable->Blend) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); + } + } for (i=0;i<MAX_CLIP_PLANES;i++) { const GLuint mask = 1 << i; @@ -824,7 +834,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); @@ -905,6 +915,7 @@ _mesa_PopAttrib(void) case GL_COLOR_BUFFER_BIT: { const struct gl_colorbuffer_attrib *color; + color = (const struct gl_colorbuffer_attrib *) attr->data; _mesa_ClearIndex((GLfloat) color->ClearIndex); _mesa_ClearColor(color->ClearColor[0], @@ -912,10 +923,22 @@ _mesa_PopAttrib(void) color->ClearColor[2], color->ClearColor[3]); _mesa_IndexMask(color->IndexMask); - _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0), - (GLboolean) (color->ColorMask[1] != 0), - (GLboolean) (color->ColorMask[2] != 0), - (GLboolean) (color->ColorMask[3] != 0)); + if (!ctx->Extensions.EXT_draw_buffers2) { + _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), + (GLboolean) (color->ColorMask[0][1] != 0), + (GLboolean) (color->ColorMask[0][2] != 0), + (GLboolean) (color->ColorMask[0][3] != 0)); + } + else { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_ColorMaskIndexed(i, + (GLboolean) (color->ColorMask[i][0] != 0), + (GLboolean) (color->ColorMask[i][1] != 0), + (GLboolean) (color->ColorMask[i][2] != 0), + (GLboolean) (color->ColorMask[i][3] != 0)); + } + } { /* Need to determine if more than one color output is * specified. If so, call glDrawBuffersARB, else call @@ -947,7 +970,18 @@ _mesa_PopAttrib(void) } _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef); - _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled); + if (ctx->Color.BlendEnabled != color->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, + (color->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); + } + } _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, color->BlendDstRGB, color->BlendSrcA, diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 0b6ff1a034..de60031cc8 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -483,6 +483,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green, { GET_CURRENT_CONTEXT(ctx); GLubyte tmp[4]; + GLuint i; + GLboolean flushed; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -496,14 +498,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green, tmp[BCOMP] = blue ? 0xff : 0x0; tmp[ACOMP] = alpha ? 0xff : 0x0; - if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) + flushed = GL_FALSE; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { + if (!flushed) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + } + flushed = GL_TRUE; + COPY_4UBV(ctx->Color.ColorMask[i], tmp); + } + } + + if (ctx->Driver.ColorMask) + ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); +} + + +/** + * For GL_EXT_draw_buffers2 and GL3 + */ +void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ) +{ + GLubyte tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", + buf, red, green, blue, alpha); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf); + return; + } + + /* Shouldn't have any information about channel depth in core mesa + * -- should probably store these as the native booleans: + */ + tmp[RCOMP] = red ? 0xff : 0x0; + tmp[GCOMP] = green ? 0xff : 0x0; + tmp[BCOMP] = blue ? 0xff : 0x0; + tmp[ACOMP] = alpha ? 0xff : 0x0; + + if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4UBV(ctx->Color.ColorMask, tmp); + COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - if (ctx->Driver.ColorMask) - ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); + if (ctx->Driver.ColorMaskIndexed) + ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } @@ -554,16 +600,13 @@ void _mesa_init_color( GLcontext * ctx ) { /* Color buffer group */ ctx->Color.IndexMask = ~0u; - ctx->Color.ColorMask[0] = 0xff; - ctx->Color.ColorMask[1] = 0xff; - ctx->Color.ColorMask[2] = 0xff; - ctx->Color.ColorMask[3] = 0xff; + memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; - ctx->Color.BlendEnabled = GL_FALSE; + ctx->Color.BlendEnabled = 0x0; ctx->Color.BlendSrcRGB = GL_ONE; ctx->Color.BlendDstRGB = GL_ZERO; ctx->Color.BlendSrcA = GL_ONE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 5c0f2783a7..b4fd7470eb 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -72,6 +72,10 @@ extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); +extern void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + extern void GLAPIENTRY _mesa_ClampColorARB(GLenum target, GLenum clamp); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 52c4995b0a..9e765b21d2 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); + return; + } +} + + void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 9f732ec0c0..2931962ac0 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -155,6 +155,9 @@ extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); extern void GLAPIENTRY diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 63388f42ee..4a3c111658 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -34,6 +34,7 @@ #include "clear.h" #include "context.h" #include "colormac.h" +#include "enums.h" #include "state.h" @@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask ) ctx->Driver.Clear(ctx, bufferMask); } } + + +/** Returned by make_color_buffer_mask() for errors */ +#define INVALID_MASK ~0x0 + + +/** + * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of + * BUFFER_BIT_x values. + * Return INVALID_MASK if the drawbuffer value is invalid. + */ +static GLbitfield +make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer) +{ + const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; + GLbitfield mask = 0x0; + + switch (drawbuffer) { + case GL_FRONT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + break; + case GL_BACK: + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_LEFT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + break; + case GL_RIGHT: + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_FRONT_AND_BACK: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + default: + if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) { + mask = INVALID_MASK; + } + else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { + mask |= (BUFFER_BIT_COLOR0 << drawbuffer); + } + } + + return mask; +} + + + +/** + * New in GL 3.0 + * Clear signed integer color buffer or stencil buffer (not depth). + */ +void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_STENCIL: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current stencil clear value, set to 'value', do the + * stencil clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLuint clearSave = ctx->Stencil.Clear; + ctx->Stencil.Clear = *value; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL); + ctx->Stencil.Clear = clearSave; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearSave); + } + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the integer clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear unsigned integer color buffer (not depth, not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the uint clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear fixed-pt or float color buffer or depth buffer (not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_DEPTH: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current depth clear value, set to 'value', do the + * depth clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLfloat clearSave = ctx->Depth.Clear; + ctx->Depth.Clear = *value; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); + ctx->Depth.Clear = clearSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearSave); + } + /* clear depth buffer to value */ + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear depth/stencil buffer only. + */ +void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()"); + return; + } + + if (buffer != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } + + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)", + drawbuffer); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + { + /* save current clear values */ + const GLfloat clearDepthSave = ctx->Depth.Clear; + const GLuint clearStencilSave = ctx->Stencil.Clear; + + /* set new clear values */ + ctx->Depth.Clear = depth; + ctx->Stencil.Clear = stencil; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, depth); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, stencil); + + /* clear buffers */ + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + + /* restore */ + ctx->Depth.Clear = clearDepthSave; + ctx->Stencil.Clear = clearStencilSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearDepthSave); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearStencilSave); + } +} diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h index 9a54ba14bc..4c78eeda48 100644 --- a/src/mesa/main/clear.h +++ b/src/mesa/main/clear.h @@ -41,4 +41,17 @@ extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); +extern void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil); + #endif diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index 4eb249b4af..9cef99f67a 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -173,7 +173,8 @@ extern "C" { * We also need to define a USED attribute, so the optimizer doesn't * inline a static function that we later use in an alias. - ajax */ -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +#if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \ + || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PUBLIC __attribute__((visibility("default"))) # define USED __attribute__((used)) #else @@ -222,8 +223,8 @@ extern "C" { /** - * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN. - * Do not use them unless absolutely necessary! + * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN, and CPU_TO_LE32. + * Do not use these unless absolutely necessary! * Try to use a runtime test instead. * For now, only used by some DRI hardware drivers for color/texel packing. */ @@ -235,10 +236,13 @@ extern "C" { #include <CoreFoundation/CFByteOrder.h> #define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x ) #elif (defined(_AIX) || defined(__blrts)) -#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \ - ((x & 0x0000ff00) << 8) | \ - ((x & 0x00ff0000) >> 8) | \ - ((x & 0xff000000) >> 24); +static INLINE GLuint CPU_TO_LE32(GLuint x) +{ + return (((x & 0x000000ff) << 24) | + ((x & 0x0000ff00) << 8) | + ((x & 0x00ff0000) >> 8) | + ((x & 0xff000000) >> 24)); +} #else /*__linux__ */ #include <sys/endian.h> #define CPU_TO_LE32( x ) bswap32( x ) diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c new file mode 100644 index 0000000000..8d9a91d547 --- /dev/null +++ b/src/mesa/main/condrender.c @@ -0,0 +1,147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file condrender.c + * Conditional rendering functions + * + * \author Brian Paul + */ + +#include "glheader.h" +#include "condrender.h" +#include "enums.h" +#include "queryobj.h" + + +void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode) +{ + struct gl_query_object *q; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ASSERT(ctx->Query.CondRenderMode == GL_NONE); + + switch (mode) { + case GL_QUERY_WAIT: + case GL_QUERY_NO_WAIT: + case GL_QUERY_BY_REGION_WAIT: + case GL_QUERY_BY_REGION_NO_WAIT: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)", + _mesa_lookup_enum_by_nr(mode)); + return; + } + + q = _mesa_lookup_query_object(ctx, queryId); + if (!q) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBeginConditionalRender(bad queryId=%u)", queryId); + return; + } + ASSERT(q->Id == queryId); + + if (q->Target != GL_SAMPLES_PASSED) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ctx->Query.CondRenderQuery = q; + ctx->Query.CondRenderMode = mode; + + if (ctx->Driver.BeginConditionalRender) + ctx->Driver.BeginConditionalRender(ctx, q, mode); +} + + +void APIENTRY +_mesa_EndConditionalRender(void) +{ + GET_CURRENT_CONTEXT(ctx); + + FLUSH_VERTICES(ctx, 0x0); + + if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); + return; + } + + if (ctx->Driver.EndConditionalRender) + ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); + + ctx->Query.CondRenderQuery = NULL; + ctx->Query.CondRenderMode = GL_NONE; +} + + +/** + * This function is called by software rendering commands (all point, + * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and + * glBitmap, glBlitFramebuffer) to determine if subsequent drawing + * commands should be + * executed or discarded depending on the current conditional + * rendering state. Ideally, this check would be implemented by the + * GPU when doing hardware rendering. XXX should this function be + * called via a new driver hook? + * + * \return GL_TRUE if we should render, GL_FALSE if we should discard + */ +GLboolean +_mesa_check_conditional_render(GLcontext *ctx) +{ + struct gl_query_object *q = ctx->Query.CondRenderQuery; + + if (!q) { + /* no query in progress - draw normally */ + return GL_TRUE; + } + + switch (ctx->Query.CondRenderMode) { + case GL_QUERY_BY_REGION_WAIT: + /* fall-through */ + case GL_QUERY_WAIT: + if (!q->Ready) { + ctx->Driver.WaitQuery(ctx, q); + } + return q->Result > 0; + case GL_QUERY_BY_REGION_NO_WAIT: + /* fall-through */ + case GL_QUERY_NO_WAIT: + return q->Ready ? (q->Result > 0) : GL_TRUE; + default: + _mesa_problem(ctx, "Bad cond render mode %s in " + " _mesa_check_conditional_render()", + _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode)); + return GL_TRUE; + } +} diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h new file mode 100644 index 0000000000..d55e9805fe --- /dev/null +++ b/src/mesa/main/condrender.h @@ -0,0 +1,45 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef CONDRENDER_H +#define CONDRENDER_H + + +#include "glheader.h" +#include "context.h" + + +extern void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode); + +extern void APIENTRY +_mesa_EndConditionalRender(void); + +extern GLboolean +_mesa_check_conditional_render(GLcontext *ctx); + + +#endif /* CONDRENDER_H */ diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index c5048970cc..2eac1cc2ed 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -243,7 +243,8 @@ /*@{*/ #define MAX_VERTEX_GENERIC_ATTRIBS 16 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS -#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS +#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_VERTEX_TEXTURE_IMAGE_UNITS + \ + MAX_TEXTURE_IMAGE_UNITS) /*@}*/ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 87eae96639..a570506d57 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -415,14 +415,6 @@ one_time_init( GLcontext *ctx ) _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; } - if (_mesa_getenv("MESA_DEBUG")) { - _glapi_noop_enable_warnings(GL_TRUE); - _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning ); - } - else { - _glapi_noop_enable_warnings(GL_FALSE); - } - #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", MESA_VERSION_STRING, __DATE__, __TIME__); @@ -571,6 +563,7 @@ _mesa_init_constants(GLcontext *ctx) #if FEATURE_ARB_vertex_shader ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = MAX_VARYING; #endif @@ -1014,6 +1007,9 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); + if (ctx->VersionString) + _mesa_free(ctx->VersionString); + /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { _mesa_make_current(NULL, NULL, NULL); @@ -1373,6 +1369,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + check_context_limits(newCtx); /* We can use this to help debug user's problems. Tell them to set diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 27ed921761..6705c901dd 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -182,7 +182,7 @@ struct dd_function_table { * * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback * functions. The driver should examine \p internalFormat and return a - * pointer to an appropriate gl_texture_format. + * gl_format value. */ GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ); @@ -538,11 +538,6 @@ struct dd_function_table { struct gl_texture_object *t ); /** - * Called by glActiveTextureARB() to set current texture unit. - */ - void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber ); - - /** * Called when the texture's color lookup table is changed. * * If \p tObj is NULL then the shared texture palette @@ -630,6 +625,8 @@ struct dd_function_table { /** Enable and disable writing of frame buffer color components */ void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); + void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask, + GLboolean gmask, GLboolean bmask, GLboolean amask); /** Cause a material color to track the current color */ void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode); /** Specify whether front- or back-facing facets can be culled */ @@ -766,13 +763,13 @@ struct dd_function_table { /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: */ - void * (*MapBufferRange)( GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, GLbitfield access, + void * (*MapBufferRange)( GLcontext *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj); - void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, - struct gl_buffer_object *obj); + void (*FlushMappedBufferRange)(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj); GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target, struct gl_buffer_object *obj ); @@ -787,7 +784,8 @@ struct dd_function_table { struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name); struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name); void (*BindFramebuffer)(GLcontext *ctx, GLenum target, - struct gl_framebuffer *fb, struct gl_framebuffer *fbread); + struct gl_framebuffer *drawFb, + struct gl_framebuffer *readFb); void (*FramebufferRenderbuffer)(GLcontext *ctx, struct gl_framebuffer *fb, GLenum attachment, @@ -1018,6 +1016,21 @@ struct dd_function_table { GLbitfield, GLuint64); /*@}*/ #endif + + /** GL_NV_conditional_render */ + void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q, + GLenum mode); + void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q); + +#if FEATURE_OES_draw_texture + /** + * \name GL_OES_draw_texture interface + */ + /*@{*/ + void (*DrawTex)(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, + GLfloat width, GLfloat height); + /*@}*/ +#endif }; diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index eb0d1ff8a7..a6a57020cc 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -87,6 +87,10 @@ #define GLAPIENTRY #endif +#ifdef GLX_INDIRECT_RENDERING +/* those link to libglapi.a should provide the entry points */ +#define _GLAPI_SKIP_PROTO_ENTRY_POINTS +#endif #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index a90bb6c5fb..7db686c0ae 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -197,8 +197,13 @@ typedef enum OPCODE_CLEAR_DEPTH, OPCODE_CLEAR_INDEX, OPCODE_CLEAR_STENCIL, + OPCODE_CLEAR_BUFFER_IV, + OPCODE_CLEAR_BUFFER_UIV, + OPCODE_CLEAR_BUFFER_FV, + OPCODE_CLEAR_BUFFER_FI, OPCODE_CLIP_PLANE, OPCODE_COLOR_MASK, + OPCODE_COLOR_MASK_INDEXED, OPCODE_COLOR_MATERIAL, OPCODE_COLOR_TABLE, OPCODE_COLOR_TABLE_PARAMETER_FV, @@ -223,9 +228,11 @@ typedef enum OPCODE_DEPTH_MASK, OPCODE_DEPTH_RANGE, OPCODE_DISABLE, + OPCODE_DISABLE_INDEXED, OPCODE_DRAW_BUFFER, OPCODE_DRAW_PIXELS, OPCODE_ENABLE, + OPCODE_ENABLE_INDEXED, OPCODE_EVALMESH1, OPCODE_EVALMESH2, OPCODE_FOG, @@ -1210,6 +1217,110 @@ save_Clear(GLbitfield mask) static void GLAPIENTRY +save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].i = value[0]; + if (buffer == GL_COLOR) { + n[4].i = value[1]; + n[5].i = value[2]; + n[6].i = value[3]; + } + else { + n[4].i = 0; + n[5].i = 0; + n[6].i = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].ui = value[0]; + if (buffer == GL_COLOR) { + n[4].ui = value[1]; + n[5].ui = value[2]; + n[6].ui = value[3]; + } + else { + n[4].ui = 0; + n[5].ui = 0; + n[6].ui = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = value[0]; + if (buffer == GL_COLOR) { + n[4].f = value[1]; + n[5].f = value[2]; + n[6].f = value[3]; + } + else { + n[4].f = 0.0F; + n[5].f = 0.0F; + n[6].f = 0.0F; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = depth; + n[4].i = stencil; + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/ + } +} + + +static void GLAPIENTRY save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GET_CURRENT_CONTEXT(ctx); @@ -1337,6 +1448,27 @@ save_ColorMask(GLboolean red, GLboolean green, static void GLAPIENTRY +save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); + if (n) { + n[1].ui = buf; + n[2].b = red; + n[3].b = green; + n[4].b = blue; + n[5].b = alpha; + } + if (ctx->ExecuteFlag) { + /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/ + } +} + + +static void GLAPIENTRY save_ColorMaterial(GLenum face, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1895,6 +2027,23 @@ save_Disable(GLenum cap) static void GLAPIENTRY +save_DisableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_DisableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + +static void GLAPIENTRY save_DrawBuffer(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1953,6 +2102,24 @@ save_Enable(GLenum cap) static void GLAPIENTRY +save_EnableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_EnableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + + +static void GLAPIENTRY save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); @@ -6575,6 +6742,39 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_CLEAR: CALL_Clear(ctx->Exec, (n[1].bf)); break; + case OPCODE_CLEAR_BUFFER_IV: + { + GLint value[4]; + value[0] = n[3].i; + value[1] = n[4].i; + value[2] = n[5].i; + value[3] = n[6].i; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_UIV: + { + GLuint value[4]; + value[0] = n[3].ui; + value[1] = n[4].ui; + value[2] = n[5].ui; + value[3] = n[6].ui; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FV: + { + GLfloat value[4]; + value[0] = n[3].f; + value[1] = n[4].f; + value[2] = n[5].f; + value[3] = n[6].f; + /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FI: + /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/ + break; case OPCODE_CLEAR_COLOR: CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; @@ -6603,6 +6803,10 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_COLOR_MASK: CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); break; + case OPCODE_COLOR_MASK_INDEXED: + CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, + n[4].b, n[5].b)); + break; case OPCODE_COLOR_MATERIAL: CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); break; @@ -6745,6 +6949,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_DISABLE: CALL_Disable(ctx->Exec, (n[1].e)); break; + case OPCODE_DISABLE_INDEXED: + CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_DRAW_BUFFER: CALL_DrawBuffer(ctx->Exec, (n[1].e)); break; @@ -6760,6 +6967,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_ENABLE: CALL_Enable(ctx->Exec, (n[1].e)); break; + case OPCODE_ENABLE_INDEXED: + CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_EVALMESH1: CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); break; @@ -8519,6 +8729,7 @@ _mesa_init_save_table(struct _glapi_table *table) SET_ClearStencil(table, save_ClearStencil); SET_ClipPlane(table, save_ClipPlane); SET_ColorMask(table, save_ColorMask); + SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed); SET_ColorMaterial(table, save_ColorMaterial); SET_CopyPixels(table, save_CopyPixels); SET_CullFace(table, save_CullFace); @@ -8527,9 +8738,11 @@ _mesa_init_save_table(struct _glapi_table *table) SET_DepthMask(table, save_DepthMask); SET_DepthRange(table, save_DepthRange); SET_Disable(table, save_Disable); + SET_DisableIndexedEXT(table, save_DisableIndexed); SET_DrawBuffer(table, save_DrawBuffer); SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); + SET_EnableIndexedEXT(table, save_EnableIndexed); SET_EndList(table, _mesa_EndList); SET_EvalMesh1(table, save_EvalMesh1); SET_EvalMesh2(table, save_EvalMesh2); @@ -9073,6 +9286,19 @@ _mesa_init_save_table(struct _glapi_table *table) /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); + + /* GL 3.0 */ +#if 0 + SET_ClearBufferiv(table, save_ClearBufferiv); + SET_ClearBufferuiv(table, save_ClearBufferuiv); + SET_ClearBufferfv(table, save_ClearBufferfv); + SET_ClearBufferfi(table, save_ClearBufferfi); +#else + (void) save_ClearBufferiv; + (void) save_ClearBufferuiv; + (void) save_ClearBufferfv; + (void) save_ClearBufferfi; +#endif } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 1573bc27ce..f5c88a63e6 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -277,10 +277,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Eval.AutoNormal = state; break; case GL_BLEND: - if (ctx->Color.BlendEnabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEnabled = state; + { + GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1); + if (newEnabled != ctx->Color.BlendEnabled) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.BlendEnabled = newEnabled; + } + } break; #if FEATURE_userclip case GL_CLIP_PLANE0: @@ -1019,6 +1022,84 @@ _mesa_Disable( GLenum cap ) } + +/** + * Enable/disable an indexed state var. + */ +void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state) +{ + ASSERT(state == 0 || state == 1); + switch (cap) { + case GL_BLEND: + if (!ctx->Extensions.EXT_draw_buffers2) { + goto bad_cap_error; + } + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", + state ? "glEnableIndexed" : "glDisableIndexed", index); + return; + } + if (((ctx->Color.BlendEnabled >> index) & 1) != state) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + if (state) + ctx->Color.BlendEnabled |= (1 << index); + else + ctx->Color.BlendEnabled &= ~(1 << index); + } + break; + default: + goto bad_cap_error; + } + return; + +bad_cap_error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", + state ? "glEnablei" : "glDisablei", + _mesa_lookup_enum_by_nr(cap)); +} + + +void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_FALSE); +} + + +void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_TRUE); +} + + +GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + switch (cap) { + case GL_BLEND: + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)", + index); + return GL_FALSE; + } + return (ctx->Color.BlendEnabled >> index) & 1; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", + _mesa_lookup_enum_by_nr(cap)); + return GL_FALSE; + } +} + + + + #undef CHECK_EXTENSION #define CHECK_EXTENSION(EXTNAME) \ if (!ctx->Extensions.EXTNAME) { \ @@ -1065,7 +1146,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_AUTO_NORMAL: return ctx->Eval.AutoNormal; case GL_BLEND: - return ctx->Color.BlendEnabled; + return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index 25c90b0275..24e3181a8b 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap ); extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); +extern void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state); + +extern void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ); + +extern void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ); + +extern GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ); + extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 8a39401371..1d495b7ae5 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -25,10 +25,10 @@ * SOFTWARE. */ -#include "glheader.h" -#include "mfeatures.h" -#include "enums.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/mfeatures.h" +#include "main/enums.h" +#include "main/imports.h" typedef struct { size_t offset; @@ -640,6 +640,7 @@ LONGSTRING static const char enum_string_table[] = "GL_GREEN_BIAS\0" "GL_GREEN_BITS\0" "GL_GREEN_SCALE\0" + "GL_HALF_FLOAT\0" "GL_HINT_BIT\0" "GL_HISTOGRAM\0" "GL_HISTOGRAM_ALPHA_SIZE\0" @@ -1326,12 +1327,16 @@ LONGSTRING static const char enum_string_table[] = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT_NV\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT_NV\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT_NV\0" "GL_R\0" "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" @@ -1918,7 +1923,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1880] = +static const enum_elt all_enums[1885] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2524,1361 +2529,1366 @@ static const enum_elt all_enums[1880] = { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12812, 0x00008000 }, /* GL_HINT_BIT */ - { 12824, 0x00008024 }, /* GL_HISTOGRAM */ - { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 13242, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13355, 0x00001E02 }, /* GL_INCR */ - { 13363, 0x00008507 }, /* GL_INCR_WRAP */ - { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13393, 0x00008222 }, /* GL_INDEX */ - { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13546, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13599, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13682, 0x00001404 }, /* GL_INT */ - { 13689, 0x00008049 }, /* GL_INTENSITY */ - { 13702, 0x0000804C }, /* GL_INTENSITY12 */ - { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13736, 0x0000804D }, /* GL_INTENSITY16 */ - { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13770, 0x0000804A }, /* GL_INTENSITY4 */ - { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13802, 0x0000804B }, /* GL_INTENSITY8 */ - { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13851, 0x00008575 }, /* GL_INTERPOLATE */ - { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13904, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13932, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13960, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13988, 0x00000500 }, /* GL_INVALID_ENUM */ - { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 14095, 0x00000501 }, /* GL_INVALID_VALUE */ - { 14112, 0x0000862B }, /* GL_INVERSE_NV */ - { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 14150, 0x0000150A }, /* GL_INVERT */ - { 14160, 0x00001E00 }, /* GL_KEEP */ - { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 14224, 0x00000406 }, /* GL_LEFT */ - { 14232, 0x00000203 }, /* GL_LEQUAL */ - { 14242, 0x00000201 }, /* GL_LESS */ - { 14250, 0x00004000 }, /* GL_LIGHT0 */ - { 14260, 0x00004001 }, /* GL_LIGHT1 */ - { 14270, 0x00004002 }, /* GL_LIGHT2 */ - { 14280, 0x00004003 }, /* GL_LIGHT3 */ - { 14290, 0x00004004 }, /* GL_LIGHT4 */ - { 14300, 0x00004005 }, /* GL_LIGHT5 */ - { 14310, 0x00004006 }, /* GL_LIGHT6 */ - { 14320, 0x00004007 }, /* GL_LIGHT7 */ - { 14330, 0x00000B50 }, /* GL_LIGHTING */ - { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14495, 0x00001B01 }, /* GL_LINE */ - { 14503, 0x00002601 }, /* GL_LINEAR */ - { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14645, 0x00000001 }, /* GL_LINES */ - { 14654, 0x00000004 }, /* GL_LINE_BIT */ - { 14666, 0x00000002 }, /* GL_LINE_LOOP */ - { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14797, 0x00000003 }, /* GL_LINE_STRIP */ - { 14811, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14885, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14900, 0x00000B32 }, /* GL_LIST_BASE */ - { 14913, 0x00020000 }, /* GL_LIST_BIT */ - { 14925, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14939, 0x00000B30 }, /* GL_LIST_MODE */ - { 14952, 0x00000101 }, /* GL_LOAD */ - { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 15003, 0x00001909 }, /* GL_LUMINANCE */ - { 15016, 0x00008041 }, /* GL_LUMINANCE12 */ - { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 15148, 0x00008042 }, /* GL_LUMINANCE16 */ - { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 15232, 0x0000803F }, /* GL_LUMINANCE4 */ - { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15356, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16795, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16980, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 17169, 0x00008631 }, /* GL_MATRIX1_NV */ - { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17358, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17419, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17448, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17477, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17506, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17535, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17771, 0x00008008 }, /* GL_MAX */ - { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18476, 0x00008008 }, /* GL_MAX_EXT */ - { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20465, 0x00008007 }, /* GL_MIN */ - { 20472, 0x0000802E }, /* GL_MINMAX */ - { 20482, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20534, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20568, 0x00008007 }, /* GL_MIN_EXT */ - { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20770, 0x00001700 }, /* GL_MODELVIEW */ - { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21453, 0x00002100 }, /* GL_MODULATE */ - { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21537, 0x00000103 }, /* GL_MULT */ - { 21545, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21695, 0x00002A25 }, /* GL_N3F_V3F */ - { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21726, 0x0000150E }, /* GL_NAND */ - { 21734, 0x00002600 }, /* GL_NEAREST */ - { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21859, 0x00000200 }, /* GL_NEVER */ - { 21868, 0x00001102 }, /* GL_NICEST */ - { 21878, 0x00000000 }, /* GL_NONE */ - { 21886, 0x00001505 }, /* GL_NOOP */ - { 21894, 0x00001508 }, /* GL_NOR */ - { 21901, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 22064, 0x00008511 }, /* GL_NORMAL_MAP */ - { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 22113, 0x00000205 }, /* GL_NOTEQUAL */ - { 22125, 0x00000000 }, /* GL_NO_ERROR */ - { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22700, 0x00000001 }, /* GL_ONE */ - { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 23313, 0x00001507 }, /* GL_OR */ - { 23319, 0x00000A01 }, /* GL_ORDER */ - { 23328, 0x0000150D }, /* GL_OR_INVERTED */ - { 23343, 0x0000150B }, /* GL_OR_REVERSE */ - { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24520, 0x00001B00 }, /* GL_POINT */ - { 24529, 0x00000000 }, /* GL_POINTS */ - { 24539, 0x00000002 }, /* GL_POINT_BIT */ - { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24814, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 25081, 0x00008861 }, /* GL_POINT_SPRITE */ - { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 25191, 0x00000701 }, /* GL_POINT_TOKEN */ - { 25206, 0x00000009 }, /* GL_POLYGON */ - { 25217, 0x00000008 }, /* GL_POLYGON_BIT */ - { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25490, 0x00001203 }, /* GL_POSITION */ - { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26777, 0x00008578 }, /* GL_PREVIOUS */ - { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27773, 0x00001701 }, /* GL_PROJECTION */ - { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 28336, 0x00002003 }, /* GL_Q */ - { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 28366, 0x00000007 }, /* GL_QUADS */ - { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28638, 0x00002002 }, /* GL_R */ - { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28807, 0x000088B8 }, /* GL_READ_ONLY */ - { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28837, 0x000088BA }, /* GL_READ_WRITE */ - { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28869, 0x00001903 }, /* GL_RED */ - { 28876, 0x00008016 }, /* GL_REDUCE */ - { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28900, 0x00000D15 }, /* GL_RED_BIAS */ - { 28912, 0x00000D52 }, /* GL_RED_BITS */ - { 28924, 0x00000D14 }, /* GL_RED_SCALE */ - { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28998, 0x00001C00 }, /* GL_RENDER */ - { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29475, 0x00001F01 }, /* GL_RENDERER */ - { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29502, 0x00002901 }, /* GL_REPEAT */ - { 29512, 0x00001E01 }, /* GL_REPLACE */ - { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29601, 0x00000102 }, /* GL_RETURN */ - { 29611, 0x00001907 }, /* GL_RGB */ - { 29618, 0x00008052 }, /* GL_RGB10 */ - { 29627, 0x00008059 }, /* GL_RGB10_A2 */ - { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29655, 0x00008052 }, /* GL_RGB10_EXT */ - { 29668, 0x00008053 }, /* GL_RGB12 */ - { 29677, 0x00008053 }, /* GL_RGB12_EXT */ - { 29690, 0x00008054 }, /* GL_RGB16 */ - { 29699, 0x00008054 }, /* GL_RGB16_EXT */ - { 29712, 0x0000804E }, /* GL_RGB2_EXT */ - { 29724, 0x0000804F }, /* GL_RGB4 */ - { 29732, 0x0000804F }, /* GL_RGB4_EXT */ - { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29757, 0x00008050 }, /* GL_RGB5 */ - { 29765, 0x00008057 }, /* GL_RGB5_A1 */ - { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29791, 0x00008050 }, /* GL_RGB5_EXT */ - { 29803, 0x00008051 }, /* GL_RGB8 */ - { 29811, 0x00008051 }, /* GL_RGB8_EXT */ - { 29823, 0x00001908 }, /* GL_RGBA */ - { 29831, 0x0000805A }, /* GL_RGBA12 */ - { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29855, 0x0000805B }, /* GL_RGBA16 */ - { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29879, 0x00008055 }, /* GL_RGBA2 */ - { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29901, 0x00008056 }, /* GL_RGBA4 */ - { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29956, 0x00008058 }, /* GL_RGBA8 */ - { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ - { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ - { 30063, 0x00008573 }, /* GL_RGB_SCALE */ - { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 30110, 0x00000407 }, /* GL_RIGHT */ - { 30119, 0x00002000 }, /* GL_S */ - { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 30224, 0x000080A9 }, /* GL_SAMPLES */ - { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30911, 0x00001C02 }, /* GL_SELECT */ - { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 31048, 0x0000150F }, /* GL_SET */ - { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 31211, 0x00001601 }, /* GL_SHININESS */ - { 31224, 0x00001402 }, /* GL_SHORT */ - { 31233, 0x00009119 }, /* GL_SIGNALED */ - { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ - { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31392, 0x00001D01 }, /* GL_SMOOTH */ - { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31896, 0x00001202 }, /* GL_SPECULAR */ - { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31986, 0x00008580 }, /* GL_SRC0_RGB */ - { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 32012, 0x00008581 }, /* GL_SRC1_RGB */ - { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 32038, 0x00008582 }, /* GL_SRC2_RGB */ - { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ - { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 32085, 0x00000300 }, /* GL_SRC_COLOR */ - { 32098, 0x00008C40 }, /* GL_SRGB */ - { 32106, 0x00008C41 }, /* GL_SRGB8 */ - { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ - { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 32250, 0x000088E5 }, /* GL_STATIC_READ */ - { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 32284, 0x00001802 }, /* GL_STENCIL */ - { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ - { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 33094, 0x00000C33 }, /* GL_STEREO */ - { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ - { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 33245, 0x000088E1 }, /* GL_STREAM_READ */ - { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 33296, 0x000084E7 }, /* GL_SUBTRACT */ - { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ - { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33442, 0x00002001 }, /* GL_T */ - { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33512, 0x00002A27 }, /* GL_T2F_V3F */ - { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33542, 0x00002A28 }, /* GL_T4F_V4F */ - { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33576, 0x00001702 }, /* GL_TEXTURE */ - { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33627, 0x000084CA }, /* GL_TEXTURE10 */ - { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33657, 0x000084CB }, /* GL_TEXTURE11 */ - { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33687, 0x000084CC }, /* GL_TEXTURE12 */ - { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33717, 0x000084CD }, /* GL_TEXTURE13 */ - { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33747, 0x000084CE }, /* GL_TEXTURE14 */ - { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33777, 0x000084CF }, /* GL_TEXTURE15 */ - { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ - { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ - { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ - { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ - { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 34135, 0x000084DA }, /* GL_TEXTURE26 */ - { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 34165, 0x000084DB }, /* GL_TEXTURE27 */ - { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 34195, 0x000084DC }, /* GL_TEXTURE28 */ - { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 34225, 0x000084DD }, /* GL_TEXTURE29 */ - { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ - { 34283, 0x000084DE }, /* GL_TEXTURE30 */ - { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 34313, 0x000084DF }, /* GL_TEXTURE31 */ - { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ - { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ - { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ - { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37741, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37761, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37780, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37809, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37826, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37852, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37882, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37914, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37944, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37978, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 37994, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38025, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38060, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38088, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38120, 0x00000004 }, /* GL_TRIANGLES */ - { 38133, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38149, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38170, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38188, 0x00000001 }, /* GL_TRUE */ - { 38196, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38216, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38239, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38259, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38280, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38302, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38324, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38344, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38365, 0x00009118 }, /* GL_UNSIGNALED */ - { 38379, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38396, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38423, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38446, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38462, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38489, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38510, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38535, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38559, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38590, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38614, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38642, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38665, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38683, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38713, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38739, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38769, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38795, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38819, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38847, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38875, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38902, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38934, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38965, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38979, 0x00002A20 }, /* GL_V2F */ - { 38986, 0x00002A21 }, /* GL_V3F */ - { 38993, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39012, 0x00001F00 }, /* GL_VENDOR */ - { 39022, 0x00001F02 }, /* GL_VERSION */ - { 39033, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39049, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39073, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39103, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39134, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39169, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39193, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39214, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39237, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39258, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39285, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39313, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39341, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39369, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39397, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39425, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39453, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39480, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39507, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39534, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39561, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39588, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39615, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39642, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39669, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39696, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39734, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39776, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39807, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39842, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39876, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39914, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39945, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39980, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40008, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40040, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40070, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40104, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40132, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40164, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40184, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40206, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40235, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40256, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40285, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40318, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40350, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40377, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40408, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40438, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40455, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40476, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40503, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40515, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40531, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40546, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40566, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40597, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40632, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40660, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40685, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40712, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40737, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40761, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40780, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40794, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40812, 0x00001506 }, /* GL_XOR */ - { 40819, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40838, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40852, 0x00000000 }, /* GL_ZERO */ - { 40860, 0x00000D16 }, /* GL_ZOOM_X */ - { 40870, 0x00000D17 }, /* GL_ZOOM_Y */ + { 12812, 0x0000140B }, /* GL_HALF_FLOAT */ + { 12826, 0x00008000 }, /* GL_HINT_BIT */ + { 12838, 0x00008024 }, /* GL_HISTOGRAM */ + { 12851, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12875, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12903, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12926, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12953, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12970, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12990, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13014, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13038, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13066, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13094, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13126, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13148, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13174, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13192, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13214, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13233, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13256, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13271, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13291, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13331, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13369, 0x00001E02 }, /* GL_INCR */ + { 13377, 0x00008507 }, /* GL_INCR_WRAP */ + { 13390, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13407, 0x00008222 }, /* GL_INDEX */ + { 13416, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13431, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13461, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13495, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13518, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13540, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13560, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13574, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13595, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13613, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13627, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13643, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13658, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13677, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13696, 0x00001404 }, /* GL_INT */ + { 13703, 0x00008049 }, /* GL_INTENSITY */ + { 13716, 0x0000804C }, /* GL_INTENSITY12 */ + { 13731, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13750, 0x0000804D }, /* GL_INTENSITY16 */ + { 13765, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13784, 0x0000804A }, /* GL_INTENSITY4 */ + { 13798, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13816, 0x0000804B }, /* GL_INTENSITY8 */ + { 13830, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13848, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13865, 0x00008575 }, /* GL_INTERPOLATE */ + { 13880, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13899, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13918, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13930, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13946, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13958, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13974, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13986, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 14002, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14018, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14051, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14088, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14109, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14126, 0x0000862B }, /* GL_INVERSE_NV */ + { 14140, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14164, 0x0000150A }, /* GL_INVERT */ + { 14174, 0x00001E00 }, /* GL_KEEP */ + { 14182, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14208, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14238, 0x00000406 }, /* GL_LEFT */ + { 14246, 0x00000203 }, /* GL_LEQUAL */ + { 14256, 0x00000201 }, /* GL_LESS */ + { 14264, 0x00004000 }, /* GL_LIGHT0 */ + { 14274, 0x00004001 }, /* GL_LIGHT1 */ + { 14284, 0x00004002 }, /* GL_LIGHT2 */ + { 14294, 0x00004003 }, /* GL_LIGHT3 */ + { 14304, 0x00004004 }, /* GL_LIGHT4 */ + { 14314, 0x00004005 }, /* GL_LIGHT5 */ + { 14324, 0x00004006 }, /* GL_LIGHT6 */ + { 14334, 0x00004007 }, /* GL_LIGHT7 */ + { 14344, 0x00000B50 }, /* GL_LIGHTING */ + { 14356, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14372, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14395, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14424, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14457, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14485, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14509, 0x00001B01 }, /* GL_LINE */ + { 14517, 0x00002601 }, /* GL_LINEAR */ + { 14527, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14549, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14579, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14610, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14634, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14659, 0x00000001 }, /* GL_LINES */ + { 14668, 0x00000004 }, /* GL_LINE_BIT */ + { 14680, 0x00000002 }, /* GL_LINE_LOOP */ + { 14693, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14713, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14728, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14748, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14764, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14788, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14811, 0x00000003 }, /* GL_LINE_STRIP */ + { 14825, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14839, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14853, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14879, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14899, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14914, 0x00000B32 }, /* GL_LIST_BASE */ + { 14927, 0x00020000 }, /* GL_LIST_BIT */ + { 14939, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14953, 0x00000B30 }, /* GL_LIST_MODE */ + { 14966, 0x00000101 }, /* GL_LOAD */ + { 14974, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14986, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 15003, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15017, 0x00001909 }, /* GL_LUMINANCE */ + { 15030, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15045, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15095, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15117, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15143, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15162, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15177, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15227, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15246, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15260, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15281, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15306, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15324, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15345, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15370, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15384, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15405, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15430, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15448, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15467, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15483, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15503, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15525, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15539, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15554, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15578, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15602, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15626, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15650, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15667, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15684, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15712, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15741, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15770, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15799, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15828, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15857, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15886, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15914, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15942, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15970, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15998, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16026, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16054, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16082, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16110, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16138, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16154, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16174, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16196, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16210, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16225, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16249, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16273, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16297, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16321, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16338, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16355, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16383, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16412, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16441, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16470, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16499, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16528, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16557, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16585, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16613, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16641, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16669, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16697, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16725, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16753, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16781, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16809, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16822, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16848, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16877, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16905, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16921, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16936, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16962, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16979, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16994, 0x00008630 }, /* GL_MATRIX0_NV */ + { 17008, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17024, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17040, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17056, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17072, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17088, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17104, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17120, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17136, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17152, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17168, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17183, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17197, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17213, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17229, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17245, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17261, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17277, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17293, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17309, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17325, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17341, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17357, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17372, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17386, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17402, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17418, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17433, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17447, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17462, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17476, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17491, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17505, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17520, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17534, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17549, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17563, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17578, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17593, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17619, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17653, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17684, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17717, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17748, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17763, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17785, 0x00008008 }, /* GL_MAX */ + { 17792, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17815, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17847, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17873, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17906, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17932, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17966, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17985, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 18010, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18039, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18071, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18107, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18143, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18183, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18209, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18239, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18264, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18293, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18322, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18355, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18375, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18399, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18423, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18447, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18472, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18490, 0x00008008 }, /* GL_MAX_EXT */ + { 18501, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18536, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18575, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18589, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18609, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18647, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18676, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18700, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18728, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18751, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18788, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18824, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18851, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18880, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18914, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18950, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18977, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 19009, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19045, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19074, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19103, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19131, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19169, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19213, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19256, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19290, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19329, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19366, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19404, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19447, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19490, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19520, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19551, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19587, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19623, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19653, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19687, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19720, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19745, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19774, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19789, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19808, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19835, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19855, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19879, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19901, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19927, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19954, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19985, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 20009, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20043, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20063, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20090, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20111, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20136, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20161, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20196, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20218, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20244, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20266, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20292, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20326, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20364, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20397, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20434, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20458, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20479, 0x00008007 }, /* GL_MIN */ + { 20486, 0x0000802E }, /* GL_MINMAX */ + { 20496, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20510, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20527, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20548, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20563, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20582, 0x00008007 }, /* GL_MIN_EXT */ + { 20593, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20612, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20658, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20678, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20698, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20728, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20756, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20784, 0x00001700 }, /* GL_MODELVIEW */ + { 20797, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20815, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20834, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20853, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20872, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20891, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20910, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20929, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20948, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20967, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20986, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 21005, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21023, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21042, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21061, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21080, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21099, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21118, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21137, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21156, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21175, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21194, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21213, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21231, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21250, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21269, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21287, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21305, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21323, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21341, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21359, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21377, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21395, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21415, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21442, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21467, 0x00002100 }, /* GL_MODULATE */ + { 21479, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21499, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21526, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21551, 0x00000103 }, /* GL_MULT */ + { 21559, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21574, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21594, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21613, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21632, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21656, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21679, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21709, 0x00002A25 }, /* GL_N3F_V3F */ + { 21720, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21740, 0x0000150E }, /* GL_NAND */ + { 21748, 0x00002600 }, /* GL_NEAREST */ + { 21759, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21790, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21822, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21847, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21873, 0x00000200 }, /* GL_NEVER */ + { 21882, 0x00001102 }, /* GL_NICEST */ + { 21892, 0x00000000 }, /* GL_NONE */ + { 21900, 0x00001505 }, /* GL_NOOP */ + { 21908, 0x00001508 }, /* GL_NOR */ + { 21915, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21928, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21944, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21975, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 22010, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22034, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22057, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22078, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22092, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22110, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22127, 0x00000205 }, /* GL_NOTEQUAL */ + { 22139, 0x00000000 }, /* GL_NO_ERROR */ + { 22151, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22185, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22223, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22255, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22297, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22327, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22367, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22398, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22427, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22455, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22485, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22502, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22528, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22544, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22579, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22601, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22616, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22635, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22665, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22686, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22714, 0x00000001 }, /* GL_ONE */ + { 22721, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22749, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22781, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22809, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22841, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22864, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22887, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22910, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22933, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22951, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22973, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22995, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 23011, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23031, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23051, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23069, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23091, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23113, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23129, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23149, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23169, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23187, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23209, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23231, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23247, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23267, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23287, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23308, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23327, 0x00001507 }, /* GL_OR */ + { 23333, 0x00000A01 }, /* GL_ORDER */ + { 23342, 0x0000150D }, /* GL_OR_INVERTED */ + { 23357, 0x0000150B }, /* GL_OR_REVERSE */ + { 23371, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23388, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23406, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23427, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23447, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23465, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23484, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23504, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23524, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23542, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23561, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23586, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23610, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23631, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23653, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23675, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23700, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23724, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23745, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23767, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23789, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23811, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23842, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23862, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23887, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23907, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23932, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23952, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23977, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23997, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24022, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24042, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24067, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24087, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24112, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24132, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24157, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24177, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24202, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24222, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24247, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24267, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24292, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24310, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24331, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24360, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24393, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24418, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24441, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24472, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24507, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24534, 0x00001B00 }, /* GL_POINT */ + { 24543, 0x00000000 }, /* GL_POINTS */ + { 24553, 0x00000002 }, /* GL_POINT_BIT */ + { 24566, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24596, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24630, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24664, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24699, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24728, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24761, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24794, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24828, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24842, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24868, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24886, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24908, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24930, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24953, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24971, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24993, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25015, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25038, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25058, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25074, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25095, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25111, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25131, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25160, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25179, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25205, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25220, 0x00000009 }, /* GL_POLYGON */ + { 25231, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25246, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25262, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25285, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25310, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25333, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25356, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25380, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25404, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25422, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25445, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25464, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25487, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25504, 0x00001203 }, /* GL_POSITION */ + { 25516, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25548, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25584, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25617, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25654, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25685, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25720, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25752, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25788, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25821, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25853, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25889, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25922, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25959, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25989, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26023, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26054, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26089, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26120, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26155, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26187, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26223, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26253, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26287, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26318, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26353, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26385, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26416, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26451, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26483, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26519, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26548, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26581, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26611, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26645, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26684, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26717, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26757, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26791, 0x00008578 }, /* GL_PREVIOUS */ + { 26803, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26819, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26835, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26852, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26873, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26894, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26927, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26959, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26982, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 27005, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27035, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27064, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27092, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27114, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27142, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27170, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27192, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27213, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27253, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27292, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27322, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27357, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27390, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27424, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27463, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27502, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27524, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27550, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27574, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27597, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27619, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27640, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27661, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27688, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27720, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27752, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27787, 0x00001701 }, /* GL_PROJECTION */ + { 27801, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27822, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27848, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27868, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27892, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27913, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27932, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27955, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27994, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28032, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28052, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28082, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28106, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28126, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28156, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28180, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28200, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28233, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28259, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28289, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28320, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28350, 0x00002003 }, /* GL_Q */ + { 28355, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28380, 0x00000007 }, /* GL_QUADS */ + { 28389, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28433, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28481, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28498, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28512, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28542, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28569, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28591, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28617, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28637, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28653, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28673, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28699, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28729, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28746, 0x00002002 }, /* GL_R */ + { 28751, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28763, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28796, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28811, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28831, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28859, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28891, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28915, 0x000088B8 }, /* GL_READ_ONLY */ + { 28928, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28945, 0x000088BA }, /* GL_READ_WRITE */ + { 28959, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28977, 0x00001903 }, /* GL_RED */ + { 28984, 0x00008016 }, /* GL_REDUCE */ + { 28994, 0x00008016 }, /* GL_REDUCE_EXT */ + { 29008, 0x00000D15 }, /* GL_RED_BIAS */ + { 29020, 0x00000D52 }, /* GL_RED_BITS */ + { 29032, 0x00000D14 }, /* GL_RED_SCALE */ + { 