diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/pipe/cell/spu/main.c | 49 | ||||
| -rw-r--r-- | src/mesa/pipe/cell/spu/tri.c | 6 | ||||
| -rw-r--r-- | src/mesa/pipe/cell/spu/tri.h | 2 | 
3 files changed, 10 insertions, 47 deletions
| diff --git a/src/mesa/pipe/cell/spu/main.c b/src/mesa/pipe/cell/spu/main.c index 84134b893a..27e1169a7f 100644 --- a/src/mesa/pipe/cell/spu/main.c +++ b/src/mesa/pipe/cell/spu/main.c @@ -174,6 +174,9 @@ tile_bounding_box(const struct cell_command_render *render,     *tymin = 0;     *box_num_tiles = fb.width_tiles * fb.height_tiles;     *box_width_tiles = fb.width_tiles; +   (void) render; +   (void) txmax; +   (void) tymax;  #else     uint txmax, tymax, box_height_tiles; @@ -255,26 +258,9 @@ render(const struct cell_command_render *render)        for (j = 0; j < render->num_verts; j += 3) {           struct prim_header prim; -         /* -         printf("  %u: Triangle %g,%g  %g,%g  %g,%g\n", -                init.id, -                prim_buffer.vertex[j*3+0][0][0], -                prim_buffer.vertex[j*3+0][0][1], -                prim_buffer.vertex[j*3+1][0][0], -                prim_buffer.vertex[j*3+1][0][1], -                prim_buffer.vertex[j*3+2][0][0], -                prim_buffer.vertex[j*3+2][0][1]); -         */ - -         /* pos */ -         COPY_4V(prim.v[0].data[0], prim_buffer.vertex[j+0][0]); -         COPY_4V(prim.v[1].data[0], prim_buffer.vertex[j+1][0]); -         COPY_4V(prim.v[2].data[0], prim_buffer.vertex[j+2][0]); - -         /* color */ -         COPY_4V(prim.v[0].data[1], prim_buffer.vertex[j+0][1]); -         COPY_4V(prim.v[1].data[1], prim_buffer.vertex[j+1][1]); -         COPY_4V(prim.v[2].data[1], prim_buffer.vertex[j+2][1]); +         prim.v[0] = (struct vertex_header *) prim_buffer.vertex[j+0]; +         prim.v[1] = (struct vertex_header *) prim_buffer.vertex[j+1]; +         prim.v[2] = (struct vertex_header *) prim_buffer.vertex[j+2];           tri_draw(&prim, tx, ty);        } @@ -391,26 +377,9 @@ render_vbuf(const struct cell_command_render_vbuf *render)           v1 = vbuf + indexes[j+1] * render->num_attribs * 4;           v2 = vbuf + indexes[j+2] * render->num_attribs * 4; -         /* -         printf("  %u: Triangle %g,%g  %g,%g  %g,%g\n", -                init.id, -                prim_buffer.vertex[j*3+0][0][0], -                prim_buffer.vertex[j*3+0][0][1], -                prim_buffer.vertex[j*3+1][0][0], -                prim_buffer.vertex[j*3+1][0][1], -                prim_buffer.vertex[j*3+2][0][0], -                prim_buffer.vertex[j*3+2][0][1]); -         */ - -         /* pos */ -         COPY_4V(prim.v[0].data[0], v0); -         COPY_4V(prim.v[1].data[0], v1); -         COPY_4V(prim.v[2].data[0], v2); - -         /* color */ -         COPY_4V(prim.v[0].data[1], v0 + 4); -         COPY_4V(prim.v[1].data[1], v1 + 4); -         COPY_4V(prim.v[2].data[1], v2 + 4); +         prim.v[0] = (struct vertex_header *) v0; +         prim.v[1] = (struct vertex_header *) v1; +         prim.v[2] = (struct vertex_header *) v2;           tri_draw(&prim, tx, ty);        } diff --git a/src/mesa/pipe/cell/spu/tri.c b/src/mesa/pipe/cell/spu/tri.c index f902bf2126..77f7052cd5 100644 --- a/src/mesa/pipe/cell/spu/tri.c +++ b/src/mesa/pipe/cell/spu/tri.c @@ -455,15 +455,9 @@ static void print_vertex(const struct setup_stage *setup,  static boolean setup_sort_vertices( struct setup_stage *setup,  				      const struct prim_header *prim )  { -#if 0     const struct vertex_header *v0 = prim->v[0];     const struct vertex_header *v1 = prim->v[1];     const struct vertex_header *v2 = prim->v[2]; -#else -   const struct vertex_header *v0 = &prim->v[0]; -   const struct vertex_header *v1 = &prim->v[1]; -   const struct vertex_header *v2 = &prim->v[2]; -#endif  #if DEBUG_VERTS     fprintf(stderr, "Triangle:\n"); diff --git a/src/mesa/pipe/cell/spu/tri.h b/src/mesa/pipe/cell/spu/tri.h index 01612a2579..bcb42852b2 100644 --- a/src/mesa/pipe/cell/spu/tri.h +++ b/src/mesa/pipe/cell/spu/tri.h @@ -40,7 +40,7 @@ struct vertex_header {  struct prim_header { -   struct vertex_header v[3]; +   struct vertex_header *v[3];     uint color;  }; | 