29045, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29063, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29085, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29106, 0x00001C00 }, /* GL_RENDER */ + { 29116, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29132, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29159, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29478, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29506, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29535, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29557, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29583, 0x00001F01 }, /* GL_RENDERER */ + { 29595, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29610, 0x00002901 }, /* GL_REPEAT */ + { 29620, 0x00001E01 }, /* GL_REPLACE */ + { 29631, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29646, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29669, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29687, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29709, 0x00000102 }, /* GL_RETURN */ + { 29719, 0x00001907 }, /* GL_RGB */ + { 29726, 0x00008052 }, /* GL_RGB10 */ + { 29735, 0x00008059 }, /* GL_RGB10_A2 */ + { 29747, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29763, 0x00008052 }, /* GL_RGB10_EXT */ + { 29776, 0x00008053 }, /* GL_RGB12 */ + { 29785, 0x00008053 }, /* GL_RGB12_EXT */ + { 29798, 0x00008054 }, /* GL_RGB16 */ + { 29807, 0x00008054 }, /* GL_RGB16_EXT */ + { 29820, 0x0000804E }, /* GL_RGB2_EXT */ + { 29832, 0x0000804F }, /* GL_RGB4 */ + { 29840, 0x0000804F }, /* GL_RGB4_EXT */ + { 29852, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29865, 0x00008050 }, /* GL_RGB5 */ + { 29873, 0x00008057 }, /* GL_RGB5_A1 */ + { 29884, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29899, 0x00008050 }, /* GL_RGB5_EXT */ + { 29911, 0x00008051 }, /* GL_RGB8 */ + { 29919, 0x00008051 }, /* GL_RGB8_EXT */ + { 29931, 0x00001908 }, /* GL_RGBA */ + { 29939, 0x0000805A }, /* GL_RGBA12 */ + { 29949, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29963, 0x0000805B }, /* GL_RGBA16 */ + { 29973, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29987, 0x00008055 }, /* GL_RGBA2 */ + { 29996, 0x00008055 }, /* GL_RGBA2_EXT */ + { 30009, 0x00008056 }, /* GL_RGBA4 */ + { 30018, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30037, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30050, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30064, 0x00008058 }, /* GL_RGBA8 */ + { 30073, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30086, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30101, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30119, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30132, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30145, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30159, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30171, 0x00008573 }, /* GL_RGB_SCALE */ + { 30184, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30201, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30218, 0x00000407 }, /* GL_RIGHT */ + { 30227, 0x00002000 }, /* GL_S */ + { 30232, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30246, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30267, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30281, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30302, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30316, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30332, 0x000080A9 }, /* GL_SAMPLES */ + { 30343, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30359, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30374, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30392, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30442, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30474, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30497, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30524, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30542, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30565, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30587, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30606, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30629, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30655, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30685, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30710, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30739, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30754, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30769, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30785, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30810, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30850, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30894, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30927, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30957, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30989, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31019, 0x00001C02 }, /* GL_SELECT */ + { 31029, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31057, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31082, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31098, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31125, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31156, 0x0000150F }, /* GL_SET */ + { 31163, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31184, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31208, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31223, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31238, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31266, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31289, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31319, 0x00001601 }, /* GL_SHININESS */ + { 31332, 0x00001402 }, /* GL_SHORT */ + { 31341, 0x00009119 }, /* GL_SIGNALED */ + { 31353, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31374, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31390, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31410, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31429, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31443, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31458, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31480, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31500, 0x00001D01 }, /* GL_SMOOTH */ + { 31510, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31543, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31570, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31603, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31630, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31647, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31668, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31689, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31704, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31723, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31742, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31759, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31780, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31801, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31816, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31835, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31854, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31871, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31892, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31913, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31928, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31947, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31966, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31986, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 32004, 0x00001202 }, /* GL_SPECULAR */ + { 32016, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32030, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32045, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32063, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32080, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32094, 0x00008580 }, /* GL_SRC0_RGB */ + { 32106, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32120, 0x00008581 }, /* GL_SRC1_RGB */ + { 32132, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32146, 0x00008582 }, /* GL_SRC2_RGB */ + { 32158, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32171, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32193, 0x00000300 }, /* GL_SRC_COLOR */ + { 32206, 0x00008C40 }, /* GL_SRGB */ + { 32214, 0x00008C41 }, /* GL_SRGB8 */ + { 32223, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32239, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32253, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32271, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32290, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32305, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32324, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32339, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32358, 0x000088E5 }, /* GL_STATIC_READ */ + { 32373, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32392, 0x00001802 }, /* GL_STENCIL */ + { 32403, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32425, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32451, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32472, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32497, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32518, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32543, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32575, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32611, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32643, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32679, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32699, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32726, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32752, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32768, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32790, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32813, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32829, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32845, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32862, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32880, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32899, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32922, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32944, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32962, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32984, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 33002, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33024, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33045, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33072, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33099, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33114, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33130, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33159, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33181, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33202, 0x00000C33 }, /* GL_STEREO */ + { 33212, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33236, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33261, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33285, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33300, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33319, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33334, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33353, 0x000088E1 }, /* GL_STREAM_READ */ + { 33368, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33387, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33404, 0x000084E7 }, /* GL_SUBTRACT */ + { 33416, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33432, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33450, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33464, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33478, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33505, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33535, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33550, 0x00002001 }, /* GL_T */ + { 33555, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33570, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33589, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33605, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33620, 0x00002A27 }, /* GL_T2F_V3F */ + { 33631, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33650, 0x00002A28 }, /* GL_T4F_V4F */ + { 33661, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33684, 0x00001702 }, /* GL_TEXTURE */ + { 33695, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33707, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33723, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33735, 0x000084CA }, /* GL_TEXTURE10 */ + { 33748, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33765, 0x000084CB }, /* GL_TEXTURE11 */ + { 33778, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33795, 0x000084CC }, /* GL_TEXTURE12 */ + { 33808, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33825, 0x000084CD }, /* GL_TEXTURE13 */ + { 33838, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33855, 0x000084CE }, /* GL_TEXTURE14 */ + { 33868, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33885, 0x000084CF }, /* GL_TEXTURE15 */ + { 33898, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33915, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33928, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33945, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33958, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33975, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33988, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 34005, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34018, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34035, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34051, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34063, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34076, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34093, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34106, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34123, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34136, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34153, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34166, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34183, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34196, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34213, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34226, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34243, 0x000084DA }, /* GL_TEXTURE26 */ + { 34256, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34273, 0x000084DB }, /* GL_TEXTURE27 */ + { 34286, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34303, 0x000084DC }, /* GL_TEXTURE28 */ + { 34316, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34333, 0x000084DD }, /* GL_TEXTURE29 */ + { 34346, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34363, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34379, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34391, 0x000084DE }, /* GL_TEXTURE30 */ + { 34404, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34421, 0x000084DF }, /* GL_TEXTURE31 */ + { 34434, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34451, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34467, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34479, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34495, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34507, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34523, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34535, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34551, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34563, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34579, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34591, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34607, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34619, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34635, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34649, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34673, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34687, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34711, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34725, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34747, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34773, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34795, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34817, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34849, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34871, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34903, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34925, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34953, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34985, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35018, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35050, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35065, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35086, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35111, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35129, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35153, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35184, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35214, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35244, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35279, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35310, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35348, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35375, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35407, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35441, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35465, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35493, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35517, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35545, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35578, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35602, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35624, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35646, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35672, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35706, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35739, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35776, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35804, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35836, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35859, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35897, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35939, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35970, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35998, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36028, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36056, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36076, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36100, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36131, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36166, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36197, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36232, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36263, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36298, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36329, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36364, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36395, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36430, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36461, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36496, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36525, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36542, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36564, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36590, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36605, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36626, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36646, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36672, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36692, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36709, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36726, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36743, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36760, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36785, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36807, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36833, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36851, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36877, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36903, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36933, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36960, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36985, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 37005, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37029, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37056, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37083, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37110, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37136, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37166, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37188, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37206, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37236, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37264, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37292, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37320, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37341, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37360, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37382, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37401, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37421, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37451, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37482, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37507, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37531, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37551, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37575, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37595, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37618, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37642, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37670, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37700, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37725, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37759, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37776, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37794, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37812, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37830, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37849, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37869, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37888, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37917, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37934, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37960, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37990, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38022, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38052, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38086, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38102, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38133, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38168, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38196, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38228, 0x00000004 }, /* GL_TRIANGLES */ + { 38241, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38257, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38278, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38296, 0x00000001 }, /* GL_TRUE */ + { 38304, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38324, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38347, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38367, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38388, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38410, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38432, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38452, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38473, 0x00009118 }, /* GL_UNSIGNALED */ + { 38487, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38504, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38531, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38554, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38570, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38597, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38618, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38643, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38667, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38698, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38722, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38750, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38773, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38791, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38821, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38847, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38877, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38903, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38927, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38955, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38983, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 39010, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39042, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39073, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39087, 0x00002A20 }, /* GL_V2F */ + { 39094, 0x00002A21 }, /* GL_V3F */ + { 39101, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39120, 0x00001F00 }, /* GL_VENDOR */ + { 39130, 0x00001F02 }, /* GL_VERSION */ + { 39141, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39157, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39181, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39211, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39242, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39277, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39301, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39322, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39345, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39366, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39393, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39421, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39449, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39477, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39505, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39533, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39561, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39588, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39615, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39642, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39669, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39696, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39723, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39750, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39777, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39804, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39842, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39884, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39915, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39950, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39984, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40022, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40053, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40088, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40116, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40148, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40178, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40212, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40240, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40272, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40292, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40314, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40343, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40364, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40393, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40426, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40458, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40485, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40516, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40546, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40563, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40584, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40611, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40623, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40639, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40654, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40674, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40705, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40740, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40768, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40793, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40820, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40845, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40869, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40888, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40902, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40920, 0x00001506 }, /* GL_XOR */ + { 40927, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40946, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40960, 0x00000000 }, /* GL_ZERO */ + { 40968, 0x00000D16 }, /* GL_ZOOM_X */ + { 40978, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1346] = +static const unsigned reduced_enums[1351] = { 479, /* GL_FALSE */ - 701, /* GL_LINES */ - 703, /* GL_LINE_LOOP */ - 710, /* GL_LINE_STRIP */ - 1765, /* GL_TRIANGLES */ - 1768, /* GL_TRIANGLE_STRIP */ - 1766, /* GL_TRIANGLE_FAN */ - 1285, /* GL_QUADS */ - 1289, /* GL_QUAD_STRIP */ - 1171, /* GL_POLYGON */ - 1183, /* GL_POLYGON_STIPPLE_BIT */ - 1132, /* GL_PIXEL_MODE_BIT */ - 688, /* GL_LIGHTING_BIT */ + 702, /* GL_LINES */ + 704, /* GL_LINE_LOOP */ + 711, /* GL_LINE_STRIP */ + 1770, /* GL_TRIANGLES */ + 1773, /* GL_TRIANGLE_STRIP */ + 1771, /* GL_TRIANGLE_FAN */ + 1286, /* GL_QUADS */ + 1290, /* GL_QUAD_STRIP */ + 1172, /* GL_POLYGON */ + 1184, /* GL_POLYGON_STIPPLE_BIT */ + 1133, /* GL_PIXEL_MODE_BIT */ + 689, /* GL_LIGHTING_BIT */ 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 720, /* GL_LOAD */ - 1344, /* GL_RETURN */ - 1004, /* GL_MULT */ + 721, /* GL_LOAD */ + 1349, /* GL_RETURN */ + 1005, /* GL_MULT */ 23, /* GL_ADD */ - 1020, /* GL_NEVER */ - 678, /* GL_LESS */ + 1021, /* GL_NEVER */ + 679, /* GL_LESS */ 469, /* GL_EQUAL */ - 677, /* GL_LEQUAL */ + 678, /* GL_LEQUAL */ 599, /* GL_GREATER */ - 1035, /* GL_NOTEQUAL */ + 1036, /* GL_NOTEQUAL */ 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1485, /* GL_SRC_COLOR */ - 1065, /* GL_ONE_MINUS_SRC_COLOR */ - 1483, /* GL_SRC_ALPHA */ - 1064, /* GL_ONE_MINUS_SRC_ALPHA */ + 1490, /* GL_SRC_COLOR */ + 1066, /* GL_ONE_MINUS_SRC_COLOR */ + 1488, /* GL_SRC_ALPHA */ + 1065, /* GL_ONE_MINUS_SRC_ALPHA */ 448, /* GL_DST_ALPHA */ - 1062, /* GL_ONE_MINUS_DST_ALPHA */ + 1063, /* GL_ONE_MINUS_DST_ALPHA */ 449, /* GL_DST_COLOR */ - 1063, /* GL_ONE_MINUS_DST_COLOR */ - 1484, /* GL_SRC_ALPHA_SATURATE */ + 1064, /* GL_ONE_MINUS_DST_COLOR */ + 1489, /* GL_SRC_ALPHA_SATURATE */ 586, /* GL_FRONT_LEFT */ 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ 583, /* GL_FRONT */ 68, /* GL_BACK */ - 676, /* GL_LEFT */ - 1386, /* GL_RIGHT */ + 677, /* GL_LEFT */ + 1391, /* GL_RIGHT */ 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 665, /* GL_INVALID_ENUM */ - 669, /* GL_INVALID_VALUE */ - 668, /* GL_INVALID_OPERATION */ - 1490, /* GL_STACK_OVERFLOW */ - 1491, /* GL_STACK_UNDERFLOW */ - 1090, /* GL_OUT_OF_MEMORY */ - 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 666, /* GL_INVALID_ENUM */ + 670, /* GL_INVALID_VALUE */ + 669, /* GL_INVALID_OPERATION */ + 1495, /* GL_STACK_OVERFLOW */ + 1496, /* GL_STACK_UNDERFLOW */ + 1091, /* GL_OUT_OF_MEMORY */ + 667, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1110, /* GL_PASS_THROUGH_TOKEN */ - 1170, /* GL_POINT_TOKEN */ - 711, /* GL_LINE_TOKEN */ - 1184, /* GL_POLYGON_TOKEN */ + 1111, /* GL_PASS_THROUGH_TOKEN */ + 1171, /* GL_POINT_TOKEN */ + 712, /* GL_LINE_TOKEN */ + 1185, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ 447, /* GL_DRAW_PIXEL_TOKEN */ 301, /* GL_COPY_PIXEL_TOKEN */ - 704, /* GL_LINE_RESET_TOKEN */ + 705, /* GL_LINE_RESET_TOKEN */ 472, /* GL_EXP */ 473, /* GL_EXP2 */ 337, /* GL_CW */ 125, /* GL_CCW */ 146, /* GL_COEFF */ - 1087, /* GL_ORDER */ + 1088, /* GL_ORDER */ 384, /* GL_DOMAIN */ 311, /* GL_CURRENT_COLOR */ 314, /* GL_CURRENT_INDEX */ @@ -3890,33 +3900,33 @@ static const unsigned reduced_enums[1346] = 328, /* GL_CURRENT_RASTER_POSITION */ 329, /* GL_CURRENT_RASTER_POSITION_VALID */ 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1163, /* GL_POINT_SMOOTH */ - 1152, /* GL_POINT_SIZE */ - 1162, /* GL_POINT_SIZE_RANGE */ - 1153, /* GL_POINT_SIZE_GRANULARITY */ - 705, /* GL_LINE_SMOOTH */ - 712, /* GL_LINE_WIDTH */ - 714, /* GL_LINE_WIDTH_RANGE */ - 713, /* GL_LINE_WIDTH_GRANULARITY */ - 707, /* GL_LINE_STIPPLE */ - 708, /* GL_LINE_STIPPLE_PATTERN */ - 709, /* GL_LINE_STIPPLE_REPEAT */ - 719, /* GL_LIST_MODE */ - 885, /* GL_MAX_LIST_NESTING */ - 716, /* GL_LIST_BASE */ - 718, /* GL_LIST_INDEX */ - 1173, /* GL_POLYGON_MODE */ - 1180, /* GL_POLYGON_SMOOTH */ - 1182, /* GL_POLYGON_STIPPLE */ + 1164, /* GL_POINT_SMOOTH */ + 1153, /* GL_POINT_SIZE */ + 1163, /* GL_POINT_SIZE_RANGE */ + 1154, /* GL_POINT_SIZE_GRANULARITY */ + 706, /* GL_LINE_SMOOTH */ + 713, /* GL_LINE_WIDTH */ + 715, /* GL_LINE_WIDTH_RANGE */ + 714, /* GL_LINE_WIDTH_GRANULARITY */ + 708, /* GL_LINE_STIPPLE */ + 709, /* GL_LINE_STIPPLE_PATTERN */ + 710, /* GL_LINE_STIPPLE_REPEAT */ + 720, /* GL_LIST_MODE */ + 886, /* GL_MAX_LIST_NESTING */ + 717, /* GL_LIST_BASE */ + 719, /* GL_LIST_INDEX */ + 1174, /* GL_POLYGON_MODE */ + 1181, /* GL_POLYGON_SMOOTH */ + 1183, /* GL_POLYGON_STIPPLE */ 458, /* GL_EDGE_FLAG */ 304, /* GL_CULL_FACE */ 305, /* GL_CULL_FACE_MODE */ 585, /* GL_FRONT_FACE */ - 687, /* GL_LIGHTING */ - 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 693, /* GL_LIGHT_MODEL_TWO_SIDE */ - 689, /* GL_LIGHT_MODEL_AMBIENT */ - 1432, /* GL_SHADE_MODEL */ + 688, /* GL_LIGHTING */ + 693, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 694, /* GL_LIGHT_MODEL_TWO_SIDE */ + 690, /* GL_LIGHT_MODEL_AMBIENT */ + 1437, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ @@ -3933,24 +3943,24 @@ static const unsigned reduced_enums[1346] = 358, /* GL_DEPTH_CLEAR_VALUE */ 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1530, /* GL_STENCIL_TEST */ - 1514, /* GL_STENCIL_CLEAR_VALUE */ - 1516, /* GL_STENCIL_FUNC */ - 1532, /* GL_STENCIL_VALUE_MASK */ - 1515, /* GL_STENCIL_FAIL */ - 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1529, /* GL_STENCIL_REF */ - 1533, /* GL_STENCIL_WRITEMASK */ - 853, /* GL_MATRIX_MODE */ - 1025, /* GL_NORMALIZE */ - 1860, /* GL_VIEWPORT */ - 999, /* GL_MODELVIEW_STACK_DEPTH */ - 1263, /* GL_PROJECTION_STACK_DEPTH */ - 1740, /* GL_TEXTURE_STACK_DEPTH */ - 997, /* GL_MODELVIEW_MATRIX */ - 1262, /* GL_PROJECTION_MATRIX */ - 1723, /* GL_TEXTURE_MATRIX */ + 1535, /* GL_STENCIL_TEST */ + 1519, /* GL_STENCIL_CLEAR_VALUE */ + 1521, /* GL_STENCIL_FUNC */ + 1537, /* GL_STENCIL_VALUE_MASK */ + 1520, /* GL_STENCIL_FAIL */ + 1532, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1533, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1534, /* GL_STENCIL_REF */ + 1538, /* GL_STENCIL_WRITEMASK */ + 854, /* GL_MATRIX_MODE */ + 1026, /* GL_NORMALIZE */ + 1865, /* GL_VIEWPORT */ + 1000, /* GL_MODELVIEW_STACK_DEPTH */ + 1264, /* GL_PROJECTION_STACK_DEPTH */ + 1745, /* GL_TEXTURE_STACK_DEPTH */ + 998, /* GL_MODELVIEW_MATRIX */ + 1263, /* GL_PROJECTION_MATRIX */ + 1728, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3960,72 +3970,72 @@ static const unsigned reduced_enums[1346] = 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 722, /* GL_LOGIC_OP_MODE */ - 639, /* GL_INDEX_LOGIC_OP */ + 723, /* GL_LOGIC_OP_MODE */ + 640, /* GL_INDEX_LOGIC_OP */ 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ 394, /* GL_DRAW_BUFFER */ - 1299, /* GL_READ_BUFFER */ - 1413, /* GL_SCISSOR_BOX */ - 1414, /* GL_SCISSOR_TEST */ - 638, /* GL_INDEX_CLEAR_VALUE */ - 643, /* GL_INDEX_WRITEMASK */ + 1304, /* GL_READ_BUFFER */ + 1418, /* GL_SCISSOR_BOX */ + 1419, /* GL_SCISSOR_TEST */ + 639, /* GL_INDEX_CLEAR_VALUE */ + 644, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ - 640, /* GL_INDEX_MODE */ - 1379, /* GL_RGBA_MODE */ + 641, /* GL_INDEX_MODE */ + 1384, /* GL_RGBA_MODE */ 393, /* GL_DOUBLEBUFFER */ - 1534, /* GL_STEREO */ - 1337, /* GL_RENDER_MODE */ - 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1164, /* GL_POINT_SMOOTH_HINT */ - 706, /* GL_LINE_SMOOTH_HINT */ - 1181, /* GL_POLYGON_SMOOTH_HINT */ + 1539, /* GL_STEREO */ + 1342, /* GL_RENDER_MODE */ + 1112, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1165, /* GL_POINT_SMOOTH_HINT */ + 707, /* GL_LINE_SMOOTH_HINT */ + 1182, /* GL_POLYGON_SMOOTH_HINT */ 529, /* GL_FOG_HINT */ - 1704, /* GL_TEXTURE_GEN_S */ - 1705, /* GL_TEXTURE_GEN_T */ - 1703, /* GL_TEXTURE_GEN_R */ - 1702, /* GL_TEXTURE_GEN_Q */ - 1124, /* GL_PIXEL_MAP_I_TO_I */ - 1130, /* GL_PIXEL_MAP_S_TO_S */ - 1126, /* GL_PIXEL_MAP_I_TO_R */ - 1122, /* GL_PIXEL_MAP_I_TO_G */ - 1120, /* GL_PIXEL_MAP_I_TO_B */ - 1118, /* GL_PIXEL_MAP_I_TO_A */ - 1128, /* GL_PIXEL_MAP_R_TO_R */ - 1116, /* GL_PIXEL_MAP_G_TO_G */ - 1114, /* GL_PIXEL_MAP_B_TO_B */ - 1112, /* GL_PIXEL_MAP_A_TO_A */ - 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1777, /* GL_UNPACK_SWAP_BYTES */ - 1772, /* GL_UNPACK_LSB_FIRST */ - 1773, /* GL_UNPACK_ROW_LENGTH */ - 1776, /* GL_UNPACK_SKIP_ROWS */ - 1775, /* GL_UNPACK_SKIP_PIXELS */ - 1770, /* GL_UNPACK_ALIGNMENT */ - 1099, /* GL_PACK_SWAP_BYTES */ - 1094, /* GL_PACK_LSB_FIRST */ - 1095, /* GL_PACK_ROW_LENGTH */ - 1098, /* GL_PACK_SKIP_ROWS */ - 1097, /* GL_PACK_SKIP_PIXELS */ - 1091, /* GL_PACK_ALIGNMENT */ - 800, /* GL_MAP_COLOR */ - 805, /* GL_MAP_STENCIL */ - 642, /* GL_INDEX_SHIFT */ - 641, /* GL_INDEX_OFFSET */ - 1313, /* GL_RED_SCALE */ - 1311, /* GL_RED_BIAS */ - 1878, /* GL_ZOOM_X */ - 1879, /* GL_ZOOM_Y */ + 1709, /* GL_TEXTURE_GEN_S */ + 1710, /* GL_TEXTURE_GEN_T */ + 1708, /* GL_TEXTURE_GEN_R */ + 1707, /* GL_TEXTURE_GEN_Q */ + 1125, /* GL_PIXEL_MAP_I_TO_I */ + 1131, /* GL_PIXEL_MAP_S_TO_S */ + 1127, /* GL_PIXEL_MAP_I_TO_R */ + 1123, /* GL_PIXEL_MAP_I_TO_G */ + 1121, /* GL_PIXEL_MAP_I_TO_B */ + 1119, /* GL_PIXEL_MAP_I_TO_A */ + 1129, /* GL_PIXEL_MAP_R_TO_R */ + 1117, /* GL_PIXEL_MAP_G_TO_G */ + 1115, /* GL_PIXEL_MAP_B_TO_B */ + 1113, /* GL_PIXEL_MAP_A_TO_A */ + 1126, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1132, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1128, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1124, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1122, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1120, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1130, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1118, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1116, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1114, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1782, /* GL_UNPACK_SWAP_BYTES */ + 1777, /* GL_UNPACK_LSB_FIRST */ + 1778, /* GL_UNPACK_ROW_LENGTH */ + 1781, /* GL_UNPACK_SKIP_ROWS */ + 1780, /* GL_UNPACK_SKIP_PIXELS */ + 1775, /* GL_UNPACK_ALIGNMENT */ + 1100, /* GL_PACK_SWAP_BYTES */ + 1095, /* GL_PACK_LSB_FIRST */ + 1096, /* GL_PACK_ROW_LENGTH */ + 1099, /* GL_PACK_SKIP_ROWS */ + 1098, /* GL_PACK_SKIP_PIXELS */ + 1092, /* GL_PACK_ALIGNMENT */ + 801, /* GL_MAP_COLOR */ + 806, /* GL_MAP_STENCIL */ + 643, /* GL_INDEX_SHIFT */ + 642, /* GL_INDEX_OFFSET */ + 1318, /* GL_RED_SCALE */ + 1316, /* GL_RED_BIAS */ + 1883, /* GL_ZOOM_X */ + 1884, /* GL_ZOOM_Y */ 603, /* GL_GREEN_SCALE */ 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ @@ -4034,375 +4044,376 @@ static const unsigned reduced_enums[1346] = 40, /* GL_ALPHA_BIAS */ 371, /* GL_DEPTH_SCALE */ 351, /* GL_DEPTH_BIAS */ - 880, /* GL_MAX_EVAL_ORDER */ - 884, /* GL_MAX_LIGHTS */ - 862, /* GL_MAX_CLIP_PLANES */ - 932, /* GL_MAX_TEXTURE_SIZE */ - 890, /* GL_MAX_PIXEL_MAP_TABLE */ - 858, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 888, /* GL_MAX_NAME_STACK_DEPTH */ - 916, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 947, /* GL_MAX_VIEWPORT_DIMS */ - 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1544, /* GL_SUBPIXEL_BITS */ - 637, /* GL_INDEX_BITS */ - 1312, /* GL_RED_BITS */ + 881, /* GL_MAX_EVAL_ORDER */ + 885, /* GL_MAX_LIGHTS */ + 863, /* GL_MAX_CLIP_PLANES */ + 933, /* GL_MAX_TEXTURE_SIZE */ + 891, /* GL_MAX_PIXEL_MAP_TABLE */ + 859, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 888, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 889, /* GL_MAX_NAME_STACK_DEPTH */ + 917, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 934, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 948, /* GL_MAX_VIEWPORT_DIMS */ + 860, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1549, /* GL_SUBPIXEL_BITS */ + 638, /* GL_INDEX_BITS */ + 1317, /* GL_RED_BITS */ 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 352, /* GL_DEPTH_BITS */ - 1512, /* GL_STENCIL_BITS */ + 1517, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1013, /* GL_NAME_STACK_DEPTH */ + 1014, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 746, /* GL_MAP1_COLOR_4 */ - 749, /* GL_MAP1_INDEX */ - 750, /* GL_MAP1_NORMAL */ - 751, /* GL_MAP1_TEXTURE_COORD_1 */ - 752, /* GL_MAP1_TEXTURE_COORD_2 */ - 753, /* GL_MAP1_TEXTURE_COORD_3 */ - 754, /* GL_MAP1_TEXTURE_COORD_4 */ - 755, /* GL_MAP1_VERTEX_3 */ - 756, /* GL_MAP1_VERTEX_4 */ - 773, /* GL_MAP2_COLOR_4 */ - 776, /* GL_MAP2_INDEX */ - 777, /* GL_MAP2_NORMAL */ - 778, /* GL_MAP2_TEXTURE_COORD_1 */ - 779, /* GL_MAP2_TEXTURE_COORD_2 */ - 780, /* GL_MAP2_TEXTURE_COORD_3 */ - 781, /* GL_MAP2_TEXTURE_COORD_4 */ - 782, /* GL_MAP2_VERTEX_3 */ - 783, /* GL_MAP2_VERTEX_4 */ - 747, /* GL_MAP1_GRID_DOMAIN */ - 748, /* GL_MAP1_GRID_SEGMENTS */ - 774, /* GL_MAP2_GRID_DOMAIN */ - 775, /* GL_MAP2_GRID_SEGMENTS */ - 1627, /* GL_TEXTURE_1D */ - 1629, /* GL_TEXTURE_2D */ + 747, /* GL_MAP1_COLOR_4 */ + 750, /* GL_MAP1_INDEX */ + 751, /* GL_MAP1_NORMAL */ + 752, /* GL_MAP1_TEXTURE_COORD_1 */ + 753, /* GL_MAP1_TEXTURE_COORD_2 */ + 754, /* GL_MAP1_TEXTURE_COORD_3 */ + 755, /* GL_MAP1_TEXTURE_COORD_4 */ + 756, /* GL_MAP1_VERTEX_3 */ + 757, /* GL_MAP1_VERTEX_4 */ + 774, /* GL_MAP2_COLOR_4 */ + 777, /* GL_MAP2_INDEX */ + 778, /* GL_MAP2_NORMAL */ + 779, /* GL_MAP2_TEXTURE_COORD_1 */ + 780, /* GL_MAP2_TEXTURE_COORD_2 */ + 781, /* GL_MAP2_TEXTURE_COORD_3 */ + 782, /* GL_MAP2_TEXTURE_COORD_4 */ + 783, /* GL_MAP2_VERTEX_3 */ + 784, /* GL_MAP2_VERTEX_4 */ + 748, /* GL_MAP1_GRID_DOMAIN */ + 749, /* GL_MAP1_GRID_SEGMENTS */ + 775, /* GL_MAP2_GRID_DOMAIN */ + 776, /* GL_MAP2_GRID_SEGMENTS */ + 1632, /* GL_TEXTURE_1D */ + 1634, /* GL_TEXTURE_2D */ 482, /* GL_FEEDBACK_BUFFER_POINTER */ 483, /* GL_FEEDBACK_BUFFER_SIZE */ 484, /* GL_FEEDBACK_BUFFER_TYPE */ - 1423, /* GL_SELECTION_BUFFER_POINTER */ - 1424, /* GL_SELECTION_BUFFER_SIZE */ - 1746, /* GL_TEXTURE_WIDTH */ - 1709, /* GL_TEXTURE_HEIGHT */ - 1664, /* GL_TEXTURE_COMPONENTS */ - 1648, /* GL_TEXTURE_BORDER_COLOR */ - 1647, /* GL_TEXTURE_BORDER */ + 1428, /* GL_SELECTION_BUFFER_POINTER */ + 1429, /* GL_SELECTION_BUFFER_SIZE */ + 1751, /* GL_TEXTURE_WIDTH */ + 1714, /* GL_TEXTURE_HEIGHT */ + 1669, /* GL_TEXTURE_COMPONENTS */ + 1653, /* GL_TEXTURE_BORDER_COLOR */ + 1652, /* GL_TEXTURE_BORDER */ 385, /* GL_DONT_CARE */ 480, /* GL_FASTEST */ - 1021, /* GL_NICEST */ + 1022, /* GL_NICEST */ 48, /* GL_AMBIENT */ 382, /* GL_DIFFUSE */ - 1472, /* GL_SPECULAR */ - 1185, /* GL_POSITION */ - 1475, /* GL_SPOT_DIRECTION */ - 1476, /* GL_SPOT_EXPONENT */ - 1474, /* GL_SPOT_CUTOFF */ + 1477, /* GL_SPECULAR */ + 1186, /* GL_POSITION */ + 1480, /* GL_SPOT_DIRECTION */ + 1481, /* GL_SPOT_EXPONENT */ + 1479, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ - 696, /* GL_LINEAR_ATTENUATION */ - 1284, /* GL_QUADRATIC_ATTENUATION */ + 697, /* GL_LINEAR_ATTENUATION */ + 1285, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1779, /* GL_UNSIGNED_BYTE */ - 1437, /* GL_SHORT */ - 1791, /* GL_UNSIGNED_SHORT */ - 645, /* GL_INT */ - 1782, /* GL_UNSIGNED_INT */ + 1784, /* GL_UNSIGNED_BYTE */ + 1442, /* GL_SHORT */ + 1796, /* GL_UNSIGNED_SHORT */ + 646, /* GL_INT */ + 1787, /* GL_UNSIGNED_INT */ 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ 392, /* GL_DOUBLE */ + 604, /* GL_HALF_FLOAT */ 132, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1023, /* GL_NOOP */ - 1874, /* GL_XOR */ - 1086, /* GL_OR */ - 1024, /* GL_NOR */ + 1024, /* GL_NOOP */ + 1879, /* GL_XOR */ + 1087, /* GL_OR */ + 1025, /* GL_NOR */ 470, /* GL_EQUIV */ - 672, /* GL_INVERT */ - 1089, /* GL_OR_REVERSE */ + 673, /* GL_INVERT */ + 1090, /* GL_OR_REVERSE */ 300, /* GL_COPY_INVERTED */ - 1088, /* GL_OR_INVERTED */ - 1014, /* GL_NAND */ - 1428, /* GL_SET */ + 1089, /* GL_OR_INVERTED */ + 1015, /* GL_NAND */ + 1433, /* GL_SET */ 467, /* GL_EMISSION */ - 1436, /* GL_SHININESS */ + 1441, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ - 964, /* GL_MODELVIEW */ - 1261, /* GL_PROJECTION */ - 1562, /* GL_TEXTURE */ + 965, /* GL_MODELVIEW */ + 1262, /* GL_PROJECTION */ + 1567, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1498, /* GL_STENCIL */ + 1503, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1517, /* GL_STENCIL_INDEX */ + 1522, /* GL_STENCIL_INDEX */ 359, /* GL_DEPTH_COMPONENT */ - 1308, /* GL_RED */ + 1313, /* GL_RED */ 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1345, /* GL_RGB */ - 1364, /* GL_RGBA */ - 724, /* GL_LUMINANCE */ - 745, /* GL_LUMINANCE_ALPHA */ + 1350, /* GL_RGB */ + 1369, /* GL_RGBA */ + 725, /* GL_LUMINANCE */ + 746, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1141, /* GL_POINT */ - 694, /* GL_LINE */ + 1142, /* GL_POINT */ + 695, /* GL_LINE */ 485, /* GL_FILL */ - 1317, /* GL_RENDER */ + 1322, /* GL_RENDER */ 481, /* GL_FEEDBACK */ - 1422, /* GL_SELECT */ + 1427, /* GL_SELECT */ 488, /* GL_FLAT */ - 1447, /* GL_SMOOTH */ - 673, /* GL_KEEP */ - 1339, /* GL_REPLACE */ - 627, /* GL_INCR */ + 1452, /* GL_SMOOTH */ + 674, /* GL_KEEP */ + 1344, /* GL_REPLACE */ + 628, /* GL_INCR */ 342, /* GL_DECR */ - 1806, /* GL_VENDOR */ - 1336, /* GL_RENDERER */ - 1807, /* GL_VERSION */ + 1811, /* GL_VENDOR */ + 1341, /* GL_RENDERER */ + 1812, /* GL_VERSION */ 474, /* GL_EXTENSIONS */ - 1387, /* GL_S */ - 1553, /* GL_T */ - 1296, /* GL_R */ - 1283, /* GL_Q */ - 1000, /* GL_MODULATE */ + 1392, /* GL_S */ + 1558, /* GL_T */ + 1301, /* GL_R */ + 1284, /* GL_Q */ + 1001, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1699, /* GL_TEXTURE_ENV_MODE */ - 1698, /* GL_TEXTURE_ENV_COLOR */ - 1697, /* GL_TEXTURE_ENV */ + 1704, /* GL_TEXTURE_ENV_MODE */ + 1703, /* GL_TEXTURE_ENV_COLOR */ + 1702, /* GL_TEXTURE_ENV */ 475, /* GL_EYE_LINEAR */ - 1047, /* GL_OBJECT_LINEAR */ - 1473, /* GL_SPHERE_MAP */ - 1701, /* GL_TEXTURE_GEN_MODE */ - 1049, /* GL_OBJECT_PLANE */ + 1048, /* GL_OBJECT_LINEAR */ + 1478, /* GL_SPHERE_MAP */ + 1706, /* GL_TEXTURE_GEN_MODE */ + 1050, /* GL_OBJECT_PLANE */ 476, /* GL_EYE_PLANE */ - 1015, /* GL_NEAREST */ - 695, /* GL_LINEAR */ - 1019, /* GL_NEAREST_MIPMAP_NEAREST */ - 700, /* GL_LINEAR_MIPMAP_NEAREST */ - 1018, /* GL_NEAREST_MIPMAP_LINEAR */ - 699, /* GL_LINEAR_MIPMAP_LINEAR */ - 1722, /* GL_TEXTURE_MAG_FILTER */ - 1730, /* GL_TEXTURE_MIN_FILTER */ - 1748, /* GL_TEXTURE_WRAP_S */ - 1749, /* GL_TEXTURE_WRAP_T */ + 1016, /* GL_NEAREST */ + 696, /* GL_LINEAR */ + 1020, /* GL_NEAREST_MIPMAP_NEAREST */ + 701, /* GL_LINEAR_MIPMAP_NEAREST */ + 1019, /* GL_NEAREST_MIPMAP_LINEAR */ + 700, /* GL_LINEAR_MIPMAP_LINEAR */ + 1727, /* GL_TEXTURE_MAG_FILTER */ + 1735, /* GL_TEXTURE_MIN_FILTER */ + 1753, /* GL_TEXTURE_WRAP_S */ + 1754, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1338, /* GL_REPEAT */ - 1179, /* GL_POLYGON_OFFSET_UNITS */ - 1178, /* GL_POLYGON_OFFSET_POINT */ - 1177, /* GL_POLYGON_OFFSET_LINE */ - 1297, /* GL_R3_G3_B2 */ - 1803, /* GL_V2F */ - 1804, /* GL_V3F */ + 1343, /* GL_REPEAT */ + 1180, /* GL_POLYGON_OFFSET_UNITS */ + 1179, /* GL_POLYGON_OFFSET_POINT */ + 1178, /* GL_POLYGON_OFFSET_LINE */ + 1302, /* GL_R3_G3_B2 */ + 1808, /* GL_V2F */ + 1809, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ - 1012, /* GL_N3F_V3F */ + 1013, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1558, /* GL_T2F_V3F */ - 1560, /* GL_T4F_V4F */ - 1556, /* GL_T2F_C4UB_V3F */ - 1554, /* GL_T2F_C3F_V3F */ - 1557, /* GL_T2F_N3F_V3F */ - 1555, /* GL_T2F_C4F_N3F_V3F */ - 1559, /* GL_T4F_C4F_N3F_V4F */ + 1563, /* GL_T2F_V3F */ + 1565, /* GL_T4F_V4F */ + 1561, /* GL_T2F_C4UB_V3F */ + 1559, /* GL_T2F_C3F_V3F */ + 1562, /* GL_T2F_N3F_V3F */ + 1560, /* GL_T2F_C4F_N3F_V3F */ + 1564, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ 142, /* GL_CLIP_PLANE3 */ 143, /* GL_CLIP_PLANE4 */ 144, /* GL_CLIP_PLANE5 */ - 679, /* GL_LIGHT0 */ - 680, /* GL_LIGHT1 */ - 681, /* GL_LIGHT2 */ - 682, /* GL_LIGHT3 */ - 683, /* GL_LIGHT4 */ - 684, /* GL_LIGHT5 */ - 685, /* GL_LIGHT6 */ - 686, /* GL_LIGHT7 */ - 604, /* GL_HINT_BIT */ + 680, /* GL_LIGHT0 */ + 681, /* GL_LIGHT1 */ + 682, /* GL_LIGHT2 */ + 683, /* GL_LIGHT3 */ + 684, /* GL_LIGHT4 */ + 685, /* GL_LIGHT5 */ + 686, /* GL_LIGHT6 */ + 687, /* GL_LIGHT7 */ + 605, /* GL_HINT_BIT */ 277, /* GL_CONSTANT_COLOR */ - 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1061, /* GL_ONE_MINUS_CONSTANT_COLOR */ 272, /* GL_CONSTANT_ALPHA */ - 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1059, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ 588, /* GL_FUNC_ADD */ - 948, /* GL_MIN */ - 855, /* GL_MAX */ + 949, /* GL_MIN */ + 856, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ 592, /* GL_FUNC_SUBTRACT */ 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1425, /* GL_SEPARABLE_2D */ + 1430, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1309, /* GL_REDUCE */ + 1314, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ - 871, /* GL_MAX_CONVOLUTION_WIDTH */ - 869, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1218, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1216, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 605, /* GL_HISTOGRAM */ - 1267, /* GL_PROXY_HISTOGRAM */ - 621, /* GL_HISTOGRAM_WIDTH */ - 611, /* GL_HISTOGRAM_FORMAT */ - 617, /* GL_HISTOGRAM_RED_SIZE */ - 613, /* GL_HISTOGRAM_GREEN_SIZE */ - 608, /* GL_HISTOGRAM_BLUE_SIZE */ - 606, /* GL_HISTOGRAM_ALPHA_SIZE */ - 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 619, /* GL_HISTOGRAM_SINK */ - 949, /* GL_MINMAX */ - 951, /* GL_MINMAX_FORMAT */ - 953, /* GL_MINMAX_SINK */ - 1561, /* GL_TABLE_TOO_LARGE_EXT */ - 1781, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1793, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1795, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1788, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1783, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1176, /* GL_POLYGON_OFFSET_FILL */ - 1175, /* GL_POLYGON_OFFSET_FACTOR */ - 1174, /* GL_POLYGON_OFFSET_BIAS */ - 1342, /* GL_RESCALE_NORMAL */ + 872, /* GL_MAX_CONVOLUTION_WIDTH */ + 870, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1219, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1215, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1210, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1206, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1217, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1213, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1208, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1204, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 606, /* GL_HISTOGRAM */ + 1268, /* GL_PROXY_HISTOGRAM */ + 622, /* GL_HISTOGRAM_WIDTH */ + 612, /* GL_HISTOGRAM_FORMAT */ + 618, /* GL_HISTOGRAM_RED_SIZE */ + 614, /* GL_HISTOGRAM_GREEN_SIZE */ + 609, /* GL_HISTOGRAM_BLUE_SIZE */ + 607, /* GL_HISTOGRAM_ALPHA_SIZE */ + 616, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 620, /* GL_HISTOGRAM_SINK */ + 950, /* GL_MINMAX */ + 952, /* GL_MINMAX_FORMAT */ + 954, /* GL_MINMAX_SINK */ + 1566, /* GL_TABLE_TOO_LARGE_EXT */ + 1786, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1798, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1800, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1793, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1788, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1177, /* GL_POLYGON_OFFSET_FILL */ + 1176, /* GL_POLYGON_OFFSET_FACTOR */ + 1175, /* GL_POLYGON_OFFSET_BIAS */ + 1347, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 735, /* GL_LUMINANCE4 */ - 741, /* GL_LUMINANCE8 */ - 725, /* GL_LUMINANCE12 */ - 731, /* GL_LUMINANCE16 */ - 736, /* GL_LUMINANCE4_ALPHA4 */ - 739, /* GL_LUMINANCE6_ALPHA2 */ - 742, /* GL_LUMINANCE8_ALPHA8 */ - 728, /* GL_LUMINANCE12_ALPHA4 */ - 726, /* GL_LUMINANCE12_ALPHA12 */ - 732, /* GL_LUMINANCE16_ALPHA16 */ - 646, /* GL_INTENSITY */ - 651, /* GL_INTENSITY4 */ - 653, /* GL_INTENSITY8 */ - 647, /* GL_INTENSITY12 */ - 649, /* GL_INTENSITY16 */ - 1354, /* GL_RGB2_EXT */ - 1355, /* GL_RGB4 */ - 1358, /* GL_RGB5 */ - 1362, /* GL_RGB8 */ - 1346, /* GL_RGB10 */ - 1350, /* GL_RGB12 */ - 1352, /* GL_RGB16 */ - 1369, /* GL_RGBA2 */ - 1371, /* GL_RGBA4 */ - 1359, /* GL_RGB5_A1 */ - 1375, /* GL_RGBA8 */ - 1347, /* GL_RGB10_A2 */ - 1365, /* GL_RGBA12 */ - 1367, /* GL_RGBA16 */ - 1737, /* GL_TEXTURE_RED_SIZE */ - 1707, /* GL_TEXTURE_GREEN_SIZE */ - 1645, /* GL_TEXTURE_BLUE_SIZE */ - 1632, /* GL_TEXTURE_ALPHA_SIZE */ - 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1711, /* GL_TEXTURE_INTENSITY_SIZE */ - 1340, /* GL_REPLACE_EXT */ - 1271, /* GL_PROXY_TEXTURE_1D */ - 1274, /* GL_PROXY_TEXTURE_2D */ - 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1732, /* GL_TEXTURE_PRIORITY */ - 1739, /* GL_TEXTURE_RESIDENT */ - 1635, /* GL_TEXTURE_BINDING_1D */ - 1637, /* GL_TEXTURE_BINDING_2D */ - 1639, /* GL_TEXTURE_BINDING_3D */ - 1096, /* GL_PACK_SKIP_IMAGES */ - 1092, /* GL_PACK_IMAGE_HEIGHT */ - 1774, /* GL_UNPACK_SKIP_IMAGES */ - 1771, /* GL_UNPACK_IMAGE_HEIGHT */ - 1631, /* GL_TEXTURE_3D */ - 1277, /* GL_PROXY_TEXTURE_3D */ - 1694, /* GL_TEXTURE_DEPTH */ - 1747, /* GL_TEXTURE_WRAP_R */ - 856, /* GL_MAX_3D_TEXTURE_SIZE */ - 1808, /* GL_VERTEX_ARRAY */ - 1026, /* GL_NORMAL_ARRAY */ + 736, /* GL_LUMINANCE4 */ + 742, /* GL_LUMINANCE8 */ + 726, /* GL_LUMINANCE12 */ + 732, /* GL_LUMINANCE16 */ + 737, /* GL_LUMINANCE4_ALPHA4 */ + 740, /* GL_LUMINANCE6_ALPHA2 */ + 743, /* GL_LUMINANCE8_ALPHA8 */ + 729, /* GL_LUMINANCE12_ALPHA4 */ + 727, /* GL_LUMINANCE12_ALPHA12 */ + 733, /* GL_LUMINANCE16_ALPHA16 */ + 647, /* GL_INTENSITY */ + 652, /* GL_INTENSITY4 */ + 654, /* GL_INTENSITY8 */ + 648, /* GL_INTENSITY12 */ + 650, /* GL_INTENSITY16 */ + 1359, /* GL_RGB2_EXT */ + 1360, /* GL_RGB4 */ + 1363, /* GL_RGB5 */ + 1367, /* GL_RGB8 */ + 1351, /* GL_RGB10 */ + 1355, /* GL_RGB12 */ + 1357, /* GL_RGB16 */ + 1374, /* GL_RGBA2 */ + 1376, /* GL_RGBA4 */ + 1364, /* GL_RGB5_A1 */ + 1380, /* GL_RGBA8 */ + 1352, /* GL_RGB10_A2 */ + 1370, /* GL_RGBA12 */ + 1372, /* GL_RGBA16 */ + 1742, /* GL_TEXTURE_RED_SIZE */ + 1712, /* GL_TEXTURE_GREEN_SIZE */ + 1650, /* GL_TEXTURE_BLUE_SIZE */ + 1637, /* GL_TEXTURE_ALPHA_SIZE */ + 1725, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1716, /* GL_TEXTURE_INTENSITY_SIZE */ + 1345, /* GL_REPLACE_EXT */ + 1272, /* GL_PROXY_TEXTURE_1D */ + 1275, /* GL_PROXY_TEXTURE_2D */ + 1749, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1737, /* GL_TEXTURE_PRIORITY */ + 1744, /* GL_TEXTURE_RESIDENT */ + 1640, /* GL_TEXTURE_BINDING_1D */ + 1642, /* GL_TEXTURE_BINDING_2D */ + 1644, /* GL_TEXTURE_BINDING_3D */ + 1097, /* GL_PACK_SKIP_IMAGES */ + 1093, /* GL_PACK_IMAGE_HEIGHT */ + 1779, /* GL_UNPACK_SKIP_IMAGES */ + 1776, /* GL_UNPACK_IMAGE_HEIGHT */ + 1636, /* GL_TEXTURE_3D */ + 1278, /* GL_PROXY_TEXTURE_3D */ + 1699, /* GL_TEXTURE_DEPTH */ + 1752, /* GL_TEXTURE_WRAP_R */ + 857, /* GL_MAX_3D_TEXTURE_SIZE */ + 1813, /* GL_VERTEX_ARRAY */ + 1027, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ - 631, /* GL_INDEX_ARRAY */ - 1672, /* GL_TEXTURE_COORD_ARRAY */ + 632, /* GL_INDEX_ARRAY */ + 1677, /* GL_TEXTURE_COORD_ARRAY */ 459, /* GL_EDGE_FLAG_ARRAY */ - 1814, /* GL_VERTEX_ARRAY_SIZE */ - 1816, /* GL_VERTEX_ARRAY_TYPE */ - 1815, /* GL_VERTEX_ARRAY_STRIDE */ - 1031, /* GL_NORMAL_ARRAY_TYPE */ - 1030, /* GL_NORMAL_ARRAY_STRIDE */ + 1819, /* GL_VERTEX_ARRAY_SIZE */ + 1821, /* GL_VERTEX_ARRAY_TYPE */ + 1820, /* GL_VERTEX_ARRAY_STRIDE */ + 1032, /* GL_NORMAL_ARRAY_TYPE */ + 1031, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ 154, /* GL_COLOR_ARRAY_TYPE */ 153, /* GL_COLOR_ARRAY_STRIDE */ - 636, /* GL_INDEX_ARRAY_TYPE */ - 635, /* GL_INDEX_ARRAY_STRIDE */ - 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 637, /* GL_INDEX_ARRAY_TYPE */ + 636, /* GL_INDEX_ARRAY_STRIDE */ + 1681, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1683, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1682, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1813, /* GL_VERTEX_ARRAY_POINTER */ - 1029, /* GL_NORMAL_ARRAY_POINTER */ + 1818, /* GL_VERTEX_ARRAY_POINTER */ + 1030, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ - 634, /* GL_INDEX_ARRAY_POINTER */ - 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 635, /* GL_INDEX_ARRAY_POINTER */ + 1680, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1005, /* GL_MULTISAMPLE */ - 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1406, /* GL_SAMPLE_COVERAGE */ - 1403, /* GL_SAMPLE_BUFFERS */ - 1394, /* GL_SAMPLES */ - 1410, /* GL_SAMPLE_COVERAGE_VALUE */ - 1408, /* GL_SAMPLE_COVERAGE_INVERT */ + 1006, /* GL_MULTISAMPLE */ + 1404, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1406, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1411, /* GL_SAMPLE_COVERAGE */ + 1408, /* GL_SAMPLE_BUFFERS */ + 1399, /* GL_SAMPLES */ + 1415, /* GL_SAMPLE_COVERAGE_VALUE */ + 1413, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 866, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1202, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1198, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1193, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1189, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1200, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1196, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1191, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1187, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1660, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1279, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1662, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ 201, /* GL_COLOR_TABLE */ - 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1266, /* GL_PROXY_COLOR_TABLE */ - 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1212, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1195, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1267, /* GL_PROXY_COLOR_TABLE */ + 1271, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1270, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 225, /* GL_COLOR_TABLE_SCALE */ 205, /* GL_COLOR_TABLE_BIAS */ 210, /* GL_COLOR_TABLE_FORMAT */ @@ -4415,62 +4426,62 @@ static const unsigned reduced_enums[1346] = 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 879, /* GL_MAX_ELEMENTS_VERTICES */ - 878, /* GL_MAX_ELEMENTS_INDICES */ - 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 880, /* GL_MAX_ELEMENTS_VERTICES */ + 879, /* GL_MAX_ELEMENTS_INDICES */ + 1715, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1158, /* GL_POINT_SIZE_MIN */ - 1154, /* GL_POINT_SIZE_MAX */ - 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1144, /* GL_POINT_DISTANCE_ATTENUATION */ + 1159, /* GL_POINT_SIZE_MIN */ + 1155, /* GL_POINT_SIZE_MAX */ + 1149, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1145, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1731, /* GL_TEXTURE_MIN_LOD */ - 1729, /* GL_TEXTURE_MAX_LOD */ - 1634, /* GL_TEXTURE_BASE_LEVEL */ - 1728, /* GL_TEXTURE_MAX_LEVEL */ - 624, /* GL_IGNORE_BORDER_HP */ + 1736, /* GL_TEXTURE_MIN_LOD */ + 1734, /* GL_TEXTURE_MAX_LOD */ + 1639, /* GL_TEXTURE_BASE_LEVEL */ + 1733, /* GL_TEXTURE_MAX_LEVEL */ + 625, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1341, /* GL_REPLICATE_BORDER_HP */ + 1346, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1055, /* GL_OCCLUSION_TEST_HP */ - 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ - 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1056, /* GL_OCCLUSION_TEST_HP */ + 1057, /* GL_OCCLUSION_TEST_RESULT_HP */ + 698, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1656, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1659, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1657, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1655, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 861, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 862, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1224, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1221, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1723, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1724, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1722, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 594, /* GL_GENERATE_MIPMAP */ 595, /* GL_GENERATE_MIPMAP_HINT */ 532, /* GL_FOG_OFFSET_SGIX */ 533, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1663, /* GL_TEXTURE_COMPARE_SGIX */ - 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1668, /* GL_TEXTURE_COMPARE_SGIX */ + 1667, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1719, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1711, /* GL_TEXTURE_GEQUAL_R_SGIX */ 360, /* GL_DEPTH_COMPONENT16 */ 363, /* GL_DEPTH_COMPONENT24 */ 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1871, /* GL_WRAP_BORDER_SUN */ - 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1440, /* GL_SINGLE_COLOR */ - 1426, /* GL_SEPARATE_SPECULAR_COLOR */ - 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1876, /* GL_WRAP_BORDER_SUN */ + 1661, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 691, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1445, /* GL_SINGLE_COLOR */ + 1431, /* GL_SEPARATE_SPECULAR_COLOR */ + 1440, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -4482,31 +4493,31 @@ static const unsigned reduced_enums[1346] = 564, /* GL_FRAMEBUFFER_DEFAULT */ 580, /* GL_FRAMEBUFFER_UNDEFINED */ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 630, /* GL_INDEX */ - 1780, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1796, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1797, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1794, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1792, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1789, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1787, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 956, /* GL_MIRRORED_REPEAT */ - 1382, /* GL_RGB_S3TC */ - 1357, /* GL_RGB4_S3TC */ - 1380, /* GL_RGBA_S3TC */ - 1374, /* GL_RGBA4_S3TC */ - 1378, /* GL_RGBA_DXT5_S3TC */ - 1372, /* GL_RGBA4_DXT5_S3TC */ + 631, /* GL_INDEX */ + 1785, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1801, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1802, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1799, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1797, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1794, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1792, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1731, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1732, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1730, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 957, /* GL_MIRRORED_REPEAT */ + 1387, /* GL_RGB_S3TC */ + 1362, /* GL_RGB4_S3TC */ + 1385, /* GL_RGBA_S3TC */ + 1379, /* GL_RGBA4_S3TC */ + 1383, /* GL_RGBA_DXT5_S3TC */ + 1377, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 1018, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1017, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 699, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ 519, /* GL_FOG_COORDINATE_SOURCE */ 511, /* GL_FOG_COORD */ 535, /* GL_FRAGMENT_DEPTH */ @@ -4517,278 +4528,278 @@ static const unsigned reduced_enums[1346] = 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1415, /* GL_SECONDARY_COLOR_ARRAY */ + 1424, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1426, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1423, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1420, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1563, /* GL_TEXTURE0 */ - 1565, /* GL_TEXTURE1 */ - 1587, /* GL_TEXTURE2 */ - 1609, /* GL_TEXTURE3 */ - 1615, /* GL_TEXTURE4 */ - 1617, /* GL_TEXTURE5 */ - 1619, /* GL_TEXTURE6 */ - 1621, /* GL_TEXTURE7 */ - 1623, /* GL_TEXTURE8 */ - 1625, /* GL_TEXTURE9 */ - 1566, /* GL_TEXTURE10 */ - 1568, /* GL_TEXTURE11 */ - 1570, /* GL_TEXTURE12 */ - 1572, /* GL_TEXTURE13 */ - 1574, /* GL_TEXTURE14 */ - 1576, /* GL_TEXTURE15 */ - 1578, /* GL_TEXTURE16 */ - 1580, /* GL_TEXTURE17 */ - 1582, /* GL_TEXTURE18 */ - 1584, /* GL_TEXTURE19 */ - 1588, /* GL_TEXTURE20 */ - 1590, /* GL_TEXTURE21 */ - 1592, /* GL_TEXTURE22 */ - 1594, /* GL_TEXTURE23 */ - 1596, /* GL_TEXTURE24 */ - 1598, /* GL_TEXTURE25 */ - 1600, /* GL_TEXTURE26 */ - 1602, /* GL_TEXTURE27 */ - 1604, /* GL_TEXTURE28 */ - 1606, /* GL_TEXTURE29 */ - 1610, /* GL_TEXTURE30 */ - 1612, /* GL_TEXTURE31 */ + 1568, /* GL_TEXTURE0 */ + 1570, /* GL_TEXTURE1 */ + 1592, /* GL_TEXTURE2 */ + 1614, /* GL_TEXTURE3 */ + 1620, /* GL_TEXTURE4 */ + 1622, /* GL_TEXTURE5 */ + 1624, /* GL_TEXTURE6 */ + 1626, /* GL_TEXTURE7 */ + 1628, /* GL_TEXTURE8 */ + 1630, /* GL_TEXTURE9 */ + 1571, /* GL_TEXTURE10 */ + 1573, /* GL_TEXTURE11 */ + 1575, /* GL_TEXTURE12 */ + 1577, /* GL_TEXTURE13 */ + 1579, /* GL_TEXTURE14 */ + 1581, /* GL_TEXTURE15 */ + 1583, /* GL_TEXTURE16 */ + 1585, /* GL_TEXTURE17 */ + 1587, /* GL_TEXTURE18 */ + 1589, /* GL_TEXTURE19 */ + 1593, /* GL_TEXTURE20 */ + 1595, /* GL_TEXTURE21 */ + 1597, /* GL_TEXTURE22 */ + 1599, /* GL_TEXTURE23 */ + 1601, /* GL_TEXTURE24 */ + 1603, /* GL_TEXTURE25 */ + 1605, /* GL_TEXTURE26 */ + 1607, /* GL_TEXTURE27 */ + 1609, /* GL_TEXTURE28 */ + 1611, /* GL_TEXTURE29 */ + 1615, /* GL_TEXTURE30 */ + 1617, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 934, /* GL_MAX_TEXTURE_UNITS */ - 1758, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1761, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1763, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1755, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1545, /* GL_SUBTRACT */ - 919, /* GL_MAX_RENDERBUFFER_SIZE */ + 935, /* GL_MAX_TEXTURE_UNITS */ + 1763, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1766, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1768, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1760, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1550, /* GL_SUBTRACT */ + 920, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1670, /* GL_TEXTURE_COMPRESSION_HINT */ - 1735, /* GL_TEXTURE_RECTANGLE_ARB */ - 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 1675, /* GL_TEXTURE_COMPRESSION_HINT */ + 1740, /* GL_TEXTURE_RECTANGLE_ARB */ + 1647, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1282, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 918, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 372, /* GL_DEPTH_STENCIL */ - 1784, /* GL_UNSIGNED_INT_24_8 */ - 930, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1700, /* GL_TEXTURE_FILTER_CONTROL */ - 1715, /* GL_TEXTURE_LOD_BIAS */ + 1789, /* GL_UNSIGNED_INT_24_8 */ + 931, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1729, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 932, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1705, /* GL_TEXTURE_FILTER_CONTROL */ + 1720, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ - 924, /* GL_MAX_SHININESS_NV */ - 925, /* GL_MAX_SPOT_EXPONENT_NV */ - 628, /* GL_INCR_WRAP */ + 925, /* GL_MAX_SHININESS_NV */ + 926, /* GL_MAX_SPOT_EXPONENT_NV */ + 629, /* GL_INCR_WRAP */ 343, /* GL_DECR_WRAP */ - 976, /* GL_MODELVIEW1_ARB */ - 1032, /* GL_NORMAL_MAP */ - 1314, /* GL_REFLECTION_MAP */ - 1679, /* GL_TEXTURE_CUBE_MAP */ - 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 977, /* GL_MODELVIEW1_ARB */ + 1033, /* GL_NORMAL_MAP */ + 1319, /* GL_REFLECTION_MAP */ + 1684, /* GL_TEXTURE_CUBE_MAP */ + 1645, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1692, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1686, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1694, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1688, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1280, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 874, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1012, /* GL_MULTISAMPLE_FILTER_HINT_NV */ 527, /* GL_FOG_DISTANCE_MODE_NV */ 478, /* GL_EYE_RADIAL_NV */ 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1383, /* GL_RGB_SCALE */ + 1388, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 656, /* GL_INTERPOLATE */ + 657, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ - 1227, /* GL_PRIMARY_COLOR */ - 1224, /* GL_PREVIOUS */ - 1455, /* GL_SOURCE0_RGB */ - 1461, /* GL_SOURCE1_RGB */ - 1467, /* GL_SOURCE2_RGB */ - 1471, /* GL_SOURCE3_RGB_NV */ - 1452, /* GL_SOURCE0_ALPHA */ - 1458, /* GL_SOURCE1_ALPHA */ - 1464, /* GL_SOURCE2_ALPHA */ - 1470, /* GL_SOURCE3_ALPHA_NV */ - 1069, /* GL_OPERAND0_RGB */ - 1075, /* GL_OPERAND1_RGB */ - 1081, /* GL_OPERAND2_RGB */ - 1085, /* GL_OPERAND3_RGB_NV */ - 1066, /* GL_OPERAND0_ALPHA */ - 1072, /* GL_OPERAND1_ALPHA */ - 1078, /* GL_OPERAND2_ALPHA */ - 1084, /* GL_OPERAND3_ALPHA_NV */ - 1809, /* GL_VERTEX_ARRAY_BINDING */ - 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1875, /* GL_YCBCR_422_APPLE */ - 1798, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1800, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1536, /* GL_STORAGE_PRIVATE_APPLE */ - 1535, /* GL_STORAGE_CACHED_APPLE */ - 1537, /* GL_STORAGE_SHARED_APPLE */ - 1442, /* GL_SLICE_ACCUM_SUN */ - 1288, /* GL_QUAD_MESH_SUN */ - 1767, /* GL_TRIANGLE_MESH_SUN */ - 1848, /* GL_VERTEX_PROGRAM_ARB */ - 1859, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1835, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1841, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1843, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1845, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1228, /* GL_PRIMARY_COLOR */ + 1225, /* GL_PREVIOUS */ + 1460, /* GL_SOURCE0_RGB */ + 1466, /* GL_SOURCE1_RGB */ + 1472, /* GL_SOURCE2_RGB */ + 1476, /* GL_SOURCE3_RGB_NV */ + 1457, /* GL_SOURCE0_ALPHA */ + 1463, /* GL_SOURCE1_ALPHA */ + 1469, /* GL_SOURCE2_ALPHA */ + 1475, /* GL_SOURCE3_ALPHA_NV */ + 1070, /* GL_OPERAND0_RGB */ + 1076, /* GL_OPERAND1_RGB */ + 1082, /* GL_OPERAND2_RGB */ + 1086, /* GL_OPERAND3_RGB_NV */ + 1067, /* GL_OPERAND0_ALPHA */ + 1073, /* GL_OPERAND1_ALPHA */ + 1079, /* GL_OPERAND2_ALPHA */ + 1085, /* GL_OPERAND3_ALPHA_NV */ + 1814, /* GL_VERTEX_ARRAY_BINDING */ + 1738, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1739, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1880, /* GL_YCBCR_422_APPLE */ + 1803, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1805, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1748, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1541, /* GL_STORAGE_PRIVATE_APPLE */ + 1540, /* GL_STORAGE_CACHED_APPLE */ + 1542, /* GL_STORAGE_SHARED_APPLE */ + 1447, /* GL_SLICE_ACCUM_SUN */ + 1289, /* GL_QUAD_MESH_SUN */ + 1772, /* GL_TRIANGLE_MESH_SUN */ + 1853, /* GL_VERTEX_PROGRAM_ARB */ + 1864, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1840, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1846, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1848, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1850, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1240, /* GL_PROGRAM_LENGTH_ARB */ - 1254, /* GL_PROGRAM_STRING_ARB */ - 998, /* GL_MODELVIEW_PROJECTION_NV */ - 623, /* GL_IDENTITY_NV */ - 670, /* GL_INVERSE_NV */ - 1760, /* GL_TRANSPOSE_NV */ - 671, /* GL_INVERSE_TRANSPOSE_NV */ - 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 809, /* GL_MATRIX0_NV */ - 821, /* GL_MATRIX1_NV */ - 833, /* GL_MATRIX2_NV */ - 837, /* GL_MATRIX3_NV */ - 839, /* GL_MATRIX4_NV */ - 841, /* GL_MATRIX5_NV */ - 843, /* GL_MATRIX6_NV */ - 845, /* GL_MATRIX7_NV */ + 1241, /* GL_PROGRAM_LENGTH_ARB */ + 1255, /* GL_PROGRAM_STRING_ARB */ + 999, /* GL_MODELVIEW_PROJECTION_NV */ + 624, /* GL_IDENTITY_NV */ + 671, /* GL_INVERSE_NV */ + 1765, /* GL_TRANSPOSE_NV */ + 672, /* GL_INVERSE_TRANSPOSE_NV */ + 904, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 903, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 810, /* GL_MATRIX0_NV */ + 822, /* GL_MATRIX1_NV */ + 834, /* GL_MATRIX2_NV */ + 838, /* GL_MATRIX3_NV */ + 840, /* GL_MATRIX4_NV */ + 842, /* GL_MATRIX5_NV */ + 844, /* GL_MATRIX6_NV */ + 846, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1851, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1854, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1252, /* GL_PROGRAM_PARAMETER_NV */ - 1839, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1256, /* GL_PROGRAM_TARGET_NV */ - 1253, /* GL_PROGRAM_RESIDENT_NV */ - 1752, /* GL_TRACK_MATRIX_NV */ - 1753, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1849, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1856, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1859, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1253, /* GL_PROGRAM_PARAMETER_NV */ + 1844, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1257, /* GL_PROGRAM_TARGET_NV */ + 1254, /* GL_PROGRAM_RESIDENT_NV */ + 1757, /* GL_TRACK_MATRIX_NV */ + 1758, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1854, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1235, /* GL_PROGRAM_ERROR_POSITION_ARB */ 356, /* GL_DEPTH_CLAMP */ - 1817, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1818, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1820, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1233, /* GL_PROGRAM_BINDING_ARB */ - 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1665, /* GL_TEXTURE_COMPRESSED */ - 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 773, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 797, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1234, /* GL_PROGRAM_BINDING_ARB */ + 799, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 800, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1673, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1670, /* GL_TEXTURE_COMPRESSED */ + 1038, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 946, /* GL_MAX_VERTEX_UNITS_ARB */ + 947, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1870, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1847, /* GL_VERTEX_BLEND_ARB */ + 1875, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1852, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1869, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1868, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1867, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1866, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1863, /* GL_WEIGHT_ARRAY_ARB */ + 1874, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1873, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1872, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1871, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1868, /* GL_WEIGHT_ARRAY_ARB */ 386, /* GL_DOT3_RGB */ 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1006, /* GL_MULTISAMPLE_3DFX */ - 1404, /* GL_SAMPLE_BUFFERS_3DFX */ - 1395, /* GL_SAMPLES_3DFX */ - 987, /* GL_MODELVIEW2_ARB */ - 990, /* GL_MODELVIEW3_ARB */ - 991, /* GL_MODELVIEW4_ARB */ - 992, /* GL_MODELVIEW5_ARB */ - 993, /* GL_MODELVIEW6_ARB */ - 994, /* GL_MODELVIEW7_ARB */ - 995, /* GL_MODELVIEW8_ARB */ - 996, /* GL_MODELVIEW9_ARB */ - 966, /* GL_MODELVIEW10_ARB */ - 967, /* GL_MODELVIEW11_ARB */ - 968, /* GL_MODELVIEW12_ARB */ - 969, /* GL_MODELVIEW13_ARB */ - 970, /* GL_MODELVIEW14_ARB */ - 971, /* GL_MODELVIEW15_ARB */ - 972, /* GL_MODELVIEW16_ARB */ - 973, /* GL_MODELVIEW17_ARB */ - 974, /* GL_MODELVIEW18_ARB */ - 975, /* GL_MODELVIEW19_ARB */ - 977, /* GL_MODELVIEW20_ARB */ - 978, /* GL_MODELVIEW21_ARB */ - 979, /* GL_MODELVIEW22_ARB */ - 980, /* GL_MODELVIEW23_ARB */ - 981, /* GL_MODELVIEW24_ARB */ - 982, /* GL_MODELVIEW25_ARB */ - 983, /* GL_MODELVIEW26_ARB */ - 984, /* GL_MODELVIEW27_ARB */ - 985, /* GL_MODELVIEW28_ARB */ - 986, /* GL_MODELVIEW29_ARB */ - 988, /* GL_MODELVIEW30_ARB */ - 989, /* GL_MODELVIEW31_ARB */ + 1007, /* GL_MULTISAMPLE_3DFX */ + 1409, /* GL_SAMPLE_BUFFERS_3DFX */ + 1400, /* GL_SAMPLES_3DFX */ + 988, /* GL_MODELVIEW2_ARB */ + 991, /* GL_MODELVIEW3_ARB */ + 992, /* GL_MODELVIEW4_ARB */ + 993, /* GL_MODELVIEW5_ARB */ + 994, /* GL_MODELVIEW6_ARB */ + 995, /* GL_MODELVIEW7_ARB */ + 996, /* GL_MODELVIEW8_ARB */ + 997, /* GL_MODELVIEW9_ARB */ + 967, /* GL_MODELVIEW10_ARB */ + 968, /* GL_MODELVIEW11_ARB */ + 969, /* GL_MODELVIEW12_ARB */ + 970, /* GL_MODELVIEW13_ARB */ + 971, /* GL_MODELVIEW14_ARB */ + 972, /* GL_MODELVIEW15_ARB */ + 973, /* GL_MODELVIEW16_ARB */ + 974, /* GL_MODELVIEW17_ARB */ + 975, /* GL_MODELVIEW18_ARB */ + 976, /* GL_MODELVIEW19_ARB */ + 978, /* GL_MODELVIEW20_ARB */ + 979, /* GL_MODELVIEW21_ARB */ + 980, /* GL_MODELVIEW22_ARB */ + 981, /* GL_MODELVIEW23_ARB */ + 982, /* GL_MODELVIEW24_ARB */ + 983, /* GL_MODELVIEW25_ARB */ + 984, /* GL_MODELVIEW26_ARB */ + 985, /* GL_MODELVIEW27_ARB */ + 986, /* GL_MODELVIEW28_ARB */ + 987, /* GL_MODELVIEW29_ARB */ + 989, /* GL_MODELVIEW30_ARB */ + 990, /* GL_MODELVIEW31_ARB */ 391, /* GL_DOT3_RGB_EXT */ 389, /* GL_DOT3_RGBA_EXT */ - 960, /* GL_MIRROR_CLAMP_EXT */ - 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1001, /* GL_MODULATE_ADD_ATI */ - 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1003, /* GL_MODULATE_SUBTRACT_ATI */ - 1876, /* GL_YCBCR_MESA */ - 1093, /* GL_PACK_INVERT_MESA */ + 961, /* GL_MIRROR_CLAMP_EXT */ + 964, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1002, /* GL_MODULATE_ADD_ATI */ + 1003, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1004, /* GL_MODULATE_SUBTRACT_ATI */ + 1881, /* GL_YCBCR_MESA */ + 1094, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ 338, /* GL_DEBUG_ASSERT_MESA */ @@ -4802,24 +4813,24 @@ static const unsigned reduced_enums[1346] = 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1503, /* GL_STENCIL_BACK_FUNC */ - 1501, /* GL_STENCIL_BACK_FAIL */ - 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1508, /* GL_STENCIL_BACK_FUNC */ + 1506, /* GL_STENCIL_BACK_FAIL */ + 1510, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1512, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 536, /* GL_FRAGMENT_PROGRAM_ARB */ - 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 875, /* GL_MAX_DRAW_BUFFERS */ + 1232, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1260, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1250, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 893, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 916, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 915, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 876, /* GL_MAX_DRAW_BUFFERS */ 395, /* GL_DRAW_BUFFER0 */ 398, /* GL_DRAW_BUFFER1 */ 419, /* GL_DRAW_BUFFER2 */ @@ -4837,161 +4848,161 @@ static const unsigned reduced_enums[1346] = 411, /* GL_DRAW_BUFFER14 */ 414, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 854, /* GL_MATRIX_PALETTE_ARB */ - 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 889, /* GL_MAX_PALETTE_MATRICES_ARB */ + 855, /* GL_MATRIX_PALETTE_ARB */ + 887, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 890, /* GL_MAX_PALETTE_MATRICES_ARB */ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 848, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 849, /* GL_MATRIX_INDEX_ARRAY_ARB */ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1695, /* GL_TEXTURE_DEPTH_SIZE */ + 851, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 853, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 850, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1700, /* GL_TEXTURE_DEPTH_SIZE */ 379, /* GL_DEPTH_TEXTURE_MODE */ - 1660, /* GL_TEXTURE_COMPARE_MODE */ - 1658, /* GL_TEXTURE_COMPARE_FUNC */ + 1665, /* GL_TEXTURE_COMPARE_MODE */ + 1663, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1165, /* GL_POINT_SPRITE */ + 1166, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ - 1169, /* GL_POINT_SPRITE_R_MODE_NV */ - 1290, /* GL_QUERY_COUNTER_BITS */ + 1170, /* GL_POINT_SPRITE_R_MODE_NV */ + 1293, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1292, /* GL_QUERY_RESULT */ - 1294, /* GL_QUERY_RESULT_AVAILABLE */ - 940, /* GL_MAX_VERTEX_ATTRIBS */ - 1837, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1296, /* GL_QUERY_RESULT */ + 1298, /* GL_QUERY_RESULT_AVAILABLE */ + 941, /* GL_MAX_VERTEX_ATTRIBS */ + 1842, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 926, /* GL_MAX_TEXTURE_COORDS */ - 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1237, /* GL_PROGRAM_FORMAT_ARB */ - 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 927, /* GL_MAX_TEXTURE_COORDS */ + 929, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1237, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1239, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1238, /* GL_PROGRAM_FORMAT_ARB */ + 1750, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1811, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 1816, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1028, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 633, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1678, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1421, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1864, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1257, /* GL_PROGRAM_TEMPORARIES_ARB */ - 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1251, /* GL_PROGRAM_PARAMETERS_ARB */ - 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1232, /* GL_PROGRAM_ATTRIBS_ARB */ - 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1757, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1304, /* GL_READ_ONLY */ - 1872, /* GL_WRITE_ONLY */ - 1306, /* GL_READ_WRITE */ + 1869, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1838, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1240, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 899, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1258, /* GL_PROGRAM_TEMPORARIES_ARB */ + 914, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1248, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1252, /* GL_PROGRAM_PARAMETERS_ARB */ + 913, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1247, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1233, /* GL_PROGRAM_ATTRIBS_ARB */ + 894, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1231, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 892, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1243, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 905, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 900, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 896, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1261, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1762, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1309, /* GL_READ_ONLY */ + 1877, /* GL_WRITE_ONLY */ + 1311, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1751, /* GL_TIME_ELAPSED_EXT */ - 808, /* GL_MATRIX0_ARB */ - 820, /* GL_MATRIX1_ARB */ - 832, /* GL_MATRIX2_ARB */ - 836, /* GL_MATRIX3_ARB */ - 838, /* GL_MATRIX4_ARB */ - 840, /* GL_MATRIX5_ARB */ - 842, /* GL_MATRIX6_ARB */ - 844, /* GL_MATRIX7_ARB */ - 846, /* GL_MATRIX8_ARB */ - 847, /* GL_MATRIX9_ARB */ - 810, /* GL_MATRIX10_ARB */ - 811, /* GL_MATRIX11_ARB */ - 812, /* GL_MATRIX12_ARB */ - 813, /* GL_MATRIX13_ARB */ - 814, /* GL_MATRIX14_ARB */ - 815, /* GL_MATRIX15_ARB */ - 816, /* GL_MATRIX16_ARB */ - 817, /* GL_MATRIX17_ARB */ - 818, /* GL_MATRIX18_ARB */ - 819, /* GL_MATRIX19_ARB */ - 822, /* GL_MATRIX20_ARB */ - 823, /* GL_MATRIX21_ARB */ - 824, /* GL_MATRIX22_ARB */ - 825, /* GL_MATRIX23_ARB */ - 826, /* GL_MATRIX24_ARB */ - 827, /* GL_MATRIX25_ARB */ - 828, /* GL_MATRIX26_ARB */ - 829, /* GL_MATRIX27_ARB */ - 830, /* GL_MATRIX28_ARB */ - 831, /* GL_MATRIX29_ARB */ - 834, /* GL_MATRIX30_ARB */ - 835, /* GL_MATRIX31_ARB */ - 1540, /* GL_STREAM_DRAW */ - 1542, /* GL_STREAM_READ */ - 1538, /* GL_STREAM_COPY */ - 1494, /* GL_STATIC_DRAW */ - 1496, /* GL_STATIC_READ */ - 1492, /* GL_STATIC_COPY */ + 1756, /* GL_TIME_ELAPSED_EXT */ + 809, /* GL_MATRIX0_ARB */ + 821, /* GL_MATRIX1_ARB */ + 833, /* GL_MATRIX2_ARB */ + 837, /* GL_MATRIX3_ARB */ + 839, /* GL_MATRIX4_ARB */ + 841, /* GL_MATRIX5_ARB */ + 843, /* GL_MATRIX6_ARB */ + 845, /* GL_MATRIX7_ARB */ + 847, /* GL_MATRIX8_ARB */ + 848, /* GL_MATRIX9_ARB */ + 811, /* GL_MATRIX10_ARB */ + 812, /* GL_MATRIX11_ARB */ + 813, /* GL_MATRIX12_ARB */ + 814, /* GL_MATRIX13_ARB */ + 815, /* GL_MATRIX14_ARB */ + 816, /* GL_MATRIX15_ARB */ + 817, /* GL_MATRIX16_ARB */ + 818, /* GL_MATRIX17_ARB */ + 819, /* GL_MATRIX18_ARB */ + 820, /* GL_MATRIX19_ARB */ + 823, /* GL_MATRIX20_ARB */ + 824, /* GL_MATRIX21_ARB */ + 825, /* GL_MATRIX22_ARB */ + 826, /* GL_MATRIX23_ARB */ + 827, /* GL_MATRIX24_ARB */ + 828, /* GL_MATRIX25_ARB */ + 829, /* GL_MATRIX26_ARB */ + 830, /* GL_MATRIX27_ARB */ + 831, /* GL_MATRIX28_ARB */ + 832, /* GL_MATRIX29_ARB */ + 835, /* GL_MATRIX30_ARB */ + 836, /* GL_MATRIX31_ARB */ + 1545, /* GL_STREAM_DRAW */ + 1547, /* GL_STREAM_READ */ + 1543, /* GL_STREAM_COPY */ + 1499, /* GL_STATIC_DRAW */ + 1501, /* GL_STATIC_READ */ + 1497, /* GL_STATIC_COPY */ 454, /* GL_DYNAMIC_DRAW */ 456, /* GL_DYNAMIC_READ */ 452, /* GL_DYNAMIC_COPY */ - 1133, /* GL_PIXEL_PACK_BUFFER */ - 1137, /* GL_PIXEL_UNPACK_BUFFER */ - 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1134, /* GL_PIXEL_PACK_BUFFER */ + 1138, /* GL_PIXEL_UNPACK_BUFFER */ + 1135, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1139, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1741, /* GL_TEXTURE_STENCIL_SIZE */ - 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1746, /* GL_TEXTURE_STENCIL_SIZE */ + 1698, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 895, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 898, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 902, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 901, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 858, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1536, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1397, /* GL_SAMPLES_PASSED */ + 962, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1402, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ 537, /* GL_FRAGMENT_SHADER */ - 1857, /* GL_VERTEX_SHADER */ - 1250, /* GL_PROGRAM_OBJECT_ARB */ - 1429, /* GL_SHADER_OBJECT_ARB */ - 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 938, /* GL_MAX_VARYING_FLOATS */ - 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1053, /* GL_OBJECT_TYPE_ARB */ - 1431, /* GL_SHADER_TYPE */ + 1862, /* GL_VERTEX_SHADER */ + 1251, /* GL_PROGRAM_OBJECT_ARB */ + 1434, /* GL_SHADER_OBJECT_ARB */ + 883, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 945, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 939, /* GL_MAX_VARYING_FLOATS */ + 943, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 868, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1054, /* GL_OBJECT_TYPE_ARB */ + 1436, /* GL_SHADER_TYPE */ 502, /* GL_FLOAT_VEC2 */ 504, /* GL_FLOAT_VEC3 */ 506, /* GL_FLOAT_VEC4 */ - 659, /* GL_INT_VEC2 */ - 661, /* GL_INT_VEC3 */ - 663, /* GL_INT_VEC4 */ + 660, /* GL_INT_VEC2 */ + 662, /* GL_INT_VEC3 */ + 664, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ @@ -4999,12 +5010,12 @@ static const unsigned reduced_enums[1346] = 490, /* GL_FLOAT_MAT2 */ 494, /* GL_FLOAT_MAT3 */ 498, /* GL_FLOAT_MAT4 */ - 1388, /* GL_SAMPLER_1D */ - 1390, /* GL_SAMPLER_2D */ - 1392, /* GL_SAMPLER_3D */ - 1393, /* GL_SAMPLER_CUBE */ - 1389, /* GL_SAMPLER_1D_SHADOW */ - 1391, /* GL_SAMPLER_2D_SHADOW */ + 1393, /* GL_SAMPLER_1D */ + 1395, /* GL_SAMPLER_2D */ + 1397, /* GL_SAMPLER_3D */ + 1398, /* GL_SAMPLER_CUBE */ + 1394, /* GL_SAMPLER_1D_SHADOW */ + 1396, /* GL_SAMPLER_2D_SHADOW */ 492, /* GL_FLOAT_MAT2x3 */ 493, /* GL_FLOAT_MAT2x4 */ 496, /* GL_FLOAT_MAT3x2 */ @@ -5013,61 +5024,61 @@ static const unsigned reduced_enums[1346] = 501, /* GL_FLOAT_MAT4x3 */ 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ - 715, /* GL_LINK_STATUS */ - 1805, /* GL_VALIDATE_STATUS */ - 644, /* GL_INFO_LOG_LENGTH */ + 716, /* GL_LINK_STATUS */ + 1810, /* GL_VALIDATE_STATUS */ + 645, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1430, /* GL_SHADER_SOURCE_LENGTH */ + 1435, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1433, /* GL_SHADING_LANGUAGE_VERSION */ + 1438, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ - 1102, /* GL_PALETTE4_RGB8_OES */ - 1104, /* GL_PALETTE4_RGBA8_OES */ - 1100, /* GL_PALETTE4_R5_G6_B5_OES */ - 1103, /* GL_PALETTE4_RGBA4_OES */ - 1101, /* GL_PALETTE4_RGB5_A1_OES */ - 1107, /* GL_PALETTE8_RGB8_OES */ - 1109, /* GL_PALETTE8_RGBA8_OES */ - 1105, /* GL_PALETTE8_R5_G6_B5_OES */ - 1108, /* GL_PALETTE8_RGBA4_OES */ - 1106, /* GL_PALETTE8_RGB5_A1_OES */ - 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1790, /* GL_UNSIGNED_NORMALIZED */ - 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1486, /* GL_SRGB */ - 1487, /* GL_SRGB8 */ - 1489, /* GL_SRGB_ALPHA */ - 1488, /* GL_SRGB8_ALPHA8 */ - 1446, /* GL_SLUMINANCE_ALPHA */ - 1445, /* GL_SLUMINANCE8_ALPHA8 */ - 1443, /* GL_SLUMINANCE */ - 1444, /* GL_SLUMINANCE8 */ + 1103, /* GL_PALETTE4_RGB8_OES */ + 1105, /* GL_PALETTE4_RGBA8_OES */ + 1101, /* GL_PALETTE4_R5_G6_B5_OES */ + 1104, /* GL_PALETTE4_RGBA4_OES */ + 1102, /* GL_PALETTE4_RGB5_A1_OES */ + 1108, /* GL_PALETTE8_RGB8_OES */ + 1110, /* GL_PALETTE8_RGBA8_OES */ + 1106, /* GL_PALETTE8_R5_G6_B5_OES */ + 1109, /* GL_PALETTE8_RGBA4_OES */ + 1107, /* GL_PALETTE8_RGB5_A1_OES */ + 627, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 626, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1795, /* GL_UNSIGNED_NORMALIZED */ + 1633, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1273, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1635, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1276, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1641, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1643, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1491, /* GL_SRGB */ + 1492, /* GL_SRGB8 */ + 1494, /* GL_SRGB_ALPHA */ + 1493, /* GL_SRGB8_ALPHA8 */ + 1451, /* GL_SLUMINANCE_ALPHA */ + 1450, /* GL_SLUMINANCE8_ALPHA8 */ + 1448, /* GL_SLUMINANCE */ + 1449, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 723, /* GL_LOWER_LEFT */ - 1802, /* GL_UPPER_LEFT */ - 1509, /* GL_STENCIL_BACK_REF */ - 1510, /* GL_STENCIL_BACK_VALUE_MASK */ - 1511, /* GL_STENCIL_BACK_WRITEMASK */ + 1168, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 724, /* GL_LOWER_LEFT */ + 1807, /* GL_UPPER_LEFT */ + 1514, /* GL_STENCIL_BACK_REF */ + 1515, /* GL_STENCIL_BACK_VALUE_MASK */ + 1516, /* GL_STENCIL_BACK_WRITEMASK */ 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1320, /* GL_RENDERBUFFER_BINDING */ - 1300, /* GL_READ_FRAMEBUFFER */ + 1325, /* GL_RENDERBUFFER_BINDING */ + 1305, /* GL_READ_FRAMEBUFFER */ 443, /* GL_DRAW_FRAMEBUFFER */ - 1301, /* GL_READ_FRAMEBUFFER_BINDING */ - 1331, /* GL_RENDERBUFFER_SAMPLES */ + 1306, /* GL_READ_FRAMEBUFFER_BINDING */ + 1336, /* GL_RENDERBUFFER_SAMPLES */ 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -5083,7 +5094,7 @@ static const unsigned reduced_enums[1346] = 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 863, /* GL_MAX_COLOR_ATTACHMENTS */ + 864, /* GL_MAX_COLOR_ATTACHMENTS */ 155, /* GL_COLOR_ATTACHMENT0 */ 157, /* GL_COLOR_ATTACHMENT1 */ 171, /* GL_COLOR_ATTACHMENT2 */ @@ -5101,54 +5112,58 @@ static const unsigned reduced_enums[1346] = 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ 349, /* GL_DEPTH_ATTACHMENT */ - 1499, /* GL_STENCIL_ATTACHMENT */ + 1504, /* GL_STENCIL_ATTACHMENT */ 540, /* GL_FRAMEBUFFER */ - 1318, /* GL_RENDERBUFFER */ - 1334, /* GL_RENDERBUFFER_WIDTH */ - 1326, /* GL_RENDERBUFFER_HEIGHT */ - 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1526, /* GL_STENCIL_INDEX_EXT */ - 1518, /* GL_STENCIL_INDEX1 */ - 1522, /* GL_STENCIL_INDEX4 */ - 1524, /* GL_STENCIL_INDEX8 */ - 1519, /* GL_STENCIL_INDEX16 */ - 1330, /* GL_RENDERBUFFER_RED_SIZE */ - 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1323, /* GL_RENDERBUFFER */ + 1339, /* GL_RENDERBUFFER_WIDTH */ + 1331, /* GL_RENDERBUFFER_HEIGHT */ + 1333, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1531, /* GL_STENCIL_INDEX_EXT */ + 1523, /* GL_STENCIL_INDEX1 */ + 1527, /* GL_STENCIL_INDEX4 */ + 1529, /* GL_STENCIL_INDEX8 */ + 1524, /* GL_STENCIL_INDEX16 */ + 1335, /* GL_RENDERBUFFER_RED_SIZE */ + 1330, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1327, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1324, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1328, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1338, /* GL_RENDERBUFFER_STENCIL_SIZE */ 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 921, /* GL_MAX_SAMPLES */ - 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 922, /* GL_MAX_SAMPLES */ + 1300, /* GL_QUERY_WAIT_NV */ + 1295, /* GL_QUERY_NO_WAIT_NV */ + 1292, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1291, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1287, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 486, /* GL_FIRST_VERTEX_CONVENTION */ - 674, /* GL_LAST_VERTEX_CONVENTION */ - 1264, /* GL_PROVOKING_VERTEX */ + 675, /* GL_LAST_VERTEX_CONVENTION */ + 1265, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1381, /* GL_RGBA_SNORM */ - 1377, /* GL_RGBA8_SNORM */ - 1439, /* GL_SIGNED_NORMALIZED */ - 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1052, /* GL_OBJECT_TYPE */ - 1547, /* GL_SYNC_CONDITION */ - 1552, /* GL_SYNC_STATUS */ - 1549, /* GL_SYNC_FLAGS */ - 1548, /* GL_SYNC_FENCE */ - 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1778, /* GL_UNSIGNALED */ - 1438, /* GL_SIGNALED */ + 1386, /* GL_RGBA_SNORM */ + 1382, /* GL_RGBA8_SNORM */ + 1444, /* GL_SIGNED_NORMALIZED */ + 924, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1053, /* GL_OBJECT_TYPE */ + 1552, /* GL_SYNC_CONDITION */ + 1557, /* GL_SYNC_STATUS */ + 1554, /* GL_SYNC_FLAGS */ + 1553, /* GL_SYNC_FENCE */ + 1556, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1783, /* GL_UNSIGNALED */ + 1443, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1750, /* GL_TIMEOUT_EXPIRED */ + 1755, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1862, /* GL_WAIT_FAILED */ + 1867, /* GL_WAIT_FAILED */ 471, /* GL_EVAL_BIT */ - 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 717, /* GL_LIST_BIT */ - 1644, /* GL_TEXTURE_BIT */ - 1412, /* GL_SCISSOR_BIT */ + 1303, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 718, /* GL_LIST_BIT */ + 1649, /* GL_TEXTURE_BIT */ + 1417, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 1008, /* GL_MULTISAMPLE_BIT */ + 1009, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 2138bfe40e..73be24d80c 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -50,11 +50,13 @@ static const struct { { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, + { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) }, { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) }, + { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) }, { OFF, "GL_ARB_imaging", F(ARB_imaging) }, { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) }, { ON, "GL_ARB_multisample", F(ARB_multisample) }, @@ -103,6 +105,7 @@ static const struct { { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, + { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, @@ -166,6 +169,7 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_conditional_render", F(NV_conditional_render) }, { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, @@ -187,6 +191,9 @@ static const struct { { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) }, { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_S3_s3tc", F(S3_s3tc) }, +#if FEATURE_OES_draw_texture + { OFF, "GL_OES_draw_texture", F(OES_draw_texture) }, +#endif /* FEATURE_OES_draw_texture */ }; @@ -214,6 +221,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_framebuffer_object = GL_TRUE; #endif ctx->Extensions.ARB_half_float_pixel = GL_TRUE; + ctx->Extensions.ARB_half_float_vertex = GL_TRUE; ctx->Extensions.ARB_imaging = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multitexture = GL_TRUE; @@ -269,6 +277,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_convolution = GL_TRUE; ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; + ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; #if FEATURE_EXT_framebuffer_object ctx->Extensions.EXT_framebuffer_object = GL_TRUE; @@ -309,6 +318,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_conditional_render = GL_TRUE; /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; @@ -523,19 +533,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name ) /** + * Check if the i-th extension is enabled. + */ +static GLboolean +extension_enabled(GLcontext *ctx, GLuint index) +{ + const GLboolean *base = (const GLboolean *) &ctx->Extensions; + if (!default_extensions[index].flag_offset || + *(base + default_extensions[index].flag_offset)) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** * Test if the named extension is enabled in this context. */ GLboolean _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; GLuint i; for (i = 0 ; i < Elements(default_extensions) ; i++) { if (_mesa_strcmp(default_extensions[i].name, name) == 0) { - if (!default_extensions[i].flag_offset) - return GL_TRUE; - return *(base + default_extensions[i].flag_offset); + return extension_enabled(ctx, i); } } return GL_FALSE; @@ -643,7 +667,6 @@ _mesa_init_extensions( GLcontext *ctx ) GLubyte * _mesa_make_extension_string( GLcontext *ctx ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; const char *extraExt = get_extension_override(ctx); GLuint extStrLen = 0; char *s; @@ -651,8 +674,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* first, compute length of the extension string */ for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; } } @@ -668,8 +690,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* second, build the extension string */ extStrLen = 0; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; @@ -688,3 +709,48 @@ _mesa_make_extension_string( GLcontext *ctx ) return (GLubyte *) s; } + + +/** + * Return number of enabled extensions. + */ +GLuint +_mesa_get_extension_count(GLcontext *ctx) +{ + GLuint i; + + /* only count once */ + if (!ctx->Extensions.Count) { + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + ctx->Extensions.Count++; + } + } + } + + if (0) + _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count, + Elements(default_extensions)); + + return ctx->Extensions.Count; +} + + +/** + * Return name of i-th enabled extension + */ +const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index) +{ + GLuint i; + + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + if (index == 0) + return (const GLubyte *) default_extensions[i].name; + index--; + } + } + + return NULL; +} diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 05ad859a27..a25472440d 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx); extern GLubyte *_mesa_make_extension_string(GLcontext *ctx); +extern GLuint +_mesa_get_extension_count(GLcontext *ctx); + +extern const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index); + + #else /** No-op */ diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0e83a4e87f..de1b524c0b 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -858,6 +858,9 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) * * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT * GL_DEPTH_STENCIL_EXT or zero if error. + * + * XXX in the future when we support red-only and red-green formats + * we'll also return GL_RED and GL_RG. */ GLenum _mesa_base_fbo_format(GLcontext *ctx, GLenum internalFormat) diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index fe2416d894..2d1db29cbf 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -357,7 +357,7 @@ static struct ureg get_temp( struct tnl_program *p ) int bit = _mesa_ffs( ~p->temp_in_use ); if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst, dst->CondMask = COND_TR; /* always pass cond test */ dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; - dst->pad = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(dst->Index == reg.idx); } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 3f6b03c88a..22cf75f79d 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -132,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = ctx->Color.BlendEnabled; + params[0] = (ctx->Color.BlendEnabled & 1); break; case GL_BLEND_DST: params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB); @@ -210,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = ctx->Polygon.CullFlag; @@ -1877,7 +1877,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); @@ -1899,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_sync, "GetBooleanv"); params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -1967,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB); @@ -2045,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag); @@ -3712,7 +3721,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); - params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetFloatv"); @@ -3734,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_sync, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = (GLfloat)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -3802,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB); @@ -3880,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag); @@ -5547,7 +5565,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = ctx->Const.MaxCombinedTextureImageUnits; break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); @@ -5569,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_sync, "GetIntegerv"); params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = _mesa_get_extension_count(ctx); + break; + case GL_MAJOR_VERSION: + params[0] = ctx->VersionMajor; + break; + case GL_MINOR_VERSION: + params[0] = ctx->VersionMinor; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -5638,7 +5665,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); @@ -5716,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -7383,7 +7410,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); @@ -7405,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(ARB_sync, "GetInteger64v"); params[0] = ctx->Const.MaxServerWaitTimeout; break; + case GL_NUM_EXTENSIONS: + params[0] = (GLint64)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLint64)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLint64)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } @@ -7434,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) params[i] = (GLdouble) values[i]; } +void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname); + } +} + +void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ((ctx->Color.BlendEnabled >> index) & 1); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname); + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname); + } +} +#endif /* FEATURE_ARB_sync */ + diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 77a9a7d04b..cc426fc0f6 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -51,11 +51,23 @@ extern void GLAPIENTRY _mesa_GetInteger64v( GLenum pname, GLint64 *params ); extern void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); + +extern void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); + +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); +extern const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index); + extern GLenum GLAPIENTRY _mesa_GetError( void ); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 697c4cfd92..b0beb59207 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -82,7 +82,7 @@ StateVars = [ ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ), ( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"], "", None ), - ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ), + ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ), ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), @@ -126,10 +126,10 @@ StateVars = [ ( "GL_COLOR_MATERIAL_PARAMETER", GLenum, ["ctx->Light.ColorMaterialMode"], "", None ), ( "GL_COLOR_WRITEMASK", GLint, - [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0", - "ctx->Color.ColorMask[GCOMP] ? 1 : 0", - "ctx->Color.ColorMask[BCOMP] ? 1 : 0", - "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ), + [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ), ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ), ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ), ( "GL_CURRENT_COLOR", GLfloatN, @@ -1006,7 +1006,7 @@ StateVars = [ ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ), # GL_ARB_shader_objects # Actually, this token isn't part of GL_ARB_shader_objects, but is @@ -1030,9 +1030,29 @@ StateVars = [ # GL_ARB_sync ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", ["ARB_sync"] ), + + # GL3 + ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ), + ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ), + ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None ) +] + + +# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v() +IndexedStateVars = [ + ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + ( "GL_COLOR_WRITEMASK", GLint, + [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + # XXX more to come... ] + def ConversionFunc(fromType, toType): """Return the name of the macro to convert between two data types.""" if fromType == toType: @@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType): return fromStr + "_TO_" + toStr -def EmitGetFunction(stateVars, returnType): +def EmitGetFunction(stateVars, returnType, indexed): """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv.""" assert (returnType == GLboolean or returnType == GLint or @@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType): strType = TypeStrings[returnType] # Capitalize first letter of return type - if returnType == GLint: - function = "GetIntegerv" - elif returnType == GLboolean: - function = "GetBooleanv" - elif returnType == GLfloat: - function = "GetFloatv" - elif returnType == GLint64: - function = "GetInteger64v" + if indexed: + if returnType == GLint: + function = "GetIntegerIndexedv" + elif returnType == GLboolean: + function = "GetBooleanIndexedv" + elif returnType == GLint64: + function = "GetInteger64Indexedv" + else: + function = "Foo" else: - abort() + if returnType == GLint: + function = "GetIntegerv" + elif returnType == GLboolean: + function = "GetBooleanv" + elif returnType == GLfloat: + function = "GetFloatv" + elif returnType == GLint64: + function = "GetInteger64v" + else: + abort() if returnType == GLint64: print "#if FEATURE_ARB_sync" print "void GLAPIENTRY" - print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) + if indexed: + print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType) + else: + print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) print "{" print " GET_CURRENT_CONTEXT(ctx);" print " ASSERT_OUTSIDE_BEGIN_END(ctx);" @@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType): print " if (ctx->NewState)" print " _mesa_update_state(ctx);" print "" - print " if (ctx->Driver.%s &&" % function - print " ctx->Driver.%s(ctx, pname, params))" % function - print " return;" - print "" + if indexed == 0: + print " if (ctx->Driver.%s &&" % function + print " ctx->Driver.%s(ctx, pname, params))" % function + print " return;" + print "" print " switch (pname) {" - for (name, varType, state, optionalCode, extensions) in stateVars: + for state in stateVars: + if indexed: + (name, varType, state, indexMax, extensions) = state + optionalCode = 0 + else: + (name, varType, state, optionalCode, extensions) = state + indexMax = 0 print " case " + name + ":" if extensions: if len(extensions) == 1: @@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType): assert len(extensions) == 4 print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' % (extensions[0], extensions[1], extensions[2], extensions[3], function)) + if indexMax: + print (' if (index >= %s) {' % indexMax) + print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function) + print (' }') + conversion = ConversionFunc(varType, returnType) if optionalCode: optionalCode = string.replace(optionalCode, "CONVERSION", conversion); @@ -1249,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) EmitHeader() # XXX Maybe sort the StateVars list -EmitGetFunction(StateVars, GLboolean) -EmitGetFunction(StateVars, GLfloat) -EmitGetFunction(StateVars, GLint) -EmitGetFunction(StateVars, GLint64) +EmitGetFunction(StateVars, GLboolean, 0) +EmitGetFunction(StateVars, GLfloat, 0) +EmitGetFunction(StateVars, GLint, 0) +EmitGetFunction(StateVars, GLint64, 0) EmitGetDoublev() +EmitGetFunction(IndexedStateVars, GLboolean, 1) +EmitGetFunction(IndexedStateVars, GLint, 1) +EmitGetFunction(IndexedStateVars, GLint64, 1) + diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index 6599ed9698..c203b046a5 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -33,85 +33,6 @@ /** - * Examine enabled GL extensions to determine GL version. - * \return version string - */ -static const char * -compute_version(const GLcontext *ctx) -{ - static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING; - static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING; - static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING; - static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING; - static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING; - static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.ARB_shading_language_120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - if (ver_2_1) - return version_2_1; - if (ver_2_0) - return version_2_0; - if (ver_1_5) - return version_1_5; - if (ver_1_4) - return version_1_4; - if (ver_1_3) - return version_1_3; - return version_1_2; -} - - - -/** * Query string-valued state. The return value should _not_ be freed by * the caller. * @@ -149,7 +70,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: - return (const GLubyte *) compute_version(ctx); + return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: if (!ctx->Extensions.String) ctx->Extensions.String = _mesa_make_extension_string(ctx); @@ -184,6 +105,34 @@ _mesa_GetString( GLenum name ) /** + * GL3 + */ +const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (name) { + case GL_EXTENSIONS: + if (index >= _mesa_get_extension_count(ctx)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); + return (const GLubyte *) 0; + } + return _mesa_get_enabled_extension(ctx, index); + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + + +/** * Return pointer-valued state, such as a vertex array pointer. * * \param pname names state to be queried @@ -242,6 +191,11 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) case GL_SELECTION_BUFFER_POINTER: *params = ctx->Select.Buffer; break; +#if FEATURE_point_size_array + case GL_POINT_SIZE_ARRAY_POINTER_OES: + *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr; + break; +#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" ); return; diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 81d4ccf919..77544c88c6 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -57,6 +57,13 @@ #ifndef GL_FIXED #define GL_FIXED 0x140C +typedef int GLfixed; +typedef int GLclampx; +#endif + + +#ifndef GL_OES_EGL_image +typedef void *GLeglImageOES; #endif diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 1dfcc48195..81993e7063 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -33,6 +33,7 @@ #include "glheader.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -3352,7 +3353,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], stride = 2; break; default: - _mesa_problem(NULL, "bad srcFormat in extract float data"); + _mesa_problem(NULL, "bad srcFormat %s in extract float data", + _mesa_lookup_enum_by_nr(srcFormat)); return; } diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 46ffb929b6..def045269c 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -460,7 +460,7 @@ _mesa_inv_sqrtf(float n) #if 0 /* not used, see below -BP */ float r3, x3, y3; #endif - union { float f; unsigned int i; } u; + fi_type u; unsigned int magic; /* @@ -629,11 +629,15 @@ _mesa_ffsll(int64_t val) unsigned int _mesa_bitcount(unsigned int n) { +#if defined(__GNUC__) + return __builtin_popcount(n); +#else unsigned int bits; for (bits = 0; n > 0; n = n >> 1) { bits += (n & 1); } return bits; +#endif } @@ -645,10 +649,10 @@ _mesa_bitcount(unsigned int n) GLhalfARB _mesa_float_to_half(float val) { - const int flt = *((int *) (void *) &val); - const int flt_m = flt & 0x7fffff; - const int flt_e = (flt >> 23) & 0xff; - const int flt_s = (flt >> 31) & 0x1; + const fi_type fi = {val}; + const int flt_m = fi.i & 0x7fffff; + const int flt_e = (fi.i >> 23) & 0xff; + const int flt_s = (fi.i >> 31) & 0x1; int s, e, m = 0; GLhalfARB result; @@ -735,7 +739,8 @@ _mesa_half_to_float(GLhalfARB val) const int m = val & 0x3ff; const int e = (val >> 10) & 0x1f; const int s = (val >> 15) & 0x1; - int flt_m, flt_e, flt_s, flt; + int flt_m, flt_e, flt_s; + fi_type fi; float result; /* sign bit */ @@ -770,8 +775,8 @@ _mesa_half_to_float(GLhalfARB val) flt_m = m << 13; } - flt = (flt_s << 31) | (flt_e << 23) | flt_m; - result = *((float *) (void *) &flt); + fi.i = (flt_s << 31) | (flt_e << 23) | flt_m; + result = fi.f; return result; } @@ -1234,13 +1239,3 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) } /*@}*/ - - -/** - * Wrapper for exit(). - */ -void -_mesa_exit( int status ) -{ - exit(status); -} diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 7d4012a856..b01fe5b0ab 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -618,10 +618,6 @@ _mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... ); extern void _mesa_debug( const __GLcontext *ctx, const char *fmtString, ... ); -extern void -_mesa_exit( int status ); - - #ifdef __cplusplus } #endif diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 3d9a1aba98..55578adf83 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -202,17 +202,12 @@ do { \ #endif /** - * Copy a 4-element float vector (avoid using FPU registers) - * XXX Could use two 64-bit moves on 64-bit systems + * Copy a 4-element float vector + * memcpy seems to be most efficient */ #define COPY_4FV( DST, SRC ) \ do { \ - const GLuint *_s = (const GLuint *) (SRC); \ - GLuint *_d = (GLuint *) (DST); \ - _d[0] = _s[0]; \ - _d[1] = _s[1]; \ - _d[2] = _s[2]; \ - _d[3] = _s[3]; \ + _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ @@ -631,12 +626,6 @@ do { \ /** Clamp X to [MIN,MAX] */ #define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) -/** Assign X to CLAMP(X, MIN, MAX) */ -#define CLAMP_SELF(x, mn, mx) \ - ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) ) - - - /** Minimum of two values: */ #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index cde2f5fe06..297c5ae878 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -564,7 +564,7 @@ struct gl_colorbuffer_attrib GLclampf ClearColor[4]; /**< Color to use for glClear */ GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ @@ -581,7 +581,7 @@ struct gl_colorbuffer_attrib * \name Blending */ /*@{*/ - GLboolean BlendEnabled; /**< Blending enabled flag */ + GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ GLenum BlendSrcRGB; /**< Blending source operator */ GLenum BlendDstRGB; /**< Blending destination operator */ GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ @@ -1217,7 +1217,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ @@ -1758,6 +1762,8 @@ struct gl_fragment_program struct gl_program Base; /**< base class */ GLenum FogOption; GLboolean UsesKill; /**< shader uses KIL instruction */ + GLboolean OriginUpperLeft; + GLboolean PixelCenterInteger; }; @@ -1899,6 +1905,10 @@ struct gl_query_state struct _mesa_HashTable *QueryObjects; struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ + + /** GL_NV_conditional_render */ + struct gl_query_object *CondRenderQuery; + GLenum CondRenderMode; }; @@ -2319,6 +2329,7 @@ struct gl_constants GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ @@ -2386,11 +2397,13 @@ struct gl_extensions GLboolean ARB_depth_clamp; GLboolean ARB_draw_buffers; GLboolean ARB_draw_elements_base_vertex; + GLboolean ARB_fragment_coord_conventions; GLboolean ARB_fragment_program; GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; GLboolean ARB_framebuffer_object; GLboolean ARB_half_float_pixel; + GLboolean ARB_half_float_vertex; GLboolean ARB_imaging; GLboolean ARB_map_buffer_range; GLboolean ARB_multisample; @@ -2433,6 +2446,7 @@ struct gl_extensions GLboolean EXT_compiled_vertex_array; GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; @@ -2490,6 +2504,7 @@ struct gl_extensions GLboolean MESA_texture_array; GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; + GLboolean NV_conditional_render; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; @@ -2508,8 +2523,13 @@ struct gl_extensions GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; +#if FEATURE_OES_draw_texture + GLboolean OES_draw_texture; +#endif /* FEATURE_OES_draw_texture */ /** The extension string */ const GLubyte *String; + /** Number of supported extensions */ + GLuint Count; }; @@ -2851,6 +2871,10 @@ struct __GLcontextRec /** Extension information */ struct gl_extensions Extensions; + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + /** \name State attribute stack (for glPush/PopAttrib) */ /*@{*/ GLuint AttribStackDepth; diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index f6eb4ee7e1..387a82fc9d 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) } -static struct gl_query_object * -lookup_query_object(GLcontext *ctx, GLuint id) -{ - return (struct gl_query_object *) - _mesa_HashLookup(ctx->Query.QueryObjects, id); -} - - - void _mesa_init_query_object_functions(struct dd_function_table *driver) { @@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { if (ids[i] > 0) { - struct gl_query_object *q = lookup_query_object(ctx, ids[i]); + struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]); if (q) { ASSERT(!q->Active); /* should be caught earlier */ _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]); @@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (id && lookup_query_object(ctx, id)) + if (id && _mesa_lookup_query_object(ctx, id)) return GL_TRUE; else return GL_FALSE; @@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q) { /* create new object */ q = ctx->Driver.NewQueryObject(ctx, id); @@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 6cf3c76d74..ba8b5dd002 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -28,6 +28,7 @@ #include "main/mtypes.h" +#include "main/hash.h" #if FEATURE_queryobj @@ -42,6 +43,15 @@ (driver)->CheckQuery = impl ## CheckQuery; \ } while (0) + +static INLINE struct gl_query_object * +_mesa_lookup_query_object(GLcontext *ctx, GLuint id) +{ + return (struct gl_query_object *) + _mesa_HashLookup(ctx->Query.QueryObjects, id); +} + + extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c index 0385ae8d7d..5f32a48258 100644 --- a/src/mesa/main/remap.c +++ b/src/mesa/main/remap.c @@ -45,7 +45,7 @@ #define need_MESA_remap_table -#include "remap_helper.h" +#include "main/remap_helper.h" #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) #define MAX_ENTRY_POINTS 16 diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index c80a524b4f..fe2bebd96c 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -605,3722 +605,3754 @@ static const char _mesa_function_pool[] = "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */ + "ii\0" + "glBeginConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4135]: PointSize (offset 173) */ + /* _mesa_function_pool[4166]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4181]: PopName (offset 200) */ + /* _mesa_function_pool[4212]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4502]: Indexub (offset 315) */ + /* _mesa_function_pool[4533]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4546]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4751]: Scaled (offset 301) */ + /* _mesa_function_pool[4782]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4765]: Scalef (offset 302) */ + /* _mesa_function_pool[4796]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5029]: Rotated (offset 299) */ + /* _mesa_function_pool[5060]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5100]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + /* _mesa_function_pool[5190]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5204]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5225]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5360]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + /* _mesa_function_pool[5603]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5724]: GenLists (offset 5) */ + /* _mesa_function_pool[5755]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6039]: Scissor (offset 176) */ + /* _mesa_function_pool[6070]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6055]: Fogf (offset 153) */ + /* _mesa_function_pool[6086]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6221]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + /* _mesa_function_pool[6237]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6221]: Fogi (offset 155) */ + /* _mesa_function_pool[6252]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + /* _mesa_function_pool[6263]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + /* _mesa_function_pool[6362]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + /* _mesa_function_pool[6398]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[6813]: Color4us (offset 39) */ + /* _mesa_function_pool[6844]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + /* _mesa_function_pool[6951]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + /* _mesa_function_pool[7415]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + /* _mesa_function_pool[7468]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7457]: Accum (offset 213) */ + /* _mesa_function_pool[7488]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + /* _mesa_function_pool[7500]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7578]: Finish (offset 216) */ + /* _mesa_function_pool[7609]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + /* _mesa_function_pool[7644]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + /* _mesa_function_pool[7705]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[7746]: Color4s (offset 33) */ + /* _mesa_function_pool[7777]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + /* _mesa_function_pool[7853]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[7985]: Color4i (offset 31) */ + /* _mesa_function_pool[8016]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8001]: Color4f (offset 29) */ + /* _mesa_function_pool[8032]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8035]: Color4d (offset 27) */ + /* _mesa_function_pool[8066]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8082]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8067]: Color4b (offset 25) */ + /* _mesa_function_pool[8098]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8328]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8284]: EndList (offset 1) */ + /* _mesa_function_pool[8344]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + /* _mesa_function_pool[8834]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + /* _mesa_function_pool[8968]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[8950]: Color3us (offset 23) */ + /* _mesa_function_pool[9010]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9044]: End (offset 43) */ + /* _mesa_function_pool[9104]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + /* _mesa_function_pool[9284]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + /* _mesa_function_pool[9415]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + /* _mesa_function_pool[9557]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */ + "iip\0" + "glGetIntegerIndexedvEXT\0" + "\0" + /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + /* _mesa_function_pool[9952]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10077]: GetError (offset 261) */ + /* _mesa_function_pool[10166]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + /* _mesa_function_pool[10215]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + /* _mesa_function_pool[10284]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10211]: PushName (offset 201) */ + /* _mesa_function_pool[10300]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + /* _mesa_function_pool[10384]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + /* _mesa_function_pool[10648]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + /* _mesa_function_pool[10664]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + /* _mesa_function_pool[10680]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[10652]: Indexi (offset 48) */ + /* _mesa_function_pool[10741]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[10752]: DepthMask (offset 211) */ + /* _mesa_function_pool[10841]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10767]: IsShader (will be remapped) */ + /* _mesa_function_pool[10856]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10781]: Indexf (offset 46) */ + /* _mesa_function_pool[10870]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10831]: Indexd (offset 44) */ + /* _mesa_function_pool[10920]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10864]: StencilOp (offset 244) */ + /* _mesa_function_pool[10953]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11010]: Indexs (offset 50) */ + /* _mesa_function_pool[11099]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11161]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11250]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11193]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11282]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11261]: Color4bv (offset 26) */ + /* _mesa_function_pool[11350]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11364]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11566]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11495]: LogicOp (offset 242) */ + /* _mesa_function_pool[11584]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11621]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11732]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11821]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[11916]: GenTextures (offset 328) */ + /* _mesa_function_pool[12005]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12271]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12326]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12415]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12476]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12565]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12761]: Flush (offset 217) */ + /* _mesa_function_pool[12850]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12860]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ + /* _mesa_function_pool[12982]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13281]: Color4ub (offset 35) */ + /* _mesa_function_pool[13370]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13454]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13444]: Indexiv (offset 49) */ + /* _mesa_function_pool[13533]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13579]: Frustum (offset 289) */ + /* _mesa_function_pool[13668]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13597]: GetString (offset 275) */ + /* _mesa_function_pool[13686]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13638]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13727]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14119]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14208]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14424]: Rectd (offset 86) */ + /* _mesa_function_pool[14513]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14854]: Lightfv (offset 160) */ + /* _mesa_function_pool[14943]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ + /* _mesa_function_pool[14958]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[14970]: Color4fv (offset 30) */ + /* _mesa_function_pool[15059]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15066]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15155]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15087]: Rects (offset 92) */ + /* _mesa_function_pool[15176]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15135]: Lightiv (offset 162) */ + /* _mesa_function_pool[15224]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15546]: Rectdv (offset 87) */ + /* _mesa_function_pool[15635]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15771]: Materialiv (offset 172) */ + /* _mesa_function_pool[15860]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[15991]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16080]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16300]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16235]: TexGeni (offset 192) */ + /* _mesa_function_pool[16324]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16250]: TexGenf (offset 190) */ + /* _mesa_function_pool[16339]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16298]: TexGend (offset 188) */ + /* _mesa_function_pool[16387]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16745]: Color4sv (offset 34) */ + /* _mesa_function_pool[16834]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ + /* _mesa_function_pool[16945]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17088]: Color3dv (offset 12) */ + /* _mesa_function_pool[17177]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17102]: IsTexture (offset 330) */ + /* _mesa_function_pool[17191]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17469]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17527]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17620]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18384]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18395]: Color3s (offset 17) */ + /* _mesa_function_pool[18484]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18607]: Color3i (offset 15) */ + /* _mesa_function_pool[18696]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18622]: FrontFace (offset 157) */ + /* _mesa_function_pool[18711]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18814]: Color3b (offset 9) */ + /* _mesa_function_pool[18903]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18897]: Color3f (offset 13) */ + /* _mesa_function_pool[18986]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[18932]: Color3d (offset 11) */ + /* _mesa_function_pool[19021]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19036]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[18962]: Lightf (offset 159) */ + /* _mesa_function_pool[19051]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19091]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[19039]: Lighti (offset 161) */ + /* _mesa_function_pool[19128]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */ + "iip\0" + "glGetBooleanIndexedvEXT\0" + "\0" + /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19402]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19815]: ClearColor (offset 206) */ + /* _mesa_function_pool[19933]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */ + "ii\0" + "glIsEnabledIndexedEXT\0" + "\0" + /* _mesa_function_pool[20073]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20302]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20299]: Bitmap (offset 8) */ + /* _mesa_function_pool[20443]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20748]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21216]: Map1d (offset 220) */ + /* _mesa_function_pool[21360]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21232]: Map1f (offset 221) */ + /* _mesa_function_pool[21376]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21451]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21487]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21745]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21616]: Fogiv (offset 156) */ + /* _mesa_function_pool[21760]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21753]: Rotatef (offset 300) */ + /* _mesa_function_pool[21897]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ + /* _mesa_function_pool[21955]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ + /* _mesa_function_pool[21971]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21843]: Clear (offset 203) */ + /* _mesa_function_pool[21987]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ + /* _mesa_function_pool[21998]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[22003]: Ortho (offset 296) */ + /* _mesa_function_pool[22147]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[22040]: ListBase (offset 6) */ + /* _mesa_function_pool[22184]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22198]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22419]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22317]: Rectiv (offset 91) */ + /* _mesa_function_pool[22461]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */ + "\0" + "glEndConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */ + "ii\0" + "glDisableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23152]: LineWidth (offset 168) */ + /* _mesa_function_pool[23347]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23277]: TexGendv (offset 189) */ + /* _mesa_function_pool[23472]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */ + "ii\0" + "glEnableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23618]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23747]: CallList (offset 2) */ + /* _mesa_function_pool[23965]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23761]: Materialfv (offset 170) */ + /* _mesa_function_pool[23979]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[24068]: Color3iv (offset 16) */ + /* _mesa_function_pool[24286]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24116]: DrawElements (offset 311) */ + /* _mesa_function_pool[24334]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24816]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24879]: Map2d (offset 222) */ + /* _mesa_function_pool[25097]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[24899]: Map2f (offset 223) */ + /* _mesa_function_pool[25117]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25162]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25256]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25290]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25426]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25474]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25353]: Materialf (offset 169) */ + /* _mesa_function_pool[25571]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25440]: Materiali (offset 171) */ + /* _mesa_function_pool[25658]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25518]: Indexsv (offset 51) */ + /* _mesa_function_pool[25736]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25794]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25700]: Translated (offset 303) */ + /* _mesa_function_pool[25918]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25718]: Translatef (offset 304) */ + /* _mesa_function_pool[25936]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25736]: StencilMask (offset 209) */ + /* _mesa_function_pool[25954]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ + /* _mesa_function_pool[25991]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[25817]: IsList (offset 287) */ + /* _mesa_function_pool[26035]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[25829]: IsSync (will be remapped) */ + /* _mesa_function_pool[26047]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[25841]: RenderMode (offset 196) */ + /* _mesa_function_pool[26059]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26092]: LoadName (offset 198) */ + /* _mesa_function_pool[26310]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26236]: CullFace (offset 152) */ + /* _mesa_function_pool[26454]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26250]: BindTexture (offset 307) */ + /* _mesa_function_pool[26468]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26602]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26621]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26423]: Rectsv (offset 93) */ + /* _mesa_function_pool[26641]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ + /* _mesa_function_pool[26910]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27096]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[26894]: Recti (offset 90) */ + /* _mesa_function_pool[27112]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[27058]: Rectf (offset 88) */ + /* _mesa_function_pool[27276]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27095]: Indexfv (offset 47) */ + /* _mesa_function_pool[27313]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27424]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27288]: IndexMask (offset 212) */ + /* _mesa_function_pool[27506]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27601]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27747]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27543]: Fogfv (offset 154) */ + /* _mesa_function_pool[27761]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27589]: InitNames (offset 197) */ + /* _mesa_function_pool[27807]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27821]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27618]: Minmax (offset 368) */ + /* _mesa_function_pool[27836]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[27841]: Hint (offset 158) */ + /* _mesa_function_pool[28059]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[27852]: Color4dv (offset 28) */ + /* _mesa_function_pool[28070]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28301]: Begin (offset 7) */ + /* _mesa_function_pool[28519]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28312]: LightModeli (offset 165) */ + /* _mesa_function_pool[28530]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28330]: Rectfv (offset 89) */ + /* _mesa_function_pool[28548]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28343]: LightModelf (offset 163) */ + /* _mesa_function_pool[28561]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28604]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28528]: Disable (offset 214) */ + /* _mesa_function_pool[28746]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ + /* _mesa_function_pool[28925]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[28802]: ColorMask (offset 210) */ + /* _mesa_function_pool[29020]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[28967]: Enable (offset 215) */ + /* _mesa_function_pool[29185]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[28979]: LineStipple (offset 167) */ + /* _mesa_function_pool[29197]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4334,392 +4366,400 @@ static const struct { GLint remap_index; } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, - { 8704, CreateProgram_remap_index }, - { 20158, CreateShader_remap_index }, - { 22418, DeleteProgram_remap_index }, - { 16193, DeleteShader_remap_index }, - { 20604, DetachShader_remap_index }, - { 15717, GetAttachedShaders_remap_index }, - { 4244, GetProgramInfoLog_remap_index }, + { 8764, CreateProgram_remap_index }, + { 20302, CreateShader_remap_index }, + { 22589, DeleteProgram_remap_index }, + { 16282, DeleteShader_remap_index }, + { 20748, DetachShader_remap_index }, + { 15806, GetAttachedShaders_remap_index }, + { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, - { 5547, GetShaderInfoLog_remap_index }, - { 27425, GetShaderiv_remap_index }, - { 11732, IsProgram_remap_index }, - { 10767, IsShader_remap_index }, - { 8808, StencilFuncSeparate_remap_index }, + { 5578, GetShaderInfoLog_remap_index }, + { 27643, GetShaderiv_remap_index }, + { 11821, IsProgram_remap_index }, + { 10856, IsShader_remap_index }, + { 8868, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, - { 6623, StencilOpSeparate_remap_index }, - { 19535, UniformMatrix2x3fv_remap_index }, + { 6654, StencilOpSeparate_remap_index }, + { 19653, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29053, UniformMatrix3x2fv_remap_index }, - { 26851, UniformMatrix3x4fv_remap_index }, - { 14265, UniformMatrix4x2fv_remap_index }, + { 29271, UniformMatrix3x2fv_remap_index }, + { 27069, UniformMatrix3x4fv_remap_index }, + { 14354, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, - { 8722, LoadTransposeMatrixdARB_remap_index }, - { 27154, LoadTransposeMatrixfARB_remap_index }, - { 4817, MultTransposeMatrixdARB_remap_index }, - { 20791, MultTransposeMatrixfARB_remap_index }, + { 8782, LoadTransposeMatrixdARB_remap_index }, + { 27372, LoadTransposeMatrixfARB_remap_index }, + { 4848, MultTransposeMatrixdARB_remap_index }, + { 20935, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, - { 4971, CompressedTexImage1DARB_remap_index }, - { 21248, CompressedTexImage2DARB_remap_index }, + { 5002, CompressedTexImage1DARB_remap_index }, + { 21392, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 16009, CompressedTexSubImage1DARB_remap_index }, + { 16098, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17801, CompressedTexSubImage3DARB_remap_index }, - { 25133, GetCompressedTexImageARB_remap_index }, + { 17890, CompressedTexSubImage3DARB_remap_index }, + { 25351, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26463, EnableVertexAttribArrayARB_remap_index }, - { 28229, GetProgramEnvParameterdvARB_remap_index }, - { 20671, GetProgramEnvParameterfvARB_remap_index }, - { 24163, GetProgramLocalParameterdvARB_remap_index }, - { 7065, GetProgramLocalParameterfvARB_remap_index }, - { 16100, GetProgramStringARB_remap_index }, - { 24358, GetProgramivARB_remap_index }, - { 17996, GetVertexAttribdvARB_remap_index }, - { 14154, GetVertexAttribfvARB_remap_index }, - { 8617, GetVertexAttribivARB_remap_index }, - { 16905, ProgramEnvParameter4dARB_remap_index }, - { 22218, ProgramEnvParameter4dvARB_remap_index }, - { 14762, ProgramEnvParameter4fARB_remap_index }, - { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 26681, EnableVertexAttribArrayARB_remap_index }, + { 28447, GetProgramEnvParameterdvARB_remap_index }, + { 20815, GetProgramEnvParameterfvARB_remap_index }, + { 24381, GetProgramLocalParameterdvARB_remap_index }, + { 7096, GetProgramLocalParameterfvARB_remap_index }, + { 16189, GetProgramStringARB_remap_index }, + { 24576, GetProgramivARB_remap_index }, + { 18085, GetVertexAttribdvARB_remap_index }, + { 14243, GetVertexAttribfvARB_remap_index }, + { 8677, GetVertexAttribivARB_remap_index }, + { 16994, ProgramEnvParameter4dARB_remap_index }, + { 22362, ProgramEnvParameter4dvARB_remap_index }, + { 14851, ProgramEnvParameter4fARB_remap_index }, + { 7959, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - { 11442, ProgramLocalParameter4dvARB_remap_index }, - { 25942, ProgramLocalParameter4fARB_remap_index }, - { 22736, ProgramLocalParameter4fvARB_remap_index }, - { 24919, ProgramStringARB_remap_index }, - { 17155, VertexAttrib1dARB_remap_index }, - { 13808, VertexAttrib1dvARB_remap_index }, + { 11531, ProgramLocalParameter4dvARB_remap_index }, + { 26160, ProgramLocalParameter4fARB_remap_index }, + { 22907, ProgramLocalParameter4fvARB_remap_index }, + { 25137, ProgramStringARB_remap_index }, + { 17244, VertexAttrib1dARB_remap_index }, + { 13897, VertexAttrib1dvARB_remap_index }, { 3688, VertexAttrib1fARB_remap_index }, - { 29134, VertexAttrib1fvARB_remap_index }, - { 6149, VertexAttrib1sARB_remap_index }, + { 29352, VertexAttrib1fvARB_remap_index }, + { 6180, VertexAttrib1sARB_remap_index }, { 2054, VertexAttrib1svARB_remap_index }, - { 13239, VertexAttrib2dARB_remap_index }, - { 15336, VertexAttrib2dvARB_remap_index }, + { 13328, VertexAttrib2dARB_remap_index }, + { 15425, VertexAttrib2dvARB_remap_index }, { 1480, VertexAttrib2fARB_remap_index }, - 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{ 14885, GetFenceivNV_remap_index }, - { 7226, IsFenceNV_remap_index }, - { 11951, SetFenceNV_remap_index }, + { 14974, GetFenceivNV_remap_index }, + { 7257, IsFenceNV_remap_index }, + { 12040, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 27909, AreProgramsResidentNV_remap_index }, - { 27303, BindProgramNV_remap_index }, - { 22771, DeleteProgramsNV_remap_index }, - { 18873, ExecuteProgramNV_remap_index }, - { 29373, GenProgramsNV_remap_index }, - { 20472, GetProgramParameterdvNV_remap_index }, - { 9240, GetProgramParameterfvNV_remap_index }, - { 23101, GetProgramStringNV_remap_index }, - { 21458, GetProgramivNV_remap_index }, - { 20706, GetTrackMatrixivNV_remap_index }, - { 22921, GetVertexAttribPointervNV_remap_index }, - { 21702, GetVertexAttribdvNV_remap_index }, - { 16382, GetVertexAttribfvNV_remap_index }, - { 16073, GetVertexAttribivNV_remap_index }, - { 16789, IsProgramNV_remap_index }, - { 8246, LoadProgramNV_remap_index }, - { 24477, ProgramParameters4dvNV_remap_index }, - { 21388, ProgramParameters4fvNV_remap_index }, - { 18173, RequestResidentProgramsNV_remap_index }, - { 19562, TrackMatrixNV_remap_index }, - { 28466, VertexAttrib1dNV_remap_index }, - { 11892, VertexAttrib1dvNV_remap_index }, - { 25015, VertexAttrib1fNV_remap_index }, + { 28127, AreProgramsResidentNV_remap_index }, + { 27521, BindProgramNV_remap_index }, + { 22942, DeleteProgramsNV_remap_index }, + { 18962, ExecuteProgramNV_remap_index }, + { 29591, GenProgramsNV_remap_index }, + { 20616, GetProgramParameterdvNV_remap_index }, + { 9300, GetProgramParameterfvNV_remap_index }, + { 23296, GetProgramStringNV_remap_index }, + { 21602, GetProgramivNV_remap_index }, + { 20850, GetTrackMatrixivNV_remap_index }, + { 23092, GetVertexAttribPointervNV_remap_index }, + { 21846, GetVertexAttribdvNV_remap_index }, + { 16471, GetVertexAttribfvNV_remap_index }, + { 16162, GetVertexAttribivNV_remap_index }, + { 16878, IsProgramNV_remap_index }, + { 8306, LoadProgramNV_remap_index }, + { 24695, ProgramParameters4dvNV_remap_index }, + { 21532, ProgramParameters4fvNV_remap_index }, + { 18262, RequestResidentProgramsNV_remap_index }, + { 19680, TrackMatrixNV_remap_index }, + { 28684, VertexAttrib1dNV_remap_index }, + { 11981, VertexAttrib1dvNV_remap_index }, + { 25233, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 27072, VertexAttrib1sNV_remap_index }, - { 13125, VertexAttrib1svNV_remap_index }, - { 4220, VertexAttrib2dNV_remap_index }, - { 11807, VertexAttrib2dvNV_remap_index }, - { 17628, VertexAttrib2fNV_remap_index }, - { 11418, VertexAttrib2fvNV_remap_index }, - { 5045, VertexAttrib2sNV_remap_index }, - { 16463, VertexAttrib2svNV_remap_index }, - { 9901, VertexAttrib3dNV_remap_index }, - { 28159, VertexAttrib3dvNV_remap_index }, - { 9052, VertexAttrib3fNV_remap_index }, - { 21729, VertexAttrib3fvNV_remap_index }, - { 24990, VertexAttrib3sNV_remap_index }, - { 20733, VertexAttrib3svNV_remap_index }, - { 25457, VertexAttrib4dNV_remap_index }, - { 29410, VertexAttrib4dvNV_remap_index }, + { 27290, VertexAttrib1sNV_remap_index }, + { 13214, VertexAttrib1svNV_remap_index }, + { 4251, VertexAttrib2dNV_remap_index }, + { 11896, VertexAttrib2dvNV_remap_index }, + { 17717, VertexAttrib2fNV_remap_index }, + { 11507, VertexAttrib2fvNV_remap_index }, + { 5076, VertexAttrib2sNV_remap_index }, + { 16552, VertexAttrib2svNV_remap_index }, + { 9990, VertexAttrib3dNV_remap_index }, + { 28377, VertexAttrib3dvNV_remap_index }, + { 9112, VertexAttrib3fNV_remap_index }, + { 21873, VertexAttrib3fvNV_remap_index }, + { 25208, VertexAttrib3sNV_remap_index }, + { 20877, VertexAttrib3svNV_remap_index }, + { 25675, VertexAttrib4dNV_remap_index }, + { 29628, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, - { 8296, VertexAttrib4fvNV_remap_index }, - { 23423, VertexAttrib4sNV_remap_index }, + { 8356, VertexAttrib4fvNV_remap_index }, + { 23641, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, - { 4378, VertexAttrib4ubNV_remap_index }, + { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19053, VertexAttribPointerNV_remap_index }, + { 19142, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16487, VertexAttribs1fvNV_remap_index }, - { 29210, VertexAttribs1svNV_remap_index }, - { 9077, VertexAttribs2dvNV_remap_index }, - { 22291, VertexAttribs2fvNV_remap_index }, - { 15405, VertexAttribs2svNV_remap_index }, - { 4577, VertexAttribs3dvNV_remap_index }, + { 16576, VertexAttribs1fvNV_remap_index }, + { 29428, VertexAttribs1svNV_remap_index }, + { 9137, VertexAttribs2dvNV_remap_index }, + { 22435, VertexAttribs2fvNV_remap_index }, + { 15494, VertexAttribs2svNV_remap_index }, + { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26358, VertexAttribs3svNV_remap_index }, - { 23513, VertexAttribs4dvNV_remap_index }, - { 4603, VertexAttribs4fvNV_remap_index }, - { 28997, VertexAttribs4svNV_remap_index }, - { 26106, VertexAttribs4ubvNV_remap_index }, - { 23615, GetTexBumpParameterfvATI_remap_index }, - { 29251, GetTexBumpParameterivATI_remap_index }, - { 16127, TexBumpParameterfvATI_remap_index }, - { 18044, TexBumpParameterivATI_remap_index }, - { 13671, AlphaFragmentOp1ATI_remap_index }, - { 9592, AlphaFragmentOp2ATI_remap_index }, - { 21645, AlphaFragmentOp3ATI_remap_index }, - { 26285, BeginFragmentShaderATI_remap_index }, - { 27502, BindFragmentShaderATI_remap_index }, - { 20862, ColorFragmentOp1ATI_remap_index }, + { 26576, VertexAttribs3svNV_remap_index }, + { 23731, VertexAttribs4dvNV_remap_index }, + { 4634, VertexAttribs4fvNV_remap_index }, + { 29215, VertexAttribs4svNV_remap_index }, + { 26324, VertexAttribs4ubvNV_remap_index }, + { 23833, GetTexBumpParameterfvATI_remap_index }, + { 29469, GetTexBumpParameterivATI_remap_index }, + { 16216, TexBumpParameterfvATI_remap_index }, + { 18133, TexBumpParameterivATI_remap_index }, + { 13760, AlphaFragmentOp1ATI_remap_index }, + { 9652, AlphaFragmentOp2ATI_remap_index }, + { 21789, AlphaFragmentOp3ATI_remap_index }, + { 26503, BeginFragmentShaderATI_remap_index }, + { 27720, BindFragmentShaderATI_remap_index }, + { 21006, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 27804, ColorFragmentOp3ATI_remap_index }, - { 4722, DeleteFragmentShaderATI_remap_index }, - { 29434, EndFragmentShaderATI_remap_index }, - { 28680, GenFragmentShadersATI_remap_index }, - { 22395, PassTexCoordATI_remap_index }, - { 5965, SampleMapATI_remap_index }, - { 5738, SetFragmentShaderConstantATI_remap_index }, + { 28022, ColorFragmentOp3ATI_remap_index }, + { 4753, DeleteFragmentShaderATI_remap_index }, + { 29652, EndFragmentShaderATI_remap_index }, + { 28898, GenFragmentShadersATI_remap_index }, + { 22566, PassTexCoordATI_remap_index }, + { 5996, SampleMapATI_remap_index }, + { 5769, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12432, PointParameterivNV_remap_index }, - { 25296, ActiveStencilFaceEXT_remap_index }, - { 24137, BindVertexArrayAPPLE_remap_index }, + { 12521, PointParameterivNV_remap_index }, + { 25514, ActiveStencilFaceEXT_remap_index }, + { 24355, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15744, GenVertexArraysAPPLE_remap_index }, - { 20537, IsVertexArrayAPPLE_remap_index }, + { 15833, GenVertexArraysAPPLE_remap_index }, + { 20681, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23646, ProgramNamedParameter4dNV_remap_index }, - { 12707, ProgramNamedParameter4dvNV_remap_index }, - { 7862, ProgramNamedParameter4fNV_remap_index }, - { 10311, ProgramNamedParameter4fvNV_remap_index }, - { 21367, DepthBoundsEXT_remap_index }, + { 23864, ProgramNamedParameter4dNV_remap_index }, + { 12796, ProgramNamedParameter4dvNV_remap_index }, + { 7893, ProgramNamedParameter4fNV_remap_index }, + { 10400, ProgramNamedParameter4fvNV_remap_index }, + { 21511, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12826, BindFramebufferEXT_remap_index }, - { 22582, BindRenderbufferEXT_remap_index }, - { 8515, CheckFramebufferStatusEXT_remap_index }, - { 19853, DeleteFramebuffersEXT_remap_index }, - { 28061, DeleteRenderbuffersEXT_remap_index }, - { 11831, FramebufferRenderbufferEXT_remap_index }, - { 11968, FramebufferTexture1DEXT_remap_index }, - { 10139, FramebufferTexture2DEXT_remap_index }, - { 9806, FramebufferTexture3DEXT_remap_index }, - { 20429, GenFramebuffersEXT_remap_index }, - { 15291, GenRenderbuffersEXT_remap_index }, - { 5684, GenerateMipmapEXT_remap_index }, - { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28586, GetRenderbufferParameterivEXT_remap_index }, - { 17924, IsFramebufferEXT_remap_index }, - { 29333, IsRenderbufferEXT_remap_index }, - { 7173, RenderbufferStorageEXT_remap_index }, + { 12915, BindFramebufferEXT_remap_index }, + { 22753, BindRenderbufferEXT_remap_index }, + { 8575, CheckFramebufferStatusEXT_remap_index }, + { 19971, DeleteFramebuffersEXT_remap_index }, + { 28279, DeleteRenderbuffersEXT_remap_index }, + { 11920, FramebufferRenderbufferEXT_remap_index }, + { 12057, FramebufferTexture1DEXT_remap_index }, + { 10228, FramebufferTexture2DEXT_remap_index }, + { 9895, FramebufferTexture3DEXT_remap_index }, + { 20573, GenFramebuffersEXT_remap_index }, + { 15380, GenRenderbuffersEXT_remap_index }, + { 5715, GenerateMipmapEXT_remap_index }, + { 19202, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28804, GetRenderbufferParameterivEXT_remap_index }, + { 18013, IsFramebufferEXT_remap_index }, + { 29551, IsRenderbufferEXT_remap_index }, + { 7204, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12526, BufferParameteriAPPLE_remap_index }, - { 16821, FlushMappedBufferRangeAPPLE_remap_index }, + { 12615, BufferParameteriAPPLE_remap_index }, + { 16910, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 26007, ProvokingVertexEXT_remap_index }, - { 9461, GetTexParameterPointervAPPLE_remap_index }, - { 4405, TextureRangeAPPLE_remap_index }, - { 25322, StencilFuncSeparateATI_remap_index }, - { 15811, ProgramEnvParameters4fvEXT_remap_index }, - { 15029, ProgramLocalParameters4fvEXT_remap_index }, - { 12360, GetQueryObjecti64vEXT_remap_index }, - { 9103, GetQueryObjectui64vEXT_remap_index }, + { 8277, ColorMaskIndexedEXT_remap_index }, + { 23180, DisableIndexedEXT_remap_index }, + { 23488, EnableIndexedEXT_remap_index }, + { 19173, GetBooleanIndexedvEXT_remap_index }, + { 9685, GetIntegerIndexedvEXT_remap_index }, + { 20047, IsEnabledIndexedEXT_remap_index }, + { 4074, BeginConditionalRenderNV_remap_index }, + { 22539, EndConditionalRenderNV_remap_index }, + { 26225, ProvokingVertexEXT_remap_index }, + { 9521, GetTexParameterPointervAPPLE_remap_index }, + { 4436, TextureRangeAPPLE_remap_index }, + { 25540, StencilFuncSeparateATI_remap_index }, + { 15900, ProgramEnvParameters4fvEXT_remap_index }, + { 15118, ProgramLocalParameters4fvEXT_remap_index }, + { 12449, GetQueryObjecti64vEXT_remap_index }, + { 9163, GetQueryObjectui64vEXT_remap_index }, { -1, -1 } }; @@ -4728,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2440, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4837,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8206, -1 }, /* TbufferMask3DFX */ + { 8237, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -4901,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11508, -1 }, /* MatrixIndexuivARB */ - { 12677, -1 }, /* MatrixIndexPointerARB */ - { 17351, -1 }, /* CurrentPaletteMatrixARB */ - { 20061, -1 }, /* MatrixIndexubvARB */ + { 11597, -1 }, /* MatrixIndexuivARB */ + { 12766, -1 }, /* MatrixIndexPointerARB */ + { 17440, -1 }, /* CurrentPaletteMatrixARB */ + { 20205, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -4975,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ - { 5572, -1 }, /* WeightivARB */ - { 9728, -1 }, /* WeightPointerARB */ - { 12146, -1 }, /* WeightfvARB */ - { 15431, -1 }, /* WeightbvARB */ - { 18497, -1 }, /* WeightusvARB */ - { 21044, -1 }, /* VertexBlendARB */ - { 26133, -1 }, /* WeightsvARB */ - { 28043, -1 }, /* WeightdvARB */ - { 28741, -1 }, /* WeightuivARB */ + { 5603, -1 }, /* WeightivARB */ + { 9817, -1 }, /* WeightPointerARB */ + { 12235, -1 }, /* WeightfvARB */ + { 15520, -1 }, /* WeightbvARB */ + { 18586, -1 }, /* WeightusvARB */ + { 21188, -1 }, /* VertexBlendARB */ + { 26351, -1 }, /* WeightsvARB */ + { 28261, -1 }, /* WeightdvARB */ + { 28959, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5074,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5099,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9272, -1 }, /* TangentPointerEXT */ - { 11022, -1 }, /* Binormal3ivEXT */ - { 11640, -1 }, /* Tangent3sEXT */ - { 12742, -1 }, /* Tangent3fvEXT */ - { 16363, -1 }, /* Tangent3dvEXT */ - { 17049, -1 }, /* Binormal3bvEXT */ - { 18125, -1 }, /* Binormal3dEXT */ - { 19993, -1 }, /* Tangent3fEXT */ - { 22019, -1 }, /* Binormal3sEXT */ - { 22437, -1 }, /* Tangent3ivEXT */ - { 22456, -1 }, /* Tangent3dEXT */ - { 23236, -1 }, /* Binormal3svEXT */ - { 23726, -1 }, /* Binormal3fEXT */ - { 24578, -1 }, /* Binormal3dvEXT */ - { 25753, -1 }, /* Tangent3iEXT */ - { 26832, -1 }, /* Tangent3bvEXT */ - { 27241, -1 }, /* Tangent3bEXT */ - { 27766, -1 }, /* Binormal3fvEXT */ - { 28440, -1 }, /* BinormalPointerEXT */ - { 28845, -1 }, /* Tangent3svEXT */ - { 29282, -1 }, /* Binormal3bEXT */ - { 29459, -1 }, /* Binormal3iEXT */ + { 9332, -1 }, /* TangentPointerEXT */ + { 11111, -1 }, /* Binormal3ivEXT */ + { 11729, -1 }, /* Tangent3sEXT */ + { 12831, -1 }, /* Tangent3fvEXT */ + { 16452, -1 }, /* Tangent3dvEXT */ + { 17138, -1 }, /* Binormal3bvEXT */ + { 18214, -1 }, /* Binormal3dEXT */ + { 20137, -1 }, /* Tangent3fEXT */ + { 22163, -1 }, /* Binormal3sEXT */ + { 22608, -1 }, /* Tangent3ivEXT */ + { 22627, -1 }, /* Tangent3dEXT */ + { 23431, -1 }, /* Binormal3svEXT */ + { 23944, -1 }, /* Binormal3fEXT */ + { 24796, -1 }, /* Binormal3dvEXT */ + { 25971, -1 }, /* Tangent3iEXT */ + { 27050, -1 }, /* Tangent3bvEXT */ + { 27459, -1 }, /* Tangent3bEXT */ + { 27984, -1 }, /* Binormal3fvEXT */ + { 28658, -1 }, /* BinormalPointerEXT */ + { 29063, -1 }, /* Tangent3svEXT */ + { 29500, -1 }, /* Binormal3bEXT */ + { 29677, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5166,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { }; #endif +#if defined(need_GL_EXT_draw_buffers2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5212,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10090, -1 }, /* IndexFuncEXT */ + { 10179, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18584, -1 }, /* IndexMaterialEXT */ + { 18673, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23256, -1 }, /* ApplyTextureEXT */ - { 23293, -1 }, /* TextureMaterialEXT */ - { 23318, -1 }, /* TextureLightEXT */ + { 23451, -1 }, /* ApplyTextureEXT */ + { 23511, -1 }, /* TextureMaterialEXT */ + { 23536, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5263,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 9513, -1 }, /* PixelTransformParameterfvEXT */ - { 19169, -1 }, /* PixelTransformParameterfEXT */ - { 19249, -1 }, /* PixelTransformParameteriEXT */ - { 28404, -1 }, /* PixelTransformParameterivEXT */ + { 9573, -1 }, /* PixelTransformParameterfvEXT */ + { 19287, -1 }, /* PixelTransformParameterfEXT */ + { 19367, -1 }, /* PixelTransformParameteriEXT */ + { 28622, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5318,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5327,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5342,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12096, -1 }, /* TextureNormalEXT */ + { 12185, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5368,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17132, -1 }, /* VertexWeightfvEXT */ - { 23704, -1 }, /* VertexWeightfEXT */ - { 25225, -1 }, /* VertexWeightPointerEXT */ + { 17221, -1 }, /* VertexWeightfvEXT */ + { 23922, -1 }, /* VertexWeightfEXT */ + { 25443, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5388,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2157, -1 }, /* GetImageTransformParameterfvHP */ { 3305, -1 }, /* ImageTransformParameterfHP */ - { 8966, -1 }, /* ImageTransformParameterfvHP */ - { 10525, -1 }, /* ImageTransformParameteriHP */ - { 10793, -1 }, /* GetImageTransformParameterivHP */ - { 17196, -1 }, /* ImageTransformParameterivHP */ + { 9026, -1 }, /* ImageTransformParameterfvHP */ + { 10614, -1 }, /* ImageTransformParameteriHP */ + { 10882, -1 }, /* GetImageTransformParameterivHP */ + { 17285, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5406,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 3857, -1 }, /* SecondaryColorPointerListIBM */ - { 5106, -1 }, /* NormalPointerListIBM */ - { 6728, -1 }, /* FogCoordPointerListIBM */ - { 7035, -1 }, /* VertexPointerListIBM */ - { 10446, -1 }, /* ColorPointerListIBM */ - { 11747, -1 }, /* TexCoordPointerListIBM */ - { 12118, -1 }, /* IndexPointerListIBM */ - { 29023, -1 }, /* EdgeFlagPointerListIBM */ + { 5137, -1 }, /* NormalPointerListIBM */ + { 6759, -1 }, /* FogCoordPointerListIBM */ + { 7066, -1 }, /* VertexPointerListIBM */ + { 10535, -1 }, /* ColorPointerListIBM */ + { 11836, -1 }, /* TexCoordPointerListIBM */ + { 12207, -1 }, /* IndexPointerListIBM */ + { 29241, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5426,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11134, -1 }, /* VertexPointervINTEL */ - { 13612, -1 }, /* ColorPointervINTEL */ - { 26521, -1 }, /* NormalPointervINTEL */ - { 26947, -1 }, /* TexCoordPointervINTEL */ + { 11223, -1 }, /* VertexPointervINTEL */ + { 13701, -1 }, /* ColorPointervINTEL */ + { 26739, -1 }, /* NormalPointervINTEL */ + { 27165, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5446,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27399, -1 }, /* CreateDebugObjectMESA */ + { 27617, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5458,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = { }; #endif +#if defined(need_GL_NV_condtitional_render) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 5773, -1 }, /* GetMapAttribParameterivNV */ - { 7490, -1 }, /* MapControlPointsNV */ - { 7589, -1 }, /* MapParameterfvNV */ - { 9371, -1 }, /* EvalMapsNV */ - { 15101, -1 }, /* GetMapAttribParameterfvNV */ - { 15267, -1 }, /* MapParameterivNV */ - { 21870, -1 }, /* GetMapParameterivNV */ - { 22368, -1 }, /* GetMapParameterfvNV */ - { 25857, -1 }, /* GetMapControlPointsNV */ + { 5804, -1 }, /* GetMapAttribParameterivNV */ + { 7521, -1 }, /* MapControlPointsNV */ + { 7620, -1 }, /* MapParameterfvNV */ + { 9431, -1 }, /* EvalMapsNV */ + { 15190, -1 }, /* GetMapAttribParameterfvNV */ + { 15356, -1 }, /* MapParameterivNV */ + { 22014, -1 }, /* GetMapParameterivNV */ + { 22512, -1 }, /* GetMapParameterfvNV */ + { 26075, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5503,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14004, -1 }, /* CombinerStageParameterfvNV */ - { 14319, -1 }, /* GetCombinerStageParameterfvNV */ + { 14093, -1 }, /* CombinerStageParameterfvNV */ + { 14408, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5525,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7674, -1 }, /* HintPGI */ + { 7705, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14292, -1 }, /* GetDetailTexFuncSGIS */ - { 14612, -1 }, /* DetailTexFuncSGIS */ + { 14381, -1 }, /* GetDetailTexFuncSGIS */ + { 14701, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 23966, -1 }, /* FogFuncSGIS */ - { 24631, -1 }, /* GetFogFuncSGIS */ + { 24184, -1 }, /* FogFuncSGIS */ + { 24849, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5569,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 5834, -1 }, /* GetSharpenTexFuncSGIS */ - { 19464, -1 }, /* SharpenTexFuncSGIS */ + { 5865, -1 }, /* GetSharpenTexFuncSGIS */ + { 19582, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5578,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 13920, -1 }, /* TexSubImage4DSGIS */ + { 14009, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13318, -1 }, /* TextureColorMaskSGIS */ + { 13407, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6011, -1 }, /* GetTexFilterFuncSGIS */ - { 14438, -1 }, /* TexFilterFuncSGIS */ + { 6042, -1 }, /* GetTexFilterFuncSGIS */ + { 14527, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5602,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ - { 4703, -1 }, /* PollAsyncSGIX */ - { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19640, -1 }, /* IsAsyncMarkerSGIX */ - { 28820, -1 }, /* GenAsyncMarkersSGIX */ + { 4734, -1 }, /* PollAsyncSGIX */ + { 19729, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19758, -1 }, /* IsAsyncMarkerSGIX */ + { 29038, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6382, -1 }, /* FlushRasterSGIX */ + { 6413, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -5621,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2410, -1 }, /* FragmentMaterialfvSGIX */ { 2906, -1 }, /* FragmentLightModelivSGIX */ - { 4654, -1 }, /* FragmentLightiSGIX */ - { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7102, -1 }, /* FragmentMaterialfSGIX */ - { 7263, -1 }, /* GetFragmentLightivSGIX */ - { 8100, -1 }, /* FragmentLightModeliSGIX */ - { 9434, -1 }, /* FragmentLightivSGIX */ - { 9671, -1 }, /* GetFragmentMaterialivSGIX */ - { 17019, -1 }, /* FragmentLightModelfSGIX */ - { 17319, -1 }, /* FragmentColorMaterialSGIX */ - { 17691, -1 }, /* FragmentMaterialiSGIX */ - { 18912, -1 }, /* LightEnviSGIX */ - { 20268, -1 }, /* FragmentLightModelfvSGIX */ - { 20577, -1 }, /* FragmentLightfvSGIX */ - { 25107, -1 }, /* FragmentLightfSGIX */ - { 27736, -1 }, /* GetFragmentLightfvSGIX */ - { 29303, -1 }, /* FragmentMaterialivSGIX */ + { 4685, -1 }, /* FragmentLightiSGIX */ + { 5545, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7133, -1 }, /* FragmentMaterialfSGIX */ + { 7294, -1 }, /* GetFragmentLightivSGIX */ + { 8131, -1 }, /* FragmentLightModeliSGIX */ + { 9494, -1 }, /* FragmentLightivSGIX */ + { 9760, -1 }, /* GetFragmentMaterialivSGIX */ + { 17108, -1 }, /* FragmentLightModelfSGIX */ + { 17408, -1 }, /* FragmentColorMaterialSGIX */ + { 17780, -1 }, /* FragmentMaterialiSGIX */ + { 19001, -1 }, /* LightEnviSGIX */ + { 20412, -1 }, /* FragmentLightModelfvSGIX */ + { 20721, -1 }, /* FragmentLightfvSGIX */ + { 25325, -1 }, /* FragmentLightfSGIX */ + { 27954, -1 }, /* GetFragmentLightfvSGIX */ + { 29521, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19663, -1 }, /* FrameZoomSGIX */ + { 19781, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25415, -1 }, /* IglooInterfaceSGIX */ + { 25633, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5658,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5590, -1 }, /* PollInstrumentsSGIX */ - { 9332, -1 }, /* GetInstrumentsSGIX */ - { 11345, -1 }, /* StartInstrumentsSGIX */ - { 14038, -1 }, /* StopInstrumentsSGIX */ - { 15644, -1 }, /* InstrumentsBufferSGIX */ + { 5621, -1 }, /* PollInstrumentsSGIX */ + { 9392, -1 }, /* GetInstrumentsSGIX */ + { 11434, -1 }, /* StartInstrumentsSGIX */ + { 14127, -1 }, /* StopInstrumentsSGIX */ + { 15733, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5671,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15559, -1 }, /* ListParameteriSGIX */ - { 16313, -1 }, /* ListParameterfvSGIX */ - { 18318, -1 }, /* ListParameterivSGIX */ - { 28864, -1 }, /* GetListParameterivSGIX */ + { 15648, -1 }, /* ListParameteriSGIX */ + { 16402, -1 }, /* ListParameterfvSGIX */ + { 18407, -1 }, /* ListParameterivSGIX */ + { 29082, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5689,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 10713, -1 }, /* DeformationMap3dSGIX */ - { 14138, -1 }, /* DeformSGIX */ - { 21419, -1 }, /* DeformationMap3fSGIX */ + { 10802, -1 }, /* DeformationMap3dSGIX */ + { 14227, -1 }, /* DeformSGIX */ + { 21563, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12869, -1 }, /* ReferencePlaneSGIX */ + { 12958, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8487, -1 }, /* SpriteParameterfvSGIX */ - { 18146, -1 }, /* SpriteParameteriSGIX */ - { 23373, -1 }, /* SpriteParameterfSGIX */ - { 25979, -1 }, /* SpriteParameterivSGIX */ + { 8547, -1 }, /* SpriteParameterfvSGIX */ + { 18235, -1 }, /* SpriteParameteriSGIX */ + { 23591, -1 }, /* SpriteParameterfSGIX */ + { 26197, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18205, -1 }, /* TagSampleBufferSGIX */ + { 18294, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27714, -1 }, /* FinishTextureSUNX */ + { 27932, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5743,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3035, -1 }, /* GlobalAlphaFactorubSUN */ - { 4193, -1 }, /* GlobalAlphaFactoriSUN */ - { 5615, -1 }, /* GlobalAlphaFactordSUN */ - { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ - { 8923, -1 }, /* GlobalAlphaFactorbSUN */ - { 11660, -1 }, /* GlobalAlphaFactorfSUN */ - { 11779, -1 }, /* GlobalAlphaFactorusSUN */ - { 19902, -1 }, /* GlobalAlphaFactorsSUN */ + { 4224, -1 }, /* GlobalAlphaFactoriSUN */ + { 5646, -1 }, /* GlobalAlphaFactordSUN */ + { 8631, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8983, -1 }, /* GlobalAlphaFactorbSUN */ + { 11749, -1 }, /* GlobalAlphaFactorfSUN */ + { 11868, -1 }, /* GlobalAlphaFactorusSUN */ + { 20020, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 25791, -1 }, /* DrawMeshArraysSUN */ + { 26009, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5764,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ - { 5454, -1 }, /* ReplacementCodeubvSUN */ - { 16684, -1 }, /* ReplacementCodeusvSUN */ - { 16872, -1 }, /* ReplacementCodePointerSUN */ - { 18229, -1 }, /* ReplacementCodeusSUN */ - { 18976, -1 }, /* ReplacementCodeuiSUN */ - { 26436, -1 }, /* ReplacementCodeuivSUN */ + { 5485, -1 }, /* ReplacementCodeubvSUN */ + { 16773, -1 }, /* ReplacementCodeusvSUN */ + { 16961, -1 }, /* ReplacementCodePointerSUN */ + { 18318, -1 }, /* ReplacementCodeusSUN */ + { 19065, -1 }, /* ReplacementCodeuiSUN */ + { 26654, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5783,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ { 2642, -1 }, /* Color4ubVertex3fvSUN */ - { 4074, -1 }, /* Color4ubVertex3fSUN */ - { 4150, -1 }, /* TexCoord2fVertex3fSUN */ - { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 7899, -1 }, /* Color3fVertex3fSUN */ - { 8882, -1 }, /* Color3fVertex3fvSUN */ - { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14397, -1 }, /* Color4ubVertex2fvSUN */ - { 14637, -1 }, /* Normal3fVertex3fSUN */ - { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17289, -1 }, /* Color4ubVertex2fSUN */ - { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19682, -1 }, /* Normal3fVertex3fvSUN */ - { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24082, -1 }, /* TexCoord4fVertex4fSUN */ - { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 4105, -1 }, /* Color4ubVertex3fSUN */ + { 4181, -1 }, /* TexCoord2fVertex3fSUN */ + { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7930, -1 }, /* Color3fVertex3fSUN */ + { 8942, -1 }, /* Color3fVertex3fvSUN */ + { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14486, -1 }, /* Color4ubVertex2fvSUN */ + { 14726, -1 }, /* Normal3fVertex3fSUN */ + { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16602, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17378, -1 }, /* Color4ubVertex2fSUN */ + { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19800, -1 }, /* Normal3fVertex3fvSUN */ + { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24300, -1 }, /* TexCoord4fVertex4fSUN */ + { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25179, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5826,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index f439d4addb..499b7330d0 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -606,7 +606,7 @@ static struct ureg get_temp( struct texenv_fragment_program *p ) if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -634,7 +634,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p ) if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -1040,8 +1040,6 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, assert(nr <= MAX_COMBINER_TERMS); - tmp = undef; /* silence warning (bug 5318) */ - for (i = 0; i < nr; i++) src[i] = emit_combine_source( p, mask, unit, opt[i].Source, opt[i].Operand ); diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index be4e03bc56..2ae839b2a6 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -210,7 +210,7 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -static void GLAPIENTRY +void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { GLfloat p[4]; @@ -269,7 +269,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -static void GLAPIENTRY +void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { struct gl_texture_unit *texUnit; diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h index f6924ef722..eb4626033a 100644 --- a/src/mesa/main/texgen.h +++ b/src/mesa/main/texgen.h @@ -41,8 +41,14 @@ extern void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); extern void GLAPIENTRY +_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); + +extern void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); +extern void GLAPIENTRY +_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); + extern void _mesa_init_texgen_dispatch(struct _glapi_table *disp); diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 0cc6a563a0..66d01c15d0 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -40,30 +40,6 @@ -#if FEATURE_EXT_texture_sRGB - -/** - * Convert a float value from linear space to a - * non-linear sRGB value in [0, 255]. - * Not terribly efficient. - */ -static INLINE GLfloat -linear_to_nonlinear(GLfloat cl) -{ - /* can't have values outside [0, 1] */ - GLfloat cs; - if (cl < 0.0031308f) { - cs = 12.92f * cl; - } - else { - cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055); - } - return cs; -} - -#endif /* FEATURE_EXT_texture_sRGB */ - - /** * Can the given type represent negative values? */ @@ -231,6 +207,29 @@ get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, } +#if FEATURE_EXT_texture_sRGB + + +/** + * Convert a float value from linear space to a + * non-linear sRGB value in [0, 255]. + * Not terribly efficient. + */ +static INLINE GLfloat +linear_to_nonlinear(GLfloat cl) +{ + /* can't have values outside [0, 1] */ + GLfloat cs; + if (cl < 0.0031308f) { + cs = 12.92f * cl; + } + else { + cs = (GLfloat)(1.055 * _mesa_pow(cl, 0.41666) - 0.055); + } + return cs; +} + + /** * glGetTexImagefor sRGB pixels; */ @@ -282,6 +281,21 @@ get_tex_srgb(GLcontext *ctx, GLuint dimensions, } +#else /* FEATURE_EXT_texture_sRGB */ + + +static INLINE void +get_tex_srgb(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + ASSERT_NO_FEATURE(); +} + + +#endif /* FEATURE_EXT_texture_sRGB */ + + /** * glGetTexImagefor RGBA, Luminance, etc. pixels. * This is the slow way since we use texture sampling. @@ -553,7 +567,8 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { memcpy((GLubyte *)img + i * row_stride, - (GLubyte *)texImage->Data + i * row_stride_stored, row_stride); + (GLubyte *)texImage->Data + i * row_stride_stored, + row_stride); } } diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 7f6255747b..9db95814d0 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -227,10 +227,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; @@ -939,7 +939,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) /** * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D * into the corresponding Mesa texture target index. - * Return -1 if target is invalid. + * Note that proxy targets are not valid here. + * \return TEXTURE_x_INDEX or -1 if target is invalid */ static GLint target_enum_to_index(GLenum target) diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 93c5d6c10d..c4f2495018 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -77,17 +77,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. - * Return NULL if any error. + * Return NULL if any error (and record the error). * Note that this is different from _mesa_select_tex_object() in that proxy * targets are not accepted. + * Only the glGetTexLevelParameter() functions accept proxy targets. */ static struct gl_texture_object * -get_texobj(GLcontext *ctx, GLenum target) +get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; } @@ -124,7 +126,8 @@ get_texobj(GLcontext *ctx, GLenum target) ; } - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sTexParameter(target)", get ? "Get" : ""); return NULL; } @@ -507,10 +510,10 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + texObj->BorderColor.f[RCOMP] = params[0]; + texObj->BorderColor.f[GCOMP] = params[1]; + texObj->BorderColor.f[BCOMP] = params[2]; + texObj->BorderColor.f[ACOMP] = params[3]; return GL_TRUE; default: @@ -528,7 +531,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -576,7 +579,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -634,7 +637,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -678,7 +681,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -727,6 +730,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) } +/** + * Set tex parameter to integer value(s). Primarily intended to set + * integer-valued texture border color (for integer-valued textures). + * New in GL 3.0. + */ +void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the integer-valued border color */ + COPY_4V(texObj->BorderColor.i, params); + break; + default: + _mesa_TexParameteriv(target, pname, params); + break; + } + /* XXX no driver hook for TexParameterIiv() yet */ +} + + +/** + * Set tex parameter to unsigned integer value(s). Primarily intended to set + * uint-valued texture border color (for integer-valued textures). + * New in GL 3.0 + */ +void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the unsigned integer-valued border color */ + COPY_4V(texObj->BorderColor.ui, params); + break; + default: + _mesa_TexParameteriv(target, pname, (const GLint *) params); + break; + } + /* XXX no driver hook for TexParameterIuiv() yet */ +} + + + + void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) @@ -977,25 +1042,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); - return; - } _mesa_lock_texture(ctx, obj); switch (pname) { @@ -1015,10 +1069,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1144,25 +1198,14 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) + return; _mesa_lock_texture(ctx, obj); switch (pname) { @@ -1184,10 +1227,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1315,3 +1358,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_unlock_texture(ctx, obj); } + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + _mesa_GetTexParameteriv(target, pname, params); + } +} + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + { + GLint ip[4]; + _mesa_GetTexParameteriv(target, pname, ip); + params[0] = ip[0]; + if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || + pname == GL_TEXTURE_CROP_RECT_OES) { + params[1] = ip[1]; + params[2] = ip[2]; + params[3] = ip[3]; + } + } + } +} diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h index 454b96350e..19b4116c0b 100644 --- a/src/mesa/main/texparam.h +++ b/src/mesa/main/texparam.h @@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); +extern void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY @@ -60,4 +65,11 @@ extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); +extern void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); + +extern void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); + + #endif /* TEXPARAM_H */ diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index e2432be6ca..cf603d46d8 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -467,7 +467,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) { struct texture_renderbuffer *trb = (struct texture_renderbuffer *) att->Renderbuffer; - gl_format texFormat; (void) ctx; ASSERT(trb); @@ -490,8 +489,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } - texFormat = trb->TexImage->TexFormat; - trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index c2193074cd..0b6295d5e1 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -121,6 +121,9 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -174,6 +177,9 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) case GL_DOUBLE: elementSize = 3 * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = 3 * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = 3 * sizeof(GLfixed); @@ -250,6 +256,9 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -285,6 +294,9 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) case GL_DOUBLE: elementSize = sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = sizeof(GLhalfARB); + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); return; @@ -394,6 +406,9 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", _mesa_lookup_enum_by_nr(type)); @@ -441,6 +456,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); @@ -670,6 +688,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, case GL_DOUBLE: elementSize = size * sizeof(GLdouble); break; + case GL_HALF_FLOAT: + elementSize = size * sizeof(GLhalfARB); + break; #if FEATURE_fixedpt case GL_FIXED: elementSize = size * sizeof(GLfixed); diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c new file mode 100644 index 0000000000..9d23c577bd --- /dev/null +++ b/src/mesa/main/version.c @@ -0,0 +1,130 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "context.h" +#include "version.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor) +{ + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_multi_draw_arrays && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias && + ctx->Extensions.SGIS_generate_mipmap); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Extensions.ARB_shading_language_120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + if (ver_2_1) { + *major = 2; + *minor = 1; + } + else if (ver_2_0) { + *major = 2; + *minor = 0; + } + else if (ver_1_5) { + *major = 1; + *minor = 5; + } + else if (ver_1_4) { + *major = 1; + *minor = 4; + } + else if (ver_1_3) { + *major = 1; + *minor = 3; + } + else { + *major = 1; + *minor = 2; + } +} + + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization. + */ +void +_mesa_compute_version(GLcontext *ctx) +{ + static const int max = 100; + + compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); + + ctx->VersionString = (char *) _mesa_malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, + ctx->VersionMajor, ctx->VersionMinor); + } +} diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 1c5749fbca..d521569f8d 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.7.1 + * Version: 7.8 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -28,11 +28,14 @@ #define VERSION_H +#include "mtypes.h" + + /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 7 -#define MESA_PATCH 1 -#define MESA_VERSION_STRING "7.7.1-DEVEL" +#define MESA_MINOR 8 +#define MESA_PATCH 0 +#define MESA_VERSION_STRING "7.8-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) @@ -50,4 +53,8 @@ #define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH) +extern void +_mesa_compute_version(GLcontext *ctx); + + #endif /* VERSION_H */ diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c index 89c632e7d5..f9b26d8047 100644 --- a/src/mesa/math/m_debug_norm.c +++ b/src/mesa/math/m_debug_norm.c @@ -230,7 +230,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles ) case VAR: break; default: - _mesa_exit(1); + exit(1); } } } diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index a33f5100db..bdd26b7f3a 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -121,6 +121,8 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break; default: program->FogOption = GL_NONE; break; } + program->OriginUpperLeft = state.option.OriginUpperLeft; + program->PixelCenterInteger = state.option.PixelCenterInteger; program->UsesKill = state.fragment.UsesKill; diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 3cb2610950..746138071e 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -180,23 +180,24 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids) } else if (prog) { /* Unbind program if necessary */ - if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */ - prog->Target == GL_VERTEX_STATE_PROGRAM_NV) { + switch (prog->Target) { + case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ + case GL_VERTEX_STATE_PROGRAM_NV: if (ctx->VertexProgram.Current && ctx->VertexProgram.Current->Base.Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgram(prog->Target, 0); } - } - else if (prog->Target == GL_FRAGMENT_PROGRAM_NV || - prog->Target == GL_FRAGMENT_PROGRAM_ARB) { + break; + case GL_FRAGMENT_PROGRAM_NV: + case GL_FRAGMENT_PROGRAM_ARB: if (ctx->FragmentProgram.Current && ctx->FragmentProgram.Current->Base.Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgram(prog->Target, 0); } - } - else { + break; + default: _mesa_problem(ctx, "bad target in glDeleteProgramsNV"); return; } @@ -608,7 +609,6 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - GLint i; GLfloat * dest; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -639,11 +639,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, return; } - for ( i = 0 ; i < count ; i++ ) { - COPY_4V(dest, params); - params += 4; - dest += 4; - } + memcpy(dest, params, count * 4 * sizeof(GLfloat)); } @@ -756,8 +752,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - struct gl_program *prog; - GLint i; + GLfloat *dest; ASSERT_OUTSIDE_BEGIN_END(ctx); FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); @@ -772,7 +767,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)"); return; } - prog = &(ctx->FragmentProgram.Current->Base); + dest = ctx->FragmentProgram.Current->Base.LocalParams[index]; } else if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) { @@ -780,18 +775,14 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)"); return; } - prog = &(ctx->VertexProgram.Current->Base); + dest = ctx->VertexProgram.Current->Base.LocalParams[index]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameters4fvEXT(target)"); return; } - for (i = 0; i < count; i++) { - ASSERT((index + i) < MAX_PROGRAM_LOCAL_PARAMS); - COPY_4V(prog->LocalParams[index + i], params); - params += 4; - } + memcpy(dest, params, count * 4 * sizeof(GLfloat)); } diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c index ac087d415c..e04a05b22f 100644 --- a/src/mesa/shader/atifragshader.c +++ b/src/mesa/shader/atifragshader.c @@ -290,9 +290,11 @@ _mesa_DeleteFragmentShaderATI(GLuint id) /* The ID is immediately available for re-use now */ _mesa_HashRemove(ctx->Shared->ATIShaders, id); - prog->RefCount--; - if (prog->RefCount <= 0) { - _mesa_free(prog); + if (prog) { + prog->RefCount--; + if (prog->RefCount <= 0) { + _mesa_free(prog); + } } } } diff --git a/src/mesa/shader/descrip.mms b/src/mesa/shader/descrip.mms index 19bafd4830..59730020d0 100644 --- a/src/mesa/shader/descrip.mms +++ b/src/mesa/shader/descrip.mms @@ -16,7 +16,7 @@ VPATH = RCS -INCDIR = [---.include],[.grammar],[-.main],[-.glapi],[.slang] +INCDIR = [---.include],[-.main],[-.glapi],[.slang] LIBDIR = [---.lib] CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1,"__extension__=")/name=(as_is,short)/float=ieee/ieee=denorm @@ -64,8 +64,6 @@ all : $(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB) set def [.slang] $(MMS)$(MMSQUALIFIERS) - set def [-.grammar] - $(MMS)$(MMSQUALIFIERS) set def [-] # Make the library diff --git a/src/mesa/shader/grammar/grammar.c b/src/mesa/shader/grammar/grammar.c deleted file mode 100644 index a9775961d3..0000000000 --- a/src/mesa/shader/grammar/grammar.c +++ /dev/null @@ -1,3178 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file grammar.c - * syntax parsing engine - * \author Michal Krol - */ - -#ifndef GRAMMAR_PORT_BUILD -#error Do not build this file directly, build your grammar_XXX.c instead, which includes this file -#endif - -/* -*/ - -/* - INTRODUCTION - ------------ - - The task is to check the syntax of an input string. Input string is a stream of ASCII - characters terminated with a null-character ('\0'). Checking it using C language is - difficult and hard to implement without bugs. It is hard to maintain and make changes when - the syntax changes. - - This is because of a high redundancy of the C code. Large blocks of code are duplicated with - only small changes. Even use of macros does not solve the problem because macros cannot - erase the complexity of the problem. - - The resolution is to create a new language that will be highly oriented to our task. Once - we describe a particular syntax, we are done. We can then focus on the code that implements - the language. The size and complexity of it is relatively small than the code that directly - checks the syntax. - - First, we must implement our new language. Here, the language is implemented in C, but it - could also be implemented in any other language. The code is listed below. We must take - a good care that it is bug free. This is simple because the code is simple and clean. - - Next, we must describe the syntax of our new language in itself. Once created and checked - manually that it is correct, we can use it to check another scripts. - - Note that our new language loading code does not have to check the syntax. It is because we - assume that the script describing itself is correct, and other scripts can be syntactically - checked by the former script. The loading code must only do semantic checking which leads us to - simple resolving references. - - THE LANGUAGE - ------------ - - Here I will describe the syntax of the new language (further called "Synek"). It is mainly a - sequence of declarations terminated by a semicolon. The declaration consists of a symbol, - which is an identifier, and its definition. A definition is in turn a sequence of specifiers - connected with ".and" or ".or" operator. These operators cannot be mixed together in a one - definition. Specifier can be a symbol, string, character, character range or a special - keyword ".true" or ".false". - - On the very beginning of the script there is a declaration of a root symbol and is in the form: - .syntax <root_symbol>; - The <root_symbol> must be on of the symbols in declaration sequence. The syntax is correct if - the root symbol evaluates to true. A symbol evaluates to true if the definition associated with - the symbol evaluates to true. Definition evaluation depends on the operator used to connect - specifiers in the definition. If ".and" operator is used, definition evaluates to true if and - only if all the specifiers evaluate to true. If ".or" operator is used, definition evalutes to - true if any of the specifiers evaluates to true. If definition contains only one specifier, - it is evaluated as if it was connected with ".true" keyword by ".and" operator. - - If specifier is a ".true" keyword, it always evaluates to true. - - If specifier is a ".false" keyword, it always evaluates to false. Specifier evaluates to false - when it does not evaluate to true. - - Character range specifier is in the form: - '<first_character>' - '<second_character>' - If specifier is a character range, it evaluates to true if character in the stream is greater - or equal to <first_character> and less or equal to <second_character>. In that situation - the stream pointer is advanced to point to next character in the stream. All C-style escape - sequences are supported although trigraph sequences are not. The comparisions are performed - on 8-bit unsigned integers. - - Character specifier is in the form: - '<single_character>' - It evaluates to true if the following character range specifier evaluates to true: - '<single_character>' - '<single_character>' - - String specifier is in the form: - "<string>" - Let N be the number of characters in <string>. Let <string>[i] designate i-th character in - <string>. Then the string specifier evaluates to true if and only if for i in the range [0, N) - the following character specifier evaluates to true: - '<string>[i]' - If <string>[i] is a quotation mark, '<string>[i]' is replaced with '\<string>[i]'. - - Symbol specifier can be optionally preceded by a ".loop" keyword in the form: - .loop <symbol> (1) - where <symbol> is defined as follows: - <symbol> <definition>; (2) - Construction (1) is replaced by the following code: - <symbol$1> - and declaration (2) is replaced by the following: - <symbol$1> <symbol$2> .or .true; - <symbol$2> <symbol> .and <symbol$1>; - <symbol> <definition>; - - Synek supports also a register mechanizm. User can, in its SYN file, declare a number of - registers that can be accessed in the syn body. Each reg has its name and a default value. - The register is one byte wide. The C code can change the default value by calling - grammar_set_reg8() with grammar id, register name and a new value. As we know, each rule is - a sequence of specifiers joined with .and or .or operator. And now each specifier can be - prefixed with a condition expression in a form ".if (<reg_name> <operator> <hex_literal>)" - where <operator> can be == or !=. If the condition evaluates to false, the specifier - evaluates to .false. Otherwise it evalutes to the specifier. - - ESCAPE SEQUENCES - ---------------- - - Synek supports all escape sequences in character specifiers. The mapping table is listed below. - All occurences of the characters in the first column are replaced with the corresponding - character in the second column. - - Escape sequence Represents - ------------------------------------------------------------------------------------------------ - \a Bell (alert) - \b Backspace - \f Formfeed - \n New line - \r Carriage return - \t Horizontal tab - \v Vertical tab - \' Single quotation mark - \" Double quotation mark - \\ Backslash - \? Literal question mark - \ooo ASCII character in octal notation - \xhhh ASCII character in hexadecimal notation - ------------------------------------------------------------------------------------------------ - - RAISING ERRORS - -------------- - - Any specifier can be followed by a special construction that is executed when the specifier - evaluates to false. The construction is in the form: - .error <ERROR_TEXT> - <ERROR_TEXT> is an identifier declared earlier by error text declaration. The declaration is - in the form: - .errtext <ERROR_TEXT> "<error_desc>" - When specifier evaluates to false and this construction is present, parsing is stopped - immediately and <error_desc> is returned as a result of parsing. The error position is also - returned and it is meant as an offset from the beggining of the stream to the character that - was valid so far. Example: - - (**** syntax script ****) - - .syntax program; - .errtext MISSING_SEMICOLON "missing ';'" - program declaration .and .loop space .and ';' .error MISSING_SEMICOLON .and - .loop space .and '\0'; - declaration "declare" .and .loop space .and identifier; - space ' '; - - (**** sample code ****) - - declare foo , - - In the example above checking the sample code will result in error message "missing ';'" and - error position 12. The sample code is not correct. Note the presence of '\0' specifier to - assure that there is no code after semicolon - only spaces. - <error_desc> can optionally contain identifier surrounded by dollar signs $. In such a case, - the identifier and dollar signs are replaced by a string retrieved by invoking symbol with - the identifier name. The starting position is the error position. The lenght of the resulting - string is the position after invoking the symbol. - - PRODUCTION - ---------- - - Synek not only checks the syntax but it can also produce (emit) bytes associated with specifiers - that evaluate to true. That is, every specifier and optional error construction can be followed - by a number of emit constructions that are in the form: - .emit <parameter> - <paramater> can be a HEX number, identifier, a star * or a dollar $. HEX number is preceded by - 0x or 0X. If <parameter> is an identifier, it must be earlier declared by emit code declaration - in the form: - .emtcode <identifier> <hex_number> - - When given specifier evaluates to true, all emits associated with the specifier are output - in order they were declared. A star means that last-read character should be output instead - of constant value. Example: - - (**** syntax script ****) - - .syntax foobar; - .emtcode WORD_FOO 0x01 - .emtcode WORD_BAR 0x02 - foobar FOO .emit WORD_FOO .or BAR .emit WORD_BAR .or .true .emit 0x00; - FOO "foo" .and SPACE; - BAR "bar" .and SPACE; - SPACE ' ' .or '\0'; - - (**** sample text 1 ****) - - foo - - (**** sample text 2 ****) - - foobar - - For both samples the result will be one-element array. For first sample text it will be - value 1, for second - 0. Note that every text will be accepted because of presence of - .true as an alternative. - - Another example: - - (**** syntax script ****) - - .syntax declaration; - .emtcode VARIABLE 0x01 - declaration "declare" .and .loop space .and - identifier .emit VARIABLE .and (1) - .true .emit 0x00 .and (2) - .loop space .and ';'; - space ' ' .or '\t'; - identifier .loop id_char .emit *; (3) - id_char 'a'-'z' .or 'A'-'Z' .or '_'; - - (**** sample code ****) - - declare fubar; - - In specifier (1) symbol <identifier> is followed by .emit VARIABLE. If it evaluates to - true, VARIABLE constant and then production of the symbol is output. Specifier (2) is used - to terminate the string with null to signal when the string ends. Specifier (3) outputs - all characters that make declared identifier. The result of sample code will be the - following array: - { 1, 'f', 'u', 'b', 'a', 'r', 0 } - - If .emit is followed by dollar $, it means that current position should be output. Current - position is a 32-bit unsigned integer distance from the very beginning of the parsed string to - first character consumed by the specifier associated with the .emit instruction. Current - position is stored in the output buffer in Little-Endian convention (the lowest byte comes - first). -*/ - -#include <stdio.h> - -static void mem_free (void **); - -/* - internal error messages -*/ -static const byte *OUT_OF_MEMORY = (byte *) "internal error 1001: out of physical memory"; -static const byte *UNRESOLVED_REFERENCE = (byte *) "internal error 1002: unresolved reference '$'"; -static const byte *INVALID_GRAMMAR_ID = (byte *) "internal error 1003: invalid grammar object"; -static const byte *INVALID_REGISTER_NAME = (byte *) "internal error 1004: invalid register name: '$'"; -/*static const byte *DUPLICATE_IDENTIFIER = (byte *) "internal error 1005: identifier '$' already defined";*/ -static const byte *UNREFERENCED_IDENTIFIER =(byte *) "internal error 1006: unreferenced identifier '$'"; - -static const byte *error_message = NULL; /* points to one of the error messages above */ -static byte *error_param = NULL; /* this is inserted into error_message in place of $ */ -static int error_position = -1; - -static byte *unknown = (byte *) "???"; - -static void clear_last_error (void) -{ - /* reset error message */ - error_message = NULL; - - /* free error parameter - if error_param is a "???" don't free it - it's static */ - if (error_param != unknown) - mem_free ((void **) (void *) &error_param); - else - error_param = NULL; - - /* reset error position */ - error_position = -1; -} - -static void set_last_error (const byte *msg, byte *param, int pos) -{ - /* error message can be set only once */ - if (error_message != NULL) - { - mem_free ((void **) (void *) ¶m); - return; - } - - error_message = msg; - - /* if param is NULL, set error_param to unknown ("???") */ - /* note: do not try to strdup the "???" - it may be that we are here because of */ - /* out of memory error so strdup can fail */ - if (param != NULL) - error_param = param; - else - error_param = unknown; - - error_position = pos; -} - -/* - memory management routines -*/ -static void *mem_alloc (size_t size) -{ - void *ptr = grammar_alloc_malloc (size); - if (ptr == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return ptr; -} - -static void *mem_copy (void *dst, const void *src, size_t size) -{ - return grammar_memory_copy (dst, src, size); -} - -static void mem_free (void **ptr) -{ - grammar_alloc_free (*ptr); - *ptr = NULL; -} - -static void *mem_realloc (void *ptr, size_t old_size, size_t new_size) -{ - void *ptr2 = grammar_alloc_realloc (ptr, old_size, new_size); - if (ptr2 == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return ptr2; -} - -static byte *str_copy_n (byte *dst, const byte *src, size_t max_len) -{ - return grammar_string_copy_n (dst, src, max_len); -} - -static byte *str_duplicate (const byte *str) -{ - byte *new_str = grammar_string_duplicate (str); - if (new_str == NULL) - set_last_error (OUT_OF_MEMORY, NULL, -1); - return new_str; -} - -static int str_equal (const byte *str1, const byte *str2) -{ - return grammar_string_compare (str1, str2) == 0; -} - -static int str_equal_n (const byte *str1, const byte *str2, unsigned int n) -{ - return grammar_string_compare_n (str1, str2, n) == 0; -} - -static int -str_length (const byte *str) -{ - return (int) (grammar_string_length (str)); -} - -/* - useful macros -*/ -#define GRAMMAR_IMPLEMENT_LIST_APPEND(_Ty)\ - static void _Ty##_append (_Ty **x, _Ty *nx) {\ - while (*x) x = &(**x).next;\ - *x = nx;\ - } - -/* - string to byte map typedef -*/ -typedef struct map_byte_ -{ - byte *key; - byte data; - struct map_byte_ *next; -} map_byte; - -static void map_byte_create (map_byte **ma) -{ - *ma = (map_byte *) mem_alloc (sizeof (map_byte)); - if (*ma) - { - (**ma).key = NULL; - (**ma).data = '\0'; - (**ma).next = NULL; - } -} - -static void map_byte_destroy (map_byte **ma) -{ - if (*ma) - { - map_byte_destroy (&(**ma).next); - mem_free ((void **) &(**ma).key); - mem_free ((void **) ma); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(map_byte) - -/* - searches the map for the specified key, - returns pointer to the element with the specified key if it exists - returns NULL otherwise -*/ -static map_byte *map_byte_locate (map_byte **ma, const byte *key) -{ - while (*ma) - { - if (str_equal ((**ma).key, key)) - return *ma; - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return NULL; -} - -/* - searches the map for specified key, - if the key is matched, *data is filled with data associated with the key, - returns 0 if the key is matched, - returns 1 otherwise -*/ -static int map_byte_find (map_byte **ma, const byte *key, byte *data) -{ - map_byte *found = map_byte_locate (ma, key); - if (found != NULL) - { - *data = found->data; - - return 0; - } - - return 1; -} - -/* - regbyte context typedef - - Each regbyte consists of its name and a default value. These are static and created at - grammar script compile-time, for example the following line: - .regbyte vertex_blend 0x00 - adds a new regbyte named "vertex_blend" to the static list and initializes it to 0. - When the script is executed, this regbyte can be accessed by name for read and write. When a - particular regbyte is written, a new regbyte_ctx entry is added to the top of the regbyte_ctx - stack. The new entry contains information abot which regbyte it references and its new value. - When a given regbyte is accessed for read, the stack is searched top-down to find an - entry that references the regbyte. The first matching entry is used to return the current - value it holds. If no entry is found, the default value is returned. -*/ -typedef struct regbyte_ctx_ -{ - map_byte *m_regbyte; - byte m_current_value; - struct regbyte_ctx_ *m_prev; -} regbyte_ctx; - -static void regbyte_ctx_create (regbyte_ctx **re) -{ - *re = (regbyte_ctx *) mem_alloc (sizeof (regbyte_ctx)); - if (*re) - { - (**re).m_regbyte = NULL; - (**re).m_prev = NULL; - } -} - -static void regbyte_ctx_destroy (regbyte_ctx **re) -{ - if (*re) - { - mem_free ((void **) re); - } -} - -static byte regbyte_ctx_extract (regbyte_ctx **re, map_byte *reg) -{ - /* first lookup in the register stack */ - while (*re != NULL) - { - if ((**re).m_regbyte == reg) - return (**re).m_current_value; - - re = &(**re).m_prev; - } - - /* if not found - return the default value */ - return reg->data; -} - -/* - emit type typedef -*/ -typedef enum emit_type_ -{ - et_byte, /* explicit number */ - et_stream, /* eaten character */ - et_position /* current position */ -} emit_type; - -/* - emit destination typedef -*/ -typedef enum emit_dest_ -{ - ed_output, /* write to the output buffer */ - ed_regbyte /* write a particular regbyte */ -} emit_dest; - -/* - emit typedef -*/ -typedef struct emit_ -{ - emit_dest m_emit_dest; - emit_type m_emit_type; /* ed_output */ - byte m_byte; /* et_byte */ - map_byte *m_regbyte; /* ed_regbyte */ - byte *m_regname; /* ed_regbyte - temporary */ - struct emit_ *m_next; -} emit; - -static void emit_create (emit **em) -{ - *em = (emit *) mem_alloc (sizeof (emit)); - if (*em) - { - (**em).m_emit_dest = ed_output; - (**em).m_emit_type = et_byte; - (**em).m_byte = '\0'; - (**em).m_regbyte = NULL; - (**em).m_regname = NULL; - (**em).m_next = NULL; - } -} - -static void emit_destroy (emit **em) -{ - if (*em) - { - emit_destroy (&(**em).m_next); - mem_free ((void **) &(**em).m_regname); - mem_free ((void **) em); - } -} - -static unsigned int emit_size (emit *_E) -{ - unsigned int n = 0; - - while (_E != NULL) - { - if (_E->m_emit_dest == ed_output) - { - if (_E->m_emit_type == et_position) - n += 4; /* position is a 32-bit unsigned integer */ - else - n++; - } - _E = _E->m_next; - } - - return n; -} - -static int emit_push (emit *_E, byte *_P, byte c, unsigned int _Pos, regbyte_ctx **_Ctx) -{ - while (_E != NULL) - { - if (_E->m_emit_dest == ed_output) - { - if (_E->m_emit_type == et_byte) - *_P++ = _E->m_byte; - else if (_E->m_emit_type == et_stream) - *_P++ = c; - else /* _Em->type == et_position */ - { - *_P++ = (byte) (_Pos); - *_P++ = (byte) (_Pos >> 8); - *_P++ = (byte) (_Pos >> 16); - *_P++ = (byte) (_Pos >> 24); - } - } - else - { - regbyte_ctx *new_rbc; - regbyte_ctx_create (&new_rbc); - if (new_rbc == NULL) - return 1; - - new_rbc->m_prev = *_Ctx; - new_rbc->m_regbyte = _E->m_regbyte; - *_Ctx = new_rbc; - - if (_E->m_emit_type == et_byte) - new_rbc->m_current_value = _E->m_byte; - else if (_E->m_emit_type == et_stream) - new_rbc->m_current_value = c; - } - - _E = _E->m_next; - } - - return 0; -} - -/* - error typedef -*/ -typedef struct error_ -{ - byte *m_text; - byte *m_token_name; - struct rule_ *m_token; -} error; - -static void error_create (error **er) -{ - *er = (error *) mem_alloc (sizeof (error)); - if (*er) - { - (**er).m_text = NULL; - (**er).m_token_name = NULL; - (**er).m_token = NULL; - } -} - -static void error_destroy (error **er) -{ - if (*er) - { - mem_free ((void **) &(**er).m_text); - mem_free ((void **) &(**er).m_token_name); - mem_free ((void **) er); - } -} - -struct dict_; - -static byte * -error_get_token (error *, struct dict_ *, const byte *, int); - -/* - condition operand type typedef -*/ -typedef enum cond_oper_type_ -{ - cot_byte, /* constant 8-bit unsigned integer */ - cot_regbyte /* pointer to byte register containing the current value */ -} cond_oper_type; - -/* - condition operand typedef -*/ -typedef struct cond_oper_ -{ - cond_oper_type m_type; - byte m_byte; /* cot_byte */ - map_byte *m_regbyte; /* cot_regbyte */ - byte *m_regname; /* cot_regbyte - temporary */ -} cond_oper; - -/* - condition type typedef -*/ -typedef enum cond_type_ -{ - ct_equal, - ct_not_equal -} cond_type; - -/* - condition typedef -*/ -typedef struct cond_ -{ - cond_type m_type; - cond_oper m_operands[2]; -} cond; - -static void cond_create (cond **co) -{ - *co = (cond *) mem_alloc (sizeof (cond)); - if (*co) - { - (**co).m_operands[0].m_regname = NULL; - (**co).m_operands[1].m_regname = NULL; - } -} - -static void cond_destroy (cond **co) -{ - if (*co) - { - mem_free ((void **) &(**co).m_operands[0].m_regname); - mem_free ((void **) &(**co).m_operands[1].m_regname); - mem_free ((void **) co); - } -} - -/* - specifier type typedef -*/ -typedef enum spec_type_ -{ - st_false, - st_true, - st_byte, - st_byte_range, - st_string, - st_identifier, - st_identifier_loop, - st_debug -} spec_type; - -/* - specifier typedef -*/ -typedef struct spec_ -{ - spec_type m_spec_type; - byte m_byte[2]; /* st_byte, st_byte_range */ - byte *m_string; /* st_string */ - struct rule_ *m_rule; /* st_identifier, st_identifier_loop */ - emit *m_emits; - error *m_errtext; - cond *m_cond; - struct spec_ *next; -} spec; - -static void spec_create (spec **sp) -{ - *sp = (spec *) mem_alloc (sizeof (spec)); - if (*sp) - { - (**sp).m_spec_type = st_false; - (**sp).m_byte[0] = '\0'; - (**sp).m_byte[1] = '\0'; - (**sp).m_string = NULL; - (**sp).m_rule = NULL; - (**sp).m_emits = NULL; - (**sp).m_errtext = NULL; - (**sp).m_cond = NULL; - (**sp).next = NULL; - } -} - -static void spec_destroy (spec **sp) -{ - if (*sp) - { - spec_destroy (&(**sp).next); - emit_destroy (&(**sp).m_emits); - error_destroy (&(**sp).m_errtext); - mem_free ((void **) &(**sp).m_string); - cond_destroy (&(**sp).m_cond); - mem_free ((void **) sp); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(spec) - -/* - operator typedef -*/ -typedef enum oper_ -{ - op_none, - op_and, - op_or -} oper; - -/* - rule typedef -*/ -typedef struct rule_ -{ - oper m_oper; - spec *m_specs; - struct rule_ *next; - int m_referenced; -} rule; - -static void rule_create (rule **ru) -{ - *ru = (rule *) mem_alloc (sizeof (rule)); - if (*ru) - { - (**ru).m_oper = op_none; - (**ru).m_specs = NULL; - (**ru).next = NULL; - (**ru).m_referenced = 0; - } -} - -static void rule_destroy (rule **ru) -{ - if (*ru) - { - rule_destroy (&(**ru).next); - spec_destroy (&(**ru).m_specs); - mem_free ((void **) ru); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(rule) - -/* - returns unique grammar id -*/ -static grammar next_valid_grammar_id (void) -{ - static grammar id = 0; - - return ++id; -} - -/* - dictionary typedef -*/ -typedef struct dict_ -{ - rule *m_rulez; - rule *m_syntax; - rule *m_string; - map_byte *m_regbytes; - grammar m_id; - struct dict_ *next; -} dict; - -static void dict_create (dict **di) -{ - *di = (dict *) mem_alloc (sizeof (dict)); - if (*di) - { - (**di).m_rulez = NULL; - (**di).m_syntax = NULL; - (**di).m_string = NULL; - (**di).m_regbytes = NULL; - (**di).m_id = next_valid_grammar_id (); - (**di).next = NULL; - } -} - -static void dict_destroy (dict **di) -{ - if (*di) - { - rule_destroy (&(**di).m_rulez); - map_byte_destroy (&(**di).m_regbytes); - mem_free ((void **) di); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(dict) - -static void dict_find (dict **di, grammar key, dict **data) -{ - while (*di) - { - if ((**di).m_id == key) - { - *data = *di; - return; - } - - di = &(**di).next; - } - - *data = NULL; -} - -static dict *g_dicts = NULL; - -/* - byte array typedef -*/ -typedef struct barray_ -{ - byte *data; - unsigned int len; -} barray; - -static void barray_create (barray **ba) -{ - *ba = (barray *) mem_alloc (sizeof (barray)); - if (*ba) - { - (**ba).data = NULL; - (**ba).len = 0; - } -} - -static void barray_destroy (barray **ba) -{ - if (*ba) - { - mem_free ((void **) &(**ba).data); - mem_free ((void **) ba); - } -} - -/* - reallocates byte array to requested size, - returns 0 on success, - returns 1 otherwise -*/ -static int barray_resize (barray **ba, unsigned int nlen) -{ - byte *new_pointer; - - if (nlen == 0) - { - mem_free ((void **) &(**ba).data); - (**ba).data = NULL; - (**ba).len = 0; - - return 0; - } - else - { - new_pointer = (byte *) mem_realloc ((**ba).data, (**ba).len * sizeof (byte), - nlen * sizeof (byte)); - if (new_pointer) - { - (**ba).data = new_pointer; - (**ba).len = nlen; - - return 0; - } - } - - return 1; -} - -/* - adds byte array pointed by *nb to the end of array pointed by *ba, - returns 0 on success, - returns 1 otherwise -*/ -static int barray_append (barray **ba, barray **nb) -{ - const unsigned int len = (**ba).len; - - if (barray_resize (ba, (**ba).len + (**nb).len)) - return 1; - - mem_copy ((**ba).data + len, (**nb).data, (**nb).len); - - return 0; -} - -/* - adds emit chain pointed by em to the end of array pointed by *ba, - returns 0 on success, - returns 1 otherwise -*/ -static int barray_push (barray **ba, emit *em, byte c, unsigned int pos, regbyte_ctx **rbc) -{ - unsigned int count = emit_size (em); - - if (barray_resize (ba, (**ba).len + count)) - return 1; - - return emit_push (em, (**ba).data + ((**ba).len - count), c, pos, rbc); -} - -/* - byte pool typedef -*/ -typedef struct bytepool_ -{ - byte *_F; - unsigned int _Siz; -} bytepool; - -static void bytepool_destroy (bytepool **by) -{ - if (*by != NULL) - { - mem_free ((void **) &(**by)._F); - mem_free ((void **) by); - } -} - -static void bytepool_create (bytepool **by, int len) -{ - *by = (bytepool *) (mem_alloc (sizeof (bytepool))); - if (*by != NULL) - { - (**by)._F = (byte *) (mem_alloc (sizeof (byte) * len)); - (**by)._Siz = len; - - if ((**by)._F == NULL) - bytepool_destroy (by); - } -} - -static int bytepool_reserve (bytepool *by, unsigned int n) -{ - byte *_P; - - if (n <= by->_Siz) - return 0; - - /* byte pool can only grow and at least by doubling its size */ - n = n >= by->_Siz * 2 ? n : by->_Siz * 2; - - /* reallocate the memory and adjust pointers to the new memory location */ - _P = (byte *) (mem_realloc (by->_F, sizeof (byte) * by->_Siz, sizeof (byte) * n)); - if (_P != NULL) - { - by->_F = _P; - by->_Siz = n; - return 0; - } - - return 1; -} - -/* - string to string map typedef -*/ -typedef struct map_str_ -{ - byte *key; - byte *data; - struct map_str_ *next; -} map_str; - -static void map_str_create (map_str **ma) -{ - *ma = (map_str *) mem_alloc (sizeof (map_str)); - if (*ma) - { - (**ma).key = NULL; - (**ma).data = NULL; - (**ma).next = NULL; - } -} - -static void map_str_destroy (map_str **ma) -{ - if (*ma) - { - map_str_destroy (&(**ma).next); - mem_free ((void **) &(**ma).key); - mem_free ((void **) &(**ma).data); - mem_free ((void **) ma); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(map_str) - -/* - searches the map for specified key, - if the key is matched, *data is filled with data associated with the key, - returns 0 if the key is matched, - returns 1 otherwise -*/ -static int map_str_find (map_str **ma, const byte *key, byte **data) -{ - while (*ma) - { - if (str_equal ((**ma).key, key)) - { - *data = str_duplicate ((**ma).data); - if (*data == NULL) - return 1; - - return 0; - } - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return 1; -} - -/* - string to rule map typedef -*/ -typedef struct map_rule_ -{ - byte *key; - rule *data; - struct map_rule_ *next; -} map_rule; - -static void map_rule_create (map_rule **ma) -{ - *ma = (map_rule *) mem_alloc (sizeof (map_rule)); - if (*ma) - { - (**ma).key = NULL; - (**ma).data = NULL; - (**ma).next = NULL; - } -} - -static void map_rule_destroy (map_rule **ma) -{ - if (*ma) - { - map_rule_destroy (&(**ma).next); - mem_free ((void **) &(**ma).key); - mem_free ((void **) ma); - } -} - -GRAMMAR_IMPLEMENT_LIST_APPEND(map_rule) - -/* - searches the map for specified key, - if the key is matched, *data is filled with data associated with the key, - returns 0 if the is matched, - returns 1 otherwise -*/ -static int map_rule_find (map_rule **ma, const byte *key, rule **data) -{ - while (*ma) - { - if (str_equal ((**ma).key, key)) - { - *data = (**ma).data; - - return 0; - } - - ma = &(**ma).next; - } - - set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1); - return 1; -} - -/* - returns 1 if given character is a white space, - returns 0 otherwise -*/ -static int is_space (byte c) -{ - return c == ' ' || c == '\t' || c == '\n' || c == '\r'; -} - -/* - advances text pointer by 1 if character pointed by *text is a space, - returns 1 if a space has been eaten, - returns 0 otherwise -*/ -static int eat_space (const byte **text) -{ - if (is_space (**text)) - { - (*text)++; - - return 1; - } - - return 0; -} - -/* - returns 1 if text points to C-style comment start string, - returns 0 otherwise -*/ -static int is_comment_start (const byte *text) -{ - return text[0] == '/' && text[1] == '*'; -} - -/* - advances text pointer to first character after C-style comment block - if any, - returns 1 if C-style comment block has been encountered and eaten, - returns 0 otherwise -*/ -static int eat_comment (const byte **text) -{ - if (is_comment_start (*text)) - { - /* *text points to comment block - skip two characters to enter comment body */ - *text += 2; - /* skip any character except consecutive '*' and '/' */ - while (!((*text)[0] == '*' && (*text)[1] == '/')) - (*text)++; - /* skip those two terminating characters */ - *text += 2; - - return 1; - } - - return 0; -} - -/* - advances text pointer to first character that is neither space nor C-style comment block -*/ -static void eat_spaces (const byte **text) -{ - while (eat_space (text) || eat_comment (text)) - ; -} - -/* - resizes string pointed by *ptr to successfully add character c to the end of the string, - returns 0 on success, - returns 1 otherwise -*/ -static int string_grow (byte **ptr, unsigned int *len, byte c) -{ - /* reallocate the string in 16-byte increments */ - if ((*len & 0x0F) == 0x0F || *ptr == NULL) - { - byte *tmp = (byte *) mem_realloc (*ptr, ((*len + 1) & ~0x0F) * sizeof (byte), - ((*len + 1 + 0x10) & ~0x0F) * sizeof (byte)); - if (tmp == NULL) - return 1; - - *ptr = tmp; - } - - if (c) - { - /* append given character */ - (*ptr)[*len] = c; - (*len)++; - } - (*ptr)[*len] = '\0'; - - return 0; -} - -/* - returns 1 if given character is a valid identifier character a-z, A-Z, 0-9 or _ - returns 0 otherwise -*/ -static int is_identifier (byte c) -{ - return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; -} - -/* - copies characters from *text to *id until non-identifier character is encountered, - assumes that *id points to NULL object - caller is responsible for later freeing the string, - text pointer is advanced to point past the copied identifier, - returns 0 if identifier was successfully copied, - returns 1 otherwise -*/ -static int get_identifier (const byte **text, byte **id) -{ - const byte *t = *text; - byte *p = NULL; - unsigned int len = 0; - - if (string_grow (&p, &len, '\0')) - return 1; - - /* loop while next character in buffer is valid for identifiers */ - while (is_identifier (*t)) - { - if (string_grow (&p, &len, *t++)) - { - mem_free ((void **) (void *) &p); - return 1; - } - } - - *text = t; - *id = p; - - return 0; -} - -/* - converts sequence of DEC digits pointed by *text until non-DEC digit is encountered, - advances text pointer past the converted sequence, - returns the converted value -*/ -static unsigned int dec_convert (const byte **text) -{ - unsigned int value = 0; - - while (**text >= '0' && **text <= '9') - { - value = value * 10 + **text - '0'; - (*text)++; - } - - return value; -} - -/* - returns 1 if given character is HEX digit 0-9, A-F or a-f, - returns 0 otherwise -*/ -static int is_hex (byte c) -{ - return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f'); -} - -/* - returns value of passed character as if it was HEX digit -*/ -static unsigned int hex2dec (byte c) -{ - if (c >= '0' && c <= '9') - return c - '0'; - if (c >= 'A' && c <= 'F') - return c - 'A' + 10; - return c - 'a' + 10; -} - -/* - converts sequence of HEX digits pointed by *text until non-HEX digit is encountered, - advances text pointer past the converted sequence, - returns the converted value -*/ -static unsigned int hex_convert (const byte **text) -{ - unsigned int value = 0; - - while (is_hex (**text)) - { - value = value * 0x10 + hex2dec (**text); - (*text)++; - } - - return value; -} - -/* - returns 1 if given character is OCT digit 0-7, - returns 0 otherwise -*/ -static int is_oct (byte c) -{ - return c >= '0' && c <= '7'; -} - -/* - returns value of passed character as if it was OCT digit -*/ -static int oct2dec (byte c) -{ - return c - '0'; -} - -static byte get_escape_sequence (const byte **text) -{ - int value = 0; - - /* skip '\' character */ - (*text)++; - - switch (*(*text)++) - { - case '\'': - return '\''; - case '"': - return '\"'; - case '?': - return '\?'; - case '\\': - return '\\'; - case 'a': - return '\a'; - case 'b': - return '\b'; - case 'f': - return '\f'; - case 'n': - return '\n'; - case 'r': - return '\r'; - case 't': - return '\t'; - case 'v': - return '\v'; - case 'x': - return (byte) hex_convert (text); - } - - (*text)--; - if (is_oct (**text)) - { - value = oct2dec (*(*text)++); - if (is_oct (**text)) - { - value = value * 010 + oct2dec (*(*text)++); - if (is_oct (**text)) - value = value * 010 + oct2dec (*(*text)++); - } - } - - return (byte) value; -} - -/* - copies characters from *text to *str until " or ' character is encountered, - assumes that *str points to NULL object - caller is responsible for later freeing the string, - assumes that *text points to " or ' character that starts the string, - text pointer is advanced to point past the " or ' character, - returns 0 if string was successfully copied, - returns 1 otherwise -*/ -static int get_string (const byte **text, byte **str) -{ - const byte *t = *text; - byte *p = NULL; - unsigned int len = 0; - byte term_char; - - if (string_grow (&p, &len, '\0')) - return 1; - - /* read " or ' character that starts the string */ - term_char = *t++; - /* while next character is not the terminating character */ - while (*t && *t != term_char) - { - byte c; - - if (*t == '\\') - c = get_escape_sequence (&t); - else - c = *t++; - - if (string_grow (&p, &len, c)) - { - mem_free ((void **) (void *) &p); - return 1; - } - } - /* skip " or ' character that ends the string */ - t++; - - *text = t; - *str = p; - return 0; -} - -/* - gets emit code, the syntax is: - ".emtcode" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character> - assumes that *text already points to <symbol>, - returns 0 if emit code is successfully read, - returns 1 otherwise -*/ -static int get_emtcode (const byte **text, map_byte **ma) -{ - const byte *t = *text; - map_byte *m = NULL; - - map_byte_create (&m); - if (m == NULL) - return 1; - - if (get_identifier (&t, &m->key)) - { - map_byte_destroy (&m); - return 1; - } - eat_spaces (&t); - - if (*t == '\'') - { - byte *c; - - if (get_string (&t, &c)) - { - map_byte_destroy (&m); - return 1; - } - - m->data = (byte) c[0]; - mem_free ((void **) (void *) &c); - } - else if (t[0] == '0' && (t[1] == 'x' || t[1] == 'X')) - { - /* skip HEX "0x" or "0X" prefix */ - t += 2; - m->data = (byte) hex_convert (&t); - } - else - { - m->data = (byte) dec_convert (&t); - } - - eat_spaces (&t); - - *text = t; - *ma = m; - return 0; -} - -/* - gets regbyte declaration, the syntax is: - ".regbyte" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character> - assumes that *text already points to <symbol>, - returns 0 if regbyte is successfully read, - returns 1 otherwise -*/ -static int get_regbyte (const byte **text, map_byte **ma) -{ - /* pass it to the emtcode parser as it has the same syntax starting at <symbol> */ - return get_emtcode (text, ma); -} - -/* - returns 0 on success, - returns 1 otherwise -*/ -static int get_errtext (const byte **text, map_str **ma) -{ - const byte *t = *text; - map_str *m = NULL; - - map_str_create (&m); - if (m == NULL) - return 1; - - if (get_identifier (&t, &m->key)) - { - map_str_destroy (&m); - return 1; - } - eat_spaces (&t); - - if (get_string (&t, &m->data)) - { - map_str_destroy (&m); - return 1; - } - eat_spaces (&t); - - *text = t; - *ma = m; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_error (const byte **text, error **er, map_str *maps) -{ - const byte *t = *text; - byte *temp = NULL; - - if (*t != '.') - return 0; - - t++; - if (get_identifier (&t, &temp)) - return 1; - eat_spaces (&t); - - if (!str_equal ((byte *) "error", temp)) - { - mem_free ((void **) (void *) &temp); - return 0; - } - - mem_free ((void **) (void *) &temp); - - error_create (er); - if (*er == NULL) - return 1; - - if (*t == '\"') - { - if (get_string (&t, &(**er).m_text)) - { - error_destroy (er); - return 1; - } - eat_spaces (&t); - } - else - { - if (get_identifier (&t, &temp)) - { - error_destroy (er); - return 1; - } - eat_spaces (&t); - - if (map_str_find (&maps, temp, &(**er).m_text)) - { - mem_free ((void **) (void *) &temp); - error_destroy (er); - return 1; - } - - mem_free ((void **) (void *) &temp); - } - - /* try to extract "token" from "...$token$..." */ - { - byte *processed = NULL; - unsigned int len = 0; - int i = 0; - - if (string_grow (&processed, &len, '\0')) - { - error_destroy (er); - return 1; - } - - while (i < str_length ((**er).m_text)) - { - /* check if the dollar sign is repeated - if so skip it */ - if ((**er).m_text[i] == '$' && (**er).m_text[i + 1] == '$') - { - if (string_grow (&processed, &len, '$')) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - i += 2; - } - else if ((**er).m_text[i] != '$') - { - if (string_grow (&processed, &len, (**er).m_text[i])) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - i++; - } - else - { - if (string_grow (&processed, &len, '$')) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - { - /* length of token being extracted */ - unsigned int tlen = 0; - - if (string_grow (&(**er).m_token_name, &tlen, '\0')) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - /* skip the dollar sign */ - i++; - - while ((**er).m_text[i] != '$') - { - if (string_grow (&(**er).m_token_name, &tlen, (**er).m_text[i])) - { - mem_free ((void **) (void *) &processed); - error_destroy (er); - return 1; - } - - i++; - } - - /* skip the dollar sign */ - i++; - } - } - } - - mem_free ((void **) &(**er).m_text); - (**er).m_text = processed; - } - - *text = t; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_emits (const byte **text, emit **em, map_byte *mapb) -{ - const byte *t = *text; - byte *temp = NULL; - emit *e = NULL; - emit_dest dest; - - if (*t != '.') - return 0; - - t++; - if (get_identifier (&t, &temp)) - return 1; - eat_spaces (&t); - - /* .emit */ - if (str_equal ((byte *) "emit", temp)) - dest = ed_output; - /* .load */ - else if (str_equal ((byte *) "load", temp)) - dest = ed_regbyte; - else - { - mem_free ((void **) (void *) &temp); - return 0; - } - - mem_free ((void **) (void *) &temp); - - emit_create (&e); - if (e == NULL) - return 1; - - e->m_emit_dest = dest; - - if (dest == ed_regbyte) - { - if (get_identifier (&t, &e->m_regname)) - { - emit_destroy (&e); - return 1; - } - eat_spaces (&t); - } - - /* 0xNN */ - if (*t == '0' && (t[1] == 'x' || t[1] == 'X')) - { - t += 2; - e->m_byte = (byte) hex_convert (&t); - - e->m_emit_type = et_byte; - } - /* NNN */ - else if (*t >= '0' && *t <= '9') - { - e->m_byte = (byte) dec_convert (&t); - - e->m_emit_type = et_byte; - } - /* * */ - else if (*t == '*') - { - t++; - - e->m_emit_type = et_stream; - } - /* $ */ - else if (*t == '$') - { - t++; - - e->m_emit_type = et_position; - } - /* 'c' */ - else if (*t == '\'') - { - if (get_string (&t, &temp)) - { - emit_destroy (&e); - return 1; - } - e->m_byte = (byte) temp[0]; - - mem_free ((void **) (void *) &temp); - - e->m_emit_type = et_byte; - } - else - { - if (get_identifier (&t, &temp)) - { - emit_destroy (&e); - return 1; - } - - if (map_byte_find (&mapb, temp, &e->m_byte)) - { - mem_free ((void **) (void *) &temp); - emit_destroy (&e); - return 1; - } - - mem_free ((void **) (void *) &temp); - - e->m_emit_type = et_byte; - } - - eat_spaces (&t); - - if (get_emits (&t, &e->m_next, mapb)) - { - emit_destroy (&e); - return 1; - } - - *text = t; - *em = e; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb) -{ - const byte *t = *text; - spec *s = NULL; - - spec_create (&s); - if (s == NULL) - return 1; - - /* first - read optional .if statement */ - if (*t == '.') - { - const byte *u = t; - byte *keyword = NULL; - - /* skip the dot */ - u++; - - if (get_identifier (&u, &keyword)) - { - spec_destroy (&s); - return 1; - } - - /* .if */ - if (str_equal ((byte *) "if", keyword)) - { - cond_create (&s->m_cond); - if (s->m_cond == NULL) - { - spec_destroy (&s); - return 1; - } - - /* skip the left paren */ - eat_spaces (&u); - u++; - - /* get the left operand */ - eat_spaces (&u); - if (get_identifier (&u, &s->m_cond->m_operands[0].m_regname)) - { - spec_destroy (&s); - return 1; - } - s->m_cond->m_operands[0].m_type = cot_regbyte; - - /* get the operator (!= or ==) */ - eat_spaces (&u); - if (*u == '!') - s->m_cond->m_type = ct_not_equal; - else - s->m_cond->m_type = ct_equal; - u += 2; - eat_spaces (&u); - - if (u[0] == '0' && (u[1] == 'x' || u[1] == 'X')) - { - /* skip the 0x prefix */ - u += 2; - - /* get the right operand */ - s->m_cond->m_operands[1].m_byte = hex_convert (&u); - s->m_cond->m_operands[1].m_type = cot_byte; - } - else /*if (*u >= '0' && *u <= '9')*/ - { - /* get the right operand */ - s->m_cond->m_operands[1].m_byte = dec_convert (&u); - s->m_cond->m_operands[1].m_type = cot_byte; - } - - /* skip the right paren */ - eat_spaces (&u); - u++; - - eat_spaces (&u); - - t = u; - } - - mem_free ((void **) (void *) &keyword); - } - - if (*t == '\'') - { - byte *temp = NULL; - - if (get_string (&t, &temp)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - if (*t == '-') - { - byte *temp2 = NULL; - - /* skip the '-' character */ - t++; - eat_spaces (&t); - - if (get_string (&t, &temp2)) - { - mem_free ((void **) (void *) &temp); - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_byte_range; - s->m_byte[0] = *temp; - s->m_byte[1] = *temp2; - - mem_free ((void **) (void *) &temp2); - } - else - { - s->m_spec_type = st_byte; - *s->m_byte = *temp; - } - - mem_free ((void **) (void *) &temp); - } - else if (*t == '"') - { - if (get_string (&t, &s->m_string)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_string; - } - else if (*t == '.') - { - byte *keyword = NULL; - - /* skip the dot */ - t++; - - if (get_identifier (&t, &keyword)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - /* .true */ - if (str_equal ((byte *) "true", keyword)) - { - s->m_spec_type = st_true; - } - /* .false */ - else if (str_equal ((byte *) "false", keyword)) - { - s->m_spec_type = st_false; - } - /* .debug */ - else if (str_equal ((byte *) "debug", keyword)) - { - s->m_spec_type = st_debug; - } - /* .loop */ - else if (str_equal ((byte *) "loop", keyword)) - { - if (get_identifier (&t, &s->m_string)) - { - mem_free ((void **) (void *) &keyword); - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_identifier_loop; - } - mem_free ((void **) (void *) &keyword); - } - else - { - if (get_identifier (&t, &s->m_string)) - { - spec_destroy (&s); - return 1; - } - eat_spaces (&t); - - s->m_spec_type = st_identifier; - } - - if (get_error (&t, &s->m_errtext, maps)) - { - spec_destroy (&s); - return 1; - } - - if (get_emits (&t, &s->m_emits, mapb)) - { - spec_destroy (&s); - return 1; - } - - *text = t; - *sp = s; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int get_rule (const byte **text, rule **ru, map_str *maps, map_byte *mapb) -{ - const byte *t = *text; - rule *r = NULL; - - rule_create (&r); - if (r == NULL) - return 1; - - if (get_spec (&t, &r->m_specs, maps, mapb)) - { - rule_destroy (&r); - return 1; - } - - while (*t != ';') - { - byte *op = NULL; - spec *sp = NULL; - - /* skip the dot that precedes "and" or "or" */ - t++; - - /* read "and" or "or" keyword */ - if (get_identifier (&t, &op)) - { - rule_destroy (&r); - return 1; - } - eat_spaces (&t); - - if (r->m_oper == op_none) - { - /* .and */ - if (str_equal ((byte *) "and", op)) - r->m_oper = op_and; - /* .or */ - else - r->m_oper = op_or; - } - - mem_free ((void **) (void *) &op); - - if (get_spec (&t, &sp, maps, mapb)) - { - rule_destroy (&r); - return 1; - } - - spec_append (&r->m_specs, sp); - } - - /* skip the semicolon */ - t++; - eat_spaces (&t); - - *text = t; - *ru = r; - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int update_dependency (map_rule *mapr, byte *symbol, rule **ru) -{ - if (map_rule_find (&mapr, symbol, ru)) - return 1; - - (**ru).m_referenced = 1; - - return 0; -} - -/* - returns 0 on success, - returns 1 otherwise, -*/ -static int update_dependencies (dict *di, map_rule *mapr, byte **syntax_symbol, - byte **string_symbol, map_byte *regbytes) -{ - rule *rulez = di->m_rulez; - - /* update dependecies for the root and lexer symbols */ - if (update_dependency (mapr, *syntax_symbol, &di->m_syntax) || - (*string_symbol != NULL && update_dependency (mapr, *string_symbol, &di->m_string))) - return 1; - - mem_free ((void **) syntax_symbol); - mem_free ((void **) string_symbol); - - /* update dependecies for the rest of the rules */ - while (rulez) - { - spec *sp = rulez->m_specs; - - /* iterate through all the specifiers */ - while (sp) - { - /* update dependency for identifier */ - if (sp->m_spec_type == st_identifier || sp->m_spec_type == st_identifier_loop) - { - if (update_dependency (mapr, sp->m_string, &sp->m_rule)) - return 1; - - mem_free ((void **) &sp->m_string); - } - - /* some errtexts reference to a rule */ - if (sp->m_errtext && sp->m_errtext->m_token_name) - { - if (update_dependency (mapr, sp->m_errtext->m_token_name, &sp->m_errtext->m_token)) - return 1; - - mem_free ((void **) &sp->m_errtext->m_token_name); - } - - /* update dependency for condition */ - if (sp->m_cond) - { - int i; - for (i = 0; i < 2; i++) - if (sp->m_cond->m_operands[i].m_type == cot_regbyte) - { - sp->m_cond->m_operands[i].m_regbyte = map_byte_locate (®bytes, - sp->m_cond->m_operands[i].m_regname); - - if (sp->m_cond->m_operands[i].m_regbyte == NULL) - return 1; - - mem_free ((void **) &sp->m_cond->m_operands[i].m_regname); - } - } - - /* update dependency for all .load instructions */ - if (sp->m_emits) - { - emit *em = sp->m_emits; - while (em != NULL) - { - if (em->m_emit_dest == ed_regbyte) - { - em->m_regbyte = map_byte_locate (®bytes, em->m_regname); - - if (em->m_regbyte == NULL) - return 1; - - mem_free ((void **) &em->m_regname); - } - - em = em->m_next; - } - } - - sp = sp->next; - } - - rulez = rulez->next; - } - - /* check for unreferenced symbols */ - rulez = di->m_rulez; - while (rulez != NULL) - { - if (!rulez->m_referenced) - { - map_rule *ma = mapr; - while (ma) - { - if (ma->data == rulez) - { - set_last_error (UNREFERENCED_IDENTIFIER, str_duplicate (ma->key), -1); - return 1; - } - ma = ma->next; - } - } - rulez = rulez->next; - } - - return 0; -} - -static int satisfies_condition (cond *co, regbyte_ctx *ctx) -{ - byte values[2]; - int i; - - if (co == NULL) - return 1; - - for (i = 0; i < 2; i++) - switch (co->m_operands[i].m_type) - { - case cot_byte: - values[i] = co->m_operands[i].m_byte; - break; - case cot_regbyte: - values[i] = regbyte_ctx_extract (&ctx, co->m_operands[i].m_regbyte); - break; - } - - switch (co->m_type) - { - case ct_equal: - return values[0] == values[1]; - case ct_not_equal: - return values[0] != values[1]; - } - - return 0; -} - -static void free_regbyte_ctx_stack (regbyte_ctx *top, regbyte_ctx *limit) -{ - while (top != limit) - { - regbyte_ctx *rbc = top->m_prev; - regbyte_ctx_destroy (&top); - top = rbc; - } -} - -typedef enum match_result_ -{ - mr_not_matched, /* the examined string does not match */ - mr_matched, /* the examined string matches */ - mr_error_raised, /* mr_not_matched + error has been raised */ - mr_dont_emit, /* used by identifier loops only */ - mr_internal_error /* an internal error has occured such as out of memory */ -} match_result; - -/* - * This function does the main job. It parses the text and generates output data. - */ -static match_result -match (dict *di, const byte *text, int *index, rule *ru, barray **ba, int filtering_string, - regbyte_ctx **rbc) -{ - int ind = *index; - match_result status = mr_not_matched; - spec *sp = ru->m_specs; - regbyte_ctx *ctx = *rbc; - - /* for every specifier in the rule */ - while (sp) - { - int i, len, save_ind = ind; - barray *array = NULL; - - if (satisfies_condition (sp->m_cond, ctx)) - { - switch (sp->m_spec_type) - { - case st_identifier: - barray_create (&array); - if (array == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - status = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx); - - if (status == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - break; - case st_string: - len = str_length (sp->m_string); - - /* prefilter the stream */ - if (!filtering_string && di->m_string) - { - barray *ba; - int filter_index = 0; - match_result result; - regbyte_ctx *null_ctx = NULL; - - barray_create (&ba); - if (ba == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - result = match (di, text + ind, &filter_index, di->m_string, &ba, 1, &null_ctx); - - if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&ba); - return mr_internal_error; - } - - if (result != mr_matched) - { - barray_destroy (&ba); - status = mr_not_matched; - break; - } - - barray_destroy (&ba); - - if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len)) - { - status = mr_not_matched; - break; - } - - status = mr_matched; - ind += len; - } - else - { - status = mr_matched; - for (i = 0; status == mr_matched && i < len; i++) - if (text[ind + i] != sp->m_string[i]) - status = mr_not_matched; - - if (status == mr_matched) - ind += len; - } - break; - case st_byte: - status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_byte_range: - status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ? - mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_true: - status = mr_matched; - break; - case st_false: - status = mr_not_matched; - break; - case st_debug: - status = ru->m_oper == op_and ? mr_matched : mr_not_matched; - break; - case st_identifier_loop: - barray_create (&array); - if (array == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - status = mr_dont_emit; - for (;;) - { - match_result result; - - save_ind = ind; - result = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx); - - if (result == mr_error_raised) - { - status = result; - break; - } - else if (result == mr_matched) - { - if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx) || - barray_append (ba, &array)) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - barray_destroy (&array); - barray_create (&array); - if (array == NULL) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - } - else if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - else - break; - } - break; - } - } - else - { - status = mr_not_matched; - } - - if (status == mr_error_raised) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - - return mr_error_raised; - } - - if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - - if (sp->m_errtext) - { - set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text, - ind), ind); - - return mr_error_raised; - } - - return mr_not_matched; - } - - if (status == mr_matched) - { - if (sp->m_emits) - if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx)) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - - if (array) - if (barray_append (ba, &array)) - { - free_regbyte_ctx_stack (ctx, *rbc); - barray_destroy (&array); - return mr_internal_error; - } - } - - barray_destroy (&array); - - /* if the rule operator is a logical or, we pick up the first matching specifier */ - if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - return mr_matched; - } - - sp = sp->next; - } - - /* everything went fine - all specifiers match up */ - if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - return mr_matched; - } - - free_regbyte_ctx_stack (ctx, *rbc); - return mr_not_matched; -} - -static match_result -fast_match (dict *di, const byte *text, int *index, rule *ru, int *_PP, bytepool *_BP, - int filtering_string, regbyte_ctx **rbc) -{ - int ind = *index; - int _P = filtering_string ? 0 : *_PP; - int _P2; - match_result status = mr_not_matched; - spec *sp = ru->m_specs; - regbyte_ctx *ctx = *rbc; - - /* for every specifier in the rule */ - while (sp) - { - int i, len, save_ind = ind; - - _P2 = _P + (sp->m_emits ? emit_size (sp->m_emits) : 0); - if (bytepool_reserve (_BP, _P2)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - if (satisfies_condition (sp->m_cond, ctx)) - { - switch (sp->m_spec_type) - { - case st_identifier: - status = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx); - - if (status == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - break; - case st_string: - len = str_length (sp->m_string); - - /* prefilter the stream */ - if (!filtering_string && di->m_string) - { - int filter_index = 0; - match_result result; - regbyte_ctx *null_ctx = NULL; - - result = fast_match (di, text + ind, &filter_index, di->m_string, NULL, _BP, 1, &null_ctx); - - if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - if (result != mr_matched) - { - status = mr_not_matched; - break; - } - - if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len)) - { - status = mr_not_matched; - break; - } - - status = mr_matched; - ind += len; - } - else - { - status = mr_matched; - for (i = 0; status == mr_matched && i < len; i++) - if (text[ind + i] != sp->m_string[i]) - status = mr_not_matched; - - if (status == mr_matched) - ind += len; - } - break; - case st_byte: - status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_byte_range: - status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ? - mr_matched : mr_not_matched; - if (status == mr_matched) - ind++; - break; - case st_true: - status = mr_matched; - break; - case st_false: - status = mr_not_matched; - break; - case st_debug: - status = ru->m_oper == op_and ? mr_matched : mr_not_matched; - break; - case st_identifier_loop: - status = mr_dont_emit; - for (;;) - { - match_result result; - - save_ind = ind; - result = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx); - - if (result == mr_error_raised) - { - status = result; - break; - } - else if (result == mr_matched) - { - if (!filtering_string) - { - if (sp->m_emits != NULL) - { - if (emit_push (sp->m_emits, _BP->_F + _P, text[ind - 1], save_ind, &ctx)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - } - - _P = _P2; - _P2 += sp->m_emits ? emit_size (sp->m_emits) : 0; - if (bytepool_reserve (_BP, _P2)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - } - } - else if (result == mr_internal_error) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - else - break; - } - break; - } - } - else - { - status = mr_not_matched; - } - - if (status == mr_error_raised) - { - free_regbyte_ctx_stack (ctx, *rbc); - - return mr_error_raised; - } - - if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit) - { - free_regbyte_ctx_stack (ctx, *rbc); - - if (sp->m_errtext) - { - set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text, - ind), ind); - - return mr_error_raised; - } - - return mr_not_matched; - } - - if (status == mr_matched) - { - if (sp->m_emits != NULL) { - const byte ch = (ind <= 0) ? 0 : text[ind - 1]; - if (emit_push (sp->m_emits, _BP->_F + _P, ch, save_ind, &ctx)) - { - free_regbyte_ctx_stack (ctx, *rbc); - return mr_internal_error; - } - - } - _P = _P2; - } - - /* if the rule operator is a logical or, we pick up the first matching specifier */ - if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - if (!filtering_string) - *_PP = _P; - return mr_matched; - } - - sp = sp->next; - } - - /* everything went fine - all specifiers match up */ - if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit)) - { - *index = ind; - *rbc = ctx; - if (!filtering_string) - *_PP = _P; - return mr_matched; - } - - free_regbyte_ctx_stack (ctx, *rbc); - return mr_not_matched; -} - -static byte * -error_get_token (error *er, dict *di, const byte *text, int ind) -{ - byte *str = NULL; - - if (er->m_token) - { - barray *ba; - int filter_index = 0; - regbyte_ctx *ctx = NULL; - - barray_create (&ba); - if (ba != NULL) - { - if (match (di, text + ind, &filter_index, er->m_token, &ba, 0, &ctx) == mr_matched && - filter_index) - { - str = (byte *) mem_alloc (filter_index + 1); - if (str != NULL) - { - str_copy_n (str, text + ind, filter_index); - str[filter_index] = '\0'; - } - } - barray_destroy (&ba); - } - } - - return str; -} - -typedef struct grammar_load_state_ -{ - dict *di; - byte *syntax_symbol; - byte *string_symbol; - map_str *maps; - map_byte *mapb; - map_rule *mapr; -} grammar_load_state; - -static void grammar_load_state_create (grammar_load_state **gr) -{ - *gr = (grammar_load_state *) mem_alloc (sizeof (grammar_load_state)); - if (*gr) - { - (**gr).di = NULL; - (**gr).syntax_symbol = NULL; - (**gr).string_symbol = NULL; - (**gr).maps = NULL; - (**gr).mapb = NULL; - (**gr).mapr = NULL; - } -} - -static void grammar_load_state_destroy (grammar_load_state **gr) -{ - if (*gr) - { - dict_destroy (&(**gr).di); - mem_free ((void **) &(**gr).syntax_symbol); - mem_free ((void **) &(**gr).string_symbol); - map_str_destroy (&(**gr).maps); - map_byte_destroy (&(**gr).mapb); - map_rule_destroy (&(**gr).mapr); - mem_free ((void **) gr); - } -} - - -static void error_msg(int line, const char *msg) -{ - fprintf(stderr, "Error in grammar_load_from_text() at line %d: %s\n", line, msg); -} - - -/* - the API -*/ -grammar grammar_load_from_text (const byte *text) -{ - grammar_load_state *g = NULL; - grammar id = 0; - - clear_last_error (); - - grammar_load_state_create (&g); - if (g == NULL) { - error_msg(__LINE__, ""); - return 0; - } - - dict_create (&g->di); - if (g->di == NULL) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - eat_spaces (&text); - - /* skip ".syntax" keyword */ - text += 7; - eat_spaces (&text); - - /* retrieve root symbol */ - if (get_identifier (&text, &g->syntax_symbol)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - eat_spaces (&text); - - /* skip semicolon */ - text++; - eat_spaces (&text); - - while (*text) - { - byte *symbol = NULL; - int is_dot = *text == '.'; - - if (is_dot) - text++; - - if (get_identifier (&text, &symbol)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - eat_spaces (&text); - - /* .emtcode */ - if (is_dot && str_equal (symbol, (byte *) "emtcode")) - { - map_byte *ma = NULL; - - mem_free ((void **) (void *) &symbol); - - if (get_emtcode (&text, &ma)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - map_byte_append (&g->mapb, ma); - } - /* .regbyte */ - else if (is_dot && str_equal (symbol, (byte *) "regbyte")) - { - map_byte *ma = NULL; - - mem_free ((void **) (void *) &symbol); - - if (get_regbyte (&text, &ma)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - map_byte_append (&g->di->m_regbytes, ma); - } - /* .errtext */ - else if (is_dot && str_equal (symbol, (byte *) "errtext")) - { - map_str *ma = NULL; - - mem_free ((void **) (void *) &symbol); - - if (get_errtext (&text, &ma)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - map_str_append (&g->maps, ma); - } - /* .string */ - else if (is_dot && str_equal (symbol, (byte *) "string")) - { - mem_free ((void **) (void *) &symbol); - - if (g->di->m_string != NULL) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - if (get_identifier (&text, &g->string_symbol)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - /* skip semicolon */ - eat_spaces (&text); - text++; - eat_spaces (&text); - } - else - { - rule *ru = NULL; - map_rule *ma = NULL; - - if (get_rule (&text, &ru, g->maps, g->mapb)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - rule_append (&g->di->m_rulez, ru); - - /* if a rule consist of only one specifier, give it an ".and" operator */ - if (ru->m_oper == op_none) - ru->m_oper = op_and; - - map_rule_create (&ma); - if (ma == NULL) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, ""); - return 0; - } - - ma->key = symbol; - ma->data = ru; - map_rule_append (&g->mapr, ma); - } - } - - if (update_dependencies (g->di, g->mapr, &g->syntax_symbol, &g->string_symbol, - g->di->m_regbytes)) - { - grammar_load_state_destroy (&g); - error_msg(__LINE__, "update_dependencies() failed"); - return 0; - } - - dict_append (&g_dicts, g->di); - id = g->di->m_id; - g->di = NULL; - - grammar_load_state_destroy (&g); - - return id; -} - -int grammar_set_reg8 (grammar id, const byte *name, byte value) -{ - dict *di = NULL; - map_byte *reg = NULL; - - clear_last_error (); - - dict_find (&g_dicts, id, &di); - if (di == NULL) - { - set_last_error (INVALID_GRAMMAR_ID, NULL, -1); - return 0; - } - - reg = map_byte_locate (&di->m_regbytes, name); - if (reg == NULL) - { - set_last_error (INVALID_REGISTER_NAME, str_duplicate (name), -1); - return 0; - } - - reg->data = value; - return 1; -} - -/* - internal checking function used by both grammar_check and grammar_fast_check functions -*/ -static int _grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size, - unsigned int estimate_prod_size, int use_fast_path) -{ - dict *di = NULL; - int index = 0; - - clear_last_error (); - - dict_find (&g_dicts, id, &di); - if (di == NULL) - { - set_last_error (INVALID_GRAMMAR_ID, NULL, -1); - return 0; - } - - *prod = NULL; - *size = 0; - - if (use_fast_path) - { - regbyte_ctx *rbc = NULL; - bytepool *bp = NULL; - int _P = 0; - - bytepool_create (&bp, estimate_prod_size); - if (bp == NULL) - return 0; - - if (fast_match (di, text, &index, di->m_syntax, &_P, bp, 0, &rbc) != mr_matched) - { - bytepool_destroy (&bp); - free_regbyte_ctx_stack (rbc, NULL); - return 0; - } - - free_regbyte_ctx_stack (rbc, NULL); - - *prod = bp->_F; - *size = _P; - bp->_F = NULL; - bytepool_destroy (&bp); - } - else - { - regbyte_ctx *rbc = NULL; - barray *ba = NULL; - - barray_create (&ba); - if (ba == NULL) - return 0; - - if (match (di, text, &index, di->m_syntax, &ba, 0, &rbc) != mr_matched) - { - barray_destroy (&ba); - free_regbyte_ctx_stack (rbc, NULL); - return 0; - } - - free_regbyte_ctx_stack (rbc, NULL); - - *prod = (byte *) mem_alloc (ba->len * sizeof (byte)); - if (*prod == NULL) - { - barray_destroy (&ba); - return 0; - } - - mem_copy (*prod, ba->data, ba->len * sizeof (byte)); - *size = ba->len; - barray_destroy (&ba); - } - - return 1; -} - -int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size) -{ - return _grammar_check (id, text, prod, size, 0, 0); -} - -int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size, - unsigned int estimate_prod_size) -{ - return _grammar_check (id, text, prod, size, estimate_prod_size, 1); -} - -int grammar_destroy (grammar id) -{ - dict **di = &g_dicts; - - clear_last_error (); - - while (*di != NULL) - { - if ((**di).m_id == id) - { - dict *tmp = *di; - *di = (**di).next; - dict_destroy (&tmp); - return 1; - } - - di = &(**di).next; - } - - set_last_error (INVALID_GRAMMAR_ID, NULL, -1); - return 0; -} - -static void append_character (const char x, byte *text, int *dots_made, int *len, int size) -{ - if (*dots_made == 0) - { - if (*len < size - 1) - { - text[(*len)++] = x; - text[*len] = '\0'; - } - else - { - int i; - for (i = 0; i < 3; i++) - if (--(*len) >= 0) - text[*len] = '.'; - *dots_made = 1; - } - } -} - -void grammar_get_last_error (byte *text, unsigned int size, int *pos) -{ - int len = 0, dots_made = 0; - const byte *p = error_message; - - *text = '\0'; - - if (p) - { - while (*p) - { - if (*p == '$') - { - const byte *r = error_param; - - while (*r) - { - append_character (*r++, text, &dots_made, &len, (int) size); - } - - p++; - } - else - { - append_character (*p++, text, &dots_made, &len, size); - } - } - } - - *pos = error_position; -} diff --git a/src/mesa/shader/grammar/grammar.h b/src/mesa/shader/grammar/grammar.h deleted file mode 100644 index 591e38aefa..0000000000 --- a/src/mesa/shader/grammar/grammar.h +++ /dev/null @@ -1,103 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.2 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef GRAMMAR_H -#define GRAMMAR_H - - -#ifndef GRAMMAR_PORT_INCLUDE -#error Do not include this file directly, include your grammar_XXX.h instead -#endif - - -#ifdef __cplusplus -extern "C" { -#endif - -void grammar_alloc_free (void *); -void *grammar_alloc_malloc (size_t); -void *grammar_alloc_realloc (void *, size_t, size_t); -void *grammar_memory_copy (void *, const void *, size_t); -int grammar_string_compare (const byte *, const byte *); -int grammar_string_compare_n (const byte *, const byte *, size_t); -byte *grammar_string_copy (byte *, const byte *); -byte *grammar_string_copy_n (byte *, const byte *, size_t); -byte *grammar_string_duplicate (const byte *); -unsigned int grammar_string_length (const byte *); - -/* - loads grammar script from null-terminated ASCII <text> - returns unique grammar id to grammar object - returns 0 if an error occurs (call grammar_get_last_error to retrieve the error text) -*/ -grammar grammar_load_from_text (const byte *text); - -/* - sets a new <value> to a register <name> for grammar <id> - returns 0 on error (call grammar_get_last_error to retrieve the error text) - returns 1 on success -*/ -int grammar_set_reg8 (grammar id, const byte *name, byte value); - -/* - this function is obsolete, use only for debugging purposes - - checks if a null-terminated <text> matches given grammar <id> - returns 0 on error (call grammar_get_last_error to retrieve the error text) - returns 1 on success, the <prod> points to newly allocated buffer with production and <size> - is filled with the production size - call grammar_alloc_free to free the memory block pointed by <prod> -*/ -int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size); - -/* - does the same what grammar_check does but much more (approx. 4 times) faster - use this function instead of grammar_check - <estimate_prod_size> is a hint - the initial production buffer size will be of this size, - but if more room is needed it will be safely resized; set it to 0x1000 or so -*/ -int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size, - unsigned int estimate_prod_size); - -/* - destroys grammar object identified by <id> - returns 0 on error (call grammar_get_last_error to retrieve the error text) - returns 1 on success -*/ -int grammar_destroy (grammar id); - -/* - retrieves last grammar error reported either by grammar_load_from_text, grammar_check - or grammar_destroy - the user allocated <text> buffer receives error description, <pos> points to error position, - <size> is the size of the text buffer to fill in - it must be at least 4 bytes long, -*/ -void grammar_get_last_error (byte *text, unsigned int size, int *pos); - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/src/mesa/shader/grammar/grammar.syn b/src/mesa/shader/grammar/grammar.syn deleted file mode 100644 index 5d99f65bfc..0000000000 --- a/src/mesa/shader/grammar/grammar.syn +++ /dev/null @@ -1,567 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.2 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - /** - * \file grammar.syn - * syntax of .syn script - used to validate other syntax files - * \author Michal Krol - */ - -.syntax grammar; - -/* declaration */ -.emtcode DECLARATION_END 0 -.emtcode DECLARATION_EMITCODE 1 -.emtcode DECLARATION_ERRORTEXT 2 -.emtcode DECLARATION_REGBYTE 3 -.emtcode DECLARATION_LEXER 4 -.emtcode DECLARATION_RULE 5 - -/* specifier */ -.emtcode SPECIFIER_END 0 -.emtcode SPECIFIER_AND_TAG 1 -.emtcode SPECIFIER_OR_TAG 2 -.emtcode SPECIFIER_CHARACTER_RANGE 3 -.emtcode SPECIFIER_CHARACTER 4 -.emtcode SPECIFIER_STRING 5 -.emtcode SPECIFIER_IDENTIFIER 6 -.emtcode SPECIFIER_TRUE 7 -.emtcode SPECIFIER_FALSE 8 -.emtcode SPECIFIER_DEBUG 9 - -/* identifier */ -.emtcode IDENTIFIER_SIMPLE 0 -.emtcode IDENTIFIER_LOOP 1 - -/* error */ -.emtcode ERROR_NOT_PRESENT 0 -.emtcode ERROR_PRESENT 1 - -/* emit */ -.emtcode EMIT_NULL 0 -.emtcode EMIT_INTEGER 1 -.emtcode EMIT_IDENTIFIER 2 -.emtcode EMIT_CHARACTER 3 -.emtcode EMIT_LAST_CHARACTER 4 -.emtcode EMIT_CURRENT_POSITION 5 - -.errtext INVALID_GRAMMAR "internal error 2001: invalid grammar script" -.errtext SYNTAX_EXPECTED "internal error 2002: '.syntax' keyword expected" -.errtext IDENTIFIER_EXPECTED "internal error 2003: identifier expected" -.errtext MISSING_SEMICOLON "internal error 2004: missing ';'" -.errtext INTEGER_EXPECTED "internal error 2005: integer value expected" -.errtext STRING_EXPECTED "internal error 2006: string expected" - -/* - <grammar> ::= ".syntax" <identifier> ";" <declaration_list> -*/ -grammar - grammar_1 .error INVALID_GRAMMAR; -grammar_1 - optional_space .and ".syntax" .error SYNTAX_EXPECTED .and space .and identifier .and - semicolon .and declaration_list .and optional_space .and '\0' .emit DECLARATION_END; - -/* - <optional_space> ::= <space> - | "" -*/ -optional_space - space .or .true; - -/* - <space> ::= <single_space> <single_space>* -*/ -space - single_space .and .loop single_space; - -/* - <single_space> ::= <white_char> - | <comment_block> -*/ -single_space - white_char .or comment_block; - -/* - <white_char> ::= " " - | "\t" - | "\n" - | "\r" -*/ -white_char - ' ' .or '\t' .or '\n' .or '\r'; - -/* - <comment_block> ::= "/" "*" <comment_rest> -*/ -comment_block - '/' .and '*' .and comment_rest; - -/* - <comment_rest> ::= <comment_char_no_star>* <comment_end> - | <comment_char_no_star>* "*" <comment_rest> -*/ -comment_rest - .loop comment_char_no_star .and comment_rest_1; -comment_rest_1 - comment_end .or comment_rest_2; -comment_rest_2 - '*' .and comment_rest; - -/* - <comment_char_no_star> ::= All ASCII characters except "*" and "\0" -*/ -comment_char_no_star - '\x2B'-'\xFF' .or '\x01'-'\x29'; - -/* - <comment_end> ::= "*" "/" -*/ -comment_end - '*' .and '/'; - -/* - <identifier> ::= <identifier> -*/ -identifier - identifier_ne .error IDENTIFIER_EXPECTED; - -/* - <identifier_ne> ::= <first_idchar> <follow_idchar>* -*/ -identifier_ne - first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\0'; - -/* - <first_idchar> ::= "a"-"z" - | "A"-"Z" - | "_" -*/ -first_idchar - 'a'-'z' .or 'A'-'Z' .or '_'; - -/* - <follow_idchar> ::= <first_idchar> - | <digit_dec> -*/ -follow_idchar - first_idchar .or digit_dec; - -/* - <digit_dec> ::= "0"-"9" -*/ -digit_dec - '0'-'9'; - -/* - <semicolon> ::= ";" -*/ -semicolon - optional_space .and ';' .error MISSING_SEMICOLON .and optional_space; - -/* - <declaration_list> ::= <declaration> - | <declaration_list> <declaration> -*/ -declaration_list - declaration .and .loop declaration; - -/* - <declaration> ::= <emitcode_definition> - | <errortext_definition> - | <lexer_definition> - | <rule_definition> -*/ -declaration - emitcode_definition .emit DECLARATION_EMITCODE .or - errortext_definition .emit DECLARATION_ERRORTEXT .or - regbyte_definition .emit DECLARATION_REGBYTE .or - lexer_definition .emit DECLARATION_LEXER .or - rule_definition .emit DECLARATION_RULE; - -/* - <emitcode_definition> ::= ".emtcode" <identifier> <integer> -*/ -emitcode_definition - ".emtcode" .and space .and identifier .and space .and integer .and space_or_null; - -/* - <integer> ::= <integer_ne> -*/ -integer - integer_ne .error INTEGER_EXPECTED; - -/* - <integer_ne> ::= <hex_integer> - | <dec_integer> -*/ -integer_ne - hex_integer .emit 0x10 .or dec_integer .emit 10; - -/* - <hex_integer> :: <hex_prefix> <digit_hex> <digit_hex>* -*/ -hex_integer - hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\0'; - -/* - <hex_prefix> ::= "0x" - | "0X" -*/ -hex_prefix - '0' .and hex_prefix_1; -hex_prefix_1 - 'x' .or 'X'; - -/* - <digit_hex> ::= "0"-"9" - | "a"-"f" - | "A"-"F" -*/ -digit_hex - '0'-'9' .or 'a'-'f' .or 'A'-'F'; - -/* - <dec_integer> :: <digit_dec> <digit_dec>* -*/ -dec_integer - digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; - -/* - <space_or_null> ::= <space> - | "\0" -*/ -space_or_null - space .or '\0'; - -/* - <errortext_definition> ::= ".errtext" <identifier> <string> -*/ -errortext_definition - ".errtext" .and space .and identifier .and space .and string .and space_or_null; - -/* - <string> ::= <string_ne> -*/ -string - string_ne .error STRING_EXPECTED; - -/* - <string_ne> ::= "\"" <string_char_double_quotes> "\"" -*/ -string_ne - '"' .and .loop string_char_double_quotes .and '"' .emit '\0'; - -/* - <string_char_double_quotes> ::= <escape_sequence> - | <string_char> - | "\'" -*/ -string_char_double_quotes - escape_sequence .or string_char .emit * .or '\'' .emit *; - -/* - <string_char> ::= All ASCII characters except "\'", "\"", "\n", "\r", - "\0" and "\\" -*/ -string_char - '\x5D'-'\xFF' .or '\x28'-'\x5B' .or '\x23'-'\x26' .or '\x0E'-'\x21' .or '\x0B'-'\x0C' .or - '\x01'-'\x09'; - -/* - <escape_sequence> ::= "\\" <escape_code> -*/ -escape_sequence - '\\' .emit * .and escape_code; - -/* - <escape_code> ::= <simple_escape_code> - | <hex_escape_code> - | <oct_escape_code> -*/ -escape_code - simple_escape_code .emit * .or hex_escape_code .or oct_escape_code; - -/* - <simple_escape_code> ::= "\'" - | "\"" - | "?" - | "\\" - | "a" - | "b" - | "f" - | "n" - | "r" - | "t" - | "v" -*/ -simple_escape_code - '\'' .or '"' .or '?' .or '\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v'; - -/* - <hex_escape_code> ::= "x" <digit_hex> <digit_hex>* -*/ -hex_escape_code - 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *; - -/* - <oct_escape_code> ::= <digit_oct> <optional_digit_oct> <optional_digit_oct> -*/ -oct_escape_code - digit_oct .emit * .and optional_digit_oct .and optional_digit_oct; - -/* - <digit_oct> ::= "0"-"7" -*/ -digit_oct - '0'-'7'; - -/* - <optional_digit_oct> ::= <digit_oct> - | "" -*/ -optional_digit_oct - digit_oct .emit * .or .true; - -/* - <regbyte_definition> ::= ".regbyte" <identifier> <integer> -*/ -regbyte_definition - ".regbyte" .and space .and identifier .and space .and integer .and space_or_null; - -/* - <lexer_definition> ::= ".string" <identifier> ";" -*/ -lexer_definition - ".string" .and space .and identifier .and semicolon; - -/* - <rule_definition> ::= <identifier_ne> <definition> -*/ -rule_definition - identifier_ne .and space .and definition; - -/* - <definition> ::= <specifier> <optional_specifiers_and_or> ";" -*/ -definition - specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END; - -/* - <optional_specifiers_and_or> ::= <and_specifiers> - | <or_specifiers> - | "" -*/ -optional_specifiers_and_or - and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true; - -/* - <specifier> ::= <specifier_condition> <specifier_rule> -*/ -specifier - specifier_condition .and optional_space .and specifier_rule; - -/* - <specifier_condition> ::= ".if" "(" <left_operand> <operator> <right_operand> ")" -*/ -specifier_condition - specifier_condition_1 .or .true; -specifier_condition_1 - ".if" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and - right_operand .and optional_space .and ')'; - -/* - <left_operand> ::= <identifier> -*/ -left_operand - identifier; - -/* - <operator> ::= "!=" - | "==" -*/ -operator - operator_1 .or operator_2; -operator_1 - optional_space .and '!' .and '=' .and optional_space; -operator_2 - optional_space .and '=' .and '=' .and optional_space; - -/* - <right_operand> ::= <integer> -*/ -right_operand - integer; - -/* - <specifier_rule> ::= <character_range> <optional_error> <emit>* - | <character> <optional_error> <emit>* - | <string> <optional_error> <emit>* - | ".true" <optional_error> <emit>* - | ".false" <optional_error> <emit>* - | ".debug" <optional_error> <emit>* - | <advanced_identifier> <optional_error> <emit>* -*/ -specifier_rule - specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL; -specifier_rule_1 - character_range .emit SPECIFIER_CHARACTER_RANGE .or - character .emit SPECIFIER_CHARACTER .or - string_ne .emit SPECIFIER_STRING .or - ".true" .emit SPECIFIER_TRUE .or - ".false" .emit SPECIFIER_FALSE .or - ".debug" .emit SPECIFIER_DEBUG .or - advanced_identifier .emit SPECIFIER_IDENTIFIER; - -/* - <character> ::= "\'" <string_char_single_quotes "\'" -*/ -character - '\'' .and string_char_single_quotes .and '\'' .emit '\0'; - -/* - <string_char_single_quotes> ::= <escape_sequence> - | <string_char> - | "\"" -*/ -string_char_single_quotes - escape_sequence .or string_char .emit * .or '"' .emit *; - -/* - <character_range> ::= <character> "-" <character> -*/ -character_range - character .and optional_space .and '-' .and optional_space .and character; - -/* - <advanced_identifier> ::= <optional_loop> <identifier> -*/ -advanced_identifier - optional_loop .and identifier; - -/* - <optional_loop> ::= ".loop" - | "" -*/ -optional_loop - optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE; -optional_loop_1 - ".loop" .and space; - -/* - <optional_error> ::= <error> - | "" -*/ -optional_error - error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT; - -/* - <error> :: ".error" <identifier> -*/ -error - space .and ".error" .and space .and identifier; - -/* - <emit> ::= <emit_output> - | <emit_regbyte> -*/ -emit - emit_output .or emit_regbyte; - -/* - <emit_output> ::= ".emit" <emit_param> -*/ -emit_output - space .and ".emit" .and space .and emit_param; - -/* - <emit_param> ::= <integer> - | <identifier> - | <character> - | "*" - | "$" -*/ -emit_param - integer_ne .emit EMIT_INTEGER .or - identifier_ne .emit EMIT_IDENTIFIER .or - character .emit EMIT_CHARACTER .or - '*' .emit EMIT_LAST_CHARACTER .or - '$' .emit EMIT_CURRENT_POSITION; - -/* - <emit_regbyte> ::= ".load" <identifier> <emit_param> -*/ -emit_regbyte - space .and ".load" .and space .and identifier .and space .and emit_param; - -/* - <and_specifiers> ::= <and_specifier> <and_specifier>* -*/ -and_specifiers - and_specifier .and .loop and_specifier; - -/* - <or_specifiers> ::= <or_specifier> <or_specifier>* -*/ -or_specifiers - or_specifier .and .loop or_specifier; - -/* - <and_specifier> ::= ".and" <specifier> -*/ -and_specifier - space .and ".and" .and space .and specifier; - -/* - <or_specifier> ::= ".or" <specifier> -*/ -or_specifier - space .and ".or" .and space .and specifier; - - -.string __string_filter; - -/* - <__string_filter> ::= <__first_identifier_char> <__next_identifier_char>* -*/ -__string_filter - __first_identifier_char .and .loop __next_identifier_char; - -/* - <__first_identifier_char> ::= "a"-"z" - | "A"-"Z" - | "_" - | "." -*/ -__first_identifier_char - 'a'-'z' .or 'A'-'Z' .or '_' .or '.'; - -/* - <__next_identifier_char> ::= "a"-"z" - | "A"-"Z" - | "_" - | "0"-"9" -*/ -__next_identifier_char - 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; - diff --git a/src/mesa/shader/grammar/grammar_crt.c b/src/mesa/shader/grammar/grammar_crt.c deleted file mode 100644 index d2c95d1c8e..0000000000 --- a/src/mesa/shader/grammar/grammar_crt.c +++ /dev/null @@ -1,64 +0,0 @@ -#include "grammar_crt.h" - -#define GRAMMAR_PORT_BUILD 1 -#include "grammar.c" -#undef GRAMMAR_PORT_BUILD - - -void grammar_alloc_free (void *ptr) -{ - free (ptr); -} - -void *grammar_alloc_malloc (size_t size) -{ - return malloc (size); -} - -void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size) -{ - return realloc (ptr, size); -} - -void *grammar_memory_copy (void *dst, const void * src, size_t size) -{ - return memcpy (dst, src, size); -} - -int grammar_string_compare (const byte *str1, const byte *str2) -{ - return strcmp ((const char *) str1, (const char *) str2); -} - -int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n) -{ - return strncmp ((const char *) str1, (const char *) str2, n); -} - -byte *grammar_string_copy (byte *dst, const byte *src) -{ - return (byte *) strcpy ((char *) dst, (const char *) src); -} - -byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n) -{ - return (byte *) strncpy ((char *) dst, (const char *) src, n); -} - -unsigned int grammar_string_length (const byte *str) -{ - return strlen ((const char *) str); -} - -byte *grammar_string_duplicate (const byte *src) -{ - const unsigned int size = grammar_string_length (src); - byte *str = grammar_alloc_malloc (size + 1); - if (str != NULL) - { - grammar_memory_copy (str, src, size); - str[size] = '\0'; - } - return str; -} - diff --git a/src/mesa/shader/grammar/grammar_crt.h b/src/mesa/shader/grammar/grammar_crt.h deleted file mode 100644 index 492711e96a..0000000000 --- a/src/mesa/shader/grammar/grammar_crt.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef GRAMMAR_CRT_H -#define GRAMMAR_CRT_H - - -#include <stdlib.h> -#include <malloc.h> -#include <string.h> - - -typedef unsigned long grammar; -typedef unsigned char byte; - - -#define GRAMMAR_PORT_INCLUDE 1 -#include "grammar.h" -#undef GRAMMAR_PORT_INCLUDE - - -#endif - diff --git a/src/mesa/shader/grammar/grammar_mesa.c b/src/mesa/shader/grammar/grammar_mesa.c deleted file mode 100644 index eb962505bf..0000000000 --- a/src/mesa/shader/grammar/grammar_mesa.c +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file grammar_mesa.c - * mesa3d port to syntax parsing engine - * \author Michal Krol - */ - -#include "grammar_mesa.h" - -#define GRAMMAR_PORT_BUILD 1 -#include "grammar.c" -#undef GRAMMAR_PORT_BUILD - - -void grammar_alloc_free (void *ptr) -{ - _mesa_free (ptr); -} - -void *grammar_alloc_malloc (size_t size) -{ - return _mesa_malloc (size); -} - -void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size) -{ - return _mesa_realloc (ptr, old_size, size); -} - -void *grammar_memory_copy (void *dst, const void * src, size_t size) -{ - return _mesa_memcpy (dst, src, size); -} - -int grammar_string_compare (const byte *str1, const byte *str2) -{ - return _mesa_strcmp ((const char *) str1, (const char *) str2); -} - -int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n) -{ - return _mesa_strncmp ((const char *) str1, (const char *) str2, n); -} - -byte *grammar_string_copy (byte *dst, const byte *src) -{ - return (byte *) _mesa_strcpy ((char *) dst, (const char *) src); -} - -byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n) -{ - return (byte *) _mesa_strncpy ((char *) dst, (const char *) src, n); -} - -byte *grammar_string_duplicate (const byte *src) -{ - return (byte *) _mesa_strdup ((const char *) src); -} - -unsigned int grammar_string_length (const byte *str) -{ - return (unsigned int)_mesa_strlen ((const char *) str); -} - diff --git a/src/mesa/shader/grammar/grammar_syn.h b/src/mesa/shader/grammar/grammar_syn.h deleted file mode 100644 index 840a1ab62c..0000000000 --- a/src/mesa/shader/grammar/grammar_syn.h +++ /dev/null @@ -1,202 +0,0 @@ -".syntax grammar;\n" -".emtcode DECLARATION_END 0\n" -".emtcode DECLARATION_EMITCODE 1\n" -".emtcode DECLARATION_ERRORTEXT 2\n" -".emtcode DECLARATION_REGBYTE 3\n" -".emtcode DECLARATION_LEXER 4\n" -".emtcode DECLARATION_RULE 5\n" -".emtcode SPECIFIER_END 0\n" -".emtcode SPECIFIER_AND_TAG 1\n" -".emtcode SPECIFIER_OR_TAG 2\n" -".emtcode SPECIFIER_CHARACTER_RANGE 3\n" -".emtcode SPECIFIER_CHARACTER 4\n" -".emtcode SPECIFIER_STRING 5\n" -".emtcode SPECIFIER_IDENTIFIER 6\n" -".emtcode SPECIFIER_TRUE 7\n" -".emtcode SPECIFIER_FALSE 8\n" -".emtcode SPECIFIER_DEBUG 9\n" -".emtcode IDENTIFIER_SIMPLE 0\n" -".emtcode IDENTIFIER_LOOP 1\n" -".emtcode ERROR_NOT_PRESENT 0\n" -".emtcode ERROR_PRESENT 1\n" -".emtcode EMIT_NULL 0\n" -".emtcode EMIT_INTEGER 1\n" -".emtcode EMIT_IDENTIFIER 2\n" -".emtcode EMIT_CHARACTER 3\n" -".emtcode EMIT_LAST_CHARACTER 4\n" -".emtcode EMIT_CURRENT_POSITION 5\n" -".errtext INVALID_GRAMMAR \"internal error 2001: invalid grammar script\"\n" -".errtext SYNTAX_EXPECTED \"internal error 2002: '.syntax' keyword expected\"\n" -".errtext IDENTIFIER_EXPECTED \"internal error 2003: identifier expected\"\n" -".errtext MISSING_SEMICOLON \"internal error 2004: missing ';'\"\n" -".errtext INTEGER_EXPECTED \"internal error 2005: integer value expected\"\n" -".errtext STRING_EXPECTED \"internal error 2006: string expected\"\n" -"grammar\n" -" grammar_1 .error INVALID_GRAMMAR;\n" -"grammar_1\n" -" optional_space .and \".syntax\" .error SYNTAX_EXPECTED .and space .and identifier .and\n" -" semicolon .and declaration_list .and optional_space .and '\\0' .emit DECLARATION_END;\n" -"optional_space\n" -" space .or .true;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" white_char .or comment_block;\n" -"white_char\n" -" ' ' .or '\\t' .or '\\n' .or '\\r';\n" -"comment_block\n" -" '/' .and '*' .and comment_rest;\n" -"comment_rest\n" -" .loop comment_char_no_star .and comment_rest_1;\n" -"comment_rest_1\n" -" comment_end .or comment_rest_2;\n" -"comment_rest_2\n" -" '*' .and comment_rest;\n" -"comment_char_no_star\n" -" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"comment_end\n" -" '*' .and '/';\n" -"identifier\n" -" identifier_ne .error IDENTIFIER_EXPECTED;\n" -"identifier_ne\n" -" first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\\0';\n" -"first_idchar\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"follow_idchar\n" -" first_idchar .or digit_dec;\n" -"digit_dec\n" -" '0'-'9';\n" -"semicolon\n" -" optional_space .and ';' .error MISSING_SEMICOLON .and optional_space;\n" -"declaration_list\n" -" declaration .and .loop declaration;\n" -"declaration\n" -" emitcode_definition .emit DECLARATION_EMITCODE .or\n" -" errortext_definition .emit DECLARATION_ERRORTEXT .or\n" -" regbyte_definition .emit DECLARATION_REGBYTE .or\n" -" lexer_definition .emit DECLARATION_LEXER .or\n" -" rule_definition .emit DECLARATION_RULE;\n" -"emitcode_definition\n" -" \".emtcode\" .and space .and identifier .and space .and integer .and space_or_null;\n" -"integer\n" -" integer_ne .error INTEGER_EXPECTED;\n" -"integer_ne\n" -" hex_integer .emit 0x10 .or dec_integer .emit 10;\n" -"hex_integer\n" -" hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\\0';\n" -"hex_prefix\n" -" '0' .and hex_prefix_1;\n" -"hex_prefix_1\n" -" 'x' .or 'X';\n" -"digit_hex\n" -" '0'-'9' .or 'a'-'f' .or 'A'-'F';\n" -"dec_integer\n" -" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"space_or_null\n" -" space .or '\\0';\n" -"errortext_definition\n" -" \".errtext\" .and space .and identifier .and space .and string .and space_or_null;\n" -"string\n" -" string_ne .error STRING_EXPECTED;\n" -"string_ne\n" -" '\"' .and .loop string_char_double_quotes .and '\"' .emit '\\0';\n" -"string_char_double_quotes\n" -" escape_sequence .or string_char .emit * .or '\\'' .emit *;\n" -"string_char\n" -" '\\x5D'-'\\xFF' .or '\\x28'-'\\x5B' .or '\\x23'-'\\x26' .or '\\x0E'-'\\x21' .or '\\x0B'-'\\x0C' .or\n" -" '\\x01'-'\\x09';\n" -"escape_sequence\n" -" '\\\\' .emit * .and escape_code;\n" -"escape_code\n" -" simple_escape_code .emit * .or hex_escape_code .or oct_escape_code;\n" -"simple_escape_code\n" -" '\\'' .or '\"' .or '?' .or '\\\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v';\n" -"hex_escape_code\n" -" 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *;\n" -"oct_escape_code\n" -" digit_oct .emit * .and optional_digit_oct .and optional_digit_oct;\n" -"digit_oct\n" -" '0'-'7';\n" -"optional_digit_oct\n" -" digit_oct .emit * .or .true;\n" -"regbyte_definition\n" -" \".regbyte\" .and space .and identifier .and space .and integer .and space_or_null;\n" -"lexer_definition\n" -" \".string\" .and space .and identifier .and semicolon;\n" -"rule_definition\n" -" identifier_ne .and space .and definition;\n" -"definition\n" -" specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END;\n" -"optional_specifiers_and_or\n" -" and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true;\n" -"specifier\n" -" specifier_condition .and optional_space .and specifier_rule;\n" -"specifier_condition\n" -" specifier_condition_1 .or .true;\n" -"specifier_condition_1\n" -" \".if\" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and\n" -" right_operand .and optional_space .and ')';\n" -"left_operand\n" -" identifier;\n" -"operator\n" -" operator_1 .or operator_2;\n" -"operator_1\n" -" optional_space .and '!' .and '=' .and optional_space;\n" -"operator_2\n" -" optional_space .and '=' .and '=' .and optional_space;\n" -"right_operand\n" -" integer;\n" -"specifier_rule\n" -" specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL;\n" -"specifier_rule_1\n" -" character_range .emit SPECIFIER_CHARACTER_RANGE .or\n" -" character .emit SPECIFIER_CHARACTER .or\n" -" string_ne .emit SPECIFIER_STRING .or\n" -" \".true\" .emit SPECIFIER_TRUE .or\n" -" \".false\" .emit SPECIFIER_FALSE .or\n" -" \".debug\" .emit SPECIFIER_DEBUG .or\n" -" advanced_identifier .emit SPECIFIER_IDENTIFIER;\n" -"character\n" -" '\\'' .and string_char_single_quotes .and '\\'' .emit '\\0';\n" -"string_char_single_quotes\n" -" escape_sequence .or string_char .emit * .or '\"' .emit *;\n" -"character_range\n" -" character .and optional_space .and '-' .and optional_space .and character;\n" -"advanced_identifier\n" -" optional_loop .and identifier;\n" -"optional_loop\n" -" optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE;\n" -"optional_loop_1\n" -" \".loop\" .and space;\n" -"optional_error\n" -" error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT;\n" -"error\n" -" space .and \".error\" .and space .and identifier;\n" -"emit\n" -" emit_output .or emit_regbyte;\n" -"emit_output\n" -" space .and \".emit\" .and space .and emit_param;\n" -"emit_param\n" -" integer_ne .emit EMIT_INTEGER .or\n" -" identifier_ne .emit EMIT_IDENTIFIER .or\n" -" character .emit EMIT_CHARACTER .or\n" -" '*' .emit EMIT_LAST_CHARACTER .or\n" -" '$' .emit EMIT_CURRENT_POSITION;\n" -"emit_regbyte\n" -" space .and \".load\" .and space .and identifier .and space .and emit_param;\n" -"and_specifiers\n" -" and_specifier .and .loop and_specifier;\n" -"or_specifiers\n" -" or_specifier .and .loop or_specifier;\n" -"and_specifier\n" -" space .and \".and\" .and space .and specifier;\n" -"or_specifier\n" -" space .and \".or\" .and space .and specifier;\n" -".string __string_filter;\n" -"__string_filter\n" -" __first_identifier_char .and .loop __next_identifier_char;\n" -"__first_identifier_char\n" -" 'a'-'z' .or 'A'-'Z' .or '_' .or '.';\n" -"__next_identifier_char\n" -" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n" -"" diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index 68543ae2e1..d1af35fedb 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -1043,12 +1043,12 @@ static yyconst flex_int16_t yy_chk[1368] = */ #include "main/glheader.h" #include "main/imports.h" -#include "prog_instruction.h" -#include "prog_statevars.h" +#include "shader/prog_instruction.h" +#include "shader/prog_statevars.h" -#include "symbol_table.h" -#include "program_parser.h" -#include "program_parse.tab.h" +#include "shader/symbol_table.h" +#include "shader/program_parser.h" +#include "shader/program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index fb29768935..c212790dcd 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -53,8 +53,18 @@ * Set x to positive or negative infinity. */ #if defined(USE_IEEE) || defined(_WIN32) -#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 ) -#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 ) +#define SET_POS_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0x7F800000; \ + x = fi.f; \ + } while (0) +#define SET_NEG_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0xFF800000; \ + x = fi.f; \ + } while (0) #elif defined(VMS) #define SET_POS_INFINITY(x) x = __MAXFLOAT #define SET_NEG_INFINITY(x) x = -__MAXFLOAT @@ -695,9 +705,13 @@ _mesa_execute_program(GLcontext * ctx, break; case OPCODE_BGNLOOP: /* no-op */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDLOOP); break; case OPCODE_ENDLOOP: /* subtract 1 here since pc is incremented by for(pc) loop */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_BGNLOOP); pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */ break; case OPCODE_BGNSUB: /* begin subroutine */ @@ -705,12 +719,26 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_ENDSUB: /* end subroutine */ break; case OPCODE_BRA: /* branch (conditional) */ - /* fall-through */ + if (eval_condition(machine, inst)) { + /* take branch */ + /* Subtract 1 here since we'll do pc++ below */ + pc = inst->BranchTarget - 1; + } + break; case OPCODE_BRK: /* break out of loop (conditional) */ - /* fall-through */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDLOOP); + if (eval_condition(machine, inst)) { + /* break out of loop */ + /* pc++ at end of for-loop will put us after the ENDLOOP inst */ + pc = inst->BranchTarget; + } + break; case OPCODE_CONT: /* continue loop (conditional) */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDLOOP); if (eval_condition(machine, inst)) { - /* take branch */ + /* continue at ENDLOOP */ /* Subtract 1 here since we'll do pc++ at end of for-loop */ pc = inst->BranchTarget - 1; } @@ -903,6 +931,10 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_IF: { GLboolean cond; + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ELSE || + program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDIF); /* eval condition */ if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { GLfloat a[4]; @@ -922,14 +954,16 @@ _mesa_execute_program(GLcontext * ctx, else { /* go to the instruction after ELSE or ENDIF */ assert(inst->BranchTarget >= 0); - pc = inst->BranchTarget - 1; + pc = inst->BranchTarget; } } break; case OPCODE_ELSE: /* goto ENDIF */ + ASSERT(program->Instructions[inst->BranchTarget].Opcode + == OPCODE_ENDIF); assert(inst->BranchTarget >= 0); - pc = inst->BranchTarget - 1; + pc = inst->BranchTarget; break; case OPCODE_ENDIF: /* nothing */ @@ -1657,7 +1691,7 @@ _mesa_execute_program(GLcontext * ctx, { const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine); GLfloat result[4]; - GLhalfNV hx, hy; + GLushort hx, hy; hx = raw & 0xffff; hy = raw >> 16; result[0] = result[2] = _mesa_half_to_float(hx); diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 1c687bc16c..224350caac 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -312,7 +312,6 @@ struct prog_dst_register */ GLuint CondSrc:1; /*@}*/ - GLuint pad:28; }; diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 8b9466a5a6..ce411731b2 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -111,7 +111,6 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) if (removeCount > 0) { GLint removeStart = removeEnd - removeCount + 1; _mesa_delete_instructions(prog, removeStart, removeCount); - removeStart = removeCount = 0; /* reset removal info */ } return totalRemoved; } diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index e2acb3c0c9..83bc5089d9 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -23,12 +23,12 @@ */ #include "main/glheader.h" #include "main/imports.h" -#include "prog_instruction.h" -#include "prog_statevars.h" +#include "shader/prog_instruction.h" +#include "shader/prog_statevars.h" -#include "symbol_table.h" -#include "program_parser.h" -#include "program_parse.tab.h" +#include "shader/symbol_table.h" +#include "shader/program_parser.h" +#include "shader/program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index b12dcee9df..2adfb40973 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -98,14 +98,14 @@ #include "main/mtypes.h" #include "main/imports.h" -#include "program.h" -#include "prog_parameter.h" -#include "prog_parameter_layout.h" -#include "prog_statevars.h" -#include "prog_instruction.h" - -#include "symbol_table.h" -#include "program_parser.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/prog_parameter_layout.h" +#include "shader/prog_statevars.h" +#include "shader/prog_instruction.h" + +#include "shader/symbol_table.h" +#include "shader/program_parser.h" extern void *yy_scan_string(char *); extern void yy_delete_buffer(void *); diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 5c5d8d7590..3880d54917 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -27,14 +27,14 @@ #include "main/mtypes.h" #include "main/imports.h" -#include "program.h" -#include "prog_parameter.h" -#include "prog_parameter_layout.h" -#include "prog_statevars.h" -#include "prog_instruction.h" - -#include "symbol_table.h" -#include "program_parser.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/prog_parameter_layout.h" +#include "shader/prog_statevars.h" +#include "shader/prog_instruction.h" + +#include "shader/symbol_table.h" +#include "shader/program_parser.h" extern void *yy_scan_string(char *); extern void yy_delete_buffer(void *); diff --git a/src/mesa/shader/program_parse_extra.c b/src/mesa/shader/program_parse_extra.c index 0656c5eaa8..ae98b782b7 100644 --- a/src/mesa/shader/program_parse_extra.c +++ b/src/mesa/shader/program_parse_extra.c @@ -216,6 +216,18 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option) state->option.Shadow = 1; return 1; } + } else if (strncmp(option, "fragment_coord_", 15) == 0) { + option += 15; + if (state->ctx->Extensions.ARB_fragment_coord_conventions) { + if (strcmp(option, "origin_upper_left") == 0) { + state->option.OriginUpperLeft = 1; + return 1; + } + else if (strcmp(option, "pixel_center_integer") == 0) { + state->option.PixelCenterInteger = 1; + return 1; + } + } } } else if (strncmp(option, "NV_fragment_program", 19) == 0) { option += 19; diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index 69396ca2c0..730466c30f 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -209,6 +209,8 @@ struct asm_parser_state { unsigned TexRect:1; unsigned TexArray:1; unsigned NV_fragment:1; + unsigned OriginUpperLeft:1; + unsigned PixelCenterInteger:1; } option; struct { diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/shader/slang/descrip.mms index 6eefbcf5bd..674b786ac0 100644 --- a/src/mesa/shader/slang/descrip.mms +++ b/src/mesa/shader/slang/descrip.mms @@ -17,12 +17,12 @@ VPATH = RCS -INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-.grammar],[-] +INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-] LIBDIR = [----.lib] CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm SOURCES = \ - slang_compile.c,slang_preprocess.c + slang_compile.c OBJECTS = slang_builtin.obj,slang_codegen.obj,slang_compile.obj,\ slang_compile_function.obj,slang_compile_operation.obj,\ @@ -59,7 +59,6 @@ slang_library_noise.obj : slang_library_noise.c slang_link.obj : slang_link.c slang_log.obj : slang_log.c slang_mem.obj : slang_mem.c -slang_preprocess.obj : slang_preprocess.c slang_print.obj : slang_print.c slang_simplify.obj : slang_simplify.c slang_storage.obj : slang_storage.c diff --git a/src/mesa/shader/slang/library/.gitignore b/src/mesa/shader/slang/library/.gitignore new file mode 100644 index 0000000000..02a89fc7df --- /dev/null +++ b/src/mesa/shader/slang/library/.gitignore @@ -0,0 +1 @@ +*_gc.h diff --git a/src/mesa/shader/slang/library/Makefile b/src/mesa/shader/slang/library/Makefile index 0e03fac2ee..c6964512bf 100644 --- a/src/mesa/shader/slang/library/Makefile +++ b/src/mesa/shader/slang/library/Makefile @@ -4,9 +4,7 @@ TOP = ../../../../.. include $(TOP)/configs/current -INCDIR = $(TOP)/include - -LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) +GLSL_CL = $(TOP)/src/glsl/apps/compile # # targets @@ -14,42 +12,14 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) .PHONY: default clean -default: syntax builtin +default: builtin clean: - -rm -f syn_to_c gc_to_bin *_syn.h *_gc.h - -syntax: slang_pp_directives_syn.h slang_pp_expression_syn.h slang_shader_syn.h slang_pp_version_syn.h + -rm -f *_gc.h builtin: builtin_110 builtin_120 # -# executables -# - -syn_to_c: syn_to_c.c - $(CC) syn_to_c.c -o syn_to_c - -gc_to_bin: gc_to_bin.c slang_shader_syn.h - $(CC) gc_to_bin.c -o gc_to_bin - -# -# syntax scripts -# - -slang_pp_directives_syn.h: syn_to_c slang_pp_directives.syn - ./syn_to_c slang_pp_directives.syn > slang_pp_directives_syn.h - -slang_pp_expression_syn.h: syn_to_c slang_pp_expression.syn - ./syn_to_c slang_pp_expression.syn > slang_pp_expression_syn.h - -slang_shader_syn.h: syn_to_c slang_shader.syn - ./syn_to_c slang_shader.syn > slang_shader_syn.h - -slang_pp_version_syn.h: syn_to_c slang_pp_version.syn - ./syn_to_c slang_pp_version.syn > slang_pp_version_syn.h - -# # builtin library sources # @@ -58,24 +28,24 @@ builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h -slang_120_core_gc.h: gc_to_bin slang_120_core.gc - ./gc_to_bin 1 slang_120_core.gc slang_120_core_gc.h +slang_120_core_gc.h: slang_120_core.gc + $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h -slang_builtin_120_common_gc.h: gc_to_bin slang_builtin_120_common.gc - ./gc_to_bin 1 slang_builtin_120_common.gc slang_builtin_120_common_gc.h +slang_builtin_120_common_gc.h: slang_builtin_120_common.gc + $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h -slang_builtin_120_fragment_gc.h: gc_to_bin slang_builtin_120_fragment.gc - ./gc_to_bin 1 slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h +slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc + $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h -slang_common_builtin_gc.h: gc_to_bin slang_common_builtin.gc - ./gc_to_bin 1 slang_common_builtin.gc slang_common_builtin_gc.h +slang_common_builtin_gc.h: slang_common_builtin.gc + $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h -slang_core_gc.h: gc_to_bin slang_core.gc - ./gc_to_bin 1 slang_core.gc slang_core_gc.h +slang_core_gc.h: slang_core.gc + $(GLSL_CL) fragment slang_core.gc slang_core_gc.h -slang_fragment_builtin_gc.h: gc_to_bin slang_fragment_builtin.gc - ./gc_to_bin 1 slang_fragment_builtin.gc slang_fragment_builtin_gc.h +slang_fragment_builtin_gc.h: slang_fragment_builtin.gc + $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h -slang_vertex_builtin_gc.h: gc_to_bin slang_vertex_builtin.gc - ./gc_to_bin 2 slang_vertex_builtin.gc slang_vertex_builtin_gc.h +slang_vertex_builtin_gc.h: slang_vertex_builtin.gc + $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h diff --git a/src/mesa/shader/slang/library/SConscript b/src/mesa/shader/slang/library/SConscript new file mode 100644 index 0000000000..ef131146be --- /dev/null +++ b/src/mesa/shader/slang/library/SConscript @@ -0,0 +1,52 @@ +####################################################################### +# SConscript for GLSL builtin library + +Import('*') + +env = env.Clone() + +# See also http://www.scons.org/wiki/UsingCodeGenerators + +def glsl_compile_emitter(target, source, env): + env.Depends(target, glsl_compile) + return (target, source) + +bld_frag = Builder( + action = glsl_compile[0].abspath + ' fragment $SOURCE $TARGET', + emitter = glsl_compile_emitter, + suffix = '.gc', + src_suffix = '_gc.h') + +bld_vert = Builder( + action = glsl_compile[0].abspath + ' vertex $SOURCE $TARGET', + emitter = glsl_compile_emitter, + suffix = '.gc', + src_suffix = '_gc.h') + +env['BUILDERS']['bld_frag'] = bld_frag +env['BUILDERS']['bld_vert'] = bld_vert + +# Generate GLSL builtin library binaries +env.bld_frag( + '#src/mesa/shader/slang/library/slang_core_gc.h', + '#src/mesa/shader/slang/library/slang_core.gc') +env.bld_frag( + '#src/mesa/shader/slang/library/slang_common_builtin_gc.h', + '#src/mesa/shader/slang/library/slang_common_builtin.gc') +env.bld_frag( + '#src/mesa/shader/slang/library/slang_fragment_builtin_gc.h', + '#src/mesa/shader/slang/library/slang_fragment_builtin.gc') +env.bld_vert( + '#src/mesa/shader/slang/library/slang_vertex_builtin_gc.h', + '#src/mesa/shader/slang/library/slang_vertex_builtin.gc') + +# Generate GLSL 1.20 builtin library binaries +env.bld_frag( + '#src/mesa/shader/slang/library/slang_120_core_gc.h', + '#src/mesa/shader/slang/library/slang_120_core.gc') +env.bld_frag( + '#src/mesa/shader/slang/library/slang_builtin_120_common_gc.h', + '#src/mesa/shader/slang/library/slang_builtin_120_common.gc') +env.bld_frag( + '#src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h', + '#src/mesa/shader/slang/library/slang_builtin_120_fragment.gc') diff --git a/src/mesa/shader/slang/library/gc_to_bin.c b/src/mesa/shader/slang/library/gc_to_bin.c deleted file mode 100644 index 8aef7b5412..0000000000 --- a/src/mesa/shader/slang/library/gc_to_bin.c +++ /dev/null @@ -1,85 +0,0 @@ -#include "../../grammar/grammar_crt.h" -#include "../../grammar/grammar_crt.c" -#include <stdlib.h> -#include <stdio.h> - -static const char *slang_shader_syn = -#include "slang_shader_syn.h" -; - -static int gc_to_bin (grammar id, const char *in, const char *out) -{ - FILE *f; - byte *source, *prod; - unsigned int size, i, line = 0; - - printf ("Precompiling %s\n", in); - - f = fopen (in, "r"); - if (f == NULL) - return 1; - fseek (f, 0, SEEK_END); - size = ftell (f); - fseek (f, 0, SEEK_SET); - source = (byte *) grammar_alloc_malloc (size + 1); - source[fread (source, 1, size, f)] = '\0'; - fclose (f); - - if (!grammar_fast_check (id, source, &prod, &size, 65536)) - { - grammar_alloc_free (source); - return 1; - } - - f = fopen (out, "w"); - fprintf (f, "\n"); - fprintf (f, "/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */\n"); - fprintf (f, "/* %s */\n", in); - fprintf (f, "\n"); - for (i = 0; i < size; i++) - { - unsigned int a; - if (prod[i] < 10) - a = 1; - else if (prod[i] < 100) - a = 2; - else - a = 3; - if (i < size - 1) - a++; - if (line + a >= 100) - { - fprintf (f, "\n"); - line = 0; - } - line += a; - fprintf (f, "%d", prod[i]); - if (i < size - 1) - fprintf (f, ","); - } - fprintf (f, "\n"); - fclose (f); - grammar_alloc_free (prod); - return 0; -} - -int main (int argc, char *argv[]) -{ - grammar id; - - id = grammar_load_from_text ((const byte *) slang_shader_syn); - if (id == 0) { - fprintf(stderr, "Error loading grammar from text\n"); - return 1; - } - grammar_set_reg8 (id, (const byte *) "parsing_builtin", 1); - grammar_set_reg8 (id, (const byte *) "shader_type", atoi (argv[1])); - if (gc_to_bin (id, argv[2], argv[3])) { - fprintf(stderr, "Error in gc_to_bin %s %s\n", argv[2], argv[3]); - grammar_destroy (id); - return 1; - } - grammar_destroy (id); - return 0; -} - diff --git a/src/mesa/shader/slang/library/slang_120_core_gc.h b/src/mesa/shader/slang/library/slang_120_core_gc.h deleted file mode 100644 index 1fdbddf7c3..0000000000 --- a/src/mesa/shader/slang/library/slang_120_core_gc.h +++ /dev/null @@ -1,764 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-58,97,98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,11,0,0,102,119,105,100, -116,104,0,1,1,0,0,11,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97, -98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,12,0,0,102,119,105,100,116, -104,0,1,1,0,0,12,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97,98, -115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,0 diff --git a/src/mesa/shader/slang/library/slang_pp_directives.syn b/src/mesa/shader/slang/library/slang_pp_directives.syn deleted file mode 100644 index b51d168cc0..0000000000 --- a/src/mesa/shader/slang/library/slang_pp_directives.syn +++ /dev/null @@ -1,405 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_pp_directives.syn - * slang preprocessor directives parser - * \author Michal Krol - */ - -.syntax source; - -/* - * This syntax script preprocesses a GLSL shader. - * It is assumed, that the #version directive has been parsed. Separate pass for parsing - * version gives better control on behavior depending on the version number given. - * - * The output is a source string with comments and directives removed. White spaces and comments - * are replaced with on or more spaces. All new-lines are preserved and converted to Linux format. - * Directives are escaped with a null character. The end of the source string is marked by - * two consecutive null characters. The consumer is responsible for executing the escaped - * directives, removing dead portions of code and expanding macros. - */ - -.emtcode ESCAPE_TOKEN 0 - -/* - * The TOKEN_* symbols follow the ESCAPE_TOKEN. - * - * NOTE: - * There is no TOKEN_IFDEF and neither is TOKEN_IFNDEF. They are handled with TOKEN_IF and - * operator defined. - * The "#ifdef SYMBOL" is replaced with "#if defined SYMBOL" - * The "#ifndef SYMBOL" is replaced with "#if !defined SYMBOL" - */ -.emtcode TOKEN_END 0 -.emtcode TOKEN_DEFINE 1 -.emtcode TOKEN_UNDEF 2 -.emtcode TOKEN_IF 3 -.emtcode TOKEN_ELSE 4 -.emtcode TOKEN_ELIF 5 -.emtcode TOKEN_ENDIF 6 -.emtcode TOKEN_ERROR 7 -.emtcode TOKEN_PRAGMA 8 -.emtcode TOKEN_EXTENSION 9 -.emtcode TOKEN_LINE 10 - -/* - * The PARAM_* symbols follow the TOKEN_DEFINE. - */ -.emtcode PARAM_END 0 -.emtcode PARAM_PARAMETER 1 - -/* - * The BEHAVIOR_* symbols follow the TOKEN_EXTENSION. - */ -.emtcode BEHAVIOR_REQUIRE 1 -.emtcode BEHAVIOR_ENABLE 2 -.emtcode BEHAVIOR_WARN 3 -.emtcode BEHAVIOR_DISABLE 4 - -/* - * The PRAGMA_* symbols follow TOKEN_PRAGMA - */ -.emtcode PRAGMA_NO_PARAM 0 -.emtcode PRAGMA_PARAM 1 - -source - optional_directive .and .loop source_element .and '\0' .emit ESCAPE_TOKEN .emit TOKEN_END; - -source_element - c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest .and .true .emit ' '; - -c_style_comment_rest - .loop c_style_comment_body .and c_style_comment_end; - -c_style_comment_body - c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar; - -c_style_comment_char_nostar - new_line .or '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_char_star_noslashstar - '*' .and c_style_comment_char_star_noslashstar_1; -c_style_comment_char_star_noslashstar_1 - c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar; - -c_style_comment_char_noslashstar - new_line .or '\x30'-'\xFF' .or '\x01'-'\x29' .or '\x2B'-'\x2E'; - -c_style_comment_end - '*' .and .loop c_style_comment_char_star .and '/'; - -c_style_comment_char_star - '*'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line_directive; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -new_line_directive - new_line .and optional_directive; - -new_line - generic_new_line .emit '\n'; - -generic_new_line - carriage_return_line_feed .or line_feed_carriage_return .or '\n' .or '\r'; - -carriage_return_line_feed - '\r' .and '\n'; - -line_feed_carriage_return - '\n' .and '\r'; - -optional_directive - directive .emit ESCAPE_TOKEN .or .true; - -directive - dir_define .emit TOKEN_DEFINE .or - dir_undef .emit TOKEN_UNDEF .or - dir_if .emit TOKEN_IF .or - dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd' - .emit ' ' .or - dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' - .emit 'd' .emit ' ' .or - dir_else .emit TOKEN_ELSE .or - dir_elif .emit TOKEN_ELIF .or - dir_endif .emit TOKEN_ENDIF .or - dir_ext .emit TOKEN_EXTENSION .or - dir_pragma .emit TOKEN_PRAGMA .or - dir_line .emit TOKEN_LINE; - -dir_define - optional_space .and '#' .and optional_space .and "define" .and symbol .and opt_parameters .and - definition; - -dir_undef - optional_space .and '#' .and optional_space .and "undef" .and symbol; - -dir_if - optional_space .and '#' .and optional_space .and "if" .and expression; - -dir_ifdef - optional_space .and '#' .and optional_space .and "ifdef" .and symbol; - -dir_ifndef - optional_space .and '#' .and optional_space .and "ifndef" .and symbol; - -dir_else - optional_space .and '#' .and optional_space .and "else"; - -dir_elif - optional_space .and '#' .and optional_space .and "elif" .and expression; - -dir_endif - optional_space .and '#' .and optional_space .and "endif"; - -dir_ext - optional_space .and '#' .and optional_space .and "extension" .and space .and extension_name .and - optional_space .and ':' .and optional_space .and extension_behavior; - -dir_line - optional_space .and '#' .and optional_space .and "line" .and expression; - -dir_pragma - optional_space .and '#' .and optional_space .and "pragma" .and symbol .and opt_pragma_param; - - -opt_pragma_param - pragma_param .or .true .emit PRAGMA_NO_PARAM; - -pragma_param - optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')'; - -symbol_no_space - symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; - -symbol - space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; - -opt_parameters - parameters .or .true .emit PARAM_END; - -parameters - '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END; -parameters_1 - parameters_2 .or .true; -parameters_2 - parameter .emit PARAM_PARAMETER .and .loop parameters_3; -parameters_3 - optional_space .and ',' .and parameter .emit PARAM_PARAMETER; - -parameter - optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and - .true .emit '\0'; - -definition - .loop definition_character .emit * .and .true .emit '\0'; - -definition_character - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -expression - expression_element .and .loop expression_element .and .true .emit '\0'; - -expression_element - expression_character .emit *; - -expression_character - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -extension_name - symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0'; - -extension_behavior - "require" .emit BEHAVIOR_REQUIRE .or - "enable" .emit BEHAVIOR_ENABLE .or - "warn" .emit BEHAVIOR_WARN .or - "disable" .emit BEHAVIOR_DISABLE; - -optional_space - .loop single_space; - -space - single_space .and .loop single_space; - -single_space - ' ' .or '\t'; - -source_token - space .emit ' ' .or complex_token .or source_token_1; -source_token_1 - simple_token .emit ' ' .and .true .emit ' '; - -/* - * All possible tokens. - */ - -complex_token - identifier .or number; - -simple_token - increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or - addto .or subtractfrom .or multiplyto .or divideto .or other; - -identifier - identifier_char1 .emit * .and .loop identifier_char2 .emit *; -identifier_char1 - 'a'-'z' .or 'A'-'Z' .or '_'; -identifier_char2 - 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; - -number - float .or integer; - -digit_oct - '0'-'7'; - -digit_dec - '0'-'9'; - -digit_hex - '0'-'9' .or 'A'-'F' .or 'a'-'f'; - -float - float_1 .or float_2; -float_1 - float_fractional_constant .and float_optional_exponent_part; -float_2 - float_digit_sequence .and float_exponent_part; - -float_fractional_constant - float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3; -float_fractional_constant_1 - float_digit_sequence .and '.' .emit '.' .and float_digit_sequence; -float_fractional_constant_2 - float_digit_sequence .and '.' .emit '.'; -float_fractional_constant_3 - '.' .emit '.' .and float_digit_sequence; - -float_optional_exponent_part - float_exponent_part .or .true; - -float_digit_sequence - digit_dec .emit * .and .loop digit_dec .emit *; - -float_exponent_part - float_exponent_part_1 .or float_exponent_part_2; -float_exponent_part_1 - 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence; -float_exponent_part_2 - 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence; - -float_optional_sign - '+' .emit '+' .or '-' .emit '-' .or .true; - -integer - integer_hex .or integer_oct .or integer_dec; - -integer_hex - '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and - .loop digit_hex .emit *; -integer_hex_1 - 'x' .or 'X'; - -integer_oct - '0' .emit '0' .and .loop digit_oct .emit *; - -integer_dec - digit_dec .emit * .and .loop digit_dec .emit *; - -increment - '+' .emit * .and '+' .emit *; - -decrement - '-' .emit * .and '-' .emit *; - -lequal - '<' .emit * .and '=' .emit *; - -gequal - '>' .emit * .and '=' .emit *; - -equal - '=' .emit * .and '=' .emit *; - -nequal - '!' .emit * .and '=' .emit *; - -and - '&' .emit * .and '&' .emit *; - -xor - '^' .emit * .and '^' .emit *; - -or - '|' .emit * .and '|' .emit *; - -addto - '+' .emit * .and '=' .emit *; - -subtractfrom - '-' .emit * .and '=' .emit *; - -multiplyto - '*' .emit * .and '=' .emit *; - -divideto - '/' .emit * .and '=' .emit *; - -/* - * All characters except '\0' and '#'. - */ -other - '\x24'-'\xFF' .emit * .or '\x01'-'\x22' .emit *; - -symbol_character - 'A'-'Z' .or 'a'-'z' .or '_'; - -symbol_character2 - 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_'; - -.string string_lexer; - -string_lexer - lex_first_identifier_character .and .loop lex_next_identifier_character; - -lex_first_identifier_character - 'a'-'z' .or 'A'-'Z' .or '_'; - -lex_next_identifier_character - 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; - diff --git a/src/mesa/shader/slang/library/slang_pp_directives_syn.h b/src/mesa/shader/slang/library/slang_pp_directives_syn.h deleted file mode 100644 index 430f8d8217..0000000000 --- a/src/mesa/shader/slang/library/slang_pp_directives_syn.h +++ /dev/null @@ -1,250 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax source;\n" -".emtcode ESCAPE_TOKEN 0\n" -".emtcode TOKEN_END 0\n" -".emtcode TOKEN_DEFINE 1\n" -".emtcode TOKEN_UNDEF 2\n" -".emtcode TOKEN_IF 3\n" -".emtcode TOKEN_ELSE 4\n" -".emtcode TOKEN_ELIF 5\n" -".emtcode TOKEN_ENDIF 6\n" -".emtcode TOKEN_ERROR 7\n" -".emtcode TOKEN_PRAGMA 8\n" -".emtcode TOKEN_EXTENSION 9\n" -".emtcode TOKEN_LINE 10\n" -".emtcode PARAM_END 0\n" -".emtcode PARAM_PARAMETER 1\n" -".emtcode BEHAVIOR_REQUIRE 1\n" -".emtcode BEHAVIOR_ENABLE 2\n" -".emtcode BEHAVIOR_WARN 3\n" -".emtcode BEHAVIOR_DISABLE 4\n" -".emtcode PRAGMA_NO_PARAM 0\n" -".emtcode PRAGMA_PARAM 1\n" -"source\n" -" optional_directive .and .loop source_element .and '\\0' .emit ESCAPE_TOKEN .emit TOKEN_END;\n" -"source_element\n" -" c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token;\n" -"c_style_comment_block\n" -" '/' .and '*' .and c_style_comment_rest .and .true .emit ' ';\n" -"c_style_comment_rest\n" -" .loop c_style_comment_body .and c_style_comment_end;\n" -"c_style_comment_body\n" -" c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar;\n" -"c_style_comment_char_nostar\n" -" new_line .or '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"c_style_comment_char_star_noslashstar\n" -" '*' .and c_style_comment_char_star_noslashstar_1;\n" -"c_style_comment_char_star_noslashstar_1\n" -" c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar;\n" -"c_style_comment_char_noslashstar\n" -" new_line .or '\\x30'-'\\xFF' .or '\\x01'-'\\x29' .or '\\x2B'-'\\x2E';\n" -"c_style_comment_end\n" -" '*' .and .loop c_style_comment_char_star .and '/';\n" -"c_style_comment_char_star\n" -" '*';\n" -"cpp_style_comment_block\n" -" '/' .and '/' .and cpp_style_comment_block_1;\n" -"cpp_style_comment_block_1\n" -" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n" -"cpp_style_comment_block_2\n" -" .loop cpp_style_comment_char .and new_line_directive;\n" -"cpp_style_comment_block_3\n" -" .loop cpp_style_comment_char;\n" -"cpp_style_comment_char\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"new_line_directive\n" -" new_line .and optional_directive;\n" -"new_line\n" -" generic_new_line .emit '\\n';\n" -"generic_new_line\n" -" carriage_return_line_feed .or line_feed_carriage_return .or '\\n' .or '\\r';\n" -"carriage_return_line_feed\n" -" '\\r' .and '\\n';\n" -"line_feed_carriage_return\n" -" '\\n' .and '\\r';\n" -"optional_directive\n" -" directive .emit ESCAPE_TOKEN .or .true;\n" -"directive\n" -" dir_define .emit TOKEN_DEFINE .or\n" -" dir_undef .emit TOKEN_UNDEF .or\n" -" dir_if .emit TOKEN_IF .or\n" -" dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd'\n" -" .emit ' ' .or\n" -" dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e'\n" -" .emit 'd' .emit ' ' .or\n" -" dir_else .emit TOKEN_ELSE .or\n" -" dir_elif .emit TOKEN_ELIF .or\n" -" dir_endif .emit TOKEN_ENDIF .or\n" -" dir_ext .emit TOKEN_EXTENSION .or\n" -" dir_pragma .emit TOKEN_PRAGMA .or\n" -" dir_line .emit TOKEN_LINE;\n" -"dir_define\n" -" optional_space .and '#' .and optional_space .and \"define\" .and symbol .and opt_parameters .and\n" -" definition;\n" -"dir_undef\n" -" optional_space .and '#' .and optional_space .and \"undef\" .and symbol;\n" -"dir_if\n" -" optional_space .and '#' .and optional_space .and \"if\" .and expression;\n" -"dir_ifdef\n" -" optional_space .and '#' .and optional_space .and \"ifdef\" .and symbol;\n" -"dir_ifndef\n" -" optional_space .and '#' .and optional_space .and \"ifndef\" .and symbol;\n" -"dir_else\n" -" optional_space .and '#' .and optional_space .and \"else\";\n" -"dir_elif\n" -" optional_space .and '#' .and optional_space .and \"elif\" .and expression;\n" -"dir_endif\n" -" optional_space .and '#' .and optional_space .and \"endif\";\n" -"dir_ext\n" -" optional_space .and '#' .and optional_space .and \"extension\" .and space .and extension_name .and\n" -" optional_space .and ':' .and optional_space .and extension_behavior;\n" -"dir_line\n" -" optional_space .and '#' .and optional_space .and \"line\" .and expression;\n" -"dir_pragma\n" -" optional_space .and '#' .and optional_space .and \"pragma\" .and symbol .and opt_pragma_param;\n" -"opt_pragma_param\n" -" pragma_param .or .true .emit PRAGMA_NO_PARAM;\n" -"pragma_param\n" -" optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';\n" -"symbol_no_space\n" -" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n" -"symbol\n" -" space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n" -"opt_parameters\n" -" parameters .or .true .emit PARAM_END;\n" -"parameters\n" -" '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END;\n" -"parameters_1\n" -" parameters_2 .or .true;\n" -"parameters_2\n" -" parameter .emit PARAM_PARAMETER .and .loop parameters_3;\n" -"parameters_3\n" -" optional_space .and ',' .and parameter .emit PARAM_PARAMETER;\n" -"parameter\n" -" optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and\n" -" .true .emit '\\0';\n" -"definition\n" -" .loop definition_character .emit * .and .true .emit '\\0';\n" -"definition_character\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"expression\n" -" expression_element .and .loop expression_element .and .true .emit '\\0';\n" -"expression_element\n" -" expression_character .emit *;\n" -"expression_character\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"extension_name\n" -" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n" -"extension_behavior\n" -" \"require\" .emit BEHAVIOR_REQUIRE .or\n" -" \"enable\" .emit BEHAVIOR_ENABLE .or\n" -" \"warn\" .emit BEHAVIOR_WARN .or\n" -" \"disable\" .emit BEHAVIOR_DISABLE;\n" -"optional_space\n" -" .loop single_space;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" ' ' .or '\\t';\n" -"source_token\n" -" space .emit ' ' .or complex_token .or source_token_1;\n" -"source_token_1\n" -" simple_token .emit ' ' .and .true .emit ' ';\n" -"complex_token\n" -" identifier .or number;\n" -"simple_token\n" -" increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or\n" -" addto .or subtractfrom .or multiplyto .or divideto .or other;\n" -"identifier\n" -" identifier_char1 .emit * .and .loop identifier_char2 .emit *;\n" -"identifier_char1\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"identifier_char2\n" -" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n" -"number\n" -" float .or integer;\n" -"digit_oct\n" -" '0'-'7';\n" -"digit_dec\n" -" '0'-'9';\n" -"digit_hex\n" -" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n" -"float\n" -" float_1 .or float_2;\n" -"float_1\n" -" float_fractional_constant .and float_optional_exponent_part;\n" -"float_2\n" -" float_digit_sequence .and float_exponent_part;\n" -"float_fractional_constant\n" -" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n" -"float_fractional_constant_1\n" -" float_digit_sequence .and '.' .emit '.' .and float_digit_sequence;\n" -"float_fractional_constant_2\n" -" float_digit_sequence .and '.' .emit '.';\n" -"float_fractional_constant_3\n" -" '.' .emit '.' .and float_digit_sequence;\n" -"float_optional_exponent_part\n" -" float_exponent_part .or .true;\n" -"float_digit_sequence\n" -" digit_dec .emit * .and .loop digit_dec .emit *;\n" -"float_exponent_part\n" -" float_exponent_part_1 .or float_exponent_part_2;\n" -"float_exponent_part_1\n" -" 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence;\n" -"float_exponent_part_2\n" -" 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence;\n" -"float_optional_sign\n" -" '+' .emit '+' .or '-' .emit '-' .or .true;\n" -"integer\n" -" integer_hex .or integer_oct .or integer_dec;\n" -"integer_hex\n" -" '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and\n" -" .loop digit_hex .emit *;\n" -"integer_hex_1\n" -" 'x' .or 'X';\n" -"integer_oct\n" -" '0' .emit '0' .and .loop digit_oct .emit *;\n" -"integer_dec\n" -" digit_dec .emit * .and .loop digit_dec .emit *;\n" -"increment\n" -" '+' .emit * .and '+' .emit *;\n" -"decrement\n" -" '-' .emit * .and '-' .emit *;\n" -"lequal\n" -" '<' .emit * .and '=' .emit *;\n" -"gequal\n" -" '>' .emit * .and '=' .emit *;\n" -"equal\n" -" '=' .emit * .and '=' .emit *;\n" -"nequal\n" -" '!' .emit * .and '=' .emit *;\n" -"and\n" -" '&' .emit * .and '&' .emit *;\n" -"xor\n" -" '^' .emit * .and '^' .emit *;\n" -"or\n" -" '|' .emit * .and '|' .emit *;\n" -"addto\n" -" '+' .emit * .and '=' .emit *;\n" -"subtractfrom\n" -" '-' .emit * .and '=' .emit *;\n" -"multiplyto\n" -" '*' .emit * .and '=' .emit *;\n" -"divideto\n" -" '/' .emit * .and '=' .emit *;\n" -"other\n" -" '\\x24'-'\\xFF' .emit * .or '\\x01'-'\\x22' .emit *;\n" -"symbol_character\n" -" 'A'-'Z' .or 'a'-'z' .or '_';\n" -"symbol_character2\n" -" 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_';\n" -".string string_lexer;\n" -"string_lexer\n" -" lex_first_identifier_character .and .loop lex_next_identifier_character;\n" -"lex_first_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"lex_next_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n" -"" diff --git a/src/mesa/shader/slang/library/slang_pp_expression.syn b/src/mesa/shader/slang/library/slang_pp_expression.syn deleted file mode 100644 index bfdb220bf5..0000000000 --- a/src/mesa/shader/slang/library/slang_pp_expression.syn +++ /dev/null @@ -1,265 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_pp_expression.syn - * slang preprocessor expression parser - * \author Michal Krol - */ - -/* - * Parses one or two (optional) expressions on literal integer constants. Those expressions come - * from #if #elif and #line directives. The preprocessor already parsed those directives and - * expanded the expression (expressions). All occurences of the operator "defined" are already - * replaced with either "0" or "1" literals. - */ - -.syntax expression; - -/* - * Those separate individual expressions. - * For #if/#elif case it is: EXP_EXPRESSION ... EXP_END - * For #line case it may be: EXP_EXPRESSION ... EXP_EXPRESSION ... EXP_END - */ -.emtcode EXP_END 0 -.emtcode EXP_EXPRESSION 1 - -.emtcode OP_END 0 -.emtcode OP_PUSHINT 1 -.emtcode OP_LOGICALOR 2 -.emtcode OP_LOGICALAND 3 -.emtcode OP_OR 4 -.emtcode OP_XOR 5 -.emtcode OP_AND 6 -.emtcode OP_EQUAL 7 -.emtcode OP_NOTEQUAL 8 -.emtcode OP_LESSEQUAL 9 -.emtcode OP_GREATEREQUAL 10 -.emtcode OP_LESS 11 -.emtcode OP_GREATER 12 -.emtcode OP_LEFTSHIFT 13 -.emtcode OP_RIGHTSHIFT 14 -.emtcode OP_ADD 15 -.emtcode OP_SUBTRACT 16 -.emtcode OP_MULTIPLY 17 -.emtcode OP_DIVIDE 18 -.emtcode OP_MODULUS 19 -.emtcode OP_PLUS 20 -.emtcode OP_MINUS 21 -.emtcode OP_NEGATE 22 -.emtcode OP_COMPLEMENT 23 - -expression - first_expression .and optional_second_expression .and optional_space .and '\0' .emit EXP_END; - -first_expression - optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END; - -optional_second_expression - second_expression .or .true; - -second_expression - space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END; - -logical_or_expression - logical_and_expression .and .loop logical_or_expression_1; -logical_or_expression_1 - barbar .and logical_and_expression .and .true .emit OP_LOGICALOR; - -logical_and_expression - or_expression .and .loop logical_and_expression_1; -logical_and_expression_1 - ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND; - -or_expression - xor_expression .and .loop or_expression_1; -or_expression_1 - bar .and xor_expression .and .true .emit OP_OR; - -xor_expression - and_expression .and .loop xor_expression_1; -xor_expression_1 - caret .and and_expression .and .true .emit OP_XOR; - -and_expression - equality_expression .and .loop and_expression_1; -and_expression_1 - ampersand .and equality_expression .and .true .emit OP_AND; - -equality_expression - relational_expression .and .loop equality_expression_1; -equality_expression_1 - equality_expression_2 .or equality_expression_3; -equality_expression_2 - equalsequals .and relational_expression .and .true .emit OP_EQUAL; -equality_expression_3 - bangequals .and relational_expression .and .true .emit OP_NOTEQUAL; - -relational_expression - shift_expression .and .loop relational_expression_1; -relational_expression_1 - relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or - relational_expression_5; -relational_expression_2 - lessequals .and shift_expression .and .true .emit OP_LESSEQUAL; -relational_expression_3 - greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL; -relational_expression_4 - less .and shift_expression .and .true .emit OP_LESS; -relational_expression_5 - greater .and shift_expression .and .true .emit OP_GREATER; - -shift_expression - additive_expression .and .loop shift_expression_1; -shift_expression_1 - shift_expression_2 .or shift_expression_3; -shift_expression_2 - lessless .and additive_expression .and .true .emit OP_LEFTSHIFT; -shift_expression_3 - greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT; - -additive_expression - multiplicative_expression .and .loop additive_expression_1; -additive_expression_1 - additive_expression_2 .or additive_expression_3; -additive_expression_2 - plus .and multiplicative_expression .and .true .emit OP_ADD; -additive_expression_3 - dash .and multiplicative_expression .and .true .emit OP_SUBTRACT; - -multiplicative_expression - unary_expression .and .loop multiplicative_expression_1; -multiplicative_expression_1 - multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4; -multiplicative_expression_2 - star .and unary_expression .and .true .emit OP_MULTIPLY; -multiplicative_expression_3 - slash .and unary_expression .and .true .emit OP_DIVIDE; -multiplicative_expression_4 - percent .and unary_expression .and .true .emit OP_MODULUS; - -unary_expression - primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or - unary_expression_4; -unary_expression_1 - plus .and unary_expression .and .true .emit OP_PLUS; -unary_expression_2 - dash .and unary_expression .and .true .emit OP_MINUS; -unary_expression_3 - bang .and unary_expression .and .true .emit OP_NEGATE; -unary_expression_4 - tilda .and unary_expression .and .true .emit OP_COMPLEMENT; - -primary_expression - intconstant .or primary_expression_1; -primary_expression_1 - lparen .and logical_or_expression .and rparen; - -intconstant - integer .emit OP_PUSHINT; - -integer - integer_dec; - -integer_dec - digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; - -digit_dec - '0'-'9'; - -optional_space - .loop single_space; - -space - single_space .and .loop single_space; - -single_space - ' ' .or '\t'; - -ampersand - optional_space .and '&' .and optional_space; - -ampersandampersand - optional_space .and '&' .and '&' .and optional_space; - -bang - optional_space .and '!' .and optional_space; - -bangequals - optional_space .and '!' .and '=' .and optional_space; - -bar - optional_space .and '|' .and optional_space; - -barbar - optional_space .and '|' .and '|' .and optional_space; - -caret - optional_space .and '^' .and optional_space; - -dash - optional_space .and '-' .and optional_space; - -equalsequals - optional_space .and '=' .and '=' .and optional_space; - -greater - optional_space .and '>' .and optional_space; - -greaterequals - optional_space .and '>' .and '=' .and optional_space; - -greatergreater - optional_space .and '>' .and '>' .and optional_space; - -less - optional_space .and '<' .and optional_space; - -lessequals - optional_space .and '<' .and '=' .and optional_space; - -lessless - optional_space .and '<' .and '<' .and optional_space; - -lparen - optional_space .and '(' .and optional_space; - -percent - optional_space .and '%' .and optional_space; - -plus - optional_space .and '+' .and optional_space; - -rparen - optional_space .and ')' .and optional_space; - -slash - optional_space .and '/' .and optional_space; - -star - optional_space .and '*' .and optional_space; - -tilda - optional_space .and '~' .and optional_space; - diff --git a/src/mesa/shader/slang/library/slang_pp_expression_syn.h b/src/mesa/shader/slang/library/slang_pp_expression_syn.h deleted file mode 100644 index f3e9ef6b22..0000000000 --- a/src/mesa/shader/slang/library/slang_pp_expression_syn.h +++ /dev/null @@ -1,179 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax expression;\n" -".emtcode EXP_END 0\n" -".emtcode EXP_EXPRESSION 1\n" -".emtcode OP_END 0\n" -".emtcode OP_PUSHINT 1\n" -".emtcode OP_LOGICALOR 2\n" -".emtcode OP_LOGICALAND 3\n" -".emtcode OP_OR 4\n" -".emtcode OP_XOR 5\n" -".emtcode OP_AND 6\n" -".emtcode OP_EQUAL 7\n" -".emtcode OP_NOTEQUAL 8\n" -".emtcode OP_LESSEQUAL 9\n" -".emtcode OP_GREATEREQUAL 10\n" -".emtcode OP_LESS 11\n" -".emtcode OP_GREATER 12\n" -".emtcode OP_LEFTSHIFT 13\n" -".emtcode OP_RIGHTSHIFT 14\n" -".emtcode OP_ADD 15\n" -".emtcode OP_SUBTRACT 16\n" -".emtcode OP_MULTIPLY 17\n" -".emtcode OP_DIVIDE 18\n" -".emtcode OP_MODULUS 19\n" -".emtcode OP_PLUS 20\n" -".emtcode OP_MINUS 21\n" -".emtcode OP_NEGATE 22\n" -".emtcode OP_COMPLEMENT 23\n" -"expression\n" -" first_expression .and optional_second_expression .and optional_space .and '\\0' .emit EXP_END;\n" -"first_expression\n" -" optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n" -"optional_second_expression\n" -" second_expression .or .true;\n" -"second_expression\n" -" space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n" -"logical_or_expression\n" -" logical_and_expression .and .loop logical_or_expression_1;\n" -"logical_or_expression_1\n" -" barbar .and logical_and_expression .and .true .emit OP_LOGICALOR;\n" -"logical_and_expression\n" -" or_expression .and .loop logical_and_expression_1;\n" -"logical_and_expression_1\n" -" ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND;\n" -"or_expression\n" -" xor_expression .and .loop or_expression_1;\n" -"or_expression_1\n" -" bar .and xor_expression .and .true .emit OP_OR;\n" -"xor_expression\n" -" and_expression .and .loop xor_expression_1;\n" -"xor_expression_1\n" -" caret .and and_expression .and .true .emit OP_XOR;\n" -"and_expression\n" -" equality_expression .and .loop and_expression_1;\n" -"and_expression_1\n" -" ampersand .and equality_expression .and .true .emit OP_AND;\n" -"equality_expression\n" -" relational_expression .and .loop equality_expression_1;\n" -"equality_expression_1\n" -" equality_expression_2 .or equality_expression_3;\n" -"equality_expression_2\n" -" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n" -"equality_expression_3\n" -" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n" -"relational_expression\n" -" shift_expression .and .loop relational_expression_1;\n" -"relational_expression_1\n" -" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n" -" relational_expression_5;\n" -"relational_expression_2\n" -" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n" -"relational_expression_3\n" -" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n" -"relational_expression_4\n" -" less .and shift_expression .and .true .emit OP_LESS;\n" -"relational_expression_5\n" -" greater .and shift_expression .and .true .emit OP_GREATER;\n" -"shift_expression\n" -" additive_expression .and .loop shift_expression_1;\n" -"shift_expression_1\n" -" shift_expression_2 .or shift_expression_3;\n" -"shift_expression_2\n" -" lessless .and additive_expression .and .true .emit OP_LEFTSHIFT;\n" -"shift_expression_3\n" -" greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT;\n" -"additive_expression\n" -" multiplicative_expression .and .loop additive_expression_1;\n" -"additive_expression_1\n" -" additive_expression_2 .or additive_expression_3;\n" -"additive_expression_2\n" -" plus .and multiplicative_expression .and .true .emit OP_ADD;\n" -"additive_expression_3\n" -" dash .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n" -"multiplicative_expression\n" -" unary_expression .and .loop multiplicative_expression_1;\n" -"multiplicative_expression_1\n" -" multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4;\n" -"multiplicative_expression_2\n" -" star .and unary_expression .and .true .emit OP_MULTIPLY;\n" -"multiplicative_expression_3\n" -" slash .and unary_expression .and .true .emit OP_DIVIDE;\n" -"multiplicative_expression_4\n" -" percent .and unary_expression .and .true .emit OP_MODULUS;\n" -"unary_expression\n" -" primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n" -" unary_expression_4;\n" -"unary_expression_1\n" -" plus .and unary_expression .and .true .emit OP_PLUS;\n" -"unary_expression_2\n" -" dash .and unary_expression .and .true .emit OP_MINUS;\n" -"unary_expression_3\n" -" bang .and unary_expression .and .true .emit OP_NEGATE;\n" -"unary_expression_4\n" -" tilda .and unary_expression .and .true .emit OP_COMPLEMENT;\n" -"primary_expression\n" -" intconstant .or primary_expression_1;\n" -"primary_expression_1\n" -" lparen .and logical_or_expression .and rparen;\n" -"intconstant\n" -" integer .emit OP_PUSHINT;\n" -"integer\n" -" integer_dec;\n" -"integer_dec\n" -" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"digit_dec\n" -" '0'-'9';\n" -"optional_space\n" -" .loop single_space;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" ' ' .or '\\t';\n" -"ampersand\n" -" optional_space .and '&' .and optional_space;\n" -"ampersandampersand\n" -" optional_space .and '&' .and '&' .and optional_space;\n" -"bang\n" -" optional_space .and '!' .and optional_space;\n" -"bangequals\n" -" optional_space .and '!' .and '=' .and optional_space;\n" -"bar\n" -" optional_space .and '|' .and optional_space;\n" -"barbar\n" -" optional_space .and '|' .and '|' .and optional_space;\n" -"caret\n" -" optional_space .and '^' .and optional_space;\n" -"dash\n" -" optional_space .and '-' .and optional_space;\n" -"equalsequals\n" -" optional_space .and '=' .and '=' .and optional_space;\n" -"greater\n" -" optional_space .and '>' .and optional_space;\n" -"greaterequals\n" -" optional_space .and '>' .and '=' .and optional_space;\n" -"greatergreater\n" -" optional_space .and '>' .and '>' .and optional_space;\n" -"less\n" -" optional_space .and '<' .and optional_space;\n" -"lessequals\n" -" optional_space .and '<' .and '=' .and optional_space;\n" -"lessless\n" -" optional_space .and '<' .and '<' .and optional_space;\n" -"lparen\n" -" optional_space .and '(' .and optional_space;\n" -"percent\n" -" optional_space .and '%' .and optional_space;\n" -"plus\n" -" optional_space .and '+' .and optional_space;\n" -"rparen\n" -" optional_space .and ')' .and optional_space;\n" -"slash\n" -" optional_space .and '/' .and optional_space;\n" -"star\n" -" optional_space .and '*' .and optional_space;\n" -"tilda\n" -" optional_space .and '~' .and optional_space;\n" -"" diff --git a/src/mesa/shader/slang/library/slang_pp_version.syn b/src/mesa/shader/slang/library/slang_pp_version.syn deleted file mode 100644 index 3fe1a57ba2..0000000000 --- a/src/mesa/shader/slang/library/slang_pp_version.syn +++ /dev/null @@ -1,122 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_pp_version.syn - * slang #version directive syntax - * \author Michal Krol - */ - -.syntax version_directive; - -version_directive - version_directive_1; -version_directive_1 - prior_optional_spaces .and optional_version_directive .and .true .emit $; - -optional_version_directive - version_directive_body .or .true .emit 10 .emit 1; - -version_directive_body - '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and - new_line; - -version_number - version_number_100 .or version_number_110 .or version_number_120; - -version_number_100 - leading_zeroes .and "100" .emit 0 .emit 1; - -version_number_110 - leading_zeroes .and "110" .emit 10 .emit 1; - -version_number_120 - leading_zeroes .and "120" .emit 20 .emit 1; - -leading_zeroes - .loop zero; - -zero - '0'; - -space - single_space .and .loop single_space; - -optional_space - .loop single_space; - -single_space - ' ' .or '\t'; - -prior_optional_spaces - .loop prior_space; - -prior_space - c_style_comment_block .or cpp_style_comment_block .or space .or new_line; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest; - -c_style_comment_rest - .loop c_style_comment_char_no_star .and c_style_comment_rest_1; -c_style_comment_rest_1 - c_style_comment_end .or c_style_comment_rest_2; -c_style_comment_rest_2 - '*' .and c_style_comment_rest; - -c_style_comment_char_no_star - '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_end - '*' .and '/'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -new_line - cr_lf .or lf_cr .or '\n' .or '\r'; - -cr_lf - '\r' .and '\n'; - -lf_cr - '\n' .and '\r'; - -.string __string_filter; - -__string_filter - .loop __identifier_char; - -__identifier_char - 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; - diff --git a/src/mesa/shader/slang/library/slang_pp_version_syn.h b/src/mesa/shader/slang/library/slang_pp_version_syn.h deleted file mode 100644 index 54aee3ff28..0000000000 --- a/src/mesa/shader/slang/library/slang_pp_version_syn.h +++ /dev/null @@ -1,69 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax version_directive;\n" -"version_directive\n" -" version_directive_1;\n" -"version_directive_1\n" -" prior_optional_spaces .and optional_version_directive .and .true .emit $;\n" -"optional_version_directive\n" -" version_directive_body .or .true .emit 10 .emit 1;\n" -"version_directive_body\n" -" '#' .and optional_space .and \"version\" .and space .and version_number .and optional_space .and\n" -" new_line;\n" -"version_number\n" -" version_number_100 .or version_number_110 .or version_number_120;\n" -"version_number_100\n" -" leading_zeroes .and \"100\" .emit 0 .emit 1;\n" -"version_number_110\n" -" leading_zeroes .and \"110\" .emit 10 .emit 1;\n" -"version_number_120\n" -" leading_zeroes .and \"120\" .emit 20 .emit 1;\n" -"leading_zeroes\n" -" .loop zero;\n" -"zero\n" -" '0';\n" -"space\n" -" single_space .and .loop single_space;\n" -"optional_space\n" -" .loop single_space;\n" -"single_space\n" -" ' ' .or '\\t';\n" -"prior_optional_spaces\n" -" .loop prior_space;\n" -"prior_space\n" -" c_style_comment_block .or cpp_style_comment_block .or space .or new_line;\n" -"c_style_comment_block\n" -" '/' .and '*' .and c_style_comment_rest;\n" -"c_style_comment_rest\n" -" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n" -"c_style_comment_rest_1\n" -" c_style_comment_end .or c_style_comment_rest_2;\n" -"c_style_comment_rest_2\n" -" '*' .and c_style_comment_rest;\n" -"c_style_comment_char_no_star\n" -" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"c_style_comment_end\n" -" '*' .and '/';\n" -"cpp_style_comment_block\n" -" '/' .and '/' .and cpp_style_comment_block_1;\n" -"cpp_style_comment_block_1\n" -" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n" -"cpp_style_comment_block_2\n" -" .loop cpp_style_comment_char .and new_line;\n" -"cpp_style_comment_block_3\n" -" .loop cpp_style_comment_char;\n" -"cpp_style_comment_char\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"new_line\n" -" cr_lf .or lf_cr .or '\\n' .or '\\r';\n" -"cr_lf\n" -" '\\r' .and '\\n';\n" -"lf_cr\n" -" '\\n' .and '\\r';\n" -".string __string_filter;\n" -"__string_filter\n" -" .loop __identifier_char;\n" -"__identifier_char\n" -" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n" -"" diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn deleted file mode 100644 index cc5c70a02f..0000000000 --- a/src/mesa/shader/slang/library/slang_shader.syn +++ /dev/null @@ -1,1716 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2004-2006 Brian Paul All Rights Reserved. - * Copyright (C) 2008 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * \file slang_shader.syn - * slang vertex/fragment shader syntax - * \author Michal Krol - */ - -/* - * usage: - * syn2c slang_shader.syn > slang_shader_syn.h - * - * when modifying or extending this file, several things must be taken into - * consideration: - * - * - when adding new operators that were marked as reserved in the - * initial specification, one must only uncomment particular lines of - * code that refer to operators being added; - * - * - when adding new shader targets, one must reserve a new value for - * shader_type register and use it in .if constructs for symbols that - * are exclusive for that shader; - * - * - some symbols mimic output of other symbols - the best example is - * the "for" construct: expression "for (foo(); ; bar())" is seen as - * "for (foo(); true; bar())" by the output processor - hence, special - * care must be taken when rearranging output of essential symbols; - * - * - order of single-quoted tokens does matter in alternatives - so do not - * parse "<" operator before "<<" and "<<" before "<<="; - * - * - all double-quoted tokens are internally preprocessed to eliminate - * problems with parsing strings that are prefixes of other strings, - * like "sampler1D" and "sampler1DShadow"; - */ - -.syntax translation_unit; - -/* revision number - increment after each change affecting emitted output */ -.emtcode REVISION 5 - -/* external declaration (or precision or invariant stmt) */ -.emtcode EXTERNAL_NULL 0 -.emtcode EXTERNAL_FUNCTION_DEFINITION 1 -.emtcode EXTERNAL_DECLARATION 2 -.emtcode DEFAULT_PRECISION 3 -.emtcode INVARIANT_STMT 4 - -/* precision */ -.emtcode PRECISION_DEFAULT 0 -.emtcode PRECISION_LOW 1 -.emtcode PRECISION_MEDIUM 2 -.emtcode PRECISION_HIGH 3 - -/* declaration */ -.emtcode DECLARATION_FUNCTION_PROTOTYPE 1 -.emtcode DECLARATION_INIT_DECLARATOR_LIST 2 - -/* function type */ -.emtcode FUNCTION_ORDINARY 0 -.emtcode FUNCTION_CONSTRUCTOR 1 -.emtcode FUNCTION_OPERATOR 2 - -/* function call type */ -.emtcode FUNCTION_CALL_NONARRAY 0 -.emtcode FUNCTION_CALL_ARRAY 1 - -/* operator type */ -.emtcode OPERATOR_ADDASSIGN 1 -.emtcode OPERATOR_SUBASSIGN 2 -.emtcode OPERATOR_MULASSIGN 3 -.emtcode OPERATOR_DIVASSIGN 4 -/*.emtcode OPERATOR_MODASSIGN 5*/ -/*.emtcode OPERATOR_LSHASSIGN 6*/ -/*.emtcode OPERATOR_RSHASSIGN 7*/ -/*.emtcode OPERATOR_ORASSIGN 8*/ -/*.emtcode OPERATOR_XORASSIGN 9*/ -/*.emtcode OPERATOR_ANDASSIGN 10*/ -.emtcode OPERATOR_LOGICALXOR 11 -/*.emtcode OPERATOR_BITOR 12*/ -/*.emtcode OPERATOR_BITXOR 13*/ -/*.emtcode OPERATOR_BITAND 14*/ -.emtcode OPERATOR_LESS 15 -.emtcode OPERATOR_GREATER 16 -.emtcode OPERATOR_LESSEQUAL 17 -.emtcode OPERATOR_GREATEREQUAL 18 -/*.emtcode OPERATOR_LSHIFT 19*/ -/*.emtcode OPERATOR_RSHIFT 20*/ -.emtcode OPERATOR_MULTIPLY 21 -.emtcode OPERATOR_DIVIDE 22 -/*.emtcode OPERATOR_MODULUS 23*/ -.emtcode OPERATOR_INCREMENT 24 -.emtcode OPERATOR_DECREMENT 25 -.emtcode OPERATOR_PLUS 26 -.emtcode OPERATOR_MINUS 27 -/*.emtcode OPERATOR_COMPLEMENT 28*/ -.emtcode OPERATOR_NOT 29 - -/* init declarator list */ -.emtcode DECLARATOR_NONE 0 -.emtcode DECLARATOR_NEXT 1 - -/* variable declaration */ -.emtcode VARIABLE_NONE 0 -.emtcode VARIABLE_IDENTIFIER 1 -.emtcode VARIABLE_INITIALIZER 2 -.emtcode VARIABLE_ARRAY_EXPLICIT 3 -.emtcode VARIABLE_ARRAY_UNKNOWN 4 - -/* type qualifier */ -.emtcode TYPE_QUALIFIER_NONE 0 -.emtcode TYPE_QUALIFIER_CONST 1 -.emtcode TYPE_QUALIFIER_ATTRIBUTE 2 -.emtcode TYPE_QUALIFIER_VARYING 3 -.emtcode TYPE_QUALIFIER_UNIFORM 4 -.emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5 -.emtcode TYPE_QUALIFIER_FIXEDINPUT 6 - -/* invariant qualifier */ -.emtcode TYPE_VARIANT 90 -.emtcode TYPE_INVARIANT 91 - -/* centroid qualifier */ -.emtcode TYPE_CENTER 95 -.emtcode TYPE_CENTROID 96 - -/* type specifier */ -.emtcode TYPE_SPECIFIER_VOID 0 -.emtcode TYPE_SPECIFIER_BOOL 1 -.emtcode TYPE_SPECIFIER_BVEC2 2 -.emtcode TYPE_SPECIFIER_BVEC3 3 -.emtcode TYPE_SPECIFIER_BVEC4 4 -.emtcode TYPE_SPECIFIER_INT 5 -.emtcode TYPE_SPECIFIER_IVEC2 6 -.emtcode TYPE_SPECIFIER_IVEC3 7 -.emtcode TYPE_SPECIFIER_IVEC4 8 -.emtcode TYPE_SPECIFIER_FLOAT 9 -.emtcode TYPE_SPECIFIER_VEC2 10 -.emtcode TYPE_SPECIFIER_VEC3 11 -.emtcode TYPE_SPECIFIER_VEC4 12 -.emtcode TYPE_SPECIFIER_MAT2 13 -.emtcode TYPE_SPECIFIER_MAT3 14 -.emtcode TYPE_SPECIFIER_MAT4 15 -.emtcode TYPE_SPECIFIER_SAMPLER1D 16 -.emtcode TYPE_SPECIFIER_SAMPLER2D 17 -.emtcode TYPE_SPECIFIER_SAMPLER3D 18 -.emtcode TYPE_SPECIFIER_SAMPLERCUBE 19 -.emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20 -.emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21 -.emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22 -.emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23 -.emtcode TYPE_SPECIFIER_STRUCT 24 -.emtcode TYPE_SPECIFIER_TYPENAME 25 - -/* OpenGL 2.1 */ -.emtcode TYPE_SPECIFIER_MAT23 26 -.emtcode TYPE_SPECIFIER_MAT32 27 -.emtcode TYPE_SPECIFIER_MAT24 28 -.emtcode TYPE_SPECIFIER_MAT42 29 -.emtcode TYPE_SPECIFIER_MAT34 30 -.emtcode TYPE_SPECIFIER_MAT43 31 - -/* type specifier array */ -.emtcode TYPE_SPECIFIER_NONARRAY 0 -.emtcode TYPE_SPECIFIER_ARRAY 1 - -/* structure field */ -.emtcode FIELD_NONE 0 -.emtcode FIELD_NEXT 1 -.emtcode FIELD_ARRAY 2 - -/* operation */ -.emtcode OP_END 0 -.emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1 -.emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2 -.emtcode OP_DECLARE 3 -.emtcode OP_ASM 4 -.emtcode OP_BREAK 5 -.emtcode OP_CONTINUE 6 -.emtcode OP_DISCARD 7 -.emtcode OP_RETURN 8 -.emtcode OP_EXPRESSION 9 -.emtcode OP_IF 10 -.emtcode OP_WHILE 11 -.emtcode OP_DO 12 -.emtcode OP_FOR 13 -.emtcode OP_PUSH_VOID 14 -.emtcode OP_PUSH_BOOL 15 -.emtcode OP_PUSH_INT 16 -.emtcode OP_PUSH_FLOAT 17 -.emtcode OP_PUSH_IDENTIFIER 18 -.emtcode OP_SEQUENCE 19 -.emtcode OP_ASSIGN 20 -.emtcode OP_ADDASSIGN 21 -.emtcode OP_SUBASSIGN 22 -.emtcode OP_MULASSIGN 23 -.emtcode OP_DIVASSIGN 24 -/*.emtcode OP_MODASSIGN 25*/ -/*.emtcode OP_LSHASSIGN 26*/ -/*.emtcode OP_RSHASSIGN 27*/ -/*.emtcode OP_ORASSIGN 28*/ -/*.emtcode OP_XORASSIGN 29*/ -/*.emtcode OP_ANDASSIGN 30*/ -.emtcode OP_SELECT 31 -.emtcode OP_LOGICALOR 32 -.emtcode OP_LOGICALXOR 33 -.emtcode OP_LOGICALAND 34 -/*.emtcode OP_BITOR 35*/ -/*.emtcode OP_BITXOR 36*/ -/*.emtcode OP_BITAND 37*/ -.emtcode OP_EQUAL 38 -.emtcode OP_NOTEQUAL 39 -.emtcode OP_LESS 40 -.emtcode OP_GREATER 41 -.emtcode OP_LESSEQUAL 42 -.emtcode OP_GREATEREQUAL 43 -/*.emtcode OP_LSHIFT 44*/ -/*.emtcode OP_RSHIFT 45*/ -.emtcode OP_ADD 46 -.emtcode OP_SUBTRACT 47 -.emtcode OP_MULTIPLY 48 -.emtcode OP_DIVIDE 49 -/*.emtcode OP_MODULUS 50*/ -.emtcode OP_PREINCREMENT 51 -.emtcode OP_PREDECREMENT 52 -.emtcode OP_PLUS 53 -.emtcode OP_MINUS 54 -/*.emtcode OP_COMPLEMENT 55*/ -.emtcode OP_NOT 56 -.emtcode OP_SUBSCRIPT 57 -.emtcode OP_CALL 58 -.emtcode OP_FIELD 59 -.emtcode OP_POSTINCREMENT 60 -.emtcode OP_POSTDECREMENT 61 -.emtcode OP_PRECISION 62 -.emtcode OP_METHOD 63 - -/* parameter qualifier */ -.emtcode PARAM_QUALIFIER_IN 0 -.emtcode PARAM_QUALIFIER_OUT 1 -.emtcode PARAM_QUALIFIER_INOUT 2 - -/* function parameter */ -.emtcode PARAMETER_NONE 0 -.emtcode PARAMETER_NEXT 1 - -/* function parameter array presence */ -.emtcode PARAMETER_ARRAY_NOT_PRESENT 0 -.emtcode PARAMETER_ARRAY_PRESENT 1 - -/* INVALID_EXTERNAL_DECLARATION seems to be reported when there's */ -/* any syntax errors... */ -.errtext INVALID_EXTERNAL_DECLARATION "2001: Syntax error." -.errtext INVALID_OPERATOR_OVERRIDE "2002: Invalid operator override." -.errtext LBRACE_EXPECTED "2003: '{' expected but '$err_token$' found." -.errtext LPAREN_EXPECTED "2004: '(' expected but '$err_token$' found." -.errtext RPAREN_EXPECTED "2005: ')' expected but '$err_token$' found." -.errtext INVALID_PRECISION "2006: Invalid precision specifier '$err_token$'." -.errtext INVALID_PRECISION_TYPE "2007: Invalid precision type '$err_token$'." - - -/* - * tells whether the shader that is being parsed is a built-in shader or not - * 0 - normal behaviour - * 1 - accepts constructor and operator definitions and __asm statements - * the implementation will set it to 1 when compiling internal built-in shaders - */ -.regbyte parsing_builtin 0 - -/* - * holds the type of the shader being parsed; possible values are - * listed below. - * FRAGMENT_SHADER 1 - * VERTEX_SHADER 2 - * shader type is set by the caller before parsing - */ -.regbyte shader_type 0 - -/* - * <variable_identifier> ::= <identifier> - */ -variable_identifier - identifier .emit OP_PUSH_IDENTIFIER; - -/* - * <primary_expression> ::= <variable_identifier> - * | <intconstant> - * | <floatconstant> - * | <boolconstant> - * | "(" <expression> ")" - */ -primary_expression - floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1; -primary_expression_1 - lparen .and expression .and rparen; - -/* - * <postfix_expression> ::= <primary_expression> - * | <postfix_expression> "[" <integer_expression> "]" - * | <function_call> - * | <postfix_expression> "." <field_selection> - * | <postfix_expression> "++" - * | <postfix_expression> "--" - */ -postfix_expression - postfix_expression_1 .and .loop postfix_expression_2; -postfix_expression_1 - function_call .or primary_expression; -postfix_expression_2 - postfix_expression_3 .or postfix_expression_4 .or - plusplus .emit OP_POSTINCREMENT .or - minusminus .emit OP_POSTDECREMENT; -postfix_expression_3 - lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT; -postfix_expression_4 - dot .and field_selection .emit OP_FIELD; - -/* - * <integer_expression> ::= <expression> - */ -integer_expression - expression; - -/* - * <function_call> ::= <function_call_generic> - */ -function_call - function_call_or_method; - -/* - * <function_call_or_method> ::= <regular_function_call> - * | <postfix_expression> "." <function_call_generic> - */ -function_call_or_method - regular_function_call .or method_call; - -/* - * <method_call> ::= <identifier> "." <function_call_generic> - */ -method_call - identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END; - -/* - * <regular_function_call> ::= <function_call_generic> - */ -regular_function_call - function_call_generic .emit OP_CALL .and .true .emit OP_END; - -/* - * <function_call_generic> ::= <function_call_header_with_parameters> ")" - * | <function_call_header_no_parameters> ")" - */ -function_call_generic - function_call_generic_1 .or function_call_generic_2; -function_call_generic_1 - function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED; -function_call_generic_2 - function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED; - -/* - * <function_call_header_no_parameters>::= <function_call_header> "void" - * | <function_call_header> - */ -function_call_header_no_parameters - function_call_header .and function_call_header_no_parameters_1; -function_call_header_no_parameters_1 - "void" .or .true; - -/* - * <function_call_header_with_parameters> ::= <function_call_header> <assignment_expression> - * | <function_call_header_with_parameters> "," <assignment_expression> - */ -function_call_header_with_parameters - function_call_header .and assignment_expression .and .true .emit OP_END .and - .loop function_call_header_with_parameters_1; -function_call_header_with_parameters_1 - comma .and assignment_expression .and .true .emit OP_END; - -/* - * <function_call_header> ::= <function_identifier> "(" - */ -function_call_header - function_identifier .and lparen; - -/* - * <function_identifier> ::= <constructor_identifier> - * | <identifier> - * | <type_specifier> - * - * note: <constructor_identifier> and <type_specifier> have been deleted - */ -function_identifier - identifier .and function_identifier_opt_array; -function_identifier_opt_array - function_identifier_array .emit FUNCTION_CALL_ARRAY .or - .true .emit FUNCTION_CALL_NONARRAY; -function_identifier_array - lbracket .and constant_expression .and rbracket; - -/* - * <unary_expression> ::= <postfix_expression> - * | "++" <unary_expression> - * | "--" <unary_expression> - * | <unary_operator> <unary_expression> - * - * <unary_operator> ::= "+" - * | "-" - * | "!" - * | "~" // reserved - */ -unary_expression - postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or - unary_expression_4 .or unary_expression_5/* .or unary_expression_6*/; -unary_expression_1 - plusplus .and unary_expression .and .true .emit OP_PREINCREMENT; -unary_expression_2 - minusminus .and unary_expression .and .true .emit OP_PREDECREMENT; -unary_expression_3 - plus .and unary_expression .and .true .emit OP_PLUS; -unary_expression_4 - minus .and unary_expression .and .true .emit OP_MINUS; -unary_expression_5 - bang .and unary_expression .and .true .emit OP_NOT; -/*unary_expression_6 - tilde .and unary_expression .and .true .emit OP_COMPLEMENT;*/ - -/* - * <multiplicative_expression> ::= <unary_expression> - * | <multiplicative_expression> "*" <unary_expression> - * | <multiplicative_expression> "/" <unary_expression> - * | <multiplicative_expression> "%" <unary_expression> // reserved - */ -multiplicative_expression - unary_expression .and .loop multiplicative_expression_1; -multiplicative_expression_1 - multiplicative_expression_2 .or multiplicative_expression_3/* .or multiplicative_expression_4*/; -multiplicative_expression_2 - star .and unary_expression .and .true .emit OP_MULTIPLY; -multiplicative_expression_3 - slash .and unary_expression .and .true .emit OP_DIVIDE; -/*multiplicative_expression_4 - percent .and unary_expression .and .true .emit OP_MODULUS;*/ - -/* - * <additive_expression> ::= <multiplicative_expression> - * | <additive_expression> "+" <multiplicative_expression> - * | <additive_expression> "-" <multiplicative_expression> - */ -additive_expression - multiplicative_expression .and .loop additive_expression_1; -additive_expression_1 - additive_expression_2 .or additive_expression_3; -additive_expression_2 - plus .and multiplicative_expression .and .true .emit OP_ADD; -additive_expression_3 - minus .and multiplicative_expression .and .true .emit OP_SUBTRACT; - -/* - * <shift_expression> ::= <additive_expression> - * | <shift_expression> "<<" <additive_expression> // reserved - * | <shift_expression> ">>" <additive_expression> // reserved - */ -shift_expression - additive_expression/* .and .loop shift_expression_1*/; -/*shift_expression_1 - shift_expression_2 .or shift_expression_3;*/ -/*shift_expression_2 - lessless .and additive_expression .and .true .emit OP_LSHIFT;*/ -/*shift_expression_3 - greatergreater .and additive_expression .and .true .emit OP_RSHIFT;*/ - -/* - * <relational_expression> ::= <shift_expression> - * | <relational_expression> "<" <shift_expression> - * | <relational_expression> ">" <shift_expression> - * | <relational_expression> "<=" <shift_expression> - * | <relational_expression> ">=" <shift_expression> - */ -relational_expression - shift_expression .and .loop relational_expression_1; -relational_expression_1 - relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or - relational_expression_5; -relational_expression_2 - lessequals .and shift_expression .and .true .emit OP_LESSEQUAL; -relational_expression_3 - greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL; -relational_expression_4 - less .and shift_expression .and .true .emit OP_LESS; -relational_expression_5 - greater .and shift_expression .and .true .emit OP_GREATER; - -/* - * <equality_expression> ::= <relational_expression> - * | <equality_expression> "==" <relational_expression> - * | <equality_expression> "!=" <relational_expression> - */ -equality_expression - relational_expression .and .loop equality_expression_1; -equality_expression_1 - equality_expression_2 .or equality_expression_3; -equality_expression_2 - equalsequals .and relational_expression .and .true .emit OP_EQUAL; -equality_expression_3 - bangequals .and relational_expression .and .true .emit OP_NOTEQUAL; - -/* - * <and_expression> ::= <equality_expression> - * | <and_expression> "&" <equality_expression> // reserved - */ -and_expression - equality_expression/* .and .loop and_expression_1*/; -/*and_expression_1 - ampersand .and equality_expression .and .true .emit OP_BITAND;*/ - -/* - * <exclusive_or_expression> ::= <and_expression> - * | <exclusive_or_expression> "^" <and_expression> // reserved - */ -exclusive_or_expression - and_expression/* .and .loop exclusive_or_expression_1*/; -/*exclusive_or_expression_1 - caret .and and_expression .and .true .emit OP_BITXOR;*/ - -/* - * <inclusive_or_expression> ::= <exclusive_or_expression> - * | <inclusive_or_expression> "|" <exclusive_or_expression> // reserved - */ -inclusive_or_expression - exclusive_or_expression/* .and .loop inclusive_or_expression_1*/; -/*inclusive_or_expression_1 - bar .and exclusive_or_expression .and .true .emit OP_BITOR;*/ - -/* - * <logical_and_expression> ::= <inclusive_or_expression> - * | <logical_and_expression> "&&" <inclusive_or_expression> - */ -logical_and_expression - inclusive_or_expression .and .loop logical_and_expression_1; -logical_and_expression_1 - ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND; - -/* - * <logical_xor_expression> ::= <logical_and_expression> - * | <logical_xor_expression> "^^" <logical_and_expression> - */ -logical_xor_expression - logical_and_expression .and .loop logical_xor_expression_1; -logical_xor_expression_1 - caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR; - -/* - * <logical_or_expression> ::= <logical_xor_expression> - * | <logical_or_expression> "||" <logical_xor_expression> - */ -logical_or_expression - logical_xor_expression .and .loop logical_or_expression_1; -logical_or_expression_1 - barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR; - -/* - * <conditional_expression> ::= <logical_or_expression> - * | <logical_or_expression> "?" <expression> ":" <conditional_expression> - */ -conditional_expression - logical_or_expression .and .loop conditional_expression_1; -conditional_expression_1 - question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT; - -/* - * <assignment_expression> ::= <conditional_expression> - * | <unary_expression> <assignment_operator> <assignment_expression> - * - * <assignment_operator> ::= "=" - * | "*=" - * | "/=" - * | "+=" - * | "-=" - * | "%=" // reserved - * | "<<=" // reserved - * | ">>=" // reserved - * | "&=" // reserved - * | "^=" // reserved - * | "|=" // reserved - */ -assignment_expression - assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or - assignment_expression_4 .or assignment_expression_5/* .or assignment_expression_6 .or - assignment_expression_7 .or assignment_expression_8 .or assignment_expression_9 .or - assignment_expression_10 .or assignment_expression_11*/ .or conditional_expression; -assignment_expression_1 - unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN; -assignment_expression_2 - unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN; -assignment_expression_3 - unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN; -assignment_expression_4 - unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN; -assignment_expression_5 - unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN; -/*assignment_expression_6 - unary_expression .and percentequals .and assignment_expression .and .true .emit OP_MODASSIGN;*/ -/*assignment_expression_7 - unary_expression .and lesslessequals .and assignment_expression .and .true .emit OP_LSHASSIGN;*/ -/*assignment_expression_8 - unary_expression .and greatergreaterequals .and assignment_expression .and - .true .emit OP_RSHASSIGN;*/ -/*assignment_expression_9 - unary_expression .and ampersandequals .and assignment_expression .and .true .emit OP_ANDASSIGN;*/ -/*assignment_expression_10 - unary_expression .and caretequals .and assignment_expression .and .true .emit OP_XORASSIGN;*/ -/*assignment_expression_11 - unary_expression .and barequals .and assignment_expression .and .true .emit OP_ORASSIGN;*/ - -/* - * <expression> ::= <assignment_expression> - * | <expression> "," <assignment_expression> - */ -expression - assignment_expression .and .loop expression_1; -expression_1 - comma .and assignment_expression .and .true .emit OP_SEQUENCE; - -/* - * <constant_expression> ::= <conditional_expression> - */ -constant_expression - conditional_expression .and .true .emit OP_END; - -/* - * <declaration> ::= <function_prototype> ";" - * | <init_declarator_list> ";" - */ -declaration - declaration_1 .or declaration_2; -declaration_1 - function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon; -declaration_2 - init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon; - -/* - * <function_prototype> ::= <function_header> "void" ")" - * | <function_declarator> ")" - */ -function_prototype - function_prototype_1 .or function_prototype_2; -function_prototype_1 - function_header .and "void" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE; -function_prototype_2 - function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE; - -/* - * <function_declarator> ::= <function_header> - * | <function_header_with_parameters> - */ -function_declarator - function_header_with_parameters .or function_header; - -/* - * <function_header_with_parameters> ::= <function_header> <parameter_declaration> - * | <function_header_with_parameters> "," - * <parameter_declaration> - */ -function_header_with_parameters - function_header .and parameter_declaration .and .loop function_header_with_parameters_1; -function_header_with_parameters_1 - comma .and parameter_declaration; - -/* - * <function_header> ::= <fully_specified_type> <identifier> "(" - */ -function_header - function_header_nospace .or function_header_space; -function_header_space - fully_specified_type_space .and space .and function_decl_identifier .and lparen; -function_header_nospace - fully_specified_type_nospace .and function_decl_identifier .and lparen; - -/* - * <function_decl_identifier> ::= "__constructor" - * | <__operator> - * | <identifier> - * - * note: this is an extension to the standard language specification. - * normally slang disallows operator and constructor prototypes and definitions - */ -function_decl_identifier - .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or - .if (parsing_builtin != 0) "__constructor" .emit FUNCTION_CONSTRUCTOR .or - identifier .emit FUNCTION_ORDINARY; - -/* - * <__operator> ::= "__operator" <overriden_op> - * - * note: this is an extension to the standard language specification. - * normally slang disallows operator prototypes and definitions - */ -__operator - "__operator" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE; - -/* - * <overriden_op> ::= "=" - * | "+=" - * | "-=" - * | "*=" - * | "/=" - * | "%=" // reserved - * | "<<=" // reserved - * | ">>=" // reserved - * | "&=" // reserved - * | "^=" // reserved - * | "|=" // reserved - * | "^^" - * | "|" // reserved - * | "^" // reserved - * | "&" // reserved - * | "==" - * | "!=" - * | "<" - * | ">" - * | "<=" - * | ">=" - * | "<<" // reserved - * | ">>" // reserved - * | "*" - * | "/" - * | "%" // reserved - * | "++" - * | "--" - * | "+" - * | "-" - * | "~" // reserved - * | "!" - * - * note: this is an extension to the standard language specification. - * normally slang disallows operator prototypes and definitions - */ -overriden_operator - plusplus .emit OPERATOR_INCREMENT .or - plusequals .emit OPERATOR_ADDASSIGN .or - plus .emit OPERATOR_PLUS .or - minusminus .emit OPERATOR_DECREMENT .or - minusequals .emit OPERATOR_SUBASSIGN .or - minus .emit OPERATOR_MINUS .or - bang .emit OPERATOR_NOT .or - starequals .emit OPERATOR_MULASSIGN .or - star .emit OPERATOR_MULTIPLY .or - slashequals .emit OPERATOR_DIVASSIGN .or - slash .emit OPERATOR_DIVIDE .or - lessequals .emit OPERATOR_LESSEQUAL .or - /*lesslessequals .emit OPERATOR_LSHASSIGN .or*/ - /*lessless .emit OPERATOR_LSHIFT .or*/ - less .emit OPERATOR_LESS .or - greaterequals .emit OPERATOR_GREATEREQUAL .or - /*greatergreaterequals .emit OPERATOR_RSHASSIGN .or*/ - /*greatergreater .emit OPERATOR_RSHIFT .or*/ - greater .emit OPERATOR_GREATER .or - /*percentequals .emit OPERATOR_MODASSIGN .or*/ - /*percent .emit OPERATOR_MODULUS .or*/ - /*ampersandequals .emit OPERATOR_ANDASSIGN */ - /*ampersand .emit OPERATOR_BITAND .or*/ - /*barequals .emit OPERATOR_ORASSIGN .or*/ - /*bar .emit OPERATOR_BITOR .or*/ - /*tilde .emit OPERATOR_COMPLEMENT .or*/ - /*caretequals .emit OPERATOR_XORASSIGN .or*/ - caretcaret .emit OPERATOR_LOGICALXOR /*.or - caret .emit OPERATOR_BITXOR*/; - -/* - * <parameter_declarator> ::= <type_specifier> <identifier> - * | <type_specifier> <identifier> "[" <constant_expression> "]" - */ -parameter_declarator - parameter_declarator_nospace .or parameter_declarator_space; -parameter_declarator_nospace - type_specifier_nospace .and identifier .and parameter_declarator_1; -parameter_declarator_space - type_specifier_space .and space .and identifier .and parameter_declarator_1; -parameter_declarator_1 - parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or - .true .emit PARAMETER_ARRAY_NOT_PRESENT; -parameter_declarator_2 - lbracket .and constant_expression .and rbracket; - -/* - * <parameter_declaration> ::= <type_qualifier> <parameter_qualifier> - * <precision> <parameter_declarator> - * | <type_qualifier> <parameter_qualifier> - * <precision> <parameter_type_specifier> - * | <type_qualifier> <parameter_qualifier> - * <parameter_declarator> - * | <type_qualifier> <parameter_qualifier> - * <parameter_type_specifier> - * | <parameter_qualifier> <precision> - * <parameter_declarator> - * | <parameter_qualifier> <precision> - * <parameter_type_specifier> - * | <parameter_qualifier> <parameter_declarator> - * | <parameter_qualifier> <parameter_type_specifier> - */ -parameter_declaration - parameter_declaration_1 .emit PARAMETER_NEXT; -parameter_declaration_1 - parameter_declaration_2 .or parameter_declaration_3; -parameter_declaration_2 - type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4; -parameter_declaration_3 - parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4; -parameter_declaration_4 - parameter_declaration_optprec .and parameter_declaration_rest; -parameter_declaration_optprec - parameter_declaration_prec .or .true .emit PRECISION_DEFAULT; -parameter_declaration_prec - precision .and space; -parameter_declaration_rest - parameter_declarator .or parameter_type_specifier; - -/* - * <parameter_qualifier> ::= "in" - * | "out" - * | "inout" - * | "" - */ -parameter_qualifier - parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN; -parameter_qualifier_1 - parameter_qualifier_2 .and space; -parameter_qualifier_2 - "in" .emit PARAM_QUALIFIER_IN .or - "out" .emit PARAM_QUALIFIER_OUT .or - "inout" .emit PARAM_QUALIFIER_INOUT; - -/* - * <parameter_type_specifier> ::= <type_specifier> - * | <type_specifier> "[" <constant_expression> "]" - */ -parameter_type_specifier - parameter_type_specifier_1 .and .true .emit '\0' .and parameter_type_specifier_2; -parameter_type_specifier_1 - type_specifier_nospace .or type_specifier_space; -parameter_type_specifier_2 - parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or - .true .emit PARAMETER_ARRAY_NOT_PRESENT; -parameter_type_specifier_3 - lbracket .and constant_expression .and rbracket; - -/* - * <init_declarator_list> ::= <single_declaration> - * | <init_declarator_list> "," <identifier> - * | <init_declarator_list> "," <identifier> "[" "]" - * | <init_declarator_list> "," <identifier> "[" <constant_expression> "]" - * | <init_declarator_list> "," <identifier> "=" <initializer> - */ -init_declarator_list - single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and - .true .emit DECLARATOR_NONE; -init_declarator_list_1 - comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2; -init_declarator_list_2 - init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE; -init_declarator_list_3 - equals .and initializer .emit VARIABLE_INITIALIZER; -init_declarator_list_4 - lbracket .and init_declarator_list_5 .and rbracket; -init_declarator_list_5 - constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN; - -/* - * <single_declaration> ::= <fully_specified_type> - * | <fully_specified_type> <identifier> - * | <fully_specified_type> <identifier> "[" "]" - * | <fully_specified_type> <identifier> "[" <constant_expression> "]" - * | <fully_specified_type> <identifier> "=" <initializer> - */ -single_declaration - single_declaration_nospace .or single_declaration_space; -single_declaration_space - fully_specified_type_space .and single_declaration_space_1; -single_declaration_nospace - fully_specified_type_nospace .and single_declaration_nospace_1; -single_declaration_space_1 - single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE; -single_declaration_nospace_1 - single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE; -single_declaration_space_2 - space .and identifier .and single_declaration_3; -single_declaration_nospace_2 - identifier .and single_declaration_3; -single_declaration_3 - single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE; -single_declaration_4 - equals .and initializer .emit VARIABLE_INITIALIZER; -single_declaration_5 - lbracket .and single_declaration_6 .and rbracket; -single_declaration_6 - constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN; - -/* - * <fully_specified_type> ::= <opt_invariant> <opt_centroid> <opt_qualifer> <opt_precision> <type_specifier> - * - * Example: "invariant varying highp vec3" - */ -fully_specified_type_space - fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space; -fully_specified_type_nospace - fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace; -fully_specified_type_optinvariant - fully_specified_type_invariant .or .true .emit TYPE_VARIANT; -fully_specified_type_invariant - invariant_qualifier .and space; -fully_specified_type_optcentroid - fully_specified_type_centroid .or .true .emit TYPE_CENTER; -fully_specified_type_centroid - centroid_qualifier .and space; -fully_specified_type_optqual - fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE; -fully_specified_type_qual - type_qualifier .and space; -fully_specified_type_optprec - fully_specified_type_prec .or .true .emit PRECISION_DEFAULT; -fully_specified_type_prec - precision .and space; - -/* - * <invariant_qualifier> ::= "invariant" - */ -invariant_qualifier - "invariant" .emit TYPE_INVARIANT; - -centroid_qualifier - "centroid" .emit TYPE_CENTROID; - - -/* - * <type_qualifier> ::= "const" - * | "attribute" // Vertex only. - * | "varying" - * | "uniform" - * | "__fixed_output" - * | "__fixed_input" - * - * note: this is an extension to the standard language specification, - * normally slang disallows __fixed_output and __fixed_input type qualifiers - */ -type_qualifier - "const" .emit TYPE_QUALIFIER_CONST .or - .if (shader_type == 2) "attribute" .emit TYPE_QUALIFIER_ATTRIBUTE .or - "varying" .emit TYPE_QUALIFIER_VARYING .or - "uniform" .emit TYPE_QUALIFIER_UNIFORM .or - .if (parsing_builtin != 0) "__fixed_output" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or - .if (parsing_builtin != 0) "__fixed_input" .emit TYPE_QUALIFIER_FIXEDINPUT; - -/* - * <type_specifier_nonarray> ::= "void" - * | "float" - * | "int" - * | "bool" - * | "vec2" - * | "vec3" - * | "vec4" - * | "bvec2" - * | "bvec3" - * | "bvec4" - * | "ivec2" - * | "ivec3" - * | "ivec4" - * | "mat2" - * | "mat3" - * | "mat4" - * | "mat2x3" - * | "mat3x2" - * | "mat2x4" - * | "mat4x2" - * | "mat3x4" - * | "mat4x3" - * | "sampler1D" - * | "sampler2D" - * | "sampler3D" - * | "samplerCube" - * | "sampler1DShadow" - * | "sampler2DShadow" - * | "sampler2DRect" - * | "sampler2DRectShadow" - * | <struct_specifier> - * | <type_name> - */ -type_specifier_nonarray_space - "void" .emit TYPE_SPECIFIER_VOID .or - "float" .emit TYPE_SPECIFIER_FLOAT .or - "int" .emit TYPE_SPECIFIER_INT .or - "bool" .emit TYPE_SPECIFIER_BOOL .or - "vec2" .emit TYPE_SPECIFIER_VEC2 .or - "vec3" .emit TYPE_SPECIFIER_VEC3 .or - "vec4" .emit TYPE_SPECIFIER_VEC4 .or - "bvec2" .emit TYPE_SPECIFIER_BVEC2 .or - "bvec3" .emit TYPE_SPECIFIER_BVEC3 .or - "bvec4" .emit TYPE_SPECIFIER_BVEC4 .or - "ivec2" .emit TYPE_SPECIFIER_IVEC2 .or - "ivec3" .emit TYPE_SPECIFIER_IVEC3 .or - "ivec4" .emit TYPE_SPECIFIER_IVEC4 .or - "mat2" .emit TYPE_SPECIFIER_MAT2 .or - "mat3" .emit TYPE_SPECIFIER_MAT3 .or - "mat4" .emit TYPE_SPECIFIER_MAT4 .or - "mat2x3" .emit TYPE_SPECIFIER_MAT23 .or - "mat3x2" .emit TYPE_SPECIFIER_MAT32 .or - "mat2x4" .emit TYPE_SPECIFIER_MAT24 .or - "mat4x2" .emit TYPE_SPECIFIER_MAT42 .or - "mat3x4" .emit TYPE_SPECIFIER_MAT34 .or - "mat4x3" .emit TYPE_SPECIFIER_MAT43 .or - "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or - "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or - "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or - "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or - "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or - "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or - "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or - "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or - type_name .emit TYPE_SPECIFIER_TYPENAME; -type_specifier_nonarray_nospace - struct_specifier .emit TYPE_SPECIFIER_STRUCT; -type_specifier_nonarray - type_specifier_nonarray_nospace .or type_specifier_nonarray_space; - -/* - * <type_specifier> ::= <type_specifier_nonarray> - * | <type_specifier_nonarray> "[" <constant_expression> "]" - */ -type_specifier_space - type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY; -type_specifier_nospace - type_specifier_nospace_array .or type_specifier_nospace_1; -type_specifier_nospace_1 - type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY; -type_specifier_nospace_array - type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket; - -/* - * <struct_specifier> ::= "struct" <identifier> "{" <struct_declaration_list> "}" - * | "struct" "{" <struct_declaration_list> "}" - */ -struct_specifier - "struct" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and - struct_declaration_list .and rbrace .emit FIELD_NONE; -struct_specifier_1 - struct_specifier_2 .or .true .emit '\0'; -struct_specifier_2 - space .and identifier; - -/* - * <struct_declaration_list> ::= <struct_declaration> - * | <struct_declaration_list> <struct_declaration> - */ -struct_declaration_list - struct_declaration .and .loop struct_declaration .emit FIELD_NEXT; - -/* - * <struct_declaration> ::= <type_specifier> <struct_declarator_list> ";" - */ -struct_declaration - struct_declaration_nospace .or struct_declaration_space; -struct_declaration_space - type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE; -struct_declaration_nospace - type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE; - -/* - * <struct_declarator_list> ::= <struct_declarator> - * | <struct_declarator_list> "," <struct_declarator> - */ -struct_declarator_list - struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT; -struct_declarator_list_1 - comma .and struct_declarator; - -/* - * <struct_declarator> ::= <identifier> - * | <identifier> "[" <constant_expression> "]" - */ -struct_declarator - identifier .and struct_declarator_1; -struct_declarator_1 - struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE; -struct_declarator_2 - lbracket .and constant_expression .and rbracket; - -/* - * <initializer> ::= <assignment_expression> - */ -initializer - assignment_expression .and .true .emit OP_END; - -/* - * <declaration_statement> ::= <declaration> - */ -declaration_statement - declaration; - -/* - * <statement> ::= <compound_statement> - * | <simple_statement> - */ -statement - compound_statement .or simple_statement; -statement_space - compound_statement .or statement_space_1; -statement_space_1 - space .and simple_statement; - -/* - * <simple_statement> ::= <__asm_statement> - * | <selection_statement> - * | <iteration_statement> - * | <jump_statement> - * | <expression_statement> - * | <declaration_statement> - * - * note: this is an extension to the standard language specification. - * normally slang disallows use of __asm statements - */ -simple_statement - .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or - selection_statement .or - iteration_statement .or - precision_stmt .emit OP_PRECISION .or - jump_statement .or - expression_statement .emit OP_EXPRESSION .or - declaration_statement .emit OP_DECLARE; - -/* - * <compound_statement> ::= "{" "}" - * | "{" <statement_list> "}" - */ -compound_statement - compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END; -compound_statement_1 - compound_statement_2 .or compound_statement_3; -compound_statement_2 - lbrace .and rbrace; -compound_statement_3 - lbrace .and statement_list .and rbrace; - -/* - * <compound_statement_no_new_scope> ::= "{" "}" - * | "{" <statement_list> "}" - */ -compound_statement_no_new_scope - compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END; -compound_statement_no_new_scope_1 - compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3; -compound_statement_no_new_scope_2 - lbrace .and rbrace; -compound_statement_no_new_scope_3 - lbrace .and statement_list .and rbrace; - - -/* - * <statement_list> ::= <statement> - * | <statement_list> <statement> - */ -statement_list - statement .and .loop statement; - -/* - * <expression_statement> ::= ";" - * | <expression> ";" - */ -expression_statement - expression_statement_1 .or expression_statement_2; -expression_statement_1 - semicolon .emit OP_PUSH_VOID .emit OP_END; -expression_statement_2 - expression .and semicolon .emit OP_END; - -/* - * <selection_statement> ::= "if" "(" <expression> ")" <selection_rest_statement> - */ -selection_statement - "if" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and - rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement; - -/* - * <selection_rest_statement> ::= <statement> "else" <statement> - * | <statement> - */ -selection_rest_statement - statement .and selection_rest_statement_1; -selection_rest_statement_1 - selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END; -selection_rest_statement_2 - "else" .and optional_space .and statement; - -/* - * <condition> ::= <expression> - * | <fully_specified_type> <identifier> "=" <initializer> - * - * note: if <condition_1> is executed, the emit format must - * match <declaration> emit format - */ -condition - condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or - condition_3 .emit OP_EXPRESSION; -condition_1 - condition_1_nospace .or condition_1_space; -condition_1_nospace - fully_specified_type_nospace .and condition_2; -condition_1_space - fully_specified_type_space .and space .and condition_2; -condition_2 - identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and - initializer .and .true .emit DECLARATOR_NONE; -condition_3 - expression .and .true .emit OP_END; - -/* - * <iteration_statement> ::= "while" "(" <condition> ")" <statement> - * | "do" <statement> "while" "(" <expression> ")" ";" - * | "for" "(" <for_init_statement> <for_rest_statement> ")" <statement> - */ -iteration_statement - iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3; -iteration_statement_1 - "while" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and - rparen .error RPAREN_EXPECTED .and statement; -iteration_statement_2 - "do" .emit OP_DO .and statement_space .and "while" .and lparen .error LPAREN_EXPECTED .and - expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon; -iteration_statement_3 - "for" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and - for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement; - -/* - * <for_init_statement> ::= <expression_statement> - * | <declaration_statement> - */ -for_init_statement - expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE; - -/* - * <conditionopt> ::= <condition> - * | "" - * - * note: <conditionopt> is used only by "for" statement. - * if <condition> is ommitted, parser simulates default behaviour, - * that is simulates "true" expression - */ -conditionopt - condition .or - .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\0' .emit OP_END; - -/* - * <for_rest_statement> ::= <conditionopt> ";" - * | <conditionopt> ";" <expression> - */ -for_rest_statement - conditionopt .and semicolon .and for_rest_statement_1; -for_rest_statement_1 - for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END; -for_rest_statement_2 - expression .and .true .emit OP_END; - -/* - * <jump_statement> ::= "continue" ";" - * | "break" ";" - * | "return" ";" - * | "return" <expression> ";" - * | "discard" ";" // Fragment shader only. - */ -jump_statement - jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or - .if (shader_type == 1) jump_statement_5; -jump_statement_1 - "continue" .and semicolon .emit OP_CONTINUE; -jump_statement_2 - "break" .and semicolon .emit OP_BREAK; -jump_statement_3 - "return" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END; -jump_statement_4 - "return" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END; -jump_statement_5 - "discard" .and semicolon .emit OP_DISCARD; - -/* - * <__asm_statement> ::= "__asm" <identifier> <asm_arguments> ";" - * - * note: this is an extension to the standard language specification. - * normally slang disallows __asm statements - */ -__asm_statement - "__asm" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END; - -/* - * <asm_arguments> ::= <asm_argument> - * | <asm_arguments> "," <asm_argument> - * - * note: this is an extension to the standard language specification. - * normally slang disallows __asm statements - */ -asm_arguments - asm_argument .and .true .emit OP_END .and .loop asm_arguments_1; -asm_arguments_1 - comma .and asm_argument .and .true .emit OP_END; - -/* - * <asm_argument> ::= <variable_identifier> - * | <floatconstant> - * - * note: this is an extension to the standard language specification. - * normally slang disallows __asm statements - */ -asm_argument - var_with_field .or - variable_identifier .or - floatconstant; - -var_with_field - variable_identifier .and dot .and field_selection .emit OP_FIELD; - - -/* - * <translation_unit> ::= <external_declaration> - * | <translation_unit> <external_declaration> - */ -translation_unit - optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and - .loop external_declaration .and optional_space .and - '\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL; - - -/* - * <external_declaration> ::= <function_definition> - * | <declaration> - */ -external_declaration - precision_stmt .emit DEFAULT_PRECISION .or - function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or - invariant_stmt .emit INVARIANT_STMT .or - declaration .emit EXTERNAL_DECLARATION; - - -/* - * <precision_stmt> ::= "precision" <precision> <prectype> - */ -precision_stmt - "precision" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon; - -/* - * <precision> ::= "lowp" - * | "mediump" - * | "highp" - */ -precision - "lowp" .emit PRECISION_LOW .or - "mediump" .emit PRECISION_MEDIUM .or - "highp" .emit PRECISION_HIGH; - -/* - * <prectype> ::= "int" - * | "float" - * | "a sampler type" - */ -prectype - "int" .emit TYPE_SPECIFIER_INT .or - "float" .emit TYPE_SPECIFIER_FLOAT .or - "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or - "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or - "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or - "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or - "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or - "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or - "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or - "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW; - - -/* - * <invariant_stmt> ::= "invariant" identifier; - */ -invariant_stmt - "invariant" .and space .and identifier .and semicolon; - - -/* - * <function_definition> :: <function_prototype> <compound_statement_no_new_scope> - */ -function_definition - function_prototype .and compound_statement_no_new_scope; - - - -/* - * helper rules, not part of the official language syntax - */ - -digit_oct - '0'-'7'; - -digit_dec - '0'-'9'; - -digit_hex - '0'-'9' .or 'A'-'F' .or 'a'-'f'; - -id_character_first - 'a'-'z' .or 'A'-'Z' .or '_'; - -id_character_next - id_character_first .or digit_dec; - -identifier - id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\0'; - -float - float_1 .or float_2 .or float_3; -float_1 - float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix; -float_2 - float_digit_sequence .and .true .emit '\0' .and float_exponent_part .and optional_f_suffix; -float_3 - float_digit_sequence .and .true .emit '\0' .and 'f' .emit '\0'; - -float_fractional_constant - float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3; -float_fractional_constant_1 - float_digit_sequence .and '.' .and float_digit_sequence; -float_fractional_constant_2 - float_digit_sequence .and '.' .and .true .emit '\0'; -float_fractional_constant_3 - '.' .emit '\0' .and float_digit_sequence; - -float_optional_exponent_part - float_exponent_part .or .true .emit '\0'; - -float_digit_sequence - digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; - -float_exponent_part - float_exponent_part_1 .or float_exponent_part_2; -float_exponent_part_1 - 'e' .and float_optional_sign .and float_digit_sequence; -float_exponent_part_2 - 'E' .and float_optional_sign .and float_digit_sequence; - -float_optional_sign - float_sign .or .true; - -float_sign - '+' .or '-' .emit '-'; - -optional_f_suffix - 'f' .or .true; - - -integer - integer_hex .or integer_oct .or integer_dec; - -integer_hex - '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and - .true .emit '\0'; -integer_hex_1 - 'x' .or 'X'; - -integer_oct - '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\0'; - -integer_dec - digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0'; - -boolean - "true" .emit 2 .emit '1' .emit '\0' .or - "false" .emit 2 .emit '0' .emit '\0'; - -type_name - identifier; - -field_selection - identifier; - -floatconstant - float .emit OP_PUSH_FLOAT; - -intconstant - integer .emit OP_PUSH_INT; - -boolconstant - boolean .emit OP_PUSH_BOOL; - -optional_space - .loop single_space; - -space - single_space .and .loop single_space; - -single_space - white_char .or c_style_comment_block .or cpp_style_comment_block; - -white_char - ' ' .or '\t' .or new_line .or '\v' .or '\f'; - -new_line - cr_lf .or lf_cr .or '\n' .or '\r'; - -cr_lf - '\r' .and '\n'; - -lf_cr - '\n' .and '\r'; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest; - -c_style_comment_rest - .loop c_style_comment_char_no_star .and c_style_comment_rest_1; -c_style_comment_rest_1 - c_style_comment_end .or c_style_comment_rest_2; -c_style_comment_rest_2 - '*' .and c_style_comment_rest; - -c_style_comment_char_no_star - '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_end - '*' .and '/'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -/* lexical rules */ - -/*ampersand - optional_space .and '&' .and optional_space;*/ - -ampersandampersand - optional_space .and '&' .and '&' .and optional_space; - -/*ampersandequals - optional_space .and '&' .and '=' .and optional_space;*/ - -/*bar - optional_space .and '|' .and optional_space;*/ - -barbar - optional_space .and '|' .and '|' .and optional_space; - -/*barequals - optional_space .and '|' .and '=' .and optional_space;*/ - -bang - optional_space .and '!' .and optional_space; - -bangequals - optional_space .and '!' .and '=' .and optional_space; - -/*caret - optional_space .and '^' .and optional_space;*/ - -caretcaret - optional_space .and '^' .and '^' .and optional_space; - -/*caretequals - optional_space .and '^' .and '=' .and optional_space;*/ - -colon - optional_space .and ':' .and optional_space; - -comma - optional_space .and ',' .and optional_space; - -dot - optional_space .and '.' .and optional_space; - -equals - optional_space .and '=' .and optional_space; - -equalsequals - optional_space .and '=' .and '=' .and optional_space; - -greater - optional_space .and '>' .and optional_space; - -greaterequals - optional_space .and '>' .and '=' .and optional_space; - -/*greatergreater - optional_space .and '>' .and '>' .and optional_space;*/ - -/*greatergreaterequals - optional_space .and '>' .and '>' .and '=' .and optional_space;*/ - -lbrace - optional_space .and '{' .and optional_space; - -lbracket - optional_space .and '[' .and optional_space; - -less - optional_space .and '<' .and optional_space; - -lessequals - optional_space .and '<' .and '=' .and optional_space; - -/*lessless - optional_space .and '<' .and '<' .and optional_space;*/ - -/*lesslessequals - optional_space .and '<' .and '<' .and '=' .and optional_space;*/ - -lparen - optional_space .and '(' .and optional_space; - -minus - optional_space .and '-' .and optional_space; - -minusequals - optional_space .and '-' .and '=' .and optional_space; - -minusminus - optional_space .and '-' .and '-' .and optional_space; - -/*percent - optional_space .and '%' .and optional_space;*/ - -/*percentequals - optional_space .and '%' .and '=' .and optional_space;*/ - -plus - optional_space .and '+' .and optional_space; - -plusequals - optional_space .and '+' .and '=' .and optional_space; - -plusplus - optional_space .and '+' .and '+' .and optional_space; - -question - optional_space .and '?' .and optional_space; - -rbrace - optional_space .and '}' .and optional_space; - -rbracket - optional_space .and ']' .and optional_space; - -rparen - optional_space .and ')' .and optional_space; - -semicolon - optional_space .and ';' .and optional_space; - -slash - optional_space .and '/' .and optional_space; - -slashequals - optional_space .and '/' .and '=' .and optional_space; - -star - optional_space .and '*' .and optional_space; - -starequals - optional_space .and '*' .and '=' .and optional_space; - -/*tilde - optional_space .and '~' .and optional_space;*/ - -/* string rules - these are used internally by the parser when parsing quoted strings */ - -.string string_lexer; - -string_lexer - lex_first_identifier_character .and .loop lex_next_identifier_character; - -lex_first_identifier_character - 'a'-'z' .or 'A'-'Z' .or '_'; - -lex_next_identifier_character - 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_'; - -/* error rules - these are used by error messages */ - -err_token - '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or - '-' .or '+' .or '=' .or '|' .or '\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '"' .or - '\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier; - -err_identifier - id_character_first .and .loop id_character_next; - diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h deleted file mode 100644 index 6a382970e1..0000000000 --- a/src/mesa/shader/slang/library/slang_shader_syn.h +++ /dev/null @@ -1,866 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */ - -".syntax translation_unit;\n" -".emtcode REVISION 5\n" -".emtcode EXTERNAL_NULL 0\n" -".emtcode EXTERNAL_FUNCTION_DEFINITION 1\n" -".emtcode EXTERNAL_DECLARATION 2\n" -".emtcode DEFAULT_PRECISION 3\n" -".emtcode INVARIANT_STMT 4\n" -".emtcode PRECISION_DEFAULT 0\n" -".emtcode PRECISION_LOW 1\n" -".emtcode PRECISION_MEDIUM 2\n" -".emtcode PRECISION_HIGH 3\n" -".emtcode DECLARATION_FUNCTION_PROTOTYPE 1\n" -".emtcode DECLARATION_INIT_DECLARATOR_LIST 2\n" -".emtcode FUNCTION_ORDINARY 0\n" -".emtcode FUNCTION_CONSTRUCTOR 1\n" -".emtcode FUNCTION_OPERATOR 2\n" -".emtcode FUNCTION_CALL_NONARRAY 0\n" -".emtcode FUNCTION_CALL_ARRAY 1\n" -".emtcode OPERATOR_ADDASSIGN 1\n" -".emtcode OPERATOR_SUBASSIGN 2\n" -".emtcode OPERATOR_MULASSIGN 3\n" -".emtcode OPERATOR_DIVASSIGN 4\n" -".emtcode OPERATOR_LOGICALXOR 11\n" -".emtcode OPERATOR_LESS 15\n" -".emtcode OPERATOR_GREATER 16\n" -".emtcode OPERATOR_LESSEQUAL 17\n" -".emtcode OPERATOR_GREATEREQUAL 18\n" -".emtcode OPERATOR_MULTIPLY 21\n" -".emtcode OPERATOR_DIVIDE 22\n" -".emtcode OPERATOR_INCREMENT 24\n" -".emtcode OPERATOR_DECREMENT 25\n" -".emtcode OPERATOR_PLUS 26\n" -".emtcode OPERATOR_MINUS 27\n" -".emtcode OPERATOR_NOT 29\n" -".emtcode DECLARATOR_NONE 0\n" -".emtcode DECLARATOR_NEXT 1\n" -".emtcode VARIABLE_NONE 0\n" -".emtcode VARIABLE_IDENTIFIER 1\n" -".emtcode VARIABLE_INITIALIZER 2\n" -".emtcode VARIABLE_ARRAY_EXPLICIT 3\n" -".emtcode VARIABLE_ARRAY_UNKNOWN 4\n" -".emtcode TYPE_QUALIFIER_NONE 0\n" -".emtcode TYPE_QUALIFIER_CONST 1\n" -".emtcode TYPE_QUALIFIER_ATTRIBUTE 2\n" -".emtcode TYPE_QUALIFIER_VARYING 3\n" -".emtcode TYPE_QUALIFIER_UNIFORM 4\n" -".emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5\n" -".emtcode TYPE_QUALIFIER_FIXEDINPUT 6\n" -".emtcode TYPE_VARIANT 90\n" -".emtcode TYPE_INVARIANT 91\n" -".emtcode TYPE_CENTER 95\n" -".emtcode TYPE_CENTROID 96\n" -".emtcode TYPE_SPECIFIER_VOID 0\n" -".emtcode TYPE_SPECIFIER_BOOL 1\n" -".emtcode TYPE_SPECIFIER_BVEC2 2\n" -".emtcode TYPE_SPECIFIER_BVEC3 3\n" -".emtcode TYPE_SPECIFIER_BVEC4 4\n" -".emtcode TYPE_SPECIFIER_INT 5\n" -".emtcode TYPE_SPECIFIER_IVEC2 6\n" -".emtcode TYPE_SPECIFIER_IVEC3 7\n" -".emtcode TYPE_SPECIFIER_IVEC4 8\n" -".emtcode TYPE_SPECIFIER_FLOAT 9\n" -".emtcode TYPE_SPECIFIER_VEC2 10\n" -".emtcode TYPE_SPECIFIER_VEC3 11\n" -".emtcode TYPE_SPECIFIER_VEC4 12\n" -".emtcode TYPE_SPECIFIER_MAT2 13\n" -".emtcode TYPE_SPECIFIER_MAT3 14\n" -".emtcode TYPE_SPECIFIER_MAT4 15\n" -".emtcode TYPE_SPECIFIER_SAMPLER1D 16\n" -".emtcode TYPE_SPECIFIER_SAMPLER2D 17\n" -".emtcode TYPE_SPECIFIER_SAMPLER3D 18\n" -".emtcode TYPE_SPECIFIER_SAMPLERCUBE 19\n" -".emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20\n" -".emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21\n" -".emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22\n" -".emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23\n" -".emtcode TYPE_SPECIFIER_STRUCT 24\n" -".emtcode TYPE_SPECIFIER_TYPENAME 25\n" -".emtcode TYPE_SPECIFIER_MAT23 26\n" -".emtcode TYPE_SPECIFIER_MAT32 27\n" -".emtcode TYPE_SPECIFIER_MAT24 28\n" -".emtcode TYPE_SPECIFIER_MAT42 29\n" -".emtcode TYPE_SPECIFIER_MAT34 30\n" -".emtcode TYPE_SPECIFIER_MAT43 31\n" -".emtcode TYPE_SPECIFIER_NONARRAY 0\n" -".emtcode TYPE_SPECIFIER_ARRAY 1\n" -".emtcode FIELD_NONE 0\n" -".emtcode FIELD_NEXT 1\n" -".emtcode FIELD_ARRAY 2\n" -".emtcode OP_END 0\n" -".emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1\n" -".emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2\n" -".emtcode OP_DECLARE 3\n" -".emtcode OP_ASM 4\n" -".emtcode OP_BREAK 5\n" -".emtcode OP_CONTINUE 6\n" -".emtcode OP_DISCARD 7\n" -".emtcode OP_RETURN 8\n" -".emtcode OP_EXPRESSION 9\n" -".emtcode OP_IF 10\n" -".emtcode OP_WHILE 11\n" -".emtcode OP_DO 12\n" -".emtcode OP_FOR 13\n" -".emtcode OP_PUSH_VOID 14\n" -".emtcode OP_PUSH_BOOL 15\n" -".emtcode OP_PUSH_INT 16\n" -".emtcode OP_PUSH_FLOAT 17\n" -".emtcode OP_PUSH_IDENTIFIER 18\n" -".emtcode OP_SEQUENCE 19\n" -".emtcode OP_ASSIGN 20\n" -".emtcode OP_ADDASSIGN 21\n" -".emtcode OP_SUBASSIGN 22\n" -".emtcode OP_MULASSIGN 23\n" -".emtcode OP_DIVASSIGN 24\n" -".emtcode OP_SELECT 31\n" -".emtcode OP_LOGICALOR 32\n" -".emtcode OP_LOGICALXOR 33\n" -".emtcode OP_LOGICALAND 34\n" -".emtcode OP_EQUAL 38\n" -".emtcode OP_NOTEQUAL 39\n" -".emtcode OP_LESS 40\n" -".emtcode OP_GREATER 41\n" -".emtcode OP_LESSEQUAL 42\n" -".emtcode OP_GREATEREQUAL 43\n" -".emtcode OP_ADD 46\n" -".emtcode OP_SUBTRACT 47\n" -".emtcode OP_MULTIPLY 48\n" -".emtcode OP_DIVIDE 49\n" -".emtcode OP_PREINCREMENT 51\n" -".emtcode OP_PREDECREMENT 52\n" -".emtcode OP_PLUS 53\n" -".emtcode OP_MINUS 54\n" -".emtcode OP_NOT 56\n" -".emtcode OP_SUBSCRIPT 57\n" -".emtcode OP_CALL 58\n" -".emtcode OP_FIELD 59\n" -".emtcode OP_POSTINCREMENT 60\n" -".emtcode OP_POSTDECREMENT 61\n" -".emtcode OP_PRECISION 62\n" -".emtcode OP_METHOD 63\n" -".emtcode PARAM_QUALIFIER_IN 0\n" -".emtcode PARAM_QUALIFIER_OUT 1\n" -".emtcode PARAM_QUALIFIER_INOUT 2\n" -".emtcode PARAMETER_NONE 0\n" -".emtcode PARAMETER_NEXT 1\n" -".emtcode PARAMETER_ARRAY_NOT_PRESENT 0\n" -".emtcode PARAMETER_ARRAY_PRESENT 1\n" -".errtext INVALID_EXTERNAL_DECLARATION \"2001: Syntax error.\"\n" -".errtext INVALID_OPERATOR_OVERRIDE \"2002: Invalid operator override.\"\n" -".errtext LBRACE_EXPECTED \"2003: '{' expected but '$err_token$' found.\"\n" -".errtext LPAREN_EXPECTED \"2004: '(' expected but '$err_token$' found.\"\n" -".errtext RPAREN_EXPECTED \"2005: ')' expected but '$err_token$' found.\"\n" -".errtext INVALID_PRECISION \"2006: Invalid precision specifier '$err_token$'.\"\n" -".errtext INVALID_PRECISION_TYPE \"2007: Invalid precision type '$err_token$'.\"\n" -".regbyte parsing_builtin 0\n" -".regbyte shader_type 0\n" -"variable_identifier\n" -" identifier .emit OP_PUSH_IDENTIFIER;\n" -"primary_expression\n" -" floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1;\n" -"primary_expression_1\n" -" lparen .and expression .and rparen;\n" -"postfix_expression\n" -" postfix_expression_1 .and .loop postfix_expression_2;\n" -"postfix_expression_1\n" -" function_call .or primary_expression;\n" -"postfix_expression_2\n" -" postfix_expression_3 .or postfix_expression_4 .or\n" -" plusplus .emit OP_POSTINCREMENT .or\n" -" minusminus .emit OP_POSTDECREMENT;\n" -"postfix_expression_3\n" -" lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT;\n" -"postfix_expression_4\n" -" dot .and field_selection .emit OP_FIELD;\n" -"integer_expression\n" -" expression;\n" -"function_call\n" -" function_call_or_method;\n" -"function_call_or_method\n" -" regular_function_call .or method_call;\n" -"method_call\n" -" identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END;\n" -"regular_function_call\n" -" function_call_generic .emit OP_CALL .and .true .emit OP_END;\n" -"function_call_generic\n" -" function_call_generic_1 .or function_call_generic_2;\n" -"function_call_generic_1\n" -" function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED;\n" -"function_call_generic_2\n" -" function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED;\n" -"function_call_header_no_parameters\n" -" function_call_header .and function_call_header_no_parameters_1;\n" -"function_call_header_no_parameters_1\n" -" \"void\" .or .true;\n" -"function_call_header_with_parameters\n" -" function_call_header .and assignment_expression .and .true .emit OP_END .and\n" -" .loop function_call_header_with_parameters_1;\n" -"function_call_header_with_parameters_1\n" -" comma .and assignment_expression .and .true .emit OP_END;\n" -"function_call_header\n" -" function_identifier .and lparen;\n" -"function_identifier\n" -" identifier .and function_identifier_opt_array;\n" -"function_identifier_opt_array\n" -" function_identifier_array .emit FUNCTION_CALL_ARRAY .or\n" -" .true .emit FUNCTION_CALL_NONARRAY;\n" -"function_identifier_array\n" -" lbracket .and constant_expression .and rbracket;\n" -"unary_expression\n" -" postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n" -" unary_expression_4 .or unary_expression_5;\n" -"unary_expression_1\n" -" plusplus .and unary_expression .and .true .emit OP_PREINCREMENT;\n" -"unary_expression_2\n" -" minusminus .and unary_expression .and .true .emit OP_PREDECREMENT;\n" -"unary_expression_3\n" -" plus .and unary_expression .and .true .emit OP_PLUS;\n" -"unary_expression_4\n" -" minus .and unary_expression .and .true .emit OP_MINUS;\n" -"unary_expression_5\n" -" bang .and unary_expression .and .true .emit OP_NOT;\n" -"multiplicative_expression\n" -" unary_expression .and .loop multiplicative_expression_1;\n" -"multiplicative_expression_1\n" -" multiplicative_expression_2 .or multiplicative_expression_3;\n" -"multiplicative_expression_2\n" -" star .and unary_expression .and .true .emit OP_MULTIPLY;\n" -"multiplicative_expression_3\n" -" slash .and unary_expression .and .true .emit OP_DIVIDE;\n" -"additive_expression\n" -" multiplicative_expression .and .loop additive_expression_1;\n" -"additive_expression_1\n" -" additive_expression_2 .or additive_expression_3;\n" -"additive_expression_2\n" -" plus .and multiplicative_expression .and .true .emit OP_ADD;\n" -"additive_expression_3\n" -" minus .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n" -"shift_expression\n" -" additive_expression;\n" -"relational_expression\n" -" shift_expression .and .loop relational_expression_1;\n" -"relational_expression_1\n" -" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n" -" relational_expression_5;\n" -"relational_expression_2\n" -" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n" -"relational_expression_3\n" -" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n" -"relational_expression_4\n" -" less .and shift_expression .and .true .emit OP_LESS;\n" -"relational_expression_5\n" -" greater .and shift_expression .and .true .emit OP_GREATER;\n" -"equality_expression\n" -" relational_expression .and .loop equality_expression_1;\n" -"equality_expression_1\n" -" equality_expression_2 .or equality_expression_3;\n" -"equality_expression_2\n" -" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n" -"equality_expression_3\n" -" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n" -"and_expression\n" -" equality_expression;\n" -"exclusive_or_expression\n" -" and_expression;\n" -"inclusive_or_expression\n" -" exclusive_or_expression;\n" -"logical_and_expression\n" -" inclusive_or_expression .and .loop logical_and_expression_1;\n" -"logical_and_expression_1\n" -" ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND;\n" -"logical_xor_expression\n" -" logical_and_expression .and .loop logical_xor_expression_1;\n" -"logical_xor_expression_1\n" -" caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR;\n" -"logical_or_expression\n" -" logical_xor_expression .and .loop logical_or_expression_1;\n" -"logical_or_expression_1\n" -" barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR;\n" -"conditional_expression\n" -" logical_or_expression .and .loop conditional_expression_1;\n" -"conditional_expression_1\n" -" question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT;\n" -"assignment_expression\n" -" assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or\n" -" assignment_expression_4 .or assignment_expression_5 .or conditional_expression;\n" -"assignment_expression_1\n" -" unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN;\n" -"assignment_expression_2\n" -" unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN;\n" -"assignment_expression_3\n" -" unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN;\n" -"assignment_expression_4\n" -" unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN;\n" -"assignment_expression_5\n" -" unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN;\n" -"expression\n" -" assignment_expression .and .loop expression_1;\n" -"expression_1\n" -" comma .and assignment_expression .and .true .emit OP_SEQUENCE;\n" -"constant_expression\n" -" conditional_expression .and .true .emit OP_END;\n" -"declaration\n" -" declaration_1 .or declaration_2;\n" -"declaration_1\n" -" function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon;\n" -"declaration_2\n" -" init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon;\n" -"function_prototype\n" -" function_prototype_1 .or function_prototype_2;\n" -"function_prototype_1\n" -" function_header .and \"void\" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n" -"function_prototype_2\n" -" function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n" -"function_declarator\n" -" function_header_with_parameters .or function_header;\n" -"function_header_with_parameters\n" -" function_header .and parameter_declaration .and .loop function_header_with_parameters_1;\n" -"function_header_with_parameters_1\n" -" comma .and parameter_declaration;\n" -"function_header\n" -" function_header_nospace .or function_header_space;\n" -"function_header_space\n" -" fully_specified_type_space .and space .and function_decl_identifier .and lparen;\n" -"function_header_nospace\n" -" fully_specified_type_nospace .and function_decl_identifier .and lparen;\n" -"function_decl_identifier\n" -" .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or\n" -" .if (parsing_builtin != 0) \"__constructor\" .emit FUNCTION_CONSTRUCTOR .or\n" -" identifier .emit FUNCTION_ORDINARY;\n" -"__operator\n" -" \"__operator\" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE;\n" -"overriden_operator\n" -" plusplus .emit OPERATOR_INCREMENT .or\n" -" plusequals .emit OPERATOR_ADDASSIGN .or\n" -" plus .emit OPERATOR_PLUS .or\n" -" minusminus .emit OPERATOR_DECREMENT .or\n" -" minusequals .emit OPERATOR_SUBASSIGN .or\n" -" minus .emit OPERATOR_MINUS .or\n" -" bang .emit OPERATOR_NOT .or\n" -" starequals .emit OPERATOR_MULASSIGN .or\n" -" star .emit OPERATOR_MULTIPLY .or\n" -" slashequals .emit OPERATOR_DIVASSIGN .or\n" -" slash .emit OPERATOR_DIVIDE .or\n" -" lessequals .emit OPERATOR_LESSEQUAL .or\n" -" \n" -" \n" -" less .emit OPERATOR_LESS .or\n" -" greaterequals .emit OPERATOR_GREATEREQUAL .or\n" -" \n" -" \n" -" greater .emit OPERATOR_GREATER .or\n" -" \n" -" \n" -" \n" -" \n" -" \n" -" \n" -" \n" -" \n" -" caretcaret .emit OPERATOR_LOGICALXOR ;\n" -"parameter_declarator\n" -" parameter_declarator_nospace .or parameter_declarator_space;\n" -"parameter_declarator_nospace\n" -" type_specifier_nospace .and identifier .and parameter_declarator_1;\n" -"parameter_declarator_space\n" -" type_specifier_space .and space .and identifier .and parameter_declarator_1;\n" -"parameter_declarator_1\n" -" parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or\n" -" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n" -"parameter_declarator_2\n" -" lbracket .and constant_expression .and rbracket;\n" -"parameter_declaration\n" -" parameter_declaration_1 .emit PARAMETER_NEXT;\n" -"parameter_declaration_1\n" -" parameter_declaration_2 .or parameter_declaration_3;\n" -"parameter_declaration_2\n" -" type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4;\n" -"parameter_declaration_3\n" -" parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;\n" -"parameter_declaration_4\n" -" parameter_declaration_optprec .and parameter_declaration_rest;\n" -"parameter_declaration_optprec\n" -" parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;\n" -"parameter_declaration_prec\n" -" precision .and space;\n" -"parameter_declaration_rest\n" -" parameter_declarator .or parameter_type_specifier;\n" -"parameter_qualifier\n" -" parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;\n" -"parameter_qualifier_1\n" -" parameter_qualifier_2 .and space;\n" -"parameter_qualifier_2\n" -" \"in\" .emit PARAM_QUALIFIER_IN .or\n" -" \"out\" .emit PARAM_QUALIFIER_OUT .or\n" -" \"inout\" .emit PARAM_QUALIFIER_INOUT;\n" -"parameter_type_specifier\n" -" parameter_type_specifier_1 .and .true .emit '\\0' .and parameter_type_specifier_2;\n" -"parameter_type_specifier_1\n" -" type_specifier_nospace .or type_specifier_space;\n" -"parameter_type_specifier_2\n" -" parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or\n" -" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n" -"parameter_type_specifier_3\n" -" lbracket .and constant_expression .and rbracket;\n" -"init_declarator_list\n" -" single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and\n" -" .true .emit DECLARATOR_NONE;\n" -"init_declarator_list_1\n" -" comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2;\n" -"init_declarator_list_2\n" -" init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE;\n" -"init_declarator_list_3\n" -" equals .and initializer .emit VARIABLE_INITIALIZER;\n" -"init_declarator_list_4\n" -" lbracket .and init_declarator_list_5 .and rbracket;\n" -"init_declarator_list_5\n" -" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n" -"single_declaration\n" -" single_declaration_nospace .or single_declaration_space;\n" -"single_declaration_space\n" -" fully_specified_type_space .and single_declaration_space_1;\n" -"single_declaration_nospace\n" -" fully_specified_type_nospace .and single_declaration_nospace_1;\n" -"single_declaration_space_1\n" -" single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n" -"single_declaration_nospace_1\n" -" single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n" -"single_declaration_space_2\n" -" space .and identifier .and single_declaration_3;\n" -"single_declaration_nospace_2\n" -" identifier .and single_declaration_3;\n" -"single_declaration_3\n" -" single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE;\n" -"single_declaration_4\n" -" equals .and initializer .emit VARIABLE_INITIALIZER;\n" -"single_declaration_5\n" -" lbracket .and single_declaration_6 .and rbracket;\n" -"single_declaration_6\n" -" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n" -"fully_specified_type_space\n" -" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space;\n" -"fully_specified_type_nospace\n" -" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace;\n" -"fully_specified_type_optinvariant\n" -" fully_specified_type_invariant .or .true .emit TYPE_VARIANT;\n" -"fully_specified_type_invariant\n" -" invariant_qualifier .and space;\n" -"fully_specified_type_optcentroid\n" -" fully_specified_type_centroid .or .true .emit TYPE_CENTER;\n" -"fully_specified_type_centroid\n" -" centroid_qualifier .and space;\n" -"fully_specified_type_optqual\n" -" fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE;\n" -"fully_specified_type_qual\n" -" type_qualifier .and space;\n" -"fully_specified_type_optprec\n" -" fully_specified_type_prec .or .true .emit PRECISION_DEFAULT;\n" -"fully_specified_type_prec\n" -" precision .and space;\n" -"invariant_qualifier\n" -" \"invariant\" .emit TYPE_INVARIANT;\n" -"centroid_qualifier\n" -" \"centroid\" .emit TYPE_CENTROID;\n" -"type_qualifier\n" -" \"const\" .emit TYPE_QUALIFIER_CONST .or\n" -" .if (shader_type == 2) \"attribute\" .emit TYPE_QUALIFIER_ATTRIBUTE .or\n" -" \"varying\" .emit TYPE_QUALIFIER_VARYING .or\n" -" \"uniform\" .emit TYPE_QUALIFIER_UNIFORM .or\n" -" .if (parsing_builtin != 0) \"__fixed_output\" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or\n" -" .if (parsing_builtin != 0) \"__fixed_input\" .emit TYPE_QUALIFIER_FIXEDINPUT;\n" -"type_specifier_nonarray_space\n" -" \"void\" .emit TYPE_SPECIFIER_VOID .or\n" -" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n" -" \"int\" .emit TYPE_SPECIFIER_INT .or\n" -" \"bool\" .emit TYPE_SPECIFIER_BOOL .or\n" -" \"vec2\" .emit TYPE_SPECIFIER_VEC2 .or\n" -" \"vec3\" .emit TYPE_SPECIFIER_VEC3 .or\n" -" \"vec4\" .emit TYPE_SPECIFIER_VEC4 .or\n" -" \"bvec2\" .emit TYPE_SPECIFIER_BVEC2 .or\n" -" \"bvec3\" .emit TYPE_SPECIFIER_BVEC3 .or\n" -" \"bvec4\" .emit TYPE_SPECIFIER_BVEC4 .or\n" -" \"ivec2\" .emit TYPE_SPECIFIER_IVEC2 .or\n" -" \"ivec3\" .emit TYPE_SPECIFIER_IVEC3 .or\n" -" \"ivec4\" .emit TYPE_SPECIFIER_IVEC4 .or\n" -" \"mat2\" .emit TYPE_SPECIFIER_MAT2 .or\n" -" \"mat3\" .emit TYPE_SPECIFIER_MAT3 .or\n" -" \"mat4\" .emit TYPE_SPECIFIER_MAT4 .or\n" -" \"mat2x3\" .emit TYPE_SPECIFIER_MAT23 .or\n" -" \"mat3x2\" .emit TYPE_SPECIFIER_MAT32 .or\n" -" \"mat2x4\" .emit TYPE_SPECIFIER_MAT24 .or\n" -" \"mat4x2\" .emit TYPE_SPECIFIER_MAT42 .or\n" -" \"mat3x4\" .emit TYPE_SPECIFIER_MAT34 .or\n" -" \"mat4x3\" .emit TYPE_SPECIFIER_MAT43 .or\n" -" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n" -" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n" -" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n" -" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n" -" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n" -" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n" -" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n" -" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or\n" -" type_name .emit TYPE_SPECIFIER_TYPENAME;\n" -"type_specifier_nonarray_nospace\n" -" struct_specifier .emit TYPE_SPECIFIER_STRUCT;\n" -"type_specifier_nonarray\n" -" type_specifier_nonarray_nospace .or type_specifier_nonarray_space;\n" -"type_specifier_space\n" -" type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY;\n" -"type_specifier_nospace\n" -" type_specifier_nospace_array .or type_specifier_nospace_1;\n" -"type_specifier_nospace_1\n" -" type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY;\n" -"type_specifier_nospace_array\n" -" type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket;\n" -"struct_specifier\n" -" \"struct\" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and\n" -" struct_declaration_list .and rbrace .emit FIELD_NONE;\n" -"struct_specifier_1\n" -" struct_specifier_2 .or .true .emit '\\0';\n" -"struct_specifier_2\n" -" space .and identifier;\n" -"struct_declaration_list\n" -" struct_declaration .and .loop struct_declaration .emit FIELD_NEXT;\n" -"struct_declaration\n" -" struct_declaration_nospace .or struct_declaration_space;\n" -"struct_declaration_space\n" -" type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n" -"struct_declaration_nospace\n" -" type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n" -"struct_declarator_list\n" -" struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT;\n" -"struct_declarator_list_1\n" -" comma .and struct_declarator;\n" -"struct_declarator\n" -" identifier .and struct_declarator_1;\n" -"struct_declarator_1\n" -" struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE;\n" -"struct_declarator_2\n" -" lbracket .and constant_expression .and rbracket;\n" -"initializer\n" -" assignment_expression .and .true .emit OP_END;\n" -"declaration_statement\n" -" declaration;\n" -"statement\n" -" compound_statement .or simple_statement;\n" -"statement_space\n" -" compound_statement .or statement_space_1;\n" -"statement_space_1\n" -" space .and simple_statement;\n" -"simple_statement\n" -" .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or\n" -" selection_statement .or\n" -" iteration_statement .or\n" -" precision_stmt .emit OP_PRECISION .or\n" -" jump_statement .or\n" -" expression_statement .emit OP_EXPRESSION .or\n" -" declaration_statement .emit OP_DECLARE;\n" -"compound_statement\n" -" compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END;\n" -"compound_statement_1\n" -" compound_statement_2 .or compound_statement_3;\n" -"compound_statement_2\n" -" lbrace .and rbrace;\n" -"compound_statement_3\n" -" lbrace .and statement_list .and rbrace;\n" -"compound_statement_no_new_scope\n" -" compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END;\n" -"compound_statement_no_new_scope_1\n" -" compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3;\n" -"compound_statement_no_new_scope_2\n" -" lbrace .and rbrace;\n" -"compound_statement_no_new_scope_3\n" -" lbrace .and statement_list .and rbrace;\n" -"statement_list\n" -" statement .and .loop statement;\n" -"expression_statement\n" -" expression_statement_1 .or expression_statement_2;\n" -"expression_statement_1\n" -" semicolon .emit OP_PUSH_VOID .emit OP_END;\n" -"expression_statement_2\n" -" expression .and semicolon .emit OP_END;\n" -"selection_statement\n" -" \"if\" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and\n" -" rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement;\n" -"selection_rest_statement\n" -" statement .and selection_rest_statement_1;\n" -"selection_rest_statement_1\n" -" selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END;\n" -"selection_rest_statement_2\n" -" \"else\" .and optional_space .and statement;\n" -"condition\n" -" condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or\n" -" condition_3 .emit OP_EXPRESSION;\n" -"condition_1\n" -" condition_1_nospace .or condition_1_space;\n" -"condition_1_nospace\n" -" fully_specified_type_nospace .and condition_2;\n" -"condition_1_space\n" -" fully_specified_type_space .and space .and condition_2;\n" -"condition_2\n" -" identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and\n" -" initializer .and .true .emit DECLARATOR_NONE;\n" -"condition_3\n" -" expression .and .true .emit OP_END;\n" -"iteration_statement\n" -" iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3;\n" -"iteration_statement_1\n" -" \"while\" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and\n" -" rparen .error RPAREN_EXPECTED .and statement;\n" -"iteration_statement_2\n" -" \"do\" .emit OP_DO .and statement_space .and \"while\" .and lparen .error LPAREN_EXPECTED .and\n" -" expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;\n" -"iteration_statement_3\n" -" \"for\" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and\n" -" for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;\n" -"for_init_statement\n" -" expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;\n" -"conditionopt\n" -" condition .or\n" -" .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\\0' .emit OP_END;\n" -"for_rest_statement\n" -" conditionopt .and semicolon .and for_rest_statement_1;\n" -"for_rest_statement_1\n" -" for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END;\n" -"for_rest_statement_2\n" -" expression .and .true .emit OP_END;\n" -"jump_statement\n" -" jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or\n" -" .if (shader_type == 1) jump_statement_5;\n" -"jump_statement_1\n" -" \"continue\" .and semicolon .emit OP_CONTINUE;\n" -"jump_statement_2\n" -" \"break\" .and semicolon .emit OP_BREAK;\n" -"jump_statement_3\n" -" \"return\" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END;\n" -"jump_statement_4\n" -" \"return\" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END;\n" -"jump_statement_5\n" -" \"discard\" .and semicolon .emit OP_DISCARD;\n" -"__asm_statement\n" -" \"__asm\" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END;\n" -"asm_arguments\n" -" asm_argument .and .true .emit OP_END .and .loop asm_arguments_1;\n" -"asm_arguments_1\n" -" comma .and asm_argument .and .true .emit OP_END;\n" -"asm_argument\n" -" var_with_field .or\n" -" variable_identifier .or\n" -" floatconstant;\n" -"var_with_field\n" -" variable_identifier .and dot .and field_selection .emit OP_FIELD;\n" -"translation_unit\n" -" optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and\n" -" .loop external_declaration .and optional_space .and\n" -" '\\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;\n" -"external_declaration\n" -" precision_stmt .emit DEFAULT_PRECISION .or\n" -" function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or\n" -" invariant_stmt .emit INVARIANT_STMT .or\n" -" declaration .emit EXTERNAL_DECLARATION;\n" -"precision_stmt\n" -" \"precision\" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;\n" -"precision\n" -" \"lowp\" .emit PRECISION_LOW .or\n" -" \"mediump\" .emit PRECISION_MEDIUM .or\n" -" \"highp\" .emit PRECISION_HIGH;\n" -"prectype\n" -" \"int\" .emit TYPE_SPECIFIER_INT .or\n" -" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n" -" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n" -" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n" -" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n" -" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n" -" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n" -" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n" -" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n" -" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;\n" -"invariant_stmt\n" -" \"invariant\" .and space .and identifier .and semicolon;\n" -"function_definition\n" -" function_prototype .and compound_statement_no_new_scope;\n" -"digit_oct\n" -" '0'-'7';\n" -"digit_dec\n" -" '0'-'9';\n" -"digit_hex\n" -" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n" -"id_character_first\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"id_character_next\n" -" id_character_first .or digit_dec;\n" -"identifier\n" -" id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\\0';\n" -"float\n" -" float_1 .or float_2 .or float_3;\n" -"float_1\n" -" float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;\n" -"float_2\n" -" float_digit_sequence .and .true .emit '\\0' .and float_exponent_part .and optional_f_suffix;\n" -"float_3\n" -" float_digit_sequence .and .true .emit '\\0' .and 'f' .emit '\\0';\n" -"float_fractional_constant\n" -" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n" -"float_fractional_constant_1\n" -" float_digit_sequence .and '.' .and float_digit_sequence;\n" -"float_fractional_constant_2\n" -" float_digit_sequence .and '.' .and .true .emit '\\0';\n" -"float_fractional_constant_3\n" -" '.' .emit '\\0' .and float_digit_sequence;\n" -"float_optional_exponent_part\n" -" float_exponent_part .or .true .emit '\\0';\n" -"float_digit_sequence\n" -" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"float_exponent_part\n" -" float_exponent_part_1 .or float_exponent_part_2;\n" -"float_exponent_part_1\n" -" 'e' .and float_optional_sign .and float_digit_sequence;\n" -"float_exponent_part_2\n" -" 'E' .and float_optional_sign .and float_digit_sequence;\n" -"float_optional_sign\n" -" float_sign .or .true;\n" -"float_sign\n" -" '+' .or '-' .emit '-';\n" -"optional_f_suffix\n" -" 'f' .or .true;\n" -"integer\n" -" integer_hex .or integer_oct .or integer_dec;\n" -"integer_hex\n" -" '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and\n" -" .true .emit '\\0';\n" -"integer_hex_1\n" -" 'x' .or 'X';\n" -"integer_oct\n" -" '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\\0';\n" -"integer_dec\n" -" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n" -"boolean\n" -" \"true\" .emit 2 .emit '1' .emit '\\0' .or\n" -" \"false\" .emit 2 .emit '0' .emit '\\0';\n" -"type_name\n" -" identifier;\n" -"field_selection\n" -" identifier;\n" -"floatconstant\n" -" float .emit OP_PUSH_FLOAT;\n" -"intconstant\n" -" integer .emit OP_PUSH_INT;\n" -"boolconstant\n" -" boolean .emit OP_PUSH_BOOL;\n" -"optional_space\n" -" .loop single_space;\n" -"space\n" -" single_space .and .loop single_space;\n" -"single_space\n" -" white_char .or c_style_comment_block .or cpp_style_comment_block;\n" -"white_char\n" -" ' ' .or '\\t' .or new_line .or '\\v' .or '\\f';\n" -"new_line\n" -" cr_lf .or lf_cr .or '\\n' .or '\\r';\n" -"cr_lf\n" -" '\\r' .and '\\n';\n" -"lf_cr\n" -" '\\n' .and '\\r';\n" -"c_style_comment_block\n" -" '/' .and '*' .and c_style_comment_rest;\n" -"c_style_comment_rest\n" -" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n" -"c_style_comment_rest_1\n" -" c_style_comment_end .or c_style_comment_rest_2;\n" -"c_style_comment_rest_2\n" -" '*' .and c_style_comment_rest;\n" -"c_style_comment_char_no_star\n" -" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n" -"c_style_comment_end\n" -" '*' .and '/';\n" -"cpp_style_comment_block\n" -" '/' .and '/' .and cpp_style_comment_block_1;\n" -"cpp_style_comment_block_1\n" -" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n" -"cpp_style_comment_block_2\n" -" .loop cpp_style_comment_char .and new_line;\n" -"cpp_style_comment_block_3\n" -" .loop cpp_style_comment_char;\n" -"cpp_style_comment_char\n" -" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"ampersandampersand\n" -" optional_space .and '&' .and '&' .and optional_space;\n" -"barbar\n" -" optional_space .and '|' .and '|' .and optional_space;\n" -"bang\n" -" optional_space .and '!' .and optional_space;\n" -"bangequals\n" -" optional_space .and '!' .and '=' .and optional_space;\n" -"caretcaret\n" -" optional_space .and '^' .and '^' .and optional_space;\n" -"colon\n" -" optional_space .and ':' .and optional_space;\n" -"comma\n" -" optional_space .and ',' .and optional_space;\n" -"dot\n" -" optional_space .and '.' .and optional_space;\n" -"equals\n" -" optional_space .and '=' .and optional_space;\n" -"equalsequals\n" -" optional_space .and '=' .and '=' .and optional_space;\n" -"greater\n" -" optional_space .and '>' .and optional_space;\n" -"greaterequals\n" -" optional_space .and '>' .and '=' .and optional_space;\n" -"lbrace\n" -" optional_space .and '{' .and optional_space;\n" -"lbracket\n" -" optional_space .and '[' .and optional_space;\n" -"less\n" -" optional_space .and '<' .and optional_space;\n" -"lessequals\n" -" optional_space .and '<' .and '=' .and optional_space;\n" -"lparen\n" -" optional_space .and '(' .and optional_space;\n" -"minus\n" -" optional_space .and '-' .and optional_space;\n" -"minusequals\n" -" optional_space .and '-' .and '=' .and optional_space;\n" -"minusminus\n" -" optional_space .and '-' .and '-' .and optional_space;\n" -"plus\n" -" optional_space .and '+' .and optional_space;\n" -"plusequals\n" -" optional_space .and '+' .and '=' .and optional_space;\n" -"plusplus\n" -" optional_space .and '+' .and '+' .and optional_space;\n" -"question\n" -" optional_space .and '?' .and optional_space;\n" -"rbrace\n" -" optional_space .and '}' .and optional_space;\n" -"rbracket\n" -" optional_space .and ']' .and optional_space;\n" -"rparen\n" -" optional_space .and ')' .and optional_space;\n" -"semicolon\n" -" optional_space .and ';' .and optional_space;\n" -"slash\n" -" optional_space .and '/' .and optional_space;\n" -"slashequals\n" -" optional_space .and '/' .and '=' .and optional_space;\n" -"star\n" -" optional_space .and '*' .and optional_space;\n" -"starequals\n" -" optional_space .and '*' .and '=' .and optional_space;\n" -".string string_lexer;\n" -"string_lexer\n" -" lex_first_identifier_character .and .loop lex_next_identifier_character;\n" -"lex_first_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '_';\n" -"lex_next_identifier_character\n" -" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n" -"err_token\n" -" '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or\n" -" '-' .or '+' .or '=' .or '|' .or '\\\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '\"' .or\n" -" '\\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier;\n" -"err_identifier\n" -" id_character_first .and .loop id_character_next;\n" -"" diff --git a/src/mesa/shader/slang/library/slang_version.syn b/src/mesa/shader/slang/library/slang_version.syn deleted file mode 100644 index aaf8bef342..0000000000 --- a/src/mesa/shader/slang/library/slang_version.syn +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_version.syn - * slang #version directive syntax - * \author Michal Krol - */ - -.syntax version_directive; - -version_directive - version_directive_1 .and .loop version_directive_2; -version_directive_1 - prior_optional_spaces .and optional_version_directive .and .true .emit $; -version_directive_2 - prior_optional_spaces .and version_directive_body .and .true .emit $; - -optional_version_directive - version_directive_body .or .true .emit 10 .emit 1; - -version_directive_body - '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and - new_line; - -version_number - version_number_110; - -version_number_110 - leading_zeroes .and "110" .emit 10 .emit 1; - -leading_zeroes - .loop zero; - -zero - '0'; - -space - single_space .and .loop single_space; - -optional_space - .loop single_space; - -single_space - ' ' .or '\t'; - -prior_optional_spaces - .loop prior_space; - -prior_space - c_style_comment_block .or cpp_style_comment_block .or space .or new_line; - -c_style_comment_block - '/' .and '*' .and c_style_comment_rest; - -c_style_comment_rest - .loop c_style_comment_char_no_star .and c_style_comment_rest_1; -c_style_comment_rest_1 - c_style_comment_end .or c_style_comment_rest_2; -c_style_comment_rest_2 - '*' .and c_style_comment_rest; - -c_style_comment_char_no_star - '\x2B'-'\xFF' .or '\x01'-'\x29'; - -c_style_comment_end - '*' .and '/'; - -cpp_style_comment_block - '/' .and '/' .and cpp_style_comment_block_1; -cpp_style_comment_block_1 - cpp_style_comment_block_2 .or cpp_style_comment_block_3; -cpp_style_comment_block_2 - .loop cpp_style_comment_char .and new_line; -cpp_style_comment_block_3 - .loop cpp_style_comment_char; - -cpp_style_comment_char - '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; - -new_line - cr_lf .or lf_cr .or '\n' .or '\r'; - -cr_lf - '\r' .and '\n'; - -lf_cr - '\n' .and '\r'; - -.string __string_filter; - -__string_filter - .loop __identifier_char; - -__identifier_char - 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9'; - diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h deleted file mode 100644 index e5a252b019..0000000000 --- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h +++ /dev/null @@ -1,109 +0,0 @@ - -/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ -/* slang_vertex_builtin.gc */ - -5,2,2,90,95,5,0,12,0,1,103,108,95,80,111,115,105,116,105,111,110,0,0,0,2,2,90,95,5,0,9,0,1,103,108, -95,80,111,105,110,116,83,105,122,101,0,0,0,2,2,90,95,5,0,12,0,1,103,108,95,67,108,105,112,86,101, -114,116,101,120,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,67,111,108,111,114,0,0,0,2,2,90,95,2,0,12,0, -1,103,108,95,83,101,99,111,110,100,97,114,121,67,111,108,111,114,0,0,0,2,2,90,95,2,0,11,0,1,103, -108,95,78,111,114,109,97,108,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,86,101,114,116,101,120,0,0,0,2, -2,90,95,2,0,12,0,1,103,108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,48,0,0,0,2,2,90,95, -2,0,12,0,1,103,108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,49,0,0,0,2,2,90,95,2,0,12,0, -1,103,108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,50,0,0,0,2,2,90,95,2,0,12,0,1,103, -108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,51,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95, -77,117,108,116,105,84,101,120,67,111,111,114,100,52,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,77,117, -108,116,105,84,101,120,67,111,111,114,100,53,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,77,117,108,116, -105,84,101,120,67,111,111,114,100,54,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,77,117,108,116,105,84, -101,120,67,111,111,114,100,55,0,0,0,2,2,90,95,2,0,9,0,1,103,108,95,70,111,103,67,111,111,114,100,0, 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-95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112, -108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0 diff --git a/src/mesa/shader/slang/library/syn_to_c.c b/src/mesa/shader/slang/library/syn_to_c.c deleted file mode 100644 index f997edfd8b..0000000000 --- a/src/mesa/shader/slang/library/syn_to_c.c +++ /dev/null @@ -1,72 +0,0 @@ -#include <stdio.h> - -static int was_space = 0; -static int first_char = 1; - -static void put_char (int c) -{ - if (c == '\n') { - if (!first_char) { - fputs ("\\n\"\n\"", stdout); - first_char = 1; - } - } - else { - first_char = 0; - if (c == '\\') - fputs ("\\\\", stdout); - else if (c == '\"') - fputs ("\\\"", stdout); - else if (!was_space || !(c == ' ' || c == '\t')) - fputc (c, stdout); - was_space = (c == ' ' || c == '\t'); - } -} - -int main (int argc, char *argv[]) -{ - int c; - FILE *f; - - if (argc == 1) - return 1; - f = fopen (argv[1], "r"); - if (f == NULL) - return 1; - - fputs ("\n", stdout); - fputs ("/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */\n", stdout); - fputs ("\n", stdout); - fputs ("\"", stdout); - c = getc (f); - while (c != EOF) { - if (c == '/') { - int c2 = getc (f); - if (c2 == '*') { - was_space = 0; - c = getc (f); - for (;;) { - if (c == '*') { - c2 = getc (f); - if (c2 == '/') - break; - } - c = getc (f); - } - } - else { - put_char (c); - put_char (c2); - } - } - else { - put_char (c); - } - c = getc (f); - } - fputs ("\"\n", stdout); - - fclose (f); - return 0; -} - diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 6a91d0f3f0..63d10f4597 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -35,10 +35,10 @@ #include "shader/prog_optimize.h" #include "shader/prog_print.h" #include "shader/prog_parameter.h" -#include "shader/grammar/grammar_mesa.h" +#include "../../glsl/pp/sl_pp_public.h" +#include "../../glsl/cl/sl_cl_parse.h" #include "slang_codegen.h" #include "slang_compile.h" -#include "slang_preprocess.h" #include "slang_storage.h" #include "slang_log.h" #include "slang_mem.h" @@ -125,7 +125,7 @@ _slang_code_object_dtr(slang_code_object * self) typedef struct slang_parse_ctx_ { - const byte *I; + const unsigned char *I; slang_info_log *L; int parsing_builtin; GLboolean global_scope; /**< Is object being declared a global? */ @@ -181,22 +181,102 @@ parse_identifier(slang_parse_ctx * C) } static int +is_hex_digit(char c) +{ + return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); +} + +static int +parse_general_number(slang_parse_ctx *ctx, float *number) +{ + char *flt = NULL; + + if (*ctx->I == '0') { + int value = 0; + const unsigned char *pi; + + if (ctx->I[1] == 'x' || ctx->I[1] == 'X') { + ctx->I += 2; + if (!is_hex_digit(*ctx->I)) { + return 0; + } + do { + int digit; + + if (*ctx->I >= '0' && *ctx->I <= '9') { + digit = (int)(*ctx->I - '0'); + } else if (*ctx->I >= 'a' && *ctx->I <= 'f') { + digit = (int)(*ctx->I - 'a') + 10; + } else { + digit = (int)(*ctx->I - 'A') + 10; + } + value = value * 0x10 + digit; + ctx->I++; + } while (is_hex_digit(*ctx->I)); + if (*ctx->I != '\0') { + return 0; + } + ctx->I++; + *number = (float)value; + return 1; + } + + pi = ctx->I; + pi++; + while (*pi >= '0' && *pi <= '7') { + int digit; + + digit = (int)(*pi - '0'); + value = value * 010 + digit; + pi++; + } + if (*pi == '\0') { + pi++; + ctx->I = pi; + *number = (float)value; + return 1; + } + } + + parse_identifier_str(ctx, &flt); + flt = strdup(flt); + if (!flt) { + return 0; + } + if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') { + flt[strlen(flt) - 1] = '\0'; + } + *number = (float)_mesa_strtod(flt, (char **)NULL); + free(flt); + + return 1; +} + +static int parse_number(slang_parse_ctx * C, int *number) { const int radix = (int) (*C->I++); - *number = 0; - while (*C->I != '\0') { - int digit; - if (*C->I >= '0' && *C->I <= '9') - digit = (int) (*C->I - '0'); - else if (*C->I >= 'A' && *C->I <= 'Z') - digit = (int) (*C->I - 'A') + 10; - else - digit = (int) (*C->I - 'a') + 10; - *number = *number * radix + digit; + + if (radix == 1) { + float f = 0.0f; + + parse_general_number(C, &f); + *number = (int)f; + } else { + *number = 0; + while (*C->I != '\0') { + int digit; + if (*C->I >= '0' && *C->I <= '9') + digit = (int) (*C->I - '0'); + else if (*C->I >= 'A' && *C->I <= 'Z') + digit = (int) (*C->I - 'A') + 10; + else + digit = (int) (*C->I - 'a') + 10; + *number = *number * radix + digit; + C->I++; + } C->I++; } - C->I++; if (*number > 65535) slang_info_log_warning(C->L, "%d: literal integer overflow.", *number); return 1; @@ -205,32 +285,37 @@ parse_number(slang_parse_ctx * C, int *number) static int parse_float(slang_parse_ctx * C, float *number) { - char *integral = NULL; - char *fractional = NULL; - char *exponent = NULL; - char *whole = NULL; - - parse_identifier_str(C, &integral); - parse_identifier_str(C, &fractional); - parse_identifier_str(C, &exponent); - - whole = (char *) _slang_alloc((_mesa_strlen(integral) + - _mesa_strlen(fractional) + - _mesa_strlen(exponent) + 3) * sizeof(char)); - if (whole == NULL) { - slang_info_log_memory(C->L); - RETURN0; - } + if (*C->I == 1) { + C->I++; + parse_general_number(C, number); + } else { + char *integral = NULL; + char *fractional = NULL; + char *exponent = NULL; + char *whole = NULL; + + parse_identifier_str(C, &integral); + parse_identifier_str(C, &fractional); + parse_identifier_str(C, &exponent); + + whole = (char *) _slang_alloc((_mesa_strlen(integral) + + _mesa_strlen(fractional) + + _mesa_strlen(exponent) + 3) * sizeof(char)); + if (whole == NULL) { + slang_info_log_memory(C->L); + RETURN0; + } - slang_string_copy(whole, integral); - slang_string_concat(whole, "."); - slang_string_concat(whole, fractional); - slang_string_concat(whole, "E"); - slang_string_concat(whole, exponent); + slang_string_copy(whole, integral); + slang_string_concat(whole, "."); + slang_string_concat(whole, fractional); + slang_string_concat(whole, "E"); + slang_string_concat(whole, exponent); - *number = (float) (_mesa_strtod(whole, (char **) NULL)); + *number = (float) (_mesa_strtod(whole, (char **) NULL)); - _slang_free(whole); + _slang_free(whole); + } return 1; } @@ -2455,7 +2540,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, } static GLboolean -compile_binary(const byte * prod, slang_code_unit * unit, +compile_binary(const unsigned char * prod, slang_code_unit * unit, GLuint version, slang_unit_type type, slang_info_log * infolog, slang_code_unit * builtin, slang_code_unit * downlink, @@ -2488,17 +2573,56 @@ compile_binary(const byte * prod, slang_code_unit * unit, } static GLboolean -compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, - slang_unit_type type, slang_info_log * infolog, - slang_code_unit * builtin, +compile_with_grammar(const char *source, + slang_code_unit *unit, + slang_unit_type type, + slang_info_log *infolog, + slang_code_unit *builtin, struct gl_shader *shader, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas) + struct gl_sl_pragmas *pragmas, + unsigned int shader_type, + unsigned int parsing_builtin) { - byte *prod; - GLuint size, start, version; - slang_string preprocessed; - GLuint maxVersion; + struct sl_pp_purify_options options; + struct sl_pp_context *context; + unsigned char *prod; + GLuint size; + unsigned int version; + unsigned int maxVersion; + int result; + char errmsg[200] = ""; + + assert(shader_type == 1 || shader_type == 2); + + memset(&options, 0, sizeof(options)); + + context = sl_pp_context_create(source, &options); + if (!context) { + slang_info_log_error(infolog, "out of memory"); + return GL_FALSE; + } + + if (sl_pp_version(context, &version)) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } + + if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } + +#if FEATURE_es2_glsl + if (sl_pp_context_add_predefined(context, "GL_ES", "1") || + sl_pp_context_add_predefined(context, "GL_FRAGMENT_PRECISION_HIGH", "1")) { + slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); + sl_pp_context_destroy(context); + return GL_FALSE; + } +#endif #if FEATURE_ARB_shading_language_120 maxVersion = 120; @@ -2508,36 +2632,30 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, maxVersion = 110; #endif - /* First retrieve the version number. */ - if (!_slang_preprocess_version(source, &version, &start, infolog)) - return GL_FALSE; - - if (version > maxVersion) { + if (version > maxVersion || + (version != 100 && version != 110 && version != 120)) { slang_info_log_error(infolog, "language version %.2f is not supported.", version * 0.01); - return GL_FALSE; - } - - /* Now preprocess the source string. */ - slang_string_init(&preprocessed); - if (!_slang_preprocess_directives(&preprocessed, &source[start], - infolog, extensions, pragmas)) { - slang_string_free(&preprocessed); - slang_info_log_error(infolog, "failed to preprocess the source."); + sl_pp_context_destroy(context); return GL_FALSE; } /* Finally check the syntax and generate its binary representation. */ - if (!grammar_fast_check(id, - (const byte *) (slang_string_cstr(&preprocessed)), - &prod, &size, 65536)) { - char buf[1024]; - GLint pos; - - slang_string_free(&preprocessed); - grammar_get_last_error((byte *) (buf), sizeof(buf), &pos); - slang_info_log_error(infolog, buf); + result = sl_cl_compile(context, + shader_type, + parsing_builtin, + &prod, + &size, + errmsg, + sizeof(errmsg)); + + sl_pp_context_destroy(context); + + if (result) { + /*GLint pos;*/ + + slang_info_log_error(infolog, errmsg); /* syntax error (possibly in library code) */ #if 0 { @@ -2551,77 +2669,64 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, #endif return GL_FALSE; } - slang_string_free(&preprocessed); /* Syntax is okay - translate it to internal representation. */ if (!compile_binary(prod, unit, version, type, infolog, builtin, &builtin[SLANG_BUILTIN_TOTAL - 1], shader)) { - grammar_alloc_free(prod); + free(prod); return GL_FALSE; } - grammar_alloc_free(prod); + free(prod); return GL_TRUE; } -LONGSTRING static const char *slang_shader_syn = -#include "library/slang_shader_syn.h" - ; - -static const byte slang_core_gc[] = { +static const unsigned char slang_core_gc[] = { #include "library/slang_core_gc.h" }; -static const byte slang_120_core_gc[] = { +static const unsigned char slang_120_core_gc[] = { #include "library/slang_120_core_gc.h" }; -static const byte slang_120_fragment_gc[] = { +static const unsigned char slang_120_fragment_gc[] = { #include "library/slang_builtin_120_fragment_gc.h" }; -static const byte slang_common_builtin_gc[] = { +static const unsigned char slang_common_builtin_gc[] = { #include "library/slang_common_builtin_gc.h" }; -static const byte slang_fragment_builtin_gc[] = { +static const unsigned char slang_fragment_builtin_gc[] = { #include "library/slang_fragment_builtin_gc.h" }; -static const byte slang_vertex_builtin_gc[] = { +static const unsigned char slang_vertex_builtin_gc[] = { #include "library/slang_vertex_builtin_gc.h" }; static GLboolean -compile_object(grammar * id, const char *source, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog, +compile_object(const char *source, + slang_code_object *object, + slang_unit_type type, + slang_info_log *infolog, struct gl_shader *shader, - const struct gl_extensions *extensions, struct gl_sl_pragmas *pragmas) { slang_code_unit *builtins = NULL; GLuint base_version = 110; - - /* load GLSL grammar */ - *id = grammar_load_from_text((const byte *) (slang_shader_syn)); - if (*id == 0) { - byte buf[1024]; - int pos; - - grammar_get_last_error(buf, 1024, &pos); - slang_info_log_error(infolog, (const char *) (buf)); - return GL_FALSE; - } + unsigned int shader_type; + unsigned int parsing_builtin; /* set shader type - the syntax is slightly different for different shaders */ - if (type == SLANG_UNIT_FRAGMENT_SHADER - || type == SLANG_UNIT_FRAGMENT_BUILTIN) - grammar_set_reg8(*id, (const byte *) "shader_type", 1); - else - grammar_set_reg8(*id, (const byte *) "shader_type", 2); + if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_FRAGMENT_BUILTIN) { + shader_type = 1; + } else { + shader_type = 2; + } /* enable language extensions */ - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); + parsing_builtin = 1; /* if parsing user-specified shader, load built-in library */ if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) { @@ -2686,51 +2791,24 @@ compile_object(grammar * id, const char *source, slang_code_object * object, } /* disable language extensions */ -#if NEW_SLANG /* allow-built-ins */ - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); -#else - grammar_set_reg8(*id, (const byte *) "parsing_builtin", 0); -#endif + parsing_builtin = 0; + builtins = object->builtin; } /* compile the actual shader - pass-in built-in library for external shader */ - return compile_with_grammar(*id, source, &object->unit, type, infolog, - builtins, shader, extensions, pragmas); + return compile_with_grammar(source, + &object->unit, + type, + infolog, + builtins, + shader, + pragmas, + shader_type, + parsing_builtin); } -static GLboolean -compile_shader(GLcontext *ctx, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog, - struct gl_shader *shader) -{ - GLboolean success; - grammar id = 0; - -#if 0 /* for debug */ - _mesa_printf("********* COMPILE SHADER ***********\n"); - _mesa_printf("%s\n", shader->Source); - _mesa_printf("************************************\n"); -#endif - - assert(shader->Program); - - _slang_code_object_dtr(object); - _slang_code_object_ctr(object); - - success = compile_object(&id, shader->Source, object, type, infolog, shader, - &ctx->Extensions, &shader->Pragmas); - if (id != 0) - grammar_destroy(id); - if (!success) - return GL_FALSE; - - return GL_TRUE; -} - - - GLboolean _slang_compile(GLcontext *ctx, struct gl_shader *shader) { @@ -2771,7 +2849,12 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) slang_info_log_construct(&info_log); _slang_code_object_ctr(&obj); - success = compile_shader(ctx, &obj, type, &info_log, shader); + success = compile_object(shader->Source, + &obj, + type, + &info_log, + shader, + &shader->Pragmas); /* free shader's prev info log */ if (shader->InfoLog) { diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index f812a3fbc5..c9ecbd275b 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -80,8 +80,8 @@ new_subroutine(slang_emit_info *emitInfo, GLuint *id) emitInfo->Subroutines = (struct gl_program **) _mesa_realloc(emitInfo->Subroutines, - n * sizeof(struct gl_program), - (n + 1) * sizeof(struct gl_program)); + n * sizeof(struct gl_program *), + (n + 1) * sizeof(struct gl_program *)); emitInfo->Subroutines[n] = ctx->Driver.NewProgram(ctx, emitInfo->prog->Target, 0); emitInfo->Subroutines[n]->Parameters = emitInfo->prog->Parameters; emitInfo->NumSubroutines++; @@ -550,6 +550,9 @@ emit_instruction(slang_emit_info *emitInfo, &srcRelAddr, NULL, NULL); + if (!inst) { + return NULL; + } src[i] = &newSrc[i]; } @@ -947,6 +950,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Compare values"); /* Compute val = DOT(temp, temp) (reduction) */ @@ -956,6 +962,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &tempStore, &tempStore, NULL); + if (!inst) { + return NULL; + } inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/ inst_comment(inst, "Reduce vec to bool"); @@ -971,6 +980,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } } @@ -1000,6 +1012,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Begin struct/array comparison"); } else { @@ -1009,12 +1024,18 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore0, &srcStore1, NULL); + if (!inst) { + return NULL; + } /* ADD accTemp, accTemp, sneTemp; # like logical-OR */ inst = emit_instruction(emitInfo, OPCODE_ADD, &accTemp, /* dest */ &accTemp, &sneTemp, NULL); + if (!inst) { + return NULL; + } } } @@ -1024,6 +1045,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) &accTemp, &accTemp, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "End struct/array comparison"); if (n->Opcode == IR_EQUAL) { @@ -1035,6 +1059,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) n->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "Invert true/false"); } @@ -1118,6 +1145,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, n->Children[1]->Store, NULL); + if (!inst) { + return NULL; + } /* n->dest = min(tmp, ch[2]) */ inst = emit_instruction(emitInfo, OPCODE_MIN, @@ -1152,7 +1182,9 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); - inst->SrcReg[0].Negate = NEGATE_XYZW; + if (inst) { + inst->SrcReg[0].Negate = NEGATE_XYZW; + } return inst; } @@ -1355,6 +1387,9 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->TexShadow = shadow; @@ -1457,6 +1492,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) &srcStore, NULL, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "IR_COPY block"); srcStore.Index++; dstStore.Index++; @@ -1472,6 +1510,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[1]->Store, NULL, NULL); + if (!inst) { + return NULL; + } dstAnnot = storage_annotation(n->Children[0], emitInfo->prog); srcAnnot = storage_annotation(n->Children[1], emitInfo->prog); inst->Comment = instruction_annotation(inst->Opcode, dstAnnot, @@ -1533,6 +1574,9 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } inst->CondUpdate = GL_TRUE; inst_comment(inst, "COND expr"); _slang_free_temp(emitInfo->vt, n->Store); @@ -1595,6 +1639,9 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, &zero, NULL); + if (!inst) { + return NULL; + } inst_comment(inst, "NOT"); free_node_storage(emitInfo->vt, n->Children[0]); @@ -1645,12 +1692,17 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); } else { + struct prog_instruction *inst; + /* IF src[0] THEN ... */ - emit_instruction(emitInfo, OPCODE_IF, - NULL, /* dst */ - n->Children[0]->Store, /* op0 */ - NULL, - NULL); + inst = emit_instruction(emitInfo, OPCODE_IF, + NULL, /* dst */ + n->Children[0]->Store, /* op0 */ + NULL, + NULL); + if (!inst) { + return NULL; + } } } else { @@ -1675,6 +1727,7 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) if (!inst) { return NULL; } + prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions - 1; } else { /* jump to endif instruction */ @@ -1684,8 +1737,8 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) } inst_comment(inst, "else"); inst->DstReg.CondMask = COND_TR; /* always branch */ + prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions; } - prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions; emit(emitInfo, n->Children[2]); } else { @@ -1700,8 +1753,14 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) } } - if (n->Children[2]) { - prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions; + if (elseInstLoc) { + /* point ELSE instruction BranchTarget at ENDIF */ + if (emitInfo->EmitHighLevelInstructions) { + prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions - 1; + } + else { + prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions; + } } return NULL; } @@ -1761,7 +1820,7 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) /* Done emitting loop code. Now walk over the loop's linked list of * BREAK and CONT nodes, filling in their BranchTarget fields (which - * will point to the ENDLOOP+1 or BGNLOOP instructions, respectively). + * will point to the corresponding ENDLOOP instruction. */ for (ir = n->List; ir; ir = ir->List) { struct prog_instruction *inst = prog->Instructions + ir->InstLocation; @@ -1770,8 +1829,13 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) ir->Opcode == IR_BREAK_IF_TRUE) { assert(inst->Opcode == OPCODE_BRK || inst->Opcode == OPCODE_BRA); - /* go to instruction after end of loop */ - inst->BranchTarget = endInstLoc + 1; + /* go to instruction at end of loop */ + if (emitInfo->EmitHighLevelInstructions) { + inst->BranchTarget = endInstLoc; + } + else { + inst->BranchTarget = endInstLoc + 1; + } } else { assert(ir->Opcode == IR_CONT || @@ -1874,6 +1938,9 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); + if (!inst) { + return NULL; + } n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); @@ -1886,7 +1953,7 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) } emitInfo->prog->Instructions[ifInstLoc].BranchTarget - = emitInfo->prog->NumInstructions; + = emitInfo->prog->NumInstructions - 1; return inst; } } @@ -2044,6 +2111,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &elemSizeStore, NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } @@ -2070,6 +2140,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) indexStore, /* the index */ &indirectArray, /* indirect array base */ NULL); + if (!inst) { + return NULL; + } indexStore = indexTemp; } diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index e9f1ee44ce..21497b34e2 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -589,11 +589,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) { struct gl_shader *newShader; const struct gl_shader *firstShader = NULL; - GLuint shaderLengths[100]; + GLuint *shaderLengths; GLchar *source; GLuint totalLen = 0, len = 0; GLuint i; + shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint)); + if (!shaderLengths) { + return NULL; + } + /* compute total size of new shader source code */ for (i = 0; i < shProg->NumShaders; i++) { const struct gl_shader *shader = shProg->Shaders[i]; @@ -605,12 +610,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) } } - if (totalLen == 0) + if (totalLen == 0) { + _mesa_free(shaderLengths); return NULL; + } source = (GLchar *) _mesa_malloc(totalLen + 1); - if (!source) + if (!source) { + _mesa_free(shaderLengths); return NULL; + } /* concatenate shaders */ for (i = 0; i < shProg->NumShaders; i++) { @@ -625,9 +634,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) _mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source); */ + _mesa_free(shaderLengths); + remove_extra_version_directives(source); newShader = CALLOC_STRUCT(gl_shader); + if (!newShader) { + _mesa_free(source); + return NULL; + } + newShader->Type = shaderType; newShader->Source = source; newShader->Pragmas = firstShader->Pragmas; diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c deleted file mode 100644 index e9a24cc009..0000000000 --- a/src/mesa/shader/slang/slang_preprocess.c +++ /dev/null @@ -1,1406 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2005-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file slang_preprocess.c - * slang preprocessor - * \author Michal Krol - */ - -#include "main/imports.h" -#include "shader/grammar/grammar_mesa.h" -#include "slang_preprocess.h" - -LONGSTRING static const char *slang_pp_directives_syn = -#include "library/slang_pp_directives_syn.h" -; - -LONGSTRING static const char *slang_pp_expression_syn = -#include "library/slang_pp_expression_syn.h" -; - -LONGSTRING static const char *slang_pp_version_syn = -#include "library/slang_pp_version_syn.h" -; - -static GLvoid -grammar_error_to_log (slang_info_log *log) -{ - char buf[1024]; - GLint pos; - - grammar_get_last_error ((byte *) (buf), sizeof (buf), &pos); - if (buf[0] == 0) { - _mesa_snprintf(buf, sizeof(buf), "Preprocessor error"); - } - slang_info_log_error (log, buf); -} - -GLboolean -_slang_preprocess_version (const char *text, GLuint *version, GLuint *eaten, slang_info_log *log) -{ - grammar id; - byte *prod, *I; - unsigned int size; - - id = grammar_load_from_text ((const byte *) (slang_pp_version_syn)); - if (id == 0) { - grammar_error_to_log (log); - return GL_FALSE; - } - - if (!grammar_fast_check (id, (const byte *) (text), &prod, &size, 8)) { - grammar_error_to_log (log); - grammar_destroy (id); - return GL_FALSE; - } - - /* there can be multiple #version directives - grab the last one */ - I = &prod[size - 6]; - *version = (GLuint) (I[0]) + (GLuint) (I[1]) * 100; - *eaten = (GLuint) (I[2]) + ((GLuint) (I[3]) << 8) + ((GLuint) (I[4]) << 16) + ((GLuint) (I[5]) << 24); - - grammar_destroy (id); - grammar_alloc_free (prod); - return GL_TRUE; -} - -/* - * The preprocessor does the following work. - * 1. Remove comments. Each comment block is replaced with a single space and if the - * block contains new-lines, they are preserved. This ensures that line numbers - * stay the same and if a comment block delimits two tokens, the are delitmited - * by the space after comment removal. - * 2. Remove preprocessor directives from the source string, checking their syntax and - * executing them if appropriate. Again, new-lines are preserved. - * 3. Expand macros. - * 4. Tokenize the source string by ensuring there is at least one space between every - * two adjacent tokens. - */ - -#define PP_ANNOTATE 0 - -static GLvoid -pp_annotate (slang_string *output, const char *fmt, ...) -{ -#if PP_ANNOTATE - va_list va; - char buffer[1024]; - - va_start (va, fmt); - _mesa_vsprintf (buffer, fmt, va); - va_end (va); - slang_string_pushs (output, buffer, _mesa_strlen (buffer)); -#else - (GLvoid) (output); - (GLvoid) (fmt); -#endif -} - - /* - * The expression is executed on a fixed-sized stack. The PUSH macro makes a runtime - * check if the stack is not overflown by too complex expressions. In that situation the - * GLSL preprocessor should report internal compiler error. - * The BINARYDIV makes a runtime check if the divider is not 0. If it is, it reports - * compilation error. - */ - -#define EXECUTION_STACK_SIZE 1024 - -#define PUSH(x)\ - do {\ - if (sp == 0) {\ - slang_info_log_error (elog, "internal compiler error: preprocessor execution stack overflow.");\ - return GL_FALSE;\ - }\ - stack[--sp] = x;\ - } while (GL_FALSE) - -#define POP(x)\ - do {\ - assert (sp < EXECUTION_STACK_SIZE);\ - x = stack[sp++];\ - } while (GL_FALSE) - -#define BINARY(op)\ - do {\ - GLint a, b;\ - POP(b);\ - POP(a);\ - PUSH(a op b);\ - } while (GL_FALSE) - -#define BINARYDIV(op)\ - do {\ - GLint a, b;\ - POP(b);\ - POP(a);\ - if (b == 0) {\ - slang_info_log_error (elog, "division by zero in preprocessor expression.");\ - return GL_FALSE;\ - }\ - PUSH(a op b);\ - } while (GL_FALSE) - -#define UNARY(op)\ - do {\ - GLint a;\ - POP(a);\ - PUSH(op a);\ - } while (GL_FALSE) - -#define OP_END 0 -#define OP_PUSHINT 1 -#define OP_LOGICALOR 2 -#define OP_LOGICALAND 3 -#define OP_OR 4 -#define OP_XOR 5 -#define OP_AND 6 -#define OP_EQUAL 7 -#define OP_NOTEQUAL 8 -#define OP_LESSEQUAL 9 -#define OP_GREATEREQUAL 10 -#define OP_LESS 11 -#define OP_GREATER 12 -#define OP_LEFTSHIFT 13 -#define OP_RIGHTSHIFT 14 -#define OP_ADD 15 -#define OP_SUBTRACT 16 -#define OP_MULTIPLY 17 -#define OP_DIVIDE 18 -#define OP_MODULUS 19 -#define OP_PLUS 20 -#define OP_MINUS 21 -#define OP_NEGATE 22 -#define OP_COMPLEMENT 23 - -static GLboolean -execute_expression (slang_string *output, const byte *code, GLuint *pi, GLint *result, - slang_info_log *elog) -{ - GLuint i = *pi; - GLint stack[EXECUTION_STACK_SIZE]; - GLuint sp = EXECUTION_STACK_SIZE; - - while (code[i] != OP_END) { - switch (code[i++]) { - case OP_PUSHINT: - i++; - PUSH(_mesa_atoi ((const char *) (&code[i]))); - i += _mesa_strlen ((const char *) (&code[i])) + 1; - break; - case OP_LOGICALOR: - BINARY(||); - break; - case OP_LOGICALAND: - BINARY(&&); - break; - case OP_OR: - BINARY(|); - break; - case OP_XOR: - BINARY(^); - break; - case OP_AND: - BINARY(&); - break; - case OP_EQUAL: - BINARY(==); - break; - case OP_NOTEQUAL: - BINARY(!=); - break; - case OP_LESSEQUAL: - BINARY(<=); - break; - case OP_GREATEREQUAL: - BINARY(>=); - break; - case OP_LESS: - BINARY(<); - break; - case OP_GREATER: - BINARY(>); - break; - case OP_LEFTSHIFT: - BINARY(<<); - break; - case OP_RIGHTSHIFT: - BINARY(>>); - break; - case OP_ADD: - BINARY(+); - break; - case OP_SUBTRACT: - BINARY(-); - break; - case OP_MULTIPLY: - BINARY(*); - break; - case OP_DIVIDE: - BINARYDIV(/); - break; - case OP_MODULUS: - BINARYDIV(%); - break; - case OP_PLUS: - UNARY(+); - break; - case OP_MINUS: - UNARY(-); - break; - case OP_NEGATE: - UNARY(!); - break; - case OP_COMPLEMENT: - UNARY(~); - break; - default: - assert (0); - } - } - - /* Write-back the index skipping the OP_END. */ - *pi = i + 1; - - /* There should be exactly one value left on the stack. This is our result. */ - POP(*result); - pp_annotate (output, "%d ", *result); - assert (sp == EXECUTION_STACK_SIZE); - return GL_TRUE; -} - -/* - * Function execute_expressions() executes up to 2 expressions. The second expression is there - * for the #line directive which takes 1 or 2 expressions that indicate line and file numbers. - * If it fails, it returns 0. If it succeeds, it returns the number of executed expressions. - */ - -#define EXP_END 0 -#define EXP_EXPRESSION 1 - -static GLuint -execute_expressions (slang_string *output, grammar eid, const byte *expr, GLint results[2], - slang_info_log *elog) -{ - GLint success; - byte *code; - GLuint size, count = 0; - - success = grammar_fast_check (eid, expr, &code, &size, 64); - if (success) { - GLuint i = 0; - - while (code[i++] == EXP_EXPRESSION) { - assert (count < 2); - - if (!execute_expression (output, code, &i, &results[count], elog)) { - count = 0; - break; - } - count++; - } - grammar_alloc_free (code); - } - else { - slang_info_log_error (elog, "syntax error in preprocessor expression.");\ - } - return count; -} - -/* - * The pp_symbol structure is used to hold macro definitions and macro formal parameters. The - * pp_symbols strcture is a collection of pp_symbol. It is used both for storing macro formal - * parameters and all global macro definitions. Making this unification wastes some memory, - * becuse macro formal parameters don't need further lists of symbols. We lose 8 bytes per - * formal parameter here, but making this we can use the same code to substitute macro parameters - * as well as macros in the source string. - */ - -typedef struct -{ - struct pp_symbol_ *symbols; - GLuint count; -} pp_symbols; - -static GLvoid -pp_symbols_init (pp_symbols *self) -{ - self->symbols = NULL; - self->count = 0; -} - -static GLvoid -pp_symbols_free (pp_symbols *); - -typedef struct pp_symbol_ -{ - slang_string name; - slang_string replacement; - pp_symbols parameters; -} pp_symbol; - -static GLvoid -pp_symbol_init (pp_symbol *self) -{ - slang_string_init (&self->name); - slang_string_init (&self->replacement); - pp_symbols_init (&self->parameters); -} - -static GLvoid -pp_symbol_free (pp_symbol *self) -{ - slang_string_free (&self->name); - slang_string_free (&self->replacement); - pp_symbols_free (&self->parameters); -} - -static GLvoid -pp_symbol_reset (pp_symbol *self) -{ - /* Leave symbol name intact. */ - slang_string_reset (&self->replacement); - pp_symbols_free (&self->parameters); - pp_symbols_init (&self->parameters); -} - -static GLvoid -pp_symbols_free (pp_symbols *self) -{ - GLuint i; - - for (i = 0; i < self->count; i++) - pp_symbol_free (&self->symbols[i]); - _mesa_free (self->symbols); -} - -static pp_symbol * -pp_symbols_push (pp_symbols *self) -{ - self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, self->count * sizeof (pp_symbol), - (self->count + 1) * sizeof (pp_symbol))); - if (self->symbols == NULL) - return NULL; - pp_symbol_init (&self->symbols[self->count]); - return &self->symbols[self->count++]; -} - -static GLboolean -pp_symbols_erase (pp_symbols *self, pp_symbol *symbol) -{ - assert (symbol >= self->symbols && symbol < self->symbols + self->count); - - self->count--; - pp_symbol_free (symbol); - if (symbol < self->symbols + self->count) - _mesa_memcpy (symbol, symbol + 1, sizeof (pp_symbol) * (self->symbols + self->count - symbol)); - self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, (self->count + 1) * sizeof (pp_symbol), - self->count * sizeof (pp_symbol))); - return self->symbols != NULL; -} - -static pp_symbol * -pp_symbols_find (pp_symbols *self, const char *name) -{ - GLuint i; - - for (i = 0; i < self->count; i++) - if (_mesa_strcmp (name, slang_string_cstr (&self->symbols[i].name)) == 0) - return &self->symbols[i]; - return NULL; -} - -/* - * The condition context of a single #if/#else/#endif level. Those can be nested, so there - * is a stack of condition contexts. - * There is a special global context on the bottom of the stack. It is there to simplify - * context handling. - */ - -typedef struct -{ - GLboolean current; /* The condition value of this level. */ - GLboolean effective; /* The effective product of current condition, outer level conditions - * and position within #if-#else-#endif sections. */ - GLboolean else_allowed; /* TRUE if in #if-#else section, FALSE if in #else-#endif section - * and for global context. */ - GLboolean endif_required; /* FALSE for global context only. */ -} pp_cond_ctx; - -/* Should be enuff. */ -#define CONDITION_STACK_SIZE 64 - -typedef struct -{ - pp_cond_ctx stack[CONDITION_STACK_SIZE]; - pp_cond_ctx *top; -} pp_cond_stack; - -static GLboolean -pp_cond_stack_push (pp_cond_stack *self, slang_info_log *elog) -{ - if (self->top == self->stack) { - slang_info_log_error (elog, "internal compiler error: preprocessor condition stack overflow."); - return GL_FALSE; - } - self->top--; - return GL_TRUE; -} - -static GLvoid -pp_cond_stack_reevaluate (pp_cond_stack *self) -{ - /* There must be at least 2 conditions on the stack - one global and one being evaluated. */ - assert (self->top <= &self->stack[CONDITION_STACK_SIZE - 2]); - - self->top->effective = self->top->current && self->top[1].effective; -} - - -/** - * Extension enables through #extension directive. - * NOTE: Currently, only enable/disable state is stored. - */ -typedef struct -{ - GLboolean ARB_draw_buffers; - GLboolean ARB_texture_rectangle; -} pp_ext; - - -/** - * Disable all extensions. Called at startup and on #extension all: disable. - */ -static GLvoid -pp_ext_disable_all(pp_ext *self) -{ - _mesa_memset(self, 0, sizeof(self)); -} - - -/** - * Called during preprocessor initialization to set the initial enable/disable - * state of extensions. - */ -static GLvoid -pp_ext_init(pp_ext *self, const struct gl_extensions *extensions) -{ - pp_ext_disable_all (self); - self->ARB_draw_buffers = GL_TRUE; - if (extensions->NV_texture_rectangle) - self->ARB_texture_rectangle = GL_TRUE; -} - -/** - * Called in response to #extension directives to enable/disable - * the named extension. - */ -static GLboolean -pp_ext_set(pp_ext *self, const char *name, GLboolean enable) -{ - if (_mesa_strcmp (name, "GL_ARB_draw_buffers") == 0) - self->ARB_draw_buffers = enable; - else if (_mesa_strcmp (name, "GL_ARB_texture_rectangle") == 0) - self->ARB_texture_rectangle = enable; - else - return GL_FALSE; - return GL_TRUE; -} - - -/** - * Called in response to #pragma. For example, "#pragma debug(on)" would - * call this function as pp_pragma("debug", "on"). - * \return GL_TRUE if pragma is valid, GL_FALSE if invalid - */ -static GLboolean -pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param) -{ -#if 0 - printf("#pragma %s %s\n", pragma, param); -#endif - if (_mesa_strcmp(pragma, "optimize") == 0) { - if (!param) - return GL_FALSE; /* missing required param */ - if (_mesa_strcmp(param, "on") == 0) { - if (!pragmas->IgnoreOptimize) - pragmas->Optimize = GL_TRUE; - } - else if (_mesa_strcmp(param, "off") == 0) { - if (!pragmas->IgnoreOptimize) - pragmas->Optimize = GL_FALSE; - } - else { - return GL_FALSE; /* invalid param */ - } - } - else if (_mesa_strcmp(pragma, "debug") == 0) { - if (!param) - return GL_FALSE; /* missing required param */ - if (_mesa_strcmp(param, "on") == 0) { - if (!pragmas->IgnoreDebug) - pragmas->Debug = GL_TRUE; - } - else if (_mesa_strcmp(param, "off") == 0) { - if (!pragmas->IgnoreDebug) - pragmas->Debug = GL_FALSE; - } - else { - return GL_FALSE; /* invalid param */ - } - } - /* all other pragmas are silently ignored */ - return GL_TRUE; -} - - -/** - * The state of preprocessor: current line, file and version number, list - * of all defined macros and the #if/#endif context. - */ -typedef struct -{ - GLint line; - GLint file; - GLint version; - pp_symbols symbols; - pp_ext ext; - slang_info_log *elog; - pp_cond_stack cond; -} pp_state; - -static GLvoid -pp_state_init (pp_state *self, slang_info_log *elog, - const struct gl_extensions *extensions) -{ - self->line = 0; - self->file = 1; -#if FEATURE_es2_glsl - self->version = 100; -#else - self->version = 110; -#endif - pp_symbols_init (&self->symbols); - pp_ext_init (&self->ext, extensions); - self->elog = elog; - - /* Initialize condition stack and create the global context. */ - self->cond.top = &self->cond.stack[CONDITION_STACK_SIZE - 1]; - self->cond.top->current = GL_TRUE; - self->cond.top->effective = GL_TRUE; - self->cond.top->else_allowed = GL_FALSE; - self->cond.top->endif_required = GL_FALSE; -} - -static GLvoid -pp_state_free (pp_state *self) -{ - pp_symbols_free (&self->symbols); -} - -#define IS_FIRST_ID_CHAR(x) (((x) >= 'a' && (x) <= 'z') || ((x) >= 'A' && (x) <= 'Z') || (x) == '_') -#define IS_NEXT_ID_CHAR(x) (IS_FIRST_ID_CHAR(x) || ((x) >= '0' && (x) <= '9')) -#define IS_WHITE(x) ((x) == ' ' || (x) == '\n') -#define IS_NULL(x) ((x) == '\0') - -#define SKIP_WHITE(x) do { while (IS_WHITE(*(x))) (x)++; } while (GL_FALSE) - -typedef struct -{ - slang_string *output; - const char *input; - pp_state *state; -} expand_state; - -static GLboolean -expand_defined (expand_state *e, slang_string *buffer) -{ - GLboolean in_paren = GL_FALSE; - const char *id; - - /* Parse the optional opening parenthesis. */ - SKIP_WHITE(e->input); - if (*e->input == '(') { - e->input++; - in_paren = GL_TRUE; - SKIP_WHITE(e->input); - } - - /* Parse operand. */ - if (!IS_FIRST_ID_CHAR(*e->input)) { - slang_info_log_error (e->state->elog, - "preprocess error: identifier expected after operator 'defined'."); - return GL_FALSE; - } - slang_string_reset (buffer); - slang_string_pushc (buffer, *e->input++); - while (IS_NEXT_ID_CHAR(*e->input)) - slang_string_pushc (buffer, *e->input++); - id = slang_string_cstr (buffer); - - /* Check if the operand is defined. Output 1 if it is defined, output 0 if not. */ - if (pp_symbols_find (&e->state->symbols, id) == NULL) - slang_string_pushs (e->output, " 0 ", 3); - else - slang_string_pushs (e->output, " 1 ", 3); - - /* Parse the closing parentehesis if the opening one was there. */ - if (in_paren) { - SKIP_WHITE(e->input); - if (*e->input != ')') { - slang_info_log_error (e->state->elog, "preprocess error: ')' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - } - return GL_TRUE; -} - -static GLboolean -expand (expand_state *, pp_symbols *); - -static GLboolean -expand_symbol (expand_state *e, pp_symbol *symbol) -{ - expand_state es; - - /* If the macro has some parameters, we need to parse them. */ - if (symbol->parameters.count != 0) { - GLuint i; - - /* Parse the opening parenthesis. */ - SKIP_WHITE(e->input); - if (*e->input != '(') { - slang_info_log_error (e->state->elog, "preprocess error: '(' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - - /* Parse macro actual parameters. This can be anything, separated by a colon. - */ - for (i = 0; i < symbol->parameters.count; i++) { - GLuint nested_paren_count = 0; /* track number of nested parentheses */ - - if (*e->input == ')') { - slang_info_log_error (e->state->elog, "preprocess error: unexpected ')'."); - return GL_FALSE; - } - - /* Eat all characters up to the comma or closing parentheses. */ - pp_symbol_reset (&symbol->parameters.symbols[i]); - while (!IS_NULL(*e->input)) { - /* Exit loop only when all nested parens have been eaten. */ - if (nested_paren_count == 0 && (*e->input == ',' || *e->input == ')')) - break; - - /* Actually count nested parens here. */ - if (*e->input == '(') - nested_paren_count++; - else if (*e->input == ')') - nested_paren_count--; - - slang_string_pushc (&symbol->parameters.symbols[i].replacement, *e->input++); - } - - /* If it was not the last paremeter, skip the comma. Otherwise, skip the - * closing parentheses. */ - if (i + 1 == symbol->parameters.count) { - /* This is the last paremeter - skip the closing parentheses. */ - if (*e->input != ')') { - slang_info_log_error (e->state->elog, "preprocess error: ')' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - } - else { - /* Skip the separating comma. */ - if (*e->input != ',') { - slang_info_log_error (e->state->elog, "preprocess error: ',' expected."); - return GL_FALSE; - } - e->input++; - SKIP_WHITE(e->input); - } - } - } - - /* Expand the macro. Use its parameters as a priority symbol list to expand - * macro parameters correctly. */ - es.output = e->output; - es.input = slang_string_cstr (&symbol->replacement); - es.state = e->state; - slang_string_pushc (e->output, ' '); - if (!expand (&es, &symbol->parameters)) - return GL_FALSE; - slang_string_pushc (e->output, ' '); - return GL_TRUE; -} - -/* - * Function expand() expands source text from <input> to <output>. The expansion is made using - * the list passed in <symbols> parameter. It allows us to expand macro formal parameters with - * actual parameters. The global list of symbols from pp state is used when doing a recursive - * call of expand(). - */ - -static GLboolean -expand (expand_state *e, pp_symbols *symbols) -{ - while (!IS_NULL(*e->input)) { - if (IS_FIRST_ID_CHAR(*e->input)) { - slang_string buffer; - const char *id; - - /* Parse the identifier. */ - slang_string_init (&buffer); - slang_string_pushc (&buffer, *e->input++); - while (IS_NEXT_ID_CHAR(*e->input)) - slang_string_pushc (&buffer, *e->input++); - id = slang_string_cstr (&buffer); - - /* Now check if the identifier is special in some way. The "defined" identifier is - * actually an operator that we must handle here and expand it either to " 0 " or " 1 ". - * The other identifiers start with "__" and we expand it to appropriate values - * taken from the preprocessor state. */ - if (_mesa_strcmp (id, "defined") == 0) { - if (!expand_defined (e, &buffer)) - return GL_FALSE; - } - else if (_mesa_strcmp (id, "__LINE__") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, e->state->line); - slang_string_pushc (e->output, ' '); - } - else if (_mesa_strcmp (id, "__FILE__") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, e->state->file); - slang_string_pushc (e->output, ' '); - } - else if (_mesa_strcmp (id, "__VERSION__") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, e->state->version); - slang_string_pushc (e->output, ' '); - } -#if FEATURE_es2_glsl - else if (_mesa_strcmp (id, "GL_ES") == 0 || - _mesa_strcmp (id, "GL_FRAGMENT_PRECISION_HIGH") == 0) { - slang_string_pushc (e->output, ' '); - slang_string_pushi (e->output, '1'); - slang_string_pushc (e->output, ' '); - } -#endif - else { - pp_symbol *symbol; - - /* The list of symbols from <symbols> take precedence over the list from <state>. - * Note that in some cases this is the same list so avoid double look-up. */ - symbol = pp_symbols_find (symbols, id); - if (symbol == NULL && symbols != &e->state->symbols) - symbol = pp_symbols_find (&e->state->symbols, id); - - /* If the symbol was found, recursively expand its definition. */ - if (symbol != NULL) { - if (!expand_symbol (e, symbol)) { - slang_string_free (&buffer); - return GL_FALSE; - } - } - else { - slang_string_push (e->output, &buffer); - } - } - slang_string_free (&buffer); - } - else if (IS_WHITE(*e->input)) { - slang_string_pushc (e->output, *e->input++); - } - else { - while (!IS_WHITE(*e->input) && !IS_NULL(*e->input) && !IS_FIRST_ID_CHAR(*e->input)) - slang_string_pushc (e->output, *e->input++); - } - } - return GL_TRUE; -} - -static GLboolean -parse_if (slang_string *output, const byte *prod, GLuint *pi, GLint *result, pp_state *state, - grammar eid) -{ - const char *text; - GLuint len; - - text = (const char *) (&prod[*pi]); - len = _mesa_strlen (text); - - if (state->cond.top->effective) { - slang_string expr; - GLuint count; - GLint results[2]; - expand_state es; - - /* Expand the expression. */ - slang_string_init (&expr); - es.output = &expr; - es.input = text; - es.state = state; - if (!expand (&es, &state->symbols)) - return GL_FALSE; - - /* Execute the expression. */ - count = execute_expressions (output, eid, (const byte *) (slang_string_cstr (&expr)), - results, state->elog); - slang_string_free (&expr); - if (count != 1) - return GL_FALSE; - *result = results[0]; - } - else { - /* The directive is dead. */ - *result = 0; - } - - *pi += len + 1; - return GL_TRUE; -} - -#define ESCAPE_TOKEN 0 - -#define TOKEN_END 0 -#define TOKEN_DEFINE 1 -#define TOKEN_UNDEF 2 -#define TOKEN_IF 3 -#define TOKEN_ELSE 4 -#define TOKEN_ELIF 5 -#define TOKEN_ENDIF 6 -#define TOKEN_ERROR 7 -#define TOKEN_PRAGMA 8 -#define TOKEN_EXTENSION 9 -#define TOKEN_LINE 10 - -#define PARAM_END 0 -#define PARAM_PARAMETER 1 - -#define BEHAVIOR_REQUIRE 1 -#define BEHAVIOR_ENABLE 2 -#define BEHAVIOR_WARN 3 -#define BEHAVIOR_DISABLE 4 - -#define PRAGMA_NO_PARAM 0 -#define PRAGMA_PARAM 1 - - -static GLboolean -preprocess_source (slang_string *output, const char *source, - grammar pid, grammar eid, - slang_info_log *elog, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas) -{ - static const char *predefined[] = { - "__FILE__", - "__LINE__", - "__VERSION__", -#if FEATURE_es2_glsl - "GL_ES", - "GL_FRAGMENT_PRECISION_HIGH", -#endif - NULL - }; - byte *prod; - GLuint size, i; - pp_state state; - - if (!grammar_fast_check (pid, (const byte *) (source), &prod, &size, 65536)) { - grammar_error_to_log (elog); - return GL_FALSE; - } - - pp_state_init (&state, elog, extensions); - - /* add the predefined symbols to the symbol table */ - for (i = 0; predefined[i]; i++) { - pp_symbol *symbol = NULL; - symbol = pp_symbols_push(&state.symbols); - assert(symbol); - slang_string_pushs(&symbol->name, - predefined[i], _mesa_strlen(predefined[i])); - } - - i = 0; - while (i < size) { - if (prod[i] != ESCAPE_TOKEN) { - if (state.cond.top->effective) { - slang_string input; - expand_state es; - - /* Eat only one line of source code to expand it. - * FIXME: This approach has one drawback. If a macro with parameters spans across - * multiple lines, the preprocessor will raise an error. */ - slang_string_init (&input); - while (prod[i] != '\0' && prod[i] != '\n') - slang_string_pushc (&input, prod[i++]); - if (prod[i] != '\0') - slang_string_pushc (&input, prod[i++]); - - /* Increment line number. */ - state.line++; - - es.output = output; - es.input = slang_string_cstr (&input); - es.state = &state; - if (!expand (&es, &state.symbols)) - goto error; - - slang_string_free (&input); - } - else { - /* Condition stack is disabled - keep track on line numbers and output only newlines. */ - if (prod[i] == '\n') { - state.line++; - /*pp_annotate (output, "%c", prod[i]);*/ - } - else { - /*pp_annotate (output, "%c", prod[i]);*/ - } - i++; - } - } - else { - const char *id; - GLuint idlen; - GLubyte token; - - i++; - token = prod[i++]; - switch (token) { - - case TOKEN_END: - /* End of source string. - * Check if all #ifs have been terminated by matching #endifs. - * On condition stack there should be only the global condition context. */ - if (state.cond.top->endif_required) { - slang_info_log_error (elog, "end of source without matching #endif."); - return GL_FALSE; - } - break; - - case TOKEN_DEFINE: - { - pp_symbol *symbol = NULL; - - /* Parse macro name. */ - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); - if (state.cond.top->effective) { - pp_annotate (output, "// #define %s(", id); - - /* If the symbol is already defined, override it. */ - symbol = pp_symbols_find (&state.symbols, id); - if (symbol == NULL) { - symbol = pp_symbols_push (&state.symbols); - if (symbol == NULL) - goto error; - slang_string_pushs (&symbol->name, id, idlen); - } - else { - pp_symbol_reset (symbol); - } - } - i += idlen + 1; - - /* Parse optional macro parameters. */ - while (prod[i++] != PARAM_END) { - pp_symbol *param; - - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); - if (state.cond.top->effective) { - pp_annotate (output, "%s, ", id); - param = pp_symbols_push (&symbol->parameters); - if (param == NULL) - goto error; - slang_string_pushs (¶m->name, id, idlen); - } - i += idlen + 1; - } - - /* Parse macro replacement. */ - id = (const char *) (&prod[i]); - idlen = _mesa_strlen (id); - if (state.cond.top->effective) { - slang_string replacement; - expand_state es; - - pp_annotate (output, ") %s", id); - - slang_string_init(&replacement); - slang_string_pushs(&replacement, id, idlen); - - /* Expand macro replacement. */ - es.output = &symbol->replacement; - es.input = slang_string_cstr(&replacement); - es.state = &state; - if (!expand(&es, &state.symbols)) { - slang_string_free(&replacement); - goto error; - } - slang_string_free(&replacement); - } - i += idlen + 1; - } - break; - - case TOKEN_UNDEF: - id = (const char *) (&prod[i]); - i += _mesa_strlen (id) + 1; - if (state.cond.top->effective) { - pp_symbol *symbol; - - pp_annotate (output, "// #undef %s", id); - /* Try to find symbol with given name and remove it. */ - symbol = pp_symbols_find (&state.symbols, id); - if (symbol != NULL) - if (!pp_symbols_erase (&state.symbols, symbol)) - goto error; - } - break; - - case TOKEN_IF: - { - GLint result; - - /* Parse #if expression end execute it. */ - pp_annotate (output, "// #if "); - if (!parse_if (output, prod, &i, &result, &state, eid)) - goto error; - - /* Push new condition on the stack. */ - if (!pp_cond_stack_push (&state.cond, state.elog)) - goto error; - state.cond.top->current = result ? GL_TRUE : GL_FALSE; - state.cond.top->else_allowed = GL_TRUE; - state.cond.top->endif_required = GL_TRUE; - pp_cond_stack_reevaluate (&state.cond); - } - break; - - case TOKEN_ELSE: - /* Check if #else is alloved here. */ - if (!state.cond.top->else_allowed) { - slang_info_log_error (elog, "#else without matching #if."); - goto error; - } - - /* Negate current condition and reevaluate it. */ - state.cond.top->current = !state.cond.top->current; - state.cond.top->else_allowed = GL_FALSE; - pp_cond_stack_reevaluate (&state.cond); - if (state.cond.top->effective) - pp_annotate (output, "// #else"); - break; - - case TOKEN_ELIF: - /* Check if #elif is alloved here. */ - if (!state.cond.top->else_allowed) { - slang_info_log_error (elog, "#elif without matching #if."); - goto error; - } - - /* Negate current condition and reevaluate it. */ - state.cond.top->current = !state.cond.top->current; - pp_cond_stack_reevaluate (&state.cond); - - if (state.cond.top->effective) - pp_annotate (output, "// #elif "); - - { - GLint result; - - /* Parse #elif expression end execute it. */ - if (!parse_if (output, prod, &i, &result, &state, eid)) - goto error; - - /* Update current condition and reevaluate it. */ - state.cond.top->current = result ? GL_TRUE : GL_FALSE; - pp_cond_stack_reevaluate (&state.cond); - } - break; - - case TOKEN_ENDIF: - /* Check if #endif is alloved here. */ - if (!state.cond.top->endif_required) { - slang_info_log_error (elog, "#endif without matching #if."); - goto error; - } - - /* Pop the condition off the stack. */ - state.cond.top++; - if (state.cond.top->effective) - pp_annotate (output, "// #endif"); - break; - - case TOKEN_EXTENSION: - /* Parse the extension name. */ - id = (const char *) (&prod[i]); - i += _mesa_strlen (id) + 1; - if (state.cond.top->effective) - pp_annotate (output, "// #extension %s: ", id); - - /* Parse and apply extension behavior. */ - if (state.cond.top->effective) { - switch (prod[i++]) { - - case BEHAVIOR_REQUIRE: - pp_annotate (output, "require"); - if (!pp_ext_set (&state.ext, id, GL_TRUE)) { - if (_mesa_strcmp (id, "all") == 0) { - slang_info_log_error (elog, "require: bad behavior for #extension all."); - goto error; - } - else { - slang_info_log_error (elog, "%s: required extension is not supported.", id); - goto error; - } - } - break; - - case BEHAVIOR_ENABLE: - pp_annotate (output, "enable"); - if (!pp_ext_set (&state.ext, id, GL_TRUE)) { - if (_mesa_strcmp (id, "all") == 0) { - slang_info_log_error (elog, "enable: bad behavior for #extension all."); - goto error; - } - else { - slang_info_log_warning (elog, "%s: enabled extension is not supported.", id); - } - } - break; - - case BEHAVIOR_WARN: - pp_annotate (output, "warn"); - if (!pp_ext_set (&state.ext, id, GL_TRUE)) { - if (_mesa_strcmp (id, "all") != 0) { - slang_info_log_warning (elog, "%s: enabled extension is not supported.", id); - } - } - break; - - case BEHAVIOR_DISABLE: - pp_annotate (output, "disable"); - if (!pp_ext_set (&state.ext, id, GL_FALSE)) { - if (_mesa_strcmp (id, "all") == 0) { - pp_ext_disable_all (&state.ext); - } - else { - slang_info_log_warning (elog, "%s: disabled extension is not supported.", id); - } - } - break; - - default: - assert (0); - } - } - break; - - case TOKEN_PRAGMA: - { - GLint have_param; - const char *pragma, *param; - - pragma = (const char *) (&prod[i]); - i += _mesa_strlen(pragma) + 1; - have_param = (prod[i++] == PRAGMA_PARAM); - if (have_param) { - param = (const char *) (&prod[i]); - i += _mesa_strlen(param) + 1; - } - else { - param = NULL; - } - pp_pragma(pragmas, pragma, param); - } - break; - - case TOKEN_LINE: - id = (const char *) (&prod[i]); - i += _mesa_strlen (id) + 1; - - if (state.cond.top->effective) { - slang_string buffer; - GLuint count; - GLint results[2]; - expand_state es; - - slang_string_init (&buffer); - state.line++; - es.output = &buffer; - es.input = id; - es.state = &state; - if (!expand (&es, &state.symbols)) - goto error; - - pp_annotate (output, "// #line "); - count = execute_expressions (output, eid, - (const byte *) (slang_string_cstr (&buffer)), - results, state.elog); - slang_string_free (&buffer); - if (count == 0) - goto error; - - state.line = results[0] - 1; - if (count == 2) - state.file = results[1]; - } - break; - } - } - } - - /* Check for missing #endifs. */ - if (state.cond.top->endif_required) { - slang_info_log_error (elog, "#endif expected but end of source found."); - goto error; - } - - grammar_alloc_free(prod); - pp_state_free (&state); - return GL_TRUE; - -error: - grammar_alloc_free(prod); - pp_state_free (&state); - return GL_FALSE; -} - - -/** - * Remove the continuation characters from the input string. - * This is the very first step in preprocessing and is effective - * even inside comment blocks. - * If there is a whitespace between a backslash and a newline, - * this is not considered as a line continuation. - * \return GL_TRUE for success, GL_FALSE otherwise. - */ -static GLboolean -_slang_preprocess_backslashes(slang_string *output, - const char *input) -{ - while (*input) { - if (input[0] == '\\') { - /* If a newline follows, eat the backslash and the newline. */ - if (input[1] == '\r') { - if (input[2] == '\n') { - input += 3; - } else { - input += 2; - } - } else if (input[1] == '\n') { - if (input[2] == '\r') { - input += 3; - } else { - input += 2; - } - } else { - /* Leave the backslash alone. */ - slang_string_pushc(output, *input++); - } - } else { - slang_string_pushc(output, *input++); - } - } - return GL_TRUE; -} - - -/** - * Run preprocessor on source code. - * \param extensions indicates which GL extensions are enabled - * \param output the post-process results - * \param input the input text - * \param elog log to record warnings, errors - * \param extensions out extension settings - * \param pragmas in/out #pragma settings - * \return GL_TRUE for success, GL_FALSE for error - */ -GLboolean -_slang_preprocess_directives(slang_string *output, - const char *input, - slang_info_log *elog, - const struct gl_extensions *extensions, - struct gl_sl_pragmas *pragmas) -{ - grammar pid, eid; - GLboolean success; - slang_string without_backslashes; - - pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn)); - if (pid == 0) { - grammar_error_to_log (elog); - return GL_FALSE; - } - eid = grammar_load_from_text ((const byte *) (slang_pp_expression_syn)); - if (eid == 0) { - grammar_error_to_log (elog); - grammar_destroy (pid); - return GL_FALSE; - } - - slang_string_init(&without_backslashes); - success = _slang_preprocess_backslashes(&without_backslashes, input); - - if (0) { - _mesa_printf("Pre-processed shader:\n"); - _mesa_printf("%s", slang_string_cstr(&without_backslashes)); - _mesa_printf("----------------------\n"); - } - - if (success) { - success = preprocess_source(output, - slang_string_cstr(&without_backslashes), - pid, - eid, - elog, - extensions, - pragmas); - } - - slang_string_free(&without_backslashes); - grammar_destroy (eid); - grammar_destroy (pid); - - if (0) { - _mesa_printf("Post-processed shader:\n"); - _mesa_printf("%s", slang_string_cstr(output)); - _mesa_printf("----------------------\n"); - } - - return success; -} - diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index a0d7dbbace..12d4c2831d 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -15,6 +15,7 @@ MAIN_SOURCES = \ main/clear.c \ main/clip.c \ main/colortab.c \ + main/condrender.c \ main/context.c \ main/convolve.c \ main/cpuinfo.c \ @@ -80,6 +81,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/version.c \ main/viewport.c \ main/vtxfmt.c @@ -87,6 +89,7 @@ GLAPI_SOURCES = \ main/dispatch.c \ glapi/glapi.c \ glapi/glapi_getproc.c \ + glapi/glapi_nop.c \ glapi/glthread.c MATH_SOURCES = \ @@ -190,6 +193,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_blit.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ + state_tracker/st_cb_condrender.c \ state_tracker/st_cb_flush.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ @@ -201,7 +205,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ state_tracker/st_cb_viewport.c \ - state_tracker/st_api.c \ state_tracker/st_context.c \ state_tracker/st_debug.c \ state_tracker/st_draw.c \ @@ -218,7 +221,6 @@ SHADER_SOURCES = \ shader/arbprogparse.c \ shader/arbprogram.c \ shader/atifragshader.c \ - shader/grammar/grammar_mesa.c \ shader/hash_table.c \ shader/lex.yy.c \ shader/nvfragparse.c \ @@ -255,7 +257,6 @@ SLANG_SOURCES = \ shader/slang/slang_link.c \ shader/slang/slang_log.c \ shader/slang/slang_mem.c \ - shader/slang/slang_preprocess.c \ shader/slang/slang_print.c \ shader/slang/slang_simplify.c \ shader/slang/slang_storage.c \ @@ -365,6 +366,12 @@ GLAPI_OBJECTS = \ COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) +### Other archives/libraries + +GLSL_LIBS = \ + $(TOP)/src/glsl/pp/libglslpp.a \ + $(TOP)/src/glsl/cl/libglslcl.a + ### Include directories diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 731ff2b823..9b0f8027eb 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1014,21 +1014,29 @@ gl_dispatch_functions_start: GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE) HIDDEN(gl_dispatch_stub_785) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) + GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) + GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT) + GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) + GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) + GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) + GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) + GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_788) - GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_789) - GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_790) - GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_791) - GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_792) - GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_793) - GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_794) + GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_796) + GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_797) + GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_798) + GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_799) + GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_800) + GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_801) + GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_802) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 0e89a624c4..73df44d198 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -46,7 +46,8 @@ static const struct st_tracked_state *atoms[] = &st_update_clip, &st_finalize_textures, - &st_update_shader, + &st_update_fp, + &st_update_vp, &st_update_rasterizer, &st_update_polygon_stipple, diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index c7cffd85c8..f34b49203b 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -47,7 +47,8 @@ void st_validate_state( struct st_context *st ); extern const struct st_tracked_state st_update_framebuffer; extern const struct st_tracked_state st_update_clip; extern const struct st_tracked_state st_update_depth_stencil_alpha; -extern const struct st_tracked_state st_update_shader; +extern const struct st_tracked_state st_update_fp; +extern const struct st_tracked_state st_update_vp; extern const struct st_tracked_state st_update_rasterizer; extern const struct st_tracked_state st_update_polygon_stipple; extern const struct st_tracked_state st_update_viewport; diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index 35c09c3e08..43e62c29f3 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -200,13 +200,13 @@ update_blend( struct st_context *st ) } /* Colormask - maybe reverse these bits? */ - if (st->ctx->Color.ColorMask[0]) + if (st->ctx->Color.ColorMask[0][0]) blend->colormask |= PIPE_MASK_R; - if (st->ctx->Color.ColorMask[1]) + if (st->ctx->Color.ColorMask[0][1]) blend->colormask |= PIPE_MASK_G; - if (st->ctx->Color.ColorMask[2]) + if (st->ctx->Color.ColorMask[0][2]) blend->colormask |= PIPE_MASK_B; - if (st->ctx->Color.ColorMask[3]) + if (st->ctx->Color.ColorMask[0][3]) blend->colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 77153889b6..d70cf877e8 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st, unsigned shader_type) { struct pipe_context *pipe = st->pipe; - struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type]; + struct pipe_buffer **cbuf = &st->state.constants[shader_type]; assert(shader_type == PIPE_SHADER_VERTEX || shader_type == PIPE_SHADER_FRAGMENT); @@ -71,8 +71,8 @@ void st_upload_constants( struct st_context *st, /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL ); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL ); + *cbuf = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); @@ -84,12 +84,12 @@ void st_upload_constants( struct st_context *st, } /* load Mesa constants into the constant buffer */ - if (cbuf->buffer) - st_no_flush_pipe_buffer_write(st, cbuf->buffer, + if (cbuf) + st_no_flush_pipe_buffer_write(st, *cbuf, 0, paramBytes, params->ParameterValues); - st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf); + st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf); } else { st->constants.tracked_state[shader_type].dirty.mesa = 0x0; diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index 1e18497590..8d045f2c6c 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -39,6 +39,7 @@ #include "pipe/p_context.h" #include "cso_cache/cso_context.h" #include "util/u_rect.h" +#include "util/u_math.h" @@ -63,8 +64,8 @@ update_renderbuffer_surface(struct st_context *st, GLuint level; /* find matching mipmap level size */ for (level = 0; level <= texture->last_level; level++) { - if (texture->width[level] == rtt_width && - texture->height[level] == rtt_height) { + if (u_minify(texture->width0, level) == rtt_width && + u_minify(texture->height0, level) == rtt_height) { pipe_surface_reference(&strb->surface, NULL); diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 8300300161..0b2e3f5381 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -144,7 +144,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) const GLuint gSize = ctx->PixelMaps.GtoG.Size; const GLuint bSize = ctx->PixelMaps.BtoB.Size; const GLuint aSize = ctx->PixelMaps.AtoA.Size; - const uint texSize = pt->width[0]; + const uint texSize = pt->width0; uint *dest; uint i, j; @@ -161,12 +161,14 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) */ for (i = 0; i < texSize; i++) { for (j = 0; j < texSize; j++) { + union util_color uc; int k = (i * texSize + j); ubyte r = ctx->PixelMaps.RtoR.Map8[j * rSize / texSize]; ubyte g = ctx->PixelMaps.GtoG.Map8[i * gSize / texSize]; ubyte b = ctx->PixelMaps.BtoB.Map8[j * bSize / texSize]; ubyte a = ctx->PixelMaps.AtoA.Map8[i * aSize / texSize]; - util_pack_color_ub(r, g, b, a, pt->format, dest + k); + util_pack_color_ub(r, g, b, a, pt->format, &uc); + *(dest + k) = uc.ui; } } diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 7b1734c4f3..9d63f1c6ab 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -207,15 +207,11 @@ update_samplers(struct st_context *st) assert(sampler->min_lod <= sampler->max_lod); } - xlate_border_color(texobj->BorderColor, + xlate_border_color(texobj->BorderColor.f, teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; - if (sampler->max_anisotropy > 1.0) { - sampler->min_img_filter = PIPE_TEX_FILTER_ANISO; - sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO; - } /* only care about ARB_shadow, not SGI shadow */ if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { @@ -228,14 +224,23 @@ update_samplers(struct st_context *st) /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, sampler); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, sampler); + } } else { /*printf("%s su=%u null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, NULL); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, NULL); + } } } cso_single_sampler_done(st->cso_context); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_single_vertex_sampler_done(st->cso_context); + } } diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 4c106eb89b..181f88a334 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -35,8 +35,6 @@ * Brian Paul */ - - #include "main/imports.h" #include "main/mtypes.h" #include "main/macros.h" @@ -55,82 +53,16 @@ #include "st_atom_shader.h" -/** - * This represents a vertex program, especially translated to match - * the inputs of a particular fragment shader. - */ -struct translated_vertex_program -{ - struct st_vertex_program *master; - - /** The fragment shader "signature" this vertex shader is meant for: */ - GLbitfield frag_inputs; - - /** Compared against master vertex program's serialNo: */ - GLuint serialNo; - - /** Maps VERT_RESULT_x to slot */ - GLuint output_to_slot[VERT_RESULT_MAX]; - ubyte output_to_semantic_name[VERT_RESULT_MAX]; - ubyte output_to_semantic_index[VERT_RESULT_MAX]; - - /** Pointer to the translated vertex program */ - struct st_vertex_program *vp; - - struct translated_vertex_program *next; /**< next in linked list */ -}; - - - -/** - * Given a vertex program output attribute, return the corresponding - * fragment program input attribute. - * \return -1 for vertex outputs that have no corresponding fragment input - */ -static GLint -vp_out_to_fp_in(GLuint vertResult) -{ - if (vertResult >= VERT_RESULT_TEX0 && - vertResult < VERT_RESULT_TEX0 + MAX_TEXTURE_COORD_UNITS) - return FRAG_ATTRIB_TEX0 + (vertResult - VERT_RESULT_TEX0); - - if (vertResult >= VERT_RESULT_VAR0 && - vertResult < VERT_RESULT_VAR0 + MAX_VARYING) - return FRAG_ATTRIB_VAR0 + (vertResult - VERT_RESULT_VAR0); - - switch (vertResult) { - case VERT_RESULT_HPOS: - return FRAG_ATTRIB_WPOS; - case VERT_RESULT_COL0: - return FRAG_ATTRIB_COL0; - case VERT_RESULT_COL1: - return FRAG_ATTRIB_COL1; - case VERT_RESULT_FOGC: - return FRAG_ATTRIB_FOGC; - default: - /* Back-face colors, edge flags, etc */ - return -1; - } -} - /** - * Find a translated vertex program that corresponds to stvp and - * has outputs matched to stfp's inputs. - * This performs vertex and fragment translation (to TGSI) when needed. + * Translate fragment program if needed. */ -static struct translated_vertex_program * -find_translated_vp(struct st_context *st, - struct st_vertex_program *stvp, - struct st_fragment_program *stfp) +static void +translate_fp(struct st_context *st, + struct st_fragment_program *stfp) { - static const GLuint UNUSED = ~0; - struct translated_vertex_program *xvp; const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead; - /* - * Translate fragment program if needed. - */ if (!stfp->state.tokens) { GLuint inAttr, numIn = 0; @@ -140,7 +72,7 @@ find_translated_vp(struct st_context *st, numIn++; } else { - stfp->input_to_slot[inAttr] = UNUSED; + stfp->input_to_slot[inAttr] = -1; } } @@ -150,170 +82,78 @@ find_translated_vp(struct st_context *st, st_translate_fragment_program(st, stfp, stfp->input_to_slot); } +} - /* See if we've got a translated vertex program whose outputs match - * the fragment program's inputs. - * XXX This could be a hash lookup, using InputsRead as the key. - */ - for (xvp = stfp->vertex_programs; xvp; xvp = xvp->next) { - if (xvp->master == stvp && xvp->frag_inputs == fragInputsRead) { - break; - } - } - - /* No? Allocate translated vp object now */ - if (!xvp) { - xvp = ST_CALLOC_STRUCT(translated_vertex_program); - xvp->frag_inputs = fragInputsRead; - xvp->master = stvp; - - xvp->next = stfp->vertex_programs; - stfp->vertex_programs = xvp; - } - /* See if we need to translate vertex program to TGSI form */ - if (xvp->serialNo != stvp->serialNo) { - GLuint outAttr; - const GLbitfield64 outputsWritten = stvp->Base.Base.OutputsWritten; - GLuint numVpOuts = 0; - GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE; - GLbitfield usedGenerics = 0x0; - GLbitfield usedOutputSlots = 0x0; - - /* Compute mapping of vertex program outputs to slots, which depends - * on the fragment program's input->slot mapping. - */ - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - /* set defaults: */ - xvp->output_to_slot[outAttr] = UNUSED; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_COUNT; - xvp->output_to_semantic_index[outAttr] = 99; - - if (outAttr == VERT_RESULT_HPOS) { - /* always put xformed position into slot zero */ - GLuint slot = 0; - xvp->output_to_slot[VERT_RESULT_HPOS] = slot; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION; - xvp->output_to_semantic_index[outAttr] = 0; - numVpOuts++; - usedOutputSlots |= (1 << slot); - } - else if (outputsWritten & (1 << outAttr)) { - /* see if the frag prog wants this vert output */ - GLint fpInAttrib = vp_out_to_fp_in(outAttr); - if (fpInAttrib >= 0) { - GLuint fpInSlot = stfp->input_to_slot[fpInAttrib]; - if (fpInSlot != ~0) { - /* match this vp output to the fp input */ - GLuint vpOutSlot = stfp->input_map[fpInSlot]; - xvp->output_to_slot[outAttr] = vpOutSlot; - xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot]; - xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot]; - numVpOuts++; - usedOutputSlots |= (1 << vpOutSlot); - } - else { -#if 0 /*debug*/ - printf("VP output %d not used by FP\n", outAttr); -#endif - } - } - else if (outAttr == VERT_RESULT_PSIZ) - emitPntSize = GL_TRUE; - else if (outAttr == VERT_RESULT_BFC0) - emitBFC0 = GL_TRUE; - else if (outAttr == VERT_RESULT_BFC1) - emitBFC1 = GL_TRUE; - } -#if 0 /*debug*/ - printf("assign vp output_to_slot[%d] = %d\n", outAttr, - xvp->output_to_slot[outAttr]); -#endif - } +/** + * Find a translated vertex program that corresponds to stvp and + * has outputs matched to stfp's inputs. + * This performs vertex and fragment translation (to TGSI) when needed. + */ +static struct st_vp_varient * +find_translated_vp(struct st_context *st, + struct st_vertex_program *stvp ) +{ + struct st_vp_varient *vpv; + struct st_vp_varient_key key; - /* must do these last */ - if (emitPntSize) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_PSIZ] = slot; - xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE; - xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0; - usedOutputSlots |= (1 << slot); - } - if (emitBFC0) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_BFC0] = slot; - xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR; - xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0; - usedOutputSlots |= (1 << slot); - } - if (emitBFC1) { - GLuint slot = numVpOuts++; - xvp->output_to_slot[VERT_RESULT_BFC1] = slot; - xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR; - xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1; - usedOutputSlots |= (1 << slot); - } + /* Nothing in our key yet. This will change: + */ + memset(&key, 0, sizeof key); + + /* When this is true, we will add an extra input to the vertex + * shader translation (for edgeflags), an extra output with + * edgeflag semantics, and extend the vertex shader to pass through + * the input to the output. We'll need to use similar logic to set + * up the extra vertex_element input for edgeflags. + * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA + */ + key.passthrough_edgeflags = (st->vertdata_edgeflags && ( + st->ctx->Polygon.FrontMode != GL_FILL || + st->ctx->Polygon.BackMode != GL_FILL)); - /* build usedGenerics mask */ - usedGenerics = 0x0; - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) { - usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]); - } - } - /* For each vertex program output that doesn't match up to a fragment - * program input, map the vertex program output to a free slot and - * free generic attribute. + /* Do we need to throw away old translations after a change in the + * GL program string? + */ + if (stvp->serialNo != stvp->lastSerialNo) { + /* These may have changed if the program string changed. */ - for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) { - if (outputsWritten & (1 << outAttr)) { - if (xvp->output_to_slot[outAttr] == UNUSED) { - GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1; - GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1; - usedGenerics |= (1 << freeGeneric); - usedOutputSlots |= (1 << freeSlot); - xvp->output_to_slot[outAttr] = freeSlot; - xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC; - xvp->output_to_semantic_index[outAttr] = freeGeneric; - } - } + st_prepare_vertex_program( st, stvp ); -#if 0 /*debug*/ - printf("vp output_to_slot[%d] = %d\n", outAttr, - xvp->output_to_slot[outAttr]); -#endif + /* We are now up-to-date: + */ + stvp->lastSerialNo = stvp->serialNo; + } + + /* See if we've got a translated vertex program whose outputs match + * the fragment program's inputs. + */ + for (vpv = stvp->varients; vpv; vpv = vpv->next) { + if (memcmp(&vpv->key, &key, sizeof key) == 0) { + break; } - - st_translate_vertex_program(st, stvp, xvp->output_to_slot, - xvp->output_to_semantic_name, - xvp->output_to_semantic_index); - - xvp->vp = stvp; - - /* translated VP is up to date now */ - xvp->serialNo = stvp->serialNo; } - return xvp; -} - - -void -st_free_translated_vertex_programs(struct st_context *st, - struct translated_vertex_program *xvp) -{ - struct translated_vertex_program *next; - - while (xvp) { - next = xvp->next; - _mesa_free(xvp); - xvp = next; + /* No? Perform new translation here. */ + if (!vpv) { + vpv = st_translate_vertex_program(st, stvp, &key); + if (!vpv) + return NULL; + + vpv->next = stvp->varients; + stvp->varients = vpv; } + + return vpv; } +/** + * Return pointer to a pass-through fragment shader. + * This shader is used when a texture is missing/incomplete. + */ static void * get_passthrough_fs(struct st_context *st) { @@ -326,31 +166,23 @@ get_passthrough_fs(struct st_context *st) } +/** + * Update fragment program state/atom. This involves translating the + * Mesa fragment program into a gallium fragment program and binding it. + */ static void -update_linkage( struct st_context *st ) +update_fp( struct st_context *st ) { - struct st_vertex_program *stvp; struct st_fragment_program *stfp; - struct translated_vertex_program *xvp; - - /* find active shader and params -- Should be covered by - * ST_NEW_VERTEX_PROGRAM - */ - assert(st->ctx->VertexProgram._Current); - stvp = st_vertex_program(st->ctx->VertexProgram._Current); - assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB); assert(st->ctx->FragmentProgram._Current); stfp = st_fragment_program(st->ctx->FragmentProgram._Current); assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB); - xvp = find_translated_vp(st, stvp, stfp); + translate_fp(st, stfp); - st_reference_vertprog(st, &st->vp, stvp); st_reference_fragprog(st, &st->fp, stfp); - cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader); - if (st->missing_textures) { /* use a pass-through frag shader that uses no textures */ void *fs = get_passthrough_fs(st); @@ -359,16 +191,52 @@ update_linkage( struct st_context *st ) else { cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader); } - - st->vertex_result_to_slot = xvp->output_to_slot; } -const struct st_tracked_state st_update_shader = { - "st_update_shader", /* name */ +const struct st_tracked_state st_update_fp = { + "st_update_fp", /* name */ { /* dirty */ 0, /* mesa */ - ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */ + ST_NEW_FRAGMENT_PROGRAM /* st */ + }, + update_fp /* update */ +}; + + + +/** + * Update vertex program state/atom. This involves translating the + * Mesa vertex program into a gallium fragment program and binding it. + */ +static void +update_vp( struct st_context *st ) +{ + struct st_vertex_program *stvp; + + /* find active shader and params -- Should be covered by + * ST_NEW_VERTEX_PROGRAM + */ + assert(st->ctx->VertexProgram._Current); + stvp = st_vertex_program(st->ctx->VertexProgram._Current); + assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB); + + st->vp_varient = find_translated_vp(st, stvp); + + st_reference_vertprog(st, &st->vp, stvp); + + cso_set_vertex_shader_handle(st->cso_context, + st->vp_varient->driver_shader); + + st->vertex_result_to_slot = stvp->result_to_output; +} + + +const struct st_tracked_state st_update_vp = { + "st_update_vp", /* name */ + { /* dirty */ + _NEW_POLYGON, /* mesa */ + ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */ }, - update_linkage /* update */ + update_vp /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 4d4f97da7e..0b68447d21 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -32,6 +32,8 @@ */ +#include "main/macros.h" + #include "st_context.h" #include "st_atom.h" #include "st_texture.h" @@ -99,6 +101,12 @@ update_textures(struct st_context *st) cso_set_sampler_textures(st->cso_context, st->state.num_textures, st->state.sampler_texture); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_set_vertex_sampler_textures(st->cso_context, + MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits), + st->state.sampler_texture); + } } diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 6625dfba33..798081ec89 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -227,7 +227,7 @@ accum_return(GLcontext *ctx, GLfloat value, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - const GLubyte *colormask = ctx->Color.ColorMask; + const GLubyte *colormask = ctx->Color.ColorMask[0]; enum pipe_transfer_usage usage; struct pipe_transfer *color_trans; size_t stride = acc_strb->stride; diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 8602f6d32b..d1b35f796e 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -164,11 +164,6 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex) stfp = (struct st_fragment_program *) p; stfp->Base.UsesKill = GL_TRUE; - /* No need to send this incomplete program down to hardware: - * - * st_translate_fragment_program(ctx->st, stfp, NULL); - */ - return stfp; } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 3aa4b03159..398587ac4b 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -50,6 +50,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" +#include "util/u_format.h" #include "util/u_simple_shaders.h" #include "util/u_draw_quad.h" @@ -228,13 +229,13 @@ clear_with_quad(GLcontext *ctx, blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; if (color) { - if (ctx->Color.ColorMask[0]) + if (ctx->Color.ColorMask[0][0]) blend.colormask |= PIPE_MASK_R; - if (ctx->Color.ColorMask[1]) + if (ctx->Color.ColorMask[0][1]) blend.colormask |= PIPE_MASK_G; - if (ctx->Color.ColorMask[2]) + if (ctx->Color.ColorMask[0][2]) blend.colormask |= PIPE_MASK_B; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) blend.colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) blend.dither = 1; @@ -296,10 +297,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->Scissor.Height < rb->Height)) return TRUE; - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) return TRUE; return FALSE; @@ -338,7 +339,7 @@ static INLINE GLboolean check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); - const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); + const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format); if (ctx->Scissor.Enabled && (ctx->Scissor.X != 0 || @@ -362,7 +363,7 @@ static INLINE GLboolean check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); - const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); + const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format); const GLuint stencilMax = 0xff; const GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c new file mode 100644 index 0000000000..780b40c206 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_condrender.c @@ -0,0 +1,95 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * glBegin/EndCondtionalRender functions + * + * \author Brian Paul + */ + + +#include "main/imports.h" +#include "main/context.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "st_context.h" +#include "st_cb_queryobj.h" +#include "st_cb_condrender.h" + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q, + GLenum mode) +{ + struct st_query_object *stq = st_query_object(q); + struct pipe_context *pipe = ctx->st->pipe; + uint m; + + switch (mode) { + case GL_QUERY_WAIT: + m = PIPE_RENDER_COND_WAIT; + break; + case GL_QUERY_NO_WAIT: + m = PIPE_RENDER_COND_NO_WAIT; + break; + case GL_QUERY_BY_REGION_WAIT: + m = PIPE_RENDER_COND_BY_REGION_WAIT; + break; + case GL_QUERY_BY_REGION_NO_WAIT: + m = PIPE_RENDER_COND_BY_REGION_NO_WAIT; + break; + default: + assert(0 && "bad mode in st_BeginConditionalRender"); + } + + pipe->render_condition(pipe, stq->pq, m); +} + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q) +{ + struct pipe_context *pipe = ctx->st->pipe; + (void) q; + pipe->render_condition(pipe, NULL, 0); +} + + + +void st_init_cond_render_functions(struct dd_function_table *functions) +{ + functions->BeginConditionalRender = st_BeginConditionalRender; + functions->EndConditionalRender = st_EndConditionalRender; +} diff --git a/src/mesa/state_tracker/st_api.c b/src/mesa/state_tracker/st_cb_condrender.h index fc0e9a2316..891f1cbcd8 100644 --- a/src/mesa/state_tracker/st_api.c +++ b/src/mesa/state_tracker/st_cb_condrender.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,16 +18,18 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ +#ifndef ST_CB_CONDRENDER_H +#define ST_CB_CONDRENDER_H -/** - * Just a global symbol for EGL to look for to identify the supported - * graphics API. - */ -int st_api_OpenGL = 1; + +extern void st_init_cond_render_functions(struct dd_function_table *functions); + + +#endif diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 23db3f1968..7afdc31ede 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -54,8 +54,10 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "tgsi/tgsi_ureg.h" #include "util/u_tile.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_rect.h" #include "shader/prog_instruction.h" @@ -230,78 +232,41 @@ make_fragment_shader_z(struct st_context *st) * Create a simple vertex shader that just passes through the * vertex position and texcoord (and optionally, color). */ -static struct st_vertex_program * -st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor) +static void * +st_make_passthrough_vertex_shader(struct st_context *st, + GLboolean passColor) { - GLcontext *ctx = st->ctx; - struct st_vertex_program *stvp; - struct gl_program *p; - GLuint ic = 0; - - if (st->drawpix.vert_shaders[passColor]) - return st->drawpix.vert_shaders[passColor]; - - /* - * Create shader now - */ - p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); - if (!p) - return NULL; - - if (passColor) - p->NumInstructions = 4; - else - p->NumInstructions = 3; - - p->Instructions = _mesa_alloc_instructions(p->NumInstructions); - if (!p->Instructions) { - ctx->Driver.DeleteProgram(ctx, p); - return NULL; - } - _mesa_init_instructions(p->Instructions, p->NumInstructions); - /* MOV result.pos, vertex.pos; */ - p->Instructions[0].Opcode = OPCODE_MOV; - p->Instructions[0].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[0].DstReg.Index = VERT_RESULT_HPOS; - p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[0].SrcReg[0].Index = VERT_ATTRIB_POS; - /* MOV result.texcoord0, vertex.texcoord0; */ - p->Instructions[1].Opcode = OPCODE_MOV; - p->Instructions[1].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[1].DstReg.Index = VERT_RESULT_TEX0; - p->Instructions[1].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[1].SrcReg[0].Index = VERT_ATTRIB_TEX0; - ic = 2; - if (passColor) { - /* MOV result.color0, vertex.color0; */ - p->Instructions[ic].Opcode = OPCODE_MOV; - p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[ic].DstReg.Index = VERT_RESULT_COL0; - p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT; - p->Instructions[ic].SrcReg[0].Index = VERT_ATTRIB_COLOR0; - ic++; - } - - /* END; */ - p->Instructions[ic].Opcode = OPCODE_END; - ic++; - - assert(ic == p->NumInstructions); + if (!st->drawpix.vert_shaders[passColor]) { + struct ureg_program *ureg = + ureg_create( TGSI_PROCESSOR_VERTEX ); + + if (ureg == NULL) + return NULL; + + /* MOV result.pos, vertex.pos; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ), + ureg_DECL_vs_input( ureg, 0 )); + + /* MOV result.texcoord0, vertex.texcoord0; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ), + ureg_DECL_vs_input( ureg, 1 )); + + if (passColor) { + /* MOV result.color0, vertex.color0; */ + ureg_MOV(ureg, + ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ), + ureg_DECL_vs_input( ureg, 2 )); + } - p->InputsRead = VERT_BIT_POS | VERT_BIT_TEX0; - p->OutputsWritten = ((1 << VERT_RESULT_TEX0) | - (1 << VERT_RESULT_HPOS)); - if (passColor) { - p->InputsRead |= VERT_BIT_COLOR0; - p->OutputsWritten |= (1 << VERT_RESULT_COL0); + ureg_END( ureg ); + + st->drawpix.vert_shaders[passColor] = + ureg_create_shader_and_destroy( ureg, st->pipe ); } - stvp = (struct st_vertex_program *) p; - st_translate_vertex_program(st, stvp, NULL, NULL, NULL); - - st->drawpix.vert_shaders[passColor] = stvp; - - return stvp; + return st->drawpix.vert_shaders[passColor]; } @@ -533,8 +498,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, GLsizei width, GLsizei height, GLfloat zoomX, GLfloat zoomY, struct pipe_texture *pt, - struct st_vertex_program *stvp, - struct st_fragment_program *stfp, + void *driver_vp, + void *driver_fp, const GLfloat *color, GLboolean invertTex) { @@ -569,10 +534,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, } /* fragment shader state: TEX lookup program */ - cso_set_fragment_shader_handle(cso, stfp->driver_shader); + cso_set_fragment_shader_handle(cso, driver_fp); /* vertex shader state: position + texcoord pass-through */ - cso_set_vertex_shader_handle(cso, stvp->driver_shader); + cso_set_vertex_shader_handle(cso, driver_vp); /* texture sampling state: */ @@ -615,10 +580,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, struct pipe_texture *textures[2]; textures[0] = pt; textures[1] = st->pixel_xfer.pixelmap_texture; - pipe->set_sampler_textures(pipe, 2, textures); + pipe->set_fragment_sampler_textures(pipe, 2, textures); } else { - pipe->set_sampler_textures(pipe, 1, &pt); + pipe->set_fragment_sampler_textures(pipe, 1, &pt); } /* Compute window coords (y=0=bottom) with pixel zoom. @@ -631,8 +596,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, y1 = y + height * ctx->Pixel.ZoomY; draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex, - (GLfloat) width / pt->width[0], - (GLfloat) height / pt->height[0]); + (GLfloat) width / pt->width0, + (GLfloat) height / pt->height0); /* restore state */ cso_restore_rasterizer(cso); @@ -677,7 +642,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } if(format != GL_DEPTH_STENCIL && - pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0) + util_format_get_component_bits(strb->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0) usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; @@ -731,7 +696,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* now pack the stencil (and Z) values in the dest format */ - switch (pt->format) { + switch (pt->texture->format) { case PIPE_FORMAT_S8_UNORM: { ubyte *dest = stmap + spanY * pt->stride + spanX; @@ -800,7 +765,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) { struct st_fragment_program *stfp; - struct st_vertex_program *stvp; + void *driver_vp; struct st_context *st = st_context(ctx); struct pipe_surface *ps; const GLfloat *color; @@ -820,13 +785,13 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (format == GL_DEPTH_COMPONENT) { ps = st->state.framebuffer.zsbuf; stfp = make_fragment_shader_z(st); - stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE); color = ctx->Current.RasterColor; } else { ps = st->state.framebuffer.cbufs[0]; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE); color = NULL; } @@ -837,7 +802,10 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (pt) { draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, stvp, stfp, color, GL_FALSE); + pt, + driver_vp, + stfp->driver_shader, + color, GL_FALSE); pipe_texture_reference(&pt, NULL); } } @@ -869,7 +837,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); - if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0) + if(util_format_get_component_bits(rbDraw->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0) usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; @@ -883,8 +851,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, usage, dstx, dsty, width, height); - assert(ptDraw->block.width == 1); - assert(ptDraw->block.height == 1); + assert(util_format_get_blockwidth(ptDraw->texture->format) == 1); + assert(util_format_get_blockheight(ptDraw->texture->format) == 1); /* map the stencil buffer */ drawMap = screen->transfer_map(screen, ptDraw); @@ -905,7 +873,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, dst = drawMap + y * ptDraw->stride; src = buffer + i * width; - switch (ptDraw->format) { + switch (ptDraw->texture->format) { case PIPE_FORMAT_S8Z24_UNORM: { uint *dst4 = (uint *) dst; @@ -954,7 +922,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *rbRead; - struct st_vertex_program *stvp; + void *driver_vp; struct st_fragment_program *stfp; struct pipe_texture *pt; GLfloat *color; @@ -1003,14 +971,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, rbRead = st_get_color_read_renderbuffer(ctx); color = NULL; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE); } else { assert(type == GL_DEPTH); rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; stfp = make_fragment_shader_z(st); - stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); + driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE); } srcFormat = rbRead->texture->format; @@ -1110,7 +1078,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (ST_DEBUG & DEBUG_FALLBACK) debug_printf("%s: fallback processing\n", __FUNCTION__); - if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format)) + if (type == GL_DEPTH && util_format_is_depth_and_stencil(pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; @@ -1142,7 +1110,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, stvp, stfp, color, GL_TRUE); + pt, + driver_vp, + stfp->driver_shader, + color, GL_TRUE); pipe_texture_reference(&pt, NULL); } @@ -1161,6 +1132,8 @@ st_destroy_drawpix(struct st_context *st) { st_reference_fragprog(st, &st->drawpix.z_shader, NULL); st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL); - st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL); - st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL); + if (st->drawpix.vert_shaders[0]) + free(st->drawpix.vert_shaders[0]); + if (st->drawpix.vert_shaders[1]) + free(st->drawpix.vert_shaders[1]); } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 9cdff5354b..f7350ef1e3 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -48,6 +48,7 @@ #include "st_public.h" #include "st_texture.h" +#include "util/u_format.h" #include "util/u_rect.h" @@ -97,16 +98,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, strb->defined = GL_FALSE; /* undefined contents now */ if(strb->software) { - struct pipe_format_block block; size_t size; _mesa_free(strb->data); assert(strb->format != PIPE_FORMAT_NONE); - pf_get_block(strb->format, &block); - strb->stride = pf_get_stride(&block, width); - size = pf_get_2d_size(&block, strb->stride, height); + strb->stride = util_format_get_stride(strb->format, width); + size = util_format_get_2d_size(strb->format, strb->stride, height); strb->data = _mesa_malloc(size); @@ -126,13 +125,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; template.format = format; - pf_get_block(format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; - if (pf_is_depth_stencil(format)) { + if (util_format_is_depth_or_stencil(format)) { template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; } else { @@ -375,7 +373,7 @@ st_render_texture(GLcontext *ctx, rb->_BaseFormat = texImage->_BaseFormat; /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ - /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/ + /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/ pipe_texture_reference( &strb->texture, pt ); diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 22cb61c380..5138e596a9 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -137,24 +137,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *stvp = (struct st_vertex_program *) prog; - - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } + st_vp_release_varients( st, stvp ); } break; case GL_FRAGMENT_PROGRAM_ARB: @@ -176,8 +159,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) _mesa_reference_program(ctx, &prg, NULL); stfp->bitmap_program = NULL; } - - st_free_translated_vertex_programs(st, stfp->vertex_programs); } break; default: @@ -218,8 +199,6 @@ static void st_program_string_notify( GLcontext *ctx, stfp->state.tokens = NULL; } - stfp->param_state = stfp->Base.Base.Parameters->StateFlags; - if (st->fp == stfp) st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; } @@ -228,25 +207,7 @@ static void st_program_string_notify( GLcontext *ctx, stvp->serialNo++; - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; - } - - if (stvp->draw_shader) { -#if FEATURE_feedback || FEATURE_drawpix - /* this would only have been allocated for the RasterPos path */ - draw_delete_vertex_shader(st->draw, stvp->draw_shader); - stvp->draw_shader = NULL; -#endif - } - - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } - - stvp->param_state = stvp->Base.Base.Parameters->StateFlags; + st_vp_release_varients( st, stvp ); if (st->vp == stvp) st->dirty.st |= ST_NEW_VERTEX_PROGRAM; diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index 5ef7765017..2281d10e99 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -43,23 +43,6 @@ #include "st_cb_queryobj.h" -struct st_query_object -{ - struct gl_query_object base; - struct pipe_query *pq; -}; - - -/** - * Cast wrapper - */ -static struct st_query_object * -st_query_object(struct gl_query_object *q) -{ - return (struct st_query_object *) q; -} - - static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h index 9220a212b6..fa256b7182 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.h +++ b/src/mesa/state_tracker/st_cb_queryobj.h @@ -29,6 +29,27 @@ #define ST_CB_QUERYOBJ_H +/** + * Subclass of gl_query_object + */ +struct st_query_object +{ + struct gl_query_object base; + struct pipe_query *pq; +}; + + +/** + * Cast wrapper + */ +static INLINE struct st_query_object * +st_query_object(struct gl_query_object *q) +{ + return (struct st_query_object *) q; +} + + + extern void st_init_query_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index be98195662..8eb825a6a4 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -101,7 +101,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* get stencil (and Z) values */ - switch (pt->format) { + switch (pt->texture->format) { case PIPE_FORMAT_S8_UNORM: { const ubyte *src = stmap + srcY * pt->stride; @@ -241,7 +241,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, GLint row, col, dy, dstStride; if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - y = strb->texture->height[0] - y - height; + y = strb->texture->height0 - y - height; } trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, @@ -429,8 +429,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width, format, type); - if (trans->format == PIPE_FORMAT_S8Z24_UNORM || - trans->format == PIPE_FORMAT_X8Z24_UNORM) { + if (trans->texture->format == PIPE_FORMAT_S8Z24_UNORM || + trans->texture->format == PIPE_FORMAT_X8Z24_UNORM) { if (format == GL_DEPTH_COMPONENT) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; @@ -461,8 +461,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } } - else if (trans->format == PIPE_FORMAT_Z24S8_UNORM || - trans->format == PIPE_FORMAT_Z24X8_UNORM) { + else if (trans->texture->format == PIPE_FORMAT_Z24S8_UNORM || + trans->texture->format == PIPE_FORMAT_Z24X8_UNORM) { if (format == GL_DEPTH_COMPONENT) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; @@ -488,7 +488,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } } - else if (trans->format == PIPE_FORMAT_Z16_UNORM) { + else if (trans->texture->format == PIPE_FORMAT_Z16_UNORM) { for (i = 0; i < height; i++) { GLushort ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; @@ -503,7 +503,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, dst += dstStride; } } - else if (trans->format == PIPE_FORMAT_Z32_UNORM) { + else if (trans->texture->format == PIPE_FORMAT_Z32_UNORM) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index a0dc016b33..cee2452eaf 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -61,6 +61,7 @@ #include "pipe/p_shader_tokens.h" #include "util/u_tile.h" #include "util/u_blit.h" +#include "util/u_format.h" #include "util/u_surface.h" #include "util/u_math.h" @@ -203,7 +204,7 @@ static GLuint default_usage(enum pipe_format fmt) { GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER; - if (pf_is_depth_stencil(fmt)) + if (util_format_is_depth_or_stencil(fmt)) usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL; else usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; @@ -404,10 +405,9 @@ compress_with_blit(GLcontext * ctx, memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_2D; templ.format = st_mesa_format_to_pipe_format(mesa_format); - pf_get_block(templ.format, &templ.block); - templ.width[0] = width; - templ.height[0] = height; - templ.depth[0] = 1; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; templ.last_level = 0; templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; src_tex = screen->texture_create(screen, &templ); @@ -633,7 +633,7 @@ st_TexImage(GLcontext * ctx, if (stImage->pt) { if (format == GL_DEPTH_COMPONENT && - pf_is_depth_and_stencil(stImage->pt->format)) + util_format_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; @@ -679,7 +679,24 @@ st_TexImage(GLcontext * ctx, * conversion and copy: */ if (compressed_src) { - memcpy(texImage->Data, pixels, imageSize); + const GLuint srcImageStride = _mesa_format_row_stride(texImage->TexFormat, width); + if(dstRowStride == srcImageStride) + memcpy(texImage->Data, pixels, imageSize); + else + { + char *dst = texImage->Data; + const char *src = pixels; + GLuint i, bw, bh, lines; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + lines = (height + bh - 1) / bh; + + for(i = 0; i < lines; ++i) + { + memcpy(dst, src, srcImageStride); + dst += dstRowStride; + src += srcImageStride; + } + } } else { const GLuint srcImageStride = @@ -832,7 +849,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, /* copy/pack data into user buffer */ if (st_equal_formats(stImage->pt->format, format, type)) { /* memcpy */ - const uint bytesPerRow = width * pf_get_size(stImage->pt->format); + const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format); ubyte *map = screen->transfer_map(screen, tex_xfer); GLuint row; for (row = 0; row < height; row++) { @@ -889,7 +906,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLubyte *dest; if (stImage->pt && - pf_is_compressed(stImage->pt->format) && + util_format_is_compressed(stImage->pt->format) && !compressed_dst) { /* Need to decompress the texture. * We'll do this by rendering a textured quad. @@ -914,7 +931,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, PIPE_TRANSFER_READ, 0, 0, stImage->base.Width, stImage->base.Height); - texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size; + texImage->RowStride = stImage->transfer->stride / util_format_get_blocksize(stImage->pt->format); } else { /* Otherwise, the image should actually be stored in @@ -1040,7 +1057,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, unsigned face = _mesa_tex_target_to_face(target); if (format == GL_DEPTH_COMPONENT && - pf_is_depth_and_stencil(stImage->pt->format)) + util_format_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; @@ -1162,10 +1179,10 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_image *texImage) { struct st_texture_image *stImage = st_texture_image(texImage); - struct pipe_format_block block; int srcBlockStride; int dstBlockStride; int y; + enum pipe_format pformat= stImage->pt->format; if (stImage->pt) { unsigned face = _mesa_tex_target_to_face(target); @@ -1177,8 +1194,7 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, xoffset, yoffset, width, height); - block = stImage->pt->block; - srcBlockStride = pf_get_stride(&block, width); + srcBlockStride = util_format_get_stride(pformat, width); dstBlockStride = stImage->transfer->stride; } else { assert(stImage->pt); @@ -1192,16 +1208,16 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, return; } - assert(xoffset % block.width == 0); - assert(yoffset % block.height == 0); - assert(width % block.width == 0); - assert(height % block.height == 0); + assert(xoffset % util_format_get_blockwidth(pformat) == 0); + assert(yoffset % util_format_get_blockheight(pformat) == 0); + assert(width % util_format_get_blockwidth(pformat) == 0); + assert(height % util_format_get_blockheight(pformat) == 0); - for (y = 0; y < height; y += block.height) { + for (y = 0; y < height; y += util_format_get_blockheight(pformat)) { /* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */ - const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(&block, y); - char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(&block, y); - memcpy(dst, src, pf_get_stride(&block, width)); + const char *src = (const char*)data + srcBlockStride * util_format_get_nblocksy(pformat, y); + char *dst = (char*)texImage->Data + dstBlockStride * util_format_get_nblocksy(pformat, y); + memcpy(dst, src, util_format_get_stride(pformat, width)); } if (stImage->pt) { @@ -1265,7 +1281,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, if ((baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) && - pf_is_depth_and_stencil(stImage->pt->format)) + util_format_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; @@ -1722,10 +1738,10 @@ copy_image_data_to_texture(struct st_context *st, dstLevel, stImage->base.Data, stImage->base.RowStride * - stObj->pt->block.size, + util_format_get_blocksize(stObj->pt->format), stImage->base.RowStride * stImage->base.Height * - stObj->pt->block.size); + util_format_get_blocksize(stObj->pt->format)); _mesa_align_free(stImage->base.Data); stImage->base.Data = NULL; } @@ -1791,10 +1807,9 @@ st_finalize_texture(GLcontext *ctx, if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || stObj->pt->format != fmt || stObj->pt->last_level < stObj->lastLevel || - stObj->pt->width[0] != firstImage->base.Width2 || - stObj->pt->height[0] != firstImage->base.Height2 || - stObj->pt->depth[0] != firstImage->base.Depth2 || - stObj->pt->block.size != blockSize) + stObj->pt->width0 != firstImage->base.Width2 || + stObj->pt->height0 != firstImage->base.Height2 || + stObj->pt->depth0 != firstImage->base.Depth2) { pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 6c463ca939..a62ff248ce 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -38,11 +38,12 @@ #include "st_cb_blit.h" #include "st_cb_bufferobjects.h" #include "st_cb_clear.h" +#include "st_cb_condrender.h" #if FEATURE_drawpix #include "st_cb_drawpixels.h" #include "st_cb_rasterpos.h" #endif -#ifdef FEATURE_OES_draw_texture +#if FEATURE_OES_draw_texture #include "st_cb_drawtex.h" #endif #include "st_cb_fbo.h" @@ -202,7 +203,7 @@ static void st_destroy_context_priv( struct st_context *st ) st_destroy_bitmap(st); st_destroy_drawpix(st); #endif -#ifdef FEATURE_OES_draw_texture +#if FEATURE_OES_draw_texture st_destroy_drawtex(st); #endif @@ -211,8 +212,8 @@ static void st_destroy_context_priv( struct st_context *st ) } for (i = 0; i < Elements(st->state.constants); i++) { - if (st->state.constants[i].buffer) { - pipe_buffer_reference(&st->state.constants[i].buffer, NULL); + if (st->state.constants[i]) { + pipe_buffer_reference(&st->state.constants[i], NULL); } } @@ -323,6 +324,11 @@ void st_init_driver_functions(struct dd_function_table *functions) st_init_drawpixels_functions(functions); st_init_rasterpos_functions(functions); #endif + +#if FEATURE_OES_draw_texture + st_init_drawtex_functions(functions); +#endif + st_init_fbo_functions(functions); #if FEATURE_feedback st_init_feedback_functions(functions); @@ -331,6 +337,7 @@ void st_init_driver_functions(struct dd_function_table *functions) #if FEATURE_queryobj st_init_query_functions(functions); #endif + st_init_cond_render_functions(functions); st_init_readpixels_functions(functions); st_init_texture_functions(functions); st_init_flush_functions(functions); diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 18adb35e87..50e98d7146 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -55,6 +55,7 @@ struct bitmap_cache; #define ST_NEW_FRAGMENT_PROGRAM 0x2 #define ST_NEW_VERTEX_PROGRAM 0x4 #define ST_NEW_FRAMEBUFFER 0x8 +#define ST_NEW_EDGEFLAGS_DATA 0x10 struct st_state_flags { @@ -91,7 +92,7 @@ struct st_context struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS]; struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS]; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[2]; + struct pipe_buffer *constants[2]; struct pipe_framebuffer_state framebuffer; struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS]; struct pipe_scissor_state scissor; @@ -120,6 +121,7 @@ struct st_context struct st_state_flags dirty; GLboolean missing_textures; + GLboolean vertdata_edgeflags; /** Mapping from VERT_RESULT_x to post-transformed vertex slot */ const GLuint *vertex_result_to_slot; @@ -127,6 +129,8 @@ struct st_context struct st_vertex_program *vp; /**< Currently bound vertex program */ struct st_fragment_program *fp; /**< Currently bound fragment program */ + struct st_vp_varient *vp_varient; + struct gl_texture_object *default_texture; struct { @@ -155,7 +159,7 @@ struct st_context /** for glDraw/CopyPixels */ struct { struct st_fragment_program *z_shader; - struct st_vertex_program *vert_shaders[2]; + void *vert_shaders[2]; /**< ureg shaders */ } drawpix; /** for glClear */ diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c index 3009cde9d5..6e699ca552 100644 --- a/src/mesa/state_tracker/st_debug.c +++ b/src/mesa/state_tracker/st_debug.c @@ -86,7 +86,8 @@ st_print_current(void) } #endif - tgsi_dump( st->vp->state.tokens, 0 ); + if (st->vp->varients) + tgsi_dump( st->vp->varients[0].state.tokens, 0 ); if (st->vp->Base.Base.Parameters) _mesa_print_parameter_list(st->vp->Base.Base.Parameters); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 5c6af1125a..b0d5b993a7 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -217,59 +217,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, } -/* - * If edge flags are needed, setup an bitvector of flags and call - * pipe->set_edgeflags(). - * XXX memleak: need to free the returned pointer at some point - */ -static void * -setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, - const struct gl_client_array *array) -{ - struct pipe_context *pipe = ctx->st->pipe; - - if ((primMode == GL_TRIANGLES || - primMode == GL_QUADS || - primMode == GL_POLYGON) && - (ctx->Polygon.FrontMode != GL_FILL || - ctx->Polygon.BackMode != GL_FILL)) { - /* need edge flags */ - GLint i; - unsigned *vec; - struct st_buffer_object *stobj = st_buffer_object(array->BufferObj); - ubyte *map; - - if (!stobj || stobj->Base.Name == 0) { - /* edge flags are not in a VBO */ - return NULL; - } - - vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32)); - if (!vec) - return NULL; - map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ); - map = ADD_POINTERS(map, array->Ptr); - - for (i = 0; i < count; i++) { - if (*((float *) map)) - vec[i/32] |= 1 << (i % 32); - - map += array->StrideB; - } - - pipe_buffer_unmap(pipe->screen, stobj->buffer); - - pipe->set_edgeflags(pipe, vec); - - return vec; - } - else { - /* edge flags not needed */ - pipe->set_edgeflags(pipe, NULL); - return NULL; - } -} /** @@ -279,6 +227,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, */ static GLboolean is_interleaved_arrays(const struct st_vertex_program *vp, + const struct st_vp_varient *vpv, const struct gl_client_array **arrays, GLboolean *userSpace) { @@ -288,7 +237,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp, GLuint num_client_arrays = 0; const GLubyte *client_addr = NULL; - for (attr = 0; attr < vp->num_inputs; attr++) { + for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj; const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */ @@ -321,7 +270,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp, } } - *userSpace = (num_client_arrays == vp->num_inputs); + *userSpace = (num_client_arrays == vpv->num_inputs); /* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */ return GL_TRUE; @@ -333,15 +282,16 @@ is_interleaved_arrays(const struct st_vertex_program *vp, */ static void get_arrays_bounds(const struct st_vertex_program *vp, - const struct gl_client_array **arrays, - GLuint max_index, - const GLubyte **low, const GLubyte **high) + const struct st_vp_varient *vpv, + const struct gl_client_array **arrays, + GLuint max_index, + const GLubyte **low, const GLubyte **high) { const GLubyte *low_addr = NULL; const GLubyte *high_addr = NULL; GLuint attr; - for (attr = 0; attr < vp->num_inputs; attr++) { + for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; const GLint stride = arrays[mesaAttr]->StrideB; const GLubyte *start = arrays[mesaAttr]->Ptr; @@ -373,6 +323,7 @@ get_arrays_bounds(const struct st_vertex_program *vp, static void setup_interleaved_attribs(GLcontext *ctx, const struct st_vertex_program *vp, + const struct st_vp_varient *vpv, const struct gl_client_array **arrays, GLuint max_index, GLboolean userSpace, @@ -383,7 +334,7 @@ setup_interleaved_attribs(GLcontext *ctx, GLuint attr; const GLubyte *offset0 = NULL; - for (attr = 0; attr < vp->num_inputs; attr++) { + for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; struct st_buffer_object *stobj = st_buffer_object(bufobj); @@ -394,7 +345,7 @@ setup_interleaved_attribs(GLcontext *ctx, if (attr == 0) { const GLubyte *low, *high; - get_arrays_bounds(vp, arrays, max_index, &low, &high); + get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high); /*printf("buffer range: %p %p %d\n", low, high, high-low);*/ offset0 = low; @@ -414,6 +365,7 @@ setup_interleaved_attribs(GLcontext *ctx, velements[attr].src_offset = (unsigned) (arrays[mesaAttr]->Ptr - offset0); + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = 0; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -435,6 +387,7 @@ setup_interleaved_attribs(GLcontext *ctx, static void setup_non_interleaved_attribs(GLcontext *ctx, const struct st_vertex_program *vp, + const struct st_vp_varient *vpv, const struct gl_client_array **arrays, GLuint max_index, GLboolean *userSpace, @@ -444,7 +397,7 @@ setup_non_interleaved_attribs(GLcontext *ctx, struct pipe_context *pipe = ctx->st->pipe; GLuint attr; - for (attr = 0; attr < vp->num_inputs; attr++) { + for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; GLsizei stride = arrays[mesaAttr]->StrideB; @@ -502,6 +455,7 @@ setup_non_interleaved_attribs(GLcontext *ctx, /* common-case setup */ vbuffer[attr].stride = stride; /* in bytes */ vbuffer[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format @@ -538,6 +492,20 @@ check_uniforms(GLcontext *ctx) } +static unsigned translate_prim( GLcontext *ctx, + unsigned prim ) +{ + /* Avoid quadstrips if it's easy to do so: + */ + if (prim == GL_QUAD_STRIP && + ctx->Light.ShadeModel != GL_FLAT && + ctx->Polygon.FrontMode == GL_FILL && + ctx->Polygon.BackMode == GL_FILL) + prim = GL_TRIANGLE_STRIP; + + return prim; +} + /** * This function gets plugged into the VBO module and is called when * we have something to render. @@ -555,25 +523,34 @@ st_draw_vbo(GLcontext *ctx, { struct pipe_context *pipe = ctx->st->pipe; const struct st_vertex_program *vp; - const struct pipe_shader_state *vs; + const struct st_vp_varient *vpv; struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; GLuint attr; struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; unsigned num_vbuffers, num_velements; GLboolean userSpace = GL_FALSE; + GLboolean vertDataEdgeFlags; /* Gallium probably doesn't want this in some cases. */ if (!index_bounds_valid) - vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index); + if (!vbo_all_varyings_in_vbos(arrays)) + vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index); /* sanity check for pointer arithmetic below */ assert(sizeof(arrays[0]->Ptr[0]) == 1); + vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj && + arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name; + if (vertDataEdgeFlags != ctx->st->vertdata_edgeflags) { + ctx->st->vertdata_edgeflags = vertDataEdgeFlags; + ctx->st->dirty.st |= ST_NEW_EDGEFLAGS_DATA; + } + st_validate_state(ctx->st); /* must get these after state validation! */ vp = ctx->st->vp; - vs = &ctx->st->vp->state; + vpv = ctx->st->vp_varient; #if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { @@ -586,21 +563,21 @@ st_draw_vbo(GLcontext *ctx, /* * Setup the vbuffer[] and velements[] arrays. */ - if (is_interleaved_arrays(vp, arrays, &userSpace)) { + if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) { /*printf("Draw interleaved\n");*/ - setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace, + setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace, vbuffer, velements); num_vbuffers = 1; - num_velements = vp->num_inputs; + num_velements = vpv->num_inputs; if (num_velements == 0) num_vbuffers = 0; } else { /*printf("Draw non-interleaved\n");*/ - setup_non_interleaved_attribs(ctx, vp, arrays, max_index, + setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index, &userSpace, vbuffer, velements); - num_vbuffers = vp->num_inputs; - num_velements = vp->num_inputs; + num_vbuffers = vpv->num_inputs; + num_velements = vpv->num_inputs; } #if 0 @@ -633,6 +610,7 @@ st_draw_vbo(GLcontext *ctx, struct gl_buffer_object *bufobj = ib->obj; struct pipe_buffer *indexBuf = NULL; unsigned indexSize, indexOffset, i; + unsigned prim; switch (ib->type) { case GL_UNSIGNED_INT: @@ -671,24 +649,20 @@ st_draw_vbo(GLcontext *ctx, * through to driver & draw module. These interfaces still * need a bit of work... */ - setup_edgeflags(ctx, prims[i].mode, - prims[i].start + indexOffset, prims[i].count, - arrays[VERT_ATTRIB_EDGEFLAG]); + prim = translate_prim( ctx, prims[i].mode ); pipe->draw_range_elements(pipe, indexBuf, indexSize, min_index, max_index, - prims[i].mode, + prim, prims[i].start + indexOffset, prims[i].count); } else { for (i = 0; i < nr_prims; i++) { - setup_edgeflags(ctx, prims[i].mode, - prims[i].start + indexOffset, prims[i].count, - arrays[VERT_ATTRIB_EDGEFLAG]); + prim = translate_prim( ctx, prims[i].mode ); pipe->draw_elements(pipe, indexBuf, indexSize, - prims[i].mode, + prim, prims[i].start + indexOffset, prims[i].count); } } @@ -698,12 +672,12 @@ st_draw_vbo(GLcontext *ctx, else { /* non-indexed */ GLuint i; + GLuint prim; + for (i = 0; i < nr_prims; i++) { - setup_edgeflags(ctx, prims[i].mode, - prims[i].start, prims[i].count, - arrays[VERT_ATTRIB_EDGEFLAG]); + prim = translate_prim( ctx, prims[i].mode ); - pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count); + pipe->draw_arrays(pipe, prim, prims[i].start, prims[i].count); } } diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 0660a2c482..dd27a1e3a8 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -119,10 +119,10 @@ st_feedback_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; - vs = &st->vp->state; + vs = &st->vp_varient->state; - if (!st->vp->draw_shader) { - st->vp->draw_shader = draw_create_vertex_shader(draw, vs); + if (!st->vp_varient->draw_shader) { + st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs); } /* @@ -135,7 +135,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_viewport_state(draw, &st->state.viewport); draw_set_clip_state(draw, &st->state.clip); draw_set_rasterizer_state(draw, &st->state.rasterizer); - draw_bind_vertex_shader(draw, st->vp->draw_shader); + draw_bind_vertex_shader(draw, st->vp_varient->draw_shader); set_feedback_vertex_format(ctx); /* loop over TGSI shader inputs to determine vertex buffer @@ -176,6 +176,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* common-case setup */ vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */ vbuffers[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -238,10 +239,11 @@ st_feedback_draw_vbo(GLcontext *ctx, /* map constant buffers */ mapped_constants = pipe_buffer_map(pipe->screen, - st->state.constants[PIPE_SHADER_VERTEX].buffer, + st->state.constants[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(st->draw, mapped_constants, - st->state.constants[PIPE_SHADER_VERTEX].buffer->size); + draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, + mapped_constants, + st->state.constants[PIPE_SHADER_VERTEX]->size); /* draw here */ @@ -251,7 +253,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* unmap constant buffers */ - pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX].buffer); + pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX]); /* * unmap vertex/index buffers diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 54d7c61ae0..89a16c1cbc 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -91,6 +91,10 @@ void st_init_limits(struct st_context *st) = _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS), MAX_VERTEX_TEXTURE_IMAGE_UNITS); + c->MaxCombinedTextureImageUnits + = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS), + MAX_COMBINED_TEXTURE_IMAGE_UNITS); + c->MaxTextureCoordUnits = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS); @@ -163,6 +167,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; ctx->Extensions.EXT_framebuffer_object = GL_TRUE; + ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; @@ -182,6 +187,10 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.NV_texgen_reflection = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; +#if FEATURE_OES_draw_texture + ctx->Extensions.OES_draw_texture = GL_TRUE; +#endif + ctx->Extensions.SGI_color_matrix = GL_TRUE; ctx->Extensions.SGIS_generate_mipmap = GL_TRUE; @@ -301,4 +310,8 @@ void st_init_extensions(struct st_context *st) /* we support always support GL_EXT_framebuffer_blit */ ctx->Extensions.ARB_framebuffer_object = GL_TRUE; } + + if (st->pipe->render_condition) { + ctx->Extensions.NV_conditional_render = GL_TRUE; + } } diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index d2bc0dc8ba..3ffc2aee2a 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -41,42 +41,34 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "st_context.h" #include "st_format.h" -static GLuint -format_bits( - pipe_format_rgbazs_t info, - GLuint comp ) -{ - return pf_get_component_bits( (enum pipe_format) info, comp ); -} static GLuint -format_max_bits( - pipe_format_rgbazs_t info ) +format_max_bits(enum pipe_format format) { - GLuint size = format_bits( info, PIPE_FORMAT_COMP_R ); + GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_G ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_B ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_A ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_Z ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_S ) ); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)); return size; } static GLuint -format_size( - pipe_format_rgbazs_t info ) +format_size(enum pipe_format format) { return - format_bits( info, PIPE_FORMAT_COMP_R ) + - format_bits( info, PIPE_FORMAT_COMP_G ) + - format_bits( info, PIPE_FORMAT_COMP_B ) + - format_bits( info, PIPE_FORMAT_COMP_A ) + - format_bits( info, PIPE_FORMAT_COMP_Z ) + - format_bits( info, PIPE_FORMAT_COMP_S ); + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1); } /* @@ -85,11 +77,13 @@ format_size( GLboolean st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) { - if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) { - pipe_format_rgbazs_t info; + const struct util_format_description *desc; - info = format; + desc = util_format_description(format); + assert(desc); + if (desc->layout == UTIL_FORMAT_LAYOUT_ARITH || + desc->layout == UTIL_FORMAT_LAYOUT_ARRAY) { #if 0 printf("%s\n", pf_name( format ) ); #endif @@ -103,22 +97,22 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) pinfo->datatype = GL_UNSIGNED_INT_24_8; } else { - const GLuint size = format_max_bits( info ); + const GLuint size = format_max_bits(format); if (size == 8) { - if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) + if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) pinfo->datatype = GL_UNSIGNED_BYTE; else pinfo->datatype = GL_BYTE; } else if (size == 16) { - if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) + if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) pinfo->datatype = GL_UNSIGNED_SHORT; else pinfo->datatype = GL_SHORT; } else { assert( size <= 32 ); - if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) + if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) pinfo->datatype = GL_UNSIGNED_INT; else pinfo->datatype = GL_INT; @@ -126,23 +120,23 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) } /* Component bits */ - pinfo->red_bits = format_bits( info, PIPE_FORMAT_COMP_R ); - pinfo->green_bits = format_bits( info, PIPE_FORMAT_COMP_G ); - pinfo->blue_bits = format_bits( info, PIPE_FORMAT_COMP_B ); - pinfo->alpha_bits = format_bits( info, PIPE_FORMAT_COMP_A ); - pinfo->depth_bits = format_bits( info, PIPE_FORMAT_COMP_Z ); - pinfo->stencil_bits = format_bits( info, PIPE_FORMAT_COMP_S ); + pinfo->red_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0); + pinfo->green_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1); + pinfo->blue_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2); + pinfo->alpha_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3); + pinfo->depth_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0); + pinfo->stencil_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1); pinfo->luminance_bits = 0; pinfo->intensity_bits = 0; /* Format size */ - pinfo->size = format_size( info ) / 8; + pinfo->size = format_size(format) / 8; /* Luminance & Intensity bits */ - if( pf_swizzle_x(info) == PIPE_FORMAT_COMP_R && - pf_swizzle_y(info) == PIPE_FORMAT_COMP_R && - pf_swizzle_z(info) == PIPE_FORMAT_COMP_R ) { - if( pf_swizzle_w(info) == PIPE_FORMAT_COMP_R ) { + if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X && + desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X && + desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X) { + if (desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_X) { pinfo->intensity_bits = pinfo->red_bits; } else { @@ -153,7 +147,7 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) pinfo->mesa_format = st_pipe_format_to_mesa_format(format); } - else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) { + else if (desc->layout == UTIL_FORMAT_LAYOUT_YUV) { pinfo->mesa_format = MESA_FORMAT_YCBCR; pinfo->datatype = GL_UNSIGNED_SHORT; pinfo->size = 2; /* two bytes per "texel" */ @@ -393,6 +387,33 @@ default_rgba_format(struct pipe_screen *screen, } /** + * Find an RGB format supported by the context/winsys. + */ +static enum pipe_format +default_rgb_format(struct pipe_screen *screen, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags) +{ + static const enum pipe_format colorFormats[] = { + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_B8G8R8X8_UNORM, + PIPE_FORMAT_R8G8B8X8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM + }; + uint i; + for (i = 0; i < Elements(colorFormats); i++) { + if (screen->is_format_supported( screen, colorFormats[i], target, tex_usage, geom_flags )) { + return colorFormats[i]; + } + } + return PIPE_FORMAT_NONE; +} + +/** * Find an sRGBA format supported by the context/winsys. */ static enum pipe_format @@ -476,13 +497,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case 4: case GL_RGBA: case GL_COMPRESSED_RGBA: - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: return default_rgba_format( screen, target, tex_usage, geom_flags ); + case 3: + case GL_RGB: + case GL_COMPRESSED_RGB: + return default_rgb_format( screen, target, tex_usage, geom_flags ); case GL_RGBA16: if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) return default_deep_rgba_format( screen, target, tex_usage, geom_flags ); @@ -504,7 +526,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return default_rgba_format( screen, target, tex_usage, geom_flags ); + return default_rgb_format( screen, target, tex_usage, geom_flags ); case GL_RGB5: case GL_RGB4: diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index cffb880a74..3823a59d37 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -37,7 +37,9 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_gen_mipmap.h" +#include "util/u_math.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_context.h" @@ -131,29 +133,33 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, srcLevel, zslice, PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel)); dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, dstLevel, zslice, PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel)); srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); - srcStride = srcTrans->stride / srcTrans->block.size; - dstStride = dstTrans->stride / dstTrans->block.size; + srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->texture->format); + dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->texture->format); _mesa_generate_mipmap_level(target, datatype, comps, - 0 /*border*/, - pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel], - srcData, - srcStride, /* stride in texels */ - pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel], - dstData, - dstStride); /* stride in texels */ + 0 /*border*/, + u_minify(pt->width0, srcLevel), + u_minify(pt->height0, srcLevel), + u_minify(pt->depth0, srcLevel), + srcData, + srcStride, /* stride in texels */ + u_minify(pt->width0, dstLevel), + u_minify(pt->height0, dstLevel), + u_minify(pt->depth0, dstLevel), + dstData, + dstStride); /* stride in texels */ screen->transfer_unmap(screen, srcTrans); screen->transfer_unmap(screen, dstTrans); @@ -233,9 +239,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, oldTex->target, oldTex->format, lastLevel, - oldTex->width[0], - oldTex->height[0], - oldTex->depth[0], + oldTex->width0, + oldTex->height0, + oldTex->depth0, oldTex->tex_usage); /* The texture isn't in a "complete" state yet so set the expected @@ -270,9 +276,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, = _mesa_get_tex_image(ctx, texObj, target, srcLevel); struct gl_texture_image *dstImage; struct st_texture_image *stImage; - uint dstWidth = pt->width[dstLevel]; - uint dstHeight = pt->height[dstLevel]; - uint dstDepth = pt->depth[dstLevel]; + uint dstWidth = u_minify(pt->width0, dstLevel); + uint dstHeight = u_minify(pt->height0, dstLevel); + uint dstDepth = u_minify(pt->depth0, dstLevel); uint border = srcImage->Border; dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel); diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 0b7786c217..05b56c9b58 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -48,6 +48,10 @@ struct label { unsigned token; }; + +/** + * Intermediate state used during shader translation. + */ struct st_translate { struct ureg_program *ureg; @@ -408,6 +412,23 @@ static void emit_swz( struct st_translate *t, } +/** + * Negate the value of DDY to match GL semantics where (0,0) is the + * lower-left corner of the window. + * Note that the GL_ARB_fragment_coord_conventions extension will + * effect this someday. + */ +static void emit_ddy( struct st_translate *t, + struct ureg_dst dst, + const struct prog_src_register *SrcReg ) +{ + struct ureg_program *ureg = t->ureg; + struct ureg_src src = translate_src( t, SrcReg ); + src = ureg_negate( src ); + ureg_DDY( ureg, dst, src ); +} + + static unsigned translate_opcode( unsigned op ) @@ -631,7 +652,9 @@ compile_instruction( ureg_MOV( ureg, dst[0], ureg_imm1f(ureg, 0.5) ); break; - + case OPCODE_DDY: + emit_ddy( t, dst[0], &inst->SrcReg[0] ); + break; default: ureg_insn( ureg, @@ -688,6 +711,43 @@ emit_inverted_wpos( struct st_translate *t, /** + * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back. + * TGSI uses +1 for front, -1 for back. + * This function converts the TGSI value to the GL value. Simply clamping/ + * saturating the value to [0,1] does the job. + */ +static void +emit_face_var( struct st_translate *t, + const struct gl_program *program ) +{ + struct ureg_program *ureg = t->ureg; + struct ureg_dst face_temp = ureg_DECL_temporary( ureg ); + struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]]; + + /* MOV_SAT face_temp, input[face] + */ + face_temp = ureg_saturate( face_temp ); + ureg_MOV( ureg, face_temp, face_input ); + + /* Use face_temp as face input from here on: + */ + t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp); +} + + +static void +emit_edgeflags( struct st_translate *t, + const struct gl_program *program ) +{ + struct ureg_program *ureg = t->ureg; + struct ureg_dst edge_dst = t->outputs[t->outputMapping[VERT_RESULT_EDGE]]; + struct ureg_src edge_src = t->inputs[t->inputMapping[VERT_ATTRIB_EDGEFLAG]]; + + ureg_MOV( ureg, edge_dst, edge_src ); +} + + +/** * Translate Mesa program to TGSI format. * \param program the program to translate * \param numInputs number of input registers used @@ -704,29 +764,28 @@ emit_inverted_wpos( struct st_translate *t, * \param outputSemanticIndex the semantic index (ex: which texcoord) for * each output * - * \return array of translated tokens, caller's responsibility to free + * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY */ -const struct tgsi_token * +enum pipe_error st_translate_mesa_program( GLcontext *ctx, uint procType, + struct ureg_program *ureg, const struct gl_program *program, GLuint numInputs, const GLuint inputMapping[], const ubyte inputSemanticName[], const ubyte inputSemanticIndex[], const GLuint interpMode[], - const GLbitfield inputFlags[], GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[] ) + boolean passthrough_edgeflags ) { struct st_translate translate, *t; - struct ureg_program *ureg; - const struct tgsi_token *tokens = NULL; unsigned i; + enum pipe_error ret = PIPE_OK; t = &translate; memset(t, 0, sizeof *t); @@ -734,11 +793,7 @@ st_translate_mesa_program( t->procType = procType; t->inputMapping = inputMapping; t->outputMapping = outputMapping; - t->ureg = ureg_create( procType ); - if (t->ureg == NULL) - return NULL; - - ureg = t->ureg; + t->ureg = ureg; /*_mesa_print_program(program);*/ @@ -760,6 +815,10 @@ st_translate_mesa_program( emit_inverted_wpos( t, program ); } + if (program->InputsRead & FRAG_BIT_FACE) { + emit_face_var( t, program ); + } + /* * Declare output attributes. */ @@ -794,6 +853,8 @@ st_translate_mesa_program( outputSemanticName[i], outputSemanticIndex[i] ); } + if (passthrough_edgeflags) + emit_edgeflags( t, program ); } /* Declare address register. @@ -811,8 +872,10 @@ st_translate_mesa_program( t->constants = CALLOC( program->Parameters->NumParameters, sizeof t->constants[0] ); - if (t->constants == NULL) + if (t->constants == NULL) { + ret = PIPE_ERROR_OUT_OF_MEMORY; goto out; + } for (i = 0; i < program->Parameters->NumParameters; i++) { switch (program->Parameters->Parameters[i].Type) { @@ -866,9 +929,6 @@ st_translate_mesa_program( t->insn[t->labels[i].branch_target] ); } - tokens = ureg_get_tokens( ureg, NULL ); - ureg_destroy( ureg ); - out: FREE(t->insn); FREE(t->labels); @@ -876,17 +936,9 @@ out: if (t->error) { debug_printf("%s: translate error flag set\n", __FUNCTION__); - FREE((void *)tokens); - tokens = NULL; - } - - if (!tokens) { - debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__); - _mesa_print_program(program); - debug_assert(0); } - return tokens; + return ret; } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h index c0d1ff59e1..e3c5bd1d94 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h @@ -30,6 +30,7 @@ #define ST_MESA_TO_TGSI_H #include "main/mtypes.h" +#include "tgsi/tgsi_ureg.h" #if defined __cplusplus @@ -39,22 +40,22 @@ extern "C" { struct tgsi_token; struct gl_program; -const struct tgsi_token * +enum pipe_error st_translate_mesa_program( GLcontext *ctx, uint procType, + struct ureg_program *ureg, const struct gl_program *program, GLuint numInputs, const GLuint inputMapping[], const ubyte inputSemanticName[], const ubyte inputSemanticIndex[], const GLuint interpMode[], - const GLbitfield inputFlags[], GLuint numOutputs, const GLuint outputMapping[], const ubyte outputSemanticName[], const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[] ); + boolean passthrough_edgeflags ); void st_free_tokens(const struct tgsi_token *tokens); diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 07a06b98f7..5c87e47ca3 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -49,6 +49,39 @@ #include "cso_cache/cso_context.h" + +/** + * Clean out any old compilations: + */ +void +st_vp_release_varients( struct st_context *st, + struct st_vertex_program *stvp ) +{ + struct st_vp_varient *vpv; + + for (vpv = stvp->varients; vpv; ) { + struct st_vp_varient *next = vpv->next; + + if (vpv->driver_shader) + cso_delete_vertex_shader(st->cso_context, vpv->driver_shader); + + if (vpv->draw_shader) + draw_delete_vertex_shader( st->draw, vpv->draw_shader ); + + if (vpv->state.tokens) + st_free_tokens(vpv->state.tokens); + + FREE( vpv ); + + vpv = next; + } + + stvp->varients = NULL; +} + + + + /** * Translate a Mesa vertex shader into a TGSI shader. * \param outputMapping to map vertex program output registers (VERT_RESULT_x) @@ -57,31 +90,13 @@ * \return pointer to cached pipe_shader object. */ void -st_translate_vertex_program(struct st_context *st, - struct st_vertex_program *stvp, - const GLuint outputMapping[], - const ubyte *outputSemanticName, - const ubyte *outputSemanticIndex) +st_prepare_vertex_program(struct st_context *st, + struct st_vertex_program *stvp) { - struct pipe_context *pipe = st->pipe; - GLuint defaultOutputMapping[VERT_RESULT_MAX]; - GLuint attr, i; - GLuint num_generic = 0; - - ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS]; - ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS]; - uint vs_num_inputs = 0; - - ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; - ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; - uint vs_num_outputs = 0; - - GLbitfield input_flags[MAX_PROGRAM_INPUTS]; - GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; + GLuint attr; - /*memset(&vs, 0, sizeof(vs));*/ - memset(input_flags, 0, sizeof(input_flags)); - memset(output_flags, 0, sizeof(output_flags)); + stvp->num_inputs = 0; + stvp->num_outputs = 0; if (stvp->Base.IsPositionInvariant) _mesa_insert_mvp_code(st->ctx, &stvp->Base); @@ -94,162 +109,59 @@ st_translate_vertex_program(struct st_context *st, */ for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { if (stvp->Base.Base.InputsRead & (1 << attr)) { - const GLuint slot = vs_num_inputs; - - vs_num_inputs++; - - stvp->input_to_index[attr] = slot; - stvp->index_to_input[slot] = attr; - - switch (attr) { - case VERT_ATTRIB_POS: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_WEIGHT: - /* fall-through */ - case VERT_ATTRIB_NORMAL: - /* just label as a generic */ - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR0: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_COLOR1: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_input_semantic_index[slot] = 1; - break; - case VERT_ATTRIB_FOG: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_POINT_SIZE: - vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; - vs_input_semantic_index[slot] = 0; - break; - case VERT_ATTRIB_TEX0: - case VERT_ATTRIB_TEX1: - case VERT_ATTRIB_TEX2: - case VERT_ATTRIB_TEX3: - case VERT_ATTRIB_TEX4: - case VERT_ATTRIB_TEX5: - case VERT_ATTRIB_TEX6: - case VERT_ATTRIB_TEX7: - assert(slot < Elements(vs_input_semantic_name)); - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = num_generic++; - break; - case VERT_ATTRIB_GENERIC0: - case VERT_ATTRIB_GENERIC1: - case VERT_ATTRIB_GENERIC2: - case VERT_ATTRIB_GENERIC3: - case VERT_ATTRIB_GENERIC4: - case VERT_ATTRIB_GENERIC5: - case VERT_ATTRIB_GENERIC6: - case VERT_ATTRIB_GENERIC7: - case VERT_ATTRIB_GENERIC8: - case VERT_ATTRIB_GENERIC9: - case VERT_ATTRIB_GENERIC10: - case VERT_ATTRIB_GENERIC11: - case VERT_ATTRIB_GENERIC12: - case VERT_ATTRIB_GENERIC13: - case VERT_ATTRIB_GENERIC14: - case VERT_ATTRIB_GENERIC15: - assert(attr < VERT_ATTRIB_MAX); - assert(slot < Elements(vs_input_semantic_name)); - vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_input_semantic_index[slot] = num_generic++; - break; - default: - assert(0); - } - - input_flags[slot] = stvp->Base.Base.InputFlags[attr]; + stvp->input_to_index[attr] = stvp->num_inputs; + stvp->index_to_input[stvp->num_inputs] = attr; + stvp->num_inputs++; } } + /* bit of a hack, presetup potentially unused edgeflag input */ + stvp->input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs; + stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG; -#if 0 - if (outputMapping && outputSemanticName) { - printf("VERT_RESULT written out_slot semantic_name semantic_index\n"); - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - printf(" %-2d %c %3d %2d %2d\n", - attr, - ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '), - outputMapping[attr], - outputSemanticName[attr], - outputSemanticIndex[attr]); - } - } -#endif - - /* initialize output semantics to defaults */ - for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) { - assert(i < Elements(vs_output_semantic_name)); - vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC; - vs_output_semantic_index[i] = 0; - output_flags[i] = 0x0; - } - - num_generic = 0; - /* - * Determine number of outputs, the (default) output register - * mapping and the semantic information for each output. + /* Compute mapping of vertex program outputs to slots. */ for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (stvp->Base.Base.OutputsWritten & (1 << attr)) { - GLuint slot; - - /* XXX - * Pass in the fragment program's input's semantic info. - * Use the generic semantic indexes from there, instead of - * guessing below. - */ - - if (outputMapping) { - slot = outputMapping[attr]; - assert(slot != ~0); - } - else { - slot = vs_num_outputs; - vs_num_outputs++; - defaultOutputMapping[attr] = slot; - } + if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) { + stvp->result_to_output[attr] = ~0; + } + else { + unsigned slot = stvp->num_outputs++; + + stvp->result_to_output[attr] = slot; switch (attr) { case VERT_RESULT_HPOS: - assert(slot == 0); - vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_COL0: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_COL1: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - vs_output_semantic_index[slot] = 1; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + stvp->output_semantic_index[slot] = 1; break; case VERT_RESULT_BFC0: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_BFC1: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; - vs_output_semantic_index[slot] = 1; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR; + stvp->output_semantic_index[slot] = 1; break; case VERT_RESULT_FOGC: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_PSIZ: - vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; - vs_output_semantic_index[slot] = 0; + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE; + stvp->output_semantic_index[slot] = 0; break; case VERT_RESULT_EDGE: assert(0); break; + case VERT_RESULT_TEX0: case VERT_RESULT_TEX1: case VERT_RESULT_TEX2: @@ -258,92 +170,79 @@ st_translate_vertex_program(struct st_context *st, case VERT_RESULT_TEX5: case VERT_RESULT_TEX6: case VERT_RESULT_TEX7: - /* fall-through */ + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0; + break; + case VERT_RESULT_VAR0: - /* fall-through */ default: - assert(slot < Elements(vs_output_semantic_name)); - if (outputSemanticName) { - /* use provided semantic into */ - assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT); - vs_output_semantic_name[slot] = outputSemanticName[attr]; - vs_output_semantic_index[slot] = outputSemanticIndex[attr]; - } - else { - /* use default semantic info */ - vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - vs_output_semantic_index[slot] = num_generic++; - } + assert(attr < VERT_RESULT_MAX); + stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 - + FRAG_ATTRIB_TEX0 + + attr - + VERT_RESULT_VAR0); + break; } - - assert(slot < Elements(output_flags)); - output_flags[slot] = stvp->Base.Base.OutputFlags[attr]; } } + /* similar hack to above, presetup potentially unused edgeflag output */ + stvp->result_to_output[VERT_RESULT_EDGE] = stvp->num_outputs; + stvp->output_semantic_name[stvp->num_outputs] = TGSI_SEMANTIC_EDGEFLAG; + stvp->output_semantic_index[stvp->num_outputs] = 0; +} - if (outputMapping) { - /* find max output slot referenced to compute vs_num_outputs */ - GLuint maxSlot = 0; - for (attr = 0; attr < VERT_RESULT_MAX; attr++) { - if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot) - maxSlot = outputMapping[attr]; - } - vs_num_outputs = maxSlot + 1; - } - else { - outputMapping = defaultOutputMapping; - } -#if 0 /* debug */ - { - GLuint i; - printf("outputMapping? %d\n", outputMapping ? 1 : 0); - if (outputMapping) { - printf("attr -> slot\n"); - for (i = 0; i < 16; i++) { - printf(" %2d %3d\n", i, outputMapping[i]); - } - } - printf("slot sem_name sem_index\n"); - for (i = 0; i < vs_num_outputs; i++) { - printf(" %2d %d %d\n", - i, - vs_output_semantic_name[i], - vs_output_semantic_index[i]); - } - } -#endif - - /* free old shader state, if any */ - if (stvp->state.tokens) { - st_free_tokens(stvp->state.tokens); - stvp->state.tokens = NULL; - } - if (stvp->driver_shader) { - cso_delete_vertex_shader(st->cso_context, stvp->driver_shader); - stvp->driver_shader = NULL; +struct st_vp_varient * +st_translate_vertex_program(struct st_context *st, + struct st_vertex_program *stvp, + const struct st_vp_varient_key *key) +{ + struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient); + struct pipe_context *pipe = st->pipe; + struct ureg_program *ureg; + enum pipe_error error; + unsigned num_outputs; + + ureg = ureg_create( TGSI_PROCESSOR_VERTEX ); + if (ureg == NULL) + return NULL; + + vpv->num_inputs = stvp->num_inputs; + num_outputs = stvp->num_outputs; + if (key->passthrough_edgeflags) { + vpv->num_inputs++; + num_outputs++; } - stvp->state.tokens = + error = st_translate_mesa_program(st->ctx, TGSI_PROCESSOR_VERTEX, + ureg, &stvp->Base.Base, /* inputs */ - vs_num_inputs, + vpv->num_inputs, stvp->input_to_index, - vs_input_semantic_name, - vs_input_semantic_index, + NULL, /* input semantic name */ + NULL, /* input semantic index */ NULL, - input_flags, /* outputs */ - vs_num_outputs, - outputMapping, - vs_output_semantic_name, - vs_output_semantic_index, - output_flags ); + num_outputs, + stvp->result_to_output, + stvp->output_semantic_name, + stvp->output_semantic_index, + key->passthrough_edgeflags ); + + if (error) + goto fail; - stvp->num_inputs = vs_num_inputs; - stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state); + vpv->state.tokens = ureg_get_tokens( ureg, NULL ); + if (!vpv->state.tokens) + goto fail; + + ureg_destroy( ureg ); + + vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state); if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { _mesa_print_program(&stvp->Base.Base); @@ -351,9 +250,19 @@ st_translate_vertex_program(struct st_context *st, } if (ST_DEBUG & DEBUG_TGSI) { - tgsi_dump( stvp->state.tokens, 0 ); + tgsi_dump( vpv->state.tokens, 0 ); debug_printf("\n"); } + + return vpv; + +fail: + debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__); + _mesa_print_program(&stvp->Base.Base); + debug_assert(0); + + ureg_destroy( ureg ); + return NULL; } @@ -374,9 +283,10 @@ st_translate_fragment_program(struct st_context *st, GLuint defaultInputMapping[FRAG_ATTRIB_MAX]; GLuint interpMode[16]; /* XXX size? */ GLuint attr; + enum pipe_error error; const GLbitfield inputsRead = stfp->Base.Base.InputsRead; + struct ureg_program *ureg; GLuint vslot = 0; - GLuint num_generic = 0; uint fs_num_inputs = 0; @@ -384,13 +294,6 @@ st_translate_fragment_program(struct st_context *st, ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint fs_num_outputs = 0; - GLbitfield input_flags[MAX_PROGRAM_INPUTS]; - GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; - - /*memset(&fs, 0, sizeof(fs));*/ - memset(input_flags, 0, sizeof(input_flags)); - memset(output_flags, 0, sizeof(output_flags)); - /* which vertex output goes to the first fragment input: */ if (inputsRead & FRAG_BIT_WPOS) vslot = 0; @@ -433,14 +336,25 @@ st_translate_fragment_program(struct st_context *st, break; case FRAG_ATTRIB_FACE: stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE; - stfp->input_semantic_index[slot] = num_generic++; + stfp->input_semantic_index[slot] = 0; interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; break; - case FRAG_ATTRIB_PNTC: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; + + /* In most cases, there is nothing special about these + * inputs, so adopt a convention to use the generic + * semantic name and the mesa FRAG_ATTRIB_ number as the + * index. + * + * All that is required is that the vertex shader labels + * its own outputs similarly, and that the vertex shader + * generates at least every output required by the + * fragment shader plus fixed-function hardware (such as + * BFC). + * + * There is no requirement that semantic indexes start at + * zero or be restricted to a particular range -- nobody + * should be building tables based on semantic index. + */ case FRAG_ATTRIB_TEX0: case FRAG_ATTRIB_TEX1: case FRAG_ATTRIB_TEX2: @@ -449,19 +363,18 @@ st_translate_fragment_program(struct st_context *st, case FRAG_ATTRIB_TEX5: case FRAG_ATTRIB_TEX6: case FRAG_ATTRIB_TEX7: - stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; + case FRAG_ATTRIB_PNTC: case FRAG_ATTRIB_VAR0: - /* fall-through */ default: + /* Actually, let's try and zero-base this just for + * readability of the generated TGSI. + */ + assert(attr >= FRAG_ATTRIB_TEX0); + stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0); stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stfp->input_semantic_index[slot] = num_generic++; interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; + break; } - - input_flags[slot] = stfp->Base.Base.InputFlags[attr]; } } @@ -499,8 +412,6 @@ st_translate_fragment_program(struct st_context *st, break; } - output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr]; - fs_num_outputs++; } } @@ -509,9 +420,15 @@ st_translate_fragment_program(struct st_context *st, if (!inputMapping) inputMapping = defaultInputMapping; - stfp->state.tokens = + ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return; + + + error = st_translate_mesa_program(st->ctx, TGSI_PROCESSOR_FRAGMENT, + ureg, &stfp->Base.Base, /* inputs */ fs_num_inputs, @@ -519,14 +436,14 @@ st_translate_fragment_program(struct st_context *st, stfp->input_semantic_name, stfp->input_semantic_index, interpMode, - input_flags, /* outputs */ fs_num_outputs, outputMapping, fs_output_semantic_name, - fs_output_semantic_index, - output_flags ); + fs_output_semantic_index, FALSE ); + stfp->state.tokens = ureg_get_tokens( ureg, NULL ); + ureg_destroy( ureg ); stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state); if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index e2e5eddef2..6b9a9226df 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -64,41 +64,73 @@ struct st_fragment_program struct pipe_shader_state state; void *driver_shader; - GLuint param_state; - - /** List of vertex programs which have been translated such that their - * outputs match this fragment program's inputs. - */ - struct translated_vertex_program *vertex_programs; - /** Program prefixed with glBitmap prologue */ struct st_fragment_program *bitmap_program; uint bitmap_sampler; }; + +struct st_vp_varient_key +{ + boolean passthrough_edgeflags; +}; + + +/** + * This represents a vertex program, especially translated to match + * the inputs of a particular fragment shader. + */ +struct st_vp_varient +{ + /* Parameters which generated this translated version of a vertex + * shader: + */ + struct st_vp_varient_key key; + + /** TGSI tokens -- why? + */ + struct pipe_shader_state state; + + /** Driver's compiled shader */ + void *driver_shader; + + /** For using our private draw module (glRasterPos) */ + struct draw_vertex_shader *draw_shader; + + /** Next in linked list */ + struct st_vp_varient *next; + + /** similar to that in st_vertex_program, but with information about edgeflags too */ + GLuint num_inputs; +}; + + + + /** * Derived from Mesa gl_fragment_program: */ struct st_vertex_program { struct gl_vertex_program Base; /**< The Mesa vertex program */ - GLuint serialNo; + GLuint serialNo, lastSerialNo; /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ GLuint input_to_index[VERT_ATTRIB_MAX]; /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; - GLuint num_inputs; - struct pipe_shader_state state; - void *driver_shader; + /** Maps VERT_RESULT_x to slot */ + GLuint result_to_output[VERT_RESULT_MAX]; + ubyte output_semantic_name[VERT_RESULT_MAX]; + ubyte output_semantic_index[VERT_RESULT_MAX]; + GLuint num_outputs; - /** For using our private draw module (glRasterPos) */ - struct draw_vertex_shader *draw_shader; - - GLuint param_state; + /** List of translated varients of this vertex program. + */ + struct st_vp_varient *varients; }; @@ -143,13 +175,21 @@ st_translate_fragment_program(struct st_context *st, const GLuint inputMapping[]); +/* Called after program string change, discard all previous + * compilation results. + */ extern void +st_prepare_vertex_program(struct st_context *st, + struct st_vertex_program *stvp); + +extern struct st_vp_varient * st_translate_vertex_program(struct st_context *st, - struct st_vertex_program *vp, - const GLuint vert_output_to_slot[], - const ubyte *fs_input_semantic_name, - const ubyte *fs_input_semantic_index); + struct st_vertex_program *stvp, + const struct st_vp_varient_key *key); +void +st_vp_release_varients( struct st_context *st, + struct st_vertex_program *stvp ); extern void st_print_shaders(GLcontext *ctx); diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index a5fdac32d1..98c19817c8 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -56,15 +56,19 @@ struct pipe_surface; struct pipe_texture; +PUBLIC struct st_context *st_create_context(struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share); +PUBLIC void st_destroy_context( struct st_context *st ); +PUBLIC void st_copy_context_state(struct st_context *dst, struct st_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -72,50 +76,67 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer( struct st_framebuffer *stfb, uint width, uint height ); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture); +PUBLIC void *st_framebuffer_private( struct st_framebuffer *stfb ); +PUBLIC void st_unreference_framebuffer( struct st_framebuffer *stfb ); +PUBLIC GLboolean st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +PUBLIC struct st_context *st_get_current(void); +PUBLIC void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ); +PUBLIC void st_finish( struct st_context *st ); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_swapbuffers(struct st_framebuffer *stfb, struct pipe_surface **front_left, struct pipe_surface **front_right); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); /** Redirect rendering into stfb's surface to a texture image */ +PUBLIC int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); /** Undo surface-to-texture binding */ +PUBLIC int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); @@ -123,6 +144,7 @@ int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index cda3791c0f..b210ac9187 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -42,7 +42,9 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_rect.h" +#include "util/u_math.h" #define DBG if(0) printf @@ -99,10 +101,9 @@ st_texture_create(struct st_context *st, pt.target = target; pt.format = format; pt.last_level = last_level; - pt.width[0] = width0; - pt.height[0] = height0; - pt.depth[0] = depth0; - pf_get_block(format, &pt.block); + pt.width0 = width0; + pt.height0 = height0; + pt.depth0 = depth0; pt.tex_usage = usage; newtex = screen->texture_create(screen, &pt); @@ -134,9 +135,9 @@ st_texture_match_image(const struct pipe_texture *pt, /* Test if this image's size matches what's expected in the * established texture. */ - if (image->Width != pt->width[level] || - image->Height != pt->height[level] || - image->Depth != pt->depth[level]) + if (image->Width != u_minify(pt->width0, level) || + image->Height != u_minify(pt->height0, level) || + image->Depth != u_minify(pt->depth0, level)) return GL_FALSE; return GL_TRUE; @@ -240,8 +241,9 @@ st_surface_data(struct pipe_context *pipe, struct pipe_screen *screen = pipe->screen; void *map = screen->transfer_map(screen, dst); + assert(dst->texture); util_copy_rect(map, - &dst->block, + dst->texture->format, dst->stride, dstx, dsty, width, height, @@ -264,7 +266,7 @@ st_texture_image_data(struct st_context *st, { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - GLuint depth = dst->depth[level]; + GLuint depth = u_minify(dst->depth0, level); GLuint i; const GLubyte *srcUB = src; struct pipe_transfer *dst_transfer; @@ -274,15 +276,16 @@ st_texture_image_data(struct st_context *st, for (i = 0; i < depth; i++) { dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i, PIPE_TRANSFER_WRITE, 0, 0, - dst->width[level], - dst->height[level]); + u_minify(dst->width0, level), + u_minify(dst->height0, level)); st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ srcUB, src_row_stride, 0, 0, /* source x, y */ - dst->width[level], dst->height[level]); /* width, height */ + u_minify(dst->width0, level), + u_minify(dst->height0, level)); /* width, height */ screen->tex_transfer_destroy(dst_transfer); @@ -300,9 +303,9 @@ st_texture_image_copy(struct pipe_context *pipe, GLuint face) { struct pipe_screen *screen = pipe->screen; - GLuint width = dst->width[dstLevel]; - GLuint height = dst->height[dstLevel]; - GLuint depth = dst->depth[dstLevel]; + GLuint width = u_minify(dst->width0, dstLevel); + GLuint height = u_minify(dst->height0, dstLevel); + GLuint depth = u_minify(dst->depth0, dstLevel); struct pipe_surface *src_surface; struct pipe_surface *dst_surface; GLuint i; @@ -312,13 +315,13 @@ st_texture_image_copy(struct pipe_context *pipe, /* find src texture level of needed size */ for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) { - if (src->width[srcLevel] == width && - src->height[srcLevel] == height) { + if (u_minify(src->width0, srcLevel) == width && + u_minify(src->height0, srcLevel) == height) { break; } } - assert(src->width[srcLevel] == width); - assert(src->height[srcLevel] == height); + assert(u_minify(src->width0, srcLevel) == width); + assert(u_minify(src->height0, srcLevel) == height); #if 0 { @@ -402,7 +405,7 @@ st_bind_texture_surface(struct pipe_surface *ps, int target, int level, } /* map pipe format to base format for now */ - if (pf_get_component_bits(format, PIPE_FORMAT_COMP_A) > 0) + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) internalFormat = GL_RGBA; else internalFormat = GL_RGB; diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index 6accdc53af..cf53f01b7c 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -435,10 +435,6 @@ accum_return(GLcontext *ctx, GLfloat value, struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; const GLboolean directAccess = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); - const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] || - !ctx->Color.ColorMask[GCOMP] || - !ctx->Color.ColorMask[BCOMP] || - !ctx->Color.ColorMask[ACOMP]); static GLchan multTable[32768]; static GLfloat prevMult = 0.0; @@ -526,8 +522,12 @@ accum_return(GLcontext *ctx, GLfloat value, /* store colors */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); if (masking) { - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buffer); } rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL); } diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 57a42b3f5d..59e26e9ea3 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -30,6 +30,7 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" @@ -55,6 +56,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap); if (!bitmap) return; diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index 8303e4debc..f73ac78ae2 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -24,6 +24,7 @@ #include "main/glheader.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" #include "s_context.h" @@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx, }; GLint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + if (!ctx->DrawBuffer->_NumColorDrawBuffers) return; diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 002718ded8..21167a64b3 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" @@ -40,7 +41,8 @@ * Clear the color buffer when glColorMask is in effect. */ static void -clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) for (i = 0; i < height; i++) { span.x = x; span.y = y + i; - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buf); /* write masked row */ rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL); } @@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) * Clear an rgba color buffer without channel masking. */ static void -clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(ctx->Visual.rgbMode); - ASSERT(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]); + ASSERT(ctx->Color.ColorMask[buf][0] && + ctx->Color.ColorMask[buf][1] && + ctx->Color.ColorMask[buf][2] && + ctx->Color.ColorMask[buf][3]); ASSERT(rb->PutMonoRow); @@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffers(GLcontext *ctx) { - GLboolean masking; GLuint buf; - if (ctx->Visual.rgbMode) { - if (ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - else { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; - if ((ctx->Color.IndexMask & indexMask) == indexMask) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; if (ctx->Visual.rgbMode) { - if (masking) { - clear_rgba_buffer_with_masking(ctx, rb); + if (ctx->Color.ColorMask[buf][0] == 0 || + ctx->Color.ColorMask[buf][1] == 0 || + ctx->Color.ColorMask[buf][2] == 0 || + ctx->Color.ColorMask[buf][3] == 0) { + clear_rgba_buffer_with_masking(ctx, rb, buf); } else { - clear_rgba_buffer(ctx, rb); + clear_rgba_buffer(ctx, rb, buf); } } else { - if (masking) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) != indexMask) { clear_ci_buffer_with_masking(ctx, rb); } else { @@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } #endif + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + swrast_render_start(ctx); /* do software clearing here */ diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index abf0008565..f9092c215a 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLbitfield rasterMask = 0; + GLuint i; if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT; if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT; @@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT; if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; if (ctx->Visual.rgbMode) { - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); - if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!ctx->Color.ColorMask[i][0] || + !ctx->Color.ColorMask[i][1] || + !ctx->Color.ColorMask[i][2] || + !ctx->Color.ColorMask[i][3]) { + rasterMask |= MASKING_BIT; + break; + } + } if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT; if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; } @@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx ) /* more than one color buffer designated for writing (or zero buffers) */ rasterMask |= MULTI_DRAW_BIT; } - else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) { - rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ - } else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) { rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */ } + if (ctx->Visual.rgbMode) { + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (ctx->Color.ColorMask[i][0] + + ctx->Color.ColorMask[i][1] + + ctx->Color.ColorMask[i][2] + + ctx->Color.ColorMask[i][3] == 0) { + rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ + break; + } + } + } + + if (ctx->FragmentProgram._Current) { rasterMask |= FRAGPROG_BIT; } diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index da98730c38..e881d1be30 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -26,6 +26,7 @@ #include "main/glheader.h" #include "main/context.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/convolve.h" #include "main/image.h" #include "main/macros.h" @@ -899,6 +900,9 @@ _swrast_CopyPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); swrast_render_start(ctx); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't copy */ + if (swrast->NewState) _swrast_validate_derived( ctx ); diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 59dfd65488..248d6cc1c0 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -25,6 +25,7 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/context.h" #include "main/convolve.h" #include "main/image.h" @@ -830,6 +831,9 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLboolean save_vp_override = ctx->VertexProgram._Overriden; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + /* We are creating fragments directly, without going through vertex * programs. * diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index df779b0739..69c2feb6da 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -41,7 +41,7 @@ */ void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span) + SWspan *span, GLuint buf) { const GLuint n = span->end; void *rbPixels; @@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, */ if (span->array->ChanType == GL_UNSIGNED_BYTE) { /* treat 4xGLubyte as 1xGLuint */ - const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]); const GLuint dstMask = ~srcMask; const GLuint *dst = (const GLuint *) rbPixels; GLuint *src = (GLuint *) span->array->rgba8; @@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, else if (span->array->ChanType == GL_UNSIGNED_SHORT) { /* 2-byte components */ /* XXX try to use 64-bit arithmetic someday */ - const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0; - const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0; - const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0; - const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0; + const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0; + const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0; + const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0; + const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0; const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels; GLushort (*src)[4] = span->array->rgba16; GLuint i; @@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, } else { /* 4-byte components */ - const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0; - const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0; - const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0; - const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0; + const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0; + const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0; + const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0; + const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0; const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels; GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0]; GLuint i; diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h index 3260ca34e3..fed47f8cfb 100644 --- a/src/mesa/swrast/s_masking.h +++ b/src/mesa/swrast/s_masking.h @@ -32,7 +32,7 @@ extern void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span); + SWspan *span, GLuint buf); extern void diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 07248c71af..874a37b224 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1278,7 +1278,7 @@ void _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) { const SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask; const GLbitfield origInterpMask = span->interpMask; const GLbitfield origArrayMask = span->arrayMask; const GLbitfield origArrayAttribs = span->arrayAttribs; @@ -1396,7 +1396,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) /* We had to wait until now to check for glColorMask(0,0,0,0) because of * the occlusion test. */ - if (colorMask == 0x0) { + if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) { /* no colors to write */ goto end; } @@ -1486,12 +1486,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, rb, span); } - else if (ctx->Color.BlendEnabled) { + else if ((ctx->Color.BlendEnabled >> buf) & 1) { _swrast_blend_span(ctx, rb, span); } - if (colorMask != 0xffffffff) { - _swrast_mask_rgba_span(ctx, rb, span); + if (colorMask[buf] != 0xffffffff) { + _swrast_mask_rgba_span(ctx, rb, span, buf); } if (span->arrayMask & SPAN_XY) { diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 0bb988e3ef..76b65cc755 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor[0]; - rgba[1] = tObj->BorderColor[1]; - rgba[2] = tObj->BorderColor[2]; + rgba[0] = tObj->BorderColor.f[0]; + rgba[1] = tObj->BorderColor.f[1]; + rgba[2] = tObj->BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor[3]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; - rgba[3] = tObj->BorderColor[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } } @@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx, array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } else { if (img->Border) { @@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor[0]; + depthSample = tObj->BorderColor.f[0]; } result = shadow_compare(function, texcoords[i][compare_coord], @@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor[0]; - depth01 = tObj->BorderColor[0]; - depth10 = tObj->BorderColor[0]; - depth11 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; + depth01 = tObj->BorderColor.f[0]; + depth10 = tObj->BorderColor.f[0]; + depth11 = tObj->BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor[0]; + depth10 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor[0]; + depth01 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor[0]; + depth11 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 5bec606696..11184b72ce 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1030,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled) { if ((rgbmode && - ctx->Color.ColorMask[0] == 0 && - ctx->Color.ColorMask[1] == 0 && - ctx->Color.ColorMask[2] == 0 && - ctx->Color.ColorMask[3] == 0) + ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) || (!rgbmode && ctx->Color.IndexMask == 0)) { USE(occlusion_zless_triangle); diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index c183b315b6..c01cf7d1f0 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -75,12 +75,6 @@ typedef struct { } SWvertex; -/** - * Fixed point data type. - */ -typedef int GLfixed; - - #define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index bd20a8d972..8484aab5a9 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -67,8 +67,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (facing == 1) { if (IND & SS_TWOSIDE_BIT) { if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + if (VB->BackfaceColorPtr) { + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; if (swsetup->intColors) { COPY_CHAN4(saved_color[0], v[0]->color); @@ -81,7 +81,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]); } - if (VB->ColorPtr[1]->stride) { + if (VB->BackfaceColorPtr->stride) { if (swsetup->intColors) { SS_COLOR(v[0]->color, vbcolor[e0]); SS_COLOR(v[1]->color, vbcolor[e1]); @@ -108,14 +108,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } - if (VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; + if (VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]); COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]); COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]); - if (VB->SecondaryColorPtr[1]->stride) { + if (VB->BackfaceSecondaryColorPtr->stride) { SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]); SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]); SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]); @@ -127,7 +127,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } } else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data; saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0]; saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0]; saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0]; @@ -200,7 +200,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (IND & SS_TWOSIDE_BIT) { if (facing == 1) { if (IND & SS_RGBA_BIT) { - if (VB->ColorPtr[1]) { + if (VB->BackfaceColorPtr) { if (swsetup->intColors) { COPY_CHAN4(v[0]->color, saved_color[0]); COPY_CHAN4(v[1]->color, saved_color[1]); @@ -213,7 +213,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]); COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]); COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]); diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 6137c2d2fe..ebaae6335b 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -198,26 +198,23 @@ struct vertex_buffer */ GLuint Count; /**< Number of vertices currently in buffer */ - /* Pointers to current data. - * XXX some of these fields alias AttribPtr below and should be removed - * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc. + /* Pointers to current data. Most of the data is in AttribPtr -- all of + * it that is one of VERT_ATTRIB_X. For things only produced by TNL, + * such as backface color or eye-space coordinates, they are stored + * here. */ GLuint *Elts; - GLvector4f *ObjPtr; /* _TNL_BIT_POS */ GLvector4f *EyePtr; /* _TNL_BIT_POS */ GLvector4f *ClipPtr; /* _TNL_BIT_POS */ GLvector4f *NdcPtr; /* _TNL_BIT_POS */ GLubyte ClipOrMask; /* _TNL_BIT_POS */ GLubyte ClipAndMask; /* _TNL_BIT_POS */ GLubyte *ClipMask; /* _TNL_BIT_POS */ - GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */ GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */ GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ - GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */ - GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */ - GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */ - GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */ - GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */ + GLvector4f *BackfaceIndexPtr; + GLvector4f *BackfaceColorPtr; + GLvector4f *BackfaceSecondaryColorPtr; const struct _mesa_prim *Primitive; GLuint PrimitiveCount; @@ -402,11 +399,6 @@ struct tnl_device_driver /* Alert tnl-aware drivers of changes to material. */ - void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask); - /* Alert tnl-aware drivers of changes to size and stride of input - * arrays. - */ - /*** *** Rendering -- These functions called only from t_vb_render.c ***/ diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 9a888ce19f..d8c611031d 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -26,6 +26,7 @@ */ #include "main/glheader.h" +#include "main/condrender.h" #include "main/context.h" #include "main/imports.h" #include "main/mtypes.h" @@ -107,6 +108,22 @@ convert_bgra_to_float(const struct gl_client_array *input, } } +static void +convert_half_to_float(const struct gl_client_array *input, + const GLubyte *ptr, GLfloat *fptr, + GLuint count, GLuint sz) +{ + GLuint i, j; + + for (i = 0; i < count; i++) { + GLhalfARB *in = (GLhalfARB *)ptr; + + for (j = 0; j < sz; j++) { + *fptr++ = _mesa_half_to_float(in[j]); + } + ptr += input->StrideB; + } +} /* Adjust pointer to point at first requested element, convert to * floating point, populate VB->AttribPtr[]. @@ -154,6 +171,9 @@ static void _tnl_import_array( GLcontext *ctx, case GL_DOUBLE: CONVERT(GLdouble, (GLfloat)); break; + case GL_HALF_FLOAT: + convert_half_to_float(input, ptr, fptr, count, sz); + break; default: assert(0); break; @@ -247,22 +267,10 @@ static void bind_inputs( GLcontext *ctx, */ VB->Count = count; - - /* Legacy pointers -- remove one day. - */ - VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS]; - VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; - VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; - VB->ColorPtr[1] = NULL; - VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]; - VB->IndexPtr[1] = NULL; - VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1]; - VB->SecondaryColorPtr[1] = NULL; - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; - - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]; - } + /* These should perhaps be part of _TNL_ATTRIB_* */ + VB->BackfaceColorPtr = NULL; + VB->BackfaceIndexPtr = NULL; + VB->BackfaceSecondaryColorPtr = NULL; /* Clipping and drawing code still requires this to be a packed * array of ubytes which can be written into. TODO: Fix and @@ -394,6 +402,9 @@ void _tnl_draw_prims( GLcontext *ctx, GLuint max_basevertex = prim->basevertex; GLuint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + for (i = 1; i < nr_prims; i++) max_basevertex = MAX2(max_basevertex, prim[i].basevertex); diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 2cc677e5bf..946b29e250 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -85,10 +85,6 @@ static GLuint check_input_changes( GLcontext *ctx ) } } - if (tnl->pipeline.input_changes && - tnl->Driver.NotifyInputChanges) - tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes ); - return tnl->pipeline.input_changes; } diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index f3a7bd49f4..4a0e6ad4f9 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) GLuint i; GLfloat *coord; /* Fog is computed from vertex or fragment Z values */ - /* source = VB->ObjPtr or VB->EyePtr coords */ + /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */ /* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */ VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; @@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* Full eye coords weren't required, just calculate the * eye Z values. */ - _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data, - 4 * sizeof(GLfloat), - VB->ObjPtr, plane ); + _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size] + ( (GLfloat *) input->data, + 4 * sizeof(GLfloat), + VB->AttribPtr[_TNL_ATTRIB_POS], plane ); - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; /* make sure coords are really positive NOTE should avoid going through array twice */ @@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) /* input->count may be one if glFogCoord was only called once * before glBegin. But we need to compute fog for all vertices. */ - input->count = VB->ObjPtr->count; + input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */ } @@ -227,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) VB->AttribPtr[_TNL_ATTRIB_FOG] = input; } - VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG]; return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index f47f99397c..8a0fe63fd8 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx, const GLuint bitmask = ctx->Light.ColorMaterialBitmask; for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) if (bitmask & (1<<i)) - VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0]; + VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0]; } /* Now, for each material attribute that's tracking vertex color, save @@ -200,7 +200,7 @@ static GLboolean run_lighting( GLcontext *ctx, struct light_stage_data *store = LIGHT_STAGE_DATA(stage); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; + GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS]; GLuint idx; if (!ctx->Light.Enabled || ctx->VertexProgram._Current) @@ -208,13 +208,13 @@ static GLboolean run_lighting( GLcontext *ctx, /* Make sure we can talk about position x,y and z: */ - if (input->size <= 2 && input == VB->ObjPtr) { + if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) { _math_trans_4f( store->Input.data, - VB->ObjPtr->data, - VB->ObjPtr->stride, + VB->AttribPtr[_TNL_ATTRIB_POS]->data, + VB->AttribPtr[_TNL_ATTRIB_POS]->stride, GL_FLOAT, - VB->ObjPtr->size, + VB->AttribPtr[_TNL_ATTRIB_POS]->size, 0, VB->Count ); @@ -246,10 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx, */ store->light_func_tab[idx]( ctx, VB, stage, input ); - VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; - VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0]; - return GL_TRUE; } diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index 124ca3c74f..4ebef2356f 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; - VB->SecondaryColorPtr[0] = &store->LitSecondary[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; - VB->SecondaryColorPtr[1] = &store->LitSecondary[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; + VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; #endif @@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, (void) input; /* doesn't refer to Eye or Obj */ - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; - VB->ColorPtr[0] = &store->LitColor[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; #if IDX & LIGHT_TWOSIDE - VB->ColorPtr[1] = &store->LitColor[1]; + VB->BackfaceColorPtr = &store->LitColor[1]; #endif if (nr > 1) { @@ -665,14 +665,14 @@ static void TAG(light_ci)( GLcontext *ctx, fprintf(stderr, "%s\n", __FUNCTION__ ); #endif - VB->IndexPtr[0] = &store->LitIndex[0]; + VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &store->LitIndex[0]; #if IDX & LIGHT_TWOSIDE - VB->IndexPtr[1] = &store->LitIndex[1]; + VB->BackfaceIndexPtr = &store->LitIndex[1]; #endif - indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data; + indexResult[0] = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]->data; #if IDX & LIGHT_TWOSIDE - indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data; + indexResult[1] = (GLfloat *)VB->BackfaceIndexPtr->data; #endif /* loop over vertices */ diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index a4821cc1cc..693d3dc118 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) } VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; - VB->NormalPtr = &store->normal; VB->NormalLengthPtr = NULL; /* no longer valid */ return GL_TRUE; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index f3de6b6caa..5396548666 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -460,19 +460,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->ClipPtr->count = VB->Count; } - VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; - VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; - VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; - VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1]; - VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC]; - VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC]; VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; + VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; + VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->results[VERT_RESULT_TEX0 + i]; } diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 7c1819b223..9ef13bc96d 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx, GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; GLvector4f *out = &store->texcoord[unit]; const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const GLvector4f *obj = VB->ObjPtr; + const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS]; const GLvector4f *eye = VB->EyePtr; const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; const GLfloat *m = store->tmp_m; @@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx, store->TexgenFunc[i]( ctx, store, i ); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 0abe8cc35d..83688290e5 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx, ctx->TextureMatrixStack[i].Top, VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]); - VB->TexCoordPtr[i] = VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; } } diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 4734754ea4..bc7e0951ec 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx, * Use combined ModelProject to avoid some depth artifacts */ if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) - VB->EyePtr = VB->ObjPtr; + VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS]; else VB->EyePtr = TransformRaw( &store->eye, ctx->ModelviewMatrixStack.Top, - VB->ObjPtr); + VB->AttribPtr[_TNL_ATTRIB_POS]); } VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix, - VB->ObjPtr ); + VB->AttribPtr[_TNL_ATTRIB_POS] ); /* Drivers expect this to be clean to element 4... */ diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c index 9812f8c808..99ddace73d 100644 --- a/src/mesa/tnl/t_vertex_generic.c +++ b/src/mesa/tnl/t_vertex_generic.c @@ -210,7 +210,7 @@ static INLINE void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyt { (void) a; (void) v; (void) in; DEBUG_INSERT; - _mesa_exit(1); + exit(1); } static INLINE void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in ) @@ -1092,33 +1092,33 @@ void _tnl_generic_interp_extras( GLcontext *ctx, { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* If stride is zero, ColorPtr[1] is constant across the VB, so + /* If stride is zero, BackfaceColorPtr is constant across the VB, so * there is no point interpolating between two values as they will * be identical. In all other cases, this value is generated by * t_vb_lighttmp.h and has a stride of 4 dwords. */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[out], - VB->ColorPtr[1]->data[in] ); + VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[out], + VB->BackfaceColorPtr->data[in] ); } - if (VB->SecondaryColorPtr[1]) { - assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceSecondaryColorPtr) { + assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_3F( t, - VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[out], - VB->SecondaryColorPtr[1]->data[in] ); + VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[out], + VB->BackfaceSecondaryColorPtr->data[in] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = LINTERP( t, - VB->IndexPtr[1]->data[out][0], - VB->IndexPtr[1]->data[in][0] ); + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t, + VB->BackfaceIndexPtr->data[out][0], + VB->BackfaceIndexPtr->data[in][0] ); } if (VB->EdgeFlag) { @@ -1135,18 +1135,18 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx, /* See above comment: */ - if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) { - COPY_4FV( VB->ColorPtr[1]->data[dst], - VB->ColorPtr[1]->data[src] ); + if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { + COPY_4FV( VB->BackfaceColorPtr->data[dst], + VB->BackfaceColorPtr->data[src] ); } - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( VB->SecondaryColorPtr[1]->data[dst], - VB->SecondaryColorPtr[1]->data[src] ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst], + VB->BackfaceSecondaryColorPtr->data[src] ); } - if (VB->IndexPtr[1]) { - VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0]; + if (VB->BackfaceIndexPtr) { + VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0]; } _tnl_generic_copy_pv(ctx, dst, src); diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index d568bfdb58..2424204b88 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -447,7 +447,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, } else if (HAVE_TRI_STRIPS && ctx->Light.ShadeModel == GL_FLAT && - TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) { + TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) { if (HAVE_ELTS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); @@ -1230,7 +1230,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx, ok = GL_TRUE; } else if (HAVE_TRI_STRIPS && ctx->Light.ShadeModel == GL_FLAT && - VB->ColorPtr[0]->stride != 0) { + VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) { if (HAVE_ELTS) { ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS(); } diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h index c3ba8514c8..6acd837317 100644 --- a/src/mesa/tnl_dd/t_dd_tritmp.h +++ b/src/mesa/tnl_dd/t_dd_tritmp.h @@ -195,7 +195,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } else { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; (void) vbcolor; if (!DO_FLAT) { @@ -204,8 +204,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } VERT_SAVE_RGBA( 2 ); - if (VB->ColorPtr[1]->stride) { - ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat)); + if (VB->BackfaceColorPtr->stride) { + ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); @@ -221,9 +221,9 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SET_RGBA( v[2], vbcolor[0] ); } - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLfloat)); + if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; + ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); @@ -237,7 +237,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } } else { - GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat (*vbindex) = (GLfloat *)VB->BackfaceIndexPtr->data; if (!DO_FLAT) { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); @@ -279,7 +279,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SAVE_RGBA( 1 ); VERT_COPY_RGBA( v[0], v[2] ); VERT_COPY_RGBA( v[1], v[2] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_SAVE_SPEC( 1 ); VERT_COPY_SPEC( v[0], v[2] ); @@ -374,7 +374,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (HAVE_RGBA) { VERT_RESTORE_RGBA( 0 ); VERT_RESTORE_RGBA( 1 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); VERT_RESTORE_SPEC( 1 ); } @@ -436,7 +436,7 @@ static void TAG(quadr)( GLcontext *ctx, if (DO_TWOSIDE && facing == 1) { if (HAVE_RGBA) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; (void)vbcolor; if (HAVE_BACK_COLORS) { @@ -471,7 +471,7 @@ static void TAG(quadr)( GLcontext *ctx, } VERT_SAVE_RGBA( 3 ); - if (VB->ColorPtr[1]->stride) { + if (VB->BackfaceColorPtr->stride) { if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); VERT_SET_RGBA( v[1], vbcolor[e1] ); @@ -488,9 +488,9 @@ static void TAG(quadr)( GLcontext *ctx, VERT_SET_RGBA( v[3], vbcolor[0] ); } - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat)); + if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) { + GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; + ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat)); if (!DO_FLAT) { VERT_SAVE_SPEC( 0 ); @@ -506,7 +506,7 @@ static void TAG(quadr)( GLcontext *ctx, } } else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; + GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data; if (!DO_FLAT) { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); @@ -553,7 +553,7 @@ static void TAG(quadr)( GLcontext *ctx, VERT_COPY_RGBA( v[0], v[3] ); VERT_COPY_RGBA( v[1], v[3] ); VERT_COPY_RGBA( v[2], v[3] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_SAVE_SPEC( 1 ); VERT_SAVE_SPEC( 2 ); @@ -659,7 +659,7 @@ static void TAG(quadr)( GLcontext *ctx, VERT_RESTORE_RGBA( 0 ); VERT_RESTORE_RGBA( 1 ); VERT_RESTORE_RGBA( 2 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); VERT_RESTORE_SPEC( 1 ); VERT_RESTORE_SPEC( 2 ); @@ -708,7 +708,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) if (HAVE_RGBA) { VERT_SAVE_RGBA( 0 ); VERT_COPY_RGBA( v[0], v[1] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_SAVE_SPEC( 0 ); VERT_COPY_SPEC( v[0], v[1] ); } @@ -725,7 +725,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) if (HAVE_RGBA) { VERT_RESTORE_RGBA( 0 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { VERT_RESTORE_SPEC( 0 ); } } diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c index b3937c29a0..a8a0a69768 100644 --- a/src/mesa/tnl_dd/t_dd_vb.c +++ b/src/mesa/tnl_dd/t_dd_vb.c @@ -297,19 +297,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); + if (VB->BackfaceColorPtr) { + assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); + GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, out), + GET_COLOR(VB->BackfaceColorPtr, in) ); - if (VB->SecondaryColorPtr[1]) { + if (VB->BackfaceSecondaryColorPtr) { INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); + GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, out), + GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); } } @@ -326,13 +326,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); + if (VB->BackfaceColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), + GET_COLOR(VB->BackfaceColorPtr, src) ); - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); + if (VB->BackfaceSecondaryColorPtr) { + COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), + GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); } } diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h index 92dd8931c3..85101b9ceb 100644 --- a/src/mesa/tnl_dd/t_dd_vbtmp.h +++ b/src/mesa/tnl_dd/t_dd_vbtmp.h @@ -153,46 +153,46 @@ static void TAG(emit)( GLcontext *ctx, if (DO_TEX3) { const GLuint t3 = GET_TEXSOURCE(3); - tc3 = VB->TexCoordPtr[t3]->data; - tc3_stride = VB->TexCoordPtr[t3]->stride; + tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data; + tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride; if (DO_PTEX) - tc3_size = VB->TexCoordPtr[t3]->size; + tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size; } if (DO_TEX2) { const GLuint t2 = GET_TEXSOURCE(2); - tc2 = VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; + tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; + tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; if (DO_PTEX) - tc2_size = VB->TexCoordPtr[t2]->size; + tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size; } if (DO_TEX1) { const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; + tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; + tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; if (DO_PTEX) - tc1_size = VB->TexCoordPtr[t1]->size; + tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size; } if (DO_TEX0) { const GLuint t0 = GET_TEXSOURCE(0); - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = VB->TexCoordPtr[t0]->data; + tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; + tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; if (DO_PTEX) - tc0_size = VB->TexCoordPtr[t0]->size; + tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size; } if (DO_RGBA) { - col_stride = VB->ColorPtr[0]->stride; - col = VB->ColorPtr[0]->data; - col_size = VB->ColorPtr[0]->size; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; } if (DO_SPEC) { - if (VB->SecondaryColorPtr[0]) { - spec_stride = VB->SecondaryColorPtr[0]->stride; - spec = VB->SecondaryColorPtr[0]->data; + if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { + spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; + spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; @@ -200,9 +200,9 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { + fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; + fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { static GLfloat tmp[4] = {0, 0, 0, 0}; @@ -356,9 +356,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, ASSERT(stride == 4); - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - col_size = VB->ColorPtr[0]->size; + col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; + col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; + col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; /* fprintf(stderr, "%s(small) importable %x\n", */ /* __FUNCTION__, VB->importable_data); */ @@ -410,22 +410,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; if (DO_PTEX) return GL_TRUE; - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || - (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) || + (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4)) return GL_FALSE; return GL_TRUE; @@ -438,14 +438,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* Force 'missing' texcoords to something valid. */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3]; - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2]; - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0) + VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1]; if (DO_PTEX) return GL_TRUE; @@ -453,14 +453,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) /* No hardware support for projective texture. Can fake it for * TEX0 only. */ - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) { PTEX_FALLBACK(); return GL_FALSE; } - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) { if (DO_TEX1 || DO_TEX2 || DO_TEX3) { PTEX_FALLBACK(); } diff --git a/src/mesa/vf/vf_generic.c b/src/mesa/vf/vf_generic.c index baa00af29a..0af8893c30 100644 --- a/src/mesa/vf/vf_generic.c +++ b/src/mesa/vf/vf_generic.c @@ -211,7 +211,7 @@ static INLINE void insert_3f_xyw_4( const struct vf_attr *a, GLubyte *v, const G static INLINE void insert_3f_xyw_err( const struct vf_attr *a, GLubyte *v, const GLfloat *in ) { (void) a; (void) v; (void) in; - _mesa_exit(1); + exit(1); } static INLINE void insert_3f_3( const struct vf_attr *a, GLubyte *v, const GLfloat *in ) diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 134cff7ca4..8edb69bf84 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29,7 +29,7 @@ * the symbol visibility mode to 'default'. */ -#include "../x86/assyntax.h" +#include "x86/assyntax.h" #if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 # pragma GCC visibility push(default) @@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT): .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(ProvokingVertexEXT) - .type GL_PREFIX(ProvokingVertexEXT), @function -GL_PREFIX(ProvokingVertexEXT): + .globl GL_PREFIX(ColorMaskIndexedEXT) + .type GL_PREFIX(ColorMaskIndexedEXT), @function +GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 @@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_788) - .type GL_PREFIX(_dispatch_stub_788), @function - HIDDEN(GL_PREFIX(_dispatch_stub_788)) -GL_PREFIX(_dispatch_stub_788): + .globl GL_PREFIX(DisableIndexedEXT) + .type GL_PREFIX(DisableIndexedEXT), @function +GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6304(%rax), %r11 @@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 @@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) + .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_789) - .type GL_PREFIX(_dispatch_stub_789), @function - HIDDEN(GL_PREFIX(_dispatch_stub_789)) -GL_PREFIX(_dispatch_stub_789): + .globl GL_PREFIX(EnableIndexedEXT) + .type GL_PREFIX(EnableIndexedEXT), @function +GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6312(%rax), %r11 @@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 @@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) + .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_790) - .type GL_PREFIX(_dispatch_stub_790), @function - HIDDEN(GL_PREFIX(_dispatch_stub_790)) -GL_PREFIX(_dispatch_stub_790): + .globl GL_PREFIX(GetBooleanIndexedvEXT) + .type GL_PREFIX(GetBooleanIndexedvEXT), @function +GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6320(%rax), %r11 @@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790): pushq %rdi pushq %rsi pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerIndexedvEXT) + .type GL_PREFIX(GetIntegerIndexedvEXT), @function +GL_PREFIX(GetIntegerIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabledIndexedEXT) + .type GL_PREFIX(IsEnabledIndexedEXT), @function +GL_PREFIX(IsEnabledIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BeginConditionalRenderNV) + .type GL_PREFIX(BeginConditionalRenderNV), @function +GL_PREFIX(BeginConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(EndConditionalRenderNV) + .type GL_PREFIX(EndConditionalRenderNV), @function +GL_PREFIX(EndConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6352(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_796) + .type GL_PREFIX(_dispatch_stub_796), @function + HIDDEN(GL_PREFIX(_dispatch_stub_796)) +GL_PREFIX(_dispatch_stub_796): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_797) + .type GL_PREFIX(_dispatch_stub_797), @function + HIDDEN(GL_PREFIX(_dispatch_stub_797)) +GL_PREFIX(_dispatch_stub_797): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_798) + .type GL_PREFIX(_dispatch_stub_798), @function + HIDDEN(GL_PREFIX(_dispatch_stub_798)) +GL_PREFIX(_dispatch_stub_798): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT @@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) + .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_791) - .type GL_PREFIX(_dispatch_stub_791), @function - HIDDEN(GL_PREFIX(_dispatch_stub_791)) -GL_PREFIX(_dispatch_stub_791): + .globl GL_PREFIX(_dispatch_stub_799) + .type GL_PREFIX(_dispatch_stub_799), @function + HIDDEN(GL_PREFIX(_dispatch_stub_799)) +GL_PREFIX(_dispatch_stub_799): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) + .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_792) - .type GL_PREFIX(_dispatch_stub_792), @function - HIDDEN(GL_PREFIX(_dispatch_stub_792)) -GL_PREFIX(_dispatch_stub_792): + .globl GL_PREFIX(_dispatch_stub_800) + .type GL_PREFIX(_dispatch_stub_800), @function + HIDDEN(GL_PREFIX(_dispatch_stub_800)) +GL_PREFIX(_dispatch_stub_800): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792) + .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_793) - .type GL_PREFIX(_dispatch_stub_793), @function - HIDDEN(GL_PREFIX(_dispatch_stub_793)) -GL_PREFIX(_dispatch_stub_793): + .globl GL_PREFIX(_dispatch_stub_801) + .type GL_PREFIX(_dispatch_stub_801), @function + HIDDEN(GL_PREFIX(_dispatch_stub_801)) +GL_PREFIX(_dispatch_stub_801): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793) + .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_794) - .type GL_PREFIX(_dispatch_stub_794), @function - HIDDEN(GL_PREFIX(_dispatch_stub_794)) -GL_PREFIX(_dispatch_stub_794): + .globl GL_PREFIX(_dispatch_stub_802) + .type GL_PREFIX(_dispatch_stub_802), @function + HIDDEN(GL_PREFIX(_dispatch_stub_802)) +GL_PREFIX(_dispatch_stub_802): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794) + .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 771d9df082..14cfa910aa 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -110,22 +110,22 @@ int main( int argc, char **argv ) OFFSET( "VB_COUNT ", struct vertex_buffer, Count ); printf( "\n" ); OFFSET( "VB_ELTS ", struct vertex_buffer, Elts ); - OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr ); + OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] ); OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr ); OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr ); OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr ); OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask ); OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask ); - OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr ); + OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag ); - OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] ); - OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] ); - OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] ); - OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] ); - OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr ); - OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr ); - OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr ); - OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr ); + OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] ); + OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] ); + OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] ); + OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] ); + OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] ); + OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] ); + OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] ); + OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] ); OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive ); printf( "\n" ); diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 849fbce3b8..8030fdf90b 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -26,7 +26,7 @@ * SOFTWARE. */ -#include "assyntax.h" +#include "x86/assyntax.h" #include "glapi/glapioffsets.h" #if defined(STDCALL_API) @@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12) HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12)) - GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12)) - GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16) - HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16)) - GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16) - HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16)) - GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16) - HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16)) - GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12) - HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12)) - GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12) - HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12)) + GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12) + HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) + GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12) + HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) + GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16) + HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16)) + GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16) + HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16)) + GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16) + HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16)) + GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12) + HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12)) + GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12) + HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |